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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp4
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp22
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp12
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp15
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp14
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp79
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp180
-rw-r--r--editor/plugins/node_3d_editor_plugin.h12
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp60
-rw-r--r--editor/plugins/script_text_editor.cpp10
-rw-r--r--editor/plugins/shader_editor_plugin.cpp24
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp26
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp30
-rw-r--r--editor/plugins/text_editor.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp36
18 files changed, 309 insertions, 222 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index df01ecd1be..ef3b0588b8 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -261,7 +261,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
Vector2 gpoint = mb->get_position();
- Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
+ Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
@@ -396,7 +396,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Vector2 gpoint = mm->get_position();
if (edited_point.valid() && (wip_active || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT))) {
- Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
+ Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
//Move the point in a single axis. Should only work when editing a polygon and while holding shift.
if (mode == MODE_EDIT && mm->is_shift_pressed()) {
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 4266e0f676..486f947e43 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -36,9 +36,9 @@
#include "scene/resources/circle_shape_2d.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
-#include "scene/resources/line_shape_2d.h"
#include "scene/resources/rectangle_shape_2d.h"
#include "scene/resources/segment_shape_2d.h"
+#include "scene/resources/world_margin_shape_2d.h"
void CollisionShape2DEditor::_node_removed(Node *p_node) {
if (p_node == node) {
@@ -74,8 +74,8 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const {
case CONVEX_POLYGON_SHAPE: {
} break;
- case LINE_SHAPE: {
- Ref<LineShape2D> line = node->get_shape();
+ case WORLD_MARGIN_SHAPE: {
+ Ref<WorldMarginShape2D> line = node->get_shape();
if (idx == 0) {
return line->get_distance();
@@ -142,9 +142,9 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
case CONVEX_POLYGON_SHAPE: {
} break;
- case LINE_SHAPE: {
+ case WORLD_MARGIN_SHAPE: {
if (idx < 2) {
- Ref<LineShape2D> line = node->get_shape();
+ Ref<WorldMarginShape2D> line = node->get_shape();
if (idx == 0) {
line->set_distance(p_point.length());
@@ -241,8 +241,8 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
// Cannot be edited directly, use CollisionPolygon2D instead.
} break;
- case LINE_SHAPE: {
- Ref<LineShape2D> line = node->get_shape();
+ case WORLD_MARGIN_SHAPE: {
+ Ref<WorldMarginShape2D> line = node->get_shape();
if (idx == 0) {
undo_redo->add_do_method(line.ptr(), "set_distance", line->get_distance());
@@ -397,8 +397,8 @@ void CollisionShape2DEditor::_get_current_shape_type() {
shape_type = CONCAVE_POLYGON_SHAPE;
} else if (Object::cast_to<ConvexPolygonShape2D>(*s)) {
shape_type = CONVEX_POLYGON_SHAPE;
- } else if (Object::cast_to<LineShape2D>(*s)) {
- shape_type = LINE_SHAPE;
+ } else if (Object::cast_to<WorldMarginShape2D>(*s)) {
+ shape_type = WORLD_MARGIN_SHAPE;
} else if (Object::cast_to<RectangleShape2D>(*s)) {
shape_type = RECTANGLE_SHAPE;
} else if (Object::cast_to<SegmentShape2D>(*s)) {
@@ -464,8 +464,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
case CONVEX_POLYGON_SHAPE: {
} break;
- case LINE_SHAPE: {
- Ref<LineShape2D> shape = node->get_shape();
+ case WORLD_MARGIN_SHAPE: {
+ Ref<WorldMarginShape2D> shape = node->get_shape();
handles.resize(2);
handles.write[0] = shape->get_normal() * shape->get_distance();
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index 130ec708cf..056e1b5b7d 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -46,7 +46,7 @@ class CollisionShape2DEditor : public Control {
CIRCLE_SHAPE,
CONCAVE_POLYGON_SHAPE,
CONVEX_POLYGON_SHAPE,
- LINE_SHAPE,
+ WORLD_MARGIN_SHAPE,
RECTANGLE_SHAPE,
SEGMENT_SHAPE
};
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index d47bd2d410..95f68d5f7f 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -505,12 +505,12 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
int thumbnail_size = MAX(p_size.x, p_size.y);
img->create(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8);
- Color bg_color = EditorSettings::get_singleton()->get("text_editor/highlighting/background_color");
- Color keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color");
- Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/control_flow_keyword_color");
- Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color");
- Color symbol_color = EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color");
- Color comment_color = EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color");
+ Color bg_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/background_color");
+ Color keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/keyword_color");
+ Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color text_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/text_color");
+ Color symbol_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/symbol_color");
+ Color comment_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/comment_color");
if (bg_color.a == 0) {
bg_color = Color(0, 0, 0, 0);
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index efec5a709d..dd91df747a 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -60,13 +60,16 @@ void GPUParticles2DEditorPlugin::_file_selected(const String &p_file) {
void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
switch (p_idx) {
case MENU_GENERATE_VISIBILITY_RECT: {
- double gen_time = particles->get_lifetime();
- if (gen_time < 1.0) {
- generate_seconds->set_value(1.0);
+ // Add one second to the default generation lifetime, since the progress is updated every second.
+ generate_seconds->set_value(MAX(1.0, trunc(particles->get_lifetime()) + 1.0));
+
+ if (generate_seconds->get_value() >= 11.0 + CMP_EPSILON) {
+ // Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
+ generate_visibility_rect->popup_centered();
} else {
- generate_seconds->set_value(trunc(gen_time) + 1.0);
+ // Generate the visibility rect immediately.
+ _generate_visibility_rect();
}
- generate_visibility_rect->popup_centered();
} break;
case MENU_LOAD_EMISSION_MASK: {
file->popup_file_dialog();
@@ -104,7 +107,7 @@ void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
float running = 0.0;
- EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect"), int(time));
+ EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
bool was_emitting = particles->is_emitting();
if (!was_emitting) {
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index fff25b6f59..903a3689b0 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -238,14 +238,16 @@ void GPUParticles3DEditor::_notification(int p_notification) {
void GPUParticles3DEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_GENERATE_AABB: {
- float gen_time = node->get_lifetime();
+ // Add one second to the default generation lifetime, since the progress is updated every second.
+ generate_seconds->set_value(MAX(1.0, trunc(node->get_lifetime()) + 1.0));
- if (gen_time < 1.0) {
- generate_seconds->set_value(1.0);
+ if (generate_seconds->get_value() >= 11.0 + CMP_EPSILON) {
+ // Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
+ generate_aabb->popup_centered();
} else {
- generate_seconds->set_value(trunc(gen_time) + 1.0);
+ // Generate the visibility AABB immediately.
+ _generate_aabb();
}
- generate_aabb->popup_centered();
} break;
case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
Ref<ParticlesMaterial> material = node->get_process_material();
@@ -286,7 +288,7 @@ void GPUParticles3DEditor::_generate_aabb() {
double running = 0.0;
- EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
+ EditorProgress ep("gen_aabb", TTR("Generating Visibility AABB (Waiting for Particle Simulation)"), int(time));
bool was_emitting = node->is_emitting();
if (!was_emitting) {
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index dcea7b26f3..b93e12d7fa 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -2100,64 +2100,76 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->begin(Mesh::PRIMITIVE_LINES);
surface_tool->set_material(material);
- Vector<Transform3D> grests;
+ LocalVector<Transform3D> grests;
grests.resize(skel->get_bone_count());
- Vector<int> bones;
- Vector<float> weights;
+ LocalVector<int> bones;
+ LocalVector<real_t> weights;
bones.resize(4);
weights.resize(4);
for (int i = 0; i < 4; i++) {
- bones.write[i] = 0;
- weights.write[i] = 0;
+ bones[i] = 0;
+ weights[i] = 0;
}
- weights.write[0] = 1;
+ weights[0] = 1;
AABB aabb;
Color bonecolor = Color(1.0, 0.4, 0.4, 0.3);
Color rootcolor = Color(0.4, 1.0, 0.4, 0.1);
- for (int i_bone = 0; i_bone < skel->get_bone_count(); i_bone++) {
- int i = skel->get_process_order(i_bone);
+ //LocalVector<int> bones_to_process = skel->get_parentless_bones();
+ LocalVector<int> bones_to_process;
+ bones_to_process = skel->get_parentless_bones();
- int parent = skel->get_bone_parent(i);
+ while (bones_to_process.size() > 0) {
+ int current_bone_idx = bones_to_process[0];
+ bones_to_process.erase(current_bone_idx);
- if (parent >= 0) {
- grests.write[i] = grests[parent] * skel->get_bone_rest(i);
+ LocalVector<int> child_bones_vector;
+ child_bones_vector = skel->get_bone_children(current_bone_idx);
+ int child_bones_size = child_bones_vector.size();
- Vector3 v0 = grests[parent].origin;
- Vector3 v1 = grests[i].origin;
- Vector3 d = (v1 - v0).normalized();
- float dist = v0.distance_to(v1);
+ // You have children but no parent, then you must be a root/parentless bone.
+ if (child_bones_size >= 0 && skel->get_bone_parent(current_bone_idx) <= 0) {
+ grests[current_bone_idx] = skel->global_pose_to_local_pose(current_bone_idx, skel->get_bone_global_pose(current_bone_idx));
+ }
- //find closest axis
- int closest = -1;
- float closest_d = 0.0;
+ for (int i = 0; i < child_bones_size; i++) {
+ int child_bone_idx = child_bones_vector[i];
+ grests[child_bone_idx] = skel->global_pose_to_local_pose(child_bone_idx, skel->get_bone_global_pose(child_bone_idx));
+ Vector3 v0 = grests[current_bone_idx].origin;
+ Vector3 v1 = grests[child_bone_idx].origin;
+ Vector3 d = skel->get_bone_rest(child_bone_idx).origin.normalized();
+ real_t dist = skel->get_bone_rest(child_bone_idx).origin.length();
+
+ // Find closest axis.
+ int closest = -1;
+ real_t closest_d = 0.0;
for (int j = 0; j < 3; j++) {
- float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
+ real_t dp = Math::abs(grests[current_bone_idx].basis[j].normalized().dot(d));
if (j == 0 || dp > closest_d) {
closest = j;
}
}
- //find closest other
+ // Find closest other.
Vector3 first;
Vector3 points[4];
- int pointidx = 0;
+ int point_idx = 0;
for (int j = 0; j < 3; j++) {
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(rootcolor);
- surface_tool->add_vertex(v0 - grests[parent].basis[j].normalized() * dist * 0.05);
+ surface_tool->add_vertex(v0 - grests[current_bone_idx].basis[j].normalized() * dist * 0.05);
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(rootcolor);
- surface_tool->add_vertex(v0 + grests[parent].basis[j].normalized() * dist * 0.05);
+ surface_tool->add_vertex(v0 + grests[current_bone_idx].basis[j].normalized() * dist * 0.05);
if (j == closest) {
continue;
@@ -2165,7 +2177,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector3 axis;
if (first == Vector3()) {
- axis = d.cross(d.cross(grests[parent].basis[j])).normalized();
+ axis = d.cross(d.cross(grests[current_bone_idx].basis[j])).normalized();
first = axis;
} else {
axis = d.cross(first).normalized();
@@ -2178,7 +2190,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector3 point = v0 + d * dist * 0.2;
point += axis * dist * 0.1;
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
@@ -2188,23 +2200,22 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(point);
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(point);
- bones.write[0] = i;
+ bones[0] = child_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(v1);
- points[pointidx++] = point;
+ points[point_idx++] = point;
}
}
-
SWAP(points[1], points[2]);
for (int j = 0; j < 4; j++) {
- bones.write[0] = parent;
+ bones[0] = current_bone_idx;
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
surface_tool->set_color(bonecolor);
@@ -2214,9 +2225,9 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(points[(j + 1) % 4]);
}
- } else {
- grests.write[i] = skel->get_bone_rest(i);
- bones.write[0] = i;
+
+ // Add the bone's children to the list of bones to be processed.
+ bones_to_process.push_back(child_bones_vector[i]);
}
}
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 64f46f2b1a..2cc0951557 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -31,6 +31,7 @@
#ifndef NODE_3D_EDITOR_GIZMOS_H
#define NODE_3D_EDITOR_GIZMOS_H
+#include "core/templates/local_vector.h"
#include "core/templates/ordered_hash_map.h"
#include "scene/3d/node_3d.h"
#include "scene/3d/skeleton_3d.h"
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index e9a67491aa..4300a56ef0 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -690,53 +690,55 @@ void Node3DEditorViewport::_select_region() {
Node3D *single_selected = spatial_editor->get_single_selected_node();
Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(single_selected);
- Ref<EditorNode3DGizmo> old_gizmo;
- if (!clicked_wants_append) {
- se->subgizmos.clear();
- old_gizmo = se->gizmo;
- se->gizmo.unref();
- }
-
- bool found_subgizmos = false;
- Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos();
- for (int j = 0; j < gizmos.size(); j++) {
- Ref<EditorNode3DGizmo> seg = gizmos[j];
- if (!seg.is_valid()) {
- continue;
+ if (se) {
+ Ref<EditorNode3DGizmo> old_gizmo;
+ if (!clicked_wants_append) {
+ se->subgizmos.clear();
+ old_gizmo = se->gizmo;
+ se->gizmo.unref();
}
- if (se->gizmo.is_valid() && se->gizmo != seg) {
- continue;
- }
+ bool found_subgizmos = false;
+ Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
+ if (!seg.is_valid()) {
+ continue;
+ }
+
+ if (se->gizmo.is_valid() && se->gizmo != seg) {
+ continue;
+ }
- Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum);
- if (!subgizmos.is_empty()) {
- se->gizmo = seg;
- for (int i = 0; i < subgizmos.size(); i++) {
- int subgizmo_id = subgizmos[i];
- if (!se->subgizmos.has(subgizmo_id)) {
- se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id));
+ Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum);
+ if (!subgizmos.is_empty()) {
+ se->gizmo = seg;
+ for (int i = 0; i < subgizmos.size(); i++) {
+ int subgizmo_id = subgizmos[i];
+ if (!se->subgizmos.has(subgizmo_id)) {
+ se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id));
+ }
}
+ found_subgizmos = true;
+ break;
}
- found_subgizmos = true;
- break;
}
- }
- if (!clicked_wants_append || found_subgizmos) {
- if (se->gizmo.is_valid()) {
- se->gizmo->redraw();
- }
+ if (!clicked_wants_append || found_subgizmos) {
+ if (se->gizmo.is_valid()) {
+ se->gizmo->redraw();
+ }
- if (old_gizmo != se->gizmo && old_gizmo.is_valid()) {
- old_gizmo->redraw();
- }
+ if (old_gizmo != se->gizmo && old_gizmo.is_valid()) {
+ old_gizmo->redraw();
+ }
- spatial_editor->update_transform_gizmo();
- }
+ spatial_editor->update_transform_gizmo();
+ }
- if (found_subgizmos) {
- return;
+ if (found_subgizmos) {
+ return;
+ }
}
}
@@ -809,18 +811,66 @@ void Node3DEditorViewport::_select_region() {
}
void Node3DEditorViewport::_update_name() {
- String view_mode = orthogonal ? TTR("Orthogonal") : TTR("Perspective");
+ String name;
- if (auto_orthogonal) {
- view_mode += " [auto]";
+ switch (view_type) {
+ case VIEW_TYPE_USER: {
+ if (orthogonal) {
+ name = TTR("Orthogonal");
+ } else {
+ name = TTR("Perspective");
+ }
+ } break;
+ case VIEW_TYPE_TOP: {
+ if (orthogonal) {
+ name = TTR("Top Orthogonal");
+ } else {
+ name = TTR("Top Perspective");
+ }
+ } break;
+ case VIEW_TYPE_BOTTOM: {
+ if (orthogonal) {
+ name = TTR("Bottom Orthogonal");
+ } else {
+ name = TTR("Bottom Perspective");
+ }
+ } break;
+ case VIEW_TYPE_LEFT: {
+ if (orthogonal) {
+ name = TTR("Left Orthogonal");
+ } else {
+ name = TTR("Right Perspective");
+ }
+ } break;
+ case VIEW_TYPE_RIGHT: {
+ if (orthogonal) {
+ name = TTR("Right Orthogonal");
+ } else {
+ name = TTR("Right Perspective");
+ }
+ } break;
+ case VIEW_TYPE_FRONT: {
+ if (orthogonal) {
+ name = TTR("Front Orthogonal");
+ } else {
+ name = TTR("Front Perspective");
+ }
+ } break;
+ case VIEW_TYPE_REAR: {
+ if (orthogonal) {
+ name = TTR("Rear Orthogonal");
+ } else {
+ name = TTR("Rear Perspective");
+ }
+ } break;
}
- if (name != "") {
- view_menu->set_text(name + " " + view_mode);
- } else {
- view_menu->set_text(view_mode);
+ if (auto_orthogonal) {
+ // TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+ name += TTR(" [auto]");
}
+ view_menu->set_text(name);
view_menu->set_size(Vector2(0, 0)); // resets the button size
}
@@ -1384,7 +1434,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case TRANSFORM_VIEW: {
_edit.plane = TRANSFORM_X_AXIS;
set_message(TTR("X-Axis Transform."), 2);
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
} break;
case TRANSFORM_X_AXIS: {
@@ -2325,7 +2375,7 @@ void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, cons
} else {
cursor.y_rot += p_relative.x * radians_per_pixel;
}
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
}
@@ -2363,7 +2413,7 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
Vector3 diff = prev_pos - pos;
cursor.pos += diff;
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
}
@@ -3008,7 +3058,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.y_rot = 0;
cursor.x_rot = Math_PI / 2.0;
set_message(TTR("Top View."), 2);
- name = TTR("Top");
+ view_type = VIEW_TYPE_TOP;
_set_auto_orthogonal();
_update_name();
@@ -3017,7 +3067,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.y_rot = 0;
cursor.x_rot = -Math_PI / 2.0;
set_message(TTR("Bottom View."), 2);
- name = TTR("Bottom");
+ view_type = VIEW_TYPE_BOTTOM;
_set_auto_orthogonal();
_update_name();
@@ -3026,7 +3076,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = Math_PI / 2.0;
set_message(TTR("Left View."), 2);
- name = TTR("Left");
+ view_type = VIEW_TYPE_LEFT;
_set_auto_orthogonal();
_update_name();
@@ -3035,7 +3085,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = -Math_PI / 2.0;
set_message(TTR("Right View."), 2);
- name = TTR("Right");
+ view_type = VIEW_TYPE_RIGHT;
_set_auto_orthogonal();
_update_name();
@@ -3044,7 +3094,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = Math_PI;
set_message(TTR("Front View."), 2);
- name = TTR("Front");
+ view_type = VIEW_TYPE_FRONT;
_set_auto_orthogonal();
_update_name();
@@ -3053,7 +3103,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
cursor.x_rot = 0;
cursor.y_rot = 0;
set_message(TTR("Rear View."), 2);
- name = TTR("Rear");
+ view_type = VIEW_TYPE_REAR;
_set_auto_orthogonal();
_update_name();
@@ -3597,8 +3647,8 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
_menu_option(VIEW_PERSPECTIVE);
}
}
- if (p_state.has("view_name")) {
- name = p_state["view_name"];
+ if (p_state.has("view_type")) {
+ view_type = ViewType(p_state["view_type"].operator int());
_update_name();
}
if (p_state.has("auto_orthogonal")) {
@@ -3706,7 +3756,7 @@ Dictionary Node3DEditorViewport::get_state() const {
d["distance"] = cursor.distance;
d["use_environment"] = camera->get_environment().is_valid();
d["use_orthogonal"] = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
- d["view_name"] = name;
+ d["view_type"] = view_type;
d["auto_orthogonal"] = auto_orthogonal;
d["auto_orthogonal_enabled"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL));
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL))) {
@@ -3751,7 +3801,7 @@ void Node3DEditorViewport::reset() {
message_time = 0;
message = "";
last_message = "";
- name = "";
+ view_type = VIEW_TYPE_USER;
cursor = Cursor();
_update_name();
@@ -4366,7 +4416,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
viewport->set_as_audio_listener_3d(true);
}
- name = "";
+ view_type = VIEW_TYPE_USER;
_update_name();
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Node3DEditorViewport::update_transform_gizmo_view));
@@ -4776,13 +4826,13 @@ void _update_all_gizmos(Node *p_node) {
}
void Node3DEditor::update_all_gizmos(Node *p_node) {
+ if (!p_node && get_tree()) {
+ p_node = get_tree()->get_edited_scene_root();
+ }
+
if (!p_node) {
- if (SceneTree::get_singleton()) {
- p_node = SceneTree::get_singleton()->get_root();
- } else {
- // No scene tree, so nothing to update.
- return;
- }
+ // No edited scene, so nothing to update.
+ return;
}
_update_all_gizmos(p_node);
}
@@ -6591,6 +6641,7 @@ void Node3DEditor::_notification(int p_what) {
_register_all_gizmos();
_update_gizmos_menu();
_init_indicators();
+ update_all_gizmos();
} break;
case NOTIFICATION_EXIT_TREE: {
_finish_indicators();
@@ -7724,7 +7775,6 @@ void Node3DEditor::add_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
gizmo_plugins_by_name.sort_custom<_GizmoPluginNameComparator>();
_update_gizmos_menu();
- Node3DEditor::get_singleton()->update_all_gizmos();
}
void Node3DEditor::remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 094aa5662f..d29c1efabb 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -143,6 +143,16 @@ class Node3DEditorViewport : public Control {
VIEW_MAX
};
+ enum ViewType {
+ VIEW_TYPE_USER,
+ VIEW_TYPE_TOP,
+ VIEW_TYPE_BOTTOM,
+ VIEW_TYPE_LEFT,
+ VIEW_TYPE_RIGHT,
+ VIEW_TYPE_FRONT,
+ VIEW_TYPE_REAR,
+ };
+
public:
enum {
GIZMO_BASE_LAYER = 27,
@@ -172,7 +182,7 @@ private:
int gpu_time_history_index;
int index;
- String name;
+ ViewType view_type;
void _menu_option(int p_option);
void _set_auto_orthogonal();
Node3D *preview_node;
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 8866e8c53e..584eb84ecd 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -77,7 +77,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = mb->get_position();
- Vector2 cpoint = node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
+ Vector2 cpoint = node->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
if (mb->is_pressed() && action == ACTION_NONE) {
Ref<Curve2D> curve = node->get_curve();
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index e6762826dd..226a54b966 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -94,13 +94,13 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
highlighter->clear_member_keyword_colors();
highlighter->clear_color_regions();
- highlighter->set_symbol_color(EDITOR_GET("text_editor/highlighting/symbol_color"));
- highlighter->set_function_color(EDITOR_GET("text_editor/highlighting/function_color"));
- highlighter->set_number_color(EDITOR_GET("text_editor/highlighting/number_color"));
- highlighter->set_member_variable_color(EDITOR_GET("text_editor/highlighting/member_variable_color"));
+ highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
+ highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
+ highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
+ highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
/* Engine types. */
- const Color type_color = EDITOR_GET("text_editor/highlighting/engine_type_color");
+ const Color type_color = EDITOR_GET("text_editor/theme/highlighting/engine_type_color");
List<StringName> types;
ClassDB::get_class_list(&types);
for (const StringName &E : types) {
@@ -112,7 +112,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* User types. */
- const Color usertype_color = EDITOR_GET("text_editor/highlighting/user_type_color");
+ const Color usertype_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (const StringName &E : global_classes) {
@@ -131,7 +131,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Ref<Script> script = _get_edited_resource();
if (script.is_valid()) {
/* Core types. */
- const Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color");
+ const Color basetype_color = EDITOR_GET("text_editor/theme/highlighting/base_type_color");
List<String> core_types;
script->get_language()->get_core_type_words(&core_types);
for (const String &E : core_types) {
@@ -139,8 +139,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Reserved words. */
- const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
+ const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
List<String> keywords;
script->get_language()->get_reserved_words(&keywords);
for (const String &E : keywords) {
@@ -152,7 +152,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Member types. */
- const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
StringName instance_base = script->get_instance_base_type();
if (instance_base != StringName()) {
List<PropertyInfo> plist;
@@ -176,7 +176,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Comments */
- const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
List<String> comments;
script->get_language()->get_comment_delimiters(&comments);
for (const String &comment : comments) {
@@ -186,7 +186,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
}
/* Strings */
- const Color string_color = EDITOR_GET("text_editor/highlighting/string_color");
+ const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color");
List<String> strings;
script->get_language()->get_string_delimiters(&strings);
for (const String &string : strings) {
@@ -961,7 +961,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
bool need_ask = false;
bool need_reload = false;
- bool use_autoreload = bool(EDITOR_DEF("text_editor/files/auto_reload_scripts_on_external_change", false));
+ bool use_autoreload = bool(EDITOR_DEF("text_editor/behavior/files/auto_reload_scripts_on_external_change", false));
for (int i = 0; i < tab_container->get_child_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
@@ -1712,7 +1712,7 @@ void ScriptEditor::_update_members_overview_visibility() {
}
void ScriptEditor::_toggle_members_overview_alpha_sort(bool p_alphabetic_sort) {
- EditorSettings::get_singleton()->set("text_editor/tools/sort_members_outline_alphabetically", p_alphabetic_sort);
+ EditorSettings::get_singleton()->set("text_editor/script_list/sort_members_outline_alphabetically", p_alphabetic_sort);
_update_members_overview();
}
@@ -1725,7 +1725,7 @@ void ScriptEditor::_update_members_overview() {
}
Vector<String> functions = se->get_functions();
- if (EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically")) {
+ if (EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically")) {
functions.sort();
}
@@ -2104,7 +2104,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
const bool use_external_editor =
EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
(script.is_valid() && script->get_language()->overrides_external_editor());
- const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
+ const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change");
const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene();
@@ -2469,9 +2469,9 @@ void ScriptEditor::_save_layout() {
}
void ScriptEditor::_editor_settings_changed() {
- trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/files/trim_trailing_whitespace_on_save");
- convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/indent/convert_indent_on_save");
- use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type");
+ trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+ convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save");
+ use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type");
members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/show_members_overview");
help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index");
@@ -2498,7 +2498,7 @@ void ScriptEditor::_editor_settings_changed() {
_update_script_colors();
_update_script_names();
- ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/files/auto_reload_and_parse_scripts_on_save", true));
+ ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/behavior/files/auto_reload_and_parse_scripts_on_save", true));
}
void ScriptEditor::_filesystem_changed() {
@@ -2537,7 +2537,7 @@ void ScriptEditor::_update_autosave_timer() {
return;
}
- float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs");
+ float autosave_time = EditorSettings::get_singleton()->get("text_editor/behavior/files/autosave_interval_secs");
if (autosave_time > 0) {
autosave_timer->set_wait_time(autosave_time);
autosave_timer->start();
@@ -2827,7 +2827,7 @@ void ScriptEditor::_make_script_list_context_menu() {
}
void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
- if (!bool(EDITOR_DEF("text_editor/files/restore_scripts_on_load", true))) {
+ if (!bool(EDITOR_DEF("text_editor/behavior/files/restore_scripts_on_load", true))) {
return;
}
@@ -3120,7 +3120,7 @@ void ScriptEditor::set_scene_root_script(Ref<Script> p_script) {
const bool use_external_editor =
EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
(p_script.is_valid() && p_script->get_language()->overrides_external_editor());
- const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
+ const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change");
if (open_dominant && !use_external_editor && p_script.is_valid()) {
edit(p_script);
@@ -3367,7 +3367,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
members_overview_alphabeta_sort_button->set_flat(true);
members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
- members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
+ members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically"));
members_overview_alphabeta_sort_button->connect("toggled", callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort));
buttons_hbox->add_child(members_overview_alphabeta_sort_button);
@@ -3604,9 +3604,9 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
history_pos = -1;
edit_pass = 0;
- trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/files/trim_trailing_whitespace_on_save");
- convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/indent/convert_indent_on_save");
- use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type");
+ trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+ convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save");
+ use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type");
ScriptServer::edit_request_func = _open_script_request;
@@ -3703,9 +3703,9 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
script_editor->hide();
- EDITOR_DEF("text_editor/files/auto_reload_scripts_on_external_change", true);
- ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/files/auto_reload_and_parse_scripts_on_save", true));
- EDITOR_DEF("text_editor/files/open_dominant_script_on_scene_change", true);
+ EDITOR_DEF("text_editor/behavior/files/auto_reload_scripts_on_external_change", true);
+ ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/behavior/files/auto_reload_and_parse_scripts_on_save", true));
+ EDITOR_DEF("text_editor/behavior/files/open_dominant_script_on_scene_change", true);
EDITOR_DEF("text_editor/external/use_external_editor", false);
EDITOR_DEF("text_editor/external/exec_path", "");
EDITOR_DEF("text_editor/script_list/script_temperature_enabled", true);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1d7592d2c3..4491c13b4c 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -166,8 +166,8 @@ void ScriptTextEditor::enable_editor() {
void ScriptTextEditor::_load_theme_settings() {
CodeEdit *text_edit = code_editor->get_text_editor();
- Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color");
- Color updated_safe_line_number_color = EDITOR_GET("text_editor/highlighting/safe_line_number_color");
+ Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
+ Color updated_safe_line_number_color = EDITOR_GET("text_editor/theme/highlighting/safe_line_number_color");
bool safe_line_number_color_updated = updated_safe_line_number_color != safe_line_number_color;
bool marked_line_color_updated = updated_marked_line_color != marked_line_color;
@@ -294,7 +294,7 @@ bool ScriptTextEditor::show_members_overview() {
}
void ScriptTextEditor::update_settings() {
- code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/show_info_gutter"));
+ code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/gutters/show_info_gutter"));
code_editor->update_editor_settings();
}
@@ -506,7 +506,7 @@ void ScriptTextEditor::_validate_script() {
}
errors_panel->pop(); // Table
- bool highlight_safe = EDITOR_DEF("text_editor/highlighting/highlight_type_safe_lines", true);
+ bool highlight_safe = EDITOR_DEF("text_editor/appearance/gutters/highlight_type_safe_lines", true);
bool last_is_safe = false;
for (int i = 0; i < te->get_line_count(); i++) {
if (errors.is_empty()) {
@@ -1527,7 +1527,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int row = pos.y;
int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
+ tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
if (tx->is_move_caret_on_right_click_enabled()) {
if (tx->has_selection()) {
int from_line = tx->get_selection_from_line();
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 29436e32b2..22ca5592bd 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -96,7 +96,7 @@ void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) {
void ShaderTextEditor::_load_theme_settings() {
CodeEdit *text_editor = get_text_editor();
- Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
if (updated_marked_line_color != marked_line_color) {
for (int i = 0; i < text_editor->get_line_count(); i++) {
if (text_editor->get_line_background_color(i) == marked_line_color) {
@@ -106,17 +106,17 @@ void ShaderTextEditor::_load_theme_settings() {
marked_line_color = updated_marked_line_color;
}
- syntax_highlighter->set_number_color(EDITOR_GET("text_editor/highlighting/number_color"));
- syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/highlighting/symbol_color"));
- syntax_highlighter->set_function_color(EDITOR_GET("text_editor/highlighting/function_color"));
- syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/highlighting/member_variable_color"));
+ syntax_highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
+ syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
+ syntax_highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
+ syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
syntax_highlighter->clear_keyword_colors();
List<String> keywords;
ShaderLanguage::get_keyword_list(&keywords);
- const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
+ const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
for (const String &E : keywords) {
if (ShaderLanguage::is_control_flow_keyword(E)) {
@@ -142,14 +142,14 @@ void ShaderTextEditor::_load_theme_settings() {
}
}
- const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
for (const String &E : built_ins) {
syntax_highlighter->add_keyword_color(E, member_variable_color);
}
// Colorize comments.
- const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
syntax_highlighter->clear_color_regions();
syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
syntax_highlighter->add_color_region("//", "", comment_color, true);
@@ -397,7 +397,7 @@ void ShaderEditor::_notification(int p_what) {
void ShaderEditor::_editor_settings_changed() {
shader_editor->update_editor_settings();
- shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/theme/line_spacing"));
+ shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/appearance/whitespace/line_spacing"));
shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
}
@@ -483,7 +483,7 @@ void ShaderEditor::_check_for_external_edit() {
return;
}
- bool use_autoreload = bool(EDITOR_DEF("text_editor/files/auto_reload_scripts_on_external_change", false));
+ bool use_autoreload = bool(EDITOR_DEF("text_editor/behavior/files/auto_reload_scripts_on_external_change", false));
if (shader->get_last_modified_time() != FileAccess::get_modified_time(shader->get_path())) {
if (use_autoreload) {
_reload_shader_from_disk();
@@ -555,7 +555,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position());
int row = pos.y;
int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
+ tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
if (tx->is_move_caret_on_right_click_enabled()) {
if (tx->has_selection()) {
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 0bb0bfde6f..309821b3dc 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -551,22 +551,30 @@ void Skeleton3DEditor::update_joint_tree() {
items.insert(-1, root);
- const Vector<int> &joint_porder = skeleton->get_bone_process_orders();
Ref<Texture> bone_icon = get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons"));
- for (int i = 0; i < joint_porder.size(); ++i) {
- const int b_idx = joint_porder[i];
+ Vector<int> bones_to_process = skeleton->get_parentless_bones();
+ while (bones_to_process.size() > 0) {
+ int current_bone_idx = bones_to_process[0];
+ bones_to_process.erase(current_bone_idx);
- const int p_idx = skeleton->get_bone_parent(b_idx);
- TreeItem *p_item = items.find(p_idx)->get();
+ const int parent_idx = skeleton->get_bone_parent(current_bone_idx);
+ TreeItem *parent_item = items.find(parent_idx)->get();
- TreeItem *joint_item = joint_tree->create_item(p_item);
- items.insert(b_idx, joint_item);
+ TreeItem *joint_item = joint_tree->create_item(parent_item);
+ items.insert(current_bone_idx, joint_item);
- joint_item->set_text(0, skeleton->get_bone_name(b_idx));
+ joint_item->set_text(0, skeleton->get_bone_name(current_bone_idx));
joint_item->set_icon(0, bone_icon);
joint_item->set_selectable(0, true);
- joint_item->set_metadata(0, "bones/" + itos(b_idx));
+ joint_item->set_metadata(0, "bones/" + itos(current_bone_idx));
+
+ // Add the bone's children to the list of bones to be processed
+ Vector<int> current_bone_child_bones = skeleton->get_bone_children(current_bone_idx);
+ int child_bone_size = current_bone_child_bones.size();
+ for (int i = 0; i < child_bone_size; i++) {
+ bones_to_process.push_back(current_bone_child_bones[i]);
+ }
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 42f7d23da2..2883dbbc81 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -200,34 +200,36 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
void SpriteFramesEditor::_sheet_add_frames() {
Size2i size = split_sheet_preview->get_texture()->get_size();
- int h = split_sheet_h->get_value();
- int v = split_sheet_v->get_value();
+ int frame_count_x = split_sheet_h->get_value();
+ int frame_count_y = split_sheet_v->get_value();
+ Size2 frame_size(size.width / frame_count_x, size.height / frame_count_y);
undo_redo->create_action(TTR("Add Frame"));
int fc = frames->get_frame_count(edited_anim);
- AtlasTexture *atlas_source = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
-
- Rect2 region_rect = Rect2();
+ Point2 src_origin;
+ Rect2 src_region(Point2(), size);
- if (atlas_source && atlas_source->get_atlas().is_valid()) {
- region_rect = atlas_source->get_region();
+ AtlasTexture *src_atlas = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
+ if (src_atlas && src_atlas->get_atlas().is_valid()) {
+ src_origin = src_atlas->get_region().position - src_atlas->get_margin().position;
+ src_region = src_atlas->get_region();
}
for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
int idx = E->get();
- int width = size.width / h;
- int height = size.height / v;
- int xp = idx % h;
- int yp = (idx - xp) / h;
- int x = (xp * width) + region_rect.position.x;
- int y = (yp * height) + region_rect.position.y;
+ Point2 frame_coords(idx % frame_count_x, idx / frame_count_x);
+
+ Rect2 frame(frame_coords * frame_size + src_origin, frame_size);
+ Rect2 region = frame.intersection(src_region);
+ Rect2 margin(region == Rect2() ? Point2() : region.position - frame.position, frame.size - region.size);
Ref<AtlasTexture> at;
at.instantiate();
at->set_atlas(split_sheet_preview->get_texture());
- at->set_region(Rect2(x, y, width, height));
+ at->set_region(region);
+ at->set_margin(margin);
undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index cfccf90499..481eb84081 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -433,7 +433,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int row = pos.y;
int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
+ tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click"));
bool can_fold = tx->can_fold_line(row);
bool is_folded = tx->is_line_folded(row);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 1fbf5eb0e6..2dd8270ee3 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -859,15 +859,15 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
node->add_child(expression_box);
register_expression_edit(p_id, expression_box);
- Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
- Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
- Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
- Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
- Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
- Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
- Color number_color = EDITOR_GET("text_editor/highlighting/number_color");
- Color members_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ Color background_color = EDITOR_GET("text_editor/theme/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
+ Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color");
+ Color function_color = EDITOR_GET("text_editor/theme/highlighting/function_color");
+ Color number_color = EDITOR_GET("text_editor/theme/highlighting/number_color");
+ Color members_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
expression_box->set_syntax_highlighter(expression_syntax_highlighter);
expression_box->add_theme_color_override("background_color", background_color);
@@ -3112,15 +3112,15 @@ void VisualShaderEditor::_notification(int p_what) {
preview_shader->set_icon(Control::get_theme_icon(SNAME("Shader"), SNAME("EditorIcons")));
{
- Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
- Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
+ Color background_color = EDITOR_GET("text_editor/theme/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
- Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
- Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
- Color function_color = EDITOR_GET("text_editor/highlighting/function_color");
- Color number_color = EDITOR_GET("text_editor/highlighting/number_color");
- Color members_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+ Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color");
+ Color function_color = EDITOR_GET("text_editor/theme/highlighting/function_color");
+ Color number_color = EDITOR_GET("text_editor/theme/highlighting/number_color");
+ Color members_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color");
preview_text->add_theme_color_override("background_color", background_color);
@@ -3786,7 +3786,7 @@ void VisualShaderEditor::_update_preview() {
preview_text->set_line_background_color(i, Color(0, 0, 0, 0));
}
if (err != OK) {
- Color error_line_color = EDITOR_GET("text_editor/highlighting/mark_color");
+ Color error_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
preview_text->set_line_background_color(sl.get_error_line() - 1, error_line_color);
error_panel->show();