diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/gradient_editor.cpp | 492 | ||||
-rw-r--r-- | editor/plugins/gradient_editor.h | 96 | ||||
-rw-r--r-- | editor/plugins/gradient_editor_plugin.cpp | 56 | ||||
-rw-r--r-- | editor/plugins/gradient_editor_plugin.h | 21 |
4 files changed, 589 insertions, 76 deletions
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp new file mode 100644 index 0000000000..c13b162db6 --- /dev/null +++ b/editor/plugins/gradient_editor.cpp @@ -0,0 +1,492 @@ +/*************************************************************************/ +/* gradient_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gradient_editor.h" + +#include "core/os/keyboard.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_undo_redo_manager.h" + +void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) { + gradient = p_gradient; + connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed)); + gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed)); + set_points(gradient->get_points()); + set_interpolation_mode(gradient->get_interpolation_mode()); +} + +void GradientEditor::reverse_gradient() { + gradient->reverse(); + set_points(gradient->get_points()); + emit_signal(SNAME("ramp_changed")); + queue_redraw(); +} + +int GradientEditor::_get_point_from_pos(int x) { + int result = -1; + int total_w = get_size().width - get_size().height - draw_spacing; + float min_distance = 1e20; + for (int i = 0; i < points.size(); i++) { + // Check if we clicked at point. + float distance = ABS(x - points[i].offset * total_w); + float min = (draw_point_width / 2 * 1.7); //make it easier to grab + if (distance <= min && distance < min_distance) { + result = i; + min_distance = distance; + } + } + return result; +} + +void GradientEditor::_show_color_picker() { + if (grabbed == -1) { + return; + } + picker->set_pick_color(points[grabbed].color); + Size2 minsize = popup->get_contents_minimum_size(); + bool show_above = false; + if (get_global_position().y + get_size().y + minsize.y > get_viewport_rect().size.y) { + show_above = true; + } + if (show_above) { + popup->set_position(get_screen_position() - Vector2(0, minsize.y)); + } else { + popup->set_position(get_screen_position() + Vector2(0, get_size().y)); + } + popup->popup(); +} + +void GradientEditor::_gradient_changed() { + if (editing) { + return; + } + + editing = true; + Vector<Gradient::Point> points = gradient->get_points(); + set_points(points); + set_interpolation_mode(gradient->get_interpolation_mode()); + queue_redraw(); + editing = false; +} + +void GradientEditor::_ramp_changed() { + editing = true; + Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); + undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); + undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); + undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode()); + undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); + undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors()); + undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode()); + undo_redo->commit_action(); + editing = false; +} + +void GradientEditor::_color_changed(const Color &p_color) { + if (grabbed == -1) { + return; + } + points.write[grabbed].color = p_color; + queue_redraw(); + emit_signal(SNAME("ramp_changed")); +} + +void GradientEditor::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { + ERR_FAIL_COND(p_offsets.size() != p_colors.size()); + points.clear(); + for (int i = 0; i < p_offsets.size(); i++) { + Gradient::Point p; + p.offset = p_offsets[i]; + p.color = p_colors[i]; + points.push_back(p); + } + + points.sort(); + queue_redraw(); +} + +Vector<float> GradientEditor::get_offsets() const { + Vector<float> ret; + for (int i = 0; i < points.size(); i++) { + ret.push_back(points[i].offset); + } + return ret; +} + +Vector<Color> GradientEditor::get_colors() const { + Vector<Color> ret; + for (int i = 0; i < points.size(); i++) { + ret.push_back(points[i].color); + } + return ret; +} + +void GradientEditor::set_points(Vector<Gradient::Point> &p_points) { + if (points.size() != p_points.size()) { + grabbed = -1; + } + points.clear(); + points = p_points; + points.sort(); +} + +Vector<Gradient::Point> &GradientEditor::get_points() { + return points; +} + +void GradientEditor::set_interpolation_mode(Gradient::InterpolationMode p_interp_mode) { + interpolation_mode = p_interp_mode; +} + +Gradient::InterpolationMode GradientEditor::get_interpolation_mode() { + return interpolation_mode; +} + +ColorPicker *GradientEditor::get_picker() { + return picker; +} + +PopupPanel *GradientEditor::get_popup() { + return popup; +} + +Size2 GradientEditor::get_minimum_size() const { + return Size2(0, 60) * EDSCALE; +} + +void GradientEditor::gui_input(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + Ref<InputEventKey> k = p_event; + + if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && grabbed != -1) { + points.remove_at(grabbed); + grabbed = -1; + grabbing = false; + queue_redraw(); + emit_signal(SNAME("ramp_changed")); + accept_event(); + } + + Ref<InputEventMouseButton> mb = p_event; + // Show color picker on double click. + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) { + grabbed = _get_point_from_pos(mb->get_position().x); + _show_color_picker(); + accept_event(); + } + + // Delete point on right click. + if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { + grabbed = _get_point_from_pos(mb->get_position().x); + if (grabbed != -1) { + points.remove_at(grabbed); + grabbed = -1; + grabbing = false; + queue_redraw(); + emit_signal(SNAME("ramp_changed")); + accept_event(); + } + } + + // Hold alt key to duplicate selected color. + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && mb->is_alt_pressed()) { + int x = mb->get_position().x; + grabbed = _get_point_from_pos(x); + + if (grabbed != -1) { + int total_w = get_size().width - get_size().height - draw_spacing; + Gradient::Point new_point = points[grabbed]; + new_point.offset = CLAMP(x / float(total_w), 0, 1); + + points.push_back(new_point); + points.sort(); + for (int i = 0; i < points.size(); ++i) { + if (points[i].offset == new_point.offset) { + grabbed = i; + break; + } + } + + emit_signal(SNAME("ramp_changed")); + queue_redraw(); + } + } + + // Select. + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { + queue_redraw(); + int x = mb->get_position().x; + int total_w = get_size().width - get_size().height - draw_spacing; + + //Check if color selector was clicked. + if (x > total_w + draw_spacing) { + _show_color_picker(); + return; + } + + grabbing = true; + + grabbed = _get_point_from_pos(x); + //grab or select + if (grabbed != -1) { + return; + } + + // Insert point. + Gradient::Point new_point; + new_point.offset = CLAMP(x / float(total_w), 0, 1); + + Gradient::Point prev; + Gradient::Point next; + + int pos = -1; + for (int i = 0; i < points.size(); i++) { + if (points[i].offset < new_point.offset) { + pos = i; + } + } + + if (pos == -1) { + prev.color = Color(0, 0, 0); + prev.offset = 0; + if (points.size()) { + next = points[0]; + } else { + next.color = Color(1, 1, 1); + next.offset = 1.0; + } + } else { + if (pos == points.size() - 1) { + next.color = Color(1, 1, 1); + next.offset = 1.0; + } else { + next = points[pos + 1]; + } + prev = points[pos]; + } + + new_point.color = prev.color.lerp(next.color, (new_point.offset - prev.offset) / (next.offset - prev.offset)); + + points.push_back(new_point); + points.sort(); + for (int i = 0; i < points.size(); i++) { + if (points[i].offset == new_point.offset) { + grabbed = i; + break; + } + } + + emit_signal(SNAME("ramp_changed")); + } + + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { + if (grabbing) { + grabbing = false; + emit_signal(SNAME("ramp_changed")); + } + queue_redraw(); + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid() && grabbing) { + int total_w = get_size().width - get_size().height - draw_spacing; + + int x = mm->get_position().x; + + float newofs = CLAMP(x / float(total_w), 0, 1); + + // Snap to "round" coordinates if holding Ctrl. + // Be more precise if holding Shift as well. + if (mm->is_ctrl_pressed()) { + newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1); + } else if (mm->is_shift_pressed()) { + // Snap to nearest point if holding just Shift + const float snap_threshold = 0.03; + float smallest_ofs = snap_threshold; + bool found = false; + int nearest_point = 0; + for (int i = 0; i < points.size(); ++i) { + if (i != grabbed) { + float temp_ofs = ABS(points[i].offset - newofs); + if (temp_ofs < smallest_ofs) { + smallest_ofs = temp_ofs; + nearest_point = i; + if (found) { + break; + } + found = true; + } + } + } + if (found) { + if (points[nearest_point].offset < newofs) { + newofs = points[nearest_point].offset + 0.00001; + } else { + newofs = points[nearest_point].offset - 0.00001; + } + newofs = CLAMP(newofs, 0, 1); + } + } + + bool valid = true; + for (int i = 0; i < points.size(); i++) { + if (points[i].offset == newofs && i != grabbed) { + valid = false; + break; + } + } + + if (!valid || grabbed == -1) { + return; + } + points.write[grabbed].offset = newofs; + + points.sort(); + for (int i = 0; i < points.size(); i++) { + if (points[i].offset == newofs) { + grabbed = i; + break; + } + } + + emit_signal(SNAME("ramp_changed")); + + queue_redraw(); + } +} + +void GradientEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (!picker->is_connected("color_changed", callable_mp(this, &GradientEditor::_color_changed))) { + picker->connect("color_changed", callable_mp(this, &GradientEditor::_color_changed)); + } + [[fallthrough]]; + } + case NOTIFICATION_THEME_CHANGED: { + draw_spacing = BASE_SPACING * get_theme_default_base_scale(); + draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale(); + } break; + + case NOTIFICATION_DRAW: { + int w = get_size().x; + int h = get_size().y; + + if (w == 0 || h == 0) { + return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size. + } + + int total_w = get_size().width - get_size().height - draw_spacing; + + // Draw checker pattern for ramp. + draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true); + + // Draw color ramp. + gradient_cache->set_points(points); + gradient_cache->set_interpolation_mode(interpolation_mode); + preview_texture->set_gradient(gradient_cache); + draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h)); + + // Draw point markers. + for (int i = 0; i < points.size(); i++) { + Color col = points[i].color.inverted(); + col.a = 0.9; + + draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col); + Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2); + draw_rect(rect, points[i].color, true); + draw_rect(rect, col, false); + if (grabbed == i) { + rect = rect.grow(-1); + if (has_focus()) { + draw_rect(rect, Color(1, 0, 0, 0.9), false); + } else { + draw_rect(rect, Color(0.6, 0, 0, 0.9), false); + } + + rect = rect.grow(-1); + draw_rect(rect, col, false); + } + } + + // Draw "button" for color selector. + draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true); + if (grabbed != -1) { + // Draw with selection color. + draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color); + } else { + // If no color selected draw grey color with 'X' on top. + draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1)); + draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6)); + draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6)); + } + + // Draw borders around color ramp if in focus. + if (has_focus()) { + draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6)); + draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6)); + draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); + draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); + } + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible()) { + grabbing = false; + } + } break; + } +} + +void GradientEditor::_bind_methods() { + ADD_SIGNAL(MethodInfo("ramp_changed")); +} + +GradientEditor::GradientEditor() { + set_focus_mode(FOCUS_ALL); + + popup = memnew(PopupPanel); + picker = memnew(ColorPicker); + popup->add_child(picker); + popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEditor::get_picker())); + + gradient_cache.instantiate(); + preview_texture.instantiate(); + + preview_texture->set_width(1024); + add_child(popup, false, INTERNAL_MODE_FRONT); +} + +GradientEditor::~GradientEditor() { +} diff --git a/editor/plugins/gradient_editor.h b/editor/plugins/gradient_editor.h new file mode 100644 index 0000000000..816b539ba2 --- /dev/null +++ b/editor/plugins/gradient_editor.h @@ -0,0 +1,96 @@ +/*************************************************************************/ +/* gradient_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GRADIENT_EDITOR_H +#define GRADIENT_EDITOR_H + +#include "scene/gui/color_picker.h" +#include "scene/gui/popup.h" +#include "scene/resources/gradient.h" + +class GradientEditor : public Control { + GDCLASS(GradientEditor, Control); + + PopupPanel *popup = nullptr; + ColorPicker *picker = nullptr; + + bool grabbing = false; + int grabbed = -1; + Vector<Gradient::Point> points; + Gradient::InterpolationMode interpolation_mode = Gradient::GRADIENT_INTERPOLATE_LINEAR; + + bool editing = false; + Ref<Gradient> gradient; + Ref<Gradient> gradient_cache; + Ref<GradientTexture1D> preview_texture; + + // Make sure to use the scaled value below. + const int BASE_SPACING = 3; + const int BASE_POINT_WIDTH = 8; + + int draw_spacing = BASE_SPACING; + int draw_point_width = BASE_POINT_WIDTH; + + void _gradient_changed(); + void _ramp_changed(); + void _color_changed(const Color &p_color); + + int _get_point_from_pos(int x); + void _show_color_picker(); + +protected: + virtual void gui_input(const Ref<InputEvent> &p_event) override; + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_gradient(const Ref<Gradient> &p_gradient); + void reverse_gradient(); + + void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors); + + Vector<float> get_offsets() const; + Vector<Color> get_colors() const; + void set_points(Vector<Gradient::Point> &p_points); + Vector<Gradient::Point> &get_points(); + + void set_interpolation_mode(Gradient::InterpolationMode p_interp_mode); + Gradient::InterpolationMode get_interpolation_mode(); + + ColorPicker *get_picker(); + PopupPanel *get_popup(); + + virtual Size2 get_minimum_size() const override; + + GradientEditor(); + virtual ~GradientEditor(); +}; + +#endif // GRADIENT_EDITOR_H diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index 890090c899..0f412aaefd 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -37,62 +37,6 @@ #include "editor/editor_undo_redo_manager.h" #include "node_3d_editor_plugin.h" -Size2 GradientEditor::get_minimum_size() const { - return Size2(0, 60) * EDSCALE; -} - -void GradientEditor::_gradient_changed() { - if (editing) { - return; - } - - editing = true; - Vector<Gradient::Point> points = gradient->get_points(); - set_points(points); - set_interpolation_mode(gradient->get_interpolation_mode()); - queue_redraw(); - editing = false; -} - -void GradientEditor::_ramp_changed() { - editing = true; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); - undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); - undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); - undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode()); - undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); - undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors()); - undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode()); - undo_redo->commit_action(); - editing = false; -} - -void GradientEditor::_bind_methods() { -} - -void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) { - gradient = p_gradient; - connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed)); - gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed)); - set_points(gradient->get_points()); - set_interpolation_mode(gradient->get_interpolation_mode()); -} - -void GradientEditor::reverse_gradient() { - gradient->reverse(); - set_points(gradient->get_points()); - emit_signal(SNAME("ramp_changed")); - queue_redraw(); -} - -GradientEditor::GradientEditor() { - GradientEdit::get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEdit::get_picker())); - editing = false; -} - -/////////////////////// - void GradientReverseButton::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index 26bf76fecd..ab191d83e2 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -32,26 +32,7 @@ #define GRADIENT_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" -#include "scene/gui/gradient_edit.h" - -class GradientEditor : public GradientEdit { - GDCLASS(GradientEditor, GradientEdit); - - bool editing; - Ref<Gradient> gradient; - - void _gradient_changed(); - void _ramp_changed(); - -protected: - static void _bind_methods(); - -public: - virtual Size2 get_minimum_size() const override; - void set_gradient(const Ref<Gradient> &p_gradient); - void reverse_gradient(); - GradientEditor(); -}; +#include "gradient_editor.h" class GradientReverseButton : public BaseButton { GDCLASS(GradientReverseButton, BaseButton); |