diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/collision_polygon_editor_plugin.cpp | 69 | ||||
-rw-r--r-- | editor/plugins/collision_polygon_editor_plugin.h | 24 |
2 files changed, 52 insertions, 41 deletions
diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index 4410242d9c..d308cfbbf7 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -36,7 +36,7 @@ #include "scene/3d/camera.h" #include "spatial_editor_plugin.h" -void CollisionPolygonEditor::_notification(int p_what) { +void Polygon3DEditor::_notification(int p_what) { switch (p_what) { @@ -53,15 +53,15 @@ void CollisionPolygonEditor::_notification(int p_what) { return; } - if (node->get_depth() != prev_depth) { + if (_get_depth() != prev_depth) { _polygon_draw(); - prev_depth = node->get_depth(); + prev_depth = _get_depth(); } } break; } } -void CollisionPolygonEditor::_node_removed(Node *p_node) { +void Polygon3DEditor::_node_removed(Node *p_node) { if (p_node == node) { node = NULL; @@ -72,7 +72,7 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) { } } -void CollisionPolygonEditor::_menu_option(int p_option) { +void Polygon3DEditor::_menu_option(int p_option) { switch (p_option) { @@ -91,10 +91,10 @@ void CollisionPolygonEditor::_menu_option(int p_option) { } } -void CollisionPolygonEditor::_wip_close() { +void Polygon3DEditor::_wip_close() { undo_redo->create_action(TTR("Create Poly3D")); - undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); + undo_redo->add_undo_method(node, "set_polygon", node->call("get_polygon")); undo_redo->add_do_method(node, "set_polygon", wip); undo_redo->add_do_method(this, "_polygon_draw"); undo_redo->add_undo_method(this, "_polygon_draw"); @@ -107,14 +107,14 @@ void CollisionPolygonEditor::_wip_close() { undo_redo->commit_action(); } -bool CollisionPolygonEditor::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) { +bool Polygon3DEditor::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) { if (!node) return false; Transform gt = node->get_global_transform(); Transform gi = gt.affine_inverse(); - float depth = node->get_depth() * 0.5; + float depth = _get_depth() * 0.5; Vector3 n = gt.basis.get_axis(2).normalized(); Plane p(gt.origin + n * depth, n); @@ -137,7 +137,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera *p_camera, const R cpoint = CanvasItemEditor::get_singleton()->snap_point(cpoint); - Vector<Vector2> poly = node->get_polygon(); + Vector<Vector2> poly = node->call("get_polygon"); //first check if a point is to be added (segment split) real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); @@ -226,7 +226,7 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera *p_camera, const R poly.insert(closest_idx + 1, cpoint); edited_point = closest_idx + 1; edited_point_pos = cpoint; - node->set_polygon(poly); + node->call("set_polygon", poly); _polygon_draw(); return true; } @@ -341,7 +341,16 @@ bool CollisionPolygonEditor::forward_spatial_gui_input(Camera *p_camera, const R return false; } -void CollisionPolygonEditor::_polygon_draw() { + +float Polygon3DEditor::_get_depth() { + + if (bool(node->call("_has_editable_3d_polygon_no_depth"))) + return 0; + + return float(node->call("get_depth")); +} + +void Polygon3DEditor::_polygon_draw() { if (!node) return; @@ -351,9 +360,9 @@ void CollisionPolygonEditor::_polygon_draw() { if (wip_active) poly = wip; else - poly = node->get_polygon(); + poly = node->call("get_polygon"); - float depth = node->get_depth() * 0.5; + float depth = _get_depth() * 0.5; imgeom->clear(); imgeom->set_material_override(line_material); @@ -464,13 +473,13 @@ void CollisionPolygonEditor::_polygon_draw() { m->surface_set_material(0, handle_material); } -void CollisionPolygonEditor::edit(Node *p_collision_polygon) { +void Polygon3DEditor::edit(Node *p_collision_polygon) { if (p_collision_polygon) { - node = Object::cast_to<CollisionPolygon>(p_collision_polygon); + node = Object::cast_to<Spatial>(p_collision_polygon); //Enable the pencil tool if the polygon is empty - if (node->get_polygon().size() == 0) { + if (Vector<Vector2>(node->call("get_polygon")).size() == 0) { _menu_option(MODE_CREATE); } wip.clear(); @@ -491,14 +500,14 @@ void CollisionPolygonEditor::edit(Node *p_collision_polygon) { } } -void CollisionPolygonEditor::_bind_methods() { +void Polygon3DEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygonEditor::_menu_option); - ClassDB::bind_method(D_METHOD("_polygon_draw"), &CollisionPolygonEditor::_polygon_draw); - ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygonEditor::_node_removed); + ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon3DEditor::_menu_option); + ClassDB::bind_method(D_METHOD("_polygon_draw"), &Polygon3DEditor::_polygon_draw); + ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon3DEditor::_node_removed); } -CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { +Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) { node = NULL; editor = p_editor; @@ -545,22 +554,22 @@ CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { pointsm->set_transform(Transform(Basis(), Vector3(0, 0, 0.00001))); } -CollisionPolygonEditor::~CollisionPolygonEditor() { +Polygon3DEditor::~Polygon3DEditor() { memdelete(imgeom); } -void CollisionPolygonEditorPlugin::edit(Object *p_object) { +void Polygon3DEditorPlugin::edit(Object *p_object) { collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } -bool CollisionPolygonEditorPlugin::handles(Object *p_object) const { +bool Polygon3DEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("CollisionPolygon"); + return Object::cast_to<Spatial>(p_object) && bool(p_object->call("_is_editable_3d_polygon")); } -void CollisionPolygonEditorPlugin::make_visible(bool p_visible) { +void Polygon3DEditorPlugin::make_visible(bool p_visible) { if (p_visible) { collision_polygon_editor->show(); @@ -571,14 +580,14 @@ void CollisionPolygonEditorPlugin::make_visible(bool p_visible) { } } -CollisionPolygonEditorPlugin::CollisionPolygonEditorPlugin(EditorNode *p_node) { +Polygon3DEditorPlugin::Polygon3DEditorPlugin(EditorNode *p_node) { editor = p_node; - collision_polygon_editor = memnew(CollisionPolygonEditor(p_node)); + collision_polygon_editor = memnew(Polygon3DEditor(p_node)); SpatialEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); collision_polygon_editor->hide(); } -CollisionPolygonEditorPlugin::~CollisionPolygonEditorPlugin() { +Polygon3DEditorPlugin::~Polygon3DEditorPlugin() { } diff --git a/editor/plugins/collision_polygon_editor_plugin.h b/editor/plugins/collision_polygon_editor_plugin.h index f1f215b092..2202dd25f4 100644 --- a/editor/plugins/collision_polygon_editor_plugin.h +++ b/editor/plugins/collision_polygon_editor_plugin.h @@ -44,9 +44,9 @@ class CanvasItemEditor; -class CollisionPolygonEditor : public HBoxContainer { +class Polygon3DEditor : public HBoxContainer { - GDCLASS(CollisionPolygonEditor, HBoxContainer); + GDCLASS(Polygon3DEditor, HBoxContainer); UndoRedo *undo_redo; enum Mode { @@ -66,7 +66,7 @@ class CollisionPolygonEditor : public HBoxContainer { EditorNode *editor; Panel *panel; - CollisionPolygon *node; + Spatial *node; ImmediateGeometry *imgeom; MeshInstance *pointsm; Ref<ArrayMesh> m; @@ -85,6 +85,8 @@ class CollisionPolygonEditor : public HBoxContainer { void _polygon_draw(); void _menu_option(int p_option); + float _get_depth(); + protected: void _notification(int p_what); void _node_removed(Node *p_node); @@ -93,28 +95,28 @@ protected: public: virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event); void edit(Node *p_collision_polygon); - CollisionPolygonEditor(EditorNode *p_editor); - ~CollisionPolygonEditor(); + Polygon3DEditor(EditorNode *p_editor); + ~Polygon3DEditor(); }; -class CollisionPolygonEditorPlugin : public EditorPlugin { +class Polygon3DEditorPlugin : public EditorPlugin { - GDCLASS(CollisionPolygonEditorPlugin, EditorPlugin); + GDCLASS(Polygon3DEditorPlugin, EditorPlugin); - CollisionPolygonEditor *collision_polygon_editor; + Polygon3DEditor *collision_polygon_editor; EditorNode *editor; public: virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_spatial_gui_input(p_camera, p_event); } - virtual String get_name() const { return "CollisionPolygon"; } + virtual String get_name() const { return "Polygon3DEditor"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_object); virtual bool handles(Object *p_object) const; virtual void make_visible(bool p_visible); - CollisionPolygonEditorPlugin(EditorNode *p_node); - ~CollisionPolygonEditorPlugin(); + Polygon3DEditorPlugin(EditorNode *p_node); + ~Polygon3DEditorPlugin(); }; #endif // COLLISION_POLYGON_EDITOR_PLUGIN_H |