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-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp19
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.h1
2 files changed, 20 insertions, 0 deletions
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index c502d47669..d5cdb70ccf 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -270,6 +270,24 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
case MENU_OPTION_CREATE_OUTLINE_MESH: {
outline_dialog->popup_centered(Vector2(200, 90));
} break;
+ case MENU_OPTION_CREATE_DEBUG_TANGENTS: {
+ Ref<EditorUndoRedoManager> ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Create Debug Tangents"));
+
+ MeshInstance3D *tangents = node->create_debug_tangents_node();
+
+ if (tangents) {
+ Node *owner = get_tree()->get_edited_scene_root();
+
+ ur->add_do_reference(tangents);
+ ur->add_do_method(node, "add_child", tangents, true);
+ ur->add_do_method(tangents, "set_owner", owner);
+
+ ur->add_undo_method(node, "remove_child", tangents);
+ }
+
+ ur->commit_action();
+ } break;
case MENU_OPTION_CREATE_UV2: {
Ref<ArrayMesh> mesh2 = node->get_mesh();
if (!mesh2.is_valid()) {
@@ -511,6 +529,7 @@ MeshInstance3DEditor::MeshInstance3DEditor() {
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Create Outline Mesh..."), MENU_OPTION_CREATE_OUTLINE_MESH);
options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a static outline mesh. The outline mesh will have its normals flipped automatically.\nThis can be used instead of the StandardMaterial Grow property when using that property isn't possible."));
+ options->get_popup()->add_item(TTR("Create Debug Tangents"), MENU_OPTION_CREATE_DEBUG_TANGENTS);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("View UV1"), MENU_OPTION_DEBUG_UV1);
options->get_popup()->add_item(TTR("View UV2"), MENU_OPTION_DEBUG_UV2);
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h
index 7968176744..88800227d1 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.h
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.h
@@ -46,6 +46,7 @@ class MeshInstance3DEditor : public Control {
MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES,
MENU_OPTION_CREATE_NAVMESH,
MENU_OPTION_CREATE_OUTLINE_MESH,
+ MENU_OPTION_CREATE_DEBUG_TANGENTS,
MENU_OPTION_CREATE_UV2,
MENU_OPTION_DEBUG_UV1,
MENU_OPTION_DEBUG_UV2,