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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp12
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp5
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h4
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp8
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.h4
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/path_2d_editor_plugin.h4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp5
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp40
-rw-r--r--editor/plugins/tile_map_editor_plugin.h8
14 files changed, 50 insertions, 54 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index b51ff8b320..f7e59e2beb 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -516,12 +516,10 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
return false;
}
-void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
+void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!_get_node())
return;
- Control *vpc = canvas_item_editor->get_viewport_control();
-
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
const Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
@@ -562,7 +560,7 @@ void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
Vector2 point = xform.xform(p);
Vector2 next_point = xform.xform(p2);
- vpc->draw_line(point, next_point, col, 2 * EDSCALE);
+ p_overlay->draw_line(point, next_point, col, 2 * EDSCALE);
}
}
@@ -586,7 +584,7 @@ void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
p2 = points[(i + 1) % n_points] + offset;
const Vector2 next_point = xform.xform(p2);
- vpc->draw_line(point, next_point, col, 2 * EDSCALE);
+ p_overlay->draw_line(point, next_point, col, 2 * EDSCALE);
}
}
@@ -598,14 +596,14 @@ void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
const Vector2 point = xform.xform(p);
const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5, modulate);
+ p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate);
}
}
if (edge_point.valid()) {
Ref<Texture> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
- vpc->draw_texture(add_handle, edge_point.pos - add_handle->get_size() * 0.5);
+ p_overlay->draw_texture(add_handle, edge_point.pos - add_handle->get_size() * 0.5);
}
}
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index 9ba03bcdf6..00634ba5b8 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -137,7 +137,7 @@ protected:
public:
bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_viewport(Control *p_overlay);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
void edit(Node *p_polygon);
AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive = true);
@@ -153,7 +153,7 @@ class AbstractPolygon2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_viewport(Control *p_overlay) { polygon_editor->forward_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); }
bool has_main_screen() const { return false; }
virtual String get_name() const { return klass; }
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index bf7603bd86..445664f8dd 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -908,7 +908,7 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
}
}
-void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) {
+void AnimationPlayerEditor::forward_canvas_force_draw_over_viewport(Control *p_overlay) {
if (!onion.can_overlay)
return;
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 5ac7b99903..55f082aadb 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -246,7 +246,7 @@ public:
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
void edit(AnimationPlayer *p_player);
- void forward_force_draw_over_viewport(Control *p_overlay);
+ void forward_canvas_force_draw_over_viewport(Control *p_overlay);
AnimationPlayerEditor(EditorNode *p_editor, AnimationPlayerEditorPlugin *p_plugin);
};
@@ -271,7 +271,7 @@ public:
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
- virtual void forward_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_force_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); }
AnimationPlayerEditorPlugin(EditorNode *p_node);
~AnimationPlayerEditorPlugin();
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 61433bbeec..406c3def0d 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3026,6 +3026,7 @@ bool CanvasItemEditor::_build_bones_list(Node *p_node) {
}
void CanvasItemEditor::_draw_viewport() {
+
// Update the transform
transform = Transform2D();
transform.scale_basis(Size2(zoom, zoom));
@@ -3074,11 +3075,11 @@ void CanvasItemEditor::_draw_viewport() {
EditorPluginList *over_plugin_list = editor->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
- over_plugin_list->forward_draw_over_viewport(viewport);
+ over_plugin_list->forward_canvas_draw_over_viewport(viewport);
}
EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over();
if (!force_over_plugin_list->empty()) {
- force_over_plugin_list->forward_force_draw_over_viewport(viewport);
+ force_over_plugin_list->forward_canvas_force_draw_over_viewport(viewport);
}
_draw_bones();
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 9e052bb027..e3f364790a 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -415,7 +415,7 @@ void CollisionShape2DEditor::_get_current_shape_type() {
canvas_item_editor->get_viewport_control()->update();
}
-void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) {
+void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!node) {
return;
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index 10784f1129..fb7b2acb0f 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -75,7 +75,7 @@ protected:
public:
bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_viewport(Control *p_overlay);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
void edit(Node *p_node);
CollisionShape2DEditor(EditorNode *p_editor);
@@ -89,7 +89,7 @@ class CollisionShape2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
- virtual void forward_draw_over_viewport(Control *p_overlay) { return collision_shape_2d_editor->forward_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "CollisionShape2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 4f8a307cc1..2f2e1dae81 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -319,13 +319,11 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void LightOccluder2DEditor::forward_draw_over_viewport(Control *p_overlay) {
+void LightOccluder2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!node || !node->get_occluder_polygon().is_valid())
return;
- Control *vpc = canvas_item_editor->get_viewport_control();
-
Vector<Vector2> poly;
if (wip_active)
@@ -353,9 +351,9 @@ void LightOccluder2DEditor::forward_draw_over_viewport(Control *p_overlay) {
if (i == poly.size() - 1 && (!node->get_occluder_polygon()->is_closed() || wip_active)) {
} else {
- vpc->draw_line(point, next_point, col, 2);
+ p_overlay->draw_line(point, next_point, col, 2);
}
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
+ p_overlay->draw_texture(handle, point - handle->get_size() * 0.5);
}
}
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h
index 39de8b1020..a1962892ee 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -83,7 +83,7 @@ protected:
public:
Vector2 snap_point(const Vector2 &p_point) const;
- void forward_draw_over_viewport(Control *p_overlay);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_collision_polygon);
LightOccluder2DEditor(EditorNode *p_editor);
@@ -98,7 +98,7 @@ class LightOccluder2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return light_occluder_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_viewport(Control *p_overlay) { return light_occluder_editor->forward_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return light_occluder_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "LightOccluder2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 96c1ad2f2b..88b3194490 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -288,7 +288,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void Path2DEditor::forward_draw_over_viewport(Control *p_overlay) {
+void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!node)
return;
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 1e3955f84f..3a78657746 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -107,7 +107,7 @@ protected:
public:
bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_viewport(Control *p_overlay);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
};
@@ -121,7 +121,7 @@ class Path2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_viewport(Control *p_overlay) { return path2d_editor->forward_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index d5e5589de9..3e6a0ae81a 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2312,12 +2312,12 @@ void SpatialEditorViewport::_draw() {
EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
- over_plugin_list->forward_draw_over_viewport(surface);
+ over_plugin_list->forward_spatial_draw_over_viewport(surface);
}
EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over();
if (!force_over_plugin_list->empty()) {
- force_over_plugin_list->forward_force_draw_over_viewport(surface);
+ force_over_plugin_list->forward_spatial_force_draw_over_viewport(surface);
}
if (surface->has_focus()) {
@@ -2346,7 +2346,6 @@ void SpatialEditorViewport::_draw() {
Point2 center = _point_to_screen(_edit.center);
VisualServer::get_singleton()->canvas_item_add_line(ci, _edit.mouse_pos, center, Color(0.4, 0.7, 1.0, 0.8));
}
-
if (previewing) {
Size2 ss = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index a0adbfccff..aa4338d775 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -686,7 +686,7 @@ void TileMapEditor::_erase_selection() {
}
}
-void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) {
+void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) {
Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell);
@@ -783,19 +783,19 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
modulate.a = 0.5;
if (r.has_no_area())
- canvas_item_editor->draw_texture_rect(t, rect, false, modulate, p_transpose);
+ p_viewport->draw_texture_rect(t, rect, false, modulate, p_transpose);
else
- canvas_item_editor->draw_texture_rect_region(t, rect, r, modulate, p_transpose);
+ p_viewport->draw_texture_rect_region(t, rect, r, modulate, p_transpose);
}
-void TileMapEditor::_draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) {
+void TileMapEditor::_draw_fill_preview(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) {
PoolVector<Vector2> points = _bucket_fill(p_point, false, true);
PoolVector<Vector2>::Read pr = points.read();
int len = points.size();
for (int i = 0; i < len; ++i) {
- _draw_cell(p_cell, pr[i], p_flip_h, p_flip_v, p_transpose, p_xform);
+ _draw_cell(p_viewport, p_cell, pr[i], p_flip_h, p_flip_v, p_transpose, p_xform);
}
}
@@ -1390,17 +1390,17 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
+void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!node)
return;
Transform2D cell_xf = node->get_cell_transform();
- Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform();
+ Transform2D xform = p_overlay->get_canvas_transform() * node->get_global_transform();
Transform2D xform_inv = xform.affine_inverse();
- Size2 screen_size = canvas_item_editor->get_size();
+ Size2 screen_size = p_overlay->get_size();
{
Rect2 aabb;
aabb.position = node->world_to_map(xform_inv.xform(Vector2()));
@@ -1419,7 +1419,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
Vector2 to = xform.xform(node->map_to_world(Vector2(i, si.position.y + si.size.y + 1)));
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
- canvas_item_editor->draw_line(from, to, col, 1);
+ p_overlay->draw_line(from, to, col, 1);
if (max_lines-- == 0)
break;
}
@@ -1439,7 +1439,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
Vector2 from = xform.xform(node->map_to_world(Vector2(i, j), true) + ofs);
Vector2 to = xform.xform(node->map_to_world(Vector2(i, j + 1), true) + ofs);
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
- canvas_item_editor->draw_line(from, to, col, 1);
+ p_overlay->draw_line(from, to, col, 1);
if (max_lines-- == 0)
break;
@@ -1457,7 +1457,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
Vector2 to = xform.xform(node->map_to_world(Vector2(si.position.x + si.size.x + 1, i)));
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
- canvas_item_editor->draw_line(from, to, col, 1);
+ p_overlay->draw_line(from, to, col, 1);
if (max_lines-- == 0)
break;
@@ -1476,7 +1476,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
Vector2 from = xform.xform(node->map_to_world(Vector2(j, i), true) + ofs);
Vector2 to = xform.xform(node->map_to_world(Vector2(j + 1, i), true) + ofs);
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
- canvas_item_editor->draw_line(from, to, col, 1);
+ p_overlay->draw_line(from, to, col, 1);
if (max_lines-- == 0)
break;
@@ -1493,7 +1493,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(rectangle.size.x + 1, rectangle.size.y + 1)))));
points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(0, rectangle.size.y + 1)))));
- canvas_item_editor->draw_colored_polygon(points, Color(0.2, 0.8, 1, 0.4));
+ p_overlay->draw_colored_polygon(points, Color(0.2, 0.8, 1, 0.4));
}
if (mouse_over) {
@@ -1519,7 +1519,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
col = Color(1.0, 0.4, 0.2, 0.8);
for (int i = 0; i < 4; i++)
- canvas_item_editor->draw_line(endpoints[i], endpoints[(i + 1) % 4], col, 2);
+ p_overlay->draw_line(endpoints[i], endpoints[(i + 1) % 4], col, 2);
bool bucket_preview = EditorSettings::get_singleton()->get("editors/tile_map/bucket_fill_preview");
if (tool == TOOL_SELECTING || tool == TOOL_PICKING || !bucket_preview) {
@@ -1538,7 +1538,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
- _draw_cell(ids[0], E->key(), flip_h, flip_v, transpose, xform);
+ _draw_cell(p_overlay, ids[0], E->key(), flip_h, flip_v, transpose, xform);
}
} else if (tool == TOOL_RECTANGLE_PAINT) {
@@ -1551,7 +1551,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
- _draw_cell(ids[0], Point2i(j, i), flip_h, flip_v, transpose, xform);
+ _draw_cell(p_overlay, ids[0], Point2i(j, i), flip_h, flip_v, transpose, xform);
}
}
} else if (tool == TOOL_PASTING) {
@@ -1573,7 +1573,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
TileData tcd = E->get();
- _draw_cell(tcd.cell, tcd.pos + ofs, tcd.flip_h, tcd.flip_v, tcd.transpose, xform);
+ _draw_cell(p_overlay, tcd.cell, tcd.pos + ofs, tcd.flip_h, tcd.flip_v, tcd.transpose, xform);
}
Rect2i duplicate = rectangle;
@@ -1585,12 +1585,12 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(duplicate.size.x + 1, duplicate.size.y + 1)))));
points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(0, duplicate.size.y + 1)))));
- canvas_item_editor->draw_colored_polygon(points, Color(0.2, 1.0, 0.8, 0.2));
+ p_overlay->draw_colored_polygon(points, Color(0.2, 1.0, 0.8, 0.2));
} else if (tool == TOOL_BUCKET) {
Vector<int> tiles = get_selected_tiles();
- _draw_fill_preview(tiles[0], over_tile, flip_h, flip_v, transpose, xform);
+ _draw_fill_preview(p_overlay, tiles[0], over_tile, flip_h, flip_v, transpose, xform);
} else {
@@ -1599,7 +1599,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
if (st.size() == 1 && st[0] == TileMap::INVALID_CELL)
return;
- _draw_cell(st[0], over_tile, flip_h, flip_v, transpose, xform);
+ _draw_cell(p_overlay, st[0], over_tile, flip_h, flip_v, transpose, xform);
}
}
}
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index c824824d56..74aece6f47 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -168,8 +168,8 @@ class TileMapEditor : public VBoxContainer {
void _select(const Point2i &p_from, const Point2i &p_to);
void _erase_selection();
- void _draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
- void _draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
+ void _draw_cell(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
+ void _draw_fill_preview(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
void _clear_bucket_cache();
void _update_copydata();
@@ -206,7 +206,7 @@ public:
HBoxContainer *get_toolbar() const { return toolbar; }
bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_viewport(Control *p_overlay);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
void edit(Node *p_tile_map);
@@ -225,7 +225,7 @@ protected:
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return tile_map_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_viewport(Control *p_overlay) { tile_map_editor->forward_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { tile_map_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "TileMap"; }
bool has_main_screen() const { return false; }