diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/input_event_editor_plugin.cpp | 122 | ||||
-rw-r--r-- | editor/plugins/input_event_editor_plugin.h | 79 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 16 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 7 | ||||
-rw-r--r-- | editor/plugins/voxel_gi_editor_plugin.cpp | 5 |
5 files changed, 218 insertions, 11 deletions
diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp new file mode 100644 index 0000000000..f1aa10844b --- /dev/null +++ b/editor/plugins/input_event_editor_plugin.cpp @@ -0,0 +1,122 @@ +/*************************************************************************/ +/* input_event_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "input_event_editor_plugin.h" + +void InputEventConfigContainer::_bind_methods() { +} + +void InputEventConfigContainer::_configure_pressed() { + config_dialog->popup_and_configure(input_event); +} + +void InputEventConfigContainer::_event_changed() { + input_event_text->set_text(input_event->as_text()); +} + +void InputEventConfigContainer::_config_dialog_confirmed() { + Ref<InputEvent> ie = config_dialog->get_event(); + input_event->copy_from(ie); + _event_changed(); +} + +Size2 InputEventConfigContainer::get_minimum_size() const { + // Don't bother with a minimum x size for the control - we don't want the inspector + // to jump in size if a long text is placed in the label (e.g. Joypad Axis description) + return Size2(0, HBoxContainer::get_minimum_size().y); +} + +void InputEventConfigContainer::set_event(const Ref<InputEvent> &p_event) { + Ref<InputEventKey> k = p_event; + Ref<InputEventMouseButton> m = p_event; + Ref<InputEventJoypadButton> jb = p_event; + Ref<InputEventJoypadMotion> jm = p_event; + + if (k.is_valid()) { + config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_KEY); + } else if (m.is_valid()) { + config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_MOUSE_BUTTON); + } else if (jb.is_valid()) { + config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_JOY_BUTTON); + } else if (jm.is_valid()) { + config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_JOY_MOTION); + } + + input_event = p_event; + _event_changed(); + input_event->connect("changed", callable_mp(this, &InputEventConfigContainer::_event_changed)); +} + +InputEventConfigContainer::InputEventConfigContainer() { + MarginContainer *mc = memnew(MarginContainer); + mc->add_theme_constant_override("margin_left", 10); + mc->add_theme_constant_override("margin_right", 10); + mc->add_theme_constant_override("margin_top", 10); + mc->add_theme_constant_override("margin_bottom", 10); + add_child(mc); + + HBoxContainer *hb = memnew(HBoxContainer); + mc->add_child(hb); + + open_config_button = memnew(Button); + open_config_button->set_text("Configure"); + open_config_button->connect("pressed", callable_mp(this, &InputEventConfigContainer::_configure_pressed)); + hb->add_child(open_config_button); + + input_event_text = memnew(Label); + hb->add_child(input_event_text); + + config_dialog = memnew(InputEventConfigurationDialog); + config_dialog->connect("confirmed", callable_mp(this, &InputEventConfigContainer::_config_dialog_confirmed)); + add_child(config_dialog); +} + +bool EditorInspectorPluginInputEvent::can_handle(Object *p_object) { + Ref<InputEventKey> k = Ref<InputEventKey>(p_object); + Ref<InputEventMouseButton> m = Ref<InputEventMouseButton>(p_object); + Ref<InputEventJoypadButton> jb = Ref<InputEventJoypadButton>(p_object); + Ref<InputEventJoypadMotion> jm = Ref<InputEventJoypadMotion>(p_object); + + return k.is_valid() || m.is_valid() || jb.is_valid() || jm.is_valid(); +} + +void EditorInspectorPluginInputEvent::parse_begin(Object *p_object) { + Ref<InputEvent> ie = Ref<InputEvent>(p_object); + + InputEventConfigContainer *picker_controls = memnew(InputEventConfigContainer); + picker_controls->set_event(ie); + add_custom_control(picker_controls); +} + +InputEventEditorPlugin::InputEventEditorPlugin(EditorNode *p_node) { + Ref<EditorInspectorPluginInputEvent> plugin; + plugin.instantiate(); + add_inspector_plugin(plugin); +} diff --git a/editor/plugins/input_event_editor_plugin.h b/editor/plugins/input_event_editor_plugin.h new file mode 100644 index 0000000000..bc8293c9e5 --- /dev/null +++ b/editor/plugins/input_event_editor_plugin.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* input_event_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INPUT_EVENT_EDITOR_PLUGIN_H +#define INPUT_EVENT_EDITOR_PLUGIN_H + +#include "editor/action_map_editor.h" +#include "editor/editor_inspector.h" +#include "editor/editor_node.h" + +class InputEventConfigContainer : public HBoxContainer { + GDCLASS(InputEventConfigContainer, HBoxContainer); + + Label *input_event_text; + Button *open_config_button; + + Ref<InputEvent> input_event; + InputEventConfigurationDialog *config_dialog; + + void _config_dialog_confirmed(); + void _configure_pressed(); + + void _event_changed(); + +protected: + static void _bind_methods(); + +public: + virtual Size2 get_minimum_size() const override; + void set_event(const Ref<InputEvent> &p_event); + + InputEventConfigContainer(); +}; + +class EditorInspectorPluginInputEvent : public EditorInspectorPlugin { + GDCLASS(EditorInspectorPluginInputEvent, EditorInspectorPlugin); + +public: + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; +}; + +class InputEventEditorPlugin : public EditorPlugin { + GDCLASS(InputEventEditorPlugin, EditorPlugin); + +public: + virtual String get_name() const override { return "InputEvent"; } + + InputEventEditorPlugin(EditorNode *p_node); +}; + +#endif // INPUT_EVENT_EDITOR_PLUGIN_H diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 98a36307b8..a7177faafa 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2511,15 +2511,15 @@ void Node3DEditorViewport::_notification(int p_what) { } if (show_info) { + const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y); String text; text += vformat(TTR("X: %s\n"), rtos(current_camera->get_position().x).pad_decimals(1)); text += vformat(TTR("Y: %s\n"), rtos(current_camera->get_position().y).pad_decimals(1)); text += vformat(TTR("Z: %s\n"), rtos(current_camera->get_position().z).pad_decimals(1)); text += "\n"; text += vformat( - TTR("Size: %dx%d (%.1fMP)\n"), - viewport->get_size().x, - viewport->get_size().y, + TTR("Size: %s (%.1fMP)\n"), + viewport_size, viewport->get_size().x * viewport->get_size().y * 0.000001); text += "\n"; @@ -6223,8 +6223,9 @@ void Node3DEditor::_add_sun_to_scene() { Node *base = get_tree()->get_edited_scene_root(); if (!base) { - EditorNode::get_singleton()->show_warning(TTR("A root node is needed for this operation")); - return; + // Create a root node so we can add child nodes to it. + EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D)); + base = get_tree()->get_edited_scene_root(); } ERR_FAIL_COND(!base); Node *new_sun = preview_sun->duplicate(); @@ -6241,8 +6242,9 @@ void Node3DEditor::_add_environment_to_scene() { Node *base = get_tree()->get_edited_scene_root(); if (!base) { - EditorNode::get_singleton()->show_warning(TTR("A root node is needed for this operation")); - return; + // Create a root node so we can add child nodes to it. + EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D)); + base = get_tree()->get_edited_scene_root(); } ERR_FAIL_COND(!base); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 1183da4d04..94863bf722 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -888,6 +888,7 @@ void VisualShaderGraphPlugin::remove_node(VisualShader::Type p_type, int p_id) { void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { if (visual_shader->get_shader_type() == p_type) { VisualShaderEditor::get_singleton()->graph->connect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port); + connections.push_back({ p_from_node, p_from_port, p_to_node, p_to_port }); if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr) { links[p_to_node].input_ports[p_to_port].default_input_button->hide(); } @@ -897,6 +898,12 @@ void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_fro void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { if (visual_shader->get_shader_type() == p_type) { VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port); + for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) { + if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) { + connections.erase(E); + break; + } + } if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr && links[p_to_node].visual_node->get_input_port_default_value(p_to_port).get_type() != Variant::NIL) { links[p_to_node].input_ports[p_to_port].default_input_button->show(); set_input_port_default_value(p_type, p_to_node, p_to_port, links[p_to_node].visual_node->get_input_port_default_value(p_to_port)); diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp index d30cc7ad17..162379a49d 100644 --- a/editor/plugins/voxel_gi_editor_plugin.cpp +++ b/editor/plugins/voxel_gi_editor_plugin.cpp @@ -69,10 +69,7 @@ void VoxelGIEditorPlugin::_notification(int p_what) { const Vector3i size = voxel_gi->get_estimated_cell_size(); String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z); - int data_size = 4; - if (GLOBAL_GET("rendering/quality/voxel_gi/anisotropic")) { - data_size += 4; - } + const int data_size = 4; const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2)); |