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-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp47
-rw-r--r--editor/plugins/animation_player_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp217
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h13
-rw-r--r--editor/plugins/editor_preview_plugins.cpp8
-rw-r--r--editor/plugins/editor_preview_plugins.h8
-rw-r--r--editor/plugins/script_editor_plugin.cpp14
-rw-r--r--editor/plugins/script_text_editor.cpp38
-rw-r--r--editor/plugins/script_text_editor.h4
-rw-r--r--editor/plugins/shader_editor_plugin.cpp28
-rw-r--r--editor/plugins/shader_editor_plugin.h4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp4
-rw-r--r--editor/plugins/text_editor.cpp29
-rw-r--r--editor/plugins/text_editor.h4
-rw-r--r--editor/plugins/theme_editor_plugin.cpp8
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp569
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h19
18 files changed, 928 insertions, 92 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 0a9436952b..c6b7df56a0 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -293,25 +293,40 @@ void AnimationPlayerEditor::_pause_pressed() {
//player->set_pause( pause->is_pressed() );
}
-void AnimationPlayerEditor::_animation_selected(int p_which) {
- if (updating)
- return;
+String AnimationPlayerEditor::_get_current_animation() const {
+
// when selecting an animation, the idea is that the only interesting behavior
// ui-wise is that it should play/blend the next one if currently playing
- String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
- current = animation->get_item_text(animation->get_selected());
+ return animation->get_item_text(animation->get_selected());
}
- if (current != "") {
+ return "";
+}
- player->set_assigned_animation(current);
+void AnimationPlayerEditor::_animation_selected(int p_which) {
+
+ if (updating)
+ return;
+
+ _current_animation_updated();
+}
+void AnimationPlayerEditor::_current_animation_updated() {
+
+ String current = _get_current_animation();
+
+ if (current != "") {
Ref<Animation> anim = player->get_animation(current);
+
+ player->set_assigned_animation(current);
{
+ if (!anim->is_connected("changed", this, "_current_animation_updated"))
+ anim->connect("changed", this, "_current_animation_updated");
+
track_editor->set_animation(anim);
Node *root = player->get_node(player->get_root());
if (root) {
@@ -1068,17 +1083,19 @@ void AnimationPlayerEditor::_list_changed() {
_update_player();
}
-void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) {
-
- frame->set_max(p_len);
-}
-
void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len) {
if (p_len)
frame->set_step(p_len);
else
frame->set_step(0.00001);
+
+ String current = _get_current_animation();
+
+ if (current != "") {
+ Ref<Animation> anim = player->get_animation(current);
+ anim->_change_notify("step");
+ }
}
void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) {
@@ -1431,6 +1448,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
new_state["show_rulers"] = false;
new_state["show_guides"] = false;
new_state["show_helpers"] = false;
+ new_state["show_zoom_control"] = false;
// TODO: Save/restore only affected entries
CanvasItemEditor::get_singleton()->set_state(new_state);
}
@@ -1483,7 +1501,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
if (valid) {
player->seek(pos, true);
get_tree()->flush_transform_notifications(); // Needed for transforms of Spatials
- values_backup.update_skeletons(); // Needed for Skeletons
+ values_backup.update_skeletons(); // Needed for Skeletons (2D & 3D)
VS::get_singleton()->viewport_set_active(onion.captures[cidx], true);
VS::get_singleton()->viewport_set_parent_viewport(root_vp, onion.captures[cidx]);
@@ -1557,6 +1575,7 @@ void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_autoplay_pressed"), &AnimationPlayerEditor::_autoplay_pressed);
ClassDB::bind_method(D_METHOD("_pause_pressed"), &AnimationPlayerEditor::_pause_pressed);
ClassDB::bind_method(D_METHOD("_animation_selected"), &AnimationPlayerEditor::_animation_selected);
+ ClassDB::bind_method(D_METHOD("_current_animation_updated"), &AnimationPlayerEditor::_current_animation_updated);
ClassDB::bind_method(D_METHOD("_animation_name_edited"), &AnimationPlayerEditor::_animation_name_edited);
ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new);
ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename);
@@ -1576,7 +1595,6 @@ void AnimationPlayerEditor::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_editor_load_all"),&AnimationPlayerEditor::_editor_load_all);
ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed);
ClassDB::bind_method(D_METHOD("_animation_key_editor_seek"), &AnimationPlayerEditor::_animation_key_editor_seek);
- ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_len_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_len_changed);
ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_step_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_step_changed);
ClassDB::bind_method(D_METHOD("_hide_anim_editors"), &AnimationPlayerEditor::_hide_anim_editors);
ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate);
@@ -1809,7 +1827,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
add_child(track_editor);
track_editor->set_v_size_flags(SIZE_EXPAND_FILL);
track_editor->connect("timeline_changed", this, "_animation_key_editor_seek");
- track_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed");
track_editor->connect("animation_step_changed", this, "_animation_key_editor_anim_step_changed");
_update_player();
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index c6ab6c5e30..6162181f8c 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -173,7 +173,9 @@ class AnimationPlayerEditor : public VBoxContainer {
void _autoplay_pressed();
void _stop_pressed();
void _pause_pressed();
+ String _get_current_animation() const;
void _animation_selected(int p_which);
+ void _current_animation_updated();
void _animation_new();
void _animation_rename();
void _animation_name_edited();
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c0f2410636..92cc12d931 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1387,7 +1387,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
// Starts anchor dragging if needed
if (drag_type == DRAG_NONE) {
- if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT && show_helpers) {
+ if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
Control *control = Object::cast_to<Control>(selection[0]);
@@ -2213,6 +2213,7 @@ bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) {
void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
bool accepted = false;
+
if (EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") || !Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
if ((accepted = _gui_input_rulers_and_guides(p_event))) {
//printf("Rulers and guides\n");
@@ -2512,20 +2513,50 @@ void CanvasItemEditor::_draw_grid() {
}
}
-void CanvasItemEditor::_draw_control_helpers(Control *control) {
+void CanvasItemEditor::_draw_control_anchors(Control *control) {
Transform2D xform = transform * control->get_global_transform_with_canvas();
RID ci = viewport->get_canvas_item();
+ if (tool == TOOL_SELECT && !Object::cast_to<Container>(control->get_parent())) {
+
+ // Compute the anchors
+ float anchors_values[4];
+ anchors_values[0] = control->get_anchor(MARGIN_LEFT);
+ anchors_values[1] = control->get_anchor(MARGIN_TOP);
+ anchors_values[2] = control->get_anchor(MARGIN_RIGHT);
+ anchors_values[3] = control->get_anchor(MARGIN_BOTTOM);
+
+ Vector2 anchors_pos[4];
+ for (int i = 0; i < 4; i++) {
+ Vector2 value = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]);
+ anchors_pos[i] = xform.xform(_anchor_to_position(control, value));
+ }
+
+ // Draw the anchors handles
+ Rect2 anchor_rects[4];
+ anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size());
+ anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
+ anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size());
+ anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
+
+ for (int i = 0; i < 4; i++) {
+ anchor_handle->draw_rect(ci, anchor_rects[i]);
+ }
+ }
+}
+
+void CanvasItemEditor::_draw_control_helpers(Control *control) {
+ Transform2D xform = transform * control->get_global_transform_with_canvas();
if (tool == TOOL_SELECT && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
// Draw the helpers
Color color_base = Color(0.8, 0.8, 0.8, 0.5);
+ // Compute the anchors
float anchors_values[4];
anchors_values[0] = control->get_anchor(MARGIN_LEFT);
anchors_values[1] = control->get_anchor(MARGIN_TOP);
anchors_values[2] = control->get_anchor(MARGIN_RIGHT);
anchors_values[3] = control->get_anchor(MARGIN_BOTTOM);
- // Draw the anchors
Vector2 anchors[4];
Vector2 anchors_pos[4];
for (int i = 0; i < 4; i++) {
@@ -2592,16 +2623,6 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
_draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Margin)((dragged_anchor + 1) % 4));
}
- Rect2 anchor_rects[4];
- anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size());
- anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
- anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size());
- anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
-
- for (int i = 0; i < 4; i++) {
- anchor_handle->draw_rect(ci, anchor_rects[i]);
- }
-
// Draw the margin values and the node width/height when dragging control side
float ratio = 0.33;
Transform2D parent_transform = xform * control->get_transform().affine_inverse();
@@ -2779,6 +2800,7 @@ void CanvasItemEditor::_draw_selection() {
// Draw control-related helpers
Control *control = Object::cast_to<Control>(canvas_item);
if (control && _is_node_movable(control)) {
+ _draw_control_anchors(control);
_draw_control_helpers(control);
}
@@ -3311,24 +3333,32 @@ void CanvasItemEditor::_notification(int p_what) {
// Activate / Deactivate the pivot tool
pivot_button->set_disabled(nb_having_pivot == 0);
- // Show / Hide the layout button
+ // Show / Hide the layout and anchors mode buttons
if (nb_control > 0 && nb_control == selection.size()) {
presets_menu->set_visible(true);
presets_menu->set_tooltip(TTR("Presets for the anchors and margins values of a Control node."));
+ anchor_mode_button->set_visible(true);
+ anchor_mode_button->set_tooltip(TTR("When active, moving Control nodes changes their anchors instead of their margins."));
+
+ // Set the pressed state of the node
+ anchor_mode_button->set_pressed(anchors_mode);
// Disable if the selected node is child of a container
presets_menu->set_disabled(false);
+ anchor_mode_button->set_disabled(false);
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
Control *control = Object::cast_to<Control>(E->get());
if (!control || Object::cast_to<Container>(control->get_parent())) {
presets_menu->set_disabled(true);
presets_menu->set_tooltip(TTR("Children of containers have their anchors and margins values overridden by their parent."));
+ anchor_mode_button->set_disabled(true);
+ anchor_mode_button->set_tooltip(TTR("Children of containers have their anchors and margins values overridden by their parent."));
break;
}
}
-
} else {
presets_menu->set_visible(false);
+ anchor_mode_button->set_visible(false);
}
// Update the viewport if bones changes
@@ -3436,9 +3466,10 @@ void CanvasItemEditor::_notification(int p_what) {
p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE);
+ p->add_icon_item(get_icon("Anchor", "EditorIcons"), "Keep Ratio", ANCHORS_AND_MARGINS_PRESET_KEEP_RATIO);
p->add_separator();
- p->add_submenu_item(TTR("Anchors Only"), "Anchors");
- p->set_item_icon(20, get_icon("Anchor", "EditorIcons"));
+ p->add_submenu_item(TTR("Anchors only"), "Anchors");
+ p->set_item_icon(21, get_icon("Anchor", "EditorIcons"));
anchors_popup->clear();
anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT);
@@ -3460,7 +3491,29 @@ void CanvasItemEditor::_notification(int p_what) {
anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE);
anchors_popup->add_separator();
anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE);
+
+ anchor_mode_button->set_icon(get_icon("Anchor", "EditorIcons"));
+ }
+}
+
+void CanvasItemEditor::_selection_changed() {
+ // Update the anchors_mode
+ int nbValidControls = 0;
+ int nbAnchorsMode = 0;
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Control *control = Object::cast_to<Control>(E->get());
+ if (!control)
+ continue;
+ if (Object::cast_to<Container>(control->get_parent()))
+ continue;
+
+ nbValidControls++;
+ if (control->has_meta("_edit_use_anchors_") && control->get_meta("_edit_use_anchors_")) {
+ nbAnchorsMode++;
+ }
}
+ anchors_mode = (nbValidControls == nbAnchorsMode);
}
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
@@ -3680,6 +3733,36 @@ void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_p
}
undo_redo->commit_action();
+
+ anchors_mode = false;
+}
+
+void CanvasItemEditor::_set_anchors_and_margins_to_keep_ratio() {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+
+ undo_redo->create_action(TTR("Change Anchors and Margins"));
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+
+ Control *control = Object::cast_to<Control>(E->get());
+ if (control) {
+ Point2 top_left_anchor = _position_to_anchor(control, Point2());
+ Point2 bottom_right_anchor = _position_to_anchor(control, control->get_size());
+ undo_redo->add_do_method(control, "set_anchor", MARGIN_LEFT, top_left_anchor.x, false, true);
+ undo_redo->add_do_method(control, "set_anchor", MARGIN_RIGHT, bottom_right_anchor.x, false, true);
+ undo_redo->add_do_method(control, "set_anchor", MARGIN_TOP, top_left_anchor.y, false, true);
+ undo_redo->add_do_method(control, "set_anchor", MARGIN_BOTTOM, bottom_right_anchor.y, false, true);
+ undo_redo->add_do_method(control, "set_meta", "_edit_use_anchors_", true);
+
+ bool use_anchors = control->has_meta("_edit_use_anchors_") && control->get_meta("_edit_use_anchors_");
+ undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state());
+ undo_redo->add_undo_method(control, "set_meta", "_edit_use_anchors_", use_anchors);
+
+ anchors_mode = true;
+ }
+ }
+
+ undo_redo->commit_action();
}
void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
@@ -3811,6 +3894,21 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
}
}
+void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) {
+ List<CanvasItem *> selection = _get_edited_canvas_items(false, false);
+ for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
+ Control *control = Object::cast_to<Control>(E->get());
+ if (!control || Object::cast_to<Container>(control->get_parent()))
+ continue;
+
+ control->set_meta("_edit_use_anchors_", p_status);
+ }
+
+ anchors_mode = p_status;
+
+ viewport->update();
+}
+
void CanvasItemEditor::_popup_callback(int p_op) {
last_option = MenuOption(p_op);
@@ -3911,6 +4009,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
show_rulers = !show_rulers;
int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
view_menu->get_popup()->set_item_checked(idx, show_rulers);
+ _update_scrollbars();
viewport->update();
} break;
case SHOW_GUIDES: {
@@ -4047,6 +4146,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
case ANCHORS_AND_MARGINS_PRESET_WIDE: {
_set_anchors_and_margins_preset(Control::PRESET_WIDE);
} break;
+ case ANCHORS_AND_MARGINS_PRESET_KEEP_RATIO: {
+ _set_anchors_and_margins_to_keep_ratio();
+ } break;
case ANCHORS_PRESET_TOP_LEFT: {
_set_anchors_preset(PRESET_TOP_LEFT);
@@ -4220,6 +4322,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
Map<Node *, Object *> &selection = editor_selection->get_selection();
+ undo_redo->create_action(TTR("Create Custom Bone(s) from Node(s)"));
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = Object::cast_to<Node2D>(E->key());
@@ -4229,19 +4332,24 @@ void CanvasItemEditor::_popup_callback(int p_op) {
continue;
if (!n2d->get_parent_item())
continue;
+ if (n2d->has_meta("_edit_bone_") && (bool)n2d->get_meta("_edit_bone_") == true)
+ continue;
- n2d->set_meta("_edit_bone_", true);
- if (!skeleton_show_bones)
- skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
+ undo_redo->add_do_method(n2d, "set_meta", "_edit_bone_", true);
+ undo_redo->add_undo_method(n2d, "remove_meta", "_edit_bone_");
}
- _queue_update_bone_list();
- viewport->update();
+ undo_redo->add_do_method(this, "_queue_update_bone_list");
+ undo_redo->add_undo_method(this, "_queue_update_bone_list");
+ undo_redo->add_do_method(viewport, "update");
+ undo_redo->add_undo_method(viewport, "update");
+ undo_redo->commit_action();
} break;
case SKELETON_CLEAR_BONES: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
+ undo_redo->create_action(TTR("Clear Bones"));
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = Object::cast_to<Node2D>(E->key());
@@ -4249,40 +4357,47 @@ void CanvasItemEditor::_popup_callback(int p_op) {
continue;
if (!n2d->is_visible_in_tree())
continue;
+ if (!n2d->has_meta("_edit_bone_"))
+ continue;
- n2d->set_meta("_edit_bone_", Variant());
- if (!skeleton_show_bones)
- skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
+ undo_redo->add_do_method(n2d, "remove_meta", "_edit_bone_");
+ undo_redo->add_undo_method(n2d, "set_meta", "_edit_bone_", n2d->get_meta("_edit_bone_"));
}
- _queue_update_bone_list();
- viewport->update();
+ undo_redo->add_do_method(this, "_queue_update_bone_list");
+ undo_redo->add_undo_method(this, "_queue_update_bone_list");
+ undo_redo->add_do_method(viewport, "update");
+ undo_redo->add_undo_method(viewport, "update");
+ undo_redo->commit_action();
} break;
case SKELETON_SET_IK_CHAIN: {
List<Node *> selection = editor_selection->get_selected_node_list();
+ undo_redo->create_action(TTR("Make IK Chain"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
-
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
+ if (canvas_item->has_meta("_edit_ik_") && (bool)canvas_item->get_meta("_edit_ik_") == true)
+ continue;
- canvas_item->set_meta("_edit_ik_", true);
- if (!skeleton_show_bones)
- skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
+ undo_redo->add_do_method(canvas_item, "set_meta", "_edit_ik_", true);
+ undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_ik_");
}
-
- viewport->update();
+ undo_redo->add_do_method(viewport, "update");
+ undo_redo->add_undo_method(viewport, "update");
+ undo_redo->commit_action();
} break;
case SKELETON_CLEAR_IK_CHAIN: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
+ undo_redo->create_action(TTR("Clear IK Chain"));
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *n2d = Object::cast_to<CanvasItem>(E->key());
@@ -4290,12 +4405,15 @@ void CanvasItemEditor::_popup_callback(int p_op) {
continue;
if (!n2d->is_visible_in_tree())
continue;
+ if (!n2d->has_meta("_edit_ik_"))
+ continue;
- n2d->set_meta("_edit_ik_", Variant());
- if (!skeleton_show_bones)
- skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
+ undo_redo->add_do_method(n2d, "remove_meta", "_edit_ik_");
+ undo_redo->add_undo_method(n2d, "set_meta", "_edit_ik_", n2d->get_meta("_edit_ik_"));
}
- viewport->update();
+ undo_redo->add_do_method(viewport, "update");
+ undo_redo->add_undo_method(viewport, "update");
+ undo_redo->commit_action();
} break;
}
@@ -4366,6 +4484,7 @@ void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset);
ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus);
ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap);
+ ClassDB::bind_method("_button_toggle_anchor_mode", &CanvasItemEditor::_button_toggle_anchor_mode);
ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars);
ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
@@ -4376,8 +4495,10 @@ void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport);
ClassDB::bind_method("_gui_input_viewport", &CanvasItemEditor::_gui_input_viewport);
ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
+ ClassDB::bind_method("_queue_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_tree_changed", &CanvasItemEditor::_tree_changed);
+ ClassDB::bind_method("_selection_changed", &CanvasItemEditor::_selection_changed);
ClassDB::bind_method("_popup_warning_depop", &CanvasItemEditor::_popup_warning_depop);
ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
@@ -4411,6 +4532,7 @@ Dictionary CanvasItemEditor::get_state() const {
state["show_rulers"] = show_rulers;
state["show_guides"] = show_guides;
state["show_helpers"] = show_helpers;
+ state["show_zoom_control"] = zoom_hb->is_visible();
state["show_edit_locks"] = show_edit_locks;
state["snap_rotation"] = snap_rotation;
state["snap_relative"] = snap_relative;
@@ -4421,6 +4543,7 @@ Dictionary CanvasItemEditor::get_state() const {
void CanvasItemEditor::set_state(const Dictionary &p_state) {
+ bool update_scrollbars = false;
Dictionary state = p_state;
if (state.has("zoom")) {
zoom = p_state["zoom"];
@@ -4429,7 +4552,7 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
if (state.has("ofs")) {
view_offset = p_state["ofs"];
previous_update_view_offset = view_offset;
- _update_scrollbars();
+ update_scrollbars = true;
}
if (state.has("grid_offset")) {
@@ -4517,6 +4640,7 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
show_rulers = state["show_rulers"];
int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
view_menu->get_popup()->set_item_checked(idx, show_rulers);
+ update_scrollbars = true;
}
if (state.has("show_guides")) {
@@ -4537,6 +4661,11 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
}
+ if (state.has("show_zoom_control")) {
+ // This one is not user-controllable, but instrumentable
+ zoom_hb->set_visible(state["show_zoom_control"]);
+ }
+
if (state.has("snap_rotation")) {
snap_rotation = state["snap_rotation"];
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
@@ -4561,6 +4690,9 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
}
+ if (update_scrollbars) {
+ _update_scrollbars();
+ }
viewport->update();
}
@@ -4636,6 +4768,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_relative = false;
snap_pixel = false;
+ anchors_mode = false;
+
skeleton_show_bones = true;
drag_type = DRAG_NONE;
@@ -4654,6 +4788,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor_selection = p_editor->get_editor_selection();
editor_selection->add_editor_plugin(this);
editor_selection->connect("selection_changed", this, "update");
+ editor_selection->connect("selection_changed", this, "_selection_changed");
hb = memnew(HBoxContainer);
add_child(hb);
@@ -4913,6 +5048,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
anchors_popup->set_name("Anchors");
anchors_popup->connect("id_pressed", this, "_popup_callback");
+ anchor_mode_button = memnew(ToolButton);
+ hb->add_child(anchor_mode_button);
+ anchor_mode_button->set_toggle_mode(true);
+ anchor_mode_button->hide();
+ anchor_mode_button->connect("toggled", this, "_button_toggle_anchor_mode");
+
animation_hb = memnew(HBoxContainer);
hb->add_child(animation_hb);
animation_hb->add_child(memnew(VSeparator));
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 14ea81f302..e098d261c0 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -129,6 +129,7 @@ private:
ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE,
ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE,
ANCHORS_AND_MARGINS_PRESET_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_KEEP_RATIO,
ANCHORS_PRESET_TOP_LEFT,
ANCHORS_PRESET_TOP_RIGHT,
ANCHORS_PRESET_BOTTOM_LEFT,
@@ -240,6 +241,8 @@ private:
Point2 view_offset;
Point2 previous_update_view_offset;
+ bool anchors_mode;
+
Point2 grid_offset;
Point2 grid_step;
int grid_step_multiplier;
@@ -347,6 +350,8 @@ private:
PopupMenu *anchors_and_margins_popup;
PopupMenu *anchors_popup;
+ ToolButton *anchor_mode_button;
+
Button *key_loc_button;
Button *key_rot_button;
Button *key_scale_button;
@@ -438,6 +443,7 @@ private:
void _draw_guides();
void _draw_focus();
void _draw_grid();
+ void _draw_control_anchors(Control *control);
void _draw_control_helpers(Control *control);
void _draw_selection();
void _draw_axis();
@@ -462,6 +468,8 @@ private:
void _gui_input_viewport(const Ref<InputEvent> &p_event);
+ void _selection_changed();
+
void _focus_selection(int p_op);
void _solve_IK(Node2D *leaf_node, Point2 target_position);
@@ -473,6 +481,9 @@ private:
void _set_anchors_preset(Control::LayoutPreset p_preset);
void _set_margins_preset(Control::LayoutPreset p_preset);
void _set_anchors_and_margins_preset(Control::LayoutPreset p_preset);
+ void _set_anchors_and_margins_to_keep_ratio();
+
+ void _button_toggle_anchor_mode(bool p_status);
HBoxContainer *zoom_hb;
void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
@@ -575,6 +586,8 @@ public:
void focus_selection();
+ bool is_anchors_mode_enabled() { return anchors_mode; };
+
CanvasItemEditor(EditorNode *p_editor);
};
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 58d7968723..28e57ac48a 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -78,7 +78,7 @@ bool EditorTexturePreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Texture");
}
-bool EditorTexturePreviewPlugin::should_generate_small_preview() const {
+bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
return true;
}
@@ -186,7 +186,7 @@ Ref<Texture> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 p
EditorImagePreviewPlugin::EditorImagePreviewPlugin() {
}
-bool EditorImagePreviewPlugin::should_generate_small_preview() const {
+bool EditorImagePreviewPlugin::generate_small_preview_automatically() const {
return true;
}
////////////////////////////////////////////////////////////////////////////
@@ -250,7 +250,7 @@ Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2
return ptex;
}
-bool EditorBitmapPreviewPlugin::should_generate_small_preview() const {
+bool EditorBitmapPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
@@ -317,7 +317,7 @@ bool EditorMaterialPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Material"); //any material
}
-bool EditorMaterialPreviewPlugin::should_generate_small_preview() const {
+bool EditorMaterialPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index ed2c003a0a..16b1f3082b 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -39,7 +39,7 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator)
public:
virtual bool handles(const String &p_type) const;
- virtual bool should_generate_small_preview() const;
+ virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture> generate(const RES &p_from, const Size2 p_size) const;
EditorTexturePreviewPlugin();
@@ -49,7 +49,7 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator)
public:
virtual bool handles(const String &p_type) const;
- virtual bool should_generate_small_preview() const;
+ virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture> generate(const RES &p_from, const Size2 p_size) const;
EditorImagePreviewPlugin();
@@ -59,7 +59,7 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator)
public:
virtual bool handles(const String &p_type) const;
- virtual bool should_generate_small_preview() const;
+ virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture> generate(const RES &p_from, const Size2 p_size) const;
EditorBitmapPreviewPlugin();
@@ -98,7 +98,7 @@ protected:
public:
virtual bool handles(const String &p_type) const;
- virtual bool should_generate_small_preview() const;
+ virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture> generate(const RES &p_from, const Size2 p_size) const;
EditorMaterialPreviewPlugin();
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 92579e5cef..38985a2b2c 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1558,7 +1558,15 @@ struct _ScriptEditorItemData {
bool operator<(const _ScriptEditorItemData &id) const {
- return category == id.category ? sort_key < id.sort_key : category < id.category;
+ if (category == id.category) {
+ if (sort_key == id.sort_key) {
+ return index < id.index;
+ } else {
+ return sort_key < id.sort_key;
+ }
+ } else {
+ return category < id.category;
+ }
}
};
@@ -3305,9 +3313,7 @@ void ScriptEditorPlugin::edit(Object *p_object) {
} else {
script_editor->edit(p_script);
}
- }
-
- if (Object::cast_to<TextFile>(p_object)) {
+ } else if (Object::cast_to<TextFile>(p_object)) {
script_editor->edit(Object::cast_to<TextFile>(p_object));
}
}
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index eaba48fa05..f66ae0465f 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -213,6 +213,7 @@ void ScriptTextEditor::_load_theme_settings() {
Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color bookmark_color = EDITOR_GET("text_editor/highlighting/bookmark_color");
Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color");
Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color");
Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color");
@@ -245,6 +246,7 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_color_override("number_color", number_color);
text_edit->add_color_override("function_color", function_color);
text_edit->add_color_override("member_variable_color", member_variable_color);
+ text_edit->add_color_override("bookmark_color", bookmark_color);
text_edit->add_color_override("breakpoint_color", breakpoint_color);
text_edit->add_color_override("executing_line_color", executing_line_color);
text_edit->add_color_override("mark_color", mark_color);
@@ -376,7 +378,6 @@ void ScriptTextEditor::reload_text() {
int v = te->get_v_scroll();
te->set_text(script->get_source_code());
- te->clear_undo_history();
te->cursor_set_line(row);
te->cursor_set_column(column);
te->set_h_scroll(h);
@@ -1066,6 +1067,22 @@ void ScriptTextEditor::_edit_option(int p_op) {
goto_line_dialog->popup_find_line(tx);
} break;
+ case BOOKMARK_TOGGLE: {
+
+ code_editor->toggle_bookmark();
+ } break;
+ case BOOKMARK_GOTO_NEXT: {
+
+ code_editor->goto_next_bookmark();
+ } break;
+ case BOOKMARK_GOTO_PREV: {
+
+ code_editor->goto_prev_bookmark();
+ } break;
+ case BOOKMARK_REMOVE_ALL: {
+
+ code_editor->remove_all_bookmarks();
+ } break;
case DEBUG_TOGGLE_BREAKPOINT: {
int line = tx->cursor_get_line();
@@ -1500,6 +1517,7 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
if (p_selection) {
context_menu->add_separator();
@@ -1652,6 +1670,16 @@ ScriptTextEditor::ScriptTextEditor() {
search_menu->get_popup()->connect("id_pressed", this, "_edit_option");
+ PopupMenu *bookmarks = memnew(PopupMenu);
+ bookmarks->set_name("bookmarks");
+ edit_menu->get_popup()->add_child(bookmarks);
+ edit_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "bookmarks");
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+ bookmarks->connect("id_pressed", this, "_edit_option");
+
edit_hb->add_child(edit_menu);
quick_open = memnew(ScriptEditorQuickOpen);
@@ -1693,6 +1721,10 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), 0);
ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), 0);
ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KEY_MASK_CMD | KEY_K);
+ ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B);
+ ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B);
+ ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
+ ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), 0);
ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F);
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), 0);
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), 0);
@@ -1700,7 +1732,7 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CTRL | KEY_SPACE);
#else
- ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_CMD | KEY_B);
+ ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_CMD | KEY_D);
ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CMD | KEY_SPACE);
#endif
ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T);
@@ -1740,7 +1772,7 @@ void ScriptTextEditor::register_editor() {
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE);
#else
- ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_SHIFT | KEY_F1);
+ ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_F1);
#endif
ScriptEditor::register_create_script_editor_function(create_editor);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 0dbc884594..bdfdf18d45 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -128,6 +128,10 @@ class ScriptTextEditor : public ScriptEditorBase {
SEARCH_LOCATE_FUNCTION,
SEARCH_GOTO_LINE,
SEARCH_IN_FILES,
+ BOOKMARK_TOGGLE,
+ BOOKMARK_GOTO_NEXT,
+ BOOKMARK_GOTO_PREV,
+ BOOKMARK_REMOVE_ALL,
DEBUG_TOGGLE_BREAKPOINT,
DEBUG_REMOVE_ALL_BREAKPOINTS,
DEBUG_GOTO_NEXT_BREAKPOINT,
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 31660a9e19..a795405dfc 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -84,6 +84,7 @@ void ShaderTextEditor::_load_theme_settings() {
Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color bookmark_color = EDITOR_GET("text_editor/highlighting/bookmark_color");
Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color");
Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color");
Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color");
@@ -113,6 +114,7 @@ void ShaderTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("function_color", function_color);
get_text_edit()->add_color_override("member_variable_color", member_variable_color);
get_text_edit()->add_color_override("mark_color", mark_color);
+ get_text_edit()->add_color_override("bookmark_color", bookmark_color);
get_text_edit()->add_color_override("breakpoint_color", breakpoint_color);
get_text_edit()->add_color_override("executing_line_color", executing_line_color);
get_text_edit()->add_color_override("code_folding_color", code_folding_color);
@@ -304,6 +306,22 @@ void ShaderEditor::_menu_option(int p_option) {
goto_line_dialog->popup_find_line(shader_editor->get_text_edit());
} break;
+ case BOOKMARK_TOGGLE: {
+
+ shader_editor->toggle_bookmark();
+ } break;
+ case BOOKMARK_GOTO_NEXT: {
+
+ shader_editor->goto_next_bookmark();
+ } break;
+ case BOOKMARK_GOTO_PREV: {
+
+ shader_editor->goto_prev_bookmark();
+ } break;
+ case BOOKMARK_REMOVE_ALL: {
+
+ shader_editor->remove_all_bookmarks();
+ } break;
}
if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) {
shader_editor->get_text_edit()->call_deferred("grab_focus");
@@ -535,6 +553,16 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
search_menu->get_popup()->connect("id_pressed", this, "_menu_option");
+ PopupMenu *bookmarks = memnew(PopupMenu);
+ bookmarks->set_name("bookmarks");
+ edit_menu->get_popup()->add_child(bookmarks);
+ edit_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "bookmarks");
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+ bookmarks->connect("id_pressed", this, "_edit_option");
+
add_child(main_container);
main_container->add_child(hbc);
hbc->add_child(search_menu);
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 46c78c1d33..28ac9faaa5 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -88,6 +88,10 @@ class ShaderEditor : public PanelContainer {
SEARCH_FIND_PREV,
SEARCH_REPLACE,
SEARCH_GOTO_LINE,
+ BOOKMARK_TOGGLE,
+ BOOKMARK_GOTO_NEXT,
+ BOOKMARK_GOTO_PREV,
+ BOOKMARK_REMOVE_ALL,
};
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 5a733f6509..95a70f2ae5 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -5605,7 +5605,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/front_view", TTR("Front View"), KEY_KP_1);
ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KEY_MASK_ALT + KEY_KP_3);
ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), KEY_KP_3);
- ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal view"), KEY_KP_5);
+ ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal View"), KEY_KP_5);
ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K);
ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O);
ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F);
@@ -5626,7 +5626,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
hbc_menu->add_child(transform_menu);
p = transform_menu->get_popup();
- p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR);
+ p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap Object to Floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR);
p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index becaae3567..a0f3c253d1 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -93,6 +93,7 @@ void TextEditor::_load_theme_settings() {
Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color bookmark_color = EDITOR_GET("text_editor/highlighting/bookmark_color");
Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color");
Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color");
Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color");
@@ -127,6 +128,7 @@ void TextEditor::_load_theme_settings() {
text_edit->add_color_override("breakpoint_color", breakpoint_color);
text_edit->add_color_override("executing_line_color", executing_line_color);
text_edit->add_color_override("mark_color", mark_color);
+ text_edit->add_color_override("bookmark_color", bookmark_color);
text_edit->add_color_override("code_folding_color", code_folding_color);
text_edit->add_color_override("search_result_color", search_result_color);
text_edit->add_color_override("search_result_border_color", search_result_border_color);
@@ -202,7 +204,6 @@ void TextEditor::reload_text() {
int v = te->get_v_scroll();
te->set_text(text_file->get_text());
- te->clear_undo_history();
te->cursor_set_line(row);
te->cursor_set_column(column);
te->set_h_scroll(h);
@@ -438,6 +439,22 @@ void TextEditor::_edit_option(int p_op) {
goto_line_dialog->popup_find_line(tx);
} break;
+ case BOOKMARK_TOGGLE: {
+
+ code_editor->toggle_bookmark();
+ } break;
+ case BOOKMARK_GOTO_NEXT: {
+
+ code_editor->goto_next_bookmark();
+ } break;
+ case BOOKMARK_GOTO_PREV: {
+
+ code_editor->goto_prev_bookmark();
+ } break;
+ case BOOKMARK_REMOVE_ALL: {
+
+ code_editor->remove_all_bookmarks();
+ } break;
}
}
@@ -620,5 +637,15 @@ TextEditor::TextEditor() {
highlighter_menu->add_radio_check_item(TTR("Standard"));
highlighter_menu->connect("id_pressed", this, "_change_syntax_highlighter");
+ PopupMenu *bookmarks = memnew(PopupMenu);
+ bookmarks->set_name("bookmarks");
+ edit_menu->get_popup()->add_child(bookmarks);
+ edit_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "bookmarks");
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+ bookmarks->connect("id_pressed", this, "_edit_option");
+
code_editor->get_text_edit()->set_drag_forwarding(this);
}
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 767001e2f6..2da7474793 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -87,6 +87,10 @@ private:
SEARCH_FIND_PREV,
SEARCH_REPLACE,
SEARCH_GOTO_LINE,
+ BOOKMARK_TOGGLE,
+ BOOKMARK_GOTO_NEXT,
+ BOOKMARK_GOTO_PREV,
+ BOOKMARK_REMOVE_ALL,
};
protected:
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 85743c96d6..5b67d259ba 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -631,12 +631,14 @@ ThemeEditor::ThemeEditor() {
scroll = memnew(ScrollContainer);
add_child(scroll);
+ scroll->set_theme(Theme::get_default());
scroll->set_enable_v_scroll(true);
scroll->set_enable_h_scroll(false);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
main_container = memnew(MarginContainer);
scroll->add_child(main_container);
+ main_container->set_theme(Theme::get_default());
main_container->set_clip_contents(true);
main_container->set_custom_minimum_size(Size2(700, 0) * EDSCALE);
main_container->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -646,11 +648,9 @@ ThemeEditor::ThemeEditor() {
Panel *panel = memnew(Panel);
main_container->add_child(panel);
- panel->set_theme(Theme::get_default());
MarginContainer *mc = memnew(MarginContainer);
main_container->add_child(mc);
- mc->set_theme(Theme::get_default());
mc->add_constant_override("margin_right", 4 * EDSCALE);
mc->add_constant_override("margin_top", 4 * EDSCALE);
mc->add_constant_override("margin_left", 4 * EDSCALE);
@@ -879,11 +879,9 @@ ThemeEditor::ThemeEditor() {
void ThemeEditorPlugin::edit(Object *p_node) {
if (Object::cast_to<Theme>(p_node)) {
- theme_editor->show();
theme_editor->edit(Object::cast_to<Theme>(p_node));
} else {
theme_editor->edit(Ref<Theme>());
- theme_editor->hide();
}
}
@@ -898,11 +896,11 @@ void ThemeEditorPlugin::make_visible(bool p_visible) {
theme_editor->set_process(true);
button->show();
editor->make_bottom_panel_item_visible(theme_editor);
-
} else {
theme_editor->set_process(false);
if (theme_editor->is_visible_in_tree())
editor->hide_bottom_panel();
+
button->hide();
}
}
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 21470d81ed..93c6614841 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -1654,7 +1654,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
edited_collision_shape = _convex;
_set_edited_shape_points(_get_collision_shape_points(concave));
} else {
- // Shoudn't haphen
+ // Shouldn't happen
}
for (int i = 0; i < sd.size(); i++) {
if (sd[i].get("shape") == previous_shape) {
@@ -1892,7 +1892,7 @@ void TileSetEditor::_update_toggle_shape_button() {
tools[SHAPE_TOGGLE_TYPE]->set_icon(get_icon("ConcavePolygonShape2D", "EditorIcons"));
tools[SHAPE_TOGGLE_TYPE]->set_text("Make Concave");
} else {
- // Shoudn't happen
+ // Shouldn't happen
separator_shape_toggle->hide();
tools[SHAPE_TOGGLE_TYPE]->hide();
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f3eb5d1483..2c68633a3c 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -358,7 +358,9 @@ void VisualShaderEditor::_update_graph() {
for (int i = 0; i < graph->get_child_count(); i++) {
if (Object::cast_to<GraphNode>(graph->get_child(i))) {
- memdelete(graph->get_child(i));
+ Node *node = graph->get_child(i);
+ graph->remove_child(node);
+ memdelete(node);
i--;
}
}
@@ -377,13 +379,33 @@ void VisualShaderEditor::_update_graph() {
Vector<int> nodes = visual_shader->get_node_list(type);
+ Control *offset;
+
for (int n_i = 0; n_i < nodes.size(); n_i++) {
Vector2 position = visual_shader->get_node_position(type, nodes[n_i]);
Ref<VisualShaderNode> vsnode = visual_shader->get_node(type, nodes[n_i]);
+ Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(vsnode.ptr());
+ bool is_group = !group_node.is_null();
+ Size2 size = Size2(0, 0);
+
+ Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(group_node.ptr());
+ bool is_expression = !expression_node.is_null();
+ String expression = "";
+
GraphNode *node = memnew(GraphNode);
+ if (is_group) {
+ size = group_node->get_size();
+
+ node->set_resizable(true);
+ node->connect("resize_request", this, "_node_resized", varray((int)type, nodes[n_i]));
+ }
+ if (is_expression) {
+ expression = expression_node->get_expression();
+ }
+
/*if (!vsnode->is_connected("changed", this, "_node_changed")) {
vsnode->connect("changed", this, "_node_changed", varray(vsnode->get_instance_id()), CONNECT_DEFERRED);
}*/
@@ -403,6 +425,10 @@ void VisualShaderEditor::_update_graph() {
Control *custom_editor = NULL;
int port_offset = 0;
+ if (is_group) {
+ port_offset++;
+ }
+
Ref<VisualShaderNodeUniform> uniform = vsnode;
if (uniform.is_valid()) {
graph->add_child(node);
@@ -438,6 +464,24 @@ void VisualShaderEditor::_update_graph() {
custom_editor = NULL;
}
+ if (is_group) {
+ HBoxContainer *hb2 = memnew(HBoxContainer);
+
+ Button *add_input_btn = memnew(Button);
+ add_input_btn->set_text(TTR("Add input +"));
+ add_input_btn->connect("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
+ hb2->add_child(add_input_btn);
+
+ hb2->add_spacer();
+
+ Button *add_output_btn = memnew(Button);
+ add_output_btn->set_text(TTR("Add output +"));
+ add_output_btn->connect("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
+ hb2->add_child(add_output_btn);
+
+ node->add_child(hb2);
+ }
+
for (int i = 0; i < MAX(vsnode->get_input_port_count(), vsnode->get_output_port_count()); i++) {
if (vsnode->is_port_separator(i)) {
@@ -507,21 +551,75 @@ void VisualShaderEditor::_update_graph() {
if (valid_left) {
- Label *label = memnew(Label);
- label->set_text(name_left);
- label->add_style_override("normal", label_style); //more compact
- hb->add_child(label);
+ if (is_group) {
+
+ OptionButton *type_box = memnew(OptionButton);
+ hb->add_child(type_box);
+ type_box->add_item(TTR("Scalar"));
+ type_box->add_item(TTR("Vector"));
+ type_box->add_item(TTR("Boolean"));
+ type_box->add_item(TTR("Transform"));
+ type_box->select(group_node->get_input_port_type(i));
+ type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ type_box->connect("item_selected", this, "_change_input_port_type", varray(nodes[n_i], i), CONNECT_DEFERRED);
+
+ LineEdit *name_box = memnew(LineEdit);
+ hb->add_child(name_box);
+ name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
+ name_box->set_text(name_left);
+ name_box->set_expand_to_text_length(true);
+ name_box->connect("text_entered", this, "_change_input_port_name", varray(name_box, nodes[n_i], i));
+ name_box->connect("focus_exited", this, "_port_name_focus_out", varray(name_box, nodes[n_i], i, false));
+
+ if (is_group) {
+ Button *remove_btn = memnew(Button);
+ remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
+ remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
+ remove_btn->connect("pressed", this, "_remove_input_port", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ hb->add_child(remove_btn);
+ }
+ } else {
+
+ Label *label = memnew(Label);
+ label->set_text(name_left);
+ label->add_style_override("normal", label_style); //more compact
+ hb->add_child(label);
+ }
}
hb->add_spacer();
if (valid_right) {
-
- Label *label = memnew(Label);
- label->set_text(name_right);
- label->set_align(Label::ALIGN_RIGHT);
- label->add_style_override("normal", label_style); //more compact
- hb->add_child(label);
+ if (is_group) {
+ Button *remove_btn = memnew(Button);
+ remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
+ remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
+ remove_btn->connect("pressed", this, "_remove_output_port", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ hb->add_child(remove_btn);
+
+ LineEdit *name_box = memnew(LineEdit);
+ hb->add_child(name_box);
+ name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
+ name_box->set_text(name_right);
+ name_box->set_expand_to_text_length(true);
+ name_box->connect("text_entered", this, "_change_output_port_name", varray(name_box, nodes[n_i], i));
+ name_box->connect("focus_exited", this, "_port_name_focus_out", varray(name_box, nodes[n_i], i, true));
+
+ OptionButton *type_box = memnew(OptionButton);
+ hb->add_child(type_box);
+ type_box->add_item(TTR("Scalar"));
+ type_box->add_item(TTR("Vector"));
+ type_box->add_item(TTR("Boolean"));
+ type_box->add_item(TTR("Transform"));
+ type_box->select(group_node->get_output_port_type(i));
+ type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ type_box->connect("item_selected", this, "_change_output_port_type", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ } else {
+ Label *label = memnew(Label);
+ label->set_text(name_right);
+ label->add_style_override("normal", label_style); //more compact
+ hb->add_child(label);
+ }
}
}
@@ -540,18 +638,33 @@ void VisualShaderEditor::_update_graph() {
hb->add_child(preview);
}
+ if (is_group) {
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ node->add_child(offset);
+ port_offset++;
+ }
+
node->add_child(hb);
node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]);
}
if (vsnode->get_output_port_for_preview() >= 0 && vsnode->get_output_port_type(vsnode->get_output_port_for_preview()) != VisualShaderNode::PORT_TYPE_TRANSFORM) {
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ node->add_child(offset);
+
VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview);
port_preview->setup(visual_shader, type, nodes[n_i], vsnode->get_output_port_for_preview());
port_preview->set_h_size_flags(SIZE_SHRINK_CENTER);
node->add_child(port_preview);
}
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ node->add_child(offset);
+
String error = vsnode->get_warning(visual_shader->get_mode(), type);
if (error != String()) {
Label *error_label = memnew(Label);
@@ -560,9 +673,42 @@ void VisualShaderEditor::_update_graph() {
node->add_child(error_label);
}
+ if (is_expression) {
+
+ TextEdit *expression_box = memnew(TextEdit);
+ expression_node->set_control(expression_box, 0);
+ node->add_child(expression_box);
+
+ Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
+
+ expression_box->set_syntax_coloring(true);
+
+ for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
+
+ expression_box->add_keyword_color(E->get(), keyword_color);
+ }
+
+ expression_box->add_font_override("font", get_font("expression", "EditorFonts"));
+ expression_box->add_color_override("font_color", text_color);
+ expression_box->add_color_override("symbol_color", symbol_color);
+ expression_box->add_color_region("/*", "*/", comment_color, false);
+ expression_box->add_color_region("//", "", comment_color, false);
+
+ expression_box->set_text(expression);
+ expression_box->set_context_menu_enabled(false);
+ expression_box->set_show_line_numbers(true);
+
+ expression_box->connect("focus_exited", this, "_expression_focus_out", varray(expression_box, nodes[n_i]));
+ }
+
if (!uniform.is_valid()) {
graph->add_child(node);
_update_created_node(node);
+ if (is_group)
+ call_deferred("_set_node_size", (int)type, nodes[n_i], size);
}
}
@@ -577,6 +723,285 @@ void VisualShaderEditor::_update_graph() {
}
}
+void VisualShaderEditor::_add_input_port(int p_node, int p_port, int p_port_type, const String &p_name) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeExpression> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Add input port"));
+ undo_redo->add_do_method(node.ptr(), "add_input_port", p_port, p_port_type, p_name);
+ undo_redo->add_undo_method(node.ptr(), "remove_input_port", p_port);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_add_output_port(int p_node, int p_port, int p_port_type, const String &p_name) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Add output port"));
+ undo_redo->add_do_method(node.ptr(), "add_output_port", p_port, p_port_type, p_name);
+ undo_redo->add_undo_method(node.ptr(), "remove_output_port", p_port);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_change_input_port_type(int p_type, int p_node, int p_port) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Change input port type"));
+ undo_redo->add_do_method(node.ptr(), "set_input_port_type", p_port, p_type);
+ undo_redo->add_undo_method(node.ptr(), "set_input_port_type", p_port, node->get_input_port_type(p_port));
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_change_output_port_type(int p_type, int p_node, int p_port) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Change output port type"));
+ undo_redo->add_do_method(node.ptr(), "set_output_port_type", p_port, p_type);
+ undo_redo->add_undo_method(node.ptr(), "set_output_port_type", p_port, node->get_output_port_type(p_port));
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *line_edit, int p_node_id, int p_port_id) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
+ ERR_FAIL_COND(!node.is_valid());
+
+ undo_redo->create_action(TTR("Change input port name"));
+ undo_redo->add_do_method(node.ptr(), "set_input_port_name", p_port_id, p_text);
+ undo_redo->add_undo_method(node.ptr(), "set_input_port_name", p_port_id, node->get_input_port_name(p_port_id));
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_change_output_port_name(const String &p_text, Object *line_edit, int p_node_id, int p_port_id) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
+ ERR_FAIL_COND(!node.is_valid());
+
+ undo_redo->create_action(TTR("Change output port name"));
+ undo_redo->add_do_method(node.ptr(), "set_output_port_name", p_port_id, p_text);
+ undo_redo->add_undo_method(node.ptr(), "set_output_port_name", p_port_id, node->get_output_port_name(p_port_id));
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_remove_input_port(int p_node, int p_port) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Remove input port"));
+
+ List<VisualShader::Connection> conns;
+ visual_shader->get_node_connections(type, &conns);
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+
+ int from_node = E->get().from_node;
+ int from_port = E->get().from_port;
+ int to_node = E->get().to_node;
+ int to_port = E->get().to_port;
+
+ if (to_node == p_node) {
+ if (to_port == p_port) {
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port);
+ } else if (to_port > p_port) {
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port);
+
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port - 1);
+ undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port - 1);
+ }
+ }
+ }
+
+ undo_redo->add_do_method(node.ptr(), "remove_input_port", p_port);
+ undo_redo->add_undo_method(node.ptr(), "add_input_port", p_port, (int)node->get_input_port_type(p_port), node->get_input_port_name(p_port));
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_remove_output_port(int p_node, int p_port) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Remove output port"));
+
+ List<VisualShader::Connection> conns;
+ visual_shader->get_node_connections(type, &conns);
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+
+ int from_node = E->get().from_node;
+ int from_port = E->get().from_port;
+ int to_node = E->get().to_node;
+ int to_port = E->get().to_port;
+
+ if (from_node == p_node) {
+ if (from_port == p_port) {
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port);
+ } else if (from_port > p_port) {
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port);
+
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port - 1, to_node, to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port - 1, to_node, to_port);
+ }
+ }
+ }
+
+ undo_redo->add_do_method(node.ptr(), "remove_output_port", p_port);
+ undo_redo->add_undo_method(node.ptr(), "add_output_port", p_port, (int)node->get_output_port_type(p_port), node->get_output_port_name(p_port));
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_expression_focus_out(Object *text_edit, int p_node) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNodeExpression> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ TextEdit *expression_box = Object::cast_to<TextEdit>(text_edit);
+
+ if (node->get_expression() == expression_box->get_text())
+ return;
+
+ undo_redo->create_action(TTR("Set expression"));
+ undo_redo->add_do_method(node.ptr(), "set_expression", expression_box->get_text());
+ undo_redo->add_undo_method(node.ptr(), "set_expression", node->get_expression());
+ undo_redo->add_do_method(this, "_rebuild");
+ undo_redo->add_undo_method(this, "_rebuild");
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_rebuild() {
+ EditorNode::get_singleton()->get_log()->clear();
+ visual_shader->rebuild();
+}
+
+void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p_size) {
+
+ VisualShader::Type type = VisualShader::Type(p_type);
+ Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
+
+ if (group_node.is_null()) {
+ return;
+ }
+
+ Vector2 size = p_size;
+
+ group_node->set_size(size);
+
+ GraphNode *gn = NULL;
+ if (edit_type->get_selected() == p_type) { // check - otherwise the error will be emitted
+ Node *node2 = graph->get_node(itos(p_node));
+ gn = Object::cast_to<GraphNode>(node2);
+ if (!gn)
+ return;
+
+ gn->set_custom_minimum_size(size);
+ gn->set_size(Size2(1, 1));
+ }
+
+ Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
+ if (!expression_node.is_null()) {
+ Control *text_box = expression_node->get_control(0);
+ Size2 box_size = size;
+ if (gn != NULL) {
+ if (box_size.x < 150 * EDSCALE || box_size.y < 0) {
+ box_size.x = gn->get_size().x;
+ }
+ }
+ box_size.x -= text_box->get_margin(MARGIN_LEFT);
+ box_size.x -= 28 * EDSCALE;
+ box_size.y -= text_box->get_margin(MARGIN_TOP);
+ box_size.y -= 28 * EDSCALE;
+ text_box->set_custom_minimum_size(Size2(box_size.x, box_size.y));
+ text_box->set_size(Size2(1, 1));
+ }
+}
+
+void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, int p_node) {
+
+ VisualShader::Type type = VisualShader::Type(p_type);
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ if (node.is_null()) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("Resize VisualShader node"), UndoRedo::MERGE_ENDS);
+ undo_redo->add_do_method(this, "_set_node_size", p_type, p_node, p_new_size / EDSCALE);
+ undo_redo->add_undo_method(this, "_set_node_size", p_type, p_node, node->get_size());
+ undo_redo->commit_action();
+}
+
void VisualShaderEditor::_preview_select_port(int p_node, int p_port) {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
@@ -623,6 +1048,52 @@ void VisualShaderEditor::_line_edit_focus_out(Object *line_edit, int p_node_id)
_line_edit_changed(text, line_edit, p_node_id);
}
+void VisualShaderEditor::_port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output) {
+
+ VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+
+ Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
+ ERR_FAIL_COND(!node.is_valid());
+
+ String text = Object::cast_to<LineEdit>(line_edit)->get_text();
+
+ if (!p_output) {
+ if (node->get_input_port_name(p_port_id) == text)
+ return;
+ } else {
+ if (node->get_output_port_name(p_port_id) == text)
+ return;
+ }
+
+ List<String> input_names;
+ List<String> output_names;
+
+ for (int i = 0; i < node->get_input_port_count(); i++) {
+ if (!p_output && i == p_port_id) continue;
+ input_names.push_back(node->get_input_port_name(i));
+ }
+ for (int i = 0; i < node->get_output_port_count(); i++) {
+ if (p_output && i == p_port_id) continue;
+ output_names.push_back(node->get_output_port_name(i));
+ }
+
+ String validated_name = visual_shader->validate_port_name(text, input_names, output_names);
+ if (validated_name == "") {
+ if (!p_output) {
+ Object::cast_to<LineEdit>(line_edit)->set_text(node->get_input_port_name(p_port_id));
+ } else {
+ Object::cast_to<LineEdit>(line_edit)->set_text(node->get_output_port_name(p_port_id));
+ }
+ return;
+ }
+
+ if (!p_output) {
+ _change_input_port_name(validated_name, line_edit, p_node_id, p_port_id);
+ } else {
+ _change_output_port_name(validated_name, line_edit, p_node_id, p_port_id);
+ }
+}
+
void VisualShaderEditor::_port_edited() {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
@@ -757,6 +1228,12 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
undo_redo->create_action(TTR("Add Node to Visual Shader"));
undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, vsnode, position, id_to_use);
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_to_use);
+
+ VisualShaderNodeExpression *expr = Object::cast_to<VisualShaderNodeExpression>(vsnode.ptr());
+ if (expr) {
+ undo_redo->add_do_method(expr, "set_size", Size2(250 * EDSCALE, 150 * EDSCALE));
+ }
+
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -831,10 +1308,25 @@ void VisualShaderEditor::_connection_to_empty(const String &p_from, int p_from_s
void VisualShaderEditor::_delete_request(int which) {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ Ref<VisualShaderNode> node = Ref<VisualShaderNode>(visual_shader->get_node(type, which));
undo_redo->create_action(TTR("Delete Node"));
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);
- undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, visual_shader->get_node(type, which), visual_shader->get_node_position(type, which), which);
+ undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, which), which);
+
+ // restore size, inputs and outputs if node is group
+ VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
+ if (group) {
+ undo_redo->add_undo_method(group, "set_size", group->get_size());
+ undo_redo->add_undo_method(group, "set_inputs", group->get_inputs());
+ undo_redo->add_undo_method(group, "set_outputs", group->get_outputs());
+ }
+
+ // restore expression text if node is expression
+ VisualShaderNodeExpression *expression = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
+ if (expression) {
+ undo_redo->add_undo_method(expression, "set_expression", expression->get_expression());
+ }
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
@@ -1022,6 +1514,19 @@ void VisualShaderEditor::_duplicate_nodes() {
undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + Vector2(10, 10) * EDSCALE, id_from);
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
+ // duplicate size, inputs and outputs if node is group
+ Ref<VisualShaderNodeGroupBase> group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
+ if (!group.is_null()) {
+ undo_redo->add_do_method(dupli.ptr(), "set_size", group->get_size());
+ undo_redo->add_do_method(dupli.ptr(), "set_inputs", group->get_inputs());
+ undo_redo->add_do_method(dupli.ptr(), "set_outputs", group->get_outputs());
+ }
+ // duplicate expression text if node is expression
+ Ref<VisualShaderNodeExpression> expression = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
+ if (!expression.is_null()) {
+ undo_redo->add_do_method(dupli.ptr(), "set_expression", expression->get_expression());
+ }
+
id_from++;
}
@@ -1030,7 +1535,7 @@ void VisualShaderEditor::_duplicate_nodes() {
for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
if (connection_remap.has(E->get().from_node) && connection_remap.has(E->get().to_node)) {
- undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
}
}
@@ -1073,8 +1578,25 @@ void VisualShaderEditor::_on_nodes_delete() {
undo_redo->create_action(TTR("Delete Nodes"));
for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
+
+ Ref<VisualShaderNode> node = visual_shader->get_node(type, F->get());
+
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
- undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, visual_shader->get_node(type, F->get()), visual_shader->get_node_position(type, F->get()), F->get());
+ undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
+
+ // restore size, inputs and outputs if node is group
+ VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
+ if (group) {
+ undo_redo->add_undo_method(group, "set_size", group->get_size());
+ undo_redo->add_undo_method(group, "set_inputs", group->get_inputs());
+ undo_redo->add_undo_method(group, "set_outputs", group->get_outputs());
+ }
+
+ // restore expression text if node is expression
+ VisualShaderNodeExpression *expression = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
+ if (expression) {
+ undo_redo->add_undo_method(expression, "set_expression", expression->get_expression());
+ }
}
List<VisualShader::Connection> conns;
@@ -1267,8 +1789,10 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
void VisualShaderEditor::_bind_methods() {
+ ClassDB::bind_method("_rebuild", &VisualShaderEditor::_rebuild);
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
+ ClassDB::bind_method("_expression_focus_out", &VisualShaderEditor::_expression_focus_out);
ClassDB::bind_method("_add_node", &VisualShaderEditor::_add_node);
ClassDB::bind_method("_node_dragged", &VisualShaderEditor::_node_dragged);
ClassDB::bind_method("_connection_request", &VisualShaderEditor::_connection_request);
@@ -1283,11 +1807,22 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_connection_to_empty", &VisualShaderEditor::_connection_to_empty);
ClassDB::bind_method("_line_edit_focus_out", &VisualShaderEditor::_line_edit_focus_out);
ClassDB::bind_method("_line_edit_changed", &VisualShaderEditor::_line_edit_changed);
+ ClassDB::bind_method("_port_name_focus_out", &VisualShaderEditor::_port_name_focus_out);
ClassDB::bind_method("_duplicate_nodes", &VisualShaderEditor::_duplicate_nodes);
ClassDB::bind_method("_mode_selected", &VisualShaderEditor::_mode_selected);
ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item);
ClassDB::bind_method("_preview_select_port", &VisualShaderEditor::_preview_select_port);
ClassDB::bind_method("_graph_gui_input", &VisualShaderEditor::_graph_gui_input);
+ ClassDB::bind_method("_add_input_port", &VisualShaderEditor::_add_input_port);
+ ClassDB::bind_method("_change_input_port_type", &VisualShaderEditor::_change_input_port_type);
+ ClassDB::bind_method("_change_input_port_name", &VisualShaderEditor::_change_input_port_name);
+ ClassDB::bind_method("_remove_input_port", &VisualShaderEditor::_remove_input_port);
+ ClassDB::bind_method("_add_output_port", &VisualShaderEditor::_add_output_port);
+ ClassDB::bind_method("_change_output_port_type", &VisualShaderEditor::_change_output_port_type);
+ ClassDB::bind_method("_change_output_port_name", &VisualShaderEditor::_change_output_port_name);
+ ClassDB::bind_method("_remove_output_port", &VisualShaderEditor::_remove_output_port);
+ ClassDB::bind_method("_node_resized", &VisualShaderEditor::_node_resized);
+ ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw);
@@ -1311,6 +1846,7 @@ VisualShaderEditor::VisualShaderEditor() {
updating = false;
saved_node_pos_dirty = false;
saved_node_pos = Point2(0, 0);
+ ShaderLanguage::get_keyword_list(&keyword_list);
graph = memnew(GraphEdit);
add_child(graph);
@@ -1588,6 +2124,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Min", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the lesser of two values."), VisualShaderNodeScalarOp::OP_MIN, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Mix", "Scalar", "Functions", "VisualShaderNodeScalarInterp", TTR("Linear interpolation between two scalars."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeScalarFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("OneMinus", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("1.0 - scalar"), VisualShaderNodeScalarFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Pow", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeScalarOp::OP_POW, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Radians", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeScalarFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Reciprocal", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("1.0 / scalar"), VisualShaderNodeScalarFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_SCALAR));
@@ -1677,6 +2214,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeVectorInterp", TTR("Linear interpolation between two vectors."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeVectorOp::OP_POW, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_VECTOR));
@@ -1708,6 +2246,9 @@ VisualShaderEditor::VisualShaderEditor() {
// SPECIAL
+ add_options.push_back(AddOption("Expression", "Special", "", "VisualShaderNodeExpression", TTR("Custom Godot Shader Language expression, with custom amount of input and output ports. This is a direct injection of code into the vertex/fragment/light function, do not use it to write the function declarations inside.")));
+ add_options.push_back(AddOption("Fresnel", "Special", "", "VisualShaderNodeFresnel", TTR("Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it)."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+
add_options.push_back(AddOption("ScalarDerivativeFunc", "Special", "Common", "VisualShaderNodeScalarDerivativeFunc", TTR("(GLES3 only) (Fragment/Light mode only) Scalar derivative function."), -1, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT));
add_options.push_back(AddOption("VectorDerivativeFunc", "Special", "Common", "VisualShaderNodeVectorDerivativeFunc", TTR("(GLES3 only) (Fragment/Light mode only) Vector derivative function."), -1, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT));
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index eb0dee7594..e851030ab4 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -128,6 +128,7 @@ class VisualShaderEditor : public VBoxContainer {
};
Vector<AddOption> add_options;
+ List<String> keyword_list;
void _draw_color_over_button(Object *obj, Color p_color);
@@ -160,14 +161,32 @@ class VisualShaderEditor : public VBoxContainer {
void _line_edit_changed(const String &p_text, Object *line_edit, int p_node_id);
void _line_edit_focus_out(Object *line_edit, int p_node_id);
+ void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output);
+
void _duplicate_nodes();
Vector<Ref<VisualShaderNodePlugin> > plugins;
void _mode_selected(int p_id);
+ void _rebuild();
void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
+ void _add_input_port(int p_node, int p_port, int p_type, const String &p_name);
+ void _remove_input_port(int p_node, int p_port);
+ void _change_input_port_type(int p_type, int p_node, int p_port);
+ void _change_input_port_name(const String &p_text, Object *line_edit, int p_node, int p_port);
+
+ void _add_output_port(int p_node, int p_port, int p_type, const String &p_name);
+ void _remove_output_port(int p_node, int p_port);
+ void _change_output_port_type(int p_type, int p_node, int p_port);
+ void _change_output_port_name(const String &p_text, Object *line_edit, int p_node, int p_port);
+
+ void _expression_focus_out(Object *text_edit, int p_node);
+
+ void _set_node_size(int p_type, int p_node, const Size2 &p_size);
+ void _node_resized(const Vector2 &p_new_size, int p_type, int p_node);
+
void _preview_select_port(int p_node, int p_port);
void _graph_gui_input(const Ref<InputEvent> p_event);