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-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp6
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp15
-rw-r--r--editor/plugins/navigation_mesh_editor_plugin.cpp165
-rw-r--r--editor/plugins/navigation_mesh_editor_plugin.h86
-rw-r--r--editor/plugins/navigation_mesh_generator.cpp311
-rw-r--r--editor/plugins/navigation_mesh_generator.h65
-rw-r--r--editor/plugins/script_editor_plugin.cpp73
-rw-r--r--editor/plugins/script_editor_plugin.h6
-rw-r--r--editor/plugins/script_text_editor.cpp21
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp73
10 files changed, 790 insertions, 31 deletions
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 054124da8f..414b091475 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -476,7 +476,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
Color font_color = get_color("font_color", "PopupMenu");
Color font_color_title = get_color("font_color_hover", "PopupMenu");
font_color_title.a *= 0.8;
- Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
Size2 size = get_node_size(p_node);
Point2 pos = anim_tree->node_get_pos(p_node);
@@ -599,7 +599,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) {
if (editable) {
- Ref<Texture> arrow = get_icon("arrow", "Tree");
+ Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons");
Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
arrow->draw(ci, ofs + arrow_ofs);
}
@@ -671,7 +671,7 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Ref<Font> font = get_font("font", "PopupMenu");
- Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
+ Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
Size2 size = get_node_size(p_node_id);
Point2 pos = anim_tree->node_get_pos(p_node_id);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2b2358f3d0..ad01d0a31e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2301,19 +2301,24 @@ void CanvasItemEditor::_notification(int p_what) {
Rect2 r = canvas_item->get_item_rect();
Transform2D xform = canvas_item->get_transform();
- float anchors[4];
- Vector2 pivot;
+ if (r != se->prev_rect || xform != se->prev_xform) {
+ viewport->update();
+ se->prev_rect = r;
+ se->prev_xform = xform;
+ }
+
if (Object::cast_to<Control>(canvas_item)) {
+ float anchors[4];
+ Vector2 pivot;
+
pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
anchors[MARGIN_LEFT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_LEFT);
anchors[MARGIN_RIGHT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_RIGHT);
anchors[MARGIN_TOP] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_TOP);
anchors[MARGIN_BOTTOM] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_BOTTOM);
- if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
+ if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
viewport->update();
- se->prev_rect = r;
- se->prev_xform = xform;
se->prev_pivot = pivot;
se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT];
se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT];
diff --git a/editor/plugins/navigation_mesh_editor_plugin.cpp b/editor/plugins/navigation_mesh_editor_plugin.cpp
new file mode 100644
index 0000000000..f0f5a62494
--- /dev/null
+++ b/editor/plugins/navigation_mesh_editor_plugin.cpp
@@ -0,0 +1,165 @@
+/*************************************************************************/
+/* navigation_mesh_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "navigation_mesh_editor_plugin.h"
+#include "io/marshalls.h"
+#include "io/resource_saver.h"
+#include "scene/3d/mesh_instance.h"
+#include "scene/gui/box_container.h"
+
+#ifdef RECAST_ENABLED
+
+void NavigationMeshEditor::_node_removed(Node *p_node) {
+
+ if (p_node == node) {
+ node = NULL;
+
+ hide();
+ }
+}
+
+void NavigationMeshEditor::_notification(int p_option) {
+
+ if (p_option == NOTIFICATION_ENTER_TREE) {
+
+ button_bake->set_icon(get_icon("Bake", "EditorIcons"));
+ button_reset->set_icon(get_icon("Reload", "EditorIcons"));
+ }
+}
+
+void NavigationMeshEditor::_bake_pressed() {
+
+ ERR_FAIL_COND(!node);
+ const String conf_warning = node->get_configuration_warning();
+ if (!conf_warning.empty()) {
+ err_dialog->set_text(conf_warning);
+ err_dialog->popup_centered_minsize();
+ button_bake->set_pressed(false);
+ return;
+ }
+
+ NavigationMeshGenerator::clear(node->get_navigation_mesh());
+ NavigationMeshGenerator::bake(node->get_navigation_mesh(), node);
+
+ if (node) {
+ node->update_gizmo();
+ }
+}
+
+void NavigationMeshEditor::_clear_pressed() {
+
+ if (node)
+ NavigationMeshGenerator::clear(node->get_navigation_mesh());
+
+ button_bake->set_pressed(false);
+ bake_info->set_text("");
+
+ if (node) {
+ node->update_gizmo();
+ }
+}
+
+void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) {
+
+ if (p_nav_mesh_instance == NULL || node == p_nav_mesh_instance) {
+ return;
+ }
+
+ node = p_nav_mesh_instance;
+}
+
+void NavigationMeshEditor::_bind_methods() {
+
+ ClassDB::bind_method("_bake_pressed", &NavigationMeshEditor::_bake_pressed);
+ ClassDB::bind_method("_clear_pressed", &NavigationMeshEditor::_clear_pressed);
+}
+
+NavigationMeshEditor::NavigationMeshEditor() {
+
+ bake_hbox = memnew(HBoxContainer);
+ button_bake = memnew(ToolButton);
+ button_bake->set_text(TTR("Bake!"));
+ button_bake->set_toggle_mode(true);
+ button_reset = memnew(Button);
+ button_bake->set_tooltip(TTR("Bake the navigation mesh.\n"));
+
+ bake_info = memnew(Label);
+ bake_hbox->add_child(button_bake);
+ bake_hbox->add_child(button_reset);
+ bake_hbox->add_child(bake_info);
+
+ err_dialog = memnew(AcceptDialog);
+ add_child(err_dialog);
+ node = NULL;
+
+ button_bake->connect("pressed", this, "_bake_pressed");
+ button_reset->connect("pressed", this, "_clear_pressed");
+ button_reset->set_tooltip(TTR("Clear the navigation mesh."));
+}
+
+NavigationMeshEditor::~NavigationMeshEditor() {
+}
+
+void NavigationMeshEditorPlugin::edit(Object *p_object) {
+
+ navigation_mesh_editor->edit(Object::cast_to<NavigationMeshInstance>(p_object));
+}
+
+bool NavigationMeshEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("NavigationMeshInstance");
+}
+
+void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ navigation_mesh_editor->show();
+ navigation_mesh_editor->bake_hbox->show();
+ } else {
+
+ navigation_mesh_editor->hide();
+ navigation_mesh_editor->bake_hbox->hide();
+ navigation_mesh_editor->edit(NULL);
+ }
+}
+
+NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) {
+
+ editor = p_node;
+ navigation_mesh_editor = memnew(NavigationMeshEditor);
+ editor->get_viewport()->add_child(navigation_mesh_editor);
+ add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
+ navigation_mesh_editor->hide();
+ navigation_mesh_editor->bake_hbox->hide();
+}
+
+NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() {
+}
+
+#endif // RECAST_ENABLED
diff --git a/editor/plugins/navigation_mesh_editor_plugin.h b/editor/plugins/navigation_mesh_editor_plugin.h
new file mode 100644
index 0000000000..3009e2addc
--- /dev/null
+++ b/editor/plugins/navigation_mesh_editor_plugin.h
@@ -0,0 +1,86 @@
+/*************************************************************************/
+/* navigation_mesh_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef NAVIGATION_MESH_GENERATOR_PLUGIN_H
+#define NAVIGATION_MESH_GENERATOR_PLUGIN_H
+
+#ifdef RECAST_ENABLED
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "navigation_mesh_generator.h"
+
+class NavigationMeshEditor : public Control {
+ friend class NavigationMeshEditorPlugin;
+
+ GDCLASS(NavigationMeshEditor, Control);
+
+ AcceptDialog *err_dialog;
+
+ HBoxContainer *bake_hbox;
+ Button *button_bake;
+ Button *button_reset;
+ Label *bake_info;
+
+ NavigationMeshInstance *node;
+
+ void _bake_pressed();
+ void _clear_pressed();
+
+protected:
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ void edit(NavigationMeshInstance *p_nav_mesh_instance);
+ NavigationMeshEditor();
+ ~NavigationMeshEditor();
+};
+
+class NavigationMeshEditorPlugin : public EditorPlugin {
+
+ GDCLASS(NavigationMeshEditorPlugin, EditorPlugin);
+
+ NavigationMeshEditor *navigation_mesh_editor;
+ EditorNode *editor;
+
+public:
+ virtual String get_name() const { return "NavigationMesh"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ NavigationMeshEditorPlugin(EditorNode *p_node);
+ ~NavigationMeshEditorPlugin();
+};
+
+#endif // RECAST_ENABLED
+#endif // NAVIGATION_MESH_GENERATOR_PLUGIN_H
diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp
new file mode 100644
index 0000000000..526db3a582
--- /dev/null
+++ b/editor/plugins/navigation_mesh_generator.cpp
@@ -0,0 +1,311 @@
+/*************************************************************************/
+/* navigation_mesh_generator.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "navigation_mesh_generator.h"
+
+#ifdef RECAST_ENABLED
+
+void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) {
+ p_verticies.push_back(p_vec3.x);
+ p_verticies.push_back(p_vec3.y);
+ p_verticies.push_back(p_vec3.z);
+}
+
+void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
+ int current_vertex_count = p_verticies.size() / 3;
+
+ for (int i = 0; i < p_mesh->get_surface_count(); i++) {
+ if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
+ continue;
+
+ int index_count = 0;
+ if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) {
+ index_count = p_mesh->surface_get_array_index_len(i);
+ } else {
+ index_count = p_mesh->surface_get_array_len(i);
+ }
+
+ ERR_CONTINUE((index_count == 0 || (index_count % 3) != 0));
+
+ int face_count = index_count / 3;
+
+ Array a = p_mesh->surface_get_arrays(i);
+
+ PoolVector<Vector3> mesh_vertices = a[Mesh::ARRAY_VERTEX];
+ PoolVector<Vector3>::Read vr = mesh_vertices.read();
+
+ if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) {
+
+ PoolVector<int> mesh_indices = a[Mesh::ARRAY_INDEX];
+ PoolVector<int>::Read ir = mesh_indices.read();
+
+ for (int i = 0; i < mesh_vertices.size(); i++) {
+ _add_vertex(p_xform.xform(vr[i]), p_verticies);
+ }
+
+ for (int i = 0; i < face_count; i++) {
+ // CCW
+ p_indices.push_back(current_vertex_count + (ir[i * 3 + 0]));
+ p_indices.push_back(current_vertex_count + (ir[i * 3 + 2]));
+ p_indices.push_back(current_vertex_count + (ir[i * 3 + 1]));
+ }
+ } else {
+ face_count = mesh_vertices.size() / 3;
+ for (int i = 0; i < face_count; i++) {
+ _add_vertex(p_xform.xform(vr[i * 3 + 0]), p_verticies);
+ _add_vertex(p_xform.xform(vr[i * 3 + 2]), p_verticies);
+ _add_vertex(p_xform.xform(vr[i * 3 + 1]), p_verticies);
+
+ p_indices.push_back(current_vertex_count + (i * 3 + 0));
+ p_indices.push_back(current_vertex_count + (i * 3 + 1));
+ p_indices.push_back(current_vertex_count + (i * 3 + 2));
+ }
+ }
+ }
+}
+
+void NavigationMeshGenerator::_parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices) {
+
+ if (Object::cast_to<MeshInstance>(p_node)) {
+
+ MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_node);
+ Ref<Mesh> mesh = mesh_instance->get_mesh();
+ if (mesh.is_valid()) {
+ _add_mesh(mesh, p_base_inverse * mesh_instance->get_global_transform(), p_verticies, p_indices);
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _parse_geometry(p_base_inverse, p_node->get_child(i), p_verticies, p_indices);
+ }
+}
+
+void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) {
+
+ PoolVector<Vector3> nav_vertices;
+
+ for (int i = 0; i < p_detail_mesh->nverts; i++) {
+ const float *v = &p_detail_mesh->verts[i * 3];
+ nav_vertices.append(Vector3(v[0], v[1], v[2]));
+ }
+ p_nav_mesh->set_vertices(nav_vertices);
+
+ for (int i = 0; i < p_detail_mesh->nmeshes; i++) {
+ const unsigned int *m = &p_detail_mesh->meshes[i * 4];
+ const unsigned int bverts = m[0];
+ const unsigned int btris = m[2];
+ const unsigned int ntris = m[3];
+ const unsigned char *tris = &p_detail_mesh->tris[btris * 4];
+ for (unsigned int j = 0; j < ntris; j++) {
+ Vector<int> nav_indices;
+ nav_indices.resize(3);
+ nav_indices[0] = ((int)(bverts + tris[j * 4 + 0]));
+ nav_indices[1] = ((int)(bverts + tris[j * 4 + 1]));
+ nav_indices[2] = ((int)(bverts + tris[j * 4 + 2]));
+ p_nav_mesh->add_polygon(nav_indices);
+ }
+ }
+}
+
+void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
+ rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh,
+ Vector<float> &verticies, Vector<int> &indices) {
+ rcContext ctx;
+ ep->step(TTR("Setting up Configuration..."), 1);
+
+ const float *verts = verticies.ptr();
+ const int nverts = verticies.size() / 3;
+ const int *tris = indices.ptr();
+ const int ntris = indices.size() / 3;
+
+ float bmin[3], bmax[3];
+ rcCalcBounds(verts, nverts, bmin, bmax);
+
+ rcConfig cfg;
+ memset(&cfg, 0, sizeof(cfg));
+
+ cfg.cs = p_nav_mesh->get_cell_size();
+ cfg.ch = p_nav_mesh->get_cell_height();
+ cfg.walkableSlopeAngle = p_nav_mesh->get_agent_max_slope();
+ cfg.walkableHeight = (int)Math::ceil(p_nav_mesh->get_agent_height() / cfg.ch);
+ cfg.walkableClimb = (int)Math::floor(p_nav_mesh->get_agent_max_climb() / cfg.ch);
+ cfg.walkableRadius = (int)Math::ceil(p_nav_mesh->get_agent_radius() / cfg.cs);
+ cfg.maxEdgeLen = (int)(p_nav_mesh->get_edge_max_length() / p_nav_mesh->get_cell_size());
+ cfg.maxSimplificationError = p_nav_mesh->get_edge_max_error();
+ cfg.minRegionArea = (int)(p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size());
+ cfg.mergeRegionArea = (int)(p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size());
+ cfg.maxVertsPerPoly = (int)p_nav_mesh->get_verts_per_poly();
+ cfg.detailSampleDist = p_nav_mesh->get_detail_sample_distance() < 0.9f ? 0 : p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance();
+ cfg.detailSampleMaxError = p_nav_mesh->get_cell_height() * p_nav_mesh->get_detail_sample_max_error();
+
+ cfg.bmin[0] = bmin[0];
+ cfg.bmin[1] = bmin[1];
+ cfg.bmin[2] = bmin[2];
+ cfg.bmax[0] = bmax[0];
+ cfg.bmax[1] = bmax[1];
+ cfg.bmax[2] = bmax[2];
+
+ ep->step(TTR("Calculating grid size..."), 2);
+ rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height);
+
+ ep->step(TTR("Creating heightfield..."), 3);
+ hf = rcAllocHeightfield();
+
+ ERR_FAIL_COND(!hf);
+ ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch));
+
+ ep->step(TTR("Marking walkable triangles..."), 4);
+ {
+ Vector<unsigned char> tri_areas;
+ tri_areas.resize(ntris);
+
+ ERR_FAIL_COND(tri_areas.size() == 0);
+
+ memset(tri_areas.ptr(), 0, ntris * sizeof(unsigned char));
+ rcMarkWalkableTriangles(&ctx, cfg.walkableSlopeAngle, verts, nverts, tris, ntris, tri_areas.ptr());
+
+ ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb));
+ }
+
+ if (p_nav_mesh->get_filter_low_hanging_obstacles())
+ rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf);
+ if (p_nav_mesh->get_filter_ledge_spans())
+ rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf);
+ if (p_nav_mesh->get_filter_walkable_low_height_spans())
+ rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf);
+
+ ep->step(TTR("Constructing compact heightfield..."), 5);
+
+ chf = rcAllocCompactHeightfield();
+
+ ERR_FAIL_COND(!chf);
+ ERR_FAIL_COND(!rcBuildCompactHeightfield(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf, *chf));
+
+ rcFreeHeightField(hf);
+ hf = 0;
+
+ ep->step(TTR("Eroding walkable area..."), 6);
+ ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf));
+
+ ep->step(TTR("Partioning..."), 7);
+ if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) {
+ ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf));
+ ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea));
+ } else if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) {
+ ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea));
+ } else {
+ ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea));
+ }
+
+ ep->step(TTR("Creating contours..."), 8);
+
+ cset = rcAllocContourSet();
+
+ ERR_FAIL_COND(!cset);
+ ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset));
+
+ ep->step(TTR("Creating polymesh..."), 9);
+
+ poly_mesh = rcAllocPolyMesh();
+ ERR_FAIL_COND(!poly_mesh);
+ ERR_FAIL_COND(!rcBuildPolyMesh(&ctx, *cset, cfg.maxVertsPerPoly, *poly_mesh));
+
+ detail_mesh = rcAllocPolyMeshDetail();
+ ERR_FAIL_COND(!detail_mesh);
+ ERR_FAIL_COND(!rcBuildPolyMeshDetail(&ctx, *poly_mesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *detail_mesh));
+
+ rcFreeCompactHeightfield(chf);
+ chf = 0;
+ rcFreeContourSet(cset);
+ cset = 0;
+
+ ep->step(TTR("Converting to native navigation mesh..."), 10);
+
+ _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_nav_mesh);
+
+ rcFreePolyMesh(poly_mesh);
+ poly_mesh = 0;
+ rcFreePolyMeshDetail(detail_mesh);
+ detail_mesh = 0;
+}
+
+void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
+
+ ERR_FAIL_COND(!p_nav_mesh.is_valid());
+
+ EditorProgress ep("bake", TTR("Navigation Mesh Generator Setup:"), 11);
+ ep.step(TTR("Parsing Geometry..."), 0);
+
+ Vector<float> verticies;
+ Vector<int> indices;
+
+ _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, verticies, indices);
+
+ if (verticies.size() > 0 && indices.size() > 0) {
+
+ rcHeightfield *hf = NULL;
+ rcCompactHeightfield *chf = NULL;
+ rcContourSet *cset = NULL;
+ rcPolyMesh *poly_mesh = NULL;
+ rcPolyMeshDetail *detail_mesh = NULL;
+
+ _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, verticies, indices);
+
+ if (hf) {
+ rcFreeHeightField(hf);
+ hf = 0;
+ }
+ if (chf) {
+ rcFreeCompactHeightfield(chf);
+ chf = 0;
+ }
+ if (cset) {
+ rcFreeContourSet(cset);
+ cset = 0;
+ }
+ if (poly_mesh) {
+ rcFreePolyMesh(poly_mesh);
+ poly_mesh = 0;
+ }
+ if (detail_mesh) {
+ rcFreePolyMeshDetail(detail_mesh);
+ detail_mesh = 0;
+ }
+ }
+ ep.step(TTR("Done!"), 11);
+}
+
+void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) {
+ if (p_nav_mesh.is_valid()) {
+ p_nav_mesh->clear_polygons();
+ p_nav_mesh->set_vertices(PoolVector<Vector3>());
+ }
+}
+
+#endif //RECAST_ENABLED
diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h
new file mode 100644
index 0000000000..48e7dfe53f
--- /dev/null
+++ b/editor/plugins/navigation_mesh_generator.h
@@ -0,0 +1,65 @@
+/*************************************************************************/
+/* navigation_mesh_generator.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef NAVIGATION_MESH_GENERATOR_H
+#define NAVIGATION_MESH_GENERATOR_H
+
+#ifdef RECAST_ENABLED
+
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+
+#include "scene/3d/mesh_instance.h"
+
+#include "scene/3d/navigation_mesh.h"
+
+#include "os/thread.h"
+#include "scene/resources/shape.h"
+
+#include <Recast.h>
+
+class NavigationMeshGenerator {
+protected:
+ static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies);
+ static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices);
+ static void _parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices);
+
+ static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh);
+ static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
+ rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh,
+ rcPolyMeshDetail *detail_mesh, Vector<float> &verticies, Vector<int> &indices);
+
+public:
+ static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_base);
+ static void clear(Ref<NavigationMesh> p_nav_mesh);
+};
+
+#endif // RECAST_ENABLED
+
+#endif // NAVIGATION_MESH_GENERATOR_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 6f03d086ca..44a9bc6d2e 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -421,8 +421,10 @@ void ScriptEditor::_go_to_tab(int p_idx) {
_update_history_arrows();
_update_script_colors();
_update_members_overview();
+ _update_help_overview();
_update_selected_editor_menu();
_update_members_overview_visibility();
+ _update_help_overview_visibility();
}
void ScriptEditor::_add_recent_script(String p_path) {
@@ -555,6 +557,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) {
_update_script_names();
_update_members_overview_visibility();
+ _update_help_overview_visibility();
_save_layout();
}
@@ -1110,6 +1113,7 @@ void ScriptEditor::_notification(int p_what) {
editor->connect("resource_saved", this, "_res_saved_callback");
script_list->connect("item_selected", this, "_script_selected");
members_overview->connect("item_selected", this, "_members_overview_selected");
+ help_overview->connect("item_selected", this, "_help_overview_selected");
script_split->connect("dragged", this, "_script_split_dragged");
autosave_timer->connect("timeout", this, "_autosave_scripts");
{
@@ -1278,6 +1282,15 @@ void ScriptEditor::_members_overview_selected(int p_idx) {
se->ensure_focus();
}
+void ScriptEditor::_help_overview_selected(int p_idx) {
+ Node *current = tab_container->get_child(tab_container->get_current_tab());
+ EditorHelp *se = Object::cast_to<EditorHelp>(current);
+ if (!se) {
+ return;
+ }
+ se->scroll_to_section(help_overview->get_item_metadata(p_idx));
+}
+
void ScriptEditor::_script_selected(int p_idx) {
grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing
@@ -1387,14 +1400,58 @@ void ScriptEditor::_update_members_overview() {
}
}
+void ScriptEditor::_update_help_overview_visibility() {
+
+ int selected = tab_container->get_current_tab();
+ if (selected < 0 || selected >= tab_container->get_child_count())
+ return;
+
+ Node *current = tab_container->get_child(tab_container->get_current_tab());
+ EditorHelp *se = Object::cast_to<EditorHelp>(current);
+ if (!se) {
+ help_overview->set_visible(false);
+ return;
+ }
+
+ if (help_overview_enabled) {
+ help_overview->set_visible(true);
+ } else {
+ help_overview->set_visible(false);
+ }
+}
+
+void ScriptEditor::_update_help_overview() {
+
+ int selected = tab_container->get_current_tab();
+ if (selected < 0 || selected >= tab_container->get_child_count())
+ return;
+
+ Node *current = tab_container->get_child(tab_container->get_current_tab());
+ EditorHelp *se = Object::cast_to<EditorHelp>(current);
+ if (!se) {
+ return;
+ }
+
+ help_overview->clear();
+
+ Vector<Pair<String, int> > sections = se->get_sections();
+ for (int i = 0; i < sections.size(); i++) {
+ help_overview->add_item(sections[i].first);
+ help_overview->set_item_metadata(i, sections[i].second);
+ }
+}
+
+void _help_overview_selected(int p_idx) {
+}
+
void ScriptEditor::_update_script_colors() {
bool script_temperature_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_enabled");
bool highlight_current = EditorSettings::get_singleton()->get("text_editor/open_scripts/highlight_current_script");
int hist_size = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_history_size");
- Color hot_color = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_hot_color");
- Color cold_color = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_cold_color");
+ Color hot_color = get_color("accent_color", "Editor");
+ Color cold_color = get_color("font_color", "Editor");
for (int i = 0; i < script_list->get_item_count(); i++) {
@@ -1531,6 +1588,7 @@ void ScriptEditor::_update_script_names() {
}
_update_members_overview();
+ _update_help_overview();
_update_script_colors();
}
@@ -1785,7 +1843,9 @@ void ScriptEditor::_editor_settings_changed() {
use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type");
members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/show_members_overview");
+ help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index");
_update_members_overview_visibility();
+ _update_help_overview_visibility();
float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs");
if (autosave_time > 0) {
@@ -2164,6 +2224,7 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_update_script_names", &ScriptEditor::_update_script_names);
ClassDB::bind_method("_tree_changed", &ScriptEditor::_tree_changed);
ClassDB::bind_method("_members_overview_selected", &ScriptEditor::_members_overview_selected);
+ ClassDB::bind_method("_help_overview_selected", &ScriptEditor::_help_overview_selected);
ClassDB::bind_method("_script_selected", &ScriptEditor::_script_selected);
ClassDB::bind_method("_script_created", &ScriptEditor::_script_created);
ClassDB::bind_method("_script_split_dragged", &ScriptEditor::_script_split_dragged);
@@ -2193,6 +2254,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
pending_auto_reload = false;
auto_reload_running_scripts = false;
members_overview_enabled = true;
+ help_overview_enabled = true;
editor = p_editor;
VBoxContainer *main_container = memnew(VBoxContainer);
@@ -2221,6 +2283,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
members_overview->set_custom_minimum_size(Size2(0, 100)); //need to give a bit of limit to avoid it from disappearing
members_overview->set_v_size_flags(SIZE_EXPAND_FILL);
+ help_overview = memnew(ItemList);
+ list_split->add_child(help_overview);
+ help_overview->set_custom_minimum_size(Size2(0, 100)); //need to give a bit of limit to avoid it from disappearing
+ help_overview->set_v_size_flags(SIZE_EXPAND_FILL);
+
tab_container = memnew(TabContainer);
tab_container->set_tabs_visible(false);
script_split->add_child(tab_container);
@@ -2520,8 +2587,6 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("text_editor/open_scripts/script_temperature_enabled", true);
EDITOR_DEF("text_editor/open_scripts/highlight_current_script", true);
EDITOR_DEF("text_editor/open_scripts/script_temperature_history_size", 15);
- EDITOR_DEF("text_editor/open_scripts/script_temperature_hot_color", Color::html("ed5e5e"));
- EDITOR_DEF("text_editor/open_scripts/script_temperature_cold_color", Color(1, 1, 1, 0.3));
EDITOR_DEF("text_editor/open_scripts/current_script_background_color", Color(1, 1, 1, 0.5));
EDITOR_DEF("text_editor/open_scripts/group_help_pages", true);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "text_editor/open_scripts/sort_scripts_by", PROPERTY_HINT_ENUM, "Name,Path"));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index d2677c6a4a..03fc4da7ce 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -187,6 +187,8 @@ class ScriptEditor : public PanelContainer {
HSplitContainer *script_split;
ItemList *members_overview;
bool members_overview_enabled;
+ ItemList *help_overview;
+ bool help_overview_enabled;
VSplitContainer *list_split;
TabContainer *tab_container;
EditorFileDialog *file_dialog;
@@ -294,6 +296,10 @@ class ScriptEditor : public PanelContainer {
void _members_overview_selected(int p_idx);
void _script_selected(int p_idx);
+ void _update_help_overview_visibility();
+ void _update_help_overview();
+ void _help_overview_selected(int p_idx);
+
void _find_scripts(Node *p_base, Node *p_current, Set<Ref<Script> > &used);
void _tree_changed();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 2192d3ac49..d2cb96bf3b 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -948,13 +948,26 @@ void ScriptTextEditor::_edit_option(int p_op) {
if (tx->get_selection_to_column() == 0)
end -= 1;
+ // Check if all lines in the selected block are commented
+ bool is_commented = true;
+ for (int i = begin; i <= end; i++) {
+ if (!tx->get_line(i).begins_with("#")) {
+ is_commented = false;
+ break;
+ }
+ }
for (int i = begin; i <= end; i++) {
String line_text = tx->get_line(i);
- if (line_text.begins_with("#"))
- line_text = line_text.substr(1, line_text.length());
- else
- line_text = "#" + line_text;
+ if (line_text.strip_edges().empty()) {
+ line_text = "#";
+ } else {
+ if (is_commented) {
+ line_text = line_text.substr(1, line_text.length());
+ } else {
+ line_text = "#" + line_text;
+ }
+ }
tx->set_line(i, line_text);
}
} else {
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 93d12fd3d2..2c42150cee 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -76,18 +76,29 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
} else
camera->set_perspective(get_fov(), get_znear(), get_zfar());
- float inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.5);
- inertia = MAX(0, inertia);
+ //when not being manipulated, move softly
+ float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.15);
+ float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.15);
+ //when being manipulated, move more quickly
+ float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.075);
+ float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.075);
+
+ //determine if being manipulated
+ bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+
+ float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
+ float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
Cursor old_camera_cursor = camera_cursor;
camera_cursor = cursor;
- camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, p_interp_delta * (1 / inertia));
- camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, p_interp_delta * (1 / inertia));
+ camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
+ camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
- bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
+ camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
- if (p_interp_delta == 0 || disable_interp || is_freelook_active()) {
+ if (p_interp_delta == 0 || is_freelook_active()) {
camera_cursor = cursor;
}
@@ -3696,18 +3707,50 @@ void SpatialEditor::_init_indicators() {
origin_colors.push_back(Color(axis.x, axis.y, axis.z));
origin_points.push_back(axis * 4096);
origin_points.push_back(axis * -4096);
-#define ORIGIN_GRID_SIZE 25
+#define ORIGIN_GRID_SIZE 100
for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
- grid_colors[i].push_back(grid_color);
- grid_colors[i].push_back(grid_color);
- grid_colors[i].push_back(grid_color);
- grid_colors[i].push_back(grid_color);
- grid_points[i].push_back(axis_n1 * ORIGIN_GRID_SIZE + axis_n2 * j);
- grid_points[i].push_back(-axis_n1 * ORIGIN_GRID_SIZE + axis_n2 * j);
- grid_points[i].push_back(axis_n2 * ORIGIN_GRID_SIZE + axis_n1 * j);
- grid_points[i].push_back(-axis_n2 * ORIGIN_GRID_SIZE + axis_n1 * j);
+ for (int k = -ORIGIN_GRID_SIZE; k <= ORIGIN_GRID_SIZE; k++) {
+
+ Vector3 p = axis_n1 * j + axis_n2 * k;
+ float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / ORIGIN_GRID_SIZE)), 2);
+
+ Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
+ float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / ORIGIN_GRID_SIZE)), 2);
+
+ Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
+ float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / ORIGIN_GRID_SIZE)), 2);
+
+ Color trans_color = grid_color;
+ trans_color.a *= trans;
+
+ Color transk_color = grid_color;
+ transk_color.a *= transk;
+
+ Color transj_color = grid_color;
+ transj_color.a *= transj;
+
+ if (j % 10 == 0 || k % 10 == 0) {
+ trans_color.a *= 2;
+ }
+ if ((k + 1) % 10 == 0) {
+ transk_color.a *= 2;
+ }
+ if ((j + 1) % 10 == 0) {
+ transj_color.a *= 2;
+ }
+
+ grid_points[i].push_back(p);
+ grid_points[i].push_back(pk);
+ grid_colors[i].push_back(trans_color);
+ grid_colors[i].push_back(transk_color);
+
+ grid_points[i].push_back(p);
+ grid_points[i].push_back(pj);
+ grid_colors[i].push_back(trans_color);
+ grid_colors[i].push_back(transj_color);
+ }
}
grid[i] = VisualServer::get_singleton()->mesh_create();