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-rw-r--r--editor/plugins/script_text_editor.cpp6
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp2
-rw-r--r--editor/plugins/sprite_editor_plugin.cpp2
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
5 files changed, 8 insertions, 6 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4986e60ff0..4e0787c805 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -307,8 +307,10 @@ void ScriptTextEditor::_set_theme_for_script() {
text_edit->add_keyword_color("Dictionary", basetype_color);
text_edit->add_keyword_color("Array", basetype_color);
text_edit->add_keyword_color("PackedByteArray", basetype_color);
- text_edit->add_keyword_color("PackedIntArray", basetype_color);
- text_edit->add_keyword_color("PackedRealArray", basetype_color);
+ text_edit->add_keyword_color("PackedInt32Array", basetype_color);
+ text_edit->add_keyword_color("PackedFloat32Array", basetype_color);
+ text_edit->add_keyword_color("PackedInt64Array", basetype_color);
+ text_edit->add_keyword_color("PackedFloat64Array", basetype_color);
text_edit->add_keyword_color("PackedStringArray", basetype_color);
text_edit->add_keyword_color("PackedVector2Array", basetype_color);
text_edit->add_keyword_color("PackedVector3Array", basetype_color);
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 6e8eeaec82..4c8a0590fd 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -6042,7 +6042,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1"));
EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
over_gizmo_handle = -1;
}
diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp
index 92bdbdd733..c35afa0644 100644
--- a/editor/plugins/sprite_editor_plugin.cpp
+++ b/editor/plugins/sprite_editor_plugin.cpp
@@ -376,7 +376,7 @@ void SpriteEditor::_convert_to_polygon_2d_node() {
Vector<Vector2> outline = computed_outline_lines[i];
Vector<Vector2> uv_outline = outline_lines[i];
- PackedIntArray pia;
+ PackedInt32Array pia;
pia.resize(outline.size());
int *pia_write = pia.ptrw();
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 02c3709766..a61b291029 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -3507,7 +3507,7 @@ void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const
p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_collision", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_collision_shape->get_class()));
if (tileset_editor->edited_collision_shape.is_valid()) {
p_list->push_back(PropertyInfo(Variant::BOOL, "selected_collision_one_way", PROPERTY_HINT_NONE));
- p_list->push_back(PropertyInfo(Variant::REAL, "selected_collision_one_way_margin", PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "selected_collision_one_way_margin", PROPERTY_HINT_NONE));
}
}
if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_NAVIGATION && tileset_editor->edited_navigation_shape.is_valid()) {
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index e228f25c62..568e484cac 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -648,7 +648,7 @@ void VisualShaderEditor::_update_graph() {
button->set_text(((bool)default_value) ? "true" : "false");
} break;
case Variant::INT:
- case Variant::REAL: {
+ case Variant::FLOAT: {
button->set_text(String::num(default_value, 4));
} break;
case Variant::VECTOR3: {