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-rw-r--r--editor/plugins/navigation_link_2d_editor_plugin.cpp191
-rw-r--r--editor/plugins/navigation_link_2d_editor_plugin.h83
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp170
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h17
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp1
5 files changed, 462 insertions, 0 deletions
diff --git a/editor/plugins/navigation_link_2d_editor_plugin.cpp b/editor/plugins/navigation_link_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..b72f639fbf
--- /dev/null
+++ b/editor/plugins/navigation_link_2d_editor_plugin.cpp
@@ -0,0 +1,191 @@
+/*************************************************************************/
+/* navigation_link_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_link_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
+#include "servers/navigation_server_3d.h"
+
+void NavigationLink2DEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ get_tree()->connect("node_removed", callable_mp(this, &NavigationLink2DEditor::_node_removed));
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ get_tree()->disconnect("node_removed", callable_mp(this, &NavigationLink2DEditor::_node_removed));
+ } break;
+ }
+}
+
+void NavigationLink2DEditor::_node_removed(Node *p_node) {
+ if (p_node == node) {
+ node = nullptr;
+ }
+}
+
+bool NavigationLink2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
+ if (!node || !node->is_visible_in_tree()) {
+ return false;
+ }
+
+ real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
+ if (mb->is_pressed()) {
+ // Start location
+ if (xform.xform(node->get_start_location()).distance_to(mb->get_position()) < grab_threshold) {
+ start_grabbed = true;
+ original_start_location = node->get_start_location();
+
+ return true;
+ } else {
+ start_grabbed = false;
+ }
+
+ // End location
+ if (xform.xform(node->get_end_location()).distance_to(mb->get_position()) < grab_threshold) {
+ end_grabbed = true;
+ original_end_location = node->get_end_location();
+
+ return true;
+ } else {
+ end_grabbed = false;
+ }
+ } else {
+ if (start_grabbed) {
+ undo_redo->create_action(TTR("Set start_location"));
+ undo_redo->add_do_method(node, "set_start_location", node->get_start_location());
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(node, "set_start_location", original_start_location);
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
+ undo_redo->commit_action();
+
+ start_grabbed = false;
+
+ return true;
+ }
+
+ if (end_grabbed) {
+ undo_redo->create_action(TTR("Set end_location"));
+ undo_redo->add_do_method(node, "set_end_location", node->get_end_location());
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(node, "set_end_location", original_end_location);
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
+ undo_redo->commit_action();
+
+ end_grabbed = false;
+
+ return true;
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid()) {
+ Vector2 point = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mm->get_position()));
+ point = node->get_global_transform().affine_inverse().xform(point);
+
+ if (start_grabbed) {
+ node->set_start_location(point);
+ canvas_item_editor->update_viewport();
+
+ return true;
+ }
+
+ if (end_grabbed) {
+ node->set_end_location(point);
+ canvas_item_editor->update_viewport();
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void NavigationLink2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
+ if (!node || !node->is_visible_in_tree()) {
+ return;
+ }
+
+ Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Vector2 global_start_location = gt.xform(node->get_start_location());
+ Vector2 global_end_location = gt.xform(node->get_end_location());
+
+ // Only drawing the handles here, since the debug rendering will fill in the rest.
+ const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorHandle"), SNAME("EditorIcons"));
+ p_overlay->draw_texture(handle, global_start_location - handle->get_size() / 2);
+ p_overlay->draw_texture(handle, global_end_location - handle->get_size() / 2);
+}
+
+void NavigationLink2DEditor::edit(NavigationLink2D *p_node) {
+ if (!canvas_item_editor) {
+ canvas_item_editor = CanvasItemEditor::get_singleton();
+ }
+
+ if (p_node) {
+ node = p_node;
+ } else {
+ node = nullptr;
+ }
+
+ canvas_item_editor->update_viewport();
+}
+
+NavigationLink2DEditor::NavigationLink2DEditor() {
+ undo_redo = EditorNode::get_undo_redo();
+}
+
+///////////////////////
+
+void NavigationLink2DEditorPlugin::edit(Object *p_object) {
+ editor->edit(Object::cast_to<NavigationLink2D>(p_object));
+}
+
+bool NavigationLink2DEditorPlugin::handles(Object *p_object) const {
+ return Object::cast_to<NavigationLink2D>(p_object) != nullptr;
+}
+
+void NavigationLink2DEditorPlugin::make_visible(bool p_visible) {
+ if (!p_visible) {
+ edit(nullptr);
+ }
+}
+
+NavigationLink2DEditorPlugin::NavigationLink2DEditorPlugin() {
+ editor = memnew(NavigationLink2DEditor);
+ EditorNode::get_singleton()->get_gui_base()->add_child(editor);
+}
diff --git a/editor/plugins/navigation_link_2d_editor_plugin.h b/editor/plugins/navigation_link_2d_editor_plugin.h
new file mode 100644
index 0000000000..1c1251bec7
--- /dev/null
+++ b/editor/plugins/navigation_link_2d_editor_plugin.h
@@ -0,0 +1,83 @@
+/*************************************************************************/
+/* navigation_link_2d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_LINK_2D_EDITOR_PLUGIN_H
+#define NAVIGATION_LINK_2D_EDITOR_PLUGIN_H
+
+#include "editor/editor_plugin.h"
+#include "scene/2d/navigation_link_2d.h"
+
+class CanvasItemEditor;
+class EditorUndoRedoManager;
+
+class NavigationLink2DEditor : public Control {
+ GDCLASS(NavigationLink2DEditor, Control);
+
+ Ref<EditorUndoRedoManager> undo_redo;
+ CanvasItemEditor *canvas_item_editor = nullptr;
+ NavigationLink2D *node;
+
+ bool start_grabbed = false;
+ Vector2 original_start_location;
+
+ bool end_grabbed = false;
+ Vector2 original_end_location;
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+
+public:
+ bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
+ void edit(NavigationLink2D *p_node);
+
+ NavigationLink2DEditor();
+};
+
+class NavigationLink2DEditorPlugin : public EditorPlugin {
+ GDCLASS(NavigationLink2DEditorPlugin, EditorPlugin);
+
+ NavigationLink2DEditor *editor = nullptr;
+
+public:
+ virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return editor->forward_canvas_gui_input(p_event); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { editor->forward_canvas_draw_over_viewport(p_overlay); }
+
+ virtual String get_name() const override { return "NavigationLink2D"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool p_visible) override;
+
+ NavigationLink2DEditorPlugin();
+};
+
+#endif // NAVIGATION_LINK_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 0c27ed46c5..ec6ea7f39b 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -54,6 +54,7 @@
#include "scene/3d/lightmap_probe.h"
#include "scene/3d/marker_3d.h"
#include "scene/3d/mesh_instance_3d.h"
+#include "scene/3d/navigation_link_3d.h"
#include "scene/3d/navigation_region_3d.h"
#include "scene/3d/occluder_instance_3d.h"
#include "scene/3d/ray_cast_3d.h"
@@ -4999,6 +5000,175 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
+////
+
+NavigationLink3DGizmoPlugin::NavigationLink3DGizmoPlugin() {
+ create_material("navigation_link_material", NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_color());
+ create_material("navigation_link_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_disabled_color());
+ create_handle_material("handles");
+}
+
+bool NavigationLink3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
+ return Object::cast_to<NavigationLink3D>(p_spatial) != nullptr;
+}
+
+String NavigationLink3DGizmoPlugin::get_gizmo_name() const {
+ return "NavigationLink3D";
+}
+
+int NavigationLink3DGizmoPlugin::get_priority() const {
+ return -1;
+}
+
+void NavigationLink3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node());
+
+ RID nav_map = link->get_world_3d()->get_navigation_map();
+ real_t search_radius = NavigationServer3D::get_singleton()->map_get_link_connection_radius(nav_map);
+ Vector3 up_vector = NavigationServer3D::get_singleton()->map_get_up(nav_map);
+ Vector3::Axis up_axis = up_vector.max_axis_index();
+
+ Vector3 start_location = link->get_start_location();
+ Vector3 end_location = link->get_end_location();
+
+ Ref<Material> link_material = get_material("navigation_link_material", p_gizmo);
+ Ref<Material> link_material_disabled = get_material("navigation_link_material_disabled", p_gizmo);
+ Ref<Material> handles_material = get_material("handles");
+
+ p_gizmo->clear();
+
+ // Draw line between the points.
+ Vector<Vector3> lines;
+ lines.append(start_location);
+ lines.append(end_location);
+
+ // Draw start location search radius
+ for (int i = 0; i < 30; i++) {
+ // Create a circle
+ const float ra = Math::deg_to_rad((float)(i * 12));
+ const float rb = Math::deg_to_rad((float)((i + 1) * 12));
+ const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius;
+ const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius;
+
+ // Draw axis-aligned circle
+ switch (up_axis) {
+ case Vector3::AXIS_X:
+ lines.append(start_location + Vector3(0, a.x, a.y));
+ lines.append(start_location + Vector3(0, b.x, b.y));
+ break;
+ case Vector3::AXIS_Y:
+ lines.append(start_location + Vector3(a.x, 0, a.y));
+ lines.append(start_location + Vector3(b.x, 0, b.y));
+ break;
+ case Vector3::AXIS_Z:
+ lines.append(start_location + Vector3(a.x, a.y, 0));
+ lines.append(start_location + Vector3(b.x, b.y, 0));
+ break;
+ }
+ }
+
+ // Draw end location search radius
+ for (int i = 0; i < 30; i++) {
+ // Create a circle
+ const float ra = Math::deg_to_rad((float)(i * 12));
+ const float rb = Math::deg_to_rad((float)((i + 1) * 12));
+ const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius;
+ const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius;
+
+ // Draw axis-aligned circle
+ switch (up_axis) {
+ case Vector3::AXIS_X:
+ lines.append(end_location + Vector3(0, a.x, a.y));
+ lines.append(end_location + Vector3(0, b.x, b.y));
+ break;
+ case Vector3::AXIS_Y:
+ lines.append(end_location + Vector3(a.x, 0, a.y));
+ lines.append(end_location + Vector3(b.x, 0, b.y));
+ break;
+ case Vector3::AXIS_Z:
+ lines.append(end_location + Vector3(a.x, a.y, 0));
+ lines.append(end_location + Vector3(b.x, b.y, 0));
+ break;
+ }
+ }
+
+ p_gizmo->add_lines(lines, link->is_enabled() ? link_material : link_material_disabled);
+ p_gizmo->add_collision_segments(lines);
+
+ Vector<Vector3> handles;
+ handles.append(start_location);
+ handles.append(end_location);
+ p_gizmo->add_handles(handles, handles_material);
+}
+
+String NavigationLink3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
+ return p_id == 0 ? TTR("Start Location") : TTR("End Location");
+}
+
+Variant NavigationLink3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
+ NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node());
+ return p_id == 0 ? link->get_start_location() : link->get_end_location();
+}
+
+void NavigationLink3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
+ NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node());
+
+ Transform3D gt = link->get_global_transform();
+ Transform3D gi = gt.affine_inverse();
+
+ Transform3D ct = p_camera->get_global_transform();
+ Vector3 cam_dir = ct.basis.get_column(Vector3::AXIS_Z);
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 location = p_id == 0 ? link->get_start_location() : link->get_end_location();
+ Plane move_plane = Plane(cam_dir, gt.xform(location));
+
+ Vector3 intersection;
+ if (!move_plane.intersects_ray(ray_from, ray_dir, &intersection)) {
+ return;
+ }
+
+ if (Node3DEditor::get_singleton()->is_snap_enabled()) {
+ double snap = Node3DEditor::get_singleton()->get_translate_snap();
+ intersection.snap(Vector3(snap, snap, snap));
+ }
+
+ location = gi.xform(intersection);
+ if (p_id == 0) {
+ link->set_start_location(location);
+ } else if (p_id == 1) {
+ link->set_end_location(location);
+ }
+}
+
+void NavigationLink3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
+ NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node());
+
+ if (p_cancel) {
+ if (p_id == 0) {
+ link->set_start_location(p_restore);
+ } else {
+ link->set_end_location(p_restore);
+ }
+ return;
+ }
+
+ Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
+ if (p_id == 0) {
+ ur->create_action(TTR("Change Start Location"));
+ ur->add_do_method(link, "set_start_location", link->get_start_location());
+ ur->add_undo_method(link, "set_start_location", p_restore);
+ } else {
+ ur->create_action(TTR("Change End Location"));
+ ur->add_do_method(link, "set_end_location", link->get_end_location());
+ ur->add_undo_method(link, "set_end_location", p_restore);
+ }
+
+ ur->commit_action();
+}
+
//////
#define BODY_A_RADIUS 0.25
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 1b6485ac4e..5924f8571a 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -631,6 +631,23 @@ public:
NavigationRegion3DGizmoPlugin();
};
+class NavigationLink3DGizmoPlugin : public EditorNode3DGizmoPlugin {
+ GDCLASS(NavigationLink3DGizmoPlugin, EditorNode3DGizmoPlugin);
+
+public:
+ bool has_gizmo(Node3D *p_spatial) override;
+ String get_gizmo_name() const override;
+ int get_priority() const override;
+ void redraw(EditorNode3DGizmo *p_gizmo) override;
+
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
+
+ NavigationLink3DGizmoPlugin();
+};
+
class JointGizmosDrawer {
public:
static Basis look_body(const Transform3D &p_joint_transform, const Transform3D &p_body_transform);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 1a704a5777..0bb044e679 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -7523,6 +7523,7 @@ void Node3DEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<CollisionObject3DGizmoPlugin>(memnew(CollisionObject3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionShape3DGizmoPlugin>(memnew(CollisionShape3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionPolygon3DGizmoPlugin>(memnew(CollisionPolygon3DGizmoPlugin)));
+ add_gizmo_plugin(Ref<NavigationLink3DGizmoPlugin>(memnew(NavigationLink3DGizmoPlugin)));
add_gizmo_plugin(Ref<NavigationRegion3DGizmoPlugin>(memnew(NavigationRegion3DGizmoPlugin)));
add_gizmo_plugin(Ref<Joint3DGizmoPlugin>(memnew(Joint3DGizmoPlugin)));
add_gizmo_plugin(Ref<PhysicalBone3DGizmoPlugin>(memnew(PhysicalBone3DGizmoPlugin)));