diff options
Diffstat (limited to 'editor/plugins')
154 files changed, 2910 insertions, 1601 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 36a814c30a..348ef4ecc7 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -245,11 +245,11 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) Ref<InputEventMouseButton> mb = p_event; if (!_has_resource()) { - if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?")); create_resource->popup_centered(); } - return (mb.is_valid() && mb->get_button_index() == 1); + return (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT); } CanvasItemEditor::Tool tool = CanvasItemEditor::get_singleton()->get_current_tool(); @@ -264,7 +264,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position()))); if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (mb->is_ctrl_pressed() || mb->is_shift_pressed() || mb->is_alt_pressed()) { return false; @@ -326,7 +326,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return true; } } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && !edited_point.valid()) { + } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed() && !edited_point.valid()) { const PosVertex closest = closest_point(gpoint); if (closest.valid()) { @@ -335,7 +335,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) } } } else if (mode == MODE_DELETE) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { const PosVertex closest = closest_point(gpoint); if (closest.valid()) { @@ -346,7 +346,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) } if (mode == MODE_CREATE) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { if (_is_line()) { // for lines, we don't have a wip mode, and we can undo each single add point. Vector<Vector2> vertices = _get_polygon(0); @@ -384,7 +384,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return true; } } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && wip_active) { + } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed() && wip_active) { _wip_cancel(); } } @@ -395,7 +395,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) if (mm.is_valid()) { Vector2 gpoint = mm->get_position(); - if (edited_point.valid() && (wip_active || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT))) { + if (edited_point.valid() && (wip_active || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE)) { Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint))); //Move the point in a single axis. Should only work when editing a polygon and while holding shift. @@ -443,10 +443,10 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) Ref<InputEventKey> k = p_event; if (k.is_valid() && k->is_pressed()) { - if (k->get_keycode() == KEY_DELETE || k->get_keycode() == KEY_BACKSPACE) { + if (k->get_keycode() == Key::KEY_DELETE || k->get_keycode() == Key::BACKSPACE) { if (wip_active && selected_point.polygon == -1) { if (wip.size() > selected_point.vertex) { - wip.remove(selected_point.vertex); + wip.remove_at(selected_point.vertex); _wip_changed(); selected_point = wip.size() - 1; canvas_item_editor->update_viewport(); @@ -460,9 +460,9 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return true; } } - } else if (wip_active && k->get_keycode() == KEY_ENTER) { + } else if (wip_active && k->get_keycode() == Key::ENTER) { _wip_close(); - } else if (wip_active && k->get_keycode() == KEY_ESCAPE) { + } else if (wip_active && k->get_keycode() == Key::ESCAPE) { _wip_cancel(); } } @@ -554,7 +554,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label")); String num = String::num(vertex.vertex); Size2 num_size = font->get_string_size(num, font_size); - p_overlay->draw_string(font, point - num_size * 0.5, num, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5)); + p_overlay->draw_string(font, point - num_size * 0.5, num, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5)); } } } @@ -599,7 +599,7 @@ void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) { Vector<Vector2> vertices = _get_polygon(p_vertex.polygon); if (vertices.size() > (_is_line() ? 2 : 3)) { - vertices.remove(p_vertex.vertex); + vertices.remove_at(p_vertex.vertex); undo_redo->create_action(TTR("Edit Polygon (Remove Point)")); _action_set_polygon(p_vertex.polygon, vertices); diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index 5fea8b75d6..8db5bf58dd 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index ad2d9866fa..3dcb769faf 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const { void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; - if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && !k->is_echo()) { + if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) { if (selected_point != -1) { _erase_selected(); accept_event(); @@ -51,7 +51,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && tool_create->is_pressed()))) { + if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) { menu->clear(); animations_menu->clear(); animations_to_add.clear(); @@ -98,7 +98,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven menu->add_separator(); menu->add_item(TTR("Load..."), MENU_LOAD_FILE); - menu->set_position(blend_space_draw->get_screen_transform().xform(mb->get_position())); + menu->set_position(blend_space_draw->get_screen_position() + mb->get_position()); + menu->reset_size(); menu->popup(); add_point_pos = (mb->get_position() / blend_space_draw->get_size()).x; @@ -110,7 +111,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { blend_space_draw->update(); // why not // try to see if a point can be selected @@ -132,7 +133,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT) { if (dragging_selected) { // move float point = blend_space->get_blend_point_position(selected_point); @@ -161,7 +162,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } // *set* the blend - if (mb.is_valid() && !mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { float blend_pos = mb->get_position().x / blend_space_draw->get_size().x; blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); @@ -184,7 +185,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven _update_edited_point_pos(); } - if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { float blend_pos = mm->get_position().x / blend_space_draw->get_size().x; blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); @@ -222,7 +223,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { float x = point; blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor); - blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor); + blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft); } @@ -551,7 +552,7 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) { if (error != error_label->get_text()) { error_label->set_text(error); - if (error != String()) { + if (!error.is_empty()) { error_panel->show(); } else { error_panel->hide(); diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index 503e066894..7906395c8f 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 686a35e442..459de5d35b 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,7 +70,7 @@ StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const { void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; - if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && !k->is_echo()) { + if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) { if (selected_point != -1 || selected_triangle != -1) { _erase_selected(); accept_event(); @@ -79,7 +79,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && tool_create->is_pressed()))) { + if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) { menu->clear(); animations_menu->clear(); animations_to_add.clear(); @@ -121,7 +121,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven menu->add_separator(); menu->add_item(TTR("Load..."), MENU_LOAD_FILE); - menu->set_position(blend_space_draw->get_screen_transform().xform(mb->get_position())); + menu->set_position(blend_space_draw->get_screen_position() + mb->get_position()); + menu->reset_size(); menu->popup(); add_point_pos = (mb->get_position() / blend_space_draw->get_size()); add_point_pos.y = 1.0 - add_point_pos.y; @@ -133,7 +134,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { blend_space_draw->update(); //update anyway //try to see if a point can be selected selected_point = -1; @@ -173,7 +174,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { blend_space_draw->update(); //update anyway //try to see if a point can be selected selected_point = -1; @@ -208,7 +209,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT) { if (dragging_selected) { //move Vector2 point = blend_space->get_blend_point_position(selected_point); @@ -234,7 +235,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven blend_space_draw->update(); } - if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { Vector2 blend_pos = (mb->get_position() / blend_space_draw->get_size()); blend_pos.y = 1.0 - blend_pos.y; blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); @@ -268,7 +269,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven blend_space_draw->update(); } - if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { Vector2 blend_pos = (mm->get_position() / blend_space_draw->get_size()); blend_pos.y = 1.0 - blend_pos.y; blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); @@ -411,14 +412,14 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { if (blend_space->get_min_space().y < 0) { int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height; blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor); - blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor); + blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft); } if (blend_space->get_min_space().x < 0) { int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width; blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor); - blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor); + blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft); } @@ -760,7 +761,7 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) { if (error != error_label->get_text()) { error_label->set_text(error); - if (error != String()) { + if (!error.is_empty()) { error_panel->show(); } else { error_panel->hide(); diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 3b8b78b2b5..b46efff304 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 55ffbf9477..9ebdede4e9 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const R void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_script) { for (int i = 0; i < add_options.size(); i++) { if (add_options[i].script == p_script) { - add_options.remove(i); + add_options.remove_at(i); return; } } @@ -68,7 +68,7 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip void AnimationNodeBlendTreeEditor::_update_options_menu(bool p_has_input_ports) { add_node->get_popup()->clear(); - add_node->get_popup()->set_size(Size2i(-1, -1)); + add_node->get_popup()->reset_size(); for (int i = 0; i < add_options.size(); i++) { if (p_has_input_ports && add_options[i].input_port_count == 0) { continue; @@ -83,7 +83,7 @@ void AnimationNodeBlendTreeEditor::_update_options_menu(bool p_has_input_ports) } add_node->get_popup()->add_separator(); add_node->get_popup()->add_item(TTR("Load..."), MENU_LOAD_FILE); - use_popup_menu_position = false; + use_position_from_popup_menu = false; } Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const { @@ -292,7 +292,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { anode = EditorSettings::get_singleton()->get_resource_clipboard(); ERR_FAIL_COND(!anode.is_valid()); base_name = anode->get_class(); - } else if (add_options[p_idx].type != String()) { + } else if (!add_options[p_idx].type.is_empty()) { AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(add_options[p_idx].type)); ERR_FAIL_COND(!an); anode = Ref<AnimationNode>(an); @@ -319,8 +319,8 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { } Point2 instance_pos = graph->get_scroll_ofs(); - if (use_popup_menu_position) { - instance_pos += popup_menu_position; + if (use_position_from_popup_menu) { + instance_pos += position_from_popup_menu; } else { instance_pos += graph->get_size() * 0.5; } @@ -355,14 +355,15 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position) { _update_options_menu(p_has_input_ports); - use_popup_menu_position = true; - popup_menu_position = p_popup_position; - add_node->get_popup()->set_position(p_node_position); + use_position_from_popup_menu = true; + position_from_popup_menu = p_node_position; + add_node->get_popup()->set_position(p_popup_position); + add_node->get_popup()->reset_size(); add_node->get_popup()->popup(); } void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) { - _popup(false, graph->get_local_mouse_position(), p_position); + _popup(false, graph->get_screen_position() + graph->get_local_mouse_position(), p_position); } void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) { @@ -599,7 +600,7 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano String accum; for (int i = 0; i < path.get_name_count(); i++) { String name = path.get_name(i); - if (accum != String()) { + if (!accum.is_empty()) { accum += "/"; } accum += name; @@ -751,7 +752,7 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { if (error != error_label->get_text()) { error_label->set_text(error); - if (error != String()) { + if (!error.is_empty()) { error_panel->show(); } else { error_panel->hide(); @@ -820,13 +821,13 @@ AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr; void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) { String prev_name = blend_tree->get_node_name(p_node); - ERR_FAIL_COND(prev_name == String()); + ERR_FAIL_COND(prev_name.is_empty()); GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name)); ERR_FAIL_COND(!gn); const String &new_name = p_text; - ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1); + ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1); if (new_name == prev_name) { return; //nothing to do @@ -918,7 +919,7 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) { AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { singleton = this; updating = false; - use_popup_menu_position = false; + use_position_from_popup_menu = false; graph = memnew(GraphEdit); add_child(graph); @@ -945,7 +946,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { add_node->set_text(TTR("Add Node...")); graph->get_zoom_hbox()->move_child(add_node, 0); add_node->get_popup()->connect("id_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node)); - add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu)); + add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu), varray(false)); add_options.push_back(AddOption("Animation", "AnimationNodeAnimation")); add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot", 2)); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 0fcafad40e..8e63e39fd5 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,8 +49,8 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { Ref<AnimationNodeBlendTree> blend_tree; GraphEdit *graph; MenuButton *add_node; - Vector2 popup_menu_position; - bool use_popup_menu_position; + Vector2 position_from_popup_menu; + bool use_position_from_popup_menu; PanelContainer *error_panel; Label *error_label; diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index ea025dad3e..4ce9f40a5e 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,6 +41,8 @@ #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "scene/main/window.h" +#include "scene/resources/animation.h" +#include "scene/scene_string_names.h" #include "servers/rendering_server.h" void AnimationPlayerEditor::_node_removed(Node *p_node) { @@ -72,7 +74,7 @@ void AnimationPlayerEditor::_notification(int p_what) { if (player->has_animation(animname)) { Ref<Animation> anim = player->get_animation(animname); if (!anim.is_null()) { - frame->set_max(anim->get_length()); + frame->set_max((double)anim->get_length()); } } } @@ -188,7 +190,7 @@ void AnimationPlayerEditor::_play_pressed() { current = animation->get_item_text(animation->get_selected()); } - if (current != "") { + if (!current.is_empty()) { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } @@ -205,7 +207,7 @@ void AnimationPlayerEditor::_play_from_pressed() { current = animation->get_item_text(animation->get_selected()); } - if (current != "") { + if (!current.is_empty()) { float time = player->get_current_animation_position(); if (current == player->get_assigned_animation() && player->is_playing()) { @@ -226,7 +228,7 @@ void AnimationPlayerEditor::_play_bw_pressed() { current = animation->get_item_text(animation->get_selected()); } - if (current != "") { + if (!current.is_empty()) { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } @@ -243,7 +245,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() { current = animation->get_item_text(animation->get_selected()); } - if (current != "") { + if (!current.is_empty()) { float time = player->get_current_animation_position(); if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself @@ -278,7 +280,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { current = animation->get_item_text(animation->get_selected()); } - if (current != "") { + if (!current.is_empty()) { player->set_assigned_animation(current); Ref<Animation> anim = player->get_animation(current); @@ -289,7 +291,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { track_editor->set_root(root); } } - frame->set_max(anim->get_length()); + frame->set_max((double)anim->get_length()); } else { track_editor->set_animation(Ref<Animation>()); @@ -395,7 +397,7 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource) String path; //file->set_current_path(current_path); - if (p_resource->get_path() != "") { + if (!p_resource->get_path().is_empty()) { path = p_resource->get_path(); if (extensions.size()) { if (extensions.find(p_resource->get_path().get_extension().to_lower()) == nullptr) { @@ -404,7 +406,7 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource) } } else { if (extensions.size()) { - if (p_resource->get_name() != "") { + if (!p_resource->get_name().is_empty()) { path = p_resource->get_name() + "." + extensions.front()->get().to_lower(); } else { String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore(); @@ -474,7 +476,7 @@ double AnimationPlayerEditor::_get_editor_step() const { ERR_FAIL_COND_V(!anim.is_valid(), 0.0); // Use more precise snapping when holding Shift - return Input::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); + return Input::get_singleton()->is_key_pressed(Key::SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); } return 0.0; @@ -484,7 +486,7 @@ void AnimationPlayerEditor::_animation_name_edited() { player->stop(); String new_name = name->get_text(); - if (new_name == "" || new_name.find(":") != -1 || new_name.find("/") != -1) { + if (new_name.is_empty() || new_name.find(":") != -1 || new_name.find("/") != -1) { error_dialog->set_text(TTR("Invalid animation name!")); error_dialog->popup_centered(); return; @@ -718,7 +720,7 @@ void AnimationPlayerEditor::_animation_edit() { void AnimationPlayerEditor::_save_animation(String p_file) { String current = animation->get_item_text(animation->get_selected()); - if (current != "") { + if (!current.is_empty()) { Ref<Animation> anim = player->get_animation(current); ERR_FAIL_COND(!Object::cast_to<Resource>(*anim)); @@ -835,12 +837,12 @@ void AnimationPlayerEditor::_update_player() { for (const StringName &E : animlist) { Ref<Texture2D> icon; if (E == player->get_autoplay()) { - if (E == "RESET") { + if (E == SceneStringNames::get_singleton()->RESET) { icon = autoplay_reset_icon; } else { icon = autoplay_icon; } - } else if (E == "RESET") { + } else if (E == SceneStringNames::get_singleton()->RESET) { icon = reset_icon; } animation->add_icon_item(icon, E); @@ -1005,7 +1007,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool updating = true; String current = player->get_assigned_animation(); - if (current == "" || !player->has_animation(current)) { + if (current.is_empty() || !player->has_animation(current)) { updating = false; current = ""; return; @@ -1014,7 +1016,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool Ref<Animation> anim; anim = player->get_animation(current); - float pos = CLAMP(anim->get_length() * (p_value / frame->get_max()), 0, anim->get_length()); + float pos = CLAMP((double)anim->get_length() * (p_value / frame->get_max()), 0, (double)anim->get_length()); if (track_editor->is_snap_enabled()) { pos = Math::snapped(pos, _get_editor_step()); } @@ -1084,7 +1086,7 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) { } Ref<Animation> anim; - if (current != String()) { + if (!current.is_empty()) { anim = player->get_animation(current); } @@ -1139,7 +1141,7 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) { } String name = anim2->get_name(); - if (name == "") { + if (name.is_empty()) { name = TTR("Pasted Animation"); } @@ -1228,7 +1230,7 @@ void AnimationPlayerEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) { Ref<InputEventKey> k = p_ev; if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->is_alt_pressed() && !k->is_ctrl_pressed() && !k->is_meta_pressed()) { switch (k->get_keycode()) { - case KEY_A: { + case Key::A: { if (!k->is_shift_pressed()) { _play_bw_from_pressed(); } else { @@ -1236,11 +1238,11 @@ void AnimationPlayerEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) { } accept_event(); } break; - case KEY_S: { + case Key::S: { _stop_pressed(); accept_event(); } break; - case KEY_D: { + case Key::D: { if (!k->is_shift_pressed()) { _play_from_pressed(); } else { @@ -1424,7 +1426,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { float pos = cpos + step_off * anim->get_step(); - bool valid = anim->has_loop() || (pos >= 0 && pos <= anim->get_length()); + bool valid = anim->get_loop_mode() != Animation::LoopMode::LOOP_NONE || (pos >= 0 && pos <= anim->get_length()); onion.captures_valid.write[cidx] = valid; if (valid) { player->seek(pos, true); diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 26bcff891d..4e7ea46c1d 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index a1f96f21bf..94990636da 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,7 +66,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } Ref<InputEventKey> k = p_event; - if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && !k->is_echo()) { + if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) { if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) { _erase_selected(); accept_event(); @@ -76,7 +76,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<InputEventMouseButton> mb = p_event; //Add new node - if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT))) { + if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) { menu->clear(); animations_menu->clear(); animations_to_add.clear(); @@ -118,13 +118,14 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv menu->add_separator(); menu->add_item(TTR("Load..."), MENU_LOAD_FILE); - menu->set_position(state_machine_draw->get_screen_transform().xform(mb->get_position())); + menu->set_position(state_machine_draw->get_screen_position() + mb->get_position()); + menu->reset_size(); menu->popup(); add_node_pos = mb->get_position() / EDSCALE + state_machine->get_graph_offset(); } // select node or push a field inside - if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { selected_transition_from = StringName(); selected_transition_to = StringName(); selected_node = StringName(); @@ -151,7 +152,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv edit_rect.position -= line_sb->get_offset(); edit_rect.size += line_sb->get_minimum_size(); - name_edit_popup->set_position(state_machine_draw->get_screen_transform().xform(edit_rect.position)); + name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position); name_edit_popup->set_size(edit_rect.size); name_edit->set_text(node_rects[i].node_name); name_edit_popup->popup(); @@ -216,7 +217,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //end moving node - if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { + if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { if (dragging_selected) { Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; @@ -237,7 +238,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //connect nodes - if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { + if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected connecting = true; @@ -250,7 +251,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //end connecting nodes - if (mb.is_valid() && connecting && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { + if (mb.is_valid() && connecting && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { if (connecting_to_node != StringName()) { if (state_machine->has_transition(connecting_from, connecting_to_node)) { EditorNode::get_singleton()->show_warning(TTR("Transition exists!")); @@ -284,7 +285,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<InputEventMouseMotion> mm = p_event; //pan window - if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { + if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) { h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); } @@ -437,7 +438,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { return; } - if (base_name == String()) { + if (base_name.is_empty()) { base_name = node->get_class().replace_first("AnimationNode", ""); } @@ -760,12 +761,12 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { bool onstart = state_machine->get_start_node() == name; if (onstart) { - state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HALIGN_LEFT, -1, font_size, font_color); + state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); } if (state_machine->get_end_node() == name) { int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x; - state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HALIGN_LEFT, -1, font_size, font_color); + state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); } offset.x += sb->get_offset().x; @@ -785,7 +786,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor(); nr.name.size = Vector2(strsize, font->get_height(font_size)); - state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HALIGN_LEFT, -1, font_size, font_color); + state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); offset.x += strsize + sep; if (needs_editor) { @@ -926,7 +927,7 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { if (error != error_label->get_text()) { error_label->set_text(error); - if (error != String()) { + if (!error.is_empty()) { error_panel->show(); } else { error_panel->hide(); @@ -1058,7 +1059,7 @@ void AnimationNodeStateMachineEditor::_removed_from_graph() { void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { const String &new_name = p_text; - ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1); + ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1); if (new_name == prev_name) { return; // Nothing to do. diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index a969ddd26b..8970e3e062 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 6c5606fbfd..adfea236d3 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -226,8 +226,7 @@ AnimationTreeEditor::AnimationTreeEditor() { AnimationNodeAnimation::get_editable_animation_list = get_animation_list; path_edit = memnew(ScrollContainer); add_child(path_edit); - path_edit->set_enable_h_scroll(true); - path_edit->set_enable_v_scroll(false); + path_edit->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); path_hb = memnew(HBoxContainer); path_edit->add_child(path_hb); path_hb->add_child(memnew(Label(TTR("Path:")))); diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index de3d89ae17..14c5658478 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index aacfc3e305..4b7ad7e325 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,6 +39,15 @@ #include "editor/editor_settings.h" #include "editor/project_settings_editor.h" +static inline void setup_http_request(HTTPRequest *request) { + request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); + + const String proxy_host = EDITOR_DEF("network/http_proxy/host", ""); + const int proxy_port = EDITOR_DEF("network/http_proxy/port", -1); + request->set_http_proxy(proxy_host, proxy_port); + request->set_https_proxy(proxy_host, proxy_port); +} + void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) { title->set_text(p_title); asset_id = p_asset_id; @@ -231,6 +240,7 @@ void EditorAssetLibraryItemDescription::configure(const String &p_title, int p_a description->pop(); description->add_text("\n" + TTR("Description:") + "\n\n"); description->append_text(p_description); + description->set_selection_enabled(true); set_title(p_title); } @@ -288,8 +298,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() { previews = memnew(ScrollContainer); previews_bg->add_child(previews); - previews->set_enable_v_scroll(false); - previews->set_enable_h_scroll(true); + previews->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); preview_hb = memnew(HBoxContainer); preview_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -344,7 +353,7 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int if (p_code != 200) { error_text = TTR("Request failed, return code:") + " " + itos(p_code); status->set_text(TTR("Failed:") + " " + itos(p_code)); - } else if (sha256 != "") { + } else if (!sha256.is_empty()) { String download_sha256 = FileAccess::get_sha256(download->get_download_file()); if (sha256 != download_sha256) { error_text = TTR("Bad download hash, assuming file has been tampered with.") + "\n"; @@ -355,7 +364,7 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int } break; } - if (error_text != String()) { + if (!error_text.is_empty()) { download_error->set_text(TTR("Asset Download Error:") + "\n" + error_text); download_error->popup_centered(); // Let the user retry the download. @@ -534,7 +543,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() { download = memnew(HTTPRequest); add_child(download); download->connect("request_completed", callable_mp(this, &EditorAssetLibraryItemDownload::_http_download_completed)); - download->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); + setup_http_request(download); download_error = memnew(AcceptDialog); add_child(download_error); @@ -620,7 +629,7 @@ void EditorAssetLibrary::unhandled_key_input(const Ref<InputEvent> &p_event) { const Ref<InputEventKey> key = p_event; if (key.is_valid() && key->is_pressed()) { - if (key->get_keycode_with_modifiers() == (KEY_MASK_CMD | KEY_F) && is_visible_in_tree()) { + if (key->get_keycode_with_modifiers() == (KeyModifierMask::CMD | Key::F) && is_visible_in_tree()) { filter->grab_focus(); filter->select_all(); accept_event(); @@ -869,7 +878,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag iq.image_index = p_image_index; iq.image_type = p_type; iq.request = memnew(HTTPRequest); - iq.request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); + setup_http_request(iq.request); iq.target = p_for; iq.queue_id = ++last_queue_id; @@ -922,7 +931,7 @@ void EditorAssetLibrary::_search(int p_page) { support_list += String(support_key[i]) + "+"; } } - if (support_list != String()) { + if (!support_list.is_empty()) { args += "&support=" + support_list.substr(0, support_list.length() - 1); } @@ -935,7 +944,7 @@ void EditorAssetLibrary::_search(int p_page) { args += "&reverse=true"; } - if (filter->get_text() != String()) { + if (!filter->get_text().is_empty()) { args += "&filter=" + filter->get_text().uri_encode(); } @@ -1188,7 +1197,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const library_vb->add_child(asset_bottom_page); if (result.is_empty()) { - if (filter->get_text() != String()) { + if (!filter->get_text().is_empty()) { library_error->set_text( vformat(TTR("No results for \"%s\"."), filter->get_text())); } else { @@ -1219,7 +1228,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const item->connect("author_selected", callable_mp(this, &EditorAssetLibrary::_select_author)); item->connect("category_selected", callable_mp(this, &EditorAssetLibrary::_select_category)); - if (r.has("icon_url") && r["icon_url"] != "") { + if (r.has("icon_url") && !r["icon_url"].operator String().is_empty()) { _request_image(item->get_instance_id(), r["icon_url"], IMAGE_QUEUE_ICON, 0); } } @@ -1256,7 +1265,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const description->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"], r["version"], r["version_string"], r["description"], r["download_url"], r["browse_url"], r["download_hash"]); - if (r.has("icon_url") && r["icon_url"] != "") { + if (r.has("icon_url") && !r["icon_url"].operator String().is_empty()) { _request_image(description->get_instance_id(), r["icon_url"], IMAGE_QUEUE_ICON, 0); } @@ -1431,8 +1440,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { library_scroll_bg->set_v_size_flags(Control::SIZE_EXPAND_FILL); library_scroll = memnew(ScrollContainer); - library_scroll->set_enable_v_scroll(true); - library_scroll->set_enable_h_scroll(false); + library_scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); library_scroll_bg->add_child(library_scroll); @@ -1454,11 +1462,11 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { library_vb_border->add_child(library_vb); library_loading = memnew(Label(TTR("Loading..."))); - library_loading->set_align(Label::ALIGN_CENTER); + library_loading->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); library_vb->add_child(library_loading); library_error = memnew(Label); - library_error->set_align(Label::ALIGN_CENTER); + library_error->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); library_error->hide(); library_vb->add_child(library_error); @@ -1477,7 +1485,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { request = memnew(HTTPRequest); add_child(request); - request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); + setup_http_request(request); request->connect("request_completed", callable_mp(this, &EditorAssetLibrary::_http_request_completed)); last_queue_id = 0; @@ -1499,8 +1507,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { set_process_unhandled_key_input(true); // Global shortcuts since there is no main element to be focused. downloads_scroll = memnew(ScrollContainer); - downloads_scroll->set_enable_h_scroll(true); - downloads_scroll->set_enable_v_scroll(false); + downloads_scroll->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); library_main->add_child(downloads_scroll); downloads_hb = memnew(HBoxContainer); downloads_scroll->add_child(downloads_hb); diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index 5fbf2833b2..d797608c24 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index 482c08f50a..086d5474ba 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -157,7 +157,7 @@ void AudioStreamEditor::_draw_indicator() { void AudioStreamEditor::_on_input_indicator(Ref<InputEvent> p_event) { const Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { _seek_to(mb->get_position().x); } @@ -232,7 +232,7 @@ AudioStreamEditor::AudioStreamEditor() { hbox->add_child(_play_button); _play_button->set_focus_mode(Control::FOCUS_NONE); _play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play)); - _play_button->set_shortcut(ED_SHORTCUT("inspector/audio_preview_play_pause", TTR("Audio Preview Play/Pause"), KEY_SPACE)); + _play_button->set_shortcut(ED_SHORTCUT("inspector/audio_preview_play_pause", TTR("Audio Preview Play/Pause"), Key::SPACE)); _stop_button = memnew(Button); _stop_button->set_flat(true); @@ -241,7 +241,7 @@ AudioStreamEditor::AudioStreamEditor() { _stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop)); _current_label = memnew(Label); - _current_label->set_align(Label::ALIGN_RIGHT); + _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); _current_label->set_h_size_flags(SIZE_EXPAND_FILL); _current_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); _current_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h index 14e829d025..db0e204616 100644 --- a/editor/plugins/audio_stream_editor_plugin.h +++ b/editor/plugins/audio_stream_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/camera_3d_editor_plugin.cpp b/editor/plugins/camera_3d_editor_plugin.cpp index 8583e95b25..7c920fa15e 100644 --- a/editor/plugins/camera_3d_editor_plugin.cpp +++ b/editor/plugins/camera_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h index e087dd22a8..e175a931b0 100644 --- a/editor/plugins/camera_3d_editor_plugin.h +++ b/editor/plugins/camera_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 0e1bdf0155..d6fd153665 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -242,7 +242,7 @@ bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning } if (Object::cast_to<Control>(p_node) && Object::cast_to<Container>(p_node->get_parent())) { if (p_popup_warning) { - _popup_warning_temporarily(warning_child_of_container, 3.0); + EditorToaster::get_singleton()->popup_str("Children of a container get their position and size determined only by their parent.", EditorToaster::SEVERITY_WARNING); } return false; } @@ -333,7 +333,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; - bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(Key::CTRL); // Smart snap using the canvas position Vector2 output = p_target; @@ -461,7 +461,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } real_t CanvasItemEditor::snap_angle(real_t p_target, real_t p_start) const { - if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) && snap_rotation_step != 0) { + if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(Key::CTRL)) && snap_rotation_step != 0) { if (snap_relative) { return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step); } else { @@ -482,7 +482,7 @@ void CanvasItemEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) { } if (k.is_valid()) { - if (k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT) { + if (k->get_keycode() == Key::CTRL || k->get_keycode() == Key::ALT || k->get_keycode() == Key::SHIFT) { viewport->update(); } @@ -658,7 +658,7 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel //Remove the item if invalid if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || (!p_allow_locked && _is_node_locked(canvas_item))) { - r_items.remove(i); + r_items.remove_at(i); i--; } else { r_items.write[i].item = canvas_item; @@ -877,7 +877,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) { void CanvasItemEditor::_selection_menu_hide() { selection_results.clear(); selection_menu->clear(); - selection_menu->set_size(Vector2(0, 0)); + selection_menu->reset_size(); } void CanvasItemEditor::_add_node_pressed(int p_result) { @@ -950,7 +950,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } // Start dragging a guide - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) { // Press button if (b->get_position().x < RULER_WIDTH && b->get_position().y < RULER_WIDTH) { // Drag a new double guide @@ -1009,7 +1009,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } // Release confirms the guide move - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) { if (show_guides && EditorNode::get_singleton()->get_edited_scene()) { Transform2D xform = viewport_scrollable->get_transform() * transform; @@ -1045,7 +1045,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } } else { if (dragged_guide_index >= 0) { - vguides.remove(dragged_guide_index); + vguides.remove_at(dragged_guide_index); undo_redo->create_action(TTR("Remove Vertical Guide")); if (vguides.is_empty()) { undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_vertical_guides_"); @@ -1078,7 +1078,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } } else { if (dragged_guide_index >= 0) { - hguides.remove(dragged_guide_index); + hguides.remove_at(dragged_guide_index); undo_redo->create_action(TTR("Remove Horizontal Guide")); if (hguides.is_empty()) { undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_horizontal_guides_"); @@ -1123,7 +1123,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo if (pan_on_scroll) { // Perform horizontal scrolling first so we can check for Shift being held. if (b->is_pressed() && - (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->is_shift_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP))) { + (b->get_button_index() == MouseButton::WHEEL_LEFT || (b->is_shift_pressed() && b->get_button_index() == MouseButton::WHEEL_UP))) { // Pan left view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); @@ -1131,7 +1131,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo } if (b->is_pressed() && - (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->is_shift_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN))) { + (b->get_button_index() == MouseButton::WHEEL_RIGHT || (b->is_shift_pressed() && b->get_button_index() == MouseButton::WHEEL_DOWN))) { // Pan right view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); @@ -1139,13 +1139,13 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo } } - if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { + if (b->is_pressed() && b->get_button_index() == MouseButton::WHEEL_DOWN) { // Scroll or pan down if (pan_on_scroll) { view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); } else { - zoom_widget->set_zoom_by_increments(-1, Input::get_singleton()->is_key_pressed(KEY_ALT)); + zoom_widget->set_zoom_by_increments(-1, Input::get_singleton()->is_key_pressed(Key::ALT)); if (!Math::is_equal_approx(b->get_factor(), 1.0f)) { // Handle high-precision (analog) scrolling. zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f)); @@ -1155,13 +1155,13 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo return true; } - if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { + if (b->is_pressed() && b->get_button_index() == MouseButton::WHEEL_UP) { // Scroll or pan up if (pan_on_scroll) { view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); } else { - zoom_widget->set_zoom_by_increments(1, Input::get_singleton()->is_key_pressed(KEY_ALT)); + zoom_widget->set_zoom_by_increments(1, Input::get_singleton()->is_key_pressed(Key::ALT)); if (!Math::is_equal_approx(b->get_factor(), 1.0f)) { // Handle high-precision (analog) scrolling. zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f)); @@ -1173,16 +1173,16 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo if (!panning) { if (b->is_pressed() && - (b->get_button_index() == MOUSE_BUTTON_MIDDLE || - (b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_PAN) || - (b->get_button_index() == MOUSE_BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) { + (b->get_button_index() == MouseButton::MIDDLE || + (b->get_button_index() == MouseButton::LEFT && tool == TOOL_PAN) || + (b->get_button_index() == MouseButton::LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) { // Pan the viewport panning = true; } } if (panning) { - if (!b->is_pressed() && (pan_on_scroll || (b->get_button_index() != MOUSE_BUTTON_WHEEL_DOWN && b->get_button_index() != MOUSE_BUTTON_WHEEL_UP))) { + if (!b->is_pressed() && (pan_on_scroll || (b->get_button_index() != MouseButton::WHEEL_DOWN && b->get_button_index() != MouseButton::WHEEL_UP))) { // Stop panning the viewport (for any mouse button press except zooming) panning = false; } @@ -1294,8 +1294,8 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Drag the pivot (in pivot mode / with V key) if (drag_type == DRAG_NONE) { - if ((b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || - (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == KEY_V && tool == TOOL_SELECT && k->get_modifiers_mask() == 0)) { + if ((b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) || + (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::V && tool == TOOL_SELECT && k->get_modifiers_mask() == Key::NONE)) { List<CanvasItem *> selection = _get_edited_canvas_items(); // Filters the selection with nodes that allow setting the pivot @@ -1345,8 +1345,8 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Confirm the pivot move if (drag_selection.size() >= 1 && - ((b.is_valid() && !b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || - (k.is_valid() && !k->is_pressed() && k->get_keycode() == KEY_V))) { + ((b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) || + (k.is_valid() && !k->is_pressed() && k->get_keycode() == Key::V))) { _commit_canvas_item_state( drag_selection, vformat( @@ -1359,7 +1359,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1375,7 +1375,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { // Start rotation if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) { if ((b->is_command_pressed() && !b->is_alt_pressed() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { List<CanvasItem *> selection = _get_edited_canvas_items(); @@ -1418,7 +1418,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { } // Confirms the node rotation - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) { if (drag_selection.size() != 1) { _commit_canvas_item_state( drag_selection, @@ -1442,7 +1442,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1456,11 +1456,11 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven Ref<InputEventMouseButton> b = p_event; // Open a sub-scene on double-click - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && b->is_double_click() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && b->is_double_click() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; - if (canvas_item->get_scene_file_path() != "" && canvas_item != editor->get_edited_scene()) { + if (!canvas_item->get_scene_file_path().is_empty() && canvas_item != editor->get_edited_scene()) { editor->open_request(canvas_item->get_scene_file_path()); return true; } @@ -1475,7 +1475,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { // Starts anchor dragging if needed if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { Control *control = Object::cast_to<Control>(selection[0]); @@ -1595,7 +1595,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { } // Confirms new anchor position - if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { + if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) { _commit_canvas_item_state( drag_selection, vformat(TTR("Move CanvasItem \"%s\" Anchor"), drag_selection[0]->get_name())); @@ -1604,7 +1604,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1620,7 +1620,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { // Drag resize handles if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; @@ -1774,7 +1774,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { } // Confirm resize - if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { + if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) { const Node2D *node2d = Object::cast_to<Node2D>(drag_selection[0]); if (node2d) { // Extends from Node2D. @@ -1811,7 +1811,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; @@ -1829,7 +1829,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { // Drag resize handles if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_ctrl_pressed()) || tool == TOOL_SCALE)) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_ctrl_pressed()) || tool == TOOL_SCALE)) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; @@ -1876,7 +1876,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform; bool uniform = m->is_shift_pressed(); - bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); Point2 drag_from_local = simple_xform.xform(drag_from); Point2 drag_to_local = simple_xform.xform(drag_to); @@ -1925,7 +1925,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { } // Confirm resize - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) { if (drag_selection.size() != 1) { _commit_canvas_item_state( drag_selection, @@ -1950,7 +1950,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1967,7 +1967,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { if (drag_type == DRAG_NONE) { //Start moving the nodes - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) { if ((b->is_alt_pressed() && !b->is_ctrl_pressed()) || tool == TOOL_MOVE) { List<CanvasItem *> selection = _get_edited_canvas_items(); @@ -2050,7 +2050,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } // Confirm the move (only if it was moved) - if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT) { + if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT) { if (transform.affine_inverse().xform(b->get_position()) != drag_from) { if (drag_selection.size() != 1) { _commit_canvas_item_state( @@ -2083,7 +2083,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection, true); snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; @@ -2095,7 +2095,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { // Move the canvas items with the arrow keys if (k.is_valid() && k->is_pressed() && (tool == TOOL_SELECT || tool == TOOL_MOVE) && - (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_LEFT || k->get_keycode() == KEY_RIGHT)) { + (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)) { if (!k->is_echo()) { // Start moving the canvas items with the keyboard drag_selection = _get_edited_canvas_items(); @@ -2112,13 +2112,13 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { bool move_local_base_rotated = k->is_ctrl_pressed() || k->is_meta_pressed(); Vector2 dir; - if (k->get_keycode() == KEY_UP) { + if (k->get_keycode() == Key::UP) { dir += Vector2(0, -1); - } else if (k->get_keycode() == KEY_DOWN) { + } else if (k->get_keycode() == Key::DOWN) { dir += Vector2(0, 1); - } else if (k->get_keycode() == KEY_LEFT) { + } else if (k->get_keycode() == Key::LEFT) { dir += Vector2(-1, 0); - } else if (k->get_keycode() == KEY_RIGHT) { + } else if (k->get_keycode() == Key::RIGHT) { dir += Vector2(1, 0); } if (k->is_shift_pressed()) { @@ -2166,12 +2166,12 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && (tool == TOOL_SELECT || tool == TOOL_MOVE) && - (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_LEFT || k->get_keycode() == KEY_RIGHT)) { + (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)) { // Confirm canvas items move by arrow keys - if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) && - (!Input::get_singleton()->is_key_pressed(KEY_DOWN)) && - (!Input::get_singleton()->is_key_pressed(KEY_LEFT)) && - (!Input::get_singleton()->is_key_pressed(KEY_RIGHT))) { + if ((!Input::get_singleton()->is_key_pressed(Key::UP)) && + (!Input::get_singleton()->is_key_pressed(Key::DOWN)) && + (!Input::get_singleton()->is_key_pressed(Key::LEFT)) && + (!Input::get_singleton()->is_key_pressed(Key::RIGHT))) { if (drag_selection.size() > 1) { _commit_canvas_item_state( drag_selection, @@ -2192,7 +2192,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { return true; } - return (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_LEFT || k->get_keycode() == KEY_RIGHT)); // Accept the key event in any case + return (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)); // Accept the key event in any case } bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { @@ -2202,8 +2202,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { if (drag_type == DRAG_NONE) { if (b.is_valid() && - ((b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_alt_pressed() && tool == TOOL_SELECT) || - (b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_LIST_SELECT))) { + ((b->get_button_index() == MouseButton::RIGHT && b->is_alt_pressed() && tool == TOOL_SELECT) || + (b->get_button_index() == MouseButton::LEFT && tool == TOOL_LIST_SELECT))) { // Popup the selection menu list Point2 click = transform.affine_inverse().xform(b->get_position()); @@ -2258,21 +2258,22 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } selection_menu_additive_selection = b->is_shift_pressed(); - selection_menu->set_position(get_screen_transform().xform(b->get_position())); + selection_menu->set_position(get_screen_position() + b->get_position()); + selection_menu->reset_size(); selection_menu->popup(); return true; } } - if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_ctrl_pressed()) { - add_node_menu->set_position(get_global_transform().xform(get_local_mouse_position())); - add_node_menu->set_size(Vector2(1, 1)); + if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) { + add_node_menu->reset_size(); + add_node_menu->set_position(get_screen_transform().xform(get_local_mouse_position())); add_node_menu->popup(); node_create_position = transform.affine_inverse().xform((get_local_mouse_position())); return true; } - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) { // Single item selection Point2 click = transform.affine_inverse().xform(b->get_position()); @@ -2339,7 +2340,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { if (selection2.size() > 0) { drag_type = DRAG_MOVE; - drag_from = click; + drag_from = drag_start_origin; _save_canvas_item_state(drag_selection); } return true; @@ -2348,7 +2349,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } if (drag_type == DRAG_BOX_SELECTION) { - if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT) { + if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT) { // Confirms box selection Node *scene = editor->get_edited_scene(); if (scene) { @@ -2377,7 +2378,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { return true; } - if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) { // Cancel box selection drag_type = DRAG_NONE; viewport->update(); @@ -2392,7 +2393,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } } - if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_ESCAPE && drag_type == DRAG_NONE && tool == TOOL_SELECT) { + if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::ESCAPE && drag_type == DRAG_NONE && tool == TOOL_SELECT) { // Unselect everything editor_selection->clear(); viewport->update(); @@ -2414,7 +2415,7 @@ bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) { ruler_tool_origin = snap_point(viewport->get_local_mouse_position() / zoom + view_offset); } - if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT) { + if (b.is_valid() && b->get_button_index() == MouseButton::LEFT) { if (b->is_pressed()) { ruler_tool_active = true; } else { @@ -2650,7 +2651,7 @@ void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string p_position += Vector2(-text_size.x / 2, text_size.y + 5); break; } - viewport->draw_string(font, p_position, p_string, HALIGN_LEFT, -1, font_size, color); + viewport->draw_string(font, p_position, p_string, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color); } void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Side p_side) { @@ -2710,7 +2711,7 @@ void CanvasItemEditor::_draw_guides() { Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts")); int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")); Size2 text_size = font->get_string_size(str, font_size); - viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color); + viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color, outline_size, outline_color); viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color, Math::round(EDSCALE)); } if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) { @@ -2718,7 +2719,7 @@ void CanvasItemEditor::_draw_guides() { Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts")); int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")); Size2 text_size = font->get_string_size(str, font_size); - viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color); + viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color, outline_size, outline_color); viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color, Math::round(EDSCALE)); } } @@ -2790,7 +2791,7 @@ void CanvasItemEditor::_draw_rulers() { if (i % (major_subdivision * minor_subdivision) == 0) { viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE)); real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x; - viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color); + viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); } else { if (i % minor_subdivision == 0) { viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE)); @@ -2810,7 +2811,7 @@ void CanvasItemEditor::_draw_rulers() { Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(font_size), position.y - 2)); viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform); - viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color); + viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); viewport->draw_set_transform_matrix(viewport->get_transform()); } else { @@ -2913,14 +2914,6 @@ void CanvasItemEditor::_draw_ruler_tool() { Point2 corner = Point2(begin.x, end.y); Vector2 length_vector = (begin - end).abs() / zoom; - bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x)); - - viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3)); - if (draw_secondary_lines) { - viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE)); - viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE)); - } - Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts")); int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")); Color font_color = get_theme_color(SNAME("font_color"), SNAME("Editor")); @@ -2936,7 +2929,23 @@ void CanvasItemEditor::_draw_ruler_tool() { Point2 text_pos = (begin + end) / 2 - Vector2(text_width / 2, text_height / 2); text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5); text_pos.y = CLAMP(text_pos.y, text_height * 1.5, viewport->get_rect().size.y - text_height * 1.5); - viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color); + + if (begin.is_equal_approx(end)) { + viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color); + Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")); + viewport->draw_texture(get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2); + return; + } + + viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color); + + bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x)); + + viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3)); + if (draw_secondary_lines) { + viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE)); + viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE)); + } if (draw_secondary_lines) { const real_t horizontal_angle_rad = length_vector.angle(); @@ -2946,16 +2955,16 @@ void CanvasItemEditor::_draw_ruler_tool() { Point2 text_pos2 = text_pos; text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2); - viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); + viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); Point2 v_angle_text_pos = Point2(); v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5); - viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); + viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); text_pos2 = text_pos; text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y - text_height / 2) : MAX(text_pos.y + text_height * 2, end.y - text_height / 2); - viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); + viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); Point2 h_angle_text_pos = Point2(); h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); @@ -2972,7 +2981,7 @@ void CanvasItemEditor::_draw_ruler_tool() { h_angle_text_pos.y = MIN(text_pos.y - height_multiplier * text_height, MIN(end.y - text_height * 0.5, text_pos2.y - height_multiplier * text_height)); } } - viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); + viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); // Angle arcs int arc_point_count = 8; @@ -3007,17 +3016,17 @@ void CanvasItemEditor::_draw_ruler_tool() { text_pos.y = CLAMP(text_pos.y, text_height * 2.5, viewport->get_rect().size.y - text_height / 2); if (draw_secondary_lines) { - viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color); + viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color); Point2 text_pos2 = text_pos; text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2); - viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); + viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); text_pos2 = text_pos; text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y + text_height / 2) : MAX(text_pos.y + text_height * 2, end.y + text_height / 2); - viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); + viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color); } else { - viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color); + viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color); } } } else { @@ -3354,8 +3363,8 @@ void CanvasItemEditor::_draw_selection() { } // Draw the move handles - bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL); - bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); + bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); + bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT); if (tool == TOOL_MOVE && show_transformation_gizmos) { if (_is_node_movable(canvas_item)) { Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); @@ -3391,7 +3400,7 @@ void CanvasItemEditor::_draw_selection() { Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); - bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool uniform = Input::get_singleton()->is_key_pressed(Key::SHIFT); Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom; if (drag_type == DRAG_SCALE_X) { @@ -3580,7 +3589,7 @@ void CanvasItemEditor::_draw_hover() { viewport->draw_texture(node_icon, pos, Color(1.0, 1.0, 1.0, 0.5)); // Draw name - viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5)); + viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5)); } } @@ -3665,8 +3674,6 @@ void CanvasItemEditor::_draw_viewport() { group_button->set_disabled(selection.is_empty()); ungroup_button->set_visible(all_group); - info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); - _draw_grid(); _draw_ruler_tool(); _draw_axis(); @@ -3919,11 +3926,6 @@ void CanvasItemEditor::_notification(int p_what) { anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignWide"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_PRESET_WIDE); anchor_mode_button->set_icon(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons"))); - - info_overlay->get_theme()->set_stylebox("normal", "Label", get_theme_stylebox(SNAME("CanvasItemInfoOverlay"), SNAME("EditorStyles"))); - warning_child_of_container->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - warning_child_of_container->add_theme_font_override("font", get_theme_font(SNAME("main"), SNAME("EditorFonts"))); - warning_child_of_container->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"))); } if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { @@ -4079,34 +4081,6 @@ void CanvasItemEditor::_update_scrollbars() { updating_scroll = false; } -void CanvasItemEditor::_popup_warning_depop(Control *p_control) { - ERR_FAIL_COND(!popup_temporarily_timers.has(p_control)); - - Timer *timer = popup_temporarily_timers[p_control]; - timer->queue_delete(); - p_control->hide(); - popup_temporarily_timers.erase(p_control); - info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); -} - -void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const double p_duration) { - Timer *timer; - if (!popup_temporarily_timers.has(p_control)) { - timer = memnew(Timer); - timer->connect("timeout", callable_mp(this, &CanvasItemEditor::_popup_warning_depop), varray(p_control)); - timer->set_one_shot(true); - add_child(timer); - - popup_temporarily_timers[p_control] = timer; - } else { - timer = popup_temporarily_timers[p_control]; - } - - timer->start(p_duration); - p_control->show(); - info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); -} - void CanvasItemEditor::_update_scroll(real_t) { if (updating_scroll) { return; @@ -5136,19 +5110,6 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { viewport->update(); } -void CanvasItemEditor::add_control_to_info_overlay(Control *p_control) { - ERR_FAIL_COND(!p_control); - - p_control->set_h_size_flags(p_control->get_h_size_flags() & ~Control::SIZE_EXPAND_FILL); - info_overlay->add_child(p_control); - info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); -} - -void CanvasItemEditor::remove_control_from_info_overlay(Control *p_control) { - info_overlay->remove_child(p_control); - info_overlay->set_offset(SIDE_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); -} - void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) { ERR_FAIL_COND(!p_control); @@ -5281,23 +5242,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { viewport->connect("draw", callable_mp(this, &CanvasItemEditor::_draw_viewport)); viewport->connect("gui_input", callable_mp(this, &CanvasItemEditor::_gui_input_viewport)); - info_overlay = memnew(VBoxContainer); - info_overlay->set_anchors_and_offsets_preset(Control::PRESET_BOTTOM_LEFT); - info_overlay->set_offset(SIDE_LEFT, 10); - info_overlay->set_offset(SIDE_BOTTOM, -15); - info_overlay->set_v_grow_direction(Control::GROW_DIRECTION_BEGIN); - info_overlay->add_theme_constant_override("separation", 10); - viewport_scrollable->add_child(info_overlay); - - // Make sure all labels inside of the container are styled the same. - Theme *info_overlay_theme = memnew(Theme); - info_overlay->set_theme(info_overlay_theme); - - warning_child_of_container = memnew(Label); - warning_child_of_container->hide(); - warning_child_of_container->set_text(TTR("Warning: Children of a container get their position and size determined only by their parent.")); - add_control_to_info_overlay(warning_child_of_container); - h_scroll = memnew(HScrollBar); viewport->add_child(h_scroll); h_scroll->connect("value_changed", callable_mp(this, &CanvasItemEditor::_update_scroll)); @@ -5330,9 +5274,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { select_button->set_toggle_mode(true); select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SELECT)); select_button->set_pressed(true); - select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q)); + select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), Key::Q)); select_button->set_shortcut_context(this); - select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate selected node around pivot.") + "\n" + TTR("Alt+Drag: Move selected node.") + "\n" + TTR("V: Set selected node's pivot position.") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked.") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("RMB: Add node at position clicked.")); + select_button->set_tooltip(keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Drag: Rotate selected node around pivot.") + "\n" + TTR("Alt+Drag: Move selected node.") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Alt+Drag: Scale selected node.") + "\n" + TTR("V: Set selected node's pivot position.") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked.") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD) + TTR("RMB: Add node at position clicked.")); hb->add_child(memnew(VSeparator)); @@ -5341,7 +5285,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(move_button); move_button->set_toggle_mode(true); move_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_MOVE)); - move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W)); + move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), Key::W)); move_button->set_shortcut_context(this); move_button->set_tooltip(TTR("Move Mode")); @@ -5350,7 +5294,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(rotate_button); rotate_button->set_toggle_mode(true); rotate_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_ROTATE)); - rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E)); + rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), Key::E)); rotate_button->set_shortcut_context(this); rotate_button->set_tooltip(TTR("Rotate Mode")); @@ -5359,9 +5303,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(scale_button); scale_button->set_toggle_mode(true); scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SCALE)); - scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), KEY_S)); + scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), Key::S)); scale_button->set_shortcut_context(this); - scale_button->set_tooltip(TTR("Scale Mode")); + scale_button->set_tooltip(TTR("Shift: Scale proportionally.")); hb->add_child(memnew(VSeparator)); @@ -5384,7 +5328,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(pan_button); pan_button->set_toggle_mode(true); pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN)); - pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G)); + pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), Key::G)); pan_button->set_shortcut_context(this); pan_button->set_tooltip(TTR("You can also use Pan View shortcut (Space by default) to pan in any mode.")); @@ -5393,7 +5337,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(ruler_button); ruler_button->set_toggle_mode(true); ruler_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_RULER)); - ruler_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/ruler_mode", TTR("Ruler Mode"), KEY_R)); + ruler_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/ruler_mode", TTR("Ruler Mode"), Key::R)); ruler_button->set_shortcut_context(this); ruler_button->set_tooltip(TTR("Ruler Mode")); @@ -5405,7 +5349,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { smart_snap_button->set_toggle_mode(true); smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap)); smart_snap_button->set_tooltip(TTR("Toggle smart snapping.")); - smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S)); + smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KeyModifierMask::SHIFT | Key::S)); smart_snap_button->set_shortcut_context(this); grid_snap_button = memnew(Button); @@ -5414,7 +5358,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { grid_snap_button->set_toggle_mode(true); grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap)); grid_snap_button->set_tooltip(TTR("Toggle grid snapping.")); - grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KEY_MASK_SHIFT | KEY_G)); + grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KeyModifierMask::SHIFT | Key::G)); grid_snap_button->set_shortcut_context(this); snap_config_menu = memnew(MenuButton); @@ -5457,7 +5401,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(LOCK_SELECTED)); lock_button->set_tooltip(TTR("Lock selected node, preventing selection and movement.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - lock_button->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KEY_MASK_CMD | KEY_L)); + lock_button->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KeyModifierMask::CMD | Key::L)); unlock_button = memnew(Button); unlock_button->set_flat(true); @@ -5465,7 +5409,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNLOCK_SELECTED)); unlock_button->set_tooltip(TTR("Unlock selected node, allowing selection and movement.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - unlock_button->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_L)); + unlock_button->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::L)); group_button = memnew(Button); group_button->set_flat(true); @@ -5473,7 +5417,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(GROUP_SELECTED)); group_button->set_tooltip(TTR("Makes sure the object's children are not selectable.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KEY_MASK_CMD | KEY_G)); + group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G)); ungroup_button = memnew(Button); ungroup_button->set_flat(true); @@ -5481,7 +5425,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNGROUP_SELECTED)); ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G)); + ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G)); hb->add_child(memnew(VSeparator)); @@ -5495,7 +5439,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->set_hide_on_checkable_item_selection(false); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES); p->add_separator(); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bone2D Node(s) from Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bone2D Node(s) from Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::B), SKELETON_MAKE_BONES); p->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback)); hb->add_child(memnew(VSeparator)); @@ -5519,21 +5463,21 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p = view_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_NUMBERSIGN), SHOW_GRID); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), Key::NUMBERSIGN), SHOW_GRID); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), Key::H), SHOW_HELPERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), Key::Y), SHOW_GUIDES); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_edit_locks", TTR("Show Group And Lock Icons")), SHOW_EDIT_LOCKS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_transformation_gizmos", TTR("Show Transformation Gizmos")), SHOW_TRANSFORMATION_GIZMOS); p->add_separator(); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), Key::F), VIEW_CENTER_TO_SELECTION); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KeyModifierMask::SHIFT | Key::F), VIEW_FRAME_TO_SELECTION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/clear_guides", TTR("Clear Guides")), CLEAR_GUIDES); p->add_separator(); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_P), PREVIEW_CANVAS_SCALE); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale"), KeyModifierMask::SHIFT | KeyModifierMask::CMD | Key::P), PREVIEW_CANVAS_SCALE); hb->add_child(memnew(VSeparator)); @@ -5604,7 +5548,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { key_insert_button->set_focus_mode(FOCUS_NONE); key_insert_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(ANIM_INSERT_KEY)); key_insert_button->set_tooltip(TTR("Insert keys (based on mask).")); - key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT)); + key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), Key::INSERT)); key_insert_button->set_shortcut_context(this); animation_hb->add_child(key_insert_button); @@ -5627,11 +5571,11 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p = animation_menu->get_popup(); p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD + KEY_INSERT), ANIM_INSERT_KEY_EXISTING); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KeyModifierMask::CMD + Key::INSERT), ANIM_INSERT_KEY_EXISTING); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KeyModifierMask::SHIFT | Key::K), ANIM_CLEAR_POSE); snap_dialog = memnew(SnapDialog); snap_dialog->connect("confirmed", callable_mp(this, &CanvasItemEditor::_snap_changed)); @@ -5651,9 +5595,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { add_node_menu->add_icon_item(editor->get_scene_tree_dock()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance Scene Here")); add_node_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_add_node_pressed)); - multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY); - divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE); - pan_view_shortcut = ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), KEY_SPACE); + multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), Key::KP_MULTIPLY); + divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), Key::KP_DIVIDE); + pan_view_shortcut = ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), Key::SPACE); skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true); singleton = this; @@ -5662,16 +5606,16 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { // those shortcuts one by one. // Resetting zoom to 100% is a duplicate shortcut of `canvas_item_editor/reset_zoom`, // but it ensures both 1 and Ctrl + 0 can be used to reset zoom. - ED_SHORTCUT("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"), KEY_MASK_SHIFT | KEY_5); - ED_SHORTCUT("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"), KEY_MASK_SHIFT | KEY_4); - ED_SHORTCUT("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"), KEY_MASK_SHIFT | KEY_3); - ED_SHORTCUT("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"), KEY_MASK_SHIFT | KEY_2); - ED_SHORTCUT("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"), KEY_MASK_SHIFT | KEY_1); - ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), KEY_1); - ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), KEY_2); - ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), KEY_3); - ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), KEY_4); - ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), KEY_5); + ED_SHORTCUT("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"), KeyModifierMask::SHIFT | Key::KEY_5); + ED_SHORTCUT("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"), KeyModifierMask::SHIFT | Key::KEY_4); + ED_SHORTCUT("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"), KeyModifierMask::SHIFT | Key::KEY_3); + ED_SHORTCUT("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"), KeyModifierMask::SHIFT | Key::KEY_2); + ED_SHORTCUT("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"), KeyModifierMask::SHIFT | Key::KEY_1); + ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), Key::KEY_1); + ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), Key::KEY_2); + ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), Key::KEY_3); + ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), Key::KEY_4); + ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), Key::KEY_5); set_process_unhandled_key_input(true); @@ -5836,7 +5780,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(ResourceCache::get(path))); if (parent) { - editor_data->get_undo_redo().add_do_method(parent, "add_child", child); + editor_data->get_undo_redo().add_do_method(parent, "add_child", child, true); editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(child); editor_data->get_undo_redo().add_undo_method(parent, "remove_child", child); @@ -5899,7 +5843,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons return false; } - if (editor->get_edited_scene()->get_scene_file_path() != "") { // cyclical instancing + if (!editor->get_edited_scene()->get_scene_file_path().is_empty()) { // cyclical instancing if (_cyclical_dependency_exists(editor->get_edited_scene()->get_scene_file_path(), instantiated_scene)) { memdelete(instantiated_scene); return false; @@ -6059,9 +6003,9 @@ bool CanvasItemEditorViewport::_only_packed_scenes_selected() const { } void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) { - bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); - bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL); - bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); + bool is_shift = Input::get_singleton()->is_key_pressed(Key::SHIFT); + bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); + bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT); selected_files.clear(); Dictionary d = p_data; @@ -6192,14 +6136,14 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte label = memnew(Label); label->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 1)); - label->add_theme_constant_override("shadow_as_outline", 1 * EDSCALE); + label->add_theme_constant_override("shadow_outline_size", 1 * EDSCALE); label->hide(); canvas_item_editor->get_controls_container()->add_child(label); label_desc = memnew(Label); label_desc->add_theme_color_override("font_color", Color(0.6f, 0.6f, 0.6f, 1)); label_desc->add_theme_color_override("font_shadow_color", Color(0.2f, 0.2f, 0.2f, 1)); - label_desc->add_theme_constant_override("shadow_as_outline", 1 * EDSCALE); + label_desc->add_theme_constant_override("shadow_outline_size", 1 * EDSCALE); label_desc->add_theme_constant_override("line_spacing", 0); label_desc->hide(); canvas_item_editor->get_controls_container()->add_child(label_desc); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 286771ee08..8bba5130d4 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -235,11 +235,6 @@ private: PanelContainer *context_menu_container; HBoxContainer *hbc_context_menu; - Map<Control *, Timer *> popup_temporarily_timers; - - Label *warning_child_of_container; - VBoxContainer *info_overlay; - Transform2D transform; bool show_grid; bool show_rulers; @@ -536,8 +531,6 @@ private: VSplitContainer *bottom_split; void _update_context_menu_stylebox(); - void _popup_warning_temporarily(Control *p_control, const double p_duration); - void _popup_warning_depop(Control *p_control); void _set_owner_for_node_and_children(Node *p_node, Node *p_owner); @@ -578,9 +571,6 @@ public: void add_control_to_menu_panel(Control *p_control); void remove_control_from_menu_panel(Control *p_control); - void add_control_to_info_overlay(Control *p_control); - void remove_control_from_info_overlay(Control *p_control); - HSplitContainer *get_palette_split(); VSplitContainer *get_bottom_split(); diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp index 8e340b28ef..22d3768a97 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h index e78c486a39..cf2e452937 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp index 53314db1e9..bf6485f9ec 100644 --- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -142,7 +142,7 @@ EditorPlugin::AfterGUIInput CollisionPolygon3DEditor::forward_spatial_gui_input( switch (mode) { case MODE_CREATE: { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { if (!wip_active) { wip.clear(); wip.push_back(cpoint); @@ -166,14 +166,14 @@ EditorPlugin::AfterGUIInput CollisionPolygon3DEditor::forward_spatial_gui_input( return EditorPlugin::AFTER_GUI_INPUT_STOP; } } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && wip_active) { + } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed() && wip_active) { _wip_close(); } } break; case MODE_EDIT: { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (mb->is_ctrl_pressed()) { if (poly.size() < 3) { @@ -267,7 +267,7 @@ EditorPlugin::AfterGUIInput CollisionPolygon3DEditor::forward_spatial_gui_input( } } } - if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { + if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed() && edited_point == -1) { int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; @@ -285,7 +285,7 @@ EditorPlugin::AfterGUIInput CollisionPolygon3DEditor::forward_spatial_gui_input( if (closest_idx >= 0) { undo_redo->create_action(TTR("Edit Poly (Remove Point)")); undo_redo->add_undo_method(node, "set_polygon", poly); - poly.remove(closest_idx); + poly.remove_at(closest_idx); undo_redo->add_do_method(node, "set_polygon", poly); undo_redo->add_do_method(this, "_polygon_draw"); undo_redo->add_undo_method(this, "_polygon_draw"); @@ -301,7 +301,7 @@ EditorPlugin::AfterGUIInput CollisionPolygon3DEditor::forward_spatial_gui_input( Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - if (edited_point != -1 && (wip_active || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT)) { + if (edited_point != -1 && (wip_active || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE)) { Vector2 gpoint = mm->get_position(); Vector3 ray_from = p_camera->project_ray_origin(gpoint); @@ -317,7 +317,7 @@ EditorPlugin::AfterGUIInput CollisionPolygon3DEditor::forward_spatial_gui_input( Vector2 cpoint(spoint.x, spoint.y); - if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) { + if (snap_ignore && !Input::get_singleton()->is_key_pressed(Key::CTRL)) { snap_ignore = false; } diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h index 10b0adf76c..cd8c857398 100644 --- a/editor/plugins/collision_polygon_3d_editor_plugin.h +++ b/editor/plugins/collision_polygon_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index fb32d7b1fd..8a5df6ac50 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -183,7 +183,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { size.y = p_point.y * RECT_HANDLES[idx].y * 2; } - if (Input::get_singleton()->is_key_pressed(KEY_ALT)) { + if (Input::get_singleton()->is_key_pressed(Key::ALT)) { rect->set_size(size.abs()); node->set_global_position(original_transform.get_origin()); } else { @@ -333,7 +333,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e if (mb.is_valid()) { Vector2 gpoint = mb->get_position(); - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { for (int i = 0; i < handles.size(); i++) { if (xform.xform(handles[i]).distance_to(gpoint) < 8) { @@ -394,7 +394,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e return false; } - if (shape_type == RECTANGLE_SHAPE && k->get_keycode() == KEY_ALT) { + if (shape_type == RECTANGLE_SHAPE && k->get_keycode() == Key::ALT) { set_handle(edit_handle, last_point); // Update handle when Alt key is toggled. } } diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index ab95600a52..1c01b7019f 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index fb9f8696fe..e0364dc952 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index b188df8e96..e54e1651bd 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.cpp b/editor/plugins/cpu_particles_3d_editor_plugin.cpp index fc52cd0f99..bb10c04e8f 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.h b/editor/plugins/cpu_particles_3d_editor_plugin.h index 9dced3ea86..67cc156680 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.h +++ b/editor/plugins/cpu_particles_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 43eb6a7ce9..81fb36276f 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -115,16 +115,16 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) { } switch (mb.get_button_index()) { - case MOUSE_BUTTON_RIGHT: + case MouseButton::RIGHT: _context_click_pos = mpos; - open_context_menu(get_global_transform().xform(mpos)); + open_context_menu(get_screen_position() + mpos); break; - case MOUSE_BUTTON_MIDDLE: + case MouseButton::MIDDLE: remove_point(_hover_point); break; - case MOUSE_BUTTON_LEFT: + case MouseButton::LEFT: _dragging = true; break; default: @@ -132,7 +132,7 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) { } } - if (!mb.is_pressed() && _dragging && mb.get_button_index() == MOUSE_BUTTON_LEFT) { + if (!mb.is_pressed() && _dragging && mb.get_button_index() == MouseButton::LEFT) { _dragging = false; if (_has_undo_data) { UndoRedo &ur = *EditorNode::get_singleton()->get_undo_redo(); @@ -210,7 +210,7 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) { tangent = 9999 * (dir.y >= 0 ? 1 : -1); } - bool link = !Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool link = !Input::get_singleton()->is_key_pressed(Key::SHIFT); if (_selected_tangent == TANGENT_LEFT) { curve.set_point_left_tangent(_selected_point, tangent); @@ -240,7 +240,7 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) { const InputEventKey &key = **key_ref; if (key.is_pressed() && _selected_point != -1) { - if (key.get_keycode() == KEY_DELETE) { + if (key.get_keycode() == Key::KEY_DELETE) { remove_point(_selected_point); } } @@ -383,7 +383,7 @@ void CurveEditor::open_context_menu(Vector2 pos) { _context_menu->add_submenu_item(TTR("Load Preset"), _presets_menu->get_name()); - _context_menu->set_size(Size2(0, 0)); + _context_menu->reset_size(); _context_menu->popup(); } @@ -460,7 +460,7 @@ void CurveEditor::remove_point(int index) { Curve::Point p = _curve_ref->get_point(index); ur.add_do_method(*_curve_ref, "remove_point", index); - ur.add_undo_method(*_curve_ref, "add_point", p.pos, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode); + ur.add_undo_method(*_curve_ref, "add_point", p.position, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode); if (index == _selected_point) { set_selected_point(-1); @@ -675,11 +675,11 @@ void CurveEditor::_draw() { // X axis float y = curve.get_min_value(); Vector2 off(0, font_height - 1); - draw_string(font, get_view_pos(Vector2(0, y)) + off, "0.0", HALIGN_LEFT, -1, font_size, text_color); - draw_string(font, get_view_pos(Vector2(0.25, y)) + off, "0.25", HALIGN_LEFT, -1, font_size, text_color); - draw_string(font, get_view_pos(Vector2(0.5, y)) + off, "0.5", HALIGN_LEFT, -1, font_size, text_color); - draw_string(font, get_view_pos(Vector2(0.75, y)) + off, "0.75", HALIGN_LEFT, -1, font_size, text_color); - draw_string(font, get_view_pos(Vector2(1, y)) + off, "1.0", HALIGN_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0, y)) + off, "0.0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0.25, y)) + off, "0.25", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0.5, y)) + off, "0.5", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0.75, y)) + off, "0.75", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(1, y)) + off, "1.0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); } { @@ -688,9 +688,9 @@ void CurveEditor::_draw() { float m1 = 0.5 * (curve.get_min_value() + curve.get_max_value()); float m2 = curve.get_max_value(); Vector2 off(1, -1); - draw_string(font, get_view_pos(Vector2(0, m0)) + off, String::num(m0, 2), HALIGN_LEFT, -1, font_size, text_color); - draw_string(font, get_view_pos(Vector2(0, m1)) + off, String::num(m1, 2), HALIGN_LEFT, -1, font_size, text_color); - draw_string(font, get_view_pos(Vector2(0, m2)) + off, String::num(m2, 3), HALIGN_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0, m0)) + off, String::num(m0, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0, m1)) + off, String::num(m1, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); + draw_string(font, get_view_pos(Vector2(0, m2)) + off, String::num(m2, 3), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); } // Draw tangents for current point @@ -750,10 +750,10 @@ void CurveEditor::_draw() { if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) { text_color.a *= 0.4; - draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HALIGN_LEFT, -1, font_size, text_color); + draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); } else if (curve.get_point_count() == 0) { text_color.a *= 0.4; - draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HALIGN_LEFT, -1, font_size, text_color); + draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color); } } diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h index c351f6ebe9..c7e8dea75a 100644 --- a/editor/plugins/curve_editor_plugin.h +++ b/editor/plugins/curve_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index cc916aad8b..6e43130a92 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,10 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor, MenuButton *p_debug_menu) { EditorDebuggerServer::initialize(); - ED_SHORTCUT("debugger/step_into", TTR("Step Into"), KEY_F11); - ED_SHORTCUT("debugger/step_over", TTR("Step Over"), KEY_F10); + ED_SHORTCUT("debugger/step_into", TTR("Step Into"), Key::F11); + ED_SHORTCUT("debugger/step_over", TTR("Step Over"), Key::F10); ED_SHORTCUT("debugger/break", TTR("Break")); - ED_SHORTCUT("debugger/continue", TTR("Continue"), KEY_F12); + ED_SHORTCUT("debugger/continue", TTR("Continue"), Key::F12); ED_SHORTCUT("debugger/keep_debugger_open", TTR("Keep Debugger Open")); ED_SHORTCUT("debugger/debug_with_external_editor", TTR("Debug with External Editor")); diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h index a6fab01c29..6fc83cd438 100644 --- a/editor/plugins/debugger_editor_plugin.h +++ b/editor/plugins/debugger_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/editor_debugger_plugin.cpp b/editor/plugins/editor_debugger_plugin.cpp index 5f3b11ac42..4ce3d7cfd5 100644 --- a/editor/plugins/editor_debugger_plugin.cpp +++ b/editor/plugins/editor_debugger_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/editor_debugger_plugin.h b/editor/plugins/editor_debugger_plugin.h index 5995d790c5..b602c36912 100644 --- a/editor/plugins/editor_debugger_plugin.h +++ b/editor/plugins/editor_debugger_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 4cb2c0a76b..2053194dc1 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -297,12 +297,14 @@ EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() { ////////////////////////////////////////////////////////////////// -void EditorMaterialPreviewPlugin::_preview_done(const Variant &p_udata) { - preview_done.set(); +void EditorMaterialPreviewPlugin::_generate_frame_started() { + RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ONCE); //once used for capture + + RS::get_singleton()->request_frame_drawn_callback(callable_mp(const_cast<EditorMaterialPreviewPlugin *>(this), &EditorMaterialPreviewPlugin::_preview_done)); } -void EditorMaterialPreviewPlugin::_bind_methods() { - ClassDB::bind_method("_preview_done", &EditorMaterialPreviewPlugin::_preview_done); +void EditorMaterialPreviewPlugin::_preview_done() { + preview_done.post(); } bool EditorMaterialPreviewPlugin::handles(const String &p_type) const { @@ -320,14 +322,9 @@ Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Si if (material->get_shader_mode() == Shader::MODE_SPATIAL) { RS::get_singleton()->mesh_surface_set_material(sphere, 0, material->get_rid()); - RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ONCE); //once used for capture + RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorMaterialPreviewPlugin *>(this), &EditorMaterialPreviewPlugin::_generate_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT); - preview_done.clear(); - RS::get_singleton()->request_frame_drawn_callback(const_cast<EditorMaterialPreviewPlugin *>(this), "_preview_done", Variant()); - - while (!preview_done.is_set()) { - OS::get_singleton()->delay_usec(10); - } + preview_done.wait(); Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture); RS::get_singleton()->mesh_surface_set_material(sphere, 0, RID()); @@ -480,7 +477,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size } String code = scr->get_source_code().strip_edges(); - if (code == "") { + if (code.is_empty()) { return Ref<Texture2D>(); } @@ -699,12 +696,14 @@ EditorAudioStreamPreviewPlugin::EditorAudioStreamPreviewPlugin() { /////////////////////////////////////////////////////////////////////////// -void EditorMeshPreviewPlugin::_preview_done(const Variant &p_udata) { - preview_done.set(); +void EditorMeshPreviewPlugin::_generate_frame_started() { + RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ONCE); //once used for capture + + RS::get_singleton()->request_frame_drawn_callback(callable_mp(const_cast<EditorMeshPreviewPlugin *>(this), &EditorMeshPreviewPlugin::_preview_done)); } -void EditorMeshPreviewPlugin::_bind_methods() { - ClassDB::bind_method("_preview_done", &EditorMeshPreviewPlugin::_preview_done); +void EditorMeshPreviewPlugin::_preview_done() { + preview_done.post(); } bool EditorMeshPreviewPlugin::handles(const String &p_type) const { @@ -735,14 +734,9 @@ Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 xform.origin.z -= rot_aabb.size.z * 2; RS::get_singleton()->instance_set_transform(mesh_instance, xform); - RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ONCE); //once used for capture + RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorMeshPreviewPlugin *>(this), &EditorMeshPreviewPlugin::_generate_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT); - preview_done.clear(); - RS::get_singleton()->request_frame_drawn_callback(const_cast<EditorMeshPreviewPlugin *>(this), "_preview_done", Variant()); - - while (!preview_done.is_set()) { - OS::get_singleton()->delay_usec(10); - } + preview_done.wait(); Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture); ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>()); @@ -814,12 +808,14 @@ EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() { /////////////////////////////////////////////////////////////////////////// -void EditorFontPreviewPlugin::_preview_done(const Variant &p_udata) { - preview_done.set(); +void EditorFontPreviewPlugin::_generate_frame_started() { + RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ONCE); //once used for capture + + RS::get_singleton()->request_frame_drawn_callback(callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_preview_done)); } -void EditorFontPreviewPlugin::_bind_methods() { - ClassDB::bind_method("_preview_done", &EditorFontPreviewPlugin::_preview_done); +void EditorFontPreviewPlugin::_preview_done() { + preview_done.post(); } bool EditorFontPreviewPlugin::handles(const String &p_type) const { @@ -828,6 +824,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const { Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const { RES res = ResourceLoader::load(p_path); + ERR_FAIL_COND_V(res.is_null(), Ref<Texture2D>()); Ref<Font> sampled_font; if (res->is_class("Font")) { sampled_font = res->duplicate(); @@ -855,15 +852,13 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, Ref<Font> font = sampled_font; - font->draw_string(canvas_item, pos, sample, HALIGN_LEFT, -1.f, 50, Color(1, 1, 1)); + const Color c = GLOBAL_GET("rendering/environment/defaults/default_clear_color"); + const float fg = c.get_luminance() < 0.5 ? 1.0 : 0.0; + font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(fg, fg, fg)); - preview_done.clear(); - RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ONCE); //once used for capture - RS::get_singleton()->request_frame_drawn_callback(const_cast<EditorFontPreviewPlugin *>(this), "_preview_done", Variant()); + RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_generate_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT); - while (!preview_done.is_set()) { - OS::get_singleton()->delay_usec(10); - } + preview_done.wait(); RS::get_singleton()->canvas_item_clear(canvas_item); diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h index 091feae5fb..dd64918d41 100644 --- a/editor/plugins/editor_preview_plugins.h +++ b/editor/plugins/editor_preview_plugins.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -92,12 +92,10 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator { RID light2; RID light_instance2; RID camera; - mutable SafeFlag preview_done; + Semaphore preview_done; - void _preview_done(const Variant &p_udata); - -protected: - static void _bind_methods(); + void _generate_frame_started(); + void _preview_done(); public: virtual bool handles(const String &p_type) const override; @@ -136,12 +134,10 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator { RID light2; RID light_instance2; RID camera; - mutable SafeFlag preview_done; - - void _preview_done(const Variant &p_udata); + Semaphore preview_done; -protected: - static void _bind_methods(); + void _generate_frame_started(); + void _preview_done(); public: virtual bool handles(const String &p_type) const override; @@ -158,12 +154,10 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator { RID viewport_texture; RID canvas; RID canvas_item; - mutable SafeFlag preview_done; + Semaphore preview_done; - void _preview_done(const Variant &p_udata); - -protected: - static void _bind_methods(); + void _generate_frame_started(); + void _preview_done(); public: virtual bool handles(const String &p_type) const override; @@ -177,12 +171,10 @@ public: class EditorTileMapPatternPreviewPlugin : public EditorResourcePreviewGenerator { GDCLASS(EditorTileMapPatternPreviewPlugin, EditorResourcePreviewGenerator); - mutable SafeFlag preview_done; - - void _preview_done(const Variant &p_udata); + Semaphore preview_done; -protected: - static void _bind_methods(); + void _generate_frame_started(); + void _preview_done(); public: virtual bool handles(const String &p_type) const override; diff --git a/editor/plugins/font_editor_plugin.cpp b/editor/plugins/font_editor_plugin.cpp index 52fb5b69ea..73a6781774 100644 --- a/editor/plugins/font_editor_plugin.cpp +++ b/editor/plugins/font_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/font_editor_plugin.h b/editor/plugins/font_editor_plugin.h index 3530815872..736137121a 100644 --- a/editor/plugins/font_editor_plugin.h +++ b/editor/plugins/font_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index 44c789b145..6b93a1872d 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,6 +57,27 @@ void GPUParticles2DEditorPlugin::_file_selected(const String &p_file) { emission_mask->popup_centered(); } +void GPUParticles2DEditorPlugin::_selection_changed() { + List<Node *> selected_nodes = editor->get_editor_selection()->get_selected_node_list(); + + if (selected_particles.is_empty() && selected_nodes.is_empty()) { + return; + } + + for (GPUParticles2D *SP : selected_particles) { + SP->set_show_visibility_rect(false); + } + selected_particles.clear(); + + for (Node *P : selected_nodes) { + GPUParticles2D *selected_particle = Object::cast_to<GPUParticles2D>(P); + if (selected_particle != nullptr) { + selected_particle->set_show_visibility_rect(true); + selected_particles.push_back(selected_particle); + } + } +} + void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) { switch (p_idx) { case MENU_GENERATE_VISIBILITY_RECT: { @@ -334,6 +355,7 @@ void GPUParticles2DEditorPlugin::_notification(int p_what) { menu->get_popup()->connect("id_pressed", callable_mp(this, &GPUParticles2DEditorPlugin::_menu_callback)); menu->set_icon(menu->get_theme_icon(SNAME("GPUParticles2D"), SNAME("EditorIcons"))); file->connect("file_selected", callable_mp(this, &GPUParticles2DEditorPlugin::_file_selected)); + EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &GPUParticles2DEditorPlugin::_selection_changed)); } } diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h index 0b2028b745..55e455e252 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.h +++ b/editor/plugins/gpu_particles_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,7 @@ class GPUParticles2DEditorPlugin : public EditorPlugin { }; GPUParticles2D *particles; + List<GPUParticles2D *> selected_particles; EditorFileDialog *file; EditorNode *editor; @@ -79,6 +80,7 @@ class GPUParticles2DEditorPlugin : public EditorPlugin { void _menu_callback(int p_idx); void _generate_visibility_rect(); void _generate_emission_mask(); + void _selection_changed(); protected: void _notification(int p_what); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 5ac58795d1..0057566603 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h index bd10895459..f7e4244ba4 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.h +++ b/editor/plugins/gpu_particles_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp index 6df2e34ceb..1b4c944876 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,11 @@ #include "gpu_particles_collision_sdf_editor_plugin.h" -void GPUParticlesCollisionSDFEditorPlugin::_bake() { +void GPUParticlesCollisionSDF3DEditorPlugin::_bake() { if (col_sdf) { if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) { String path = get_tree()->get_edited_scene_root()->get_scene_file_path(); - if (path == String()) { + if (path.is_empty()) { path = "res://" + col_sdf->get_name() + "_data.exr"; } else { String ext = path.get_extension(); @@ -49,8 +49,8 @@ void GPUParticlesCollisionSDFEditorPlugin::_bake() { } } -void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) { - GPUParticlesCollisionSDF *s = Object::cast_to<GPUParticlesCollisionSDF>(p_object); +void GPUParticlesCollisionSDF3DEditorPlugin::edit(Object *p_object) { + GPUParticlesCollisionSDF3D *s = Object::cast_to<GPUParticlesCollisionSDF3D>(p_object); if (!s) { return; } @@ -58,46 +58,50 @@ void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) { col_sdf = s; } -bool GPUParticlesCollisionSDFEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("GPUParticlesCollisionSDF"); +bool GPUParticlesCollisionSDF3DEditorPlugin::handles(Object *p_object) const { + return p_object->is_class("GPUParticlesCollisionSDF3D"); } -void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) { +void GPUParticlesCollisionSDF3DEditorPlugin::_notification(int p_what) { if (p_what == NOTIFICATION_PROCESS) { if (!col_sdf) { return; } + // Set information tooltip on the Bake button. This information is useful + // to optimize performance (video RAM size) and reduce collision tunneling (individual cell size). + const Vector3i size = col_sdf->get_estimated_cell_size(); - String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z); - int data_size = 2; - const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); - text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2)); + const Vector3 extents = col_sdf->get_extents(); - if (bake_info->get_text() == text) { - return; + int data_size = 2; + const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); + // Add a qualitative measurement to help the user assess whether a GPUParticlesCollisionSDF3D node is using a lot of VRAM. + String size_quality; + if (size_mb < 8.0) { + size_quality = TTR("Low"); + } else if (size_mb < 32.0) { + size_quality = TTR("Moderate"); + } else { + size_quality = TTR("High"); } - // Color the label depending on the estimated performance level. - Color color; - if (size_mb <= 16.0 + CMP_EPSILON) { - // Fast. - color = bake_info->get_theme_color(SNAME("success_color"), SNAME("Editor")); - } else if (size_mb <= 64.0 + CMP_EPSILON) { - // Medium. - color = bake_info->get_theme_color(SNAME("warning_color"), SNAME("Editor")); - } else { - // Slow. - color = bake_info->get_theme_color(SNAME("error_color"), SNAME("Editor")); + String text; + text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n"; + text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n"; + text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality); + + // Only update the tooltip when needed to avoid constant redrawing. + if (bake->get_tooltip(Point2()) == text) { + return; } - bake_info->add_theme_color_override("font_color", color); - bake_info->set_text(text); + bake->set_tooltip(text); } } -void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) { +void GPUParticlesCollisionSDF3DEditorPlugin::make_visible(bool p_visible) { if (p_visible) { bake_hb->show(); set_process(true); @@ -107,26 +111,26 @@ void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) { } } -EditorProgress *GPUParticlesCollisionSDFEditorPlugin::tmp_progress = nullptr; +EditorProgress *GPUParticlesCollisionSDF3DEditorPlugin::tmp_progress = nullptr; -void GPUParticlesCollisionSDFEditorPlugin::bake_func_begin(int p_steps) { +void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_begin(int p_steps) { ERR_FAIL_COND(tmp_progress != nullptr); tmp_progress = memnew(EditorProgress("bake_sdf", TTR("Bake SDF"), p_steps)); } -void GPUParticlesCollisionSDFEditorPlugin::bake_func_step(int p_step, const String &p_description) { +void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_step(int p_step, const String &p_description) { ERR_FAIL_COND(tmp_progress == nullptr); tmp_progress->step(p_description, p_step, false); } -void GPUParticlesCollisionSDFEditorPlugin::bake_func_end() { +void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_end() { ERR_FAIL_COND(tmp_progress == nullptr); memdelete(tmp_progress); tmp_progress = nullptr; } -void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String &p_path) { +void GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake(const String &p_path) { probe_file->hide(); if (col_sdf) { Ref<Image> bake_img = col_sdf->bake(); @@ -164,10 +168,10 @@ void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String } } -void GPUParticlesCollisionSDFEditorPlugin::_bind_methods() { +void GPUParticlesCollisionSDF3DEditorPlugin::_bind_methods() { } -GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node) { +GPUParticlesCollisionSDF3DEditorPlugin::GPUParticlesCollisionSDF3DEditorPlugin(EditorNode *p_node) { editor = p_node; bake_hb = memnew(HBoxContainer); bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); @@ -176,26 +180,22 @@ GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(Edito bake->set_flat(true); bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons"))); bake->set_text(TTR("Bake SDF")); - bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_bake)); + bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_bake)); bake_hb->add_child(bake); - bake_info = memnew(Label); - bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL); - bake_info->set_clip_text(true); - bake_hb->add_child(bake_info); add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb); col_sdf = nullptr; probe_file = memnew(EditorFileDialog); probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); probe_file->add_filter("*.exr"); - probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake)); + probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake)); get_editor_interface()->get_base_control()->add_child(probe_file); probe_file->set_title(TTR("Select path for SDF Texture")); - GPUParticlesCollisionSDF::bake_begin_function = bake_func_begin; - GPUParticlesCollisionSDF::bake_step_function = bake_func_step; - GPUParticlesCollisionSDF::bake_end_function = bake_func_end; + GPUParticlesCollisionSDF3D::bake_begin_function = bake_func_begin; + GPUParticlesCollisionSDF3D::bake_step_function = bake_func_step; + GPUParticlesCollisionSDF3D::bake_end_function = bake_func_end; } -GPUParticlesCollisionSDFEditorPlugin::~GPUParticlesCollisionSDFEditorPlugin() { +GPUParticlesCollisionSDF3DEditorPlugin::~GPUParticlesCollisionSDF3DEditorPlugin() { } diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h index 5a71fc44ef..d74986f22b 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,13 +36,12 @@ #include "scene/3d/gpu_particles_collision_3d.h" #include "scene/resources/material.h" -class GPUParticlesCollisionSDFEditorPlugin : public EditorPlugin { - GDCLASS(GPUParticlesCollisionSDFEditorPlugin, EditorPlugin); +class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin { + GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin); - GPUParticlesCollisionSDF *col_sdf; + GPUParticlesCollisionSDF3D *col_sdf; HBoxContainer *bake_hb; - Label *bake_info; Button *bake; EditorNode *editor; @@ -61,14 +60,14 @@ protected: void _notification(int p_what); public: - virtual String get_name() const override { return "GPUParticlesCollisionSDF"; } + virtual String get_name() const override { return "GPUParticlesCollisionSDF3D"; } bool has_main_screen() const override { return false; } virtual void edit(Object *p_object) override; virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; - GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node); - ~GPUParticlesCollisionSDFEditorPlugin(); + GPUParticlesCollisionSDF3DEditorPlugin(EditorNode *p_node); + ~GPUParticlesCollisionSDF3DEditorPlugin(); }; #endif // GPU_PARTICLES_COLLISION_SDF_EDITOR_PLUGIN_H diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index 355bdb69d8..5e300d3de9 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,6 +46,8 @@ void GradientEditor::_gradient_changed() { editing = true; Vector<Gradient::Point> points = gradient->get_points(); set_points(points); + set_interpolation_mode(gradient->get_interpolation_mode()); + update(); editing = false; } @@ -55,8 +57,10 @@ void GradientEditor::_ramp_changed() { undo_redo->create_action(TTR("Gradient Edited")); undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); + undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode()); undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors()); + undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode()); undo_redo->commit_action(); editing = false; } @@ -69,6 +73,14 @@ void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) { connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed)); gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed)); set_points(gradient->get_points()); + set_interpolation_mode(gradient->get_interpolation_mode()); +} + +void GradientEditor::reverse_gradient() { + gradient->reverse(); + set_points(gradient->get_points()); + emit_signal(SNAME("ramp_changed")); + update(); } GradientEditor::GradientEditor() { @@ -77,6 +89,23 @@ GradientEditor::GradientEditor() { /////////////////////// +void GradientReverseButton::_notification(int p_what) { + if (p_what == NOTIFICATION_DRAW) { + Ref<Texture2D> icon = get_theme_icon(SNAME("ReverseGradient"), SNAME("EditorIcons")); + if (is_pressed()) { + draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()), false, get_theme_color(SNAME("icon_pressed_color"), SNAME("Button"))); + } else { + draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height())); + } + } +} + +Size2 GradientReverseButton::get_minimum_size() const { + return (get_theme_icon(SNAME("ReverseGradient"), SNAME("EditorIcons"))->get_size() + Size2(margin * 2, margin * 2)); +} + +/////////////////////// + bool EditorInspectorPluginGradient::can_handle(Object *p_object) { return Object::cast_to<Gradient>(p_object) != nullptr; } @@ -85,9 +114,26 @@ void EditorInspectorPluginGradient::parse_begin(Object *p_object) { Gradient *gradient = Object::cast_to<Gradient>(p_object); Ref<Gradient> g(gradient); - GradientEditor *editor = memnew(GradientEditor); + editor = memnew(GradientEditor); editor->set_gradient(g); add_custom_control(editor); + + int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape"); + editor->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape); + + reverse_btn = memnew(GradientReverseButton); + + gradient_tools_hbox = memnew(HBoxContainer); + gradient_tools_hbox->add_child(reverse_btn); + + add_custom_control(gradient_tools_hbox); + + reverse_btn->connect("pressed", callable_mp(this, &EditorInspectorPluginGradient::_reverse_button_pressed)); + reverse_btn->set_tooltip(TTR("Reverse/mirror gradient.")); +} + +void EditorInspectorPluginGradient::_reverse_button_pressed() { + editor->reverse_gradient(); } GradientEditorPlugin::GradientEditorPlugin(EditorNode *p_node) { diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index bcbb86e422..8239711667 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,12 +50,28 @@ protected: public: virtual Size2 get_minimum_size() const override; void set_gradient(const Ref<Gradient> &p_gradient); + void reverse_gradient(); GradientEditor(); }; +class GradientReverseButton : public BaseButton { + GDCLASS(GradientReverseButton, BaseButton); + + int margin = 2; + + void _notification(int p_what); + virtual Size2 get_minimum_size() const override; +}; + class EditorInspectorPluginGradient : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin); + GradientEditor *editor; + HBoxContainer *gradient_tools_hbox; + GradientReverseButton *reverse_btn; + + void _reverse_button_pressed(); + public: virtual bool can_handle(Object *p_object) override; virtual void parse_begin(Object *p_object) override; diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp index d3d2de92f5..b0ee88479a 100644 --- a/editor/plugins/input_event_editor_plugin.cpp +++ b/editor/plugins/input_event_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/input_event_editor_plugin.h b/editor/plugins/input_event_editor_plugin.h index bc8293c9e5..ed26890229 100644 --- a/editor/plugins/input_event_editor_plugin.h +++ b/editor/plugins/input_event_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index 3d555d7eba..94ab89e2f6 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h index eb1ce04788..1a0cd3514b 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.h +++ b/editor/plugins/light_occluder_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/lightmap_gi_editor_plugin.cpp b/editor/plugins/lightmap_gi_editor_plugin.cpp index 123087446c..be17fc238a 100644 --- a/editor/plugins/lightmap_gi_editor_plugin.cpp +++ b/editor/plugins/lightmap_gi_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,10 +44,10 @@ void LightmapGIEditorPlugin::_bake_select_file(const String &p_file) { switch (err) { case LightmapGI::BAKE_ERROR_NO_SAVE_PATH: { String scene_path = lightmap->get_scene_file_path(); - if (scene_path == String()) { + if (scene_path.is_empty()) { scene_path = lightmap->get_owner()->get_scene_file_path(); } - if (scene_path == String()) { + if (scene_path.is_empty()) { EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for lightmap images.\nSave your scene and try again.")); break; } diff --git a/editor/plugins/lightmap_gi_editor_plugin.h b/editor/plugins/lightmap_gi_editor_plugin.h index 12d080d6be..d0edf9f324 100644 --- a/editor/plugins/lightmap_gi_editor_plugin.h +++ b/editor/plugins/lightmap_gi_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 08c5ef02a4..9d7e22278e 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/line_2d_editor_plugin.h b/editor/plugins/line_2d_editor_plugin.h index 769109583a..4497307747 100644 --- a/editor/plugins/line_2d_editor_plugin.h +++ b/editor/plugins/line_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 140d2952dd..576e91e544 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -69,8 +69,24 @@ void MaterialEditor::edit(Ref<Material> p_material, const Ref<Environment> &p_en material = p_material; camera->set_environment(p_env); if (!material.is_null()) { - sphere_instance->set_material_override(material); - box_instance->set_material_override(material); + Shader::Mode mode = p_material->get_shader_mode(); + switch (mode) { + case Shader::MODE_CANVAS_ITEM: + layout_3d->hide(); + layout_2d->show(); + vc->hide(); + rect_instance->set_material(material); + break; + case Shader::MODE_SPATIAL: + layout_2d->hide(); + layout_3d->show(); + vc->show(); + sphere_instance->set_material_override(material); + box_instance->set_material_override(material); + break; + default: + break; + } } else { hide(); } @@ -106,6 +122,21 @@ void MaterialEditor::_bind_methods() { } MaterialEditor::MaterialEditor() { + // canvas item + + layout_2d = memnew(HBoxContainer); + layout_2d->set_alignment(BoxContainer::ALIGNMENT_CENTER); + add_child(layout_2d); + layout_2d->set_anchors_and_offsets_preset(PRESET_WIDE); + + rect_instance = memnew(ColorRect); + layout_2d->add_child(rect_instance); + rect_instance->set_custom_minimum_size(Size2(150, 150) * EDSCALE); + + layout_2d->set_visible(false); + + // spatial + vc = memnew(SubViewportContainer); vc->set_stretch(true); add_child(vc); @@ -154,12 +185,12 @@ MaterialEditor::MaterialEditor() { set_custom_minimum_size(Size2(1, 150) * EDSCALE); - HBoxContainer *hb = memnew(HBoxContainer); - add_child(hb); - hb->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2); + layout_3d = memnew(HBoxContainer); + add_child(layout_3d); + layout_3d->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2); VBoxContainer *vb_shape = memnew(VBoxContainer); - hb->add_child(vb_shape); + layout_3d->add_child(vb_shape); sphere_switch = memnew(TextureButton); sphere_switch->set_toggle_mode(true); @@ -173,10 +204,10 @@ MaterialEditor::MaterialEditor() { vb_shape->add_child(box_switch); box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(box_switch)); - hb->add_spacer(); + layout_3d->add_spacer(); VBoxContainer *vb_light = memnew(VBoxContainer); - hb->add_child(vb_light); + layout_3d->add_child(vb_light); light_1_switch = memnew(TextureButton); light_1_switch->set_toggle_mode(true); @@ -207,8 +238,8 @@ bool EditorInspectorPluginMaterial::can_handle(Object *p_object) { if (!material) { return false; } - - return material->get_shader_mode() == Shader::MODE_SPATIAL; + Shader::Mode mode = material->get_shader_mode(); + return mode == Shader::MODE_SPATIAL || mode == Shader::MODE_CANVAS_ITEM; } void EditorInspectorPluginMaterial::parse_begin(Object *p_object) { diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 62549843f7..36c2df191d 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,6 +39,7 @@ #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" #include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/color_rect.h" #include "scene/resources/material.h" class SubViewportContainer; @@ -46,22 +47,27 @@ class SubViewportContainer; class MaterialEditor : public Control { GDCLASS(MaterialEditor, Control); - SubViewportContainer *vc; - SubViewport *viewport; - MeshInstance3D *sphere_instance; - MeshInstance3D *box_instance; - DirectionalLight3D *light1; - DirectionalLight3D *light2; - Camera3D *camera; + HBoxContainer *layout_2d = nullptr; + ColorRect *rect_instance = nullptr; + + SubViewportContainer *vc = nullptr; + SubViewport *viewport = nullptr; + MeshInstance3D *sphere_instance = nullptr; + MeshInstance3D *box_instance = nullptr; + DirectionalLight3D *light1 = nullptr; + DirectionalLight3D *light2 = nullptr; + Camera3D *camera = nullptr; Ref<SphereMesh> sphere_mesh; Ref<BoxMesh> box_mesh; - TextureButton *sphere_switch; - TextureButton *box_switch; + HBoxContainer *layout_3d = nullptr; + + TextureButton *sphere_switch = nullptr; + TextureButton *box_switch = nullptr; - TextureButton *light_1_switch; - TextureButton *light_2_switch; + TextureButton *light_1_switch = nullptr; + TextureButton *light_2_switch = nullptr; Ref<Material> material; diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index dc16a7a325..daf68f247d 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ void MeshEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { rot_x -= mm->get_relative().y * 0.01; rot_y -= mm->get_relative().x * 0.01; if (rot_x < -Math_PI / 2) { diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index 1e88b70202..613680e870 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 574d3ef27e..75e9cc23a1 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,7 +79,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner(); ur->create_action(TTR("Create Static Trimesh Body")); - ur->add_do_method(node, "add_child", body); + ur->add_do_method(node, "add_child", body, true); ur->add_do_method(body, "set_owner", owner); ur->add_do_method(cshape, "set_owner", owner); ur->add_do_reference(body); @@ -113,7 +113,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { Node *owner = instance == get_tree()->get_edited_scene_root() ? instance : instance->get_owner(); - ur->add_do_method(instance, "add_child", body); + ur->add_do_method(instance, "add_child", body, true); ur->add_do_method(body, "set_owner", owner); ur->add_do_method(cshape, "set_owner", owner); ur->add_do_reference(body); @@ -146,7 +146,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { ur->create_action(TTR("Create Trimesh Static Shape")); - ur->add_do_method(node->get_parent(), "add_child", cshape); + ur->add_do_method(node->get_parent(), "add_child", cshape, true); ur->add_do_method(node->get_parent(), "move_child", cshape, node->get_index() + 1); ur->add_do_method(cshape, "set_owner", owner); ur->add_do_reference(cshape); @@ -185,7 +185,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { Node *owner = node->get_owner(); - ur->add_do_method(node->get_parent(), "add_child", cshape); + ur->add_do_method(node->get_parent(), "add_child", cshape, true); ur->add_do_method(node->get_parent(), "move_child", cshape, node->get_index() + 1); ur->add_do_method(cshape, "set_owner", owner); ur->add_do_reference(cshape); @@ -247,7 +247,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action(TTR("Create Navigation Mesh")); - ur->add_do_method(node, "add_child", nmi); + ur->add_do_method(node, "add_child", nmi, true); ur->add_do_method(nmi, "set_owner", owner); ur->add_do_reference(nmi); @@ -398,7 +398,7 @@ void MeshInstance3DEditor::_create_outline_mesh() { } if (mesh->get_surface_count() == 0) { - err_dialog->set_text(TTR("Mesh has not surface to create outlines from.")); + err_dialog->set_text(TTR("Mesh has no surface to create outlines from.")); err_dialog->popup_centered(); return; } else if (mesh->get_surface_count() == 1 && mesh->surface_get_primitive_type(0) != Mesh::PRIMITIVE_TRIANGLES) { @@ -426,7 +426,7 @@ void MeshInstance3DEditor::_create_outline_mesh() { ur->create_action(TTR("Create Outline")); - ur->add_do_method(node, "add_child", mi); + ur->add_do_method(node, "add_child", mi, true); ur->add_do_method(mi, "set_owner", owner); ur->add_do_reference(mi); diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h index 98b667c978..1df72d107c 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.h +++ b/editor/plugins/mesh_instance_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 18e7480287..d82d0c6ffc 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,7 +61,7 @@ void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) { cd_update->hide(); apply_xforms = p_apply_xforms; String existing = mesh_library->get_meta("_editor_source_scene"); - ERR_FAIL_COND(existing == ""); + ERR_FAIL_COND(existing.is_empty()); _import_scene_cbk(existing); } diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 9e225ffb9b..7144f87ba6 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp index 5514bccabb..4ec65ea257 100644 --- a/editor/plugins/multimesh_editor_plugin.cpp +++ b/editor/plugins/multimesh_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,7 +48,7 @@ void MultiMeshEditor::_populate() { Ref<Mesh> mesh; - if (mesh_source->get_text() == "") { + if (mesh_source->get_text().is_empty()) { Ref<MultiMesh> multimesh; multimesh = node->get_multimesh(); if (multimesh.is_null()) { @@ -89,7 +89,7 @@ void MultiMeshEditor::_populate() { } } - if (surface_source->get_text() == "") { + if (surface_source->get_text().is_empty()) { err_dialog->set_text(TTR("No surface source specified.")); err_dialog->popup_centered(); return; diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index 2cdd7cf504..ae18edd90a 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index 9971d3111d..e9e2a843cd 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h index 0f5928d416..446083902c 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.h +++ b/editor/plugins/navigation_polygon_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 74fbef3caf..474e84cae8 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -244,8 +244,10 @@ void EditorNode3DGizmo::Instance::create_instance(Node3D *p_base, bool p_hidden) RS::get_singleton()->instance_geometry_set_flag(instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); } -void EditorNode3DGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material, const Transform3D &p_xform, const Ref<SkinReference> &p_skin_reference) { +void EditorNode3DGizmo::add_mesh(const Ref<Mesh> &p_mesh, const Ref<Material> &p_material, const Transform3D &p_xform, const Ref<SkinReference> &p_skin_reference) { ERR_FAIL_COND(!spatial_node); + ERR_FAIL_COND_MSG(!p_mesh.is_valid(), "EditorNode3DGizmo.add_mesh() requires a valid Mesh resource."); + Instance ins; ins.mesh = p_mesh; @@ -2579,7 +2581,7 @@ void CPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { GPUParticles3DGizmoPlugin::GPUParticles3DGizmoPlugin() { Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4)); create_material("particles_material", gizmo_color); - gizmo_color.a = 0.1; + gizmo_color.a = MAX((gizmo_color.a - 0.2) * 0.02, 0.0); create_material("particles_solid_material", gizmo_color); create_icon_material("particles_icon", Node3DEditor::get_singleton()->get_theme_icon(SNAME("GizmoGPUParticles3D"), SNAME("EditorIcons"))); create_handle_material("handles"); @@ -2765,11 +2767,11 @@ int GPUParticlesCollision3DGizmoPlugin::get_priority() const { String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const { const Node3D *cs = p_gizmo->get_spatial_node(); - if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) { + if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) { return "Radius"; } - if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) { + if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { return "Extents"; } @@ -2779,11 +2781,11 @@ String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGiz Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const { const Node3D *cs = p_gizmo->get_spatial_node(); - if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) { + if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) { return p_gizmo->get_spatial_node()->call("get_radius"); } - if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) { + if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { return Vector3(p_gizmo->get_spatial_node()->call("get_extents")); } @@ -2801,7 +2803,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; - if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) { + if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) { Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); float d = ra.x; @@ -2816,7 +2818,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g sn->call("set_radius", d); } - if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) { + if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) { Vector3 axis; axis[p_id] = 1.0; Vector3 ra, rb; @@ -2839,7 +2841,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) { Node3D *sn = p_gizmo->get_spatial_node(); - if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) { + if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) { if (p_cancel) { sn->call("set_radius", p_restore); return; @@ -2852,7 +2854,7 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo * ur->commit_action(); } - if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) { + if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) { if (p_cancel) { sn->call("set_extents", p_restore); return; @@ -2869,7 +2871,6 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo * void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Node3D *cs = p_gizmo->get_spatial_node(); - print_line("redraw request " + itos(cs != nullptr)); p_gizmo->clear(); const Ref<Material> material = @@ -2879,7 +2880,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Ref<Material> handles_material = get_material("handles"); - if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) { + if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) { float r = cs->call("get_radius"); Vector<Vector3> points; @@ -2921,7 +2922,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->add_handles(handles, handles_material); } - if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) { + if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { Vector<Vector3> lines; AABB aabb; aabb.position = -cs->call("get_extents").operator Vector3(); @@ -2946,9 +2947,9 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->add_collision_segments(lines); p_gizmo->add_handles(handles, handles_material); - GPUParticlesCollisionSDF *col_sdf = Object::cast_to<GPUParticlesCollisionSDF>(cs); + GPUParticlesCollisionSDF3D *col_sdf = Object::cast_to<GPUParticlesCollisionSDF3D>(cs); if (col_sdf) { - static const int subdivs[GPUParticlesCollisionSDF::RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 }; + static const int subdivs[GPUParticlesCollisionSDF3D::RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 }; int subdiv = subdivs[col_sdf->get_resolution()]; float cell_size = aabb.get_longest_axis_size() / subdiv; diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h index 56e4ad5518..a8383aefed 100644 --- a/editor/plugins/node_3d_editor_gizmos.h +++ b/editor/plugins/node_3d_editor_gizmos.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,7 +45,7 @@ class EditorNode3DGizmo : public Node3DGizmo { struct Instance { RID instance; - Ref<ArrayMesh> mesh; + Ref<Mesh> mesh; Ref<Material> material; Ref<SkinReference> skin_reference; bool extra_margin = false; @@ -95,7 +95,7 @@ protected: public: void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1)); void add_vertices(const Vector<Vector3> &p_vertices, const Ref<Material> &p_material, Mesh::PrimitiveType p_primitive_type, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1)); - void add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>()); + void add_mesh(const Ref<Mesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>()); void add_collision_segments(const Vector<Vector3> &p_lines); void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh); void add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale = 1, const Color &p_modulate = Color(1, 1, 1)); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 7cef6c6563..1a466d4046 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -185,7 +185,7 @@ void ViewportRotationControl::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); const Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { Vector2 pos = mb->get_position(); if (mb->is_pressed()) { if (pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { @@ -860,7 +860,7 @@ void Node3DEditorViewport::_update_name() { } view_menu->set_text(name); - view_menu->set_size(Vector2(0, 0)); // resets the button size + view_menu->reset_size(); } void Node3DEditorViewport::_compute_edit(const Point2 &p_point) { @@ -901,36 +901,36 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) { } } -static int _get_key_modifier_setting(const String &p_property) { +static Key _get_key_modifier_setting(const String &p_property) { switch (EditorSettings::get_singleton()->get(p_property).operator int()) { case 0: - return 0; + return Key::NONE; case 1: - return KEY_SHIFT; + return Key::SHIFT; case 2: - return KEY_ALT; + return Key::ALT; case 3: - return KEY_META; + return Key::META; case 4: - return KEY_CTRL; + return Key::CTRL; } - return 0; + return Key::NONE; } -static int _get_key_modifier(Ref<InputEventWithModifiers> e) { +static Key _get_key_modifier(Ref<InputEventWithModifiers> e) { if (e->is_shift_pressed()) { - return KEY_SHIFT; + return Key::SHIFT; } if (e->is_alt_pressed()) { - return KEY_ALT; + return Key::ALT; } if (e->is_ctrl_pressed()) { - return KEY_CTRL; + return Key::CTRL; } if (e->is_meta_pressed()) { - return KEY_META; + return Key::META; } - return 0; + return Key::NONE; } bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) { @@ -1238,7 +1238,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) { Node3D *item = selection_results[i].item; if (item != scene && item->get_owner() != scene && item != scene->get_deepest_editable_node(item)) { //invalid result - selection_results.remove(i); + selection_results.remove_at(i); i--; } } @@ -1291,7 +1291,8 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) { selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path); } - selection_menu->set_position(get_screen_transform().xform(b->get_position())); + selection_menu->set_position(get_screen_position() + b->get_position()); + selection_menu->reset_size(); selection_menu->popup(); } } @@ -1336,7 +1337,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { const real_t zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor(); switch (b->get_button_index()) { - case MOUSE_BUTTON_WHEEL_UP: { + case MouseButton::WHEEL_UP: { if (b->is_alt_pressed()) { scale_fov(-0.05); } else { @@ -1347,7 +1348,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } } break; - case MOUSE_BUTTON_WHEEL_DOWN: { + case MouseButton::WHEEL_DOWN: { if (b->is_alt_pressed()) { scale_fov(0.05); } else { @@ -1358,7 +1359,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } } break; - case MOUSE_BUTTON_RIGHT: { + case MouseButton::RIGHT: { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if (b->is_pressed() && _edit.gizmo.is_valid()) { @@ -1415,7 +1416,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } if (b->is_pressed()) { - const int mod = _get_key_modifier(b); + const Key mod = _get_key_modifier(b); if (!orthogonal) { if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) { set_freelook_active(true); @@ -1432,7 +1433,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } break; - case MOUSE_BUTTON_MIDDLE: { + case MouseButton::MIDDLE: { if (b->is_pressed() && _edit.mode != TRANSFORM_NONE) { switch (_edit.plane) { case TRANSFORM_VIEW: { @@ -1463,7 +1464,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } } break; - case MOUSE_BUTTON_LEFT: { + case MouseButton::LEFT: { if (b->is_pressed()) { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) { @@ -1724,7 +1725,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } - if (spatial_editor->get_current_hover_gizmo().is_null() && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) { + if (spatial_editor->get_current_hover_gizmo().is_null() && (m->get_button_mask() & MouseButton::MASK_LEFT) == MouseButton::NONE && !_edit.gizmo.is_valid()) { _transform_gizmo_select(_edit.mouse_pos, true); } @@ -1737,7 +1738,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle); set_message(n + ": " + String(v)); - } else if (m->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + } else if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) { nav_mode = NAVIGATION_ORBIT; } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_shift_pressed()) { @@ -1749,7 +1750,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } else { const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE; if (clicked.is_valid() && movement_threshold_passed) { - _compute_edit(_edit.mouse_pos); + _compute_edit(_edit.original_mouse_pos); clicked = ObjectID(); _edit.mode = TRANSFORM_TRANSLATE; @@ -1827,7 +1828,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } else { // Alternative planar scaling mode - if (_get_key_modifier(m) != KEY_SHIFT) { + if (_get_key_modifier(m) != Key::SHIFT) { motion = motion_mask.dot(motion) * motion_mask; } } @@ -2082,7 +2083,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } } - } else if ((m->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) || freelook_active) { + } else if ((m->get_button_mask() & MouseButton::MASK_RIGHT) != MouseButton::NONE || freelook_active) { if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) { nav_mode = NAVIGATION_ZOOM; } else if (freelook_active) { @@ -2091,14 +2092,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { nav_mode = NAVIGATION_PAN; } - } else if (m->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { - const int mod = _get_key_modifier(m); + } else if ((m->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) { + const Key mod = _get_key_modifier(m); if (nav_scheme == NAVIGATION_GODOT) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) { nav_mode = NAVIGATION_ZOOM; - } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { + } else if (mod == Key::ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } @@ -2109,14 +2110,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) { // Handle trackpad (no external mouse) use case - const int mod = _get_key_modifier(m); + const Key mod = _get_key_modifier(m); - if (mod) { + if (mod != Key::NONE) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) { nav_mode = NAVIGATION_ZOOM; - } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { + } else if (mod == Key::ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } @@ -2164,13 +2165,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { NavigationMode nav_mode = NAVIGATION_NONE; if (nav_scheme == NAVIGATION_GODOT) { - const int mod = _get_key_modifier(pan_gesture); + const Key mod = _get_key_modifier(pan_gesture); if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) { nav_mode = NAVIGATION_ZOOM; - } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { + } else if (mod == Key::ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } @@ -2215,9 +2216,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) { - const uint32_t code = k->get_keycode(); - if (code >= KEY_0 && code <= KEY_9) { - k->set_keycode(code - KEY_0 + KEY_KP_0); + const Key code = k->get_keycode(); + if (code >= Key::KEY_0 && code <= Key::KEY_9) { + k->set_keycode(code - Key::KEY_0 + Key::KP_0); } } @@ -2245,12 +2246,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { _menu_option(VIEW_RIGHT); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_down", p_event)) { - cursor.x_rot -= Math_PI / 12.0; + // Clamp rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. + cursor.x_rot = CLAMP(cursor.x_rot - Math_PI / 12.0, -1.57, 1.57); view_type = VIEW_TYPE_USER; _update_name(); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_up", p_event)) { - cursor.x_rot += Math_PI / 12.0; + // Clamp rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. + cursor.x_rot = CLAMP(cursor.x_rot + Math_PI / 12.0, -1.57, 1.57); view_type = VIEW_TYPE_USER; _update_name(); } @@ -2314,11 +2317,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) { set_freelook_active(!is_freelook_active()); - } else if (k->get_keycode() == KEY_ESCAPE) { + } else if (k->get_keycode() == Key::ESCAPE) { set_freelook_active(false); } - if (k->get_keycode() == KEY_SPACE) { + if (k->get_keycode() == Key::SPACE) { if (!k->is_pressed()) { emit_signal(SNAME("toggle_maximize_view"), this); } @@ -2436,7 +2439,8 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const _menu_option(VIEW_PERSPECTIVE); } - const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity"); + // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things. + const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale); const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); @@ -2885,13 +2889,13 @@ void Node3DEditorViewport::_notification(int p_what) { // Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red). // Middle point is at 15 ms. - cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(1))); + cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(2))); cpu_time_label->add_theme_color_override( "font_color", frame_time_gradient->get_color_at_offset( Math::range_lerp(cpu_time, 0, 30, 0, 1))); - gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(1))); + gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(2))); // Middle point is at 15 ms. gpu_time_label->add_theme_color_override( "font_color", @@ -2984,7 +2988,7 @@ static void draw_indicator_bar(Control &surface, real_t fill, const Ref<Texture2 surface.draw_texture(icon, icon_pos); // Draw text below the bar (for speed/zoom information). - surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HALIGN_LEFT, -1.f, font_size); + surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size); } void Node3DEditorViewport::_draw() { @@ -3024,9 +3028,9 @@ void Node3DEditorViewport::_draw() { Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label")); int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label")); Point2 msgpos = Point2(5, get_size().y - 20); - font->draw_string(ci, msgpos + Point2(1, 1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); - font->draw_string(ci, msgpos + Point2(-1, -1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); - font->draw_string(ci, msgpos, message, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 1)); + font->draw_string(ci, msgpos + Point2(1, 1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); + font->draw_string(ci, msgpos + Point2(-1, -1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); + font->draw_string(ci, msgpos, message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1)); } if (_edit.mode == TRANSFORM_ROTATE) { @@ -3621,7 +3625,7 @@ void Node3DEditorViewport::_selection_result_pressed(int p_result) { void Node3DEditorViewport::_selection_menu_hide() { selection_results.clear(); selection_menu->clear(); - selection_menu->set_size(Vector2(0, 0)); + selection_menu->reset_size(); } void Node3DEditorViewport::set_can_preview(Camera3D *p_preview) { @@ -3939,9 +3943,13 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const Vector3 point = world_pos + world_ray * MAX_DISTANCE; PhysicsDirectSpaceState3D *ss = get_tree()->get_root()->get_world_3d()->get_direct_space_state(); - PhysicsDirectSpaceState3D::RayResult result; - if (ss->intersect_ray(world_pos, world_pos + world_ray * MAX_DISTANCE, result)) { + PhysicsDirectSpaceState3D::RayParameters ray_params; + ray_params.from = world_pos; + ray_params.to = world_pos + world_ray * MAX_DISTANCE; + + PhysicsDirectSpaceState3D::RayResult result; + if (ss->intersect_ray(ray_params, result)) { point = result.position; } @@ -4045,7 +4053,23 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po if (mesh != nullptr) { MeshInstance3D *mesh_instance = memnew(MeshInstance3D); mesh_instance->set_mesh(mesh); - mesh_instance->set_name(path.get_file().get_basename()); + + // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others. + String name = path.get_file().get_basename(); + switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_casing").operator int()) { + case NAME_CASING_PASCAL_CASE: + name = name.capitalize().replace(" ", ""); + break; + case NAME_CASING_CAMEL_CASE: + name = name.capitalize().replace(" ", ""); + name[0] = name.to_lower()[0]; + break; + case NAME_CASING_SNAKE_CASE: + name = name.capitalize().replace(" ", "_").to_lower(); + break; + } + mesh_instance->set_name(name); + instantiated_scene = mesh_instance; } else { if (!scene.is_valid()) { // invalid scene @@ -4060,7 +4084,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po return false; } - if (editor->get_edited_scene()->get_scene_file_path() != "") { // cyclical instancing + if (!editor->get_edited_scene()->get_scene_file_path().is_empty()) { // cyclical instancing if (_cyclical_dependency_exists(editor->get_edited_scene()->get_scene_file_path(), instantiated_scene)) { memdelete(instantiated_scene); return false; @@ -4195,8 +4219,8 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_ return; } - bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); - bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool is_shift = Input::get_singleton()->is_key_pressed(Key::SHIFT); + bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); selected_files.clear(); Dictionary d = p_data; @@ -4218,10 +4242,9 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_ if (root_node) { target_node = root_node; } else { - accept->set_text(TTR("Cannot drag and drop into scene with no root node.")); - accept->popup_centered(); - _remove_preview(); - return; + // Create a root node so we can add child nodes to it. + EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D)); + target_node = get_tree()->get_edited_scene_root(); } } else { accept->set_text(TTR("Cannot drag and drop into multiple selected nodes.")); @@ -4392,18 +4415,18 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito view_menu->get_popup()->set_item_tooltip(shadeless_idx, unsupported_tooltip); } - ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A); - ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D); - ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W); - ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S); - ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_E); - ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q); - ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT); - ED_SHORTCUT("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), KEY_ALT); + ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), Key::A); + ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), Key::D); + ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), Key::W); + ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), Key::S); + ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), Key::E); + ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), Key::Q); + ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), Key::SHIFT); + ED_SHORTCUT("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), Key::ALT); preview_camera = memnew(CheckBox); preview_camera->set_text(TTR("Preview")); - preview_camera->set_shortcut(ED_SHORTCUT("spatial_editor/toggle_camera_preview", TTR("Toggle Camera Preview"), KEY_MASK_CMD | KEY_P)); + preview_camera->set_shortcut(ED_SHORTCUT("spatial_editor/toggle_camera_preview", TTR("Toggle Camera Preview"), KeyModifierMask::CMD | Key::P)); vbox->add_child(preview_camera); preview_camera->set_h_size_flags(0); preview_camera->hide(); @@ -4426,7 +4449,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito cinema_label = memnew(Label); cinema_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 10 * EDSCALE); cinema_label->set_h_grow_direction(GROW_DIRECTION_END); - cinema_label->set_align(Label::ALIGN_CENTER); + cinema_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); surface->add_child(cinema_label); cinema_label->set_text(TTR("Cinematic Preview")); cinema_label->hide(); @@ -4437,7 +4460,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito locked_label->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE); locked_label->set_h_grow_direction(GROW_DIRECTION_END); locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN); - locked_label->set_align(Label::ALIGN_CENTER); + locked_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); surface->add_child(locked_label); locked_label->set_text(TTR("View Rotation Locked")); locked_label->hide(); @@ -4517,7 +4540,7 @@ void Node3DEditorViewportContainer::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { Vector2 size = get_size(); @@ -6570,7 +6593,12 @@ void Node3DEditor::snap_selected_nodes_to_floor() { Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); Set<RID> excluded = _get_physics_bodies_rid(sp); - if (ss->intersect_ray(from, to, result, excluded)) { + PhysicsDirectSpaceState3D::RayParameters ray_params; + ray_params.from = from; + ray_params.to = to; + ray_params.exclude = excluded; + + if (ss->intersect_ray(ray_params, result)) { snapped_to_floor = true; } } @@ -6587,7 +6615,12 @@ void Node3DEditor::snap_selected_nodes_to_floor() { Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); Set<RID> excluded = _get_physics_bodies_rid(sp); - if (ss->intersect_ray(from, to, result, excluded)) { + PhysicsDirectSpaceState3D::RayParameters ray_params; + ray_params.from = from; + ray_params.to = to; + ray_params.exclude = excluded; + + if (ss->intersect_ray(ray_params, result)) { Vector3 position_offset = d["position_offset"]; Transform3D new_transform = sp->get_global_transform(); @@ -6613,19 +6646,20 @@ void Node3DEditor::unhandled_key_input(const Ref<InputEvent> &p_event) { return; } - snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CTRL); + snap_key_enabled = Input::get_singleton()->is_key_pressed(Key::CTRL); } void Node3DEditor::_sun_environ_settings_pressed() { Vector2 pos = sun_environ_settings->get_screen_position() + sun_environ_settings->get_size(); sun_environ_popup->set_position(pos - Vector2(sun_environ_popup->get_contents_minimum_size().width / 2, 0)); + sun_environ_popup->reset_size(); sun_environ_popup->popup(); } void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { sun_environ_popup->hide(); - if (!p_already_added_environment && world_env_count == 0 && Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!p_already_added_environment && world_env_count == 0 && Input::get_singleton()->is_key_pressed(Key::SHIFT)) { // Prevent infinite feedback loop between the sun and environment methods. _add_environment_to_scene(true); } @@ -6640,7 +6674,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { Node *new_sun = preview_sun->duplicate(); undo_redo->create_action(TTR("Add Preview Sun to Scene")); - undo_redo->add_do_method(base, "add_child", new_sun); + undo_redo->add_do_method(base, "add_child", new_sun, true); // Move to the beginning of the scene tree since more "global" nodes // generally look better when placed at the top. undo_redo->add_do_method(base, "move_child", new_sun, 0); @@ -6653,7 +6687,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) { sun_environ_popup->hide(); - if (!p_already_added_sun && directional_light_count == 0 && Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!p_already_added_sun && directional_light_count == 0 && Input::get_singleton()->is_key_pressed(Key::SHIFT)) { // Prevent infinite feedback loop between the sun and environment methods. _add_sun_to_scene(true); } @@ -6670,7 +6704,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) { new_env->set_environment(preview_environment->get_environment()->duplicate(true)); undo_redo->create_action(TTR("Add Preview Environment to Scene")); - undo_redo->add_do_method(base, "add_child", new_env); + undo_redo->add_do_method(base, "add_child", new_env, true); // Move to the beginning of the scene tree since more "global" nodes // generally look better when placed at the top. undo_redo->add_do_method(base, "move_child", new_env, 0); @@ -7136,7 +7170,7 @@ void Node3DEditor::_update_preview_environment() { } else { if (!preview_sun->get_parent()) { - add_child(preview_sun); + add_child(preview_sun, true); sun_state->hide(); sun_vb->show(); } @@ -7172,7 +7206,7 @@ void Node3DEditor::_update_preview_environment() { void Node3DEditor::_sun_direction_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { sun_rotation.x += mm->get_relative().y * (0.02 * EDSCALE); sun_rotation.y -= mm->get_relative().x * (0.02 * EDSCALE); sun_rotation.x = CLAMP(sun_rotation.x, -Math_TAU / 4, Math_TAU / 4); @@ -7229,9 +7263,9 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_SELECT]->set_pressed(true); button_binds.write[0] = MENU_TOOL_SELECT; tool_button[TOOL_MODE_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); - tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q)); + tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), Key::Q)); tool_button[TOOL_MODE_SELECT]->set_shortcut_context(this); - tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate selected node around pivot.") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked.")); + tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Drag: Rotate selected node around pivot.") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked.")); hbc_menu->add_child(memnew(VSeparator)); tool_button[TOOL_MODE_MOVE] = memnew(Button); @@ -7240,7 +7274,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_MOVE]->set_flat(true); button_binds.write[0] = MENU_TOOL_MOVE; tool_button[TOOL_MODE_MOVE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); - tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W)); + tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), Key::W)); tool_button[TOOL_MODE_MOVE]->set_shortcut_context(this); tool_button[TOOL_MODE_ROTATE] = memnew(Button); @@ -7249,7 +7283,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_ROTATE]->set_flat(true); button_binds.write[0] = MENU_TOOL_ROTATE; tool_button[TOOL_MODE_ROTATE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); - tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E)); + tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), Key::E)); tool_button[TOOL_MODE_ROTATE]->set_shortcut_context(this); tool_button[TOOL_MODE_SCALE] = memnew(Button); @@ -7258,7 +7292,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_SCALE]->set_flat(true); button_binds.write[0] = MENU_TOOL_SCALE; tool_button[TOOL_MODE_SCALE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); - tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), KEY_R)); + tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), Key::R)); tool_button[TOOL_MODE_SCALE]->set_shortcut_context(this); hbc_menu->add_child(memnew(VSeparator)); @@ -7278,7 +7312,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock selected node, preventing selection and movement.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - tool_button[TOOL_LOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KEY_MASK_CMD | KEY_L)); + tool_button[TOOL_LOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KeyModifierMask::CMD | Key::L)); tool_button[TOOL_UNLOCK_SELECTED] = memnew(Button); hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]); @@ -7287,7 +7321,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock selected node, allowing selection and movement.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - tool_button[TOOL_UNLOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_L)); + tool_button[TOOL_UNLOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::L)); tool_button[TOOL_GROUP_SELECTED] = memnew(Button); hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]); @@ -7296,7 +7330,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KEY_MASK_CMD | KEY_G)); + tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G)); tool_button[TOOL_UNGROUP_SELECTED] = memnew(Button); hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]); @@ -7305,7 +7339,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds); tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Restores the object's children's ability to be selected.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. - tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G)); + tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G)); hbc_menu->add_child(memnew(VSeparator)); @@ -7315,7 +7349,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true); button_binds.write[0] = MENU_TOOL_LOCAL_COORDS; tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds); - tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T)); + tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), Key::T)); tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut_context(this); tool_option_button[TOOL_OPT_USE_SNAP] = memnew(Button); @@ -7324,7 +7358,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true); button_binds.write[0] = MENU_TOOL_USE_SNAP; tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds); - tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), KEY_Y)); + tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), Key::Y)); tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut_context(this); hbc_menu->add_child(memnew(VSeparator)); @@ -7370,27 +7404,27 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { preview_node = memnew(Node3D); preview_bounds = AABB(); - ED_SHORTCUT("spatial_editor/bottom_view", TTR("Bottom View"), KEY_MASK_ALT + KEY_KP_7); - ED_SHORTCUT("spatial_editor/top_view", TTR("Top View"), KEY_KP_7); - ED_SHORTCUT("spatial_editor/rear_view", TTR("Rear View"), KEY_MASK_ALT + KEY_KP_1); - ED_SHORTCUT("spatial_editor/front_view", TTR("Front View"), KEY_KP_1); - ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KEY_MASK_ALT + KEY_KP_3); - ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), KEY_KP_3); - ED_SHORTCUT("spatial_editor/orbit_view_down", TTR("Orbit View Down"), KEY_KP_2); - ED_SHORTCUT("spatial_editor/orbit_view_left", TTR("Orbit View Left"), KEY_KP_4); - ED_SHORTCUT("spatial_editor/orbit_view_right", TTR("Orbit View Right"), KEY_KP_6); - ED_SHORTCUT("spatial_editor/orbit_view_up", TTR("Orbit View Up"), KEY_KP_8); - ED_SHORTCUT("spatial_editor/orbit_view_180", TTR("Orbit View 180"), KEY_KP_9); - ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal View"), KEY_KP_5); - ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K); - ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O); - ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F); - ED_SHORTCUT("spatial_editor/align_transform_with_view", TTR("Align Transform with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_M); - ED_SHORTCUT("spatial_editor/align_rotation_with_view", TTR("Align Rotation with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_F); - ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F); - ED_SHORTCUT("spatial_editor/decrease_fov", TTR("Decrease Field of View"), KEY_MASK_CMD + KEY_EQUAL); // Usually direct access key for `KEY_PLUS`. - ED_SHORTCUT("spatial_editor/increase_fov", TTR("Increase Field of View"), KEY_MASK_CMD + KEY_MINUS); - ED_SHORTCUT("spatial_editor/reset_fov", TTR("Reset Field of View to Default"), KEY_MASK_CMD + KEY_0); + ED_SHORTCUT("spatial_editor/bottom_view", TTR("Bottom View"), KeyModifierMask::ALT + Key::KP_7); + ED_SHORTCUT("spatial_editor/top_view", TTR("Top View"), Key::KP_7); + ED_SHORTCUT("spatial_editor/rear_view", TTR("Rear View"), KeyModifierMask::ALT + Key::KP_1); + ED_SHORTCUT("spatial_editor/front_view", TTR("Front View"), Key::KP_1); + ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KeyModifierMask::ALT + Key::KP_3); + ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), Key::KP_3); + ED_SHORTCUT("spatial_editor/orbit_view_down", TTR("Orbit View Down"), Key::KP_2); + ED_SHORTCUT("spatial_editor/orbit_view_left", TTR("Orbit View Left"), Key::KP_4); + ED_SHORTCUT("spatial_editor/orbit_view_right", TTR("Orbit View Right"), Key::KP_6); + ED_SHORTCUT("spatial_editor/orbit_view_up", TTR("Orbit View Up"), Key::KP_8); + ED_SHORTCUT("spatial_editor/orbit_view_180", TTR("Orbit View 180"), Key::KP_9); + ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal View"), Key::KP_5); + ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), Key::K); + ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), Key::O); + ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), Key::F); + ED_SHORTCUT("spatial_editor/align_transform_with_view", TTR("Align Transform with View"), KeyModifierMask::ALT + KeyModifierMask::CMD + Key::M); + ED_SHORTCUT("spatial_editor/align_rotation_with_view", TTR("Align Rotation with View"), KeyModifierMask::ALT + KeyModifierMask::CMD + Key::F); + ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KeyModifierMask::SHIFT + Key::F); + ED_SHORTCUT("spatial_editor/decrease_fov", TTR("Decrease Field of View"), KeyModifierMask::CMD + Key::EQUAL); // Usually direct access key for `KEY_PLUS`. + ED_SHORTCUT("spatial_editor/increase_fov", TTR("Increase Field of View"), KeyModifierMask::CMD + Key::MINUS); + ED_SHORTCUT("spatial_editor/reset_fov", TTR("Reset Field of View to Default"), KeyModifierMask::CMD + Key::KEY_0); PopupMenu *p; @@ -7401,7 +7435,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { hbc_menu->add_child(transform_menu); p = transform_menu->get_popup(); - p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap Object to Floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR); + p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap Object to Floor"), Key::PAGEDOWN), MENU_SNAP_TO_FLOOR); p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG); p->add_separator(); @@ -7433,19 +7467,19 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); - p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT); - p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS); - p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); - p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS); - p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); - p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KeyModifierMask::CMD + Key::KEY_1), MENU_VIEW_USE_1_VIEWPORT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KeyModifierMask::CMD + Key::KEY_2), MENU_VIEW_USE_2_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KeyModifierMask::ALT + KeyModifierMask::CMD + Key::KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KeyModifierMask::CMD + Key::KEY_3), MENU_VIEW_USE_3_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KeyModifierMask::ALT + KeyModifierMask::CMD + Key::KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KeyModifierMask::CMD + Key::KEY_4), MENU_VIEW_USE_4_VIEWPORTS); p->add_separator(); p->add_submenu_item(TTR("Gizmos"), "GizmosMenu"); p->add_separator(); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), KEY_NUMBERSIGN), MENU_VIEW_GRID); + p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), Key::NUMBERSIGN), MENU_VIEW_GRID); p->add_separator(); p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS); @@ -7632,7 +7666,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { sun_title->set_theme_type_variation("HeaderSmall"); sun_vb->add_child(sun_title); sun_title->set_text(TTR("Preview Sun")); - sun_title->set_align(Label::ALIGN_CENTER); + sun_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); CenterContainer *sun_direction_center = memnew(CenterContainer); sun_direction = memnew(Control); @@ -7720,8 +7754,8 @@ void fragment() { sun_state = memnew(Label); sun_environ_hb->add_child(sun_state); - sun_state->set_align(Label::ALIGN_CENTER); - sun_state->set_valign(Label::VALIGN_CENTER); + sun_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + sun_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); sun_state->set_h_size_flags(SIZE_EXPAND_FILL); VSeparator *sc = memnew(VSeparator); @@ -7739,7 +7773,7 @@ void fragment() { environ_vb->add_child(environ_title); environ_title->set_text(TTR("Preview Environment")); - environ_title->set_align(Label::ALIGN_CENTER); + environ_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); environ_sky_color = memnew(ColorPickerButton); environ_sky_color->set_edit_alpha(false); @@ -7787,8 +7821,8 @@ void fragment() { environ_state = memnew(Label); sun_environ_hb->add_child(environ_state); - environ_state->set_align(Label::ALIGN_CENTER); - environ_state->set_valign(Label::VALIGN_CENTER); + environ_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + environ_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); environ_state->set_h_size_flags(SIZE_EXPAND_FILL); preview_sun = memnew(DirectionalLight3D); @@ -7858,7 +7892,7 @@ bool Node3DEditor::is_gizmo_visible() const { double Node3DEditor::get_translate_snap() const { double snap_value; - if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { snap_value = snap_translate->get_text().to_float() / 10.0; } else { snap_value = snap_translate->get_text().to_float(); @@ -7869,7 +7903,7 @@ double Node3DEditor::get_translate_snap() const { double Node3DEditor::get_rotate_snap() const { double snap_value; - if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { snap_value = snap_rotate->get_text().to_float() / 3.0; } else { snap_value = snap_rotate->get_text().to_float(); @@ -7880,7 +7914,7 @@ double Node3DEditor::get_rotate_snap() const { double Node3DEditor::get_scale_snap() const { double snap_value; - if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { snap_value = snap_scale->get_text().to_float() / 2.0; } else { snap_value = snap_scale->get_text().to_float(); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 957ac49bd1..da28e6314f 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.cpp b/editor/plugins/occluder_instance_3d_editor_plugin.cpp index 0328b1bea6..2dd760275e 100644 --- a/editor/plugins/occluder_instance_3d_editor_plugin.cpp +++ b/editor/plugins/occluder_instance_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,10 +42,10 @@ void OccluderInstance3DEditorPlugin::_bake_select_file(const String &p_file) { switch (err) { case OccluderInstance3D::BAKE_ERROR_NO_SAVE_PATH: { String scene_path = occluder_instance->get_scene_file_path(); - if (scene_path == String()) { + if (scene_path.is_empty()) { scene_path = occluder_instance->get_owner()->get_scene_file_path(); } - if (scene_path == String()) { + if (scene_path.is_empty()) { EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for the occluder.\nSave your scene and try again.")); break; } diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.h b/editor/plugins/occluder_instance_3d_editor_plugin.h index 161b17811c..a9aa0b74e3 100644 --- a/editor/plugins/occluder_instance_3d_editor_plugin.h +++ b/editor/plugins/occluder_instance_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/ot_features_plugin.cpp b/editor/plugins/ot_features_plugin.cpp index fd42bce06e..d2daa4fa8d 100644 --- a/editor/plugins/ot_features_plugin.cpp +++ b/editor/plugins/ot_features_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -136,6 +136,7 @@ void OpenTypeFeaturesAdd::update_property() { void OpenTypeFeaturesAdd::_features_menu() { Size2 size = get_size(); menu->set_position(get_screen_position() + Size2(0, size.height * get_global_transform().get_scale().y)); + menu->reset_size(); menu->popup(); } @@ -185,12 +186,6 @@ bool EditorInspectorPluginOpenTypeFeatures::can_handle(Object *p_object) { return (Object::cast_to<Control>(p_object) != nullptr); } -void EditorInspectorPluginOpenTypeFeatures::parse_begin(Object *p_object) { -} - -void EditorInspectorPluginOpenTypeFeatures::parse_category(Object *p_object, const String &p_parse_category) { -} - bool EditorInspectorPluginOpenTypeFeatures::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { if (p_path == "opentype_features/_new") { OpenTypeFeaturesAdd *editor = memnew(OpenTypeFeaturesAdd); diff --git a/editor/plugins/ot_features_plugin.h b/editor/plugins/ot_features_plugin.h index dbafa3bbf6..073fe53a52 100644 --- a/editor/plugins/ot_features_plugin.h +++ b/editor/plugins/ot_features_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -86,8 +86,6 @@ class EditorInspectorPluginOpenTypeFeatures : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual void parse_begin(Object *p_object) override; - virtual void parse_category(Object *p_object, const String &p_parse_category) override; virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; }; diff --git a/editor/plugins/packed_scene_translation_parser_plugin.cpp b/editor/plugins/packed_scene_translation_parser_plugin.cpp index 53c5b8dd70..b492c27f41 100644 --- a/editor/plugins/packed_scene_translation_parser_plugin.cpp +++ b/editor/plugins/packed_scene_translation_parser_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/packed_scene_translation_parser_plugin.h b/editor/plugins/packed_scene_translation_parser_plugin.h index af0291b69c..fc19496eb6 100644 --- a/editor/plugins/packed_scene_translation_parser_plugin.h +++ b/editor/plugins/packed_scene_translation_parser_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 119ecddf63..c50673559c 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,7 +88,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_in(i))); // Check for point movement start (for point + in/out controls). - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mode == MODE_EDIT && !mb->is_shift_pressed() && dist_to_p < grab_threshold) { // Points can only be moved in edit mode. @@ -118,7 +118,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point deletion. - if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && mode == MODE_DELETE)) { + if ((mb->get_button_index() == MouseButton::RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == MouseButton::LEFT && mode == MODE_DELETE)) { if (dist_to_p < grab_threshold) { undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(curve.ptr(), "remove_point", i); @@ -149,7 +149,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point creation. - if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && ((mb->is_command_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && ((mb->is_command_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) { Ref<Curve2D> curve = node->get_curve(); undo_redo->create_action(TTR("Add Point to Curve")); @@ -170,7 +170,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for segment split. - if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mode == MODE_EDIT && on_edge) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && mode == MODE_EDIT && on_edge) { Vector2 gpoint2 = mb->get_position(); Ref<Curve2D> curve = node->get_curve(); @@ -207,7 +207,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point movement completion. - if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && action != ACTION_NONE) { + if (!mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && action != ACTION_NONE) { Ref<Curve2D> curve = node->get_curve(); Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from); @@ -537,7 +537,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) { curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CurveEdit"), SNAME("EditorIcons"))); curve_edit->set_toggle_mode(true); curve_edit->set_focus_mode(Control::FOCUS_NONE); - curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point")); + curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point")); curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT)); base_hb->add_child(curve_edit); curve_edit_curve = memnew(Button); diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index 867e0ce74f..210a5a140d 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index f9a5f429d2..c31b893498 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -316,7 +316,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_spatial_gui_input(Camera set_handle_clicked(false); } - if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_ctrl_pressed()))) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_ctrl_pressed()))) { //click into curve, break it down Vector<Vector3> v3a = c->tessellate(); int idx = 0; @@ -411,7 +411,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_spatial_gui_input(Camera //add new at pos } - } else if (mb->is_pressed() && ((mb->get_button_index() == MOUSE_BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == MOUSE_BUTTON_RIGHT && curve_edit->is_pressed()))) { + } else if (mb->is_pressed() && ((mb->get_button_index() == MouseButton::LEFT && curve_del->is_pressed()) || (mb->get_button_index() == MouseButton::RIGHT && curve_edit->is_pressed()))) { for (int i = 0; i < c->get_point_count(); i++) { real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos); real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos); @@ -573,7 +573,7 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) { curve_edit->set_toggle_mode(true); curve_edit->hide(); curve_edit->set_focus_mode(Control::FOCUS_NONE); - curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point")); + curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point")); Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit); curve_create = memnew(Button); curve_create->set_flat(true); diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h index 974234ba8f..a7da2c07e5 100644 --- a/editor/plugins/path_3d_editor_plugin.h +++ b/editor/plugins/path_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp index b1e104e680..9d69bbaa0b 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.cpp +++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,7 +51,7 @@ PhysicalBone3DEditor::PhysicalBone3DEditor(EditorNode *p_editor) : editor(p_editor) { spatial_editor_hb = memnew(HBoxContainer); spatial_editor_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - spatial_editor_hb->set_alignment(BoxContainer::ALIGN_BEGIN); + spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_BEGIN); Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb); spatial_editor_hb->add_child(memnew(VSeparator)); diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h index 248aad9298..d30222d7e6 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.h +++ b/editor/plugins/physical_bone_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 5afe9ed60c..e272b96778 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -170,7 +170,7 @@ void Polygon2DEditor::_update_bone_list() { if (np.get_name_count()) { name = np.get_name(np.get_name_count() - 1); } - if (name == String()) { + if (name.is_empty()) { name = "Bone " + itos(i); } cb->set_text(name); @@ -447,7 +447,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { uv_drag_from = snap_point(mb->get_position()); uv_drag = true; @@ -584,10 +584,10 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { return; } - uv_create_poly_prev.remove(closest); - uv_create_uv_prev.remove(closest); + uv_create_poly_prev.remove_at(closest); + uv_create_uv_prev.remove_at(closest); if (uv_create_colors_prev.size()) { - uv_create_colors_prev.remove(closest); + uv_create_colors_prev.remove_at(closest); } undo_redo->create_action(TTR("Remove Internal Vertex")); @@ -599,7 +599,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { undo_redo->add_undo_method(node, "set_vertex_colors", node->get_vertex_colors()); for (int i = 0; i < node->get_bone_count(); i++) { Vector<float> bonew = node->get_bone_weights(i); - bonew.remove(closest); + bonew.remove_at(closest); undo_redo->add_do_method(node, "set_bone_weights", i, bonew); undo_redo->add_undo_method(node, "set_bone_weights", i, node->get_bone_weights(i)); } @@ -702,7 +702,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } if (erase_index != -1) { - polygons.remove(erase_index); + polygons.remove_at(erase_index); undo_redo->create_action(TTR("Remove Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); @@ -759,7 +759,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { bone_painting = false; } } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { + } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { _cancel_editing(); if (bone_painting) { @@ -768,9 +768,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { uv_edit_draw->update(); - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) { uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor()))); - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) { uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor()))); } } @@ -778,7 +778,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseMotion> mm = p_input; if (mm.is_valid()) { - if ((mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { + if ((mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE || Input::get_singleton()->is_key_pressed(Key::SPACE)) { Vector2 drag = mm->get_relative(); uv_hscroll->set_value(uv_hscroll->get_value() - drag.x); uv_vscroll->set_value(uv_vscroll->get_value() - drag.y); diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index cbe7ecf360..a04179dcad 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index eae6916a92..d5287bc2fb 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -110,7 +110,7 @@ void ResourcePreloaderEditor::_item_edited() { return; } - if (new_name == "" || new_name.find("\\") != -1 || new_name.find("/") != -1 || preloader->has_resource(new_name)) { + if (new_name.is_empty() || new_name.find("\\") != -1 || new_name.find("/") != -1 || preloader->has_resource(new_name)) { s->set_text(0, old_name); return; } @@ -147,10 +147,10 @@ void ResourcePreloaderEditor::_paste_pressed() { } String name = r->get_name(); - if (name == "") { + if (name.is_empty()) { name = r->get_path().get_file(); } - if (name == "") { + if (name.is_empty()) { name = r->get_class(); } @@ -300,7 +300,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant if (r.is_valid()) { String basename; - if (r->get_name() != "") { + if (!r->get_name().is_empty()) { basename = r->get_name(); } else if (r->get_path().is_resource_file()) { basename = r->get_path().get_basename(); diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index 943765d4e0..838d72df41 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index ed91f174d1..34b39d2a17 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -89,7 +89,7 @@ void EditorPropertyRootMotion::_node_assign() { String accum; for (int i = 0; i < path.get_name_count(); i++) { String name = path.get_name(i); - if (accum != String()) { + if (!accum.is_empty()) { accum += "/"; } accum += name; @@ -271,26 +271,18 @@ EditorPropertyRootMotion::EditorPropertyRootMotion() { ////////////////////////// bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) { - return true; //can handle everything -} - -void EditorInspectorRootMotionPlugin::parse_begin(Object *p_object) { - //do none + return true; // Can handle everything. } bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) { EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion); - if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && p_hint_text != String()) { + if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && !p_hint_text.is_empty()) { editor->setup(p_hint_text); } add_property_editor(p_path, editor); return true; } - return false; //can be overridden, although it will most likely be last anyway -} - -void EditorInspectorRootMotionPlugin::parse_end() { - //do none + return false; } diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index 1484af62e8..c2866f269b 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -64,9 +64,7 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual void parse_begin(Object *p_object) override; virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; - virtual void parse_end() override; }; #endif // ROOT_MOTION_EDITOR_PLUGIN_H diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 3f98560a2f..03ed0e0ef2 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ #include "editor/find_in_files.h" #include "editor/node_dock.h" #include "editor/plugins/shader_editor_plugin.h" -#include "modules/visual_script/visual_script_editor.h" +#include "modules/visual_script/editor/visual_script_editor.h" #include "scene/main/window.h" #include "scene/scene_string_names.h" #include "script_text_editor.h" @@ -179,7 +179,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { for (const String &comment : comments) { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); - highlighter->add_color_region(beg, end, comment_color, end == ""); + highlighter->add_color_region(beg, end, comment_color, end.is_empty()); } /* Strings */ @@ -189,7 +189,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { for (const String &string : strings) { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); - highlighter->add_color_region(beg, end, string_color, end == ""); + highlighter->add_color_region(beg, end, string_color, end.is_empty()); } } } @@ -227,12 +227,6 @@ void ScriptEditorBase::_bind_methods() { ADD_SIGNAL(MethodInfo("replace_in_files_requested", PropertyInfo(Variant::STRING, "text"))); } -static bool _is_built_in_script(Script *p_script) { - String path = p_script->get_path(); - - return path.find("::") != -1; -} - class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache { struct Cache { uint64_t time_loaded = 0; @@ -315,7 +309,7 @@ void ScriptEditorQuickOpen::_text_changed(const String &p_newtext) { void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) { Ref<InputEventKey> k = p_ie; - if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) { + if (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::PAGEUP || k->get_keycode() == Key::PAGEDOWN)) { search_options->gui_input(k); search_box->accept_event(); } @@ -327,7 +321,7 @@ void ScriptEditorQuickOpen::_update_search() { for (int i = 0; i < functions.size(); i++) { String file = functions[i]; - if ((search_box->get_text() == "" || file.findn(search_box->get_text()) != -1)) { + if ((search_box->get_text().is_empty() || file.findn(search_box->get_text()) != -1)) { TreeItem *ti = search_options->create_item(root); ti->set_text(0, file); if (root->get_first_child() == ti) { @@ -398,7 +392,7 @@ ScriptEditor *ScriptEditor::script_editor = nullptr; String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) { String val = EditorDebuggerNode::get_singleton()->get_var_value(p_text); - if (val != String()) { + if (!val.is_empty()) { return p_text + ": " + val; } else { return String(); @@ -739,7 +733,7 @@ void ScriptEditor::_open_recent_script(int p_idx) { return; } - rc.remove(p_idx); + rc.remove_at(p_idx); EditorSettings::get_singleton()->set_project_metadata("recent_files", "scripts", rc); _update_recent_scripts(); _show_error_dialog(path); @@ -764,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { if (p_save && file.is_valid()) { // Do not try to save internal scripts, but prompt to save in-memory // scripts which are not saved to disk yet (have empty path). - if (file->get_path().find("local://") == -1 && file->get_path().find("::") == -1) { + if (file->is_built_in()) { save_current_script(); } } @@ -791,7 +785,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { for (int i = 0; i < history.size(); i++) { if (history[i].control == tselected) { - history.remove(i); + history.remove_at(i); i--; history_pos--; } @@ -910,7 +904,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) { RES script = se->get_edited_resource(); - if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) { + if (script->is_built_in()) { continue; //internal script, who cares } @@ -951,7 +945,7 @@ void ScriptEditor::_reload_scripts() { RES edited_res = se->get_edited_resource(); - if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) { + if (edited_res->is_built_in()) { continue; //internal script, who cares } @@ -995,10 +989,6 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) { RES script = se->get_edited_resource(); - if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) { - continue; //internal script, who cares - } - if (script == p_res) { se->tag_saved_version(); } @@ -1008,6 +998,31 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) { _trigger_live_script_reload(); } +void ScriptEditor::_scene_saved_callback(const String &p_path) { + // If scene was saved, mark all built-in scripts from that scene as saved. + for (int i = 0; i < tab_container->get_child_count(); i++) { + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); + if (!se) { + continue; + } + + RES edited_res = se->get_edited_resource(); + + if (!edited_res->is_built_in()) { + continue; // External script, who cares. + } + + if (edited_res->get_path().get_slice("::", 0) == p_path) { + se->tag_saved_version(); + } + + Ref<Script> scr = edited_res; + if (scr.is_valid() && scr->is_tool()) { + scr->reload(true); + } + } +} + void ScriptEditor::_trigger_live_script_reload() { if (!pending_auto_reload && auto_reload_running_scripts) { call_deferred(SNAME("_live_auto_reload_running_scripts")); @@ -1037,7 +1052,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) { continue; } - if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) { + if (edited_res->is_built_in()) { continue; //internal script, who cares } @@ -1400,8 +1415,12 @@ void ScriptEditor::_menu_option(int p_option) { } break; case SHOW_IN_FILE_SYSTEM: { const RES script = current->get_edited_resource(); - const String path = script->get_path(); + String path = script->get_path(); if (!path.is_empty()) { + if (script->is_built_in()) { + path = path.get_slice("::", 0); // Show the scene instead. + } + FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock(); file_system_dock->navigate_to_path(path); // Ensure that the FileSystem dock is visible. @@ -1531,6 +1550,7 @@ void ScriptEditor::_notification(int p_what) { editor->connect("stop_pressed", callable_mp(this, &ScriptEditor::_editor_stop)); editor->connect("script_add_function_request", callable_mp(this, &ScriptEditor::_add_callback)); editor->connect("resource_saved", callable_mp(this, &ScriptEditor::_res_saved_callback)); + editor->connect("scene_saved", callable_mp(this, &ScriptEditor::_scene_saved_callback)); editor->get_filesystem_dock()->connect("files_moved", callable_mp(this, &ScriptEditor::_files_moved)); editor->get_filesystem_dock()->connect("file_removed", callable_mp(this, &ScriptEditor::_file_removed)); script_list->connect("item_selected", callable_mp(this, &ScriptEditor::_script_selected)); @@ -1624,8 +1644,8 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) { continue; } - if (script->get_path().find("::") != -1 && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed - _close_tab(i); + if (script->is_built_in() && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed + _close_tab(i, false); i--; } } @@ -1659,7 +1679,7 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { String base = script->get_path(); loaded_scripts.insert(base); - if (base.begins_with("local://") || base == "") { + if (base.begins_with("local://") || base.is_empty()) { continue; } @@ -1708,7 +1728,7 @@ void ScriptEditor::_help_overview_selected(int p_idx) { } void ScriptEditor::_script_selected(int p_idx) { - grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT); //amazing hack, simply amazing + grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT); //amazing hack, simply amazing _go_to_tab(script_list->get_item_metadata(p_idx)); grab_focus_block = false; @@ -1811,7 +1831,7 @@ void ScriptEditor::_update_members_overview() { for (int i = 0; i < functions.size(); i++) { String filter = filter_methods->get_text(); String name = functions[i].get_slice(":", 0); - if (filter == "" || filter.is_subsequence_ofi(name)) { + if (filter.is_empty() || filter.is_subsequence_ofi(name)) { members_overview->add_item(name); members_overview->set_item_metadata(members_overview->get_item_count() - 1, functions[i].get_slice(":", 1).to_int() - 1); } @@ -1932,20 +1952,7 @@ void ScriptEditor::_update_script_names() { // to update original path to previously edited resource. se->set_meta("_edit_res_path", path); } - bool built_in = !path.is_resource_file(); - String name; - - if (built_in) { - name = path.get_file(); - const String &resource_name = se->get_edited_resource()->get_name(); - if (resource_name != "") { - // If the built-in script has a custom resource name defined, - // display the built-in script name as follows: `ResourceName (scene_file.tscn)` - name = vformat("%s (%s)", resource_name, name.substr(0, name.find("::", 0))); - } - } else { - name = se->get_name(); - } + String name = se->get_name(); _ScriptEditorItemData sd; sd.icon = icon; @@ -2069,7 +2076,7 @@ void ScriptEditor::_update_script_names() { Vector<_ScriptEditorItemData> sedata_filtered; for (int i = 0; i < sedata.size(); i++) { String filter = filter_scripts->get_text(); - if (filter == "" || filter.is_subsequence_ofi(sedata[i].name)) { + if (filter.is_empty() || filter.is_subsequence_ofi(sedata[i].name)) { sedata_filtered.push_back(sedata[i]); } } @@ -2180,9 +2187,10 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra Ref<Script> script = p_resource; // Don't open dominant script if using an external editor. - const bool use_external_editor = + bool use_external_editor = EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") || (script.is_valid() && script->get_language()->overrides_external_editor()); + use_external_editor = use_external_editor && !(script.is_valid() && script->is_built_in()); // Ignore external editor for built-in scripts. const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change"); const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene(); @@ -2408,7 +2416,17 @@ void ScriptEditor::save_current_script() { } } - editor->save_resource(resource); + if (resource->is_built_in()) { + // If built-in script, save the scene instead. + const String scene_path = resource->get_path().get_slice("::", 0); + if (!scene_path.is_empty()) { + Vector<String> scene_to_save; + scene_to_save.push_back(scene_path); + editor->save_scene_list(scene_to_save); + } + } else { + editor->save_resource(resource); + } if (script != nullptr) { const Vector<DocData::ClassDoc> &documentations = script->get_documentation(); @@ -2421,6 +2439,8 @@ void ScriptEditor::save_current_script() { } void ScriptEditor::save_all_scripts() { + Vector<String> scenes_to_save; + for (int i = 0; i < tab_container->get_child_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) { @@ -2450,7 +2470,7 @@ void ScriptEditor::save_all_scripts() { se->apply_code(); } - if (edited_res->get_path() != "" && edited_res->get_path().find("local://") == -1 && edited_res->get_path().find("::") == -1) { + if (!edited_res->is_built_in()) { Ref<TextFile> text_file = edited_res; Ref<Script> script = edited_res; @@ -2479,9 +2499,19 @@ void ScriptEditor::save_all_scripts() { update_doc(doc.name); } } + } else { + // For built-in scripts, save their scenes instead. + const String scene_path = edited_res->get_path().get_slice("::", 0); + if (!scenes_to_save.has(scene_path)) { + scenes_to_save.push_back(scene_path); + } } } + if (!scenes_to_save.is_empty()) { + editor->save_scene_list(scenes_to_save); + } + _update_script_names(); EditorFileSystem::get_singleton()->update_script_classes(); } @@ -2570,7 +2600,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const script_list->select(script_list->find_metadata(i)); // Save the current script so the changes can be picked up by an external editor. - if (!_is_built_in_script(script.ptr())) { // But only if it's not built-in script. + if (!script.ptr()->is_built_in()) { // But only if it's not built-in script. save_current_script(); } @@ -2618,7 +2648,7 @@ void ScriptEditor::_editor_settings_changed() { _update_autosave_timer(); - if (current_theme == "") { + if (current_theme.is_empty()) { current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); } else if (current_theme != String(EditorSettings::get_singleton()->get("text_editor/theme/color_theme"))) { current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); @@ -2810,7 +2840,7 @@ bool ScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data for (int i = 0; i < files.size(); i++) { String file = files[i]; - if (file == "" || !FileAccess::exists(file)) { + if (file.is_empty() || !FileAccess::exists(file)) { continue; } if (ResourceLoader::exists(file, "Script")) { @@ -2890,7 +2920,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co int num_tabs_before = tab_container->get_child_count(); for (int i = 0; i < files.size(); i++) { String file = files[i]; - if (file == "" || !FileAccess::exists(file)) { + if (file.is_empty() || !FileAccess::exists(file)) { continue; } @@ -2925,11 +2955,11 @@ void ScriptEditor::input(const Ref<InputEvent> &p_event) { // This must be hardcoded as the editor shortcuts dialog doesn't allow assigning // more than one shortcut per action. if (mb.is_valid() && mb->is_pressed() && is_visible_in_tree()) { - if (mb->get_button_index() == MOUSE_BUTTON_XBUTTON1) { + if (mb->get_button_index() == MouseButton::MB_XBUTTON1) { _history_back(); } - if (mb->get_button_index() == MOUSE_BUTTON_XBUTTON2) { + if (mb->get_button_index() == MouseButton::MB_XBUTTON2) { _history_forward(); } } @@ -2970,7 +3000,7 @@ void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid() && mb->is_pressed()) { switch (mb->get_button_index()) { - case MOUSE_BUTTON_MIDDLE: { + case MouseButton::MIDDLE: { // Right-click selects automatically; middle-click does not. int idx = script_list->get_item_at_position(mb->get_position(), true); if (idx >= 0) { @@ -2980,7 +3010,7 @@ void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) { } } break; - case MOUSE_BUTTON_RIGHT: { + case MouseButton::RIGHT: { _make_script_list_context_menu(); } break; default: @@ -3025,8 +3055,8 @@ void ScriptEditor::_make_script_list_context_menu() { context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/window_sort"), WINDOW_SORT); context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/toggle_scripts_panel"), TOGGLE_SCRIPTS_PANEL); - context_menu->set_position(get_global_transform().xform(get_local_mouse_position())); - context_menu->set_size(Vector2(1, 1)); + context_menu->set_position(get_screen_position() + get_local_mouse_position()); + context_menu->reset_size(); context_menu->popup(); } @@ -3096,7 +3126,7 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) { for (int i = 0; i < helps.size(); i++) { String path = helps[i]; - if (path == "") { // invalid, skip + if (path.is_empty()) { // invalid, skip continue; } _help_class_open(path); @@ -3167,7 +3197,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) { } void ScriptEditor::_help_class_open(const String &p_class) { - if (p_class == "") { + if (p_class.is_empty()) { return; } @@ -3250,15 +3280,15 @@ void ScriptEditor::_update_selected_editor_menu() { EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_current_tab_control()); script_search_menu->get_popup()->clear(); if (eh) { - script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F), HELP_SEARCH_FIND); - script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), HELP_SEARCH_FIND_NEXT); - script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3), HELP_SEARCH_FIND_PREVIOUS); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KeyModifierMask::CMD | Key::F), HELP_SEARCH_FIND); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), Key::F3), HELP_SEARCH_FIND_NEXT); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_previous", TTR("Find Previous"), KeyModifierMask::SHIFT | Key::F3), HELP_SEARCH_FIND_PREVIOUS); script_search_menu->get_popup()->add_separator(); - script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F), SEARCH_IN_FILES); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F), SEARCH_IN_FILES); script_search_menu->show(); } else { if (tab_container->get_child_count() == 0) { - script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F), SEARCH_IN_FILES); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F), SEARCH_IN_FILES); script_search_menu->show(); } else { script_search_menu->hide(); @@ -3346,9 +3376,10 @@ Array ScriptEditor::_get_open_script_editors() const { void ScriptEditor::set_scene_root_script(Ref<Script> p_script) { // Don't open dominant script if using an external editor. - const bool use_external_editor = + bool use_external_editor = EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") || (p_script.is_valid() && p_script->get_language()->overrides_external_editor()); + use_external_editor = use_external_editor && !(p_script.is_valid() && p_script->is_built_in()); // Ignore external editor for built-in scripts. const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change"); if (open_dominant && !use_external_editor && p_script.is_valid()) { @@ -3438,6 +3469,9 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb shader_editor->make_visible(true); shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end); return; + } else if (fpath.get_extension() == "tscn") { + editor->load_scene(fpath); + return; } else { Ref<Script> script = res; if (script.is_valid()) { @@ -3638,11 +3672,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { find_replace_bar->hide(); ED_SHORTCUT("script_editor/window_sort", TTR("Sort")); - ED_SHORTCUT("script_editor/window_move_up", TTR("Move Up"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_UP); - ED_SHORTCUT("script_editor/window_move_down", TTR("Move Down"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_DOWN); - // FIXME: These should be `KEY_GREATER` and `KEY_LESS` but those don't work. - ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD); - ED_SHORTCUT("script_editor/prev_script", TTR("Previous Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_COMMA); + ED_SHORTCUT("script_editor/window_move_up", TTR("Move Up"), KeyModifierMask::SHIFT | KeyModifierMask::ALT | Key::UP); + ED_SHORTCUT("script_editor/window_move_down", TTR("Move Down"), KeyModifierMask::SHIFT | KeyModifierMask::ALT | Key::DOWN); + // FIXME: These should be `Key::GREATER` and `Key::LESS` but those don't work. + ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::PERIOD); + ED_SHORTCUT("script_editor/prev_script", TTR("Previous Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::COMMA); set_process_input(true); set_process_unhandled_input(true); @@ -3655,7 +3689,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script...")), FILE_NEW); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New Text File...")), FILE_NEW_TEXTFILE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTR("Open...")), FILE_OPEN); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T), FILE_REOPEN_CLOSED); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::T), FILE_REOPEN_CLOSED); file_menu->get_popup()->add_submenu_item(TTR("Open Recent"), "RecentScripts", FILE_OPEN_RECENT); recent_scripts = memnew(PopupMenu); @@ -3665,17 +3699,17 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { _update_recent_scripts(); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save", TTR("Save"), KEY_MASK_ALT | KEY_MASK_CMD | KEY_S), FILE_SAVE); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save", TTR("Save"), KeyModifierMask::ALT | KeyModifierMask::CMD | Key::S), FILE_SAVE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save_as", TTR("Save As...")), FILE_SAVE_AS); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save_all", TTR("Save All"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_S), FILE_SAVE_ALL); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/save_all", TTR("Save All"), KeyModifierMask::SHIFT | KeyModifierMask::ALT | Key::S), FILE_SAVE_ALL); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reload_script_soft", TTR("Soft Reload Script"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_R), FILE_TOOL_RELOAD_SOFT); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reload_script_soft", TTR("Soft Reload Script"), KeyModifierMask::CMD | KeyModifierMask::ALT | Key::R), FILE_TOOL_RELOAD_SOFT); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/copy_path", TTR("Copy Script Path")), FILE_COPY_PATH); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/show_in_file_system", TTR("Show in FileSystem")), SHOW_IN_FILE_SYSTEM); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/history_previous", TTR("History Previous"), KEY_MASK_ALT | KEY_LEFT), WINDOW_PREV); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/history_next", TTR("History Next"), KEY_MASK_ALT | KEY_RIGHT), WINDOW_NEXT); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/history_previous", TTR("History Previous"), KeyModifierMask::ALT | Key::LEFT), WINDOW_PREV); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/history_next", TTR("History Next"), KeyModifierMask::ALT | Key::RIGHT), WINDOW_NEXT); file_menu->get_popup()->add_separator(); file_menu->get_popup()->add_submenu_item(TTR("Theme"), "Theme", FILE_THEME); @@ -3692,16 +3726,16 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/save_theme_as", TTR("Save Theme As...")), THEME_SAVE_AS); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_file", TTR("Close"), KEY_MASK_CMD | KEY_W), FILE_CLOSE); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_file", TTR("Close"), KeyModifierMask::CMD | Key::W), FILE_CLOSE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_all", TTR("Close All")), CLOSE_ALL); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_other_tabs", TTR("Close Other Tabs")), CLOSE_OTHER_TABS); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_docs", TTR("Close Docs")), CLOSE_DOCS); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/run_file", TTR("Run"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_X), FILE_RUN); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/run_file", TTR("Run"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::X), FILE_RUN); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/toggle_scripts_panel", TTR("Toggle Scripts Panel"), KEY_MASK_CMD | KEY_BACKSLASH), TOGGLE_SCRIPTS_PANEL); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/toggle_scripts_panel", TTR("Toggle Scripts Panel"), KeyModifierMask::CMD | Key::BACKSLASH), TOGGLE_SCRIPTS_PANEL); file_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option)); script_search_menu = memnew(MenuButton); @@ -3858,7 +3892,7 @@ void ScriptEditorPlugin::edit(Object *p_object) { Script *p_script = Object::cast_to<Script>(p_object); String res_path = p_script->get_path().get_slice("::", 0); - if (_is_built_in_script(p_script)) { + if (p_script->is_built_in()) { if (ResourceLoader::get_resource_type(res_path) == "PackedScene") { if (!EditorNode::get_singleton()->is_scene_open(res_path)) { EditorNode::get_singleton()->load_scene(res_path); @@ -3954,7 +3988,7 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) { EDITOR_DEF("text_editor/external/exec_flags", "{file}"); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "text_editor/external/exec_flags", PROPERTY_HINT_PLACEHOLDER_TEXT, "Call flags with placeholders: {project}, {file}, {col}, {line}.")); - ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T); + ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::T); ED_SHORTCUT("script_editor/clear_recent", TTR("Clear Recent Scripts")); } diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 2b0bdfd109..ca409e15ca 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -365,6 +365,7 @@ class ScriptEditor : public PanelContainer { void _add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args); void _res_saved_callback(const Ref<Resource> &p_res); + void _scene_saved_callback(const String &p_path); bool open_textfile_after_create = true; bool trim_trailing_whitespace_on_save; diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 219498b5e7..ab5c9a0ef1 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -90,7 +90,7 @@ ConnectionInfoDialog::ConnectionInfoDialog() { add_child(vbc); method = memnew(Label); - method->set_align(Label::ALIGN_CENTER); + method->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); vbc->add_child(method); tree = memnew(Tree); @@ -205,7 +205,7 @@ void ScriptTextEditor::_set_theme_for_script() { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); if (!text_edit->has_string_delimiter(beg)) { - text_edit->add_string_delimiter(beg, end, end == ""); + text_edit->add_string_delimiter(beg, end, end.is_empty()); } if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) { @@ -219,7 +219,7 @@ void ScriptTextEditor::_set_theme_for_script() { for (const String &comment : comments) { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); - text_edit->add_comment_delimiter(beg, end, end == ""); + text_edit->add_comment_delimiter(beg, end, end.is_empty()); if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) { text_edit->add_auto_brace_completion_pair(beg, end); @@ -375,18 +375,21 @@ void ScriptTextEditor::ensure_focus() { String ScriptTextEditor::get_name() { String name; - if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) { - name = script->get_path().get_file(); - if (is_unsaved()) { - if (script->get_path().is_empty()) { - name = TTR("[unsaved]"); - } - name += "(*)"; + name = script->get_path().get_file(); + if (name.is_empty()) { + // This appears for newly created built-in scripts before saving the scene. + name = TTR("[unsaved]"); + } else if (script->is_built_in()) { + const String &script_name = script->get_name(); + if (!script_name.is_empty()) { + // If the built-in script has a custom resource name defined, + // display the built-in script name as follows: `ResourceName (scene_file.tscn)` + name = vformat("%s (%s)", script_name, name.get_slice("::", 0)); } - } else if (script->get_name() != "") { - name = script->get_name(); - } else { - name = script->get_class() + "(" + itos(script->get_instance_id()) + ")"; + } + + if (is_unsaved()) { + name += "(*)"; } return name; @@ -547,7 +550,7 @@ void ScriptTextEditor::_validate_script() { void ScriptTextEditor::_update_bookmark_list() { bookmarks_menu->clear(); - bookmarks_menu->set_size(Size2(1, 1)); + bookmarks_menu->reset_size(); bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL); @@ -658,7 +661,7 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo continue; } - if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) { + if (script->is_built_in()) { continue; //internal script, who cares, though weird } @@ -699,7 +702,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<ScriptCo void ScriptTextEditor::_update_breakpoint_list() { breakpoints_menu->clear(); - breakpoints_menu->set_size(Size2(1, 1)); + breakpoints_menu->reset_size(); breakpoints_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_breakpoint"), DEBUG_TOGGLE_BREAKPOINT); breakpoints_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_breakpoints"), DEBUG_REMOVE_ALL_BREAKPOINTS); @@ -987,7 +990,7 @@ void ScriptTextEditor::_gutter_clicked(int p_line, int p_gutter) { } String method = code_editor->get_text_editor()->get_line_gutter_metadata(p_line, p_gutter); - if (method == "") { + if (method.is_empty()) { return; } @@ -1134,7 +1137,7 @@ void ScriptTextEditor::_edit_option(int p_op) { if (expression.parse(line) == OK) { Variant result = expression.execute(Array(), Variant(), false); - if (expression.get_error_text() == "") { + if (expression.get_error_text().is_empty()) { results.push_back(whitespace + result.get_construct_string()); } else { results.push_back(line); @@ -1260,19 +1263,19 @@ void ScriptTextEditor::_edit_option(int p_op) { } break; case HELP_CONTEXTUAL: { String text = tx->get_selected_text(); - if (text == "") { + if (text.is_empty()) { text = tx->get_word_under_caret(); } - if (text != "") { + if (!text.is_empty()) { emit_signal(SNAME("request_help"), text); } } break; case LOOKUP_SYMBOL: { String text = tx->get_word_under_caret(); - if (text == "") { + if (text.is_empty()) { text = tx->get_selected_text(); } - if (text != "") { + if (!text.is_empty()) { _lookup_symbol(text, tx->get_caret_line(), tx->get_caret_column()); } } break; @@ -1459,7 +1462,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data Array files = d["files"]; String text_to_drop; - bool preload = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool preload = Input::get_singleton()->is_key_pressed(Key::CTRL); for (int i = 0; i < files.size(); i++) { if (i > 0) { text_to_drop += ", "; @@ -1523,7 +1526,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { bool create_menu = false; CodeEdit *tx = code_editor->get_text_editor(); - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { local_pos = mb->get_global_position() - tx->get_global_position(); create_menu = true; } else if (k.is_valid() && k->is_action("ui_menu", true)) { @@ -1557,10 +1560,10 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { } String word_at_pos = tx->get_word_at_pos(local_pos); - if (word_at_pos == "") { + if (word_at_pos.is_empty()) { word_at_pos = tx->get_word_under_caret(); } - if (word_at_pos == "") { + if (word_at_pos.is_empty()) { word_at_pos = tx->get_selected_text(); } @@ -1608,7 +1611,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { float alpha = color.size() > 3 ? color[3] : 1.0f; color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha)); } - color_panel->set_position(get_global_transform().xform(local_pos)); + color_panel->set_position(get_screen_position() + local_pos); } else { has_color = false; } @@ -1626,10 +1629,7 @@ void ScriptTextEditor::_color_changed(const Color &p_color) { } String line = code_editor->get_text_editor()->get_line(color_position.x); - int color_args_pos = line.find(color_args, color_position.y); - String line_with_replaced_args = line; - line_with_replaced_args.erase(color_args_pos, color_args.length()); - line_with_replaced_args = line_with_replaced_args.insert(color_args_pos, new_args); + String line_with_replaced_args = line.replace(color_args, new_args); color_args = new_args; code_editor->get_text_editor()->begin_complex_operation(); @@ -1688,8 +1688,8 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo()); context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo()); - context_menu->set_position(get_global_transform().xform(p_pos)); - context_menu->set_size(Vector2(1, 1)); + context_menu->set_position(get_screen_position() + p_pos); + context_menu->reset_size(); context_menu->popup(); } @@ -1804,9 +1804,9 @@ void ScriptTextEditor::_enable_code_editor() { edit_menu->get_popup()->add_child(convert_case); edit_menu->get_popup()->add_submenu_item(TTR("Convert Case"), "convert_case"); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KEY_MASK_SHIFT | KEY_F4), EDIT_TO_UPPERCASE); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KEY_MASK_SHIFT | KEY_F5), EDIT_TO_LOWERCASE); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F6), EDIT_CAPITALIZE); + convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KeyModifierMask::SHIFT | Key::F4), EDIT_TO_UPPERCASE); + convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KeyModifierMask::SHIFT | Key::F5), EDIT_TO_LOWERCASE); + convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KeyModifierMask::SHIFT | Key::F6), EDIT_CAPITALIZE); convert_case->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); edit_menu->get_popup()->add_child(highlighter_menu); @@ -1953,60 +1953,60 @@ static ScriptEditorBase *create_editor(const RES &p_resource) { } void ScriptTextEditor::register_editor() { - ED_SHORTCUT("script_text_editor/move_up", TTR("Move Up"), KEY_MASK_ALT | KEY_UP); - ED_SHORTCUT("script_text_editor/move_down", TTR("Move Down"), KEY_MASK_ALT | KEY_DOWN); - ED_SHORTCUT("script_text_editor/delete_line", TTR("Delete Line"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K); + ED_SHORTCUT("script_text_editor/move_up", TTR("Move Up"), KeyModifierMask::ALT | Key::UP); + ED_SHORTCUT("script_text_editor/move_down", TTR("Move Down"), KeyModifierMask::ALT | Key::DOWN); + ED_SHORTCUT("script_text_editor/delete_line", TTR("Delete Line"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::K); // Leave these at zero, same can be accomplished with tab/shift-tab, including selection. // The next/previous in history shortcut in this case makes a lot more sense. - ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), KEY_NONE); - ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), KEY_NONE); - ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KEY_MASK_CMD | KEY_K); - ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F); - ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), KEY_NONE); - ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), KEY_NONE); - ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_D); - ED_SHORTCUT_OVERRIDE("script_text_editor/duplicate_selection", "macos", KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C); - ED_SHORTCUT("script_text_editor/evaluate_selection", TTR("Evaluate Selection"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_E); - ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T); - ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent to Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y); - ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent to Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I); - ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KEY_MASK_CMD | KEY_I); + ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), Key::NONE); + ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), Key::NONE); + ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KeyModifierMask::CMD | Key::K); + ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KeyModifierMask::ALT | Key::F); + ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), Key::NONE); + ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), Key::NONE); + ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::SHIFT | KeyModifierMask::CMD | Key::D); + ED_SHORTCUT_OVERRIDE("script_text_editor/duplicate_selection", "macos", KeyModifierMask::SHIFT | KeyModifierMask::CMD | Key::C); + ED_SHORTCUT("script_text_editor/evaluate_selection", TTR("Evaluate Selection"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::E); + ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KeyModifierMask::CMD | KeyModifierMask::ALT | Key::T); + ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent to Spaces"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::Y); + ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent to Tabs"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::I); + ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KeyModifierMask::CMD | Key::I); - ED_SHORTCUT_AND_COMMAND("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F); + ED_SHORTCUT_AND_COMMAND("script_text_editor/find", TTR("Find..."), KeyModifierMask::CMD | Key::F); - ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_F3); - ED_SHORTCUT_OVERRIDE("script_text_editor/find_next", "macos", KEY_MASK_CMD | KEY_G); + ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), Key::F3); + ED_SHORTCUT_OVERRIDE("script_text_editor/find_next", "macos", KeyModifierMask::CMD | Key::G); - ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3); - ED_SHORTCUT_OVERRIDE("script_text_editor/find_previous", "macos", KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G); + ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KeyModifierMask::SHIFT | Key::F3); + ED_SHORTCUT_OVERRIDE("script_text_editor/find_previous", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G); - ED_SHORTCUT_AND_COMMAND("script_text_editor/replace", TTR("Replace..."), KEY_MASK_CMD | KEY_R); - ED_SHORTCUT_OVERRIDE("script_text_editor/replace", "macos", KEY_MASK_ALT | KEY_MASK_CMD | KEY_F); + ED_SHORTCUT_AND_COMMAND("script_text_editor/replace", TTR("Replace..."), KeyModifierMask::CMD | Key::R); + ED_SHORTCUT_OVERRIDE("script_text_editor/replace", "macos", KeyModifierMask::ALT | KeyModifierMask::CMD | Key::F); - ED_SHORTCUT("script_text_editor/find_in_files", TTR("Find in Files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F); - ED_SHORTCUT("script_text_editor/replace_in_files", TTR("Replace in Files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R); + ED_SHORTCUT("script_text_editor/find_in_files", TTR("Find in Files..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F); + ED_SHORTCUT("script_text_editor/replace_in_files", TTR("Replace in Files..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R); - ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_F1); - ED_SHORTCUT_OVERRIDE("script_text_editor/contextual_help", "macos", KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE); + ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KeyModifierMask::ALT | Key::F1); + ED_SHORTCUT_OVERRIDE("script_text_editor/contextual_help", "macos", KeyModifierMask::ALT | KeyModifierMask::SHIFT | Key::SPACE); - ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B); - ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B); - ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B); - ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), KEY_NONE); + ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KeyModifierMask::CMD | KeyModifierMask::ALT | Key::B); + ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KeyModifierMask::CMD | Key::B); + ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::B); + ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), Key::NONE); - ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F); - ED_SHORTCUT_OVERRIDE("script_text_editor/goto_function", "macos", KEY_MASK_CTRL | KEY_MASK_CMD | KEY_J); + ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KeyModifierMask::ALT | KeyModifierMask::CMD | Key::F); + ED_SHORTCUT_OVERRIDE("script_text_editor/goto_function", "macos", KeyModifierMask::CTRL | KeyModifierMask::CMD | Key::J); - ED_SHORTCUT("script_text_editor/goto_line", TTR("Go to Line..."), KEY_MASK_CMD | KEY_L); + ED_SHORTCUT("script_text_editor/goto_line", TTR("Go to Line..."), KeyModifierMask::CMD | Key::L); - ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9); - ED_SHORTCUT_OVERRIDE("script_text_editor/toggle_breakpoint", "macos", KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B); + ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), Key::F9); + ED_SHORTCUT_OVERRIDE("script_text_editor/toggle_breakpoint", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::B); - ED_SHORTCUT("script_text_editor/remove_all_breakpoints", TTR("Remove All Breakpoints"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F9); - ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Go to Next Breakpoint"), KEY_MASK_CMD | KEY_PERIOD); - ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Go to Previous Breakpoint"), KEY_MASK_CMD | KEY_COMMA); + ED_SHORTCUT("script_text_editor/remove_all_breakpoints", TTR("Remove All Breakpoints"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F9); + ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Go to Next Breakpoint"), KeyModifierMask::CMD | Key::PERIOD); + ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Go to Previous Breakpoint"), KeyModifierMask::CMD | Key::COMMA); ScriptEditor::register_create_script_editor_function(create_editor); } diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index afe9a7453d..6e67444489 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 2731582288..e8bbeb0834 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,7 @@ #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "core/os/os.h" +#include "core/version_generated.gen.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" @@ -137,15 +138,25 @@ void ShaderTextEditor::_load_theme_settings() { } } - for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())).size(); i++) { - built_ins.push_back(ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()))[i]); + const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); + + for (int i = 0; i < modes.size(); i++) { + const ShaderLanguage::ModeInfo &info = modes[i]; + + if (!info.options.is_empty()) { + for (int j = 0; j < info.options.size(); j++) { + built_ins.push_back(String(info.name) + "_" + String(info.options[j])); + } + } else { + built_ins.push_back(String(info.name)); + } } } - const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); + const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color"); for (const String &E : built_ins) { - syntax_highlighter->add_keyword_color(E, member_variable_color); + syntax_highlighter->add_keyword_color(E, user_type_color); } // Colorize comments. @@ -203,7 +214,13 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo ShaderLanguage sl; String calltip; - sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type, r_options, calltip); + ShaderLanguage::ShaderCompileInfo info; + info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())); + info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); + info.shader_types = ShaderTypes::get_singleton()->get_types(); + info.global_variable_type_func = _get_global_variable_type; + + sl.complete(p_code, info, r_options, calltip); get_text_editor()->set_code_hint(calltip); } @@ -215,12 +232,18 @@ void ShaderTextEditor::_validate_script() { //List<StringName> params; //shader->get_param_list(¶ms); + ShaderLanguage::ShaderCompileInfo info; + info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())); + info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); + info.shader_types = ShaderTypes::get_singleton()->get_types(); + info.global_variable_type_func = _get_global_variable_type; + ShaderLanguage sl; sl.enable_warning_checking(saved_warnings_enabled); sl.set_warning_flags(saved_warning_flags); - Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type); + Error err = sl.compile(code, info); if (err != OK) { String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text(); @@ -270,15 +293,20 @@ void ShaderTextEditor::_update_warning_panel() { } warning_count++; + int line = w.get_line(); // First cell. warnings_panel->push_cell(); - warnings_panel->push_meta(w.get_line() - 1); warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - warnings_panel->add_text(TTR("Line") + " " + itos(w.get_line())); - warnings_panel->add_text(" (" + w.get_name() + "):"); + if (line != -1) { + warnings_panel->push_meta(line - 1); + warnings_panel->add_text(TTR("Line") + " " + itos(line)); + warnings_panel->add_text(" (" + w.get_name() + "):"); + warnings_panel->pop(); // Meta goto. + } else { + warnings_panel->add_text(w.get_name() + ":"); + } warnings_panel->pop(); // Color. - warnings_panel->pop(); // Meta goto. warnings_panel->pop(); // Cell. // Second cell. @@ -384,7 +412,7 @@ void ShaderEditor::_menu_option(int p_option) { shader_editor->remove_all_bookmarks(); } break; case HELP_DOCS: { - OS::get_singleton()->shell_open("https://docs.godotengine.org/en/latest/tutorials/shaders/shader_reference/index.html"); + OS::get_singleton()->shell_open(vformat("%s/tutorials/shaders/shader_reference/index.html", VERSION_DOCS_URL)); } break; } if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) { @@ -482,8 +510,7 @@ void ShaderEditor::_check_for_external_edit() { return; } - // internal shader. - if (shader->get_path() == "" || shader->get_path().find("local://") != -1 || shader->get_path().find("::") != -1) { + if (shader->is_built_in()) { return; } @@ -530,7 +557,7 @@ void ShaderEditor::save_external_data(const String &p_str) { } apply_shaders(); - if (shader->get_path() != "" && shader->get_path().find("local://") == -1 && shader->get_path().find("::") == -1) { + if (!shader->is_built_in()) { //external shader, save it ResourceSaver::save(shader->get_path(), shader); } @@ -553,7 +580,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { + if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { CodeEdit *tx = shader_editor->get_text_editor(); Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position()); @@ -645,8 +672,8 @@ void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) { context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); - context_menu->set_position(get_global_transform().xform(p_position)); - context_menu->set_size(Vector2(1, 1)); + context_menu->set_position(get_screen_position() + p_position); + context_menu->reset_size(); context_menu->popup(); } diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 77579754d3..cc90d381a5 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp index 1e62261244..8250164885 100644 --- a/editor/plugins/shader_file_editor_plugin.cpp +++ b/editor/plugins/shader_file_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -97,7 +97,7 @@ void ShaderFileEditor::_version_selected(int p_option) { error_text->push_font(get_theme_font(SNAME("source"), SNAME("EditorFonts"))); - if (error == String()) { + if (error.is_empty()) { error_text->add_text(TTR("Shader stage compiled without errors.")); } else { error_text->add_text(error); @@ -107,7 +107,7 @@ void ShaderFileEditor::_version_selected(int p_option) { void ShaderFileEditor::_update_options() { ERR_FAIL_COND(shader_file.is_null()); - if (shader_file->get_base_error() != String()) { + if (!shader_file->get_base_error().is_empty()) { stage_hb->hide(); versions->hide(); error_text->clear(); @@ -136,7 +136,7 @@ void ShaderFileEditor::_update_options() { for (int i = 0; i < version_list.size(); i++) { String title = version_list[i]; - if (title == "") { + if (title.is_empty()) { title = "default"; } @@ -148,7 +148,7 @@ void ShaderFileEditor::_update_options() { bool failed = false; for (int j = 0; j < RD::SHADER_STAGE_MAX; j++) { String error = bytecode->get_stage_compile_error(RD::ShaderStage(j)); - if (error != String()) { + if (!error.is_empty()) { failed = true; } } @@ -182,7 +182,7 @@ void ShaderFileEditor::_update_options() { for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { Vector<uint8_t> bc = bytecode->get_stage_bytecode(RD::ShaderStage(i)); String error = bytecode->get_stage_compile_error(RD::ShaderStage(i)); - bool disable = error == String() && bc.is_empty(); + bool disable = error.is_empty() && bc.is_empty(); stages[i]->set_disabled(disable); if (!disable) { if (stages[i]->is_pressed()) { diff --git a/editor/plugins/shader_file_editor_plugin.h b/editor/plugins/shader_file_editor_plugin.h index 7d6e503b6c..feec0c206e 100644 --- a/editor/plugins/shader_file_editor_plugin.h +++ b/editor/plugins/shader_file_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index c350004f0f..b6d465ea81 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,34 +52,34 @@ void Skeleton2DEditor::_menu_option(int p_option) { } switch (p_option) { - case MENU_OPTION_MAKE_REST: { + case MENU_OPTION_SET_REST: { if (node->get_bone_count() == 0) { err_dialog->set_text(TTR("This skeleton has no bones, create some children Bone2D nodes.")); err_dialog->popup_centered(); return; } UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Create Rest Pose from Bones")); + ur->create_action(TTR("Set Rest Pose to Bones")); for (int i = 0; i < node->get_bone_count(); i++) { Bone2D *bone = node->get_bone(i); - ur->add_do_method(bone, "set_rest", bone->get_transform()); - ur->add_undo_method(bone, "set_rest", bone->get_rest()); + ur->add_do_method(bone, "set_transform", bone->get_rest()); + ur->add_undo_method(bone, "set_transform", bone->get_transform()); } ur->commit_action(); } break; - case MENU_OPTION_SET_REST: { + case MENU_OPTION_MAKE_REST: { if (node->get_bone_count() == 0) { err_dialog->set_text(TTR("This skeleton has no bones, create some children Bone2D nodes.")); err_dialog->popup_centered(); return; } UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Set Rest Pose to Bones")); + ur->create_action(TTR("Create Rest Pose from Bones")); for (int i = 0; i < node->get_bone_count(); i++) { Bone2D *bone = node->get_bone(i); - ur->add_do_method(bone, "set_transform", bone->get_rest()); - ur->add_undo_method(bone, "set_transform", bone->get_transform()); + ur->add_do_method(bone, "set_rest", bone->get_transform()); + ur->add_undo_method(bone, "set_rest", bone->get_rest()); } ur->commit_action(); @@ -98,10 +98,10 @@ Skeleton2DEditor::Skeleton2DEditor() { options->set_text(TTR("Skeleton2D")); options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Skeleton2D"), SNAME("EditorIcons"))); - options->get_popup()->add_item(TTR("Reset to Rest Pose"), MENU_OPTION_MAKE_REST); + options->get_popup()->add_item(TTR("Reset to Rest Pose"), MENU_OPTION_SET_REST); options->get_popup()->add_separator(); // Use the "Overwrite" word to highlight that this is a destructive operation. - options->get_popup()->add_item(TTR("Overwrite Rest Pose"), MENU_OPTION_SET_REST); + options->get_popup()->add_item(TTR("Overwrite Rest Pose"), MENU_OPTION_MAKE_REST); options->set_switch_on_hover(true); options->get_popup()->connect("id_pressed", callable_mp(this, &Skeleton2DEditor::_menu_option)); diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h index dacd8fe43f..2fa7f02622 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.h +++ b/editor/plugins/skeleton_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,8 +40,8 @@ class Skeleton2DEditor : public Control { GDCLASS(Skeleton2DEditor, Control); enum Menu { - MENU_OPTION_MAKE_REST, MENU_OPTION_SET_REST, + MENU_OPTION_MAKE_REST, }; Skeleton2D *node; diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 0b8a56503c..e1b27cb045 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -681,7 +681,7 @@ void Skeleton3DEditor::create_editors() { key_insert_button->set_focus_mode(FOCUS_NONE); key_insert_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys), varray(false)); key_insert_button->set_tooltip(TTR("Insert key of bone poses already exist track.")); - key_insert_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_to_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_INSERT)); + key_insert_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_to_existing_tracks", TTR("Insert Key (Existing Tracks)"), Key::INSERT)); animation_hb->add_child(key_insert_button); key_insert_all_button = memnew(Button); @@ -689,7 +689,7 @@ void Skeleton3DEditor::create_editors() { key_insert_all_button->set_focus_mode(FOCUS_NONE); key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys), varray(true)); key_insert_all_button->set_tooltip(TTR("Insert key of all bone poses.")); - key_insert_all_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_of_all_bones", TTR("Insert Key (All Bones)"), KEY_MASK_CMD + KEY_INSERT)); + key_insert_all_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_of_all_bones", TTR("Insert Key (All Bones)"), KeyModifierMask::CMD + Key::INSERT)); animation_hb->add_child(key_insert_all_button); // Bone tree. @@ -964,6 +964,7 @@ void Skeleton3DEditor::select_bone(int p_idx) { Skeleton3DEditor::~Skeleton3DEditor() { if (skeleton) { + select_bone(-1); #ifdef TOOLS_ENABLED skeleton->disconnect("show_rest_only_changed", callable_mp(this, &Skeleton3DEditor::_update_gizmo_visible)); skeleton->disconnect("bone_enabled_changed", callable_mp(this, &Skeleton3DEditor::_bone_enabled_changed)); @@ -973,6 +974,7 @@ Skeleton3DEditor::~Skeleton3DEditor() { #endif handles_mesh_instance->get_parent()->remove_child(handles_mesh_instance); } + edit_mode_toggled(false); handles_mesh_instance->queue_delete(); @@ -1028,7 +1030,7 @@ EditorPlugin::AfterGUIInput Skeleton3DEditorPlugin::forward_spatial_gui_input(Ca Node3DEditor *ne = Node3DEditor::get_singleton(); if (se->is_edit_mode()) { const Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (ne->get_tool_mode() != Node3DEditor::TOOL_MODE_SELECT) { if (!ne->is_gizmo_visible()) { return EditorPlugin::AFTER_GUI_INPUT_STOP; @@ -1108,7 +1110,7 @@ void fragment() { )"); selected_mat->set_shader(selected_sh); - // Regist properties in editor settings. + // Register properties in editor settings. EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4)); EDITOR_DEF("editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0)); EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_axis_length", (float)0.1); diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index 1dd2d2281d..d0d81d6498 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.cpp b/editor/plugins/skeleton_ik_3d_editor_plugin.cpp index 85632cf481..ca8786a385 100644 --- a/editor/plugins/skeleton_ik_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_ik_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.h b/editor/plugins/skeleton_ik_3d_editor_plugin.h index b0d2138115..edc3f6dda4 100644 --- a/editor/plugins/skeleton_ik_3d_editor_plugin.h +++ b/editor/plugins/skeleton_ik_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index eb5e527640..1eac651ed6 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -526,8 +526,6 @@ Sprite2DEditor::Sprite2DEditor() { debug_uv_dialog->add_child(vb); ScrollContainer *scroll = memnew(ScrollContainer); scroll->set_custom_minimum_size(Size2(800, 500) * EDSCALE); - scroll->set_enable_h_scroll(true); - scroll->set_enable_v_scroll(true); vb->add_margin_child(TTR("Preview:"), scroll, true); debug_uv = memnew(Control); debug_uv->connect("draw", callable_mp(this, &Sprite2DEditor::_debug_uv_draw)); diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h index d4a1ef4312..c93ad1610f 100644 --- a/editor/plugins/sprite_2d_editor_plugin.h +++ b/editor/plugins/sprite_2d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 8a8d80891a..460eb994e5 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -126,7 +126,7 @@ void SpriteFramesEditor::_sheet_preview_draw() { void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) { const Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { const int idx = _sheet_preview_position_to_frame_index(mb->get_position()); if (idx != -1) { @@ -166,12 +166,12 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { frames_toggled_by_mouse_hover.clear(); } const Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { // Select by holding down the mouse button on frames. const int idx = _sheet_preview_position_to_frame_index(mm->get_position()); @@ -200,11 +200,11 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) { // Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer // to allow performing this action anywhere, even if the cursor isn't // hovering the texture in the workspace. - if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) { + if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) { _sheet_zoom_in(); // Don't scroll up after zooming in. accept_event(); - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) { _sheet_zoom_out(); // Don't scroll down after zooming out. accept_event(); @@ -746,11 +746,11 @@ void SpriteFramesEditor::_tree_input(const Ref<InputEvent> &p_event) { const Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) { + if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) { _zoom_in(); // Don't scroll up after zooming in. accept_event(); - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) { _zoom_out(); // Don't scroll down after zooming out. accept_event(); @@ -1006,7 +1006,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "files") { Vector<String> files = d["files"]; - if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) { + if (Input::get_singleton()->is_key_pressed(Key::CTRL)) { _prepare_sprite_sheet(files[0]); } else { _file_load_request(files, at_pos); @@ -1238,8 +1238,6 @@ SpriteFramesEditor::SpriteFramesEditor() { split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input)); split_sheet_scroll = memnew(ScrollContainer); - split_sheet_scroll->set_enable_h_scroll(true); - split_sheet_scroll->set_enable_v_scroll(true); split_sheet_scroll->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_scroll_input)); split_sheet_panel->add_child(split_sheet_scroll); CenterContainer *cc = memnew(CenterContainer); diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index 9732384000..8767e05a94 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 91c5e96f08..5d38352b22 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,13 +44,6 @@ void EditorInspectorPluginStyleBox::parse_begin(Object *p_object) { add_custom_control(preview); } -bool EditorInspectorPluginStyleBox::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, bool p_wide) { - return false; //do not want -} - -void EditorInspectorPluginStyleBox::parse_end() { -} - void StyleBoxPreview::edit(const Ref<StyleBox> &p_stylebox) { if (stylebox.is_valid()) { stylebox->disconnect("changed", callable_mp(this, &StyleBoxPreview::_sb_changed)); diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index 8ca348bd80..898628fd7f 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,8 +61,6 @@ class EditorInspectorPluginStyleBox : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; virtual void parse_begin(Object *p_object) override; - virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; - virtual void parse_end() override; }; class StyleBoxEditorPlugin : public EditorPlugin { diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.cpp b/editor/plugins/sub_viewport_preview_editor_plugin.cpp index 75c47bda2e..4498a1d64d 100644 --- a/editor/plugins/sub_viewport_preview_editor_plugin.cpp +++ b/editor/plugins/sub_viewport_preview_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.h b/editor/plugins/sub_viewport_preview_editor_plugin.h index 03b8b678d1..7016910ebd 100644 --- a/editor/plugins/sub_viewport_preview_editor_plugin.h +++ b/editor/plugins/sub_viewport_preview_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/text_control_editor_plugin.cpp b/editor/plugins/text_control_editor_plugin.cpp new file mode 100644 index 0000000000..bef93c161a --- /dev/null +++ b/editor/plugins/text_control_editor_plugin.cpp @@ -0,0 +1,375 @@ +/*************************************************************************/ +/* text_control_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "text_control_editor_plugin.h" + +#include "editor/editor_scale.h" + +void TextControlEditor::_notification(int p_notification) { + switch (p_notification) { + case NOTIFICATION_ENTER_TREE: { + if (!EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &TextControlEditor::_reload_fonts))) { + EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &TextControlEditor::_reload_fonts), make_binds("")); + } + [[fallthrough]]; + } + case NOTIFICATION_THEME_CHANGED: { + clear_formatting->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + } break; + case NOTIFICATION_EXIT_TREE: { + if (EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &TextControlEditor::_reload_fonts))) { + EditorFileSystem::get_singleton()->disconnect("filesystem_changed", callable_mp(this, &TextControlEditor::_reload_fonts)); + } + } break; + default: + break; + } +} + +void TextControlEditor::_find_resources(EditorFileSystemDirectory *p_dir) { + for (int i = 0; i < p_dir->get_subdir_count(); i++) { + _find_resources(p_dir->get_subdir(i)); + } + + for (int i = 0; i < p_dir->get_file_count(); i++) { + if (p_dir->get_file_type(i) == "FontData") { + Ref<FontData> fd = ResourceLoader::load(p_dir->get_file_path(i)); + if (fd.is_valid()) { + String name = fd->get_font_name(); + String sty = fd->get_font_style_name(); + if (sty.is_empty()) { + sty = "Default"; + } + fonts[name][sty] = p_dir->get_file_path(i); + } + } + } +} + +void TextControlEditor::_reload_fonts(const String &p_path) { + fonts.clear(); + _find_resources(EditorFileSystem::get_singleton()->get_filesystem()); + _update_control(); +} + +void TextControlEditor::_update_fonts_menu() { + font_list->clear(); + font_list->add_item(TTR("[Theme Default]"), FONT_INFO_THEME_DEFAULT); + if (custom_font.is_valid()) { + font_list->add_item(TTR("[Custom Font]"), FONT_INFO_USER_CUSTOM); + } + + int id = FONT_INFO_ID; + for (Map<String, Map<String, String>>::Element *E = fonts.front(); E; E = E->next()) { + font_list->add_item(E->key(), id++); + } + + if (font_list->get_item_count() > 1) { + font_list->show(); + } else { + font_list->hide(); + } +} + +void TextControlEditor::_update_styles_menu() { + font_style_list->clear(); + if ((font_list->get_selected_id() >= FONT_INFO_ID)) { + const String &name = font_list->get_item_text(font_list->get_selected()); + for (Map<String, String>::Element *E = fonts[name].front(); E; E = E->next()) { + font_style_list->add_item(E->key()); + } + } else { + font_style_list->add_item("Default"); + } + + if (font_style_list->get_item_count() > 1) { + font_style_list->show(); + } else { + font_style_list->hide(); + } +} + +void TextControlEditor::_update_control() { + if (edited_control) { + // Get override names. + if (edited_control->is_class("RichTextLabel")) { + edited_color = "default_color"; + edited_font = "normal_font"; + edited_font_size = "normal_font_size"; + } else { + edited_color = "font_color"; + edited_font = "font"; + edited_font_size = "font_size"; + } + + // Get font override. + Ref<Font> font; + if (edited_control->has_theme_font_override(edited_font)) { + font = edited_control->get_theme_font(edited_font); + } + if (font.is_valid()) { + if (font->get_data_count() != 1) { + // Composite font, save it to "custom_font" to allow undoing font change. + custom_font = font; + _update_fonts_menu(); + font_list->select(FONT_INFO_USER_CUSTOM); + _update_styles_menu(); + font_style_list->select(0); + } else { + // Single face font, search for the font with matching name and style. + String name = font->get_data(0)->get_font_name(); + String style = font->get_data(0)->get_font_style_name(); + if (fonts.has(name) && fonts[name].has(style)) { + _update_fonts_menu(); + for (int i = 0; i < font_list->get_item_count(); i++) { + if (font_list->get_item_text(i) == name) { + font_list->select(i); + break; + } + } + _update_styles_menu(); + for (int i = 0; i < font_style_list->get_item_count(); i++) { + if (font_style_list->get_item_text(i) == style) { + font_style_list->select(i); + break; + } + } + } else { + // Unknown font, save it to "custom_font" to allow undoing font change. + custom_font = font; + _update_fonts_menu(); + font_list->select(FONT_INFO_USER_CUSTOM); + _update_styles_menu(); + font_style_list->select(0); + } + } + } else { + // No font override, select "Theme Default". + _update_fonts_menu(); + font_list->select(FONT_INFO_THEME_DEFAULT); + _update_styles_menu(); + font_style_list->select(0); + } + + // Get other theme overrides. + font_size_list->set_value(edited_control->get_theme_font_size(edited_font_size)); + outline_size_list->set_value(edited_control->get_theme_constant("outline_size")); + + font_color_picker->set_pick_color(edited_control->get_theme_color(edited_color)); + outline_color_picker->set_pick_color(edited_control->get_theme_color("font_outline_color")); + } +} + +void TextControlEditor::_font_selected(int p_id) { + _update_styles_menu(); + _set_font(); +} + +void TextControlEditor::_font_style_selected(int p_id) { + _set_font(); +} + +void TextControlEditor::_set_font() { + if (edited_control) { + if (font_list->get_selected_id() == FONT_INFO_THEME_DEFAULT) { + // Remove font override. + edited_control->remove_theme_font_override(edited_font); + return; + } else if (font_list->get_selected_id() == FONT_INFO_USER_CUSTOM) { + // Restore "custom_font". + edited_control->add_theme_font_override(edited_font, custom_font); + return; + } else { + // Load new font resource using selected name and style. + String name = font_list->get_item_text(font_list->get_selected()); + String sty = font_style_list->get_item_text(font_style_list->get_selected()); + if (sty.is_empty()) { + sty = "Default"; + } + if (fonts.has(name)) { + Ref<FontData> fd = ResourceLoader::load(fonts[name][sty]); + if (fd.is_valid()) { + Ref<Font> f; + f.instantiate(); + f->add_data(fd); + edited_control->add_theme_font_override(edited_font, f); + } + } + } + } +} + +void TextControlEditor::_font_size_selected(double p_size) { + if (edited_control) { + edited_control->add_theme_font_size_override(edited_font_size, p_size); + } +} + +void TextControlEditor::_outline_size_selected(double p_size) { + if (edited_control) { + edited_control->add_theme_constant_override("outline_size", p_size); + } +} + +void TextControlEditor::_font_color_changed(const Color &p_color) { + if (edited_control) { + edited_control->add_theme_color_override(edited_color, p_color); + } +} + +void TextControlEditor::_outline_color_changed(const Color &p_color) { + if (edited_control) { + edited_control->add_theme_color_override("font_outline_color", p_color); + } +} + +void TextControlEditor::_clear_formatting() { + if (edited_control) { + edited_control->begin_bulk_theme_override(); + edited_control->remove_theme_font_override(edited_font); + edited_control->remove_theme_font_size_override(edited_font_size); + edited_control->remove_theme_color_override(edited_color); + edited_control->remove_theme_color_override("font_outline_color"); + edited_control->remove_theme_constant_override("outline_size"); + edited_control->end_bulk_theme_override(); + _update_control(); + } +} + +void TextControlEditor::edit(Object *p_object) { + Control *ctrl = Object::cast_to<Control>(p_object); + if (!ctrl) { + edited_control = nullptr; + custom_font = Ref<Font>(); + } else { + edited_control = ctrl; + custom_font = Ref<Font>(); + _update_control(); + } +} + +bool TextControlEditor::handles(Object *p_object) const { + Control *ctrl = Object::cast_to<Control>(p_object); + if (!ctrl) { + return false; + } else { + bool valid = false; + ctrl->get("text", &valid); + return valid; + } +} + +TextControlEditor::TextControlEditor() { + add_child(memnew(VSeparator)); + + font_list = memnew(OptionButton); + font_list->set_flat(true); + font_list->set_tooltip(TTR("Font")); + add_child(font_list); + font_list->connect("item_selected", callable_mp(this, &TextControlEditor::_font_selected)); + + font_style_list = memnew(OptionButton); + font_style_list->set_flat(true); + font_style_list->set_tooltip(TTR("Font style")); + font_style_list->set_toggle_mode(true); + add_child(font_style_list); + font_style_list->connect("item_selected", callable_mp(this, &TextControlEditor::_font_style_selected)); + + font_size_list = memnew(SpinBox); + font_size_list->set_tooltip(TTR("Font Size")); + font_size_list->get_line_edit()->add_theme_constant_override("minimum_character_width", 2); + font_size_list->set_min(6); + font_size_list->set_step(1); + font_size_list->set_max(96); + font_size_list->get_line_edit()->set_flat(true); + add_child(font_size_list); + font_size_list->connect("value_changed", callable_mp(this, &TextControlEditor::_font_size_selected)); + + font_color_picker = memnew(ColorPickerButton); + font_color_picker->set_custom_minimum_size(Size2(20, 0) * EDSCALE); + font_color_picker->set_flat(true); + font_color_picker->set_tooltip(TTR("Text Color")); + add_child(font_color_picker); + font_color_picker->connect("color_changed", callable_mp(this, &TextControlEditor::_font_color_changed)); + + add_child(memnew(VSeparator)); + + outline_size_list = memnew(SpinBox); + outline_size_list->set_tooltip(TTR("Outline Size")); + outline_size_list->get_line_edit()->add_theme_constant_override("minimum_character_width", 2); + outline_size_list->set_min(0); + outline_size_list->set_step(1); + outline_size_list->set_max(96); + outline_size_list->get_line_edit()->set_flat(true); + add_child(outline_size_list); + outline_size_list->connect("value_changed", callable_mp(this, &TextControlEditor::_outline_size_selected)); + + outline_color_picker = memnew(ColorPickerButton); + outline_color_picker->set_custom_minimum_size(Size2(20, 0) * EDSCALE); + outline_color_picker->set_flat(true); + outline_color_picker->set_tooltip(TTR("Outline Color")); + add_child(outline_color_picker); + outline_color_picker->connect("color_changed", callable_mp(this, &TextControlEditor::_outline_color_changed)); + + add_child(memnew(VSeparator)); + + clear_formatting = memnew(Button); + clear_formatting->set_flat(true); + clear_formatting->set_tooltip(TTR("Clear Formatting")); + add_child(clear_formatting); + clear_formatting->connect("pressed", callable_mp(this, &TextControlEditor::_clear_formatting)); +} + +/*************************************************************************/ + +void TextControlEditorPlugin::edit(Object *p_object) { + text_ctl_editor->edit(p_object); +} + +bool TextControlEditorPlugin::handles(Object *p_object) const { + return text_ctl_editor->handles(p_object); +} + +void TextControlEditorPlugin::make_visible(bool p_visible) { + if (p_visible) { + text_ctl_editor->show(); + } else { + text_ctl_editor->hide(); + text_ctl_editor->edit(nullptr); + } +} + +TextControlEditorPlugin::TextControlEditorPlugin(EditorNode *p_node) { + editor = p_node; + text_ctl_editor = memnew(TextControlEditor); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(text_ctl_editor); + + text_ctl_editor->hide(); +} diff --git a/editor/plugins/text_control_editor_plugin.h b/editor/plugins/text_control_editor_plugin.h new file mode 100644 index 0000000000..d3a4ff5ef9 --- /dev/null +++ b/editor/plugins/text_control_editor_plugin.h @@ -0,0 +1,119 @@ +/*************************************************************************/ +/* text_control_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEXT_CONTROL_EDITOR_PLUGIN_H +#define TEXT_CONTROL_EDITOR_PLUGIN_H + +#include "canvas_item_editor_plugin.h" +#include "editor/editor_file_system.h" +#include "editor/editor_inspector.h" +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "scene/gui/color_rect.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" +#include "scene/gui/popup_menu.h" + +/*************************************************************************/ + +class TextControlEditor : public HBoxContainer { + GDCLASS(TextControlEditor, HBoxContainer); + + enum FontInfoID { + FONT_INFO_THEME_DEFAULT = 0, + FONT_INFO_USER_CUSTOM = 1, + FONT_INFO_ID = 100, + }; + + Map<String, Map<String, String>> fonts; + + OptionButton *font_list = nullptr; + SpinBox *font_size_list = nullptr; + OptionButton *font_style_list = nullptr; + ColorPickerButton *font_color_picker = nullptr; + SpinBox *outline_size_list = nullptr; + ColorPickerButton *outline_color_picker = nullptr; + Button *clear_formatting = nullptr; + + Control *edited_control = nullptr; + String edited_color; + String edited_font; + String edited_font_size; + Ref<Font> custom_font; + +protected: + void _notification(int p_notification); + static void _bind_methods(){}; + + void _find_resources(EditorFileSystemDirectory *p_dir); + void _reload_fonts(const String &p_path); + + void _update_fonts_menu(); + void _update_styles_menu(); + void _update_control(); + + void _font_selected(int p_id); + void _font_style_selected(int p_id); + void _set_font(); + + void _font_size_selected(double p_size); + void _outline_size_selected(double p_size); + + void _font_color_changed(const Color &p_color); + void _outline_color_changed(const Color &p_color); + + void _clear_formatting(); + +public: + void edit(Object *p_object); + bool handles(Object *p_object) const; + + TextControlEditor(); +}; + +/*************************************************************************/ + +class TextControlEditorPlugin : public EditorPlugin { + GDCLASS(TextControlEditorPlugin, EditorPlugin); + + TextControlEditor *text_ctl_editor; + EditorNode *editor; + +public: + virtual String get_name() const override { return "TextControlFontEditor"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + + TextControlEditorPlugin(EditorNode *p_node); +}; + +#endif // TEXT_CONTROL_EDITOR_PLUGIN_H diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 1fc7eb98e0..12d13571f8 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,18 +65,21 @@ void TextEditor::_load_theme_settings() { String TextEditor::get_name() { String name; - if (text_file->get_path().find("local://") == -1 && text_file->get_path().find("::") == -1) { - name = text_file->get_path().get_file(); - if (is_unsaved()) { - if (text_file->get_path().is_empty()) { - name = TTR("[unsaved]"); - } - name += "(*)"; + name = text_file->get_path().get_file(); + if (name.is_empty()) { + // This appears for newly created built-in text_files before saving the scene. + name = TTR("[unsaved]"); + } else if (text_file->is_built_in()) { + const String &text_file_name = text_file->get_name(); + if (!text_file_name.is_empty()) { + // If the built-in text_file has a custom resource name defined, + // display the built-in text_file name as follows: `ResourceName (scene_file.tscn)` + name = vformat("%s (%s)", text_file_name, name.get_slice("::", 0)); } - } else if (text_file->get_name() != "") { - name = text_file->get_name(); - } else { - name = text_file->get_class() + "(" + itos(text_file->get_instance_id()) + ")"; + } + + if (is_unsaved()) { + name += "(*)"; } return name; @@ -422,7 +425,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (mb->get_button_index() == MouseButton::RIGHT) { CodeEdit *tx = code_editor->get_text_editor(); Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position()); @@ -504,8 +507,8 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo()); context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo()); - context_menu->set_position(get_global_transform().xform(p_position)); - context_menu->set_size(Vector2(1, 1)); + context_menu->set_position(get_screen_position() + p_position); + context_menu->reset_size(); context_menu->popup(); } diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 7404557f46..d3fb0c0a16 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp index bd1923f4ab..6080f9df87 100644 --- a/editor/plugins/texture_3d_editor_plugin.cpp +++ b/editor/plugins/texture_3d_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -173,7 +173,7 @@ Texture3DEditor::Texture3DEditor() { info->set_v_grow_direction(GROW_DIRECTION_BEGIN); info->add_theme_color_override("font_color", Color(1, 1, 1, 1)); info->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 0.5)); - info->add_theme_constant_override("shadow_as_outline", 1); + info->add_theme_constant_override("shadow_outline_size", 1); info->add_theme_constant_override("shadow_offset_x", 2); info->add_theme_constant_override("shadow_offset_y", 2); diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h index 855194e644..5a200f6c11 100644 --- a/editor/plugins/texture_3d_editor_plugin.h +++ b/editor/plugins/texture_3d_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index b9ec6bf5ab..a07cc299f2 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -101,7 +101,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) { metadata_label->add_theme_color_override("font_outline_color", Color::named("black")); metadata_label->add_theme_constant_override("outline_size", 2 * EDSCALE); - metadata_label->add_theme_constant_override("shadow_as_outline", 1); + metadata_label->add_theme_constant_override("shadow_outline_size", 1); metadata_label->set_h_size_flags(Control::SIZE_SHRINK_END); metadata_label->set_v_size_flags(Control::SIZE_SHRINK_END); diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index 60349febd7..5ba077d6fc 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index 424e018a47..a8c37d37fe 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,7 @@ void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { + if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { y_rot += -mm->get_relative().x * 0.01; x_rot += mm->get_relative().y * 0.01; _update_material(); @@ -249,7 +249,7 @@ TextureLayeredEditor::TextureLayeredEditor() { info->set_v_grow_direction(GROW_DIRECTION_BEGIN); info->add_theme_color_override("font_color", Color(1, 1, 1, 1)); info->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 0.5)); - info->add_theme_constant_override("shadow_as_outline", 1); + info->add_theme_constant_override("shadow_outline_size", 1); info->add_theme_constant_override("shadow_offset_x", 2); info->add_theme_constant_override("shadow_offset_y", 2); diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h index a7fe4b94e9..cd8eba1bfe 100644 --- a/editor/plugins/texture_layered_editor_plugin.h +++ b/editor/plugins/texture_layered_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index ce90d61616..c03e55be69 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -284,7 +284,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (node_ninepatch || obj_styleBox.is_valid()) { edited_margin = -1; @@ -330,7 +330,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { for (const Rect2 &E : autoslice_cache) { if (E.has_point(point)) { rect = E; - if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(KEY_SHIFT | KEY_ALT)))) { + if (Input::get_singleton()->is_key_pressed(Key::CTRL) && !(Input::get_singleton()->is_key_pressed(Key(Key::SHIFT | Key::ALT)))) { Rect2 r; if (atlas_tex.is_valid()) { r = atlas_tex->get_region(); @@ -446,7 +446,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { creating = false; } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { + } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { if (drag) { drag = false; if (edited_margin >= 0) { @@ -465,9 +465,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { drag_index = -1; } } - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) { _zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position()); - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) { _zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position()); } } @@ -475,7 +475,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseMotion> mm = p_input; if (mm.is_valid()) { - if (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { + if ((mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE || Input::get_singleton()->is_key_pressed(Key::SPACE)) { Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom); hscroll->set_value(hscroll->get_value() - dragged.x); vscroll->set_value(vscroll->get_value() - dragged.y); diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index c043d6ae33..23981ddb81 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index b1ef85b4f4..91c17399c2 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -754,8 +754,9 @@ void ThemeItemImportTree::_import_selected() { return; } - // Prevent changes from immediately being reported while the operation is still ongoing. - edited_theme->_freeze_change_propagation(); + Ref<Theme> old_snapshot = edited_theme->duplicate(); + Ref<Theme> new_snapshot = edited_theme->duplicate(); + ProgressDialog::get_singleton()->add_task("import_theme_items", TTR("Importing Theme Items"), selected_items.size() + 2); int idx = 0; @@ -808,7 +809,7 @@ void ThemeItemImportTree::_import_selected() { } } - edited_theme->set_theme_item(ti.data_type, ti.item_name, ti.type_name, item_value); + new_snapshot->set_theme_item(ti.data_type, ti.item_name, ti.type_name, item_value); } idx++; @@ -816,12 +817,24 @@ void ThemeItemImportTree::_import_selected() { // Allow changes to be reported now that the operation is finished. ProgressDialog::get_singleton()->task_step("import_theme_items", TTR("Updating the editor"), idx++); - edited_theme->_unfreeze_and_propagate_changes(); + // Make sure the task is not ended before the editor freezes to update the Inspector. ProgressDialog::get_singleton()->task_step("import_theme_items", TTR("Finalizing"), idx++); ProgressDialog::get_singleton()->end_task("import_theme_items"); - emit_signal(SNAME("items_imported")); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Import Theme Items")); + + ur->add_do_method(*edited_theme, "clear"); + ur->add_do_method(*edited_theme, "merge_with", new_snapshot); + ur->add_undo_method(*edited_theme, "clear"); + ur->add_undo_method(*edited_theme, "merge_with", old_snapshot); + + ur->add_do_method(this, "emit_signal", SNAME("items_imported")); + ur->add_undo_method(this, "emit_signal", SNAME("items_imported")); + + ur->commit_action(); } void ThemeItemImportTree::set_edited_theme(const Ref<Theme> &p_theme) { @@ -941,7 +954,7 @@ ThemeItemImportTree::ThemeItemImportTree() { ScrollContainer *import_bulk_sc = memnew(ScrollContainer); import_bulk_sc->set_custom_minimum_size(Size2(260.0, 0.0) * EDSCALE); - import_bulk_sc->set_enable_h_scroll(false); + import_bulk_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); import_main_hb->add_child(import_bulk_sc); VBoxContainer *import_bulk_vb = memnew(VBoxContainer); import_bulk_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL); @@ -1115,7 +1128,7 @@ ThemeItemImportTree::ThemeItemImportTree() { label_set->add_child(select_items_label); HBoxContainer *button_set = memnew(HBoxContainer); - button_set->set_alignment(BoxContainer::ALIGN_END); + button_set->set_alignment(BoxContainer::ALIGNMENT_END); all_set->add_child(button_set); select_all_items_button->set_flat(true); select_all_items_button->set_tooltip(select_all_items_tooltip); @@ -1130,7 +1143,7 @@ ThemeItemImportTree::ThemeItemImportTree() { button_set->add_child(deselect_all_items_button); deselect_all_items_button->connect("pressed", callable_mp(this, &ThemeItemImportTree::_deselect_all_data_type_pressed), varray(i)); - total_selected_items_label->set_align(Label::ALIGN_RIGHT); + total_selected_items_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); total_selected_items_label->hide(); import_bulk_vb->add_child(total_selected_items_label); @@ -1296,6 +1309,7 @@ void ThemeItemEditorDialog::_update_edit_types() { edit_items_message->set_text(TTR("Select a theme type from the list to edit its items.\nYou can add a custom type or import a type with its items from another theme.")); edit_items_message->show(); } + _update_edit_item_tree(selected_type); } @@ -1475,19 +1489,25 @@ void ThemeItemEditorDialog::_item_tree_button_pressed(Object *p_item, int p_colu String item_name = item->get_text(0); int data_type = item->get_parent()->get_metadata(0); _open_rename_theme_item_dialog((Theme::DataType)data_type, item_name); + _update_edit_item_tree(edited_item_type); } break; case ITEMS_TREE_REMOVE_ITEM: { String item_name = item->get_text(0); int data_type = item->get_parent()->get_metadata(0); - edited_theme->clear_theme_item((Theme::DataType)data_type, item_name, edited_item_type); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Remove Theme Item")); + ur->add_do_method(*edited_theme, "clear_theme_item", (Theme::DataType)data_type, item_name, edited_item_type); + ur->add_undo_method(*edited_theme, "set_theme_item", (Theme::DataType)data_type, item_name, edited_item_type, edited_theme->get_theme_item((Theme::DataType)data_type, item_name, edited_item_type)); + ur->add_do_method(this, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type); + ur->commit_action(); } break; case ITEMS_TREE_REMOVE_DATA_TYPE: { int data_type = item->get_metadata(0); _remove_data_type_items((Theme::DataType)data_type, edited_item_type); } break; } - - _update_edit_item_tree(edited_item_type); } void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) { @@ -1500,57 +1520,91 @@ void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) { edited_theme->add_font_size_type(new_type); edited_theme->add_color_type(new_type); edited_theme->add_constant_type(new_type); + _update_edit_types(); - // Force emit a change so that other parts of the editor can update. edited_theme->emit_changed(); } void ThemeItemEditorDialog::_add_theme_item(Theme::DataType p_data_type, String p_item_name, String p_item_type) { + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Create Theme Item")); + switch (p_data_type) { case Theme::DATA_TYPE_ICON: - edited_theme->set_icon(p_item_name, p_item_type, Ref<Texture2D>()); + ur->add_do_method(*edited_theme, "set_icon", p_item_name, p_item_type, Ref<Texture2D>()); + ur->add_undo_method(*edited_theme, "clear_icon", p_item_name, p_item_type); break; case Theme::DATA_TYPE_STYLEBOX: - edited_theme->set_stylebox(p_item_name, p_item_type, Ref<StyleBox>()); + ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, p_item_type, Ref<StyleBox>()); + ur->add_undo_method(*edited_theme, "clear_stylebox", p_item_name, p_item_type); + + if (theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(p_item_name, p_item_type))) { + ur->add_undo_method(theme_type_editor, "_unpin_leading_stylebox"); + } break; case Theme::DATA_TYPE_FONT: - edited_theme->set_font(p_item_name, p_item_type, Ref<Font>()); + ur->add_do_method(*edited_theme, "set_font", p_item_name, p_item_type, Ref<Font>()); + ur->add_undo_method(*edited_theme, "clear_font", p_item_name, p_item_type); break; case Theme::DATA_TYPE_FONT_SIZE: - edited_theme->set_font_size(p_item_name, p_item_type, -1); + ur->add_do_method(*edited_theme, "set_font_size", p_item_name, p_item_type, -1); + ur->add_undo_method(*edited_theme, "clear_font_size", p_item_name, p_item_type); break; case Theme::DATA_TYPE_COLOR: - edited_theme->set_color(p_item_name, p_item_type, Color()); + ur->add_do_method(*edited_theme, "set_color", p_item_name, p_item_type, Color()); + ur->add_undo_method(*edited_theme, "clear_color", p_item_name, p_item_type); break; case Theme::DATA_TYPE_CONSTANT: - edited_theme->set_constant(p_item_name, p_item_type, 0); + ur->add_do_method(*edited_theme, "set_constant", p_item_name, p_item_type, 0); + ur->add_undo_method(*edited_theme, "clear_constant", p_item_name, p_item_type); break; case Theme::DATA_TYPE_MAX: break; // Can't happen, but silences warning. } + + ur->add_do_method(this, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type); + ur->commit_action(); } void ThemeItemEditorDialog::_remove_data_type_items(Theme::DataType p_data_type, String p_item_type) { List<StringName> names; - // Prevent changes from immediately being reported while the operation is still ongoing. - edited_theme->_freeze_change_propagation(); + Ref<Theme> old_snapshot = edited_theme->duplicate(); + Ref<Theme> new_snapshot = edited_theme->duplicate(); - edited_theme->get_theme_item_list(p_data_type, p_item_type, &names); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Remove Data Type Items From Theme")); + + new_snapshot->get_theme_item_list(p_data_type, p_item_type, &names); for (const StringName &E : names) { - edited_theme->clear_theme_item(p_data_type, E, p_item_type); + new_snapshot->clear_theme_item(p_data_type, E, edited_item_type); + + if (p_data_type == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, p_item_type))) { + ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox"); + ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, p_item_type)); + } } - // Allow changes to be reported now that the operation is finished. - edited_theme->_unfreeze_and_propagate_changes(); + ur->add_do_method(*edited_theme, "clear"); + ur->add_do_method(*edited_theme, "merge_with", new_snapshot); + ur->add_undo_method(*edited_theme, "merge_with", old_snapshot); + + ur->add_do_method(theme_type_editor, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(theme_type_editor, "_update_edit_item_tree", edited_item_type); + + ur->commit_action(); } void ThemeItemEditorDialog::_remove_class_items() { List<StringName> names; - // Prevent changes from immediately being reported while the operation is still ongoing. - edited_theme->_freeze_change_propagation(); + Ref<Theme> old_snapshot = edited_theme->duplicate(); + Ref<Theme> new_snapshot = edited_theme->duplicate(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Remove Class Items From Theme")); for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) { Theme::DataType data_type = (Theme::DataType)dt; @@ -1558,62 +1612,95 @@ void ThemeItemEditorDialog::_remove_class_items() { names.clear(); Theme::get_default()->get_theme_item_list(data_type, edited_item_type, &names); for (const StringName &E : names) { - if (edited_theme->has_theme_item_nocheck(data_type, E, edited_item_type)) { - edited_theme->clear_theme_item(data_type, E, edited_item_type); + if (new_snapshot->has_theme_item_nocheck(data_type, E, edited_item_type)) { + new_snapshot->clear_theme_item(data_type, E, edited_item_type); + + if (dt == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, edited_item_type))) { + ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox"); + ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, edited_item_type)); + } } } } - // Allow changes to be reported now that the operation is finished. - edited_theme->_unfreeze_and_propagate_changes(); + ur->add_do_method(*edited_theme, "clear"); + ur->add_do_method(*edited_theme, "merge_with", new_snapshot); + ur->add_undo_method(*edited_theme, "merge_with", old_snapshot); - _update_edit_item_tree(edited_item_type); + ur->add_do_method(this, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type); + + ur->commit_action(); } void ThemeItemEditorDialog::_remove_custom_items() { List<StringName> names; - // Prevent changes from immediately being reported while the operation is still ongoing. - edited_theme->_freeze_change_propagation(); + Ref<Theme> old_snapshot = edited_theme->duplicate(); + Ref<Theme> new_snapshot = edited_theme->duplicate(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Remove Custom Items From Theme")); for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) { Theme::DataType data_type = (Theme::DataType)dt; names.clear(); - edited_theme->get_theme_item_list(data_type, edited_item_type, &names); + new_snapshot->get_theme_item_list(data_type, edited_item_type, &names); for (const StringName &E : names) { if (!Theme::get_default()->has_theme_item_nocheck(data_type, E, edited_item_type)) { - edited_theme->clear_theme_item(data_type, E, edited_item_type); + new_snapshot->clear_theme_item(data_type, E, edited_item_type); + + if (dt == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, edited_item_type))) { + ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox"); + ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, edited_item_type)); + } } } } - // Allow changes to be reported now that the operation is finished. - edited_theme->_unfreeze_and_propagate_changes(); + ur->add_do_method(*edited_theme, "clear"); + ur->add_do_method(*edited_theme, "merge_with", new_snapshot); + ur->add_undo_method(*edited_theme, "merge_with", old_snapshot); + + ur->add_do_method(this, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type); - _update_edit_item_tree(edited_item_type); + ur->commit_action(); } void ThemeItemEditorDialog::_remove_all_items() { List<StringName> names; - // Prevent changes from immediately being reported while the operation is still ongoing. - edited_theme->_freeze_change_propagation(); + Ref<Theme> old_snapshot = edited_theme->duplicate(); + Ref<Theme> new_snapshot = edited_theme->duplicate(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Remove All Items From Theme")); for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) { Theme::DataType data_type = (Theme::DataType)dt; names.clear(); - edited_theme->get_theme_item_list(data_type, edited_item_type, &names); + new_snapshot->get_theme_item_list(data_type, edited_item_type, &names); for (const StringName &E : names) { - edited_theme->clear_theme_item(data_type, E, edited_item_type); + new_snapshot->clear_theme_item(data_type, E, edited_item_type); + + if (dt == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, edited_item_type))) { + ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox"); + ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, edited_item_type)); + } } } - // Allow changes to be reported now that the operation is finished. - edited_theme->_unfreeze_and_propagate_changes(); + ur->add_do_method(*edited_theme, "clear"); + ur->add_do_method(*edited_theme, "merge_with", new_snapshot); + ur->add_undo_method(*edited_theme, "merge_with", old_snapshot); - _update_edit_item_tree(edited_item_type); + ur->add_do_method(this, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type); + + ur->commit_action(); } void ThemeItemEditorDialog::_open_add_theme_item_dialog(int p_data_type) { @@ -1692,14 +1779,21 @@ void ThemeItemEditorDialog::_confirm_edit_theme_item() { if (item_popup_mode == CREATE_THEME_ITEM) { _add_theme_item(edit_item_data_type, theme_item_name->get_text(), edited_item_type); } else if (item_popup_mode == RENAME_THEME_ITEM) { - edited_theme->rename_theme_item(edit_item_data_type, edit_item_old_name, theme_item_name->get_text(), edited_item_type); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Rename Theme Item")); + + ur->add_do_method(*edited_theme, "rename_theme_item", edit_item_data_type, edit_item_old_name, theme_item_name->get_text(), edited_item_type); + ur->add_undo_method(*edited_theme, "rename_theme_item", edit_item_data_type, theme_item_name->get_text(), edit_item_old_name, edited_item_type); + + ur->add_do_method(this, "_update_edit_item_tree", edited_item_type); + ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type); + + ur->commit_action(); } item_popup_mode = ITEM_POPUP_MODE_MAX; edit_item_data_type = Theme::DATA_TYPE_MAX; edit_item_old_name = ""; - - _update_edit_item_tree(edited_item_type); } void ThemeItemEditorDialog::_edit_theme_item_gui_input(const Ref<InputEvent> &p_event) { @@ -1711,13 +1805,13 @@ void ThemeItemEditorDialog::_edit_theme_item_gui_input(const Ref<InputEvent> &p_ } switch (k->get_keycode()) { - case KEY_KP_ENTER: - case KEY_ENTER: { + case Key::KP_ENTER: + case Key::ENTER: { _confirm_edit_theme_item(); edit_theme_item_dialog->hide(); edit_theme_item_dialog->set_input_as_handled(); } break; - case KEY_ESCAPE: { + case Key::ESCAPE: { edit_theme_item_dialog->hide(); edit_theme_item_dialog->set_input_as_handled(); } break; @@ -1773,17 +1867,24 @@ void ThemeItemEditorDialog::_notification(int p_what) { } } +void ThemeItemEditorDialog::_bind_methods() { + ClassDB::bind_method(D_METHOD("_update_edit_types"), &ThemeItemEditorDialog::_update_edit_types); + ClassDB::bind_method(D_METHOD("_update_edit_item_tree"), &ThemeItemEditorDialog::_update_edit_item_tree); +} + void ThemeItemEditorDialog::set_edited_theme(const Ref<Theme> &p_theme) { edited_theme = p_theme; } -ThemeItemEditorDialog::ThemeItemEditorDialog() { +ThemeItemEditorDialog::ThemeItemEditorDialog(ThemeTypeEditor *p_theme_type_editor) { set_title(TTR("Manage Theme Items")); get_ok_button()->set_text(TTR("Close")); set_hide_on_ok(false); // Closing may require a confirmation in some cases. + theme_type_editor = p_theme_type_editor; + tc = memnew(TabContainer); - tc->set_tab_align(TabContainer::TabAlign::ALIGN_LEFT); + tc->set_tab_alignment(TabContainer::ALIGNMENT_LEFT); add_child(tc); // Edit Items tab. @@ -1909,8 +2010,8 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() { edit_items_message = memnew(Label); edit_items_message->set_anchors_and_offsets_preset(Control::PRESET_WIDE); edit_items_message->set_mouse_filter(Control::MOUSE_FILTER_STOP); - edit_items_message->set_align(Label::ALIGN_CENTER); - edit_items_message->set_valign(Label::VALIGN_CENTER); + edit_items_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + edit_items_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); edit_items_message->set_autowrap_mode(Label::AUTOWRAP_WORD); edit_items_tree->add_child(edit_items_message); @@ -1996,7 +2097,7 @@ void ThemeTypeDialog::_dialog_about_to_show() { } void ThemeTypeDialog::ok_pressed() { - emit_signal(SNAME("type_selected"), add_type_filter->get_text().strip_edges()); + _add_type_selected(add_type_filter->get_text().strip_edges()); } void ThemeTypeDialog::_update_add_type_options(const String &p_filter) { @@ -2042,12 +2143,25 @@ void ThemeTypeDialog::_add_type_options_cbk(int p_index) { } void ThemeTypeDialog::_add_type_dialog_entered(const String &p_value) { - emit_signal(SNAME("type_selected"), p_value.strip_edges()); - hide(); + _add_type_selected(p_value.strip_edges()); } void ThemeTypeDialog::_add_type_dialog_activated(int p_index) { - emit_signal(SNAME("type_selected"), add_type_options->get_item_text(p_index)); + _add_type_selected(add_type_options->get_item_text(p_index)); +} + +void ThemeTypeDialog::_add_type_selected(const String &p_type_name) { + pre_submitted_value = p_type_name; + if (p_type_name.is_empty()) { + add_type_confirmation->popup_centered(); + return; + } + + _add_type_confirmed(); +} + +void ThemeTypeDialog::_add_type_confirmed() { + emit_signal(SNAME("type_selected"), pre_submitted_value); hide(); } @@ -2082,11 +2196,13 @@ void ThemeTypeDialog::set_include_own_types(bool p_enable) { } ThemeTypeDialog::ThemeTypeDialog() { + set_hide_on_ok(false); + VBoxContainer *add_type_vb = memnew(VBoxContainer); add_child(add_type_vb); Label *add_type_filter_label = memnew(Label); - add_type_filter_label->set_text(TTR("Name:")); + add_type_filter_label->set_text(TTR("Filter the list of types or create a new custom type:")); add_type_vb->add_child(add_type_filter_label); add_type_filter = memnew(LineEdit); @@ -2095,7 +2211,7 @@ ThemeTypeDialog::ThemeTypeDialog() { add_type_filter->connect("text_submitted", callable_mp(this, &ThemeTypeDialog::_add_type_dialog_entered)); Label *add_type_options_label = memnew(Label); - add_type_options_label->set_text(TTR("Node Types:")); + add_type_options_label->set_text(TTR("Available Node-based types:")); add_type_vb->add_child(add_type_options_label); add_type_options = memnew(ItemList); @@ -2103,6 +2219,12 @@ ThemeTypeDialog::ThemeTypeDialog() { add_type_vb->add_child(add_type_options); add_type_options->connect("item_selected", callable_mp(this, &ThemeTypeDialog::_add_type_options_cbk)); add_type_options->connect("item_activated", callable_mp(this, &ThemeTypeDialog::_add_type_dialog_activated)); + + add_type_confirmation = memnew(ConfirmationDialog); + add_type_confirmation->set_title(TTR("Type name is empty!")); + add_type_confirmation->set_text(TTR("Are you sure you want to create an empty type?")); + add_type_confirmation->connect("confirmed", callable_mp(this, &ThemeTypeDialog::_add_type_confirmed)); + add_child(add_type_confirmation); } VBoxContainer *ThemeTypeEditor::_create_item_list(Theme::DataType p_data_type) { @@ -2113,7 +2235,7 @@ VBoxContainer *ThemeTypeEditor::_create_item_list(Theme::DataType p_data_type) { ScrollContainer *items_sc = memnew(ScrollContainer); items_sc->set_v_size_flags(SIZE_EXPAND_FILL); - items_sc->set_enable_h_scroll(false); + items_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); items_tab->add_child(items_sc); VBoxContainer *items_list = memnew(VBoxContainer); items_list->set_h_size_flags(SIZE_EXPAND_FILL); @@ -2519,11 +2641,11 @@ void ThemeTypeEditor::_update_type_items() { pin_leader_button->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"))); pin_leader_button->set_tooltip(TTR("Unpin this StyleBox as a main style.")); item_control->add_child(pin_leader_button); - pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_unpin_leading_stylebox)); + pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_on_unpin_leader_button_pressed)); item_control->add_child(item_editor); - if (leading_stylebox.stylebox.is_valid()) { + if (edited_theme->has_stylebox(leading_stylebox.item_name, edited_type)) { item_editor->set_edited_resource(leading_stylebox.stylebox); } else { item_editor->set_edited_resource(RES()); @@ -2548,10 +2670,8 @@ void ThemeTypeEditor::_update_type_items() { item_editor->set_base_type("StyleBox"); if (E.get()) { - Ref<StyleBox> stylebox_value; if (edited_theme->has_stylebox(E.key(), edited_type)) { - stylebox_value = edited_theme->get_stylebox(E.key(), edited_type); - item_editor->set_edited_resource(stylebox_value); + item_editor->set_edited_resource(edited_theme->get_stylebox(E.key(), edited_type)); } else { item_editor->set_edited_resource(RES()); } @@ -2564,7 +2684,7 @@ void ThemeTypeEditor::_update_type_items() { pin_leader_button->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"))); pin_leader_button->set_tooltip(TTR("Pin this StyleBox as a main style. Editing its properties will update the same properties in all other StyleBoxes of this type.")); item_control->add_child(pin_leader_button); - pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_pin_leading_stylebox), varray(item_editor, E.key())); + pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_on_pin_leader_button_pressed), varray(item_editor, E.key())); } else { if (Theme::get_default()->has_stylebox(E.key(), edited_type)) { item_editor->set_edited_resource(Theme::get_default()->get_stylebox(E.key(), edited_type)); @@ -2581,11 +2701,11 @@ void ThemeTypeEditor::_update_type_items() { } // Various type settings. - if (ClassDB::class_exists(edited_type)) { + if (edited_type.is_empty() || ClassDB::class_exists(edited_type)) { type_variation_edit->set_editable(false); type_variation_edit->set_text(""); type_variation_button->hide(); - type_variation_locked->show(); + type_variation_locked->set_visible(!edited_type.is_empty()); } else { type_variation_edit->set_editable(true); type_variation_edit->set_text(edited_theme->get_type_variation_base(edited_type)); @@ -2603,6 +2723,7 @@ void ThemeTypeEditor::_list_type_selected(int p_index) { void ThemeTypeEditor::_add_type_button_cbk() { add_type_mode = ADD_THEME_TYPE; add_type_dialog->set_title(TTR("Add Item Type")); + add_type_dialog->get_ok_button()->set_text(TTR("Add Type")); add_type_dialog->set_include_own_types(false); add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE); } @@ -2614,16 +2735,17 @@ void ThemeTypeEditor::_add_default_type_items() { default_type = edited_theme->get_type_variation_base(edited_type); } + Ref<Theme> old_snapshot = edited_theme->duplicate(); + Ref<Theme> new_snapshot = edited_theme->duplicate(); + updating = true; - // Prevent changes from immediately being reported while the operation is still ongoing. - edited_theme->_freeze_change_propagation(); { names.clear(); Theme::get_default()->get_icon_list(default_type, &names); for (const StringName &E : names) { - if (!edited_theme->has_icon(E, edited_type)) { - edited_theme->set_icon(E, edited_type, Ref<Texture2D>()); + if (!new_snapshot->has_icon(E, edited_type)) { + new_snapshot->set_icon(E, edited_type, Theme::get_default()->get_icon(E, edited_type)); } } } @@ -2631,8 +2753,8 @@ void ThemeTypeEditor::_add_default_type_items() { names.clear(); Theme::get_default()->get_stylebox_list(default_type, &names); for (const StringName &E : names) { - if (!edited_theme->has_stylebox(E, edited_type)) { - edited_theme->set_stylebox(E, edited_type, Ref<StyleBox>()); + if (!new_snapshot->has_stylebox(E, edited_type)) { + new_snapshot->set_stylebox(E, edited_type, Theme::get_default()->get_stylebox(E, edited_type)); } } } @@ -2640,8 +2762,8 @@ void ThemeTypeEditor::_add_default_type_items() { names.clear(); Theme::get_default()->get_font_list(default_type, &names); for (const StringName &E : names) { - if (!edited_theme->has_font(E, edited_type)) { - edited_theme->set_font(E, edited_type, Ref<Font>()); + if (!new_snapshot->has_font(E, edited_type)) { + new_snapshot->set_font(E, edited_type, Theme::get_default()->get_font(E, edited_type)); } } } @@ -2649,8 +2771,8 @@ void ThemeTypeEditor::_add_default_type_items() { names.clear(); Theme::get_default()->get_font_size_list(default_type, &names); for (const StringName &E : names) { - if (!edited_theme->has_font_size(E, edited_type)) { - edited_theme->set_font_size(E, edited_type, Theme::get_default()->get_font_size(E, default_type)); + if (!new_snapshot->has_font_size(E, edited_type)) { + new_snapshot->set_font_size(E, edited_type, Theme::get_default()->get_font_size(E, edited_type)); } } } @@ -2658,8 +2780,8 @@ void ThemeTypeEditor::_add_default_type_items() { names.clear(); Theme::get_default()->get_color_list(default_type, &names); for (const StringName &E : names) { - if (!edited_theme->has_color(E, edited_type)) { - edited_theme->set_color(E, edited_type, Theme::get_default()->get_color(E, default_type)); + if (!new_snapshot->has_color(E, edited_type)) { + new_snapshot->set_color(E, edited_type, Theme::get_default()->get_color(E, edited_type)); } } } @@ -2667,17 +2789,25 @@ void ThemeTypeEditor::_add_default_type_items() { names.clear(); Theme::get_default()->get_constant_list(default_type, &names); for (const StringName &E : names) { - if (!edited_theme->has_constant(E, edited_type)) { - edited_theme->set_constant(E, edited_type, Theme::get_default()->get_constant(E, default_type)); + if (!new_snapshot->has_constant(E, edited_type)) { + new_snapshot->set_constant(E, edited_type, Theme::get_default()->get_constant(E, edited_type)); } } } - // Allow changes to be reported now that the operation is finished. - edited_theme->_unfreeze_and_propagate_changes(); updating = false; - _update_type_items(); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Override All Default Theme Items")); + + ur->add_do_method(*edited_theme, "merge_with", new_snapshot); + ur->add_undo_method(*edited_theme, "clear"); + ur->add_undo_method(*edited_theme, "merge_with", old_snapshot); + + ur->add_do_method(this, "_update_type_items"); + ur->add_undo_method(this, "_update_type_items"); + + ur->commit_action(); } void ThemeTypeEditor::_item_add_cbk(int p_data_type, Control *p_control) { @@ -2687,27 +2817,43 @@ void ThemeTypeEditor::_item_add_cbk(int p_data_type, Control *p_control) { } String item_name = le->get_text().strip_edges(); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Add Theme Item")); + switch (p_data_type) { case Theme::DATA_TYPE_COLOR: { - edited_theme->set_color(item_name, edited_type, Color()); + ur->add_do_method(*edited_theme, "set_color", item_name, edited_type, Color()); + ur->add_undo_method(*edited_theme, "clear_color", item_name, edited_type); } break; case Theme::DATA_TYPE_CONSTANT: { - edited_theme->set_constant(item_name, edited_type, 0); + ur->add_do_method(*edited_theme, "set_constant", item_name, edited_type, 0); + ur->add_undo_method(*edited_theme, "clear_constant", item_name, edited_type); } break; case Theme::DATA_TYPE_FONT: { - edited_theme->set_font(item_name, edited_type, Ref<Font>()); + ur->add_do_method(*edited_theme, "set_font", item_name, edited_type, Ref<Font>()); + ur->add_undo_method(*edited_theme, "clear_font", item_name, edited_type); } break; case Theme::DATA_TYPE_FONT_SIZE: { - edited_theme->set_font_size(item_name, edited_type, -1); + ur->add_do_method(*edited_theme, "set_font_size", item_name, edited_type, -1); + ur->add_undo_method(*edited_theme, "clear_font_size", item_name, edited_type); } break; case Theme::DATA_TYPE_ICON: { - edited_theme->set_icon(item_name, edited_type, Ref<Texture2D>()); + ur->add_do_method(*edited_theme, "set_icon", item_name, edited_type, Ref<Texture2D>()); + ur->add_undo_method(*edited_theme, "clear_icon", item_name, edited_type); } break; case Theme::DATA_TYPE_STYLEBOX: { - edited_theme->set_stylebox(item_name, edited_type, Ref<StyleBox>()); + Ref<StyleBox> sb; + ur->add_do_method(*edited_theme, "set_stylebox", item_name, edited_type, sb); + ur->add_undo_method(*edited_theme, "clear_stylebox", item_name, edited_type); + + if (is_stylebox_pinned(sb)) { + ur->add_undo_method(this, "_unpin_leading_stylebox"); + } } break; } + ur->commit_action(); + le->set_text(""); } @@ -2716,53 +2862,94 @@ void ThemeTypeEditor::_item_add_lineedit_cbk(String p_value, int p_data_type, Co } void ThemeTypeEditor::_item_override_cbk(int p_data_type, String p_item_name) { + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Override Theme Item")); + switch (p_data_type) { case Theme::DATA_TYPE_COLOR: { - edited_theme->set_color(p_item_name, edited_type, Theme::get_default()->get_color(p_item_name, edited_type)); + ur->add_do_method(*edited_theme, "set_color", p_item_name, edited_type, Theme::get_default()->get_color(p_item_name, edited_type)); + ur->add_undo_method(*edited_theme, "clear_color", p_item_name, edited_type); } break; case Theme::DATA_TYPE_CONSTANT: { - edited_theme->set_constant(p_item_name, edited_type, Theme::get_default()->get_constant(p_item_name, edited_type)); + ur->add_do_method(*edited_theme, "set_constant", p_item_name, edited_type, Theme::get_default()->get_constant(p_item_name, edited_type)); + ur->add_undo_method(*edited_theme, "clear_constant", p_item_name, edited_type); } break; case Theme::DATA_TYPE_FONT: { - edited_theme->set_font(p_item_name, edited_type, Ref<Font>()); + ur->add_do_method(*edited_theme, "set_font", p_item_name, edited_type, Ref<Font>()); + ur->add_undo_method(*edited_theme, "clear_font", p_item_name, edited_type); } break; case Theme::DATA_TYPE_FONT_SIZE: { - edited_theme->set_font_size(p_item_name, edited_type, Theme::get_default()->get_font_size(p_item_name, edited_type)); + ur->add_do_method(*edited_theme, "set_font_size", p_item_name, edited_type, Theme::get_default()->get_font_size(p_item_name, edited_type)); + ur->add_undo_method(*edited_theme, "clear_font_size", p_item_name, edited_type); } break; case Theme::DATA_TYPE_ICON: { - edited_theme->set_icon(p_item_name, edited_type, Ref<Texture2D>()); + ur->add_do_method(*edited_theme, "set_icon", p_item_name, edited_type, Ref<Texture2D>()); + ur->add_undo_method(*edited_theme, "clear_icon", p_item_name, edited_type); } break; case Theme::DATA_TYPE_STYLEBOX: { - edited_theme->set_stylebox(p_item_name, edited_type, Ref<StyleBox>()); + Ref<StyleBox> sb; + ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, edited_type, sb); + ur->add_undo_method(*edited_theme, "clear_stylebox", p_item_name, edited_type); + + if (is_stylebox_pinned(sb)) { + ur->add_undo_method(this, "_unpin_leading_stylebox"); + } } break; } + + ur->commit_action(); } void ThemeTypeEditor::_item_remove_cbk(int p_data_type, String p_item_name) { + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Remove Theme Item")); + switch (p_data_type) { case Theme::DATA_TYPE_COLOR: { - edited_theme->clear_color(p_item_name, edited_type); + ur->add_do_method(*edited_theme, "clear_color", p_item_name, edited_type); + ur->add_undo_method(*edited_theme, "set_color", p_item_name, edited_type, edited_theme->get_color(p_item_name, edited_type)); } break; case Theme::DATA_TYPE_CONSTANT: { - edited_theme->clear_constant(p_item_name, edited_type); + ur->add_do_method(*edited_theme, "clear_constant", p_item_name, edited_type); + ur->add_undo_method(*edited_theme, "set_constant", p_item_name, edited_type, edited_theme->get_constant(p_item_name, edited_type)); } break; case Theme::DATA_TYPE_FONT: { - edited_theme->clear_font(p_item_name, edited_type); + ur->add_do_method(*edited_theme, "clear_font", p_item_name, edited_type); + if (edited_theme->has_font(p_item_name, edited_type)) { + ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, edited_theme->get_font(p_item_name, edited_type)); + } else { + ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, Ref<Font>()); + } } break; case Theme::DATA_TYPE_FONT_SIZE: { - edited_theme->clear_font_size(p_item_name, edited_type); + ur->add_do_method(*edited_theme, "clear_font_size", p_item_name, edited_type); + ur->add_undo_method(*edited_theme, "set_font_size", p_item_name, edited_type, edited_theme->get_font_size(p_item_name, edited_type)); } break; case Theme::DATA_TYPE_ICON: { - edited_theme->clear_icon(p_item_name, edited_type); + ur->add_do_method(*edited_theme, "clear_icon", p_item_name, edited_type); + if (edited_theme->has_icon(p_item_name, edited_type)) { + ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, edited_theme->get_icon(p_item_name, edited_type)); + } else { + ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, Ref<Texture2D>()); + } } break; case Theme::DATA_TYPE_STYLEBOX: { - edited_theme->clear_stylebox(p_item_name, edited_type); + Ref<StyleBox> sb = edited_theme->get_stylebox(p_item_name, edited_type); + ur->add_do_method(*edited_theme, "clear_stylebox", p_item_name, edited_type); + if (edited_theme->has_stylebox(p_item_name, edited_type)) { + ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, sb); + } else { + ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, Ref<StyleBox>()); + } - if (leading_stylebox.pinned && leading_stylebox.item_name == p_item_name) { - _unpin_leading_stylebox(); + if (is_stylebox_pinned(sb)) { + ur->add_do_method(this, "_unpin_leading_stylebox"); + ur->add_undo_method(this, "_pin_leading_stylebox", p_item_name, sb); } } break; } + + ur->commit_action(); } void ThemeTypeEditor::_item_rename_cbk(int p_data_type, String p_item_name, Control *p_control) { @@ -2792,30 +2979,41 @@ void ThemeTypeEditor::_item_rename_confirmed(int p_data_type, String p_item_name return; } + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Rename Theme Item")); + switch (p_data_type) { case Theme::DATA_TYPE_COLOR: { - edited_theme->rename_color(p_item_name, new_name, edited_type); + ur->add_do_method(*edited_theme, "rename_color", p_item_name, new_name, edited_type); + ur->add_undo_method(*edited_theme, "rename_color", new_name, p_item_name, edited_type); } break; case Theme::DATA_TYPE_CONSTANT: { - edited_theme->rename_constant(p_item_name, new_name, edited_type); + ur->add_do_method(*edited_theme, "rename_constant", p_item_name, new_name, edited_type); + ur->add_undo_method(*edited_theme, "rename_constant", new_name, p_item_name, edited_type); } break; case Theme::DATA_TYPE_FONT: { - edited_theme->rename_font(p_item_name, new_name, edited_type); + ur->add_do_method(*edited_theme, "rename_font", p_item_name, new_name, edited_type); + ur->add_undo_method(*edited_theme, "rename_font", new_name, p_item_name, edited_type); } break; case Theme::DATA_TYPE_FONT_SIZE: { - edited_theme->rename_font_size(p_item_name, new_name, edited_type); + ur->add_do_method(*edited_theme, "rename_font_size", p_item_name, new_name, edited_type); + ur->add_undo_method(*edited_theme, "rename_font_size", new_name, p_item_name, edited_type); } break; case Theme::DATA_TYPE_ICON: { - edited_theme->rename_icon(p_item_name, new_name, edited_type); + ur->add_do_method(*edited_theme, "rename_icon", p_item_name, new_name, edited_type); + ur->add_undo_method(*edited_theme, "rename_icon", new_name, p_item_name, edited_type); } break; case Theme::DATA_TYPE_STYLEBOX: { - edited_theme->rename_stylebox(p_item_name, new_name, edited_type); + ur->add_do_method(*edited_theme, "rename_stylebox", p_item_name, new_name, edited_type); + ur->add_undo_method(*edited_theme, "rename_stylebox", new_name, p_item_name, edited_type); if (leading_stylebox.pinned && leading_stylebox.item_name == p_item_name) { leading_stylebox.item_name = new_name; } } break; } + + ur->commit_action(); } void ThemeTypeEditor::_item_rename_entered(String p_value, int p_data_type, String p_item_name, Control *p_control) { @@ -2837,15 +3035,27 @@ void ThemeTypeEditor::_item_rename_canceled(int p_data_type, String p_item_name, } void ThemeTypeEditor::_color_item_changed(Color p_value, String p_item_name) { - edited_theme->set_color(p_item_name, edited_type, p_value); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Color Item in Theme"), UndoRedo::MERGE_ENDS); + ur->add_do_method(*edited_theme, "set_color", p_item_name, edited_type, p_value); + ur->add_undo_method(*edited_theme, "set_color", p_item_name, edited_type, edited_theme->get_color(p_item_name, edited_type)); + ur->commit_action(); } void ThemeTypeEditor::_constant_item_changed(float p_value, String p_item_name) { - edited_theme->set_constant(p_item_name, edited_type, int(p_value)); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Constant Item in Theme")); + ur->add_do_method(*edited_theme, "set_constant", p_item_name, edited_type, p_value); + ur->add_undo_method(*edited_theme, "set_constant", p_item_name, edited_type, edited_theme->get_constant(p_item_name, edited_type)); + ur->commit_action(); } void ThemeTypeEditor::_font_size_item_changed(float p_value, String p_item_name) { - edited_theme->set_font_size(p_item_name, edited_type, int(p_value)); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Font Size Item in Theme")); + ur->add_do_method(*edited_theme, "set_font_size", p_item_name, edited_type, p_value); + ur->add_undo_method(*edited_theme, "set_font_size", p_item_name, edited_type, edited_theme->get_font_size(p_item_name, edited_type)); + ur->commit_action(); } void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) { @@ -2853,53 +3063,123 @@ void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) { } void ThemeTypeEditor::_font_item_changed(Ref<Font> p_value, String p_item_name) { - edited_theme->set_font(p_item_name, edited_type, p_value); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Font Item in Theme")); + + ur->add_do_method(*edited_theme, "set_font", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<Font>()); + if (edited_theme->has_font(p_item_name, edited_type)) { + ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, edited_theme->get_font(p_item_name, edited_type)); + } else { + ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, Ref<Font>()); + } + + ur->add_do_method(this, "call_deferred", "_update_type_items"); + ur->add_undo_method(this, "call_deferred", "_update_type_items"); + + ur->commit_action(); } void ThemeTypeEditor::_icon_item_changed(Ref<Texture2D> p_value, String p_item_name) { - edited_theme->set_icon(p_item_name, edited_type, p_value); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Icon Item in Theme")); + + ur->add_do_method(*edited_theme, "set_icon", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<Texture2D>()); + if (edited_theme->has_icon(p_item_name, edited_type)) { + ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, edited_theme->get_icon(p_item_name, edited_type)); + } else { + ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, Ref<Texture2D>()); + } + + ur->add_do_method(this, "call_deferred", "_update_type_items"); + ur->add_undo_method(this, "call_deferred", "_update_type_items"); + + ur->commit_action(); } void ThemeTypeEditor::_stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name) { - edited_theme->set_stylebox(p_item_name, edited_type, p_value); + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Stylebox Item in Theme")); + + ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<StyleBox>()); + if (edited_theme->has_stylebox(p_item_name, edited_type)) { + ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, edited_theme->get_stylebox(p_item_name, edited_type)); + } else { + ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, Ref<StyleBox>()); + } + + ur->add_do_method(this, "_change_pinned_stylebox"); + ur->add_undo_method(this, "_change_pinned_stylebox"); - if (leading_stylebox.pinned && leading_stylebox.item_name == p_item_name) { + ur->add_do_method(this, "call_deferred", "_update_type_items"); + ur->add_undo_method(this, "call_deferred", "_update_type_items"); + + ur->commit_action(); +} + +void ThemeTypeEditor::_change_pinned_stylebox() { + if (leading_stylebox.pinned) { if (leading_stylebox.stylebox.is_valid()) { leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); } - leading_stylebox.stylebox = p_value; - leading_stylebox.ref_stylebox = (p_value.is_valid() ? p_value->duplicate() : RES()); - if (p_value.is_valid()) { - leading_stylebox.stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); - } - } -} + Ref<StyleBox> new_stylebox = edited_theme->get_stylebox(leading_stylebox.item_name, edited_type); + leading_stylebox.stylebox = new_stylebox; + leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : RES()); -void ThemeTypeEditor::_pin_leading_stylebox(Control *p_editor, String p_item_name) { - if (leading_stylebox.stylebox.is_valid()) { + if (leading_stylebox.stylebox.is_valid()) { + new_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); + } + } else if (leading_stylebox.stylebox.is_valid()) { leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); } +} +void ThemeTypeEditor::_on_pin_leader_button_pressed(Control *p_editor, String p_item_name) { Ref<StyleBox> stylebox; if (Object::cast_to<EditorResourcePicker>(p_editor)) { stylebox = Object::cast_to<EditorResourcePicker>(p_editor)->get_edited_resource(); } + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Pin Stylebox")); + ur->add_do_method(this, "_pin_leading_stylebox", p_item_name, stylebox); + + if (leading_stylebox.pinned) { + ur->add_undo_method(this, "_pin_leading_stylebox", leading_stylebox.item_name, leading_stylebox.stylebox); + } else { + ur->add_undo_method(this, "_unpin_leading_stylebox"); + } + + ur->commit_action(); +} + +void ThemeTypeEditor::_pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_stylebox) { + if (leading_stylebox.stylebox.is_valid()) { + leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); + } + LeadingStylebox leader; leader.pinned = true; leader.item_name = p_item_name; - leader.stylebox = stylebox; - leader.ref_stylebox = (stylebox.is_valid() ? stylebox->duplicate() : RES()); + leader.stylebox = p_stylebox; + leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : RES()); leading_stylebox = leader; - if (leading_stylebox.stylebox.is_valid()) { - leading_stylebox.stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); + if (p_stylebox.is_valid()) { + p_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); } _update_type_items(); } +void ThemeTypeEditor::_on_unpin_leader_button_pressed() { + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Unpin Stylebox")); + ur->add_do_method(this, "_unpin_leading_stylebox"); + ur->add_undo_method(this, "_pin_leading_stylebox", leading_stylebox.item_name, leading_stylebox.stylebox); + ur->commit_action(); +} + void ThemeTypeEditor::_unpin_leading_stylebox() { if (leading_stylebox.stylebox.is_valid()) { leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading)); @@ -2960,16 +3240,28 @@ void ThemeTypeEditor::_update_stylebox_from_leading() { } void ThemeTypeEditor::_type_variation_changed(const String p_value) { + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Set Theme Type Variation")); + if (p_value.is_empty()) { - edited_theme->clear_type_variation(edited_type); + ur->add_do_method(*edited_theme, "clear_type_variation", edited_type); + } else { + ur->add_do_method(*edited_theme, "set_type_variation", edited_type, StringName(p_value)); + } + + if (edited_theme->get_type_variation_base(edited_type) == "") { + ur->add_undo_method(*edited_theme, "clear_type_variation", edited_type); } else { - edited_theme->set_type_variation(edited_type, StringName(p_value)); + ur->add_undo_method(*edited_theme, "set_type_variation", edited_type, edited_theme->get_type_variation_base(edited_type)); } + + ur->commit_action(); } void ThemeTypeEditor::_add_type_variation_cbk() { add_type_mode = ADD_VARIATION_BASE; - add_type_dialog->set_title(TTR("Add Variation Base Type")); + add_type_dialog->set_title(TTR("Set Variation Base Type")); + add_type_dialog->get_ok_button()->set_text(TTR("Set Base Type")); add_type_dialog->set_include_own_types(true); add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE); } @@ -2979,7 +3271,6 @@ void ThemeTypeEditor::_add_type_dialog_selected(const String p_type_name) { select_type(p_type_name); } else if (add_type_mode == ADD_VARIATION_BASE) { _type_variation_changed(p_type_name); - _update_type_items(); } } @@ -3005,6 +3296,13 @@ void ThemeTypeEditor::_notification(int p_what) { } } +void ThemeTypeEditor::_bind_methods() { + ClassDB::bind_method(D_METHOD("_update_type_items"), &ThemeTypeEditor::_update_type_items); + ClassDB::bind_method(D_METHOD("_pin_leading_stylebox"), &ThemeTypeEditor::_pin_leading_stylebox); + ClassDB::bind_method(D_METHOD("_unpin_leading_stylebox"), &ThemeTypeEditor::_unpin_leading_stylebox); + ClassDB::bind_method(D_METHOD("_change_pinned_stylebox"), &ThemeTypeEditor::_change_pinned_stylebox); +} + void ThemeTypeEditor::set_edited_theme(const Ref<Theme> &p_theme) { if (edited_theme.is_valid()) { edited_theme->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_type_list_debounced)); @@ -3044,6 +3342,10 @@ void ThemeTypeEditor::select_type(String p_type_name) { } } +bool ThemeTypeEditor::is_stylebox_pinned(Ref<StyleBox> p_stylebox) { + return leading_stylebox.pinned && leading_stylebox.stylebox == p_stylebox; +} + ThemeTypeEditor::ThemeTypeEditor() { VBoxContainer *main_vb = memnew(VBoxContainer); add_child(main_vb); @@ -3102,7 +3404,7 @@ ThemeTypeEditor::ThemeTypeEditor() { ScrollContainer *type_settings_sc = memnew(ScrollContainer); type_settings_sc->set_v_size_flags(SIZE_EXPAND_FILL); - type_settings_sc->set_enable_h_scroll(false); + type_settings_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); type_settings_tab->add_child(type_settings_sc); VBoxContainer *type_settings_list = memnew(VBoxContainer); type_settings_list->set_h_size_flags(SIZE_EXPAND_FILL); @@ -3129,7 +3431,7 @@ ThemeTypeEditor::ThemeTypeEditor() { type_variation_locked = memnew(Label); type_variation_vb->add_child(type_variation_locked); - type_variation_locked->set_align(Label::ALIGN_CENTER); + type_variation_locked->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); type_variation_locked->set_autowrap_mode(Label::AUTOWRAP_WORD); type_variation_locked->set_text(TTR("A type associated with a built-in class cannot be marked as a variation of another type.")); type_variation_locked->hide(); @@ -3308,7 +3610,9 @@ ThemeEditor::ThemeEditor() { theme_edit_button->connect("pressed", callable_mp(this, &ThemeEditor::_theme_edit_button_cbk)); top_menu->add_child(theme_edit_button); - theme_edit_dialog = memnew(ThemeItemEditorDialog); + theme_type_editor = memnew(ThemeTypeEditor); + + theme_edit_dialog = memnew(ThemeItemEditorDialog(theme_type_editor)); theme_edit_dialog->hide(); top_menu->add_child(theme_edit_dialog); @@ -3329,7 +3633,7 @@ ThemeEditor::ThemeEditor() { preview_tabs_vb->add_child(preview_tabs_content); preview_tabs = memnew(TabBar); - preview_tabs->set_tab_align(TabBar::ALIGN_LEFT); + preview_tabs->set_tab_alignment(TabBar::ALIGNMENT_LEFT); preview_tabs->set_h_size_flags(SIZE_EXPAND_FILL); preview_tabbar_hb->add_child(preview_tabs); preview_tabs->connect("tab_changed", callable_mp(this, &ThemeEditor::_change_preview_tab)); @@ -3358,7 +3662,6 @@ ThemeEditor::ThemeEditor() { main_hs->add_child(preview_scene_dialog); preview_scene_dialog->connect("file_selected", callable_mp(this, &ThemeEditor::_preview_scene_dialog_cbk)); - theme_type_editor = memnew(ThemeTypeEditor); main_hs->add_child(theme_type_editor); theme_type_editor->set_custom_minimum_size(Size2(280, 0) * EDSCALE); } diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index f5ad577aff..4c6b16a68c 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ #ifndef THEME_EDITOR_PLUGIN_H #define THEME_EDITOR_PLUGIN_H +#include "scene/gui/dialogs.h" #include "scene/gui/margin_container.h" #include "scene/gui/option_button.h" #include "scene/gui/scroll_container.h" @@ -176,9 +177,13 @@ public: ThemeItemImportTree(); }; +class ThemeTypeEditor; + class ThemeItemEditorDialog : public AcceptDialog { GDCLASS(ThemeItemEditorDialog, AcceptDialog); + ThemeTypeEditor *theme_type_editor; + Ref<Theme> edited_theme; TabContainer *tc; @@ -257,11 +262,12 @@ class ThemeItemEditorDialog : public AcceptDialog { protected: void _notification(int p_what); + static void _bind_methods(); public: void set_edited_theme(const Ref<Theme> &p_theme); - ThemeItemEditorDialog(); + ThemeItemEditorDialog(ThemeTypeEditor *p_theme_editor); }; class ThemeTypeDialog : public ConfirmationDialog { @@ -270,8 +276,11 @@ class ThemeTypeDialog : public ConfirmationDialog { Ref<Theme> edited_theme; bool include_own_types = false; + String pre_submitted_value; + LineEdit *add_type_filter; ItemList *add_type_options; + ConfirmationDialog *add_type_confirmation; void _dialog_about_to_show(); void ok_pressed() override; @@ -283,6 +292,9 @@ class ThemeTypeDialog : public ConfirmationDialog { void _add_type_dialog_entered(const String &p_value); void _add_type_dialog_activated(int p_index); + void _add_type_selected(const String &p_type_name); + void _add_type_confirmed(); + protected: void _notification(int p_what); static void _bind_methods(); @@ -366,7 +378,10 @@ class ThemeTypeEditor : public MarginContainer { void _font_item_changed(Ref<Font> p_value, String p_item_name); void _icon_item_changed(Ref<Texture2D> p_value, String p_item_name); void _stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name); - void _pin_leading_stylebox(Control *p_editor, String p_item_name); + void _change_pinned_stylebox(); + void _on_pin_leader_button_pressed(Control *p_editor, String p_item_name); + void _pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_stylebox); + void _on_unpin_leader_button_pressed(); void _unpin_leading_stylebox(); void _update_stylebox_from_leading(); @@ -377,10 +392,12 @@ class ThemeTypeEditor : public MarginContainer { protected: void _notification(int p_what); + static void _bind_methods(); public: void set_edited_theme(const Ref<Theme> &p_theme); void select_type(String p_type_name); + bool is_stylebox_pinned(Ref<StyleBox> p_stylebox); ThemeTypeEditor(); }; diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index e13a10fe3f..c4ef6e086d 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,6 +36,8 @@ #include "editor/editor_scale.h" +constexpr double REFRESH_TIMER = 1.5; + void ThemeEditorPreview::set_preview_theme(const Ref<Theme> &p_theme) { preview_content->set_theme(p_theme); } @@ -47,7 +49,7 @@ void ThemeEditorPreview::add_preview_overlay(Control *p_overlay) { void ThemeEditorPreview::_propagate_redraw(Control *p_at) { p_at->notification(NOTIFICATION_THEME_CHANGED); - p_at->minimum_size_changed(); + p_at->update_minimum_size(); p_at->update(); for (int i = 0; i < p_at->get_child_count(); i++) { Control *a = Object::cast_to<Control>(p_at->get_child(i)); @@ -66,11 +68,14 @@ void ThemeEditorPreview::_refresh_interval() { } void ThemeEditorPreview::_preview_visibility_changed() { - set_process(is_visible()); + set_process(is_visible_in_tree()); } void ThemeEditorPreview::_picker_button_cbk() { picker_overlay->set_visible(picker_button->is_pressed()); + if (picker_button->is_pressed()) { + _reset_picker_overlay(); + } } Control *ThemeEditorPreview::_find_hovered_control(Control *p_parent, Vector2 p_mouse_position) { @@ -133,7 +138,7 @@ void ThemeEditorPreview::_draw_picker_overlay() { Point2 label_pos = highlight_label_rect.position; label_pos.y += highlight_label_rect.size.y - margin_bottom; label_pos.x += margin_left; - picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name, HALIGN_LEFT, -1, theme_cache.font_size); + picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name, HORIZONTAL_ALIGNMENT_LEFT, -1, theme_cache.font_size); } } @@ -144,7 +149,7 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (hovered_control) { StringName theme_type = hovered_control->get_theme_type_variation(); if (theme_type == StringName()) { @@ -154,6 +159,7 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even emit_signal(SNAME("control_picked"), theme_type); picker_button->set_pressed(false); picker_overlay->set_visible(false); + return; } } @@ -164,6 +170,9 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even hovered_control = _find_hovered_control(preview_content, mp); picker_overlay->update(); } + + // Forward input to the scroll container underneath to allow scrolling. + preview_container->gui_input(p_event); } void ThemeEditorPreview::_reset_picker_overlay() { @@ -193,7 +202,7 @@ void ThemeEditorPreview::_notification(int p_what) { case NOTIFICATION_PROCESS: { time_left -= get_process_delta_time(); if (time_left < 0) { - time_left = 1.5; + time_left = REFRESH_TIMER; _refresh_interval(); } } break; @@ -220,9 +229,7 @@ ThemeEditorPreview::ThemeEditorPreview() { preview_body->set_v_size_flags(SIZE_EXPAND_FILL); add_child(preview_body); - ScrollContainer *preview_container = memnew(ScrollContainer); - preview_container->set_enable_v_scroll(true); - preview_container->set_enable_h_scroll(true); + preview_container = memnew(ScrollContainer); preview_body->add_child(preview_container); MarginContainer *preview_root = memnew(MarginContainer); @@ -360,7 +367,7 @@ DefaultThemeEditorPreview::DefaultThemeEditorPreview() { vhb->add_child(memnew(VSeparator)); VBoxContainer *hvb = memnew(VBoxContainer); vhb->add_child(hvb); - hvb->set_alignment(BoxContainer::ALIGN_CENTER); + hvb->set_alignment(BoxContainer::ALIGNMENT_CENTER); hvb->set_h_size_flags(SIZE_EXPAND_FILL); hvb->add_child(memnew(HSlider)); HScrollBar *hsb = memnew(HScrollBar); diff --git a/editor/plugins/theme_editor_preview.h b/editor/plugins/theme_editor_preview.h index f973119257..a509ae3c50 100644 --- a/editor/plugins/theme_editor_preview.h +++ b/editor/plugins/theme_editor_preview.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -55,6 +55,7 @@ class ThemeEditorPreview : public VBoxContainer { GDCLASS(ThemeEditorPreview, VBoxContainer); + ScrollContainer *preview_container; ColorRect *preview_bg; MarginContainer *preview_overlay; Control *picker_overlay; diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp index efccac7b74..bf30b595fe 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.cpp +++ b/editor/plugins/tiles/atlas_merging_dialog.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -309,8 +309,8 @@ AtlasMergingDialog::AtlasMergingDialog() { select_2_atlases_label = memnew(Label); select_2_atlases_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); select_2_atlases_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); - select_2_atlases_label->set_align(Label::ALIGN_CENTER); - select_2_atlases_label->set_valign(Label::VALIGN_CENTER); + select_2_atlases_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + select_2_atlases_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); select_2_atlases_label->set_text(TTR("Please select two atlases or more.")); atlas_merging_right_panel->add_child(select_2_atlases_label); diff --git a/editor/plugins/tiles/atlas_merging_dialog.h b/editor/plugins/tiles/atlas_merging_dialog.h index 7cb54bc17e..2ae94cf44a 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.h +++ b/editor/plugins/tiles/atlas_merging_dialog.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index c064073b77..c85956991a 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ void TileAtlasView::gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid()) { drag_type = DRAG_TYPE_NONE; - Vector2i scroll_vec = Vector2((mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT) - (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT), (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) - (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN)); + Vector2i scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_LEFT) - (mb->get_button_index() == MouseButton::WHEEL_RIGHT), (mb->get_button_index() == MouseButton::WHEEL_UP) - (mb->get_button_index() == MouseButton::WHEEL_DOWN)); if (scroll_vec != Vector2()) { if (mb->is_ctrl_pressed()) { if (mb->is_shift_pressed()) { @@ -69,7 +69,7 @@ void TileAtlasView::gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE || mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (mb->get_button_index() == MouseButton::MIDDLE || mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { drag_type = DRAG_TYPE_PAN; } else { @@ -616,7 +616,7 @@ TileAtlasView::TileAtlasView() { Label *base_tile_label = memnew(Label); base_tile_label->set_mouse_filter(Control::MOUSE_FILTER_PASS); base_tile_label->set_text(TTR("Base Tiles")); - base_tile_label->set_align(Label::ALIGN_CENTER); + base_tile_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); left_vbox->add_child(base_tile_label); base_tiles_root_control = memnew(Control); @@ -660,7 +660,7 @@ TileAtlasView::TileAtlasView() { Label *alternative_tiles_label = memnew(Label); alternative_tiles_label->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); alternative_tiles_label->set_text(TTR("Alternative Tiles")); - alternative_tiles_label->set_align(Label::ALIGN_CENTER); + alternative_tiles_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); right_vbox->add_child(alternative_tiles_label); alternative_tiles_root_control = memnew(Control); diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h index e1ca3eebee..ca7f083132 100644 --- a/editor/plugins/tiles/tile_atlas_view.h +++ b/editor/plugins/tiles/tile_atlas_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index e9d80bb4b8..73fd62d2c4 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -125,7 +125,14 @@ void GenericTilePolygonEditor::_base_control_draw() { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons")); const Ref<Texture2D> add_handle = get_theme_icon(SNAME("EditorHandleAdd"), SNAME("EditorIcons")); + const Ref<StyleBox> focus_stylebox = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles")); + // Draw the focus rectangle. + if (base_control->has_focus()) { + base_control->draw_style_box(focus_stylebox, Rect2(Vector2(), base_control->get_size())); + } + + // Draw tile-related things. Size2 tile_size = tile_set->get_tile_size(); Transform2D xform; @@ -211,7 +218,7 @@ void GenericTilePolygonEditor::_base_control_draw() { int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label")); String text = multiple_polygon_mode ? vformat("%d:%d", tinted_polygon_index, tinted_point_index) : vformat("%d", tinted_point_index); Size2 text_size = font->get_string_size(text, font_size); - base_control->draw_string(font, xform.xform(polygons[tinted_polygon_index][tinted_point_index]) - text_size * 0.5, text, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5)); + base_control->draw_string(font, xform.xform(polygons[tinted_polygon_index][tinted_point_index]) - text_size * 0.5, text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5)); } if (drag_type == DRAG_TYPE_CREATE_POINT) { @@ -240,9 +247,10 @@ void GenericTilePolygonEditor::_zoom_changed() { } void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) { + UndoRedo *undo_redo = use_undo_redo ? editor_undo_redo : memnew(UndoRedo); switch (p_item_pressed) { case RESET_TO_DEFAULT_TILE: { - undo_redo->create_action(TTR("Edit Polygons")); + undo_redo->create_action(TTR("Reset Polygons")); undo_redo->add_do_method(this, "clear_polygons"); Vector<Vector2> polygon = tile_set->get_tile_shape_polygon(); for (int i = 0; i < polygon.size(); i++) { @@ -260,7 +268,7 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) { undo_redo->commit_action(true); } break; case CLEAR_TILE: { - undo_redo->create_action(TTR("Edit Polygons")); + undo_redo->create_action(TTR("Clear Polygons")); undo_redo->add_do_method(this, "clear_polygons"); undo_redo->add_do_method(base_control, "update"); undo_redo->add_do_method(this, "emit_signal", "polygons_changed"); @@ -272,9 +280,50 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) { undo_redo->add_undo_method(this, "emit_signal", "polygons_changed"); undo_redo->commit_action(true); } break; + case ROTATE_RIGHT: + case ROTATE_LEFT: + case FLIP_HORIZONTALLY: + case FLIP_VERTICALLY: { + undo_redo->create_action(TTR("Rotate Polygons Left")); + for (unsigned int i = 0; i < polygons.size(); i++) { + Vector<Point2> new_polygon; + for (int point_index = 0; point_index < polygons[i].size(); point_index++) { + Vector2 point = polygons[i][point_index]; + switch (p_item_pressed) { + case ROTATE_RIGHT: { + point = Vector2(-point.y, point.x); + } break; + case ROTATE_LEFT: { + point = Vector2(point.y, -point.x); + } break; + case FLIP_HORIZONTALLY: { + point = Vector2(-point.x, point.y); + } break; + case FLIP_VERTICALLY: { + point = Vector2(point.x, -point.y); + } break; + default: + break; + } + new_polygon.push_back(point); + } + undo_redo->add_do_method(this, "set_polygon", i, new_polygon); + } + undo_redo->add_do_method(base_control, "update"); + undo_redo->add_do_method(this, "emit_signal", "polygons_changed"); + for (unsigned int i = 0; i < polygons.size(); i++) { + undo_redo->add_undo_method(this, "set_polygon", polygons[i]); + } + undo_redo->add_undo_method(base_control, "update"); + undo_redo->add_undo_method(this, "emit_signal", "polygons_changed"); + undo_redo->commit_action(true); + } break; default: break; } + if (!use_undo_redo) { + memdelete(undo_redo); + } } void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_point_index) { @@ -359,6 +408,7 @@ void GenericTilePolygonEditor::_snap_to_half_pixel(Point2 &r_point) { } void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) { + UndoRedo *undo_redo = use_undo_redo ? editor_undo_redo : memnew(UndoRedo); real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius"); hovered_polygon_index = -1; @@ -399,15 +449,15 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_ctrl_pressed()) { + if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_ctrl_pressed()) { editor_zoom_widget->set_zoom_by_increments(1); _zoom_changed(); accept_event(); - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_ctrl_pressed()) { + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_ctrl_pressed()) { editor_zoom_widget->set_zoom_by_increments(-1); _zoom_changed(); accept_event(); - } else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + } else if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (tools_button_group->get_pressed_button() != button_create) { in_creation_polygon.clear(); @@ -466,7 +516,7 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) _grab_polygon_point(mb->get_position(), xform, closest_polygon, closest_point); if (closest_polygon >= 0) { PackedVector2Array old_polygon = polygons[closest_polygon]; - polygons[closest_polygon].remove(closest_point); + polygons[closest_polygon].remove_at(closest_point); undo_redo->create_action(TTR("Edit Polygons")); if (polygons[closest_polygon].size() < 3) { remove_polygon(closest_polygon); @@ -504,7 +554,7 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) drag_point_index = -1; } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + } else if (mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { if (tools_button_group->get_pressed_button() == button_edit) { // Remove point or pan. @@ -513,7 +563,7 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) _grab_polygon_point(mb->get_position(), xform, closest_polygon, closest_point); if (closest_polygon >= 0) { PackedVector2Array old_polygon = polygons[closest_polygon]; - polygons[closest_polygon].remove(closest_point); + polygons[closest_polygon].remove_at(closest_point); undo_redo->create_action(TTR("Edit Polygons")); if (polygons[closest_polygon].size() < 3) { remove_polygon(closest_polygon); @@ -538,7 +588,7 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) } else { drag_type = DRAG_TYPE_NONE; } - } else if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE) { + } else if (mb->get_button_index() == MouseButton::MIDDLE) { if (mb->is_pressed()) { drag_type = DRAG_TYPE_PAN; drag_last_pos = mb->get_position(); @@ -549,21 +599,47 @@ void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) } base_control->update(); + + if (!use_undo_redo) { + memdelete(undo_redo); + } +} + +void GenericTilePolygonEditor::set_use_undo_redo(bool p_use_undo_redo) { + use_undo_redo = p_use_undo_redo; } void GenericTilePolygonEditor::set_tile_set(Ref<TileSet> p_tile_set) { - if (tile_set != p_tile_set) { - // Set the default tile shape - clear_polygons(); - if (p_tile_set.is_valid()) { - Vector<Vector2> polygon = p_tile_set->get_tile_shape_polygon(); - for (int i = 0; i < polygon.size(); i++) { - polygon.write[i] = polygon[i] * p_tile_set->get_tile_size(); - } - add_polygon(polygon); + ERR_FAIL_COND(!p_tile_set.is_valid()); + if (tile_set == p_tile_set) { + return; + } + + // Set the default tile shape + clear_polygons(); + if (p_tile_set.is_valid()) { + Vector<Vector2> polygon = p_tile_set->get_tile_shape_polygon(); + for (int i = 0; i < polygon.size(); i++) { + polygon.write[i] = polygon[i] * p_tile_set->get_tile_size(); } + add_polygon(polygon); } + tile_set = p_tile_set; + + // Set the default zoom value. + int default_control_y_size = 200 * EDSCALE; + Vector2 zoomed_tile = editor_zoom_widget->get_zoom() * tile_set->get_tile_size(); + while (zoomed_tile.y < default_control_y_size) { + editor_zoom_widget->set_zoom_by_increments(6, false); + zoomed_tile = editor_zoom_widget->get_zoom() * tile_set->get_tile_size(); + } + while (zoomed_tile.y > default_control_y_size) { + editor_zoom_widget->set_zoom_by_increments(-6, false); + zoomed_tile = editor_zoom_widget->get_zoom() * tile_set->get_tile_size(); + } + editor_zoom_widget->set_zoom_by_increments(-6, false); + _zoom_changed(); } void GenericTilePolygonEditor::set_background(Ref<Texture2D> p_texture, Rect2 p_region, Vector2 p_offset, bool p_flip_h, bool p_flip_v, bool p_transpose, Color p_modulate) { @@ -600,7 +676,7 @@ int GenericTilePolygonEditor::add_polygon(Vector<Point2> p_polygon, int p_index) void GenericTilePolygonEditor::remove_polygon(int p_index) { ERR_FAIL_INDEX(p_index, (int)polygons.size()); - polygons.remove(p_index); + polygons.remove_at(p_index); if (polygons.size() == 0) { button_create->set_pressed(true); @@ -644,6 +720,12 @@ void GenericTilePolygonEditor::_notification(int p_what) { button_center_view->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("CenterView"), SNAME("EditorIcons"))); button_pixel_snap->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Snap"), SNAME("EditorIcons"))); button_advanced_menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); + + PopupMenu *p = button_advanced_menu->get_popup(); + p->set_item_icon(p->get_item_index(ROTATE_RIGHT), get_theme_icon(SNAME("RotateRight"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(ROTATE_LEFT), get_theme_icon(SNAME("RotateLeft"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(FLIP_HORIZONTALLY), get_theme_icon(SNAME("MirrorX"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(FLIP_VERTICALLY), get_theme_icon(SNAME("MirrorY"), SNAME("EditorIcons"))); break; } } @@ -670,18 +752,21 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() { button_create->set_toggle_mode(true); button_create->set_button_group(tools_button_group); button_create->set_pressed(true); + button_create->set_tooltip(TTR("Add polygon tool")); toolbar->add_child(button_create); button_edit = memnew(Button); button_edit->set_flat(true); button_edit->set_toggle_mode(true); button_edit->set_button_group(tools_button_group); + button_edit->set_tooltip(TTR("Edit points tool")); toolbar->add_child(button_edit); button_delete = memnew(Button); button_delete->set_flat(true); button_delete->set_toggle_mode(true); button_delete->set_button_group(tools_button_group); + button_delete->set_tooltip(TTR("Delete points tool")); toolbar->add_child(button_delete); button_advanced_menu = memnew(MenuButton); @@ -689,7 +774,13 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() { button_advanced_menu->set_toggle_mode(true); button_advanced_menu->get_popup()->add_item(TTR("Reset to default tile shape"), RESET_TO_DEFAULT_TILE); button_advanced_menu->get_popup()->add_item(TTR("Clear"), CLEAR_TILE); + button_advanced_menu->get_popup()->add_separator(); + button_advanced_menu->get_popup()->add_icon_item(get_theme_icon(SNAME("RotateRight"), SNAME("EditorIcons")), TTR("Rotate Right"), ROTATE_RIGHT); + button_advanced_menu->get_popup()->add_icon_item(get_theme_icon(SNAME("RotateLeft"), SNAME("EditorIcons")), TTR("Rotate Left"), ROTATE_LEFT); + button_advanced_menu->get_popup()->add_icon_item(get_theme_icon(SNAME("MirrorX"), SNAME("EditorIcons")), TTR("Flip Horizontally"), FLIP_HORIZONTALLY); + button_advanced_menu->get_popup()->add_icon_item(get_theme_icon(SNAME("MirrorY"), SNAME("EditorIcons")), TTR("Flip Vertically"), FLIP_VERTICALLY); button_advanced_menu->get_popup()->connect("id_pressed", callable_mp(this, &GenericTilePolygonEditor::_advanced_menu_item_pressed)); + button_advanced_menu->set_focus_mode(FOCUS_ALL); toolbar->add_child(button_advanced_menu); toolbar->add_child(memnew(VSeparator)); @@ -698,6 +789,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() { button_pixel_snap->set_flat(true); button_pixel_snap->set_toggle_mode(true); button_pixel_snap->set_pressed(true); + button_pixel_snap->set_tooltip(TTR("Snap to half-pixel")); toolbar->add_child(button_pixel_snap); Control *root = memnew(Control); @@ -717,6 +809,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() { base_control->connect("draw", callable_mp(this, &GenericTilePolygonEditor::_base_control_draw)); base_control->connect("gui_input", callable_mp(this, &GenericTilePolygonEditor::_base_control_gui_input)); base_control->set_clip_contents(true); + base_control->set_focus_mode(Control::FOCUS_CLICK); root->add_child(base_control); editor_zoom_widget = memnew(EditorZoomWidget); @@ -836,7 +929,7 @@ void TileDataDefaultEditor::forward_painting_atlas_gui_input(TileAtlasView *p_ti Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (picker_button->is_pressed()) { Vector2i coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mb->get_position()); @@ -927,7 +1020,7 @@ void TileDataDefaultEditor::forward_painting_alternatives_gui_input(TileAtlasVie Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (picker_button->is_pressed()) { Vector3i tile = p_tile_atlas_view->get_alternative_tile_at_pos(mb->get_position()); @@ -1020,7 +1113,7 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2 } Vector2 string_size = font->get_string_size(text, font_size); - p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1)); + p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1)); } } @@ -1082,7 +1175,7 @@ TileDataDefaultEditor::TileDataDefaultEditor() { picker_button = memnew(Button); picker_button->set_flat(true); picker_button->set_toggle_mode(true); - picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); + picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", Key::P)); toolbar->add_child(picker_button); } @@ -1432,7 +1525,7 @@ TileDataCollisionEditor::TileDataCollisionEditor() { angular_velocity_editor->connect("property_changed", callable_mp(this, &TileDataCollisionEditor::_property_value_changed).unbind(1)); angular_velocity_editor->update_property(); add_child(angular_velocity_editor); - property_editors["angular_velocity"] = linear_velocity_editor; + property_editors["angular_velocity"] = angular_velocity_editor; _polygons_changed(); } @@ -1607,7 +1700,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas text = "-"; } Vector2 string_size = font->get_string_size(text, font_size); - p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1)); + p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1)); } } } @@ -1783,7 +1876,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til text = "-"; } Vector2 string_size = font->get_string_size(text, font_size); - p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1)); + p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1)); } } } @@ -1873,7 +1966,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (picker_button->is_pressed()) { Vector2i coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mb->get_position()); @@ -2214,7 +2307,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { if (picker_button->is_pressed()) { Vector3i tile = p_tile_atlas_view->get_alternative_tile_at_pos(mb->get_position()); @@ -2385,7 +2478,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() { picker_button = memnew(Button); picker_button->set_flat(true); picker_button->set_toggle_mode(true); - picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); + picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", Key::P)); toolbar->add_child(picker_button); // Setup diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index acb4c5882d..b45eb9530b 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,7 +94,8 @@ private: LocalVector<Vector<Point2>> polygons; bool multiple_polygon_mode = false; - UndoRedo *undo_redo = EditorNode::get_undo_redo(); + bool use_undo_redo = true; + UndoRedo *editor_undo_redo = EditorNode::get_undo_redo(); // UI int hovered_polygon_index = -1; @@ -108,7 +109,7 @@ private: DRAG_TYPE_CREATE_POINT, DRAG_TYPE_PAN, }; - DragType drag_type; + DragType drag_type = DRAG_TYPE_NONE; int drag_polygon_index; int drag_point_index; Vector2 drag_last_pos; @@ -143,6 +144,10 @@ private: enum AdvancedMenuOption { RESET_TO_DEFAULT_TILE, CLEAR_TILE, + ROTATE_RIGHT, + ROTATE_LEFT, + FLIP_HORIZONTALLY, + FLIP_VERTICALLY, }; void _base_control_draw(); @@ -161,6 +166,8 @@ protected: static void _bind_methods(); public: + void set_use_undo_redo(bool p_use_undo_redo); + void set_tile_set(Ref<TileSet> p_tile_set); void set_background(Ref<Texture2D> p_texture, Rect2 p_region = Rect2(), Vector2 p_offset = Vector2(), bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false, Color p_modulate = Color(1.0, 1.0, 1.0, 0.0)); diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 39fbd86f77..aa92920722 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -415,7 +415,7 @@ void TileMapEditorTilesPlugin::_scenes_list_multi_selected(int p_index, bool p_s TileMapCell selected = TileMapCell(source_id, Vector2i(), scene_id); // Clear the selection if shift is not pressed. - if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!Input::get_singleton()->is_key_pressed(Key::SHIFT)) { tile_set_selection.clear(); } @@ -590,15 +590,18 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(mb->get_position()); - if (mb->get_button_index() == MOUSE_BUTTON_LEFT || mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { // Pressed - if (erase_button->is_pressed() || mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (erase_button->is_pressed() || mb->get_button_index() == MouseButton::RIGHT) { drag_erasing = true; } if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) { - // Do nothing. + // Cancel tile pasting on right-click + if (mb->get_button_index() == MouseButton::RIGHT) { + drag_type = DRAG_TYPE_NONE; + } } else if (tool_buttons_group->get_pressed_button() == select_tool_button) { drag_start_mouse_pos = mpos; if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) { @@ -617,12 +620,12 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p } } else { // Check if we are picking a tile. - if (picker_button->is_pressed() || (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + if (picker_button->is_pressed() || (Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) { drag_type = DRAG_TYPE_PICK; drag_start_mouse_pos = mpos; } else { // Paint otherwise. - if (tool_buttons_group->get_pressed_button() == paint_tool_button && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (tool_buttons_group->get_pressed_button() == paint_tool_button && !Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT)) { drag_type = DRAG_TYPE_PAINT; drag_start_mouse_pos = mpos; drag_modified.clear(); @@ -638,11 +641,11 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile); } _fix_invalid_tiles_in_tile_map_selection(); - } else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CTRL))) { + } else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CTRL))) { drag_type = DRAG_TYPE_LINE; drag_start_mouse_pos = mpos; drag_modified.clear(); - } else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(KEY_SHIFT) && Input::get_singleton()->is_key_pressed(KEY_CTRL))) { + } else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && Input::get_singleton()->is_key_pressed(Key::CTRL))) { drag_type = DRAG_TYPE_RECT; drag_start_mouse_pos = mpos; drag_modified.clear(); @@ -713,7 +716,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over // Draw the selection. if ((tiles_bottom_panel->is_visible_in_tree() || patterns_bottom_panel->is_visible_in_tree()) && tool_buttons_group->get_pressed_button() == select_tool_button) { // In select mode, we only draw the current selection if we are modifying it (pressing control or shift). - if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) { // Do nothing } else { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); @@ -783,7 +786,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(drag_last_mouse_pos - mouse_offset), clipboard_used_cells[i], tile_map_clipboard); preview[coords] = TileMapCell(tile_map_clipboard->get_cell_source_id(clipboard_used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(clipboard_used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(clipboard_used_cells[i])); } - } else if (!picker_button->is_pressed() && !(drag_type == DRAG_TYPE_NONE && Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + } else if (!picker_button->is_pressed() && !(drag_type == DRAG_TYPE_NONE && Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) { bool expand_grid = false; if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) { // Preview for a single pattern. @@ -1212,14 +1215,14 @@ void TileMapEditorTilesPlugin::_stop_dragging() { undo_redo->create_action(TTR("Change selection")); undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); - if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) { + if (!Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CTRL)) { tile_map_selection.clear(); } Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); for (int x = rect.position.x; x <= rect.get_end().x; x++) { for (int y = rect.position.y; y <= rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); - if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) { + if (Input::get_singleton()->is_key_pressed(Key::CTRL)) { if (tile_map_selection.has(coords)) { tile_map_selection.erase(coords); } @@ -1734,7 +1737,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven } Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { // Pressed tile_set_dragging_selection = true; tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position(); @@ -1892,7 +1895,7 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<In } Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { // Pressed // Left click pressed. if (!mb->is_shift_pressed()) { @@ -1957,11 +1960,11 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { CanvasItemEditor::get_singleton()->get_viewport_control()->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport)); // --- Shortcuts --- - ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KEY_MASK_CMD | KEY_X); - ED_SHORTCUT("tiles_editor/copy", TTR("Copy"), KEY_MASK_CMD | KEY_C); - ED_SHORTCUT("tiles_editor/paste", TTR("Paste"), KEY_MASK_CMD | KEY_V); - ED_SHORTCUT("tiles_editor/cancel", TTR("Cancel"), KEY_ESCAPE); - ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), KEY_DELETE); + ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KeyModifierMask::CMD | Key::X); + ED_SHORTCUT("tiles_editor/copy", TTR("Copy"), KeyModifierMask::CMD | Key::C); + ED_SHORTCUT("tiles_editor/paste", TTR("Paste"), KeyModifierMask::CMD | Key::V); + ED_SHORTCUT("tiles_editor/cancel", TTR("Cancel"), Key::ESCAPE); + ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), Key::KEY_DELETE); // --- Initialize references --- tile_map_clipboard.instantiate(); @@ -1979,7 +1982,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { select_tool_button->set_flat(true); select_tool_button->set_toggle_mode(true); select_tool_button->set_button_group(tool_buttons_group); - select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", "Selection", KEY_S)); + select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", "Selection", Key::S)); select_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(select_tool_button); @@ -1987,7 +1990,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { paint_tool_button->set_flat(true); paint_tool_button->set_toggle_mode(true); paint_tool_button->set_button_group(tool_buttons_group); - paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_D)); + paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", Key::D)); paint_tool_button->set_tooltip(TTR("Shift: Draw line.") + "\n" + TTR("Shift+Ctrl: Draw rectangle.")); paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(paint_tool_button); @@ -1996,7 +1999,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { line_tool_button->set_flat(true); line_tool_button->set_toggle_mode(true); line_tool_button->set_button_group(tool_buttons_group); - line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", KEY_L)); + line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", Key::L)); line_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(line_tool_button); @@ -2004,7 +2007,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { rect_tool_button->set_flat(true); rect_tool_button->set_toggle_mode(true); rect_tool_button->set_button_group(tool_buttons_group); - rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", KEY_R)); + rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", Key::R)); rect_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(rect_tool_button); @@ -2012,7 +2015,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { bucket_tool_button->set_flat(true); bucket_tool_button->set_toggle_mode(true); bucket_tool_button->set_button_group(tool_buttons_group); - bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", KEY_B)); + bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", Key::B)); bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(bucket_tool_button); toolbar->add_child(tilemap_tiles_tools_buttons); @@ -2028,7 +2031,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { picker_button = memnew(Button); picker_button->set_flat(true); picker_button->set_toggle_mode(true); - picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); + picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", Key::P)); picker_button->set_tooltip(TTR("Alternatively hold Ctrl with other tools to pick tile.")); picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(picker_button); @@ -2037,7 +2040,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { erase_button = memnew(Button); erase_button->set_flat(true); erase_button->set_toggle_mode(true); - erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); + erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", Key::E)); erase_button->set_tooltip(TTR("Alternatively use RMB to erase tiles.")); erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(erase_button); @@ -2093,8 +2096,8 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Edit the TileSet resource to add one.")); missing_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); missing_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); - missing_source_label->set_align(Label::ALIGN_CENTER); - missing_source_label->set_valign(Label::VALIGN_CENTER); + missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); missing_source_label->hide(); tiles_bottom_panel->add_child(missing_source_label); @@ -2152,8 +2155,8 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { invalid_source_label->set_text(TTR("Invalid source selected.")); invalid_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); invalid_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); - invalid_source_label->set_align(Label::ALIGN_CENTER); - invalid_source_label->set_valign(Label::VALIGN_CENTER); + invalid_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + invalid_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); invalid_source_label->hide(); atlas_sources_split_container->add_child(invalid_source_label); @@ -2766,10 +2769,10 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(mb->get_position()); - if (mb->get_button_index() == MOUSE_BUTTON_LEFT || mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { // Pressed - if (erase_button->is_pressed() || mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (erase_button->is_pressed() || mb->get_button_index() == MouseButton::RIGHT) { drag_erasing = true; } @@ -2777,7 +2780,7 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> drag_type = DRAG_TYPE_PICK; } else { // Paint otherwise. - if (tool_buttons_group->get_pressed_button() == paint_tool_button && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (tool_buttons_group->get_pressed_button() == paint_tool_button && !Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT)) { if (selected_terrain_set < 0 || !selected_terrains_pattern.is_valid()) { return true; } @@ -2792,14 +2795,14 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> drag_modified[E.key] = tile_map->get_cell(tile_map_layer, E.key); tile_map->set_cell(tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile); } - } else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CTRL))) { + } else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CTRL))) { if (selected_terrain_set < 0 || !selected_terrains_pattern.is_valid()) { return true; } drag_type = DRAG_TYPE_LINE; drag_start_mouse_pos = mpos; drag_modified.clear(); - } else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(KEY_SHIFT) && Input::get_singleton()->is_key_pressed(KEY_CTRL))) { + } else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && Input::get_singleton()->is_key_pressed(Key::CTRL))) { if (selected_terrain_set < 0 || !selected_terrains_pattern.is_valid()) { return true; } @@ -2884,7 +2887,7 @@ void TileMapEditorTerrainsPlugin::forward_canvas_draw_over_viewport(Control *p_o tile_xform.set_scale(tile_shape_size); tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false); } - } else if (!picker_button->is_pressed() && !(drag_type == DRAG_TYPE_NONE && Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + } else if (!picker_button->is_pressed() && !(drag_type == DRAG_TYPE_NONE && Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) { bool expand_grid = false; if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) { // Preview for a single tile. @@ -3230,7 +3233,7 @@ TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { paint_tool_button->set_toggle_mode(true); paint_tool_button->set_button_group(tool_buttons_group); paint_tool_button->set_pressed(true); - paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_D)); + paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", Key::D)); paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(paint_tool_button); @@ -3238,7 +3241,7 @@ TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { line_tool_button->set_flat(true); line_tool_button->set_toggle_mode(true); line_tool_button->set_button_group(tool_buttons_group); - line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", KEY_L)); + line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", Key::L)); line_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(line_tool_button); @@ -3246,7 +3249,7 @@ TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { rect_tool_button->set_flat(true); rect_tool_button->set_toggle_mode(true); rect_tool_button->set_button_group(tool_buttons_group); - rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", KEY_R)); + rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", Key::R)); rect_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(rect_tool_button); @@ -3254,7 +3257,7 @@ TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { bucket_tool_button->set_flat(true); bucket_tool_button->set_toggle_mode(true); bucket_tool_button->set_button_group(tool_buttons_group); - bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", KEY_B)); + bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", Key::B)); bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(bucket_tool_button); @@ -3271,7 +3274,7 @@ TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { picker_button = memnew(Button); picker_button->set_flat(true); picker_button->set_toggle_mode(true); - picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); + picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", Key::P)); picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(picker_button); @@ -3279,7 +3282,7 @@ TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { erase_button = memnew(Button); erase_button->set_flat(true); erase_button->set_toggle_mode(true); - erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); + erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", Key::E)); erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(erase_button); @@ -3783,7 +3786,7 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { } // Draw the warning icon. - int min_axis = missing_tile_texture->get_size().min_axis(); + Vector2::Axis min_axis = missing_tile_texture->get_size().min_axis_index(); Vector2 icon_size; icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3; icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]); @@ -3897,8 +3900,8 @@ TileMapEditor::TileMapEditor() { set_process_internal(true); // Shortcuts. - ED_SHORTCUT("tiles_editor/select_next_layer", TTR("Select Next Tile Map Layer"), KEY_PAGEUP); - ED_SHORTCUT("tiles_editor/select_previous_layer", TTR("Select Previous Tile Map Layer"), KEY_PAGEDOWN); + ED_SHORTCUT("tiles_editor/select_next_layer", TTR("Select Next Tile Map Layer"), Key::PAGEUP); + ED_SHORTCUT("tiles_editor/select_previous_layer", TTR("Select Previous Tile Map Layer"), Key::PAGEDOWN); // TileMap editor plugins tile_map_editor_plugins.push_back(memnew(TileMapEditorTilesPlugin)); @@ -3981,8 +3984,8 @@ TileMapEditor::TileMapEditor() { missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource.")); missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL); missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL); - missing_tileset_label->set_align(Label::ALIGN_CENTER); - missing_tileset_label->set_valign(Label::VALIGN_CENTER); + missing_tileset_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + missing_tileset_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); missing_tileset_label->hide(); add_child(missing_tileset_label); diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h index f462119727..b1bee03211 100644 --- a/editor/plugins/tiles/tile_map_editor.h +++ b/editor/plugins/tiles/tile_map_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index 9e47a44b34..ad44da8dc9 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list) { ItemList *item_list = Object::cast_to<ItemList>(p_item_list); - popup_menu->set_size(Vector2(1, 1)); + popup_menu->reset_size(); popup_menu->set_position(get_position() + item_list->get_global_mouse_position()); popup_menu->popup(); } diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h index 6849be2cd6..b235d44982 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.h +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index ae744f697b..c4cc9745ee 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,6 +99,7 @@ void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::_get_property_list p_list->push_back(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "")); p_list->push_back(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "")); p_list->push_back(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "")); + p_list->push_back(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, "")); } void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::_bind_methods() { @@ -1141,7 +1142,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { Vector2 mouse_local_pos = tile_atlas_control->get_local_mouse_position(); - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { // Left click pressed. if (tools_button_group->get_pressed_button() == tool_setup_atlas_source_button) { @@ -1287,7 +1288,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven alternative_tiles_control_unscaled->update(); tile_atlas_view->update(); return; - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + } else if (mb->get_button_index() == MouseButton::RIGHT) { // Right click pressed. if (mb->is_pressed()) { drag_type = DRAG_TYPE_MAY_POPUP_MENU; @@ -1426,7 +1427,7 @@ void TileSetAtlasSourceEditor::_end_dragging() { // Determine if we clear, then add or remove to the selection. bool add_to_selection = true; - if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { Vector2i coords = tile_set_atlas_source->get_tile_at_coords(start_base_tiles_coords); if (coords != TileSetSource::INVALID_ATLAS_COORDS) { if (selection.has({ coords, 0 })) { @@ -1891,7 +1892,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In drag_type = DRAG_TYPE_NONE; Vector2 mouse_local_pos = alternative_tiles_control->get_local_mouse_position(); - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { // Left click pressed. if (tools_button_group->get_pressed_button() == tool_select_button) { @@ -1907,7 +1908,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In _update_tile_id_label(); } } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + } else if (mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { // Right click pressed Vector3 tile = tile_atlas_view->get_alternative_tile_at_pos(mouse_local_pos); @@ -2061,7 +2062,7 @@ void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo int new_polygons_count = p_new_value; int old_polygons_count = tile_data_proxy->get(vformat("physics_layer_%d/polygons_count", layer_index)); if (new_polygons_count < old_polygons_count) { - for (int i = new_polygons_count - 1; i < old_polygons_count; i++) { + for (int i = new_polygons_count; i < old_polygons_count; i++) { ADD_UNDO(tile_data_proxy, vformat("physics_layer_%d/polygon_%d/points", layer_index, i)); ADD_UNDO(tile_data_proxy, vformat("physics_layer_%d/polygon_%d/one_way", layer_index, i)); ADD_UNDO(tile_data_proxy, vformat("physics_layer_%d/polygon_%d/one_way_margin", layer_index, i)); @@ -2320,7 +2321,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { // Middle panel. ScrollContainer *middle_panel = memnew(ScrollContainer); - middle_panel->set_enable_h_scroll(false); + middle_panel->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE); split_container_right_side->add_child(middle_panel); @@ -2338,14 +2339,14 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tile_inspector = memnew(EditorInspector); tile_inspector->set_undo_redo(undo_redo); - tile_inspector->set_enable_v_scroll(false); + tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); tile_inspector->edit(tile_proxy_object); tile_inspector->set_use_folding(true); tile_inspector->connect("property_selected", callable_mp(this, &TileSetAtlasSourceEditor::_inspector_property_selected)); middle_vbox_container->add_child(tile_inspector); tile_inspector_no_tile_selected_label = memnew(Label); - tile_inspector_no_tile_selected_label->set_align(Label::ALIGN_CENTER); + tile_inspector_no_tile_selected_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); tile_inspector_no_tile_selected_label->set_text(TTR("No tile selected.")); middle_vbox_container->add_child(tile_inspector_no_tile_selected_label); @@ -2384,7 +2385,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { atlas_source_inspector = memnew(EditorInspector); atlas_source_inspector->set_undo_redo(undo_redo); - atlas_source_inspector->set_enable_v_scroll(false); + atlas_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); atlas_source_inspector->edit(atlas_source_proxy_object); middle_vbox_container->add_child(atlas_source_inspector); @@ -2453,7 +2454,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tools_settings_erase_button = memnew(Button); tools_settings_erase_button->set_flat(true); tools_settings_erase_button->set_toggle_mode(true); - tools_settings_erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); + tools_settings_erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", Key::E)); tools_settings_erase_button->set_shortcut_context(this); tool_settings->add_child(tools_settings_erase_button); @@ -2485,7 +2486,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { right_panel->add_child(tile_atlas_view); base_tile_popup_menu = memnew(PopupMenu); - base_tile_popup_menu->add_shortcut(ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), KEY_DELETE), TILE_DELETE); + base_tile_popup_menu->add_shortcut(ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), Key::KEY_DELETE), TILE_DELETE); base_tile_popup_menu->add_item(TTR("Create an Alternative Tile"), TILE_CREATE_ALTERNATIVE); base_tile_popup_menu->connect("id_pressed", callable_mp(this, &TileSetAtlasSourceEditor::_menu_option)); tile_atlas_view->add_child(base_tile_popup_menu); @@ -2508,7 +2509,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tile_atlas_control_unscaled->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); alternative_tile_popup_menu = memnew(PopupMenu); - alternative_tile_popup_menu->add_shortcut(ED_SHORTCUT("tiles_editor/delete_tile", TTR("Delete"), KEY_DELETE), TILE_DELETE); + alternative_tile_popup_menu->add_shortcut(ED_SHORTCUT("tiles_editor/delete_tile", TTR("Delete"), Key::KEY_DELETE), TILE_DELETE); alternative_tile_popup_menu->connect("id_pressed", callable_mp(this, &TileSetAtlasSourceEditor::_menu_option)); tile_atlas_view->add_child(alternative_tile_popup_menu); @@ -2526,17 +2527,202 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tile_atlas_view_missing_source_label = memnew(Label); tile_atlas_view_missing_source_label->set_text(TTR("Add or select an atlas texture to the left panel.")); - tile_atlas_view_missing_source_label->set_align(Label::ALIGN_CENTER); - tile_atlas_view_missing_source_label->set_valign(Label::VALIGN_CENTER); + tile_atlas_view_missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + tile_atlas_view_missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); tile_atlas_view_missing_source_label->set_h_size_flags(SIZE_EXPAND_FILL); tile_atlas_view_missing_source_label->set_v_size_flags(SIZE_EXPAND_FILL); tile_atlas_view_missing_source_label->hide(); right_panel->add_child(tile_atlas_view_missing_source_label); EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetAtlasSourceEditor::_undo_redo_inspector_callback)); + + // Inspector plugin. + Ref<EditorInspectorPluginTileData> tile_data_inspector_plugin; + tile_data_inspector_plugin.instantiate(); + EditorInspector::add_inspector_plugin(tile_data_inspector_plugin); } TileSetAtlasSourceEditor::~TileSetAtlasSourceEditor() { memdelete(tile_proxy_object); memdelete(atlas_source_proxy_object); } + +////// EditorPropertyTilePolygon ////// + +void EditorPropertyTilePolygon::_add_focusable_children(Node *p_node) { + Control *control = Object::cast_to<Control>(p_node); + if (control && control->get_focus_mode() != Control::FOCUS_NONE) { + add_focusable(control); + } + for (int i = 0; i < p_node->get_child_count(); i++) { + _add_focusable_children(p_node->get_child(i)); + } +} + +void EditorPropertyTilePolygon::_polygons_changed() { + if (String(count_property).is_empty()) { + if (base_type == "OccluderPolygon2D") { + // Single OccluderPolygon2D. + Ref<OccluderPolygon2D> occluder; + if (generic_tile_polygon_editor->get_polygon_count() >= 1) { + occluder.instantiate(); + occluder->set_polygon(generic_tile_polygon_editor->get_polygon(0)); + } + emit_changed(get_edited_property(), occluder); + } else if (base_type == "NavigationPolygon") { + Ref<NavigationPolygon> navigation_polygon; + if (generic_tile_polygon_editor->get_polygon_count() >= 1) { + navigation_polygon.instantiate(); + for (int i = 0; i < generic_tile_polygon_editor->get_polygon_count(); i++) { + Vector<Vector2> polygon = generic_tile_polygon_editor->get_polygon(i); + navigation_polygon->add_outline(polygon); + } + navigation_polygon->make_polygons_from_outlines(); + } + emit_changed(get_edited_property(), navigation_polygon); + } + } else { + if (base_type.is_empty()) { + // Multiple array of vertices. + Vector<String> changed_properties; + Array values; + int count = generic_tile_polygon_editor->get_polygon_count(); + changed_properties.push_back(count_property); + values.push_back(count); + for (int i = 0; i < count; i++) { + changed_properties.push_back(vformat(element_pattern, i)); + values.push_back(generic_tile_polygon_editor->get_polygon(i)); + } + emit_signal("multiple_properties_changed", changed_properties, values, false); + } + } +} + +void EditorPropertyTilePolygon::update_property() { + TileSetAtlasSourceEditor::AtlasTileProxyObject *atlas_tile_proxy_object = Object::cast_to<TileSetAtlasSourceEditor::AtlasTileProxyObject>(get_edited_object()); + ERR_FAIL_COND(!atlas_tile_proxy_object); + ERR_FAIL_COND(atlas_tile_proxy_object->get_edited_tiles().is_empty()); + + TileSetAtlasSource *tile_set_atlas_source = atlas_tile_proxy_object->get_edited_tile_set_atlas_source(); + generic_tile_polygon_editor->set_tile_set(Ref<TileSet>(tile_set_atlas_source->get_tile_set())); + + // Set the background + Vector2i coords = atlas_tile_proxy_object->get_edited_tiles().front()->get().tile; + int alternative = atlas_tile_proxy_object->get_edited_tiles().front()->get().alternative; + TileData *tile_data = Object::cast_to<TileData>(tile_set_atlas_source->get_tile_data(coords, alternative)); + generic_tile_polygon_editor->set_background(tile_set_atlas_source->get_texture(), tile_set_atlas_source->get_tile_texture_region(coords), tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + + // Reset the polygons. + generic_tile_polygon_editor->clear_polygons(); + + if (String(count_property).is_empty()) { + if (base_type == "OccluderPolygon2D") { + // Single OccluderPolygon2D. + Ref<OccluderPolygon2D> occluder = get_edited_object()->get(get_edited_property()); + generic_tile_polygon_editor->clear_polygons(); + if (occluder.is_valid()) { + generic_tile_polygon_editor->add_polygon(occluder->get_polygon()); + } + } else if (base_type == "NavigationPolygon") { + // Single OccluderPolygon2D. + Ref<NavigationPolygon> navigation_polygon = get_edited_object()->get(get_edited_property()); + generic_tile_polygon_editor->clear_polygons(); + if (navigation_polygon.is_valid()) { + for (int i = 0; i < navigation_polygon->get_outline_count(); i++) { + generic_tile_polygon_editor->add_polygon(navigation_polygon->get_outline(i)); + } + } + } + } else { + int count = get_edited_object()->get(count_property); + if (base_type.is_empty()) { + // Multiple array of vertices. + generic_tile_polygon_editor->clear_polygons(); + for (int i = 0; i < count; i++) { + generic_tile_polygon_editor->add_polygon(get_edited_object()->get(vformat(element_pattern, i))); + } + } + } +} + +void EditorPropertyTilePolygon::setup_single_mode(const StringName &p_property, const String &p_base_type) { + set_object_and_property(nullptr, p_property); + base_type = p_base_type; + + generic_tile_polygon_editor->set_multiple_polygon_mode(false); +} + +void EditorPropertyTilePolygon::setup_multiple_mode(const StringName &p_property, const StringName &p_count_property, const String &p_element_pattern, const String &p_base_type) { + set_object_and_property(nullptr, p_property); + count_property = p_count_property; + element_pattern = p_element_pattern; + base_type = p_base_type; + + generic_tile_polygon_editor->set_multiple_polygon_mode(true); +} + +EditorPropertyTilePolygon::EditorPropertyTilePolygon() { + // Setup the polygon editor. + generic_tile_polygon_editor = memnew(GenericTilePolygonEditor); + generic_tile_polygon_editor->set_use_undo_redo(false); + generic_tile_polygon_editor->clear_polygons(); + add_child(generic_tile_polygon_editor); + generic_tile_polygon_editor->connect("polygons_changed", callable_mp(this, &EditorPropertyTilePolygon::_polygons_changed)); + + // Add all focussable children of generic_tile_polygon_editor as focussable. + _add_focusable_children(generic_tile_polygon_editor); +} + +////// EditorInspectorPluginTileData ////// + +bool EditorInspectorPluginTileData::can_handle(Object *p_object) { + return Object::cast_to<TileSetAtlasSourceEditor::AtlasTileProxyObject>(p_object) != nullptr; +} + +bool EditorInspectorPluginTileData::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { + Vector<String> components = String(p_path).split("/", true, 2); + if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { + // Occlusion layers. + int layer_index = components[0].trim_prefix("occlusion_layer_").to_int(); + ERR_FAIL_COND_V(layer_index < 0, false); + if (components[1] == "polygon") { + EditorPropertyTilePolygon *ep = memnew(EditorPropertyTilePolygon); + ep->setup_single_mode(p_path, "OccluderPolygon2D"); + add_property_editor(p_path, ep); + return true; + } + } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) { + // Physics layers. + int layer_index = components[0].trim_prefix("physics_layer_").to_int(); + ERR_FAIL_COND_V(layer_index < 0, false); + if (components[1] == "polygons_count") { + EditorPropertyTilePolygon *ep = memnew(EditorPropertyTilePolygon); + ep->setup_multiple_mode(vformat("physics_layer_%d/polygons", layer_index), vformat("physics_layer_%d/polygons_count", layer_index), vformat("physics_layer_%d/polygon_%%d/points", layer_index), ""); + Vector<String> properties; + properties.push_back(p_path); + int count = p_object->get(vformat("physics_layer_%d/polygons_count", layer_index)); + for (int i = 0; i < count; i++) { + properties.push_back(vformat(vformat("physics_layer_%d/polygon_%d/points", layer_index, i))); + } + add_property_editor_for_multiple_properties("Polygons", properties, ep); + return true; + } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) { + int polygon_index = components[1].trim_prefix("polygon_").to_int(); + ERR_FAIL_COND_V(polygon_index < 0, false); + if (components[2] == "points") { + return true; + } + } + } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) { + // Navigation layers. + int layer_index = components[0].trim_prefix("navigation_layer_").to_int(); + ERR_FAIL_COND_V(layer_index < 0, false); + if (components[1] == "polygon") { + EditorPropertyTilePolygon *ep = memnew(EditorPropertyTilePolygon); + ep->setup_single_mode(p_path, "NavigationPolygon"); + add_property_editor(p_path, ep); + return true; + } + } + return false; +} diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index ea6f2847ae..51771c59ba 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,7 +43,7 @@ class TileSet; class TileSetAtlasSourceEditor : public HBoxContainer { GDCLASS(TileSetAtlasSourceEditor, HBoxContainer); -private: +public: // A class to store which tiles are selected. struct TileSelection { Vector2i tile = TileSetSource::INVALID_ATLAS_COORDS; @@ -99,6 +99,9 @@ private: static void _bind_methods(); public: + TileSetAtlasSource *get_edited_tile_set_atlas_source() const { return tile_set_atlas_source; }; + Set<TileSelection> get_edited_tiles() const { return tiles; }; + // Update the proxyed object. void edit(TileSetAtlasSource *p_tile_set_atlas_source, Set<TileSelection> p_tiles = Set<TileSelection>()); @@ -107,6 +110,7 @@ private: } }; +private: Ref<TileSet> tile_set; TileSetAtlasSource *tile_set_atlas_source = nullptr; int tile_set_atlas_source_id = TileSet::INVALID_SOURCE; @@ -281,4 +285,34 @@ public: ~TileSetAtlasSourceEditor(); }; +class EditorPropertyTilePolygon : public EditorProperty { + GDCLASS(EditorPropertyTilePolygon, EditorProperty); + + StringName count_property; + String element_pattern; + String base_type; + + void _add_focusable_children(Node *p_node); + + GenericTilePolygonEditor *generic_tile_polygon_editor; + void _polygons_changed(); + +public: + virtual void update_property() override; + void setup_single_mode(const StringName &p_property, const String &p_base_type); + void setup_multiple_mode(const StringName &p_property, const StringName &p_count_property, const String &p_element_pattern, const String &p_base_type); + EditorPropertyTilePolygon(); +}; + +class EditorInspectorPluginTileData : public EditorInspectorPlugin { + GDCLASS(EditorInspectorPluginTileData, EditorInspectorPlugin); + + void _occlusion_polygon_set_callback(); + void _polygons_changed(Object *p_generic_tile_polygon_editor, Object *p_object, const String &p_path); + +public: + virtual bool can_handle(Object *p_object) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; +}; + #endif // TILE_SET_ATLAS_SOURCE_EDITOR_H diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index 915ce50836..ef8d423724 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -682,7 +682,7 @@ TileSetEditor::TileSetEditor() { split_container_left_side->add_child(sources_list); HBoxContainer *sources_bottom_actions = memnew(HBoxContainer); - sources_bottom_actions->set_alignment(HBoxContainer::ALIGN_END); + sources_bottom_actions->set_alignment(BoxContainer::ALIGNMENT_END); split_container_left_side->add_child(sources_bottom_actions); sources_delete_button = memnew(Button); @@ -722,8 +722,8 @@ TileSetEditor::TileSetEditor() { no_source_selected_label->set_text(TTR("No TileSet source selected. Select or create a TileSet source.")); no_source_selected_label->set_h_size_flags(SIZE_EXPAND_FILL); no_source_selected_label->set_v_size_flags(SIZE_EXPAND_FILL); - no_source_selected_label->set_align(Label::ALIGN_CENTER); - no_source_selected_label->set_valign(Label::VALIGN_CENTER); + no_source_selected_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + no_source_selected_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); split_container_right_side->add_child(no_source_selected_label); // Atlases editor. diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h index 58312ce3df..98ebbae02f 100644 --- a/editor/plugins/tiles/tile_set_editor.h +++ b/editor/plugins/tiles/tile_set_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index d687d9651d..240c017b84 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -459,7 +459,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { // Middle panel. ScrollContainer *middle_panel = memnew(ScrollContainer); - middle_panel->set_enable_h_scroll(false); + middle_panel->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE); split_container_right_side->add_child(middle_panel); @@ -477,7 +477,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { scenes_collection_source_inspector = memnew(EditorInspector); scenes_collection_source_inspector->set_undo_redo(undo_redo); - scenes_collection_source_inspector->set_enable_v_scroll(false); + scenes_collection_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); scenes_collection_source_inspector->edit(scenes_collection_source_proxy_object); middle_vbox_container->add_child(scenes_collection_source_inspector); @@ -493,7 +493,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { tile_inspector = memnew(EditorInspector); tile_inspector->set_undo_redo(undo_redo); - tile_inspector->set_enable_v_scroll(false); + tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); tile_inspector->edit(tile_proxy_object); tile_inspector->set_use_folding(true); middle_vbox_container->add_child(tile_inspector); diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h index 4e33128be5..5b48ea4762 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index f1918073fb..03729c3ac1 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,8 +47,12 @@ TilesEditorPlugin *TilesEditorPlugin::singleton = nullptr; -void TilesEditorPlugin::_pattern_preview_done(const Variant &p_udata) { - pattern_preview_done.set(); +void TilesEditorPlugin::_preview_frame_started() { + RS::get_singleton()->request_frame_drawn_callback(callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_pattern_preview_done)); +} + +void TilesEditorPlugin::_pattern_preview_done() { + pattern_preview_done.post(); } void TilesEditorPlugin::_thread_func(void *ud) { @@ -112,12 +116,9 @@ void TilesEditorPlugin::_thread() { // Add the viewport at the lasst moment to avoid rendering too early. EditorNode::get_singleton()->add_child(viewport); - pattern_preview_done.clear(); - RS::get_singleton()->request_frame_drawn_callback(const_cast<TilesEditorPlugin *>(this), "_pattern_preview_done", Variant()); + RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT); - while (!pattern_preview_done.is_set()) { - OS::get_singleton()->delay_usec(10); - } + pattern_preview_done.wait(); Ref<Image> image = viewport->get_texture()->get_image(); Ref<ImageTexture> image_texture; @@ -274,10 +275,6 @@ bool TilesEditorPlugin::handles(Object *p_object) const { return p_object->is_class("TileMap") || p_object->is_class("TileSet"); } -void TilesEditorPlugin::_bind_methods() { - ClassDB::bind_method(D_METHOD("_pattern_preview_done", "pattern"), &TilesEditorPlugin::_pattern_preview_done); -} - TilesEditorPlugin::TilesEditorPlugin(EditorNode *p_node) { set_process_internal(true); diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h index dd52bdc31a..59eb79480e 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.h +++ b/editor/plugins/tiles/tiles_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,14 +77,14 @@ private: Thread pattern_preview_thread; SafeFlag pattern_thread_exit; SafeFlag pattern_thread_exited; - mutable SafeFlag pattern_preview_done; - void _pattern_preview_done(const Variant &p_udata); + Semaphore pattern_preview_done; + void _preview_frame_started(); + void _pattern_preview_done(); static void _thread_func(void *ud); void _thread(); protected: void _notification(int p_what); - static void _bind_methods(); public: _FORCE_INLINE_ static TilesEditorPlugin *get_singleton() { return singleton; } diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index aaa29bcb7a..b1d5b348c4 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,6 +49,11 @@ void VersionControlEditorPlugin::_bind_methods() { BIND_ENUM_CONSTANT(CHANGE_TYPE_TYPECHANGE); } +void VersionControlEditorPlugin::_create_vcs_metadata_files() { + String dir = "res://"; + EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(metadata_selection->get_selected()), dir); +} + void VersionControlEditorPlugin::_selected_a_vcs(int p_id) { List<StringName> available_addons = get_available_vcs_names(); const StringName selected_vcs = set_up_choice->get_item_text(p_id); @@ -71,6 +76,10 @@ VersionControlEditorPlugin *VersionControlEditorPlugin::get_singleton() { return singleton ? singleton : memnew(VersionControlEditorPlugin); } +void VersionControlEditorPlugin::popup_vcs_metadata_dialog() { + metadata_dialog->popup_centered(); +} + void VersionControlEditorPlugin::popup_vcs_set_up_dialog(const Control *p_gui_base) { fetch_available_vcs_addon_names(); List<StringName> available_addons = get_available_vcs_names(); @@ -257,7 +266,7 @@ void VersionControlEditorPlugin::_display_file_diff(String p_file_path) { void VersionControlEditorPlugin::_refresh_file_diff() { String open_file = diff_file_name->get_text(); - if (open_file != "") { + if (!open_file.is_empty()) { _display_file_diff(diff_file_name->get_text()); } } @@ -290,7 +299,7 @@ void VersionControlEditorPlugin::_update_commit_status() { } void VersionControlEditorPlugin::_update_commit_button() { - commit_button->set_disabled(commit_message->get_text().strip_edges() == ""); + commit_button->set_disabled(commit_message->get_text().strip_edges().is_empty()); } void VersionControlEditorPlugin::_commit_message_gui_input(const Ref<InputEvent> &p_event) { @@ -374,6 +383,30 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { version_control_actions = memnew(PopupMenu); + metadata_dialog = memnew(ConfirmationDialog); + metadata_dialog->set_title(TTR("Create Version Control Metadata")); + metadata_dialog->set_min_size(Size2(200, 40)); + version_control_actions->add_child(metadata_dialog); + + VBoxContainer *metadata_vb = memnew(VBoxContainer); + HBoxContainer *metadata_hb = memnew(HBoxContainer); + metadata_hb->set_custom_minimum_size(Size2(200, 20)); + Label *l = memnew(Label); + l->set_text(TTR("Create VCS metadata files for:")); + metadata_hb->add_child(l); + metadata_selection = memnew(OptionButton); + metadata_selection->set_custom_minimum_size(Size2(100, 20)); + metadata_selection->add_item("None", (int)EditorVCSInterface::VCSMetadata::NONE); + metadata_selection->add_item("Git", (int)EditorVCSInterface::VCSMetadata::GIT); + metadata_selection->select((int)EditorVCSInterface::VCSMetadata::GIT); + metadata_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_create_vcs_metadata_files)); + metadata_hb->add_child(metadata_selection); + metadata_vb->add_child(metadata_hb); + l = memnew(Label); + l->set_text(TTR("Existing VCS metadata files will be overwritten.")); + metadata_vb->add_child(l); + metadata_dialog->add_child(metadata_vb); + set_up_dialog = memnew(AcceptDialog); set_up_dialog->set_title(TTR("Set Up Version Control")); set_up_dialog->set_min_size(Size2(400, 100)); @@ -383,11 +416,11 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { set_up_ok_button->set_text(TTR("Close")); set_up_vbc = memnew(VBoxContainer); - set_up_vbc->set_alignment(VBoxContainer::ALIGN_CENTER); + set_up_vbc->set_alignment(BoxContainer::ALIGNMENT_CENTER); set_up_dialog->add_child(set_up_vbc); set_up_hbc = memnew(HBoxContainer); - set_up_hbc->set_h_size_flags(HBoxContainer::SIZE_EXPAND_FILL); + set_up_hbc->set_h_size_flags(BoxContainer::SIZE_EXPAND_FILL); set_up_vbc->add_child(set_up_hbc); set_up_vcs_status = memnew(RichTextLabel); @@ -414,7 +447,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { version_commit_dock->set_visible(false); commit_box_vbc = memnew(VBoxContainer); - commit_box_vbc->set_alignment(VBoxContainer::ALIGN_BEGIN); + commit_box_vbc->set_alignment(VBoxContainer::ALIGNMENT_BEGIN); commit_box_vbc->set_h_size_flags(VBoxContainer::SIZE_EXPAND_FILL); commit_box_vbc->set_v_size_flags(VBoxContainer::SIZE_EXPAND_FILL); version_commit_dock->add_child(commit_box_vbc); @@ -488,7 +521,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { commit_message->connect("text_changed", callable_mp(this, &VersionControlEditorPlugin::_update_commit_button)); commit_message->connect("gui_input", callable_mp(this, &VersionControlEditorPlugin::_commit_message_gui_input)); commit_box_vbc->add_child(commit_message); - ED_SHORTCUT("version_control/commit", TTR("Commit"), KEY_MASK_CMD | KEY_ENTER); + ED_SHORTCUT("version_control/commit", TTR("Commit"), KeyModifierMask::CMD | Key::ENTER); commit_button = memnew(Button); commit_button->set_text(TTR("Commit Changes")); @@ -497,7 +530,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { commit_box_vbc->add_child(commit_button); commit_status = memnew(Label); - commit_status->set_align(Label::ALIGN_CENTER); + commit_status->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); commit_box_vbc->add_child(commit_status); version_control_dock = memnew(PanelContainer); @@ -522,7 +555,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { diff_file_name = memnew(Label); diff_file_name->set_text(TTR("No file diff is active")); diff_file_name->set_h_size_flags(Label::SIZE_EXPAND_FILL); - diff_file_name->set_align(Label::ALIGN_RIGHT); + diff_file_name->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); diff_hbc->add_child(diff_file_name); diff_refresh_button = memnew(Button); diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h index d2ba63c86c..86f98ad3aa 100644 --- a/editor/plugins/version_control_editor_plugin.h +++ b/editor/plugins/version_control_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,6 +57,8 @@ private: List<StringName> available_addons; PopupMenu *version_control_actions; + ConfirmationDialog *metadata_dialog; + OptionButton *metadata_selection; AcceptDialog *set_up_dialog; VBoxContainer *set_up_vbc; HBoxContainer *set_up_hbc; @@ -98,6 +100,7 @@ private: RichTextLabel *diff; void _populate_available_vcs_names(); + void _create_vcs_metadata_files(); void _selected_a_vcs(int p_id); void _initialize_vcs(); void _send_commit_msg(); @@ -121,6 +124,7 @@ protected: public: static VersionControlEditorPlugin *get_singleton(); + void popup_vcs_metadata_dialog(); void popup_vcs_set_up_dialog(const Control *p_gui_base); void set_version_control_tool_button(Button *p_button) { version_control_dock_button = p_button; } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c06eafae50..bc68387376 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -132,7 +132,7 @@ void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p if (links[p_node_id].preview_visible && !is_dirty() && links[p_node_id].preview_box != nullptr) { links[p_node_id].graph_node->remove_child(links[p_node_id].preview_box); memdelete(links[p_node_id].preview_box); - links[p_node_id].graph_node->set_size(Vector2(-1, -1)); + links[p_node_id].graph_node->reset_size(); links[p_node_id].preview_visible = false; } @@ -256,7 +256,7 @@ void VisualShaderGraphPlugin::update_node_size(int p_node_id) { if (!links.has(p_node_id)) { return; } - links[p_node_id].graph_node->set_size(Size2(-1, -1)); + links[p_node_id].graph_node->reset_size(); } void VisualShaderGraphPlugin::register_default_input_button(int p_node_id, int p_port_id, Button *p_button) { @@ -591,7 +591,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { if (vsnode->is_use_prop_slots()) { String error = vsnode->get_warning(visual_shader->get_mode(), p_type); - if (error != String()) { + if (!error.is_empty()) { Label *error_label = memnew(Label); error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); error_label->set_text(error); @@ -877,7 +877,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { node->add_child(offset); String error = vsnode->get_warning(visual_shader->get_mode(), p_type); - if (error != String()) { + if (!error.is_empty()) { Label *error_label = memnew(Label); error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); error_label->set_text(error); @@ -1061,7 +1061,7 @@ void VisualShaderEditor::remove_plugin(const Ref<VisualShaderNodePlugin> &p_plug void VisualShaderEditor::clear_custom_types() { for (int i = 0; i < add_options.size(); i++) { if (add_options[i].is_custom) { - add_options.remove(i); + add_options.remove_at(i); i--; } } @@ -1191,7 +1191,7 @@ void VisualShaderEditor::update_custom_nodes() { category = category.rstrip("/"); category = category.lstrip("/"); category = "Addons/" + category; - if (subcategory != "") { + if (!subcategory.is_empty()) { category += "/" + subcategory; } @@ -1687,7 +1687,7 @@ void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *p ERR_FAIL_COND(!line_edit); String validated_name = visual_shader->validate_port_name(p_text, node.ptr(), p_port_id, false); - if (validated_name == String() || prev_name == validated_name) { + if (validated_name.is_empty() || prev_name == validated_name) { line_edit->set_text(node->get_input_port_name(p_port_id)); return; } @@ -1715,7 +1715,7 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object * ERR_FAIL_COND(!line_edit); String validated_name = visual_shader->validate_port_name(p_text, node.ptr(), p_port_id, true); - if (validated_name == String() || prev_name == validated_name) { + if (validated_name.is_empty() || prev_name == validated_name) { line_edit->set_text(node->get_output_port_name(p_port_id)); return; } @@ -1976,7 +1976,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p } gn->set_custom_minimum_size(size); - gn->set_size(Size2(1, 1)); + gn->reset_size(); if (!expression_node.is_null() && text_box) { Size2 box_size = size; @@ -1990,7 +1990,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p box_size.y -= text_box->get_offset(SIDE_TOP); box_size.y -= 28 * EDSCALE; text_box->set_custom_minimum_size(box_size); - text_box->set_size(Size2(1, 1)); + text_box->reset_size(); } } } @@ -2038,8 +2038,8 @@ void VisualShaderEditor::_comment_title_popup_show(const Point2 &p_position, int } void VisualShaderEditor::_comment_title_text_changed(const String &p_new_text) { - comment_title_change_edit->set_size(Size2(-1, -1)); - comment_title_change_popup->set_size(Size2(-1, -1)); + comment_title_change_edit->reset_size(); + comment_title_change_popup->reset_size(); } void VisualShaderEditor::_comment_title_text_submitted(const String &p_new_text) { @@ -2078,13 +2078,14 @@ void VisualShaderEditor::_comment_desc_popup_show(const Point2 &p_position, int } comment_desc_change_edit->set_text(node->get_description()); comment_desc_change_popup->set_meta("id", p_node_id); + comment_desc_change_popup->reset_size(); comment_desc_change_popup->popup(); comment_desc_change_popup->set_position(p_position); } void VisualShaderEditor::_comment_desc_text_changed() { - comment_desc_change_edit->set_size(Size2(-1, -1)); - comment_desc_change_popup->set_size(Size2(-1, -1)); + comment_desc_change_edit->reset_size(); + comment_desc_change_popup->reset_size(); } void VisualShaderEditor::_comment_desc_confirm() { @@ -2409,7 +2410,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa bool is_custom = add_options[p_idx].is_custom; - if (!is_custom && add_options[p_idx].type != String()) { + if (!is_custom && !add_options[p_idx].type.is_empty()) { VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instantiate(add_options[p_idx].type)); ERR_FAIL_COND(!vsn); @@ -3051,7 +3052,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; VisualShader::Type type = get_current_shader_type(); - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) { selected_constants.clear(); selected_uniforms.clear(); selected_comment = -1; @@ -3165,9 +3166,9 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { } menu_point = graph->get_local_mouse_position(); - Point2 gpos = Input::get_singleton()->get_mouse_position(); + Point2 gpos = get_screen_position() + get_local_mouse_position(); popup_menu->set_position(gpos); - popup_menu->set_size(Size2(-1, -1)); + popup_menu->reset_size(); popup_menu->popup(); } } @@ -3184,34 +3185,27 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos, VisualShaderNod saved_node_pos_dirty = true; saved_node_pos = graph->get_local_mouse_position(); - Point2 gpos = Input::get_singleton()->get_mouse_position(); - members_dialog->popup(); + Point2 gpos = get_screen_position() + get_local_mouse_position(); members_dialog->set_position(gpos); } else { - members_dialog->popup(); saved_node_pos_dirty = false; - members_dialog->set_position(graph->get_global_position() + Point2(5 * EDSCALE, 65 * EDSCALE)); + members_dialog->set_position(graph->get_screen_position() + Point2(5 * EDSCALE, 65 * EDSCALE)); } + members_dialog->popup(); - // keep dialog within window bounds - Size2 window_size = DisplayServer::get_singleton()->window_get_size(); + // Keep dialog within window bounds. + Rect2 window_rect = Rect2(DisplayServer::get_singleton()->window_get_position(), DisplayServer::get_singleton()->window_get_size()); Rect2 dialog_rect = Rect2(members_dialog->get_position(), members_dialog->get_size()); - if (dialog_rect.position.y + dialog_rect.size.y > window_size.y) { - int difference = dialog_rect.position.y + dialog_rect.size.y - window_size.y; - members_dialog->set_position(members_dialog->get_position() - Point2(0, difference)); - } - if (dialog_rect.position.x + dialog_rect.size.x > window_size.x) { - int difference = dialog_rect.position.x + dialog_rect.size.x - window_size.x; - members_dialog->set_position(members_dialog->get_position() - Point2(difference, 0)); - } + Vector2 difference = (dialog_rect.get_end() - window_rect.get_end()).max(Vector2()); + members_dialog->set_position(members_dialog->get_position() - difference); - node_filter->call_deferred(SNAME("grab_focus")); // still not visible + node_filter->call_deferred(SNAME("grab_focus")); // Still not visible. node_filter->select_all(); } void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) { Ref<InputEventKey> ie = p_ie; - if (ie.is_valid() && (ie->get_keycode() == KEY_UP || ie->get_keycode() == KEY_DOWN || ie->get_keycode() == KEY_ENTER || ie->get_keycode() == KEY_KP_ENTER)) { + if (ie.is_valid() && (ie->get_keycode() == Key::UP || ie->get_keycode() == Key::DOWN || ie->get_keycode() == Key::ENTER || ie->get_keycode() == Key::KP_ENTER)) { members->gui_input(ie); node_filter->accept_event(); } @@ -3781,10 +3775,10 @@ void VisualShaderEditor::_node_menu_id_pressed(int p_idx) { _convert_constants_to_uniforms(true); break; case NodeMenuOptions::SET_COMMENT_TITLE: - _comment_title_popup_show(get_global_mouse_position(), selected_comment); + _comment_title_popup_show(get_screen_position() + get_local_mouse_position(), selected_comment); break; case NodeMenuOptions::SET_COMMENT_DESCRIPTION: - _comment_desc_popup_show(get_global_mouse_position(), selected_comment); + _comment_desc_popup_show(get_screen_position() + get_local_mouse_position(), selected_comment); break; default: break; @@ -3949,9 +3943,15 @@ void VisualShaderEditor::_update_preview() { preview_text->set_text(code); + ShaderLanguage::ShaderCompileInfo info; + info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())); + info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())); + info.shader_types = ShaderTypes::get_singleton()->get_types(); + info.global_variable_type_func = _get_global_variable_type; + ShaderLanguage sl; - Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type); + Error err = sl.compile(code, info); for (int i = 0; i < preview_text->get_line_count(); i++) { preview_text->set_line_background_color(i, Color(0, 0, 0, 0)); @@ -4247,8 +4247,8 @@ VisualShaderEditor::VisualShaderEditor() { alert = memnew(AcceptDialog); alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD); - alert->get_label()->set_align(Label::ALIGN_CENTER); - alert->get_label()->set_valign(Label::VALIGN_CENTER); + alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); alert->get_label()->set_custom_minimum_size(Size2(400, 60) * EDSCALE); add_child(alert); @@ -4258,8 +4258,8 @@ VisualShaderEditor::VisualShaderEditor() { comment_title_change_edit->connect("text_changed", callable_mp(this, &VisualShaderEditor::_comment_title_text_changed)); comment_title_change_edit->connect("text_submitted", callable_mp(this, &VisualShaderEditor::_comment_title_text_submitted)); comment_title_change_popup->add_child(comment_title_change_edit); - comment_title_change_edit->set_size(Size2(-1, -1)); - comment_title_change_popup->set_size(Size2(-1, -1)); + comment_title_change_edit->reset_size(); + comment_title_change_popup->reset_size(); comment_title_change_popup->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_comment_title_popup_focus_out)); comment_title_change_popup->connect("popup_hide", callable_mp(this, &VisualShaderEditor::_comment_title_popup_hide)); add_child(comment_title_change_popup); @@ -4271,8 +4271,8 @@ VisualShaderEditor::VisualShaderEditor() { comment_desc_change_edit->connect("text_changed", callable_mp(this, &VisualShaderEditor::_comment_desc_text_changed)); comment_desc_vbox->add_child(comment_desc_change_edit); comment_desc_change_edit->set_custom_minimum_size(Size2(300 * EDSCALE, 150 * EDSCALE)); - comment_desc_change_edit->set_size(Size2(-1, -1)); - comment_desc_change_popup->set_size(Size2(-1, -1)); + comment_desc_change_edit->reset_size(); + comment_desc_change_popup->reset_size(); comment_desc_change_popup->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_comment_desc_confirm)); comment_desc_change_popup->connect("popup_hide", callable_mp(this, &VisualShaderEditor::_comment_desc_popup_hide)); Button *comment_desc_confirm_button = memnew(Button); @@ -4527,6 +4527,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles", "Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", "A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters.", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("BoxEmitter", "Particles", "Emitters", "VisualShaderNodeParticleBoxEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("MeshEmitter", "Particles", "Emitters", "VisualShaderNodeParticleMeshEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("RingEmitter", "Particles", "Emitters", "VisualShaderNodeParticleRingEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("SphereEmitter", "Particles", "Emitters", "VisualShaderNodeParticleSphereEmitter", "", -1, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); @@ -4555,6 +4556,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeFloatOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("BitwiseNOT", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the result of bitwise NOT (~a) operation on the integer."), VisualShaderNodeIntFunc::FUNC_BITWISE_NOT, VisualShaderNode::PORT_TYPE_SCALAR_INT)); add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeFloatFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_FLOAT, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT)); @@ -4594,6 +4596,11 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), VisualShaderNodeFloatOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), VisualShaderNodeIntOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseAND", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), VisualShaderNodeIntOp::OP_BITWISE_AND, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseLeftShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), VisualShaderNodeIntOp::OP_BITWISE_OR, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseRightShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseXOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_XOR, VisualShaderNode::PORT_TYPE_SCALAR_INT)); add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), VisualShaderNodeFloatOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), VisualShaderNodeIntOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR_INT)); add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), VisualShaderNodeFloatOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR)); @@ -4977,7 +4984,7 @@ public: } } - void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) { + void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, const Map<StringName, String> &p_overrided_names, Ref<VisualShaderNode> p_node) { parent_resource = p_parent_resource; updating = false; node = p_node; @@ -4993,7 +5000,11 @@ public: Label *prop_name = memnew(Label); String prop_name_str = p_names[i]; - prop_name_str = prop_name_str.capitalize() + ":"; + if (p_overrided_names.has(p_names[i])) { + prop_name_str = p_overrided_names[p_names[i]] + ":"; + } else { + prop_name_str = prop_name_str.capitalize() + ":"; + } prop_name->set_text(prop_name_str); prop_name->set_visible(false); hbox->add_child(prop_name); @@ -5085,7 +5096,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par properties.push_back(pinfo[i].name); } VisualShaderNodePluginDefaultEditor *editor = memnew(VisualShaderNodePluginDefaultEditor); - editor->setup(p_parent_resource, editors, properties, p_node); + editor->setup(p_parent_resource, editors, properties, p_node->get_editable_properties_names(), p_node); return editor; } @@ -5182,11 +5193,7 @@ EditorPropertyShaderMode::EditorPropertyShaderMode() { } bool EditorInspectorShaderModePlugin::can_handle(Object *p_object) { - return true; //can handle everything -} - -void EditorInspectorShaderModePlugin::parse_begin(Object *p_object) { - //do none + return true; // Can handle everything. } bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { @@ -5199,11 +5206,7 @@ bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Var return true; } - return false; //can be overridden, although it will most likely be last anyway -} - -void EditorInspectorShaderModePlugin::parse_end() { - //do none + return false; } ////////////////////////////////// @@ -5220,7 +5223,9 @@ void VisualShaderNodePortPreview::_shader_changed() { preview_shader.instantiate(); preview_shader->set_code(shader_code); for (int i = 0; i < default_textures.size(); i++) { - preview_shader->set_default_texture_param(default_textures[i].name, default_textures[i].param); + for (int j = 0; j < default_textures[i].params.size(); j++) { + preview_shader->set_default_texture_param(default_textures[i].name, default_textures[i].params[j], j); + } } Ref<ShaderMaterial> material; diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index c4a392469b..b68a8bac76 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -523,9 +523,7 @@ class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { public: virtual bool can_handle(Object *p_object) override; - virtual void parse_begin(Object *p_object) override; virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; - virtual void parse_end() override; }; class VisualShaderNodePortPreview : public Control { diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp index 9a44d40dcb..1fd47b67c5 100644 --- a/editor/plugins/voxel_gi_editor_plugin.cpp +++ b/editor/plugins/voxel_gi_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ void VoxelGIEditorPlugin::_bake() { if (voxel_gi) { if (voxel_gi->get_probe_data().is_null()) { String path = get_tree()->get_edited_scene_root()->get_scene_file_path(); - if (path == String()) { + if (path.is_empty()) { path = "res://" + voxel_gi->get_name() + "_data.res"; } else { String ext = path.get_extension(); @@ -67,31 +67,36 @@ void VoxelGIEditorPlugin::_notification(int p_what) { return; } + // Set information tooltip on the Bake button. This information is useful + // to optimize performance (video RAM size) and reduce light leaking (individual cell size). + const Vector3i size = voxel_gi->get_estimated_cell_size(); - String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z); + + const Vector3 extents = voxel_gi->get_extents(); + const int data_size = 4; const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); - text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2)); - - if (bake_info->get_text() == text) { - return; + // Add a qualitative measurement to help the user assess whether a VoxelGI node is using a lot of VRAM. + String size_quality; + if (size_mb < 16.0) { + size_quality = TTR("Low"); + } else if (size_mb < 64.0) { + size_quality = TTR("Moderate"); + } else { + size_quality = TTR("High"); } - // Color the label depending on the estimated performance level. - Color color; - if (size_mb <= 16.0 + CMP_EPSILON) { - // Fast. - color = bake_info->get_theme_color(SNAME("success_color"), SNAME("Editor")); - } else if (size_mb <= 64.0 + CMP_EPSILON) { - // Medium. - color = bake_info->get_theme_color(SNAME("warning_color"), SNAME("Editor")); - } else { - // Slow. - color = bake_info->get_theme_color(SNAME("error_color"), SNAME("Editor")); + String text; + text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n"; + text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n"; + text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality); + + // Only update the tooltip when needed to avoid constant redrawing. + if (bake->get_tooltip(Point2()) == text) { + return; } - bake_info->add_theme_color_override("font_color", color); - bake_info->set_text(text); + bake->set_tooltip(text); } } @@ -147,10 +152,6 @@ VoxelGIEditorPlugin::VoxelGIEditorPlugin(EditorNode *p_node) { bake->set_text(TTR("Bake GI Probe")); bake->connect("pressed", callable_mp(this, &VoxelGIEditorPlugin::_bake)); bake_hb->add_child(bake); - bake_info = memnew(Label); - bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL); - bake_info->set_clip_text(true); - bake_hb->add_child(bake_info); add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb); voxel_gi = nullptr; diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h index 4d3cfe90f6..4c7865d868 100644 --- a/editor/plugins/voxel_gi_editor_plugin.h +++ b/editor/plugins/voxel_gi_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,6 @@ class VoxelGIEditorPlugin : public EditorPlugin { VoxelGI *voxel_gi; HBoxContainer *bake_hb; - Label *bake_info; Button *bake; EditorNode *editor; |