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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp18
-rw-r--r--editor/plugins/debugger_editor_plugin.cpp51
-rw-r--r--editor/plugins/debugger_editor_plugin.h50
-rw-r--r--editor/plugins/script_editor_plugin.cpp129
-rw-r--r--editor/plugins/script_editor_plugin.h14
-rw-r--r--editor/plugins/script_text_editor.cpp8
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp14
7 files changed, 136 insertions, 148 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index b91b346089..dfcaf5cdd2 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -34,12 +34,12 @@
#include "core/os/keyboard.h"
#include "core/print_string.h"
#include "core/project_settings.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/polygon_2d.h"
@@ -3990,7 +3990,7 @@ void CanvasItemEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (!is_visible() && override_camera_button->is_pressed()) {
- ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
override_camera_button->set_pressed(false);
@@ -4345,7 +4345,7 @@ void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) {
viewport->update();
}
void CanvasItemEditor::_button_override_camera(bool p_pressed) {
- ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
if (p_pressed) {
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_2D);
@@ -5960,9 +5960,9 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
if (parent) {
String new_name = parent->validate_child_name(child);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
}
// handle with different property for texture
@@ -6030,9 +6030,9 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
String new_name = parent->validate_child_name(instanced_scene);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
CanvasItem *parent_ci = Object::cast_to<CanvasItem>(parent);
if (parent_ci) {
diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp
new file mode 100644
index 0000000000..2534a2cc17
--- /dev/null
+++ b/editor/plugins/debugger_editor_plugin.cpp
@@ -0,0 +1,51 @@
+/*************************************************************************/
+/* debugger_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "debugger_editor_plugin.h"
+
+#include "core/os/keyboard.h"
+#include "editor/debugger/editor_debugger_node.h"
+
+DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor) {
+ ED_SHORTCUT("debugger/step_into", TTR("Step Into"), KEY_F11);
+ ED_SHORTCUT("debugger/step_over", TTR("Step Over"), KEY_F10);
+ ED_SHORTCUT("debugger/break", TTR("Break"));
+ ED_SHORTCUT("debugger/continue", TTR("Continue"), KEY_F12);
+ ED_SHORTCUT("debugger/keep_debugger_open", TTR("Keep Debugger Open"));
+ ED_SHORTCUT("debugger/debug_with_external_editor", TTR("Debug with External Editor"));
+
+ EditorDebuggerNode *debugger = memnew(EditorDebuggerNode);
+ Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger);
+ debugger->set_tool_button(db);
+}
+
+DebuggerEditorPlugin::~DebuggerEditorPlugin() {
+ // Should delete debugger?
+}
diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h
new file mode 100644
index 0000000000..05d6ece72d
--- /dev/null
+++ b/editor/plugins/debugger_editor_plugin.h
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* debugger_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DEBUGGER_EDITOR_PLUGIN_H
+#define DEBUGGER_EDITOR_PLUGIN_H
+
+#include "editor/debugger/editor_debugger_node.h"
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+
+class DebuggerEditorPlugin : public EditorPlugin {
+
+ GDCLASS(DebuggerEditorPlugin, EditorPlugin);
+
+public:
+ virtual String get_name() const { return "Debugger"; }
+ bool has_main_screen() const { return false; }
+
+ DebuggerEditorPlugin(EditorNode *p_node);
+ ~DebuggerEditorPlugin();
+};
+
+#endif // DEBUGGER_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index cea18b63f1..c0928ba79b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -36,6 +36,8 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/project_settings.h"
+#include "editor/debugger/editor_debugger_node.h"
+#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_node.h"
#include "editor/editor_run_script.h"
#include "editor/editor_scale.h"
@@ -44,7 +46,6 @@
#include "editor/find_in_files.h"
#include "editor/node_dock.h"
#include "editor/plugins/shader_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
#include "scene/main/viewport.h"
#include "scene/scene_string_names.h"
#include "script_text_editor.h"
@@ -261,7 +262,7 @@ ScriptEditor *ScriptEditor::script_editor = NULL;
String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) {
- String val = debugger->get_var_value(p_text);
+ String val = EditorDebuggerNode::get_singleton()->get_var_value(p_text);
if (val != String()) {
return p_text + ": " + val;
} else {
@@ -276,11 +277,6 @@ void ScriptEditor::_breaked(bool p_breaked, bool p_can_debug) {
return;
}
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_NEXT), !(p_breaked && p_can_debug));
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_STEP), !(p_breaked && p_can_debug));
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_BREAK), p_breaked);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), !p_breaked);
-
for (int i = 0; i < tab_container->get_child_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
@@ -292,11 +288,6 @@ void ScriptEditor::_breaked(bool p_breaked, bool p_can_debug) {
}
}
-void ScriptEditor::_show_debugger(bool p_show) {
-
- //debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), p_show);
-}
-
void ScriptEditor::_script_created(Ref<Script> p_script) {
editor->push_item(p_script.operator->());
}
@@ -843,7 +834,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
void ScriptEditor::_live_auto_reload_running_scripts() {
pending_auto_reload = false;
- debugger->reload_scripts();
+ EditorDebuggerNode::get_singleton()->reload_scripts();
}
bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
@@ -1123,27 +1114,6 @@ void ScriptEditor::_menu_option(int p_option) {
_sort_list_on_update = true;
_update_script_names();
} break;
- case DEBUG_SHOW: {
- if (debugger) {
- bool visible = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_SHOW));
- debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_SHOW), !visible);
- if (visible)
- debugger->hide();
- else
- debugger->show();
- }
- } break;
- case DEBUG_SHOW_KEEP_OPEN: {
- bool visible = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_SHOW_KEEP_OPEN));
- if (debugger)
- debugger->set_hide_on_stop(visible);
- debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_SHOW_KEEP_OPEN), !visible);
- } break;
- case DEBUG_WITH_EXTERNAL_EDITOR: {
- bool debug_with_external_editor = !debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR));
- debugger->set_debug_with_external_editor(debug_with_external_editor);
- debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR), debug_with_external_editor);
- } break;
case TOGGLE_SCRIPTS_PANEL: {
if (current) {
ScriptTextEditor *editor = Object::cast_to<ScriptTextEditor>(current);
@@ -1294,29 +1264,6 @@ void ScriptEditor::_menu_option(int p_option) {
case CLOSE_ALL: {
_close_all_tabs();
} break;
- case DEBUG_NEXT: {
-
- if (debugger)
- debugger->debug_next();
- } break;
- case DEBUG_STEP: {
-
- if (debugger)
- debugger->debug_step();
-
- } break;
- case DEBUG_BREAK: {
-
- if (debugger)
- debugger->debug_break();
-
- } break;
- case DEBUG_CONTINUE: {
-
- if (debugger)
- debugger->debug_continue();
-
- } break;
case WINDOW_MOVE_UP: {
if (tab_container->get_current_tab() > 0) {
@@ -1439,8 +1386,6 @@ void ScriptEditor::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- editor->connect_compat("play_pressed", this, "_editor_play");
- editor->connect_compat("pause_pressed", this, "_editor_pause");
editor->connect_compat("stop_pressed", this, "_editor_stop");
editor->connect_compat("script_add_function_request", this, "_add_callback");
editor->connect_compat("resource_saved", this, "_res_saved_callback");
@@ -1481,8 +1426,6 @@ void ScriptEditor::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
- editor->disconnect_compat("play_pressed", this, "_editor_play");
- editor->disconnect_compat("pause_pressed", this, "_editor_pause");
editor->disconnect_compat("stop_pressed", this, "_editor_stop");
} break;
@@ -2062,7 +2005,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
return false;
}
- if ((debugger->get_dump_stack_script() != p_resource || debugger->get_debug_with_external_editor()) &&
+ if ((EditorDebuggerNode::get_singleton()->get_dump_stack_script() != p_resource || EditorDebuggerNode::get_singleton()->get_debug_with_external_editor()) &&
p_resource->get_path().is_resource_file() &&
p_resource->get_class_name() != StringName("VisualScript") &&
bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
@@ -2277,26 +2220,7 @@ void ScriptEditor::open_script_create_dialog(const String &p_base_name, const St
script_create_dialog->config(p_base_name, p_base_path);
}
-void ScriptEditor::_editor_play() {
-
- debugger->start();
- debug_menu->get_popup()->grab_focus();
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_NEXT), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_STEP), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_BREAK), false);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true);
-}
-
-void ScriptEditor::_editor_pause() {
-}
void ScriptEditor::_editor_stop() {
-
- debugger->stop();
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_NEXT), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_STEP), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_BREAK), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true);
-
for (int i = 0; i < tab_container->get_child_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
@@ -3125,8 +3049,6 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_close_other_tabs", &ScriptEditor::_close_other_tabs);
ClassDB::bind_method("_open_recent_script", &ScriptEditor::_open_recent_script);
ClassDB::bind_method("_theme_option", &ScriptEditor::_theme_option);
- ClassDB::bind_method("_editor_play", &ScriptEditor::_editor_play);
- ClassDB::bind_method("_editor_pause", &ScriptEditor::_editor_pause);
ClassDB::bind_method("_editor_stop", &ScriptEditor::_editor_stop);
ClassDB::bind_method("_add_callback", &ScriptEditor::_add_callback);
ClassDB::bind_method("_reload_scripts", &ScriptEditor::_reload_scripts);
@@ -3141,7 +3063,6 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_copy_script_path", &ScriptEditor::_copy_script_path);
ClassDB::bind_method("_breaked", &ScriptEditor::_breaked);
- ClassDB::bind_method("_show_debugger", &ScriptEditor::_show_debugger);
ClassDB::bind_method("_get_debug_tooltip", &ScriptEditor::_get_debug_tooltip);
ClassDB::bind_method("_autosave_scripts", &ScriptEditor::_autosave_scripts);
ClassDB::bind_method("_update_autosave_timer", &ScriptEditor::_update_autosave_timer);
@@ -3358,26 +3279,16 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_search_menu->get_popup()->set_hide_on_window_lose_focus(true);
script_search_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
- debug_menu = memnew(MenuButton);
+ MenuButton *debug_menu = memnew(MenuButton);
menu_hb->add_child(debug_menu);
- debug_menu->set_text(TTR("Debug"));
- debug_menu->set_switch_on_hover(true);
- debug_menu->get_popup()->set_hide_on_window_lose_focus(true);
- debug_menu->get_popup()->add_shortcut(ED_SHORTCUT("debugger/step_into", TTR("Step Into"), KEY_F11), DEBUG_STEP);
- debug_menu->get_popup()->add_shortcut(ED_SHORTCUT("debugger/step_over", TTR("Step Over"), KEY_F10), DEBUG_NEXT);
- debug_menu->get_popup()->add_separator();
- debug_menu->get_popup()->add_shortcut(ED_SHORTCUT("debugger/break", TTR("Break")), DEBUG_BREAK);
- debug_menu->get_popup()->add_shortcut(ED_SHORTCUT("debugger/continue", TTR("Continue"), KEY_F12), DEBUG_CONTINUE);
- debug_menu->get_popup()->add_separator();
- //debug_menu->get_popup()->add_check_item("Show Debugger",DEBUG_SHOW);
- debug_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("debugger/keep_debugger_open", TTR("Keep Debugger Open")), DEBUG_SHOW_KEEP_OPEN);
- debug_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("debugger/debug_with_external_editor", TTR("Debug with External Editor")), DEBUG_WITH_EXTERNAL_EDITOR);
- debug_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
-
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_NEXT), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_STEP), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_BREAK), true);
- debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true);
+ debug_menu->hide(); // Handled by EditorDebuggerNode below.
+
+ EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
+ debugger->set_script_debug_button(debug_menu);
+ debugger->connect_compat("goto_script_line", this, "_goto_script_line");
+ debugger->connect_compat("set_execution", this, "_set_execution");
+ debugger->connect_compat("clear_execution", this, "_clear_execution");
+ debugger->connect_compat("breaked", this, "_breaked");
menu_hb->add_spacer();
@@ -3445,12 +3356,6 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
error_dialog = memnew(AcceptDialog);
add_child(error_dialog);
- debugger = memnew(ScriptEditorDebugger(editor));
- debugger->connect_compat("goto_script_line", this, "_goto_script_line");
- debugger->connect_compat("set_execution", this, "_set_execution");
- debugger->connect_compat("clear_execution", this, "_clear_execution");
- debugger->connect_compat("show_debugger", this, "_show_debugger");
-
disk_changed = memnew(ConfirmationDialog);
{
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -3475,11 +3380,6 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_editor = this;
- Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger);
- debugger->set_tool_button(db);
-
- debugger->connect_compat("breaked", this, "_breaked");
-
autosave_timer = memnew(Timer);
autosave_timer->set_one_shot(false);
autosave_timer->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, "_update_autosave_timer");
@@ -3505,7 +3405,6 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
find_in_files_button->hide();
history_pos = -1;
- //debugger_gui->hide();
edit_pass = 0;
trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/files/trim_trailing_whitespace_on_save");
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index ec84bcb461..b4b4f33fc5 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -73,7 +73,7 @@ public:
ScriptEditorQuickOpen();
};
-class ScriptEditorDebugger;
+class EditorDebuggerNode;
class ScriptEditorBase : public VBoxContainer {
@@ -155,13 +155,6 @@ class ScriptEditor : public PanelContainer {
FILE_COPY_PATH,
FILE_TOOL_RELOAD,
FILE_TOOL_RELOAD_SOFT,
- DEBUG_NEXT,
- DEBUG_STEP,
- DEBUG_BREAK,
- DEBUG_CONTINUE,
- DEBUG_SHOW,
- DEBUG_SHOW_KEEP_OPEN,
- DEBUG_WITH_EXTERNAL_EDITOR,
SEARCH_IN_FILES,
REPLACE_IN_FILES,
SEARCH_HELP,
@@ -233,7 +226,6 @@ class ScriptEditor : public PanelContainer {
AcceptDialog *error_dialog;
ConfirmationDialog *erase_tab_confirm;
ScriptCreateDialog *script_create_dialog;
- ScriptEditorDebugger *debugger;
ToolButton *scripts_visible;
String current_theme;
@@ -315,8 +307,6 @@ class ScriptEditor : public PanelContainer {
EditorScriptCodeCompletionCache *completion_cache;
- void _editor_play();
- void _editor_pause();
void _editor_stop();
int edit_pass;
@@ -335,7 +325,6 @@ class ScriptEditor : public PanelContainer {
void _set_execution(REF p_script, int p_line);
void _clear_execution(REF p_script);
void _breaked(bool p_breaked, bool p_can_debug);
- void _show_debugger(bool p_show);
void _update_window_menu();
void _script_created(Ref<Script> p_script);
@@ -457,7 +446,6 @@ public:
VSplitContainer *get_left_list_split() { return list_split; }
- ScriptEditorDebugger *get_debugger() { return debugger; }
void set_live_auto_reload_running_scripts(bool p_enabled);
static void register_create_syntax_highlighter_function(CreateSyntaxHighlighterFunc p_func);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 2069c035fb..4986e60ff0 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -32,10 +32,10 @@
#include "core/math/expression.h"
#include "core/os/keyboard.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
-#include "editor/script_editor_debugger.h"
void ConnectionInfoDialog::ok_pressed() {
}
@@ -870,7 +870,7 @@ void ScriptTextEditor::_breakpoint_item_pressed(int p_idx) {
void ScriptTextEditor::_breakpoint_toggled(int p_row) {
- ScriptEditor::get_singleton()->get_debugger()->set_breakpoint(script->get_path(), p_row + 1, code_editor->get_text_edit()->is_line_set_as_breakpoint(p_row));
+ EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), p_row + 1, code_editor->get_text_edit()->is_line_set_as_breakpoint(p_row));
}
void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_column) {
@@ -1294,7 +1294,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
int line = tx->cursor_get_line();
bool dobreak = !tx->is_line_set_as_breakpoint(line);
tx->set_line_as_breakpoint(line, dobreak);
- ScriptEditor::get_singleton()->get_debugger()->set_breakpoint(script->get_path(), line + 1, dobreak);
+ EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), line + 1, dobreak);
} break;
case DEBUG_REMOVE_ALL_BREAKPOINTS: {
@@ -1305,7 +1305,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
int line = E->get();
bool dobreak = !tx->is_line_set_as_breakpoint(line);
tx->set_line_as_breakpoint(line, dobreak);
- ScriptEditor::get_singleton()->get_debugger()->set_breakpoint(script->get_path(), line + 1, dobreak);
+ EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), line + 1, dobreak);
}
} break;
case DEBUG_GOTO_NEXT_BREAKPOINT: {
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 45f2a5063c..6e8eeaec82 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -36,12 +36,12 @@
#include "core/print_string.h"
#include "core/project_settings.h"
#include "core/sort_array.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
#include "editor/spatial_editor_gizmos.h"
#include "scene/3d/camera.h"
#include "scene/3d/collision_shape.h"
@@ -3421,9 +3421,9 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
String new_name = parent->validate_child_name(instanced_scene);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
Transform global_transform;
Spatial *parent_spatial = Object::cast_to<Spatial>(parent);
@@ -4497,7 +4497,7 @@ void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) {
} break;
case MENU_TOOL_OVERRIDE_CAMERA: {
- ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton();
if (pressed) {
using Override = ScriptEditorDebugger::CameraOverride;
@@ -4554,7 +4554,7 @@ void SpatialEditor::_update_camera_override_viewport(Object *p_viewport) {
if (!current_viewport)
return;
- ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton();
camera_override_viewport_id = current_viewport->index;
if (debugger->get_camera_override() >= ScriptEditorDebugger::OVERRIDE_3D_1) {
@@ -5513,7 +5513,7 @@ void SpatialEditor::_notification(int p_what) {
_init_grid();
} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) {
- ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false);