diff options
Diffstat (limited to 'editor/plugins')
| -rw-r--r-- | editor/plugins/tiles/tile_set_atlas_source_editor.cpp | 2 | ||||
| -rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 228e475083..45b2a5eb14 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -401,7 +401,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro if (all_alternatve_id_zero) { p_list->push_back(PropertyInfo(Variant::NIL, "Animation", PROPERTY_HINT_NONE, "animation_", PROPERTY_USAGE_GROUP)); p_list->push_back(PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "")); - p_list->push_back(PropertyInfo(Variant::VECTOR2I, "animation_separation", PROPERTY_HINT_NONE, "suffix:px")); + p_list->push_back(PropertyInfo(Variant::VECTOR2I, "animation_separation", PROPERTY_HINT_NONE, "")); p_list->push_back(PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "")); p_list->push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, "Frames,animation_frame_")); // Not optimal, but returns value for the first tile. This is similar to what MultiNodeEdit does. diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index ee8148f00a..7c4326cde1 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1358,7 +1358,7 @@ void VisualShaderEditor::_update_options_menu() { Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor")); Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor")); - static bool low_driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "opengl3"; + static bool low_driver = ProjectSettings::get_singleton()->get("rendering/renderer/rendering_method") == "gl_compatibility"; HashMap<String, TreeItem *> folders; |