diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/shader_file_editor_plugin.cpp | 303 | ||||
-rw-r--r-- | editor/plugins/shader_file_editor_plugin.h | 64 |
2 files changed, 367 insertions, 0 deletions
diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp new file mode 100644 index 0000000000..296c7a01b6 --- /dev/null +++ b/editor/plugins/shader_file_editor_plugin.cpp @@ -0,0 +1,303 @@ +#include "shader_file_editor_plugin.h" + +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "core/os/keyboard.h" +#include "core/os/os.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/property_editor.h" +#include "servers/display_server.h" +#include "servers/rendering/shader_types.h" + +/*** SHADER SCRIPT EDITOR ****/ + +/*** SCRIPT EDITOR ******/ + +void ShaderFileEditor::_update_version(const StringName &p_version_txt, const RD::ShaderStage p_stage) { +} + +void ShaderFileEditor::_version_selected(int p_option) { + + int c = versions->get_current(); + StringName version_txt = versions->get_item_metadata(c); + + RD::ShaderStage stage = RD::SHADER_STAGE_MAX; + int first_found = -1; + + Ref<RDShaderBytecode> bytecode = shader_file->get_bytecode(version_txt); + ERR_FAIL_COND(bytecode.is_null()); + + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + if (bytecode->get_stage_bytecode(RD::ShaderStage(i)).empty() && bytecode->get_stage_compile_error(RD::ShaderStage(i)) == String()) { + stages[i]->set_icon(Ref<Texture2D>()); + continue; + } + + Ref<Texture2D> icon; + if (bytecode->get_stage_compile_error(RD::ShaderStage(i)) != String()) { + icon = get_theme_icon("ImportFail", "EditorIcons"); + } else { + icon = get_theme_icon("ImportCheck", "EditorIcons"); + } + stages[i]->set_icon(icon); + + if (first_found == -1) { + first_found = i; + } + + if (stages[i]->is_pressed()) { + stage = RD::ShaderStage(i); + break; + } + } + + error_text->clear(); + + if (stage == RD::SHADER_STAGE_MAX) { //need to change stage, does not have it + if (first_found == -1) { + error_text->add_text(TTR("No valid shader stages found.")); + return; //well you did not put any stage I guess? + } + stages[first_found]->set_pressed(true); + stage = RD::ShaderStage(first_found); + } + + String error = bytecode->get_stage_compile_error(stage); + + error_text->push_font(get_theme_font("source", "EditorFonts")); + + if (error == String()) { + error_text->add_text(TTR("Shader stage compiled without errors.")); + } else { + error_text->add_text(error); + } +} + +void ShaderFileEditor::_update_options() { + + ERR_FAIL_COND(shader_file.is_null()); + + if (shader_file->get_base_error() != String()) { + stage_hb->hide(); + versions->hide(); + error_text->clear(); + error_text->push_font(get_theme_font("source", "EditorFonts")); + error_text->add_text(vformat(TTR("File structure for '%s' contains unrecoverable errors:\n\n"), shader_file->get_path().get_file())); + error_text->add_text(shader_file->get_base_error()); + return; + } + + stage_hb->show(); + versions->show(); + + int c = versions->get_current(); + //remember current + versions->clear(); + Vector<StringName> version_list = shader_file->get_version_list(); + + if (c >= version_list.size()) { + c = version_list.size() - 1; + } + if (c < 0) { + c = 0; + } + + StringName current_version; + + for (int i = 0; i < version_list.size(); i++) { + String title = version_list[i]; + if (title == "") { + title = "default"; + } + + Ref<Texture2D> icon; + + Ref<RDShaderBytecode> bytecode = shader_file->get_bytecode(version_list[i]); + ERR_FAIL_COND(bytecode.is_null()); + + bool failed = false; + for (int j = 0; j < RD::SHADER_STAGE_MAX; j++) { + String error = bytecode->get_stage_compile_error(RD::ShaderStage(j)); + if (error != String()) { + failed = true; + } + } + + if (failed) { + icon = get_theme_icon("ImportFail", "EditorIcons"); + } else { + icon = get_theme_icon("ImportCheck", "EditorIcons"); + } + + versions->add_item(title, icon); + versions->set_item_metadata(i, version_list[i]); + + if (i == c) { + versions->select(i); + current_version = version_list[i]; + } + } + + if (version_list.size() == 0) { + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + stages[i]->set_disabled(true); + } + return; + } + + Ref<RDShaderBytecode> bytecode = shader_file->get_bytecode(current_version); + ERR_FAIL_COND(bytecode.is_null()); + int first_valid = -1; + int current = -1; + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + Vector<uint8_t> bc = bytecode->get_stage_bytecode(RD::ShaderStage(i)); + String error = bytecode->get_stage_compile_error(RD::ShaderStage(i)); + bool disable = error == String() && bc.empty(); + stages[i]->set_disabled(disable); + if (!disable) { + if (stages[i]->is_pressed()) { + current = i; + } + first_valid = i; + } + } + + if (current == -1 && first_valid != -1) { + stages[first_valid]->set_pressed(true); + } + + _version_selected(0); +} + +void ShaderFileEditor::_notification(int p_what) { + + if (p_what == NOTIFICATION_WM_FOCUS_IN) { + if (is_visible_in_tree() && shader_file.is_valid()) { + _update_options(); + } + } +} + +void ShaderFileEditor::_editor_settings_changed() { + + if (is_visible_in_tree() && shader_file.is_valid()) { + _update_options(); + } +} + +void ShaderFileEditor::_bind_methods() { +} + +void ShaderFileEditor::edit(const Ref<RDShaderFile> &p_shader) { + + if (p_shader.is_null()) { + if (shader_file.is_valid()) { + shader_file->disconnect("changed", callable_mp(this, &ShaderFileEditor::_shader_changed)); + } + return; + } + + if (shader_file == p_shader) + return; + + shader_file = p_shader; + + if (shader_file.is_valid()) { + shader_file->connect("changed", callable_mp(this, &ShaderFileEditor::_shader_changed)); + } + + _update_options(); +} + +void ShaderFileEditor::_shader_changed() { + + if (is_visible_in_tree()) { + _update_options(); + } +} + +ShaderFileEditor *ShaderFileEditor::singleton = nullptr; + +ShaderFileEditor::ShaderFileEditor(EditorNode *p_node) { + singleton = this; + HSplitContainer *main_hs = memnew(HSplitContainer); + + add_child(main_hs); + + versions = memnew(ItemList); + versions->connect("item_selected", callable_mp(this, &ShaderFileEditor::_version_selected)); + versions->set_custom_minimum_size(Size2i(200 * EDSCALE, 0)); + main_hs->add_child(versions); + + VBoxContainer *main_vb = memnew(VBoxContainer); + main_vb->set_h_size_flags(SIZE_EXPAND_FILL); + main_hs->add_child(main_vb); + + static const char *stage_str[RD::SHADER_STAGE_MAX] = { + "Vertex", + "Fragment", + "TessControl", + "TessEval", + "Compute" + }; + + stage_hb = memnew(HBoxContainer); + main_vb->add_child(stage_hb); + + Ref<ButtonGroup> bg; + bg.instance(); + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + Button *button = memnew(Button(stage_str[i])); + button->set_toggle_mode(true); + button->set_focus_mode(FOCUS_NONE); + stage_hb->add_child(button); + stages[i] = button; + button->set_button_group(bg); + button->connect("pressed", callable_mp(this, &ShaderFileEditor::_version_selected), varray(i)); + } + + error_text = memnew(RichTextLabel); + error_text->set_v_size_flags(SIZE_EXPAND_FILL); + main_vb->add_child(error_text); +} + +void ShaderFileEditorPlugin::edit(Object *p_object) { + + RDShaderFile *s = Object::cast_to<RDShaderFile>(p_object); + shader_editor->edit(s); +} + +bool ShaderFileEditorPlugin::handles(Object *p_object) const { + + RDShaderFile *shader = Object::cast_to<RDShaderFile>(p_object); + return shader != nullptr; +} + +void ShaderFileEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + button->show(); + editor->make_bottom_panel_item_visible(shader_editor); + + } else { + + button->hide(); + if (shader_editor->is_visible_in_tree()) + editor->hide_bottom_panel(); + } +} + +ShaderFileEditorPlugin::ShaderFileEditorPlugin(EditorNode *p_node) { + + editor = p_node; + shader_editor = memnew(ShaderFileEditor(p_node)); + + shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE); + button = editor->add_bottom_panel_item(TTR("ShaderFile"), shader_editor); + button->hide(); +} + +ShaderFileEditorPlugin::~ShaderFileEditorPlugin() { +} diff --git a/editor/plugins/shader_file_editor_plugin.h b/editor/plugins/shader_file_editor_plugin.h new file mode 100644 index 0000000000..44d32de2f1 --- /dev/null +++ b/editor/plugins/shader_file_editor_plugin.h @@ -0,0 +1,64 @@ +#ifndef SHADER_FILE_EDITOR_PLUGIN_H +#define SHADER_FILE_EDITOR_PLUGIN_H + +#include "editor/code_editor.h" +#include "editor/editor_plugin.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/rich_text_label.h" +#include "scene/gui/tab_container.h" +#include "scene/gui/text_edit.h" +#include "scene/main/timer.h" +#include "servers/rendering/rendering_device_binds.h" + +class ShaderFileEditor : public PanelContainer { + + GDCLASS(ShaderFileEditor, PanelContainer); + + Ref<RDShaderFile> shader_file; + + HBoxContainer *stage_hb; + ItemList *versions; + Button *stages[RD::SHADER_STAGE_MAX]; + RichTextLabel *error_text; + + void _update_version(const StringName &p_version_txt, const RenderingDevice::ShaderStage p_stage); + void _version_selected(int p_stage); + void _editor_settings_changed(); + + void _update_options(); + void _shader_changed(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + static ShaderFileEditor *singleton; + void edit(const Ref<RDShaderFile> &p_shader); + + ShaderFileEditor(EditorNode *p_node); +}; + +class ShaderFileEditorPlugin : public EditorPlugin { + + GDCLASS(ShaderFileEditorPlugin, EditorPlugin); + + ShaderFileEditor *shader_editor; + EditorNode *editor; + Button *button; + +public: + virtual String get_name() const { return "ShaderFile"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + ShaderFileEditor *get_shader_editor() const { return shader_editor; } + + ShaderFileEditorPlugin(EditorNode *p_node); + ~ShaderFileEditorPlugin(); +}; + +#endif // SHADER_FILE_EDITOR_PLUGIN_H |