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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp12
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp1
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp80
-rw-r--r--editor/plugins/animation_player_editor_plugin.h6
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp143
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h15
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp69
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp6
-rw-r--r--editor/plugins/curve_editor_plugin.h4
-rw-r--r--editor/plugins/editor_preview_plugins.cpp83
-rw-r--r--editor/plugins/font_editor_plugin.cpp247
-rw-r--r--editor/plugins/font_editor_plugin.h33
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp17
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp18
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp6
-rw-r--r--editor/plugins/mesh_editor_plugin.h3
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp363
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h40
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp357
-rw-r--r--editor/plugins/node_3d_editor_plugin.h32
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp4
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.h2
-rw-r--r--editor/plugins/script_editor_plugin.cpp104
-rw-r--r--editor/plugins/script_editor_plugin.h8
-rw-r--r--editor/plugins/script_text_editor.cpp184
-rw-r--r--editor/plugins/script_text_editor.h1
-rw-r--r--editor/plugins/shader_editor_plugin.cpp57
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp30
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp32
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--editor/plugins/text_editor.cpp55
-rw-r--r--editor/plugins/text_editor.h1
-rw-r--r--editor/plugins/texture_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/texture_3d_editor_plugin.h1
-rw-r--r--editor/plugins/texture_layered_editor_plugin.cpp9
-rw-r--r--editor/plugins/texture_layered_editor_plugin.h2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp2
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp6
-rw-r--r--editor/plugins/tiles/tile_atlas_view.h2
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp8
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp300
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h14
51 files changed, 1182 insertions, 1207 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index df01ecd1be..36a814c30a 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -261,7 +261,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
Vector2 gpoint = mb->get_position();
- Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
+ Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
@@ -367,7 +367,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
edge_point = PosVertex();
return true;
} else {
- const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(xform.xform(cpoint)) < grab_threshold) {
//wip closed
@@ -396,7 +396,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Vector2 gpoint = mm->get_position();
if (edited_point.valid() && (wip_active || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT))) {
- Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
+ Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
//Move the point in a single axis. Should only work when editing a polygon and while holding shift.
if (mode == MODE_EDIT && mm->is_shift_pressed()) {
@@ -502,7 +502,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
offset = _get_offset(j);
}
- if (!wip_active && j == edited_point.polygon && EDITOR_GET("editors/poly_editor/show_previous_outline")) {
+ if (!wip_active && j == edited_point.polygon && EDITOR_GET("editors/polygon_editor/show_previous_outline")) {
const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
const int n = pre_move_edit.size();
for (int i = 0; i < n - (is_closed ? 0 : 1); i++) {
@@ -625,7 +625,7 @@ AbstractPolygon2DEditor::Vertex AbstractPolygon2DEditor::get_active_point() cons
}
AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const Vector2 &p_pos) const {
- const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
const int n_polygons = _get_polygon_count();
const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
@@ -653,7 +653,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const
}
AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(const Vector2 &p_pos) const {
- const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
const real_t eps = grab_threshold * 2;
const real_t eps2 = eps * eps;
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 24c950fdee..fe98a91ab3 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -92,7 +92,7 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
PopupMenu *animations_menu;
Vector<String> animations_to_add;
float add_point_pos;
- Vector<float> points;
+ Vector<real_t> points;
bool dragging_selected_attempt;
bool dragging_selected;
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 69206daea8..030d90eeca 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -126,6 +126,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
graph->add_child(node);
Ref<AnimationNode> agnode = blend_tree->get_node(E);
+ ERR_CONTINUE(!agnode.is_valid());
node->set_position_offset(blend_tree->get_node_position(E) * EDSCALE);
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 681c3e7195..830b010d01 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -345,7 +345,7 @@ void AnimationPlayerEditor::_animation_rename() {
void AnimationPlayerEditor::_animation_load() {
ERR_FAIL_COND(!player);
- file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
+ file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILES);
file->clear_filters();
List<String> extensions;
@@ -355,7 +355,6 @@ void AnimationPlayerEditor::_animation_load() {
}
file->popup_file_dialog();
- current_option = RESOURCE_LOAD;
}
void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource> &p_resource, const String &p_path) {
@@ -416,7 +415,6 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource)
file->set_current_path(path);
file->set_title(TTR("Save Resource As..."));
file->popup_file_dialog();
- current_option = RESOURCE_SAVE;
}
void AnimationPlayerEditor::_animation_remove() {
@@ -718,44 +716,48 @@ void AnimationPlayerEditor::_animation_edit() {
}
}
-void AnimationPlayerEditor::_dialog_action(String p_path) {
- switch (current_option) {
- case RESOURCE_LOAD: {
- ERR_FAIL_COND(!player);
+void AnimationPlayerEditor::_save_animation(String p_file) {
+ String current = animation->get_item_text(animation->get_selected());
+ if (current != "") {
+ Ref<Animation> anim = player->get_animation(current);
- Ref<Resource> res = ResourceLoader::load(p_path, "Animation");
- ERR_FAIL_COND_MSG(res.is_null(), "Cannot load Animation from file '" + p_path + "'.");
- ERR_FAIL_COND_MSG(!res->is_class("Animation"), "Loaded resource from file '" + p_path + "' is not Animation.");
+ ERR_FAIL_COND(!Object::cast_to<Resource>(*anim));
- String anim_name = p_path.get_file();
- int ext_pos = anim_name.rfind(".");
- if (ext_pos != -1) {
- anim_name = anim_name.substr(0, ext_pos);
- }
+ RES current_res = RES(Object::cast_to<Resource>(*anim));
- undo_redo->create_action(TTR("Load Animation"));
- undo_redo->add_do_method(player, "add_animation", anim_name, res);
- undo_redo->add_undo_method(player, "remove_animation", anim_name);
- if (player->has_animation(anim_name)) {
- undo_redo->add_undo_method(player, "add_animation", anim_name, player->get_animation(anim_name));
- }
- undo_redo->add_do_method(this, "_animation_player_changed", player);
- undo_redo->add_undo_method(this, "_animation_player_changed", player);
- undo_redo->commit_action();
- break;
- }
- case RESOURCE_SAVE: {
- String current = animation->get_item_text(animation->get_selected());
- if (current != "") {
- Ref<Animation> anim = player->get_animation(current);
+ _animation_save_in_path(current_res, p_file);
+ }
+}
- ERR_FAIL_COND(!Object::cast_to<Resource>(*anim));
+void AnimationPlayerEditor::_load_animations(Vector<String> p_files) {
+ ERR_FAIL_COND(!player);
- RES current_res = RES(Object::cast_to<Resource>(*anim));
+ for (int i = 0; i < p_files.size(); i++) {
+ String file = p_files[i];
- _animation_save_in_path(current_res, p_path);
- }
+ Ref<Resource> res = ResourceLoader::load(file, "Animation");
+ ERR_FAIL_COND_MSG(res.is_null(), "Cannot load Animation from file '" + file + "'.");
+ ERR_FAIL_COND_MSG(!res->is_class("Animation"), "Loaded resource from file '" + file + "' is not Animation.");
+ if (file.rfind("/") != -1) {
+ file = file.substr(file.rfind("/") + 1, file.length());
+ }
+ if (file.rfind("\\") != -1) {
+ file = file.substr(file.rfind("\\") + 1, file.length());
}
+
+ if (file.find(".") != -1) {
+ file = file.substr(0, file.find("."));
+ }
+
+ undo_redo->create_action(TTR("Load Animation"));
+ undo_redo->add_do_method(player, "add_animation", file, res);
+ undo_redo->add_undo_method(player, "remove_animation", file);
+ if (player->has_animation(file)) {
+ undo_redo->add_undo_method(player, "add_animation", file, player->get_animation(file));
+ }
+ undo_redo->add_do_method(this, "_animation_player_changed", player);
+ undo_redo->add_undo_method(this, "_animation_player_changed", player);
+ undo_redo->commit_action();
}
}
@@ -1220,7 +1222,7 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
}
}
-void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
+void AnimationPlayerEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventKey> k = p_ev;
@@ -1246,6 +1248,8 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
}
accept_event();
} break;
+ default:
+ break;
}
}
}
@@ -1495,7 +1499,6 @@ void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_animation_player_changed"), &AnimationPlayerEditor::_animation_player_changed);
ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed);
ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate);
- ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &AnimationPlayerEditor::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_prepare_onion_layers_1"), &AnimationPlayerEditor::_prepare_onion_layers_1);
ClassDB::bind_method(D_METHOD("_prepare_onion_layers_2"), &AnimationPlayerEditor::_prepare_onion_layers_2);
@@ -1694,7 +1697,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
animation->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_animation_selected));
- file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_dialog_action));
+ file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_save_animation));
+ file->connect("files_selected", callable_mp(this, &AnimationPlayerEditor::_load_animations));
frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true, false));
scale->connect("text_submitted", callable_mp(this, &AnimationPlayerEditor::_scale_changed));
@@ -1734,6 +1738,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
onion.capture.shader = Ref<Shader>(memnew(Shader));
onion.capture.shader->set_code(R"(
+// Animation editor onion skinning shader.
+
shader_type canvas_item;
uniform vec4 bkg_color;
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 5c2348f86b..be80b7f4e3 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -112,7 +112,6 @@ class AnimationPlayerEditor : public VBoxContainer {
EditorFileDialog *file;
ConfirmationDialog *delete_dialog;
- int current_option;
struct BlendEditor {
AcceptDialog *dialog = nullptr;
@@ -185,7 +184,8 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_duplicate();
void _animation_resource_edit();
void _scale_changed(const String &p_scale);
- void _dialog_action(String p_file);
+ void _save_animation(String p_file);
+ void _load_animations(Vector<String> p_files);
void _seek_frame_changed(const String &p_frame);
void _seek_value_changed(float p_value, bool p_set = false, bool p_timeline_only = false);
void _blend_editor_next_changed(const int p_idx);
@@ -200,7 +200,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false);
void _animation_key_editor_anim_len_changed(float p_len);
- void _unhandled_key_input(const Ref<InputEvent> &p_ev);
+ virtual void unhandled_key_input(const Ref<InputEvent> &p_ev) override;
void _animation_tool_menu(int p_option);
void _onion_skinning_menu(int p_option);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 785bab42cf..5405723d10 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -614,7 +614,7 @@ void EditorAssetLibrary::_update_repository_options() {
}
}
-void EditorAssetLibrary::_unhandled_key_input(const Ref<InputEvent> &p_event) {
+void EditorAssetLibrary::unhandled_key_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
const Ref<InputEventKey> key = p_event;
@@ -1322,8 +1322,6 @@ void EditorAssetLibrary::disable_community_support() {
}
void EditorAssetLibrary::_bind_methods() {
- ClassDB::bind_method("_unhandled_key_input", &EditorAssetLibrary::_unhandled_key_input);
-
ADD_SIGNAL(MethodInfo("install_asset", PropertyInfo(Variant::STRING, "zip_path"), PropertyInfo(Variant::STRING, "name")));
}
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index c6ca1ecd4f..286546f962 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -299,7 +299,7 @@ class EditorAssetLibrary : public PanelContainer {
protected:
static void _bind_methods();
void _notification(int p_what);
- void _unhandled_key_input(const Ref<InputEvent> &p_event);
+ virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
public:
void disable_community_support();
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c440064898..d96cc1cd18 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -41,6 +41,7 @@
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
+#include "scene/2d/cpu_particles_2d.h"
#include "scene/2d/gpu_particles_2d.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/polygon_2d.h"
@@ -471,7 +472,7 @@ real_t CanvasItemEditor::snap_angle(real_t p_target, real_t p_start) const {
}
}
-void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
+void CanvasItemEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventKey> k = p_ev;
@@ -589,7 +590,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
return;
}
- const real_t grab_distance = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ const real_t grab_distance = EDITOR_GET("editors/polygon_editor/point_grab_radius");
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
@@ -3908,6 +3909,11 @@ void CanvasItemEditor::_notification(int p_what) {
anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignWide"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_PRESET_WIDE);
anchor_mode_button->set_icon(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons")));
+
+ info_overlay->get_theme()->set_stylebox("normal", "Label", get_theme_stylebox(SNAME("CanvasItemInfoOverlay"), SNAME("EditorStyles")));
+ warning_child_of_container->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+ warning_child_of_container->add_theme_font_override("font", get_theme_font(SNAME("main"), SNAME("EditorFonts")));
+ warning_child_of_container->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts")));
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -4073,7 +4079,7 @@ void CanvasItemEditor::_popup_warning_depop(Control *p_control) {
info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
}
-void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const float p_duration) {
+void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const double p_duration) {
Timer *timer;
if (!popup_temporarily_timers.has(p_control)) {
timer = memnew(Timer);
@@ -4189,6 +4195,7 @@ void CanvasItemEditor::_zoom_on_position(real_t p_zoom, Point2 p_position) {
p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM);
if (p_zoom == zoom) {
+ zoom_widget->set_zoom(p_zoom);
return;
}
@@ -4912,7 +4919,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_override_camera_button", "game_running"), &CanvasItemEditor::_update_override_camera_button);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
- ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
+
ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state);
ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport);
ClassDB::bind_method(D_METHOD("_zoom_on_position"), &CanvasItemEditor::_zoom_on_position);
@@ -5279,21 +5286,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
info_overlay->add_theme_constant_override("separation", 10);
viewport_scrollable->add_child(info_overlay);
+ // Make sure all labels inside of the container are styled the same.
Theme *info_overlay_theme = memnew(Theme);
- info_overlay_theme->copy_default_theme();
info_overlay->set_theme(info_overlay_theme);
- StyleBoxFlat *info_overlay_label_stylebox = memnew(StyleBoxFlat);
- info_overlay_label_stylebox->set_bg_color(Color(0.0, 0.0, 0.0, 0.2));
- info_overlay_label_stylebox->set_expand_margin_size_all(4);
- info_overlay_theme->set_stylebox("normal", "Label", info_overlay_label_stylebox);
-
warning_child_of_container = memnew(Label);
warning_child_of_container->hide();
warning_child_of_container->set_text(TTR("Warning: Children of a container get their position and size determined only by their parent."));
- warning_child_of_container->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
- warning_child_of_container->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts")));
- warning_child_of_container->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts")));
add_control_to_info_overlay(warning_child_of_container);
h_scroll = memnew(HScrollBar);
@@ -5740,7 +5739,7 @@ void CanvasItemEditorViewport::_on_change_type_confirmed() {
}
CheckBox *check = Object::cast_to<CheckBox>(button_group->get_pressed_button());
- default_type = check->get_text();
+ default_texture_node_type = check->get_text();
_perform_drop_data();
selector->hide();
}
@@ -5832,14 +5831,13 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
child->set_name(name);
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(ResourceCache::get(path)));
- Size2 texture_size = texture->get_size();
if (parent) {
editor_data->get_undo_redo().add_do_method(parent, "add_child", child);
editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(child);
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", child);
- } else { // if we haven't parent, lets try to make a child as a parent.
+ } else { // If no parent is selected, set as root node of the scene.
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child);
editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(child);
@@ -5853,28 +5851,23 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
}
- // handle with different property for texture
- String property = "texture";
- List<PropertyInfo> props;
- child->get_property_list(&props);
- for (const PropertyInfo &E : props) {
- if (E.name == "config/texture") { // Particles2D
- property = "config/texture";
- break;
- } else if (E.name == "texture/texture") { // Polygon2D
- property = "texture/texture";
- break;
- } else if (E.name == "normal") { // TouchScreenButton
- property = "normal";
- break;
- }
+ String node_class = child->get_class();
+ if (node_class == "Polygon2D") {
+ editor_data->get_undo_redo().add_do_property(child, "texture/texture", texture);
+ } else if (node_class == "TouchScreenButton") {
+ editor_data->get_undo_redo().add_do_property(child, "normal", texture);
+ } else if (node_class == "TextureButton") {
+ editor_data->get_undo_redo().add_do_property(child, "texture_button", texture);
+ } else {
+ editor_data->get_undo_redo().add_do_property(child, "texture", texture);
}
- editor_data->get_undo_redo().add_do_property(child, property, texture);
// make visible for certain node type
- if (default_type == "NinePatchRect") {
- editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
- } else if (default_type == "Polygon2D") {
+ if (ClassDB::is_parent_class(node_class, "Control")) {
+ Size2 texture_size = texture->get_size();
+ editor_data->get_undo_redo().add_do_property(child, "rect_size", texture_size);
+ } else if (node_class == "Polygon2D") {
+ Size2 texture_size = texture->get_size();
Vector<Vector2> list;
list.push_back(Vector2(0, 0));
list.push_back(Vector2(texture_size.width, 0));
@@ -5975,23 +5968,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
} else {
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
if (texture != nullptr && texture.is_valid()) {
- Node *child;
- if (default_type == "Light2D") {
- child = memnew(Light2D);
- } else if (default_type == "GPUParticles2D") {
- child = memnew(GPUParticles2D);
- } else if (default_type == "Polygon2D") {
- child = memnew(Polygon2D);
- } else if (default_type == "TouchScreenButton") {
- child = memnew(TouchScreenButton);
- } else if (default_type == "TextureRect") {
- child = memnew(TextureRect);
- } else if (default_type == "NinePatchRect") {
- child = memnew(NinePatchRect);
- } else {
- child = memnew(Sprite2D); // default
- }
-
+ Node *child = _make_texture_node_type(default_texture_node_type);
_create_nodes(target_node, child, path, drop_pos);
}
}
@@ -6029,13 +6006,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
continue;
}
memdelete(instantiated_scene);
- } else if (type == "Texture2D" ||
- type == "ImageTexture" ||
- type == "ViewportTexture" ||
- type == "CurveTexture" ||
- type == "GradientTexture" ||
- type == "StreamTexture2D" ||
- type == "AtlasTexture") {
+ } else if (ClassDB::is_parent_class(type, "Texture2D")) {
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
if (!texture.is_valid()) {
continue;
@@ -6052,7 +6023,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
}
Transform2D trans = canvas_item_editor->get_canvas_transform();
preview_node->set_position((p_point - trans.get_origin()) / trans.get_scale().x);
- label->set_text(vformat(TTR("Adding %s..."), default_type));
+ label->set_text(vformat(TTR("Adding %s..."), default_texture_node_type));
}
return can_instantiate;
}
@@ -6068,9 +6039,9 @@ void CanvasItemEditorViewport::_show_resource_type_selector() {
for (int i = 0; i < btn_list.size(); i++) {
CheckBox *check = Object::cast_to<CheckBox>(btn_list[i]);
- check->set_pressed(check->get_text() == default_type);
+ check->set_pressed(check->get_text() == default_texture_node_type);
}
- selector->set_title(vformat(TTR("Add %s"), default_type));
+ selector->set_title(vformat(TTR("Add %s"), default_texture_node_type));
selector->popup_centered();
}
@@ -6126,6 +6097,30 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
}
}
+Node *CanvasItemEditorViewport::_make_texture_node_type(String texture_node_type) {
+ Node *node = nullptr;
+ if (texture_node_type == "Sprite2D") {
+ node = memnew(Sprite2D);
+ } else if (texture_node_type == "PointLight2D") {
+ node = memnew(PointLight2D);
+ } else if (texture_node_type == "CPUParticles2D") {
+ node = memnew(CPUParticles2D);
+ } else if (texture_node_type == "GPUParticles2D") {
+ node = memnew(GPUParticles2D);
+ } else if (texture_node_type == "Polygon2D") {
+ node = memnew(Polygon2D);
+ } else if (texture_node_type == "TouchScreenButton") {
+ node = memnew(TouchScreenButton);
+ } else if (texture_node_type == "TextureRect") {
+ node = memnew(TextureRect);
+ } else if (texture_node_type == "TextureButton") {
+ node = memnew(TextureButton);
+ } else if (texture_node_type == "NinePatchRect") {
+ node = memnew(NinePatchRect);
+ }
+ return node;
+}
+
void CanvasItemEditorViewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -6145,22 +6140,24 @@ void CanvasItemEditorViewport::_bind_methods() {
}
CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas_item_editor) {
- default_type = "Sprite2D";
+ default_texture_node_type = "Sprite2D";
// Node2D
- types.push_back("Sprite2D");
- types.push_back("Light2D");
- types.push_back("GPUParticles2D");
- types.push_back("Polygon2D");
- types.push_back("TouchScreenButton");
+ texture_node_types.push_back("Sprite2D");
+ texture_node_types.push_back("PointLight2D");
+ texture_node_types.push_back("CPUParticles2D");
+ texture_node_types.push_back("GPUParticles2D");
+ texture_node_types.push_back("Polygon2D");
+ texture_node_types.push_back("TouchScreenButton");
// Control
- types.push_back("TextureRect");
- types.push_back("NinePatchRect");
+ texture_node_types.push_back("TextureRect");
+ texture_node_types.push_back("TextureButton");
+ texture_node_types.push_back("NinePatchRect");
target_node = nullptr;
editor = p_node;
editor_data = editor->get_scene_tree_dock()->get_editor_data();
canvas_item_editor = p_canvas_item_editor;
- preview_node = memnew(Node2D);
+ preview_node = memnew(Control);
accept = memnew(AcceptDialog);
editor->get_gui_base()->add_child(accept);
@@ -6182,10 +6179,10 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
btn_group->set_h_size_flags(0);
button_group.instantiate();
- for (int i = 0; i < types.size(); i++) {
+ for (int i = 0; i < texture_node_types.size(); i++) {
CheckBox *check = memnew(CheckBox);
btn_group->add_child(check);
- check->set_text(types[i]);
+ check->set_text(texture_node_types[i]);
check->connect("button_down", callable_mp(this, &CanvasItemEditorViewport::_on_select_type), varray(check));
check->set_button_group(button_group);
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 1f59dfbc49..1965efbf30 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -56,7 +56,7 @@ public:
Transform2D pre_drag_xform;
Rect2 pre_drag_rect;
- List<float> pre_drag_bones_length;
+ List<real_t> pre_drag_bones_length;
List<Dictionary> pre_drag_bones_undo_state;
Dictionary undo_state;
@@ -455,7 +455,7 @@ private:
void _keying_changed();
- void _unhandled_key_input(const Ref<InputEvent> &p_ev);
+ virtual void unhandled_key_input(const Ref<InputEvent> &p_ev) override;
void _draw_text_at_position(Point2 p_position, String p_string, Side p_side);
void _draw_margin_at_position(int p_value, Point2 p_position, Side p_side);
@@ -540,7 +540,7 @@ private:
VSplitContainer *bottom_split;
void _update_context_menu_stylebox();
- void _popup_warning_temporarily(Control *p_control, const float p_duration);
+ void _popup_warning_temporarily(Control *p_control, const double p_duration);
void _popup_warning_depop(Control *p_control);
void _set_owner_for_node_and_children(Node *p_node, Node *p_owner);
@@ -639,8 +639,10 @@ public:
class CanvasItemEditorViewport : public Control {
GDCLASS(CanvasItemEditorViewport, Control);
- String default_type;
- Vector<String> types;
+ // The type of node that will be created when dropping texture into the viewport.
+ String default_texture_node_type;
+ // Node types that are available to select from when dropping texture into viewport.
+ Vector<String> texture_node_types;
Vector<String> selected_files;
Node *target_node;
@@ -649,7 +651,7 @@ class CanvasItemEditorViewport : public Control {
EditorNode *editor;
EditorData *editor_data;
CanvasItemEditor *canvas_item_editor;
- Node2D *preview_node;
+ Control *preview_node;
AcceptDialog *accept;
AcceptDialog *selector;
Label *selector_label;
@@ -662,6 +664,7 @@ class CanvasItemEditorViewport : public Control {
void _on_select_type(Object *selected);
void _on_change_type_confirmed();
void _on_change_type_closed();
+ Node *_make_texture_node_type(String texture_node_type);
void _create_preview(const Vector<String> &files) const;
void _remove_preview();
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index 5d5f78e0dc..8b354c33a1 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -138,7 +138,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
Vector<Vector2> poly = node->call("get_polygon");
//first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
switch (mode) {
case MODE_CREATE: {
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 2c2adc2672..bfcc293625 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -36,10 +36,10 @@
#include "scene/resources/circle_shape_2d.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
-#include "scene/resources/line_shape_2d.h"
-#include "scene/resources/ray_shape_2d.h"
#include "scene/resources/rectangle_shape_2d.h"
#include "scene/resources/segment_shape_2d.h"
+#include "scene/resources/separation_ray_shape_2d.h"
+#include "scene/resources/world_margin_shape_2d.h"
void CollisionShape2DEditor::_node_removed(Node *p_node) {
if (p_node == node) {
@@ -51,12 +51,7 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const {
switch (shape_type) {
case CAPSULE_SHAPE: {
Ref<CapsuleShape2D> capsule = node->get_shape();
-
- if (idx == 0) {
- return capsule->get_radius();
- } else if (idx == 1) {
- return capsule->get_height();
- }
+ return Vector2(capsule->get_radius(), capsule->get_height());
} break;
@@ -75,8 +70,8 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const {
case CONVEX_POLYGON_SHAPE: {
} break;
- case LINE_SHAPE: {
- Ref<LineShape2D> line = node->get_shape();
+ case WORLD_MARGIN_SHAPE: {
+ Ref<WorldMarginShape2D> line = node->get_shape();
if (idx == 0) {
return line->get_distance();
@@ -86,8 +81,8 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const {
} break;
- case RAY_SHAPE: {
- Ref<RayShape2D> ray = node->get_shape();
+ case SEPARATION_RAY_SHAPE: {
+ Ref<SeparationRayShape2D> ray = node->get_shape();
if (idx == 0) {
return ray->get_length();
@@ -130,7 +125,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
if (idx == 0) {
capsule->set_radius(parameter);
} else if (idx == 1) {
- capsule->set_height(parameter * 2 - capsule->get_radius() * 2);
+ capsule->set_height(parameter * 2);
}
canvas_item_editor->update_viewport();
@@ -152,9 +147,9 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
case CONVEX_POLYGON_SHAPE: {
} break;
- case LINE_SHAPE: {
+ case WORLD_MARGIN_SHAPE: {
if (idx < 2) {
- Ref<LineShape2D> line = node->get_shape();
+ Ref<WorldMarginShape2D> line = node->get_shape();
if (idx == 0) {
line->set_distance(p_point.length());
@@ -167,8 +162,8 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
} break;
- case RAY_SHAPE: {
- Ref<RayShape2D> ray = node->get_shape();
+ case SEPARATION_RAY_SHAPE: {
+ Ref<SeparationRayShape2D> ray = node->get_shape();
ray->set_length(Math::abs(p_point.y));
@@ -228,17 +223,17 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
case CAPSULE_SHAPE: {
Ref<CapsuleShape2D> capsule = node->get_shape();
+ Vector2 values = p_org;
+
if (idx == 0) {
undo_redo->add_do_method(capsule.ptr(), "set_radius", capsule->get_radius());
- undo_redo->add_do_method(canvas_item_editor, "update_viewport");
- undo_redo->add_undo_method(capsule.ptr(), "set_radius", p_org);
- undo_redo->add_do_method(canvas_item_editor, "update_viewport");
} else if (idx == 1) {
undo_redo->add_do_method(capsule.ptr(), "set_height", capsule->get_height());
- undo_redo->add_do_method(canvas_item_editor, "update_viewport");
- undo_redo->add_undo_method(capsule.ptr(), "set_height", p_org);
- undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
}
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(capsule.ptr(), "set_radius", values[0]);
+ undo_redo->add_undo_method(capsule.ptr(), "set_height", values[1]);
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} break;
@@ -260,8 +255,8 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
// Cannot be edited directly, use CollisionPolygon2D instead.
} break;
- case LINE_SHAPE: {
- Ref<LineShape2D> line = node->get_shape();
+ case WORLD_MARGIN_SHAPE: {
+ Ref<WorldMarginShape2D> line = node->get_shape();
if (idx == 0) {
undo_redo->add_do_method(line.ptr(), "set_distance", line->get_distance());
@@ -277,8 +272,8 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
} break;
- case RAY_SHAPE: {
- Ref<RayShape2D> ray = node->get_shape();
+ case SEPARATION_RAY_SHAPE: {
+ Ref<SeparationRayShape2D> ray = node->get_shape();
undo_redo->add_do_method(ray.ptr(), "set_length", ray->get_length());
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
@@ -426,10 +421,10 @@ void CollisionShape2DEditor::_get_current_shape_type() {
shape_type = CONCAVE_POLYGON_SHAPE;
} else if (Object::cast_to<ConvexPolygonShape2D>(*s)) {
shape_type = CONVEX_POLYGON_SHAPE;
- } else if (Object::cast_to<LineShape2D>(*s)) {
- shape_type = LINE_SHAPE;
- } else if (Object::cast_to<RayShape2D>(*s)) {
- shape_type = RAY_SHAPE;
+ } else if (Object::cast_to<WorldMarginShape2D>(*s)) {
+ shape_type = WORLD_MARGIN_SHAPE;
+ } else if (Object::cast_to<SeparationRayShape2D>(*s)) {
+ shape_type = SEPARATION_RAY_SHAPE;
} else if (Object::cast_to<RectangleShape2D>(*s)) {
shape_type = RECTANGLE_SHAPE;
} else if (Object::cast_to<SegmentShape2D>(*s)) {
@@ -471,8 +466,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
float radius = shape->get_radius();
float height = shape->get_height() / 2;
- handles.write[0] = Point2(radius, height);
- handles.write[1] = Point2(0, height + radius);
+ handles.write[0] = Point2(radius, 0);
+ handles.write[1] = Point2(0, height);
p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
@@ -495,8 +490,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
case CONVEX_POLYGON_SHAPE: {
} break;
- case LINE_SHAPE: {
- Ref<LineShape2D> shape = node->get_shape();
+ case WORLD_MARGIN_SHAPE: {
+ Ref<WorldMarginShape2D> shape = node->get_shape();
handles.resize(2);
handles.write[0] = shape->get_normal() * shape->get_distance();
@@ -507,8 +502,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
} break;
- case RAY_SHAPE: {
- Ref<RayShape2D> shape = node->get_shape();
+ case SEPARATION_RAY_SHAPE: {
+ Ref<SeparationRayShape2D> shape = node->get_shape();
handles.resize(1);
handles.write[0] = Point2(0, shape->get_length());
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index 7db6bd22aa..421e674df8 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -46,8 +46,8 @@ class CollisionShape2DEditor : public Control {
CIRCLE_SHAPE,
CONCAVE_POLYGON_SHAPE,
CONVEX_POLYGON_SHAPE,
- LINE_SHAPE,
- RAY_SHAPE,
+ WORLD_MARGIN_SHAPE,
+ SEPARATION_RAY_SHAPE,
RECTANGLE_SHAPE,
SEGMENT_SHAPE
};
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 07ff0eb346..4a22dc5b62 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -101,7 +101,7 @@ void CurveEditor::_notification(int p_what) {
}
}
-void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
+void CurveEditor::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb_ref = p_event;
if (mb_ref.is_valid()) {
const InputEventMouseButton &mb = **mb_ref;
@@ -757,10 +757,6 @@ void CurveEditor::_draw() {
}
}
-void CurveEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &CurveEditor::on_gui_input);
-}
-
//---------------
bool EditorInspectorPluginCurve::can_handle(Object *p_object) {
diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h
index 2e8dd43d7e..c351f6ebe9 100644
--- a/editor/plugins/curve_editor_plugin.h
+++ b/editor/plugins/curve_editor_plugin.h
@@ -74,10 +74,8 @@ public:
protected:
void _notification(int p_what);
- static void _bind_methods();
-
private:
- void on_gui_input(const Ref<InputEvent> &p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
void on_preset_item_selected(int preset_id);
void _curve_changed();
void on_context_menu_item_selected(int action_id);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index d7618b973e..415832ab3b 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -386,7 +386,7 @@ EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() {
Vector<Vector3> vertices;
Vector<Vector3> normals;
Vector<Vector2> uvs;
- Vector<float> tangents;
+ Vector<real_t> tangents;
Basis tt = Basis(Vector3(0, 1, 0), Math_PI * 0.5);
for (int i = 1; i <= lats; i++) {
@@ -505,12 +505,12 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
int thumbnail_size = MAX(p_size.x, p_size.y);
img->create(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8);
- Color bg_color = EditorSettings::get_singleton()->get("text_editor/highlighting/background_color");
- Color keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color");
- Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/control_flow_keyword_color");
- Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color");
- Color symbol_color = EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color");
- Color comment_color = EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color");
+ Color bg_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/background_color");
+ Color keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/keyword_color");
+ Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color text_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/text_color");
+ Color symbol_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/symbol_color");
+ Color comment_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/comment_color");
if (bg_color.a == 0) {
bg_color = Color(0, 0, 0, 0);
@@ -635,7 +635,7 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const
Ref<AudioStreamPlayback> playback = stream->instance_playback();
ERR_FAIL_COND_V(playback.is_null(), Ref<Texture2D>());
- float len_s = stream->get_length();
+ real_t len_s = stream->get_length();
if (len_s == 0) {
len_s = 60; //one minute audio if no length specified
}
@@ -649,8 +649,8 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const
playback->stop();
for (int i = 0; i < w; i++) {
- float max = -1000;
- float min = 1000;
+ real_t max = -1000;
+ real_t min = 1000;
int from = uint64_t(i) * frame_length / w;
int to = (uint64_t(i) + 1) * frame_length / w;
to = MIN(to, frame_length);
@@ -826,55 +826,6 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "FontData") || ClassDB::is_parent_class(p_type, "Font");
}
-struct FSample {
- String script;
- String sample;
-};
-
-static FSample _samples[] = {
- { "hani", U"漢字" },
- { "armn", U"Աբ" },
- { "copt", U"Αα" },
- { "cyrl", U"Аб" },
- { "grek", U"Αα" },
- { "hebr", U"אב" },
- { "arab", U"اب" },
- { "syrc", U"ܐܒ" },
- { "thaa", U"ހށ" },
- { "deva", U"आ" },
- { "beng", U"আ" },
- { "guru", U"ਆ" },
- { "gujr", U"આ" },
- { "orya", U"ଆ" },
- { "taml", U"ஆ" },
- { "telu", U"ఆ" },
- { "knda", U"ಆ" },
- { "mylm", U"ആ" },
- { "sinh", U"ආ" },
- { "thai", U"กิ" },
- { "laoo", U"ກິ" },
- { "tibt", U"ༀ" },
- { "mymr", U"က" },
- { "geor", U"Ⴀა" },
- { "hang", U"한글" },
- { "ethi", U"ሀ" },
- { "cher", U"Ꭳ" },
- { "cans", U"ᐁ" },
- { "ogam", U"ᚁ" },
- { "runr", U"ᚠ" },
- { "tglg", U"ᜀ" },
- { "hano", U"ᜠ" },
- { "buhd", U"ᝀ" },
- { "tagb", U"ᝠ" },
- { "khmr", U"ក" },
- { "mong", U"ᠠ" },
- { "limb", U"ᤁ" },
- { "tale", U"ᥐ" },
- { "latn", U"Ab" },
- { "zyyy", U"😀" },
- { "", U"" }
-};
-
Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
RES res = ResourceLoader::load(p_path);
Ref<Font> sampled_font;
@@ -886,15 +837,15 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
}
String sample;
- for (int j = 0; j < sampled_font->get_data_count(); j++) {
- for (int i = 0; _samples[i].script != String(); i++) {
- if (sampled_font->get_data(j)->is_script_supported(_samples[i].script)) {
- if (sampled_font->get_data(j)->has_char(_samples[i].sample[0])) {
- sample += _samples[i].sample;
- }
- }
+ static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀";
+ for (int i = 0; i < sample_base.length(); i++) {
+ if (sampled_font->has_char(sample_base[i])) {
+ sample += sample_base[i];
}
}
+ if (sample.is_empty()) {
+ sample = sampled_font->get_supported_chars().substr(0, 6);
+ }
Vector2 size = sampled_font->get_string_size(sample, 50);
Vector2 pos;
diff --git a/editor/plugins/font_editor_plugin.cpp b/editor/plugins/font_editor_plugin.cpp
index 22c9cc9ab1..52fb5b69ea 100644
--- a/editor/plugins/font_editor_plugin.cpp
+++ b/editor/plugins/font_editor_plugin.cpp
@@ -50,70 +50,24 @@ Size2 FontDataPreview::get_minimum_size() const {
return Vector2(64, 64) * EDSCALE;
}
-struct FSample {
- String script;
- String sample;
-};
-
-static FSample _samples[] = {
- { "hani", U"漢字" },
- { "armn", U"Աբ" },
- { "copt", U"Αα" },
- { "cyrl", U"Аб" },
- { "grek", U"Αα" },
- { "hebr", U"אב" },
- { "arab", U"اب" },
- { "syrc", U"ܐܒ" },
- { "thaa", U"ހށ" },
- { "deva", U"आ" },
- { "beng", U"আ" },
- { "guru", U"ਆ" },
- { "gujr", U"આ" },
- { "orya", U"ଆ" },
- { "taml", U"ஆ" },
- { "telu", U"ఆ" },
- { "knda", U"ಆ" },
- { "mylm", U"ആ" },
- { "sinh", U"ආ" },
- { "thai", U"กิ" },
- { "laoo", U"ກິ" },
- { "tibt", U"ༀ" },
- { "mymr", U"က" },
- { "geor", U"Ⴀა" },
- { "hang", U"한글" },
- { "ethi", U"ሀ" },
- { "cher", U"Ꭳ" },
- { "cans", U"ᐁ" },
- { "ogam", U"ᚁ" },
- { "runr", U"ᚠ" },
- { "tglg", U"ᜀ" },
- { "hano", U"ᜠ" },
- { "buhd", U"ᝀ" },
- { "tagb", U"ᝠ" },
- { "khmr", U"ក" },
- { "mong", U"ᠠ" },
- { "limb", U"ᤁ" },
- { "tale", U"ᥐ" },
- { "latn", U"Ab" },
- { "zyyy", U"😀" },
- { "", U"" }
-};
-
void FontDataPreview::set_data(const Ref<FontData> &p_data) {
Ref<Font> f = memnew(Font);
f->add_data(p_data);
line->clear();
-
- String sample;
- for (int i = 0; _samples[i].script != String(); i++) {
- if (p_data->is_script_supported(_samples[i].script)) {
- if (p_data->has_char(_samples[i].sample[0])) {
- sample += _samples[i].sample;
+ if (p_data.is_valid()) {
+ String sample;
+ static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀";
+ for (int i = 0; i < sample_base.length(); i++) {
+ if (p_data->has_char(sample_base[i])) {
+ sample += sample_base[i];
}
}
+ if (sample.is_empty()) {
+ sample = p_data->get_supported_chars().substr(0, 6);
+ }
+ line->add_string(sample, f, 72);
}
- line->add_string(sample, f, 72);
update();
}
@@ -124,159 +78,6 @@ FontDataPreview::FontDataPreview() {
/*************************************************************************/
-void FontDataEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_SORT_CHILDREN) {
- int split_width = get_name_split_ratio() * get_size().width;
- button->set_size(Size2(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))->get_width(), get_size().height));
- if (is_layout_rtl()) {
- if (le != nullptr) {
- fit_child_in_rect(le, Rect2(Vector2(split_width, 0), Size2(split_width, get_size().height)));
- }
- fit_child_in_rect(chk, Rect2(Vector2(split_width - chk->get_size().x, 0), Size2(chk->get_size().x, get_size().height)));
- fit_child_in_rect(button, Rect2(Vector2(0, 0), Size2(button->get_size().width, get_size().height)));
- } else {
- if (le != nullptr) {
- fit_child_in_rect(le, Rect2(Vector2(0, 0), Size2(split_width, get_size().height)));
- }
- fit_child_in_rect(chk, Rect2(Vector2(split_width, 0), Size2(chk->get_size().x, get_size().height)));
- fit_child_in_rect(button, Rect2(Vector2(get_size().width - button->get_size().width, 0), Size2(button->get_size().width, get_size().height)));
- }
- update();
- }
- if (p_what == NOTIFICATION_DRAW) {
- int split_width = get_name_split_ratio() * get_size().width;
- Color dark_color = get_theme_color(SNAME("dark_color_2"), SNAME("Editor"));
- if (is_layout_rtl()) {
- draw_rect(Rect2(Vector2(0, 0), Size2(split_width, get_size().height)), dark_color);
- } else {
- draw_rect(Rect2(Vector2(split_width, 0), Size2(split_width, get_size().height)), dark_color);
- }
- }
- if (p_what == NOTIFICATION_THEME_CHANGED) {
- if (le != nullptr) {
- button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- } else {
- button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- }
- queue_sort();
- }
- if (p_what == NOTIFICATION_RESIZED) {
- queue_sort();
- }
-}
-
-void FontDataEditor::update_property() {
- if (le == nullptr) {
- bool c = get_edited_object()->get(get_edited_property());
- chk->set_pressed(c);
- chk->set_disabled(is_read_only());
- }
-}
-
-Size2 FontDataEditor::get_minimum_size() const {
- return Size2(0, 60);
-}
-
-void FontDataEditor::_bind_methods() {
-}
-
-void FontDataEditor::init_lang_add() {
- le = memnew(LineEdit);
- le->set_placeholder("Language code");
- le->set_custom_minimum_size(Size2(get_size().width / 2, 0));
- le->set_editable(true);
- add_child(le);
-
- button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- button->connect("pressed", callable_mp(this, &FontDataEditor::add_lang));
-}
-
-void FontDataEditor::init_lang_edit() {
- button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- button->connect("pressed", callable_mp(this, &FontDataEditor::remove_lang));
- chk->connect("toggled", callable_mp(this, &FontDataEditor::toggle_lang));
-}
-
-void FontDataEditor::init_script_add() {
- le = memnew(LineEdit);
- le->set_placeholder("Script code");
- le->set_custom_minimum_size(Size2(get_size().width / 2, 0));
- le->set_editable(true);
- add_child(le);
-
- button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- button->connect("pressed", callable_mp(this, &FontDataEditor::add_script));
-}
-
-void FontDataEditor::init_script_edit() {
- button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- button->connect("pressed", callable_mp(this, &FontDataEditor::remove_script));
- chk->connect("toggled", callable_mp(this, &FontDataEditor::toggle_script));
-}
-
-void FontDataEditor::add_lang() {
- FontData *fd = Object::cast_to<FontData>(get_edited_object());
- if (fd != nullptr && !le->get_text().is_empty()) {
- fd->set_language_support_override(le->get_text(), chk->is_pressed());
- le->set_text("");
- chk->set_pressed(false);
- }
-}
-
-void FontDataEditor::add_script() {
- FontData *fd = Object::cast_to<FontData>(get_edited_object());
- if (fd != nullptr && le->get_text().length() == 4) {
- fd->set_script_support_override(le->get_text(), chk->is_pressed());
- le->set_text("");
- chk->set_pressed(false);
- }
-}
-
-void FontDataEditor::toggle_lang(bool p_pressed) {
- FontData *fd = Object::cast_to<FontData>(get_edited_object());
- if (fd != nullptr) {
- String lang = String(get_edited_property()).replace("language_support_override/", "");
- fd->set_language_support_override(lang, p_pressed);
- }
-}
-
-void FontDataEditor::toggle_script(bool p_pressed) {
- FontData *fd = Object::cast_to<FontData>(get_edited_object());
- if (fd != nullptr) {
- String script = String(get_edited_property()).replace("script_support_override/", "");
- fd->set_script_support_override(script, p_pressed);
- }
-}
-
-void FontDataEditor::remove_lang() {
- FontData *fd = Object::cast_to<FontData>(get_edited_object());
- if (fd != nullptr) {
- String lang = String(get_edited_property()).replace("language_support_override/", "");
- fd->remove_language_support_override(lang);
- }
-}
-
-void FontDataEditor::remove_script() {
- FontData *fd = Object::cast_to<FontData>(get_edited_object());
- if (fd != nullptr) {
- String script = String(get_edited_property()).replace("script_support_override/", "");
- fd->remove_script_support_override(script);
- }
-}
-
-FontDataEditor::FontDataEditor() {
- chk = memnew(CheckBox);
- chk->set_text(TTR("On"));
- chk->set_flat(true);
- add_child(chk);
-
- button = memnew(Button);
- button->set_flat(true);
- add_child(button);
-}
-
-/*************************************************************************/
-
bool EditorInspectorPluginFont::can_handle(Object *p_object) {
return Object::cast_to<FontData>(p_object) != nullptr;
}
@@ -291,34 +92,6 @@ void EditorInspectorPluginFont::parse_begin(Object *p_object) {
}
bool EditorInspectorPluginFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
- if (p_path.begins_with("language_support_override/") && p_object->is_class("FontData")) {
- String lang = p_path.replace("language_support_override/", "");
-
- FontDataEditor *editor = memnew(FontDataEditor);
- if (lang != "_new") {
- editor->init_lang_edit();
- } else {
- editor->init_lang_add();
- }
- add_property_editor(p_path, editor);
-
- return true;
- }
-
- if (p_path.begins_with("script_support_override/") && p_object->is_class("FontData")) {
- String script = p_path.replace("script_support_override/", "");
-
- FontDataEditor *editor = memnew(FontDataEditor);
- if (script != "_new") {
- editor->init_script_edit();
- } else {
- editor->init_script_add();
- }
- add_property_editor(p_path, editor);
-
- return true;
- }
-
return false;
}
diff --git a/editor/plugins/font_editor_plugin.h b/editor/plugins/font_editor_plugin.h
index 71464003a0..3530815872 100644
--- a/editor/plugins/font_editor_plugin.h
+++ b/editor/plugins/font_editor_plugin.h
@@ -55,39 +55,6 @@ public:
/*************************************************************************/
-class FontDataEditor : public EditorProperty {
- GDCLASS(FontDataEditor, EditorProperty);
-
- LineEdit *le = nullptr;
- CheckBox *chk = nullptr;
- Button *button = nullptr;
-
- void toggle_lang(bool p_pressed);
- void toggle_script(bool p_pressed);
- void add_lang();
- void add_script();
- void remove_lang();
- void remove_script();
-
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
- virtual Size2 get_minimum_size() const override;
- virtual void update_property() override;
-
- void init_lang_add();
- void init_lang_edit();
- void init_script_add();
- void init_script_edit();
-
- FontDataEditor();
-};
-
-/*************************************************************************/
-
class EditorInspectorPluginFont : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginFont, EditorInspectorPlugin);
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index 5184e837ce..dd91df747a 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -60,13 +60,16 @@ void GPUParticles2DEditorPlugin::_file_selected(const String &p_file) {
void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
switch (p_idx) {
case MENU_GENERATE_VISIBILITY_RECT: {
- float gen_time = particles->get_lifetime();
- if (gen_time < 1.0) {
- generate_seconds->set_value(1.0);
+ // Add one second to the default generation lifetime, since the progress is updated every second.
+ generate_seconds->set_value(MAX(1.0, trunc(particles->get_lifetime()) + 1.0));
+
+ if (generate_seconds->get_value() >= 11.0 + CMP_EPSILON) {
+ // Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
+ generate_visibility_rect->popup_centered();
} else {
- generate_seconds->set_value(trunc(gen_time) + 1.0);
+ // Generate the visibility rect immediately.
+ _generate_visibility_rect();
}
- generate_visibility_rect->popup_centered();
} break;
case MENU_LOAD_EMISSION_MASK: {
file->popup_file_dialog();
@@ -100,11 +103,11 @@ void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
}
void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
- float time = generate_seconds->get_value();
+ double time = generate_seconds->get_value();
float running = 0.0;
- EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect"), int(time));
+ EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
bool was_emitting = particles->is_emitting();
if (!was_emitting) {
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index 8576082597..903a3689b0 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -238,14 +238,16 @@ void GPUParticles3DEditor::_notification(int p_notification) {
void GPUParticles3DEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_GENERATE_AABB: {
- float gen_time = node->get_lifetime();
+ // Add one second to the default generation lifetime, since the progress is updated every second.
+ generate_seconds->set_value(MAX(1.0, trunc(node->get_lifetime()) + 1.0));
- if (gen_time < 1.0) {
- generate_seconds->set_value(1.0);
+ if (generate_seconds->get_value() >= 11.0 + CMP_EPSILON) {
+ // Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
+ generate_aabb->popup_centered();
} else {
- generate_seconds->set_value(trunc(gen_time) + 1.0);
+ // Generate the visibility AABB immediately.
+ _generate_aabb();
}
- generate_aabb->popup_centered();
} break;
case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
Ref<ParticlesMaterial> material = node->get_process_material();
@@ -282,11 +284,11 @@ void GPUParticles3DEditor::_menu_option(int p_option) {
}
void GPUParticles3DEditor::_generate_aabb() {
- float time = generate_seconds->get_value();
+ double time = generate_seconds->get_value();
- float running = 0.0;
+ double running = 0.0;
- EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
+ EditorProgress ep("gen_aabb", TTR("Generating Visibility AABB (Waiting for Particle Simulation)"), int(time));
bool was_emitting = node->is_emitting();
if (!was_emitting) {
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 39ab3215ff..768f29e15a 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -32,7 +32,7 @@
#include "editor/editor_scale.h"
-void MeshEditor::_gui_input(Ref<InputEvent> p_event) {
+void MeshEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseMotion> mm = p_event;
@@ -103,10 +103,6 @@ void MeshEditor::_button_pressed(Node *p_button) {
}
}
-void MeshEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &MeshEditor::_gui_input);
-}
-
MeshEditor::MeshEditor() {
viewport = memnew(SubViewport);
Ref<World3D> world_3d;
diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h
index 455fcb5fe9..1e88b70202 100644
--- a/editor/plugins/mesh_editor_plugin.h
+++ b/editor/plugins/mesh_editor_plugin.h
@@ -64,8 +64,7 @@ class MeshEditor : public SubViewportContainer {
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
- static void _bind_methods();
+ void gui_input(const Ref<InputEvent> &p_event) override;
public:
void edit(Ref<Mesh> p_mesh);
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index b8cbaaf7c1..d04e88e915 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -66,7 +66,7 @@
#include "scene/resources/cylinder_shape_3d.h"
#include "scene/resources/height_map_shape_3d.h"
#include "scene/resources/primitive_meshes.h"
-#include "scene/resources/ray_shape_3d.h"
+#include "scene/resources/separation_ray_shape_3d.h"
#include "scene/resources/sphere_shape_3d.h"
#include "scene/resources/surface_tool.h"
#include "scene/resources/world_margin_shape_3d.h"
@@ -106,9 +106,7 @@ void EditorNode3DGizmo::clear() {
}
void EditorNode3DGizmo::redraw() {
- if (get_script_instance() && get_script_instance()->has_method("_redraw")) {
- get_script_instance()->call("_redraw");
- } else {
+ if (!GDVIRTUAL_CALL(_redraw)) {
ERR_FAIL_COND(!gizmo_plugin);
gizmo_plugin->redraw(this);
}
@@ -119,8 +117,9 @@ void EditorNode3DGizmo::redraw() {
}
String EditorNode3DGizmo::get_handle_name(int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_name")) {
- return get_script_instance()->call("_get_handle_name", p_id);
+ String ret;
+ if (GDVIRTUAL_CALL(_get_handle_name, p_id, ret)) {
+ return ret;
}
ERR_FAIL_COND_V(!gizmo_plugin, "");
@@ -128,8 +127,9 @@ String EditorNode3DGizmo::get_handle_name(int p_id) const {
}
bool EditorNode3DGizmo::is_handle_highlighted(int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_is_handle_highlighted")) {
- return get_script_instance()->call("_is_handle_highlighted", p_id);
+ bool success;
+ if (GDVIRTUAL_CALL(_is_handle_highlighted, p_id, success)) {
+ return success;
}
ERR_FAIL_COND_V(!gizmo_plugin, false);
@@ -137,8 +137,9 @@ bool EditorNode3DGizmo::is_handle_highlighted(int p_id) const {
}
Variant EditorNode3DGizmo::get_handle_value(int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_value")) {
- return get_script_instance()->call("_get_handle_value", p_id);
+ Variant value;
+ if (GDVIRTUAL_CALL(_get_handle_value, p_id, value)) {
+ return value;
}
ERR_FAIL_COND_V(!gizmo_plugin, Variant());
@@ -146,8 +147,7 @@ Variant EditorNode3DGizmo::get_handle_value(int p_id) const {
}
void EditorNode3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) {
- if (get_script_instance() && get_script_instance()->has_method("_set_handle")) {
- get_script_instance()->call("_set_handle", p_id, p_camera, p_point);
+ if (GDVIRTUAL_CALL(_set_handle, p_id, p_camera, p_point)) {
return;
}
@@ -156,8 +156,7 @@ void EditorNode3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p
}
void EditorNode3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cancel) {
- if (get_script_instance() && get_script_instance()->has_method("_commit_handle")) {
- get_script_instance()->call("_commit_handle", p_id, p_restore, p_cancel);
+ if (GDVIRTUAL_CALL(_commit_handle, p_id, p_restore, p_cancel)) {
return;
}
@@ -166,8 +165,9 @@ void EditorNode3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p
}
int EditorNode3DGizmo::subgizmos_intersect_ray(Camera3D *p_camera, const Vector2 &p_point) const {
- if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_ray")) {
- return get_script_instance()->call("_subgizmos_intersect_ray", p_camera, p_point);
+ int id;
+ if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, p_camera, p_point, id)) {
+ return id;
}
ERR_FAIL_COND_V(!gizmo_plugin, -1);
@@ -175,12 +175,14 @@ int EditorNode3DGizmo::subgizmos_intersect_ray(Camera3D *p_camera, const Vector2
}
Vector<int> EditorNode3DGizmo::subgizmos_intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
- if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_frustum")) {
- Array frustum;
- for (int i = 0; i < p_frustum.size(); i++) {
- frustum[i] = p_frustum[i];
- }
- return get_script_instance()->call("_subgizmos_intersect_frustum", p_camera, frustum);
+ TypedArray<Plane> frustum;
+ frustum.resize(p_frustum.size());
+ for (int i = 0; i < p_frustum.size(); i++) {
+ frustum[i] = p_frustum[i];
+ }
+ Vector<int> ret;
+ if (GDVIRTUAL_CALL(_subgizmos_intersect_frustum, p_camera, frustum, ret)) {
+ return ret;
}
ERR_FAIL_COND_V(!gizmo_plugin, Vector<int>());
@@ -188,8 +190,9 @@ Vector<int> EditorNode3DGizmo::subgizmos_intersect_frustum(const Camera3D *p_cam
}
Transform3D EditorNode3DGizmo::get_subgizmo_transform(int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_subgizmo_transform")) {
- return get_script_instance()->call("_get_subgizmo_transform", p_id);
+ Transform3D ret;
+ if (GDVIRTUAL_CALL(_get_subgizmo_transform, p_id, ret)) {
+ return ret;
}
ERR_FAIL_COND_V(!gizmo_plugin, Transform3D());
@@ -197,8 +200,7 @@ Transform3D EditorNode3DGizmo::get_subgizmo_transform(int p_id) const {
}
void EditorNode3DGizmo::set_subgizmo_transform(int p_id, Transform3D p_transform) {
- if (get_script_instance() && get_script_instance()->has_method("_set_subgizmo_transform")) {
- get_script_instance()->call("_set_subgizmo_transform", p_id, p_transform);
+ if (GDVIRTUAL_CALL(_set_subgizmo_transform, p_id, p_transform)) {
return;
}
@@ -207,18 +209,13 @@ void EditorNode3DGizmo::set_subgizmo_transform(int p_id, Transform3D p_transform
}
void EditorNode3DGizmo::commit_subgizmos(const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) {
- if (get_script_instance() && get_script_instance()->has_method("_commit_subgizmos")) {
- Array ids;
- for (int i = 0; i < p_ids.size(); i++) {
- ids[i] = p_ids[i];
- }
-
- Array restore;
- for (int i = 0; i < p_restore.size(); i++) {
- restore[i] = p_restore[i];
- }
+ TypedArray<Transform3D> restore;
+ restore.resize(p_restore.size());
+ for (int i = 0; i < p_restore.size(); i++) {
+ restore[i] = p_restore[i];
+ }
- get_script_instance()->call("_commit_subgizmos", ids, restore, p_cancel);
+ if (GDVIRTUAL_CALL(_commit_subgizmos, p_ids, restore, p_cancel)) {
return;
}
@@ -838,26 +835,19 @@ void EditorNode3DGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_subgizmo_selected"), &EditorNode3DGizmo::is_subgizmo_selected);
ClassDB::bind_method(D_METHOD("get_subgizmo_selection"), &EditorNode3DGizmo::get_subgizmo_selection);
- BIND_VMETHOD(MethodInfo("_redraw"));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", PropertyInfo(Variant::INT, "id")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", PropertyInfo(Variant::INT, "id")));
+ GDVIRTUAL_BIND(_redraw);
+ GDVIRTUAL_BIND(_get_handle_name, "id");
+ GDVIRTUAL_BIND(_is_handle_highlighted, "id");
- MethodInfo hvget(Variant::NIL, "_get_handle_value", PropertyInfo(Variant::INT, "id"));
- hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- BIND_VMETHOD(hvget);
+ GDVIRTUAL_BIND(_get_handle_value, "id");
+ GDVIRTUAL_BIND(_set_handle, "id", "camera", "point");
+ GDVIRTUAL_BIND(_commit_handle, "id", "restore", "cancel");
- BIND_VMETHOD(MethodInfo("_set_handle", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- MethodInfo cm = MethodInfo("_commit_handle", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
- cm.default_arguments.push_back(false);
- BIND_VMETHOD(cm);
-
- BIND_VMETHOD(MethodInfo(Variant::INT, "_subgizmos_intersect_ray", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- BIND_VMETHOD(MethodInfo(Variant::PACKED_INT32_ARRAY, "_subgizmos_intersect_frustum", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::ARRAY, "frustum")));
- BIND_VMETHOD(MethodInfo(Variant::TRANSFORM3D, "_get_subgizmo_transform", PropertyInfo(Variant::INT, "id")));
- BIND_VMETHOD(MethodInfo("_set_subgizmo_transform", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::TRANSFORM3D, "transform")));
- MethodInfo cs = MethodInfo("_commit_subgizmos", PropertyInfo(Variant::PACKED_INT32_ARRAY, "ids"), PropertyInfo(Variant::ARRAY, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
- cs.default_arguments.push_back(false);
- BIND_VMETHOD(cs);
+ GDVIRTUAL_BIND(_subgizmos_intersect_ray, "camera", "point");
+ GDVIRTUAL_BIND(_subgizmos_intersect_frustum, "camera", "frustum");
+ GDVIRTUAL_BIND(_set_subgizmo_transform, "id", "transform");
+ GDVIRTUAL_BIND(_get_subgizmo_transform, "id");
+ GDVIRTUAL_BIND(_commit_subgizmos, "ids", "restores", "cancel");
}
EditorNode3DGizmo::EditorNode3DGizmo() {
@@ -1043,11 +1033,6 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) {
}
void EditorNode3DGizmoPlugin::_bind_methods() {
-#define GIZMO_REF PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "EditorNode3DGizmo")
-
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
- BIND_VMETHOD(MethodInfo(GIZMO_REF, "_create_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
-
ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorNode3DGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorNode3DGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1)));
ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant()));
@@ -1055,45 +1040,42 @@ void EditorNode3DGizmoPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material, DEFVAL(Ref<EditorNode3DGizmo>()));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_gizmo_name"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_priority"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_can_be_hidden"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_selectable_when_hidden"));
+ GDVIRTUAL_BIND(_has_gizmo, "for_node_3d");
+ GDVIRTUAL_BIND(_create_gizmo, "for_node_3d");
- BIND_VMETHOD(MethodInfo("_redraw", GIZMO_REF));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", GIZMO_REF, PropertyInfo(Variant::INT, "id")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", GIZMO_REF, PropertyInfo(Variant::INT, "id")));
+ GDVIRTUAL_BIND(_get_gizmo_name);
+ GDVIRTUAL_BIND(_get_priority);
+ GDVIRTUAL_BIND(_can_be_hidden);
+ GDVIRTUAL_BIND(_is_selectable_when_hidden);
- MethodInfo hvget(Variant::NIL, "_get_handle_value", GIZMO_REF, PropertyInfo(Variant::INT, "id"));
- hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- BIND_VMETHOD(hvget);
+ GDVIRTUAL_BIND(_redraw, "gizmo");
+ GDVIRTUAL_BIND(_get_handle_name, "gizmo", "handle_id");
+ GDVIRTUAL_BIND(_is_handle_highlighted, "gizmo", "handle_id");
+ GDVIRTUAL_BIND(_get_handle_value, "gizmo", "handle_id");
- BIND_VMETHOD(MethodInfo("_set_handle", GIZMO_REF, PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- MethodInfo cm = MethodInfo("_commit_handle", GIZMO_REF, PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
- cm.default_arguments.push_back(false);
- BIND_VMETHOD(cm);
+ GDVIRTUAL_BIND(_set_handle, "gizmo", "handle_id", "camera", "screen_pos");
+ GDVIRTUAL_BIND(_commit_handle, "gizmo", "handle_id", "restore", "cancel");
- BIND_VMETHOD(MethodInfo(Variant::INT, "_subgizmos_intersect_ray", GIZMO_REF, PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- BIND_VMETHOD(MethodInfo(Variant::PACKED_INT32_ARRAY, "_subgizmos_intersect_frustum", GIZMO_REF, PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::ARRAY, "frustum")));
- BIND_VMETHOD(MethodInfo(Variant::TRANSFORM3D, "_get_subgizmo_transform", GIZMO_REF, PropertyInfo(Variant::INT, "id")));
- BIND_VMETHOD(MethodInfo("_set_subgizmo_transform", GIZMO_REF, PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::TRANSFORM3D, "transform")));
- MethodInfo cs = MethodInfo("_commit_subgizmos", GIZMO_REF, PropertyInfo(Variant::PACKED_INT32_ARRAY, "ids"), PropertyInfo(Variant::ARRAY, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
- cs.default_arguments.push_back(false);
- BIND_VMETHOD(cs);
-
-#undef GIZMO_REF
+ GDVIRTUAL_BIND(_subgizmos_intersect_ray, "gizmo", "camera", "screen_pos");
+ GDVIRTUAL_BIND(_subgizmos_intersect_frustum, "gizmo", "camera", "frustum_planes");
+ GDVIRTUAL_BIND(_get_subgizmo_transform, "gizmo", "subgizmo_id");
+ GDVIRTUAL_BIND(_set_subgizmo_transform, "gizmo", "subgizmo_id", "transform");
+ GDVIRTUAL_BIND(_commit_subgizmos, "gizmo", "ids", "restores", "cancel");
+ ;
}
bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("_has_gizmo")) {
- return get_script_instance()->call("_has_gizmo", p_spatial);
+ bool success;
+ if (GDVIRTUAL_CALL(_has_gizmo, p_spatial, success)) {
+ return success;
}
return false;
}
Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("_create_gizmo")) {
- return get_script_instance()->call("_create_gizmo", p_spatial);
+ Ref<EditorNode3DGizmo> ret;
+ if (GDVIRTUAL_CALL(_create_gizmo, p_spatial, ret)) {
+ return ret;
}
Ref<EditorNode3DGizmo> ref;
@@ -1104,106 +1086,100 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial)
}
bool EditorNode3DGizmoPlugin::can_be_hidden() const {
- if (get_script_instance() && get_script_instance()->has_method("_can_be_hidden")) {
- return get_script_instance()->call("_can_be_hidden");
+ bool ret;
+ if (GDVIRTUAL_CALL(_can_be_hidden, ret)) {
+ return ret;
}
return true;
}
bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
- if (get_script_instance() && get_script_instance()->has_method("_is_selectable_when_hidden")) {
- return get_script_instance()->call("_is_selectable_when_hidden");
+ bool ret;
+ if (GDVIRTUAL_CALL(_is_selectable_when_hidden, ret)) {
+ return ret;
}
return false;
}
void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- if (get_script_instance() && get_script_instance()->has_method("_redraw")) {
- Ref<EditorNode3DGizmo> ref(p_gizmo);
- get_script_instance()->call("_redraw", ref);
- }
+ GDVIRTUAL_CALL(_redraw, p_gizmo);
}
bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_is_handle_highlighted")) {
- return get_script_instance()->call("_is_handle_highlighted", p_gizmo, p_id);
+ bool ret;
+ if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ return ret;
}
return false;
}
String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_name")) {
- return get_script_instance()->call("_get_handle_name", p_gizmo, p_id);
+ String ret;
+ if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ return ret;
}
return "";
}
Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_value")) {
- return get_script_instance()->call("_get_handle_value", p_gizmo, p_id);
+ Variant ret;
+ if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ return ret;
}
return Variant();
}
void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
- if (get_script_instance() && get_script_instance()->has_method("_set_handle")) {
- get_script_instance()->call("_set_handle", p_gizmo, p_id, p_camera, p_point);
- }
+ GDVIRTUAL_CALL(_set_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_camera, p_point);
}
void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
- if (get_script_instance() && get_script_instance()->has_method("_commit_handle")) {
- get_script_instance()->call("_commit_handle", p_gizmo, p_id, p_restore, p_cancel);
- }
+ GDVIRTUAL_CALL(_commit_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_restore, p_cancel);
}
int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
- if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_ray")) {
- return get_script_instance()->call("_subgizmos_intersect_ray", p_camera, p_point);
+ int ret;
+ if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret)) {
+ return ret;
}
return -1;
}
Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
- if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_frustum")) {
- Array frustum;
- for (int i = 0; i < p_frustum.size(); i++) {
- frustum[i] = p_frustum[i];
- }
- return get_script_instance()->call("_subgizmos_intersect_frustum", p_camera, frustum);
+ TypedArray<Transform3D> frustum;
+ frustum.resize(p_frustum.size());
+ for (int i = 0; i < p_frustum.size(); i++) {
+ frustum[i] = p_frustum[i];
+ }
+ Vector<int> ret;
+ if (GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret)) {
+ return ret;
}
return Vector<int>();
}
Transform3D EditorNode3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_subgizmo_transform")) {
- return get_script_instance()->call("_get_subgizmo_transform", p_id);
+ Transform3D ret;
+ if (GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ return ret;
}
return Transform3D();
}
void EditorNode3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) {
- if (get_script_instance() && get_script_instance()->has_method("_set_subgizmo_transform")) {
- get_script_instance()->call("_set_subgizmo_transform", p_id, p_transform);
- }
+ GDVIRTUAL_CALL(_set_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_transform);
}
void EditorNode3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) {
- if (get_script_instance() && get_script_instance()->has_method("_commit_subgizmos")) {
- Array ids;
- for (int i = 0; i < p_ids.size(); i++) {
- ids[i] = p_ids[i];
- }
-
- Array restore;
- for (int i = 0; i < p_restore.size(); i++) {
- restore[i] = p_restore[i];
- }
-
- get_script_instance()->call("_commit_subgizmos", ids, restore, p_cancel);
+ TypedArray<Transform3D> restore;
+ restore.resize(p_restore.size());
+ for (int i = 0; i < p_restore.size(); i++) {
+ restore[i] = p_restore[i];
}
+
+ GDVIRTUAL_CALL(_commit_subgizmos, Ref<EditorNode3DGizmo>(p_gizmo), p_ids, restore, p_cancel);
}
void EditorNode3DGizmoPlugin::set_state(int p_state) {
@@ -2101,64 +2077,76 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->begin(Mesh::PRIMITIVE_LINES);
surface_tool->set_material(material);
- Vector<Transform3D> grests;
+ LocalVector<Transform3D> grests;
grests.resize(skel->get_bone_count());
- Vector<int> bones;
- Vector<float> weights;
+ LocalVector<int> bones;
+ LocalVector<float> weights;
bones.resize(4);
weights.resize(4);
for (int i = 0; i < 4; i++) {
- bones.write[i] = 0;
- weights.write[i] = 0;
+ bones[i] = 0;
+ weights[i] = 0;
}
- weights.write[0] = 1;
+ weights[0] = 1;
AABB aabb;
Color bonecolor = Color(1.0, 0.4, 0.4, 0.3);
Color rootcolor = Color(0.4, 1.0, 0.4, 0.1);
- for (int i_bone = 0; i_bone < skel->get_bone_count(); i_bone++) {
- int i = skel->get_process_order(i_bone);
+ //LocalVector<int> bones_to_process = skel->get_parentless_bones();
+ LocalVector<int> bones_to_process;
+ bones_to_process = skel->get_parentless_bones();
- int parent = skel->get_bone_parent(i);
+ while (bones_to_process.size() > 0) {
+ int current_bone_idx = bones_to_process[0];
+ bones_to_process.erase(current_bone_idx);
- if (parent >= 0) {
- grests.write[i] = grests[parent] * skel->get_bone_rest(i);
+ LocalVector<int> child_bones_vector;
+ child_bones_vector = skel->get_bone_children(current_bone_idx);
+ int child_bones_size = child_bones_vector.size();
- Vector3 v0 = grests[parent].origin;
- Vector3 v1 = grests[i].origin;
- Vector3 d = (v1 - v0).normalized();
- float dist = v0.distance_to(v1);
+ // You have children but no parent, then you must be a root/parentless bone.
+ if (child_bones_size >= 0 && skel->get_bone_parent(current_bone_idx) <= 0) {
+ grests[current_bone_idx] = skel->global_pose_to_local_pose(current_bone_idx, skel->get_bone_global_pose(current_bone_idx));
+ }
- //find closest axis
- int closest = -1;
- float closest_d = 0.0;
+ for (int i = 0; i < child_bones_size; i++) {
+ int child_bone_idx = child_bones_vector[i];
+
+ grests[child_bone_idx] = skel->global_pose_to_local_pose(child_bone_idx, skel->get_bone_global_pose(child_bone_idx));
+ Vector3 v0 = grests[current_bone_idx].origin;
+ Vector3 v1 = grests[child_bone_idx].origin;
+ Vector3 d = skel->get_bone_rest(child_bone_idx).origin.normalized();
+ real_t dist = skel->get_bone_rest(child_bone_idx).origin.length();
+ // Find closest axis.
+ int closest = -1;
+ real_t closest_d = 0.0;
for (int j = 0; j < 3; j++) {
- float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
+ real_t dp = Math::abs(grests[current_bone_idx].basis[j].normalized().dot(d));
if (j == 0 || dp > closest_d) {
closest = j;
}
}
- //find closest other
+ // Find closest other.
Vector3 first;
Vector3 points[4];
- int pointidx = 0;
+ int point_idx = 0;
for (int j = 0; j < 3; j++) {
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(rootcolor);
- surface_tool->add_vertex(v0 - grests[parent].basis[j].normalized() * dist * 0.05);
+ surface_tool->add_vertex(v0 - grests[current_bone_idx].basis[j].normalized() * dist * 0.05);
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(rootcolor);
- surface_tool->add_vertex(v0 + grests[parent].basis[j].normalized() * dist * 0.05);
+ surface_tool->add_vertex(v0 + grests[current_bone_idx].basis[j].normalized() * dist * 0.05);
if (j == closest) {
continue;
@@ -2166,7 +2154,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector3 axis;
if (first == Vector3()) {
- axis = d.cross(d.cross(grests[parent].basis[j])).normalized();
+ axis = d.cross(d.cross(grests[current_bone_idx].basis[j])).normalized();
first = axis;
} else {
axis = d.cross(first).normalized();
@@ -2179,7 +2167,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector3 point = v0 + d * dist * 0.2;
point += axis * dist * 0.1;
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
@@ -2189,23 +2177,22 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(point);
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(point);
- bones.write[0] = i;
+ bones[0] = child_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(v1);
- points[pointidx++] = point;
+ points[point_idx++] = point;
}
}
-
SWAP(points[1], points[2]);
for (int j = 0; j < 4; j++) {
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
@@ -2215,9 +2202,9 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(points[(j + 1) % 4]);
}
- } else {
- grests.write[i] = skel->get_bone_rest(i);
- bones.write[0] = i;
+
+ // Add the bone's children to the list of bones to be processed.
+ bones_to_process.push_back(child_bones_vector[i]);
}
}
@@ -4081,7 +4068,7 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
return p_id == 0 ? "Radius" : "Height";
}
- if (Object::cast_to<RayShape3D>(*s)) {
+ if (Object::cast_to<SeparationRayShape3D>(*s)) {
return "Length";
}
@@ -4108,7 +4095,7 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p
if (Object::cast_to<CapsuleShape3D>(*s)) {
Ref<CapsuleShape3D> cs2 = s;
- return p_id == 0 ? cs2->get_radius() : cs2->get_height();
+ return Vector2(cs2->get_radius(), cs2->get_height());
}
if (Object::cast_to<CylinderShape3D>(*s)) {
@@ -4116,8 +4103,8 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p
return p_id == 0 ? cs2->get_radius() : cs2->get_height();
}
- if (Object::cast_to<RayShape3D>(*s)) {
- Ref<RayShape3D> cs2 = s;
+ if (Object::cast_to<SeparationRayShape3D>(*s)) {
+ Ref<SeparationRayShape3D> cs2 = s;
return cs2->get_length();
}
@@ -4156,8 +4143,8 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
ss->set_radius(d);
}
- if (Object::cast_to<RayShape3D>(*s)) {
- Ref<RayShape3D> rs = s;
+ if (Object::cast_to<SeparationRayShape3D>(*s)) {
+ Ref<SeparationRayShape3D> rs = s;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(0, 0, 4096), sg[0], sg[1], ra, rb);
float d = ra.z;
@@ -4194,14 +4181,11 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
if (Object::cast_to<CapsuleShape3D>(*s)) {
Vector3 axis;
- axis[p_id == 0 ? 0 : 2] = 1.0;
+ axis[p_id == 0 ? 0 : 1] = 1.0;
Ref<CapsuleShape3D> cs2 = s;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
- if (p_id == 1) {
- d -= cs2->get_radius();
- }
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
@@ -4279,12 +4263,11 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo
if (Object::cast_to<CapsuleShape3D>(*s)) {
Ref<CapsuleShape3D> ss = s;
+ Vector2 values = p_restore;
+
if (p_cancel) {
- if (p_id == 0) {
- ss->set_radius(p_restore);
- } else {
- ss->set_height(p_restore);
- }
+ ss->set_radius(values[0]);
+ ss->set_height(values[1]);
return;
}
@@ -4292,12 +4275,12 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo
if (p_id == 0) {
ur->create_action(TTR("Change Capsule Shape Radius"));
ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
- ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
} else {
ur->create_action(TTR("Change Capsule Shape Height"));
ur->add_do_method(ss.ptr(), "set_height", ss->get_height());
- ur->add_undo_method(ss.ptr(), "set_height", p_restore);
}
+ ur->add_undo_method(ss.ptr(), "set_radius", values[0]);
+ ur->add_undo_method(ss.ptr(), "set_height", values[1]);
ur->commit_action();
}
@@ -4331,15 +4314,15 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo
ur->commit_action();
}
- if (Object::cast_to<RayShape3D>(*s)) {
- Ref<RayShape3D> ss = s;
+ if (Object::cast_to<SeparationRayShape3D>(*s)) {
+ Ref<SeparationRayShape3D> ss = s;
if (p_cancel) {
ss->set_length(p_restore);
return;
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Ray Shape Length"));
+ ur->create_action(TTR("Change Separation Ray Shape Length"));
ur->add_do_method(ss.ptr(), "set_length", ss->get_length());
ur->add_undo_method(ss.ptr(), "set_length", p_restore);
ur->commit_action();
@@ -4437,7 +4420,7 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector<Vector3> points;
- Vector3 d(0, height * 0.5, 0);
+ Vector3 d(0, height * 0.5 - radius, 0);
for (int i = 0; i < 360; i++) {
float ra = Math::deg2rad((float)i);
float rb = Math::deg2rad((float)i + 1);
@@ -4496,7 +4479,7 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector<Vector3> handles;
handles.push_back(Vector3(cs2->get_radius(), 0, 0));
- handles.push_back(Vector3(0, cs2->get_height() * 0.5 + cs2->get_radius(), 0));
+ handles.push_back(Vector3(0, cs2->get_height() * 0.5, 0));
p_gizmo->add_handles(handles, handles_material);
}
@@ -4614,8 +4597,8 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(cs2->get_debug_mesh_lines());
}
- if (Object::cast_to<RayShape3D>(*s)) {
- Ref<RayShape3D> rs = s;
+ if (Object::cast_to<SeparationRayShape3D>(*s)) {
+ Ref<SeparationRayShape3D> rs = s;
Vector<Vector3> points;
points.push_back(Vector3());
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 53f602460c..415ed5da5c 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -31,11 +31,12 @@
#ifndef NODE_3D_EDITOR_GIZMOS_H
#define NODE_3D_EDITOR_GIZMOS_H
+#include "core/templates/local_vector.h"
#include "core/templates/ordered_hash_map.h"
+#include "scene/3d/camera_3d.h"
#include "scene/3d/node_3d.h"
#include "scene/3d/skeleton_3d.h"
-class Camera3D;
class Timer;
class EditorNode3DGizmoPlugin;
@@ -63,7 +64,7 @@ class EditorNode3DGizmo : public Node3DGizmo {
Vector<Vector3> secondary_handles;
Vector<int> secondary_handle_ids;
- float selectable_icon_size;
+ real_t selectable_icon_size;
bool billboard_handle;
bool valid;
@@ -78,6 +79,19 @@ protected:
EditorNode3DGizmoPlugin *gizmo_plugin;
+ GDVIRTUAL0(_redraw)
+ GDVIRTUAL1RC(String, _get_handle_name, int)
+ GDVIRTUAL1RC(bool, _is_handle_highlighted, int)
+
+ GDVIRTUAL1RC(Variant, _get_handle_value, int)
+ GDVIRTUAL3(_set_handle, int, const Camera3D *, Vector2)
+ GDVIRTUAL3(_commit_handle, int, Variant, bool)
+
+ GDVIRTUAL2RC(int, _subgizmos_intersect_ray, const Camera3D *, Vector2)
+ GDVIRTUAL2RC(Vector<int>, _subgizmos_intersect_frustum, const Camera3D *, TypedArray<Plane>)
+ GDVIRTUAL1RC(Transform3D, _get_subgizmo_transform, int)
+ GDVIRTUAL2(_set_subgizmo_transform, int, Transform3D)
+ GDVIRTUAL3(_commit_subgizmos, Vector<int>, TypedArray<Transform3D>, bool)
public:
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
void add_vertices(const Vector<Vector3> &p_vertices, const Ref<Material> &p_material, Mesh::PrimitiveType p_primitive_type, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
@@ -144,6 +158,28 @@ protected:
virtual bool has_gizmo(Node3D *p_spatial);
virtual Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial);
+ GDVIRTUAL1RC(bool, _has_gizmo, Node3D *)
+ GDVIRTUAL1RC(Ref<EditorNode3DGizmo>, _create_gizmo, Node3D *)
+
+ GDVIRTUAL0RC(String, _get_gizmo_name)
+ GDVIRTUAL0RC(int, _get_priority)
+ GDVIRTUAL0RC(bool, _can_be_hidden)
+ GDVIRTUAL0RC(bool, _is_selectable_when_hidden)
+
+ GDVIRTUAL1(_redraw, Ref<EditorNode3DGizmo>)
+ GDVIRTUAL2RC(String, _get_handle_name, Ref<EditorNode3DGizmo>, int)
+ GDVIRTUAL2RC(bool, _is_handle_highlighted, Ref<EditorNode3DGizmo>, int)
+ GDVIRTUAL2RC(Variant, _get_handle_value, Ref<EditorNode3DGizmo>, int)
+
+ GDVIRTUAL4(_set_handle, Ref<EditorNode3DGizmo>, int, const Camera3D *, Vector2)
+ GDVIRTUAL4(_commit_handle, Ref<EditorNode3DGizmo>, int, Variant, bool)
+
+ GDVIRTUAL3RC(int, _subgizmos_intersect_ray, Ref<EditorNode3DGizmo>, const Camera3D *, Vector2)
+ GDVIRTUAL3RC(Vector<int>, _subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>, const Camera3D *, TypedArray<Plane>)
+ GDVIRTUAL2RC(Transform3D, _get_subgizmo_transform, Ref<EditorNode3DGizmo>, int)
+ GDVIRTUAL3(_set_subgizmo_transform, Ref<EditorNode3DGizmo>, int, Transform3D)
+ GDVIRTUAL4(_commit_subgizmos, Ref<EditorNode3DGizmo>, Vector<int>, TypedArray<Transform3D>, bool)
+
public:
void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
void create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 5ed8205475..291cafab2b 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -122,31 +122,28 @@ void ViewportRotationControl::_draw() {
}
void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) {
- bool focused = focused_axis == p_axis.axis;
- bool positive = p_axis.axis < 3;
- bool front = (Math::abs(p_axis.z_axis) <= 0.001 && positive) || p_axis.z_axis > 0.001;
- int direction = p_axis.axis % 3;
+ const bool focused = focused_axis == p_axis.axis;
+ const bool positive = p_axis.axis < 3;
+ const int direction = p_axis.axis % 3;
- Color axis_color = axis_colors[direction];
-
- if (!front) {
- axis_color = axis_color.darkened(0.4);
- }
- Color c = focused ? Color(0.9, 0.9, 0.9) : axis_color;
+ const Color axis_color = axis_colors[direction];
+ const double alpha = focused ? 1.0 : ((p_axis.z_axis + 1.0) / 2.0) * 0.5 + 0.5;
+ const Color c = focused ? Color(0.9, 0.9, 0.9) : Color(axis_color.r, axis_color.g, axis_color.b, alpha);
if (positive) {
- Vector2i center = get_size() / 2.0;
+ // Draw axis lines for the positive axes.
+ const Vector2i center = get_size() / 2.0;
draw_line(center, p_axis.screen_point, c, 1.5 * EDSCALE);
- }
- if (front) {
draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c);
- if (positive) {
- String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
- draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0));
- }
+
+ // Draw the axis letter for the positive axes.
+ const String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
+ draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0, alpha));
} else {
- draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * (0.55 + (0.2 * (1.0 + p_axis.z_axis))), c);
+ // Draw an outline around the negative axes.
+ draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c);
+ draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4));
}
}
@@ -184,7 +181,7 @@ void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) {
r_axis.sort_custom<Axis2DCompare>();
}
-void ViewportRotationControl::_gui_input(Ref<InputEvent> p_event) {
+void ViewportRotationControl::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
const Ref<InputEventMouseButton> mb = p_event;
@@ -255,10 +252,6 @@ void ViewportRotationControl::set_viewport(Node3DEditorViewport *p_viewport) {
viewport = p_viewport;
}
-void ViewportRotationControl::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportRotationControl::_gui_input);
-}
-
void Node3DEditorViewport::_update_camera(real_t p_interp_delta) {
bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
@@ -693,53 +686,55 @@ void Node3DEditorViewport::_select_region() {
Node3D *single_selected = spatial_editor->get_single_selected_node();
Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(single_selected);
- Ref<EditorNode3DGizmo> old_gizmo;
- if (!clicked_wants_append) {
- se->subgizmos.clear();
- old_gizmo = se->gizmo;
- se->gizmo.unref();
- }
-
- bool found_subgizmos = false;
- Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos();
- for (int j = 0; j < gizmos.size(); j++) {
- Ref<EditorNode3DGizmo> seg = gizmos[j];
- if (!seg.is_valid()) {
- continue;
+ if (se) {
+ Ref<EditorNode3DGizmo> old_gizmo;
+ if (!clicked_wants_append) {
+ se->subgizmos.clear();
+ old_gizmo = se->gizmo;
+ se->gizmo.unref();
}
- if (se->gizmo.is_valid() && se->gizmo != seg) {
- continue;
- }
+ bool found_subgizmos = false;
+ Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
+ if (!seg.is_valid()) {
+ continue;
+ }
- Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum);
- if (!subgizmos.is_empty()) {
- se->gizmo = seg;
- for (int i = 0; i < subgizmos.size(); i++) {
- int subgizmo_id = subgizmos[i];
- if (!se->subgizmos.has(subgizmo_id)) {
- se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id));
+ if (se->gizmo.is_valid() && se->gizmo != seg) {
+ continue;
+ }
+
+ Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum);
+ if (!subgizmos.is_empty()) {
+ se->gizmo = seg;
+ for (int i = 0; i < subgizmos.size(); i++) {
+ int subgizmo_id = subgizmos[i];
+ if (!se->subgizmos.has(subgizmo_id)) {
+ se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id));
+ }
}
+ found_subgizmos = true;
+ break;
}
- found_subgizmos = true;
- break;
}
- }
- if (!clicked_wants_append || found_subgizmos) {
- if (se->gizmo.is_valid()) {
- se->gizmo->redraw();
- }
+ if (!clicked_wants_append || found_subgizmos) {
+ if (se->gizmo.is_valid()) {
+ se->gizmo->redraw();
+ }
- if (old_gizmo != se->gizmo && old_gizmo.is_valid()) {
- old_gizmo->redraw();
- }
+ if (old_gizmo != se->gizmo && old_gizmo.is_valid()) {
+ old_gizmo->redraw();
+ }
- spatial_editor->update_transform_gizmo();
- }
+ spatial_editor->update_transform_gizmo();
+ }
- if (found_subgizmos) {
- return;
+ if (found_subgizmos) {
+ return;
+ }
}
}
@@ -812,18 +807,66 @@ void Node3DEditorViewport::_select_region() {
}
void Node3DEditorViewport::_update_name() {
- String view_mode = orthogonal ? TTR("Orthogonal") : TTR("Perspective");
+ String name;
- if (auto_orthogonal) {
- view_mode += " [auto]";
+ switch (view_type) {
+ case VIEW_TYPE_USER: {
+ if (orthogonal) {
+ name = TTR("Orthogonal");
+ } else {
+ name = TTR("Perspective");
+ }
+ } break;
+ case VIEW_TYPE_TOP: {
+ if (orthogonal) {
+ name = TTR("Top Orthogonal");
+ } else {
+ name = TTR("Top Perspective");
+ }
+ } break;
+ case VIEW_TYPE_BOTTOM: {
+ if (orthogonal) {
+ name = TTR("Bottom Orthogonal");
+ } else {
+ name = TTR("Bottom Perspective");
+ }
+ } break;
+ case VIEW_TYPE_LEFT: {
+ if (orthogonal) {
+ name = TTR("Left Orthogonal");
+ } else {
+ name = TTR("Right Perspective");
+ }
+ } break;
+ case VIEW_TYPE_RIGHT: {
+ if (orthogonal) {
+ name = TTR("Right Orthogonal");
+ } else {
+ name = TTR("Right Perspective");
+ }
+ } break;
+ case VIEW_TYPE_FRONT: {
+ if (orthogonal) {
+ name = TTR("Front Orthogonal");
+ } else {
+ name = TTR("Front Perspective");
+ }
+ } break;
+ case VIEW_TYPE_REAR: {
+ if (orthogonal) {
+ name = TTR("Rear Orthogonal");
+ } else {
+ name = TTR("Rear Perspective");
+ }
+ } break;
}
- if (name != "") {
- view_menu->set_text(name + " " + view_mode);
- } else {
- view_menu->set_text(view_mode);
+ if (auto_orthogonal) {
+ // TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+ name += TTR(" [auto]");
}
+ view_menu->set_text(name);
view_menu->set_size(Vector2(0, 0)); // resets the button size
}
@@ -1387,7 +1430,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case TRANSFORM_VIEW: {
_edit.plane = TRANSFORM_X_AXIS;
set_message(TTR("X-Axis Transform."), 2);
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
} break;
case TRANSFORM_X_AXIS: {
@@ -2328,7 +2371,7 @@ void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, cons
} else {
cursor.y_rot += p_relative.x * radians_per_pixel;
}
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
}
@@ -2366,7 +2409,7 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
Vector3 diff = prev_pos - pos;
cursor.pos += diff;
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
}
@@ -2460,7 +2503,7 @@ static bool is_shortcut_pressed(const String &p_path) {
return false;
}
const Input &input = *Input::get_singleton();
- int keycode = k->get_keycode();
+ Key keycode = k->get_keycode();
return input.is_key_pressed(keycode);
}
@@ -2738,7 +2781,7 @@ void Node3DEditorViewport::_notification(int p_what) {
if (show_fps) {
cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid());
cpu_time_history_index = (cpu_time_history_index + 1) % FRAME_TIME_HISTORY;
- float cpu_time = 0.0;
+ double cpu_time = 0.0;
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
cpu_time += cpu_time_history[i];
}
@@ -2748,7 +2791,7 @@ void Node3DEditorViewport::_notification(int p_what) {
gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid());
gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY;
- float gpu_time = 0.0;
+ double gpu_time = 0.0;
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
gpu_time += gpu_time_history[i];
}
@@ -2772,7 +2815,7 @@ void Node3DEditorViewport::_notification(int p_what) {
frame_time_gradient->get_color_at_offset(
Math::range_lerp(gpu_time, 0, 30, 0, 1)));
- const float fps = 1000.0 / gpu_time;
+ const double fps = 1000.0 / gpu_time;
fps_label->set_text(vformat(TTR("FPS: %d"), fps));
// Middle point is at 60 FPS.
fps_label->add_theme_color_override(
@@ -3011,7 +3054,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.y_rot = 0;
cursor.x_rot = Math_PI / 2.0;
set_message(TTR("Top View."), 2);
- name = TTR("Top");
+ view_type = VIEW_TYPE_TOP;
_set_auto_orthogonal();
_update_name();
@@ -3020,7 +3063,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.y_rot = 0;
cursor.x_rot = -Math_PI / 2.0;
set_message(TTR("Bottom View."), 2);
- name = TTR("Bottom");
+ view_type = VIEW_TYPE_BOTTOM;
_set_auto_orthogonal();
_update_name();
@@ -3029,7 +3072,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = Math_PI / 2.0;
set_message(TTR("Left View."), 2);
- name = TTR("Left");
+ view_type = VIEW_TYPE_LEFT;
_set_auto_orthogonal();
_update_name();
@@ -3038,7 +3081,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = -Math_PI / 2.0;
set_message(TTR("Right View."), 2);
- name = TTR("Right");
+ view_type = VIEW_TYPE_RIGHT;
_set_auto_orthogonal();
_update_name();
@@ -3047,7 +3090,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = Math_PI;
set_message(TTR("Front View."), 2);
- name = TTR("Front");
+ view_type = VIEW_TYPE_FRONT;
_set_auto_orthogonal();
_update_name();
@@ -3056,7 +3099,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = 0;
set_message(TTR("Rear View."), 2);
- name = TTR("Rear");
+ view_type = VIEW_TYPE_REAR;
_set_auto_orthogonal();
_update_name();
@@ -3190,7 +3233,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER);
bool current = view_menu->get_popup()->is_item_checked(idx);
current = !current;
- viewport->set_as_audio_listener(current);
+ viewport->set_as_audio_listener_3d(current);
view_menu->get_popup()->set_item_checked(idx, current);
} break;
@@ -3600,8 +3643,8 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
_menu_option(VIEW_PERSPECTIVE);
}
}
- if (p_state.has("view_name")) {
- name = p_state["view_name"];
+ if (p_state.has("view_type")) {
+ view_type = ViewType(p_state["view_type"].operator int());
_update_name();
}
if (p_state.has("auto_orthogonal")) {
@@ -3637,7 +3680,7 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
bool listener = p_state["listener"];
int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER);
- viewport->set_as_audio_listener(listener);
+ viewport->set_as_audio_listener_3d(listener);
view_menu->get_popup()->set_item_checked(idx, listener);
}
if (p_state.has("doppler")) {
@@ -3709,7 +3752,7 @@ Dictionary Node3DEditorViewport::get_state() const {
d["distance"] = cursor.distance;
d["use_environment"] = camera->get_environment().is_valid();
d["use_orthogonal"] = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
- d["view_name"] = name;
+ d["view_type"] = view_type;
d["auto_orthogonal"] = auto_orthogonal;
d["auto_orthogonal_enabled"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL));
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL))) {
@@ -3721,7 +3764,7 @@ Dictionary Node3DEditorViewport::get_state() const {
} else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS))) {
d["display_mode"] = VIEW_DISPLAY_SHADELESS;
}
- d["listener"] = viewport->is_audio_listener();
+ d["listener"] = viewport->is_audio_listener_3d();
d["doppler"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER));
d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS));
d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
@@ -3754,7 +3797,7 @@ void Node3DEditorViewport::reset() {
message_time = 0;
message = "";
last_message = "";
- name = "";
+ view_type = VIEW_TYPE_USER;
cursor = Cursor();
_update_name();
@@ -4033,7 +4076,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
continue;
}
memdelete(instantiated_scene);
- } else if (type == "Mesh" || type == "ArrayMesh" || type == "PrimitiveMesh") {
+ } else if (ClassDB::is_parent_class(type, "Mesh")) {
Ref<Mesh> mesh = ResourceLoader::load(files[i]);
if (!mesh.is_valid()) {
continue;
@@ -4366,10 +4409,10 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
if (p_index == 0) {
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER), true);
- viewport->set_as_audio_listener(true);
+ viewport->set_as_audio_listener_3d(true);
}
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Node3DEditorViewport::update_transform_gizmo_view));
@@ -4381,7 +4424,7 @@ Node3DEditorViewport::~Node3DEditorViewport() {
//////////////////////////////////////////////////////////////
-void Node3DEditorViewportContainer::_gui_input(const Ref<InputEvent> &p_event) {
+void Node3DEditorViewportContainer::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseButton> mb = p_event;
@@ -4673,10 +4716,6 @@ Node3DEditorViewportContainer::View Node3DEditorViewportContainer::get_view() {
return view;
}
-void Node3DEditorViewportContainer::_bind_methods() {
- ClassDB::bind_method("_gui_input", &Node3DEditorViewportContainer::_gui_input);
-}
-
Node3DEditorViewportContainer::Node3DEditorViewportContainer() {
set_clip_contents(true);
view = VIEW_USE_1_VIEWPORT;
@@ -4779,13 +4818,13 @@ void _update_all_gizmos(Node *p_node) {
}
void Node3DEditor::update_all_gizmos(Node *p_node) {
+ if (!p_node && get_tree()) {
+ p_node = get_tree()->get_edited_scene_root();
+ }
+
if (!p_node) {
- if (SceneTree::get_singleton()) {
- p_node = SceneTree::get_singleton()->get_root();
- } else {
- // No scene tree, so nothing to update.
- return;
- }
+ // No edited scene, so nothing to update.
+ return;
}
_update_all_gizmos(p_node);
}
@@ -5511,6 +5550,12 @@ void Node3DEditor::_init_indicators() {
Vector<Color> origin_colors;
Vector<Vector3> origin_points;
+ const int count_of_elements = 3 * 6;
+ origin_colors.resize(count_of_elements);
+ origin_points.resize(count_of_elements);
+
+ int x = 0;
+
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1;
@@ -5533,25 +5578,28 @@ void Node3DEditor::_init_indicators() {
grid_enable[i] = false;
grid_visible[i] = false;
- origin_colors.push_back(origin_color);
- origin_colors.push_back(origin_color);
- origin_colors.push_back(origin_color);
- origin_colors.push_back(origin_color);
- origin_colors.push_back(origin_color);
- origin_colors.push_back(origin_color);
+ origin_colors.set(x, origin_color);
+ origin_colors.set(x + 1, origin_color);
+ origin_colors.set(x + 2, origin_color);
+ origin_colors.set(x + 3, origin_color);
+ origin_colors.set(x + 4, origin_color);
+ origin_colors.set(x + 5, origin_color);
// To both allow having a large origin size and avoid jitter
// at small scales, we should segment the line into pieces.
// 3 pieces seems to do the trick, and let's use powers of 2.
- origin_points.push_back(axis * 1048576);
- origin_points.push_back(axis * 1024);
- origin_points.push_back(axis * 1024);
- origin_points.push_back(axis * -1024);
- origin_points.push_back(axis * -1024);
- origin_points.push_back(axis * -1048576);
+ origin_points.set(x, axis * 1048576);
+ origin_points.set(x + 1, axis * 1024);
+ origin_points.set(x + 2, axis * 1024);
+ origin_points.set(x + 3, axis * -1024);
+ origin_points.set(x + 4, axis * -1024);
+ origin_points.set(x + 5, axis * -1048576);
+ x += 6;
}
Ref<Shader> grid_shader = memnew(Shader);
grid_shader->set_code(R"(
+// 3D editor grid shader.
+
shader_type spatial;
render_mode unshaded;
@@ -5793,6 +5841,8 @@ void fragment() {
Ref<Shader> rotate_shader = memnew(Shader);
rotate_shader->set_code(R"(
+// 3D editor rotation manipulator gizmo shader.
+
shader_type spatial;
render_mode unshaded, depth_test_disabled;
@@ -5841,6 +5891,8 @@ void fragment() {
Ref<Shader> border_shader = memnew(Shader);
border_shader->set_code(R"(
+// 3D editor rotation manipulator gizmo shader (white outline).
+
shader_type spatial;
render_mode unshaded, depth_test_disabled;
@@ -6124,6 +6176,32 @@ void Node3DEditor::_init_grid() {
grid_mat[c]->set_shader_param("grid_size", grid_fade_size);
grid_mat[c]->set_shader_param("orthogonal", orthogonal);
+ // Cache these so we don't have to re-access memory.
+ Vector<Vector3> &ref_grid = grid_points[c];
+ Vector<Vector3> &ref_grid_normals = grid_normals[c];
+ Vector<Color> &ref_grid_colors = grid_colors[c];
+
+ // Count our elements same as code below it.
+ int expected_size = 0;
+ for (int i = -grid_size; i <= grid_size; i++) {
+ const real_t position_a = center_a + i * small_step_size;
+ const real_t position_b = center_b + i * small_step_size;
+
+ // Don't draw lines over the origin if it's enabled.
+ if (!(origin_enabled && Math::is_zero_approx(position_a))) {
+ expected_size += 2;
+ }
+
+ if (!(origin_enabled && Math::is_zero_approx(position_b))) {
+ expected_size += 2;
+ }
+ }
+
+ int idx = 0;
+ ref_grid.resize(expected_size);
+ ref_grid_normals.resize(expected_size);
+ ref_grid_colors.resize(expected_size);
+
// In each iteration of this loop, draw one line in each direction (so two lines per loop, in each if statement).
for (int i = -grid_size; i <= grid_size; i++) {
Color line_color;
@@ -6146,12 +6224,13 @@ void Node3DEditor::_init_grid() {
line_end[a] = position_a;
line_bgn[b] = bgn_b;
line_end[b] = end_b;
- grid_points[c].push_back(line_bgn);
- grid_points[c].push_back(line_end);
- grid_colors[c].push_back(line_color);
- grid_colors[c].push_back(line_color);
- grid_normals[c].push_back(normal);
- grid_normals[c].push_back(normal);
+ ref_grid.set(idx, line_bgn);
+ ref_grid.set(idx + 1, line_end);
+ ref_grid_colors.set(idx, line_color);
+ ref_grid_colors.set(idx + 1, line_color);
+ ref_grid_normals.set(idx, normal);
+ ref_grid_normals.set(idx + 1, normal);
+ idx += 2;
}
if (!(origin_enabled && Math::is_zero_approx(position_b))) {
@@ -6161,12 +6240,13 @@ void Node3DEditor::_init_grid() {
line_end[b] = position_b;
line_bgn[a] = bgn_a;
line_end[a] = end_a;
- grid_points[c].push_back(line_bgn);
- grid_points[c].push_back(line_end);
- grid_colors[c].push_back(line_color);
- grid_colors[c].push_back(line_color);
- grid_normals[c].push_back(normal);
- grid_normals[c].push_back(normal);
+ ref_grid.set(idx, line_bgn);
+ ref_grid.set(idx + 1, line_end);
+ ref_grid_colors.set(idx, line_color);
+ ref_grid_colors.set(idx + 1, line_color);
+ ref_grid_normals.set(idx, normal);
+ ref_grid_normals.set(idx + 1, normal);
+ idx += 2;
}
}
@@ -6204,8 +6284,22 @@ void Node3DEditor::_finish_grid() {
}
void Node3DEditor::update_grid() {
- _finish_grid();
- _init_grid();
+ const Camera3D::Projection current_projection = viewports[0]->camera->get_projection();
+
+ if (current_projection != grid_camera_last_update_perspective) {
+ grid_init_draw = false; // redraw
+ grid_camera_last_update_perspective = current_projection;
+ }
+
+ // Gets a orthogonal or perspective position correctly (for the grid comparison)
+ const Vector3 camera_position = get_editor_viewport(0)->camera->get_position();
+
+ if (!grid_init_draw || (camera_position - grid_camera_last_update_position).length() >= 10.0f) {
+ _finish_grid();
+ _init_grid();
+ grid_init_draw = true;
+ grid_camera_last_update_position = camera_position;
+ }
}
void Node3DEditor::_selection_changed() {
@@ -6416,7 +6510,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
}
}
-void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
+void Node3DEditor::unhandled_key_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
if (!is_visible_in_tree()) {
@@ -6545,6 +6639,7 @@ void Node3DEditor::_notification(int p_what) {
_register_all_gizmos();
_update_gizmos_menu();
_init_indicators();
+ update_all_gizmos();
} break;
case NOTIFICATION_EXIT_TREE: {
_finish_indicators();
@@ -6793,7 +6888,6 @@ void Node3DEditor::_register_all_gizmos() {
}
void Node3DEditor::_bind_methods() {
- ClassDB::bind_method("_unhandled_key_input", &Node3DEditor::_unhandled_key_input);
ClassDB::bind_method("_get_editor_data", &Node3DEditor::_get_editor_data);
ClassDB::bind_method("_request_gizmo", &Node3DEditor::_request_gizmo);
ClassDB::bind_method("_clear_subgizmo_selection", &Node3DEditor::_clear_subgizmo_selection);
@@ -6823,7 +6917,7 @@ void Node3DEditor::clear() {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(Node3DEditorViewport::VIEW_AUDIO_LISTENER), i == 0);
- viewports[i]->viewport->set_as_audio_listener(i == 0);
+ viewports[i]->viewport->set_as_audio_listener_3d(i == 0);
}
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true);
@@ -7418,6 +7512,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
sun_direction_shader.instantiate();
sun_direction_shader->set_code(R"(
+// 3D editor Preview Sun direction shader.
+
shader_type canvas_item;
uniform vec3 sun_direction;
@@ -7678,7 +7774,6 @@ void Node3DEditor::add_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
gizmo_plugins_by_name.sort_custom<_GizmoPluginNameComparator>();
_update_gizmos_menu();
- Node3DEditor::get_singleton()->update_all_gizmos();
}
void Node3DEditor::remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index cb2edbcbc1..59f3ec6fcd 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -35,6 +35,7 @@
#include "editor/editor_plugin.h"
#include "editor/editor_scale.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
+#include "scene/3d/camera_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/visual_instance_3d.h"
#include "scene/3d/world_environment.h"
@@ -42,7 +43,6 @@
#include "scene/resources/environment.h"
#include "scene/resources/sky_material.h"
-class Camera3D;
class Node3DEditor;
class Node3DEditorViewport;
class SubViewportContainer;
@@ -74,9 +74,8 @@ class ViewportRotationControl : public Control {
const float AXIS_CIRCLE_RADIUS = 8.0f * EDSCALE;
protected:
- static void _bind_methods();
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _draw();
void _draw_axis(const Axis2D &p_axis);
void _get_sorted_axis(Vector<Axis2D> &r_axis);
@@ -143,6 +142,16 @@ class Node3DEditorViewport : public Control {
VIEW_MAX
};
+ enum ViewType {
+ VIEW_TYPE_USER,
+ VIEW_TYPE_TOP,
+ VIEW_TYPE_BOTTOM,
+ VIEW_TYPE_LEFT,
+ VIEW_TYPE_RIGHT,
+ VIEW_TYPE_FRONT,
+ VIEW_TYPE_REAR,
+ };
+
public:
enum {
GIZMO_BASE_LAYER = 27,
@@ -166,13 +175,13 @@ public:
};
private:
- float cpu_time_history[FRAME_TIME_HISTORY];
+ double cpu_time_history[FRAME_TIME_HISTORY];
int cpu_time_history_index;
- float gpu_time_history[FRAME_TIME_HISTORY];
+ double gpu_time_history[FRAME_TIME_HISTORY];
int gpu_time_history_index;
int index;
- String name;
+ ViewType view_type;
void _menu_option(int p_option);
void _set_auto_orthogonal();
Node3D *preview_node;
@@ -336,7 +345,7 @@ private:
String last_message;
String message;
- float message_time;
+ double message_time;
void set_message(String p_message, float p_time = 5);
@@ -460,11 +469,10 @@ private:
Vector2 drag_begin_pos;
Vector2 drag_begin_ratio;
- void _gui_input(const Ref<InputEvent> &p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
protected:
void _notification(int p_what);
- static void _bind_methods();
public:
void set_view(View p_view);
@@ -521,6 +529,9 @@ private:
bool grid_visible[3]; //currently visible
bool grid_enable[3]; //should be always visible if true
bool grid_enabled;
+ bool grid_init_draw = false;
+ Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
+ Vector3 grid_camera_last_update_position = Vector3();
Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3];
Ref<StandardMaterial3D> gizmo_color[3];
@@ -622,7 +633,6 @@ private:
void _menu_gizmo_toggled(int p_option);
void _update_camera_override_button(bool p_game_running);
void _update_camera_override_viewport(Object *p_viewport);
-
HBoxContainer *hbc_menu;
// Used for secondary menu items which are displayed depending on the currently selected node
// (such as MeshInstance's "Mesh" menu).
@@ -732,7 +742,7 @@ private:
protected:
void _notification(int p_what);
//void _gui_input(InputEvent p_event);
- void _unhandled_key_input(Ref<InputEvent> p_event);
+ virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
static void _bind_methods();
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 8866e8c53e..119ecddf63 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -70,14 +70,14 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
- real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = mb->get_position();
- Vector2 cpoint = node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
+ Vector2 cpoint = node->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
if (mb->is_pressed() && action == ACTION_NONE) {
Ref<Curve2D> curve = node->get_curve();
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 9377395418..782152b002 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -1041,7 +1041,7 @@ void Polygon2DEditor::_uv_draw() {
for (int i = 0; i < uvs.size(); i++) {
int next = uv_draw_max > 0 ? (i + 1) % uv_draw_max : 0;
- if (i < uv_draw_max && uv_drag && uv_move_current == UV_MODE_EDIT_POINT && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
+ if (i < uv_draw_max && uv_drag && uv_move_current == UV_MODE_EDIT_POINT && EDITOR_DEF("editors/polygon_editor/show_previous_outline", true)) {
uv_edit_draw->draw_line(mtx.xform(points_prev[i]), mtx.xform(points_prev[next]), prev_color, Math::round(EDSCALE));
}
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index cbea2405b8..eae6916a92 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -35,9 +35,6 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
-void ResourcePreloaderEditor::_gui_input(Ref<InputEvent> p_event) {
-}
-
void ResourcePreloaderEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
load->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
@@ -335,7 +332,6 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
}
void ResourcePreloaderEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &ResourcePreloaderEditor::_gui_input);
ClassDB::bind_method(D_METHOD("_update_library"), &ResourcePreloaderEditor::_update_library);
ClassDB::bind_method(D_METHOD("_remove_resource", "to_remove"), &ResourcePreloaderEditor::_remove_resource);
diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h
index bc10b48a16..04ab458eb5 100644
--- a/editor/plugins/resource_preloader_editor_plugin.h
+++ b/editor/plugins/resource_preloader_editor_plugin.h
@@ -75,7 +75,7 @@ class ResourcePreloaderEditor : public PanelContainer {
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
+
static void _bind_methods();
public:
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 668a15da37..a24249b95b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -54,17 +54,17 @@
/*** SYNTAX HIGHLIGHTER ****/
String EditorSyntaxHighlighter::_get_name() const {
- ScriptInstance *si = get_script_instance();
- if (si && si->has_method("_get_name")) {
- return si->call("_get_name");
+ String ret;
+ if (GDVIRTUAL_CALL(_get_name, ret)) {
+ return ret;
}
return "Unnamed";
}
Array EditorSyntaxHighlighter::_get_supported_languages() const {
- ScriptInstance *si = get_script_instance();
- if (si && si->has_method("_get_supported_languages")) {
- return si->call("_get_supported_languages");
+ Array ret;
+ if (GDVIRTUAL_CALL(_get_supported_languages, ret)) {
+ return ret;
}
return Array();
}
@@ -81,9 +81,8 @@ Ref<EditorSyntaxHighlighter> EditorSyntaxHighlighter::_create() const {
void EditorSyntaxHighlighter::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_edited_resource"), &EditorSyntaxHighlighter::_get_edited_resource);
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_name"));
- BIND_VMETHOD(MethodInfo(Variant::ARRAY, "_get_supported_languages"));
- BIND_VMETHOD(MethodInfo(Variant::ARRAY, "_get_supported_extentions"));
+ GDVIRTUAL_BIND(_get_name)
+ GDVIRTUAL_BIND(_get_supported_languages)
}
////
@@ -94,25 +93,21 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
highlighter->clear_member_keyword_colors();
highlighter->clear_color_regions();
- highlighter->set_symbol_color(EDITOR_GET("text_editor/highlighting/symbol_color"));
- highlighter->set_function_color(EDITOR_GET("text_editor/highlighting/function_color"));
- highlighter->set_number_color(EDITOR_GET("text_editor/highlighting/number_color"));
- highlighter->set_member_variable_color(EDITOR_GET("text_editor/highlighting/member_variable_color"));
+ highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
+ highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
+ highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
+ highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
/* Engine types. */
- const Color type_color = EDITOR_GET("text_editor/highlighting/engine_type_color");
+ const Color type_color = EDITOR_GET("text_editor/theme/highlighting/engine_type_color");
List<StringName> types;
ClassDB::get_class_list(&types);
for (const StringName &E : types) {
- String n = E;
- if (n.begins_with("_")) {
- n = n.substr(1, n.length());
- }
- highlighter->add_keyword_color(n, type_color);
+ highlighter->add_keyword_color(E, type_color);
}
/* User types. */
- const Color usertype_color = EDITOR_GET("text_editor/highlighting/user_type_color");
+ const Color usertype_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (const StringName &E : global_classes) {
@@ -120,9 +115,9 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Autoloads. */
- Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
- for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
- const ProjectSettings::AutoloadInfo &info = E->value();
+ OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
+ const ProjectSettings::AutoloadInfo &info = E.value();
if (info.is_singleton) {
highlighter->add_keyword_color(info.name, usertype_color);
}
@@ -131,7 +126,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Ref<Script> script = _get_edited_resource();
if (script.is_valid()) {
/* Core types. */
- const Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color");
+ const Color basetype_color = EDITOR_GET("text_editor/theme/highlighting/base_type_color");
List<String> core_types;
script->get_language()->get_core_type_words(&core_types);
for (const String &E : core_types) {
@@ -139,8 +134,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Reserved words. */
- const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
+ const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
List<String> keywords;
script->get_language()->get_reserved_words(&keywords);
for (const String &E : keywords) {
@@ -152,7 +147,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Member types. */
- const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
StringName instance_base = script->get_instance_base_type();
if (instance_base != StringName()) {
List<PropertyInfo> plist;
@@ -176,7 +171,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Comments */
- const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
List<String> comments;
script->get_language()->get_comment_delimiters(&comments);
for (const String &comment : comments) {
@@ -186,7 +181,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Strings */
- const Color string_color = EDITOR_GET("text_editor/highlighting/string_color");
+ const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color");
List<String> strings;
script->get_language()->get_string_delimiters(&strings);
for (const String &string : strings) {
@@ -227,8 +222,6 @@ void ScriptEditorBase::_bind_methods() {
// TODO: This signal is no use for VisualScript.
ADD_SIGNAL(MethodInfo("search_in_files_requested", PropertyInfo(Variant::STRING, "text")));
ADD_SIGNAL(MethodInfo("replace_in_files_requested", PropertyInfo(Variant::STRING, "text")));
-
- BIND_VMETHOD(MethodInfo("_add_syntax_highlighter", PropertyInfo(Variant::OBJECT, "highlighter")));
}
static bool _is_built_in_script(Script *p_script) {
@@ -323,7 +316,7 @@ void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
k->get_keycode() == KEY_DOWN ||
k->get_keycode() == KEY_PAGEUP ||
k->get_keycode() == KEY_PAGEDOWN)) {
- search_options->call("_gui_input", k);
+ search_options->gui_input(k);
search_box->accept_event();
}
}
@@ -942,7 +935,10 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
}
_update_script_names();
+ _trigger_live_script_reload();
+}
+void ScriptEditor::_trigger_live_script_reload() {
if (!pending_auto_reload && auto_reload_running_scripts) {
call_deferred(SNAME("_live_auto_reload_running_scripts"));
pending_auto_reload = true;
@@ -961,7 +957,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
bool need_ask = false;
bool need_reload = false;
- bool use_autoreload = bool(EDITOR_DEF("text_editor/files/auto_reload_scripts_on_external_change", false));
+ bool use_autoreload = bool(EDITOR_DEF("text_editor/behavior/files/auto_reload_scripts_on_external_change", false));
for (int i = 0; i < tab_container->get_child_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
@@ -1712,7 +1708,7 @@ void ScriptEditor::_update_members_overview_visibility() {
}
void ScriptEditor::_toggle_members_overview_alpha_sort(bool p_alphabetic_sort) {
- EditorSettings::get_singleton()->set("text_editor/tools/sort_members_outline_alphabetically", p_alphabetic_sort);
+ EditorSettings::get_singleton()->set("text_editor/script_list/sort_members_outline_alphabetically", p_alphabetic_sort);
_update_members_overview();
}
@@ -1725,7 +1721,7 @@ void ScriptEditor::_update_members_overview() {
}
Vector<String> functions = se->get_functions();
- if (EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically")) {
+ if (EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically")) {
functions.sort();
}
@@ -2104,7 +2100,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
const bool use_external_editor =
EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
(script.is_valid() && script->get_language()->overrides_external_editor());
- const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
+ const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change");
const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene();
@@ -2469,9 +2465,9 @@ void ScriptEditor::_save_layout() {
}
void ScriptEditor::_editor_settings_changed() {
- trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/files/trim_trailing_whitespace_on_save");
- convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/indent/convert_indent_on_save");
- use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type");
+ trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+ convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save");
+ use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type");
members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/show_members_overview");
help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index");
@@ -2498,7 +2494,7 @@ void ScriptEditor::_editor_settings_changed() {
_update_script_colors();
_update_script_names();
- ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/files/auto_reload_and_parse_scripts_on_save", true));
+ ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/behavior/files/auto_reload_and_parse_scripts_on_save", true));
}
void ScriptEditor::_filesystem_changed() {
@@ -2537,7 +2533,7 @@ void ScriptEditor::_update_autosave_timer() {
return;
}
- float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs");
+ float autosave_time = EditorSettings::get_singleton()->get("text_editor/behavior/files/autosave_interval_secs");
if (autosave_time > 0) {
autosave_timer->set_wait_time(autosave_time);
autosave_timer->start();
@@ -2732,7 +2728,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
}
}
-void ScriptEditor::_unhandled_key_input(const Ref<InputEvent> &p_event) {
+void ScriptEditor::unhandled_key_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
if (!is_visible_in_tree() || !p_event->is_pressed() || p_event->is_echo()) {
@@ -2827,7 +2823,7 @@ void ScriptEditor::_make_script_list_context_menu() {
}
void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
- if (!bool(EDITOR_DEF("text_editor/files/restore_scripts_on_load", true))) {
+ if (!bool(EDITOR_DEF("text_editor/behavior/files/restore_scripts_on_load", true))) {
return;
}
@@ -3120,7 +3116,7 @@ void ScriptEditor::set_scene_root_script(Ref<Script> p_script) {
const bool use_external_editor =
EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
(p_script.is_valid() && p_script->get_language()->overrides_external_editor());
- const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
+ const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change");
if (open_dominant && !use_external_editor && p_script.is_valid()) {
edit(p_script);
@@ -3276,7 +3272,7 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections);
ClassDB::bind_method("_help_class_open", &ScriptEditor::_help_class_open);
ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts);
- ClassDB::bind_method("_unhandled_key_input", &ScriptEditor::_unhandled_key_input);
+
ClassDB::bind_method("_update_members_overview", &ScriptEditor::_update_members_overview);
ClassDB::bind_method("_update_recent_scripts", &ScriptEditor::_update_recent_scripts);
@@ -3367,7 +3363,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
members_overview_alphabeta_sort_button->set_flat(true);
members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
- members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
+ members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically"));
members_overview_alphabeta_sort_button->connect("toggled", callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort));
buttons_hbox->add_child(members_overview_alphabeta_sort_button);
@@ -3409,8 +3405,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
ED_SHORTCUT("script_editor/window_sort", TTR("Sort"));
ED_SHORTCUT("script_editor/window_move_up", TTR("Move Up"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_UP);
ED_SHORTCUT("script_editor/window_move_down", TTR("Move Down"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_DOWN);
- ED_SHORTCUT("script_editor/next_script", TTR("Next script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD); // these should be KEY_GREATER and KEY_LESS but those don't work
- ED_SHORTCUT("script_editor/prev_script", TTR("Previous script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_COMMA);
+ ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD); // these should be KEY_GREATER and KEY_LESS but those don't work
+ ED_SHORTCUT("script_editor/prev_script", TTR("Previous Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_COMMA);
set_process_unhandled_key_input(true);
file_menu = memnew(MenuButton);
@@ -3604,9 +3600,9 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
history_pos = -1;
edit_pass = 0;
- trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/files/trim_trailing_whitespace_on_save");
- convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/indent/convert_indent_on_save");
- use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type");
+ trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+ convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save");
+ use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type");
ScriptServer::edit_request_func = _open_script_request;
@@ -3703,9 +3699,9 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
script_editor->hide();
- EDITOR_DEF("text_editor/files/auto_reload_scripts_on_external_change", true);
- ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/files/auto_reload_and_parse_scripts_on_save", true));
- EDITOR_DEF("text_editor/files/open_dominant_script_on_scene_change", true);
+ EDITOR_DEF("text_editor/behavior/files/auto_reload_scripts_on_external_change", true);
+ ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/behavior/files/auto_reload_and_parse_scripts_on_save", true));
+ EDITOR_DEF("text_editor/behavior/files/open_dominant_script_on_scene_change", true);
EDITOR_DEF("text_editor/external/use_external_editor", false);
EDITOR_DEF("text_editor/external/exec_path", "");
EDITOR_DEF("text_editor/script_list/script_temperature_enabled", true);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 72a649ffbf..a57aeea5c0 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -56,6 +56,9 @@ private:
protected:
static void _bind_methods();
+ GDVIRTUAL0RC(String, _get_name)
+ GDVIRTUAL0RC(Array, _get_supported_languages)
+
public:
virtual String _get_name() const;
virtual Array _get_supported_languages() const;
@@ -74,7 +77,7 @@ private:
public:
virtual void _update_cache() override;
- virtual Dictionary _get_line_syntax_highlighting(int p_line) override { return highlighter->get_line_syntax_highlighting(p_line); }
+ virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override { return highlighter->get_line_syntax_highlighting(p_line); }
virtual String _get_name() const override { return TTR("Standard"); }
@@ -344,6 +347,7 @@ class ScriptEditor : public PanelContainer {
bool pending_auto_reload;
bool auto_reload_running_scripts;
+ void _trigger_live_script_reload();
void _live_auto_reload_running_scripts();
void _update_selected_editor_menu();
@@ -407,7 +411,7 @@ class ScriptEditor : public PanelContainer {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- void _unhandled_key_input(const Ref<InputEvent> &p_event);
+ virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
void _script_list_gui_input(const Ref<InputEvent> &ev);
void _make_script_list_context_menu();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 5bbe56a800..b7d5403919 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -33,6 +33,7 @@
#include "core/math/expression.h"
#include "core/os/keyboard.h"
#include "editor/debugger/editor_debugger_node.h"
+#include "editor/editor_command_palette.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@@ -165,8 +166,8 @@ void ScriptTextEditor::enable_editor() {
void ScriptTextEditor::_load_theme_settings() {
CodeEdit *text_edit = code_editor->get_text_editor();
- Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color");
- Color updated_safe_line_number_color = EDITOR_GET("text_editor/highlighting/safe_line_number_color");
+ Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
+ Color updated_safe_line_number_color = EDITOR_GET("text_editor/theme/highlighting/safe_line_number_color");
bool safe_line_number_color_updated = updated_safe_line_number_color != safe_line_number_color;
bool marked_line_color_updated = updated_marked_line_color != marked_line_color;
@@ -240,14 +241,14 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) {
goto_line_centered(p_line.operator int64_t());
} else if (p_line.get_type() == Variant::DICTIONARY) {
Dictionary meta = p_line.operator Dictionary();
- code_editor->get_text_editor()->insert_at("# warning-ignore:" + meta["code"].operator String(), meta["line"].operator int64_t() - 1);
+ code_editor->get_text_editor()->insert_line_at(meta["line"].operator int64_t() - 1, "# warning-ignore:" + meta["code"].operator String());
_validate_script();
}
}
void ScriptTextEditor::_error_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
- code_editor->get_text_editor()->cursor_set_line(p_line.operator int64_t());
+ code_editor->get_text_editor()->set_caret_line(p_line.operator int64_t());
}
}
@@ -255,14 +256,14 @@ void ScriptTextEditor::reload_text() {
ERR_FAIL_COND(script.is_null());
CodeEdit *te = code_editor->get_text_editor();
- int column = te->cursor_get_column();
- int row = te->cursor_get_line();
+ int column = te->get_caret_column();
+ int row = te->get_caret_line();
int h = te->get_h_scroll();
int v = te->get_v_scroll();
te->set_text(script->get_source_code());
- te->cursor_set_line(row);
- te->cursor_set_column(column);
+ te->set_caret_line(row);
+ te->set_caret_column(column);
te->set_h_scroll(h);
te->set_v_scroll(v);
@@ -280,12 +281,12 @@ void ScriptTextEditor::add_callback(const String &p_function, PackedStringArray
pos = code_editor->get_text_editor()->get_line_count() + 2;
String func = script->get_language()->make_function("", p_function, p_args);
//code=code+func;
- code_editor->get_text_editor()->cursor_set_line(pos + 1);
- code_editor->get_text_editor()->cursor_set_column(1000000); //none shall be that big
- code_editor->get_text_editor()->insert_text_at_cursor("\n\n" + func);
+ code_editor->get_text_editor()->set_caret_line(pos + 1);
+ code_editor->get_text_editor()->set_caret_column(1000000); //none shall be that big
+ code_editor->get_text_editor()->insert_text_at_caret("\n\n" + func);
}
- code_editor->get_text_editor()->cursor_set_line(pos);
- code_editor->get_text_editor()->cursor_set_column(1);
+ code_editor->get_text_editor()->set_caret_line(pos);
+ code_editor->get_text_editor()->set_caret_column(1);
}
bool ScriptTextEditor::show_members_overview() {
@@ -293,7 +294,7 @@ bool ScriptTextEditor::show_members_overview() {
}
void ScriptTextEditor::update_settings() {
- code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/show_info_gutter"));
+ code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/gutters/show_info_gutter"));
code_editor->update_editor_settings();
}
@@ -505,7 +506,7 @@ void ScriptTextEditor::_validate_script() {
}
errors_panel->pop(); // Table
- bool highlight_safe = EDITOR_DEF("text_editor/highlighting/highlight_type_safe_lines", true);
+ bool highlight_safe = EDITOR_DEF("text_editor/appearance/gutters/highlight_type_safe_lines", true);
bool last_is_safe = false;
for (int i = 0; i < te->get_line_count(); i++) {
if (errors.is_empty()) {
@@ -665,6 +666,8 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo
script->set_source_code(rel_script->get_source_code());
script->set_last_modified_time(rel_script->get_last_modified_time());
script->update_exports();
+
+ _trigger_live_script_reload();
}
}
}
@@ -725,7 +728,7 @@ void ScriptTextEditor::_breakpoint_item_pressed(int p_idx) {
_edit_option(breakpoints_menu->get_item_id(p_idx));
} else {
code_editor->goto_line(breakpoints_menu->get_item_metadata(p_idx));
- code_editor->get_text_editor()->call_deferred(SNAME("center_viewport_to_cursor")); //Need to be deferred, because goto uses call_deferred().
+ code_editor->get_text_editor()->call_deferred(SNAME("center_viewport_to_caret")); //Need to be deferred, because goto uses call_deferred().
}
}
@@ -755,8 +758,6 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
} else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK) {
_goto_line(p_row);
- result.class_name = result.class_name.trim_prefix("_");
-
switch (result.type) {
case ScriptLanguage::LookupResult::RESULT_SCRIPT_LOCATION: {
if (result.script.is_valid()) {
@@ -830,7 +831,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
if (info.is_singleton) {
EditorNode::get_singleton()->load_scene(info.path);
}
- } else if (p_symbol.is_rel_path()) {
+ } else if (p_symbol.is_relative_path()) {
// Every symbol other than absolute path is relative path so keep this condition at last.
String path = _get_absolute_path(p_symbol);
if (FileAccess::exists(path)) {
@@ -857,7 +858,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
ScriptLanguage::LookupResult result;
if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
text_edit->set_symbol_lookup_word_as_valid(true);
- } else if (p_symbol.is_rel_path()) {
+ } else if (p_symbol.is_relative_path()) {
String path = _get_absolute_path(p_symbol);
if (FileAccess::exists(path)) {
text_edit->set_symbol_lookup_word_as_valid(true);
@@ -883,7 +884,7 @@ void ScriptTextEditor::update_toggle_scripts_button() {
void ScriptTextEditor::_update_connected_methods() {
CodeEdit *text_edit = code_editor->get_text_editor();
- text_edit->set_gutter_width(connection_gutter, text_edit->get_row_height());
+ text_edit->set_gutter_width(connection_gutter, text_edit->get_line_height());
for (int i = 0; i < text_edit->get_line_count(); i++) {
if (text_edit->get_line_gutter_metadata(i, connection_gutter) == "") {
continue;
@@ -1053,7 +1054,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
code_editor->duplicate_selection();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
- tx->toggle_foldable_line(tx->cursor_get_line());
+ tx->toggle_foldable_line(tx->get_caret_line());
tx->update();
} break;
case EDIT_FOLD_ALL_LINES: {
@@ -1061,7 +1062,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
tx->update();
} break;
case EDIT_UNFOLD_ALL_LINES: {
- tx->unhide_all_lines();
+ tx->unfold_all_lines();
tx->update();
} break;
case EDIT_TOGGLE_COMMENT: {
@@ -1079,7 +1080,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
tx->begin_complex_operation();
int begin, end;
- if (tx->is_selection_active()) {
+ if (tx->has_selection()) {
begin = tx->get_selection_from_line();
end = tx->get_selection_to_line();
// ignore if the cursor is not past the first column
@@ -1121,7 +1122,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case EDIT_EVALUATE: {
Expression expression;
- Vector<String> lines = code_editor->get_text_editor()->get_selection_text().split("\n");
+ Vector<String> lines = code_editor->get_text_editor()->get_selected_text().split("\n");
PackedStringArray results;
for (int i = 0; i < lines.size(); i++) {
@@ -1141,7 +1142,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
}
code_editor->get_text_editor()->begin_complex_operation(); //prevents creating a two-step undo
- code_editor->get_text_editor()->insert_text_at_cursor(String("\n").join(results));
+ code_editor->get_text_editor()->insert_text_at_caret(String("\n").join(results));
code_editor->get_text_editor()->end_complex_operation();
} break;
case SEARCH_FIND: {
@@ -1157,14 +1158,14 @@ void ScriptTextEditor::_edit_option(int p_op) {
code_editor->get_find_replace_bar()->popup_replace();
} break;
case SEARCH_IN_FILES: {
- String selected_text = code_editor->get_text_editor()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selected_text();
// Yep, because it doesn't make sense to instance this dialog for every single script open...
// So this will be delegated to the ScriptEditor.
emit_signal(SNAME("search_in_files_requested"), selected_text);
} break;
case REPLACE_IN_FILES: {
- String selected_text = code_editor->get_text_editor()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selected_text();
emit_signal(SNAME("replace_in_files_requested"), selected_text);
} break;
@@ -1188,7 +1189,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
code_editor->remove_all_bookmarks();
} break;
case DEBUG_TOGGLE_BREAKPOINT: {
- int line = tx->cursor_get_line();
+ int line = tx->get_caret_line();
bool dobreak = !tx->is_line_breakpointed(line);
tx->set_line_as_breakpoint(line, dobreak);
EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), line + 1, dobreak);
@@ -1209,20 +1210,20 @@ void ScriptTextEditor::_edit_option(int p_op) {
return;
}
- int line = tx->cursor_get_line();
+ int line = tx->get_caret_line();
// wrap around
if (line >= (int)bpoints[bpoints.size() - 1]) {
tx->unfold_line(bpoints[0]);
- tx->cursor_set_line(bpoints[0]);
- tx->center_viewport_to_cursor();
+ tx->set_caret_line(bpoints[0]);
+ tx->center_viewport_to_caret();
} else {
for (int i = 0; i < bpoints.size(); i++) {
int bline = bpoints[i];
if (bline > line) {
tx->unfold_line(bline);
- tx->cursor_set_line(bline);
- tx->center_viewport_to_cursor();
+ tx->set_caret_line(bline);
+ tx->center_viewport_to_caret();
return;
}
}
@@ -1235,19 +1236,19 @@ void ScriptTextEditor::_edit_option(int p_op) {
return;
}
- int line = tx->cursor_get_line();
+ int line = tx->get_caret_line();
// wrap around
if (line <= (int)bpoints[0]) {
tx->unfold_line(bpoints[bpoints.size() - 1]);
- tx->cursor_set_line(bpoints[bpoints.size() - 1]);
- tx->center_viewport_to_cursor();
+ tx->set_caret_line(bpoints[bpoints.size() - 1]);
+ tx->center_viewport_to_caret();
} else {
for (int i = bpoints.size(); i >= 0; i--) {
int bline = bpoints[i];
if (bline < line) {
tx->unfold_line(bline);
- tx->cursor_set_line(bline);
- tx->center_viewport_to_cursor();
+ tx->set_caret_line(bline);
+ tx->center_viewport_to_caret();
return;
}
}
@@ -1255,21 +1256,21 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case HELP_CONTEXTUAL: {
- String text = tx->get_selection_text();
+ String text = tx->get_selected_text();
if (text == "") {
- text = tx->get_word_under_cursor();
+ text = tx->get_word_under_caret();
}
if (text != "") {
emit_signal(SNAME("request_help"), text);
}
} break;
case LOOKUP_SYMBOL: {
- String text = tx->get_word_under_cursor();
+ String text = tx->get_word_under_caret();
if (text == "") {
- text = tx->get_selection_text();
+ text = tx->get_selected_text();
}
if (text != "") {
- _lookup_symbol(text, tx->cursor_get_line(), tx->cursor_get_column());
+ _lookup_symbol(text, tx->get_caret_line(), tx->get_caret_column());
}
} break;
}
@@ -1324,7 +1325,7 @@ void ScriptTextEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED:
case NOTIFICATION_ENTER_TREE: {
- code_editor->get_text_editor()->set_gutter_width(connection_gutter, code_editor->get_text_editor()->get_row_height());
+ code_editor->get_text_editor()->set_gutter_width(connection_gutter, code_editor->get_text_editor()->get_line_height());
} break;
default:
break;
@@ -1389,6 +1390,7 @@ bool ScriptTextEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_
if (d.has("type") && (String(d["type"]) == "resource" ||
String(d["type"]) == "files" ||
String(d["type"]) == "nodes" ||
+ String(d["type"]) == "obj_property" ||
String(d["type"]) == "files_and_dirs")) {
return true;
}
@@ -1418,11 +1420,14 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const
}
void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
+
Dictionary d = p_data;
CodeEdit *te = code_editor->get_text_editor();
- int row, col;
- te->_get_mouse_pos(p_point, row, col);
+ Point2i pos = te->get_line_column_at_pos(p_point);
+ int row = pos.y;
+ int col = pos.x;
if (d.has("type") && String(d["type"]) == "resource") {
Ref<Resource> res = d["resource"];
@@ -1435,13 +1440,12 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
return;
}
- te->cursor_set_line(row);
- te->cursor_set_column(col);
- te->insert_text_at_cursor(res->get_path());
+ te->set_caret_line(row);
+ te->set_caret_column(col);
+ te->insert_text_at_caret(res->get_path());
}
if (d.has("type") && (String(d["type"]) == "files" || String(d["type"]) == "files_and_dirs")) {
- const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\"";
Array files = d["files"];
String text_to_drop;
@@ -1458,9 +1462,9 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
}
- te->cursor_set_line(row);
- te->cursor_set_column(col);
- te->insert_text_at_cursor(text_to_drop);
+ te->set_caret_line(row);
+ te->set_caret_column(col);
+ te->insert_text_at_caret(text_to_drop);
}
if (d.has("type") && String(d["type"]) == "nodes") {
@@ -1485,12 +1489,20 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
String path = sn->get_path_to(node);
- text_to_drop += "\"" + path.c_escape() + "\"";
+ text_to_drop += path.c_escape().quote(quote_style);
}
- te->cursor_set_line(row);
- te->cursor_set_column(col);
- te->insert_text_at_cursor(text_to_drop);
+ te->set_caret_line(row);
+ te->set_caret_column(col);
+ te->insert_text_at_caret(text_to_drop);
+ }
+
+ if (d.has("type") && String(d["type"]) == "obj_property") {
+ const String text_to_drop = String(d["property"]).c_escape().quote(quote_style);
+
+ te->set_caret_line(row);
+ te->set_caret_column(col);
+ te->insert_text_at_caret(text_to_drop);
}
}
@@ -1504,18 +1516,20 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
local_pos = mb->get_global_position() - tx->get_global_position();
create_menu = true;
- } else if (k.is_valid() && k->get_keycode() == KEY_MENU) {
- local_pos = tx->_get_cursor_pixel_pos();
+ } else if (k.is_valid() && k->is_action("ui_menu", true)) {
+ tx->adjust_viewport_to_caret();
+ local_pos = tx->get_caret_draw_pos();
create_menu = true;
}
if (create_menu) {
- int col, row;
- tx->_get_mouse_pos(local_pos, row, col);
+ Point2i pos = tx->get_line_column_at_pos(local_pos);
+ int row = pos.y;
+ int col = pos.x;
- tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
- if (tx->is_right_click_moving_caret()) {
- if (tx->is_selection_active()) {
+ tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
+ if (tx->is_move_caret_on_right_click_enabled()) {
+ if (tx->has_selection()) {
int from_line = tx->get_selection_from_line();
int to_line = tx->get_selection_to_line();
int from_column = tx->get_selection_from_column();
@@ -1526,18 +1540,18 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
tx->deselect();
}
}
- if (!tx->is_selection_active()) {
- tx->cursor_set_line(row, true, false);
- tx->cursor_set_column(col);
+ if (!tx->has_selection()) {
+ tx->set_caret_line(row, false, false);
+ tx->set_caret_column(col);
}
}
String word_at_pos = tx->get_word_at_pos(local_pos);
if (word_at_pos == "") {
- word_at_pos = tx->get_word_under_cursor();
+ word_at_pos = tx->get_word_under_caret();
}
if (word_at_pos == "") {
- word_at_pos = tx->get_selection_text();
+ word_at_pos = tx->get_selected_text();
}
bool has_color = (word_at_pos == "Color");
@@ -1589,7 +1603,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
has_color = false;
}
}
- _make_context_menu(tx->is_selection_active(), has_color, foldable, open_docs, goto_definition, local_pos);
+ _make_context_menu(tx->has_selection(), has_color, foldable, open_docs, goto_definition, local_pos);
}
}
@@ -1614,6 +1628,13 @@ void ScriptTextEditor::_color_changed(const Color &p_color) {
code_editor->get_text_editor()->update();
}
+void ScriptTextEditor::_prepare_edit_menu() {
+ const CodeEdit *tx = code_editor->get_text_editor();
+ PopupMenu *popup = edit_menu->get_popup();
+ popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo());
+ popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo());
+}
+
void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos) {
context_menu->clear();
context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
@@ -1653,6 +1674,10 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
}
}
+ const CodeEdit *tx = code_editor->get_text_editor();
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo());
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo());
+
context_menu->set_position(get_global_transform().xform(p_pos));
context_menu->set_size(Vector2(1, 1));
context_menu->popup();
@@ -1738,6 +1763,7 @@ void ScriptTextEditor::_enable_code_editor() {
search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
edit_hb->add_child(edit_menu);
+ edit_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_prepare_edit_menu));
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO);
edit_menu->get_popup()->add_separator();
@@ -1924,12 +1950,12 @@ void ScriptTextEditor::register_editor() {
// Leave these at zero, same can be accomplished with tab/shift-tab, including selection.
// The next/previous in history shortcut in this case makes a lot more sense.
- ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), 0);
- ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), 0);
+ ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), KEY_NONE);
+ ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), KEY_NONE);
ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KEY_MASK_CMD | KEY_K);
ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F);
- ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), 0);
- ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), 0);
+ ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), KEY_NONE);
+ ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), KEY_NONE);
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
#else
@@ -1941,15 +1967,15 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent to Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I);
ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KEY_MASK_CMD | KEY_I);
- ED_SHORTCUT("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F);
+ ED_SHORTCUT_AND_COMMAND("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F);
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_MASK_CMD | KEY_G);
ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G);
- ED_SHORTCUT("script_text_editor/replace", TTR("Replace..."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
+ ED_SHORTCUT_AND_COMMAND("script_text_editor/replace", TTR("Replace..."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
#else
ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_F3);
ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3);
- ED_SHORTCUT("script_text_editor/replace", TTR("Replace..."), KEY_MASK_CMD | KEY_R);
+ ED_SHORTCUT_AND_COMMAND("script_text_editor/replace", TTR("Replace..."), KEY_MASK_CMD | KEY_R);
#endif
ED_SHORTCUT("script_text_editor/find_in_files", TTR("Find in Files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F);
@@ -1964,7 +1990,7 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B);
ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B);
ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
- ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), 0);
+ ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), KEY_NONE);
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_CTRL | KEY_MASK_CMD | KEY_J);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index e4a13951e4..1ca6f56ea1 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -178,6 +178,7 @@ protected:
void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _color_changed(const Color &p_color);
+ void _prepare_edit_menu();
void _goto_line(int p_line) { goto_line(p_line); }
void _lookup_symbol(const String &p_symbol, int p_row, int p_column);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 95973f9dfd..22ca5592bd 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -74,14 +74,14 @@ void ShaderTextEditor::reload_text() {
ERR_FAIL_COND(shader.is_null());
CodeEdit *te = get_text_editor();
- int column = te->cursor_get_column();
- int row = te->cursor_get_line();
+ int column = te->get_caret_column();
+ int row = te->get_caret_line();
int h = te->get_h_scroll();
int v = te->get_v_scroll();
te->set_text(shader->get_code());
- te->cursor_set_line(row);
- te->cursor_set_column(column);
+ te->set_caret_line(row);
+ te->set_caret_column(column);
te->set_h_scroll(h);
te->set_v_scroll(v);
@@ -96,7 +96,7 @@ void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) {
void ShaderTextEditor::_load_theme_settings() {
CodeEdit *text_editor = get_text_editor();
- Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
if (updated_marked_line_color != marked_line_color) {
for (int i = 0; i < text_editor->get_line_count(); i++) {
if (text_editor->get_line_background_color(i) == marked_line_color) {
@@ -106,17 +106,17 @@ void ShaderTextEditor::_load_theme_settings() {
marked_line_color = updated_marked_line_color;
}
- syntax_highlighter->set_number_color(EDITOR_GET("text_editor/highlighting/number_color"));
- syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/highlighting/symbol_color"));
- syntax_highlighter->set_function_color(EDITOR_GET("text_editor/highlighting/function_color"));
- syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/highlighting/member_variable_color"));
+ syntax_highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
+ syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
+ syntax_highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
+ syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
syntax_highlighter->clear_keyword_colors();
List<String> keywords;
ShaderLanguage::get_keyword_list(&keywords);
- const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
+ const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
for (const String &E : keywords) {
if (ShaderLanguage::is_control_flow_keyword(E)) {
@@ -142,14 +142,14 @@ void ShaderTextEditor::_load_theme_settings() {
}
}
- const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
for (const String &E : built_ins) {
syntax_highlighter->add_keyword_color(E, member_variable_color);
}
// Colorize comments.
- const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
syntax_highlighter->clear_color_regions();
syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
syntax_highlighter->add_color_region("//", "", comment_color, true);
@@ -397,7 +397,7 @@ void ShaderEditor::_notification(int p_what) {
void ShaderEditor::_editor_settings_changed() {
shader_editor->update_editor_settings();
- shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/theme/line_spacing"));
+ shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/appearance/whitespace/line_spacing"));
shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
}
@@ -408,7 +408,7 @@ void ShaderEditor::_show_warnings_panel(bool p_show) {
void ShaderEditor::_warning_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
- shader_editor->get_text_editor()->cursor_set_line(p_line.operator int64_t());
+ shader_editor->get_text_editor()->set_caret_line(p_line.operator int64_t());
}
}
@@ -483,7 +483,7 @@ void ShaderEditor::_check_for_external_edit() {
return;
}
- bool use_autoreload = bool(EDITOR_DEF("text_editor/files/auto_reload_scripts_on_external_change", false));
+ bool use_autoreload = bool(EDITOR_DEF("text_editor/behavior/files/auto_reload_scripts_on_external_change", false));
if (shader->get_last_modified_time() != FileAccess::get_modified_time(shader->get_path())) {
if (use_autoreload) {
_reload_shader_from_disk();
@@ -550,13 +550,15 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
- int col, row;
CodeEdit *tx = shader_editor->get_text_editor();
- tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
- tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
- if (tx->is_right_click_moving_caret()) {
- if (tx->is_selection_active()) {
+ Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position());
+ int row = pos.y;
+ int col = pos.x;
+ tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
+
+ if (tx->is_move_caret_on_right_click_enabled()) {
+ if (tx->has_selection()) {
int from_line = tx->get_selection_from_line();
int to_line = tx->get_selection_to_line();
int from_column = tx->get_selection_from_column();
@@ -567,19 +569,20 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
tx->deselect();
}
}
- if (!tx->is_selection_active()) {
- tx->cursor_set_line(row, true, false);
- tx->cursor_set_column(col);
+ if (!tx->has_selection()) {
+ tx->set_caret_line(row, true, false);
+ tx->set_caret_column(col);
}
}
- _make_context_menu(tx->is_selection_active(), get_local_mouse_position());
+ _make_context_menu(tx->has_selection(), get_local_mouse_position());
}
}
Ref<InputEventKey> k = ev;
- if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) {
+ if (k.is_valid() && k->is_pressed() && k->is_action("ui_menu", true)) {
CodeEdit *tx = shader_editor->get_text_editor();
- _make_context_menu(tx->is_selection_active(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
+ tx->adjust_viewport_to_caret();
+ _make_context_menu(tx->has_selection(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos()));
context_menu->grab_focus();
}
}
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 4202d8b611..309821b3dc 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -386,7 +386,7 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi
const real_t radius(half_height * 0.2);
CapsuleShape3D *bone_shape_capsule = memnew(CapsuleShape3D);
- bone_shape_capsule->set_height((half_height - radius) * 2);
+ bone_shape_capsule->set_height(half_height * 2);
bone_shape_capsule->set_radius(radius);
CollisionShape3D *bone_shape = memnew(CollisionShape3D);
@@ -397,7 +397,7 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi
bone_shape->set_transform(capsule_transform);
Transform3D body_transform;
- body_transform.set_look_at(Vector3(0, 0, 0), child_rest.origin);
+ body_transform.basis = Basis::looking_at(child_rest.origin);
body_transform.origin = body_transform.basis.xform(Vector3(0, 0, -half_height));
Transform3D joint_transform;
@@ -551,22 +551,30 @@ void Skeleton3DEditor::update_joint_tree() {
items.insert(-1, root);
- const Vector<int> &joint_porder = skeleton->get_bone_process_orders();
Ref<Texture> bone_icon = get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons"));
- for (int i = 0; i < joint_porder.size(); ++i) {
- const int b_idx = joint_porder[i];
+ Vector<int> bones_to_process = skeleton->get_parentless_bones();
+ while (bones_to_process.size() > 0) {
+ int current_bone_idx = bones_to_process[0];
+ bones_to_process.erase(current_bone_idx);
- const int p_idx = skeleton->get_bone_parent(b_idx);
- TreeItem *p_item = items.find(p_idx)->get();
+ const int parent_idx = skeleton->get_bone_parent(current_bone_idx);
+ TreeItem *parent_item = items.find(parent_idx)->get();
- TreeItem *joint_item = joint_tree->create_item(p_item);
- items.insert(b_idx, joint_item);
+ TreeItem *joint_item = joint_tree->create_item(parent_item);
+ items.insert(current_bone_idx, joint_item);
- joint_item->set_text(0, skeleton->get_bone_name(b_idx));
+ joint_item->set_text(0, skeleton->get_bone_name(current_bone_idx));
joint_item->set_icon(0, bone_icon);
joint_item->set_selectable(0, true);
- joint_item->set_metadata(0, "bones/" + itos(b_idx));
+ joint_item->set_metadata(0, "bones/" + itos(current_bone_idx));
+
+ // Add the bone's children to the list of bones to be processed
+ Vector<int> current_bone_child_bones = skeleton->get_bone_children(current_bone_idx);
+ int child_bone_size = current_bone_child_bones.size();
+ for (int i = 0; i < child_bone_size; i++) {
+ bones_to_process.push_back(current_bone_child_bones[i]);
+ }
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 42f7d23da2..400f9f560f 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -40,7 +40,7 @@
#include "scene/gui/margin_container.h"
#include "scene/gui/panel_container.h"
-void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
+void SpriteFramesEditor::gui_input(const Ref<InputEvent> &p_event) {
}
void SpriteFramesEditor::_open_sprite_sheet() {
@@ -200,34 +200,36 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
void SpriteFramesEditor::_sheet_add_frames() {
Size2i size = split_sheet_preview->get_texture()->get_size();
- int h = split_sheet_h->get_value();
- int v = split_sheet_v->get_value();
+ int frame_count_x = split_sheet_h->get_value();
+ int frame_count_y = split_sheet_v->get_value();
+ Size2 frame_size(size.width / frame_count_x, size.height / frame_count_y);
undo_redo->create_action(TTR("Add Frame"));
int fc = frames->get_frame_count(edited_anim);
- AtlasTexture *atlas_source = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
-
- Rect2 region_rect = Rect2();
+ Point2 src_origin;
+ Rect2 src_region(Point2(), size);
- if (atlas_source && atlas_source->get_atlas().is_valid()) {
- region_rect = atlas_source->get_region();
+ AtlasTexture *src_atlas = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
+ if (src_atlas && src_atlas->get_atlas().is_valid()) {
+ src_origin = src_atlas->get_region().position - src_atlas->get_margin().position;
+ src_region = src_atlas->get_region();
}
for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
int idx = E->get();
- int width = size.width / h;
- int height = size.height / v;
- int xp = idx % h;
- int yp = (idx - xp) / h;
- int x = (xp * width) + region_rect.position.x;
- int y = (yp * height) + region_rect.position.y;
+ Point2 frame_coords(idx % frame_count_x, idx / frame_count_x);
+
+ Rect2 frame(frame_coords * frame_size + src_origin, frame_size);
+ Rect2 region = frame.intersection(src_region);
+ Rect2 margin(region == Rect2() ? Point2() : region.position - frame.position, frame.size - region.size);
Ref<AtlasTexture> at;
at.instantiate();
at->set_atlas(split_sheet_preview->get_texture());
- at->set_region(Rect2(x, y, width, height));
+ at->set_region(region);
+ at->set_margin(margin);
undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index e6c59e3533..17e30f0cab 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -147,7 +147,7 @@ class SpriteFramesEditor : public HSplitContainer {
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
static void _bind_methods();
public:
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index faf287b9bd..32bcc1a4e6 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -132,14 +132,14 @@ void TextEditor::reload_text() {
ERR_FAIL_COND(text_file.is_null());
CodeEdit *te = code_editor->get_text_editor();
- int column = te->cursor_get_column();
- int row = te->cursor_get_line();
+ int column = te->get_caret_column();
+ int row = te->get_caret_line();
int h = te->get_h_scroll();
int v = te->get_v_scroll();
te->set_text(text_file->get_text());
- te->cursor_set_line(row);
- te->cursor_set_column(column);
+ te->set_caret_line(row);
+ te->set_caret_column(column);
te->set_h_scroll(h);
te->set_v_scroll(v);
@@ -332,7 +332,7 @@ void TextEditor::_edit_option(int p_op) {
code_editor->duplicate_selection();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
- tx->toggle_foldable_line(tx->cursor_get_line());
+ tx->toggle_foldable_line(tx->get_caret_line());
tx->update();
} break;
case EDIT_FOLD_ALL_LINES: {
@@ -340,7 +340,7 @@ void TextEditor::_edit_option(int p_op) {
tx->update();
} break;
case EDIT_UNFOLD_ALL_LINES: {
- tx->unhide_all_lines();
+ tx->unfold_all_lines();
tx->update();
} break;
case EDIT_TRIM_TRAILING_WHITESAPCE: {
@@ -374,14 +374,14 @@ void TextEditor::_edit_option(int p_op) {
code_editor->get_find_replace_bar()->popup_replace();
} break;
case SEARCH_IN_FILES: {
- String selected_text = code_editor->get_text_editor()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selected_text();
// Yep, because it doesn't make sense to instance this dialog for every single script open...
// So this will be delegated to the ScriptEditor.
emit_signal(SNAME("search_in_files_requested"), selected_text);
} break;
case REPLACE_IN_FILES: {
- String selected_text = code_editor->get_text_editor()->get_selection_text();
+ String selected_text = code_editor->get_text_editor()->get_selected_text();
emit_signal(SNAME("replace_in_files_requested"), selected_text);
} break;
@@ -427,16 +427,18 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
- int col, row;
CodeEdit *tx = code_editor->get_text_editor();
- tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
- tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
+ Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position());
+ int row = pos.y;
+ int col = pos.x;
+
+ tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
bool can_fold = tx->can_fold_line(row);
bool is_folded = tx->is_line_folded(row);
- if (tx->is_right_click_moving_caret()) {
- if (tx->is_selection_active()) {
+ if (tx->is_move_caret_on_right_click_enabled()) {
+ if (tx->has_selection()) {
int from_line = tx->get_selection_from_line();
int to_line = tx->get_selection_to_line();
int from_column = tx->get_selection_from_column();
@@ -447,27 +449,35 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
tx->deselect();
}
}
- if (!tx->is_selection_active()) {
- tx->cursor_set_line(row, true, false);
- tx->cursor_set_column(col);
+ if (!tx->has_selection()) {
+ tx->set_caret_line(row, true, false);
+ tx->set_caret_column(col);
}
}
if (!mb->is_pressed()) {
- _make_context_menu(tx->is_selection_active(), can_fold, is_folded, get_local_mouse_position());
+ _make_context_menu(tx->has_selection(), can_fold, is_folded, get_local_mouse_position());
}
}
}
Ref<InputEventKey> k = ev;
- if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) {
+ if (k.is_valid() && k->is_pressed() && k->is_action("ui_menu", true)) {
CodeEdit *tx = code_editor->get_text_editor();
- int line = tx->cursor_get_line();
- _make_context_menu(tx->is_selection_active(), tx->can_fold_line(line), tx->is_line_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
+ int line = tx->get_caret_line();
+ tx->adjust_viewport_to_caret();
+ _make_context_menu(tx->has_selection(), tx->can_fold_line(line), tx->is_line_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos()));
context_menu->grab_focus();
}
}
+void TextEditor::_prepare_edit_menu() {
+ const CodeEdit *tx = code_editor->get_text_editor();
+ PopupMenu *popup = edit_menu->get_popup();
+ popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo());
+ popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo());
+}
+
void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position) {
context_menu->clear();
if (p_selection) {
@@ -494,6 +504,10 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE);
}
+ const CodeEdit *tx = code_editor->get_text_editor();
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo());
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo());
+
context_menu->set_position(get_global_transform().xform(p_position));
context_menu->set_size(Vector2(1, 1));
context_menu->popup();
@@ -539,6 +553,7 @@ TextEditor::TextEditor() {
edit_hb->add_child(edit_menu);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
+ edit_menu->connect("about_to_popup", callable_mp(this, &TextEditor::_prepare_edit_menu));
edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 86a4910ac0..839e1c5f7a 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -92,6 +92,7 @@ protected:
void _edit_option(int p_op);
void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
+ void _prepare_edit_menu();
Map<String, Ref<EditorSyntaxHighlighter>> highlighters;
void _change_syntax_highlighter(int p_idx);
diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp
index 3987cdd6a0..bd1923f4ab 100644
--- a/editor/plugins/texture_3d_editor_plugin.cpp
+++ b/editor/plugins/texture_3d_editor_plugin.cpp
@@ -34,9 +34,6 @@
#include "core/io/resource_loader.h"
#include "editor/editor_settings.h"
-void Texture3DEditor::_gui_input(Ref<InputEvent> p_event) {
-}
-
void Texture3DEditor::_texture_rect_draw() {
texture_rect->draw_rect(Rect2(Point2(), texture_rect->get_size()), Color(1, 1, 1, 1));
}
@@ -79,6 +76,8 @@ void Texture3DEditor::_update_material() {
void Texture3DEditor::_make_shaders() {
shader.instantiate();
shader->set_code(R"(
+// Texture3DEditor preview shader.
+
shader_type canvas_item;
uniform sampler3D tex;
@@ -145,7 +144,6 @@ void Texture3DEditor::edit(Ref<Texture3D> p_texture) {
}
void Texture3DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &Texture3DEditor::_gui_input);
ClassDB::bind_method(D_METHOD("_layer_changed"), &Texture3DEditor::_layer_changed);
}
diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h
index 9d90d3653f..855194e644 100644
--- a/editor/plugins/texture_3d_editor_plugin.h
+++ b/editor/plugins/texture_3d_editor_plugin.h
@@ -65,7 +65,6 @@ class Texture3DEditor : public Control {
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp
index 80359452ac..424e018a47 100644
--- a/editor/plugins/texture_layered_editor_plugin.cpp
+++ b/editor/plugins/texture_layered_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "core/io/resource_loader.h"
#include "editor/editor_settings.h"
-void TextureLayeredEditor::_gui_input(Ref<InputEvent> p_event) {
+void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseMotion> mm = p_event;
@@ -106,6 +106,8 @@ void TextureLayeredEditor::_update_material() {
void TextureLayeredEditor::_make_shaders() {
shaders[0].instantiate();
shaders[0]->set_code(R"(
+// TextureLayeredEditor preview shader (2D array).
+
shader_type canvas_item;
uniform sampler2DArray tex;
@@ -118,6 +120,8 @@ void fragment() {
shaders[1].instantiate();
shaders[1]->set_code(R"(
+// TextureLayeredEditor preview shader (cubemap).
+
shader_type canvas_item;
uniform samplerCube tex;
@@ -132,6 +136,8 @@ void fragment() {
shaders[2].instantiate();
shaders[2]->set_code(R"(
+// TextureLayeredEditor preview shader (cubemap array).
+
shader_type canvas_item;
uniform samplerCubeArray tex;
@@ -214,7 +220,6 @@ void TextureLayeredEditor::edit(Ref<TextureLayered> p_texture) {
}
void TextureLayeredEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &TextureLayeredEditor::_gui_input);
ClassDB::bind_method(D_METHOD("_layer_changed"), &TextureLayeredEditor::_layer_changed);
}
diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h
index c4ced62fb9..a7fe4b94e9 100644
--- a/editor/plugins/texture_layered_editor_plugin.h
+++ b/editor/plugins/texture_layered_editor_plugin.h
@@ -67,7 +67,7 @@ class TextureLayeredEditor : public Control {
protected:
void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
static void _bind_methods();
public:
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index b277f2ab42..1a6eb7b63b 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -330,7 +330,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
for (const Rect2 &E : autoslice_cache) {
if (E.has_point(point)) {
rect = E;
- if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(KEY_SHIFT | KEY_ALT)))) {
Rect2 r;
if (node_sprite) {
r = node_sprite->get_region_rect();
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 7ea3deedb9..165a381407 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -1721,6 +1721,8 @@ void ThemeItemEditorDialog::_edit_theme_item_gui_input(const Ref<InputEvent> &p_
edit_theme_item_dialog->hide();
edit_theme_item_dialog->set_input_as_handled();
} break;
+ default:
+ break;
}
}
}
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 13f04cb804..0add83f64d 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -41,7 +41,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
-void TileAtlasView::_gui_input(const Ref<InputEvent> &p_event) {
+void TileAtlasView::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
drag_type = DRAG_TYPE_NONE;
@@ -548,8 +548,6 @@ void TileAtlasView::_notification(int p_what) {
}
void TileAtlasView::_bind_methods() {
- ClassDB::bind_method("_gui_input", &TileAtlasView::_gui_input);
-
ADD_SIGNAL(MethodInfo("transform_changed", PropertyInfo(Variant::FLOAT, "zoom"), PropertyInfo(Variant::VECTOR2, "scroll")));
}
@@ -582,7 +580,7 @@ TileAtlasView::TileAtlasView() {
center_container = memnew(CenterContainer);
center_container->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
center_container->set_anchors_preset(Control::PRESET_CENTER);
- center_container->connect("gui_input", callable_mp(this, &TileAtlasView::_gui_input));
+ center_container->connect("gui_input", callable_mp(this, &TileAtlasView::gui_input));
panel->add_child(center_container);
missing_source_label = memnew(Label);
diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h
index b2046f4322..5b0df366ae 100644
--- a/editor/plugins/tiles/tile_atlas_view.h
+++ b/editor/plugins/tiles/tile_atlas_view.h
@@ -62,7 +62,7 @@ private:
void _update_zoom_and_panning(bool p_zoom_on_mouse_pos = false);
void _zoom_widget_changed();
void _center_view();
- void _gui_input(const Ref<InputEvent> &p_event);
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
Map<Vector2, Map<int, Rect2i>> alternative_tiles_rect_cache;
void _update_alternative_tiles_rect_cache();
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index bab55df65a..d406c2514c 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -110,7 +110,7 @@ void DummyObject::clear_dummy_properties() {
void GenericTilePolygonEditor::_base_control_draw() {
ERR_FAIL_COND(!tile_set.is_valid());
- real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons"));
@@ -262,7 +262,7 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {
}
void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_point_index) {
- const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
r_polygon_index = -1;
r_point_index = -1;
float closest_distance = grab_threshold + 1.0;
@@ -280,7 +280,7 @@ void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transfor
}
void GenericTilePolygonEditor::_grab_polygon_segment_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_segment_index, Vector2 &r_point) {
- const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
Point2 point = p_polygon_xform.affine_inverse().xform(p_pos);
r_polygon_index = -1;
@@ -340,7 +340,7 @@ void GenericTilePolygonEditor::_snap_to_half_pixel(Point2 &r_point) {
}
void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) {
- real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+ real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
hovered_polygon_index = -1;
hovered_point_index = -1;
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index a9a36427db..aaa29bcb7a 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -484,7 +484,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
commit_message->set_h_grow_direction(Control::GrowDirection::GROW_DIRECTION_BEGIN);
commit_message->set_v_grow_direction(Control::GrowDirection::GROW_DIRECTION_END);
commit_message->set_custom_minimum_size(Size2(200, 100));
- commit_message->set_wrap_enabled(true);
+ commit_message->set_line_wrapping_mode(TextEdit::LineWrappingMode::LINE_WRAPPING_BOUNDARY);
commit_message->connect("text_changed", callable_mp(this, &VersionControlEditorPlugin::_update_commit_button));
commit_message->connect("gui_input", callable_mp(this, &VersionControlEditorPlugin::_commit_message_gui_input));
commit_box_vbc->add_child(commit_message);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 452ad126b3..50808a25af 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -70,14 +70,15 @@ const int MAX_FLOAT_CONST_DEFS = sizeof(float_constant_defs) / sizeof(FloatConst
///////////////////
Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
- if (get_script_instance()) {
- return get_script_instance()->call("_create_editor", p_parent_resource, p_node);
+ Object *ret;
+ if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) {
+ return Object::cast_to<Control>(ret);
}
return nullptr;
}
void VisualShaderNodePlugin::_bind_methods() {
- BIND_VMETHOD(MethodInfo(Variant::OBJECT, "_create_editor", PropertyInfo(Variant::OBJECT, "parent_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode")));
+ GDVIRTUAL_BIND(_create_editor, "parent_resource", "visual_shader_node");
}
///////////////////
@@ -110,7 +111,6 @@ void VisualShaderGraphPlugin::_bind_methods() {
ClassDB::bind_method("set_expression", &VisualShaderGraphPlugin::set_expression);
ClassDB::bind_method("update_curve", &VisualShaderGraphPlugin::update_curve);
ClassDB::bind_method("update_curve_xyz", &VisualShaderGraphPlugin::update_curve_xyz);
- ClassDB::bind_method("update_constant", &VisualShaderGraphPlugin::update_constant);
}
void VisualShaderGraphPlugin::register_shader(VisualShader *p_shader) {
@@ -237,18 +237,6 @@ int VisualShaderGraphPlugin::get_constant_index(float p_constant) const {
return 0;
}
-void VisualShaderGraphPlugin::update_constant(VisualShader::Type p_type, int p_node_id) {
- if (p_type != visual_shader->get_shader_type() || !links.has(p_node_id) || !links[p_node_id].const_op) {
- return;
- }
- VisualShaderNodeFloatConstant *float_const = Object::cast_to<VisualShaderNodeFloatConstant>(links[p_node_id].visual_node);
- if (!float_const) {
- return;
- }
- links[p_node_id].const_op->select(get_constant_index(float_const->get_constant()));
- links[p_node_id].graph_node->set_size(Size2(-1, -1));
-}
-
void VisualShaderGraphPlugin::set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression) {
if (p_type != visual_shader->get_shader_type() || !links.has(p_node_id) || !links[p_node_id].expression_edit) {
return;
@@ -267,10 +255,6 @@ void VisualShaderGraphPlugin::register_default_input_button(int p_node_id, int p
links[p_node_id].input_ports.insert(p_port_id, { p_button });
}
-void VisualShaderGraphPlugin::register_constant_option_btn(int p_node_id, OptionButton *p_button) {
- links[p_node_id].const_op = p_button;
-}
-
void VisualShaderGraphPlugin::register_expression_edit(int p_node_id, CodeEdit *p_expression_edit) {
links[p_node_id].expression_edit = p_expression_edit;
}
@@ -322,7 +306,7 @@ void VisualShaderGraphPlugin::make_dirty(bool p_enabled) {
}
void VisualShaderGraphPlugin::register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node) {
- links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, nullptr, { nullptr, nullptr, nullptr } });
+ links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, { nullptr, nullptr, nullptr } });
}
void VisualShaderGraphPlugin::register_output_port(int p_node_id, int p_port, TextureButton *p_button) {
@@ -408,10 +392,14 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
node->connect("dragged", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_dragged), varray(p_id));
Control *custom_editor = nullptr;
- int port_offset = 0;
+ int port_offset = 1;
+
+ Control *content_offset = memnew(Control);
+ content_offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ node->add_child(content_offset);
if (is_group) {
- port_offset += 2;
+ port_offset += 1;
}
if (is_resizable) {
@@ -448,7 +436,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
//shortcut
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
- node->set_slot(0, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
+ node->set_slot(1, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
if (!vsnode->is_use_prop_slots()) {
return;
}
@@ -494,23 +482,6 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
custom_editor = hbox;
}
- Ref<VisualShaderNodeFloatConstant> float_const = vsnode;
- if (float_const.is_valid()) {
- HBoxContainer *hbox = memnew(HBoxContainer);
-
- hbox->add_child(custom_editor);
- OptionButton *btn = memnew(OptionButton);
- hbox->add_child(btn);
- register_constant_option_btn(p_id, btn);
- btn->add_item("");
- for (int i = 0; i < MAX_FLOAT_CONST_DEFS; i++) {
- btn->add_item(float_constant_defs[i].name);
- }
- btn->select(get_constant_index(float_const->get_constant()));
- btn->connect("item_selected", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_float_constant_selected), varray(p_id));
- custom_editor = hbox;
- }
-
if (custom_editor && !vsnode->is_use_prop_slots() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
//will be embedded in first port
} else if (custom_editor) {
@@ -582,22 +553,26 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (is_curve) {
VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
- node->set_slot(0, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
+ node->set_slot(1, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
VisualShaderEditor::get_singleton()->call_deferred(SNAME("_set_node_size"), (int)p_type, p_id, size);
}
if (vsnode->is_use_prop_slots()) {
+ String error = vsnode->get_warning(visual_shader->get_mode(), p_type);
+ if (error != String()) {
+ Label *error_label = memnew(Label);
+ error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ error_label->set_text(error);
+ node->add_child(error_label);
+ }
+
return;
}
custom_editor = nullptr;
}
if (is_group) {
- offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 6 * EDSCALE));
- node->add_child(offset);
-
if (group_node->is_editable()) {
HBoxContainer *hb2 = memnew(HBoxContainer);
@@ -885,15 +860,15 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
node->add_child(expression_box);
register_expression_edit(p_id, expression_box);
- Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
- Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
- Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
- Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
- Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
- Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
- Color number_color = EDITOR_GET("text_editor/highlighting/number_color");
- Color members_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ Color background_color = EDITOR_GET("text_editor/theme/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color");
+ Color function_color = EDITOR_GET("text_editor/theme/highlighting/function_color");
+ Color number_color = EDITOR_GET("text_editor/theme/highlighting/number_color");
+ Color members_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
expression_box->set_syntax_highlighter(expression_syntax_highlighter);
expression_box->add_theme_color_override("background_color", background_color);
@@ -1007,6 +982,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
const Dictionary vs_version = visual_shader->get_engine_version();
if (!vs_version.has_all(components)) {
visual_shader->update_engine_version(engine_version);
+ print_line(vformat(TTR("The shader (\"%s\") has been updated to correspond Godot %s.%s version."), visual_shader->get_path(), engine_version["major"], engine_version["minor"]));
} else {
for (int i = 0; i < components.size(); i++) {
if (vs_version[components[i]] != engine_version[components[i]]) {
@@ -1244,8 +1220,88 @@ void VisualShaderEditor::_update_options_menu() {
Vector<AddOption> custom_options;
Vector<AddOption> embedded_options;
+ static Vector<String> type_filter_exceptions;
+ if (type_filter_exceptions.is_empty()) {
+ type_filter_exceptions.append("VisualShaderNodeExpression");
+ }
+
for (int i = 0; i < add_options.size(); i++) {
if (!use_filter || add_options[i].name.findn(filter) != -1) {
+ // port type filtering
+ if (members_output_port_type != VisualShaderNode::PORT_TYPE_MAX || members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) {
+ Ref<VisualShaderNode> vsn;
+ int check_result = 0;
+
+ if (!add_options[i].is_custom) {
+ vsn = Ref<VisualShaderNode>(Object::cast_to<VisualShaderNode>(ClassDB::instantiate(add_options[i].type)));
+ if (!vsn.is_valid()) {
+ continue;
+ }
+
+ if (type_filter_exceptions.has(add_options[i].type)) {
+ check_result = 1;
+ }
+
+ Ref<VisualShaderNodeInput> input = Object::cast_to<VisualShaderNodeInput>(vsn.ptr());
+ if (input.is_valid()) {
+ input->set_shader_mode(visual_shader->get_mode());
+ input->set_shader_type(visual_shader->get_shader_type());
+ input->set_input_name(add_options[i].sub_func_str);
+ }
+
+ Ref<VisualShaderNodeExpression> expression = Object::cast_to<VisualShaderNodeExpression>(vsn.ptr());
+ if (expression.is_valid()) {
+ if (members_input_port_type == VisualShaderNode::PORT_TYPE_SAMPLER) {
+ check_result = -1; // expressions creates a port with required type automatically (except for sampler output)
+ }
+ }
+
+ Ref<VisualShaderNodeUniformRef> uniform_ref = Object::cast_to<VisualShaderNodeUniformRef>(vsn.ptr());
+ if (uniform_ref.is_valid()) {
+ check_result = -1;
+
+ if (members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) {
+ for (int j = 0; j < uniform_ref->get_uniforms_count(); j++) {
+ if (visual_shader->is_port_types_compatible(uniform_ref->get_port_type_by_index(j), members_input_port_type)) {
+ check_result = 1;
+ break;
+ }
+ }
+ }
+ }
+ } else {
+ check_result = 1;
+ }
+
+ if (members_output_port_type != VisualShaderNode::PORT_TYPE_MAX) {
+ if (check_result == 0) {
+ for (int j = 0; j < vsn->get_input_port_count(); j++) {
+ if (visual_shader->is_port_types_compatible(vsn->get_input_port_type(j), members_output_port_type)) {
+ check_result = 1;
+ break;
+ }
+ }
+ }
+
+ if (check_result != 1) {
+ continue;
+ }
+ }
+ if (members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) {
+ if (check_result == 0) {
+ for (int j = 0; j < vsn->get_output_port_count(); j++) {
+ if (visual_shader->is_port_types_compatible(vsn->get_output_port_type(j), members_input_port_type)) {
+ check_result = 1;
+ break;
+ }
+ }
+ }
+
+ if (check_result != 1) {
+ continue;
+ }
+ }
+ }
if ((add_options[i].func != current_func && add_options[i].func != -1) || !_is_available(add_options[i].mode)) {
continue;
}
@@ -2028,6 +2084,8 @@ void VisualShaderEditor::_uniform_line_edit_changed(const String &p_text, int p_
undo_redo->add_undo_method(node.ptr(), "set_uniform_name", node->get_uniform_name());
undo_redo->add_do_method(graph_plugin.ptr(), "set_uniform_name", type, p_node_id, validated_name);
undo_redo->add_undo_method(graph_plugin.ptr(), "set_uniform_name", type, p_node_id, node->get_uniform_name());
+ undo_redo->add_do_method(graph_plugin.ptr(), "update_node_deferred", type, p_node_id);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "update_node_deferred", type, p_node_id);
undo_redo->add_do_method(this, "_update_uniforms", true);
undo_redo->add_undo_method(this, "_update_uniforms", true);
@@ -2171,6 +2229,16 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
}
}
+ // TRANSFORM_OP
+ {
+ VisualShaderNodeTransformOp *matOp = Object::cast_to<VisualShaderNodeTransformOp>(p_node);
+
+ if (matOp) {
+ matOp->set_operator((VisualShaderNodeTransformOp::Operator)p_op_idx);
+ return;
+ }
+ }
+
// TRANSFORM_FUNC
{
VisualShaderNodeTransformFunc *matFunc = Object::cast_to<VisualShaderNodeTransformFunc>(p_node);
@@ -2360,6 +2428,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
position += graph->get_size() * 0.5;
position /= EDSCALE;
}
+ position /= graph->get_zoom();
saved_node_pos_dirty = false;
int id_to_use = visual_shader->get_valid_node_id(type);
@@ -2478,6 +2547,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
}
}
}
+ _member_cancel();
VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(vsnode.ptr());
if (uniform) {
@@ -2600,13 +2670,25 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from
void VisualShaderEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) {
from_node = p_from.to_int();
from_slot = p_from_slot;
- _show_members_dialog(true);
+ VisualShaderNode::PortType input_port_type = VisualShaderNode::PORT_TYPE_MAX;
+ VisualShaderNode::PortType output_port_type = VisualShaderNode::PORT_TYPE_MAX;
+ Ref<VisualShaderNode> node = visual_shader->get_node(get_current_shader_type(), from_node);
+ if (node.is_valid()) {
+ output_port_type = node->get_output_port_type(from_slot);
+ }
+ _show_members_dialog(true, input_port_type, output_port_type);
}
void VisualShaderEditor::_connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position) {
to_node = p_to.to_int();
to_slot = p_to_slot;
- _show_members_dialog(true);
+ VisualShaderNode::PortType input_port_type = VisualShaderNode::PORT_TYPE_MAX;
+ VisualShaderNode::PortType output_port_type = VisualShaderNode::PORT_TYPE_MAX;
+ Ref<VisualShaderNode> node = visual_shader->get_node(get_current_shader_type(), to_node);
+ if (node.is_valid()) {
+ input_port_type = node->get_input_port_type(to_slot);
+ }
+ _show_members_dialog(true, input_port_type, output_port_type);
}
void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) {
@@ -2932,6 +3014,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
selected_constants.clear();
selected_uniforms.clear();
selected_comment = -1;
+ selected_float_constant = -1;
List<int> to_change;
for (int i = 0; i < graph->get_child_count(); i++) {
@@ -2951,6 +3034,10 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
if (constant_node != nullptr) {
selected_constants.insert(id);
}
+ VisualShaderNodeFloatConstant *float_constant_node = Object::cast_to<VisualShaderNodeFloatConstant>(node.ptr());
+ if (float_constant_node != nullptr) {
+ selected_float_constant = id;
+ }
VisualShaderNodeUniform *uniform_node = Object::cast_to<VisualShaderNodeUniform>(node.ptr());
if (uniform_node != nullptr && uniform_node->is_convertible_to_constant()) {
selected_uniforms.insert(id);
@@ -2961,6 +3048,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
if (to_change.size() > 1) {
selected_comment = -1;
+ selected_float_constant = -1;
}
if (to_change.is_empty() && copy_nodes_buffer.is_empty()) {
@@ -2975,6 +3063,10 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
if (temp != -1) {
popup_menu->remove_item(temp);
}
+ temp = popup_menu->get_item_index(NodeMenuOptions::FLOAT_CONSTANTS);
+ if (temp != -1) {
+ popup_menu->remove_item(temp);
+ }
temp = popup_menu->get_item_index(NodeMenuOptions::CONVERT_CONSTANTS_TO_UNIFORMS);
if (temp != -1) {
popup_menu->remove_item(temp);
@@ -2996,14 +3088,23 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
popup_menu->remove_item(temp);
}
- if (selected_comment != -1) {
+ if (selected_constants.size() > 0 || selected_uniforms.size() > 0) {
popup_menu->add_separator("", NodeMenuOptions::SEPARATOR2);
- popup_menu->add_item(TTR("Set Comment Title"), NodeMenuOptions::SET_COMMENT_TITLE);
- popup_menu->add_item(TTR("Set Comment Description"), NodeMenuOptions::SET_COMMENT_DESCRIPTION);
- }
- if (selected_constants.size() > 0 || selected_uniforms.size() > 0) {
- popup_menu->add_separator("", NodeMenuOptions::SEPARATOR3);
+ if (selected_float_constant != -1) {
+ popup_menu->add_submenu_item(TTR("Float Constants"), "FloatConstants", int(NodeMenuOptions::FLOAT_CONSTANTS));
+
+ if (!constants_submenu) {
+ constants_submenu = memnew(PopupMenu);
+ constants_submenu->set_name("FloatConstants");
+
+ for (int i = 0; i < MAX_FLOAT_CONST_DEFS; i++) {
+ constants_submenu->add_item(float_constant_defs[i].name, i);
+ }
+ popup_menu->add_child(constants_submenu);
+ constants_submenu->connect("index_pressed", callable_mp(this, &VisualShaderEditor::_float_constant_selected));
+ }
+ }
if (selected_constants.size() > 0) {
popup_menu->add_item(TTR("Convert Constant(s) to Uniform(s)"), NodeMenuOptions::CONVERT_CONSTANTS_TO_UNIFORMS);
@@ -3014,6 +3115,12 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
}
}
+ if (selected_comment != -1) {
+ popup_menu->add_separator("", NodeMenuOptions::SEPARATOR3);
+ popup_menu->add_item(TTR("Set Comment Title"), NodeMenuOptions::SET_COMMENT_TITLE);
+ popup_menu->add_item(TTR("Set Comment Description"), NodeMenuOptions::SET_COMMENT_DESCRIPTION);
+ }
+
menu_point = graph->get_local_mouse_position();
Point2 gpos = Input::get_singleton()->get_mouse_position();
popup_menu->set_position(gpos);
@@ -3023,7 +3130,13 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
}
}
-void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) {
+void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type, VisualShaderNode::PortType p_output_port_type) {
+ if (members_input_port_type != p_input_port_type || members_output_port_type != p_output_port_type) {
+ members_input_port_type = p_input_port_type;
+ members_output_port_type = p_output_port_type;
+ _update_options_menu();
+ }
+
if (at_mouse_pos) {
saved_node_pos_dirty = true;
saved_node_pos = graph->get_local_mouse_position();
@@ -3059,7 +3172,7 @@ void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
ie->get_keycode() == KEY_DOWN ||
ie->get_keycode() == KEY_ENTER ||
ie->get_keycode() == KEY_KP_ENTER)) {
- members->call("_gui_input", ie);
+ members->gui_input(ie);
node_filter->accept_event();
}
}
@@ -3099,15 +3212,15 @@ void VisualShaderEditor::_notification(int p_what) {
preview_shader->set_icon(Control::get_theme_icon(SNAME("Shader"), SNAME("EditorIcons")));
{
- Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
- Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
- Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
- Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
- Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
- Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
- Color number_color = EDITOR_GET("text_editor/highlighting/number_color");
- Color members_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ Color background_color = EDITOR_GET("text_editor/theme/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color");
+ Color function_color = EDITOR_GET("text_editor/theme/highlighting/function_color");
+ Color number_color = EDITOR_GET("text_editor/theme/highlighting/number_color");
+ Color members_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
preview_text->add_theme_color_override("background_color", background_color);
@@ -3483,27 +3596,20 @@ void VisualShaderEditor::_uniform_select_item(Ref<VisualShaderNodeUniformRef> p_
undo_redo->commit_action();
}
-void VisualShaderEditor::_float_constant_selected(int p_index, int p_node) {
- if (p_index == 0) {
- graph_plugin->update_node_size(p_node);
- return;
- }
-
- --p_index;
-
- ERR_FAIL_INDEX(p_index, MAX_FLOAT_CONST_DEFS);
+void VisualShaderEditor::_float_constant_selected(int p_which) {
+ ERR_FAIL_INDEX(p_which, MAX_FLOAT_CONST_DEFS);
VisualShader::Type type = get_current_shader_type();
- Ref<VisualShaderNodeFloatConstant> node = visual_shader->get_node(type, p_node);
- if (!node.is_valid()) {
- return;
+ Ref<VisualShaderNodeFloatConstant> node = visual_shader->get_node(type, selected_float_constant);
+ ERR_FAIL_COND(!node.is_valid());
+
+ if (Math::is_equal_approx(node->get_constant(), float_constant_defs[p_which].value)) {
+ return; // same
}
- undo_redo->create_action(TTR("Set constant"));
- undo_redo->add_do_method(node.ptr(), "set_constant", float_constant_defs[p_index].value);
+ undo_redo->create_action(vformat(TTR("Set Constant: %s"), float_constant_defs[p_which].name));
+ undo_redo->add_do_method(node.ptr(), "set_constant", float_constant_defs[p_which].value);
undo_redo->add_undo_method(node.ptr(), "set_constant", node->get_constant());
- undo_redo->add_do_method(graph_plugin.ptr(), "update_constant", type, p_node);
- undo_redo->add_undo_method(graph_plugin.ptr(), "update_constant", type, p_node);
undo_redo->commit_action();
}
@@ -3780,7 +3886,7 @@ void VisualShaderEditor::_update_preview() {
preview_text->set_line_background_color(i, Color(0, 0, 0, 0));
}
if (err != OK) {
- Color error_line_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color error_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
preview_text->set_line_background_color(sl.get_error_line() - 1, error_line_color);
error_panel->show();
@@ -3966,7 +4072,7 @@ VisualShaderEditor::VisualShaderEditor() {
preview_text->set_v_size_flags(Control::SIZE_EXPAND_FILL);
preview_text->set_syntax_highlighter(syntax_highlighter);
preview_text->set_draw_line_numbers(true);
- preview_text->set_readonly(true);
+ preview_text->set_editable(false);
error_panel = memnew(PanelContainer);
preview_vbox->add_child(error_panel);
@@ -4448,6 +4554,7 @@ VisualShaderEditor::VisualShaderEditor() {
// TRANSFORM
add_options.push_back(AddOption("TransformFunc", "Transform", "Common", "VisualShaderNodeTransformFunc", TTR("Transform function."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformOp", "Transform", "Common", "VisualShaderNodeTransformOp", TTR("Transform operator."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("OuterProduct", "Transform", "Composition", "VisualShaderNodeOuterProduct", TTR("Calculate the outer product of a pair of vectors.\n\nOuterProduct treats the first parameter 'c' as a column vector (matrix with one column) and the second parameter 'r' as a row vector (matrix with one row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix whose number of rows is the number of components in 'c' and whose number of columns is the number of components in 'r'."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformCompose", "Transform", "Composition", "VisualShaderNodeTransformCompose", TTR("Composes transform from four vectors."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
@@ -4458,7 +4565,11 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), VisualShaderNodeTransformFunc::FUNC_INVERSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), VisualShaderNodeTransformFunc::FUNC_TRANSPOSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("TransformMult", "Transform", "Operators", "VisualShaderNodeTransformMult", TTR("Multiplies transform by transform."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Add", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), VisualShaderNodeTransformOp::OP_ADD, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Divide", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), VisualShaderNodeTransformOp::OP_A_DIV_B, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Multiply", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), VisualShaderNodeTransformOp::OP_AxB, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("MultiplyComp", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), VisualShaderNodeTransformOp::OP_AxB_COMP, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Subtract", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), VisualShaderNodeTransformOp::OP_A_MINUS_B, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformVectorMult", "Transform", "Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("TransformConstant", "Transform", "Variables", "VisualShaderNodeTransformConstant", TTR("Transform constant."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
@@ -4741,9 +4852,6 @@ public:
if (p_property != "constant") {
undo_redo->add_do_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_node_deferred", shader_type, node_id);
undo_redo->add_undo_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_node_deferred", shader_type, node_id);
- } else {
- undo_redo->add_do_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_constant", shader_type, node_id);
- undo_redo->add_undo_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_constant", shader_type, node_id);
}
undo_redo->commit_action();
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index f53726edb9..9f24c5af72 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -47,6 +47,8 @@ class VisualShaderNodePlugin : public RefCounted {
protected:
static void _bind_methods();
+ GDVIRTUAL2RC(Object *, _create_editor, RES, Ref<VisualShaderNode>)
+
public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
@@ -73,7 +75,6 @@ private:
Map<int, Port> output_ports;
VBoxContainer *preview_box = nullptr;
LineEdit *uniform_name = nullptr;
- OptionButton *const_op = nullptr;
CodeEdit *expression_edit = nullptr;
CurveEditor *curve_editors[3] = { nullptr, nullptr, nullptr };
};
@@ -95,7 +96,6 @@ public:
void register_output_port(int p_id, int p_port, TextureButton *p_button);
void register_uniform_name(int p_id, LineEdit *p_uniform_name);
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
- void register_constant_option_btn(int p_node_id, OptionButton *p_button);
void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
void register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor);
void clear_links();
@@ -118,7 +118,6 @@ public:
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
void update_curve(int p_node_id);
void update_curve_xyz(int p_node_id);
- void update_constant(VisualShader::Type p_type, int p_node_id);
void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
int get_constant_index(float p_constant) const;
void update_node_size(int p_node_id);
@@ -163,7 +162,10 @@ class VisualShaderEditor : public VBoxContainer {
bool saved_node_pos_dirty;
ConfirmationDialog *members_dialog;
+ VisualShaderNode::PortType members_input_port_type = VisualShaderNode::PORT_TYPE_MAX;
+ VisualShaderNode::PortType members_output_port_type = VisualShaderNode::PORT_TYPE_MAX;
PopupMenu *popup_menu;
+ PopupMenu *constants_submenu = nullptr;
MenuButton *tools;
PopupPanel *comment_title_change_popup = nullptr;
@@ -214,6 +216,7 @@ class VisualShaderEditor : public VBoxContainer {
DELETE,
DUPLICATE,
SEPARATOR2, // ignore
+ FLOAT_CONSTANTS,
CONVERT_CONSTANTS_TO_UNIFORMS,
CONVERT_UNIFORMS_TO_CONSTANTS,
SEPARATOR3, // ignore
@@ -228,7 +231,7 @@ class VisualShaderEditor : public VBoxContainer {
Label *highend_label;
void _tools_menu_option(int p_idx);
- void _show_members_dialog(bool at_mouse_pos);
+ void _show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type = VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PortType p_output_port_type = VisualShaderNode::PORT_TYPE_MAX);
void _update_graph();
@@ -347,6 +350,7 @@ class VisualShaderEditor : public VBoxContainer {
Set<int> selected_constants;
Set<int> selected_uniforms;
int selected_comment = -1;
+ int selected_float_constant = -1;
void _convert_constants_to_uniforms(bool p_vice_versa);
void _replace_node(VisualShader::Type p_type_id, int p_node_id, const StringName &p_from, const StringName &p_to);
@@ -396,7 +400,7 @@ class VisualShaderEditor : public VBoxContainer {
void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
void _uniform_select_item(Ref<VisualShaderNodeUniformRef> p_uniform, String p_name);
- void _float_constant_selected(int p_index, int p_node);
+ void _float_constant_selected(int p_which);
VisualShader::Type get_current_shader_type() const;