diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/control_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/control_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/font_config_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/font_config_plugin.h | 6 | ||||
-rw-r--r-- | editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_gizmos.cpp | 157 | ||||
-rw-r--r-- | editor/plugins/root_motion_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/root_motion_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/texture_region_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/texture_region_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_set_atlas_source_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_set_atlas_source_editor.h | 2 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/voxel_gi_editor_plugin.cpp | 10 |
15 files changed, 104 insertions, 101 deletions
diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 470b90aa7f..3bf2b95c26 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -423,7 +423,7 @@ void EditorInspectorPluginControl::parse_group(Object *p_object, const String &p add_custom_control(pos_warning); } -bool EditorInspectorPluginControl::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorPluginControl::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { Control *control = Object::cast_to<Control>(p_object); if (!control) { return false; diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h index 779637317d..19e004a390 100644 --- a/editor/plugins/control_editor_plugin.h +++ b/editor/plugins/control_editor_plugin.h @@ -129,7 +129,7 @@ class EditorInspectorPluginControl : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; virtual void parse_group(Object *p_object, const String &p_group) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; // Toolbar controls. diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp index db4a103624..d5f3b897c9 100644 --- a/editor/plugins/font_config_plugin.cpp +++ b/editor/plugins/font_config_plugin.cpp @@ -874,7 +874,7 @@ bool EditorInspectorPluginFontVariation::can_handle(Object *p_object) { return (Object::cast_to<FontVariation>(p_object) != nullptr) || (Object::cast_to<DynamicFontImportSettingsData>(p_object) != nullptr); } -bool EditorInspectorPluginFontVariation::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorPluginFontVariation::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { if (p_path == "variation_opentype") { add_property_editor(p_path, memnew(EditorPropertyOTVariation)); return true; @@ -976,7 +976,7 @@ void EditorInspectorPluginFontPreview::parse_begin(Object *p_object) { add_custom_control(editor); } -bool EditorInspectorPluginFontPreview::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorPluginFontPreview::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { return false; } @@ -1035,7 +1035,7 @@ bool EditorInspectorPluginSystemFont::can_handle(Object *p_object) { return Object::cast_to<SystemFont>(p_object) != nullptr; } -bool EditorInspectorPluginSystemFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorPluginSystemFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { if (p_path == "font_names") { EditorPropertyFontNamesArray *editor = memnew(EditorPropertyFontNamesArray); editor->setup(p_type, p_hint_text); diff --git a/editor/plugins/font_config_plugin.h b/editor/plugins/font_config_plugin.h index 150e97f7e2..6cea5967b2 100644 --- a/editor/plugins/font_config_plugin.h +++ b/editor/plugins/font_config_plugin.h @@ -212,7 +212,7 @@ class EditorInspectorPluginFontVariation : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; /*************************************************************************/ @@ -242,7 +242,7 @@ class EditorInspectorPluginFontPreview : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; virtual void parse_begin(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; /*************************************************************************/ @@ -269,7 +269,7 @@ class EditorInspectorPluginSystemFont : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; /*************************************************************************/ diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp index 72c234c1d4..477a094d01 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp @@ -77,7 +77,7 @@ void GPUParticlesCollisionSDF3DEditorPlugin::_notification(int p_what) { const Vector3i size = col_sdf->get_estimated_cell_size(); - const Vector3 extents = col_sdf->get_extents(); + const Vector3 extents = col_sdf->get_size() / 2; int data_size = 2; const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index e11dc1c81d..e48a5bb95d 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -1805,7 +1805,7 @@ void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, } else { Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(0, 0, -1), Vector3(4096, 0, -1), s[0], s[1], ra, rb); - float d = ra.x * 2.0; + float d = ra.x * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -2099,7 +2099,7 @@ void OccluderInstance3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, Ref<BoxOccluder3D> bo = o; Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (snap_enabled) { d = Math::snapped(d, snap); } @@ -2109,7 +2109,7 @@ void OccluderInstance3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, } Vector3 he = bo->get_size(); - he[p_id] = d * 2; + he[p_id] = d; bo->set_size(he); } @@ -3184,7 +3184,7 @@ String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGiz } if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { - return "Extents"; + return "Size"; } return ""; @@ -3198,7 +3198,7 @@ Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DG } if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { - return Vector3(p_gizmo->get_node_3d()->call("get_extents")); + return Vector3(p_gizmo->get_node_3d()->call("get_size")); } return Variant(); @@ -3235,7 +3235,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g axis[p_id] = 1.0; Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -3244,9 +3244,9 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g d = 0.001; } - Vector3 he = sn->call("get_extents"); + Vector3 he = sn->call("get_size"); he[p_id] = d; - sn->call("set_extents", he); + sn->call("set_size", he); } } @@ -3268,14 +3268,14 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo * if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) { if (p_cancel) { - sn->call("set_extents", p_restore); + sn->call("set_size", p_restore); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Change Box Shape Extents")); - ur->add_do_method(sn, "set_extents", sn->call("get_extents")); - ur->add_undo_method(sn, "set_extents", p_restore); + ur->create_action(TTR("Change Box Shape Size")); + ur->add_do_method(sn, "set_size", sn->call("get_size")); + ur->add_undo_method(sn, "set_size", p_restore); ur->commit_action(); } } @@ -3342,8 +3342,8 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { Vector<Vector3> lines; AABB aabb; - aabb.position = -cs->call("get_extents").operator Vector3(); - aabb.size = aabb.position * -2; + aabb.size = cs->call("get_size").operator Vector3(); + aabb.position = aabb.size / -2; for (int i = 0; i < 12; i++) { Vector3 a, b; @@ -3356,7 +3356,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { for (int i = 0; i < 3; i++) { Vector3 ax; - ax[i] = cs->call("get_extents").operator Vector3()[i]; + ax[i] = cs->call("get_size").operator Vector3()[i] / 2; handles.push_back(ax); } @@ -3442,11 +3442,11 @@ int ReflectionProbeGizmoPlugin::get_priority() const { String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { switch (p_id) { case 0: - return "Extents X"; + return "Size X"; case 1: - return "Extents Y"; + return "Size Y"; case 2: - return "Extents Z"; + return "Size Z"; case 3: return "Origin X"; case 4: @@ -3460,7 +3460,7 @@ String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gi Variant ReflectionProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_node_3d()); - return AABB(probe->get_extents(), probe->get_origin_offset()); + return AABB(probe->get_origin_offset(), probe->get_size()); } void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { @@ -3470,7 +3470,7 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in Transform3D gi = gt.affine_inverse(); if (p_id < 3) { - Vector3 extents = probe->get_extents(); + Vector3 size = probe->get_size(); Vector3 ray_from = p_camera->project_ray_origin(p_point); Vector3 ray_dir = p_camera->project_ray_normal(p_point); @@ -3482,7 +3482,7 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -3491,8 +3491,8 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in d = 0.001; } - extents[p_id] = d; - probe->set_extents(extents); + size[p_id] = d; + probe->set_size(size); } else { p_id -= 3; @@ -3526,17 +3526,17 @@ void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, AABB restore = p_restore; if (p_cancel) { - probe->set_extents(restore.position); - probe->set_origin_offset(restore.size); + probe->set_origin_offset(restore.position); + probe->set_size(restore.size); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Change Probe Extents")); - ur->add_do_method(probe, "set_extents", probe->get_extents()); + ur->create_action(TTR("Change Probe Size")); + ur->add_do_method(probe, "set_size", probe->get_size()); ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset()); - ur->add_undo_method(probe, "set_extents", restore.position); - ur->add_undo_method(probe, "set_origin_offset", restore.size); + ur->add_undo_method(probe, "set_size", restore.size); + ur->add_undo_method(probe, "set_origin_offset", restore.position); ur->commit_action(); } @@ -3547,11 +3547,11 @@ void ReflectionProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector<Vector3> lines; Vector<Vector3> internal_lines; - Vector3 extents = probe->get_extents(); + Vector3 size = probe->get_size(); AABB aabb; - aabb.position = -extents; - aabb.size = extents * 2; + aabb.position = -size / 2; + aabb.size = size; for (int i = 0; i < 12; i++) { Vector3 a, b; @@ -3593,7 +3593,7 @@ void ReflectionProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { if (p_gizmo->is_selected()) { Ref<Material> solid_material = get_material("reflection_probe_solid_material", p_gizmo); - p_gizmo->add_solid_box(solid_material, probe->get_extents() * 2.0); + p_gizmo->add_solid_box(solid_material, probe->get_size()); } p_gizmo->add_unscaled_billboard(icon, 0.05); @@ -3627,11 +3627,11 @@ int DecalGizmoPlugin::get_priority() const { String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { switch (p_id) { case 0: - return "Extents X"; + return "Size X"; case 1: - return "Extents Y"; + return "Size Y"; case 2: - return "Extents Z"; + return "Size Z"; } return ""; @@ -3639,7 +3639,7 @@ String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); - return decal->get_extents(); + return decal->get_size(); } void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { @@ -3648,7 +3648,7 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo Transform3D gi = gt.affine_inverse(); - Vector3 extents = decal->get_extents(); + Vector3 size = decal->get_size(); Vector3 ray_from = p_camera->project_ray_origin(p_point); Vector3 ray_dir = p_camera->project_ray_normal(p_point); @@ -3660,7 +3660,7 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -3669,8 +3669,8 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo d = 0.001; } - extents[p_id] = d; - decal->set_extents(extents); + size[p_id] = d; + decal->set_size(size); } void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { @@ -3679,14 +3679,14 @@ void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Vector3 restore = p_restore; if (p_cancel) { - decal->set_extents(restore); + decal->set_size(restore); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Change Decal Extents")); - ur->add_do_method(decal, "set_extents", decal->get_extents()); - ur->add_undo_method(decal, "set_extents", restore); + ur->create_action(TTR("Change Decal Size")); + ur->add_do_method(decal, "set_size", decal->get_size()); + ur->add_undo_method(decal, "set_size", restore); ur->commit_action(); } @@ -3696,11 +3696,11 @@ void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); Vector<Vector3> lines; - Vector3 extents = decal->get_extents(); + Vector3 size = decal->get_size(); AABB aabb; - aabb.position = -extents; - aabb.size = extents * 2; + aabb.position = -size / 2; + aabb.size = size; for (int i = 0; i < 12; i++) { Vector3 a, b; @@ -3718,8 +3718,9 @@ void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { } } - lines.push_back(Vector3(0, extents.y, 0)); - lines.push_back(Vector3(0, extents.y * 1.2, 0)); + float half_size_y = size.y / 2; + lines.push_back(Vector3(0, half_size_y, 0)); + lines.push_back(Vector3(0, half_size_y * 1.2, 0)); Vector<Vector3> handles; @@ -3767,11 +3768,11 @@ int VoxelGIGizmoPlugin::get_priority() const { String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { switch (p_id) { case 0: - return "Extents X"; + return "Size X"; case 1: - return "Extents Y"; + return "Size Y"; case 2: - return "Extents Z"; + return "Size Z"; } return ""; @@ -3779,7 +3780,7 @@ String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d()); - return probe->get_extents(); + return probe->get_size(); } void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { @@ -3788,7 +3789,7 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D gt = probe->get_global_transform(); Transform3D gi = gt.affine_inverse(); - Vector3 extents = probe->get_extents(); + Vector3 size = probe->get_size(); Vector3 ray_from = p_camera->project_ray_origin(p_point); Vector3 ray_dir = p_camera->project_ray_normal(p_point); @@ -3800,7 +3801,7 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -3809,8 +3810,8 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, d = 0.001; } - extents[p_id] = d; - probe->set_extents(extents); + size[p_id] = d; + probe->set_size(size); } void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { @@ -3819,14 +3820,14 @@ void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_i Vector3 restore = p_restore; if (p_cancel) { - probe->set_extents(restore); + probe->set_size(restore); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Change Probe Extents")); - ur->add_do_method(probe, "set_extents", probe->get_extents()); - ur->add_undo_method(probe, "set_extents", restore); + ur->create_action(TTR("Change Probe Size")); + ur->add_do_method(probe, "set_size", probe->get_size()); + ur->add_undo_method(probe, "set_size", restore); ur->commit_action(); } @@ -3840,11 +3841,11 @@ void VoxelGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); Vector<Vector3> lines; - Vector3 extents = probe->get_extents(); + Vector3 size = probe->get_size(); static const int subdivs[VoxelGI::SUBDIV_MAX] = { 64, 128, 256, 512 }; - AABB aabb = AABB(-extents, extents * 2); + AABB aabb = AABB(-size / 2, size); int subdiv = subdivs[probe->get_subdiv()]; float cell_size = aabb.get_longest_axis_size() / subdiv; @@ -4363,7 +4364,7 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i Ref<BoxShape3D> bs = s; Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -4373,7 +4374,7 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i } Vector3 he = bs->get_size(); - he[p_id] = d * 2; + he[p_id] = d; bs->set_size(he); } @@ -5902,11 +5903,11 @@ int FogVolumeGizmoPlugin::get_priority() const { } String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - return "Extents"; + return "Size"; } Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - return Vector3(p_gizmo->get_node_3d()->call("get_extents")); + return Vector3(p_gizmo->get_node_3d()->call("get_size")); } void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { @@ -5924,7 +5925,7 @@ void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id axis[p_id] = 1.0; Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_id]; + float d = ra[p_id] * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } @@ -5933,23 +5934,23 @@ void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id d = 0.001; } - Vector3 he = sn->call("get_extents"); + Vector3 he = sn->call("get_size"); he[p_id] = d; - sn->call("set_extents", he); + sn->call("set_size", he); } void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { Node3D *sn = p_gizmo->get_node_3d(); if (p_cancel) { - sn->call("set_extents", p_restore); + sn->call("set_size", p_restore); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Change Fog Volume Extents")); - ur->add_do_method(sn, "set_extents", sn->call("get_extents")); - ur->add_undo_method(sn, "set_extents", p_restore); + ur->create_action(TTR("Change Fog Volume Size")); + ur->add_do_method(sn, "set_size", sn->call("get_size")); + ur->add_undo_method(sn, "set_size", p_restore); ur->commit_action(); } @@ -5968,8 +5969,8 @@ void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector<Vector3> lines; AABB aabb; - aabb.position = -cs->call("get_extents").operator Vector3(); - aabb.size = aabb.position * -2; + aabb.size = cs->call("get_size").operator Vector3(); + aabb.position = aabb.size / -2; for (int i = 0; i < 12; i++) { Vector3 a, b; @@ -5982,7 +5983,7 @@ void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { for (int i = 0; i < 3; i++) { Vector3 ax; - ax[i] = cs->call("get_extents").operator Vector3()[i]; + ax[i] = cs->call("get_size").operator Vector3()[i] / 2; handles.push_back(ax); } diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index d894ba4c4a..e8abecd115 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -229,7 +229,7 @@ bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) { return true; // Can handle everything. } -bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) { EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion); add_property_editor(p_path, editor); diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index f9b1a9f478..d27f0d30cc 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -63,7 +63,7 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; #endif // ROOT_MOTION_EDITOR_PLUGIN_H diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index c5aa60c816..7fa16e6cc6 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -1224,7 +1224,7 @@ void EditorInspectorPluginTextureRegion::_region_edit(Object *p_object) { texture_region_editor->edit(p_object); } -bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { if ((p_type == Variant::RECT2 || p_type == Variant::RECT2I)) { if (((Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object)) && p_path == "region_rect") || (Object::cast_to<AtlasTexture>(p_object) && p_path == "region")) { Button *button = EditorInspector::create_inspector_action_button(TTR("Edit Region")); diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index ba64a04084..c303cec3f5 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -156,7 +156,7 @@ class EditorInspectorPluginTextureRegion : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) override; EditorInspectorPluginTextureRegion(); }; diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 840a3911af..912fdb03a9 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -2773,7 +2773,7 @@ bool EditorInspectorPluginTileData::can_handle(Object *p_object) { return Object::cast_to<TileSetAtlasSourceEditor::AtlasTileProxyObject>(p_object) != nullptr; } -bool EditorInspectorPluginTileData::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorPluginTileData::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { Vector<String> components = String(p_path).split("/", true, 2); if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { // Occlusion layers. diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index a4826bc56f..5141824f79 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -312,7 +312,7 @@ class EditorInspectorPluginTileData : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; #endif // TILE_SET_ATLAS_SOURCE_EDITOR_H diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index af70e64b6a..59b5795ae3 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -5536,6 +5536,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("ViewIndex", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ViewMonoLeft", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ViewRight", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("EyeOffset", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "eye_offset", "EYE_OFFSET"), { "eye_offset" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); @@ -5554,6 +5555,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("ViewIndex", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ViewMonoLeft", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ViewRight", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("EyeOffset", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "eye_offset", "EYE_OFFSET"), { "eye_offset" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); @@ -5647,7 +5649,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("WorldPosition", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "world_position", "WORLD_POSITION"), { "world_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); add_options.push_back(AddOption("ObjectPosition", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "object_position", "OBJECT_POSITION"), { "object_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); add_options.push_back(AddOption("UVW", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "uvw", "UVW"), { "uvw" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); - add_options.push_back(AddOption("Extents", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "extents", "EXTENTS"), { "extents" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); + add_options.push_back(AddOption("Size", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "size", "SIZE"), { "size" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); add_options.push_back(AddOption("SDF", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "sdf", "SDF"), { "sdf" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); add_options.push_back(AddOption("Time", "Input/Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "time", "TIME"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); @@ -6568,7 +6570,7 @@ bool EditorInspectorVisualShaderModePlugin::can_handle(Object *p_object) { return true; // Can handle everything. } -bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) { EditorPropertyVisualShaderMode *mode_editor = memnew(EditorPropertyVisualShaderMode); Vector<String> options = p_hint_text.split(","); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 519a390ccc..142c8167a8 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -561,7 +561,7 @@ class EditorInspectorVisualShaderModePlugin : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override; }; class VisualShaderNodePortPreview : public Control { diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp index f9f72fee77..1087a50df6 100644 --- a/editor/plugins/voxel_gi_editor_plugin.cpp +++ b/editor/plugins/voxel_gi_editor_plugin.cpp @@ -101,12 +101,12 @@ void VoxelGIEditorPlugin::_notification(int p_what) { // Set information tooltip on the Bake button. This information is useful // to optimize performance (video RAM size) and reduce light leaking (individual cell size). - const Vector3i size = voxel_gi->get_estimated_cell_size(); + const Vector3i cell_size = voxel_gi->get_estimated_cell_size(); - const Vector3 extents = voxel_gi->get_extents(); + const Vector3 half_size = voxel_gi->get_size() / 2; const int data_size = 4; - const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); + const double size_mb = cell_size.x * cell_size.y * cell_size.z * data_size / (1024.0 * 1024.0); // Add a qualitative measurement to help the user assess whether a VoxelGI node is using a lot of VRAM. String size_quality; if (size_mb < 16.0) { @@ -118,8 +118,8 @@ void VoxelGIEditorPlugin::_notification(int p_what) { } String text; - text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n"; - text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n"; + text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), cell_size.x, cell_size.y, cell_size.z)) + "\n"; + text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), half_size.x / cell_size.x, half_size.y / cell_size.y, half_size.z / cell_size.z)) + "\n"; text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality); // Only update the tooltip when needed to avoid constant redrawing. |