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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp4
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h8
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp5
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h10
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp1155
-rw-r--r--editor/plugins/animation_state_machine_editor.h100
-rw-r--r--editor/plugins/asset_library_editor_plugin.h10
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp16
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h20
-rw-r--r--editor/plugins/editor_preview_plugins.cpp22
-rw-r--r--editor/plugins/editor_preview_plugins.h22
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_library_editor_plugin.h6
-rw-r--r--editor/plugins/multimesh_editor_plugin.h2
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp10
-rw-r--r--editor/plugins/node_3d_editor_plugin.h8
-rw-r--r--editor/plugins/packed_scene_translation_parser_plugin.cpp2
-rw-r--r--editor/plugins/path_2d_editor_plugin.h6
-rw-r--r--editor/plugins/path_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.h4
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp16
-rw-r--r--editor/plugins/script_editor_plugin.cpp54
-rw-r--r--editor/plugins/script_editor_plugin.h30
-rw-r--r--editor/plugins/script_text_editor.cpp43
-rw-r--r--editor/plugins/script_text_editor.h4
-rw-r--r--editor/plugins/shader_editor_plugin.h2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp6
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--editor/plugins/text_editor.cpp6
-rw-r--r--editor/plugins/text_editor.h4
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp4
-rw-r--r--editor/plugins/texture_region_editor_plugin.h4
-rw-r--r--editor/plugins/theme_editor_plugin.cpp20
-rw-r--r--editor/plugins/theme_editor_plugin.h2
-rw-r--r--editor/plugins/tiles/tile_data_editors.h10
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp30
-rw-r--r--editor/plugins/tiles/tile_map_editor.h2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp20
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h2
45 files changed, 1259 insertions, 432 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 22e0a3dabb..ad6d8e6379 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -703,10 +703,8 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
}
AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
- canvas_item_editor = nullptr;
undo_redo = EditorNode::get_undo_redo();
- wip_active = false;
edited_point = PosVertex();
wip_destructive = p_wip_destructive;
@@ -736,8 +734,6 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
create_resource = memnew(ConfirmationDialog);
add_child(create_resource);
create_resource->get_ok_button()->set_text(TTR("Create"));
-
- mode = MODE_EDIT;
}
void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index b0483cbb62..696fd7b637 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -80,10 +80,10 @@ class AbstractPolygon2DEditor : public HBoxContainer {
Vector<Vector2> pre_move_edit;
Vector<Vector2> wip;
- bool wip_active;
- bool wip_destructive;
+ bool wip_active = false;
+ bool wip_destructive = false;
- bool _polygon_editing_enabled;
+ bool _polygon_editing_enabled = false;
CanvasItemEditor *canvas_item_editor = nullptr;
Panel *panel = nullptr;
@@ -97,7 +97,7 @@ protected:
MODE_CONT,
};
- int mode;
+ int mode = MODE_EDIT;
UndoRedo *undo_redo = nullptr;
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 94882b3464..ae4482155c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -594,7 +594,6 @@ AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = nu
AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
singleton = this;
- updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
@@ -745,9 +744,5 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
- selected_point = -1;
- dragging_selected = false;
- dragging_selected_attempt = false;
-
set_custom_minimum_size(Size2(0, 150 * EDSCALE));
}
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 816c2555ca..2f7dee65fc 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -65,14 +65,14 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
SpinBox *edit_value = nullptr;
Button *open_editor = nullptr;
- int selected_point;
+ int selected_point = -1;
Control *blend_space_draw = nullptr;
PanelContainer *error_panel = nullptr;
Label *error_label = nullptr;
- bool updating;
+ bool updating = false;
UndoRedo *undo_redo = nullptr;
@@ -90,11 +90,11 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
PopupMenu *menu = nullptr;
PopupMenu *animations_menu = nullptr;
Vector<String> animations_to_add;
- float add_point_pos;
+ float add_point_pos = 0.0f;
Vector<real_t> points;
- bool dragging_selected_attempt;
- bool dragging_selected;
+ bool dragging_selected_attempt = false;
+ bool dragging_selected = false;
Vector2 drag_from;
Vector2 drag_ofs;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 8397772bf8..d3f25d7a85 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -42,6 +42,8 @@
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
+#include "scene/gui/tree.h"
+#include "scene/main/viewport.h"
#include "scene/main/window.h"
bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
@@ -55,7 +57,10 @@ void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
if (state_machine.is_valid()) {
selected_transition_from = StringName();
selected_transition_to = StringName();
+ selected_transition_index = -1;
+ selected_multi_transition = TransitionLine();
selected_node = StringName();
+ selected_nodes.clear();
_update_mode();
_update_graph();
}
@@ -69,71 +74,39 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
- if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
+ if (selected_node != StringName() || !selected_nodes.is_empty() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
_erase_selected();
accept_event();
}
}
- Ref<InputEventMouseButton> mb = p_event;
-
- //Add new node
- if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
- menu->clear();
- animations_menu->clear();
- animations_to_add.clear();
- List<StringName> classes;
- classes.sort_custom<StringName::AlphCompare>();
-
- ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
- menu->add_submenu_item(TTR("Add Animation"), "animations");
-
- AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
- ERR_FAIL_COND(!gp);
- if (gp && gp->has_node(gp->get_animation_player())) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
- if (ap) {
- List<StringName> names;
- ap->get_animation_list(&names);
- for (const StringName &E : names) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
- animations_to_add.push_back(E);
- }
- }
- }
+ // Group selected nodes on a state machine
+ if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->is_ctrl_pressed() && !k->is_shift_pressed() && k->get_keycode() == Key::G && !k->is_echo()) {
+ _group_selected_nodes();
+ }
- for (const StringName &E : classes) {
- String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation") {
- continue; // nope
- }
- int idx = menu->get_item_count();
- menu->add_item(vformat(TTR("Add %s"), name), idx);
- menu->set_item_metadata(idx, E);
- }
- Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ // Ungroup state machine
+ if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->is_ctrl_pressed() && k->is_shift_pressed() && k->get_keycode() == Key::G && !k->is_echo()) {
+ _ungroup_selected_nodes();
+ }
- if (clipb.is_valid()) {
- menu->add_separator();
- menu->add_item(TTR("Paste"), MENU_PASTE);
- }
- menu->add_separator();
- menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
+ Ref<InputEventMouseButton> mb = p_event;
- menu->set_position(state_machine_draw->get_screen_position() + mb->get_position());
- menu->reset_size();
- menu->popup();
- add_node_pos = mb->get_position() / EDSCALE + state_machine->get_graph_offset();
+ // Add new node
+ if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
+ connecting_from = StringName();
+ _open_menu(mb->get_position());
}
- // select node or push a field inside
- if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
+ // Select node or push a field inside
+ if (mb.is_valid() && !mb->is_shift_pressed() && !mb->is_ctrl_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
selected_transition_from = StringName();
selected_transition_to = StringName();
+ selected_transition_index = -1;
+ selected_multi_transition = TransitionLine();
selected_node = StringName();
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
-
if (node_rects[i].play.has_point(mb->get_position())) { //edit name
if (play_mode->get_selected() == 1 || !playback->is_playing()) {
//start
@@ -146,8 +119,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
return;
}
- if (node_rects[i].name.has_point(mb->get_position())) { //edit name
-
+ if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name
Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
Rect2 edit_rect = node_rects[i].name;
@@ -173,6 +145,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
selected_node = node_rects[i].node_name;
+ if (!selected_nodes.has(selected_node)) {
+ selected_nodes.clear();
+ }
+
+ selected_nodes.insert(selected_node);
+
Ref<AnimationNode> anode = state_machine->get_node(selected_node);
EditorNode::get_singleton()->push_item(anode.ptr(), "", true);
state_machine_draw->update();
@@ -209,23 +187,53 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (closest >= 0) {
selected_transition_from = transition_lines[closest].from_node;
selected_transition_to = transition_lines[closest].to_node;
+ selected_transition_index = closest;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(closest);
EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
+
+ if (!transition_lines[closest].multi_transitions.is_empty()) {
+ selected_transition_index = -1;
+ selected_multi_transition = transition_lines[closest];
+
+ Ref<EditorAnimationMultiTransitionEdit> multi;
+ multi.instantiate();
+ multi->add_transition(selected_transition_from, selected_transition_to, tr);
+
+ for (int i = 0; i < transition_lines[closest].multi_transitions.size(); i++) {
+ int index = transition_lines[closest].multi_transitions[i].transition_index;
+
+ Ref<AnimationNodeStateMachineTransition> transition = state_machine->get_transition(index);
+ StringName from = transition_lines[closest].multi_transitions[i].from_node;
+ StringName to = transition_lines[closest].multi_transitions[i].to_node;
+
+ multi->add_transition(from, to, transition);
+ }
+ EditorNode::get_singleton()->push_item(multi.ptr(), "", true);
+ }
}
state_machine_draw->update();
_update_mode();
}
- //end moving node
+ // End moving node
if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (dragging_selected) {
Ref<AnimationNode> an = state_machine->get_node(selected_node);
updating = true;
+
undo_redo->create_action(TTR("Move Node"));
- undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE);
- undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node));
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ if (!selected_nodes.has(node_rects[i].node_name)) {
+ continue;
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "set_node_position", node_rects[i].node_name, state_machine->get_node_position(node_rects[i].node_name) + drag_ofs / EDSCALE);
+ undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", node_rects[i].node_name, state_machine->get_node_position(node_rects[i].node_name));
+ }
+
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -239,7 +247,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
state_machine_draw->update();
}
- //connect nodes
+ // Connect nodes
if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
@@ -252,47 +260,63 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
}
- //end connecting nodes
+ // End connecting nodes
if (mb.is_valid() && connecting && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (connecting_to_node != StringName()) {
- if (state_machine->has_transition(connecting_from, connecting_to_node)) {
- EditorNode::get_singleton()->show_warning(TTR("Transition exists!"));
+ Ref<AnimationNode> node = state_machine->get_node(connecting_to_node);
+ Ref<AnimationNodeStateMachine> anodesm = node;
+ Ref<AnimationNodeEndState> end_node = node;
+ if (state_machine->has_transition(connecting_from, connecting_to_node) && state_machine->can_edit_node(connecting_to_node) && !anodesm.is_valid()) {
+ EditorNode::get_singleton()->show_warning(TTR("Transition exists!"));
+ connecting = false;
} else {
- Ref<AnimationNodeStateMachineTransition> tr;
- tr.instantiate();
- tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
-
- updating = true;
- undo_redo->create_action(TTR("Add Transition"));
- undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);
- undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- updating = false;
-
- selected_transition_from = connecting_from;
- selected_transition_to = connecting_to_node;
-
- EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
- _update_mode();
+ if (anodesm.is_valid() || end_node.is_valid()) {
+ _open_connect_menu(mb->get_position());
+ } else {
+ _add_transition();
+ }
}
+ } else {
+ _open_menu(mb->get_position());
}
connecting_to_node = StringName();
- connecting = false;
state_machine_draw->update();
}
+ // Start box selecting
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && tool_select->is_pressed()) {
+ box_selecting = true;
+ box_selecting_from = box_selecting_to = state_machine_draw->get_local_mouse_position();
+ box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
+ MIN(box_selecting_from.y, box_selecting_to.y),
+ ABS(box_selecting_from.x - box_selecting_to.x),
+ ABS(box_selecting_from.y - box_selecting_to.y));
+
+ if (mb->is_ctrl_pressed() || mb->is_shift_pressed()) {
+ previous_selected = selected_nodes;
+ } else {
+ selected_nodes.clear();
+ previous_selected.clear();
+ }
+ }
+
+ // End box selecting
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed() && box_selecting) {
+ box_selecting = false;
+ state_machine_draw->update();
+ _update_mode();
+ }
+
Ref<InputEventMouseMotion> mm = p_event;
- //pan window
+ // Pan window
if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
}
- //move mouse while connecting
+ // Move mouse while connecting
if (mm.is_valid() && connecting) {
connecting_to = mm->get_position();
connecting_to_node = StringName();
@@ -306,7 +330,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
}
- //move mouse while moving a node
+ // Move mouse while moving a node
if (mm.is_valid() && dragging_selected_attempt) {
dragging_selected = true;
drag_ofs = mm->get_position() - drag_from;
@@ -353,6 +377,11 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
int new_over_node_what = -1;
if (tool_select->is_pressed()) {
for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
+
+ if (!state_machine->can_edit_node(node_rects[i].node_name)) {
+ continue; // start/end node can't be edited
+ }
+
if (node_rects[i].node.has_point(mm->get_position())) {
new_over_node = node_rects[i].node_name;
if (node_rects[i].play.has_point(mm->get_position())) {
@@ -370,6 +399,43 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
over_node_what = new_over_node_what;
state_machine_draw->update();
}
+
+ // set tooltip for transition
+ if (tool_select->is_pressed()) {
+ int closest = -1;
+ float closest_d = 1e20;
+ for (int i = 0; i < transition_lines.size(); i++) {
+ Vector2 s[2] = {
+ transition_lines[i].from,
+ transition_lines[i].to
+ };
+ Vector2 cpoint = Geometry2D::get_closest_point_to_segment(mm->get_position(), s);
+ float d = cpoint.distance_to(mm->get_position());
+ if (d > transition_lines[i].width) {
+ continue;
+ }
+
+ if (d < closest_d) {
+ closest = i;
+ closest_d = d;
+ }
+ }
+
+ if (closest >= 0) {
+ String from = String(transition_lines[closest].from_node);
+ String to = String(transition_lines[closest].to_node);
+ String tooltip = from + " -> " + to;
+
+ for (int i = 0; i < transition_lines[closest].multi_transitions.size(); i++) {
+ from = String(transition_lines[closest].multi_transitions[i].from_node);
+ to = String(transition_lines[closest].multi_transitions[i].to_node);
+ tooltip += "\n" + from + " -> " + to;
+ }
+ state_machine_draw->set_tooltip(tooltip);
+ } else {
+ state_machine_draw->set_tooltip("");
+ }
+ }
}
Ref<InputEventPanGesture> pan_gesture = p_event;
@@ -396,6 +462,458 @@ Control::CursorShape AnimationNodeStateMachineEditor::get_cursor_shape(const Poi
return cursor_shape;
}
+void AnimationNodeStateMachineEditor::_group_selected_nodes() {
+ if (!selected_nodes.is_empty()) {
+ if (selected_nodes.size() == 1 && (selected_nodes.front()->get() == state_machine->start_node || selected_nodes.front()->get() == state_machine->end_node))
+ return;
+
+ Ref<AnimationNodeStateMachine> group_sm = memnew(AnimationNodeStateMachine);
+ Vector2 group_position;
+
+ Vector<NodeUR> nodes_ur;
+ Vector<TransitionUR> transitions_ur;
+
+ int base = 1;
+ String base_name = group_sm->get_caption();
+ String group_name = base_name;
+
+ while (state_machine->has_node(group_name) && !selected_nodes.has(group_name)) {
+ base++;
+ group_name = base_name + " " + itos(base);
+ }
+
+ updating = true;
+ undo_redo->create_action("Group");
+
+ // Move selected nodes to the new state machine
+ for (const StringName &E : selected_nodes) {
+ if (!state_machine->can_edit_node(E)) {
+ continue;
+ }
+
+ Ref<AnimationNode> node = state_machine->get_node(E);
+ Vector2 node_position = state_machine->get_node_position(E);
+ group_position += node_position;
+
+ NodeUR new_node;
+ new_node.name = E;
+ new_node.node = node;
+ new_node.position = node_position;
+
+ nodes_ur.push_back(new_node);
+ }
+
+ // Add the transitions to the new state machine
+ for (int i = 0; i < state_machine->get_transition_count(); i++) {
+ String from = state_machine->get_transition_from(i);
+ String to = state_machine->get_transition_to(i);
+
+ String local_from = from.get_slicec('/', 0);
+ String local_to = to.get_slicec('/', 0);
+
+ String old_from = from;
+ String old_to = to;
+
+ bool from_selected = false;
+ bool to_selected = false;
+
+ if (selected_nodes.has(local_from) && local_from != state_machine->start_node) {
+ from_selected = true;
+ }
+ if (selected_nodes.has(local_to) && local_to != state_machine->end_node) {
+ to_selected = true;
+ }
+ if (!from_selected && !to_selected) {
+ continue;
+ }
+
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
+
+ if (!from_selected) {
+ from = "../" + old_from;
+ }
+ if (!to_selected) {
+ to = "../" + old_to;
+ }
+
+ TransitionUR new_tr;
+ new_tr.new_from = from;
+ new_tr.new_to = to;
+ new_tr.old_from = old_from;
+ new_tr.old_to = old_to;
+ new_tr.transition = tr;
+
+ transitions_ur.push_back(new_tr);
+ }
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", nodes_ur[i].name);
+ undo_redo->add_undo_method(group_sm.ptr(), "remove_node", nodes_ur[i].name);
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", group_name, group_sm, group_position / nodes_ur.size());
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_node", group_name);
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ undo_redo->add_do_method(group_sm.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ }
+
+ for (int i = 0; i < transitions_ur.size(); i++) {
+ undo_redo->add_do_method(group_sm.ptr(), "add_transition", transitions_ur[i].new_from, transitions_ur[i].new_to, transitions_ur[i].transition);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", transitions_ur[i].old_from, transitions_ur[i].old_to, transitions_ur[i].transition);
+ }
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+
+ selected_nodes.clear();
+ selected_nodes.insert(group_name);
+ state_machine_draw->update();
+ accept_event();
+ _update_mode();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_ungroup_selected_nodes() {
+ bool find = false;
+ Set<StringName> new_selected_nodes;
+
+ for (const StringName &E : selected_nodes) {
+ Ref<AnimationNodeStateMachine> group_sm = state_machine->get_node(E);
+
+ if (group_sm.is_valid()) {
+ find = true;
+
+ Vector2 group_position = state_machine->get_node_position(E);
+ StringName group_name = E;
+
+ List<AnimationNode::ChildNode> nodes;
+ group_sm->get_child_nodes(&nodes);
+
+ Vector<NodeUR> nodes_ur;
+ Vector<TransitionUR> transitions_ur;
+
+ updating = true;
+ undo_redo->create_action("Ungroup");
+
+ // Move all child nodes to current state machine
+ for (int i = 0; i < nodes.size(); i++) {
+ if (!group_sm->can_edit_node(nodes[i].name)) {
+ continue;
+ }
+
+ Vector2 node_position = group_sm->get_node_position(nodes[i].name);
+
+ NodeUR new_node;
+ new_node.name = nodes[i].name;
+ new_node.position = node_position;
+ new_node.node = nodes[i].node;
+
+ nodes_ur.push_back(new_node);
+ }
+
+ for (int i = 0; i < group_sm->get_transition_count(); i++) {
+ String from = group_sm->get_transition_from(i);
+ String to = group_sm->get_transition_to(i);
+ Ref<AnimationNodeStateMachineTransition> tr = group_sm->get_transition(i);
+
+ TransitionUR new_tr;
+ new_tr.new_from = from.replace_first("../", "");
+ new_tr.new_to = to.replace_first("../", "");
+ new_tr.old_from = from;
+ new_tr.old_to = to;
+ new_tr.transition = tr;
+
+ transitions_ur.push_back(new_tr);
+ }
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ undo_redo->add_do_method(group_sm.ptr(), "remove_node", nodes_ur[i].name);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_node", nodes_ur[i].name);
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", group_name);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", group_name, group_sm, group_position);
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ new_selected_nodes.insert(nodes_ur[i].name);
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ undo_redo->add_undo_method(group_sm.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ }
+
+ for (int i = 0; i < transitions_ur.size(); i++) {
+ if (transitions_ur[i].old_from != state_machine->start_node && transitions_ur[i].old_to != state_machine->end_node) {
+ undo_redo->add_do_method(state_machine.ptr(), "add_transition", transitions_ur[i].new_from, transitions_ur[i].new_to, transitions_ur[i].transition);
+ }
+
+ undo_redo->add_undo_method(group_sm.ptr(), "add_transition", transitions_ur[i].old_from, transitions_ur[i].old_to, transitions_ur[i].transition);
+ }
+
+ for (int i = 0; i < state_machine->get_transition_count(); i++) {
+ String from = state_machine->get_transition_from(i);
+ String to = state_machine->get_transition_to(i);
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
+
+ if (from == group_name || to == group_name) {
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, tr);
+ }
+ }
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ }
+ }
+
+ if (find) {
+ selected_nodes = new_selected_nodes;
+ selected_node = StringName();
+ state_machine_draw->update();
+ accept_event();
+ _update_mode();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_open_menu(const Vector2 &p_position) {
+ menu->clear();
+ animations_menu->clear();
+ animations_to_add.clear();
+ List<StringName> classes;
+ classes.sort_custom<StringName::AlphCompare>();
+
+ ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+ menu->add_submenu_item(TTR("Add Animation"), "animations");
+
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
+ ERR_FAIL_COND(!gp);
+ if (gp && gp->has_node(gp->get_animation_player())) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+ if (ap) {
+ List<StringName> names;
+ ap->get_animation_list(&names);
+ for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ animations_menu->add_icon_item(get_theme_icon("Animation", "EditorIcons"), E->get());
+ animations_to_add.push_back(E->get());
+ }
+ }
+ }
+
+ for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
+ String name = String(E->get()).replace_first("AnimationNode", "");
+ if (name == "Animation" || name == "StartState" || name == "EndState") {
+ continue; // nope
+ }
+ int idx = menu->get_item_count();
+ menu->add_item(vformat(TTR("Add %s"), name), idx);
+ menu->set_item_metadata(idx, E->get());
+ }
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
+ menu->add_separator();
+ menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
+
+ menu->set_position(state_machine_draw->get_screen_transform().xform(p_position));
+ menu->popup();
+ add_node_pos = p_position / EDSCALE + state_machine->get_graph_offset();
+}
+
+void AnimationNodeStateMachineEditor::_open_connect_menu(const Vector2 &p_position) {
+ ERR_FAIL_COND(connecting_to_node == StringName());
+
+ Ref<AnimationNode> node = state_machine->get_node(connecting_to_node);
+ Ref<AnimationNodeStateMachine> anodesm = node;
+ Ref<AnimationNodeEndState> end_node = node;
+ ERR_FAIL_COND(!anodesm.is_valid() && !end_node.is_valid());
+
+ connect_menu->clear();
+ state_machine_menu->clear();
+ end_menu->clear();
+ nodes_to_connect.clear();
+
+ for (int i = connect_menu->get_child_count() - 1; i >= 0; i--) {
+ Node *child = connect_menu->get_child(i);
+
+ if (child->is_class("PopupMenu")) {
+ connect_menu->remove_child(child);
+ }
+ }
+
+ connect_menu->reset_size();
+ state_machine_menu->reset_size();
+ end_menu->reset_size();
+
+ if (anodesm.is_valid()) {
+ _create_submenu(connect_menu, anodesm, connecting_to_node, connecting_to_node);
+ } else {
+ Ref<AnimationNodeStateMachine> prev = state_machine;
+ _create_submenu(connect_menu, prev, connecting_to_node, connecting_to_node, true);
+ }
+
+ connect_menu->add_submenu_item(TTR("To") + " Animation", connecting_to_node);
+
+ if (state_machine_menu->get_item_count() > 0 || !end_node.is_valid()) {
+ connect_menu->add_submenu_item(TTR("To") + " StateMachine", "state_machines");
+ connect_menu->add_child(state_machine_menu);
+ }
+
+ if (end_node.is_valid()) {
+ connect_menu->add_submenu_item(TTR("To") + " End", "end_nodes");
+ connect_menu->add_child(end_menu);
+ } else {
+ state_machine_menu->add_item(connecting_to_node, nodes_to_connect.size());
+ }
+
+ nodes_to_connect.push_back(connecting_to_node);
+
+ if (nodes_to_connect.size() == 1) {
+ _add_transition();
+ return;
+ }
+
+ connect_menu->set_position(state_machine_draw->get_screen_transform().xform(p_position));
+ connect_menu->popup();
+}
+
+bool AnimationNodeStateMachineEditor::_create_submenu(PopupMenu *p_menu, Ref<AnimationNodeStateMachine> p_nodesm, const StringName &p_name, const StringName &p_path, bool from_root, Vector<Ref<AnimationNodeStateMachine>> p_parents) {
+ String prev_path;
+ Vector<Ref<AnimationNodeStateMachine>> parents = p_parents;
+
+ if (from_root) {
+ Ref<AnimationNodeStateMachine> prev = p_nodesm->get_prev_state_machine();
+
+ while (prev.is_valid()) {
+ parents.push_back(prev);
+ p_nodesm = prev;
+ prev_path += "../";
+ prev = prev->get_prev_state_machine();
+ }
+ prev_path.remove_at(prev_path.size() - 1);
+ }
+
+ List<StringName> nodes;
+ p_nodesm->get_node_list(&nodes);
+
+ PopupMenu *nodes_menu = memnew(PopupMenu);
+ nodes_menu->set_name(p_name);
+ nodes_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ p_menu->add_child(nodes_menu);
+
+ bool node_added = false;
+ for (const StringName &E : nodes) {
+ if (p_nodesm->can_edit_node(E)) {
+ Ref<AnimationNodeStateMachine> ansm = p_nodesm->get_node(E);
+
+ String path;
+ if (from_root) {
+ path = prev_path + "/" + E;
+ } else {
+ path = String(p_path) + "/" + E;
+ }
+
+ if (ansm == state_machine) {
+ end_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(state_machine->end_node);
+ continue;
+ }
+
+ if (ansm.is_valid()) {
+ bool found = false;
+
+ for (int i = 0; i < parents.size(); i++) {
+ if (parents[i] == ansm) {
+ path = path.replace_first("/../" + E, "");
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ state_machine_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(path);
+ } else {
+ end_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(path + "/" + state_machine->end_node);
+ }
+
+ if (_create_submenu(nodes_menu, ansm, E, path, false, parents)) {
+ nodes_menu->add_submenu_item(E, E);
+ node_added = true;
+ }
+ } else {
+ nodes_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(path);
+ node_added = true;
+ }
+ }
+ }
+
+ return node_added;
+}
+
+void AnimationNodeStateMachineEditor::_stop_connecting() {
+ connecting = false;
+ state_machine_draw->update();
+}
+
+void AnimationNodeStateMachineEditor::_delete_selected() {
+ TreeItem *item = delete_tree->get_next_selected(nullptr);
+ while (item) {
+ if (!updating) {
+ updating = true;
+ selected_multi_transition = TransitionLine();
+ undo_redo->create_action("Transition(s) Removed");
+ }
+
+ Vector<String> path = item->get_text(0).split(" -> ");
+
+ selected_transition_from = path[0];
+ selected_transition_to = path[1];
+ _erase_selected(true);
+
+ item = delete_tree->get_next_selected(item);
+ }
+
+ if (updating) {
+ undo_redo->commit_action();
+ updating = false;
+ }
+}
+
+void AnimationNodeStateMachineEditor::_delete_all() {
+ Vector<TransitionLine> multi_transitions = selected_multi_transition.multi_transitions;
+ selected_multi_transition = TransitionLine();
+
+ updating = true;
+ undo_redo->create_action("Transition(s) Removed");
+ _erase_selected(true);
+ for (int i = 0; i < multi_transitions.size(); i++) {
+ selected_transition_from = multi_transitions[i].from_node;
+ selected_transition_to = multi_transitions[i].to_node;
+ _erase_selected(true);
+ }
+ undo_redo->commit_action();
+ updating = false;
+
+ delete_window->hide();
+}
+
+void AnimationNodeStateMachineEditor::_delete_tree_draw() {
+ TreeItem *item = delete_tree->get_next_selected(nullptr);
+ while (item) {
+ delete_window->get_cancel_button()->set_disabled(false);
+ return;
+ }
+ delete_window->get_cancel_button()->set_disabled(true);
+}
+
void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
@@ -456,6 +974,8 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
+ connecting_to_node = name;
+ _add_transition(true);
undo_redo->commit_action();
updating = false;
@@ -482,13 +1002,58 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
+ connecting_to_node = name;
+ _add_transition(true);
undo_redo->commit_action();
updating = false;
state_machine_draw->update();
}
-void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance) {
+void AnimationNodeStateMachineEditor::_connect_to(int p_index) {
+ connecting_to_node = nodes_to_connect[p_index];
+ _add_transition();
+}
+
+void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action) {
+ if (connecting_from != StringName() && connecting_to_node != StringName()) {
+ if (state_machine->has_transition(connecting_from, connecting_to_node)) {
+ EditorNode::get_singleton()->show_warning("Transition exists!");
+ connecting = false;
+ return;
+ }
+
+ Ref<AnimationNodeStateMachineTransition> tr;
+ tr.instantiate();
+ tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
+
+ if (!p_nested_action) {
+ updating = true;
+ }
+
+ undo_redo->create_action(TTR("Add Transition"));
+ undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+
+ if (!p_nested_action) {
+ updating = false;
+ }
+
+ selected_transition_from = connecting_from;
+ selected_transition_to = connecting_to_node;
+ selected_transition_index = transition_lines.size();
+
+ EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
+ _update_mode();
+ }
+
+ connecting = false;
+}
+
+void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance, bool p_multi_transitions) {
Color linecolor = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color icon_color(1, 1, 1);
Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
@@ -516,17 +1081,24 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
linecolor = accent;
linecolor.set_hsv(1.0, linecolor.get_s(), linecolor.get_v());
}
+
state_machine_draw->draw_line(p_from, p_to, linecolor, 2);
Ref<Texture2D> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
Transform2D xf;
- xf.elements[0] = (p_to - p_from).normalized();
- xf.elements[1] = xf.elements[0].orthogonal();
- xf.elements[2] = (p_from + p_to) * 0.5 - xf.elements[1] * icon->get_height() * 0.5 - xf.elements[0] * icon->get_height() * 0.5;
+ xf.columns[0] = (p_to - p_from).normalized();
+ xf.columns[1] = xf.columns[0].orthogonal();
+ xf.columns[2] = (p_from + p_to) * 0.5 - xf.columns[1] * icon->get_height() * 0.5 - xf.columns[0] * icon->get_height() * 0.5;
state_machine_draw->draw_set_transform_matrix(xf);
- state_machine_draw->draw_texture(icon, Vector2(), icon_color);
+ if (p_multi_transitions) {
+ state_machine_draw->draw_texture(icons[0], Vector2(-icon->get_width(), 0), icon_color);
+ state_machine_draw->draw_texture(icons[0], Vector2(), icon_color);
+ state_machine_draw->draw_texture(icons[0], Vector2(icon->get_width(), 0), icon_color);
+ } else {
+ state_machine_draw->draw_texture(icon, Vector2(), icon_color);
+ }
state_machine_draw->draw_set_transform_matrix(Transform2D());
}
@@ -557,20 +1129,27 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(const Vector2 &p_fr
void AnimationNodeStateMachineEditor::_state_machine_draw() {
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
- Ref<StyleBox> style = get_theme_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode"));
- Ref<StyleBox> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame"), SNAME("GraphNode"));
+ Ref<StyleBoxFlat> style = get_theme_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode"));
+ Ref<StyleBoxFlat> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame"), SNAME("GraphNode"));
Ref<Font> font = get_theme_font(SNAME("title_font"), SNAME("GraphNode"));
int font_size = get_theme_font_size(SNAME("title_font_size"), SNAME("GraphNode"));
Color font_color = get_theme_color(SNAME("title_color"), SNAME("GraphNode"));
Ref<Texture2D> play = get_theme_icon(SNAME("Play"), SNAME("EditorIcons"));
- Ref<Texture2D> auto_play = get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons"));
Ref<Texture2D> edit = get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"));
Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
Color linecolor = get_theme_color(SNAME("font_color"), SNAME("Label"));
linecolor.a *= 0.3;
Ref<StyleBox> playing_overlay = get_theme_stylebox(SNAME("position"), SNAME("GraphNode"));
+ Ref<StyleBoxFlat> start_overlay = style->duplicate();
+ start_overlay->set_border_width_all(1 * EDSCALE);
+ start_overlay->set_border_color(Color::html("#80f6cf"));
+
+ Ref<StyleBoxFlat> end_overlay = style->duplicate();
+ end_overlay->set_border_width_all(1 * EDSCALE);
+ end_overlay->set_border_color(Color::html("#f26661"));
+
bool playing = false;
StringName current;
StringName blend_from;
@@ -612,22 +1191,25 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
Ref<AnimationNode> anode = state_machine->get_node(E);
String name = E;
bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
- Ref<StyleBox> sb = E == selected_node ? style_selected : style;
+ Ref<StyleBox> sb = selected_nodes.has(E) ? style_selected : style;
Size2 s = sb->get_minimum_size();
int strsize = font->get_string_size(name, font_size).width;
s.width += strsize;
s.height += MAX(font->get_height(font_size), play->get_height());
s.width += sep + play->get_width();
+
if (needs_editor) {
s.width += sep + edit->get_width();
}
Vector2 offset;
offset += state_machine->get_node_position(E) * EDSCALE;
- if (selected_node == E && dragging_selected) {
+
+ if (selected_nodes.has(E) && dragging_selected) {
offset += drag_ofs;
}
+
offset -= s / 2;
offset = offset.floor();
@@ -666,7 +1248,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
- _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false);
+ _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false, false);
}
Ref<Texture2D> tr_reference_icon = get_theme_icon(SNAME("TransitionImmediateBig"), SNAME("EditorIcons"));
@@ -675,13 +1257,18 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//draw transition lines
for (int i = 0; i < state_machine->get_transition_count(); i++) {
TransitionLine tl;
+ tl.transition_index = i;
tl.from_node = state_machine->get_transition_from(i);
- Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2();
- tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
+ StringName local_from = String(tl.from_node).get_slicec('/', 0);
+ local_from = local_from == ".." ? state_machine->start_node : local_from;
+ Vector2 ofs_from = (dragging_selected && selected_nodes.has(local_from)) ? drag_ofs : Vector2();
+ tl.from = (state_machine->get_node_position(local_from) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
tl.to_node = state_machine->get_transition_to(i);
- Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2();
- tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
+ StringName local_to = String(tl.to_node).get_slicec('/', 0);
+ local_to = local_to == ".." ? state_machine->end_node : local_to;
+ Vector2 ofs_to = (dragging_selected && selected_nodes.has(local_to)) ? drag_ofs : Vector2();
+ tl.to = (state_machine->get_node_position(local_to) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
tl.disabled = tr->is_disabled();
@@ -690,62 +1277,79 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
tl.advance_condition_state = false;
tl.mode = tr->get_switch_mode();
tl.width = tr_bidi_offset;
+ tl.travel = false;
+ tl.hidden = false;
- if (state_machine->has_transition(tl.to_node, tl.from_node)) { //offset if same exists
+ if (state_machine->has_local_transition(local_to, local_from)) { //offset if same exists
Vector2 offset = -(tl.from - tl.to).normalized().orthogonal() * tr_bidi_offset;
tl.from += offset;
tl.to += offset;
}
for (int j = 0; j < node_rects.size(); j++) {
- if (node_rects[j].node_name == tl.from_node) {
+ if (node_rects[j].node_name == local_from) {
_clip_src_line_to_rect(tl.from, tl.to, node_rects[j].node);
}
- if (node_rects[j].node_name == tl.to_node) {
+ if (node_rects[j].node_name == local_to) {
_clip_dst_line_to_rect(tl.from, tl.to, node_rects[j].node);
}
}
- bool selected = selected_transition_from == tl.from_node && selected_transition_to == tl.to_node;
-
- bool travel = false;
+ tl.selected = selected_transition_from == tl.from_node && selected_transition_to == tl.to_node;
- if (blend_from == tl.from_node && current == tl.to_node) {
- travel = true;
+ if (blend_from == local_from && current == local_to) {
+ tl.travel = true;
}
if (travel_path.size()) {
- if (current == tl.from_node && travel_path[0] == tl.to_node) {
- travel = true;
+ if (current == local_from && travel_path[0] == local_to) {
+ tl.travel = true;
} else {
for (int j = 0; j < travel_path.size() - 1; j++) {
- if (travel_path[j] == tl.from_node && travel_path[j + 1] == tl.to_node) {
- travel = true;
+ if (travel_path[j] == local_from && travel_path[j + 1] == local_to) {
+ tl.travel = true;
break;
}
}
}
}
- bool auto_advance = tl.auto_advance;
StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name);
if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) {
tl.advance_condition_state = true;
- auto_advance = true;
+ tl.auto_advance = true;
}
- _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, auto_advance);
+ // check if already have this local transition
+ for (int j = 0; j < transition_lines.size(); j++) {
+ StringName from = String(transition_lines[j].from_node).get_slicec('/', 0);
+ StringName to = String(transition_lines[j].to_node).get_slicec('/', 0);
+ from = from == ".." ? state_machine->start_node : from;
+ to = to == ".." ? state_machine->end_node : to;
+
+ if (from == local_from && to == local_to) {
+ tl.hidden = true;
+ transition_lines.write[j].disabled = transition_lines[j].disabled && tl.disabled;
+ transition_lines.write[j].multi_transitions.push_back(tl);
+ }
+ }
transition_lines.push_back(tl);
}
+ for (int i = 0; i < transition_lines.size(); i++) {
+ TransitionLine tl = transition_lines[i];
+ if (!tl.hidden) {
+ _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, tl.selected, tl.travel, tl.auto_advance, !tl.multi_transitions.is_empty());
+ }
+ }
+
//draw actual nodes
for (int i = 0; i < node_rects.size(); i++) {
String name = node_rects[i].node_name;
Ref<AnimationNode> anode = state_machine->get_node(name);
bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode);
- Ref<StyleBox> sb = name == selected_node ? style_selected : style;
+ Ref<StyleBox> sb = selected_nodes.has(name) ? style_selected : style;
int strsize = font->get_string_size(name, font_size).width;
-
NodeRect &nr = node_rects.write[i];
Vector2 offset = nr.node.position;
@@ -756,18 +1360,16 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//now scroll it to draw
state_machine_draw->draw_style_box(sb, nr.node);
- if (playing && (blend_from == name || current == name || travel_path.has(name))) {
- state_machine_draw->draw_style_box(playing_overlay, nr.node);
+ if (state_machine->start_node == name) {
+ state_machine_draw->draw_style_box(sb == style_selected ? style_selected : start_overlay, nr.node);
}
- bool onstart = state_machine->get_start_node() == name;
- if (onstart) {
- state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
+ if (state_machine->end_node == name) {
+ state_machine_draw->draw_style_box(sb == style_selected ? style_selected : end_overlay, nr.node);
}
- if (state_machine->get_end_node() == name) {
- int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x;
- state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
+ if (playing && (blend_from == name || current == name || travel_path.has(name))) {
+ state_machine_draw->draw_style_box(playing_overlay, nr.node);
}
offset.x += sb->get_offset().x;
@@ -775,13 +1377,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
nr.play.position = offset + Vector2(0, (h - play->get_height()) / 2).floor();
nr.play.size = play->get_size();
- Ref<Texture2D> play_tex = onstart ? auto_play : play;
+ Ref<Texture2D> play_tex = play;
if (over_node == name && over_node_what == 0) {
state_machine_draw->draw_texture(play_tex, nr.play.position, accent);
} else {
state_machine_draw->draw_texture(play_tex, nr.play.position);
}
+
offset.x += sep + play->get_width();
nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor();
@@ -803,6 +1406,11 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
+ //draw box select
+ if (box_selecting) {
+ state_machine_draw->draw_rect(box_selecting_rect, Color(0.7, 0.7, 1.0, 0.3));
+ }
+
scroll_range.position -= state_machine_draw->get_size();
scroll_range.size += state_machine_draw->get_size() * 2.0;
@@ -829,6 +1437,10 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
return;
}
+ if (playback->get_current_node() == state_machine->start_node || playback->get_current_node() == state_machine->end_node) {
+ return;
+ }
+
int idx = -1;
for (int i = 0; i < node_rects.size(); i++) {
if (node_rects[i].node_name == playback->get_current_node()) {
@@ -902,8 +1514,8 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
transition_mode->add_icon_item(get_theme_icon(SNAME("TransitionEnd"), SNAME("EditorIcons")), TTR("At End"));
tool_erase->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- tool_autoplay->set_icon(get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons")));
- tool_end->set_icon(get_theme_icon(SNAME("AutoEnd"), SNAME("EditorIcons")));
+ tool_group->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
+ tool_ungroup->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
play_mode->clear();
play_mode->add_icon_item(get_theme_icon(SNAME("PlayTravel"), SNAME("EditorIcons")), TTR("Travel"));
@@ -1109,94 +1721,121 @@ void AnimationNodeStateMachineEditor::_scroll_changed(double) {
state_machine_draw->update();
}
-void AnimationNodeStateMachineEditor::_erase_selected() {
- if (selected_node != StringName() && state_machine->has_node(selected_node)) {
- updating = true;
+void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action) {
+ if (!selected_nodes.is_empty()) {
+ if (!p_nested_action) {
+ updating = true;
+ }
undo_redo->create_action(TTR("Node Removed"));
- undo_redo->add_do_method(state_machine.ptr(), "remove_node", selected_node);
- undo_redo->add_undo_method(state_machine.ptr(), "add_node", selected_node, state_machine->get_node(selected_node), state_machine->get_node_position(selected_node));
- for (int i = 0; i < state_machine->get_transition_count(); i++) {
- String from = state_machine->get_transition_from(i);
- String to = state_machine->get_transition_to(i);
- if (from == selected_node || to == selected_node) {
- undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, state_machine->get_transition(i));
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ if (node_rects[i].node_name == state_machine->start_node || node_rects[i].node_name == state_machine->end_node) {
+ continue;
+ }
+
+ if (!selected_nodes.has(node_rects[i].node_name)) {
+ continue;
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", node_rects[i].node_name);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", node_rects[i].node_name,
+ state_machine->get_node(node_rects[i].node_name),
+ state_machine->get_node_position(node_rects[i].node_name));
+
+ for (int j = 0; j < state_machine->get_transition_count(); j++) {
+ String from = state_machine->get_transition_from(j);
+ String to = state_machine->get_transition_to(j);
+ String local_from = from.get_slicec('/', 0);
+ String local_to = to.get_slicec('/', 0);
+
+ if (local_from == node_rects[i].node_name || local_to == node_rects[i].node_name) {
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, state_machine->get_transition(j));
+ }
}
}
- if (String(state_machine->get_start_node()) == selected_node) {
- undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", selected_node);
- }
+
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
- updating = false;
- selected_node = StringName();
+
+ if (!p_nested_action) {
+ updating = false;
+ }
+
+ selected_nodes.clear();
+ }
+
+ if (!selected_multi_transition.multi_transitions.is_empty()) {
+ delete_tree->clear();
+
+ TreeItem *root = delete_tree->create_item();
+
+ TreeItem *item = delete_tree->create_item(root);
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ item->set_text(0, String(selected_transition_from) + " -> " + selected_transition_to);
+ item->set_editable(0, true);
+
+ for (int i = 0; i < selected_multi_transition.multi_transitions.size(); i++) {
+ String from = selected_multi_transition.multi_transitions[i].from_node;
+ String to = selected_multi_transition.multi_transitions[i].to_node;
+
+ item = delete_tree->create_item(root);
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ item->set_text(0, from + " -> " + to);
+ item->set_editable(0, true);
+ }
+
+ delete_window->popup_centered(Vector2(400, 200));
+ return;
}
if (selected_transition_to != StringName() && selected_transition_from != StringName() && state_machine->has_transition(selected_transition_from, selected_transition_to)) {
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(state_machine->find_transition(selected_transition_from, selected_transition_to));
- updating = true;
+ if (!p_nested_action) {
+ updating = true;
+ }
undo_redo->create_action(TTR("Transition Removed"));
undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to);
undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
- updating = false;
+ if (!p_nested_action) {
+ updating = false;
+ }
selected_transition_from = StringName();
selected_transition_to = StringName();
+ selected_transition_index = -1;
+ selected_multi_transition = TransitionLine();
}
state_machine_draw->update();
}
-void AnimationNodeStateMachineEditor::_autoplay_selected() {
- if (selected_node != StringName() && state_machine->has_node(selected_node)) {
- StringName new_start_node;
- if (state_machine->get_start_node() == selected_node) { //toggle it
- new_start_node = StringName();
- } else {
- new_start_node = selected_node;
- }
-
- updating = true;
- undo_redo->create_action(TTR("Set Start Node (Autoplay)"));
- undo_redo->add_do_method(state_machine.ptr(), "set_start_node", new_start_node);
- undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", state_machine->get_start_node());
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- updating = false;
- state_machine_draw->update();
- }
-}
-
-void AnimationNodeStateMachineEditor::_end_selected() {
- if (selected_node != StringName() && state_machine->has_node(selected_node)) {
- StringName new_end_node;
- if (state_machine->get_end_node() == selected_node) { //toggle it
- new_end_node = StringName();
- } else {
- new_end_node = selected_node;
- }
-
- updating = true;
- undo_redo->create_action(TTR("Set Start Node (Autoplay)"));
- undo_redo->add_do_method(state_machine.ptr(), "set_end_node", new_end_node);
- undo_redo->add_undo_method(state_machine.ptr(), "set_end_node", state_machine->get_end_node());
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- updating = false;
- state_machine_draw->update();
- }
-}
-
void AnimationNodeStateMachineEditor::_update_mode() {
if (tool_select->is_pressed()) {
tool_erase_hb->show();
- tool_erase->set_disabled(selected_node == StringName() && selected_transition_from == StringName() && selected_transition_to == StringName());
- tool_autoplay->set_disabled(selected_node == StringName());
- tool_end->set_disabled(selected_node == StringName());
+ bool nothing_selected = selected_nodes.is_empty() && selected_transition_from == StringName() && selected_transition_to == StringName();
+ bool start_end_selected = selected_nodes.size() == 1 && (selected_nodes.front()->get() == state_machine->start_node || selected_nodes.front()->get() == state_machine->end_node);
+ tool_erase->set_disabled(nothing_selected || start_end_selected);
+
+ if (selected_nodes.is_empty() || start_end_selected) {
+ tool_group->set_disabled(true);
+ tool_group->set_visible(true);
+ tool_ungroup->set_visible(false);
+ } else {
+ Ref<AnimationNodeStateMachine> ansm = state_machine->get_node(selected_nodes.front()->get());
+
+ if (selected_nodes.size() == 1 && ansm.is_valid()) {
+ tool_group->set_disabled(true);
+ tool_group->set_visible(false);
+ tool_ungroup->set_visible(true);
+ } else {
+ tool_group->set_disabled(false);
+ tool_group->set_visible(true);
+ tool_ungroup->set_visible(false);
+ }
+ }
} else {
tool_erase_hb->hide();
}
@@ -1204,17 +1843,19 @@ void AnimationNodeStateMachineEditor::_update_mode() {
void AnimationNodeStateMachineEditor::_bind_methods() {
ClassDB::bind_method("_update_graph", &AnimationNodeStateMachineEditor::_update_graph);
-
ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph);
-
ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor);
+ ClassDB::bind_method("_connect_to", &AnimationNodeStateMachineEditor::_connect_to);
+ ClassDB::bind_method("_stop_connecting", &AnimationNodeStateMachineEditor::_stop_connecting);
+ ClassDB::bind_method("_delete_selected", &AnimationNodeStateMachineEditor::_delete_selected);
+ ClassDB::bind_method("_delete_all", &AnimationNodeStateMachineEditor::_delete_all);
+ ClassDB::bind_method("_delete_tree_draw", &AnimationNodeStateMachineEditor::_delete_tree_draw);
}
AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = nullptr;
AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
singleton = this;
- updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
@@ -1228,7 +1869,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
tool_select->set_pressed(true);
- tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
+ tool_select->set_tooltip(TTR("Select and move nodes.\nRMB: Add node at position clicked.\nShift+LMB+Drag: Connects the selected node with another node or creates a new node if you select an area without nodes."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
tool_create = memnew(Button);
@@ -1250,28 +1891,27 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb = memnew(HBoxContainer);
top_hb->add_child(tool_erase_hb);
tool_erase_hb->add_child(memnew(VSeparator));
+
+ tool_group = memnew(Button);
+ tool_group->set_flat(true);
+ tool_group->set_tooltip(TTR("Group Selected Node(s)") + " (Ctrl+G)");
+ tool_group->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_group_selected_nodes));
+ tool_group->set_disabled(true);
+ tool_erase_hb->add_child(tool_group);
+
+ tool_ungroup = memnew(Button);
+ tool_ungroup->set_flat(true);
+ tool_ungroup->set_tooltip(TTR("Ungroup Selected Node") + " (Ctrl+Shift+G)");
+ tool_ungroup->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_ungroup_selected_nodes));
+ tool_ungroup->set_visible(false);
+ tool_erase_hb->add_child(tool_ungroup);
+
tool_erase = memnew(Button);
tool_erase->set_flat(true);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
- tool_erase_hb->add_child(tool_erase);
- tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected));
+ tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected), varray(false));
tool_erase->set_disabled(true);
-
- tool_erase_hb->add_child(memnew(VSeparator));
-
- tool_autoplay = memnew(Button);
- tool_autoplay->set_flat(true);
- tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
- tool_erase_hb->add_child(tool_autoplay);
- tool_autoplay->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_autoplay_selected));
- tool_autoplay->set_disabled(true);
-
- tool_end = memnew(Button);
- tool_end->set_flat(true);
- tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
- tool_erase_hb->add_child(tool_end);
- tool_end->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_end_selected));
- tool_end->set_disabled(true);
+ tool_erase_hb->add_child(tool_erase);
top_hb->add_child(memnew(VSeparator));
top_hb->add_child(memnew(Label(TTR("Transition: "))));
@@ -1327,12 +1967,28 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_menu_type));
+ menu->connect("popup_hide", callable_mp(this, &AnimationNodeStateMachineEditor::_stop_connecting));
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
+ connect_menu = memnew(PopupMenu);
+ add_child(connect_menu);
+ connect_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ connect_menu->connect("popup_hide", callable_mp(this, &AnimationNodeStateMachineEditor::_stop_connecting));
+
+ state_machine_menu = memnew(PopupMenu);
+ state_machine_menu->set_name("state_machines");
+ state_machine_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ connect_menu->add_child(state_machine_menu);
+
+ end_menu = memnew(PopupMenu);
+ end_menu->set_name("end_nodes");
+ end_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ connect_menu->add_child(end_menu);
+
name_edit_popup = memnew(Popup);
add_child(name_edit_popup);
name_edit = memnew(LineEdit);
@@ -1348,11 +2004,94 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
open_file->connect("file_selected", callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
+ delete_window = memnew(ConfirmationDialog);
+ delete_window->set_flag(Window::FLAG_RESIZE_DISABLED, true);
+ add_child(delete_window);
+
+ delete_tree = memnew(Tree);
+ delete_tree->set_hide_root(true);
+ delete_tree->connect("draw", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_tree_draw));
+ delete_window->add_child(delete_tree);
+
+ Button *ok = delete_window->get_cancel_button();
+ ok->set_text(TTR("Delete Selected"));
+ ok->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_selected));
+
+ Button *delete_all = delete_window->add_button(TTR("Delete All"), true);
+ delete_all->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_all));
+
over_node_what = -1;
dragging_selected_attempt = false;
connecting = false;
+ selected_transition_index = -1;
last_active = false;
error_time = 0;
}
+
+void EditorAnimationMultiTransitionEdit::add_transition(const StringName &p_from, const StringName &p_to, Ref<AnimationNodeStateMachineTransition> p_transition) {
+ Transition tr;
+ tr.from = p_from;
+ tr.to = p_to;
+ tr.transition = p_transition;
+ transitions.push_back(tr);
+}
+
+bool EditorAnimationMultiTransitionEdit::_set(const StringName &p_name, const Variant &p_property) {
+ int index = String(p_name).get_slicec('/', 0).to_int();
+ StringName prop = String(p_name).get_slicec('/', 1);
+
+ bool found;
+ transitions.write[index].transition->set(prop, p_property, &found);
+ if (found) {
+ return true;
+ }
+
+ return false;
+}
+
+bool EditorAnimationMultiTransitionEdit::_get(const StringName &p_name, Variant &r_property) const {
+ int index = String(p_name).get_slicec('/', 0).to_int();
+ StringName prop = String(p_name).get_slicec('/', 1);
+
+ if (prop == "transition_path") {
+ r_property = String(transitions[index].from) + " -> " + transitions[index].to;
+ return true;
+ }
+
+ bool found;
+ r_property = transitions[index].transition->get(prop, &found);
+ if (found) {
+ return true;
+ }
+
+ return false;
+}
+
+void EditorAnimationMultiTransitionEdit::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < transitions.size(); i++) {
+ List<PropertyInfo> plist;
+ transitions[i].transition->get_property_list(&plist, true);
+
+ PropertyInfo prop_transition_path;
+ prop_transition_path.type = Variant::STRING;
+ prop_transition_path.name = itos(i) + "/" + "transition_path";
+ p_list->push_back(prop_transition_path);
+
+ for (List<PropertyInfo>::Element *F = plist.front(); F; F = F->next()) {
+ if (F->get().name == "script" || F->get().name == "resource_name" || F->get().name == "resource_path" || F->get().name == "resource_local_to_scene") {
+ continue;
+ }
+
+ if (F->get().usage != PROPERTY_USAGE_DEFAULT) {
+ continue;
+ }
+
+ PropertyInfo prop = F->get();
+ prop.name = itos(i) + "/" + prop.name;
+
+ p_list->push_back(prop);
+ }
+ }
+}
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index fe3f6f370c..1247d99389 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -50,13 +50,13 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Button *tool_select = nullptr;
Button *tool_create = nullptr;
Button *tool_connect = nullptr;
+ Button *tool_group = nullptr;
+ Button *tool_ungroup = nullptr;
Popup *name_edit_popup = nullptr;
LineEdit *name_edit = nullptr;
HBoxContainer *tool_erase_hb = nullptr;
Button *tool_erase = nullptr;
- Button *tool_autoplay = nullptr;
- Button *tool_end = nullptr;
OptionButton *transition_mode = nullptr;
OptionButton *play_mode = nullptr;
@@ -64,6 +64,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
PanelContainer *panel = nullptr;
StringName selected_node;
+ Set<StringName> selected_nodes;
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
@@ -74,39 +75,53 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
PanelContainer *error_panel = nullptr;
Label *error_label = nullptr;
- bool updating;
+ bool updating = false;
UndoRedo *undo_redo = nullptr;
static AnimationNodeStateMachineEditor *singleton;
void _state_machine_gui_input(const Ref<InputEvent> &p_event);
- void _connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance);
+ void _connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance, bool p_multi_transitions);
void _state_machine_draw();
void _state_machine_pos_draw();
void _update_graph();
PopupMenu *menu = nullptr;
+ PopupMenu *connect_menu = nullptr;
+ PopupMenu *state_machine_menu = nullptr;
+ PopupMenu *end_menu = nullptr;
PopupMenu *animations_menu = nullptr;
Vector<String> animations_to_add;
+ Vector<String> nodes_to_connect;
Vector2 add_node_pos;
- bool dragging_selected_attempt;
- bool dragging_selected;
+ ConfirmationDialog *delete_window;
+ Tree *delete_tree;
+
+ bool box_selecting = false;
+ Point2 box_selecting_from;
+ Point2 box_selecting_to;
+ Rect2 box_selecting_rect;
+ Set<StringName> previous_selected;
+
+ bool dragging_selected_attempt = false;
+ bool dragging_selected = false;
Vector2 drag_from;
Vector2 drag_ofs;
StringName snap_x;
StringName snap_y;
- bool connecting;
+ bool connecting = false;
StringName connecting_from;
Vector2 connecting_to;
StringName connecting_to_node;
void _add_menu_type(int p_index);
void _add_animation_type(int p_index);
+ void _connect_to(int p_index);
void _removed_from_graph();
@@ -131,15 +146,37 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
bool disabled = false;
bool auto_advance = false;
float width = 0;
+ bool selected;
+ bool travel;
+ bool hidden;
+ int transition_index;
+ Vector<TransitionLine> multi_transitions;
};
Vector<TransitionLine> transition_lines;
+ struct NodeUR {
+ StringName name;
+ Ref<AnimationNode> node;
+ Vector2 position;
+ };
+
+ struct TransitionUR {
+ StringName new_from;
+ StringName new_to;
+ StringName old_from;
+ StringName old_to;
+ Ref<AnimationNodeStateMachineTransition> transition;
+ };
+
StringName selected_transition_from;
StringName selected_transition_to;
+ int selected_transition_index;
+ TransitionLine selected_multi_transition;
+ void _add_transition(const bool p_nested_action = false);
StringName over_node;
- int over_node_what;
+ int over_node_what = -1;
String prev_name;
void _name_edited(const String &p_text);
@@ -150,20 +187,29 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
void _clip_src_line_to_rect(Vector2 &r_from, const Vector2 &p_to, const Rect2 &p_rect);
void _clip_dst_line_to_rect(const Vector2 &p_from, Vector2 &r_to, const Rect2 &p_rect);
- void _erase_selected();
+ void _erase_selected(const bool p_nested_action = false);
void _update_mode();
- void _autoplay_selected();
- void _end_selected();
+ void _open_menu(const Vector2 &p_position);
+ void _open_connect_menu(const Vector2 &p_position);
+ bool _create_submenu(PopupMenu *p_menu, Ref<AnimationNodeStateMachine> p_nodesm, const StringName &p_name, const StringName &p_path, bool from_root = false, Vector<Ref<AnimationNodeStateMachine>> p_parents = Vector<Ref<AnimationNodeStateMachine>>());
+ void _stop_connecting();
+
+ void _group_selected_nodes();
+ void _ungroup_selected_nodes();
- bool last_active;
+ void _delete_selected();
+ void _delete_all();
+ void _delete_tree_draw();
+
+ bool last_active = false;
StringName last_blend_from_node;
StringName last_current_node;
Vector<StringName> last_travel_path;
- float last_play_pos;
- float play_pos;
- float current_length;
+ float last_play_pos = 0.0f;
+ float play_pos = 0.0f;
+ float current_length = 0.0f;
- float error_time;
+ float error_time = 0.0f;
String error_text;
EditorFileDialog *open_file = nullptr;
@@ -188,4 +234,26 @@ public:
AnimationNodeStateMachineEditor();
};
+class EditorAnimationMultiTransitionEdit : public RefCounted {
+ GDCLASS(EditorAnimationMultiTransitionEdit, RefCounted);
+
+ struct Transition {
+ StringName from;
+ StringName to;
+ Ref<AnimationNodeStateMachineTransition> transition;
+ };
+
+ Vector<Transition> transitions;
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_property);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+public:
+ void add_transition(const StringName &p_from, const StringName &p_to, Ref<AnimationNodeStateMachineTransition> p_transition);
+
+ EditorAnimationMultiTransitionEdit(){};
+};
+
#endif // ANIMATION_STATE_MACHINE_EDITOR_H
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 96830c31fd..65c8398558 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -60,9 +60,9 @@ class EditorAssetLibraryItem : public PanelContainer {
TextureRect *stars[5];
Label *price = nullptr;
- int asset_id;
- int category_id;
- int author_id;
+ int asset_id = 0;
+ int category_id = 0;
+ int author_id = 0;
void _asset_clicked();
void _category_clicked();
@@ -102,7 +102,7 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
void set_image(int p_type, int p_index, const Ref<Texture2D> &p_image);
- int asset_id;
+ int asset_id = 0;
String download_url;
String title;
String sha256;
@@ -146,7 +146,7 @@ class EditorAssetLibraryItemDownload : public MarginContainer {
int prev_status;
- int asset_id;
+ int asset_id = 0;
bool external_install;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c840ce22ce..d237697597 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3675,7 +3675,7 @@ void CanvasItemEditor::_draw_viewport() {
// Update the transform
transform = Transform2D();
transform.scale_basis(Size2(zoom, zoom));
- transform.elements[2] = -view_offset * zoom;
+ transform.columns[2] = -view_offset * zoom;
EditorNode::get_singleton()->get_scene_root()->set_global_canvas_transform(transform);
// hide/show buttons depending on the selection
@@ -4888,14 +4888,6 @@ CanvasItemEditor::CanvasItemEditor() {
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
- grid_offset = Point2();
- grid_step = Point2(8, 8); // A power-of-two value works better as a default
- primary_grid_steps = 8; // A power-of-two value works better as a default
- grid_step_multiplier = 0;
-
- snap_rotation_offset = 0;
- snap_rotation_step = Math::deg2rad(15.0);
- snap_scale_step = 0.1f;
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
@@ -5401,7 +5393,7 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
bool add_preview = false;
for (int i = 0; i < files.size(); i++) {
String path = files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
ERR_FAIL_COND(res.is_null());
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
@@ -5596,7 +5588,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
@@ -5651,7 +5643,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
for (int i = 0; i < files.size(); i++) {
// Check if dragged files with texture or scene extension can be created at least once.
if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
- RES res = ResourceLoader::load(files[i]);
+ Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 26852ea8ed..7a49041131 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -180,7 +180,7 @@ private:
GRID_VISIBILITY_HIDE,
};
- bool selection_menu_additive_selection;
+ bool selection_menu_additive_selection = false;
Tool tool = TOOL_SELECT;
Control *viewport = nullptr;
@@ -204,20 +204,20 @@ private:
bool show_edit_locks = true;
bool show_transformation_gizmos = true;
- real_t zoom;
+ real_t zoom = 1.0;
Point2 view_offset;
Point2 previous_update_view_offset;
bool selected_from_canvas = false;
Point2 grid_offset;
- Point2 grid_step;
- int primary_grid_steps;
- int grid_step_multiplier;
+ Point2 grid_step = Point2(8, 8); // A power-of-two value works better as a default.
+ int primary_grid_steps = 8;
+ int grid_step_multiplier = 0;
- real_t snap_rotation_step;
- real_t snap_rotation_offset;
- real_t snap_scale_step;
+ real_t snap_rotation_step = 0.0;
+ real_t snap_rotation_offset = Math::deg2rad(15.0);
+ real_t snap_scale_step = 0.1f;
bool smart_snap_active = false;
bool grid_snap_active = false;
@@ -241,7 +241,7 @@ private:
bool pan_pressed = false;
bool ruler_tool_active = false;
- Point2 ruler_tool_origin = Point2();
+ Point2 ruler_tool_origin;
Point2 node_create_position;
MenuOption last_option;
@@ -346,7 +346,7 @@ private:
bool is_hovering_h_guide = false;
bool is_hovering_v_guide = false;
- bool updating_value_dialog;
+ bool updating_value_dialog = false;
Point2 box_selecting_to;
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index a160ca463b..80fc1c64d0 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -79,7 +79,7 @@ bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
return true;
}
-Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Image> img;
Ref<AtlasTexture> atex = p_from;
if (atex.is_valid()) {
@@ -145,7 +145,7 @@ bool EditorImagePreviewPlugin::handles(const String &p_type) const {
return p_type == "Image";
}
-Ref<Texture2D> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorImagePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Image> img = p_from;
if (img.is_null() || img->is_empty()) {
@@ -194,7 +194,7 @@ bool EditorBitmapPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "BitMap");
}
-Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<BitMap> bm = p_from;
if (bm->get_size() == Size2()) {
@@ -261,7 +261,7 @@ bool EditorPackedScenePreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "PackedScene");
}
-Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
return generate_from_path(p_from->get_path(), p_size);
}
@@ -316,7 +316,7 @@ bool EditorMaterialPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
-Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Material> material = p_from;
ERR_FAIL_COND_V(material.is_null(), Ref<Texture2D>());
@@ -467,7 +467,7 @@ bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Script");
}
-Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorScriptPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Script> scr = p_from;
if (scr.is_null()) {
return Ref<Texture2D>();
@@ -609,7 +609,7 @@ bool EditorAudioStreamPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "AudioStream");
}
-Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<AudioStream> stream = p_from;
ERR_FAIL_COND_V(stream.is_null(), Ref<Texture2D>());
@@ -703,7 +703,7 @@ bool EditorMeshPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Mesh"); // Any mesh.
}
-Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorMeshPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Mesh> mesh = p_from;
ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture2D>());
@@ -816,7 +816,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
}
Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
- RES res = ResourceLoader::load(p_path);
+ Ref<Resource> res = ResourceLoader::load(p_path);
ERR_FAIL_COND_V(res.is_null(), Ref<Texture2D>());
Ref<Font> sampled_font;
if (res->is_class("Font")) {
@@ -877,7 +877,7 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
return ptex;
}
-Ref<Texture2D> EditorFontPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorFontPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
String path = p_from->get_path();
if (!FileAccess::exists(path)) {
return Ref<Texture2D>();
@@ -917,7 +917,7 @@ bool EditorGradientPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
-Ref<Texture2D> EditorGradientPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorGradientPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Gradient> gradient = p_from;
if (gradient.is_valid()) {
Ref<GradientTexture1D> ptex;
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 73eb90dd86..f548683b70 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -42,7 +42,7 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorTexturePreviewPlugin();
};
@@ -53,7 +53,7 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorImagePreviewPlugin();
};
@@ -64,7 +64,7 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorBitmapPreviewPlugin();
};
@@ -72,7 +72,7 @@ public:
class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
EditorPackedScenePreviewPlugin();
@@ -99,7 +99,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorMaterialPreviewPlugin();
~EditorMaterialPreviewPlugin();
@@ -108,7 +108,7 @@ public:
class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
EditorScriptPreviewPlugin();
};
@@ -116,7 +116,7 @@ public:
class EditorAudioStreamPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
EditorAudioStreamPreviewPlugin();
};
@@ -140,7 +140,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorMeshPreviewPlugin();
~EditorMeshPreviewPlugin();
@@ -160,7 +160,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const override;
EditorFontPreviewPlugin();
@@ -177,7 +177,7 @@ class EditorTileMapPatternPreviewPlugin : public EditorResourcePreviewGenerator
public:
virtual bool handles(const String &p_type) const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorTileMapPatternPreviewPlugin();
~EditorTileMapPatternPreviewPlugin();
@@ -189,7 +189,7 @@ class EditorGradientPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorGradientPreviewPlugin();
};
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 4fbc8188b9..e7ef65c32b 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -96,7 +96,7 @@ void LightOccluder2DEditor::_create_resource() {
undo_redo->create_action(TTR("Create Occluder Polygon"));
undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
- undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF()));
+ undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(Ref<RefCounted>()));
undo_redo->commit_action();
_menu_option(MODE_CREATE);
diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index 85ead35534..f4b4288a5f 100644
--- a/editor/plugins/mesh_library_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -47,8 +47,8 @@ class MeshLibraryEditor : public Control {
ConfirmationDialog *cd_remove = nullptr;
ConfirmationDialog *cd_update = nullptr;
EditorFileDialog *file = nullptr;
- bool apply_xforms;
- int to_erase;
+ bool apply_xforms = false;
+ int to_erase = 0;
enum {
MENU_OPTION_ADD_ITEM,
@@ -58,7 +58,7 @@ class MeshLibraryEditor : public Control {
MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS
};
- int option;
+ int option = 0;
void _import_scene_cbk(const String &p_str);
void _menu_cbk(int p_option);
void _menu_remove_confirm();
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index 9f5e85216c..5773989d0d 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -46,7 +46,7 @@ class MultiMeshEditor : public Control {
AcceptDialog *err_dialog = nullptr;
MenuButton *options = nullptr;
MultiMeshInstance3D *_last_pp_node = nullptr;
- bool browsing_source;
+ bool browsing_source = false;
Panel *panel = nullptr;
MultiMeshInstance3D *node = nullptr;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 17eaf45bb5..8f3553b8cf 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -106,7 +106,7 @@ void NavigationPolygonEditor::_create_resource() {
undo_redo->create_action(TTR("Create Navigation Polygon"));
undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
- undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
+ undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(Ref<RefCounted>()));
undo_redo->commit_action();
_menu_option(MODE_CREATE);
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 179f78325c..47c8c66c57 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -476,7 +476,7 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
}
}
-void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position, const Transform3D &p_xform) {
+void EditorNode3DGizmo::add_solid_box(const Ref<Material> &p_material, Vector3 p_size, Vector3 p_position, const Transform3D &p_xform) {
ERR_FAIL_COND(!spatial_node);
BoxMesh box_mesh;
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 8adb753a51..f859ceda3b 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -99,7 +99,7 @@ public:
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
void add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids = Vector<int>(), bool p_billboard = false, bool p_secondary = false);
- void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
+ void add_solid_box(const Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
virtual bool is_handle_highlighted(int p_id, bool p_secondary) const;
virtual String get_handle_name(int p_id, bool p_secondary) const;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7e01593bda..344efb4f13 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2990,7 +2990,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
bool current = view_menu->get_popup()->is_item_checked(idx);
current = !current;
if (current) {
- camera->set_environment(RES());
+ camera->set_environment(Ref<Resource>());
} else {
camera->set_environment(Node3DEditor::get_singleton()->get_viewport_environment());
}
@@ -3767,7 +3767,7 @@ Node *Node3DEditorViewport::_sanitize_preview_node(Node *p_node) const {
void Node3DEditorViewport::_create_preview(const Vector<String> &files) const {
for (int i = 0; i < files.size(); i++) {
String path = files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
ERR_CONTINUE(res.is_null());
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
@@ -3818,7 +3818,7 @@ bool Node3DEditorViewport::_cyclical_dependency_exists(const String &p_target_sc
}
bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
ERR_FAIL_COND_V(res.is_null(), false);
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
@@ -3908,7 +3908,7 @@ void Node3DEditorViewport::_perform_drop_data() {
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
@@ -3951,7 +3951,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
for (int i = 0; i < files.size(); i++) {
// Check if dragged files with mesh or scene extension can be created at least once.
if (mesh_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
- RES res = ResourceLoader::load(files[i]);
+ Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index d5d50c743c..43efdeec72 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -211,7 +211,7 @@ private:
Control *surface = nullptr;
SubViewport *viewport = nullptr;
Camera3D *camera = nullptr;
- bool transforming;
+ bool transforming = false;
bool orthogonal;
bool auto_orthogonal;
bool lock_rotation;
@@ -271,7 +271,7 @@ private:
ObjectID clicked;
Vector<_RayResult> selection_results;
- bool clicked_wants_append;
+ bool clicked_wants_append = false;
bool selection_in_progress = false;
PopupMenu *selection_menu = nullptr;
@@ -551,12 +551,12 @@ private:
RID origin;
RID origin_instance;
- bool origin_enabled;
+ bool origin_enabled = false;
RID grid[3];
RID grid_instance[3];
bool grid_visible[3]; //currently visible
bool grid_enable[3]; //should be always visible if true
- bool grid_enabled;
+ bool grid_enabled = false;
bool grid_init_draw = false;
Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
diff --git a/editor/plugins/packed_scene_translation_parser_plugin.cpp b/editor/plugins/packed_scene_translation_parser_plugin.cpp
index 9a8584f4a2..8d083d28b2 100644
--- a/editor/plugins/packed_scene_translation_parser_plugin.cpp
+++ b/editor/plugins/packed_scene_translation_parser_plugin.cpp
@@ -43,7 +43,7 @@ Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path,
// These properties are translated with the tr() function in the C++ code when being set or updated.
Error err;
- RES loaded_res = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
+ Ref<Resource> loaded_res = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index ff74aeedf7..720f5c090f 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -82,11 +82,11 @@ class Path2DEditor : public HBoxContainer {
};
Action action;
- int action_point;
+ int action_point = 0;
Point2 moving_from;
Point2 moving_screen_from;
- float orig_in_length;
- float orig_out_length;
+ float orig_in_length = 0.0f;
+ float orig_out_length = 0.0f;
Vector2 edge_point;
void _mode_selected(int p_mode);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 72c24732c0..ee31fcf43d 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -84,7 +84,7 @@ class Path3DEditorPlugin : public EditorPlugin {
void _mode_changed(int p_idx);
void _close_curve();
void _handle_option_pressed(int p_option);
- bool handle_clicked;
+ bool handle_clicked = false;
bool mirror_handle_angle;
bool mirror_handle_length;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 8566e92b22..a682bb455c 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -455,7 +455,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
Transform2D mtx;
- mtx.elements[2] = -uv_draw_ofs;
+ mtx.columns[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
Ref<InputEventMouseButton> mb = p_input;
@@ -970,7 +970,7 @@ void Polygon2DEditor::_uv_draw() {
String warning;
Transform2D mtx;
- mtx.elements[2] = -uv_draw_ofs;
+ mtx.columns[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 4403d1e9c7..d878d3f9af 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -96,7 +96,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
SpinBox *bone_paint_radius = nullptr;
Label *bone_paint_radius_label = nullptr;
bool bone_painting;
- int bone_painting_bone;
+ int bone_painting_bone = 0;
Vector<float> prev_weights;
Vector2 bone_paint_pos;
AcceptDialog *grid_settings = nullptr;
@@ -110,7 +110,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
Vector<Vector2> uv_create_uv_prev;
Vector<Vector2> uv_create_poly_prev;
Vector<Color> uv_create_colors_prev;
- int uv_create_prev_internal_vertices;
+ int uv_create_prev_internal_vertices = 0;
Array uv_create_bones_prev;
Array polygons_prev;
diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h
index 3ad7a4df58..e1e1261250 100644
--- a/editor/plugins/polygon_3d_editor_plugin.h
+++ b/editor/plugins/polygon_3d_editor_plugin.h
@@ -66,14 +66,14 @@ class Polygon3DEditor : public HBoxContainer {
MenuButton *options = nullptr;
- int edited_point;
+ int edited_point = 0;
Vector2 edited_point_pos;
PackedVector2Array pre_move_edit;
PackedVector2Array wip;
bool wip_active;
bool snap_ignore;
- float prev_depth;
+ float prev_depth = 0.0f;
void _wip_close();
void _polygon_draw();
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index eafc53c72b..71d31aa1d7 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -50,7 +50,7 @@ void ResourcePreloaderEditor::_files_load_request(const Vector<String> &p_paths)
for (int i = 0; i < p_paths.size(); i++) {
String path = p_paths[i];
- RES resource;
+ Ref<Resource> resource;
resource = ResourceLoader::load(path);
if (resource.is_null()) {
@@ -113,7 +113,7 @@ void ResourcePreloaderEditor::_item_edited() {
return;
}
- RES samp = preloader->get_resource(old_name);
+ Ref<Resource> samp = preloader->get_resource(old_name);
undo_redo->create_action(TTR("Rename Resource"));
undo_redo->add_do_method(preloader, "remove_resource", old_name);
undo_redo->add_do_method(preloader, "add_resource", new_name, samp);
@@ -135,7 +135,7 @@ void ResourcePreloaderEditor::_remove_resource(const String &p_to_remove) {
}
void ResourcePreloaderEditor::_paste_pressed() {
- RES r = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
if (!r.is_valid()) {
dialog->set_text(TTR("Resource clipboard is empty!"));
dialog->set_title(TTR("Error!"));
@@ -190,7 +190,7 @@ void ResourcePreloaderEditor::_update_library() {
ti->set_text(0, E);
ti->set_metadata(0, E);
- RES r = preloader->get_resource(E);
+ Ref<Resource> r = preloader->get_resource(E);
ERR_CONTINUE(r.is_null());
@@ -222,7 +222,7 @@ void ResourcePreloaderEditor::_cell_button_pressed(Object *p_item, int p_column,
EditorInterface::get_singleton()->open_scene_from_path(rpath);
} else if (p_id == BUTTON_EDIT_RESOURCE) {
- RES r = preloader->get_resource(item->get_text(0));
+ Ref<Resource> r = preloader->get_resource(item->get_text(0));
EditorInterface::get_singleton()->edit_resource(r);
} else if (p_id == BUTTON_REMOVE) {
@@ -249,7 +249,7 @@ Variant ResourcePreloaderEditor::get_drag_data_fw(const Point2 &p_point, Control
String name = ti->get_metadata(0);
- RES res = preloader->get_resource(name);
+ Ref<Resource> res = preloader->get_resource(name);
if (!res.is_valid()) {
return Variant();
}
@@ -269,7 +269,7 @@ bool ResourcePreloaderEditor::can_drop_data_fw(const Point2 &p_point, const Vari
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
return r.is_valid();
}
@@ -294,7 +294,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
if (r.is_valid()) {
String basename;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index a4bf28625d..0d33a7bdc6 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -232,7 +232,7 @@ void ScriptEditorBase::_bind_methods() {
class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
struct Cache {
uint64_t time_loaded = 0;
- RES cache;
+ Ref<Resource> cache;
};
Map<String, Cache> cached;
@@ -258,7 +258,7 @@ public:
}
}
- virtual RES get_cached_resource(const String &p_path) {
+ virtual Ref<Resource> get_cached_resource(const String &p_path) {
Map<String, Cache>::Element *E = cached.find(p_path);
if (!E) {
Cache c;
@@ -428,7 +428,7 @@ void ScriptEditor::_goto_script_line2(int p_line) {
}
}
-void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
+void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
if (edit(p_script, p_line, 0)) {
@@ -444,7 +444,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
}
}
-void ScriptEditor::_set_execution(REF p_script, int p_line) {
+void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
@@ -460,7 +460,7 @@ void ScriptEditor::_set_execution(REF p_script, int p_line) {
}
}
-void ScriptEditor::_clear_execution(REF p_script) {
+void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
@@ -476,7 +476,7 @@ void ScriptEditor::_clear_execution(REF p_script) {
}
}
-void ScriptEditor::_set_breakpoint(REF p_script, int p_line, bool p_enabled) {
+void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_enabled) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
// Update if open.
@@ -758,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tselected);
if (current) {
- RES file = current->get_edited_resource();
+ Ref<Resource> file = current->get_edited_resource();
if (p_save && file.is_valid()) {
// Do not try to save internal scripts, but prompt to save in-memory
// scripts which are not saved to disk yet (have empty path).
@@ -849,7 +849,7 @@ void ScriptEditor::_close_docs_tab() {
void ScriptEditor::_copy_script_path() {
ScriptEditorBase *se = _get_current_editor();
if (se) {
- RES script = se->get_edited_resource();
+ Ref<Resource> script = se->get_edited_resource();
DisplayServer::get_singleton()->clipboard_set(script->get_path());
}
}
@@ -906,7 +906,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
continue;
}
- RES script = se->get_edited_resource();
+ Ref<Resource> script = se->get_edited_resource();
if (script->is_built_in()) {
continue; //internal script, who cares
@@ -947,7 +947,7 @@ void ScriptEditor::_reload_scripts() {
continue;
}
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (edited_res->is_built_in()) {
continue; //internal script, who cares
@@ -991,7 +991,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
continue;
}
- RES script = se->get_edited_resource();
+ Ref<Resource> script = se->get_edited_resource();
if (script == p_res) {
se->tag_saved_version();
@@ -1010,7 +1010,7 @@ void ScriptEditor::_scene_saved_callback(const String &p_path) {
continue;
}
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (!edited_res->is_built_in()) {
continue; // External script, who cares.
@@ -1039,7 +1039,7 @@ void ScriptEditor::_live_auto_reload_running_scripts() {
EditorDebuggerNode::get_singleton()->reload_scripts();
}
-bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
+bool ScriptEditor::_test_script_times_on_disk(Ref<Resource> p_for_script) {
disk_changed_list->clear();
TreeItem *r = disk_changed_list->create_item();
disk_changed_list->set_hide_root(true);
@@ -1051,7 +1051,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
if (se) {
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (p_for_script.is_valid() && edited_res.is_valid() && p_for_script != edited_res) {
continue;
}
@@ -1117,7 +1117,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
case FILE_SAVE_AS: {
ScriptEditorBase *current = _get_current_editor();
if (current) {
- RES resource = current->get_edited_resource();
+ Ref<Resource> resource = current->get_edited_resource();
String path = ProjectSettings::get_singleton()->localize_path(p_file);
Error err = _save_text_file(resource, path);
@@ -1323,7 +1323,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
}
- RES resource = current->get_edited_resource();
+ Ref<Resource> resource = current->get_edited_resource();
Ref<TextFile> text_file = resource;
Ref<Script> script = resource;
@@ -1413,7 +1413,7 @@ void ScriptEditor::_menu_option(int p_option) {
_copy_script_path();
} break;
case SHOW_IN_FILE_SYSTEM: {
- const RES script = current->get_edited_resource();
+ const Ref<Resource> script = current->get_edited_resource();
String path = script->get_path();
if (!path.is_empty()) {
if (script->is_built_in()) {
@@ -2188,7 +2188,7 @@ Ref<TextFile> ScriptEditor::_load_text_file(const String &p_path, Error *r_error
Ref<TextFile> text_res(text_file);
Error err = text_file->load_text(path);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load text file '" + path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load text file '" + path + "'.");
text_file->set_file_path(local_path);
text_file->set_path(local_path, true);
@@ -2230,7 +2230,7 @@ Error ScriptEditor::_save_text_file(Ref<TextFile> p_text_file, const String &p_p
return OK;
}
-bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus) {
+bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus) {
if (p_resource.is_null()) {
return false;
}
@@ -2447,7 +2447,7 @@ void ScriptEditor::save_current_script() {
}
}
- RES resource = current->get_edited_resource();
+ Ref<Resource> resource = current->get_edited_resource();
Ref<TextFile> text_file = resource;
Ref<Script> script = resource;
@@ -2516,7 +2516,7 @@ void ScriptEditor::save_all_scripts() {
continue;
}
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (edited_res.is_valid()) {
se->apply_code();
}
@@ -2589,14 +2589,14 @@ void ScriptEditor::open_text_file_create_dialog(const String &p_base_path, const
open_textfile_after_create = false;
}
-RES ScriptEditor::open_file(const String &p_file) {
+Ref<Resource> ScriptEditor::open_file(const String &p_file) {
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
if (extensions.find(p_file.get_extension())) {
Ref<Script> scr = ResourceLoader::load(p_file);
if (!scr.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
- return RES();
+ return Ref<Resource>();
}
edit(scr);
@@ -2607,14 +2607,14 @@ RES ScriptEditor::open_file(const String &p_file) {
Ref<TextFile> text_file = _load_text_file(p_file, &error);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
- return RES();
+ return Ref<Resource>();
}
if (text_file.is_valid()) {
edit(text_file);
return text_file;
}
- return RES();
+ return Ref<Resource>();
}
void ScriptEditor::_editor_stop() {
@@ -2980,7 +2980,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
continue;
}
- RES res = open_file(file);
+ Ref<Resource> res = open_file(file);
if (res.is_valid()) {
if (tab_container->get_tab_count() > num_tabs_before) {
tab_container->move_child(tab_container->get_tab_control(tab_container->get_tab_count() - 1), new_index);
@@ -3533,7 +3533,7 @@ void ScriptEditor::_on_replace_in_files_requested(String text) {
void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
if (ResourceLoader::exists(fpath)) {
- RES res = ResourceLoader::load(fpath);
+ Ref<Resource> res = ResourceLoader::load(fpath);
if (fpath.get_extension() == "gdshader") {
ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 7885ffe2c5..41b311f745 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -53,7 +53,7 @@ class EditorSyntaxHighlighter : public SyntaxHighlighter {
GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter)
private:
- REF edited_resourse;
+ Ref<RefCounted> edited_resourse;
protected:
static void _bind_methods();
@@ -65,8 +65,8 @@ public:
virtual String _get_name() const;
virtual Array _get_supported_languages() const;
- void _set_edited_resource(const RES &p_res) { edited_resourse = p_res; }
- REF _get_edited_resource() { return edited_resourse; }
+ void _set_edited_resource(const Ref<Resource> &p_res) { edited_resourse = p_res; }
+ Ref<RefCounted> _get_edited_resource() { return edited_resourse; }
virtual Ref<EditorSyntaxHighlighter> _create() const;
};
@@ -136,9 +136,9 @@ public:
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) = 0;
virtual void apply_code() = 0;
- virtual RES get_edited_resource() const = 0;
+ virtual Ref<Resource> get_edited_resource() const = 0;
virtual Vector<String> get_functions() = 0;
- virtual void set_edited_resource(const RES &p_res) = 0;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) = 0;
virtual void enable_editor() = 0;
virtual void reload_text() = 0;
virtual String get_name() = 0;
@@ -179,7 +179,7 @@ public:
ScriptEditorBase() {}
};
-typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const RES &p_resource);
+typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Resource> &p_resource);
class EditorScriptCodeCompletionCache;
class FindInFilesDialog;
@@ -249,7 +249,7 @@ class ScriptEditor : public PanelContainer {
MenuButton *debug_menu = nullptr;
PopupMenu *context_menu = nullptr;
Timer *autosave_timer = nullptr;
- uint64_t idle;
+ uint64_t idle = 0;
PopupMenu *recent_scripts = nullptr;
PopupMenu *theme_submenu = nullptr;
@@ -330,7 +330,7 @@ class ScriptEditor : public PanelContainer {
void _resave_scripts(const String &p_str);
void _reload_scripts();
- bool _test_script_times_on_disk(RES p_for_script = Ref<Resource>());
+ bool _test_script_times_on_disk(Ref<Resource> p_for_script = Ref<Resource>());
void _add_recent_script(String p_path);
void _update_recent_scripts();
@@ -377,12 +377,12 @@ class ScriptEditor : public PanelContainer {
bool convert_indent_on_save;
void _goto_script_line2(int p_line);
- void _goto_script_line(REF p_script, int p_line);
- void _set_execution(REF p_script, int p_line);
- void _clear_execution(REF p_script);
+ void _goto_script_line(Ref<RefCounted> p_script, int p_line);
+ void _set_execution(Ref<RefCounted> p_script, int p_line);
+ void _clear_execution(Ref<RefCounted> p_script);
void _breaked(bool p_breaked, bool p_can_debug);
void _script_created(Ref<Script> p_script);
- void _set_breakpoint(REF p_scrpt, int p_line, bool p_enabled);
+ void _set_breakpoint(Ref<RefCounted> p_scrpt, int p_line, bool p_enabled);
void _clear_breakpoints();
Array _get_cached_breakpoints_for_script(const String &p_path) const;
@@ -481,12 +481,12 @@ public:
void apply_scripts() const;
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
void open_text_file_create_dialog(const String &p_base_path, const String &p_base_name = "");
- RES open_file(const String &p_file);
+ Ref<Resource> open_file(const String &p_file);
void ensure_select_current();
- _FORCE_INLINE_ bool edit(const RES &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
- bool edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus = true);
+ _FORCE_INLINE_ bool edit(const Ref<Resource> &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
+ bool edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus = true);
void get_breakpoints(List<String> *p_breakpoints);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4626f10b8d..981881fb9b 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -133,11 +133,11 @@ void ScriptTextEditor::apply_code() {
code_editor->get_text_editor()->get_syntax_highlighter()->update_cache();
}
-RES ScriptTextEditor::get_edited_resource() const {
+Ref<Resource> ScriptTextEditor::get_edited_resource() const {
return script;
}
-void ScriptTextEditor::set_edited_resource(const RES &p_res) {
+void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(script.is_valid());
ERR_FAIL_COND(p_res.is_null());
@@ -239,6 +239,29 @@ void ScriptTextEditor::_show_warnings_panel(bool p_show) {
void ScriptTextEditor::_warning_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
goto_line_centered(p_line.operator int64_t());
+ } else if (p_line.get_type() == Variant::DICTIONARY) {
+ Dictionary meta = p_line.operator Dictionary();
+ const int line = meta["line"].operator int64_t() - 1;
+
+ CodeEdit *text_editor = code_editor->get_text_editor();
+ String prev_line = line > 0 ? text_editor->get_line(line - 1) : "";
+ if (prev_line.contains("@warning_ignore")) {
+ const int closing_bracket_idx = prev_line.find(")");
+ const String text_to_insert = ", " + meta["code"].operator String();
+ prev_line = prev_line.insert(closing_bracket_idx, text_to_insert);
+ text_editor->set_line(line - 1, prev_line);
+ } else {
+ const int indent = text_editor->get_indent_level(line) / text_editor->get_indent_size();
+ String annotation_indent;
+ if (!text_editor->is_indent_using_spaces()) {
+ annotation_indent = String("\t").repeat(indent);
+ } else {
+ annotation_indent = String(" ").repeat(text_editor->get_indent_size() * indent);
+ }
+ text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + meta["code"].operator String() + ")");
+ }
+
+ _validate_script();
}
}
@@ -482,8 +505,20 @@ void ScriptTextEditor::_update_warnings() {
}
// Add script warnings.
- warnings_panel->push_table(2);
+ warnings_panel->push_table(3);
for (const ScriptLanguage::Warning &w : warnings) {
+ Dictionary ignore_meta;
+ ignore_meta["line"] = w.start_line;
+ ignore_meta["code"] = w.string_code.to_lower();
+ warnings_panel->push_cell();
+ warnings_panel->push_meta(ignore_meta);
+ warnings_panel->push_color(
+ warnings_panel->get_theme_color(SNAME("accent_color"), SNAME("Editor")).lerp(warnings_panel->get_theme_color(SNAME("mono_color"), SNAME("Editor")), 0.5f));
+ warnings_panel->add_text(TTR("[Ignore]"));
+ warnings_panel->pop(); // Color.
+ warnings_panel->pop(); // Meta ignore.
+ warnings_panel->pop(); // Cell.
+
warnings_panel->push_cell();
warnings_panel->push_meta(w.start_line - 1);
warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
@@ -1963,7 +1998,7 @@ ScriptTextEditor::~ScriptTextEditor() {
}
}
-static ScriptEditorBase *create_editor(const RES &p_resource) {
+static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<Script>(*p_resource)) {
return memnew(ScriptTextEditor);
}
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index c1c4b0af54..b3e0c28bb1 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -205,8 +205,8 @@ public:
void update_toggle_scripts_button() override;
virtual void apply_code() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 067711c75c..bd0c2db824 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -114,7 +114,7 @@ class ShaderEditor : public PanelContainer {
MenuButton *help_menu = nullptr;
PopupMenu *context_menu = nullptr;
RichTextLabel *warnings_panel = nullptr;
- uint64_t idle;
+ uint64_t idle = 0;
GotoLineDialog *goto_line_dialog = nullptr;
ConfirmationDialog *erase_tab_confirm = nullptr;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 911e39a34f..f4a82225f2 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -131,7 +131,7 @@ class Skeleton3DEditor : public VBoxContainer {
EditorFileDialog *file_dialog = nullptr;
- bool keyable;
+ bool keyable = false;
static Skeleton3DEditor *singleton;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 29beb8be84..7b6aeb3679 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -1012,7 +1012,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
return Variant();
}
- RES frame = frames->get_frame(edited_anim, idx);
+ Ref<Resource> frame = frames->get_frame(edited_anim, idx);
if (frame.is_null()) {
return Variant();
@@ -1036,7 +1036,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;
@@ -1080,7 +1080,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int at_pos = tree->get_item_at_position(p_point, true);
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index d31ce84d09..3230228fdd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -105,7 +105,7 @@ class SpriteFramesEditor : public HSplitContainer {
EditorFileDialog *file_split_sheet = nullptr;
Set<int> frames_selected;
Set<int> frames_toggled_by_mouse_hover;
- int last_frame_selected;
+ int last_frame_selected = 0;
float scale_ratio;
int thumbnail_default_size;
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 34f3ec73c0..97ecc234e6 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -89,11 +89,11 @@ Ref<Texture2D> TextEditor::get_theme_icon() {
return EditorNode::get_singleton()->get_object_icon(text_file.ptr(), "");
}
-RES TextEditor::get_edited_resource() const {
+Ref<Resource> TextEditor::get_edited_resource() const {
return text_file;
}
-void TextEditor::set_edited_resource(const RES &p_res) {
+void TextEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(text_file.is_valid());
ERR_FAIL_COND(p_res.is_null());
@@ -412,7 +412,7 @@ void TextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) {
code_editor->convert_case(p_case);
}
-static ScriptEditorBase *create_editor(const RES &p_resource) {
+static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<TextFile>(*p_resource)) {
return memnew(TextEditor);
}
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index d03385d79e..9b6d568382 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -109,8 +109,8 @@ public:
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual void reload_text() override;
virtual void apply_code() override;
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 3fa12233a8..455592aa26 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -78,7 +78,7 @@ void TextureRegionEditor::_region_draw() {
}
Transform2D mtx;
- mtx.elements[2] = -draw_ofs * draw_zoom;
+ mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
@@ -267,7 +267,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
Transform2D mtx;
- mtx.elements[2] = -draw_ofs * draw_zoom;
+ mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
const real_t handle_radius = 8 * EDSCALE;
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 1e1cc2b7b2..2493446303 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -87,14 +87,14 @@ class TextureRegionEditor : public VBoxContainer {
Rect2 rect;
Rect2 rect_prev;
- float prev_margin;
+ float prev_margin = 0.0f;
int edited_margin;
Map<RID, List<Rect2>> cache_map;
List<Rect2> autoslice_cache;
bool autoslice_is_dirty;
bool drag;
- bool creating;
+ bool creating = false;
Vector2 drag_from;
int drag_index;
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index e17bea0f2a..87f8c4b165 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2537,7 +2537,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_font(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_font(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_font_item_changed), varray(E.key()));
@@ -2545,7 +2545,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_font(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_font(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@@ -2608,7 +2608,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_icon(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_icon(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_icon_item_changed), varray(E.key()));
@@ -2616,7 +2616,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_icon(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_icon(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@@ -2655,7 +2655,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_stylebox(leading_stylebox.item_name, edited_type)) {
item_editor->set_edited_resource(leading_stylebox.stylebox);
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_stylebox_item_changed), varray(leading_stylebox.item_name));
@@ -2680,7 +2680,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_stylebox(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_stylebox_item_changed), varray(E.key()));
@@ -2696,7 +2696,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_stylebox(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@@ -3065,7 +3065,7 @@ void ThemeTypeEditor::_font_size_item_changed(float p_value, String p_item_name)
ur->commit_action();
}
-void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) {
+void ThemeTypeEditor::_edit_resource_item(Ref<Resource> p_resource, bool p_edit) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
@@ -3131,7 +3131,7 @@ void ThemeTypeEditor::_change_pinned_stylebox() {
Ref<StyleBox> new_stylebox = edited_theme->get_stylebox(leading_stylebox.item_name, edited_type);
leading_stylebox.stylebox = new_stylebox;
- leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : RES());
+ leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : Ref<Resource>());
if (leading_stylebox.stylebox.is_valid()) {
new_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
@@ -3169,7 +3169,7 @@ void ThemeTypeEditor::_pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_
leader.pinned = true;
leader.item_name = p_item_name;
leader.stylebox = p_stylebox;
- leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : RES());
+ leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : Ref<Resource>());
leading_stylebox = leader;
if (p_stylebox.is_valid()) {
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index 4b49fbb186..3894ca31e5 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -384,7 +384,7 @@ class ThemeTypeEditor : public MarginContainer {
void _color_item_changed(Color p_value, String p_item_name);
void _constant_item_changed(float p_value, String p_item_name);
void _font_size_item_changed(float p_value, String p_item_name);
- void _edit_resource_item(RES p_resource, bool p_edit);
+ void _edit_resource_item(Ref<Resource> p_resource, bool p_edit);
void _font_item_changed(Ref<Font> p_value, String p_item_name);
void _icon_item_changed(Ref<Texture2D> p_value, String p_item_name);
void _stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name);
diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h
index 3ac9eacb05..2c849637f0 100644
--- a/editor/plugins/tiles/tile_data_editors.h
+++ b/editor/plugins/tiles/tile_data_editors.h
@@ -108,8 +108,8 @@ private:
DRAG_TYPE_PAN,
};
DragType drag_type = DRAG_TYPE_NONE;
- int drag_polygon_index;
- int drag_point_index;
+ int drag_polygon_index = 0;
+ int drag_point_index = 0;
Vector2 drag_last_pos;
PackedVector2Array drag_old_polygon;
@@ -132,9 +132,9 @@ private:
Ref<Texture2D> background_texture;
Rect2 background_region;
Vector2 background_offset;
- bool background_h_flip;
- bool background_v_flip;
- bool background_transpose;
+ bool background_h_flip = false;
+ bool background_v_flip = false;
+ bool background_transpose = false;
Color background_modulate;
Color polygon_color = Color(1.0, 0.0, 0.0);
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index c1a95c11f6..ba87eba9e0 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -76,7 +76,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
@@ -84,7 +84,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button) {
@@ -92,7 +92,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
@@ -101,7 +101,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
erase_button->show();
tools_settings_vsep_2->show();
bucket_contiguous_checkbox->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
}
@@ -461,6 +461,7 @@ void TileMapEditorTilesPlugin::_update_theme() {
picker_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("ColorPick"), SNAME("EditorIcons")));
erase_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Eraser"), SNAME("EditorIcons")));
+ random_tile_toggle->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("RandomNumberGenerator"), SNAME("EditorIcons")));
missing_atlas_texture_icon = tiles_bottom_panel->get_theme_icon(SNAME("TileSet"), SNAME("EditorIcons"));
}
@@ -870,7 +871,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(E.key));
tile_xform.set_scale(tile_set->get_tile_size());
- if (!(drag_erasing || erase_button->is_pressed()) && random_tile_checkbox->is_pressed()) {
+ if (!(drag_erasing || erase_button->is_pressed()) && random_tile_toggle->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E.value.source_id)) {
@@ -1001,7 +1002,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
// Paint the tiles on the tile map.
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(p_from_mouse_pos), tile_map->world_to_map(p_to_mouse_pos));
for (int i = 0; i < line.size(); i++) {
@@ -1061,7 +1062,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
for (int x = 0; x < rect.size.x; x++) {
for (int y = 0; y < rect.size.y; y++) {
@@ -1134,7 +1135,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
source_cell.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
source_cell.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
@@ -1180,7 +1181,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
source_cell.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
source_cell.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
@@ -2103,11 +2104,12 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
tools_settings->add_child(bucket_contiguous_checkbox);
// Random tile checkbox.
- random_tile_checkbox = memnew(CheckBox);
- random_tile_checkbox->set_flat(true);
- random_tile_checkbox->set_text(TTR("Place Random Tile"));
- random_tile_checkbox->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
- tools_settings->add_child(random_tile_checkbox);
+ random_tile_toggle = memnew(Button);
+ random_tile_toggle->set_flat(true);
+ random_tile_toggle->set_toggle_mode(true);
+ random_tile_toggle->set_tooltip(TTR("Place Random Tile"));
+ random_tile_toggle->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
+ tools_settings->add_child(random_tile_toggle);
// Random tile scattering.
scatter_label = memnew(Label);
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index 3a0293f48f..ec32c83d10 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -92,7 +92,7 @@ private:
VSeparator *tools_settings_vsep_2 = nullptr;
CheckBox *bucket_contiguous_checkbox = nullptr;
- CheckBox *random_tile_checkbox = nullptr;
+ Button *random_tile_toggle = nullptr;
float scattering = 0.0;
Label *scatter_label = nullptr;
SpinBox *scatter_spinbox = nullptr;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index dc07ac7c39..f184049d41 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5864,7 +5864,7 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
Ref<Resource> parent_resource;
- int node_id;
+ int node_id = 0;
VisualShader::Type shader_type;
public:
@@ -5881,18 +5881,18 @@ public:
undo_redo->add_undo_property(node.ptr(), p_property, node->get(p_property));
if (p_value.get_type() == Variant::OBJECT) {
- RES prev_res = node->get(p_property);
- RES curr_res = p_value;
+ Ref<Resource> prev_res = node->get(p_property);
+ Ref<Resource> curr_res = p_value;
if (curr_res.is_null()) {
- undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ undo_redo->add_do_method(this, "_open_inspector", (Ref<Resource>)parent_resource.ptr());
} else {
- undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr());
+ undo_redo->add_do_method(this, "_open_inspector", (Ref<Resource>)curr_res.ptr());
}
if (!prev_res.is_null()) {
- undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr());
+ undo_redo->add_undo_method(this, "_open_inspector", (Ref<Resource>)prev_res.ptr());
} else {
- undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ undo_redo->add_undo_method(this, "_open_inspector", (Ref<Resource>)parent_resource.ptr());
}
}
if (p_property != "constant") {
@@ -5919,15 +5919,15 @@ public:
}
}
- void _resource_selected(const String &p_path, RES p_resource) {
+ void _resource_selected(const String &p_path, Ref<Resource> p_resource) {
_open_inspector(p_resource);
}
- void _open_inspector(RES p_resource) {
+ void _open_inspector(Ref<Resource> p_resource) {
InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}
- bool updating;
+ bool updating = false;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
Vector<Label *> prop_names;
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 8db2cf07f9..540cb709b3 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -48,7 +48,7 @@ class VisualShaderNodePlugin : public RefCounted {
protected:
static void _bind_methods();
- GDVIRTUAL2RC(Object *, _create_editor, RES, Ref<VisualShaderNode>)
+ GDVIRTUAL2RC(Object *, _create_editor, Ref<Resource>, Ref<VisualShaderNode>)
public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);