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-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp1
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp1
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp2
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp16
-rw-r--r--editor/plugins/particles_2d_editor_plugin.h2
-rw-r--r--editor/plugins/particles_editor_plugin.cpp2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp1
-rw-r--r--editor/plugins/script_text_editor.cpp1
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/shader_graph_editor_plugin.cpp2932
-rw-r--r--editor/plugins/shader_graph_editor_plugin.h248
-rw-r--r--editor/plugins/skeleton_editor_plugin.cpp8
-rw-r--r--editor/plugins/skeleton_editor_plugin.h1
-rw-r--r--editor/plugins/sprite_editor_plugin.cpp24
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp109
-rw-r--r--editor/plugins/tile_map_editor_plugin.h8
19 files changed, 73 insertions, 3293 deletions
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index e5476aaf08..2d240b5a5c 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -349,7 +349,6 @@ void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
points.push_back(blend_space->get_blend_point_position(i));
}
Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points);
- print_line("triangleS: " + itos(tr.size()));
for (int i = 0; i < tr.size(); i++) {
blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]);
}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 9530fae8e4..dbb5fa578b 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -38,7 +38,6 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip
void AnimationNodeBlendTreeEditor::_update_options_menu() {
- print_line("update options");
add_node->get_popup()->clear();
for (int i = 0; i < add_options.size(); i++) {
add_node->get_popup()->add_item(add_options[i].name, i);
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index ea8f921034..7b7e23531a 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -97,13 +97,11 @@ void MeshEditor::edit(Ref<Mesh> p_mesh) {
_update_rotation();
AABB aabb = mesh->get_aabb();
- print_line("aabb: " + aabb);
Vector3 ofs = aabb.position + aabb.size * 0.5;
float m = aabb.get_longest_axis_size();
if (m != 0) {
m = 1.0 / m;
m *= 0.5;
- //print_line("scale: "+rtos(m));
Transform xform;
xform.basis.scale(Vector3(m, m, m));
xform.origin = -xform.basis.xform(ofs); //-ofs*m;
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 99a28be555..c24c96bdc5 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -169,8 +169,6 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
- print_line("Impot Callback!");
-
Ref<PackedScene> ps = ResourceLoader::load(p_str, "PackedScene");
ERR_FAIL_COND(ps.is_null());
Node *scene = ps->instance();
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index b50e0dfe88..ae5d510502 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -58,8 +58,6 @@ void Particles2DEditorPlugin::make_visible(bool p_visible) {
void Particles2DEditorPlugin::_file_selected(const String &p_file) {
- print_line("file: " + p_file);
-
source_emission_file = p_file;
emission_mask->popup_centered_minsize();
}
@@ -73,7 +71,7 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) {
generate_seconds->set_value(1.0);
else
generate_seconds->set_value(trunc(gen_time) + 1.0);
- generate_aabb->popup_centered_minsize();
+ generate_visibility_rect->popup_centered_minsize();
} break;
case MENU_LOAD_EMISSION_MASK: {
@@ -93,7 +91,7 @@ void Particles2DEditorPlugin::_generate_visibility_rect() {
float running = 0.0;
- EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
+ EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect"), int(time));
bool was_emitting = particles->is_emitting();
if (!was_emitting) {
@@ -376,19 +374,19 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
epoints->set_value(512);
file->get_vbox()->add_margin_child(TTR("Generated Point Count:"), epoints);
- generate_aabb = memnew(ConfirmationDialog);
- generate_aabb->set_title(TTR("Generate Visibility Rect"));
+ generate_visibility_rect = memnew(ConfirmationDialog);
+ generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
VBoxContainer *genvb = memnew(VBoxContainer);
- generate_aabb->add_child(genvb);
+ generate_visibility_rect->add_child(genvb);
generate_seconds = memnew(SpinBox);
genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
generate_seconds->set_min(0.1);
generate_seconds->set_max(25);
generate_seconds->set_value(2);
- toolbar->add_child(generate_aabb);
+ toolbar->add_child(generate_visibility_rect);
- generate_aabb->connect("confirmed", this, "_generate_visibility_rect");
+ generate_visibility_rect->connect("confirmed", this, "_generate_visibility_rect");
emission_mask = memnew(ConfirmationDialog);
emission_mask->set_title(TTR("Generate Visibility Rect"));
diff --git a/editor/plugins/particles_2d_editor_plugin.h b/editor/plugins/particles_2d_editor_plugin.h
index addf65789c..2b6123141b 100644
--- a/editor/plugins/particles_2d_editor_plugin.h
+++ b/editor/plugins/particles_2d_editor_plugin.h
@@ -66,7 +66,7 @@ class Particles2DEditorPlugin : public EditorPlugin {
SpinBox *epoints;
- ConfirmationDialog *generate_aabb;
+ ConfirmationDialog *generate_visibility_rect;
SpinBox *generate_seconds;
ConfirmationDialog *emission_mask;
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 6a99dcb9a5..3c381158a4 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -262,6 +262,7 @@ void ParticlesEditor::_notification(int p_notification) {
if (p_notification == NOTIFICATION_ENTER_TREE) {
options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons"));
+ get_tree()->connect("node_removed", this, "_node_removed");
}
}
@@ -444,6 +445,7 @@ void ParticlesEditor::_bind_methods() {
ClassDB::bind_method("_menu_option", &ParticlesEditor::_menu_option);
ClassDB::bind_method("_generate_aabb", &ParticlesEditor::_generate_aabb);
+ ClassDB::bind_method("_node_removed", &ParticlesEditor::_node_removed);
}
ParticlesEditor::ParticlesEditor() {
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 4840b1899d..a437cd5362 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -36,6 +36,7 @@
#include "os/input.h"
#include "os/keyboard.h"
#include "scene/2d/skeleton_2d.h"
+
Node2D *Polygon2DEditor::_get_node() const {
return node;
@@ -82,7 +83,6 @@ void Polygon2DEditor::_notification(int p_what) {
void Polygon2DEditor::_sync_bones() {
- print_line("syncinc");
if (!node->has_node(node->get_skeleton())) {
error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node"));
error->popup_centered_minsize();
@@ -101,8 +101,6 @@ void Polygon2DEditor::_sync_bones() {
Array prev_bones = node->call("_get_bones");
node->clear_bones();
- print_line("bones in skeleton: " + itos(skeleton->get_bone_count()));
-
for (int i = 0; i < skeleton->get_bone_count(); i++) {
NodePath path = skeleton->get_path_to(skeleton->get_bone(i));
PoolVector<float> weights;
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index 89c1b3a978..af3c09afc5 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -276,7 +276,6 @@ void EditorInspectorRootMotionPlugin::parse_begin(Object *p_object) {
bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage) {
if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
- print_line("use custom!");
EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && p_hint_text != String()) {
editor->setup(p_hint_text);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 522ce52234..4e7047ee38 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -60,7 +60,6 @@ void ScriptTextEditor::apply_code() {
if (script.is_null())
return;
- //print_line("applying code");
script->set_source_code(code_editor->get_text_edit()->get_text());
script->update_exports();
_update_member_keywords();
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index ea1876c27a..5ee40dc90a 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -37,7 +37,6 @@
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/property_editor.h"
-#include "scene/resources/shader_graph.h"
#include "servers/visual/shader_types.h"
/*** SHADER SCRIPT EDITOR ****/
@@ -167,7 +166,6 @@ void ShaderTextEditor::_check_shader_mode() {
String type = ShaderLanguage::get_shader_type(get_text_edit()->get_text());
- print_line("type is: " + type);
Shader::Mode mode;
if (type == "canvas_item") {
diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp
deleted file mode 100644
index 1a9d980feb..0000000000
--- a/editor/plugins/shader_graph_editor_plugin.cpp
+++ /dev/null
@@ -1,2932 +0,0 @@
-/*************************************************************************/
-/* shader_graph_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// FIXME: Godot 3.0 broke compatibility with ShaderGraphEditorPlugin,
-// it needs to be ported to the new shader language.
-#if 0
-#include "shader_graph_editor_plugin.h"
-
-#include "canvas_item_editor_plugin.h"
-#include "os/keyboard.h"
-#include "scene/gui/check_box.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/panel.h"
-#include "spatial_editor_plugin.h"
-
-void GraphColorRampEdit::_gui_input(const InputEvent& p_event) {
-
- if (p_event.type==InputEvent::KEY && p_event->is_pressed() && p_event->get_scancode()==KEY_DELETE && grabbed!=-1) {
-
- points.remove(grabbed);
- grabbed=-1;
- update();
- emit_signal("ramp_changed");
- accept_event();
- }
-
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) {
-
- update();
- int x = p_event->get_position().x;
- int total_w = get_size().width-get_size().height-3;
- if (x>total_w+3) {
-
- if (grabbed==-1)
- return;
- Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
- picker->set_color(points[grabbed].color);
- popup->set_position(get_global_position()-Size2(0,ms.height));
- popup->set_size(ms);
- popup->popup();
- return;
- }
-
-
- float ofs = CLAMP(x/float(total_w),0,1);
-
- grabbed=-1;
- grabbing=true;
- int pos=-1;
- for(int i=0;i<points.size();i++) {
-
- if (ABS(x-points[i].offset*total_w)<4) {
- grabbed=i;
- }
- if (points[i].offset<ofs)
- pos=i;
- }
-
- grabbed_at=ofs;
- //grab or select
- if (grabbed!=-1) {
- return;
- }
- //insert
-
-
- Point p;
- p.offset=ofs;
-
- Point prev;
- Point next;
-
- if (pos==-1) {
-
- prev.color=Color(0,0,0);
- prev.offset=0;
- if (points.size()) {
- next=points[0];
- } else {
- next.color=Color(1,1,1);
- next.offset=1.0;
- }
- } else {
-
- if (pos==points.size()-1) {
- next.color=Color(1,1,1);
- next.offset=1.0;
- } else {
- next=points[pos+1];
- }
- prev=points[pos];
-
- }
-
- p.color=prev.color.linear_interpolate(next.color,(p.offset-prev.offset)/(next.offset-prev.offset));
-
- points.push_back(p);
- points.sort();
- for(int i=0;i<points.size();i++) {
- if (points[i].offset==ofs) {
- grabbed=i;
- break;
- }
- }
-
- emit_signal("ramp_changed");
-
- }
-
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && !p_event->is_pressed()) {
-
- if (grabbing) {
- grabbing=false;
- emit_signal("ramp_changed");
- }
- update();
- }
-
- if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
-
- int total_w = get_size().width-get_size().height-3;
-
- int x = p_event.mouse_motion.x;
- float newofs = CLAMP(x/float(total_w),0,1);
-
- bool valid=true;
- for(int i=0;i<points.size();i++) {
-
- if (points[i].offset==newofs && i!=grabbed) {
- valid=false;
- }
- }
-
- if (!valid)
- return;
-
- points[grabbed].offset=newofs;
-
- points.sort();
- for(int i=0;i<points.size();i++) {
- if (points[i].offset==newofs) {
- grabbed=i;
- break;
- }
- }
-
- emit_signal("ramp_changed");
-
- update();
- }
-}
-
-void GraphColorRampEdit::_notification(int p_what){
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
- if (!picker->is_connected("color_changed",this,"_color_changed")) {
- picker->connect("color_changed",this,"_color_changed");
- }
- }
- if (p_what==NOTIFICATION_DRAW) {
-
-
- Point prev;
- prev.offset=0;
- prev.color=Color(0,0,0);
-
- int h = get_size().y;
- int total_w = get_size().width-get_size().height-3;
-
- for(int i=-1;i<points.size();i++) {
-
- Point next;
- if (i+1==points.size()) {
- next.color=Color(1,1,1);
- next.offset=1;
- } else {
- next=points[i+1];
- }
-
- if (prev.offset==next.offset) {
- prev=next;
- continue;
- }
-
- Vector<Vector2> points;
- Vector<Color> colors;
- points.push_back(Vector2(prev.offset*total_w,h));
- points.push_back(Vector2(prev.offset*total_w,0));
- points.push_back(Vector2(next.offset*total_w,0));
- points.push_back(Vector2(next.offset*total_w,h));
- colors.push_back(prev.color);
- colors.push_back(prev.color);
- colors.push_back(next.color);
- colors.push_back(next.color);
- draw_primitive(points,colors,Vector<Point2>());
- prev=next;
- }
-
- for(int i=0;i<points.size();i++) {
-
- Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
-
- draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h-1),Color(0,0,0,0.7));
- draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w-1,h-1),col);
- draw_line(Vector2(points[i].offset*total_w+1,h/2),Vector2(points[i].offset*total_w+1,h-1),col);
- draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w+1,h/2),col);
- draw_line(Vector2(points[i].offset*total_w-1,h-1),Vector2(points[i].offset*total_w+1,h-1),col);
-
- }
-
- if (grabbed!=-1) {
-
- draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
- }
-
- if (has_focus()) {
-
- draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
- draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
- draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
- draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
- }
-
- }
-}
-
-Size2 GraphColorRampEdit::get_minimum_size() const {
-
- return Vector2(0,16);
-}
-
-
-void GraphColorRampEdit::_color_changed(const Color& p_color) {
-
- if (grabbed==-1)
- return;
- points[grabbed].color=p_color;
- update();
- emit_signal("ramp_changed");
-
-}
-
-void GraphColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
-
- ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
- points.clear();
- for(int i=0;i<p_offsets.size();i++) {
- Point p;
- p.offset=p_offsets[i];
- p.color=p_colors[i];
- points.push_back(p);
- }
-
- points.sort();
- update();
-}
-
-Vector<float> GraphColorRampEdit::get_offsets() const{
- Vector<float> ret;
- for(int i=0;i<points.size();i++)
- ret.push_back(points[i].offset);
- return ret;
-}
-Vector<Color> GraphColorRampEdit::get_colors() const{
-
- Vector<Color> ret;
- for(int i=0;i<points.size();i++)
- ret.push_back(points[i].color);
- return ret;
-}
-
-
-void GraphColorRampEdit::_bind_methods(){
-
- ClassDB::bind_method(D_METHOD("_gui_input"),&GraphColorRampEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_color_changed"),&GraphColorRampEdit::_color_changed);
- ADD_SIGNAL(MethodInfo("ramp_changed"));
-}
-
-GraphColorRampEdit::GraphColorRampEdit(){
-
- grabbed=-1;
- grabbing=false;
- set_focus_mode(FOCUS_ALL);
-
- popup = memnew( PopupPanel );
- picker = memnew( ColorPicker );
- popup->add_child(picker);
- /popup->set_child_rect(picker);
- add_child(popup);
-
-}
-////////////
-
-void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) {
-
- if (p_event.type==InputEvent::KEY && p_event->is_pressed() && p_event->get_scancode()==KEY_DELETE && grabbed!=-1) {
-
- points.remove(grabbed);
- grabbed=-1;
- update();
- emit_signal("curve_changed");
- accept_event();
- }
-
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) {
-
- update();
- Point2 p = Vector2(p_event->get_position().x,p_event->get_position().y)/get_size();
- p.y=1.0-p.y;
- grabbed=-1;
- grabbing=true;
-
- for(int i=0;i<points.size();i++) {
-
- Vector2 ps = p*get_size();
- Vector2 pt = Vector2(points[i].offset,points[i].height)*get_size();
- if (ps.distance_to(pt)<4) {
- grabbed=i;
- }
-
- }
-
-
- //grab or select
- if (grabbed!=-1) {
- return;
- }
- //insert
-
-
- Point np;
- np.offset=p.x;
- np.height=p.y;
-
- points.push_back(np);
- points.sort();
- for(int i=0;i<points.size();i++) {
- if (points[i].offset==p.x && points[i].height==p.y) {
- grabbed=i;
- break;
- }
- }
-
- emit_signal("curve_changed");
-
- }
-
- if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && !p_event->is_pressed()) {
-
- if (grabbing) {
- grabbing=false;
- emit_signal("curve_changed");
- }
- update();
- }
-
- if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
-
- Point2 p = Vector2(p_event->get_position().x,p_event->get_position().y)/get_size();
- p.y=1.0-p.y;
-
- p.x = CLAMP(p.x,0.0,1.0);
- p.y = CLAMP(p.y,0.0,1.0);
-
- bool valid=true;
-
- for(int i=0;i<points.size();i++) {
-
- if (points[i].offset==p.x && points[i].height==p.y && i!=grabbed) {
- valid=false;
- }
- }
-
- if (!valid)
- return;
-
- points[grabbed].offset=p.x;
- points[grabbed].height=p.y;
-
- points.sort();
- for(int i=0;i<points.size();i++) {
- if (points[i].offset==p.x && points[i].height==p.y) {
- grabbed=i;
- break;
- }
- }
-
- emit_signal("curve_changed");
-
- update();
- }
-}
-
-void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d) {
-
- float geometry[4][4];
- float tmp1[4][4];
- float tmp2[4][4];
- float deltas[4][4];
- double x, dx, dx2, dx3;
- double y, dy, dy2, dy3;
- double d, d2, d3;
- int lastx, lasty;
- int newx, newy;
- int ntimes;
- int i,j;
-
- int xmax=get_size().x;
- int ymax=get_size().y;
-
- /* construct the geometry matrix from the segment */
- for (i = 0; i < 4; i++) {
- geometry[i][2] = 0;
- geometry[i][3] = 0;
- }
-
- geometry[0][0] = (p_a[0] * xmax);
- geometry[1][0] = (p_b[0] * xmax);
- geometry[2][0] = (p_c[0] * xmax);
- geometry[3][0] = (p_d[0] * xmax);
-
- geometry[0][1] = (p_a[1] * ymax);
- geometry[1][1] = (p_b[1] * ymax);
- geometry[2][1] = (p_c[1] * ymax);
- geometry[3][1] = (p_d[1] * ymax);
-
- /* subdivide the curve ntimes (1000) times */
- ntimes = 4 * xmax;
- /* ntimes can be adjusted to give a finer or coarser curve */
- d = 1.0 / ntimes;
- d2 = d * d;
- d3 = d * d * d;
-
- /* construct a temporary matrix for determining the forward differencing deltas */
- tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
- tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
- tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
- tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
-
- /* compose the basis and geometry matrices */
-
- static const float CR_basis[4][4] = {
- { -0.5, 1.5, -1.5, 0.5 },
- { 1.0, -2.5, 2.0, -0.5 },
- { -0.5, 0.0, 0.5, 0.0 },
- { 0.0, 1.0, 0.0, 0.0 },
- };
-
- for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
- {
- tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
- }
- }
- /* compose the above results to get the deltas matrix */
-
- for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
- {
- deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
- }
- }
-
-
- /* extract the x deltas */
- x = deltas[0][0];
- dx = deltas[1][0];
- dx2 = deltas[2][0];
- dx3 = deltas[3][0];
-
- /* extract the y deltas */
- y = deltas[0][1];
- dy = deltas[1][1];
- dy2 = deltas[2][1];
- dy3 = deltas[3][1];
-
-
- lastx = CLAMP (x, 0, xmax);
- lasty = CLAMP (y, 0, ymax);
-
- /* if (fix255)
- {
- cd->curve[cd->outline][lastx] = lasty;
- }
- else
- {
- cd->curve_ptr[cd->outline][lastx] = lasty;
- if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
- }
-*/
- /* loop over the curve */
- for (i = 0; i < ntimes; i++)
- {
- /* increment the x values */
- x += dx;
- dx += dx2;
- dx2 += dx3;
-
- /* increment the y values */
- y += dy;
- dy += dy2;
- dy2 += dy3;
-
- newx = CLAMP ((Math::round (x)), 0, xmax);
- newy = CLAMP ((Math::round (y)), 0, ymax);
-
- /* if this point is different than the last one...then draw it */
- if ((lastx != newx) || (lasty != newy)) {
- draw_line(Vector2(lastx,ymax-lasty),Vector2(newx,ymax-newy),Color(0.8,0.8,0.8,0.8),2.0);
- }
-
- lastx = newx;
- lasty = newy;
- }
-}
-
-
-void GraphCurveMapEdit::_notification(int p_what){
-
- if (p_what==NOTIFICATION_DRAW) {
-
- draw_style_box(get_stylebox("bg","Tree"),Rect2(Point2(),get_size()));
-
- int w = get_size().x;
- int h = get_size().y;
-
- Vector2 prev=Vector2(0,0);
- Vector2 prev2=Vector2(0,0);
-
- for(int i=-1;i<points.size();i++) {
-
- Vector2 next;
- Vector2 next2;
- if (i+1>=points.size()) {
- next=Vector2(1,1);
- } else {
- next=Vector2(points[i+1].offset,points[i+1].height);
- }
-
- if (i+2>=points.size()) {
- next2=Vector2(1,1);
- } else {
- next2=Vector2(points[i+2].offset,points[i+2].height);
- }
-
- /*if (i==-1 && prev.offset==next.offset) {
- prev=next;
- continue;
- }*/
-
- _plot_curve(prev2,prev,next,next2);
-
- prev2=prev;
- prev=next;
- }
-
- for(int i=0;i<points.size();i++) {
-
- Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
-
-
- draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
- }
-
- /* if (grabbed!=-1) {
-
- draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
- }
-*/
- if (has_focus()) {
-
- draw_line(Vector2(-1,-1),Vector2(w+1,-1),Color(1,1,1,0.6));
- draw_line(Vector2(w+1,-1),Vector2(w+1,h+1),Color(1,1,1,0.6));
- draw_line(Vector2(w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
- draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
- }
-
- }
-}
-
-Size2 GraphCurveMapEdit::get_minimum_size() const {
-
- return Vector2(64,64);
-}
-
-
-
-void GraphCurveMapEdit::set_points(const Vector<Vector2>& p_points) {
-
-
- points.clear();
- for(int i=0;i<p_points.size();i++) {
- Point p;
- p.offset=p_points[i].x;
- p.height=p_points[i].y;
- points.push_back(p);
- }
-
- points.sort();
- update();
-}
-
-Vector<Vector2> GraphCurveMapEdit::get_points() const {
- Vector<Vector2> ret;
- for(int i=0;i<points.size();i++)
- ret.push_back(Vector2(points[i].offset,points[i].height));
- return ret;
-}
-
-void GraphCurveMapEdit::_bind_methods(){
-
- ClassDB::bind_method(D_METHOD("_gui_input"),&GraphCurveMapEdit::_gui_input);
- ADD_SIGNAL(MethodInfo("curve_changed"));
-}
-
-GraphCurveMapEdit::GraphCurveMapEdit(){
-
- grabbed=-1;
- grabbing=false;
- set_focus_mode(FOCUS_ALL);
-
-}
-
-
-////cbacks
-///
-void ShaderGraphView::_scalar_const_changed(double p_value,int p_id) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Scalar Constant"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,p_value);
- ur->add_undo_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,graph->scalar_const_node_get_value(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-
-void ShaderGraphView::_vec_const_changed(double p_value, int p_id,Array p_arr){
-
- Vector3 val;
- for(int i=0;i<p_arr.size();i++) {
- val[i]=p_arr[i].call("get_val");
- }
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Vec Constant"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"vec_const_node_set_value",type,p_id,val);
- ur->add_undo_method(graph.ptr(),"vec_const_node_set_value",type,p_id,graph->vec_const_node_get_value(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_rgb_const_changed(const Color& p_color, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change RGB Constant"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,p_color);
- ur->add_undo_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,graph->rgb_const_node_get_value(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_scalar_op_changed(int p_op, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Scalar Operator"));
- ur->add_do_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,p_op);
- ur->add_undo_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,graph->scalar_op_node_get_op(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_vec_op_changed(int p_op, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Vec Operator"));
- ur->add_do_method(graph.ptr(),"vec_op_node_set_op",type,p_id,p_op);
- ur->add_undo_method(graph.ptr(),"vec_op_node_set_op",type,p_id,graph->vec_op_node_get_op(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-void ShaderGraphView::_vec_scalar_op_changed(int p_op, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Vec Scalar Operator"));
- ur->add_do_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,p_op);
- ur->add_undo_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,graph->vec_scalar_op_node_get_op(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_rgb_op_changed(int p_op, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change RGB Operator"));
- ur->add_do_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,p_op);
- ur->add_undo_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,graph->rgb_op_node_get_op(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-void ShaderGraphView::_xform_inv_rev_changed(bool p_enabled, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Toggle Rot Only"));
- ur->add_do_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,p_enabled);
- ur->add_undo_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,graph->xform_vec_mult_node_get_no_translation(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-void ShaderGraphView::_scalar_func_changed(int p_func, int p_id){
-
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Scalar Function"));
- ur->add_do_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,p_func);
- ur->add_undo_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,graph->scalar_func_node_get_function(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-void ShaderGraphView::_vec_func_changed(int p_func, int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Vec Function"));
- ur->add_do_method(graph.ptr(),"vec_func_node_set_function",type,p_id,p_func);
- ur->add_undo_method(graph.ptr(),"vec_func_node_set_function",type,p_id,graph->vec_func_node_get_function(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_scalar_input_changed(double p_value,int p_id){
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Scalar Uniform"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,p_value);
- ur->add_undo_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,graph->scalar_input_node_get_value(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){
-
- Vector3 val;
- for(int i=0;i<p_arr.size();i++) {
- val[i]=p_arr[i].call("get_val");
- }
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Vec Uniform"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"vec_input_node_set_value",type,p_id,val);
- ur->add_undo_method(graph.ptr(),"vec_input_node_set_value",type,p_id,graph->vec_input_node_get_value(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
-
-
- ToolButton *tb = Object::cast_to<ToolButton>(p_button);
- ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
- ped_popup->set_size(tb->get_size());
- edited_id=p_id;
- edited_def=-1;
- ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
- ped_popup->popup();
-
-}
-void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
-
- ToolButton *tb = Object::cast_to<ToolButton>(p_button);
- ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
- ped_popup->set_size(tb->get_size());
- edited_id=p_id;
- edited_def=-1;
- ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
- ped_popup->popup();
-
-}
-
-void ShaderGraphView::_rgb_input_changed(const Color& p_color, int p_id){
-
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change RGB Uniform"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,p_color);
- ur->add_undo_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,graph->rgb_input_node_get_value(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-void ShaderGraphView::_tex_input_change(int p_id, Node *p_button){
-
-
-}
-void ShaderGraphView::_cube_input_change(int p_id){
-
-
-}
-
-void ShaderGraphView::_variant_edited() {
-
- if (edited_def != -1) {
-
- Variant v = ped_popup->get_variant();
- Variant v2 = graph->default_get_value(type,edited_id,edited_def);
- if (v2.get_type() == Variant::NIL)
- switch (v.get_type()) {
- case Variant::VECTOR3:
- v2=Vector3();
- break;
- case Variant::REAL:
- v2=0.0;
- break;
- case Variant::TRANSFORM:
- v2=Transform();
- break;
- case Variant::COLOR:
- v2=Color();
- break;
- default: {}
- }
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Default Value"));
- ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
- ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
- return;
- }
-
- if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change XForm Uniform"));
- ur->add_do_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,ped_popup->get_variant());
- ur->add_undo_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,graph->xform_const_node_get_value(type,edited_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
- }
-
-
- if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_INPUT) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change XForm Uniform"));
- ur->add_do_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,ped_popup->get_variant());
- ur->add_undo_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,graph->xform_input_node_get_value(type,edited_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
- }
-
- if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_TEXTURE_INPUT) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Texture Uniform"));
- ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,ped_popup->get_variant());
- ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,graph->texture_input_node_get_value(type,edited_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
- }
-
- if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_CUBEMAP_INPUT) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Cubemap Uniform"));
- ur->add_do_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,ped_popup->get_variant());
- ur->add_undo_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,graph->cubemap_input_node_get_value(type,edited_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
- }
-
-}
-
-void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- TextEdit *te=Object::cast_to<TextEdit>(p_button);
- ur->create_action(TTR("Change Comment"),UndoRedo::MERGE_ENDS);
- ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text());
- ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-
-}
-
-void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
-
- GraphColorRampEdit *cr=Object::cast_to<GraphColorRampEdit>(p_ramp);
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
-
-
- Vector<float> offsets=cr->get_offsets();
- Vector<Color> colors=cr->get_colors();
-
- PoolVector<float> new_offsets;
- PoolVector<Color> new_colors;
- {
- new_offsets.resize(offsets.size());
- new_colors.resize(colors.size());
- PoolVector<float>::Write ow=new_offsets.write();
- PoolVector<Color>::Write cw=new_colors.write();
- for(int i=0;i<new_offsets.size();i++) {
- ow[i]=offsets[i];
- cw[i]=colors[i];
- }
-
- }
-
-
- PoolVector<float> old_offsets=graph->color_ramp_node_get_offsets(type,p_id);
- PoolVector<Color> old_colors=graph->color_ramp_node_get_colors(type,p_id);
-
- if (old_offsets.size()!=new_offsets.size())
- ur->create_action(TTR("Add/Remove to Color Ramp"));
- else
- ur->create_action(TTR("Modify Color Ramp"),UndoRedo::MERGE_ENDS);
-
- ur->add_do_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,new_colors,new_offsets);
- ur->add_undo_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,old_colors,old_offsets);
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-
-void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
-
- GraphCurveMapEdit *cr=Object::cast_to<GraphCurveMapEdit>(p_curve);
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
-
-
- Vector<Point2> points=cr->get_points();
-
- PoolVector<Vector2> new_points;
- {
- new_points.resize(points.size());
- PoolVector<Vector2>::Write ow=new_points.write();
- for(int i=0;i<new_points.size();i++) {
- ow[i]=points[i];
- }
-
- }
-
-
- PoolVector<Vector2> old_points=graph->curve_map_node_get_points(type,p_id);
-
- if (old_points.size()!=new_points.size())
- ur->create_action(TTR("Add/Remove to Curve Map"));
- else
- ur->create_action(TTR("Modify Curve Map"),UndoRedo::MERGE_ENDS);
-
- ur->add_do_method(graph.ptr(),"curve_map_node_set_points",type,p_id,new_points);
- ur->add_undo_method(graph.ptr(),"curve_map_node_set_points",type,p_id,old_points);
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
-}
-
-
-void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) {
-
- LineEdit *le=Object::cast_to<LineEdit>(p_line_edit);
- ERR_FAIL_COND(!le);
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Input Name"));
- ur->add_do_method(graph.ptr(),"input_node_set_name",type,p_id,p_name);
- ur->add_undo_method(graph.ptr(),"input_node_set_name",type,p_id,graph->input_node_get_name(type,p_id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- block_update=true;
- ur->commit_action();
- block_update=false;
- le->set_text(graph->input_node_get_name(type,p_id));
-}
-
-void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
-
- ToolButton *tb = Object::cast_to<ToolButton>(p_button);
- ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
- ped_popup->set_size(tb->get_size());
- edited_id=p_id;
- edited_def=-1;
- ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
-}
-
-void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
-
- ToolButton *tb = Object::cast_to<ToolButton>(p_button);
- ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
- ped_popup->set_size(tb->get_size());
- edited_id=p_id;
- edited_def=-1;
- ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
-}
-
-
-//////////////view/////////////
-
-
-void ShaderGraphView::_connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
-
- int from_idx=-1;
- int to_idx=-1;
- for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
-
- if (p_from==E->get()->get_name())
- from_idx=E->key();
- if (p_to==E->get()->get_name())
- to_idx=E->key();
- }
-
- ERR_FAIL_COND(from_idx==-1);
- ERR_FAIL_COND(to_idx==-1);
-
- ur->create_action(TTR("Connect Graph Nodes"));
-
- List<ShaderGraph::Connection> conns;
-
- graph->get_node_connections(type,&conns);
- //disconnect/reconnect dependencies
- ur->add_undo_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
- for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
-
- if (E->get().dst_id==to_idx && E->get().dst_slot==p_to_slot) {
- ur->add_do_method(graph.ptr(),"disconnect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
- ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
- }
- }
- ur->add_do_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
-
-
-}
-
-void ShaderGraphView::_disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
-
- int from_idx=-1;
- int to_idx=-1;
- for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
-
- if (p_from==E->get()->get_name())
- from_idx=E->key();
- if (p_to==E->get()->get_name())
- to_idx=E->key();
- }
-
- ERR_FAIL_COND(from_idx==-1);
- ERR_FAIL_COND(to_idx==-1);
-
- if (!graph->is_node_connected(type,from_idx,p_from_slot,to_idx,p_to_slot))
- return; //nothing to disconnect
-
- ur->create_action(TTR("Disconnect Graph Nodes"));
-
- List<ShaderGraph::Connection> conns;
-
- graph->get_node_connections(type,&conns);
- //disconnect/reconnect dependencies
- ur->add_do_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
- ur->add_undo_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
-
-
-}
-
-void ShaderGraphView::_node_removed(int p_id) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Remove Shader Graph Node"));
-
- ur->add_do_method(graph.ptr(),"node_remove",type,p_id);
- ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,p_id),p_id);
- ur->add_undo_method(graph.ptr(),"node_set_state",type,p_id,graph->node_get_state(type,p_id));
- List<ShaderGraph::Connection> conns;
-
- graph->get_node_connections(type,&conns);
- for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
-
- if (E->get().dst_id==p_id || E->get().src_id==p_id) {
- ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
- }
- }
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
-
-}
-
-void ShaderGraphView::_begin_node_move()
-{
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Move Shader Graph Node"));
-}
-
-void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
-
-
- ERR_FAIL_COND(!node_map.has(p_id));
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->add_do_method(this,"_move_node",p_id,p_to);
- ur->add_undo_method(this,"_move_node",p_id,p_from);
-}
-
-void ShaderGraphView::_end_node_move()
-{
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->commit_action();
-}
-
-void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
-
- ERR_FAIL_COND(!node_map.has(p_id));
- node_map[p_id]->set_offset(p_to);
- graph->node_set_position(type,p_id,p_to);
-}
-
-void ShaderGraphView::_duplicate_nodes_request()
-{
- Array s_id;
-
- for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
- ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
- if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
- continue;
- GraphNode *gn = E->get();
- if (gn && gn->is_selected())
- s_id.push_back(E->key());
- }
-
- if (s_id.size()==0)
- return;
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Duplicate Graph Node(s)"));
- ur->add_do_method(this,"_duplicate_nodes",s_id);
- List<int> n_ids = graph->generate_ids(type, s_id.size());
- for (List<int>::Element *E=n_ids.front();E;E=E->next())
- ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
-
-}
-
-void ShaderGraphView::_duplicate_nodes(const Array &p_nodes)
-{
- List<int> n = List<int>();
- for (int i=0; i<p_nodes.size();i++)
- n.push_back(p_nodes.get(i));
- graph->duplicate_nodes(type, n);
- call_deferred("_update_graph");
-}
-
-void ShaderGraphView::_delete_nodes_request()
-{
- List<int> s_id=List<int>();
-
- for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
- ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
- if (t==ShaderGraph::NODE_OUTPUT)
- continue;
- GraphNode *gn = E->get();
- if (gn && gn->is_selected())
- s_id.push_back(E->key());
- }
-
- if (s_id.size()==0)
- return;
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Delete Shader Graph Node(s)"));
-
- for (List<int>::Element *N=s_id.front();N;N=N->next()) {
- ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
- ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
- ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
- List<ShaderGraph::Connection> conns;
-
- graph->get_node_connections(type,&conns);
- for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
-
- if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
- ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
- }
- }
- }
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
-
-}
-
-void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
-{
- ToolButton *tb = Object::cast_to<ToolButton>(p_button);
- ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
- ped_popup->set_size(tb->get_size());
- edited_id=p_id;
- edited_def=p_param;
- Variant::Type vt = (Variant::Type)v_type;
- Variant v = graph->default_get_value(type,p_id,edited_def);
- int h=PROPERTY_HINT_NONE;
- if (v.get_type() == Variant::NIL)
- switch (vt) {
- case Variant::VECTOR3:
- v=Vector3();
- break;
- case Variant::REAL:
- h=PROPERTY_HINT_RANGE;
- v=0.0;
- break;
- case Variant::TRANSFORM:
- v=Transform();
- break;
- case Variant::COLOR:
- h=PROPERTY_HINT_COLOR_NO_ALPHA;
- v=Color();
- break;
- default: {}
- }
-
- ped_popup->edit(NULL,"",vt,v,h,p_hint);
-
- ped_popup->popup();
-}
-
-ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
- ToolButton *l = memnew( ToolButton );
- l->set_text(text);
- l->set_text_align(ToolButton::ALIGN_LEFT);
- l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
- l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
- l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
- switch (v_type) {
- case Variant::REAL:
- l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
- break;
- case Variant::VECTOR3:
- l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
- break;
- case Variant::TRANSFORM:
- l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
- break;
- case Variant::COLOR:
- l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
- break;
- default: {}
- }
- return l;
-}
-
-ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
- ToolButton *edit = memnew( ToolButton );
- edit->set_text(text);
- edit->set_text_align(ToolButton::ALIGN_LEFT);
- edit->set_flat(false);
- edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
- edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
- edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
- edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
- edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
-
- switch (v_type) {
- case Variant::REAL:
- edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
- break;
- case Variant::VECTOR3:
- edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
- break;
- case Variant::TRANSFORM:
- edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
- break;
- case Variant::COLOR: {
- Image icon_color = Image(15,15,false,Image::FORMAT_RGB8);
- Color c = graph->default_get_value(type,p_id,param);
- for (int x=1;x<14;x++)
- for (int y=1;y<14;y++)
- icon_color.set_pixel(x,y,c);
- Ref<ImageTexture> t;
- t.instance();
- t->create_from_image(icon_color);
- edit->set_icon(t);
- } break;
- default: {}
- }
- return edit;
-}
-
-void ShaderGraphView::_create_node(int p_id) {
-
-
- GraphNode *gn = memnew( GraphNode );
- gn->set_show_close_button(true);
- Color typecol[4]={
- Color(0.9,0.4,1),
- Color(0.8,1,0.2),
- Color(1,0.2,0.2),
- Color(0,1,1)
- };
-
- const String hint_spin = "-65536,65535,0.001";
- const String hint_slider = "0.0,1.0,0.01,slider";
-
-
- switch(graph->node_get_type(type,p_id)) {
-
- case ShaderGraph::NODE_INPUT: {
-
- gn->set_title("Input");
-
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
-
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_IN) {
-
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
- idx++;
- }
- }
-
- } break; // all inputs (case Shader type dependent)
- case ShaderGraph::NODE_SCALAR_CONST: {
- gn->set_title("Scalar");
- SpinBox *sb = memnew( SpinBox );
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->scalar_const_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //scalar constant
- case ShaderGraph::NODE_VEC_CONST: {
-
- gn->set_title("Vector");
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; //vec3 constant
- case ShaderGraph::NODE_RGB_CONST: {
-
- gn->set_title("Color");
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //rgb constant (shows a color picker instead)
- case ShaderGraph::NODE_XFORM_CONST: {
- gn->set_title("XForm");
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit...");
- edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // 4x4 matrix constant
- case ShaderGraph::NODE_TIME: {
-
- gn->set_title("Time");
- Label *l = memnew( Label );
- l->set_text("(s)");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // time in seconds
- case ShaderGraph::NODE_SCREEN_TEX: {
-
- gn->set_title("ScreenTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (!graph->is_slot_connected(type,p_id,0)) {
- Vector3 v = graph->default_get_value(type, p_id, 0);
- hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
- } else {
- hbc->add_child(make_label("UV",Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("RGB")));
- gn->add_child(hbc);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
- case ShaderGraph::NODE_SCALAR_OP: {
-
- gn->set_title("ScalarOp");
- static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
- ("Add"),
- ("Sub"),
- ("Mul"),
- ("Div"),
- ("Mod"),
- ("Pow"),
- ("Max"),
- ("Min"),
- ("Atan2")
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
-
- ob->select(graph->scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a",Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b",Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
- }
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_VEC_OP: {
-
- gn->set_title("VecOp");
- static const char* op_name[ShaderGraph::VEC_MAX_OP]={
- ("Add"),
- ("Sub"),
- ("Mul"),
- ("Div"),
- ("Mod"),
- ("Pow"),
- ("Max"),
- ("Min"),
- ("Cross")
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
-
- ob->select(graph->vec_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a",Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b",Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
- }
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
-
-
- } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
- case ShaderGraph::NODE_VEC_SCALAR_OP: {
-
- gn->set_title("VecScalarOp");
- static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
- ("Mul"),
- ("Div"),
- ("Pow"),
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
-
- ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a",Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
-
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b",Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
- }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_RGB_OP: {
-
- gn->set_title("RGB Op");
- static const char* op_name[ShaderGraph::RGB_MAX_OP]={
- ("Screen"),
- ("Difference"),
- ("Darken"),
- ("Lighten"),
- ("Overlay"),
- ("Dodge"),
- ("Burn"),
- ("SoftLight"),
- ("HardLight")
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
-
- ob->select(graph->rgb_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a",Variant::COLOR));
- } else {
- hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b",Variant::COLOR));
- } else {
- gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
- }
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
-
- } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
- case ShaderGraph::NODE_XFORM_MULT: {
-
- gn->set_title("XFMult");
- HBoxContainer *hbc = memnew( HBoxContainer );
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a",Variant::TRANSFORM));
- } else {
- hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b",Variant::TRANSFORM));
- } else {
- gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
- }
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
-
-
- } break; // mat4 x mat4
- case ShaderGraph::NODE_XFORM_VEC_MULT: {
-
- gn->set_title("XFVecMult");
-
- CheckBox *button = memnew (CheckBox("RotOnly"));
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
-
- gn->add_child(button);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("xf",Variant::TRANSFORM));
- } else {
- hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
- }
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("a",Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
- }
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
-
- } break;
- case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
-
- gn->set_title("XFVecInvMult");
-
-
- CheckBox *button = memnew( CheckBox("RotOnly"));
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
-
- gn->add_child(button);
-
- if (graph->is_slot_connected(type, p_id, 0)) {
- gn->add_child(make_label("a",Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 1)) {
- hbc->add_child(make_label("xf", Variant::TRANSFORM));
- } else {
- hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
- }
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
-
- } break; // mat4 x vec3 inverse mult (with no-translation option)
- case ShaderGraph::NODE_SCALAR_FUNC: {
-
- gn->set_title("ScalarFunc");
- static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
- ("Sin"),
- ("Cos"),
- ("Tan"),
- ("ASin"),
- ("ACos"),
- ("ATan"),
- ("SinH"),
- ("CosH"),
- ("TanH"),
- ("Log"),
- ("Exp"),
- ("Sqrt"),
- ("Abs"),
- ("Sign"),
- ("Floor"),
- ("Round"),
- ("Ceil"),
- ("Frac"),
- ("Satr"),
- ("Neg")
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
-
- ob->add_item(func_name[i],i);
- }
-
- ob->select(graph->scalar_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("in", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar function (sin: { } break; cos: { } break; etc)
- case ShaderGraph::NODE_VEC_FUNC: {
-
-
-
- gn->set_title("VecFunc");
- static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
- ("Normalize"),
- ("Saturate"),
- ("Negate"),
- ("Reciprocal"),
- ("RGB to HSV"),
- ("HSV to RGB"),
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
-
- ob->add_item(func_name[i],i);
- }
-
- ob->select(graph->vec_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("in", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
- case ShaderGraph::NODE_VEC_LEN: {
- gn->set_title("VecLength");
- HBoxContainer *hbc = memnew( HBoxContainer );
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("in", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("len")));
- gn->add_child(hbc);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // vec3 length
- case ShaderGraph::NODE_DOT_PROD: {
-
- gn->set_title("DotProduct");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("dp")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
- }
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
-
- } break; // vec3 . vec3 (dot product -> scalar output)
- case ShaderGraph::NODE_VEC_TO_SCALAR: {
-
- gn->set_title("Vec2Scalar");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("vec", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
-
-
- } break; // 1 vec3 input: { } break; 3 scalar outputs
- case ShaderGraph::NODE_SCALAR_TO_VEC: {
-
- gn->set_title("Scalar2Vec");
- HBoxContainer *hbc = memnew( HBoxContainer );
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("x", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("vec")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("y", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
- }
- if (graph->is_slot_connected(type, p_id, 2)) {
- gn->add_child(make_label("in", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,2);
- gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
- }
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
- } break; // 3 scalar input: { } break; 1 vec3 output
- case ShaderGraph::NODE_VEC_TO_XFORM: {
-
- gn->set_title("Vec2XForm");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("x", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("xf")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("y", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
- }
- if (graph->is_slot_connected(type, p_id, 2)) {
- gn->add_child(make_label("z", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,2);
- gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
- }
- if (graph->is_slot_connected(type, p_id, 3)) {
- gn->add_child(make_label("ofs", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,3);
- gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
- }
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
-
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_XFORM_TO_VEC: {
-
- gn->set_title("XForm2Vec");
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("fx", Variant::TRANSFORM));
- } else {
- hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- l=memnew(Label("ofs"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_SCALAR_INTERP: {
-
- gn->set_title("ScalarInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
- }
- if (graph->is_slot_connected(type, p_id, 2)) {
- gn->add_child(make_label("c", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,2);
- gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
- }
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_VEC_INTERP: {
-
- gn->set_title("VecInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("a", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- if (graph->is_slot_connected(type, p_id, 1)) {
- gn->add_child(make_label("b", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,1);
- gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
- }
- if (graph->is_slot_connected(type, p_id, 2)) {
- gn->add_child(make_label("c", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,2);
- gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
- }
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
- } break; // vec3 interpolation (with optional curve)
- case ShaderGraph::NODE_COLOR_RAMP: {
-
- gn->set_title("ColorRamp");
- GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
-
- PoolVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
- PoolVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
-
- int oc = offsets.size();
-
- if (oc) {
- PoolVector<real_t>::Read rofs = offsets.read();
- PoolVector<Color>::Read rcol = colors.read();
-
- Vector<float> ofsv;
- Vector<Color> colorv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- colorv.push_back(rcol[i]);
- }
-
- ramp->set_ramp(ofsv,colorv);
-
- }
-
- ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
- ramp->set_custom_minimum_size(Size2(128,1));
- gn->add_child(ramp);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("c", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("rgb"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("alpha"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_CURVE_MAP: {
-
- gn->set_title("CurveMap");
- GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
-
- PoolVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
-
- int oc = points.size();
-
- if (oc) {
- PoolVector<Vector2>::Read rofs = points.read();
-
-
- Vector<Vector2> ofsv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- }
-
- map->set_points(ofsv);
-
- }
- map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
-
- //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
- map->set_custom_minimum_size(Size2(128,64));
- gn->add_child(map);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("c", Variant::REAL));
- } else {
- float v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("cmap"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
-
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar interpolation (with optional curve)
-
- case ShaderGraph::NODE_SCALAR_INPUT: {
-
- gn->set_title("ScalarUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- SpinBox *sb = memnew( SpinBox );
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->scalar_input_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // scalar uniform (assignable in material)
- case ShaderGraph::NODE_VEC_INPUT: {
-
- gn->set_title("VectorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // vec3 uniform (assignable in material)
- case ShaderGraph::NODE_RGB_INPUT: {
-
- gn->set_title("ColorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // color uniform (assignable in material)
- case ShaderGraph::NODE_XFORM_INPUT: {
- gn->set_title("XFUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit...");
- edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // mat4 uniform (assignable in material)
- case ShaderGraph::NODE_TEXTURE_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- TextureRect *tex = memnew( TextureRect );
- tex->set_expand(true);
- tex->set_custom_minimum_size(Size2(80,80));
- tex->set_drag_forwarding(this);
- gn->add_child(tex);
- tex->set_mouse_filter(MOUSE_FILTER_PASS);
- tex->set_texture(graph->texture_input_node_get_value(type,p_id));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit...");
- edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
- gn->add_child(edit);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("UV", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // texture input (assignable in material)
- case ShaderGraph::NODE_CUBEMAP_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
-
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit...");
- edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
- gn->add_child(edit);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("UV", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // cubemap input (assignable in material)
- case ShaderGraph::NODE_DEFAULT_TEXTURE: {
-
- gn->set_title("CanvasItemTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- if (graph->is_slot_connected(type, p_id, 0)) {
- hbc->add_child(make_label("UV", Variant::VECTOR3));
- } else {
- Vector3 v = graph->default_get_value(type,p_id,0);
- hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
- }
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
-
- case ShaderGraph::NODE_OUTPUT: {
- gn->set_title("Output");
- gn->set_show_close_button(false);
-
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
-
- Array colors;
- colors.push_back("Color");
- colors.push_back("LightColor");
- colors.push_back("Light");
- colors.push_back("ShadowColor");
- colors.push_back("Diffuse");
- colors.push_back("Specular");
- colors.push_back("Emission");
- Array reals;
- reals.push_back("Alpha");
- reals.push_back("DiffuseAlpha");
- reals.push_back("NormalMapDepth");
- reals.push_back("SpecExp");
- reals.push_back("Glow");
- reals.push_back("ShadeParam");
- reals.push_back("SpecularExp");
- reals.push_back("LightAlpha");
- reals.push_back("ShadowAlpha");
- reals.push_back("PointSize");
- reals.push_back("Discard");
-
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_OUT) {
- Variant::Type v;
- if (colors.find(s.name)>=0)
- v=Variant::COLOR;
- else if (reals.find(s.name)>=0)
- v=Variant::REAL;
- else
- v=Variant::VECTOR3;
- gn->add_child(make_label(s.name, v));
- gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
- idx++;
- }
- }
-
- } break; // output (case Shader type dependent)
- case ShaderGraph::NODE_COMMENT: {
- gn->set_title("Comment");
- TextEdit *te = memnew(TextEdit);
- te->set_custom_minimum_size(Size2(100,100));
- gn->add_child(te);
- te->set_text(graph->comment_node_get_text(type,p_id));
- te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
-
- } break; // comment
-
-
-
- }
-
- gn->connect("dragged",this,"_node_moved",varray(p_id));
- gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED);
- graph_edit->add_child(gn);
- node_map[p_id]=gn;
- gn->set_offset(graph->node_get_position(type,p_id));
-
-
-}
-
-void ShaderGraphView::_update_graph() {
-
-
- if (block_update)
- return;
-
- for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
-
- memdelete(E->get());
- }
-
- node_map.clear();
-
- if (!graph.is_valid())
- return;
-
-
- List<int> nl;
- graph->get_node_list(type,&nl);
-
- for(List<int>::Element *E=nl.front();E;E=E->next()) {
-
- _create_node(E->get());
- }
- graph_edit->clear_connections();
-
- List<ShaderGraph::Connection> connections;
- graph->get_node_connections(type,&connections);
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
-
- ERR_CONTINUE(!node_map.has(E->get().src_id) || !node_map.has(E->get().dst_id));
- graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
- }
-
-}
-
-void ShaderGraphView::_sg_updated() {
-
- if (!graph.is_valid())
- return;
- switch(graph->get_graph_error(type)) {
- case ShaderGraph::GRAPH_OK: status->set_text(""); break;
- case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text(TTR("Error: Cyclic Connection Link")); break;
- case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text(TTR("Error: Missing Input Connections")); break;
- }
-}
-
-Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from)
-{
- TextureRect* frame = Object::cast_to<TextureRect>(p_from);
- if (!frame)
- return Variant();
-
- if (!frame->get_texture().is_valid())
- return Variant();
-
- RES res = frame->get_texture();
- return EditorNode::get_singleton()->drag_resource(res,p_from);
-
- return Variant();
-}
-
-bool ShaderGraphView::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const
-{
- if (p_data.get_type() != Variant::DICTIONARY)
- return false;
-
- Dictionary d = p_data;
-
- if (d.has("type")){
- if (d["type"] == "resource" && d.has("resource")) {
- Variant val = d["resource"];
-
- if (val.get_type()==Variant::OBJECT) {
- RES res = val;
- if (res.is_valid() && Object::cast_to<Texture>(res))
- return true;
- }
- }
- else if (d["type"] == "files" && d.has("files")) {
- Vector<String> files = d["files"];
- if (files.size() != 1)
- return false;
- return (ResourceLoader::get_resource_type(files[0]) == "ImageTexture");
- }
- }
-
- return false;
-}
-
-void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from)
-{
- if (!can_drop_data_fw(p_point, p_data, p_from))
- return;
-
- TextureRect *frame = Object::cast_to<TextureRect>(p_from);
- if (!frame)
- return;
-
- Dictionary d = p_data;
- Ref<Texture> tex;
-
- if (d.has("type")) {
- if (d["type"] == "resource" && d.has("resource")){
- Variant val = d["resource"];
-
- if (val.get_type()==Variant::OBJECT) {
- RES res = val;
- if (res.is_valid())
- tex = Ref<Texture>(Object::cast_to<Texture>(*res));
- }
- }
- else if (d["type"] == "files" && d.has("files")) {
- Vector<String> files = d["files"];
- RES res = ResourceLoader::load(files[0]);
- if (res.is_valid())
- tex = Ref<Texture>(Object::cast_to<Texture>(*res));
- }
- }
-
- if (!tex.is_valid()) return;
-
- GraphNode *gn = Object::cast_to<GraphNode>(frame->get_parent());
- if (!gn) return;
-
- int id = -1;
- for(Map<int,GraphNode*>::Element *E = node_map.front();E;E=E->next())
- if (E->get() == gn) {
- id = E->key();
- break;
- }
- print_line(String::num(double(id)));
- if (id < 0) return;
-
- if (graph->node_get_type(type,id)==ShaderGraph::NODE_TEXTURE_INPUT) {
-
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Texture Uniform"));
- ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,id,tex);
- ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,id,graph->texture_input_node_get_value(type,id));
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
- }
-}
-
-void ShaderGraphView::set_graph(Ref<ShaderGraph> p_graph){
-
-
- if (graph.is_valid()) {
- graph->disconnect("updated",this,"_sg_updated");
- }
- graph=p_graph;
- if (graph.is_valid()) {
- graph->connect("updated",this,"_sg_updated");
- }
- _update_graph();
- _sg_updated();
-
-}
-
-void ShaderGraphView::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
-
- ped_popup->connect("variant_changed",this,"_variant_edited");
- }
-}
-
-void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
-
- if (p_type==ShaderGraph::NODE_INPUT && graph->node_count(type, p_type)>0)
- return;
-
- List<int> existing;
- graph->get_node_list(type,&existing);
- existing.sort();
- int newid=1;
- for(List<int>::Element *E=existing.front();E;E=E->next()) {
- if (!E->next() || (E->get()+1!=E->next()->get())){
- newid=E->get()+1;
- break;
- }
- }
-
- Vector2 init_ofs = location;
- while(true) {
- bool valid=true;
- for(List<int>::Element *E=existing.front();E;E=E->next()) {
- Vector2 pos = graph->node_get_position(type,E->get());
- if (init_ofs==pos) {
- init_ofs+=Vector2(20,20);
- valid=false;
- break;
-
- }
- }
-
- if (valid)
- break;
- }
- UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Add Shader Graph Node"));
- ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid);
- ur->add_do_method(graph.ptr(),"node_set_position",type,newid,init_ofs);
- ur->add_undo_method(graph.ptr(),"node_remove",type,newid);
- ur->add_do_method(this,"_update_graph");
- ur->add_undo_method(this,"_update_graph");
- ur->commit_action();
-
-}
-
-void ShaderGraphView::_bind_methods() {
-
- ClassDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
- ClassDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
- ClassDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
- ClassDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
- ClassDB::bind_method("_move_node",&ShaderGraphView::_move_node);
- ClassDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
- ClassDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
- ClassDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
- ClassDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
- ClassDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
- ClassDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
-
- ClassDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
- ClassDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
- ClassDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
- ClassDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
- ClassDB::bind_method("_xform_const_changed",&ShaderGraphView::_xform_const_changed);
- ClassDB::bind_method("_scalar_op_changed",&ShaderGraphView::_scalar_op_changed);
- ClassDB::bind_method("_vec_op_changed",&ShaderGraphView::_vec_op_changed);
- ClassDB::bind_method("_vec_scalar_op_changed",&ShaderGraphView::_vec_scalar_op_changed);
- ClassDB::bind_method("_rgb_op_changed",&ShaderGraphView::_rgb_op_changed);
- ClassDB::bind_method("_xform_inv_rev_changed",&ShaderGraphView::_xform_inv_rev_changed);
- ClassDB::bind_method("_scalar_func_changed",&ShaderGraphView::_scalar_func_changed);
- ClassDB::bind_method("_vec_func_changed",&ShaderGraphView::_vec_func_changed);
- ClassDB::bind_method("_scalar_input_changed",&ShaderGraphView::_scalar_input_changed);
- ClassDB::bind_method("_vec_input_changed",&ShaderGraphView::_vec_input_changed);
- ClassDB::bind_method("_xform_input_changed",&ShaderGraphView::_xform_input_changed);
- ClassDB::bind_method("_rgb_input_changed",&ShaderGraphView::_rgb_input_changed);
- ClassDB::bind_method("_tex_input_change",&ShaderGraphView::_tex_input_change);
- ClassDB::bind_method("_cube_input_change",&ShaderGraphView::_cube_input_change);
- ClassDB::bind_method("_input_name_changed",&ShaderGraphView::_input_name_changed);
- ClassDB::bind_method("_tex_edited",&ShaderGraphView::_tex_edited);
- ClassDB::bind_method("_variant_edited",&ShaderGraphView::_variant_edited);
- ClassDB::bind_method("_cube_edited",&ShaderGraphView::_cube_edited);
- ClassDB::bind_method("_comment_edited",&ShaderGraphView::_comment_edited);
- ClassDB::bind_method("_color_ramp_changed",&ShaderGraphView::_color_ramp_changed);
- ClassDB::bind_method("_curve_changed",&ShaderGraphView::_curve_changed);
-
- ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &ShaderGraphView::get_drag_data_fw);
- ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &ShaderGraphView::can_drop_data_fw);
- ClassDB::bind_method(D_METHOD("drop_data_fw"), &ShaderGraphView::drop_data_fw);
-
- ClassDB::bind_method("_sg_updated",&ShaderGraphView::_sg_updated);
-}
-
-ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
-
- type=p_type;
- graph_edit = memnew( GraphEdit );
- block_update=false;
- ped_popup = memnew( CustomPropertyEditor );
- graph_edit->add_child(ped_popup);
- status = memnew( Label );
- graph_edit->get_top_layer()->add_child(status);
- graph_edit->connect("_begin_node_move", this, "_begin_node_move");
- graph_edit->connect("_end_node_move", this, "_end_node_move");
- status->set_position(Vector2(5,5));
- status->add_color_override("font_color_shadow",Color(0,0,0));
- status->add_color_override("font_color",Color(1,0.4,0.3));
- status->add_constant_override("shadow_as_outline",1);
- status->add_constant_override("shadow_offset_x",2);
- status->add_constant_override("shadow_offset_y",2);
- status->set_text("");
-}
-
-
-//////////////edit//////////////
-void ShaderGraphEditor::edit(Ref<ShaderGraph> p_shader) {
-
- for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
- graph_edits[i]->set_graph(p_shader);
- }
-}
-
-void ShaderGraphEditor::_add_node(int p_type) {
-
- ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
- graph_edits[shader_type]->add_node(p_type, next_location);
-}
-
-void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
-{
- Vector2 scroll_ofs=graph_edits[tabs->get_current_tab()]->get_graph_edit()->get_scroll_ofs();
- next_location = get_local_mouse_position() + scroll_ofs;
- popup->set_global_position(p_position);
- popup->set_size( Size2( 200, 0) );
- popup->popup();
-}
-
-void ShaderGraphEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_TREE) {
-
- for(int i=0;i<ShaderGraph::NODE_TYPE_MAX;i++) {
-
- if (i==ShaderGraph::NODE_OUTPUT)
- continue;
- if (!_2d && i==ShaderGraph::NODE_DEFAULT_TEXTURE)
- continue;
-
- String nn = node_names[i];
- String ic = nn.get_slice(":",0);
- String v = nn.get_slice(":",1);
- bool addsep=false;
- if (nn.ends_with(":")) {
- addsep=true;
- }
- popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
- if (addsep)
- popup->add_separator();
- }
- popup->connect("id_pressed",this,"_add_node");
-
-
- }
-}
-
-void ShaderGraphEditor::_bind_methods() {
-
- ClassDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
- ClassDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
-}
-
-
-const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
- ("GraphInput:Input"), // all inputs (shader type dependent)
- ("GraphScalar:Scalar Constant"), //scalar constant
- ("GraphVector:Vector Constant"), //vec3 constant
- ("GraphRgb:RGB Constant"), //rgb constant (shows a color picker instead)
- ("GraphXform:XForm Constant"), // 4x4 matrix constant
- ("GraphTime:Time:"), // time in seconds
- ("GraphTexscreen:Screen Sample"), // screen texture sampler (takes uv) (only usable in fragment shader)
- ("GraphScalarOp:Scalar Operator"), // scalar vs scalar op (mul", add", div", etc)
- ("GraphVecOp:Vector Operator"), // vec3 vs vec3 op (mul",ad",div",crossprod",etc)
- ("GraphVecScalarOp:Scalar+Vector Operator"), // vec3 vs scalar op (mul", add", div", etc)
- ("GraphRgbOp:RGB Operator:"), // vec3 vs vec3 rgb op (with scalar amount)", like brighten", darken", burn", dodge", multiply", etc.
- ("GraphXformMult:XForm Multiply"), // mat4 x mat4
- ("GraphXformVecMult:XForm+Vector Multiply"), // mat4 x vec3 mult (with no-translation option)
- ("GraphXformVecImult:Form+Vector InvMultiply:"), // mat4 x vec3 inverse mult (with no-translation option)
- ("GraphXformScalarFunc:Scalar Function"), // scalar function (sin", cos", etc)
- ("GraphXformVecFunc:Vector Function"), // vector function (normalize", negate", reciprocal", rgb2hsv", hsv2rgb", etc", etc)
- ("GraphVecLength:Vector Length"), // vec3 length
- ("GraphVecDp:Dot Product:"), // vec3 . vec3 (dot product -> scalar output)
- ("GraphVecToScalars:Vector -> Scalars"), // 1 vec3 input", 3 scalar outputs
- ("GraphScalarsToVec:Scalars -> Vector"), // 3 scalar input", 1 vec3 output
- ("GraphXformToVecs:XForm -> Vectors"), // 3 vec input", 1 xform output
- ("GraphVecsToXform:Vectors -> XForm:"), // 3 vec input", 1 xform output
- ("GraphScalarInterp:Scalar Interpolate"), // scalar interpolation (with optional curve)
- ("GraphVecInterp:Vector Interpolate:"), // vec3 interpolation (with optional curve)
- ("GraphColorRamp:Color Ramp"), // vec3 interpolation (with optional curve)
- ("GraphCurveMap:Curve Remap:"), // vec3 interpolation (with optional curve)
- ("GraphScalarUniform:Scalar Uniform"), // scalar uniform (assignable in material)
- ("GraphVectorUniform:Vector Uniform"), // vec3 uniform (assignable in material)
- ("GraphRgbUniform:RGB Uniform"), // color uniform (assignable in material)
- ("GraphXformUniform:XForm Uniform"), // mat4 uniform (assignable in material)
- ("GraphTextureUniform:Texture Uniform"), // texture input (assignable in material)
- ("GraphCubeUniform:CubeMap Uniform:"), // cubemap input (assignable in material)
- ("GraphDefaultTexture:CanvasItem Texture:"), // cubemap input (assignable in material)
- ("Output"), // output (shader type dependent)
- ("GraphComment:Comment"), // comment
-
-
-};
-ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
- _2d=p_2d;
-
- popup = memnew( PopupMenu );
- add_child(popup);
-
-
- tabs = memnew(TabContainer);
- tabs->set_v_size_flags(SIZE_EXPAND_FILL);
- add_child(tabs);
- const char* sname[ShaderGraph::SHADER_TYPE_MAX]={
- "Vertex",
- "Fragment",
- "Light"
- };
- for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
-
- graph_edits[i]= memnew( ShaderGraphView(ShaderGraph::ShaderType(i)) );
- add_child(graph_edits[i]);
- graph_edits[i]->get_graph_edit()->set_name(sname[i]);
- tabs->add_child(graph_edits[i]->get_graph_edit());
- graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
- graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
- graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
- graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
- graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
- graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
- }
-
- tabs->set_current_tab(1);
-
- set_custom_minimum_size(Size2(100,300));
-}
-
-
-void ShaderGraphEditorPlugin::edit(Object *p_object) {
-
- shader_editor->edit(Object::cast_to<ShaderGraph>(p_object));
-}
-
-bool ShaderGraphEditorPlugin::handles(Object *p_object) const {
-
- ShaderGraph *shader=Object::cast_to<ShaderGraph>(p_object);
- if (!shader)
- return false;
- if (_2d)
- return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
- else
- return shader->get_mode()==Shader::MODE_MATERIAL;
-}
-
-void ShaderGraphEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- shader_editor->show();
- } else {
-
- shader_editor->hide();
- }
-
-}
-
-ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) {
-
- _2d=p_2d;
- editor=p_node;
- shader_editor = memnew( ShaderGraphEditor(p_2d) );
- shader_editor->hide();
- if (p_2d)
- CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(shader_editor);
- else
- SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
-
-
- //editor->get_viewport()->add_child(shader_editor);
- //shader_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- //shader_editor->hide();
-
-}
-
-
-ShaderGraphEditorPlugin::~ShaderGraphEditorPlugin()
-{
-}
-
-#endif
diff --git a/editor/plugins/shader_graph_editor_plugin.h b/editor/plugins/shader_graph_editor_plugin.h
deleted file mode 100644
index f273507fcf..0000000000
--- a/editor/plugins/shader_graph_editor_plugin.h
+++ /dev/null
@@ -1,248 +0,0 @@
-/*************************************************************************/
-/* shader_graph_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef SHADER_GRAPH_EDITOR_PLUGIN_H
-#define SHADER_GRAPH_EDITOR_PLUGIN_H
-
-// FIXME: Godot 3.0 broke compatibility with ShaderGraphEditorPlugin,
-// it needs to be ported to the new shader language.
-#if 0
-
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "editor/property_editor.h"
-#include "scene/gui/button.h"
-#include "scene/gui/graph_edit.h"
-#include "scene/gui/popup.h"
-#include "scene/gui/tree.h"
-#include "scene/resources/shader.h"
-#include "scene/resources/shader_graph.h"
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-class GraphColorRampEdit : public Control {
-
- GDCLASS(GraphColorRampEdit,Control);
-
-
- struct Point {
-
- float offset;
- Color color;
- bool operator<(const Point& p_ponit) const {
- return offset<p_ponit.offset;
- }
- };
-
- PopupPanel *popup;
- ColorPicker *picker;
-
-
- bool grabbing;
- int grabbed;
- float grabbed_at;
- Vector<Point> points;
-
- void _color_changed(const Color& p_color);
-
-protected:
- void _gui_input(const InputEvent& p_event);
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
- Vector<float> get_offsets() const;
- Vector<Color> get_colors() const;
- virtual Size2 get_minimum_size() const;
- GraphColorRampEdit();
-};
-
-
-class GraphCurveMapEdit : public Control {
-
- GDCLASS(GraphCurveMapEdit,Control);
-
-
- struct Point {
-
- float offset;
- float height;
- bool operator<(const Point& p_ponit) const {
- return offset<p_ponit.offset;
- }
- };
-
-
- bool grabbing;
- int grabbed;
- Vector<Point> points;
-
- void _plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d);
-protected:
- void _gui_input(const InputEvent& p_event);
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void set_points(const Vector<Vector2>& p_points);
- Vector<Vector2> get_points() const;
- virtual Size2 get_minimum_size() const;
- GraphCurveMapEdit();
-};
-
-class ShaderGraphView : public Control {
-
- GDCLASS(ShaderGraphView,Control);
-
-
-
- CustomPropertyEditor *ped_popup;
- bool block_update;
-
- Label *status;
- GraphEdit *graph_edit;
- Ref<ShaderGraph> graph;
- int edited_id;
- int edited_def;
-
- ShaderGraph::ShaderType type;
-
- void _update_graph();
- void _create_node(int p_id);
-
-
- ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
- ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
-
- void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
- void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
-
- void _node_removed(int p_id);
- void _begin_node_move();
- void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
- void _end_node_move();
- void _move_node(int p_id,const Vector2& p_to);
- void _duplicate_nodes_request();
- void _duplicate_nodes(const Array &p_nodes);
- void _delete_nodes_request();
-
-
- void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
-
- void _scalar_const_changed(double p_value,int p_id);
- void _vec_const_changed(double p_value, int p_id, Array p_arr);
- void _rgb_const_changed(const Color& p_color, int p_id);
- void _xform_const_changed(int p_id,Node* p_button);
- void _scalar_op_changed(int p_op, int p_id);
- void _vec_op_changed(int p_op, int p_id);
- void _vec_scalar_op_changed(int p_op, int p_id);
- void _rgb_op_changed(int p_op, int p_id);
- void _xform_inv_rev_changed(bool p_enabled, int p_id);
- void _scalar_func_changed(int p_func, int p_id);
- void _vec_func_changed(int p_func, int p_id);
- void _scalar_input_changed(double p_value,int p_id);
- void _vec_input_changed(double p_value, int p_id, Array p_arr);
- void _xform_input_changed(int p_id,Node* p_button);
- void _rgb_input_changed(const Color& p_color, int p_id);
- void _tex_input_change(int p_id,Node* p_button);
- void _cube_input_change(int p_id);
- void _input_name_changed(const String& p_name,int p_id,Node* p_line_edit);
- void _tex_edited(int p_id,Node* p_button);
- void _cube_edited(int p_id,Node* p_button);
- void _variant_edited();
- void _comment_edited(int p_id,Node* p_button);
- void _color_ramp_changed(int p_id,Node* p_ramp);
- void _curve_changed(int p_id,Node* p_curve);
- void _sg_updated();
- Map<int,GraphNode*> node_map;
-
- Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
- bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
- void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void add_node(int p_type, const Vector2 &location);
- GraphEdit *get_graph_edit() { return graph_edit; }
- void set_graph(Ref<ShaderGraph> p_graph);
-
- ShaderGraphView(ShaderGraph::ShaderType p_type=ShaderGraph::SHADER_TYPE_FRAGMENT);
-};
-
-class ShaderGraphEditor : public VBoxContainer {
-
- GDCLASS(ShaderGraphEditor,VBoxContainer);
-
- PopupMenu *popup;
- TabContainer *tabs;
- ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
- static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
- Vector2 next_location;
-
- bool _2d;
- void _add_node(int p_type);
- void _popup_requested(const Vector2 &p_position);
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void edit(Ref<ShaderGraph> p_shader);
- ShaderGraphEditor(bool p_2d);
-};
-
-class ShaderGraphEditorPlugin : public EditorPlugin {
-
- GDCLASS( ShaderGraphEditorPlugin, EditorPlugin );
-
- bool _2d;
- ShaderGraphEditor *shader_editor;
- EditorNode *editor;
-
-public:
-
- virtual String get_name() const { return "ShaderGraph"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- ShaderGraphEditorPlugin(EditorNode *p_node,bool p_2d);
- ~ShaderGraphEditorPlugin();
-
-};
-
-#endif
-#endif // SHADER_GRAPH_EDITOR_PLUGIN_H
diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp
index fe7d1df50c..314db4198d 100644
--- a/editor/plugins/skeleton_editor_plugin.cpp
+++ b/editor/plugins/skeleton_editor_plugin.cpp
@@ -126,9 +126,16 @@ PhysicalBone *SkeletonEditor::create_physical_bone(int bone_id, int bone_child_i
}
void SkeletonEditor::edit(Skeleton *p_node) {
+
skeleton = p_node;
}
+void SkeletonEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ get_tree()->connect("node_removed", this, "_node_removed");
+ }
+}
+
void SkeletonEditor::_node_removed(Node *p_node) {
if (p_node == skeleton) {
@@ -139,6 +146,7 @@ void SkeletonEditor::_node_removed(Node *p_node) {
void SkeletonEditor::_bind_methods() {
ClassDB::bind_method("_on_click_option", &SkeletonEditor::_on_click_option);
+ ClassDB::bind_method("_node_removed", &SkeletonEditor::_node_removed);
}
SkeletonEditor::SkeletonEditor() {
diff --git a/editor/plugins/skeleton_editor_plugin.h b/editor/plugins/skeleton_editor_plugin.h
index b9bdf91902..0ab94c15b5 100644
--- a/editor/plugins/skeleton_editor_plugin.h
+++ b/editor/plugins/skeleton_editor_plugin.h
@@ -61,6 +61,7 @@ class SkeletonEditor : public Node {
friend class SkeletonEditorPlugin;
protected:
+ void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp
index 9bf1178b58..58a1835e68 100644
--- a/editor/plugins/sprite_editor_plugin.cpp
+++ b/editor/plugins/sprite_editor_plugin.cpp
@@ -160,7 +160,6 @@ void SpriteEditor::_update_mesh_data() {
Vector<Vector<Vector2> > lines = bm->clip_opaque_to_polygons(rect, epsilon);
- print_line("lines: " + itos(lines.size()));
uv_lines.clear();
computed_vertices.clear();
@@ -190,21 +189,6 @@ void SpriteEditor::_update_mesh_data() {
computed_vertices.push_back(vtx);
}
-#if 0
- Vector<Vector<Vector2> > polys = Geometry::decompose_polygon(lines[j]);
- print_line("polygon: " + itos(polys.size()));
-
- for (int i = 0; i < polys.size(); i++) {
- for (int k = 0; k < polys[i].size(); k++) {
-
- int idxn = (k + 1) % polys[i].size();
- uv_lines.push_back(polys[i][k]);
- uv_lines.push_back(polys[i][idxn]);
- }
- }
-#endif
-
-#if 1
Vector<int> poly = Geometry::triangulate_polygon(lines[j]);
@@ -218,14 +202,6 @@ void SpriteEditor::_update_mesh_data() {
computed_indices.push_back(poly[idx] + index_ofs);
}
}
-#endif
-
-#if 0
- for (int i = 0; i < lines[j].size() - 1; i++) {
- uv_lines.push_back(lines[j][i]);
- uv_lines.push_back(lines[j][i + 1]);
- }
-#endif
}
debug_uv->update();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index a9afc7a670..fcbbee2b9c 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -89,7 +89,6 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
}
if (resources.empty()) {
- //print_line("added frames!");
return;
}
@@ -108,7 +107,6 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
undo_redo->add_undo_method(this, "_update_library");
undo_redo->commit_action();
- //print_line("added frames!");
}
void SpriteFramesEditor::_load_pressed() {
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 0a421bdffe..34dd36692c 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -79,9 +79,9 @@ void TileMapEditor::_notification(int p_what) {
PopupMenu *p = options->get_popup();
p->set_item_icon(p->get_item_index(OPTION_PAINTING), get_icon("Edit", "EditorIcons"));
p->set_item_icon(p->get_item_index(OPTION_PICK_TILE), get_icon("ColorPick", "EditorIcons"));
- p->set_item_icon(p->get_item_index(OPTION_SELECT), get_icon("ToolSelect", "EditorIcons"));
- p->set_item_icon(p->get_item_index(OPTION_MOVE), get_icon("ToolMove", "EditorIcons"));
- p->set_item_icon(p->get_item_index(OPTION_DUPLICATE), get_icon("Duplicate", "EditorIcons"));
+ p->set_item_icon(p->get_item_index(OPTION_SELECT), get_icon("ActionCopy", "EditorIcons"));
+ p->set_item_icon(p->get_item_index(OPTION_CUT), get_icon("ActionCut", "EditorIcons"));
+ p->set_item_icon(p->get_item_index(OPTION_COPY), get_icon("Duplicate", "EditorIcons"));
p->set_item_icon(p->get_item_index(OPTION_ERASE_SELECTION), get_icon("Remove", "EditorIcons"));
} break;
@@ -119,12 +119,12 @@ void TileMapEditor::_menu_option(int p_option) {
canvas_item_editor->update();
} break;
- case OPTION_DUPLICATE: {
+ case OPTION_COPY: {
_update_copydata();
if (selection_active) {
- tool = TOOL_DUPLICATING;
+ tool = TOOL_PASTING;
canvas_item_editor->update();
}
@@ -135,12 +135,7 @@ void TileMapEditor::_menu_option(int p_option) {
return;
_start_undo(TTR("Erase Selection"));
- for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
- for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
-
- _set_cell(Point2i(j, i), invalid_cell, false, false, false);
- }
- }
+ _erase_selection();
_finish_undo();
selection_active = false;
@@ -157,11 +152,19 @@ void TileMapEditor::_menu_option(int p_option) {
undo_redo->commit_action();
} break;
- case OPTION_MOVE: {
+ case OPTION_CUT: {
if (selection_active) {
_update_copydata();
- tool = TOOL_MOVING;
+
+ _start_undo(TTR("Cut Selection"));
+ _erase_selection();
+ _finish_undo();
+
+ selection_active = false;
+
+ tool = TOOL_PASTING;
+
canvas_item_editor->update();
}
} break;
@@ -669,6 +672,18 @@ void TileMapEditor::_select(const Point2i &p_from, const Point2i &p_to) {
canvas_item_editor->update();
}
+void TileMapEditor::_erase_selection() {
+ if (!selection_active)
+ return;
+
+ for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
+ for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
+
+ _set_cell(Point2i(j, i), invalid_cell, false, false, false);
+ }
+ }
+}
+
void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) {
Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell);
@@ -980,12 +995,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
canvas_item_editor->update();
}
- } else if (tool == TOOL_DUPLICATING) {
+ } else if (tool == TOOL_PASTING) {
Point2 ofs = over_tile - rectangle.position;
Vector<int> ids;
- _start_undo(TTR("Duplicate"));
+ _start_undo(TTR("Paste"));
ids.push_back(0);
for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
@@ -994,34 +1009,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
}
_finish_undo();
- copydata.clear();
-
- canvas_item_editor->update();
- } else if (tool == TOOL_MOVING) {
-
- Point2 ofs = over_tile - rectangle.position;
- Vector<int> ids;
-
- _start_undo(TTR("Move"));
- ids.push_back(TileMap::INVALID_CELL);
- for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
- for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
-
- _set_cell(Point2i(j, i), ids, false, false, false);
- }
- }
- for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
-
- ids.write[0] = E->get().cell;
- _set_cell(E->get().pos + ofs, ids, E->get().flip_h, E->get().flip_v, E->get().transpose);
- }
- _finish_undo();
-
- copydata.clear();
- selection_active = false;
-
canvas_item_editor->update();
+ return true; // We want to keep the Pasting tool
} else if (tool == TOOL_SELECTING) {
canvas_item_editor->update();
@@ -1068,17 +1058,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
}
- if (tool == TOOL_DUPLICATING) {
-
- tool = TOOL_NONE;
- copydata.clear();
-
- canvas_item_editor->update();
-
- return true;
- }
-
- if (tool == TOOL_MOVING) {
+ if (tool == TOOL_PASTING) {
tool = TOOL_NONE;
copydata.clear();
@@ -1305,7 +1285,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (k->get_scancode() == KEY_ESCAPE) {
- if (tool == TOOL_DUPLICATING || tool == TOOL_MOVING)
+ if (tool == TOOL_PASTING)
copydata.clear();
else if (tool == TOOL_SELECTING || selection_active)
selection_active = false;
@@ -1349,21 +1329,29 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
}
- if (ED_IS_SHORTCUT("tile_map_editor/duplicate_selection", p_event)) {
+ if (ED_IS_SHORTCUT("tile_map_editor/copy_selection", p_event)) {
_update_copydata();
if (selection_active) {
- tool = TOOL_DUPLICATING;
+ tool = TOOL_PASTING;
canvas_item_editor->update();
return true;
}
}
- if (ED_IS_SHORTCUT("tile_map_editor/move_selection", p_event)) {
+ if (ED_IS_SHORTCUT("tile_map_editor/cut_selection", p_event)) {
if (selection_active) {
_update_copydata();
- tool = TOOL_MOVING;
+
+ _start_undo(TTR("Cut Selection"));
+ _erase_selection();
+ _finish_undo();
+
+ selection_active = false;
+
+ tool = TOOL_PASTING;
+
canvas_item_editor->update();
return true;
}
@@ -1564,7 +1552,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
_draw_cell(ids[0], Point2i(j, i), flip_h, flip_v, transpose, xform);
}
}
- } else if (tool == TOOL_DUPLICATING || tool == TOOL_MOVING) {
+ } else if (tool == TOOL_PASTING) {
if (copydata.empty())
return;
@@ -1844,8 +1832,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->add_item(TTR("Pick Tile"), OPTION_PICK_TILE, KEY_CONTROL);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_MASK_CMD + KEY_B), OPTION_SELECT);
- p->add_shortcut(ED_SHORTCUT("tile_map_editor/move_selection", TTR("Move Selection"), KEY_MASK_CMD + KEY_M), OPTION_MOVE);
- p->add_shortcut(ED_SHORTCUT("tile_map_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_CMD + KEY_D), OPTION_DUPLICATE);
+ p->add_shortcut(ED_SHORTCUT("tile_map_editor/cut_selection", TTR("Cut Selection"), KEY_MASK_CMD + KEY_X), OPTION_CUT);
+ p->add_shortcut(ED_SHORTCUT("tile_map_editor/copy_selection", TTR("Copy Selection"), KEY_MASK_CMD + KEY_C), OPTION_COPY);
p->add_shortcut(ED_GET_SHORTCUT("tile_map_editor/erase_selection"), OPTION_ERASE_SELECTION);
p->add_separator();
p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID);
@@ -1903,6 +1891,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
TileMapEditor::~TileMapEditor() {
_clear_bucket_cache();
+ copydata.clear();
}
///////////////////////////////////////////////////////////////
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index d72224263a..c824824d56 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -61,8 +61,7 @@ class TileMapEditor : public VBoxContainer {
TOOL_SELECTING,
TOOL_BUCKET,
TOOL_PICKING,
- TOOL_DUPLICATING,
- TOOL_MOVING
+ TOOL_PASTING
};
enum Options {
@@ -70,11 +69,11 @@ class TileMapEditor : public VBoxContainer {
OPTION_BUCKET,
OPTION_PICK_TILE,
OPTION_SELECT,
- OPTION_DUPLICATE,
+ OPTION_COPY,
OPTION_ERASE_SELECTION,
OPTION_PAINTING,
OPTION_FIX_INVALID,
- OPTION_MOVE
+ OPTION_CUT
};
TileMap *node;
@@ -167,6 +166,7 @@ class TileMapEditor : public VBoxContainer {
void _erase_points(const PoolVector<Vector2> p_points);
void _select(const Point2i &p_from, const Point2i &p_to);
+ void _erase_selection();
void _draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
void _draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);