summaryrefslogtreecommitdiff
path: root/editor/plugins
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp5
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp168
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h3
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp230
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h17
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp61
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h1
7 files changed, 411 insertions, 74 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index bbaf41e3cc..41f35c3bed 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -670,6 +670,7 @@ Dictionary AnimationPlayerEditor::get_state() const {
if (EditorNode::get_singleton()->get_edited_scene() && is_visible_in_tree() && player) {
d["player"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(player);
d["animation"] = player->get_assigned_animation();
+ d["track_editor_state"] = track_editor->get_state();
}
return d;
@@ -696,6 +697,10 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
_animation_edit();
}
}
+
+ if (p_state.has("track_editor_state")) {
+ track_editor->set_state(p_state["track_editor_state"]);
+ }
}
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c3cac582ad..b2923a1ff2 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1340,6 +1340,10 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
// Confirms the node rotation
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Rotate CanvasItem"));
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(false, true, false, true);
+ }
+
drag_type = DRAG_NONE;
return true;
}
@@ -1641,6 +1645,9 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
// Confirm resize
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Resize CanvasItem"));
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(false, false, true, true);
+ }
drag_type = DRAG_NONE;
viewport->update();
return true;
@@ -1747,6 +1754,10 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
// Confirm resize
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Scale CanvasItem"));
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(false, false, true, true);
+ }
+
drag_type = DRAG_NONE;
viewport->update();
return true;
@@ -1852,6 +1863,9 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
_commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
}
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(true, false, false, true);
+ }
drag_type = DRAG_NONE;
viewport->update();
return true;
@@ -3384,6 +3398,7 @@ void CanvasItemEditor::_notification(int p_what) {
key_rot_button->set_icon(get_icon("KeyRotation", "EditorIcons"));
key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
+ key_auto_insert_button->set_icon(get_icon("AutoKey", "EditorIcons"));
zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
@@ -3716,6 +3731,77 @@ void CanvasItemEditor::_button_tool_select(int p_index) {
tool = (Tool)p_index;
}
+void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing) {
+
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
+
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
+
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ if (Object::cast_to<Node2D>(canvas_item)) {
+ Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
+
+ if (key_pos && p_location)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing);
+ if (key_rot && p_rotation)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), p_on_existing);
+ if (key_scale && p_scale)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing);
+
+ if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
+ //look for an IK chain
+ List<Node2D *> ik_chain;
+
+ Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
+ bool has_chain = false;
+
+ while (n) {
+
+ ik_chain.push_back(n);
+ if (n->has_meta("_edit_ik_")) {
+ has_chain = true;
+ break;
+ }
+
+ if (!n->get_parent_item())
+ break;
+ n = Object::cast_to<Node2D>(n->get_parent_item());
+ }
+
+ if (has_chain && ik_chain.size()) {
+
+ for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing);
+ if (key_rot)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), p_on_existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing);
+ }
+ }
+ }
+
+ } else if (Object::cast_to<Control>(canvas_item)) {
+
+ Control *ctrl = Object::cast_to<Control>(canvas_item);
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), p_on_existing);
+ if (key_rot)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), p_on_existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), p_on_existing);
+ }
+ }
+}
+
void CanvasItemEditor::_popup_callback(int p_op) {
last_option = MenuOption(p_op);
@@ -3983,73 +4069,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
bool existing = p_op == ANIM_INSERT_KEY_EXISTING;
- Map<Node *, Object *> &selection = editor_selection->get_selection();
-
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
-
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- if (Object::cast_to<Node2D>(canvas_item)) {
- Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
-
- if (key_pos)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing);
- if (key_rot)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing);
- if (key_scale)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing);
-
- if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
- //look for an IK chain
- List<Node2D *> ik_chain;
-
- Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
- bool has_chain = false;
-
- while (n) {
-
- ik_chain.push_back(n);
- if (n->has_meta("_edit_ik_")) {
- has_chain = true;
- break;
- }
-
- if (!n->get_parent_item())
- break;
- n = Object::cast_to<Node2D>(n->get_parent_item());
- }
-
- if (has_chain && ik_chain.size()) {
-
- for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
-
- if (key_pos)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing);
- if (key_rot)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing);
- if (key_scale)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing);
- }
- }
- }
-
- } else if (Object::cast_to<Control>(canvas_item)) {
-
- Control *ctrl = Object::cast_to<Control>(canvas_item);
-
- if (key_pos)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing);
- if (key_rot)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing);
- if (key_scale)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing);
- }
- }
+ _insert_animation_keys(true, true, true, existing);
} break;
case ANIM_INSERT_POS: {
@@ -4866,6 +4886,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS));
+ key_loc_button->set_tooltip(TTR("Translation mask for inserting keys."));
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button);
key_rot_button->set_toggle_mode(true);
@@ -4873,21 +4894,30 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT));
+ key_rot_button->set_tooltip(TTR("Rotation mask for inserting keys."));
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button);
key_scale_button->set_toggle_mode(true);
key_scale_button->set_flat(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
+ key_scale_button->set_tooltip(TTR("Scale mask for inserting keys."));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
key_insert_button->set_flat(true);
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
- key_insert_button->set_tooltip(TTR("Insert keys."));
+ key_insert_button->set_tooltip(TTR("Insert keys (based on mask)."));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
-
animation_hb->add_child(key_insert_button);
+ key_auto_insert_button = memnew(Button);
+ key_auto_insert_button->set_flat(true);
+ key_auto_insert_button->set_toggle_mode(true);
+ key_auto_insert_button->set_focus_mode(FOCUS_NONE);
+ //key_auto_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
+ key_auto_insert_button->set_tooltip(TTR("Auto insert keys when objects are translated, rotated on scaled (based on mask).\nKeys are only added to existing tracks, no new tracks will be created.\nKeys must be inserted manually for the first time."));
+ key_auto_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_auto_insert_key", TTR("Auto Insert Key")));
+ animation_hb->add_child(key_auto_insert_button);
animation_menu = memnew(MenuButton);
animation_menu->set_text(TTR("Animation"));
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 9173c55ae0..14ea81f302 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -351,6 +351,7 @@ private:
Button *key_rot_button;
Button *key_scale_button;
Button *key_insert_button;
+ Button *key_auto_insert_button;
PopupMenu *selection_menu;
@@ -422,6 +423,8 @@ private:
Object *_get_editor_data(Object *p_what);
+ void _insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing);
+
void _keying_changed();
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 5ba2fde763..33b8347f94 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -38,11 +38,167 @@
void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
}
+void SpriteFramesEditor::_open_sprite_sheet() {
+
+ file_split_sheet->clear_filters();
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
+ for (int i = 0; i < extensions.size(); i++) {
+ file_split_sheet->add_filter("*." + extensions[i]);
+ }
+
+ file_split_sheet->popup_centered_ratio();
+}
+
+void SpriteFramesEditor::_sheet_preview_draw() {
+ Size2i size = split_sheet_preview->get_size();
+ int h = split_sheet_h->get_value();
+ int v = split_sheet_v->get_value();
+ const float a = 0.3;
+ for (int i = 1; i < h; i++) {
+ for (int j = 1; j < v; j++) {
+
+ int x = i * size.width / h;
+ int y = i * size.height / v;
+
+ split_sheet_preview->draw_line(Point2(x, 0), Point2(x, size.height), Color(1, 1, 1, a));
+ split_sheet_preview->draw_line(Point2(x + 1, 0), Point2(x + 1, size.height), Color(0, 0, 0, a));
+
+ split_sheet_preview->draw_line(Point2(0, y), Point2(size.width, y), Color(1, 1, 1, a));
+ split_sheet_preview->draw_line(Point2(0, y + 1), Point2(size.width, y + 1), Color(0, 0, 0, a));
+ }
+ }
+
+ Color accent = get_color("accent_color", "Editor");
+
+ for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
+ int idx = E->get();
+ int x = (idx % h) * size.width / h;
+ int y = (idx / v) * size.height / v;
+ int width = size.width / h;
+ int height = size.height / v;
+
+ split_sheet_preview->draw_rect(Rect2(x + 5, y + 5, width - 10, height - 10), Color(0, 0, 0, 0.35), true);
+ split_sheet_preview->draw_rect(Rect2(x + 0, y + 0, width - 0, height - 0), Color(0, 0, 0, 1), false);
+ split_sheet_preview->draw_rect(Rect2(x + 1, y + 1, width - 2, height - 2), Color(0, 0, 0, 1), false);
+ split_sheet_preview->draw_rect(Rect2(x + 2, y + 2, width - 4, height - 4), accent, false);
+ split_sheet_preview->draw_rect(Rect2(x + 3, y + 3, width - 6, height - 6), accent, false);
+ split_sheet_preview->draw_rect(Rect2(x + 4, y + 4, width - 8, height - 8), Color(0, 0, 0, 1), false);
+ split_sheet_preview->draw_rect(Rect2(x + 5, y + 5, width - 10, height - 10), Color(0, 0, 0, 1), false);
+ }
+
+ if (frames_selected.size() == 0) {
+ split_sheet_dialog->get_ok()->set_disabled(true);
+ split_sheet_dialog->get_ok()->set_text(TTR("No frames selected"));
+ } else {
+ split_sheet_dialog->get_ok()->set_disabled(false);
+ split_sheet_dialog->get_ok()->set_text(vformat(TTR("Add %d frame(s)"), frames_selected.size()));
+ }
+}
+void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ Size2i size = split_sheet_preview->get_size();
+ int h = split_sheet_h->get_value();
+ int v = split_sheet_v->get_value();
+
+ int x = CLAMP(int(mb->get_position().x) * h / size.width, 0, h - 1);
+ int y = CLAMP(int(mb->get_position().y) * v / size.height, 0, v - 1);
+
+ int idx = h * y + x;
+
+ if (mb->get_shift() && last_frame_selected >= 0) {
+ //select multiple
+ int from = idx;
+ int to = last_frame_selected;
+ if (from > to) {
+ SWAP(from, to);
+ }
+
+ for (int i = from; i <= to; i++) {
+ if (mb->get_control()) {
+ frames_selected.erase(i);
+ } else {
+ frames_selected.insert(i);
+ }
+ }
+ } else {
+ if (frames_selected.has(idx)) {
+ frames_selected.erase(idx);
+ } else {
+ frames_selected.insert(idx);
+ }
+ }
+
+ last_frame_selected = idx;
+ split_sheet_preview->update();
+ }
+}
+
+void SpriteFramesEditor::_sheet_add_frames() {
+
+ Size2i size = split_sheet_preview->get_size();
+ int h = split_sheet_h->get_value();
+ int v = split_sheet_v->get_value();
+
+ undo_redo->create_action(TTR("Add Frame"));
+
+ int fc = frames->get_frame_count(edited_anim);
+
+ for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
+ int idx = E->get();
+ int x = (idx % h) * size.width / h;
+ int y = (idx / v) * size.height / v;
+ int width = size.width / h;
+ int height = size.height / v;
+
+ Ref<AtlasTexture> at;
+ at.instance();
+ at->set_atlas(split_sheet_preview->get_texture());
+ at->set_region(Rect2(x, y, width, height));
+
+ undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
+ undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
+ }
+
+ undo_redo->add_do_method(this, "_update_library");
+ undo_redo->add_undo_method(this, "_update_library");
+ undo_redo->commit_action();
+}
+
+void SpriteFramesEditor::_sheet_spin_changed(double) {
+ frames_selected.clear();
+ last_frame_selected = -1;
+ split_sheet_preview->update();
+}
+
+void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
+
+ Ref<Resource> texture = ResourceLoader::load(p_file);
+ if (!texture.is_valid()) {
+ EditorNode::get_singleton()->show_warning("Unable to load images");
+ ERR_FAIL_COND(!texture.is_valid());
+ }
+ if (texture != split_sheet_preview->get_texture()) {
+ //different texture, reset to 4x4
+ split_sheet_h->set_value(4);
+ split_sheet_v->set_value(4);
+ }
+ frames_selected.clear();
+ last_frame_selected = -1;
+
+ split_sheet_preview->set_texture(texture);
+ split_sheet_dialog->popup_centered_ratio(0.65);
+}
+
void SpriteFramesEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
load->set_icon(get_icon("Load", "EditorIcons"));
+ load_sheet->set_icon(get_icon("SpriteSheet", "EditorIcons"));
copy->set_icon(get_icon("ActionCopy", "EditorIcons"));
paste->set_icon(get_icon("ActionPaste", "EditorIcons"));
empty->set_icon(get_icon("InsertBefore", "EditorIcons"));
@@ -72,6 +228,7 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
if (resource.is_null()) {
dialog->set_text(TTR("ERROR: Couldn't load frame resource!"));
dialog->set_title(TTR("Error!"));
+
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text(TTR("Close"));
dialog->popup_centered_minsize();
@@ -655,6 +812,12 @@ void SpriteFramesEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw);
+ ClassDB::bind_method(D_METHOD("_prepare_sprite_sheet"), &SpriteFramesEditor::_prepare_sprite_sheet);
+ ClassDB::bind_method(D_METHOD("_open_sprite_sheet"), &SpriteFramesEditor::_open_sprite_sheet);
+ ClassDB::bind_method(D_METHOD("_sheet_preview_draw"), &SpriteFramesEditor::_sheet_preview_draw);
+ ClassDB::bind_method(D_METHOD("_sheet_preview_input"), &SpriteFramesEditor::_sheet_preview_input);
+ ClassDB::bind_method(D_METHOD("_sheet_spin_changed"), &SpriteFramesEditor::_sheet_spin_changed);
+ ClassDB::bind_method(D_METHOD("_sheet_add_frames"), &SpriteFramesEditor::_sheet_add_frames);
}
SpriteFramesEditor::SpriteFramesEditor() {
@@ -712,9 +875,15 @@ SpriteFramesEditor::SpriteFramesEditor() {
sub_vb->add_child(hbc);
load = memnew(ToolButton);
- load->set_tooltip(TTR("Load Resource"));
+ load->set_tooltip(TTR("Add a Texture from File"));
hbc->add_child(load);
+ load_sheet = memnew(ToolButton);
+ load_sheet->set_tooltip(TTR("Add frames from a Sprite Sheet"));
+ hbc->add_child(load_sheet);
+
+ hbc->add_child(memnew(VSeparator));
+
copy = memnew(ToolButton);
copy->set_tooltip(TTR("Copy"));
hbc->add_child(copy);
@@ -723,6 +892,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
paste->set_tooltip(TTR("Paste"));
hbc->add_child(paste);
+ hbc->add_spacer(false);
+
empty = memnew(ToolButton);
empty->set_tooltip(TTR("Insert Empty (Before)"));
hbc->add_child(empty);
@@ -731,7 +902,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
empty2->set_tooltip(TTR("Insert Empty (After)"));
hbc->add_child(empty2);
- hbc->add_spacer(false);
+ hbc->add_child(memnew(VSeparator));
move_up = memnew(ToolButton);
move_up->set_tooltip(TTR("Move (Before)"));
@@ -766,6 +937,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
add_child(dialog);
load->connect("pressed", this, "_load_pressed");
+ load_sheet->connect("pressed", this, "_open_sprite_sheet");
_delete->connect("pressed", this, "_delete_pressed");
copy->connect("pressed", this, "_copy_pressed");
paste->connect("pressed", this, "_paste_pressed");
@@ -780,6 +952,60 @@ SpriteFramesEditor::SpriteFramesEditor() {
updating = false;
edited_anim = "default";
+
+ split_sheet_dialog = memnew(ConfirmationDialog);
+ add_child(split_sheet_dialog);
+ VBoxContainer *split_sheet_vb = memnew(VBoxContainer);
+ split_sheet_dialog->add_child(split_sheet_vb);
+ split_sheet_dialog->set_title(TTR("Select Frames"));
+ split_sheet_dialog->connect("confirmed", this, "_sheet_add_frames");
+
+ ScrollContainer *scroll = memnew(ScrollContainer);
+ split_sheet_preview = memnew(TextureRect);
+ split_sheet_preview->set_expand(false);
+ split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
+ split_sheet_preview->connect("draw", this, "_sheet_preview_draw");
+ split_sheet_preview->connect("gui_input", this, "_sheet_preview_input");
+
+ scroll->set_enable_h_scroll(true);
+ scroll->set_enable_v_scroll(true);
+ CenterContainer *cc = memnew(CenterContainer);
+ cc->add_child(split_sheet_preview);
+ cc->set_h_size_flags(SIZE_EXPAND_FILL);
+ cc->set_v_size_flags(SIZE_EXPAND_FILL);
+ scroll->add_child(cc);
+
+ split_sheet_vb->add_margin_child(TTR("Base Image:"), scroll, true);
+
+ HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
+ split_sheet_hb->add_spacer();
+ Label *ss_label = memnew(Label(TTR("Horizontal:")));
+ split_sheet_hb->add_child(ss_label);
+ split_sheet_h = memnew(SpinBox);
+ split_sheet_h->set_min(1);
+ split_sheet_h->set_max(128);
+ split_sheet_h->set_step(1);
+ split_sheet_hb->add_child(split_sheet_h);
+ split_sheet_hb->add_spacer();
+ split_sheet_h->connect("value_changed", this, "_sheet_spin_changed");
+
+ ss_label = memnew(Label(TTR("Vertical:")));
+ split_sheet_hb->add_child(ss_label);
+ split_sheet_v = memnew(SpinBox);
+ split_sheet_v->set_min(1);
+ split_sheet_v->set_max(128);
+ split_sheet_v->set_step(1);
+ split_sheet_hb->add_child(split_sheet_v);
+ split_sheet_hb->add_spacer();
+ split_sheet_v->connect("value_changed", this, "_sheet_spin_changed");
+
+ split_sheet_vb->add_margin_child(TTR("Split Settings:"), split_sheet_hb);
+
+ file_split_sheet = memnew(EditorFileDialog);
+ file_split_sheet->set_title(TTR("Create frames from Sprite Sheet"));
+ file_split_sheet->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ add_child(file_split_sheet);
+ file_split_sheet->connect("file_selected", this, "_prepare_sprite_sheet");
}
void SpriteFramesEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 55dd10074e..383e99f87e 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -37,6 +37,7 @@
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/split_container.h"
+#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
class SpriteFramesEditor : public HSplitContainer {
@@ -44,6 +45,7 @@ class SpriteFramesEditor : public HSplitContainer {
GDCLASS(SpriteFramesEditor, HSplitContainer);
ToolButton *load;
+ ToolButton *load_sheet;
ToolButton *_delete;
ToolButton *copy;
ToolButton *paste;
@@ -71,6 +73,14 @@ class SpriteFramesEditor : public HSplitContainer {
StringName edited_anim;
+ ConfirmationDialog *split_sheet_dialog;
+ TextureRect *split_sheet_preview;
+ SpinBox *split_sheet_h;
+ SpinBox *split_sheet_v;
+ EditorFileDialog *file_split_sheet;
+ Set<int> frames_selected;
+ int last_frame_selected;
+
void _load_pressed();
void _load_scene_pressed();
void _file_load_request(const PoolVector<String> &p_path, int p_at_pos = -1);
@@ -99,6 +109,13 @@ class SpriteFramesEditor : public HSplitContainer {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ void _open_sprite_sheet();
+ void _prepare_sprite_sheet(const String &p_file);
+ void _sheet_preview_draw();
+ void _sheet_spin_changed(double);
+ void _sheet_preview_input(const Ref<InputEvent> &p_event);
+ void _sheet_add_frames();
+
protected:
void _notification(int p_what);
void _gui_input(Ref<InputEvent> p_event);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 0eeb104777..0aba7f3d15 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1004,6 +1004,58 @@ void VisualShaderEditor::_duplicate_nodes() {
}
}
+void VisualShaderEditor::_on_nodes_delete() {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ List<int> to_erase;
+
+ for (int i = 0; i < graph->get_child_count(); i++) {
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
+ if (gn) {
+ if (gn->is_selected() && gn->is_close_button_visible()) {
+ to_erase.push_back(gn->get_name().operator String().to_int());
+ }
+ }
+ }
+
+ if (to_erase.empty())
+ return;
+
+ undo_redo->create_action(TTR("Delete Nodes"));
+
+ for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
+ undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
+ undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, visual_shader->get_node(type, F->get()), visual_shader->get_node_position(type, F->get()), F->get());
+ }
+
+ List<VisualShader::Connection> conns;
+ visual_shader->get_node_connections(type, &conns);
+
+ List<VisualShader::Connection> used_conns;
+ for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
+
+ bool cancel = false;
+ for (List<VisualShader::Connection>::Element *R = used_conns.front(); R; R = R->next()) {
+ if (R->get().from_node == E->get().from_node && R->get().from_port == E->get().from_port && R->get().to_node == E->get().to_node && R->get().to_port == E->get().to_port) {
+ cancel = true; // to avoid ERR_ALREADY_EXISTS warning
+ break;
+ }
+ }
+ if (!cancel) {
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ used_conns.push_back(E->get());
+ }
+ }
+ }
+ }
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+}
+
void VisualShaderEditor::_mode_selected(int p_id) {
_update_options_menu();
_update_graph();
@@ -1175,6 +1227,7 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_node_selected", &VisualShaderEditor::_node_selected);
ClassDB::bind_method("_scroll_changed", &VisualShaderEditor::_scroll_changed);
ClassDB::bind_method("_delete_request", &VisualShaderEditor::_delete_request);
+ ClassDB::bind_method("_on_nodes_delete", &VisualShaderEditor::_on_nodes_delete);
ClassDB::bind_method("_node_changed", &VisualShaderEditor::_node_changed);
ClassDB::bind_method("_edit_port_default_input", &VisualShaderEditor::_edit_port_default_input);
ClassDB::bind_method("_port_edited", &VisualShaderEditor::_port_edited);
@@ -1224,6 +1277,7 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect("node_selected", this, "_node_selected");
graph->connect("scroll_offset_changed", this, "_scroll_changed");
graph->connect("duplicate_nodes_request", this, "_duplicate_nodes");
+ graph->connect("delete_nodes_request", this, "_on_nodes_delete");
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_BOOLEAN);
@@ -1346,9 +1400,10 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_COLOR));
// BOOLEAN
-
- add_options.push_back(AddOption("BooleanConstant", "Boolean", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("BooleanUniform", "Boolean", "Variables", "VisualShaderNodeBooleanUniform", TTR("Boolean uniform."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("BooleanUniform", "Conditional", "Variables", "VisualShaderNodeBooleanUniform", TTR("Boolean uniform."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
// INPUT
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 2709d72931..4b0b48ad92 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -143,6 +143,7 @@ class VisualShaderEditor : public VBoxContainer {
void _node_selected(Object *p_node);
void _delete_request(int);
+ void _on_nodes_delete();
void _removed_from_graph();