diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 22 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 9 | ||||
-rw-r--r-- | editor/plugins/root_motion_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/root_motion_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/script_text_editor.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 10 | ||||
-rw-r--r-- | editor/plugins/shader_file_editor_plugin.cpp | 303 | ||||
-rw-r--r-- | editor/plugins/shader_file_editor_plugin.h | 64 | ||||
-rw-r--r-- | editor/plugins/style_box_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/style_box_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/tile_map_editor_plugin.cpp | 11 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 10 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 2 |
13 files changed, 422 insertions, 19 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 354c951a7c..f51b9b20e4 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2287,9 +2287,27 @@ void Node3DEditorViewport::_update_freelook(real_t delta) { return; } - const Vector3 forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); + const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int(); + + Vector3 forward; + if (navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { + // Forward/backward keys will always go straight forward/backward, never moving on the Y axis. + forward = Vector3(0, 0, -1).rotated(Vector3(0, 1, 0), camera->get_rotation().y); + } else { + // Forward/backward keys will be relative to the camera pitch. + forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); + } + const Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0)); - const Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); + + Vector3 up; + if (navigation_scheme == FREELOOK_PARTIALLY_AXIS_LOCKED || navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { + // Up/down keys will always go up/down regardless of camera pitch. + up = Vector3(0, 1, 0); + } else { + // Up/down keys will be relative to the camera pitch. + up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); + } Vector3 direction; diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 2c3b15cfc8..71da14ae1a 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -241,6 +241,12 @@ public: NAVIGATION_MODO, }; + enum FreelookNavigationScheme { + FREELOOK_DEFAULT, + FREELOOK_PARTIALLY_AXIS_LOCKED, + FREELOOK_FULLY_AXIS_LOCKED, + }; + private: float cpu_time_history[FRAME_TIME_HISTORY]; int cpu_time_history_index; @@ -850,12 +856,11 @@ public: static const int HIDDEN = 1; static const int ON_TOP = 2; -private: +protected: int current_state; List<EditorNode3DGizmo *> current_gizmos; HashMap<String, Vector<Ref<StandardMaterial3D>>> materials; -protected: static void _bind_methods(); virtual bool has_gizmo(Node3D *p_spatial); virtual Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial); diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index 67e836082d..a7120c5d68 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -288,7 +288,7 @@ void EditorInspectorRootMotionPlugin::parse_begin(Object *p_object) { //do none } -bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage) { +bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) { if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) { EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion); diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index 8a7691de5d..f72ad1ec05 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -65,7 +65,7 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage); + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); virtual void parse_end(); }; diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 4b8383e1e5..1a77eeb9de 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -172,7 +172,7 @@ void ScriptTextEditor::_update_member_keywords() { for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { String name = E->get().name; - if (E->get().usage & PROPERTY_USAGE_CATEGORY || E->get().usage & PROPERTY_USAGE_GROUP) + if (E->get().usage & PROPERTY_USAGE_CATEGORY || E->get().usage & PROPERTY_USAGE_GROUP || E->get().usage & PROPERTY_USAGE_SUBGROUP) continue; if (name.find("/") != -1) continue; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 2a36700105..9ef8148241 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -193,6 +193,12 @@ void ShaderTextEditor::_check_shader_mode() { } } +static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) { + + RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable); + return RS::global_variable_type_get_shader_datatype(gvt); +} + void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) { _check_shader_mode(); @@ -200,7 +206,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo ShaderLanguage sl; String calltip; - sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip); + sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type, r_options, calltip); get_text_edit()->set_code_hint(calltip); } @@ -215,7 +221,7 @@ void ShaderTextEditor::_validate_script() { ShaderLanguage sl; - Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types()); + Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type); if (err != OK) { String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text(); diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp new file mode 100644 index 0000000000..296c7a01b6 --- /dev/null +++ b/editor/plugins/shader_file_editor_plugin.cpp @@ -0,0 +1,303 @@ +#include "shader_file_editor_plugin.h" + +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "core/os/keyboard.h" +#include "core/os/os.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/property_editor.h" +#include "servers/display_server.h" +#include "servers/rendering/shader_types.h" + +/*** SHADER SCRIPT EDITOR ****/ + +/*** SCRIPT EDITOR ******/ + +void ShaderFileEditor::_update_version(const StringName &p_version_txt, const RD::ShaderStage p_stage) { +} + +void ShaderFileEditor::_version_selected(int p_option) { + + int c = versions->get_current(); + StringName version_txt = versions->get_item_metadata(c); + + RD::ShaderStage stage = RD::SHADER_STAGE_MAX; + int first_found = -1; + + Ref<RDShaderBytecode> bytecode = shader_file->get_bytecode(version_txt); + ERR_FAIL_COND(bytecode.is_null()); + + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + if (bytecode->get_stage_bytecode(RD::ShaderStage(i)).empty() && bytecode->get_stage_compile_error(RD::ShaderStage(i)) == String()) { + stages[i]->set_icon(Ref<Texture2D>()); + continue; + } + + Ref<Texture2D> icon; + if (bytecode->get_stage_compile_error(RD::ShaderStage(i)) != String()) { + icon = get_theme_icon("ImportFail", "EditorIcons"); + } else { + icon = get_theme_icon("ImportCheck", "EditorIcons"); + } + stages[i]->set_icon(icon); + + if (first_found == -1) { + first_found = i; + } + + if (stages[i]->is_pressed()) { + stage = RD::ShaderStage(i); + break; + } + } + + error_text->clear(); + + if (stage == RD::SHADER_STAGE_MAX) { //need to change stage, does not have it + if (first_found == -1) { + error_text->add_text(TTR("No valid shader stages found.")); + return; //well you did not put any stage I guess? + } + stages[first_found]->set_pressed(true); + stage = RD::ShaderStage(first_found); + } + + String error = bytecode->get_stage_compile_error(stage); + + error_text->push_font(get_theme_font("source", "EditorFonts")); + + if (error == String()) { + error_text->add_text(TTR("Shader stage compiled without errors.")); + } else { + error_text->add_text(error); + } +} + +void ShaderFileEditor::_update_options() { + + ERR_FAIL_COND(shader_file.is_null()); + + if (shader_file->get_base_error() != String()) { + stage_hb->hide(); + versions->hide(); + error_text->clear(); + error_text->push_font(get_theme_font("source", "EditorFonts")); + error_text->add_text(vformat(TTR("File structure for '%s' contains unrecoverable errors:\n\n"), shader_file->get_path().get_file())); + error_text->add_text(shader_file->get_base_error()); + return; + } + + stage_hb->show(); + versions->show(); + + int c = versions->get_current(); + //remember current + versions->clear(); + Vector<StringName> version_list = shader_file->get_version_list(); + + if (c >= version_list.size()) { + c = version_list.size() - 1; + } + if (c < 0) { + c = 0; + } + + StringName current_version; + + for (int i = 0; i < version_list.size(); i++) { + String title = version_list[i]; + if (title == "") { + title = "default"; + } + + Ref<Texture2D> icon; + + Ref<RDShaderBytecode> bytecode = shader_file->get_bytecode(version_list[i]); + ERR_FAIL_COND(bytecode.is_null()); + + bool failed = false; + for (int j = 0; j < RD::SHADER_STAGE_MAX; j++) { + String error = bytecode->get_stage_compile_error(RD::ShaderStage(j)); + if (error != String()) { + failed = true; + } + } + + if (failed) { + icon = get_theme_icon("ImportFail", "EditorIcons"); + } else { + icon = get_theme_icon("ImportCheck", "EditorIcons"); + } + + versions->add_item(title, icon); + versions->set_item_metadata(i, version_list[i]); + + if (i == c) { + versions->select(i); + current_version = version_list[i]; + } + } + + if (version_list.size() == 0) { + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + stages[i]->set_disabled(true); + } + return; + } + + Ref<RDShaderBytecode> bytecode = shader_file->get_bytecode(current_version); + ERR_FAIL_COND(bytecode.is_null()); + int first_valid = -1; + int current = -1; + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + Vector<uint8_t> bc = bytecode->get_stage_bytecode(RD::ShaderStage(i)); + String error = bytecode->get_stage_compile_error(RD::ShaderStage(i)); + bool disable = error == String() && bc.empty(); + stages[i]->set_disabled(disable); + if (!disable) { + if (stages[i]->is_pressed()) { + current = i; + } + first_valid = i; + } + } + + if (current == -1 && first_valid != -1) { + stages[first_valid]->set_pressed(true); + } + + _version_selected(0); +} + +void ShaderFileEditor::_notification(int p_what) { + + if (p_what == NOTIFICATION_WM_FOCUS_IN) { + if (is_visible_in_tree() && shader_file.is_valid()) { + _update_options(); + } + } +} + +void ShaderFileEditor::_editor_settings_changed() { + + if (is_visible_in_tree() && shader_file.is_valid()) { + _update_options(); + } +} + +void ShaderFileEditor::_bind_methods() { +} + +void ShaderFileEditor::edit(const Ref<RDShaderFile> &p_shader) { + + if (p_shader.is_null()) { + if (shader_file.is_valid()) { + shader_file->disconnect("changed", callable_mp(this, &ShaderFileEditor::_shader_changed)); + } + return; + } + + if (shader_file == p_shader) + return; + + shader_file = p_shader; + + if (shader_file.is_valid()) { + shader_file->connect("changed", callable_mp(this, &ShaderFileEditor::_shader_changed)); + } + + _update_options(); +} + +void ShaderFileEditor::_shader_changed() { + + if (is_visible_in_tree()) { + _update_options(); + } +} + +ShaderFileEditor *ShaderFileEditor::singleton = nullptr; + +ShaderFileEditor::ShaderFileEditor(EditorNode *p_node) { + singleton = this; + HSplitContainer *main_hs = memnew(HSplitContainer); + + add_child(main_hs); + + versions = memnew(ItemList); + versions->connect("item_selected", callable_mp(this, &ShaderFileEditor::_version_selected)); + versions->set_custom_minimum_size(Size2i(200 * EDSCALE, 0)); + main_hs->add_child(versions); + + VBoxContainer *main_vb = memnew(VBoxContainer); + main_vb->set_h_size_flags(SIZE_EXPAND_FILL); + main_hs->add_child(main_vb); + + static const char *stage_str[RD::SHADER_STAGE_MAX] = { + "Vertex", + "Fragment", + "TessControl", + "TessEval", + "Compute" + }; + + stage_hb = memnew(HBoxContainer); + main_vb->add_child(stage_hb); + + Ref<ButtonGroup> bg; + bg.instance(); + for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { + Button *button = memnew(Button(stage_str[i])); + button->set_toggle_mode(true); + button->set_focus_mode(FOCUS_NONE); + stage_hb->add_child(button); + stages[i] = button; + button->set_button_group(bg); + button->connect("pressed", callable_mp(this, &ShaderFileEditor::_version_selected), varray(i)); + } + + error_text = memnew(RichTextLabel); + error_text->set_v_size_flags(SIZE_EXPAND_FILL); + main_vb->add_child(error_text); +} + +void ShaderFileEditorPlugin::edit(Object *p_object) { + + RDShaderFile *s = Object::cast_to<RDShaderFile>(p_object); + shader_editor->edit(s); +} + +bool ShaderFileEditorPlugin::handles(Object *p_object) const { + + RDShaderFile *shader = Object::cast_to<RDShaderFile>(p_object); + return shader != nullptr; +} + +void ShaderFileEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + button->show(); + editor->make_bottom_panel_item_visible(shader_editor); + + } else { + + button->hide(); + if (shader_editor->is_visible_in_tree()) + editor->hide_bottom_panel(); + } +} + +ShaderFileEditorPlugin::ShaderFileEditorPlugin(EditorNode *p_node) { + + editor = p_node; + shader_editor = memnew(ShaderFileEditor(p_node)); + + shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE); + button = editor->add_bottom_panel_item(TTR("ShaderFile"), shader_editor); + button->hide(); +} + +ShaderFileEditorPlugin::~ShaderFileEditorPlugin() { +} diff --git a/editor/plugins/shader_file_editor_plugin.h b/editor/plugins/shader_file_editor_plugin.h new file mode 100644 index 0000000000..44d32de2f1 --- /dev/null +++ b/editor/plugins/shader_file_editor_plugin.h @@ -0,0 +1,64 @@ +#ifndef SHADER_FILE_EDITOR_PLUGIN_H +#define SHADER_FILE_EDITOR_PLUGIN_H + +#include "editor/code_editor.h" +#include "editor/editor_plugin.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/rich_text_label.h" +#include "scene/gui/tab_container.h" +#include "scene/gui/text_edit.h" +#include "scene/main/timer.h" +#include "servers/rendering/rendering_device_binds.h" + +class ShaderFileEditor : public PanelContainer { + + GDCLASS(ShaderFileEditor, PanelContainer); + + Ref<RDShaderFile> shader_file; + + HBoxContainer *stage_hb; + ItemList *versions; + Button *stages[RD::SHADER_STAGE_MAX]; + RichTextLabel *error_text; + + void _update_version(const StringName &p_version_txt, const RenderingDevice::ShaderStage p_stage); + void _version_selected(int p_stage); + void _editor_settings_changed(); + + void _update_options(); + void _shader_changed(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + static ShaderFileEditor *singleton; + void edit(const Ref<RDShaderFile> &p_shader); + + ShaderFileEditor(EditorNode *p_node); +}; + +class ShaderFileEditorPlugin : public EditorPlugin { + + GDCLASS(ShaderFileEditorPlugin, EditorPlugin); + + ShaderFileEditor *shader_editor; + EditorNode *editor; + Button *button; + +public: + virtual String get_name() const { return "ShaderFile"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + ShaderFileEditor *get_shader_editor() const { return shader_editor; } + + ShaderFileEditorPlugin(EditorNode *p_node); + ~ShaderFileEditorPlugin(); +}; + +#endif // SHADER_FILE_EDITOR_PLUGIN_H diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index fbb6616dea..eb6e261305 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -45,7 +45,7 @@ void EditorInspectorPluginStyleBox::parse_begin(Object *p_object) { preview->edit(sb); add_custom_control(preview); } -bool EditorInspectorPluginStyleBox::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage) { +bool EditorInspectorPluginStyleBox::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) { return false; //do not want } void EditorInspectorPluginStyleBox::parse_end() { diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index f4a72d9d1c..1eea9260b2 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -62,7 +62,7 @@ class EditorInspectorPluginStyleBox : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage); + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); virtual void parse_end(); }; diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index ce421ac0a5..9e88cd8889 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -57,17 +57,18 @@ void TileMapEditor::_notification(int p_what) { } break; + case NOTIFICATION_ENTER_TREE: { + + get_tree()->connect("node_removed", callable_mp(this, &TileMapEditor::_node_removed)); + [[fallthrough]]; + } + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { if (is_visible_in_tree()) { _update_palette(); } - [[fallthrough]]; - } - case NOTIFICATION_ENTER_TREE: { - - get_tree()->connect("node_removed", callable_mp(this, &TileMapEditor::_node_removed)); paint_button->set_icon(get_theme_icon("Edit", "EditorIcons")); bucket_fill_button->set_icon(get_theme_icon("Bucket", "EditorIcons")); picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons")); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 294ce2c4cd..d5128db0d5 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2261,6 +2261,12 @@ void VisualShaderEditor::_show_preview_text() { } } +static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) { + + RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable); + return RS::global_variable_type_get_shader_datatype(gvt); +} + void VisualShaderEditor::_update_preview() { if (!preview_showed) { @@ -2274,7 +2280,7 @@ void VisualShaderEditor::_update_preview() { ShaderLanguage sl; - Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_types()); + Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type); for (int i = 0; i < preview_text->get_line_count(); i++) { preview_text->set_line_as_marked(i, false); @@ -3291,7 +3297,7 @@ void EditorInspectorShaderModePlugin::parse_begin(Object *p_object) { //do none } -bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage) { +bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) { if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) { diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 473c1bb070..a495b09b5c 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -338,7 +338,7 @@ class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage); + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); virtual void parse_end(); }; |