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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp9
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h7
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp15
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h12
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp21
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h14
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp39
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp18
-rw-r--r--editor/plugins/animation_state_machine_editor.h12
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp6
-rw-r--r--editor/plugins/audio_stream_editor_plugin.h4
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.cpp3
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp59
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h38
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.h5
-rw-r--r--editor/plugins/editor_preview_plugins.cpp3
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp3
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp3
-rw-r--r--editor/plugins/item_list_editor_plugin.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp110
-rw-r--r--editor/plugins/node_3d_editor_plugin.h6
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp15
-rw-r--r--editor/plugins/path_2d_editor_plugin.h11
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp12
-rw-r--r--editor/plugins/path_3d_editor_plugin.h8
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.cpp3
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp19
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h10
-rw-r--r--editor/plugins/script_editor_plugin.cpp16
-rw-r--r--editor/plugins/script_editor_plugin.h9
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp288
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h40
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp33
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h22
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp9
-rw-r--r--editor/plugins/texture_region_editor_plugin.h6
-rw-r--r--editor/plugins/theme_editor_plugin.cpp5
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp29
-rw-r--r--editor/plugins/tile_map_editor_plugin.h19
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp40
-rw-r--r--editor/plugins/tile_set_editor_plugin.h6
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp2
-rw-r--r--editor/plugins/version_control_editor_plugin.h4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp8
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h4
50 files changed, 515 insertions, 508 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index b905c8db12..e99ffe2b83 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -703,17 +703,20 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wi
edge_point = PosVertex();
add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
+ button_create = memnew(Button);
+ button_create->set_flat(true);
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew(ToolButton);
+ button_edit = memnew(Button);
+ button_edit->set_flat(true);
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
- button_delete = memnew(ToolButton);
+ button_delete = memnew(Button);
+ button_delete->set_flat(true);
add_child(button_delete);
button_delete->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_DELETE));
button_delete->set_toggle_mode(true);
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index d5b3a916d1..b3a17f7660 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -34,16 +34,15 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/polygon_2d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
class AbstractPolygon2DEditor : public HBoxContainer {
GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
- ToolButton *button_create;
- ToolButton *button_edit;
- ToolButton *button_delete;
+ Button *button_create;
+ Button *button_edit;
+ Button *button_delete;
struct Vertex {
Vertex() {}
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 75eacf56ec..959301907c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -595,7 +595,8 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_blend = memnew(ToolButton);
+ tool_blend = memnew(Button);
+ tool_blend->set_flat(true);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
@@ -603,14 +604,16 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(3));
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(0));
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
@@ -619,14 +622,16 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_erase_selected));
top_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 8cfd6714ad..c319b648ba 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -47,15 +47,15 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendSpace1D> blend_space;
HBoxContainer *goto_parent_hb;
- ToolButton *goto_parent;
+ Button *goto_parent;
PanelContainer *panel;
- ToolButton *tool_blend;
- ToolButton *tool_select;
- ToolButton *tool_create;
+ Button *tool_blend;
+ Button *tool_select;
+ Button *tool_create;
VSeparator *tool_erase_sep;
- ToolButton *tool_erase;
- ToolButton *snap;
+ Button *tool_erase;
+ Button *snap;
SpinBox *snap_value;
LineEdit *label_value;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index a7d5c2207b..1ab114fc01 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -819,7 +819,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_blend = memnew(ToolButton);
+ tool_blend = memnew(Button);
+ tool_blend->set_flat(true);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
@@ -827,21 +828,24 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(3));
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(0));
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip(TTR("Create points."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(1));
- tool_triangle = memnew(ToolButton);
+ tool_triangle = memnew(Button);
+ tool_triangle->set_flat(true);
tool_triangle->set_toggle_mode(true);
tool_triangle->set_button_group(bg);
top_hb->add_child(tool_triangle);
@@ -850,7 +854,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points and triangles."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_erase_selected));
@@ -858,7 +863,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
- auto_triangles = memnew(ToolButton);
+ auto_triangles = memnew(Button);
+ auto_triangles->set_flat(true);
top_hb->add_child(auto_triangles);
auto_triangles->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled));
auto_triangles->set_toggle_mode(true);
@@ -866,7 +872,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index b430a12297..659b96cefa 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -47,18 +47,18 @@ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendSpace2D> blend_space;
PanelContainer *panel;
- ToolButton *tool_blend;
- ToolButton *tool_select;
- ToolButton *tool_create;
- ToolButton *tool_triangle;
+ Button *tool_blend;
+ Button *tool_select;
+ Button *tool_create;
+ Button *tool_triangle;
VSeparator *tool_erase_sep;
- ToolButton *tool_erase;
- ToolButton *snap;
+ Button *tool_erase;
+ Button *snap;
SpinBox *snap_x;
SpinBox *snap_y;
OptionButton *interpolation;
- ToolButton *auto_triangles;
+ Button *auto_triangles;
LineEdit *label_x;
LineEdit *label_y;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 1e0a9535e2..035526ca55 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -380,26 +380,25 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource)
file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
+ String path;
//file->set_current_path(current_path);
if (p_resource->get_path() != "") {
- file->set_current_path(p_resource->get_path());
+ path = p_resource->get_path();
if (extensions.size()) {
- String ext = p_resource->get_path().get_extension().to_lower();
- if (extensions.find(ext) == nullptr) {
- file->set_current_path(p_resource->get_path().replacen("." + ext, "." + extensions.front()->get()));
+ if (extensions.find(p_resource->get_path().get_extension().to_lower()) == nullptr) {
+ path = p_resource->get_path().get_base_dir() + p_resource->get_name() + "." + extensions.front()->get();
}
}
} else {
- String existing;
if (extensions.size()) {
if (p_resource->get_name() != "") {
- existing = p_resource->get_name() + "." + extensions.front()->get().to_lower();
+ path = p_resource->get_name() + "." + extensions.front()->get().to_lower();
} else {
- existing = "new_" + p_resource->get_class().to_lower() + "." + extensions.front()->get().to_lower();
+ path = "new_" + p_resource->get_class().to_lower() + "." + extensions.front()->get().to_lower();
}
}
- file->set_current_path(existing);
}
+ file->set_current_path(path);
file->popup_centered_ratio();
file->set_title(TTR("Save Resource As..."));
current_option = RESOURCE_SAVE;
@@ -1503,24 +1502,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
- play_bw_from = memnew(ToolButton);
+ play_bw_from = memnew(Button);
+ play_bw_from->set_flat(true);
play_bw_from->set_tooltip(TTR("Play selected animation backwards from current pos. (A)"));
hb->add_child(play_bw_from);
- play_bw = memnew(ToolButton);
+ play_bw = memnew(Button);
+ play_bw->set_flat(true);
play_bw->set_tooltip(TTR("Play selected animation backwards from end. (Shift+A)"));
hb->add_child(play_bw);
- stop = memnew(ToolButton);
+ stop = memnew(Button);
+ stop->set_flat(true);
stop->set_toggle_mode(true);
hb->add_child(stop);
stop->set_tooltip(TTR("Stop animation playback. (S)"));
- play = memnew(ToolButton);
+ play = memnew(Button);
+ play->set_flat(true);
play->set_tooltip(TTR("Play selected animation from start. (Shift+D)"));
hb->add_child(play);
- play_from = memnew(ToolButton);
+ play_from = memnew(Button);
+ play_from->set_flat(true);
play_from->set_tooltip(TTR("Play selected animation from current pos. (D)"));
hb->add_child(play_from);
@@ -1572,7 +1576,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
animation->set_tooltip(TTR("Display list of animations in player."));
animation->set_clip_text(true);
- autoplay = memnew(ToolButton);
+ autoplay = memnew(Button);
+ autoplay->set_flat(true);
hb->add_child(autoplay);
autoplay->set_tooltip(TTR("Autoplay on Load"));
@@ -1584,7 +1589,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(memnew(VSeparator));
- onion_toggle = memnew(ToolButton);
+ onion_toggle = memnew(Button);
+ onion_toggle->set_flat(true);
onion_toggle->set_toggle_mode(true);
onion_toggle->set_tooltip(TTR("Enable Onion Skinning"));
onion_toggle->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu), varray(ONION_SKINNING_ENABLE));
@@ -1609,7 +1615,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(memnew(VSeparator));
- pin = memnew(ToolButton);
+ pin = memnew(Button);
+ pin->set_flat(true);
pin->set_toggle_mode(true);
pin->set_tooltip(TTR("Pin AnimationPlayer"));
hb->add_child(pin);
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 18f2d3b25e..fe96deecf2 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -96,9 +96,9 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *autoplay;
MenuButton *tool_anim;
- ToolButton *onion_toggle;
+ Button *onion_toggle;
MenuButton *onion_skinning;
- ToolButton *pin;
+ Button *pin;
SpinBox *frame;
LineEdit *scale;
LineEdit *name;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index a435b1c482..0970608853 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1208,7 +1208,8 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
top_hb->add_child(tool_select);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
@@ -1216,14 +1217,16 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
top_hb->add_child(tool_create);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
tool_create->set_tooltip(TTR("Create new nodes."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
- tool_connect = memnew(ToolButton);
+ tool_connect = memnew(Button);
+ tool_connect->set_flat(true);
top_hb->add_child(tool_connect);
tool_connect->set_toggle_mode(true);
tool_connect->set_button_group(bg);
@@ -1233,7 +1236,8 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb = memnew(HBoxContainer);
top_hb->add_child(tool_erase_hb);
tool_erase_hb->add_child(memnew(VSeparator));
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
tool_erase_hb->add_child(tool_erase);
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected));
@@ -1241,13 +1245,15 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb->add_child(memnew(VSeparator));
- tool_autoplay = memnew(ToolButton);
+ tool_autoplay = memnew(Button);
+ tool_autoplay->set_flat(true);
tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
tool_erase_hb->add_child(tool_autoplay);
tool_autoplay->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_autoplay_selected));
tool_autoplay->set_disabled(true);
- tool_end = memnew(ToolButton);
+ tool_end = memnew(Button);
+ tool_end->set_flat(true);
tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
tool_erase_hb->add_child(tool_end);
tool_end->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_end_selected));
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index 022c32ef48..c4caf2e52b 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -46,16 +46,16 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeStateMachine> state_machine;
- ToolButton *tool_select;
- ToolButton *tool_create;
- ToolButton *tool_connect;
+ Button *tool_select;
+ Button *tool_create;
+ Button *tool_connect;
Popup *name_edit_popup;
LineEdit *name_edit;
HBoxContainer *tool_erase_hb;
- ToolButton *tool_erase;
- ToolButton *tool_autoplay;
- ToolButton *tool_end;
+ Button *tool_erase;
+ Button *tool_autoplay;
+ Button *tool_end;
OptionButton *transition_mode;
OptionButton *play_mode;
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index 3b7a9320f0..b0f65af245 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -220,12 +220,14 @@ AudioStreamEditor::AudioStreamEditor() {
hbox->add_theme_constant_override("separation", 0);
vbox->add_child(hbox);
- _play_button = memnew(ToolButton);
+ _play_button = memnew(Button);
+ _play_button->set_flat(true);
hbox->add_child(_play_button);
_play_button->set_focus_mode(Control::FOCUS_NONE);
_play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play));
- _stop_button = memnew(ToolButton);
+ _stop_button = memnew(Button);
+ _stop_button->set_flat(true);
hbox->add_child(_stop_button);
_stop_button->set_focus_mode(Control::FOCUS_NONE);
_stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h
index dd7caaa15e..de176aab49 100644
--- a/editor/plugins/audio_stream_editor_plugin.h
+++ b/editor/plugins/audio_stream_editor_plugin.h
@@ -47,8 +47,8 @@ class AudioStreamEditor : public ColorRect {
Label *_current_label;
Label *_duration_label;
- ToolButton *_play_button;
- ToolButton *_stop_button;
+ Button *_play_button;
+ Button *_stop_button;
float _current;
bool _dragging;
diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp
index 8fbe1646f7..ee9feb7f74 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.cpp
+++ b/editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -117,7 +117,8 @@ void BakedLightmapEditorPlugin::_bind_methods() {
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(ToolButton);
+ bake = memnew(Button);
+ bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h
index 67fb368a86..54eb0f71ec 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.h
+++ b/editor/plugins/baked_lightmap_editor_plugin.h
@@ -41,7 +41,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
BakedLightmap *lightmap;
- ToolButton *bake;
+ Button *bake;
EditorNode *editor;
EditorFileDialog *file_dialog;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2f7080b1a5..4797ae642e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4447,7 +4447,7 @@ void CanvasItemEditor::_button_override_camera(bool p_pressed) {
}
void CanvasItemEditor::_button_tool_select(int p_index) {
- ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
+ Button *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
for (int i = 0; i < TOOL_MAX; i++) {
tb[i]->set_pressed(i == p_index);
}
@@ -5577,13 +5577,15 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->add_child(controls_vb);
- zoom_minus = memnew(ToolButton);
+ zoom_minus = memnew(Button);
+ zoom_minus->set_flat(true);
zoom_hb->add_child(zoom_minus);
zoom_minus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_minus));
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_focus_mode(FOCUS_NONE);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_hb->add_child(zoom_reset);
zoom_reset->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_reset));
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KEY_MASK_CMD | KEY_0));
@@ -5592,7 +5594,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
// Prevent the button's size from changing when the text size changes
zoom_reset->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
- zoom_plus = memnew(ToolButton);
+ zoom_plus = memnew(Button);
+ zoom_plus->set_flat(true);
zoom_hb->add_child(zoom_plus);
zoom_plus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_plus));
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom In"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
@@ -5600,7 +5603,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
updating_scroll = false;
- select_button = memnew(ToolButton);
+ select_button = memnew(Button);
+ select_button->set_flat(true);
hb->add_child(select_button);
select_button->set_toggle_mode(true);
select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SELECT));
@@ -5610,21 +5614,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- move_button = memnew(ToolButton);
+ move_button = memnew(Button);
+ move_button->set_flat(true);
hb->add_child(move_button);
move_button->set_toggle_mode(true);
move_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
- rotate_button = memnew(ToolButton);
+ rotate_button = memnew(Button);
+ rotate_button->set_flat(true);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
rotate_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
- scale_button = memnew(ToolButton);
+ scale_button = memnew(Button);
+ scale_button->set_flat(true);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SCALE));
@@ -5633,26 +5640,30 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- list_select_button = memnew(ToolButton);
+ list_select_button = memnew(Button);
+ list_select_button->set_flat(true);
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
list_select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- pivot_button = memnew(ToolButton);
+ pivot_button = memnew(Button);
+ pivot_button->set_flat(true);
hb->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
pivot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
- pan_button = memnew(ToolButton);
+ pan_button = memnew(Button);
+ pan_button->set_flat(true);
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN));
pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G));
pan_button->set_tooltip(TTR("Pan Mode"));
- ruler_button = memnew(ToolButton);
+ ruler_button = memnew(Button);
+ ruler_button->set_flat(true);
hb->add_child(ruler_button);
ruler_button->set_toggle_mode(true);
ruler_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_RULER));
@@ -5661,14 +5672,16 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- smart_snap_button = memnew(ToolButton);
+ smart_snap_button = memnew(Button);
+ smart_snap_button->set_flat(true);
hb->add_child(smart_snap_button);
smart_snap_button->set_toggle_mode(true);
smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
smart_snap_button->set_tooltip(TTR("Toggle smart snapping."));
smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S));
- grid_snap_button = memnew(ToolButton);
+ grid_snap_button = memnew(Button);
+ grid_snap_button->set_flat(true);
hb->add_child(grid_snap_button);
grid_snap_button->set_toggle_mode(true);
grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
@@ -5707,23 +5720,27 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- lock_button = memnew(ToolButton);
+ lock_button = memnew(Button);
+ lock_button->set_flat(true);
hb->add_child(lock_button);
lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- unlock_button = memnew(ToolButton);
+ unlock_button = memnew(Button);
+ unlock_button->set_flat(true);
hb->add_child(unlock_button);
unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- group_button = memnew(ToolButton);
+ group_button = memnew(Button);
+ group_button->set_flat(true);
hb->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- ungroup_button = memnew(ToolButton);
+ ungroup_button = memnew(Button);
+ ungroup_button->set_flat(true);
hb->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
@@ -5748,7 +5765,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- override_camera_button = memnew(ToolButton);
+ override_camera_button = memnew(Button);
+ override_camera_button->set_flat(true);
hb->add_child(override_camera_button);
override_camera_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_override_camera));
override_camera_button->set_toggle_mode(true);
@@ -5795,7 +5813,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
anchors_popup->set_name("Anchors");
anchors_popup->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
- anchor_mode_button = memnew(ToolButton);
+ anchor_mode_button = memnew(Button);
+ anchor_mode_button->set_flat(true);
hb->add_child(anchor_mode_button);
anchor_mode_button->set_toggle_mode(true);
anchor_mode_button->hide();
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 765d5f81d0..c5d74c6fc9 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -228,9 +228,9 @@ private:
VScrollBar *v_scroll;
HBoxContainer *hb;
- ToolButton *zoom_minus;
- ToolButton *zoom_reset;
- ToolButton *zoom_plus;
+ Button *zoom_minus;
+ Button *zoom_reset;
+ Button *zoom_plus;
Map<Control *, Timer *> popup_temporarily_timers;
@@ -336,31 +336,31 @@ private:
};
List<PoseClipboard> pose_clipboard;
- ToolButton *select_button;
+ Button *select_button;
- ToolButton *move_button;
- ToolButton *scale_button;
- ToolButton *rotate_button;
+ Button *move_button;
+ Button *scale_button;
+ Button *rotate_button;
- ToolButton *list_select_button;
- ToolButton *pivot_button;
- ToolButton *pan_button;
+ Button *list_select_button;
+ Button *pivot_button;
+ Button *pan_button;
- ToolButton *ruler_button;
+ Button *ruler_button;
- ToolButton *smart_snap_button;
- ToolButton *grid_snap_button;
+ Button *smart_snap_button;
+ Button *grid_snap_button;
MenuButton *snap_config_menu;
PopupMenu *smartsnap_config_popup;
- ToolButton *lock_button;
- ToolButton *unlock_button;
+ Button *lock_button;
+ Button *unlock_button;
- ToolButton *group_button;
- ToolButton *ungroup_button;
+ Button *group_button;
+ Button *ungroup_button;
MenuButton *skeleton_menu;
- ToolButton *override_camera_button;
+ Button *override_camera_button;
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
@@ -369,7 +369,7 @@ private:
PopupMenu *anchors_and_margins_popup;
PopupMenu *anchors_popup;
- ToolButton *anchor_mode_button;
+ Button *anchor_mode_button;
Button *key_loc_button;
Button *key_rot_button;
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index d9d9cf6a87..6eb17685f6 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -501,12 +501,14 @@ CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode *p_editor) {
undo_redo = EditorNode::get_undo_redo();
add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
+ button_create = memnew(Button);
+ button_create->set_flat(true);
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &CollisionPolygon3DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew(ToolButton);
+ button_edit = memnew(Button);
+ button_edit->set_flat(true);
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &CollisionPolygon3DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h
index 5215cbb678..05b8df520c 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.h
@@ -36,7 +36,6 @@
#include "scene/3d/collision_polygon_3d.h"
#include "scene/3d/immediate_geometry_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
@@ -53,8 +52,8 @@ class CollisionPolygon3DEditor : public HBoxContainer {
Mode mode;
- ToolButton *button_create;
- ToolButton *button_edit;
+ Button *button_create;
+ Button *button_edit;
Ref<StandardMaterial3D> line_material;
Ref<StandardMaterial3D> handle_material;
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 9cb167b41c..2889cb50a0 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -127,7 +127,8 @@ Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Siz
if (new_size.y > p_size.y) {
new_size = Vector2(new_size.x * p_size.y / new_size.y, p_size.y);
}
- img->resize(new_size.x, new_size.y, Image::INTERPOLATE_CUBIC);
+ Vector2i new_size_i(MAX(1, (int)new_size.x), MAX(1, (int)new_size.y));
+ img->resize(new_size_i.x, new_size_i.y, Image::INTERPOLATE_CUBIC);
post_process_preview(img);
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 94f771e643..1b48e17772 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -144,7 +144,8 @@ GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
bake_hb = memnew(HBoxContainer);
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
bake_hb->hide();
- bake = memnew(ToolButton);
+ bake = memnew(Button);
+ bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
bake->connect("pressed", callable_mp(this, &GIProbeEditorPlugin::_bake));
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index 508c3d825b..e55f287908 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -43,7 +43,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
HBoxContainer *bake_hb;
Label *bake_info;
- ToolButton *bake;
+ Button *bake;
EditorNode *editor;
EditorFileDialog *probe_file;
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index 7402baad57..b4dcbdfe20 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -325,7 +325,8 @@ ItemListEditor::ItemListEditor() {
selected_idx = -1;
item_list = nullptr;
- toolbar_button = memnew(ToolButton);
+ toolbar_button = memnew(Button);
+ toolbar_button->set_flat(true);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
index 61dd617e3b..d89631633c 100644
--- a/editor/plugins/item_list_editor_plugin.h
+++ b/editor/plugins/item_list_editor_plugin.h
@@ -198,7 +198,7 @@ class ItemListEditor : public HBoxContainer {
Node *item_list;
- ToolButton *toolbar_button;
+ Button *toolbar_button;
AcceptDialog *dialog;
EditorInspector *property_editor;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index f59b4171b4..896471dab5 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2174,6 +2174,8 @@ void Node3DEditorViewport::set_freelook_active(bool active_now) {
freelook_speed = base_speed * cursor.distance;
}
+ previous_mouse_position = get_local_mouse_position();
+
// Hide mouse like in an FPS (warping doesn't work)
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
@@ -2183,6 +2185,11 @@ void Node3DEditorViewport::set_freelook_active(bool active_now) {
// Restore mouse
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+
+ // Restore the previous mouse position when leaving freelook mode.
+ // This is done because leaving `Input.MOUSE_MODE_CAPTURED` will center the cursor
+ // due to OS limitations.
+ warp_mouse(previous_mouse_position);
}
freelook_active = active_now;
@@ -2341,13 +2348,6 @@ void Node3DEditorViewport::_notification(int p_what) {
call_deferred("update_transform_gizmo_view");
}
- if (p_what == NOTIFICATION_READY) {
- // The crosshair icon doesn't depend on the editor theme.
- crosshair->set_texture(get_theme_icon("Crosshair", "EditorIcons"));
- // Set the anchors and margins after changing the icon to ensure it's centered correctly.
- crosshair->set_anchors_and_margins_preset(PRESET_CENTER);
- }
-
if (p_what == NOTIFICATION_PROCESS) {
real_t delta = get_process_delta_time();
@@ -2473,10 +2473,6 @@ void Node3DEditorViewport::_notification(int p_what) {
current_camera = camera;
}
- // Display the crosshair only while freelooking. Hide it otherwise,
- // as the crosshair can be distracting.
- crosshair->set_visible(freelook_active);
-
if (show_info) {
String text;
text += "X: " + rtos(current_camera->get_translation().x).pad_decimals(1) + "\n";
@@ -2583,14 +2579,14 @@ void Node3DEditorViewport::_notification(int p_what) {
}
}
-static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture2D> icon) {
+static void draw_indicator_bar(Control &surface, real_t fill, const Ref<Texture2D> icon, const Ref<Font> font, const String &text) {
// Adjust bar size from control height
- Vector2 surface_size = surface.get_size();
- real_t h = surface_size.y / 2.0;
- real_t y = (surface_size.y - h) / 2.0;
+ const Vector2 surface_size = surface.get_size();
+ const real_t h = surface_size.y / 2.0;
+ const real_t y = (surface_size.y - h) / 2.0;
- Rect2 r(10, y, 6, h);
- real_t sy = r.size.y * fill;
+ const Rect2 r(10 * EDSCALE, y, 6 * EDSCALE, h);
+ const real_t sy = r.size.y * fill;
// Note: because this bar appears over the viewport, it has to stay readable for any background color
// Draw both neutral dark and bright colors to account this
@@ -2598,9 +2594,12 @@ static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture2D> ico
surface.draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), Color(1, 1, 1, 0.6));
surface.draw_rect(r.grow(1), Color(0, 0, 0, 0.7), false, Math::round(EDSCALE));
- Vector2 icon_size = icon->get_size();
- Vector2 icon_pos = Vector2(r.position.x - (icon_size.x - r.size.x) / 2, r.position.y + r.size.y + 2);
+ const Vector2 icon_size = icon->get_size();
+ const Vector2 icon_pos = Vector2(r.position.x - (icon_size.x - r.size.x) / 2, r.position.y + r.size.y + 2 * EDSCALE);
surface.draw_texture(icon, icon_pos);
+
+ // Draw text below the bar (for speed/zoom information).
+ surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text);
}
void Node3DEditorViewport::_draw() {
@@ -2697,7 +2696,14 @@ void Node3DEditorViewport::_draw() {
logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0);
}
- draw_indicator_bar(*surface, 1.0 - logscale_t, get_theme_icon("ViewportSpeed", "EditorIcons"));
+ // Display the freelook speed to help the user get a better sense of scale.
+ const int precision = freelook_speed < 1.0 ? 2 : 1;
+ draw_indicator_bar(
+ *surface,
+ 1.0 - logscale_t,
+ get_theme_icon("ViewportSpeed", "EditorIcons"),
+ get_theme_font("font", "Label"),
+ vformat("%s u/s", String::num(freelook_speed).pad_decimals(precision)));
}
} else {
@@ -2716,7 +2722,14 @@ void Node3DEditorViewport::_draw() {
logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0);
}
- draw_indicator_bar(*surface, logscale_t, get_theme_icon("ViewportZoom", "EditorIcons"));
+ // Display the zoom center distance to help the user get a better sense of scale.
+ const int precision = cursor.distance < 1.0 ? 2 : 1;
+ draw_indicator_bar(
+ *surface,
+ logscale_t,
+ get_theme_icon("ViewportZoom", "EditorIcons"),
+ get_theme_font("font", "Label"),
+ vformat("%s u", String::num(cursor.distance).pad_decimals(precision)));
}
}
}
@@ -3419,11 +3432,7 @@ void Node3DEditorViewport::reset() {
last_message = "";
name = "";
- cursor.x_rot = 0.5;
- cursor.y_rot = 0.5;
- cursor.distance = 4;
- cursor.region_select = false;
- cursor.pos = Vector3();
+ cursor = Cursor();
_update_name();
}
@@ -3658,15 +3667,19 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
- Transform global_transform;
- Node3D *parent_spatial = Object::cast_to<Node3D>(parent);
- if (parent_spatial) {
- global_transform = parent_spatial->get_global_gizmo_transform();
- }
+ Node3D *node3d = Object::cast_to<Node3D>(instanced_scene);
+ if (node3d) {
+ Transform global_transform;
+ Node3D *parent_node3d = Object::cast_to<Node3D>(parent);
+ if (parent_node3d) {
+ global_transform = parent_node3d->get_global_gizmo_transform();
+ }
- global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
+ global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
+ global_transform.basis *= node3d->get_transform().basis;
- editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
+ editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
+ }
return true;
}
@@ -3849,10 +3862,6 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
camera->make_current();
surface->set_focus_mode(FOCUS_ALL);
- crosshair = memnew(TextureRect);
- crosshair->set_mouse_filter(MOUSE_FILTER_IGNORE);
- surface->add_child(crosshair);
-
VBoxContainer *vbox = memnew(VBoxContainer);
surface->add_child(vbox);
vbox->set_position(Point2(10, 10) * EDSCALE);
@@ -5397,6 +5406,9 @@ void Node3DEditor::_update_gizmos_menu() {
const int plugin_state = gizmo_plugins_by_name[i]->get_state();
gizmos_menu->add_multistate_item(TTR(plugin_name), 3, plugin_state, i);
const int idx = gizmos_menu->get_item_index(i);
+ gizmos_menu->set_item_tooltip(
+ idx,
+ TTR("Click to toggle between visibility states.\n\nOpen eye: Gizmo is visible.\nClosed eye: Gizmo is hidden.\nHalf-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."));
switch (plugin_state) {
case EditorNode3DGizmoPlugin::VISIBLE:
gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_visible"));
@@ -6036,7 +6048,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
button_binds.resize(1);
String sct;
- tool_button[TOOL_MODE_SELECT] = memnew(ToolButton);
+ tool_button[TOOL_MODE_SELECT] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_SELECT]);
tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_SELECT]->set_flat(true);
@@ -6048,7 +6060,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_button[TOOL_MODE_MOVE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_MOVE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_MOVE]);
tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
tool_button[TOOL_MODE_MOVE]->set_flat(true);
@@ -6056,7 +6068,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_MOVE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W));
- tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_ROTATE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]);
tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true);
tool_button[TOOL_MODE_ROTATE]->set_flat(true);
@@ -6064,7 +6076,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_ROTATE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E));
- tool_button[TOOL_MODE_SCALE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_SCALE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]);
tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true);
tool_button[TOOL_MODE_SCALE]->set_flat(true);
@@ -6074,7 +6086,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_button[TOOL_MODE_LIST_SELECT] = memnew(ToolButton);
+ tool_button[TOOL_MODE_LIST_SELECT] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_LIST_SELECT]);
tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true);
@@ -6082,25 +6094,25 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_LOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]);
button_binds.write[0] = MENU_LOCK_SELECTED;
tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_UNLOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]);
button_binds.write[0] = MENU_UNLOCK_SELECTED;
tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- tool_button[TOOL_GROUP_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_GROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]);
button_binds.write[0] = MENU_GROUP_SELECTED;
tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- tool_button[TOOL_UNGROUP_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_UNGROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
button_binds.write[0] = MENU_UNGROUP_SELECTED;
tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
@@ -6108,7 +6120,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
@@ -6116,7 +6128,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T));
- tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_USE_SNAP] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
@@ -6126,7 +6138,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 32b087c372..2fe1938f28 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -284,8 +284,8 @@ private:
bool freelook_active;
real_t freelook_speed;
+ Vector2 previous_mouse_position;
- TextureRect *crosshair;
Label *info_label;
Label *cinema_label;
Label *locked_label;
@@ -391,7 +391,9 @@ private:
Point2 region_begin, region_end;
Cursor() {
- x_rot = y_rot = 0.5;
+ // These rotations place the camera in +X +Y +Z, aka south east, facing north west.
+ x_rot = 0.5;
+ y_rot = -0.5;
distance = 4;
region_select = false;
}
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index a3dab665b8..f79098ce5d 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -532,35 +532,40 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
sep = memnew(VSeparator);
base_hb->add_child(sep);
- curve_edit = memnew(ToolButton);
+ curve_edit = memnew(Button);
+ curve_edit->set_flat(true);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT));
base_hb->add_child(curve_edit);
- curve_edit_curve = memnew(ToolButton);
+ curve_edit_curve = memnew(Button);
+ curve_edit_curve->set_flat(true);
curve_edit_curve->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCurve", "EditorIcons"));
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip(TTR("Select Control Points (Shift+Drag)"));
curve_edit_curve->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
- curve_create = memnew(ToolButton);
+ curve_create = memnew(Button);
+ curve_create->set_flat(true);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)"));
curve_create->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_CREATE));
base_hb->add_child(curve_create);
- curve_del = memnew(ToolButton);
+ curve_del = memnew(Button);
+ curve_del->set_flat(true);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
curve_del->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_DELETE));
base_hb->add_child(curve_del);
- curve_close = memnew(ToolButton);
+ curve_close = memnew(Button);
+ curve_close->set_flat(true);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 390dfdfdf7..d0c02b28d4 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -34,7 +34,6 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/path_2d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
@@ -60,11 +59,11 @@ class Path2DEditor : public HBoxContainer {
};
Mode mode;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_edit_curve;
- ToolButton *curve_del;
- ToolButton *curve_close;
+ Button *curve_create;
+ Button *curve_edit;
+ Button *curve_edit_curve;
+ Button *curve_del;
+ Button *curve_close;
MenuButton *handle_menu;
bool mirror_handle_angle;
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index 25cffa3d6c..f53130c24d 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -557,28 +557,32 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
sep = memnew(VSeparator);
sep->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(sep);
- curve_edit = memnew(ToolButton);
+ curve_edit = memnew(Button);
+ curve_edit->set_flat(true);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
- curve_create = memnew(ToolButton);
+ curve_create = memnew(Button);
+ curve_create->set_flat(true);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create);
- curve_del = memnew(ToolButton);
+ curve_del = memnew(Button);
+ curve_del->set_flat(true);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew(ToolButton);
+ curve_close = memnew(Button);
+ curve_close->set_flat(true);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 8bec5df797..3a75717b73 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -68,10 +68,10 @@ class Path3DEditorPlugin : public EditorPlugin {
GDCLASS(Path3DEditorPlugin, EditorPlugin);
Separator *sep;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_del;
- ToolButton *curve_close;
+ Button *curve_create;
+ Button *curve_edit;
+ Button *curve_del;
+ Button *curve_close;
MenuButton *handle_menu;
EditorNode *editor;
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp
index bcbf88e7dc..30bf827b3c 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.cpp
+++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp
@@ -55,7 +55,8 @@ PhysicalBone3DEditor::PhysicalBone3DEditor(EditorNode *p_editor) :
spatial_editor_hb->add_child(memnew(VSeparator));
- button_transform_joint = memnew(ToolButton);
+ button_transform_joint = memnew(Button);
+ button_transform_joint->set_flat(true);
spatial_editor_hb->add_child(button_transform_joint);
button_transform_joint->set_text(TTR("Move Joint"));
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h
index 79c7cc4bb1..8699176fe0 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.h
+++ b/editor/plugins/physical_bone_3d_editor_plugin.h
@@ -38,7 +38,7 @@ class PhysicalBone3DEditor : public Object {
EditorNode *editor;
HBoxContainer *spatial_editor_hb;
- ToolButton *button_transform_joint;
+ Button *button_transform_joint;
PhysicalBone3D *selected = nullptr;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 1f98c0139b..1d273f74f0 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -1214,7 +1214,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_enabled", false);
snap_show_grid = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "show_grid", false);
- button_uv = memnew(ToolButton);
+ button_uv = memnew(Button);
+ button_uv->set_flat(true);
add_child(button_uv);
button_uv->set_tooltip(TTR("Open Polygon 2D UV editor."));
button_uv->connect("pressed", callable_mp(this, &Polygon2DEditor::_menu_option), varray(MODE_EDIT_UV));
@@ -1231,16 +1232,16 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_group.instance();
- uv_edit_mode[0] = memnew(ToolButton);
+ uv_edit_mode[0] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[0]);
uv_edit_mode[0]->set_toggle_mode(true);
- uv_edit_mode[1] = memnew(ToolButton);
+ uv_edit_mode[1] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[1]);
uv_edit_mode[1]->set_toggle_mode(true);
- uv_edit_mode[2] = memnew(ToolButton);
+ uv_edit_mode[2] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[2]);
uv_edit_mode[2]->set_toggle_mode(true);
- uv_edit_mode[3] = memnew(ToolButton);
+ uv_edit_mode[3] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[3]);
uv_edit_mode[3]->set_toggle_mode(true);
@@ -1264,7 +1265,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_main_vb->add_child(uv_mode_hb);
for (int i = 0; i < UV_MODE_MAX; i++) {
- uv_button[i] = memnew(ToolButton);
+ uv_button[i] = memnew(Button);
uv_button[i]->set_toggle_mode(true);
uv_mode_hb->add_child(uv_button[i]);
uv_button[i]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_mode), varray(i));
@@ -1334,7 +1335,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_mode_hb->add_child(memnew(VSeparator));
- b_snap_enable = memnew(ToolButton);
+ b_snap_enable = memnew(Button);
+ b_snap_enable->set_flat(true);
uv_mode_hb->add_child(b_snap_enable);
b_snap_enable->set_text(TTR("Snap"));
b_snap_enable->set_focus_mode(FOCUS_NONE);
@@ -1343,7 +1345,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
b_snap_enable->set_tooltip(TTR("Enable Snap"));
b_snap_enable->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_use_snap));
- b_snap_grid = memnew(ToolButton);
+ b_snap_grid = memnew(Button);
+ b_snap_grid->set_flat(true);
uv_mode_hb->add_child(b_snap_grid);
b_snap_grid->set_text(TTR("Grid"));
b_snap_grid->set_focus_mode(FOCUS_NONE);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index b94ae53e2b..33ea7722ac 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -60,16 +60,16 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
UV_MODE_MAX
};
- ToolButton *uv_edit_mode[4];
+ Button *uv_edit_mode[4];
Ref<ButtonGroup> uv_edit_group;
Polygon2D *node;
UVMode uv_mode;
AcceptDialog *uv_edit;
- ToolButton *uv_button[UV_MODE_MAX];
- ToolButton *b_snap_enable;
- ToolButton *b_snap_grid;
+ Button *uv_button[UV_MODE_MAX];
+ Button *b_snap_enable;
+ Button *b_snap_grid;
Panel *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
@@ -115,7 +115,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
AcceptDialog *error;
- ToolButton *button_uv;
+ Button *button_uv;
bool use_snap;
bool snap_show_grid;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 8d6dac3907..3f17bf57c4 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -837,7 +837,6 @@ void ScriptEditor::_file_dialog_action(String p_file) {
Error err;
FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
if (err) {
- memdelete(file);
editor->show_warning(TTR("Error writing TextFile:") + "\n" + p_file, TTR("Error!"));
break;
}
@@ -2989,7 +2988,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
filename->add_theme_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("normal", "LineEdit"));
buttons_hbox->add_child(filename);
- members_overview_alphabeta_sort_button = memnew(ToolButton);
+ members_overview_alphabeta_sort_button = memnew(Button);
+ members_overview_alphabeta_sort_button->set_flat(true);
members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
@@ -3116,13 +3116,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_spacer();
- site_search = memnew(ToolButton);
+ site_search = memnew(Button);
+ site_search->set_flat(true);
site_search->set_text(TTR("Online Docs"));
site_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_WEBSITE));
menu_hb->add_child(site_search);
site_search->set_tooltip(TTR("Open Godot online documentation."));
- help_search = memnew(ToolButton);
+ help_search = memnew(Button);
+ help_search->set_flat(true);
help_search->set_text(TTR("Search Help"));
help_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_HELP));
menu_hb->add_child(help_search);
@@ -3130,13 +3132,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_child(memnew(VSeparator));
- script_back = memnew(ToolButton);
+ script_back = memnew(Button);
+ script_back->set_flat(true);
script_back->connect("pressed", callable_mp(this, &ScriptEditor::_history_back));
menu_hb->add_child(script_back);
script_back->set_disabled(true);
script_back->set_tooltip(TTR("Go to previous edited document."));
- script_forward = memnew(ToolButton);
+ script_forward = memnew(Button);
+ script_forward->set_flat(true);
script_forward->connect("pressed", callable_mp(this, &ScriptEditor::_history_forward));
menu_hb->add_child(script_forward);
script_forward->set_disabled(true);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index f7352be7e8..8c4b7de27d 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -43,7 +43,6 @@
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "scene/resources/text_file.h"
@@ -211,7 +210,7 @@ class ScriptEditor : public PanelContainer {
VBoxContainer *overview_vbox;
HBoxContainer *buttons_hbox;
Label *filename;
- ToolButton *members_overview_alphabeta_sort_button;
+ Button *members_overview_alphabeta_sort_button;
bool members_overview_enabled;
ItemList *help_overview;
bool help_overview_enabled;
@@ -221,15 +220,15 @@ class ScriptEditor : public PanelContainer {
AcceptDialog *error_dialog;
ConfirmationDialog *erase_tab_confirm;
ScriptCreateDialog *script_create_dialog;
- ToolButton *scripts_visible;
+ Button *scripts_visible;
String current_theme;
TextureRect *script_icon;
Label *script_name_label;
- ToolButton *script_back;
- ToolButton *script_forward;
+ Button *script_back;
+ Button *script_forward;
FindInFilesDialog *find_in_files_dialog;
FindInFilesPanel *find_in_files;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 321b4432ab..52da8dea19 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -62,125 +62,56 @@ void BoneTransformEditor::create_editors() {
enabled_checkbox->set_visible(toggle_enabled);
section->get_vbox()->add_child(enabled_checkbox);
- Label *l1 = memnew(Label(TTR("Translation")));
- section->get_vbox()->add_child(l1);
-
- translation_grid = memnew(GridContainer());
- translation_grid->set_columns(TRANSLATION_COMPONENTS);
- section->get_vbox()->add_child(translation_grid);
-
- Label *l2 = memnew(Label(TTR("Rotation Degrees")));
- section->get_vbox()->add_child(l2);
-
- rotation_grid = memnew(GridContainer());
- rotation_grid->set_columns(ROTATION_DEGREES_COMPONENTS);
- section->get_vbox()->add_child(rotation_grid);
-
- Label *l3 = memnew(Label(TTR("Scale")));
- section->get_vbox()->add_child(l3);
-
- scale_grid = memnew(GridContainer());
- scale_grid->set_columns(SCALE_COMPONENTS);
- section->get_vbox()->add_child(scale_grid);
-
- Label *l4 = memnew(Label(TTR("Transform")));
- section->get_vbox()->add_child(l4);
-
- transform_grid = memnew(GridContainer());
- transform_grid->set_columns(TRANSFORM_CONTROL_COMPONENTS);
- section->get_vbox()->add_child(transform_grid);
-
- static const char *desc[TRANSFORM_COMPONENTS] = { "x", "y", "z", "x", "y", "z", "x", "y", "z", "x", "y", "z" };
-
- for (int i = 0; i < TRANSFORM_CONTROL_COMPONENTS; ++i) {
- translation_slider[i] = memnew(EditorSpinSlider());
- translation_slider[i]->set_label(desc[i]);
- setup_spinner(translation_slider[i], false);
- translation_grid->add_child(translation_slider[i]);
-
- rotation_slider[i] = memnew(EditorSpinSlider());
- rotation_slider[i]->set_label(desc[i]);
- setup_spinner(rotation_slider[i], false);
- rotation_grid->add_child(rotation_slider[i]);
-
- scale_slider[i] = memnew(EditorSpinSlider());
- scale_slider[i]->set_label(desc[i]);
- setup_spinner(scale_slider[i], false);
- scale_grid->add_child(scale_slider[i]);
- }
-
- for (int i = 0; i < TRANSFORM_COMPONENTS; ++i) {
- transform_slider[i] = memnew(EditorSpinSlider());
- transform_slider[i]->set_label(desc[i]);
- setup_spinner(transform_slider[i], true);
- transform_grid->add_child(transform_slider[i]);
- }
-}
-
-void BoneTransformEditor::setup_spinner(EditorSpinSlider *spinner, const bool is_transform_spinner) {
- spinner->set_flat(true);
- spinner->set_min(-10000);
- spinner->set_max(10000);
- spinner->set_step(0.001f);
- spinner->set_hide_slider(true);
- spinner->set_allow_greater(true);
- spinner->set_allow_lesser(true);
- spinner->set_h_size_flags(SIZE_EXPAND_FILL);
-
- spinner->connect_compat("value_changed", this, "_value_changed", varray(is_transform_spinner));
+ // Translation property
+ translation_property = memnew(EditorPropertyVector3());
+ translation_property->setup(-10000, 10000, 0.001f, true);
+ translation_property->set_label("Translation");
+ translation_property->set_use_folding(true);
+ translation_property->set_read_only(false);
+ translation_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed_vector3));
+ section->get_vbox()->add_child(translation_property);
+
+ // Rotation property
+ rotation_property = memnew(EditorPropertyVector3());
+ rotation_property->setup(-10000, 10000, 0.001f, true);
+ rotation_property->set_label("Rotation Degrees");
+ rotation_property->set_use_folding(true);
+ rotation_property->set_read_only(false);
+ rotation_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed_vector3));
+ section->get_vbox()->add_child(rotation_property);
+
+ // Scale property
+ scale_property = memnew(EditorPropertyVector3());
+ scale_property->setup(-10000, 10000, 0.001f, true);
+ scale_property->set_label("Scale");
+ scale_property->set_use_folding(true);
+ scale_property->set_read_only(false);
+ scale_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed_vector3));
+ section->get_vbox()->add_child(scale_property);
+
+ // Transform/Matrix section
+ transform_section = memnew(EditorInspectorSection);
+ transform_section->setup("trf_properties_transform", "Matrix", this, section_color, true);
+ section->get_vbox()->add_child(transform_section);
+
+ // Transform/Matrix property
+ transform_property = memnew(EditorPropertyTransform());
+ transform_property->setup(-10000, 10000, 0.001f, true);
+ transform_property->set_label("Transform");
+ transform_property->set_use_folding(true);
+ transform_property->set_read_only(false);
+ transform_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed_transform));
+ transform_section->get_vbox()->add_child(transform_property);
}
void BoneTransformEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
create_editors();
- key_button->connect_compat("pressed", this, "_key_button_pressed");
- enabled_checkbox->connect_compat("toggled", this, "_checkbox_toggled");
+ key_button->connect("pressed", callable_mp(this, &BoneTransformEditor::_key_button_pressed));
+ enabled_checkbox->connect("toggled", callable_mp(this, &BoneTransformEditor::_checkbox_toggled));
[[fallthrough]];
}
- case NOTIFICATION_THEME_CHANGED: {
- const Color base = get_theme_color("accent_color", "Editor");
- const Color bg_color = get_theme_color("property_color", "Editor");
- const Color bg_lbl_color(bg_color.r, bg_color.g, bg_color.b, 0.5);
-
- for (int i = 0; i < TRANSLATION_COMPONENTS; i++) {
- Color c = base;
- c.set_hsv(float(i % TRANSLATION_COMPONENTS) / TRANSLATION_COMPONENTS + 0.05, c.get_s() * 0.75, c.get_v());
- if (!translation_slider[i]) {
- continue;
- }
- translation_slider[i]->set_custom_label_color(true, c);
- }
-
- for (int i = 0; i < ROTATION_DEGREES_COMPONENTS; i++) {
- Color c = base;
- c.set_hsv(float(i % ROTATION_DEGREES_COMPONENTS) / ROTATION_DEGREES_COMPONENTS + 0.05, c.get_s() * 0.75, c.get_v());
- if (!rotation_slider[i]) {
- continue;
- }
- rotation_slider[i]->set_custom_label_color(true, c);
- }
-
- for (int i = 0; i < SCALE_COMPONENTS; i++) {
- Color c = base;
- c.set_hsv(float(i % SCALE_COMPONENTS) / SCALE_COMPONENTS + 0.05, c.get_s() * 0.75, c.get_v());
- if (!scale_slider[i]) {
- continue;
- }
- scale_slider[i]->set_custom_label_color(true, c);
- }
-
- for (int i = 0; i < TRANSFORM_COMPONENTS; i++) {
- Color c = base;
- c.set_hsv(float(i % TRANSFORM_COMPONENTS) / TRANSFORM_COMPONENTS + 0.05, c.get_s() * 0.75, c.get_v());
- if (!transform_slider[i]) {
- continue;
- }
- transform_slider[i]->set_custom_label_color(true, c);
- }
-
- break;
- }
case NOTIFICATION_SORT_CHILDREN: {
const Ref<Font> font = get_theme_font("font", "Tree");
@@ -189,8 +120,8 @@ void BoneTransformEditor::_notification(int p_what) {
buffer.y += font->get_height();
buffer.y += get_theme_constant("vseparation", "Tree");
- const float vector_height = translation_grid->get_size().y;
- const float transform_height = transform_grid->get_size().y;
+ const float vector_height = translation_property->get_size().y;
+ const float transform_height = transform_property->get_size().y;
const float button_height = key_button->get_size().y;
const float width = get_size().x - get_theme_constant("inspector_margin", "Editor");
@@ -202,10 +133,10 @@ void BoneTransformEditor::_notification(int p_what) {
}
if (section->get_vbox()->is_visible()) {
- input_rects.push_back(Rect2(translation_grid->get_position() + buffer, Size2(width, vector_height)));
- input_rects.push_back(Rect2(rotation_grid->get_position() + buffer, Size2(width, vector_height)));
- input_rects.push_back(Rect2(scale_grid->get_position() + buffer, Size2(width, vector_height)));
- input_rects.push_back(Rect2(transform_grid->get_position() + buffer, Size2(width, transform_height)));
+ input_rects.push_back(Rect2(translation_property->get_position() + buffer, Size2(width, vector_height)));
+ input_rects.push_back(Rect2(rotation_property->get_position() + buffer, Size2(width, vector_height)));
+ input_rects.push_back(Rect2(scale_property->get_position() + buffer, Size2(width, vector_height)));
+ input_rects.push_back(Rect2(transform_property->get_position() + buffer, Size2(width, transform_height)));
} else {
const int32_t start = input_rects.size();
const int32_t empty_input_rect_elements = 4;
@@ -234,49 +165,53 @@ void BoneTransformEditor::_notification(int p_what) {
}
}
-void BoneTransformEditor::_value_changed(const double p_value, const bool p_from_transform) {
+void BoneTransformEditor::_value_changed(const double p_value) {
if (updating)
return;
- if (property.get_slicec('/', 0) == "bones" && property.get_slicec('/', 2) == "custom_pose") {
- const Transform tform = compute_transform(p_from_transform);
+ Transform tform = compute_transform_from_vector3s();
+ _change_transform(tform);
+}
+void BoneTransformEditor::_value_changed_vector3(const String p_property_name, const Vector3 p_vector, const StringName p_edited_property_name, const bool p_boolean) {
+ if (updating)
+ return;
+ Transform tform = compute_transform_from_vector3s();
+ _change_transform(tform);
+}
+
+Transform BoneTransformEditor::compute_transform_from_vector3s() const {
+ // Convert rotation from degrees to radians.
+ Vector3 prop_rotation = rotation_property->get_vector();
+ prop_rotation.x = Math::deg2rad(prop_rotation.x);
+ prop_rotation.y = Math::deg2rad(prop_rotation.y);
+ prop_rotation.z = Math::deg2rad(prop_rotation.z);
+
+ return Transform(
+ Basis(prop_rotation, scale_property->get_vector()),
+ translation_property->get_vector());
+}
+
+void BoneTransformEditor::_value_changed_transform(const String p_property_name, const Transform p_transform, const StringName p_edited_property_name, const bool p_boolean) {
+ if (updating)
+ return;
+ _change_transform(p_transform);
+}
+
+void BoneTransformEditor::_change_transform(Transform p_new_transform) {
+ if (property.get_slicec('/', 0) == "bones" && property.get_slicec('/', 2) == "custom_pose") {
undo_redo->create_action(TTR("Set Custom Bone Pose Transform"), UndoRedo::MERGE_ENDS);
undo_redo->add_undo_method(skeleton, "set_bone_custom_pose", property.get_slicec('/', 1).to_int(), skeleton->get_bone_custom_pose(property.get_slicec('/', 1).to_int()));
- undo_redo->add_do_method(skeleton, "set_bone_custom_pose", property.get_slicec('/', 1).to_int(), tform);
+ undo_redo->add_do_method(skeleton, "set_bone_custom_pose", property.get_slicec('/', 1).to_int(), p_new_transform);
undo_redo->commit_action();
} else if (property.get_slicec('/', 0) == "bones") {
- const Transform tform = compute_transform(p_from_transform);
-
undo_redo->create_action(TTR("Set Bone Transform"), UndoRedo::MERGE_ENDS);
undo_redo->add_undo_property(skeleton, property, skeleton->get(property));
- undo_redo->add_do_property(skeleton, property, tform);
+ undo_redo->add_do_property(skeleton, property, p_new_transform);
undo_redo->commit_action();
}
}
-Transform BoneTransformEditor::compute_transform(const bool p_from_transform) const {
- // Last modified was a raw transform column...
- if (p_from_transform) {
- Transform tform;
-
- for (int i = 0; i < BASIS_COMPONENTS; ++i) {
- tform.basis[i / BASIS_SPLIT_COMPONENTS][i % BASIS_SPLIT_COMPONENTS] = transform_slider[i]->get_value();
- }
-
- for (int i = 0; i < TRANSLATION_COMPONENTS; ++i) {
- tform.origin[i] = transform_slider[i + BASIS_COMPONENTS]->get_value();
- }
-
- return tform;
- }
-
- return Transform(
- Basis(Vector3(Math::deg2rad(rotation_slider[0]->get_value()), Math::deg2rad(rotation_slider[1]->get_value()), Math::deg2rad(rotation_slider[2]->get_value())),
- Vector3(scale_slider[0]->get_value(), scale_slider[1]->get_value(), scale_slider[2]->get_value())),
- Vector3(translation_slider[0]->get_value(), translation_slider[1]->get_value(), translation_slider[2]->get_value()));
-}
-
void BoneTransformEditor::update_enabled_checkbox() {
if (enabled_checkbox) {
const String path = "bones/" + property.get_slicec('/', 1) + "/enabled";
@@ -285,12 +220,6 @@ void BoneTransformEditor::update_enabled_checkbox() {
}
}
-void BoneTransformEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_value_changed", "value"), &BoneTransformEditor::_value_changed);
- ClassDB::bind_method(D_METHOD("_key_button_pressed"), &BoneTransformEditor::_key_button_pressed);
- ClassDB::bind_method(D_METHOD("_checkbox_toggled", "toggled"), &BoneTransformEditor::_checkbox_toggled);
-}
-
void BoneTransformEditor::_update_properties() {
if (updating)
return;
@@ -318,47 +247,22 @@ void BoneTransformEditor::_update_custom_pose_properties() {
}
void BoneTransformEditor::_update_transform_properties(Transform tform) {
- Quat rot = tform.get_basis();
- Vector3 rot_rad = rot.get_euler();
- Vector3 rot_degrees = Vector3(Math::rad2deg(rot_rad.x), Math::rad2deg(rot_rad.y), Math::rad2deg(rot_rad.z));
- Vector3 tr = tform.get_origin();
+ Basis rotation_basis = tform.get_basis();
+ Vector3 rotation_radians = rotation_basis.get_rotation_euler();
+ Vector3 rotation_degrees = Vector3(Math::rad2deg(rotation_radians.x), Math::rad2deg(rotation_radians.y), Math::rad2deg(rotation_radians.z));
+ Vector3 translation = tform.get_origin();
Vector3 scale = tform.basis.get_scale();
- for (int i = 0; i < TRANSLATION_COMPONENTS; i++) {
- translation_slider[i]->set_value(tr[i]);
- }
-
- for (int i = 0; i < ROTATION_DEGREES_COMPONENTS; i++) {
- rotation_slider[i]->set_value(rot_degrees[i]);
- }
-
- for (int i = 0; i < SCALE_COMPONENTS; i++) {
- scale_slider[i]->set_value(scale[i]);
- }
-
- transform_slider[0]->set_value(tform.get_basis()[Vector3::AXIS_X].x);
- transform_slider[1]->set_value(tform.get_basis()[Vector3::AXIS_X].y);
- transform_slider[2]->set_value(tform.get_basis()[Vector3::AXIS_X].z);
- transform_slider[3]->set_value(tform.get_basis()[Vector3::AXIS_Y].x);
- transform_slider[4]->set_value(tform.get_basis()[Vector3::AXIS_Y].y);
- transform_slider[5]->set_value(tform.get_basis()[Vector3::AXIS_Y].z);
- transform_slider[6]->set_value(tform.get_basis()[Vector3::AXIS_Z].x);
- transform_slider[7]->set_value(tform.get_basis()[Vector3::AXIS_Z].y);
- transform_slider[8]->set_value(tform.get_basis()[Vector3::AXIS_Z].z);
-
- for (int i = 0; i < TRANSLATION_COMPONENTS; i++) {
- transform_slider[BASIS_COMPONENTS + i]->set_value(tform.get_origin()[i]);
- }
+ translation_property->update_using_vector(translation);
+ rotation_property->update_using_vector(rotation_degrees);
+ scale_property->update_using_vector(scale);
+ transform_property->update_using_transform(tform);
update_enabled_checkbox();
updating = false;
}
BoneTransformEditor::BoneTransformEditor(Skeleton3D *p_skeleton) :
- translation_slider(),
- rotation_slider(),
- scale_slider(),
- transform_slider(),
skeleton(p_skeleton),
key_button(nullptr),
enabled_checkbox(nullptr),
@@ -397,7 +301,7 @@ void BoneTransformEditor::_key_button_pressed() {
return;
// Need to normalize the basis before you key it
- Transform tform = compute_transform(true);
+ Transform tform = compute_transform_from_vector3s();
tform.orthonormalize();
AnimationPlayerEditor::singleton->get_track_editor()->insert_transform_key(skeleton, name, tform);
}
@@ -627,8 +531,7 @@ void Skeleton3DEditor::update_joint_tree() {
items.insert(-1, root);
const Vector<int> &joint_porder = skeleton->get_bone_process_orders();
-
- Ref<Texture> bone_icon = get_theme_icon("Skeleton3D", "EditorIcons");
+ Ref<Texture> bone_icon = get_theme_icon("BoneAttachment3D", "EditorIcons");
for (int i = 0; i < joint_porder.size(); ++i) {
const int b_idx = joint_porder[i];
@@ -665,7 +568,6 @@ void Skeleton3DEditor::create_editors() {
options->get_popup()->add_item(TTR("Create physical skeleton"), MENU_OPTION_CREATE_PHYSICAL_SKELETON);
options->get_popup()->connect("id_pressed", callable_mp(this, &Skeleton3DEditor::_on_click_option));
- options->hide();
const Color section_color = get_theme_color("prop_subsection", "Editor");
@@ -715,11 +617,11 @@ void Skeleton3DEditor::_notification(int p_what) {
update_joint_tree();
update_editors();
- get_tree()->connect_compat("node_removed", this, "_node_removed", Vector<Variant>(), Object::CONNECT_ONESHOT);
- joint_tree->connect_compat("item_selected", this, "_joint_tree_selection_changed");
- joint_tree->connect_compat("item_rmb_selected", this, "_joint_tree_rmb_select");
+ get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Vector<Variant>(), Object::CONNECT_ONESHOT);
+ joint_tree->connect("item_selected", callable_mp(this, &Skeleton3DEditor::_joint_tree_selection_changed));
+ joint_tree->connect("item_rmb_selected", callable_mp(this, &Skeleton3DEditor::_joint_tree_rmb_select));
#ifdef TOOLS_ENABLED
- skeleton->connect_compat("pose_updated", this, "_update_properties");
+ skeleton->connect("pose_updated", callable_mp(this, &Skeleton3DEditor::_update_properties));
#endif // TOOLS_ENABLED
break;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 8b0639ed92..a5b8ce80a9 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -41,30 +41,19 @@ class PhysicalBone3D;
class Skeleton3DEditorPlugin;
class Button;
class CheckBox;
+class EditorPropertyTransform;
+class EditorPropertyVector3;
class BoneTransformEditor : public VBoxContainer {
GDCLASS(BoneTransformEditor, VBoxContainer);
- static const int32_t TRANSLATION_COMPONENTS = 3;
- static const int32_t ROTATION_DEGREES_COMPONENTS = 3;
- static const int32_t SCALE_COMPONENTS = 3;
- static const int32_t BASIS_COMPONENTS = 9;
- static const int32_t BASIS_SPLIT_COMPONENTS = 3;
- static const int32_t TRANSFORM_COMPONENTS = 12;
- static const int32_t TRANSFORM_SPLIT_COMPONENTS = 3;
- static const int32_t TRANSFORM_CONTROL_COMPONENTS = 3;
-
EditorInspectorSection *section;
- GridContainer *translation_grid;
- GridContainer *rotation_grid;
- GridContainer *scale_grid;
- GridContainer *transform_grid;
-
- EditorSpinSlider *translation_slider[TRANSLATION_COMPONENTS];
- EditorSpinSlider *rotation_slider[ROTATION_DEGREES_COMPONENTS];
- EditorSpinSlider *scale_slider[SCALE_COMPONENTS];
- EditorSpinSlider *transform_slider[TRANSFORM_COMPONENTS];
+ EditorPropertyVector3 *translation_property;
+ EditorPropertyVector3 *rotation_property;
+ EditorPropertyVector3 *scale_property;
+ EditorInspectorSection *transform_section;
+ EditorPropertyTransform *transform_property;
Rect2 background_rects[5];
@@ -83,17 +72,22 @@ class BoneTransformEditor : public VBoxContainer {
String label;
void create_editors();
- void setup_spinner(EditorSpinSlider *spinner, const bool is_transform_spinner);
- void _value_changed(const double p_value, const bool p_from_transform);
-
- Transform compute_transform(const bool p_from_transform) const;
+ // Called when one of the EditorSpinSliders are changed.
+ void _value_changed(const double p_value);
+ // Called when the one of the EditorPropertyVector3 are updated.
+ void _value_changed_vector3(const String p_property_name, const Vector3 p_vector, const StringName p_edited_property_name, const bool p_boolean);
+ // Called when the transform_property is updated.
+ void _value_changed_transform(const String p_property_name, const Transform p_transform, const StringName p_edited_property_name, const bool p_boolean);
+ // Changes the transform to the given transform and updates the UI accordingly.
+ void _change_transform(Transform p_new_transform);
+ // Creates a Transform using the EditorPropertyVector3 properties.
+ Transform compute_transform_from_vector3s() const;
void update_enabled_checkbox();
protected:
void _notification(int p_what);
- static void _bind_methods();
public:
BoneTransformEditor(Skeleton3D *p_skeleton);
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 859fec1628..7102faf58a 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -873,12 +873,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
HBoxContainer *hbc_animlist = memnew(HBoxContainer);
sub_vb->add_child(hbc_animlist);
- new_anim = memnew(ToolButton);
+ new_anim = memnew(Button);
+ new_anim->set_flat(true);
new_anim->set_tooltip(TTR("New Animation"));
hbc_animlist->add_child(new_anim);
new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
- remove_anim = memnew(ToolButton);
+ remove_anim = memnew(Button);
+ remove_anim->set_flat(true);
remove_anim->set_tooltip(TTR("Remove Animation"));
hbc_animlist->add_child(remove_anim);
remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
@@ -913,45 +915,54 @@ SpriteFramesEditor::SpriteFramesEditor() {
HBoxContainer *hbc = memnew(HBoxContainer);
sub_vb->add_child(hbc);
- load = memnew(ToolButton);
+ load = memnew(Button);
+ load->set_flat(true);
load->set_tooltip(TTR("Add a Texture from File"));
hbc->add_child(load);
- load_sheet = memnew(ToolButton);
+ load_sheet = memnew(Button);
+ load_sheet->set_flat(true);
load_sheet->set_tooltip(TTR("Add Frames from a Sprite Sheet"));
hbc->add_child(load_sheet);
hbc->add_child(memnew(VSeparator));
- copy = memnew(ToolButton);
+ copy = memnew(Button);
+ copy->set_flat(true);
copy->set_tooltip(TTR("Copy"));
hbc->add_child(copy);
- paste = memnew(ToolButton);
+ paste = memnew(Button);
+ paste->set_flat(true);
paste->set_tooltip(TTR("Paste"));
hbc->add_child(paste);
hbc->add_child(memnew(VSeparator));
- empty = memnew(ToolButton);
+ empty = memnew(Button);
+ empty->set_flat(true);
empty->set_tooltip(TTR("Insert Empty (Before)"));
hbc->add_child(empty);
- empty2 = memnew(ToolButton);
+ empty2 = memnew(Button);
+ empty2->set_flat(true);
empty2->set_tooltip(TTR("Insert Empty (After)"));
hbc->add_child(empty2);
hbc->add_child(memnew(VSeparator));
- move_up = memnew(ToolButton);
+ move_up = memnew(Button);
+ move_up->set_flat(true);
move_up->set_tooltip(TTR("Move (Before)"));
hbc->add_child(move_up);
- move_down = memnew(ToolButton);
+ move_down = memnew(Button);
+ move_down->set_flat(true);
move_down->set_tooltip(TTR("Move (After)"));
hbc->add_child(move_down);
- _delete = memnew(ToolButton);
+ _delete = memnew(Button);
+ _delete->set_flat(true);
_delete->set_tooltip(TTR("Delete"));
hbc->add_child(_delete);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 45646eb9e4..c050ae484b 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -43,22 +43,22 @@
class SpriteFramesEditor : public HSplitContainer {
GDCLASS(SpriteFramesEditor, HSplitContainer);
- ToolButton *load;
- ToolButton *load_sheet;
- ToolButton *_delete;
- ToolButton *copy;
- ToolButton *paste;
- ToolButton *empty;
- ToolButton *empty2;
- ToolButton *move_up;
- ToolButton *move_down;
+ Button *load;
+ Button *load_sheet;
+ Button *_delete;
+ Button *copy;
+ Button *paste;
+ Button *empty;
+ Button *empty2;
+ Button *move_up;
+ Button *move_down;
ItemList *tree;
bool loading_scene;
int sel;
HSplitContainer *split;
- ToolButton *new_anim;
- ToolButton *remove_anim;
+ Button *new_anim;
+ Button *remove_anim;
Tree *animations;
SpinBox *anim_speed;
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 9b8b111be5..3a92818779 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -1037,17 +1037,20 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
edit_draw->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
- zoom_out = memnew(ToolButton);
+ zoom_out = memnew(Button);
+ zoom_out->set_flat(true);
zoom_out->set_tooltip(TTR("Zoom Out"));
zoom_out->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_out));
zoom_hb->add_child(zoom_out);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_reset->set_tooltip(TTR("Zoom Reset"));
zoom_reset->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_reset));
zoom_hb->add_child(zoom_reset);
- zoom_in = memnew(ToolButton);
+ zoom_in = memnew(Button);
+ zoom_in->set_flat(true);
zoom_in->set_tooltip(TTR("Zoom In"));
zoom_in->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_in));
zoom_hb->add_child(zoom_in);
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 93da23fd50..8991603c0f 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -56,9 +56,9 @@ class TextureRegionEditor : public VBoxContainer {
friend class TextureRegionEditorPlugin;
OptionButton *snap_mode_button;
- ToolButton *zoom_in;
- ToolButton *zoom_reset;
- ToolButton *zoom_out;
+ Button *zoom_in;
+ Button *zoom_reset;
+ Button *zoom_out;
HBoxContainer *hb_grid; //For showing/hiding the grid controls when changing the SnapMode
SpinBox *sb_step_y;
SpinBox *sb_step_x;
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index eb028659fd..43ace737c0 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -672,8 +672,9 @@ ThemeEditor::ThemeEditor() {
bt->set_text(TTR("Disabled Button"));
bt->set_disabled(true);
first_vb->add_child(bt);
- ToolButton *tb = memnew(ToolButton);
- tb->set_text("ToolButton");
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
+ tb->set_text("Button");
first_vb->add_child(tb);
CheckButton *cb = memnew(CheckButton);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 3281a59c1c..158f9e8587 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -91,7 +91,7 @@ void TileMapEditor::_notification(int p_what) {
}
void TileMapEditor::_update_button_tool() {
- ToolButton *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
+ Button *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
// Unpress all buttons
for (int i = 0; i < 4; i++) {
tb[i]->set_pressed(false);
@@ -1959,26 +1959,30 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
toolbar->add_child(memnew(VSeparator));
// Tools.
- paint_button = memnew(ToolButton);
+ paint_button = memnew(Button);
+ paint_button->set_flat(true);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
paint_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
- bucket_fill_button = memnew(ToolButton);
+ bucket_fill_button = memnew(Button);
+ bucket_fill_button->set_flat(true);
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_B));
bucket_fill_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_BUCKET));
bucket_fill_button->set_toggle_mode(true);
toolbar->add_child(bucket_fill_button);
- picker_button = memnew(ToolButton);
+ picker_button = memnew(Button);
+ picker_button->set_flat(true);
picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_I));
picker_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_PICKING));
picker_button->set_toggle_mode(true);
toolbar->add_child(picker_button);
- select_button = memnew(ToolButton);
+ select_button = memnew(Button);
+ select_button->set_flat(true);
select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_M));
select_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_SELECTING));
select_button->set_toggle_mode(true);
@@ -2017,35 +2021,40 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID);
p->connect("id_pressed", callable_mp(this, &TileMapEditor::_menu_option));
- rotate_left_button = memnew(ToolButton);
+ rotate_left_button = memnew(Button);
+ rotate_left_button->set_flat(true);
rotate_left_button->set_tooltip(TTR("Rotate Left"));
rotate_left_button->set_focus_mode(FOCUS_NONE);
rotate_left_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(-1));
rotate_left_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_left", TTR("Rotate Left"), KEY_A));
tool_hb->add_child(rotate_left_button);
- rotate_right_button = memnew(ToolButton);
+ rotate_right_button = memnew(Button);
+ rotate_right_button->set_flat(true);
rotate_right_button->set_tooltip(TTR("Rotate Right"));
rotate_right_button->set_focus_mode(FOCUS_NONE);
rotate_right_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(1));
rotate_right_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_right", TTR("Rotate Right"), KEY_S));
tool_hb->add_child(rotate_right_button);
- flip_horizontal_button = memnew(ToolButton);
+ flip_horizontal_button = memnew(Button);
+ flip_horizontal_button->set_flat(true);
flip_horizontal_button->set_tooltip(TTR("Flip Horizontally"));
flip_horizontal_button->set_focus_mode(FOCUS_NONE);
flip_horizontal_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_horizontal));
flip_horizontal_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_horizontal", TTR("Flip Horizontally"), KEY_X));
tool_hb->add_child(flip_horizontal_button);
- flip_vertical_button = memnew(ToolButton);
+ flip_vertical_button = memnew(Button);
+ flip_vertical_button->set_flat(true);
flip_vertical_button->set_tooltip(TTR("Flip Vertically"));
flip_vertical_button->set_focus_mode(FOCUS_NONE);
flip_vertical_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_vertical));
flip_vertical_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_vertical", TTR("Flip Vertically"), KEY_Z));
tool_hb->add_child(flip_vertical_button);
- clear_transform_button = memnew(ToolButton);
+ clear_transform_button = memnew(Button);
+ clear_transform_button->set_flat(true);
clear_transform_button->set_tooltip(TTR("Clear Transform"));
clear_transform_button->set_focus_mode(FOCUS_NONE);
clear_transform_button->connect("pressed", callable_mp(this, &TileMapEditor::_clear_transform));
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index e25e2d2add..1d2ecdb61f 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -38,7 +38,6 @@
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
-#include "scene/gui/tool_button.h"
class TileMapEditor : public VBoxContainer {
GDCLASS(TileMapEditor, VBoxContainer);
@@ -88,16 +87,16 @@ class TileMapEditor : public VBoxContainer {
Label *tile_info;
MenuButton *options;
- ToolButton *paint_button;
- ToolButton *bucket_fill_button;
- ToolButton *picker_button;
- ToolButton *select_button;
+ Button *paint_button;
+ Button *bucket_fill_button;
+ Button *picker_button;
+ Button *select_button;
- ToolButton *flip_horizontal_button;
- ToolButton *flip_vertical_button;
- ToolButton *rotate_left_button;
- ToolButton *rotate_right_button;
- ToolButton *clear_transform_button;
+ Button *flip_horizontal_button;
+ Button *flip_vertical_button;
+ Button *rotate_left_button;
+ Button *rotate_right_button;
+ Button *clear_transform_button;
CheckBox *manual_button;
CheckBox *priority_button;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index b3d4b391d3..a37cf7e426 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -341,12 +341,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer);
left_container->add_child(tileset_toolbar_container);
- tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton);
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(Button);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_ADD_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet."));
- tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton);
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(Button);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_REMOVE_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove selected Texture from TileSet."));
@@ -402,13 +402,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_hb->add_child(spacer);
tool_hb->move_child(spacer, WORKSPACE_CREATE_SINGLE);
- tools[SELECT_NEXT] = memnew(ToolButton);
+ tools[SELECT_NEXT] = memnew(Button);
tool_hb->add_child(tools[SELECT_NEXT]);
tool_hb->move_child(tools[SELECT_NEXT], WORKSPACE_CREATE_SINGLE);
tools[SELECT_NEXT]->set_shortcut(ED_SHORTCUT("tileset_editor/next_shape", TTR("Next Coordinate"), KEY_PAGEDOWN));
tools[SELECT_NEXT]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SELECT_NEXT));
tools[SELECT_NEXT]->set_tooltip(TTR("Select the next shape, subtile, or Tile."));
- tools[SELECT_PREVIOUS] = memnew(ToolButton);
+ tools[SELECT_PREVIOUS] = memnew(Button);
tool_hb->add_child(tools[SELECT_PREVIOUS]);
tool_hb->move_child(tools[SELECT_PREVIOUS], WORKSPACE_CREATE_SINGLE);
tools[SELECT_PREVIOUS]->set_shortcut(ED_SHORTCUT("tileset_editor/previous_shape", TTR("Previous Coordinate"), KEY_PAGEUP));
@@ -465,7 +465,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
toolbar = memnew(HBoxContainer);
Ref<ButtonGroup> tg(memnew(ButtonGroup));
- tools[TOOL_SELECT] = memnew(ToolButton);
+ tools[TOOL_SELECT] = memnew(Button);
toolbar->add_child(tools[TOOL_SELECT]);
tools[TOOL_SELECT]->set_toggle_mode(true);
tools[TOOL_SELECT]->set_button_group(tg);
@@ -474,40 +474,42 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_bitmask = memnew(VSeparator);
toolbar->add_child(separator_bitmask);
- tools[BITMASK_COPY] = memnew(ToolButton);
+ tools[BITMASK_COPY] = memnew(Button);
tools[BITMASK_COPY]->set_tooltip(TTR("Copy bitmask."));
tools[BITMASK_COPY]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_COPY));
toolbar->add_child(tools[BITMASK_COPY]);
- tools[BITMASK_PASTE] = memnew(ToolButton);
+ tools[BITMASK_PASTE] = memnew(Button);
tools[BITMASK_PASTE]->set_tooltip(TTR("Paste bitmask."));
tools[BITMASK_PASTE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_PASTE));
toolbar->add_child(tools[BITMASK_PASTE]);
- tools[BITMASK_CLEAR] = memnew(ToolButton);
+ tools[BITMASK_CLEAR] = memnew(Button);
tools[BITMASK_CLEAR]->set_tooltip(TTR("Erase bitmask."));
tools[BITMASK_CLEAR]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_CLEAR));
toolbar->add_child(tools[BITMASK_CLEAR]);
- tools[SHAPE_NEW_RECTANGLE] = memnew(ToolButton);
+ tools[SHAPE_NEW_RECTANGLE] = memnew(Button);
toolbar->add_child(tools[SHAPE_NEW_RECTANGLE]);
tools[SHAPE_NEW_RECTANGLE]->set_toggle_mode(true);
tools[SHAPE_NEW_RECTANGLE]->set_button_group(tg);
tools[SHAPE_NEW_RECTANGLE]->set_tooltip(TTR("Create a new rectangle."));
+ tools[SHAPE_NEW_RECTANGLE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_NEW_RECTANGLE));
- tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
+ tools[SHAPE_NEW_POLYGON] = memnew(Button);
toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true);
tools[SHAPE_NEW_POLYGON]->set_button_group(tg);
tools[SHAPE_NEW_POLYGON]->set_tooltip(TTR("Create a new polygon."));
+ tools[SHAPE_NEW_POLYGON]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_NEW_POLYGON));
separator_shape_toggle = memnew(VSeparator);
toolbar->add_child(separator_shape_toggle);
- tools[SHAPE_TOGGLE_TYPE] = memnew(ToolButton);
+ tools[SHAPE_TOGGLE_TYPE] = memnew(Button);
tools[SHAPE_TOGGLE_TYPE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_TOGGLE_TYPE));
toolbar->add_child(tools[SHAPE_TOGGLE_TYPE]);
separator_delete = memnew(VSeparator);
toolbar->add_child(separator_delete);
- tools[SHAPE_DELETE] = memnew(ToolButton);
+ tools[SHAPE_DELETE] = memnew(Button);
tools[SHAPE_DELETE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_DELETE));
toolbar->add_child(tools[SHAPE_DELETE]);
@@ -531,12 +533,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_grid = memnew(VSeparator);
toolbar->add_child(separator_grid);
- tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton);
+ tools[SHAPE_KEEP_INSIDE_TILE] = memnew(Button);
tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_tooltip(TTR("Keep polygon inside region Rect."));
toolbar->add_child(tools[SHAPE_KEEP_INSIDE_TILE]);
- tools[TOOL_GRID_SNAP] = memnew(ToolButton);
+ tools[TOOL_GRID_SNAP] = memnew(Button);
tools[TOOL_GRID_SNAP]->set_toggle_mode(true);
tools[TOOL_GRID_SNAP]->set_tooltip(TTR("Enable snap and show grid (configurable via the Inspector)."));
tools[TOOL_GRID_SNAP]->connect("toggled", callable_mp(this, &TileSetEditor::_on_grid_snap_toggled));
@@ -546,20 +548,20 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar->add_child(separator);
- tools[ZOOM_OUT] = memnew(ToolButton);
+ tools[ZOOM_OUT] = memnew(Button);
tools[ZOOM_OUT]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_out));
toolbar->add_child(tools[ZOOM_OUT]);
tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out"));
- tools[ZOOM_1] = memnew(ToolButton);
+ tools[ZOOM_1] = memnew(Button);
tools[ZOOM_1]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_reset));
toolbar->add_child(tools[ZOOM_1]);
tools[ZOOM_1]->set_tooltip(TTR("Zoom Reset"));
- tools[ZOOM_IN] = memnew(ToolButton);
+ tools[ZOOM_IN] = memnew(Button);
tools[ZOOM_IN]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_in));
toolbar->add_child(tools[ZOOM_IN]);
tools[ZOOM_IN]->set_tooltip(TTR("Zoom In"));
- tools[VISIBLE_INFO] = memnew(ToolButton);
+ tools[VISIBLE_INFO] = memnew(Button);
tools[VISIBLE_INFO]->set_toggle_mode(true);
tools[VISIBLE_INFO]->set_tooltip(TTR("Display Tile Names (Hold Alt Key)"));
toolbar->add_child(tools[VISIBLE_INFO]);
@@ -1908,7 +1910,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
}
}
}
- } else if (p_tool == TOOL_SELECT) {
+ } else if (p_tool == TOOL_SELECT || p_tool == SHAPE_NEW_POLYGON || p_tool == SHAPE_NEW_RECTANGLE) {
if (creating_shape) {
// Cancel Creation
creating_shape = false;
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 2955dda244..d2687e7a4b 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -46,7 +46,7 @@ class TileSetEditor : public HSplitContainer {
GDCLASS(TileSetEditor, HSplitContainer);
- enum TextureToolButtons {
+ enum TextureButtons {
TOOL_TILESET_ADD_TEXTURE,
TOOL_TILESET_REMOVE_TEXTURE,
TOOL_TILESET_CREATE_SCENE,
@@ -111,7 +111,7 @@ class TileSetEditor : public HSplitContainer {
ItemList *texture_list;
int option;
- ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX];
+ Button *tileset_toolbar_buttons[TOOL_TILESET_MAX];
MenuButton *tileset_toolbar_tools;
Map<RID, Ref<Texture2D>> texture_map;
@@ -146,7 +146,7 @@ class TileSetEditor : public HSplitContainer {
Button *tool_editmode[EDITMODE_MAX];
HSeparator *separator_editmode;
HBoxContainer *toolbar;
- ToolButton *tools[TOOL_MAX];
+ Button *tools[TOOL_MAX];
VSeparator *separator_shape_toggle;
VSeparator *separator_bitmask;
VSeparator *separator_delete;
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index a1436e123d..cfbe54ef61 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -300,7 +300,7 @@ void VersionControlEditorPlugin::register_editor() {
TabContainer *dock_vbc = (TabContainer *)version_commit_dock->get_parent_control();
dock_vbc->set_tab_title(version_commit_dock->get_index(), TTR("Commit"));
- ToolButton *vc = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Version Control"), version_control_dock);
+ Button *vc = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Version Control"), version_control_dock);
set_version_control_tool_button(vc);
}
}
diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h
index 664e38d65f..248a1435fd 100644
--- a/editor/plugins/version_control_editor_plugin.h
+++ b/editor/plugins/version_control_editor_plugin.h
@@ -90,7 +90,7 @@ private:
Label *commit_status;
PanelContainer *version_control_dock;
- ToolButton *version_control_dock_button;
+ Button *version_control_dock_button;
VBoxContainer *diff_vbc;
HBoxContainer *diff_hbc;
Button *diff_refresh_button;
@@ -121,7 +121,7 @@ public:
static VersionControlEditorPlugin *get_singleton();
void popup_vcs_set_up_dialog(const Control *p_gui_base);
- void set_version_control_tool_button(ToolButton *p_button) { version_control_dock_button = p_button; }
+ void set_version_control_tool_button(Button *p_button) { version_control_dock_button = p_button; }
PopupMenu *get_version_control_actions_panel() const { return version_control_actions; }
VBoxContainer *get_version_commit_dock() const { return version_commit_dock; }
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 92bdba93e7..89ab747cde 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2341,13 +2341,15 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->add_child(edit_type);
graph->get_zoom_hbox()->move_child(edit_type, 0);
- add_node = memnew(ToolButton);
+ add_node = memnew(Button);
+ add_node->set_flat(true);
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog), varray(false));
- preview_shader = memnew(ToolButton);
+ preview_shader = memnew(Button);
+ preview_shader->set_flat(true);
preview_shader->set_toggle_mode(true);
preview_shader->set_tooltip(TTR("Show resulted shader code."));
graph->get_zoom_hbox()->add_child(preview_shader);
@@ -2750,8 +2752,10 @@ VisualShaderEditor::VisualShaderEditor() {
texture_node_option_idx = add_options.size();
add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, -1));
add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup."), -1, -1));
+ add_options.push_back(AddOption("Texture2DArray", "Textures", "Functions", "VisualShaderNodeTexture2DArray", TTR("Perform the 2D-array texture lookup."), -1, -1, -1, -1, -1));
add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, -1));
add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, -1, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Texture2DArrayUniform", "Textures", "Variables", "VisualShaderNodeTexture2DArrayUniform", TTR("2D array of textures uniform lookup."), -1, -1, -1, -1, -1));
// TRANSFORM
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index d2f10d9407..b7c0fb8e45 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -60,8 +60,8 @@ class VisualShaderEditor : public VBoxContainer {
Ref<VisualShader> visual_shader;
HSplitContainer *main_box;
GraphEdit *graph;
- ToolButton *add_node;
- ToolButton *preview_shader;
+ Button *add_node;
+ Button *preview_shader;
OptionButton *edit_type;