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-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.h6
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp20
-rw-r--r--editor/plugins/animation_tree_editor_plugin.h6
-rw-r--r--editor/plugins/camera_editor_plugin.cpp2
-rw-r--r--editor/plugins/camera_editor_plugin.h4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp402
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h19
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/collision_polygon_editor_plugin.h4
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp8
-rw-r--r--editor/plugins/cube_grid_theme_editor_plugin.cpp345
-rw-r--r--editor/plugins/cube_grid_theme_editor_plugin.h18
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h4
-rw-r--r--editor/plugins/gradient_editor_plugin.h4
-rw-r--r--editor/plugins/item_list_editor_plugin.h4
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.h4
-rw-r--r--editor/plugins/line_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/line_2d_editor_plugin.h4
-rw-r--r--editor/plugins/mesh_editor_plugin.h4
-rw-r--r--editor/plugins/mesh_instance_editor_plugin.h4
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/multimesh_editor_plugin.h4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.h4
-rw-r--r--editor/plugins/particles_2d_editor_plugin.h4
-rw-r--r--editor/plugins/particles_editor_plugin.h4
-rw-r--r--editor/plugins/path_2d_editor_plugin.h4
-rw-r--r--editor/plugins/path_editor_plugin.h4
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp2
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.h4
-rw-r--r--editor/plugins/rich_text_editor_plugin.h4
-rw-r--r--editor/plugins/sample_editor_plugin.cpp8
-rw-r--r--editor/plugins/sample_library_editor_plugin.cpp6
-rw-r--r--editor/plugins/sample_player_editor_plugin.cpp14
-rw-r--r--editor/plugins/script_editor_plugin.h10
-rw-r--r--editor/plugins/shader_editor_plugin.h6
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp16
-rw-r--r--editor/plugins/spatial_editor_plugin.h2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h4
-rw-r--r--editor/plugins/texture_editor_plugin.h4
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp8
-rw-r--r--editor/plugins/texture_region_editor_plugin.h4
-rw-r--r--editor/plugins/tile_map_editor_plugin.h4
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp4
46 files changed, 634 insertions, 370 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index c4e79bf263..ecae272b6d 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1246,7 +1246,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
set_focus_mode(FOCUS_ALL);
player = NULL;
- add_style_override("panel", get_stylebox("panel", "Panel"));
+ add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
Label *l;
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index ceaa73569a..bcf40f52d3 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -155,7 +155,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_player_changed(Object *p_pl);
void _animation_key_editor_seek(float p_pos, bool p_drag);
- void _animation_key_editor_anim_len_changed(float p_new);
+ void _animation_key_editor_anim_len_changed(float p_len);
void _animation_key_editor_anim_step_changed(float p_len);
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
@@ -198,8 +198,8 @@ public:
virtual String get_name() const { return "Anim"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationPlayerEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 156a74144c..6e24d4d2cb 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -676,16 +676,16 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &
return CLICK_NONE;
}
-Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node, bool p_input, int p_slot) {
+Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) {
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Ref<Font> font = get_font("font", "PopupMenu");
Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
- Size2 size = get_node_size(p_node);
- Point2 pos = anim_tree->node_get_pos(p_node);
+ Size2 size = get_node_size(p_node_id);
+ Point2 pos = anim_tree->node_get_pos(p_node_id);
- if (click_type == CLICK_NODE && click_node == p_node) {
+ if (click_type == CLICK_NODE && click_node == p_node_id) {
pos += click_motion - click_pos;
if (pos.x < 5)
@@ -1371,7 +1371,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
edit_option = memnew(OptionButton);
edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_option->set_margin(MARGIN_RIGHT, 10);
+ edit_option->set_margin(MARGIN_RIGHT, -10);
edit_dialog->add_child(edit_option);
edit_option->connect("item_selected", this, "_edit_dialog_changedf");
edit_option->hide();
@@ -1379,7 +1379,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
for (int i = 0; i < 2; i++) {
edit_scroll[i] = memnew(HSlider);
edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_scroll[i]->set_margin(MARGIN_RIGHT, 10);
+ edit_scroll[i]->set_margin(MARGIN_RIGHT, -10);
edit_dialog->add_child(edit_scroll[i]);
edit_scroll[i]->hide();
edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf");
@@ -1387,7 +1387,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
for (int i = 0; i < 4; i++) {
edit_line[i] = memnew(LineEdit);
edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_line[i]->set_margin(MARGIN_RIGHT, 10);
+ edit_line[i]->set_margin(MARGIN_RIGHT, -10);
edit_dialog->add_child(edit_line[i]);
edit_line[i]->hide();
edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds");
@@ -1399,14 +1399,14 @@ AnimationTreeEditor::AnimationTreeEditor() {
edit_button = memnew(Button);
edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_button->set_margin(MARGIN_RIGHT, 10);
+ edit_button->set_margin(MARGIN_RIGHT, -10);
edit_dialog->add_child(edit_button);
edit_button->hide();
edit_button->connect("pressed", this, "_edit_oneshot_start");
edit_check = memnew(CheckButton);
edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_check->set_margin(MARGIN_RIGHT, 10);
+ edit_check->set_margin(MARGIN_RIGHT, -10);
edit_dialog->add_child(edit_check);
edit_check->hide();
edit_check->connect("pressed", this, "_edit_dialog_changed");
@@ -1428,7 +1428,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
filter_button = memnew(Button);
filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- filter_button->set_margin(MARGIN_RIGHT, 10);
+ filter_button->set_margin(MARGIN_RIGHT, -10);
edit_dialog->add_child(filter_button);
filter_button->hide();
filter_button->set_text(TTR("Filters.."));
diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h
index 785f042dd9..972c6c9b47 100644
--- a/editor/plugins/animation_tree_editor_plugin.h
+++ b/editor/plugins/animation_tree_editor_plugin.h
@@ -160,7 +160,7 @@ protected:
public:
virtual Size2 get_minimum_size() const;
- void edit(AnimationTreePlayer *p_player);
+ void edit(AnimationTreePlayer *p_anim_tree);
AnimationTreeEditor();
};
@@ -175,8 +175,8 @@ class AnimationTreeEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "AnimTree"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationTreeEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/camera_editor_plugin.cpp b/editor/plugins/camera_editor_plugin.cpp
index b8f8464bae..8e625c4a73 100644
--- a/editor/plugins/camera_editor_plugin.cpp
+++ b/editor/plugins/camera_editor_plugin.cpp
@@ -88,7 +88,7 @@ CameraEditor::CameraEditor() {
preview->set_toggle_mode(true);
preview->set_anchor(MARGIN_LEFT, Control::ANCHOR_END);
preview->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END);
- preview->set_margin(MARGIN_LEFT, 60);
+ preview->set_margin(MARGIN_LEFT, -60);
preview->set_margin(MARGIN_RIGHT, 0);
preview->set_margin(MARGIN_TOP, 0);
preview->set_margin(MARGIN_BOTTOM, 10);
diff --git a/editor/plugins/camera_editor_plugin.h b/editor/plugins/camera_editor_plugin.h
index f4b26fcdac..a0f98687cb 100644
--- a/editor/plugins/camera_editor_plugin.h
+++ b/editor/plugins/camera_editor_plugin.h
@@ -68,8 +68,8 @@ class CameraEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "Camera"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
CameraEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a35d7a9a50..9e57e53a24 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -709,8 +709,8 @@ CanvasItem *CanvasItemEditor::get_single_item() {
return single_item;
}
-CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_click, Vector2 &r_point) {
-
+CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
+ // Returns a drag type if a resize handle is clicked
CanvasItem *canvas_item = get_single_item();
ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
@@ -775,6 +775,90 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_cli
return DRAG_NONE;
}
+float CanvasItemEditor::_anchor_snap(float p_anchor, bool *p_snapped, float p_opposite_anchor) {
+ bool snapped = false;
+ float dist, dist_min = 0.0;
+ float radius = 0.05 / zoom;
+ float basic_anchors[3] = { 0.0, 0.5, 1.0 };
+ for (int i = 0; i < 3; i++) {
+ if ((dist = fabs(p_anchor - basic_anchors[i])) < radius) {
+ if (!snapped || dist <= dist_min) {
+ p_anchor = basic_anchors[i];
+ dist_min = dist;
+ snapped = true;
+ }
+ }
+ }
+ if (p_opposite_anchor >= 0 && (dist = fabs(p_anchor - p_opposite_anchor)) < radius) {
+ if (!snapped || dist <= dist_min) {
+ p_anchor = p_opposite_anchor;
+ dist_min = dist;
+ snapped = true;
+ }
+ }
+ if (p_snapped)
+ *p_snapped = snapped;
+ return p_anchor;
+}
+
+Vector2 CanvasItemEditor::_anchor_to_position(Control *p_control, Vector2 anchor) {
+ ERR_FAIL_COND_V(!p_control, Vector2());
+
+ Transform2D parent_transform = p_control->get_transform().affine_inverse();
+ Size2 parent_size = p_control->get_parent_area_size();
+
+ return parent_transform.xform(Vector2(parent_size.x * anchor.x, parent_size.y * anchor.y));
+}
+
+Vector2 CanvasItemEditor::_position_to_anchor(Control *p_control, Vector2 position) {
+ ERR_FAIL_COND_V(!p_control, Vector2());
+ Size2 parent_size = p_control->get_parent_area_size();
+
+ return p_control->get_transform().xform(position) / parent_size;
+}
+
+CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
+ // Returns a drag type if an anchor handle is clicked
+ CanvasItem *canvas_item = get_single_item();
+ ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
+
+ Control *control = canvas_item->cast_to<Control>();
+ ERR_FAIL_COND_V(!control, DRAG_NONE);
+
+ Vector2 anchor_pos[4];
+ anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP));
+ anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP));
+ anchor_pos[2] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_BOTTOM));
+ anchor_pos[3] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_BOTTOM));
+
+ Rect2 anchor_rects[4];
+ for (int i = 0; i < 4; i++) {
+ anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
+ anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
+ anchor_rects[i].position -= anchor_handle->get_size() * Vector2(i == 0 || i == 3, i <= 1);
+ }
+
+ DragType dragger[] = {
+ DRAG_ANCHOR_TOP_LEFT,
+ DRAG_ANCHOR_TOP_RIGHT,
+ DRAG_ANCHOR_BOTTOM_RIGHT,
+ DRAG_ANCHOR_BOTTOM_LEFT,
+ };
+
+ for (int i = 0; i < 4; i++) {
+ if (anchor_rects[i].has_point(p_click)) {
+ r_point = transform.affine_inverse().xform(anchor_pos[i]);
+ if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(p_click) < anchor_handle->get_size().length() / 3.0)) {
+ return DRAG_ANCHOR_ALL;
+ } else {
+ return dragger[i];
+ }
+ }
+ }
+
+ return DRAG_NONE;
+}
+
void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -863,9 +947,9 @@ void CanvasItemEditor::incend(float &beg, float &end, float inc, float minsize,
}
}
-void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
+void CanvasItemEditor::_append_canvas_item(CanvasItem *p_item) {
- editor_selection->add_node(c);
+ editor_selection->add_node(p_item);
}
void CanvasItemEditor::_snap_changed() {
@@ -1265,6 +1349,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
if (b) {
bool ik_found = false;
+
bool first = true;
while (b) {
@@ -1336,8 +1421,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
- // Drag
- drag = _find_drag_type(click, drag_point_from);
+ // Drag resize handles
+ drag = _get_resize_handle_drag_type(click, drag_point_from);
if (drag != DRAG_NONE) {
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
@@ -1347,6 +1432,16 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
return;
}
+
+ // Drag anchor handles
+ if (canvas_item->cast_to<Control>()) {
+ drag = _get_anchor_handle_drag_type(click, drag_point_from);
+ if (drag != DRAG_NONE) {
+ drag_from = transform.affine_inverse().xform(click);
+ se->undo_state = canvas_item->edit_get_state();
+ return;
+ }
+ }
}
}
@@ -1423,9 +1518,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (drag == DRAG_NONE) {
-
if ((m->get_button_mask() & BUTTON_MASK_LEFT && tool == TOOL_PAN) || m->get_button_mask() & BUTTON_MASK_MIDDLE || (m->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
-
+ // Pan the viewport
Point2i relative;
if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
@@ -1441,7 +1535,6 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
List<Node *> &selection = editor_selection->get_selected_node_list();
-
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
@@ -1470,7 +1563,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
continue;
if (drag == DRAG_ROTATE) {
-
+ // Rotate the node
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
{
Node2D *node = canvas_item->cast_to<Node2D>();
@@ -1499,10 +1592,47 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
continue;
}
+ Control *control = canvas_item->cast_to<Control>();
+ if (control) {
+ // Drag and snap the anchor
+ Vector2 anchor = _position_to_anchor(control, canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto - drag_from + drag_point_from));
+
+ switch (drag) {
+ case DRAG_ANCHOR_TOP_LEFT:
+ control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false);
+ control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_TOP_RIGHT:
+ control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false);
+ control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_BOTTOM_RIGHT:
+ control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false);
+ control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_BOTTOM_LEFT:
+ control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false);
+ control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_ALL:
+ control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x));
+ control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x));
+ control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y));
+ control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y));
+ continue;
+ break;
+ }
+ }
+
bool uniform = m->get_shift();
bool symmetric = m->get_alt();
- dto = dto - (drag == DRAG_ALL || drag == DRAG_NODE_2D ? drag_from - drag_point_from : Vector2(0, 0));
+ if (drag == DRAG_ALL || drag == DRAG_NODE_2D)
+ dto -= drag_from - drag_point_from;
if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) {
if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
@@ -1528,76 +1658,75 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
// Keep the height/width ratio of the item
float aspect = local_rect.size.aspect();
switch (drag) {
- case DRAG_LEFT: {
+ case DRAG_LEFT:
drag_vector.y = -drag_vector.x / aspect;
- } break;
- case DRAG_RIGHT: {
+ break;
+ case DRAG_RIGHT:
drag_vector.y = drag_vector.x / aspect;
- } break;
- case DRAG_TOP: {
+ break;
+ case DRAG_TOP:
drag_vector.x = -drag_vector.y * aspect;
- } break;
- case DRAG_BOTTOM: {
+ break;
+ case DRAG_BOTTOM:
drag_vector.x = drag_vector.y * aspect;
- } break;
+ break;
case DRAG_BOTTOM_LEFT:
- case DRAG_TOP_RIGHT: {
+ case DRAG_TOP_RIGHT:
if (aspect > 1.0) { // width > height, take x as reference
drag_vector.y = -drag_vector.x / aspect;
} else { // height > width, take y as reference
drag_vector.x = -drag_vector.y * aspect;
}
- } break;
+ break;
case DRAG_BOTTOM_RIGHT:
- case DRAG_TOP_LEFT: {
+ case DRAG_TOP_LEFT:
if (aspect > 1.0) { // width > height, take x as reference
drag_vector.y = drag_vector.x / aspect;
} else { // height > width, take y as reference
drag_vector.x = drag_vector.y * aspect;
}
- } break;
+ break;
}
} else {
switch (drag) {
case DRAG_RIGHT:
- case DRAG_LEFT: {
+ case DRAG_LEFT:
drag_vector.y = 0;
- } break;
+ break;
case DRAG_TOP:
- case DRAG_BOTTOM: {
+ case DRAG_BOTTOM:
drag_vector.x = 0;
- } break;
+ break;
}
}
switch (drag) {
- case DRAG_ALL: {
+ case DRAG_ALL:
begin += drag_vector;
end += drag_vector;
- } break;
+ break;
case DRAG_RIGHT:
case DRAG_BOTTOM:
- case DRAG_BOTTOM_RIGHT: {
+ case DRAG_BOTTOM_RIGHT:
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- } break;
-
- case DRAG_TOP_LEFT: {
+ break;
+ case DRAG_TOP_LEFT:
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- } break;
-
+ break;
case DRAG_TOP:
- case DRAG_TOP_RIGHT: {
+ case DRAG_TOP_RIGHT:
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
- } break;
+ break;
case DRAG_LEFT:
- case DRAG_BOTTOM_LEFT: {
+ case DRAG_BOTTOM_LEFT:
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- } break;
- case DRAG_PIVOT: {
+ break;
+
+ case DRAG_PIVOT:
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
@@ -1607,15 +1736,13 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot + drag_vector);
}
continue;
- } break;
- case DRAG_NODE_2D: {
+ break;
+ case DRAG_NODE_2D:
ERR_FAIL_COND(!canvas_item->cast_to<Node2D>());
canvas_item->cast_to<Node2D>()->set_global_position(dto);
continue;
- } break;
-
- default: {}
+ break;
}
if (!dragging_bone) {
@@ -1768,6 +1895,30 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
+void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side) {
+ if (p_value != 0) {
+ Color color = Color(0.8, 0.8, 0.8, 0.5);
+ Ref<Font> font = get_font("font", "Label");
+ String str = vformat("%.1f %%", p_value * 100.0);
+ Size2 text_size = font->get_string_size(str);
+ switch (p_side) {
+ case MARGIN_LEFT:
+ p_position += Vector2(-text_size.x - 5, text_size.y / 2);
+ break;
+ case MARGIN_TOP:
+ p_position += Vector2(-text_size.x / 2, -5);
+ break;
+ case MARGIN_RIGHT:
+ p_position += Vector2(5, text_size.y / 2);
+ break;
+ case MARGIN_BOTTOM:
+ p_position += Vector2(-text_size.x / 2, text_size.y + 5);
+ break;
+ }
+ viewport->draw_string(font, p_position, str, color);
+ }
+}
+
void CanvasItemEditor::_viewport_draw() {
// TODO fetch the viewport?
@@ -1870,13 +2021,99 @@ void CanvasItemEditor::_viewport_draw() {
pivot_found = true;
}
}
- if (canvas_item->cast_to<Control>()) {
- Vector2 pivot_ofs = canvas_item->cast_to<Control>()->get_pivot_offset();
+
+ Control *control = canvas_item->cast_to<Control>();
+ if (control) {
+ Vector2 pivot_ofs = control->get_pivot_offset();
if (pivot_ofs != Vector2()) {
viewport->draw_texture(pivot, xform.xform(pivot_ofs) + (-pivot->get_size() / 2).floor());
}
can_move_pivot = true;
pivot_found = true;
+
+ if (tool == TOOL_SELECT) {
+ float anchors_values[4];
+ anchors_values[0] = control->get_anchor(MARGIN_LEFT);
+ anchors_values[1] = control->get_anchor(MARGIN_TOP);
+ anchors_values[2] = control->get_anchor(MARGIN_RIGHT);
+ anchors_values[3] = control->get_anchor(MARGIN_BOTTOM);
+
+ // Draw the anchors
+ Vector2 anchors[4];
+ Vector2 anchors_pos[4];
+ for (int i = 0; i < 4; i++) {
+ anchors[i] = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]);
+ anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i]));
+ }
+
+ // Get which anchor is dragged
+ int dragged_anchor = -1;
+ switch (drag) {
+ case DRAG_ANCHOR_ALL:
+ case DRAG_ANCHOR_TOP_LEFT:
+ dragged_anchor = 0;
+ break;
+ case DRAG_ANCHOR_TOP_RIGHT:
+ dragged_anchor = 1;
+ break;
+ case DRAG_ANCHOR_BOTTOM_RIGHT:
+ dragged_anchor = 2;
+ break;
+ case DRAG_ANCHOR_BOTTOM_LEFT:
+ dragged_anchor = 3;
+ break;
+ }
+
+ if (dragged_anchor >= 0) {
+ // Draw the 4 lines when dragged
+ bool snapped;
+ Color color_snapped = Color(0.64, 0.93, 0.67, 0.5);
+ Color color_base = Color(0.8, 0.8, 0.8, 0.5);
+
+ Vector2 corners_pos[4];
+ for (int i = 0; i < 4; i++) {
+ corners_pos[i] = xform.xform(_anchor_to_position(control, Vector2((i == 0 || i == 3) ? ANCHOR_BEGIN : ANCHOR_END, (i <= 1) ? ANCHOR_BEGIN : ANCHOR_END)));
+ }
+
+ Vector2 line_starts[4];
+ Vector2 line_ends[4];
+ for (int i = 0; i < 4; i++) {
+ float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
+ line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val);
+ line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val);
+ _anchor_snap(anchors_values[i], &snapped);
+ viewport->draw_line(line_starts[i], line_ends[i], snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1);
+ }
+
+ // Display the percentages next to the lines
+ float percent_val;
+ percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor];
+ percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Margin)((dragged_anchor + 1) % 4));
+
+ percent_val = anchors_values[(dragged_anchor + 3) % 4] - anchors_values[(dragged_anchor + 1) % 4];
+ percent_val = ((dragged_anchor + 1) % 4 >= 2) ? -percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 3) % 4]) / 2, (Margin)(dragged_anchor));
+
+ percent_val = anchors_values[(dragged_anchor + 1) % 4];
+ percent_val = ((dragged_anchor + 1) % 4 >= 2) ? ANCHOR_END - percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (line_starts[dragged_anchor] + anchors_pos[dragged_anchor]) / 2, (Margin)(dragged_anchor));
+
+ percent_val = anchors_values[dragged_anchor];
+ percent_val = (dragged_anchor >= 2) ? ANCHOR_END - percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Margin)((dragged_anchor + 1) % 4));
+ }
+
+ Rect2 anchor_rects[4];
+ anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size());
+ anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
+ anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size());
+ anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
+
+ for (int i = 0; i < 4; i++) {
+ anchor_handle->draw_rect(ci, anchor_rects[i]);
+ }
+ }
}
if (tool == TOOL_SELECT) {
@@ -2063,29 +2300,34 @@ void CanvasItemEditor::_notification(int p_what) {
continue;
Rect2 r = canvas_item->get_item_rect();
-
Transform2D xform = canvas_item->get_transform();
+ float anchors[4];
Vector2 pivot;
if (canvas_item->cast_to<Control>()) {
pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
+ anchors[MARGIN_LEFT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_LEFT);
+ anchors[MARGIN_RIGHT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_RIGHT);
+ anchors[MARGIN_TOP] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_TOP);
+ anchors[MARGIN_BOTTOM] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_BOTTOM);
}
- if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot) {
+ if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
viewport->update();
se->prev_rect = r;
se->prev_xform = xform;
se->prev_pivot = pivot;
+ se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT];
+ se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT];
+ se->prev_anchors[MARGIN_TOP] = anchors[MARGIN_TOP];
+ se->prev_anchors[MARGIN_BOTTOM] = anchors[MARGIN_BOTTOM];
}
}
- bool show_anchor = all_control && has_control;
- if (show_anchor != anchor_menu->is_visible()) {
- if (show_anchor)
- anchor_menu->show();
- else
- anchor_menu->hide();
- }
+ if (all_control && has_control)
+ anchor_menu->show();
+ else
+ anchor_menu->hide();
for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
@@ -2124,6 +2366,7 @@ void CanvasItemEditor::_notification(int p_what) {
pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
select_handle = get_icon("EditorHandle", "EditorIcons");
+ anchor_handle = get_icon("EditorControlAnchor", "EditorIcons");
lock_button->set_icon(get_icon("Lock", "EditorIcons"));
unlock_button->set_icon(get_icon("Unlock", "EditorIcons"));
group_button->set_icon(get_icon("Group", "EditorIcons"));
@@ -2338,7 +2581,7 @@ void CanvasItemEditor::_update_scroll(float) {
viewport->update();
}
-void CanvasItemEditor::_set_anchor(Control::AnchorType p_left, Control::AnchorType p_top, Control::AnchorType p_right, Control::AnchorType p_bottom) {
+void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
@@ -2346,10 +2589,7 @@ void CanvasItemEditor::_set_anchor(Control::AnchorType p_left, Control::AnchorTy
Control *c = E->get()->cast_to<Control>();
- undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, p_left);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, p_top);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, p_right);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, p_bottom);
+ undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
@@ -2367,10 +2607,7 @@ void CanvasItemEditor::_set_full_rect() {
Control *c = E->get()->cast_to<Control>();
- undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, ANCHOR_BEGIN);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, ANCHOR_BEGIN);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, ANCHOR_END);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, ANCHOR_END);
+ undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE);
undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
@@ -2591,53 +2828,52 @@ void CanvasItemEditor::_popup_callback(int p_op) {
//space_selected_items< proj_vector2_y, compare_items_y >();
} break;
case ANCHOR_ALIGN_TOP_LEFT: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_TOP_LEFT);
} break;
case ANCHOR_ALIGN_TOP_RIGHT: {
- _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_TOP_RIGHT);
} break;
case ANCHOR_ALIGN_BOTTOM_LEFT: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END);
+ _set_anchors_preset(PRESET_BOTTOM_LEFT);
} break;
case ANCHOR_ALIGN_BOTTOM_RIGHT: {
- _set_anchor(ANCHOR_END, ANCHOR_END, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_BOTTOM_RIGHT);
} break;
case ANCHOR_ALIGN_CENTER_LEFT: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_CENTER_LEFT);
} break;
case ANCHOR_ALIGN_CENTER_RIGHT: {
-
- _set_anchor(ANCHOR_END, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_CENTER_RIGHT);
} break;
case ANCHOR_ALIGN_CENTER_TOP: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_CENTER_TOP);
} break;
case ANCHOR_ALIGN_CENTER_BOTTOM: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER, ANCHOR_END);
+ _set_anchors_preset(PRESET_CENTER_BOTTOM);
} break;
case ANCHOR_ALIGN_CENTER: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_CENTER);
} break;
case ANCHOR_ALIGN_TOP_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_TOP_WIDE);
} break;
case ANCHOR_ALIGN_LEFT_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END);
+ _set_anchors_preset(PRESET_LEFT_WIDE);
} break;
case ANCHOR_ALIGN_RIGHT_WIDE: {
- _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_RIGHT_WIDE);
} break;
case ANCHOR_ALIGN_BOTTOM_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_BOTTOM_WIDE);
} break;
case ANCHOR_ALIGN_VCENTER_WIDE: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END);
+ _set_anchors_preset(PRESET_VCENTER_WIDE);
} break;
case ANCHOR_ALIGN_HCENTER_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
case ANCHOR_ALIGN_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_WIDE);
} break;
case ANCHOR_ALIGN_WIDE_FIT: {
_set_full_rect();
@@ -3372,7 +3608,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
dialog_val = memnew(SpinBox);
dialog_val->set_anchor(MARGIN_RIGHT, ANCHOR_END);
dialog_val->set_begin(Point2(15, 25));
- dialog_val->set_end(Point2(10, 25));
+ dialog_val->set_end(Point2(-10, 25));
value_dialog->add_child(dialog_val);
dialog_val->connect("value_changed", this, "_dialog_value_changed");
select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 4383be251c..9b027fda60 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -57,6 +57,7 @@ public:
float prev_rot;
Rect2 prev_rect;
Vector2 prev_pivot;
+ float prev_anchors[4];
CanvasItemEditorSelectedItem() { prev_rot = 0; }
};
@@ -143,11 +144,15 @@ class CanvasItemEditor : public VBoxContainer {
DRAG_BOTTOM_RIGHT,
DRAG_BOTTOM,
DRAG_BOTTOM_LEFT,
+ DRAG_ANCHOR_TOP_LEFT,
+ DRAG_ANCHOR_TOP_RIGHT,
+ DRAG_ANCHOR_BOTTOM_RIGHT,
+ DRAG_ANCHOR_BOTTOM_LEFT,
+ DRAG_ANCHOR_ALL,
DRAG_ALL,
DRAG_ROTATE,
DRAG_PIVOT,
DRAG_NODE_2D,
-
};
enum KeyMoveMODE {
@@ -300,6 +305,7 @@ class CanvasItemEditor : public VBoxContainer {
#endif
Ref<StyleBoxTexture> select_sb;
Ref<Texture> select_handle;
+ Ref<Texture> anchor_handle;
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
@@ -325,8 +331,13 @@ class CanvasItemEditor : public VBoxContainer {
void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode);
void _list_select(const Ref<InputEventMouseButton> &b);
- DragType _find_drag_type(const Point2 &p_click, Vector2 &r_point);
+ DragType _get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point);
void _prepare_drag(const Point2 &p_click_pos);
+ DragType _get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point);
+
+ float _anchor_snap(float anchor, bool *snapped = NULL, float p_opposite_anchor = -1);
+ Vector2 _anchor_to_position(Control *p_control, Vector2 anchor);
+ Vector2 _position_to_anchor(Control *p_control, Vector2 position);
void _popup_callback(int p_op);
bool updating_scroll;
@@ -355,12 +366,14 @@ class CanvasItemEditor : public VBoxContainer {
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
+ void _draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side);
+
void _viewport_gui_input(const Ref<InputEvent> &p_event);
void _viewport_draw();
void _focus_selection(int p_op);
- void _set_anchor(Control::AnchorType p_left, Control::AnchorType p_top, Control::AnchorType p_right, Control::AnchorType p_bottom);
+ void _set_anchors_preset(Control::LayoutPreset p_preset);
void _set_full_rect();
HSplitContainer *palette_split;
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h
index 382c0d6c37..b2f32d8491 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -97,8 +97,8 @@ public:
virtual String get_name() const { return "CollisionPolygon2D"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
CollisionPolygon2DEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/collision_polygon_editor_plugin.h b/editor/plugins/collision_polygon_editor_plugin.h
index 3a8428fc62..9f8b52d7f2 100644
--- a/editor/plugins/collision_polygon_editor_plugin.h
+++ b/editor/plugins/collision_polygon_editor_plugin.h
@@ -109,8 +109,8 @@ public:
virtual String get_name() const { return "CollisionPolygon"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
CollisionPolygonEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 9a6ee8153e..fb2aa16383 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -585,12 +585,12 @@ void CollisionShape2DEditorPlugin::make_visible(bool visible) {
}
}
-CollisionShape2DEditorPlugin::CollisionShape2DEditorPlugin(EditorNode *p_node) {
+CollisionShape2DEditorPlugin::CollisionShape2DEditorPlugin(EditorNode *p_editor) {
- editor = p_node;
+ editor = p_editor;
- collision_shape_2d_editor = memnew(CollisionShape2DEditor(p_node));
- p_node->get_gui_base()->add_child(collision_shape_2d_editor);
+ collision_shape_2d_editor = memnew(CollisionShape2DEditor(p_editor));
+ p_editor->get_gui_base()->add_child(collision_shape_2d_editor);
}
CollisionShape2DEditorPlugin::~CollisionShape2DEditorPlugin() {
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp
index 17149ef868..b26b2aec4f 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.cpp
+++ b/editor/plugins/cube_grid_theme_editor_plugin.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "cube_grid_theme_editor_plugin.h"
-#if 0
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "main/main.h"
@@ -39,214 +38,236 @@
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
-void MeshLibraryEditor::edit(const Ref<MeshLibrary>& p_theme) {
+void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_theme) {
- theme=p_theme;
+ theme = p_theme;
if (theme.is_valid())
- menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),!theme->has_meta("_editor_source_scene"));
-
+ menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !theme->has_meta("_editor_source_scene"));
}
void MeshLibraryEditor::_menu_confirm() {
+ switch (option) {
- switch(option) {
-
- case MENU_OPTION_REMOVE_ITEM: {
+ case MENU_OPTION_REMOVE_ITEM: {
- theme->remove_item(to_erase);
- } break;
- case MENU_OPTION_UPDATE_FROM_SCENE: {
+ theme->remove_item(to_erase);
+ } break;
+ case MENU_OPTION_UPDATE_FROM_SCENE: {
String existing = theme->get_meta("_editor_source_scene");
- ERR_FAIL_COND(existing=="");
+ ERR_FAIL_COND(existing == "");
_import_scene_cbk(existing);
- } break;
- default: {};
+ } break;
+ default: {};
}
-
}
-
void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) {
if (!p_merge)
p_library->clear();
-
- for(int i=0;i<p_scene->get_child_count();i++) {
-
+ for (int i = 0; i < p_scene->get_child_count(); i++) {
Node *child = p_scene->get_child(i);
if (!child->cast_to<MeshInstance>()) {
- if (child->get_child_count()>0) {
- child=child->get_child(0);
+ if (child->get_child_count() > 0) {
+ child = child->get_child(0);
if (!child->cast_to<MeshInstance>()) {
continue;
}
} else
continue;
-
-
}
MeshInstance *mi = child->cast_to<MeshInstance>();
- Ref<Mesh> mesh=mi->get_mesh();
+ Ref<Mesh> mesh = mi->get_mesh();
if (mesh.is_null())
- continue;
+ continue;
int id = p_library->find_item_name(mi->get_name());
- if (id<0) {
+ if (id < 0) {
- id=p_library->get_last_unused_item_id();
+ id = p_library->get_last_unused_item_id();
p_library->create_item(id);
- p_library->set_item_name(id,mi->get_name());
+ p_library->set_item_name(id, mi->get_name());
}
-
- p_library->set_item_mesh(id,mesh);
+ p_library->set_item_mesh(id, mesh);
Ref<Shape> collision;
+ for (int j = 0; j < mi->get_child_count(); j++) {
- for(int j=0;j<mi->get_child_count();j++) {
-#if 1
Node *child2 = mi->get_child(j);
if (!child2->cast_to<StaticBody>())
continue;
+
StaticBody *sb = child2->cast_to<StaticBody>();
- if (sb->get_shape_count()==0)
- continue;
- collision=sb->get_shape(0);
- if (!collision.is_null())
- break;
-#endif
+ List<uint32_t> shapes;
+ sb->get_shape_owners(&shapes);
+
+ for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) {
+ if (sb->is_shape_owner_disabled(E->get())) continue;
+
+ //Transform shape_transform = sb->shape_owner_get_transform(E->get());
+
+ //shape_transform.set_origin(shape_transform.get_origin() - phys_offset);
+
+ for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
+
+ collision = sb->shape_owner_get_shape(E->get(), k);
+ if (collision.is_valid())
+ break;
+ /* TileSet::ShapeData shape_data;
+ shape_data.shape = shape;
+ shape_data.shape_transform = shape_transform;
+ shape_data.one_way_collision = one_way;
+ collisions.push_back(shape_data);*/
+ }
+ if (collision.is_valid())
+ break;
+ }
}
if (!collision.is_null()) {
- p_library->set_item_shape(id,collision);
+ p_library->set_item_shape(id, collision);
}
Ref<NavigationMesh> navmesh;
- for(int j=0;j<mi->get_child_count();j++) {
- Node *child2 = mi->get_child(j);
- if (!child2->cast_to<NavigationMeshInstance>())
- continue;
- NavigationMeshInstance *sb = child2->cast_to<NavigationMeshInstance>();
- navmesh=sb->get_navigation_mesh();
- if (!navmesh.is_null())
- break;
+ for (int j = 0; j < mi->get_child_count(); j++) {
+ Node *child2 = mi->get_child(j);
+ if (!child2->cast_to<NavigationMeshInstance>())
+ continue;
+ NavigationMeshInstance *sb = child2->cast_to<NavigationMeshInstance>();
+ navmesh = sb->get_navigation_mesh();
+ if (!navmesh.is_null())
+ break;
}
- if(!navmesh.is_null()){
+ if (!navmesh.is_null()) {
p_library->set_item_navmesh(id, navmesh);
}
- }
-
- //generate previews!
-
- if (1) {
- Vector<int> ids = p_library->get_item_list();
- RID vp = VS::get_singleton()->viewport_create();
- VS::ViewportRect vr;
- vr.x=0;
- vr.y=0;
- vr.width=EditorSettings::get_singleton()->get("editors/grid_map/preview_size");
- vr.height=EditorSettings::get_singleton()->get("editors/grid_map/preview_size");
- VS::get_singleton()->viewport_set_rect(vp,vr);
- VS::get_singleton()->viewport_set_as_render_target(vp,true);
- VS::get_singleton()->viewport_set_render_target_update_mode(vp,VS::RENDER_TARGET_UPDATE_ALWAYS);
- RID scen = VS::get_singleton()->scenario_create();
- VS::get_singleton()->viewport_set_scenario(vp,scen);
- RID cam = VS::get_singleton()->camera_create();
- VS::get_singleton()->camera_set_transform(cam, Transform() );
- VS::get_singleton()->viewport_attach_camera(vp,cam);
- RID light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
- RID lightinst = VS::get_singleton()->instance_create2(light,scen);
- VS::get_singleton()->camera_set_orthogonal(cam,1.0,0.01,1000.0);
-
-
- EditorProgress ep("mlib",TTR("Creating Mesh Library"),ids.size());
-
- for(int i=0;i<ids.size();i++) {
-
- int id=ids[i];
+ }
+
+ //generate previews!
+
+ if (1) {
+ Vector<int> ids = p_library->get_item_list();
+ RID vp = VS::get_singleton()->viewport_create();
+ int size = EditorSettings::get_singleton()->get("editors/grid_map/preview_size");
+
+ RID scenario = VS::get_singleton()->scenario_create();
+
+ RID viewport = VS::get_singleton()->viewport_create();
+ VS::get_singleton()->viewport_set_update_mode(viewport, VS::VIEWPORT_UPDATE_ALWAYS);
+ VS::get_singleton()->viewport_set_vflip(viewport, true);
+ VS::get_singleton()->viewport_set_scenario(viewport, scenario);
+ VS::get_singleton()->viewport_set_size(viewport, size, size);
+ VS::get_singleton()->viewport_set_transparent_background(viewport, true);
+ VS::get_singleton()->viewport_set_active(viewport, true);
+ RID viewport_texture = VS::get_singleton()->viewport_get_texture(viewport);
+
+ RID camera = VS::get_singleton()->camera_create();
+ VS::get_singleton()->viewport_attach_camera(viewport, camera);
+ VS::get_singleton()->camera_set_transform(camera, Transform(Basis(), Vector3(0, 0, 3)));
+ //VS::get_singleton()->camera_set_perspective(camera,45,0.1,10);
+ VS::get_singleton()->camera_set_orthogonal(camera, 1.0, 0.01, 1000.0);
+
+ RID light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ RID light_instance = VS::get_singleton()->instance_create2(light, scenario);
+ VS::get_singleton()->instance_set_transform(light_instance, Transform().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0)));
+
+ RID light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ VS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7));
+ //VS::get_singleton()->light_set_color(light2, VS::LIGHT_COLOR_SPECULAR, Color(0.0, 0.0, 0.0));
+ RID light_instance2 = VS::get_singleton()->instance_create2(light2, scenario);
+
+ VS::get_singleton()->instance_set_transform(light_instance2, Transform().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1)));
+
+ //sphere = VS::get_singleton()->mesh_create();
+ RID mesh_instance = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_scenario(mesh_instance, scenario);
+
+ EditorProgress ep("mlib", TTR("Creating Mesh Library"), ids.size());
+
+ for (int i = 0; i < ids.size(); i++) {
+
+ int id = ids[i];
Ref<Mesh> mesh = p_library->get_item_mesh(id);
if (!mesh.is_valid())
continue;
- AABB aabb= mesh->get_aabb();
- print_line("aabb: "+aabb);
- Vector3 ofs = aabb.pos + aabb.size*0.5;
- aabb.pos-=ofs;
+ Rect3 aabb = mesh->get_aabb();
+ print_line("aabb: " + aabb);
+ Vector3 ofs = aabb.position + aabb.size * 0.5;
+ aabb.position -= ofs;
Transform xform;
- xform.basis=Matrix3().rotated(Vector3(0,1,0),-Math_PI*0.25);
- xform.basis = Matrix3().rotated(Vector3(1,0,0),Math_PI*0.25)*xform.basis;
- AABB rot_aabb = xform.xform(aabb);
- print_line("rot_aabb: "+rot_aabb);
- float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5;
- if (m==0)
+ xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI * 0.25);
+ xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI * 0.25) * xform.basis;
+ Rect3 rot_aabb = xform.xform(aabb);
+ print_line("rot_aabb: " + rot_aabb);
+ float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
+ if (m == 0)
continue;
- m=1.0/m;
- m*=0.5;
- print_line("scale: "+rtos(m));
- xform.basis.scale(Vector3(m,m,m));
- xform.origin=-xform.basis.xform(ofs); //-ofs*m;
- xform.origin.z-=rot_aabb.size.z*2;
- RID inst = VS::get_singleton()->instance_create2(mesh->get_rid(),scen);
- VS::get_singleton()->instance_set_transform(inst,xform);
- ep.step(TTR("Thumbnail.."),i);
- VS::get_singleton()->viewport_queue_screen_capture(vp);
+ m = 1.0 / m;
+ m *= 0.5;
+ print_line("scale: " + rtos(m));
+ xform.basis.scale(Vector3(m, m, m));
+ xform.origin = -xform.basis.xform(ofs); //-ofs*m;
+ xform.origin.z -= rot_aabb.size.z * 2;
+ RID inst = VS::get_singleton()->instance_create2(mesh->get_rid(), scenario);
+ VS::get_singleton()->instance_set_transform(inst, xform);
+ ep.step(TTR("Thumbnail.."), i);
+ Main::iteration();
Main::iteration();
- Image img = VS::get_singleton()->viewport_get_screen_capture(vp);
- ERR_CONTINUE(img.empty());
- Ref<ImageTexture> it( memnew( ImageTexture ));
+ Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
+ ERR_CONTINUE(!img.is_valid() || img->empty());
+ Ref<ImageTexture> it(memnew(ImageTexture));
it->create_from_image(img);
- p_library->set_item_preview(id,it);
+ p_library->set_item_preview(id, it);
//print_line("loaded image, size: "+rtos(m)+" dist: "+rtos(dist)+" empty?"+itos(img.empty())+" w: "+itos(it->get_width())+" h: "+itos(it->get_height()));
VS::get_singleton()->free(inst);
- }
+ }
- VS::get_singleton()->free(lightinst);
- VS::get_singleton()->free(light);
- VS::get_singleton()->free(vp);
- VS::get_singleton()->free(cam);
- VS::get_singleton()->free(scen);
+ VS::get_singleton()->free(mesh_instance);
+ VS::get_singleton()->free(viewport);
+ VS::get_singleton()->free(light);
+ VS::get_singleton()->free(light_instance);
+ VS::get_singleton()->free(light2);
+ VS::get_singleton()->free(light_instance2);
+ VS::get_singleton()->free(camera);
+ VS::get_singleton()->free(scenario);
}
-
-
}
-
-void MeshLibraryEditor::_import_scene_cbk(const String& p_str) {
-
+void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
print_line("Impot Callback!");
- Ref<PackedScene> ps = ResourceLoader::load(p_str,"PackedScene");
+ Ref<PackedScene> ps = ResourceLoader::load(p_str, "PackedScene");
ERR_FAIL_COND(ps.is_null());
Node *scene = ps->instance();
- _import_scene(scene,theme,option==MENU_OPTION_UPDATE_FROM_SCENE);
+ _import_scene(scene, theme, option == MENU_OPTION_UPDATE_FROM_SCENE);
memdelete(scene);
- theme->set_meta("_editor_source_scene",p_str);
- menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),false);
-
+ theme->set_meta("_editor_source_scene", p_str);
+ menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false);
}
-Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml,bool p_merge) {
+Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) {
- _import_scene(p_base_scene,ml,p_merge);
+ _import_scene(p_base_scene, ml, p_merge);
return OK;
}
-
void MeshLibraryEditor::_menu_cbk(int p_option) {
- option=p_option;
- switch(p_option) {
+ option = p_option;
+ switch (p_option) {
case MENU_OPTION_ADD_ITEM: {
@@ -255,86 +276,84 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
case MENU_OPTION_REMOVE_ITEM: {
String p = editor->get_property_editor()->get_selected_path();
- if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/")>=3) {
+ if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) {
- to_erase = p.get_slice("/",3).to_int();
- cd->set_text(vformat(TTR("Remove item %d?"),to_erase));
- cd->popup_centered(Size2(300,60));
+ to_erase = p.get_slice("/", 3).to_int();
+ cd->set_text(vformat(TTR("Remove item %d?"), to_erase));
+ cd->popup_centered(Size2(300, 60));
}
} break;
case MENU_OPTION_IMPORT_FROM_SCENE: {
file->popup_centered_ratio();
} break;
- case MENU_OPTION_UPDATE_FROM_SCENE: {
+ case MENU_OPTION_UPDATE_FROM_SCENE: {
- cd->set_text("Update from existing scene?:\n"+String(theme->get_meta("_editor_source_scene")));
- cd->popup_centered(Size2(500,60));
- } break;
+ cd->set_text("Update from existing scene?:\n" + String(theme->get_meta("_editor_source_scene")));
+ cd->popup_centered(Size2(500, 60));
+ } break;
}
}
-
void MeshLibraryEditor::_bind_methods() {
- ClassDB::bind_method("_menu_cbk",&MeshLibraryEditor::_menu_cbk);
- ClassDB::bind_method("_menu_confirm",&MeshLibraryEditor::_menu_confirm);
- ClassDB::bind_method("_import_scene_cbk",&MeshLibraryEditor::_import_scene_cbk);
+ ClassDB::bind_method("_menu_cbk", &MeshLibraryEditor::_menu_cbk);
+ ClassDB::bind_method("_menu_confirm", &MeshLibraryEditor::_menu_confirm);
+ ClassDB::bind_method("_import_scene_cbk", &MeshLibraryEditor::_import_scene_cbk);
}
MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
- file = memnew( EditorFileDialog );
+ file = memnew(EditorFileDialog);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
//not for now?
List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
+ ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
file->set_title(TTR("Import Scene"));
- for(int i=0;i<extensions.size();i++) {
+ for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
add_child(file);
- file->connect("file_selected",this,"_import_scene_cbk");
+ file->connect("file_selected", this, "_import_scene_cbk");
- Panel *panel = memnew( Panel );
+ Panel *panel = memnew(Panel);
panel->set_area_as_parent_rect();
add_child(panel);
- MenuButton * options = memnew( MenuButton );
+ MenuButton *options = memnew(MenuButton);
panel->add_child(options);
- options->set_position(Point2(1,1));
+ options->set_position(Point2(1, 1));
options->set_text("Theme");
- options->get_popup()->add_item(TTR("Add Item"),MENU_OPTION_ADD_ITEM);
- options->get_popup()->add_item(TTR("Remove Selected Item"),MENU_OPTION_REMOVE_ITEM);
+ options->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
+ options->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Import from Scene"),MENU_OPTION_IMPORT_FROM_SCENE);
- options->get_popup()->add_item(TTR("Update from Scene"),MENU_OPTION_UPDATE_FROM_SCENE);
- options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),true);
- options->get_popup()->connect("id_pressed", this,"_menu_cbk");
- menu=options;
- editor=p_editor;
+ options->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE);
+ options->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE);
+ options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true);
+ options->get_popup()->connect("id_pressed", this, "_menu_cbk");
+ menu = options;
+ editor = p_editor;
cd = memnew(ConfirmationDialog);
add_child(cd);
- cd->get_ok()->connect("pressed", this,"_menu_confirm");
-
+ cd->get_ok()->connect("pressed", this, "_menu_confirm");
}
void MeshLibraryEditorPlugin::edit(Object *p_node) {
if (p_node && p_node->cast_to<MeshLibrary>()) {
- theme_editor->edit( p_node->cast_to<MeshLibrary>() );
+ theme_editor->edit(p_node->cast_to<MeshLibrary>());
theme_editor->show();
} else
theme_editor->hide();
}
-bool MeshLibraryEditorPlugin::handles(Object *p_node) const{
+bool MeshLibraryEditorPlugin::handles(Object *p_node) const {
- return p_node->is_type("MeshLibrary");
+ return p_node->is_class("MeshLibrary");
}
-void MeshLibraryEditorPlugin::make_visible(bool p_visible){
+void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
if (p_visible)
theme_editor->show();
@@ -344,15 +363,13 @@ void MeshLibraryEditorPlugin::make_visible(bool p_visible){
MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
- EDITOR_DEF("editors/grid_map/preview_size",64);
- theme_editor = memnew( MeshLibraryEditor(p_node) );
+ EDITOR_DEF("editors/grid_map/preview_size", 64);
+ theme_editor = memnew(MeshLibraryEditor(p_node));
p_node->get_viewport()->add_child(theme_editor);
theme_editor->set_area_as_parent_rect();
- theme_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
- theme_editor->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_BEGIN );
- theme_editor->set_end( Point2(0,22) );
+ theme_editor->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END);
+ theme_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
+ theme_editor->set_end(Point2(0, 22));
theme_editor->hide();
-
}
-#endif
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.h b/editor/plugins/cube_grid_theme_editor_plugin.h
index ed5875a999..6fe5fc4235 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.h
+++ b/editor/plugins/cube_grid_theme_editor_plugin.h
@@ -33,10 +33,9 @@
#include "editor/editor_node.h"
#include "scene/resources/mesh_library.h"
-#if 0
class MeshLibraryEditor : public Control {
- GDCLASS( MeshLibraryEditor, Control );
+ GDCLASS(MeshLibraryEditor, Control);
Ref<MeshLibrary> theme;
@@ -55,7 +54,7 @@ class MeshLibraryEditor : public Control {
};
int option;
- void _import_scene_cbk(const String& p_str);
+ void _import_scene_cbk(const String &p_str);
void _menu_cbk(int p_option);
void _menu_confirm();
@@ -63,25 +62,22 @@ class MeshLibraryEditor : public Control {
protected:
static void _bind_methods();
-public:
- void edit(const Ref<MeshLibrary>& p_theme);
- static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml,bool p_merge=true);
+public:
+ void edit(const Ref<MeshLibrary> &p_theme);
+ static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true);
MeshLibraryEditor(EditorNode *p_editor);
};
-
-
class MeshLibraryEditorPlugin : public EditorPlugin {
- GDCLASS( MeshLibraryEditorPlugin, EditorPlugin );
+ GDCLASS(MeshLibraryEditorPlugin, EditorPlugin);
MeshLibraryEditor *theme_editor;
EditorNode *editor;
public:
-
virtual String get_name() const { return "MeshLibrary"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
@@ -89,8 +85,6 @@ public:
virtual void make_visible(bool p_visible);
MeshLibraryEditorPlugin(EditorNode *p_node);
-
};
#endif // CUBE_GRID_THEME_EDITOR_PLUGIN_H
-#endif
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index b8f63e0b2e..e4151d4b8c 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -52,8 +52,8 @@ protected:
public:
virtual String get_name() const { return "GIProbe"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
GIProbeEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h
index c319a13a01..1acf5f7e57 100644
--- a/editor/plugins/gradient_editor_plugin.h
+++ b/editor/plugins/gradient_editor_plugin.h
@@ -50,8 +50,8 @@ protected:
public:
virtual String get_name() const { return "ColorRamp"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
GradientEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
index bc009b3d7a..3bfe2c88e0 100644
--- a/editor/plugins/item_list_editor_plugin.h
+++ b/editor/plugins/item_list_editor_plugin.h
@@ -243,8 +243,8 @@ class ItemListEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "ItemList"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
ItemListEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h
index d6579fc94c..435d650a69 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -101,8 +101,8 @@ public:
virtual String get_name() const { return "LightOccluder2D"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
LightOccluder2DEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp
index 4a7ad74fbe..41327fb07e 100644
--- a/editor/plugins/line_2d_editor_plugin.cpp
+++ b/editor/plugins/line_2d_editor_plugin.cpp
@@ -54,9 +54,9 @@ void Line2DEditor::_notification(int p_what) {
}
}
-Vector2 Line2DEditor::mouse_to_local_pos(Vector2 gpoint, bool alt) {
+Vector2 Line2DEditor::mouse_to_local_pos(Vector2 gpos, bool alt) {
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- return !alt ? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) : node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
+ return !alt ? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpos)) : node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpos)));
}
int Line2DEditor::get_point_index_at(Vector2 gpos) {
diff --git a/editor/plugins/line_2d_editor_plugin.h b/editor/plugins/line_2d_editor_plugin.h
index 3a1f841556..f2979e4330 100644
--- a/editor/plugins/line_2d_editor_plugin.h
+++ b/editor/plugins/line_2d_editor_plugin.h
@@ -101,8 +101,8 @@ public:
virtual String get_name() const { return "Line2D"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
Line2DEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h
index 72d93c4126..305d24ba07 100644
--- a/editor/plugins/mesh_editor_plugin.h
+++ b/editor/plugins/mesh_editor_plugin.h
@@ -81,8 +81,8 @@ class MeshEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "Mesh"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
MeshEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/mesh_instance_editor_plugin.h b/editor/plugins/mesh_instance_editor_plugin.h
index d80ffa071d..614dcac0b9 100644
--- a/editor/plugins/mesh_instance_editor_plugin.h
+++ b/editor/plugins/mesh_instance_editor_plugin.h
@@ -82,8 +82,8 @@ class MeshInstanceEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "MeshInstance"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
MeshInstanceEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index 9520cc5297..a9689cce56 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -381,7 +381,7 @@ MultiMeshEditor::MultiMeshEditor() {
populate_amount = memnew(SpinBox);
populate_amount->set_anchor(MARGIN_RIGHT, ANCHOR_END);
populate_amount->set_begin(Point2(20, 232));
- populate_amount->set_end(Point2(5, 237));
+ populate_amount->set_end(Point2(-5, 237));
populate_amount->set_min(1);
populate_amount->set_max(65536);
populate_amount->set_value(128);
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index 0c633a4f60..a93fa73a2e 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -95,8 +95,8 @@ class MultiMeshEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "MultiMesh"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
MultiMeshEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 62a83983fd..6ec9b14cc1 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -102,8 +102,8 @@ public:
virtual String get_name() const { return "NavigationPolygonInstance"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
NavigationPolygonEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/particles_2d_editor_plugin.h b/editor/plugins/particles_2d_editor_plugin.h
index cea60fbeaf..ccfec1a25f 100644
--- a/editor/plugins/particles_2d_editor_plugin.h
+++ b/editor/plugins/particles_2d_editor_plugin.h
@@ -87,8 +87,8 @@ protected:
public:
virtual String get_name() const { return "Particles2D"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
Particles2DEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h
index e9f9f43468..a6e14266c7 100644
--- a/editor/plugins/particles_editor_plugin.h
+++ b/editor/plugins/particles_editor_plugin.h
@@ -102,8 +102,8 @@ class ParticlesEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "Particles"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
ParticlesEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 70911444ad..61ff700118 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -112,8 +112,8 @@ public:
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
Path2DEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/path_editor_plugin.h b/editor/plugins/path_editor_plugin.h
index 651dcdaa78..43df9d460f 100644
--- a/editor/plugins/path_editor_plugin.h
+++ b/editor/plugins/path_editor_plugin.h
@@ -83,8 +83,8 @@ public:
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual String get_name() const { return "Path"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
PathEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 0901cc9082..4fcb1d81c2 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -152,8 +152,8 @@ public:
virtual String get_name() const { return "Polygon2D"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
Polygon2DEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index 2703da12fe..ccefbc1843 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -362,7 +362,7 @@ void ResourcePreloaderEditor::_bind_methods() {
ResourcePreloaderEditor::ResourcePreloaderEditor() {
- //add_style_override("panel", get_stylebox("panel","Panel"));
+ //add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("panel","Panel"));
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h
index 1f54620ba4..6e4726748d 100644
--- a/editor/plugins/resource_preloader_editor_plugin.h
+++ b/editor/plugins/resource_preloader_editor_plugin.h
@@ -91,8 +91,8 @@ class ResourcePreloaderEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "ResourcePreloader"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
ResourcePreloaderEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/rich_text_editor_plugin.h b/editor/plugins/rich_text_editor_plugin.h
index 8d42adc236..2665db2993 100644
--- a/editor/plugins/rich_text_editor_plugin.h
+++ b/editor/plugins/rich_text_editor_plugin.h
@@ -79,8 +79,8 @@ class RichTextEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "RichText"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
RichTextEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/sample_editor_plugin.cpp b/editor/plugins/sample_editor_plugin.cpp
index 739a8abb53..1d6417e2d5 100644
--- a/editor/plugins/sample_editor_plugin.cpp
+++ b/editor/plugins/sample_editor_plugin.cpp
@@ -360,20 +360,20 @@ SampleEditor::SampleEditor() {
player = memnew(SamplePlayer);
add_child(player);
- add_style_override("panel", get_stylebox("panel","Panel"));
+ add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("panel","Panel"));
library = Ref<SampleLibrary>(memnew(SampleLibrary));
player->set_sample_library(library);
sample_texframe = memnew( TextureRect );
add_child(sample_texframe);
sample_texframe->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN,5);
- sample_texframe->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,5);
+ sample_texframe->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,-5);
sample_texframe->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,30);
- sample_texframe->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,5);
+ sample_texframe->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,-5);
info_label = memnew( Label );
sample_texframe->add_child(info_label);
info_label->set_area_as_parent_rect();
- info_label->set_anchor_and_margin(MARGIN_TOP,ANCHOR_END,15);
+ info_label->set_anchor_and_margin(MARGIN_TOP,ANCHOR_END,-15);
info_label->set_margin(MARGIN_BOTTOM,4);
info_label->set_margin(MARGIN_RIGHT,4);
info_label->set_align(Label::ALIGN_RIGHT);
diff --git a/editor/plugins/sample_library_editor_plugin.cpp b/editor/plugins/sample_library_editor_plugin.cpp
index 5ccfde15ff..3deb634491 100644
--- a/editor/plugins/sample_library_editor_plugin.cpp
+++ b/editor/plugins/sample_library_editor_plugin.cpp
@@ -432,7 +432,7 @@ SampleLibraryEditor::SampleLibraryEditor() {
player = memnew(SamplePlayer);
add_child(player);
- add_style_override("panel", get_stylebox("panel","Panel"));
+ add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("panel","Panel"));
load = memnew( Button );
@@ -452,9 +452,9 @@ SampleLibraryEditor::SampleLibraryEditor() {
tree->set_columns(6);
add_child(tree);
tree->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN,5);
- tree->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,5);
+ tree->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,-5);
tree->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,30);
- tree->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,5);
+ tree->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,-5);
tree->set_column_titles_visible(true);
tree->set_column_title(0,TTR("Name"));
tree->set_column_title(1,TTR("Preview"));
diff --git a/editor/plugins/sample_player_editor_plugin.cpp b/editor/plugins/sample_player_editor_plugin.cpp
index 25f1fe9e17..ea9b646a9b 100644
--- a/editor/plugins/sample_player_editor_plugin.cpp
+++ b/editor/plugins/sample_player_editor_plugin.cpp
@@ -120,8 +120,8 @@ SamplePlayerEditor::SamplePlayerEditor() {
play->set_position(Point2( 5, 5 ));
play->set_toggle_mode(true);
- play->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,250);
- play->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,230);
+ play->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,-250);
+ play->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,-230);
play->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0);
play->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0);
@@ -131,15 +131,15 @@ SamplePlayerEditor::SamplePlayerEditor() {
stop->set_position(Point2( 35, 5 ));
stop->set_toggle_mode(true);
- stop->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,220);
- stop->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,200);
+ stop->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,-220);
+ stop->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,-200);
stop->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0);
stop->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0);
add_child(stop);
samples = memnew( OptionButton );
- samples->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,190);
- samples->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,5);
+ samples->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,-190);
+ samples->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,-5);
samples->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0);
samples->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0);
add_child(samples);
@@ -182,7 +182,7 @@ SamplePlayerEditorPlugin::SamplePlayerEditorPlugin(EditorNode *p_node) {
sample_player_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
sample_player_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
- sample_player_editor->set_margin(MARGIN_LEFT,250);
+ sample_player_editor->set_margin(MARGIN_LEFT,-250);
sample_player_editor->set_margin(MARGIN_RIGHT,0);
sample_player_editor->set_margin(MARGIN_TOP,0);
sample_player_editor->set_margin(MARGIN_BOTTOM,10);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index d8a9415df1..4614a41605 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -65,7 +65,7 @@ protected:
static void _bind_methods();
public:
- void popup(const Vector<String> &p_base, bool p_dontclear = false);
+ void popup(const Vector<String> &p_functions, bool p_dontclear = false);
ScriptEditorQuickOpen();
};
@@ -223,14 +223,14 @@ class ScriptEditor : public PanelContainer {
EditorHelpIndex *help_index;
void _tab_changed(int p_which);
- void _menu_option(int p_optin);
+ void _menu_option(int p_option);
Tree *disk_changed_list;
ConfirmationDialog *disk_changed;
bool restoring_layout;
- String _get_debug_tooltip(const String &p_text, Node *_ste);
+ String _get_debug_tooltip(const String &p_text, Node *_se);
void _resave_scripts(const String &p_str);
void _reload_scripts();
@@ -392,8 +392,8 @@ class ScriptEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "Script"; }
bool has_main_screen() const { return true; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual void selected_notify();
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 38d5c3e3a6..8625267a63 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -92,7 +92,7 @@ class ShaderEditor : public VBoxContainer {
ShaderTextEditor *shader_editor;
- void _menu_option(int p_optin);
+ void _menu_option(int p_option);
void _params_changed();
mutable Ref<Shader> shader;
@@ -130,8 +130,8 @@ class ShaderEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "Shader"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual void selected_notify();
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index a549f09cb1..5faacf7a67 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -267,6 +267,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
int selected_handle = -1;
Vector<Spatial *> subscenes = Vector<Spatial *>();
+ Vector<Vector3> subscenes_positions = Vector<Vector3>();
for (int i = 0; i < instances.size(); i++) {
@@ -284,13 +285,16 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
if ((!seg.is_valid()) || found_gizmos.has(seg)) {
Node *subscene_candidate = spat;
+ Vector3 source_click_spatial_pos = spat->get_global_transform().origin;
- while (subscene_candidate->get_owner() != editor->get_edited_scene())
+ while ((subscene_candidate->get_owner() != NULL) && (subscene_candidate->get_owner() != editor->get_edited_scene()))
subscene_candidate = subscene_candidate->get_owner();
spat = subscene_candidate->cast_to<Spatial>();
- if (spat && (spat->get_filename() != ""))
+ if (spat && (spat->get_filename() != "") && (subscene_candidate->get_owner() != NULL)) {
subscenes.push_back(spat);
+ subscenes_positions.push_back(source_click_spatial_pos);
+ }
continue;
}
@@ -324,7 +328,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
for (int idx_subscene = 0; idx_subscene < subscenes.size(); idx_subscene++) {
Spatial *subscene = subscenes.get(idx_subscene);
- float dist = ray.cross(subscene->get_global_transform().origin - pos).length();
+ float dist = ray.cross(subscenes_positions.get(idx_subscene) - pos).length();
if ((dist < 0) || (dist > 1.2))
continue;
@@ -410,7 +414,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
results.sort();
}
-Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_pos) {
+Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
CameraMatrix cm;
cm.set_perspective(get_fov(), get_size().aspect(), get_znear(), get_zfar());
@@ -423,7 +427,7 @@ Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_pos) {
camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
camera_transform.translate(0, 0, cursor.distance);
- return camera_transform.xform(Vector3(((p_pos.x / get_size().width) * 2.0 - 1.0) * screen_w, ((1.0 - (p_pos.y / get_size().height)) * 2.0 - 1.0) * screen_h, -get_znear()));
+ return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_w, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_h, -get_znear()));
}
void SpatialEditorViewport::_select_region() {
@@ -2485,7 +2489,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
preview_camera = memnew(Button);
preview_camera->set_toggle_mode(true);
- preview_camera->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, 90 * EDSCALE);
+ preview_camera->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
preview_camera->set_text("preview");
surface->add_child(preview_camera);
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index e9857f8b0c..2fd72739df 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -245,7 +245,7 @@ private:
void _draw();
void _smouseenter();
- void _sinput(const Ref<InputEvent> &p_ie);
+ void _sinput(const Ref<InputEvent> &p_event);
void _update_freelook(real_t delta);
SpatialEditor *spatial_editor;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 6a010062f2..0f008552d0 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -714,7 +714,7 @@ void SpriteFramesEditor::_bind_methods() {
SpriteFramesEditor::SpriteFramesEditor() {
- //add_style_override("panel", get_stylebox("panel","Panel"));
+ //add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("panel","Panel"));
split = memnew(HSplitContainer);
add_child(split);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index c9081c599a..c0eb1ec3d0 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -121,8 +121,8 @@ class SpriteFramesEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "SpriteFrames"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
SpriteFramesEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h
index 13f8dd7fbd..2b5e7ed629 100644
--- a/editor/plugins/texture_editor_plugin.h
+++ b/editor/plugins/texture_editor_plugin.h
@@ -61,8 +61,8 @@ class TextureEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "Texture"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
TextureEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 4cd18b090a..d878bba427 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -898,12 +898,12 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
edit_draw->set_clip_contents(true);
}
-void TextureRegionEditorPlugin::edit(Object *p_node) {
- region_editor->edit(p_node);
+void TextureRegionEditorPlugin::edit(Object *p_object) {
+ region_editor->edit(p_object);
}
-bool TextureRegionEditorPlugin::handles(Object *p_obj) const {
- return p_obj->is_class("Sprite") || p_obj->is_class("Patch9Rect") || p_obj->is_class("StyleBoxTexture") || p_obj->is_class("AtlasTexture");
+bool TextureRegionEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("Sprite") || p_object->is_class("Patch9Rect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
}
void TextureRegionEditorPlugin::make_visible(bool p_visible) {
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index cb0b9fc372..265d46cb08 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -139,8 +139,8 @@ class TextureRegionEditorPlugin : public EditorPlugin {
public:
virtual String get_name() const { return "TextureRegion"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
void set_state(const Dictionary &p_state);
Dictionary get_state() const;
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 981d5c66a1..a12c56814a 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -197,8 +197,8 @@ public:
virtual String get_name() const { return "TileMap"; }
bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
TileMapEditorPlugin(EditorNode *p_node);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 3563f70d0b..bed4727bb9 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -147,12 +147,12 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
}
}
-void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
+void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) {
if (!p_merge)
p_library->clear();
- _import_node(scene, p_library);
+ _import_node(p_scene, p_library);
}
void TileSetEditor::_menu_confirm() {