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-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp10
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp26
2 files changed, 27 insertions, 9 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index b38ff239cc..7d4415ba9e 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -328,6 +328,9 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
}
autoplay->set_pressed(current == player->get_autoplay());
+
+ AnimationPlayerEditor::singleton->get_track_editor()->update_keying();
+ EditorNode::get_singleton()->update_keying();
}
void AnimationPlayerEditor::_animation_new() {
@@ -850,8 +853,11 @@ void AnimationPlayerEditor::_update_player() {
active_idx = animation->get_item_count() - 1;
}
- if (!player)
+ if (!player) {
+ AnimationPlayerEditor::singleton->get_track_editor()->update_keying();
+ EditorNode::get_singleton()->update_keying();
return;
+ }
updating = false;
if (active_idx != -1) {
@@ -864,6 +870,8 @@ void AnimationPlayerEditor::_update_player() {
animation->select(0);
autoplay->set_pressed(animation->get_item_text(0) == player->get_autoplay());
_animation_selected(0);
+ } else {
+ _animation_selected(0);
}
//pause->set_pressed(player->is_paused());
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 30fff474d7..37b8562e96 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -471,7 +471,11 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
CameraMatrix cm;
- cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
+ if (orthogonal) {
+ cm.set_orthogonal(camera->get_size(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
+ } else {
+ cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
+ }
float screen_w, screen_h;
cm.get_viewport_size(screen_w, screen_h);
@@ -518,18 +522,24 @@ void SpatialEditorViewport::_select_region() {
Vector3 a = _get_screen_to_space(box[i]);
Vector3 b = _get_screen_to_space(box[(i + 1) % 4]);
- frustum.push_back(Plane(a, b, cam_pos));
+ if (orthogonal) {
+ frustum.push_back(Plane(a, (a - b).normalized()));
+ } else {
+ frustum.push_back(Plane(a, b, cam_pos));
+ }
}
- Plane near(cam_pos, -_get_camera_normal());
- near.d -= get_znear();
+ if (!orthogonal) {
+ Plane near(cam_pos, -_get_camera_normal());
+ near.d -= get_znear();
- frustum.push_back(near);
+ frustum.push_back(near);
- Plane far = -near;
- far.d += get_zfar();
+ Plane far = -near;
+ far.d += get_zfar();
- frustum.push_back(far);
+ frustum.push_back(far);
+ }
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world()->get_scenario());
Vector<Spatial *> selected;