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-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp14
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp2
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp6
-rw-r--r--editor/plugins/bone_map_editor_plugin.cpp8
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp32
-rw-r--r--editor/plugins/curve_editor_plugin.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp12
-rw-r--r--editor/plugins/editor_resource_conversion_plugin.cpp21
-rw-r--r--editor/plugins/font_config_plugin.cpp10
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp86
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp116
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_editor_plugin.cpp84
-rw-r--r--editor/plugins/script_editor_plugin.h2
-rw-r--r--editor/plugins/script_text_editor.cpp50
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp10
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp10
-rw-r--r--editor/plugins/text_editor.cpp13
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/text_shader_editor.cpp6
-rw-r--r--editor/plugins/texture_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp12
-rw-r--r--editor/plugins/theme_editor_preview.cpp2
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp4
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp30
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp56
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp14
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp6
-rw-r--r--editor/plugins/tiles/tile_set_editor.h1
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp2
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp160
39 files changed, 418 insertions, 378 deletions
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 0e941ad433..f16a6bfa88 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -381,6 +381,8 @@ void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
+ } else {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
}
}
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 765d85c1ac..6f206ff445 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -315,6 +315,8 @@ void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
+ } else {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
}
}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 067730a87a..e45081fd67 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -273,9 +273,9 @@ void AnimationNodeBlendTreeEditor::update_graph() {
graph->connect_node(from, 0, to, to_idx);
}
- float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
- float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
}
@@ -283,6 +283,8 @@ void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_node(MENU_LOAD_FILE_CONFIRM);
+ } else {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
}
}
@@ -795,8 +797,8 @@ void AnimationNodeBlendTreeEditor::_removed_from_graph() {
}
void AnimationNodeBlendTreeEditor::_update_editor_settings() {
- graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
- graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning")));
}
void AnimationNodeBlendTreeEditor::_update_theme() {
@@ -1048,9 +1050,9 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->connect("popup_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_request));
graph->connect("connection_to_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_to_empty));
graph->connect("connection_from_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_from_empty));
- float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
- float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
VSeparator *vs = memnew(VSeparator);
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 461326a47b..c32f9b1775 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -974,6 +974,8 @@ void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
+ } else {
+ EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
}
}
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 2d1f4088a0..51b65e8eb0 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -460,7 +460,7 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) {
void EditorAssetLibraryItemDownload::_close() {
// Clean up downloaded file.
DirAccess::remove_file_or_error(download->get_download_file());
- queue_delete();
+ queue_free();
}
bool EditorAssetLibraryItemDownload::can_install() const {
@@ -832,7 +832,7 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons
}
}
- image_queue[p_queue_id].request->queue_delete();
+ image_queue[p_queue_id].request->queue_free();
image_queue.erase(p_queue_id);
_update_image_queue();
@@ -868,7 +868,7 @@ void EditorAssetLibrary::_update_image_queue() {
}
while (to_delete.size()) {
- image_queue[to_delete.front()->get()].request->queue_delete();
+ image_queue[to_delete.front()->get()].request->queue_free();
image_queue.erase(to_delete.front()->get());
to_delete.pop_front();
}
diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp
index 60e8f5b44b..c834e0e93e 100644
--- a/editor/plugins/bone_map_editor_plugin.cpp
+++ b/editor/plugins/bone_map_editor_plugin.cpp
@@ -63,16 +63,16 @@ StringName BoneMapperButton::get_profile_bone_name() const {
void BoneMapperButton::set_state(BoneMapState p_state) {
switch (p_state) {
case BONE_MAP_STATE_UNSET: {
- circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/unset"));
+ circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/unset"));
} break;
case BONE_MAP_STATE_SET: {
- circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/set"));
+ circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/set"));
} break;
case BONE_MAP_STATE_MISSING: {
- circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/missing"));
+ circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/missing"));
} break;
case BONE_MAP_STATE_ERROR: {
- circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/error"));
+ circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/error"));
} break;
default: {
} break;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index fe33a91a41..291b939fe9 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -116,6 +116,7 @@ public:
grid_offset_x->set_allow_greater(true);
grid_offset_x->set_suffix("px");
grid_offset_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ grid_offset_x->set_select_all_on_focus(true);
child_container->add_child(grid_offset_x);
grid_offset_y = memnew(SpinBox);
@@ -125,6 +126,7 @@ public:
grid_offset_y->set_allow_greater(true);
grid_offset_y->set_suffix("px");
grid_offset_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ grid_offset_y->set_select_all_on_focus(true);
child_container->add_child(grid_offset_y);
label = memnew(Label);
@@ -138,6 +140,7 @@ public:
grid_step_x->set_allow_greater(true);
grid_step_x->set_suffix("px");
grid_step_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ grid_step_x->set_select_all_on_focus(true);
child_container->add_child(grid_step_x);
grid_step_y = memnew(SpinBox);
@@ -146,6 +149,7 @@ public:
grid_step_y->set_allow_greater(true);
grid_step_y->set_suffix("px");
grid_step_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ grid_step_y->set_select_all_on_focus(true);
child_container->add_child(grid_step_y);
child_container = memnew(GridContainer);
@@ -164,6 +168,7 @@ public:
primary_grid_steps->set_allow_greater(true);
primary_grid_steps->set_suffix(TTR("steps"));
primary_grid_steps->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ primary_grid_steps->set_select_all_on_focus(true);
child_container->add_child(primary_grid_steps);
container->add_child(memnew(HSeparator));
@@ -184,6 +189,7 @@ public:
rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_suffix("deg");
rotation_offset->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ rotation_offset->set_select_all_on_focus(true);
child_container->add_child(rotation_offset);
label = memnew(Label);
@@ -196,6 +202,7 @@ public:
rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_step->set_suffix("deg");
rotation_step->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ rotation_step->set_select_all_on_focus(true);
child_container->add_child(rotation_step);
container->add_child(memnew(HSeparator));
@@ -214,6 +221,7 @@ public:
scale_step->set_allow_greater(true);
scale_step->set_h_size_flags(Control::SIZE_EXPAND_FILL);
scale_step->set_step(0.01f);
+ scale_step->set_select_all_on_focus(true);
child_container->add_child(scale_step);
}
@@ -2534,7 +2542,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
bool release_lmb = (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT); // Required to properly release some stuff (e.g. selection box) while panning.
- if (EditorSettings::get_singleton()->get("editors/panning/simple_panning") || !pan_pressed || release_lmb) {
+ if (EDITOR_GET("editors/panning/simple_panning") || !pan_pressed || release_lmb) {
accepted = true;
if (_gui_input_rulers_and_guides(p_event)) {
// print_line("Rulers and guides");
@@ -2722,7 +2730,7 @@ void CanvasItemEditor::_draw_focus() {
}
void CanvasItemEditor::_draw_guides() {
- Color guide_color = EditorSettings::get_singleton()->get("editors/2d/guides_color");
+ Color guide_color = EDITOR_GET("editors/2d/guides_color");
Transform2D xform = viewport_scrollable->get_transform() * transform;
// Guides already there.
@@ -2771,7 +2779,7 @@ void CanvasItemEditor::_draw_guides() {
}
void CanvasItemEditor::_draw_smart_snapping() {
- Color line_color = EditorSettings::get_singleton()->get("editors/2d/smart_snapping_line_color");
+ Color line_color = EDITOR_GET("editors/2d/smart_snapping_line_color");
if (snap_target[0] != SNAP_TARGET_NONE && snap_target[0] != SNAP_TARGET_GRID) {
viewport->draw_set_transform_matrix(viewport->get_transform() * transform * snap_transform);
viewport->draw_line(Point2(0, -1.0e+10F), Point2(0, 1.0e+10F), line_color);
@@ -2889,7 +2897,7 @@ void CanvasItemEditor::_draw_grid() {
// Draw a "primary" line every several lines to make measurements easier.
// The step is configurable in the Configure Snap dialog.
- const Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color");
+ const Color secondary_grid_color = EDITOR_GET("editors/2d/grid_color");
const Color primary_grid_color =
Color(secondary_grid_color.r, secondary_grid_color.g, secondary_grid_color.b, secondary_grid_color.a * 2.5);
@@ -3565,9 +3573,9 @@ void CanvasItemEditor::_draw_axis() {
if (show_viewport) {
RID ci = viewport->get_canvas_item();
- Color area_axis_color = EditorSettings::get_singleton()->get("editors/2d/viewport_border_color");
+ Color area_axis_color = EDITOR_GET("editors/2d/viewport_border_color");
- Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ Size2 screen_size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
Vector2 screen_endpoints[4] = {
transform.xform(Vector2(0, 0)),
@@ -3871,9 +3879,9 @@ void CanvasItemEditor::_update_editor_settings() {
context_menu_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), SNAME("EditorStyles")));
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
- pan_speed = int(EditorSettings::get_singleton()->get("editors/panning/2d_editor_pan_speed"));
- warped_panning = bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning"));
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+ pan_speed = int(EDITOR_GET("editors/panning/2d_editor_pan_speed"));
+ warped_panning = bool(EDITOR_GET("editors/panning/warped_mouse_panning"));
}
void CanvasItemEditor::_notification(int p_what) {
@@ -4019,7 +4027,7 @@ void CanvasItemEditor::_update_scrollbars() {
Size2 vmin = v_scroll->get_minimum_size();
// Get the visible frame.
- Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ Size2 screen_rect = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));
// Calculate scrollable area.
@@ -4036,7 +4044,7 @@ void CanvasItemEditor::_update_scrollbars() {
Size2 size = viewport->get_size();
Point2 begin = canvas_item_rect.position;
Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom;
- bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view"));
+ bool constrain_editor_view = bool(EDITOR_GET("editors/2d/constrain_editor_view"));
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
real_t centered = -(size.y / 2) / zoom + screen_rect.y / 2;
@@ -5543,7 +5551,7 @@ void CanvasItemEditorViewport::_remove_preview() {
if (preview_node->get_parent()) {
for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_node->get_child(i);
- node->queue_delete();
+ node->queue_free();
preview_node->remove_child(node);
}
EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 434e6a92e3..4aee9b879e 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -799,7 +799,7 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons
Curve &curve = **curve_ref;
// FIXME: Should be ported to use p_size as done in b2633a97
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
Ref<Image> img_ref;
img_ref.instantiate();
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 836f76ac4f..997dc0b2b5 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -484,12 +484,12 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const Ref<Resource> &p_from,
int thumbnail_size = MAX(p_size.x, p_size.y);
Ref<Image> img = Image::create_empty(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8);
- Color bg_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/background_color");
- Color keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/keyword_color");
- Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/control_flow_keyword_color");
- Color text_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/text_color");
- Color symbol_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/symbol_color");
- Color comment_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/comment_color");
+ Color bg_color = EDITOR_GET("text_editor/theme/highlighting/background_color");
+ Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
+ Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color");
+ Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
if (bg_color.a == 0) {
bg_color = Color(0, 0, 0, 0);
diff --git a/editor/plugins/editor_resource_conversion_plugin.cpp b/editor/plugins/editor_resource_conversion_plugin.cpp
index 2db860fd07..a5f12d1352 100644
--- a/editor/plugins/editor_resource_conversion_plugin.cpp
+++ b/editor/plugins/editor_resource_conversion_plugin.cpp
@@ -38,27 +38,18 @@ void EditorResourceConversionPlugin::_bind_methods() {
String EditorResourceConversionPlugin::converts_to() const {
String ret;
- if (GDVIRTUAL_CALL(_converts_to, ret)) {
- return ret;
- }
-
- return "";
+ GDVIRTUAL_CALL(_converts_to, ret);
+ return ret;
}
bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) const {
bool ret = false;
- if (GDVIRTUAL_CALL(_handles, p_resource, ret)) {
- return ret;
- }
-
- return false;
+ GDVIRTUAL_CALL(_handles, p_resource, ret);
+ return ret;
}
Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const {
Ref<Resource> ret;
- if (GDVIRTUAL_CALL(_convert, p_resource, ret)) {
- return ret;
- }
-
- return Ref<Resource>();
+ GDVIRTUAL_CALL(_convert, p_resource, ret);
+ return ret;
}
diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp
index ba11479714..33992314b0 100644
--- a/editor/plugins/font_config_plugin.cpp
+++ b/editor/plugins/font_config_plugin.cpp
@@ -154,7 +154,7 @@ void EditorPropertyFontMetaOverride::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- if (Object::cast_to<Button>(button_add)) {
+ if (button_add) {
button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
}
} break;
@@ -260,7 +260,7 @@ void EditorPropertyFontMetaOverride::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
button_add = nullptr;
}
@@ -457,7 +457,7 @@ void EditorPropertyOTVariation::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
}
@@ -549,7 +549,7 @@ void EditorPropertyOTFeatures::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- if (Object::cast_to<Button>(button_add)) {
+ if (button_add) {
button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
}
} break;
@@ -662,7 +662,7 @@ void EditorPropertyOTFeatures::update_property() {
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
- property_vbox->get_child(i)->queue_delete();
+ property_vbox->get_child(i)->queue_free();
}
button_add = nullptr;
}
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 420ebe5942..6654b03a0d 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -191,7 +191,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
}
}
- Vector<Ref<Texture2D>> textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EditorSettings::get_singleton()->get("editors/grid_map/preview_size"));
+ Vector<Ref<Texture2D>> textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EDITOR_GET("editors/grid_map/preview_size"));
int j = 0;
for (int i = 0; i < ids.size(); i++) {
if (mesh_instances.find(ids[i])) {
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 26af5e3f2d..0f0d60c171 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -1078,11 +1078,9 @@ void EditorNode3DGizmoPlugin::_bind_methods() {
}
bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- bool success;
- if (GDVIRTUAL_CALL(_has_gizmo, p_spatial, success)) {
- return success;
- }
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_has_gizmo, p_spatial, success);
+ return success;
}
Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
@@ -1099,19 +1097,15 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial)
}
bool EditorNode3DGizmoPlugin::can_be_hidden() const {
- bool ret;
- if (GDVIRTUAL_CALL(_can_be_hidden, ret)) {
- return ret;
- }
- return true;
+ bool ret = true;
+ GDVIRTUAL_CALL(_can_be_hidden, ret);
+ return ret;
}
bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
- bool ret;
- if (GDVIRTUAL_CALL(_is_selectable_when_hidden, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_CALL(_is_selectable_when_hidden, ret);
+ return ret;
}
void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
@@ -1120,26 +1114,20 @@ void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
bool ret = false;
- if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
+ return ret;
}
String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
String ret;
- if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
- return ret;
- }
- return "";
+ GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
+ return ret;
}
Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Variant ret;
- if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
- return ret;
- }
- return Variant();
+ GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
+ return ret;
}
void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
@@ -1152,33 +1140,25 @@ void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, in
int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
int ret = -1;
- if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret)) {
- return ret;
- }
- return -1;
+ GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret);
+ return ret;
}
Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
- TypedArray<Transform3D> frustum;
+ TypedArray<Plane> frustum;
frustum.resize(p_frustum.size());
for (int i = 0; i < p_frustum.size(); i++) {
frustum[i] = p_frustum[i];
}
Vector<int> ret;
- if (GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret)) {
- return ret;
- }
-
- return Vector<int>();
+ GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret);
+ return ret;
}
Transform3D EditorNode3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
Transform3D ret;
- if (GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
- return ret;
- }
-
- return Transform3D();
+ GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret);
+ return ret;
}
void EditorNode3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) {
@@ -1937,6 +1917,7 @@ void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
#undef ADD_QUAD
p_gizmo->add_lines(lines, material);
+ p_gizmo->add_collision_segments(lines);
p_gizmo->add_handles(handles, get_material("handles"));
}
@@ -2296,10 +2277,10 @@ void Label3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Marker3DGizmoPlugin::Marker3DGizmoPlugin() {
pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- cursor_points = Vector<Vector3>();
+ Vector<Vector3> cursor_points;
Vector<Color> cursor_colors;
- const float cs = 0.25;
+ const float cs = 1.0;
// Add more points to create a "hard stop" in the color gradient.
cursor_points.push_back(Vector3(+cs, 0, 0));
cursor_points.push_back(Vector3());
@@ -2367,9 +2348,22 @@ int Marker3DGizmoPlugin::get_priority() const {
}
void Marker3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ const Marker3D *marker = Object::cast_to<Marker3D>(p_gizmo->get_node_3d());
+ const real_t extents = marker->get_gizmo_extents();
+ const Transform3D xform(Basis::from_scale(Vector3(extents, extents, extents)));
+
p_gizmo->clear();
- p_gizmo->add_mesh(pos3d_mesh);
- p_gizmo->add_collision_segments(cursor_points);
+ p_gizmo->add_mesh(pos3d_mesh, Ref<Material>(), xform);
+
+ const Vector<Vector3> points = {
+ Vector3(-extents, 0, 0),
+ Vector3(+extents, 0, 0),
+ Vector3(0, -extents, 0),
+ Vector3(0, +extents, 0),
+ Vector3(0, 0, -extents),
+ Vector3(0, 0, +extents),
+ };
+ p_gizmo->add_collision_segments(points);
}
////
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index b642e1024a..d7e3e03f61 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -338,7 +338,6 @@ class Marker3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Marker3DGizmoPlugin, EditorNode3DGizmoPlugin);
Ref<ArrayMesh> pos3d_mesh;
- Vector<Vector3> cursor_points;
public:
bool has_gizmo(Node3D *p_spatial) override;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 421e8debed..5309a028a9 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -939,7 +939,7 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
}
static Key _get_key_modifier_setting(const String &p_property) {
- switch (EditorSettings::get_singleton()->get(p_property).operator int()) {
+ switch (EDITOR_GET(p_property).operator int()) {
case 0:
return Key::NONE;
case 1:
@@ -1401,7 +1401,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} break;
case MouseButton::RIGHT: {
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
if (b->is_pressed() && _edit.gizmo.is_valid()) {
//restore
@@ -1481,7 +1481,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
commit_transform();
break; // just commit the edit, stop processing the event so we don't deselect the object
}
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) {
break;
}
@@ -1650,12 +1650,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
se->gizmo->commit_subgizmos(ids, restore, false);
- spatial_editor->update_transform_gizmo();
} else {
commit_transform();
}
_edit.mode = TRANSFORM_NONE;
set_message("");
+ spatial_editor->update_transform_gizmo();
}
surface->queue_redraw();
}
@@ -1709,7 +1709,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_transform_gizmo_select(_edit.mouse_pos, true);
}
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
NavigationMode nav_mode = NAVIGATION_NONE;
if (_edit.gizmo.is_valid()) {
@@ -1782,7 +1782,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
nav_mode = NAVIGATION_PAN;
}
}
- } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) {
+ } else if (EDITOR_GET("editors/3d/navigation/emulate_3_button_mouse")) {
// Handle trackpad (no external mouse) use case
const Key mod = _get_key_modifier(m);
@@ -1835,7 +1835,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
- NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
NavigationMode nav_mode = NAVIGATION_NONE;
if (nav_scheme == NAVIGATION_GODOT) {
@@ -1889,7 +1889,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
return;
}
- if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) {
+ if (EDITOR_GET("editors/3d/navigation/emulate_numpad")) {
const Key code = k->get_physical_keycode();
if (code >= Key::KEY_0 && code <= Key::KEY_9) {
k->set_keycode(code - Key::KEY_0 + Key::KP_0);
@@ -2086,7 +2086,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
- const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
real_t pan_speed = 1 / 150.0;
if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
@@ -2098,8 +2098,8 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const
camera_transform.translate_local(cursor.pos);
camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot);
camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
- const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis");
- const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
+ const bool invert_x_axis = EDITOR_GET("editors/3d/navigation/invert_x_axis");
+ const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis");
Vector3 translation(
(invert_x_axis ? -1 : 1) * -p_relative.x * pan_speed,
(invert_y_axis ? -1 : 1) * p_relative.y * pan_speed,
@@ -2110,14 +2110,14 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const
}
void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
- const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
real_t zoom_speed = 1 / 80.0;
if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
zoom_speed *= 10;
}
- NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int();
+ NavigationZoomStyle zoom_style = (NavigationZoomStyle)EDITOR_GET("editors/3d/navigation/zoom_style").operator int();
if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
if (p_relative.x > 0) {
scale_cursor_distance(1 - p_relative.x * zoom_speed);
@@ -2143,10 +2143,10 @@ void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, cons
_menu_option(VIEW_PERSPECTIVE);
}
- const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
+ const real_t degrees_per_pixel = EDITOR_GET("editors/3d/navigation_feel/orbit_sensitivity");
const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel);
- const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
- const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis");
+ const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis");
+ const bool invert_x_axis = EDITOR_GET("editors/3d/navigation/invert_x_axis");
if (invert_y_axis) {
cursor.x_rot -= p_relative.y * radians_per_pixel;
@@ -2176,9 +2176,9 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
}
// Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things.
- const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale);
+ const real_t degrees_per_pixel = real_t(EDITOR_GET("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale);
const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel);
- const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
+ const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis");
// Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
const Transform3D prev_camera_transform = to_camera_transform(cursor);
@@ -2215,9 +2215,9 @@ void Node3DEditorViewport::set_freelook_active(bool active_now) {
// Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active
camera_cursor.eye_pos = cursor.eye_pos;
- if (EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_speed_zoom_link")) {
+ if (EDITOR_GET("editors/3d/freelook/freelook_speed_zoom_link")) {
// Re-adjust freelook speed from the current zoom level
- real_t base_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed");
+ real_t base_speed = EDITOR_GET("editors/3d/freelook/freelook_base_speed");
freelook_speed = base_speed * cursor.distance;
}
@@ -2299,7 +2299,7 @@ void Node3DEditorViewport::_update_freelook(real_t delta) {
return;
}
- const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int();
+ const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EDITOR_GET("editors/3d/freelook/freelook_navigation_scheme").operator int();
Vector3 forward;
if (navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) {
@@ -2375,12 +2375,12 @@ void Node3DEditorPlugin::edited_scene_changed() {
void Node3DEditorViewport::_project_settings_changed() {
//update shadow atlas if changed
- int shadowmap_size = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_size");
- bool shadowmap_16_bits = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_16_bits");
- int atlas_q0 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv");
- int atlas_q1 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv");
- int atlas_q2 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv");
- int atlas_q3 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv");
+ int shadowmap_size = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_size");
+ bool shadowmap_16_bits = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_16_bits");
+ int atlas_q0 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv");
+ int atlas_q1 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv");
+ int atlas_q2 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv");
+ int atlas_q3 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv");
viewport->set_positional_shadow_atlas_size(shadowmap_size);
viewport->set_positional_shadow_atlas_16_bits(shadowmap_16_bits);
@@ -2393,7 +2393,7 @@ void Node3DEditorViewport::_project_settings_changed() {
// Update MSAA, screen-space AA and debanding if changed
- const int msaa_mode = ProjectSettings::get_singleton()->get("rendering/anti_aliasing/quality/msaa_3d");
+ const int msaa_mode = GLOBAL_GET("rendering/anti_aliasing/quality/msaa_3d");
viewport->set_msaa_3d(Viewport::MSAA(msaa_mode));
const int ssaa_mode = GLOBAL_GET("rendering/anti_aliasing/quality/screen_space_aa");
viewport->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode));
@@ -2445,7 +2445,7 @@ void Node3DEditorViewport::_notification(int p_what) {
set_freelook_active(false);
}
call_deferred(SNAME("update_transform_gizmo_view"));
- rotation_control->set_visible(EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo"));
+ rotation_control->set_visible(EDITOR_GET("editors/3d/navigation/show_viewport_rotation_gizmo"));
} break;
case NOTIFICATION_RESIZED: {
@@ -2821,7 +2821,7 @@ void Node3DEditorViewport::_draw() {
Math::round(2 * EDSCALE));
}
if (previewing) {
- Size2 ss = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ Size2 ss = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
float aspect = ss.aspect();
Size2 s = get_size();
@@ -2986,7 +2986,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
Transform3D xform;
if (orthogonal) {
xform = sp->get_global_transform();
- xform.basis.set_euler(camera_transform.basis.get_euler());
+ xform.basis = Basis::from_euler(camera_transform.basis.get_euler());
} else {
xform = camera_transform;
xform.scale_basis(sp->get_scale());
@@ -3464,7 +3464,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
const real_t d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y;
const real_t dd = MAX(Math::abs(d0 - d1), CMP_EPSILON);
- const real_t gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
+ const real_t gizmo_size = EDITOR_GET("editors/3d/manipulator_gizmo_size");
// At low viewport heights, multiply the gizmo scale based on the viewport height.
// This prevents the gizmo from growing very large and going outside the viewport.
const int viewport_base_height = 400 * MAX(1, EDSCALE);
@@ -3781,7 +3781,7 @@ AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, boo
if (child) {
AABB child_bounds = _calculate_spatial_bounds(child, false);
- if (bounds.size == Vector3() && Object::cast_to<Node3D>(p_parent)) {
+ if (bounds.size == Vector3() && p_parent) {
bounds = child_bounds;
} else {
bounds.merge_with(child_bounds);
@@ -3789,7 +3789,7 @@ AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, boo
}
}
- if (bounds.size == Vector3() && !Object::cast_to<Node3D>(p_parent)) {
+ if (bounds.size == Vector3() && !p_parent) {
bounds = AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
}
@@ -3862,7 +3862,7 @@ void Node3DEditorViewport::_remove_preview_node() {
if (preview_node->get_parent()) {
for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_node->get_child(i);
- node->queue_delete();
+ node->queue_free();
preview_node->remove_child(node);
}
EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);
@@ -4938,7 +4938,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
accept = nullptr;
freelook_active = false;
- freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed");
+ freelook_speed = EDITOR_GET("editors/3d/freelook/freelook_base_speed");
selection_menu = memnew(PopupMenu);
add_child(selection_menu);
@@ -6191,9 +6191,9 @@ void fragment() {
grid_mat[i]->set_shader(grid_shader);
}
- grid_enable[0] = EditorSettings::get_singleton()->get("editors/3d/grid_xy_plane");
- grid_enable[1] = EditorSettings::get_singleton()->get("editors/3d/grid_yz_plane");
- grid_enable[2] = EditorSettings::get_singleton()->get("editors/3d/grid_xz_plane");
+ grid_enable[0] = EDITOR_GET("editors/3d/grid_xy_plane");
+ grid_enable[1] = EDITOR_GET("editors/3d/grid_yz_plane");
+ grid_enable[2] = EDITOR_GET("editors/3d/grid_xz_plane");
grid_visible[0] = grid_enable[0];
grid_visible[1] = grid_enable[1];
grid_visible[2] = grid_enable[2];
@@ -6243,7 +6243,7 @@ void fragment() {
break;
}
- col.a = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_opacity");
+ col.a = EDITOR_GET("editors/3d/manipulator_gizmo_opacity");
move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
@@ -6659,23 +6659,23 @@ void Node3DEditor::_init_grid() {
Vector<Vector3> grid_points[3];
Vector<Vector3> grid_normals[3];
- Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color");
- Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color");
- int grid_size = EditorSettings::get_singleton()->get("editors/3d/grid_size");
- int primary_grid_steps = EditorSettings::get_singleton()->get("editors/3d/primary_grid_steps");
+ Color primary_grid_color = EDITOR_GET("editors/3d/primary_grid_color");
+ Color secondary_grid_color = EDITOR_GET("editors/3d/secondary_grid_color");
+ int grid_size = EDITOR_GET("editors/3d/grid_size");
+ int primary_grid_steps = EDITOR_GET("editors/3d/primary_grid_steps");
// Which grid planes are enabled? Which should we generate?
- grid_enable[0] = grid_visible[0] = EditorSettings::get_singleton()->get("editors/3d/grid_xy_plane");
- grid_enable[1] = grid_visible[1] = EditorSettings::get_singleton()->get("editors/3d/grid_yz_plane");
- grid_enable[2] = grid_visible[2] = EditorSettings::get_singleton()->get("editors/3d/grid_xz_plane");
+ grid_enable[0] = grid_visible[0] = EDITOR_GET("editors/3d/grid_xy_plane");
+ grid_enable[1] = grid_visible[1] = EDITOR_GET("editors/3d/grid_yz_plane");
+ grid_enable[2] = grid_visible[2] = EDITOR_GET("editors/3d/grid_xz_plane");
// Offsets division_level for bigger or smaller grids.
// Default value is -0.2. -1.0 gives Blender-like behavior, 0.5 gives huge grids.
- real_t division_level_bias = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_bias");
+ real_t division_level_bias = EDITOR_GET("editors/3d/grid_division_level_bias");
// Default largest grid size is 8^2 when primary_grid_steps is 8 (64m apart, so primary grid lines are 512m apart).
- int division_level_max = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_max");
+ int division_level_max = EDITOR_GET("editors/3d/grid_division_level_max");
// Default smallest grid size is 1cm, 10^-2 (default value is -2).
- int division_level_min = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_min");
+ int division_level_min = EDITOR_GET("editors/3d/grid_division_level_min");
ERR_FAIL_COND_MSG(division_level_max < division_level_min, "The 3D grid's maximum division level cannot be lower than its minimum division level.");
if (primary_grid_steps != 10) { // Log10 of 10 is 1.
@@ -6991,9 +6991,10 @@ void Node3DEditor::_snap_selected_nodes_to_floor() {
}
}
if (!found_valid_shape && vi.size()) {
- AABB aabb = (*vi.begin())->get_transformed_aabb();
+ VisualInstance3D *begin = *vi.begin();
+ AABB aabb = begin->get_global_transform().xform(begin->get_aabb());
for (const VisualInstance3D *I : vi) {
- aabb.merge_with(I->get_transformed_aabb());
+ aabb.merge_with(I->get_global_transform().xform(I->get_aabb()));
}
Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5);
from = aabb.position + size;
@@ -7614,7 +7615,7 @@ void Node3DEditor::_preview_settings_changed() {
{ // preview sun
Transform3D t;
- t.basis = Basis(Vector3(sun_rotation.x, sun_rotation.y, 0));
+ t.basis = Basis::from_euler(Vector3(sun_rotation.x, sun_rotation.y, 0));
preview_sun->set_transform(t);
sun_direction->queue_redraw();
preview_sun->set_param(Light3D::PARAM_ENERGY, sun_energy->get_value());
@@ -8045,12 +8046,15 @@ Node3DEditor::Node3DEditor() {
snap_dialog->add_child(snap_dialog_vbc);
snap_translate = memnew(LineEdit);
+ snap_translate->set_select_all_on_focus(true);
snap_dialog_vbc->add_margin_child(TTR("Translate Snap:"), snap_translate);
snap_rotate = memnew(LineEdit);
+ snap_rotate->set_select_all_on_focus(true);
snap_dialog_vbc->add_margin_child(TTR("Rotate Snap (deg.):"), snap_rotate);
snap_scale = memnew(LineEdit);
+ snap_scale->set_select_all_on_focus(true);
snap_dialog_vbc->add_margin_child(TTR("Scale Snap (%):"), snap_scale);
_snap_update();
@@ -8069,6 +8073,7 @@ Node3DEditor::Node3DEditor() {
settings_fov->set_min(MIN_FOV);
settings_fov->set_step(0.1);
settings_fov->set_value(EDITOR_GET("editors/3d/default_fov"));
+ settings_fov->set_select_all_on_focus(true);
settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov);
settings_znear = memnew(SpinBox);
@@ -8076,6 +8081,7 @@ Node3DEditor::Node3DEditor() {
settings_znear->set_min(MIN_Z);
settings_znear->set_step(0.01);
settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near"));
+ settings_znear->set_select_all_on_focus(true);
settings_vbc->add_margin_child(TTR("View Z-Near:"), settings_znear);
settings_zfar = memnew(SpinBox);
@@ -8083,6 +8089,7 @@ Node3DEditor::Node3DEditor() {
settings_zfar->set_min(MIN_Z);
settings_zfar->set_step(0.1);
settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far"));
+ settings_zfar->set_select_all_on_focus(true);
settings_vbc->add_margin_child(TTR("View Z-Far:"), settings_zfar);
for (uint32_t i = 0; i < VIEWPORTS_COUNT; ++i) {
@@ -8108,6 +8115,7 @@ Node3DEditor::Node3DEditor() {
for (int i = 0; i < 3; i++) {
xform_translate[i] = memnew(LineEdit);
xform_translate[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ xform_translate[i]->set_select_all_on_focus(true);
xform_hbc->add_child(xform_translate[i]);
}
@@ -8121,6 +8129,7 @@ Node3DEditor::Node3DEditor() {
for (int i = 0; i < 3; i++) {
xform_rotate[i] = memnew(LineEdit);
xform_rotate[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ xform_rotate[i]->set_select_all_on_focus(true);
xform_hbc->add_child(xform_rotate[i]);
}
@@ -8134,6 +8143,7 @@ Node3DEditor::Node3DEditor() {
for (int i = 0; i < 3; i++) {
xform_scale[i] = memnew(LineEdit);
xform_scale[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ xform_scale[i]->set_select_all_on_focus(true);
xform_hbc->add_child(xform_scale[i]);
}
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 6ff0fa3afe..7dbe153efd 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -773,7 +773,7 @@ private:
WorldEnvironment *preview_environment = nullptr;
bool preview_env_dangling = false;
Ref<Environment> environment;
- Ref<CameraAttributesPhysical> camera_attributes;
+ Ref<CameraAttributesPractical> camera_attributes;
Ref<ProceduralSkyMaterial> sky_material;
bool sun_environ_updating = false;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 58a3a07c43..3f8ca825c0 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -67,7 +67,7 @@ void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
} break;
case NOTIFICATION_READY: {
@@ -299,7 +299,7 @@ void Polygon2DEditor::_menu_option(int p_option) {
}
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/uv_editor_bounds")) {
- uv_edit->popup(EditorSettings::get_singleton()->get("interface/dialogs/uv_editor_bounds"));
+ uv_edit->popup(EDITOR_GET("interface/dialogs/uv_editor_bounds"));
} else {
uv_edit->popup_centered_ratio(0.85);
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 876ef3bae9..e4f0192c64 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -59,19 +59,15 @@
/*** SYNTAX HIGHLIGHTER ****/
String EditorSyntaxHighlighter::_get_name() const {
- String ret;
- if (GDVIRTUAL_CALL(_get_name, ret)) {
- return ret;
- }
- return "Unnamed";
+ String ret = "Unnamed";
+ GDVIRTUAL_CALL(_get_name, ret);
+ return ret;
}
PackedStringArray EditorSyntaxHighlighter::_get_supported_languages() const {
PackedStringArray ret;
- if (GDVIRTUAL_CALL(_get_supported_languages, ret)) {
- return ret;
- }
- return PackedStringArray();
+ GDVIRTUAL_CALL(_get_supported_languages, ret);
+ return ret;
}
Ref<EditorSyntaxHighlighter> EditorSyntaxHighlighter::_create() const {
@@ -405,7 +401,7 @@ String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) {
}
void ScriptEditor::_breaked(bool p_breaked, bool p_can_debug) {
- if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
+ if (bool(EDITOR_GET("text_editor/external/use_external_editor"))) {
return;
}
@@ -1488,7 +1484,7 @@ void ScriptEditor::_show_save_theme_as_dialog() {
file_dialog_option = THEME_SAVE_AS;
file_dialog->clear_filters();
file_dialog->add_filter("*.tet");
- file_dialog->set_current_path(EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(EditorSettings::get_singleton()->get("text_editor/theme/color_theme")));
+ file_dialog->set_current_path(EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(EDITOR_GET("text_editor/theme/color_theme")));
file_dialog->popup_file_dialog();
file_dialog->set_title(TTR("Save Theme As..."));
}
@@ -1734,7 +1730,7 @@ void ScriptEditor::ensure_select_current() {
if (tab_container->get_tab_count() && tab_container->get_current_tab() >= 0) {
ScriptEditorBase *se = _get_current_editor();
if (se) {
- se->enable_editor();
+ se->enable_editor(this);
if (!grab_focus_block && is_visible_in_tree()) {
se->ensure_focus();
@@ -1823,7 +1819,7 @@ void ScriptEditor::_update_members_overview() {
}
Vector<String> functions = se->get_functions();
- if (EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically")) {
+ if (EDITOR_GET("text_editor/script_list/sort_members_outline_alphabetically")) {
functions.sort();
}
@@ -1890,9 +1886,9 @@ void ScriptEditor::_update_help_overview() {
}
void ScriptEditor::_update_script_colors() {
- bool script_temperature_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/script_temperature_enabled");
+ bool script_temperature_enabled = EDITOR_GET("text_editor/script_list/script_temperature_enabled");
- int hist_size = EditorSettings::get_singleton()->get("text_editor/script_list/script_temperature_history_size");
+ int hist_size = EDITOR_GET("text_editor/script_list/script_temperature_history_size");
Color hot_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
hot_color.set_s(hot_color.get_s() * 0.9);
Color cold_color = get_theme_color(SNAME("font_color"), SNAME("Editor"));
@@ -1936,9 +1932,9 @@ void ScriptEditor::_update_script_names() {
}
script_list->clear();
- bool split_script_help = EditorSettings::get_singleton()->get("text_editor/script_list/group_help_pages");
- ScriptSortBy sort_by = (ScriptSortBy)(int)EditorSettings::get_singleton()->get("text_editor/script_list/sort_scripts_by");
- ScriptListName display_as = (ScriptListName)(int)EditorSettings::get_singleton()->get("text_editor/script_list/list_script_names_as");
+ bool split_script_help = EDITOR_GET("text_editor/script_list/group_help_pages");
+ ScriptSortBy sort_by = (ScriptSortBy)(int)EDITOR_GET("text_editor/script_list/sort_scripts_by");
+ ScriptListName display_as = (ScriptListName)(int)EDITOR_GET("text_editor/script_list/list_script_names_as");
Vector<_ScriptEditorItemData> sedata;
@@ -2006,7 +2002,7 @@ void ScriptEditor::_update_script_names() {
Vector<String> full_script_paths;
for (int j = 0; j < sedata.size(); j++) {
String name = sedata[j].name.replace("(*)", "");
- ScriptListName script_display = (ScriptListName)(int)EditorSettings::get_singleton()->get("text_editor/script_list/list_script_names_as");
+ ScriptListName script_display = (ScriptListName)(int)EDITOR_GET("text_editor/script_list/list_script_names_as");
switch (script_display) {
case DISPLAY_NAME: {
name = name.get_file();
@@ -2108,7 +2104,7 @@ void ScriptEditor::_update_script_names() {
ScriptEditorBase *se = _get_current_editor();
if (se) {
- se->enable_editor();
+ se->enable_editor(this);
_update_selected_editor_menu();
}
}
@@ -2188,10 +2184,10 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
// Don't open dominant script if using an external editor.
bool use_external_editor =
- EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
+ EDITOR_GET("text_editor/external/use_external_editor") ||
(scr.is_valid() && scr->get_language()->overrides_external_editor());
use_external_editor = use_external_editor && !(scr.is_valid() && scr->is_built_in()); // Ignore external editor for built-in scripts.
- const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change");
+ const bool open_dominant = EDITOR_GET("text_editor/behavior/files/open_dominant_script_on_scene_change");
const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene();
@@ -2209,8 +2205,8 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
(EditorDebuggerNode::get_singleton()->get_dump_stack_script() != p_resource || EditorDebuggerNode::get_singleton()->get_debug_with_external_editor()) &&
p_resource->get_path().is_resource_file() &&
!p_resource->is_class("VisualScript")) {
- String path = EditorSettings::get_singleton()->get("text_editor/external/exec_path");
- String flags = EditorSettings::get_singleton()->get("text_editor/external/exec_flags");
+ String path = EDITOR_GET("text_editor/external/exec_path");
+ String flags = EDITOR_GET("text_editor/external/exec_flags");
List<String> args;
bool has_file_flag = false;
@@ -2273,7 +2269,7 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
if ((scr != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) {
if (should_open) {
- se->enable_editor();
+ se->enable_editor(this);
if (tab_container->get_current_tab() != i) {
_go_to_tab(i);
@@ -2329,7 +2325,7 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
tab_container->add_child(se);
if (p_grab_focus) {
- se->enable_editor();
+ se->enable_editor(this);
}
// If we delete a script within the filesystem, the original resource path
@@ -2658,26 +2654,26 @@ void ScriptEditor::_save_layout() {
void ScriptEditor::_editor_settings_changed() {
textfile_extensions.clear();
- const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ const Vector<String> textfile_ext = ((String)(EDITOR_GET("docks/filesystem/textfile_extensions"))).split(",", false);
for (const String &E : textfile_ext) {
textfile_extensions.insert(E);
}
- trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save");
- convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save");
- use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type");
+ trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+ convert_indent_on_save = EDITOR_GET("text_editor/behavior/files/convert_indent_on_save");
+ use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type");
- members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/show_members_overview");
- help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index");
+ members_overview_enabled = EDITOR_GET("text_editor/script_list/show_members_overview");
+ help_overview_enabled = EDITOR_GET("text_editor/help/show_help_index");
_update_members_overview_visibility();
_update_help_overview_visibility();
_update_autosave_timer();
if (current_theme.is_empty()) {
- current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme");
- } else if (current_theme != String(EditorSettings::get_singleton()->get("text_editor/theme/color_theme"))) {
- current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme");
+ current_theme = EDITOR_GET("text_editor/theme/color_theme");
+ } else if (current_theme != String(EDITOR_GET("text_editor/theme/color_theme"))) {
+ current_theme = EDITOR_GET("text_editor/theme/color_theme");
EditorSettings::get_singleton()->load_text_editor_theme();
}
@@ -2760,7 +2756,7 @@ void ScriptEditor::_update_autosave_timer() {
return;
}
- float autosave_time = EditorSettings::get_singleton()->get("text_editor/behavior/files/autosave_interval_secs");
+ float autosave_time = EDITOR_GET("text_editor/behavior/files/autosave_interval_secs");
if (autosave_time > 0) {
autosave_timer->set_wait_time(autosave_time);
autosave_timer->start();
@@ -3438,10 +3434,10 @@ TypedArray<ScriptEditorBase> ScriptEditor::_get_open_script_editors() const {
void ScriptEditor::set_scene_root_script(Ref<Script> p_script) {
// Don't open dominant script if using an external editor.
bool use_external_editor =
- EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
+ EDITOR_GET("text_editor/external/use_external_editor") ||
(p_script.is_valid() && p_script->get_language()->overrides_external_editor());
use_external_editor = use_external_editor && !(p_script.is_valid() && p_script->is_built_in()); // Ignore external editor for built-in scripts.
- const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change");
+ const bool open_dominant = EDITOR_GET("text_editor/behavior/files/open_dominant_script_on_scene_change");
if (open_dominant && !use_external_editor && p_script.is_valid()) {
edit(p_script);
@@ -3632,8 +3628,8 @@ ScriptEditor::ScriptEditor() {
waiting_update_names = false;
pending_auto_reload = false;
auto_reload_running_scripts = true;
- members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/show_members_overview");
- help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index");
+ members_overview_enabled = EDITOR_GET("text_editor/script_list/show_members_overview");
+ help_overview_enabled = EDITOR_GET("text_editor/help/show_help_index");
VBoxContainer *main_container = memnew(VBoxContainer);
add_child(main_container);
@@ -3692,7 +3688,7 @@ ScriptEditor::ScriptEditor() {
members_overview_alphabeta_sort_button->set_flat(true);
members_overview_alphabeta_sort_button->set_tooltip_text(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
- members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically"));
+ members_overview_alphabeta_sort_button->set_pressed(EDITOR_GET("text_editor/script_list/sort_members_outline_alphabetically"));
members_overview_alphabeta_sort_button->connect("toggled", callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort));
buttons_hbox->add_child(members_overview_alphabeta_sort_button);
@@ -3934,9 +3930,9 @@ ScriptEditor::ScriptEditor() {
history_pos = -1;
edit_pass = 0;
- trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save");
- convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save");
- use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type");
+ trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+ convert_indent_on_save = EDITOR_GET("text_editor/behavior/files/convert_indent_on_save");
+ use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type");
ScriptServer::edit_request_func = _open_script_request;
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index e69b8f8f82..a45ce4cc22 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -139,7 +139,7 @@ public:
virtual Ref<Resource> get_edited_resource() const = 0;
virtual Vector<String> get_functions() = 0;
virtual void set_edited_resource(const Ref<Resource> &p_res) = 0;
- virtual void enable_editor() = 0;
+ virtual void enable_editor(Control *p_shortcut_context = nullptr) = 0;
virtual void reload_text() = 0;
virtual String get_name() = 0;
virtual Ref<Texture2D> get_theme_icon() = 0;
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 8607f98a90..0d12d07aa7 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -151,7 +151,7 @@ void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) {
code_editor->update_line_and_column();
}
-void ScriptTextEditor::enable_editor() {
+void ScriptTextEditor::enable_editor(Control *p_shortcut_context) {
if (editor_enabled) {
return;
}
@@ -161,6 +161,15 @@ void ScriptTextEditor::enable_editor() {
_enable_code_editor();
_validate_script();
+
+ if (p_shortcut_context) {
+ for (int i = 0; i < edit_hb->get_child_count(); ++i) {
+ Control *c = cast_to<Control>(edit_hb->get_child(i));
+ if (c) {
+ c->set_shortcut_context(p_shortcut_context);
+ }
+ }
+ }
}
void ScriptTextEditor::_load_theme_settings() {
@@ -316,7 +325,7 @@ bool ScriptTextEditor::show_members_overview() {
}
void ScriptTextEditor::update_settings() {
- code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/gutters/show_info_gutter"));
+ code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EDITOR_GET("text_editor/appearance/gutters/show_info_gutter"));
code_editor->update_editor_settings();
}
@@ -689,7 +698,7 @@ static void _find_changed_scripts_for_external_editor(Node *p_base, Node *p_curr
}
void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_for_script) {
- if (!bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
+ if (!bool(EDITOR_GET("text_editor/external/use_external_editor"))) {
return;
}
@@ -1598,9 +1607,24 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const
return nullptr;
}
-void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
- const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
+static String _quote_drop_data(const String &str) {
+ // This function prepares a string for being "dropped" into the script editor.
+ // The string can be a resource path, node path or property name.
+
+ const bool using_single_quotes = EDITOR_GET("text_editor/completion/use_single_quotes");
+ String escaped = str.c_escape();
+
+ // If string is double quoted, there is no need to escape single quotes.
+ // We can revert the extra escaping added in c_escape().
+ if (!using_single_quotes) {
+ escaped = escaped.replace("\\'", "\'");
+ }
+
+ return escaped.quote(using_single_quotes ? "'" : "\"");
+}
+
+void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
Dictionary d = p_data;
CodeEdit *te = code_editor->get_text_editor();
@@ -1638,9 +1662,9 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
if (preload) {
- text_to_drop += "preload(" + String(files[i]).c_escape().quote(quote_style) + ")";
+ text_to_drop += "preload(" + _quote_drop_data(String(files[i])) + ")";
} else {
- text_to_drop += String(files[i]).c_escape().quote(quote_style);
+ text_to_drop += _quote_drop_data(String(files[i]));
}
}
@@ -1686,7 +1710,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
for (const String &segment : path.split("/")) {
if (!segment.is_valid_identifier()) {
- path = path.c_escape().quote(quote_style);
+ path = _quote_drop_data(path);
break;
}
}
@@ -1721,7 +1745,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
for (const String &segment : path.split("/")) {
if (!segment.is_valid_identifier()) {
- path = path.c_escape().quote(quote_style);
+ path = _quote_drop_data(path);
break;
}
}
@@ -1737,7 +1761,9 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
if (d.has("type") && String(d["type"]) == "obj_property") {
te->remove_secondary_carets();
- const String text_to_drop = String(d["property"]).c_escape().quote(quote_style);
+ // It is unclear whether properties may contain single or double quotes.
+ // Assume here that double-quotes may not exist. We are escaping single-quotes if necessary.
+ const String text_to_drop = _quote_drop_data(String(d["property"]));
te->set_caret_line(row);
te->set_caret_column(col);
@@ -1767,7 +1793,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int row = pos.y;
int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
+ tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click"));
if (tx->is_move_caret_on_right_click_enabled()) {
tx->remove_secondary_carets();
if (tx->has_selection()) {
@@ -2113,7 +2139,7 @@ ScriptTextEditor::ScriptTextEditor() {
update_settings();
- code_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"));
+ code_editor->get_text_editor()->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line"));
code_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true);
code_editor->get_text_editor()->set_context_menu_enabled(false);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index c165295a8e..5fd12674b3 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -206,7 +206,7 @@ public:
virtual void apply_code() override;
virtual Ref<Resource> get_edited_resource() const override;
virtual void set_edited_resource(const Ref<Resource> &p_res) override;
- virtual void enable_editor() override;
+ virtual void enable_editor(Control *p_shortcut_context = nullptr) override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
virtual String get_name() override;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 83245366f9..7922a768ec 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1082,7 +1082,7 @@ void Skeleton3DEditor::select_bone(int p_idx) {
Skeleton3DEditor::~Skeleton3DEditor() {
singleton = nullptr;
- handles_mesh_instance->queue_delete();
+ handles_mesh_instance->queue_free();
Node3DEditor *ne = Node3DEditor::get_singleton();
@@ -1355,10 +1355,10 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
selected = se->get_selected_bone();
}
- Color bone_color = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_colors/skeleton");
- Color selected_bone_color = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_colors/selected_bone");
- real_t bone_axis_length = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_settings/bone_axis_length");
- int bone_shape = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_settings/bone_shape");
+ Color bone_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/skeleton");
+ Color selected_bone_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/selected_bone");
+ real_t bone_axis_length = EDITOR_GET("editors/3d_gizmos/gizmo_settings/bone_axis_length");
+ int bone_shape = EDITOR_GET("editors/3d_gizmos/gizmo_settings/bone_shape");
LocalVector<Color> axis_colors;
axis_colors.push_back(Node3DEditor::get_singleton()->get_theme_color(SNAME("axis_x_color"), SNAME("Editor")));
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 5dac66d3e1..d3ab5b6f77 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -67,14 +67,18 @@ int SpriteFramesEditor::_sheet_preview_position_to_frame_index(const Point2 &p_p
const Size2i block_size = frame_size + separation;
const Point2i position = p_position / sheet_zoom - offset;
- if (position.x % block_size.x > frame_size.x || position.y % block_size.y > frame_size.y) {
+ if (position.x < 0 || position.y < 0) {
+ return -1; // Out of bounds.
+ }
+
+ if (position.x % block_size.x >= frame_size.x || position.y % block_size.y >= frame_size.y) {
return -1; // Gap between frames.
}
const Point2i frame = position / block_size;
const Size2i frame_count = _get_frame_count();
- if (frame.x < 0 || frame.y < 0 || frame.x >= frame_count.x || frame.y >= frame_count.y) {
- return -1; // Out of bound.
+ if (frame.x >= frame_count.x || frame.y >= frame_count.y) {
+ return -1; // Out of bounds.
}
return frame_count.x * frame.y + frame.x;
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 07f0819c7f..03cff74bdb 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -108,7 +108,7 @@ void TextEditor::set_edited_resource(const Ref<Resource> &p_res) {
code_editor->update_line_and_column();
}
-void TextEditor::enable_editor() {
+void TextEditor::enable_editor(Control *p_shortcut_context) {
if (editor_enabled) {
return;
}
@@ -116,6 +116,15 @@ void TextEditor::enable_editor() {
editor_enabled = true;
_load_theme_settings();
+
+ if (p_shortcut_context) {
+ for (int i = 0; i < edit_hb->get_child_count(); ++i) {
+ Control *c = cast_to<Control>(edit_hb->get_child(i));
+ if (c) {
+ c->set_shortcut_context(p_shortcut_context);
+ }
+ }
+ }
}
void TextEditor::add_callback(const String &p_function, PackedStringArray p_args) {
@@ -440,7 +449,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int row = pos.y;
int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
+ tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click"));
bool can_fold = tx->can_fold_line(row);
bool is_folded = tx->is_line_folded(row);
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index a7a640247f..486a0f2c23 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -111,7 +111,7 @@ public:
virtual Ref<Texture2D> get_theme_icon() override;
virtual Ref<Resource> get_edited_resource() const override;
virtual void set_edited_resource(const Ref<Resource> &p_res) override;
- virtual void enable_editor() override;
+ virtual void enable_editor(Control *p_shortcut_context = nullptr) override;
virtual void reload_text() override;
virtual void apply_code() override;
virtual bool is_unsaved() override;
diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp
index 48086bf235..767eeaefc5 100644
--- a/editor/plugins/text_shader_editor.cpp
+++ b/editor/plugins/text_shader_editor.cpp
@@ -724,7 +724,7 @@ void TextShaderEditor::_notification(int p_what) {
void TextShaderEditor::_editor_settings_changed() {
shader_editor->update_editor_settings();
- shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/appearance/whitespace/line_spacing"));
+ shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
}
@@ -955,7 +955,7 @@ void TextShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position());
int row = pos.y;
int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
+ tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click"));
if (tx->is_move_caret_on_right_click_enabled()) {
tx->remove_secondary_carets();
@@ -1068,7 +1068,7 @@ TextShaderEditor::TextShaderEditor() {
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &TextShaderEditor::_editor_settings_changed));
ProjectSettingsEditor::get_singleton()->connect("confirmed", callable_mp(this, &TextShaderEditor::_project_settings_changed));
- shader_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"));
+ shader_editor->get_text_editor()->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line"));
shader_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true);
shader_editor->get_text_editor()->set_context_menu_enabled(false);
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index be382759f5..4aed7a92a2 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "texture_editor_plugin.h"
-
#include "editor/editor_scale.h"
TextureRect *TexturePreview::get_texture_display() {
@@ -123,6 +122,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
add_child(checkerboard);
texture_display = memnew(TextureRect);
+ texture_display->set_texture_filter(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
texture_display->set_texture(p_texture);
texture_display->set_anchors_preset(TextureRect::PRESET_FULL_RECT);
texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 8e04391a94..f0a08cb4f5 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -835,7 +835,7 @@ void TextureRegionEditor::_notification(int p_what) {
[[fallthrough]];
}
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index e2ed8e44c4..5d02e4e437 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2481,7 +2481,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = color_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = color_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
color_items_list->remove_child(node);
}
@@ -2510,7 +2510,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = constant_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = constant_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
constant_items_list->remove_child(node);
}
@@ -2543,7 +2543,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = font_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = font_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
font_items_list->remove_child(node);
}
@@ -2581,7 +2581,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = font_size_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = font_size_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
font_size_items_list->remove_child(node);
}
@@ -2614,7 +2614,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = icon_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = icon_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
icon_items_list->remove_child(node);
}
@@ -2652,7 +2652,7 @@ void ThemeTypeEditor::_update_type_items() {
{
for (int i = stylebox_items_list->get_child_count() - 1; i >= 0; i--) {
Node *node = stylebox_items_list->get_child(i);
- node->queue_delete();
+ node->queue_free();
stylebox_items_list->remove_child(node);
}
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 8cc96201e7..fdd8a80ad3 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -459,7 +459,7 @@ void SceneThemeEditorPreview::_reload_scene() {
for (int i = preview_content->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_content->get_child(i);
- node->queue_delete();
+ node->queue_free();
preview_content->remove_child(node);
}
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 502c34459a..69104cadec 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -298,7 +298,7 @@ void TileAtlasView::_draw_base_tiles_texture_grid() {
void TileAtlasView::_draw_base_tiles_shape_grid() {
// Draw the shapes.
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Vector2i tile_shape_size = tile_set->get_tile_size();
for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) {
Vector2i tile_id = tile_set_atlas_source->get_tile_id(i);
@@ -509,7 +509,7 @@ void TileAtlasView::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
} break;
case NOTIFICATION_READY: {
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 17b9035121..a7d90856ac 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -128,7 +128,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons"));
const Ref<Texture2D> add_handle = get_theme_icon(SNAME("EditorHandleAdd"), SNAME("EditorIcons"));
const Ref<StyleBox> focus_stylebox = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"));
@@ -885,7 +885,7 @@ void TileDataDefaultEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_s
void TileDataDefaultEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {
if (drag_type == DRAG_TYPE_PAINT_RECT) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
p_canvas_item->draw_set_transform_matrix(p_transform);
@@ -1117,7 +1117,7 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2
Color color = Color(1, 1, 1);
if (p_selected) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
selection_color.set_v(0.9);
color = selection_color;
@@ -1141,7 +1141,7 @@ void TileDataDefaultEditor::setup_property_editor(Variant::Type p_type, String p
// Update everything.
if (property_editor) {
- property_editor->queue_delete();
+ property_editor->queue_free();
}
// Update the dummy object.
@@ -1200,7 +1200,7 @@ TileDataDefaultEditor::TileDataDefaultEditor() {
}
TileDataDefaultEditor::~TileDataDefaultEditor() {
- toolbar->queue_delete();
+ toolbar->queue_free();
memdelete(dummy_object);
}
@@ -1211,7 +1211,7 @@ void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Tran
Vector2i tile_set_tile_size = tile_set->get_tile_size();
Color color = Color(1.0, 0.0, 0.0);
if (p_selected) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
color = selection_color;
}
@@ -1233,7 +1233,7 @@ void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform
Color color = Color(1.0, 1.0, 1.0);
if (p_selected) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
color = selection_color;
}
@@ -1247,7 +1247,7 @@ void TileDataYSortEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D
Color color = Color(1.0, 1.0, 1.0);
if (p_selected) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
color = selection_color;
}
@@ -1259,7 +1259,7 @@ void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Tra
TileData *tile_data = _get_tile_data(p_cell);
ERR_FAIL_COND(!tile_data);
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
Color color = grid_color.darkened(0.2);
if (p_selected) {
@@ -1403,11 +1403,11 @@ void TileDataCollisionEditor::_polygons_changed() {
dummy_object->remove_dummy_property(vformat("polygon_%d_one_way_margin", i));
}
for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way", i)); i++) {
- property_editors[vformat("polygon_%d_one_way", i)]->queue_delete();
+ property_editors[vformat("polygon_%d_one_way", i)]->queue_free();
property_editors.erase(vformat("polygon_%d_one_way", i));
}
for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way_margin", i)); i++) {
- property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_delete();
+ property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_free();
property_editors.erase(vformat("polygon_%d_one_way_margin", i));
}
}
@@ -1578,7 +1578,7 @@ void TileDataCollisionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfor
// Draw all shapes.
Vector<Color> color;
if (p_selected) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
selection_color.a = 0.7;
color.push_back(selection_color);
@@ -1751,7 +1751,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET_RECT) {
// Draw selection rectangle.
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
p_canvas_item->draw_set_transform_matrix(p_transform);
@@ -2658,7 +2658,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() {
}
TileDataTerrainsEditor::~TileDataTerrainsEditor() {
- toolbar->queue_delete();
+ toolbar->queue_free();
memdelete(dummy_object);
}
@@ -2753,7 +2753,7 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo
color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color();
#endif // DEBUG_ENABLED
if (p_selected) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
selection_color.a = 0.7;
color = selection_color;
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index cbc95ef6d6..57416ff55f 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -396,7 +396,7 @@ void TileMapEditorTilesPlugin::_update_scenes_collection_view() {
}
// Icon size update.
- int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
+ int int_size = int(EDITOR_GET("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size));
}
@@ -739,7 +739,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) {
// Do nothing
} else {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
tile_map->draw_cells_outline(p_overlay, tile_map_selection, selection_color, xform);
}
@@ -844,9 +844,9 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
const int fading = 5;
// Draw the lines of the grid behind the preview.
- bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid");
+ bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid");
if (display_grid) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) {
drawn_grid_rect = drawn_grid_rect.grow(fading);
for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) {
@@ -1682,7 +1682,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
}
// Draw the selection.
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
for (const TileMapCell &E : tile_set_selection) {
if (E.source_id == source_id && E.alternative_tile == 0) {
@@ -2348,27 +2348,27 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrain_path_o
}
HashMap<Vector2i, TileMapCell> output;
- for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &E : terrain_fill_output) {
- if (painted_set.has(E.key)) {
+ for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : terrain_fill_output) {
+ if (painted_set.has(kv.key)) {
// Paint a random tile with the correct terrain for the painted path.
- output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value);
+ output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
} else {
// Avoids updating the painted path from the output if the new pattern is the same as before.
- bool keep_old = false;
- TileMapCell cell = tile_map->get_cell(tile_map_layer, E.key);
+ TileSet::TerrainsPattern in_map_terrain_pattern = TileSet::TerrainsPattern(*tile_set, p_terrain_set);
+ TileMapCell cell = tile_map->get_cell(tile_map_layer, kv.key);
if (cell.source_id != TileSet::INVALID_SOURCE) {
TileSetSource *source = *tile_set->get_source(cell.source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
- if (tile_data && tile_data->get_terrains_pattern() == E.value) {
- keep_old = true;
+ if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
+ in_map_terrain_pattern = tile_data->get_terrains_pattern();
}
}
}
- if (!keep_old) {
- output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value);
+ if (in_map_terrain_pattern != kv.value) {
+ output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
}
}
}
@@ -2395,24 +2395,28 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrain_patter
}
HashMap<Vector2i, TileMapCell> output;
- for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &E : terrain_fill_output) {
- if (painted_set.has(E.key)) {
+ for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : terrain_fill_output) {
+ if (painted_set.has(kv.key)) {
// Paint a random tile with the correct terrain for the painted path.
- output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value);
+ output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
} else {
// Avoids updating the painted path from the output if the new pattern is the same as before.
- TileMapCell cell = tile_map->get_cell(tile_map_layer, E.key);
+ TileSet::TerrainsPattern in_map_terrain_pattern = TileSet::TerrainsPattern(*tile_set, p_terrain_set);
+ TileMapCell cell = tile_map->get_cell(tile_map_layer, kv.key);
if (cell.source_id != TileSet::INVALID_SOURCE) {
TileSetSource *source = *tile_set->get_source(cell.source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
- if (tile_data && !(tile_data->get_terrains_pattern() == E.value)) {
- output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value);
+ if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
+ in_map_terrain_pattern = tile_data->get_terrains_pattern();
}
}
}
+ if (in_map_terrain_pattern != kv.value) {
+ output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
+ }
}
}
return output;
@@ -3019,9 +3023,9 @@ void TileMapEditorTerrainsPlugin::forward_canvas_draw_over_viewport(Control *p_o
const int fading = 5;
// Draw the lines of the grid behind the preview.
- bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid");
+ bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid");
if (display_grid) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) {
drawn_grid_rect = drawn_grid_rect.grow(fading);
for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) {
@@ -3416,7 +3420,7 @@ void TileMapEditor::_notification(int p_what) {
warning_pattern_texture = get_theme_icon(SNAME("WarningPattern"), SNAME("EditorIcons"));
advanced_menu_button->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons")));
toggle_grid_button->set_icon(get_theme_icon(SNAME("Grid"), SNAME("EditorIcons")));
- toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"));
+ toggle_grid_button->set_pressed(EDITOR_GET("editors/tiles_editor/display_grid"));
toggle_highlight_selected_layer_button->set_icon(get_theme_icon(SNAME("TileMapHighlightSelected"), SNAME("EditorIcons")));
} break;
@@ -3431,7 +3435,7 @@ void TileMapEditor::_notification(int p_what) {
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"));
+ toggle_grid_button->set_pressed(EDITOR_GET("editors/tiles_editor/display_grid"));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -3874,9 +3878,9 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
}
// Draw the grid.
- bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid");
+ bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid");
if (display_grid) {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) {
for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) {
Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 1857606f00..f1dfba6f35 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -671,7 +671,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_occlusion_layers_count(); tile_data_editors.has(vformat("occlusion_layer_%d", i)); i++) {
- tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_delete();
+ tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_free();
tile_data_editors.erase(vformat("occlusion_layer_%d", i));
}
@@ -710,7 +710,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_physics_layers_count(); tile_data_editors.has(vformat("physics_layer_%d", i)); i++) {
- tile_data_editors[vformat("physics_layer_%d", i)]->queue_delete();
+ tile_data_editors[vformat("physics_layer_%d", i)]->queue_free();
tile_data_editors.erase(vformat("physics_layer_%d", i));
}
@@ -728,7 +728,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_navigation_layers_count(); tile_data_editors.has(vformat("navigation_layer_%d", i)); i++) {
- tile_data_editors[vformat("navigation_layer_%d", i)]->queue_delete();
+ tile_data_editors[vformat("navigation_layer_%d", i)]->queue_free();
tile_data_editors.erase(vformat("navigation_layer_%d", i));
}
@@ -750,7 +750,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
}
for (int i = tile_set->get_custom_data_layers_count(); tile_data_editors.has(vformat("custom_data_%d", i)); i++) {
- tile_data_editors[vformat("custom_data_%d", i)]->queue_delete();
+ tile_data_editors[vformat("custom_data_%d", i)]->queue_free();
tile_data_editors.erase(vformat("custom_data_%d", i));
}
@@ -884,7 +884,7 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
// Create a bunch of buttons to add alternative tiles.
for (int i = 0; i < alternative_tiles_control->get_child_count(); i++) {
- alternative_tiles_control->get_child(i)->queue_delete();
+ alternative_tiles_control->get_child(i)->queue_free();
}
Vector2i pos;
@@ -1667,7 +1667,7 @@ Array TileSetAtlasSourceEditor::_get_selection_as_array() {
void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
// Colors.
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
// Draw the selected tile.
@@ -1958,7 +1958,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_mouse_exited() {
}
void TileSetAtlasSourceEditor::_tile_alternatives_control_draw() {
- Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
+ Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
// Update the hovered alternative tile.
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index 3b057b7631..5e25d343b0 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -808,9 +808,3 @@ TileSetEditor::TileSetEditor() {
EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("TileSet"), callable_mp(this, &TileSetEditor::_move_tile_set_array_element));
EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetEditor::_undo_redo_inspector_callback));
}
-
-TileSetEditor::~TileSetEditor() {
- if (tile_set.is_valid()) {
- tile_set->disconnect("changed", callable_mp(this, &TileSetEditor::_tile_set_changed));
- }
-}
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index 290c53b109..76a471db74 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -109,7 +109,6 @@ public:
void edit(Ref<TileSet> p_tile_set);
TileSetEditor();
- ~TileSetEditor();
};
#endif // TILE_SET_EDITOR_H
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
index f7622e68ab..ef69326686 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -323,7 +323,7 @@ void TileSetScenesCollectionSourceEditor::_update_scenes_list() {
}
// Icon size update.
- int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
+ int int_size = int(EDITOR_GET("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size));
}
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 6fdc9a80e8..5b54062632 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -73,7 +73,7 @@ void TilesEditorPlugin::_thread() {
pattern_preview_queue.pop_front();
pattern_preview_mutex.unlock();
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
Vector2 thumbnail_size2 = Vector2(thumbnail_size, thumbnail_size);
@@ -131,7 +131,7 @@ void TilesEditorPlugin::_thread() {
Callable::CallError error;
item.callback.callp(args_ptr, 2, r, error);
- viewport->queue_delete();
+ viewport->queue_free();
}
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 8355f64fe5..9b6ff894b9 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -87,10 +87,8 @@ void VisualShaderNodePlugin::set_editor(VisualShaderEditor *p_editor) {
Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
Object *ret = nullptr;
- if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) {
- return Object::cast_to<Control>(ret);
- }
- return nullptr;
+ GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret);
+ return Object::cast_to<Control>(ret);
}
void VisualShaderNodePlugin::_bind_methods() {
@@ -1358,7 +1356,7 @@ void VisualShaderEditor::_update_options_menu() {
Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor"));
Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor"));
- static bool low_driver = ProjectSettings::get_singleton()->get("rendering/renderer/rendering_method") == "gl_compatibility";
+ static bool low_driver = GLOBAL_GET("rendering/renderer/rendering_method") == "gl_compatibility";
HashMap<String, TreeItem *> folders;
@@ -1733,9 +1731,9 @@ void VisualShaderEditor::_update_graph() {
graph->connect_node(itos(from), from_idx, itos(to), to_idx);
}
- float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
- float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
}
@@ -3679,10 +3677,10 @@ void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
void VisualShaderEditor::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
- graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
- graph->set_minimap_opacity(EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"));
- graph->set_connection_lines_curvature(EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"));
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning")));
+ graph->set_minimap_opacity(EDITOR_GET("editors/visual_editors/minimap_opacity"));
+ graph->set_connection_lines_curvature(EDITOR_GET("editors/visual_editors/lines_curvature"));
_update_graph();
} break;
@@ -3702,8 +3700,8 @@ void VisualShaderEditor::_notification(int p_what) {
category = category->get_next();
}
- graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
- graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning")));
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -4686,9 +4684,9 @@ VisualShaderEditor::VisualShaderEditor() {
graph->set_show_zoom_label(true);
add_child(graph);
graph->set_drag_forwarding(this);
- float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
- float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
@@ -5087,23 +5085,23 @@ VisualShaderEditor::VisualShaderEditor() {
const String &compare_func_desc = TTR("Returns the boolean result of the %s comparison between two parameters.");
- add_options.push_back(AddOption("Equal", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), { VisualShaderNodeCompare::FUNC_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("GreaterThan", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("GreaterThanEqual", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("Equal (==)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), { VisualShaderNodeCompare::FUNC_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("GreaterThan (>)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("GreaterThanEqual (>=)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("If", "Conditional/Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("IsInf", "Conditional/Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_INF }, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("IsNaN", "Conditional/Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_NAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("LessThan", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), { VisualShaderNodeCompare::FUNC_LESS_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("LessThanEqual", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), { VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("NotEqual", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), { VisualShaderNodeCompare::FUNC_NOT_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("Switch", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Switch2D", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 2D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("SwitchBool", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_BOOLEAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("SwitchFloat", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SwitchInt", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated integer scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_INT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("SwitchTransform", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated transform if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_TRANSFORM }, VisualShaderNode::PORT_TYPE_TRANSFORM));
-
- add_options.push_back(AddOption("Compare", "Conditional/Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("LessThan (<)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), { VisualShaderNodeCompare::FUNC_LESS_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("LessThanEqual (<=)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), { VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("NotEqual (!=)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), { VisualShaderNodeCompare::FUNC_NOT_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("Switch (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Switch2D (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 2D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("SwitchBool (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_BOOLEAN }, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("SwitchFloat (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("SwitchInt (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated integer scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_INT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("SwitchTransform (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated transform if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_TRANSFORM }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+
+ add_options.push_back(AddOption("Compare (==)", "Conditional/Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("Is", "Conditional/Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("BooleanConstant", "Conditional/Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN));
@@ -5308,7 +5306,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("EmitParticle", "Particles", "VisualShaderNodeParticleEmit", "", {}, -1, TYPE_FLAGS_PROCESS | TYPE_FLAGS_PROCESS_CUSTOM | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("ParticleAccelerator", "Particles", "VisualShaderNodeParticleAccelerator", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("ParticleRandomness", "Particles", "VisualShaderNodeParticleRandomness", "", {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles/Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("MultiplyByAxisAngle (*)", "Particles/Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("BoxEmitter", "Particles/Emitters", "VisualShaderNodeParticleBoxEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("MeshEmitter", "Particles/Emitters", "VisualShaderNodeParticleMeshEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES));
@@ -5359,10 +5357,10 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Max", "Scalar/Functions", "VisualShaderNodeFloatOp", TTR("Returns the greater of two values."), { VisualShaderNodeFloatOp::OP_MAX }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Min", "Scalar/Functions", "VisualShaderNodeFloatOp", TTR("Returns the lesser of two values."), { VisualShaderNodeFloatOp::OP_MIN }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Mix", "Scalar/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two scalars."), { VisualShaderNodeMix::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("MultiplyAdd", "Scalar/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on scalars."), { VisualShaderNodeMultiplyAdd::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Negate", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Negate", "Scalar/Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeIntFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("OneMinus", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), { VisualShaderNodeFloatFunc::FUNC_ONEMINUS }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Scalar/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on scalars."), { VisualShaderNodeMultiplyAdd::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Negate (*-1)", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Negate (*-1)", "Scalar/Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeIntFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("OneMinus (1-)", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), { VisualShaderNodeFloatFunc::FUNC_ONEMINUS }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Pow", "Scalar/Functions", "VisualShaderNodeFloatOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeFloatOp::OP_POW }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Radians", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeFloatFunc::FUNC_RADIANS }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Reciprocal", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("1.0 / scalar"), { VisualShaderNodeFloatFunc::FUNC_RECIPROCAL }, VisualShaderNode::PORT_TYPE_SCALAR));
@@ -5381,21 +5379,21 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("TanH", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TANH }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Trunc", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TRUNC }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Add", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), { VisualShaderNodeFloatOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Add", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), { VisualShaderNodeIntOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseAND", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_AND }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseLeftShift", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseOR", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_OR }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseRightShift", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("BitwiseXOR", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_XOR }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Divide", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), { VisualShaderNodeFloatOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Divide", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), { VisualShaderNodeIntOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Multiply", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Multiply", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), { VisualShaderNodeIntOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Add (+)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), { VisualShaderNodeFloatOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Add (+)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), { VisualShaderNodeIntOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseAND (&)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_AND }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseLeftShift (<<)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseOR (|)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_OR }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseRightShift (>>)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseXOR (^)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_XOR }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Divide (/)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), { VisualShaderNodeFloatOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Divide (/)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), { VisualShaderNodeIntOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Multiply (*)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Multiply (*)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), { VisualShaderNodeIntOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
add_options.push_back(AddOption("Remainder", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Returns the remainder of the two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MOD }, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Remainder", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the remainder of the two integer scalars."), { VisualShaderNodeIntOp::OP_MOD }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
- add_options.push_back(AddOption("Subtract", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), { VisualShaderNodeFloatOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Subtract", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), { VisualShaderNodeIntOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Subtract (-)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), { VisualShaderNodeFloatOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Subtract (-)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), { VisualShaderNodeIntOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR_INT));
add_options.push_back(AddOption("FloatConstant", "Scalar/Variables", "VisualShaderNodeFloatConstant", TTR("Scalar floating-point constant."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("IntConstant", "Scalar/Variables", "VisualShaderNodeIntConstant", TTR("Scalar integer constant."), {}, VisualShaderNode::PORT_TYPE_SCALAR_INT));
@@ -5452,12 +5450,12 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Inverse", "Transform/Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), { VisualShaderNodeTransformFunc::FUNC_INVERSE }, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("Transpose", "Transform/Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), { VisualShaderNodeTransformFunc::FUNC_TRANSPOSE }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Add", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), { VisualShaderNodeTransformOp::OP_ADD }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Divide", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), { VisualShaderNodeTransformOp::OP_A_DIV_B }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Multiply", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), { VisualShaderNodeTransformOp::OP_AxB }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("MultiplyComp", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), { VisualShaderNodeTransformOp::OP_AxB_COMP }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Subtract", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), { VisualShaderNodeTransformOp::OP_A_MINUS_B }, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("TransformVectorMult", "Transform/Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Add (+)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), { VisualShaderNodeTransformOp::OP_ADD }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Divide (/)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), { VisualShaderNodeTransformOp::OP_A_DIV_B }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Multiply (*)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), { VisualShaderNodeTransformOp::OP_AxB }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("MultiplyComp (*)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), { VisualShaderNodeTransformOp::OP_AxB_COMP }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("Subtract (-)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), { VisualShaderNodeTransformOp::OP_A_MINUS_B }, VisualShaderNode::PORT_TYPE_TRANSFORM));
+ add_options.push_back(AddOption("TransformVectorMult (*)", "Transform/Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("TransformConstant", "Transform/Variables", "VisualShaderNodeTransformConstant", TTR("Transform constant."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformParameter", "Transform/Variables", "VisualShaderNodeTransformParameter", TTR("Transform parameter."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM));
@@ -5573,21 +5571,21 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("MixS", "Vector/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("MixS", "Vector/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("MixS", "Vector/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_4D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("MultiplyAdd", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("MultiplyAdd", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("MultiplyAdd", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Negate", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("Negate", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Negate", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("Negate (*-1)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Negate (*-1)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Negate (*-1)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
add_options.push_back(AddOption("Normalize", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("Normalize", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Normalize", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("OneMinus", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("OneMinus", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("OneMinus", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Pow", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("Pow", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Pow", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("OneMinus (1-)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("OneMinus (1-)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("OneMinus (1-)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("Pow (^)", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Pow (^)", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Pow (^)", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
add_options.push_back(AddOption("Radians", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("Radians", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Radians", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
@@ -5632,9 +5630,9 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("StepS", "Vector/Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("StepS", "Vector/Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("StepS", "Vector/Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_4D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Sum", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
- add_options.push_back(AddOption("Sum", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
- add_options.push_back(AddOption("Sum", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Sum (+)", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Sum (+)", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
+ add_options.push_back(AddOption("Sum (+)", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true));
add_options.push_back(AddOption("Tan", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("Tan", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Tan", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
@@ -5645,21 +5643,21 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Trunc", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Trunc", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Add", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 2D vector to 2D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("Add", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Add", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 4D vector to 4D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Divide", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("Divide", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Divide", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Multiply", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("Multiply", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Multiply", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("Add (+)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 2D vector to 2D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Add (+)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Add (+)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 4D vector to 4D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("Divide (/)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Divide (/)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Divide (/)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("Multiply (*)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Multiply (*)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Multiply (*)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
add_options.push_back(AddOption("Remainder", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 2D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("Remainder", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 3D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Remainder", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 4D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
- add_options.push_back(AddOption("Subtract", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 2D vector from 2D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("Subtract", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("Subtract", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 4D vector from 4D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("Subtract (-)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 2D vector from 2D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
+ add_options.push_back(AddOption("Subtract (-)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("Subtract (-)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 4D vector from 4D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D));
add_options.push_back(AddOption("Vector2Constant", "Vector/Variables", "VisualShaderNodeVec2Constant", TTR("2D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("Vector2Parameter", "Vector/Variables", "VisualShaderNodeVec2Parameter", TTR("2D vector parameter."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D));
@@ -6271,7 +6269,7 @@ void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, Visua
}
Size2 VisualShaderNodePortPreview::get_minimum_size() const {
- int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visual_shader/port_preview_size");
+ int port_preview_size = EDITOR_GET("editors/visual_editors/visual_shader/port_preview_size");
return Size2(port_preview_size, port_preview_size) * EDSCALE;
}