diff options
Diffstat (limited to 'editor/plugins')
26 files changed, 501 insertions, 532 deletions
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 9e58332e41..ab11680e2f 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -72,22 +72,22 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven List<StringName> names; ap->get_animation_list(&names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E->get()); - animations_to_add.push_back(E->get()); + for (StringName &E : names) { + animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E); + animations_to_add.push_back(E); } } } - for (List<StringName>::Element *E = classes.front(); E; E = E->next()) { - String name = String(E->get()).replace_first("AnimationNode", ""); + for (StringName &E : classes) { + String name = String(E).replace_first("AnimationNode", ""); if (name == "Animation") { continue; } int idx = menu->get_item_count(); menu->add_item(vformat("Add %s", name), idx); - menu->set_item_metadata(idx, E->get()); + menu->set_item_metadata(idx, E); } Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); @@ -373,8 +373,8 @@ void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) { open_file->clear_filters(); List<String> filters; ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); - for (List<String>::Element *E = filters.front(); E; E = E->next()) { - open_file->add_filter("*." + E->get()); + for (String &E : filters) { + open_file->add_filter("*." + E); } open_file->popup_file_dialog(); return; diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index bbf88bbd8f..3fb90eb4ff 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -96,21 +96,21 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven if (ap) { List<StringName> names; ap->get_animation_list(&names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E->get()); - animations_to_add.push_back(E->get()); + for (StringName &E : names) { + animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E); + animations_to_add.push_back(E); } } } - for (List<StringName>::Element *E = classes.front(); E; E = E->next()) { - String name = String(E->get()).replace_first("AnimationNode", ""); + for (StringName &E : classes) { + String name = String(E).replace_first("AnimationNode", ""); if (name == "Animation") { continue; // nope } int idx = menu->get_item_count(); menu->add_item(vformat("Add %s", name), idx); - menu->set_item_metadata(idx, E->get()); + menu->set_item_metadata(idx, E); } Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); @@ -295,8 +295,8 @@ void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) { open_file->clear_filters(); List<String> filters; ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); - for (List<String>::Element *E = filters.front(); E; E = E->next()) { - open_file->add_filter("*." + E->get()); + for (String &E : filters) { + open_file->add_filter("*." + E); } open_file->popup_file_dialog(); return; diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 7930bc1e1c..705a1d0fc0 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -121,21 +121,21 @@ void AnimationNodeBlendTreeEditor::_update_graph() { List<StringName> nodes; blend_tree->get_node_list(&nodes); - for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { + for (StringName &E : nodes) { GraphNode *node = memnew(GraphNode); graph->add_child(node); - Ref<AnimationNode> agnode = blend_tree->get_node(E->get()); + Ref<AnimationNode> agnode = blend_tree->get_node(E); - node->set_position_offset(blend_tree->get_node_position(E->get()) * EDSCALE); + node->set_position_offset(blend_tree->get_node_position(E) * EDSCALE); node->set_title(agnode->get_caption()); - node->set_name(E->get()); + node->set_name(E); int base = 0; - if (String(E->get()) != "output") { + if (String(E) != "output") { LineEdit *name = memnew(LineEdit); - name->set_text(E->get()); + name->set_text(E); name->set_expand_to_text_length_enabled(true); node->add_child(name); node->set_slot(0, false, 0, Color(), true, 0, get_theme_color(SNAME("font_color"), SNAME("Label"))); @@ -143,7 +143,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out), varray(name, agnode), CONNECT_DEFERRED); base = 1; node->set_show_close_button(true); - node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request), varray(E->get()), CONNECT_DEFERRED); + node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request), varray(E), CONNECT_DEFERRED); } for (int i = 0; i < agnode->get_input_count(); i++) { @@ -155,12 +155,12 @@ void AnimationNodeBlendTreeEditor::_update_graph() { List<PropertyInfo> pinfo; agnode->get_parameter_list(&pinfo); - for (List<PropertyInfo>::Element *F = pinfo.front(); F; F = F->next()) { - if (!(F->get().usage & PROPERTY_USAGE_EDITOR)) { + for (PropertyInfo &F : pinfo) { + if (!(F.usage & PROPERTY_USAGE_EDITOR)) { continue; } - String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->get()) + "/" + F->get().name; - EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F->get().type, base_path, F->get().hint, F->get().hint_string, F->get().usage); + String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E) + "/" + F.name; + EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F.type, base_path, F.hint, F.hint_string, F.usage); if (prop) { prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path); prop->update_property(); @@ -171,7 +171,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { } } - node->connect("dragged", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_dragged), varray(E->get())); + node->connect("dragged", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_dragged), varray(E)); if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) { node->add_child(memnew(HSeparator)); @@ -179,7 +179,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { open_in_editor->set_text(TTR("Open Editor")); open_in_editor->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); node->add_child(open_in_editor); - open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor), varray(E->get()), CONNECT_DEFERRED); + open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor), varray(E), CONNECT_DEFERRED); open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER); } @@ -189,7 +189,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { edit_filters->set_text(TTR("Edit Filters")); edit_filters->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons"))); node->add_child(edit_filters); - edit_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_edit_filters), varray(E->get()), CONNECT_DEFERRED); + edit_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_edit_filters), varray(E), CONNECT_DEFERRED); edit_filters->set_h_size_flags(SIZE_SHRINK_CENTER); } @@ -212,9 +212,9 @@ void AnimationNodeBlendTreeEditor::_update_graph() { List<StringName> anims; ap->get_animation_list(&anims); - for (List<StringName>::Element *F = anims.front(); F; F = F->next()) { - mb->get_popup()->add_item(F->get()); - options.push_back(F->get()); + for (StringName &F : anims) { + mb->get_popup()->add_item(F); + options.push_back(F); } if (ap->has_animation(anim->get_animation())) { @@ -225,10 +225,10 @@ void AnimationNodeBlendTreeEditor::_update_graph() { pb->set_percent_visible(false); pb->set_custom_minimum_size(Vector2(0, 14) * EDSCALE); - animations[E->get()] = pb; + animations[E] = pb; node->add_child(pb); - mb->get_popup()->connect("index_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_anim_selected), varray(options, E->get()), CONNECT_DEFERRED); + mb->get_popup()->connect("index_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_anim_selected), varray(options, E), CONNECT_DEFERRED); } Ref<StyleBoxFlat> sb = node->get_theme_stylebox(SNAME("frame"), SNAME("GraphNode")); @@ -246,10 +246,10 @@ void AnimationNodeBlendTreeEditor::_update_graph() { List<AnimationNodeBlendTree::NodeConnection> connections; blend_tree->get_node_connections(&connections); - for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = connections.front(); E; E = E->next()) { - StringName from = E->get().output_node; - StringName to = E->get().input_node; - int to_idx = E->get().input_index; + for (AnimationNodeBlendTree::NodeConnection &E : connections) { + StringName from = E.output_node; + StringName to = E.input_node; + int to_idx = E.input_index; graph->connect_node(from, 0, to, to_idx); } @@ -274,8 +274,8 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { open_file->clear_filters(); List<String> filters; ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters); - for (List<String>::Element *E = filters.front(); E; E = E->next()) { - open_file->add_filter("*." + E->get()); + for (String &E : filters) { + open_file->add_filter("*." + E); } open_file->popup_file_dialog(); return; @@ -394,9 +394,9 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) { List<AnimationNodeBlendTree::NodeConnection> conns; blend_tree->get_node_connections(&conns); - for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().output_node == p_which || E->get().input_node == p_which) { - undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", E->get().input_node, E->get().input_index, E->get().output_node); + for (AnimationNodeBlendTree::NodeConnection &E : conns) { + if (E.output_node == p_which || E.input_node == p_which) { + undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", E.input_node, E.input_index, E.output_node); } } @@ -423,8 +423,8 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request() { undo_redo->create_action(TTR("Delete Node(s)")); - for (List<StringName>::Element *F = to_erase.front(); F; F = F->next()) { - _delete_request(F->get()); + for (StringName &F : to_erase) { + _delete_request(F); } undo_redo->commit_action(); @@ -517,8 +517,8 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano List<StringName> animations; player->get_animation_list(&animations); - for (List<StringName>::Element *E = animations.front(); E; E = E->next()) { - Ref<Animation> anim = player->get_animation(E->get()); + for (StringName &E : animations) { + Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { String track_path = anim->track_get_path(i); paths.insert(track_path); @@ -718,13 +718,13 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { List<AnimationNodeBlendTree::NodeConnection> conns; blend_tree->get_node_connections(&conns); - for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) { + for (AnimationNodeBlendTree::NodeConnection &E : conns) { float activity = 0; - StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E->get().input_node; + StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node; if (AnimationTreeEditor::get_singleton()->get_tree() && !AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { - activity = AnimationTreeEditor::get_singleton()->get_tree()->get_connection_activity(path, E->get().input_index); + activity = AnimationTreeEditor::get_singleton()->get_tree()->get_connection_activity(path, E.input_index); } - graph->set_connection_activity(E->get().output_node, 0, E->get().input_node, E->get().input_index, activity); + graph->set_connection_activity(E.output_node, 0, E.input_node, E.input_index, activity); } AnimationTree *graph_player = AnimationTreeEditor::get_singleton()->get_tree(); @@ -741,7 +741,7 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { Ref<Animation> anim = player->get_animation(an->get_animation()); if (anim.is_valid()) { E->get()->set_max(anim->get_length()); - //StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E->get().input_node; + //StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node; StringName time_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->key()) + "/time"; E->get()->set_value(AnimationTreeEditor::get_singleton()->get_tree()->get(time_path)); } @@ -828,10 +828,10 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima List<AnimationNodeBlendTree::NodeConnection> connections; blend_tree->get_node_connections(&connections); - for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = connections.front(); E; E = E->next()) { - StringName from = E->get().output_node; - StringName to = E->get().input_node; - int to_idx = E->get().input_index; + for (AnimationNodeBlendTree::NodeConnection &E : connections) { + StringName from = E.output_node; + StringName to = E.input_node; + int to_idx = E.input_index; graph->connect_node(from, 0, to, to_idx); } diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index cbce5bb3f5..1bdbc2980c 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -350,8 +350,8 @@ void AnimationPlayerEditor::_animation_load() { List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions); - for (List<String>::Element *E = extensions.front(); E; E = E->next()) { - file->add_filter("*." + E->get() + " ; " + E->get().to_upper()); + for (String &E : extensions) { + file->add_filter("*." + E + " ; " + E.to_upper()); } file->popup_file_dialog(); @@ -584,8 +584,7 @@ void AnimationPlayerEditor::_animation_blend() { blend_editor.next->clear(); blend_editor.next->add_item("", i); - for (List<StringName>::Element *E = anims.front(); E; E = E->next()) { - String to = E->get(); + for (StringName &to : anims) { TreeItem *blend = blend_editor.tree->create_item(root); blend->set_editable(0, false); blend->set_editable(1, true); @@ -830,20 +829,20 @@ void AnimationPlayerEditor::_update_player() { } int active_idx = -1; - for (List<StringName>::Element *E = animlist.front(); E; E = E->next()) { + for (StringName &E : animlist) { Ref<Texture2D> icon; - if (E->get() == player->get_autoplay()) { - if (E->get() == "RESET") { + if (E == player->get_autoplay()) { + if (E == "RESET") { icon = autoplay_reset_icon; } else { icon = autoplay_icon; } - } else if (E->get() == "RESET") { + } else if (E == "RESET") { icon = reset_icon; } - animation->add_icon_item(icon, E->get()); + animation->add_icon_item(icon, E); - if (player->get_assigned_animation() == E->get()) { + if (player->get_assigned_animation() == E) { active_idx = animation->get_item_count() - 1; } } @@ -966,9 +965,9 @@ void AnimationPlayerEditor::_animation_duplicate() { Ref<Animation> new_anim = memnew(Animation); List<PropertyInfo> plist; anim->get_property_list(&plist); - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (E->get().usage & PROPERTY_USAGE_STORAGE) { - new_anim->set(E->get().name, anim->get(E->get().name)); + for (PropertyInfo &E : plist) { + if (E.usage & PROPERTY_USAGE_STORAGE) { + new_anim->set(E.name, anim->get(E.name)); } } new_anim->set_path(""); diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 8abe20c3c9..bee6af3cbb 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -93,21 +93,21 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv if (ap) { List<StringName> names; ap->get_animation_list(&names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E->get()); - animations_to_add.push_back(E->get()); + for (StringName &E : names) { + animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E); + animations_to_add.push_back(E); } } } - for (List<StringName>::Element *E = classes.front(); E; E = E->next()) { - String name = String(E->get()).replace_first("AnimationNode", ""); + for (StringName &E : classes) { + String name = String(E).replace_first("AnimationNode", ""); if (name == "Animation") { continue; // nope } int idx = menu->get_item_count(); menu->add_item(vformat("Add %s", name), idx); - menu->set_item_metadata(idx, E->get()); + menu->set_item_metadata(idx, E); } Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); @@ -318,24 +318,24 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv float best_d_x = 1e20; float best_d_y = 1e20; - for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { - if (E->get() == selected_node) { + for (StringName &E : nodes) { + if (E == selected_node) { continue; } - Vector2 npos = state_machine->get_node_position(E->get()); + Vector2 npos = state_machine->get_node_position(E); float d_x = ABS(npos.x - cpos.x); if (d_x < MIN(5, best_d_x)) { drag_ofs.x -= cpos.x - npos.x; best_d_x = d_x; - snap_x = E->get(); + snap_x = E; } float d_y = ABS(npos.y - cpos.y); if (d_y < MIN(5, best_d_y)) { drag_ofs.y -= cpos.y - npos.y; best_d_y = d_y; - snap_y = E->get(); + snap_y = E; } } } @@ -409,8 +409,8 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { open_file->clear_filters(); List<String> filters; ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); - for (List<String>::Element *E = filters.front(); E; E = E->next()) { - open_file->add_filter("*." + E->get()); + for (String &E : filters) { + open_file->add_filter("*." + E); } open_file->popup_file_dialog(); return; @@ -606,11 +606,11 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } //pre pass nodes so we know the rectangles - for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> anode = state_machine->get_node(E->get()); - String name = E->get(); + for (StringName &E : nodes) { + Ref<AnimationNode> anode = state_machine->get_node(E); + String name = E; bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr()); - Ref<StyleBox> sb = E->get() == selected_node ? style_selected : style; + Ref<StyleBox> sb = E == selected_node ? style_selected : style; Size2 s = sb->get_minimum_size(); int strsize = font->get_string_size(name, font_size).width; @@ -622,8 +622,8 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } Vector2 offset; - offset += state_machine->get_node_position(E->get()) * EDSCALE; - if (selected_node == E->get() && dragging_selected) { + offset += state_machine->get_node_position(E) * EDSCALE; + if (selected_node == E && dragging_selected) { offset += drag_ofs; } offset -= s / 2; @@ -633,7 +633,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { NodeRect nr; nr.node = Rect2(offset, s); - nr.node_name = E->get(); + nr.node_name = E; scroll_range = scroll_range.merge(nr.node); //merge with range diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 9c28e023dd..67d5600a3c 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -215,8 +215,8 @@ Vector<String> AnimationTreeEditor::get_animation_list() { List<StringName> anims; ap->get_animation_list(&anims); Vector<String> ret; - for (List<StringName>::Element *E = anims.front(); E; E = E->next()) { - ret.push_back(E->get()); + for (StringName &E : anims) { + ret.push_back(E); } return ret; diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 556f35d4b0..785bab42cf 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -607,7 +607,7 @@ void EditorAssetLibrary::_update_repository_options() { Dictionary available_urls = _EDITOR_DEF("asset_library/available_urls", default_urls, true); repository->clear(); Array keys = available_urls.keys(); - for (int i = 0; i < available_urls.size(); i++) { + for (int i = 0; i < keys.size(); i++) { String key = keys[i]; repository->add_item(key); repository->set_item_metadata(i, available_urls[key]); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index d5ef13e426..6bdb9eceb8 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -301,8 +301,8 @@ void CanvasItemEditor::_snap_other_nodes( // Check if the element is in the exception bool exception = false; - for (List<const CanvasItem *>::Element *E = p_exceptions.front(); E; E = E->next()) { - if (E->get() == p_current) { + for (const CanvasItem *&E : p_exceptions) { + if (E == p_current) { exception = true; break; } @@ -399,8 +399,8 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { Transform2D to_snap_transform = Transform2D(); List<const CanvasItem *> exceptions = List<const CanvasItem *>(); - for (List<CanvasItem *>::Element *E = p_other_nodes_exceptions.front(); E; E = E->next()) { - exceptions.push_back(E->get()); + for (CanvasItem *E : p_other_nodes_exceptions) { + exceptions.push_back(E); } if (p_self_canvas_item) { exceptions.push_back(p_self_canvas_item); @@ -527,8 +527,7 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2()); // Expand with the other ones - for (List<CanvasItem *>::Element *E = p_list.front(); E; E = E->next()) { - CanvasItem *canvas_item2 = E->get(); + for (CanvasItem *canvas_item2 : p_list) { Transform2D xform = canvas_item2->get_global_transform_with_canvas(); Rect2 current_rect = canvas_item2->_edit_get_rect(); @@ -760,9 +759,9 @@ List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_lock if (remove_canvas_item_if_parent_in_selection) { List<CanvasItem *> filtered_selection; - for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) { - if (!selection.find(E->get()->get_parent())) { - filtered_selection.push_back(E->get()); + for (CanvasItem *E : selection) { + if (!selection.find(E->get_parent())) { + filtered_selection.push_back(E); } } return filtered_selection; @@ -800,8 +799,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 } void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) { - for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : p_canvas_items) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (se) { se->undo_state = canvas_item->_edit_get_state(); @@ -816,8 +814,7 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items } void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) { - for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : drag_selection) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); canvas_item->_edit_set_state(se->undo_state); } @@ -825,8 +822,7 @@ void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_it void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) { List<CanvasItem *> modified_canvas_items; - for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : p_canvas_items) { Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item)->undo_state; Dictionary new_state = canvas_item->_edit_get_state(); @@ -840,17 +836,16 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite } undo_redo->create_action(action_name); - for (List<CanvasItem *>::Element *E = modified_canvas_items.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : modified_canvas_items) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (se) { undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state); if (commit_bones) { - for (List<Dictionary>::Element *F = se->pre_drag_bones_undo_state.front(); F; F = F->next()) { + for (Dictionary &F : se->pre_drag_bones_undo_state) { canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent()); undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); - undo_redo->add_undo_method(canvas_item, "_edit_set_state", F->get()); + undo_redo->add_undo_method(canvas_item, "_edit_set_state", F); } } } @@ -1304,8 +1299,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Filters the selection with nodes that allow setting the pivot drag_selection = List<CanvasItem *>(); - for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : selection) { if (canvas_item->_edit_use_pivot()) { drag_selection.push_back(canvas_item); } @@ -1321,8 +1315,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } else { new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, nullptr, drag_selection); } - for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : drag_selection) { canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } @@ -1343,8 +1336,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } else { new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL); } - for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : drag_selection) { canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } return true; @@ -1387,8 +1379,8 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { List<CanvasItem *> selection = _get_edited_canvas_items(); // Remove not movable nodes - for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) { - if (!_is_node_movable(E->get(), true)) { + for (CanvasItem *E : selection) { + if (!_is_node_movable(E, true)) { selection.erase(E); } } @@ -1414,8 +1406,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { // Rotate the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); - for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : drag_selection) { drag_to = transform.affine_inverse().xform(m->get_position()); //Rotate the opposite way if the canvas item's compounded scale has an uneven number of negative elements bool opposite = (canvas_item->get_global_transform().get_scale().sign().dot(canvas_item->get_transform().get_scale().sign()) == 0); @@ -2046,8 +2037,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } int index = 0; - for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : drag_selection) { Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); @@ -2162,8 +2152,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } int index = 0; - for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : drag_selection) { Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); @@ -2375,8 +2364,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { if (selitems.size() == 1 && editor_selection->get_selected_node_list().is_empty()) { editor->push_item(selitems[0]); } - for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) { - editor_selection->add_node(E->get()); + for (CanvasItem *E : selitems) { + editor_selection->add_node(E); } } @@ -3248,8 +3237,8 @@ void CanvasItemEditor::_draw_selection() { List<CanvasItem *> selection = _get_edited_canvas_items(true, false); bool single = selection.size() == 1; - for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); + for (CanvasItem *E : selection) { + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); bool item_locked = canvas_item->has_meta("_edit_lock_"); @@ -3566,9 +3555,9 @@ void CanvasItemEditor::_draw_hover() { Point2 pos = transform.xform(hovering_results[i].position) - Point2(0, item_size.y) + (Point2(node_icon->get_size().x, -node_icon->get_size().y) / 4); // Rectify the position to avoid overlapping items - for (List<Rect2>::Element *E = previous_rects.front(); E; E = E->next()) { - if (E->get().intersects(Rect2(pos, item_size))) { - pos.y = E->get().get_position().y - item_size.y; + for (Rect2 &E : previous_rects) { + if (E.intersects(Rect2(pos, item_size))) { + pos.y = E.get_position().y - item_size.y; } } @@ -3642,14 +3631,14 @@ void CanvasItemEditor::_draw_viewport() { all_locked = false; all_group = false; } else { - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_lock_")) { + for (Node *E : selection) { + if (Object::cast_to<CanvasItem>(E) && !Object::cast_to<CanvasItem>(E)->has_meta("_edit_lock_")) { all_locked = false; break; } } - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_group_")) { + for (Node *E : selection) { + if (Object::cast_to<CanvasItem>(E) && !Object::cast_to<CanvasItem>(E)->has_meta("_edit_group_")) { all_group = false; break; } @@ -3716,8 +3705,7 @@ void CanvasItemEditor::_notification(int p_what) { // Update the viewport if the canvas_item changes List<CanvasItem *> selection = _get_edited_canvas_items(true); - for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get(); + for (CanvasItem *canvas_item : selection) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); Rect2 rect; @@ -3932,8 +3920,8 @@ void CanvasItemEditor::_selection_changed() { int nbValidControls = 0; int nbAnchorsMode = 0; List<Node *> selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Control *control = Object::cast_to<Control>(E->get()); + for (Node *E : selection) { + Control *control = Object::cast_to<Control>(E); if (!control) { continue; } @@ -4101,8 +4089,8 @@ void CanvasItemEditor::_set_anchors_and_offsets_preset(Control::LayoutPreset p_p undo_redo->create_action(TTR("Change Anchors and Offsets")); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Control *control = Object::cast_to<Control>(E->get()); + for (Node *E : selection) { + Control *control = Object::cast_to<Control>(E); if (control) { undo_redo->add_do_method(control, "set_anchors_preset", p_preset); switch (p_preset) { @@ -4142,8 +4130,8 @@ void CanvasItemEditor::_set_anchors_and_offsets_to_keep_ratio() { undo_redo->create_action(TTR("Change Anchors and Offsets")); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Control *control = Object::cast_to<Control>(E->get()); + for (Node *E : selection) { + Control *control = Object::cast_to<Control>(E); if (control) { Point2 top_left_anchor = _position_to_anchor(control, Point2()); Point2 bottom_right_anchor = _position_to_anchor(control, control->get_size()); @@ -4169,8 +4157,8 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { List<Node *> selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Change Anchors")); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Control *control = Object::cast_to<Control>(E->get()); + for (Node *E : selection) { + Control *control = Object::cast_to<Control>(E); if (control) { undo_redo->add_do_method(control, "set_anchors_preset", p_preset); undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); @@ -4295,15 +4283,15 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, } if (has_chain && ik_chain.size()) { - for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) { + for (Node2D *&F : ik_chain) { if (key_pos) { - AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F, "position", F->get_position(), p_on_existing); } if (key_rot) { - AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation", F->get()->get_rotation(), p_on_existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F, "rotation", F->get_rotation(), p_on_existing); } if (key_scale) { - AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F, "scale", F->get_scale(), p_on_existing); } } } @@ -4327,8 +4315,8 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) { List<CanvasItem *> selection = _get_edited_canvas_items(false, false); - for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) { - Control *control = Object::cast_to<Control>(E->get()); + for (CanvasItem *E : selection) { + Control *control = Object::cast_to<Control>(E); if (!control || Object::cast_to<Container>(control->get_parent())) { continue; } @@ -4441,13 +4429,13 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case SKELETON_SHOW_BONES: { List<Node *> selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + for (Node *E : selection) { // Add children nodes so they are processed - for (int child = 0; child < E->get()->get_child_count(); child++) { - selection.push_back(E->get()->get_child(child)); + for (int child = 0; child < E->get_child_count(); child++) { + selection.push_back(E->get_child(child)); } - Bone2D *bone_2d = Object::cast_to<Bone2D>(E->get()); + Bone2D *bone_2d = Object::cast_to<Bone2D>(E); if (!bone_2d || !bone_2d->is_inside_tree()) { continue; } @@ -4477,8 +4465,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { undo_redo->create_action(TTR("Lock Selected")); List<Node *> selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); + for (Node *E : selection) { + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); if (!canvas_item || !canvas_item->is_inside_tree()) { continue; } @@ -4499,8 +4487,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { undo_redo->create_action(TTR("Unlock Selected")); List<Node *> selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); + for (Node *E : selection) { + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); if (!canvas_item || !canvas_item->is_inside_tree()) { continue; } @@ -4521,8 +4509,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { undo_redo->create_action(TTR("Group Selected")); List<Node *> selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); + for (Node *E : selection) { + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); if (!canvas_item || !canvas_item->is_inside_tree()) { continue; } @@ -4543,8 +4531,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { undo_redo->create_action(TTR("Ungroup Selected")); List<Node *> selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); + for (Node *E : selection) { + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); if (!canvas_item || !canvas_item->is_inside_tree()) { continue; } @@ -4711,14 +4699,14 @@ void CanvasItemEditor::_popup_callback(int p_op) { } undo_redo->create_action(TTR("Paste Pose")); - for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) { - Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().id)); + for (PoseClipboard &E : pose_clipboard) { + Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E.id)); if (!n2d) { continue; } - undo_redo->add_do_method(n2d, "set_position", E->get().pos); - undo_redo->add_do_method(n2d, "set_rotation", E->get().rot); - undo_redo->add_do_method(n2d, "set_scale", E->get().scale); + undo_redo->add_do_method(n2d, "set_position", E.pos); + undo_redo->add_do_method(n2d, "set_rotation", E.rot); + undo_redo->add_do_method(n2d, "set_scale", E.scale); undo_redo->add_undo_method(n2d, "set_position", n2d->get_position()); undo_redo->add_undo_method(n2d, "set_rotation", n2d->get_rotation()); undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale()); @@ -5819,14 +5807,14 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & String property = "texture"; List<PropertyInfo> props; child->get_property_list(&props); - for (const List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - if (E->get().name == "config/texture") { // Particles2D + for (const PropertyInfo &E : props) { + if (E.name == "config/texture") { // Particles2D property = "config/texture"; break; - } else if (E->get().name == "texture/texture") { // Polygon2D + } else if (E.name == "texture/texture") { // Polygon2D property = "texture/texture"; break; - } else if (E->get().name == "normal") { // TouchScreenButton + } else if (E.name == "normal") { // TouchScreenButton property = "normal"; break; } diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index c4deb296fb..7e0eb89359 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -253,8 +253,8 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin(EditorNode *p_node) { file = memnew(EditorFileDialog); List<String> ext; ImageLoader::get_recognized_extensions(&ext); - for (List<String>::Element *E = ext.front(); E; E = E->next()) { - file->add_filter("*." + E->get() + "; " + E->get().to_upper()); + for (String &E : ext) { + file->add_filter("*." + E + "; " + E.to_upper()); } file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); toolbar->add_child(file); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index a233d66d82..19204e3bf8 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -490,11 +490,11 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size Set<String> control_flow_keywords; Set<String> keywords; - for (List<String>::Element *E = kwors.front(); E; E = E->next()) { - if (scr->get_language()->is_control_flow_keyword(E->get())) { - control_flow_keywords.insert(E->get()); + for (String &E : kwors) { + if (scr->get_language()->is_control_flow_keyword(E)) { + control_flow_keywords.insert(E); } else { - keywords.insert(E->get()); + keywords.insert(E); } } diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index cc5793a1f9..4412d51077 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -361,8 +361,8 @@ GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin(EditorNode *p_node) { file = memnew(EditorFileDialog); List<String> ext; ImageLoader::get_recognized_extensions(&ext); - for (List<String>::Element *E = ext.front(); E; E = E->next()) { - file->add_filter("*." + E->get() + "; " + E->get().to_upper()); + for (String &E : ext) { + file->add_filter("*." + E + "; " + E.to_upper()); } file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); toolbar->add_child(file); diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 7105d351b0..32d5865d0b 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -265,15 +265,15 @@ Ref<Resource> StandardMaterial3DConversionPlugin::convert(const Ref<Resource> &p List<PropertyInfo> params; RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { + for (PropertyInfo &E : params) { // Texture parameter has to be treated specially since StandardMaterial3D saved it // as RID but ShaderMaterial needs Texture itself - Ref<Texture2D> texture = mat->get_texture_by_name(E->get().name); + Ref<Texture2D> texture = mat->get_texture_by_name(E.name); if (texture.is_valid()) { - smat->set_shader_param(E->get().name, texture); + smat->set_shader_param(E.name, texture); } else { - Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); - smat->set_shader_param(E->get().name, value); + Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name); + smat->set_shader_param(E.name, value); } } @@ -309,9 +309,9 @@ Ref<Resource> ParticlesMaterialConversionPlugin::convert(const Ref<Resource> &p_ List<PropertyInfo> params; RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { - Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); - smat->set_shader_param(E->get().name, value); + for (PropertyInfo &E : params) { + Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name); + smat->set_shader_param(E.name, value); } smat->set_render_priority(mat->get_render_priority()); @@ -346,9 +346,9 @@ Ref<Resource> CanvasItemMaterialConversionPlugin::convert(const Ref<Resource> &p List<PropertyInfo> params; RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { - Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); - smat->set_shader_param(E->get().name, value); + for (PropertyInfo &E : params) { + Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name); + smat->set_shader_param(E.name, value); } smat->set_render_priority(mat->get_render_priority()); @@ -383,9 +383,9 @@ Ref<Resource> ProceduralSkyMaterialConversionPlugin::convert(const Ref<Resource> List<PropertyInfo> params; RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { - Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); - smat->set_shader_param(E->get().name, value); + for (PropertyInfo &E : params) { + Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name); + smat->set_shader_param(E.name, value); } smat->set_render_priority(mat->get_render_priority()); @@ -420,9 +420,9 @@ Ref<Resource> PanoramaSkyMaterialConversionPlugin::convert(const Ref<Resource> & List<PropertyInfo> params; RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { - Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); - smat->set_shader_param(E->get().name, value); + for (PropertyInfo &E : params) { + Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name); + smat->set_shader_param(E.name, value); } smat->set_render_priority(mat->get_render_priority()); @@ -457,9 +457,9 @@ Ref<Resource> PhysicalSkyMaterialConversionPlugin::convert(const Ref<Resource> & List<PropertyInfo> params; RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { - Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); - smat->set_shader_param(E->get().name, value); + for (PropertyInfo &E : params) { + Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name); + smat->set_shader_param(E.name, value); } smat->set_render_priority(mat->get_render_priority()); diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 91415f4883..9ee1fcb325 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -90,8 +90,8 @@ void MeshInstance3DEditor::_menu_option(int p_option) { ur->create_action(TTR("Create Static Trimesh Body")); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - MeshInstance3D *instance = Object::cast_to<MeshInstance3D>(E->get()); + for (Node *E : selection) { + MeshInstance3D *instance = Object::cast_to<MeshInstance3D>(E); if (!instance) { continue; } diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 15b6a0f3a0..b3f92c9d95 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -122,23 +122,23 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, List<uint32_t> shapes; sb->get_shape_owners(&shapes); - for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) { - if (sb->is_shape_owner_disabled(E->get())) { + for (uint32_t &E : shapes) { + if (sb->is_shape_owner_disabled(E)) { continue; } - //Transform3D shape_transform = sb->shape_owner_get_transform(E->get()); + //Transform3D shape_transform = sb->shape_owner_get_transform(E); //shape_transform.set_origin(shape_transform.get_origin() - phys_offset); - for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) { - Ref<Shape3D> collision = sb->shape_owner_get_shape(E->get(), k); + for (int k = 0; k < sb->shape_owner_get_shape_count(E); k++) { + Ref<Shape3D> collision = sb->shape_owner_get_shape(E, k); if (!collision.is_valid()) { continue; } MeshLibrary::ShapeData shape_data; shape_data.shape = collision; - shape_data.local_transform = sb->get_transform() * sb->shape_owner_get_transform(E->get()); + shape_data.local_transform = sb->get_transform() * sb->shape_owner_get_transform(E); collisions.push_back(shape_data); } } diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 492ba51b8a..393aaff207 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -4013,8 +4013,7 @@ void CollisionObject3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { List<uint32_t> owners; co->get_shape_owners(&owners); - for (List<uint32_t>::Element *E = owners.front(); E; E = E->next()) { - uint32_t owner_id = E->get(); + for (uint32_t &owner_id : owners) { Transform3D xform = co->shape_owner_get_transform(owner_id); Object *owner = co->shape_owner_get_owner(owner_id); // Exclude CollisionShape3D and CollisionPolygon3D as they have their gizmo. @@ -4747,9 +4746,7 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector3 *tw = tmeshfaces.ptrw(); int tidx = 0; - for (List<Face3>::Element *E = faces.front(); E; E = E->next()) { - const Face3 &f = E->get(); - + for (Face3 &f : faces) { for (int j = 0; j < 3; j++) { tw[tidx++] = f.vertex[j]; _EdgeKey ek; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index ebf593e556..6292ef9f6a 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1327,8 +1327,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -1771,8 +1771,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")"); List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -1870,8 +1870,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")"); List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -1955,8 +1955,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -2186,8 +2186,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -3052,8 +3052,8 @@ void Node3DEditorViewport::_menu_option(int p_option) { undo_redo->create_action(TTR("Align Transform with View")); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -3088,8 +3088,8 @@ void Node3DEditorViewport::_menu_option(int p_option) { List<Node *> &selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Align Rotation with View")); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -3741,8 +3741,8 @@ void Node3DEditorViewport::focus_selection() { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -5176,8 +5176,8 @@ void Node3DEditor::_xform_dialog_action() { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (!sp) { continue; } @@ -5413,8 +5413,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *spatial = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *spatial = Object::cast_to<Node3D>(E); if (!spatial || !spatial->is_inside_tree()) { continue; } @@ -5438,8 +5438,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *spatial = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *spatial = Object::cast_to<Node3D>(E); if (!spatial || !spatial->is_inside_tree()) { continue; } @@ -5463,8 +5463,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) { List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *spatial = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *spatial = Object::cast_to<Node3D>(E); if (!spatial || !spatial->is_inside_tree()) { continue; } @@ -5487,8 +5487,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) { undo_redo->create_action(TTR("Ungroup Selected")); List<Node *> &selection = editor_selection->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *spatial = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *spatial = Object::cast_to<Node3D>(E); if (!spatial || !spatial->is_inside_tree()) { continue; } @@ -6243,14 +6243,14 @@ void Node3DEditor::_refresh_menu_icons() { all_locked = false; all_grouped = false; } else { - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - if (Object::cast_to<Node3D>(E->get()) && !Object::cast_to<Node3D>(E->get())->has_meta("_edit_lock_")) { + for (Node *E : selection) { + if (Object::cast_to<Node3D>(E) && !Object::cast_to<Node3D>(E)->has_meta("_edit_lock_")) { all_locked = false; break; } } - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - if (Object::cast_to<Node3D>(E->get()) && !Object::cast_to<Node3D>(E->get())->has_meta("_edit_group_")) { + for (Node *E : selection) { + if (Object::cast_to<Node3D>(E) && !Object::cast_to<Node3D>(E)->has_meta("_edit_group_")) { all_grouped = false; break; } @@ -6303,8 +6303,8 @@ void Node3DEditor::snap_selected_nodes_to_floor() { List<Node *> &selection = editor_selection->get_selected_node_list(); Dictionary snap_data; - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node3D *sp = Object::cast_to<Node3D>(E->get()); + for (Node *E : selection) { + Node3D *sp = Object::cast_to<Node3D>(E); if (sp) { Vector3 from = Vector3(); Vector3 position_offset = Vector3(); diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index e099c8b5fd..0cb5a2e1e4 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -181,21 +181,21 @@ void ResourcePreloaderEditor::_update_library() { preloader->get_resource_list(&rnames); List<String> names; - for (List<StringName>::Element *E = rnames.front(); E; E = E->next()) { - names.push_back(E->get()); + for (StringName &E : rnames) { + names.push_back(E); } names.sort(); - for (List<String>::Element *E = names.front(); E; E = E->next()) { + for (String &E : names) { TreeItem *ti = tree->create_item(root); ti->set_cell_mode(0, TreeItem::CELL_MODE_STRING); ti->set_editable(0, true); ti->set_selectable(0, true); - ti->set_text(0, E->get()); - ti->set_metadata(0, E->get()); + ti->set_text(0, E); + ti->set_metadata(0, E); - RES r = preloader->get_resource(E->get()); + RES r = preloader->get_resource(E); ERR_CONTINUE(r.is_null()); diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index cea76f5233..95e23d0c57 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -70,8 +70,8 @@ void EditorPropertyRootMotion::_node_assign() { List<StringName> animations; player->get_animation_list(&animations); - for (List<StringName>::Element *E = animations.front(); E; E = E->next()) { - Ref<Animation> anim = player->get_animation(E->get()); + for (StringName &E : animations) { + Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { paths.insert(anim->track_get_path(i)); } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 1851ffdc34..ab783c87e9 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -103,8 +103,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color type_color = EDITOR_GET("text_editor/highlighting/engine_type_color"); List<StringName> types; ClassDB::get_class_list(&types); - for (List<StringName>::Element *E = types.front(); E; E = E->next()) { - String n = E->get(); + for (StringName &E : types) { + String n = E; if (n.begins_with("_")) { n = n.substr(1, n.length()); } @@ -115,8 +115,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color usertype_color = EDITOR_GET("text_editor/highlighting/user_type_color"); List<StringName> global_classes; ScriptServer::get_global_class_list(&global_classes); - for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) { - highlighter->add_keyword_color(E->get(), usertype_color); + for (StringName &E : global_classes) { + highlighter->add_keyword_color(E, usertype_color); } /* Autoloads. */ @@ -134,8 +134,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color"); List<String> core_types; script->get_language()->get_core_type_words(&core_types); - for (List<String>::Element *E = core_types.front(); E; E = E->next()) { - highlighter->add_keyword_color(E->get(), basetype_color); + for (String &E : core_types) { + highlighter->add_keyword_color(E, basetype_color); } /* Reserved words. */ @@ -143,11 +143,11 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color"); List<String> keywords; script->get_language()->get_reserved_words(&keywords); - for (List<String>::Element *E = keywords.front(); E; E = E->next()) { - if (script->get_language()->is_control_flow_keyword(E->get())) { - highlighter->add_keyword_color(E->get(), control_flow_keyword_color); + for (String &E : keywords) { + if (script->get_language()->is_control_flow_keyword(E)) { + highlighter->add_keyword_color(E, control_flow_keyword_color); } else { - highlighter->add_keyword_color(E->get(), keyword_color); + highlighter->add_keyword_color(E, keyword_color); } } @@ -157,9 +157,9 @@ void EditorStandardSyntaxHighlighter::_update_cache() { if (instance_base != StringName()) { List<PropertyInfo> plist; ClassDB::get_property_list(instance_base, &plist); - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - String name = E->get().name; - if (E->get().usage & PROPERTY_USAGE_CATEGORY || E->get().usage & PROPERTY_USAGE_GROUP || E->get().usage & PROPERTY_USAGE_SUBGROUP) { + for (PropertyInfo &E : plist) { + String name = E.name; + if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) { continue; } if (name.find("/") != -1) { @@ -170,8 +170,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() { List<String> clist; ClassDB::get_integer_constant_list(instance_base, &clist); - for (List<String>::Element *E = clist.front(); E; E = E->next()) { - highlighter->add_member_keyword_color(E->get(), member_variable_color); + for (String &E : clist) { + highlighter->add_member_keyword_color(E, member_variable_color); } } @@ -179,8 +179,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color"); List<String> comments; script->get_language()->get_comment_delimiters(&comments); - for (List<String>::Element *E = comments.front(); E; E = E->next()) { - String comment = E->get(); + for (String &comment : comments) { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); highlighter->add_color_region(beg, end, comment_color, end == ""); @@ -190,8 +189,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color string_color = EDITOR_GET("text_editor/highlighting/string_color"); List<String> strings; script->get_language()->get_string_delimiters(&strings); - for (List<String>::Element *E = strings.front(); E; E = E->next()) { - String string = E->get(); + for (String &string : strings) { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); highlighter->add_color_region(beg, end, string_color, end == ""); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 1a6dfa273e..f9a0f307c3 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -50,9 +50,7 @@ void ConnectionInfoDialog::popup_connections(String p_method, Vector<Node *> p_n List<Connection> all_connections; p_nodes[i]->get_signals_connected_to_this(&all_connections); - for (List<Connection>::Element *E = all_connections.front(); E; E = E->next()) { - Connection connection = E->get(); - + for (Connection &connection : all_connections) { if (connection.callable.get_method() != p_method) { continue; } @@ -116,8 +114,8 @@ Vector<String> ScriptTextEditor::get_functions() { if (script->get_language()->validate(text, script->get_path(), &fnc)) { //if valid rewrite functions to latest functions.clear(); - for (List<String>::Element *E = fnc.front(); E; E = E->next()) { - functions.push_back(E->get()); + for (String &E : fnc) { + functions.push_back(E); } } @@ -203,8 +201,7 @@ void ScriptTextEditor::_set_theme_for_script() { List<String> strings; script->get_language()->get_string_delimiters(&strings); text_edit->clear_string_delimiters(); - for (List<String>::Element *E = strings.front(); E; E = E->next()) { - String string = E->get(); + for (String &string : strings) { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); text_edit->add_string_delimiter(beg, end, end == ""); @@ -213,8 +210,7 @@ void ScriptTextEditor::_set_theme_for_script() { List<String> comments; script->get_language()->get_comment_delimiters(&comments); text_edit->clear_comment_delimiters(); - for (List<String>::Element *E = comments.front(); E; E = E->next()) { - String comment = E->get(); + for (String &comment : comments) { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); text_edit->add_comment_delimiter(beg, end, end == ""); @@ -417,8 +413,8 @@ void ScriptTextEditor::_validate_script() { } functions.clear(); - for (List<String>::Element *E = fnc.front(); E; E = E->next()) { - functions.push_back(E->get()); + for (String &E : fnc) { + functions.push_back(E); } script_is_valid = true; } @@ -432,9 +428,7 @@ void ScriptTextEditor::_validate_script() { Node *base = get_tree()->get_edited_scene_root(); if (base && missing_connections.size() > 0) { warnings_panel->push_table(1); - for (List<Connection>::Element *E = missing_connections.front(); E; E = E->next()) { - Connection connection = E->get(); - + for (Connection &connection : missing_connections) { String base_path = base->get_name(); String source_path = base == connection.signal.get_object() ? base_path : base_path + "/" + base->get_path_to(Object::cast_to<Node>(connection.signal.get_object())); String target_path = base == connection.callable.get_object() ? base_path : base_path + "/" + base->get_path_to(Object::cast_to<Node>(connection.callable.get_object())); @@ -456,9 +450,7 @@ void ScriptTextEditor::_validate_script() { // Add script warnings. warnings_panel->push_table(3); - for (List<ScriptLanguage::Warning>::Element *E = warnings.front(); E; E = E->next()) { - ScriptLanguage::Warning w = E->get(); - + for (ScriptLanguage::Warning &w : warnings) { Dictionary ignore_meta; ignore_meta["line"] = w.start_line; ignore_meta["code"] = w.string_code.to_lower(); @@ -488,9 +480,7 @@ void ScriptTextEditor::_validate_script() { errors_panel->clear(); errors_panel->push_table(2); - for (List<ScriptLanguage::ScriptError>::Element *E = errors.front(); E; E = E->next()) { - ScriptLanguage::ScriptError err = E->get(); - + for (ScriptLanguage::ScriptError &err : errors) { errors_panel->push_cell(); errors_panel->push_meta(err.line - 1); errors_panel->push_color(warnings_panel->get_theme_color(SNAME("error_color"), SNAME("Editor"))); @@ -511,8 +501,8 @@ void ScriptTextEditor::_validate_script() { if (errors.is_empty()) { te->set_line_background_color(i, Color(0, 0, 0, 0)); } else { - for (List<ScriptLanguage::ScriptError>::Element *E = errors.front(); E; E = E->next()) { - bool error_line = i == E->get().line - 1; + for (ScriptLanguage::ScriptError &E : errors) { + bool error_line = i == E.line - 1; te->set_line_background_color(i, error_line ? marked_line_color : Color(0, 0, 0, 0)); if (error_line) { break; @@ -910,8 +900,7 @@ void ScriptTextEditor::_update_connected_methods() { List<Connection> connections; nodes[i]->get_signals_connected_to_this(&connections); - for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { - Connection connection = E->get(); + for (Connection &connection : connections) { if (!(connection.flags & CONNECT_PERSIST)) { continue; } @@ -1286,8 +1275,7 @@ void ScriptTextEditor::_edit_option_toggle_inline_comment() { List<String> comment_delimiters; script->get_language()->get_comment_delimiters(&comment_delimiters); - for (List<String>::Element *E = comment_delimiters.front(); E; E = E->next()) { - String script_delimiter = E->get(); + for (String &script_delimiter : comment_delimiters) { if (script_delimiter.find(" ") == -1) { delimiter = script_delimiter; break; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 0d65dec87b..6c589ee07c 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -118,11 +118,11 @@ void ShaderTextEditor::_load_theme_settings() { const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color"); const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color"); - for (List<String>::Element *E = keywords.front(); E; E = E->next()) { - if (ShaderLanguage::is_control_flow_keyword(E->get())) { - syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color); + for (String &E : keywords) { + if (ShaderLanguage::is_control_flow_keyword(E)) { + syntax_highlighter->add_keyword_color(E, control_flow_keyword_color); } else { - syntax_highlighter->add_keyword_color(E->get(), keyword_color); + syntax_highlighter->add_keyword_color(E, keyword_color); } } @@ -144,8 +144,8 @@ void ShaderTextEditor::_load_theme_settings() { const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color"); - for (List<String>::Element *E = built_ins.front(); E; E = E->next()) { - syntax_highlighter->add_keyword_color(E->get(), member_variable_color); + for (String &E : built_ins) { + syntax_highlighter->add_keyword_color(E, member_variable_color); } // Colorize comments. diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 9bb8fbacbb..486a40a4fd 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -365,8 +365,8 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_ int count = 0; - for (List<Ref<Texture2D>>::Element *E = resources.front(); E; E = E->next()) { - undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count); + for (Ref<Texture2D> &E : resources) { + undo_redo->add_do_method(frames, "add_frame", edited_anim, E, p_at_pos == -1 ? -1 : p_at_pos + count); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos); count++; } @@ -624,10 +624,10 @@ void SpriteFramesEditor::_animation_name_edited() { undo_redo->add_do_method(frames, "rename_animation", edited_anim, name); undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim); - for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) { - String current = E->get()->call("get_animation"); - undo_redo->add_do_method(E->get(), "set_animation", name); - undo_redo->add_undo_method(E->get(), "set_animation", edited_anim); + for (Node *E : nodes) { + String current = E->call("get_animation"); + undo_redo->add_do_method(E, "set_animation", name); + undo_redo->add_undo_method(E, "set_animation", edited_anim); } undo_redo->add_do_method(this, "_update_library"); @@ -655,10 +655,10 @@ void SpriteFramesEditor::_animation_add() { undo_redo->add_do_method(this, "_update_library"); undo_redo->add_undo_method(this, "_update_library"); - for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) { - String current = E->get()->call("get_animation"); - undo_redo->add_do_method(E->get(), "set_animation", name); - undo_redo->add_undo_method(E->get(), "set_animation", current); + for (Node *E : nodes) { + String current = E->call("get_animation"); + undo_redo->add_do_method(E, "set_animation", name); + undo_redo->add_undo_method(E, "set_animation", current); } edited_anim = name; @@ -788,8 +788,8 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) { anim_names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) { - String name = E->get(); + for (StringName &E : anim_names) { + String name = E; TreeItem *it = animations->create_item(anim_root); @@ -798,7 +798,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) { it->set_text(0, name); it->set_editable(0, true); - if (E->get() == edited_anim) { + if (E == edited_anim) { it->select(0); } } diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index e323f1571d..34227ee894 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -144,8 +144,7 @@ void TextureRegionEditor::_region_draw() { } } } else if (snap_mode == SNAP_AUTOSLICE) { - for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { - Rect2 r = E->get(); + for (Rect2 &r : autoslice_cache) { Vector2 endpoints[4] = { mtx.basis_xform(r.position), mtx.basis_xform(r.position + Vector2(r.size.x, 0)), @@ -328,9 +327,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { } if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) { Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); - for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { - if (E->get().has_point(point)) { - rect = E->get(); + for (Rect2 &E : autoslice_cache) { + if (E.has_point(point)) { + rect = E; if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { Rect2 r; if (node_sprite) { @@ -749,12 +748,12 @@ void TextureRegionEditor::_update_autoslice() { for (int x = 0; x < texture->get_width(); x++) { if (texture->is_pixel_opaque(x, y)) { bool found = false; - for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { - Rect2 grown = E->get().grow(1.5); + for (Rect2 &E : autoslice_cache) { + Rect2 grown = E.grow(1.5); if (grown.has_point(Point2(x, y))) { - E->get().expand_to(Point2(x, y)); - E->get().expand_to(Point2(x + 1, y + 1)); - x = E->get().position.x + E->get().size.x - 1; + E.expand_to(Point2(x, y)); + E.expand_to(Point2(x + 1, y + 1)); + x = E.position.x + E.size.x - 1; bool merged = true; while (merged) { merged = false; @@ -764,12 +763,12 @@ void TextureRegionEditor::_update_autoslice() { autoslice_cache.erase(F->prev()); queue_erase = false; } - if (F == E) { + if (F->get() == E) { continue; } - if (E->get().grow(1).intersects(F->get())) { - E->get().expand_to(F->get().position); - E->get().expand_to(F->get().position + F->get().size); + if (E.grow(1).intersects(F->get())) { + E.expand_to(F->get().position); + E.expand_to(F->get().position + F->get().size); if (F->prev()) { F = F->prev(); autoslice_cache.erase(F->next()); diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 9338ea6ddd..991c298caa 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -65,8 +65,8 @@ void ThemeItemImportTree::_update_items_tree() { tree_icon_items.clear(); tree_stylebox_items.clear(); - for (List<StringName>::Element *E = types.front(); E; E = E->next()) { - String type_name = (String)E->get(); + for (StringName &E : types) { + String type_name = (String)E; TreeItem *type_node = import_items_tree->create_item(root); type_node->set_meta("_can_be_imported", false); @@ -89,12 +89,12 @@ void ThemeItemImportTree::_update_items_tree() { names.clear(); filtered_names.clear(); - base_theme->get_theme_item_list(dt, E->get(), &names); + base_theme->get_theme_item_list(dt, E, &names); bool data_type_has_filtered_items = false; - for (List<StringName>::Element *F = names.front(); F; F = F->next()) { - String item_name = (String)F->get(); + for (StringName &F : names) { + String item_name = (String)F; bool is_item_matching_filter = (item_name.findn(filter_text) > -1); if (!filter_text.is_empty() && !is_matching_filter && !is_item_matching_filter) { continue; @@ -105,7 +105,7 @@ void ThemeItemImportTree::_update_items_tree() { has_filtered_items = true; data_type_has_filtered_items = true; } - filtered_names.push_back(F->get()); + filtered_names.push_back(F); } if (filtered_names.size() == 0) { @@ -182,10 +182,10 @@ void ThemeItemImportTree::_update_items_tree() { bool data_type_any_checked_with_data = false; filtered_names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *F = filtered_names.front(); F; F = F->next()) { + for (StringName &F : filtered_names) { TreeItem *item_node = import_items_tree->create_item(data_type_node); item_node->set_meta("_can_be_imported", true); - item_node->set_text(0, F->get()); + item_node->set_text(0, F); item_node->set_cell_mode(IMPORT_ITEM, TreeItem::CELL_MODE_CHECK); item_node->set_checked(IMPORT_ITEM, false); item_node->set_editable(IMPORT_ITEM, true); @@ -1236,16 +1236,16 @@ void ThemeItemEditorDialog::_update_edit_types() { bool item_reselected = false; edit_type_list->clear(); int e_idx = 0; - for (List<StringName>::Element *E = theme_types.front(); E; E = E->next()) { + for (StringName &E : theme_types) { Ref<Texture2D> item_icon; - if (E->get() == "") { + if (E == "") { item_icon = get_theme_icon(SNAME("NodeDisabled"), SNAME("EditorIcons")); } else { - item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled"); + item_icon = EditorNode::get_singleton()->get_class_icon(E, "NodeDisabled"); } - edit_type_list->add_item(E->get(), item_icon); + edit_type_list->add_item(E, item_icon); - if (E->get() == edited_item_type) { + if (E == edited_item_type) { edit_type_list->select(e_idx); item_reselected = true; } @@ -1318,9 +1318,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) { color_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Color Items")); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { TreeItem *item = edit_items_tree->create_item(color_root); - item->set_text(0, E->get()); + item->set_text(0, E); item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item")); item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item")); } @@ -1339,9 +1339,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) { constant_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Constant Items")); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { TreeItem *item = edit_items_tree->create_item(constant_root); - item->set_text(0, E->get()); + item->set_text(0, E); item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item")); item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item")); } @@ -1360,9 +1360,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) { font_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Font Items")); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { TreeItem *item = edit_items_tree->create_item(font_root); - item->set_text(0, E->get()); + item->set_text(0, E); item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item")); item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item")); } @@ -1381,9 +1381,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) { font_size_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Font Size Items")); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { TreeItem *item = edit_items_tree->create_item(font_size_root); - item->set_text(0, E->get()); + item->set_text(0, E); item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item")); item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item")); } @@ -1402,9 +1402,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) { icon_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Icon Items")); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { TreeItem *item = edit_items_tree->create_item(icon_root); - item->set_text(0, E->get()); + item->set_text(0, E); item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item")); item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item")); } @@ -1423,9 +1423,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) { stylebox_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All StyleBox Items")); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { TreeItem *item = edit_items_tree->create_item(stylebox_root); - item->set_text(0, E->get()); + item->set_text(0, E); item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item")); item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item")); } @@ -1507,8 +1507,8 @@ void ThemeItemEditorDialog::_remove_data_type_items(Theme::DataType p_data_type, edited_theme->_freeze_change_propagation(); edited_theme->get_theme_item_list(p_data_type, p_item_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - edited_theme->clear_theme_item(p_data_type, E->get(), p_item_type); + for (StringName &E : names) { + edited_theme->clear_theme_item(p_data_type, E, p_item_type); } // Allow changes to be reported now that the operation is finished. @@ -1526,9 +1526,9 @@ void ThemeItemEditorDialog::_remove_class_items() { names.clear(); Theme::get_default()->get_theme_item_list(data_type, edited_item_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (edited_theme->has_theme_item_nocheck(data_type, E->get(), edited_item_type)) { - edited_theme->clear_theme_item(data_type, E->get(), edited_item_type); + for (StringName &E : names) { + if (edited_theme->has_theme_item_nocheck(data_type, E, edited_item_type)) { + edited_theme->clear_theme_item(data_type, E, edited_item_type); } } } @@ -1550,9 +1550,9 @@ void ThemeItemEditorDialog::_remove_custom_items() { names.clear(); edited_theme->get_theme_item_list(data_type, edited_item_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!Theme::get_default()->has_theme_item_nocheck(data_type, E->get(), edited_item_type)) { - edited_theme->clear_theme_item(data_type, E->get(), edited_item_type); + for (StringName &E : names) { + if (!Theme::get_default()->has_theme_item_nocheck(data_type, E, edited_item_type)) { + edited_theme->clear_theme_item(data_type, E, edited_item_type); } } } @@ -1574,8 +1574,8 @@ void ThemeItemEditorDialog::_remove_all_items() { names.clear(); edited_theme->get_theme_item_list(data_type, edited_item_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - edited_theme->clear_theme_item(data_type, E->get(), edited_item_type); + for (StringName &E : names) { + edited_theme->clear_theme_item(data_type, E, edited_item_type); } } @@ -1927,8 +1927,8 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() { import_another_theme_dialog->set_title(TTR("Select Another Theme Resource:")); List<String> ext; ResourceLoader::get_recognized_extensions_for_type("Theme", &ext); - for (List<String>::Element *E = ext.front(); E; E = E->next()) { - import_another_theme_dialog->add_filter("*." + E->get() + "; Theme Resource"); + for (String &E : ext) { + import_another_theme_dialog->add_filter("*." + E + "; Theme Resource"); } import_another_file_hb->add_child(import_another_theme_dialog); import_another_theme_dialog->connect("file_selected", callable_mp(this, &ThemeItemEditorDialog::_select_another_theme_cbk)); @@ -1969,26 +1969,26 @@ void ThemeTypeDialog::_update_add_type_options(const String &p_filter) { names.sort_custom<StringName::AlphCompare>(); Vector<StringName> unique_names; - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { + for (StringName &E : names) { // Filter out undesired values. - if (!p_filter.is_subsequence_ofi(String(E->get()))) { + if (!p_filter.is_subsequence_ofi(String(E))) { continue; } // Skip duplicate values. - if (unique_names.has(E->get())) { + if (unique_names.has(E)) { continue; } - unique_names.append(E->get()); + unique_names.append(E); Ref<Texture2D> item_icon; - if (E->get() == "") { + if (E == "") { item_icon = get_theme_icon(SNAME("NodeDisabled"), SNAME("EditorIcons")); } else { - item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled"); + item_icon = EditorNode::get_singleton()->get_class_icon(E, "NodeDisabled"); } - add_type_options->add_item(E->get(), item_icon); + add_type_options->add_item(E, item_icon); } } @@ -2132,16 +2132,16 @@ void ThemeTypeEditor::_update_type_list() { bool item_reselected = false; int e_idx = 0; - for (List<StringName>::Element *E = theme_types.front(); E; E = E->next()) { + for (StringName &E : theme_types) { Ref<Texture2D> item_icon; - if (E->get() == "") { + if (E == "") { item_icon = get_theme_icon(SNAME("NodeDisabled"), SNAME("EditorIcons")); } else { - item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled"); + item_icon = EditorNode::get_singleton()->get_class_icon(E, "NodeDisabled"); } - theme_type_list->add_icon_item(item_icon, E->get()); + theme_type_list->add_icon_item(item_icon, E); - if (E->get() == edited_type) { + if (E == edited_type) { theme_type_list->select(e_idx); item_reselected = true; } @@ -2182,8 +2182,8 @@ OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_ (Theme::get_default().operator->()->*get_list_func)(default_type, &names); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - items[E->get()] = false; + for (StringName &E : names) { + items[E] = false; } } @@ -2191,8 +2191,8 @@ OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_ names.clear(); (edited_theme.operator->()->*get_list_func)(p_type_name, &names); names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - items[E->get()] = true; + for (StringName &E : names) { + items[E] = true; } } @@ -2203,8 +2203,8 @@ OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_ keys.sort_custom<StringName::AlphCompare>(); OrderedHashMap<StringName, bool> ordered_items; - for (List<StringName>::Element *E = keys.front(); E; E = E->next()) { - ordered_items[E->get()] = items[E->get()]; + for (StringName &E : keys) { + ordered_items[E] = items[E]; } return ordered_items; @@ -2580,54 +2580,54 @@ void ThemeTypeEditor::_add_default_type_items() { { names.clear(); Theme::get_default()->get_icon_list(default_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!edited_theme->has_icon(E->get(), edited_type)) { - edited_theme->set_icon(E->get(), edited_type, Ref<Texture2D>()); + for (StringName &E : names) { + if (!edited_theme->has_icon(E, edited_type)) { + edited_theme->set_icon(E, edited_type, Ref<Texture2D>()); } } } { names.clear(); Theme::get_default()->get_stylebox_list(default_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!edited_theme->has_stylebox(E->get(), edited_type)) { - edited_theme->set_stylebox(E->get(), edited_type, Ref<StyleBox>()); + for (StringName &E : names) { + if (!edited_theme->has_stylebox(E, edited_type)) { + edited_theme->set_stylebox(E, edited_type, Ref<StyleBox>()); } } } { names.clear(); Theme::get_default()->get_font_list(default_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!edited_theme->has_font(E->get(), edited_type)) { - edited_theme->set_font(E->get(), edited_type, Ref<Font>()); + for (StringName &E : names) { + if (!edited_theme->has_font(E, edited_type)) { + edited_theme->set_font(E, edited_type, Ref<Font>()); } } } { names.clear(); Theme::get_default()->get_font_size_list(default_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!edited_theme->has_font_size(E->get(), edited_type)) { - edited_theme->set_font_size(E->get(), edited_type, Theme::get_default()->get_font_size(E->get(), default_type)); + for (StringName &E : names) { + if (!edited_theme->has_font_size(E, edited_type)) { + edited_theme->set_font_size(E, edited_type, Theme::get_default()->get_font_size(E, default_type)); } } } { names.clear(); Theme::get_default()->get_color_list(default_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!edited_theme->has_color(E->get(), edited_type)) { - edited_theme->set_color(E->get(), edited_type, Theme::get_default()->get_color(E->get(), default_type)); + for (StringName &E : names) { + if (!edited_theme->has_color(E, edited_type)) { + edited_theme->set_color(E, edited_type, Theme::get_default()->get_color(E, default_type)); } } } { names.clear(); Theme::get_default()->get_constant_list(default_type, &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (!edited_theme->has_constant(E->get(), edited_type)) { - edited_theme->set_constant(E->get(), edited_type, Theme::get_default()->get_constant(E->get(), default_type)); + for (StringName &E : names) { + if (!edited_theme->has_constant(E, edited_type)) { + edited_theme->set_constant(E, edited_type, Theme::get_default()->get_constant(E, default_type)); } } } @@ -2882,12 +2882,12 @@ void ThemeTypeEditor::_update_stylebox_from_leading() { List<StringName> names; edited_theme->get_stylebox_list(edited_type, &names); List<Ref<StyleBox>> styleboxes; - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (E->get() == leading_stylebox.item_name) { + for (StringName &E : names) { + if (E == leading_stylebox.item_name) { continue; } - Ref<StyleBox> sb = edited_theme->get_stylebox(E->get(), edited_type); + Ref<StyleBox> sb = edited_theme->get_stylebox(E, edited_type); if (sb->get_class() == leading_stylebox.stylebox->get_class()) { styleboxes.push_back(sb); } @@ -2895,20 +2895,20 @@ void ThemeTypeEditor::_update_stylebox_from_leading() { List<PropertyInfo> props; leading_stylebox.stylebox->get_property_list(&props); - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + for (PropertyInfo &E : props) { + if (!(E.usage & PROPERTY_USAGE_STORAGE)) { continue; } - Variant value = leading_stylebox.stylebox->get(E->get().name); - Variant ref_value = leading_stylebox.ref_stylebox->get(E->get().name); + Variant value = leading_stylebox.stylebox->get(E.name); + Variant ref_value = leading_stylebox.ref_stylebox->get(E.name); if (value == ref_value) { continue; } - for (List<Ref<StyleBox>>::Element *F = styleboxes.front(); F; F = F->next()) { - Ref<StyleBox> sb = F->get(); - sb->set(E->get().name, value); + for (Ref<StyleBox> F : styleboxes) { + Ref<StyleBox> sb = F; + sb->set(E.name, value); } } @@ -3301,8 +3301,8 @@ ThemeEditor::ThemeEditor() { preview_scene_dialog->set_title(TTR("Select UI Scene:")); List<String> ext; ResourceLoader::get_recognized_extensions_for_type("PackedScene", &ext); - for (List<String>::Element *E = ext.front(); E; E = E->next()) { - preview_scene_dialog->add_filter("*." + E->get() + "; Scene"); + for (String &E : ext) { + preview_scene_dialog->add_filter("*." + E + "; Scene"); } main_hs->add_child(preview_scene_dialog); preview_scene_dialog->connect("file_selected", callable_mp(this, &ThemeEditor::_preview_scene_dialog_cbk)); @@ -3343,12 +3343,12 @@ bool ThemeEditorPlugin::handles(Object *p_node) const { List<StringName> names; edited_theme->get_font_type_list(&types); - for (List<StringName>::Element *E = types.front(); E; E = E->next()) { + for (StringName &E : types) { names.clear(); - edited_theme->get_font_list(E->get(), &names); + edited_theme->get_font_list(E, &names); - for (List<StringName>::Element *F = names.front(); F; F = F->next()) { - if (font_item == edited_theme->get_font(F->get(), E->get())) { + for (StringName &F : names) { + if (font_item == edited_theme->get_font(F, E)) { belongs_to_theme = true; break; } @@ -3360,12 +3360,12 @@ bool ThemeEditorPlugin::handles(Object *p_node) const { List<StringName> names; edited_theme->get_stylebox_type_list(&types); - for (List<StringName>::Element *E = types.front(); E; E = E->next()) { + for (StringName &E : types) { names.clear(); - edited_theme->get_stylebox_list(E->get(), &names); + edited_theme->get_stylebox_list(E, &names); - for (List<StringName>::Element *F = names.front(); F; F = F->next()) { - if (stylebox_item == edited_theme->get_stylebox(F->get(), E->get())) { + for (StringName &F : names) { + if (stylebox_item == edited_theme->get_stylebox(F, E)) { belongs_to_theme = true; break; } @@ -3377,12 +3377,12 @@ bool ThemeEditorPlugin::handles(Object *p_node) const { List<StringName> names; edited_theme->get_icon_type_list(&types); - for (List<StringName>::Element *E = types.front(); E; E = E->next()) { + for (StringName &E : types) { names.clear(); - edited_theme->get_icon_list(E->get(), &names); + edited_theme->get_icon_list(E, &names); - for (List<StringName>::Element *F = names.front(); F; F = F->next()) { - if (icon_item == edited_theme->get_icon(F->get(), E->get())) { + for (StringName &F : names) { + if (icon_item == edited_theme->get_icon(F, E)) { belongs_to_theme = true; break; } diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index de910dfd32..ab26e1c380 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -303,9 +303,9 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro } // Add only properties that are common to all tiles. - for (List<PLData *>::Element *E = data_list.front(); E; E = E->next()) { - if (E->get()->uses == tiles.size()) { - p_list->push_back(E->get()->property_info); + for (PLData *E : data_list) { + if (E->uses == tiles.size()) { + p_list->push_back(E->property_info); } } } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index f49279aa33..7e3244dddf 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -666,8 +666,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { if (valid_left) { name_left = vsnode->get_input_port_name(i); port_left = vsnode->get_input_port_type(i); - for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) { - if (E->get().to_node == p_id && E->get().to_port == j) { + for (VisualShader::Connection &E : connections) { + if (E.to_node == p_id && E.to_port == j) { port_left_used = true; } } @@ -899,11 +899,11 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { expression_box->set_syntax_highlighter(expression_syntax_highlighter); expression_box->add_theme_color_override("background_color", background_color); - for (List<String>::Element *E = VisualShaderEditor::get_singleton()->keyword_list.front(); E; E = E->next()) { - if (ShaderLanguage::is_control_flow_keyword(E->get())) { - expression_syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color); + for (String &E : VisualShaderEditor::get_singleton()->keyword_list) { + if (ShaderLanguage::is_control_flow_keyword(E)) { + expression_syntax_highlighter->add_keyword_color(E, control_flow_keyword_color); } else { - expression_syntax_highlighter->add_keyword_color(E->get(), keyword_color); + expression_syntax_highlighter->add_keyword_color(E, keyword_color); } } @@ -961,7 +961,7 @@ void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_fro void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { if (visual_shader->get_shader_type() == p_type) { VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port); - for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) { + for (const List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) { if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) { connections.erase(E); break; @@ -1470,11 +1470,11 @@ void VisualShaderEditor::_update_graph() { graph_plugin->make_dirty(false); - for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) { - int from = E->get().from_node; - int from_idx = E->get().from_port; - int to = E->get().to_node; - int to_idx = E->get().to_port; + for (VisualShader::Connection &E : connections) { + int from = E.from_node; + int from_idx = E.from_port; + int to = E.to_node; + int to_idx = E.to_port; graph->connect_node(itos(from), from_idx, itos(to), to_idx); } @@ -1634,11 +1634,11 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - int from_node = E->get().from_node; - int from_port = E->get().from_port; - int to_node = E->get().to_node; - int to_port = E->get().to_port; + for (VisualShader::Connection &E : conns) { + int from_node = E.from_node; + int from_port = E.from_port; + int to_node = E.to_node; + int to_port = E.to_port; if (from_node == p_node) { if (p_expand) { @@ -1708,11 +1708,11 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - int from_node = E->get().from_node; - int from_port = E->get().from_port; - int to_node = E->get().to_node; - int to_port = E->get().to_port; + for (VisualShader::Connection &E : conns) { + int from_node = E.from_node; + int from_port = E.from_port; + int to_node = E.to_node; + int to_port = E.to_port; if (to_node == p_node) { if (to_port == p_port) { @@ -1757,11 +1757,11 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - int from_node = E->get().from_node; - int from_port = E->get().from_port; - int to_node = E->get().to_node; - int to_port = E->get().to_port; + for (VisualShader::Connection &E : conns) { + int from_node = E.from_node; + int from_port = E.from_port; + int to_node = E.to_node; + int to_port = E.to_port; if (from_node == p_node) { if (from_port == p_port) { @@ -2518,11 +2518,11 @@ void VisualShaderEditor::_nodes_dragged() { undo_redo->create_action(TTR("Node(s) Moved")); - for (List<DragOp>::Element *E = drag_buffer.front(); E; E = E->next()) { - undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", E->get().type, E->get().node, E->get().to); - undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", E->get().type, E->get().node, E->get().from); - undo_redo->add_do_method(graph_plugin.ptr(), "set_node_position", E->get().type, E->get().node, E->get().to); - undo_redo->add_undo_method(graph_plugin.ptr(), "set_node_position", E->get().type, E->get().node, E->get().from); + for (DragOp &E : drag_buffer) { + undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", E.type, E.node, E.to); + undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", E.type, E.node, E.from); + undo_redo->add_do_method(graph_plugin.ptr(), "set_node_position", E.type, E.node, E.to); + undo_redo->add_undo_method(graph_plugin.ptr(), "set_node_position", E.type, E.node, E.from); } drag_buffer.clear(); @@ -2544,12 +2544,12 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().to_node == to && E->get().to_port == p_to_index) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); + for (VisualShader::Connection &E : conns) { + if (E.to_node == to && E.to_port == p_to_index) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } @@ -2597,22 +2597,22 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) { - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().from_node == F->get() || E->get().to_node == F->get()) { - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); + for (const int &F : p_nodes) { + for (VisualShader::Connection &E : conns) { + if (E.from_node == F || E.to_node == F) { + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } Set<String> uniform_names; - for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) { - Ref<VisualShaderNode> node = visual_shader->get_node(type, F->get()); + for (const int &F : p_nodes) { + Ref<VisualShaderNode> node = visual_shader->get_node(type, F); - undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get()); - undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get()); - undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F->get()); + undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F); + undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F), F); + undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F); undo_redo->add_do_method(this, "_clear_buffer"); undo_redo->add_undo_method(this, "_clear_buffer"); @@ -2638,28 +2638,28 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { } List<VisualShader::Connection> used_conns; - for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) { - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().from_node == F->get() || E->get().to_node == F->get()) { + for (const int &F : p_nodes) { + for (VisualShader::Connection &E : conns) { + if (E.from_node == F || E.to_node == F) { bool cancel = false; for (List<VisualShader::Connection>::Element *R = used_conns.front(); R; R = R->next()) { - if (R->get().from_node == E->get().from_node && R->get().from_port == E->get().from_port && R->get().to_node == E->get().to_node && R->get().to_port == E->get().to_port) { + if (R->get().from_node == E.from_node && R->get().from_port == E.from_port && R->get().to_node == E.to_node && R->get().to_port == E.to_port) { cancel = true; // to avoid ERR_ALREADY_EXISTS warning break; } } if (!cancel) { - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - used_conns.push_back(E->get()); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + used_conns.push_back(E); } } } } // delete nodes from the graph - for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) { - undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F->get()); + for (const int &F : p_nodes) { + undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F); } // update uniform refs if any uniform has been deleted @@ -3094,11 +3094,11 @@ void VisualShaderEditor::_notification(int p_what) { preview_text->add_theme_color_override("background_color", background_color); - for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) { - if (ShaderLanguage::is_control_flow_keyword(E->get())) { - syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color); + for (String &E : keyword_list) { + if (ShaderLanguage::is_control_flow_keyword(E)) { + syntax_highlighter->add_keyword_color(E, control_flow_keyword_color); } else { - syntax_highlighter->add_keyword_color(E->get(), keyword_color); + syntax_highlighter->add_keyword_color(E, keyword_color); } } @@ -3206,9 +3206,9 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in Map<int, int> connection_remap; Set<int> unsupported_set; - for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) { - connection_remap[E->get()] = id_from; - Ref<VisualShaderNode> node = visual_shader->get_node(pasted_type, E->get()); + for (int &E : r_nodes) { + connection_remap[E] = id_from; + Ref<VisualShaderNode> node = visual_shader->get_node(pasted_type, E); bool unsupported = false; for (int i = 0; i < add_options.size(); i++) { @@ -3220,13 +3220,13 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in } } if (unsupported) { - unsupported_set.insert(E->get()); + unsupported_set.insert(E); continue; } Ref<VisualShaderNode> dupli = node->duplicate(); - undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E->get()) + p_offset, id_from); + undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E) + p_offset, id_from); undo_redo->add_do_method(graph_plugin.ptr(), "add_node", type, id_from); // duplicate size, inputs and outputs if node is group @@ -3249,19 +3249,19 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in List<VisualShader::Connection> conns; visual_shader->get_node_connections(pasted_type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (unsupported_set.has(E->get().from_node) || unsupported_set.has(E->get().to_node)) { + for (VisualShader::Connection &E : conns) { + if (unsupported_set.has(E.from_node) || unsupported_set.has(E.to_node)) { continue; } - if (connection_remap.has(E->get().from_node) && connection_remap.has(E->get().to_node)) { - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port); + if (connection_remap.has(E.from_node) && connection_remap.has(E.to_node)) { + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, connection_remap[E.from_node], E.from_port, connection_remap[E.to_node], E.to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, connection_remap[E.from_node], E.from_port, connection_remap[E.to_node], E.to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, connection_remap[E.from_node], E.from_port, connection_remap[E.to_node], E.to_port); } } id_from = base_id; - for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) { + for (int i = 0; i < r_nodes.size(); i++) { undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from); undo_redo->add_undo_method(graph_plugin.ptr(), "remove_node", type, id_from); id_from++; @@ -3399,17 +3399,17 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input, if (type_changed) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().from_node == id) { - if (visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, E->get().to_node)->get_input_port_type(E->get().to_port))) { - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); + for (VisualShader::Connection &E : conns) { + if (E.from_node == id) { + if (visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) { + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } @@ -3445,15 +3445,15 @@ void VisualShaderEditor::_uniform_select_item(Ref<VisualShaderNodeUniformRef> p_ if (type_changed) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().from_node == id) { - if (visual_shader->is_port_types_compatible(p_uniform_ref->get_uniform_type_by_name(p_name), visual_shader->get_node(type, E->get().to_node)->get_input_port_type(E->get().to_port))) { + for (VisualShader::Connection &E : conns) { + if (E.from_node == id) { + if (visual_shader->is_port_types_compatible(p_uniform_ref->get_uniform_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } @@ -4825,10 +4825,10 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par Vector<PropertyInfo> pinfo; - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + for (PropertyInfo &E : props) { for (int i = 0; i < properties.size(); i++) { - if (E->get().name == String(properties[i])) { - pinfo.push_back(E->get()); + if (E.name == String(properties[i])) { + pinfo.push_back(E); } } } @@ -4894,9 +4894,9 @@ void EditorPropertyShaderMode::_option_selected(int p_which) { VisualShader::Type type = VisualShader::Type(i); List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); - for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().to_node == VisualShader::NODE_ID_OUTPUT) { - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port); + for (VisualShader::Connection &E : conns) { + if (E.to_node == VisualShader::NODE_ID_OUTPUT) { + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } @@ -4918,9 +4918,9 @@ void EditorPropertyShaderMode::_option_selected(int p_which) { List<PropertyInfo> props; visual_shader->get_property_list(&props); - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - if (E->get().name.begins_with("flags/") || E->get().name.begins_with("modes/")) { - undo_redo->add_undo_property(visual_shader.ptr(), E->get().name, visual_shader->get(E->get().name)); + for (PropertyInfo &E : props) { + if (E.name.begins_with("flags/") || E.name.begins_with("modes/")) { + undo_redo->add_undo_property(visual_shader.ptr(), E.name, visual_shader->get(E.name)); } } @@ -5024,8 +5024,8 @@ void VisualShaderNodePortPreview::_shader_changed() { if (src_mat && src_mat->get_shader().is_valid()) { List<PropertyInfo> params; src_mat->get_shader()->get_param_list(¶ms); - for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { - material->set(E->get().name, src_mat->get(E->get().name)); + for (PropertyInfo &E : params) { + material->set(E.name, src_mat->get(E.name)); } } } |