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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 5d248176c1..e648ffff29 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1241,7 +1241,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid() && !p_already_accepted) {
- // If control key pressed, then zoom instead of pan
+ // If ctrl key pressed, then zoom instead of pan.
if (pan_gesture->is_ctrl_pressed()) {
const float factor = pan_gesture->get_delta().y;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 726f74e67f..911c5147bf 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6370,7 +6370,7 @@ void Node3DEditor::_request_gizmo(Object *p_obj) {
if (!sp) {
return;
}
- if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) {
+ if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_ancestor_of(sp)))) {
Ref<EditorNode3DGizmo> seg;
for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) {
@@ -6444,7 +6444,7 @@ void Node3DEditor::_toggle_maximize_view(Object *p_viewport) {
}
void Node3DEditor::_node_added(Node *p_node) {
- if (EditorNode::get_singleton()->get_scene_root()->is_a_parent_of(p_node)) {
+ if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) {
if (Object::cast_to<WorldEnvironment>(p_node)) {
world_env_count++;
if (world_env_count == 1) {
@@ -6460,7 +6460,7 @@ void Node3DEditor::_node_added(Node *p_node) {
}
void Node3DEditor::_node_removed(Node *p_node) {
- if (EditorNode::get_singleton()->get_scene_root()->is_a_parent_of(p_node)) {
+ if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) {
if (Object::cast_to<WorldEnvironment>(p_node)) {
world_env_count--;
if (world_env_count == 0) {