diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.cpp | 1 | ||||
-rw-r--r-- | editor/plugins/collision_shape_2d_editor_plugin.cpp | 19 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_gizmos.cpp | 17 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 9 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.h | 1 | ||||
-rw-r--r-- | editor/plugins/script_text_editor.cpp | 16 | ||||
-rw-r--r-- | editor/plugins/script_text_editor.h | 1 | ||||
-rw-r--r-- | editor/plugins/text_editor.cpp | 12 | ||||
-rw-r--r-- | editor/plugins/text_editor.h | 1 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 106 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 4 |
11 files changed, 154 insertions, 33 deletions
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 69206daea8..030d90eeca 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -126,6 +126,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { graph->add_child(node); Ref<AnimationNode> agnode = blend_tree->get_node(E); + ERR_CONTINUE(!agnode.is_valid()); node->set_position_offset(blend_tree->get_node_position(E) * EDSCALE); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 486f947e43..c2684305ef 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -50,12 +50,7 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const { switch (shape_type) { case CAPSULE_SHAPE: { Ref<CapsuleShape2D> capsule = node->get_shape(); - - if (idx == 0) { - return capsule->get_radius(); - } else if (idx == 1) { - return capsule->get_height(); - } + return Vector2(capsule->get_radius(), capsule->get_height()); } break; @@ -209,17 +204,17 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { case CAPSULE_SHAPE: { Ref<CapsuleShape2D> capsule = node->get_shape(); + Vector2 values = p_org; + if (idx == 0) { undo_redo->add_do_method(capsule.ptr(), "set_radius", capsule->get_radius()); - undo_redo->add_do_method(canvas_item_editor, "update_viewport"); - undo_redo->add_undo_method(capsule.ptr(), "set_radius", p_org); - undo_redo->add_do_method(canvas_item_editor, "update_viewport"); } else if (idx == 1) { undo_redo->add_do_method(capsule.ptr(), "set_height", capsule->get_height()); - undo_redo->add_do_method(canvas_item_editor, "update_viewport"); - undo_redo->add_undo_method(capsule.ptr(), "set_height", p_org); - undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(capsule.ptr(), "set_radius", values[0]); + undo_redo->add_undo_method(capsule.ptr(), "set_height", values[1]); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } break; diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index b93e12d7fa..a42f94ed3d 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -2104,7 +2104,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { grests.resize(skel->get_bone_count()); LocalVector<int> bones; - LocalVector<real_t> weights; + LocalVector<float> weights; bones.resize(4); weights.resize(4); @@ -4114,7 +4114,7 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p if (Object::cast_to<CapsuleShape3D>(*s)) { Ref<CapsuleShape3D> cs2 = s; - return p_id == 0 ? cs2->get_radius() : cs2->get_height(); + return Vector2(cs2->get_radius(), cs2->get_height()); } if (Object::cast_to<CylinderShape3D>(*s)) { @@ -4261,12 +4261,11 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo if (Object::cast_to<CapsuleShape3D>(*s)) { Ref<CapsuleShape3D> ss = s; + Vector2 values = p_restore; + if (p_cancel) { - if (p_id == 0) { - ss->set_radius(p_restore); - } else { - ss->set_height(p_restore); - } + ss->set_radius(values[0]); + ss->set_height(values[1]); return; } @@ -4274,12 +4273,12 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo if (p_id == 0) { ur->create_action(TTR("Change Capsule Shape Radius")); ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); - ur->add_undo_method(ss.ptr(), "set_radius", p_restore); } else { ur->create_action(TTR("Change Capsule Shape Height")); ur->add_do_method(ss.ptr(), "set_height", ss->get_height()); - ur->add_undo_method(ss.ptr(), "set_height", p_restore); } + ur->add_undo_method(ss.ptr(), "set_radius", values[0]); + ur->add_undo_method(ss.ptr(), "set_height", values[1]); ur->commit_action(); } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 226a54b966..5c1e557286 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -104,11 +104,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { List<StringName> types; ClassDB::get_class_list(&types); for (const StringName &E : types) { - String n = E; - if (n.begins_with("_")) { - n = n.substr(1, n.length()); - } - highlighter->add_keyword_color(n, type_color); + highlighter->add_keyword_color(E, type_color); } /* User types. */ @@ -942,7 +938,10 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) { } _update_script_names(); + _trigger_live_script_reload(); +} +void ScriptEditor::_trigger_live_script_reload() { if (!pending_auto_reload && auto_reload_running_scripts) { call_deferred(SNAME("_live_auto_reload_running_scripts")); pending_auto_reload = true; diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 72a649ffbf..e322828b6c 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -344,6 +344,7 @@ class ScriptEditor : public PanelContainer { bool pending_auto_reload; bool auto_reload_running_scripts; + void _trigger_live_script_reload(); void _live_auto_reload_running_scripts(); void _update_selected_editor_menu(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 4491c13b4c..5f48106afc 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -666,6 +666,8 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo script->set_source_code(rel_script->get_source_code()); script->set_last_modified_time(rel_script->get_last_modified_time()); script->update_exports(); + + _trigger_live_script_reload(); } } } @@ -756,8 +758,6 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c } else if (script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK) { _goto_line(p_row); - result.class_name = result.class_name.trim_prefix("_"); - switch (result.type) { case ScriptLanguage::LookupResult::RESULT_SCRIPT_LOCATION: { if (result.script.is_valid()) { @@ -1628,6 +1628,13 @@ void ScriptTextEditor::_color_changed(const Color &p_color) { code_editor->get_text_editor()->update(); } +void ScriptTextEditor::_prepare_edit_menu() { + const CodeEdit *tx = code_editor->get_text_editor(); + PopupMenu *popup = edit_menu->get_popup(); + popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo()); + popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo()); +} + void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos) { context_menu->clear(); context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); @@ -1667,6 +1674,10 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p } } + const CodeEdit *tx = code_editor->get_text_editor(); + context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo()); + context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo()); + context_menu->set_position(get_global_transform().xform(p_pos)); context_menu->set_size(Vector2(1, 1)); context_menu->popup(); @@ -1752,6 +1763,7 @@ void ScriptTextEditor::_enable_code_editor() { search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); edit_hb->add_child(edit_menu); + edit_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_prepare_edit_menu)); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO); edit_menu->get_popup()->add_separator(); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index e4a13951e4..1ca6f56ea1 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -178,6 +178,7 @@ protected: void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos); void _text_edit_gui_input(const Ref<InputEvent> &ev); void _color_changed(const Color &p_color); + void _prepare_edit_menu(); void _goto_line(int p_line) { goto_line(p_line); } void _lookup_symbol(const String &p_symbol, int p_row, int p_column); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 481eb84081..32bcc1a4e6 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -471,6 +471,13 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { } } +void TextEditor::_prepare_edit_menu() { + const CodeEdit *tx = code_editor->get_text_editor(); + PopupMenu *popup = edit_menu->get_popup(); + popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo()); + popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo()); +} + void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position) { context_menu->clear(); if (p_selection) { @@ -497,6 +504,10 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE); } + const CodeEdit *tx = code_editor->get_text_editor(); + context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo()); + context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo()); + context_menu->set_position(get_global_transform().xform(p_position)); context_menu->set_size(Vector2(1, 1)); context_menu->popup(); @@ -542,6 +553,7 @@ TextEditor::TextEditor() { edit_hb->add_child(edit_menu); edit_menu->set_text(TTR("Edit")); edit_menu->set_switch_on_hover(true); + edit_menu->connect("about_to_popup", callable_mp(this, &TextEditor::_prepare_edit_menu)); edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option)); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 86a4910ac0..839e1c5f7a 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -92,6 +92,7 @@ protected: void _edit_option(int p_op); void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position); void _text_edit_gui_input(const Ref<InputEvent> &ev); + void _prepare_edit_menu(); Map<String, Ref<EditorSyntaxHighlighter>> highlighters; void _change_syntax_highlighter(int p_idx); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 2dd8270ee3..d84ed4828c 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1219,8 +1219,88 @@ void VisualShaderEditor::_update_options_menu() { Vector<AddOption> custom_options; Vector<AddOption> embedded_options; + static Vector<String> type_filter_exceptions; + if (type_filter_exceptions.is_empty()) { + type_filter_exceptions.append("VisualShaderNodeExpression"); + } + for (int i = 0; i < add_options.size(); i++) { if (!use_filter || add_options[i].name.findn(filter) != -1) { + // port type filtering + if (members_output_port_type != VisualShaderNode::PORT_TYPE_MAX || members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) { + Ref<VisualShaderNode> vsn; + int check_result = 0; + + if (!add_options[i].is_custom) { + vsn = Ref<VisualShaderNode>(Object::cast_to<VisualShaderNode>(ClassDB::instantiate(add_options[i].type))); + if (!vsn.is_valid()) { + continue; + } + + if (type_filter_exceptions.has(add_options[i].type)) { + check_result = 1; + } + + Ref<VisualShaderNodeInput> input = Object::cast_to<VisualShaderNodeInput>(vsn.ptr()); + if (input.is_valid()) { + input->set_shader_mode(visual_shader->get_mode()); + input->set_shader_type(visual_shader->get_shader_type()); + input->set_input_name(add_options[i].sub_func_str); + } + + Ref<VisualShaderNodeExpression> expression = Object::cast_to<VisualShaderNodeExpression>(vsn.ptr()); + if (expression.is_valid()) { + if (members_input_port_type == VisualShaderNode::PORT_TYPE_SAMPLER) { + check_result = -1; // expressions creates a port with required type automatically (except for sampler output) + } + } + + Ref<VisualShaderNodeUniformRef> uniform_ref = Object::cast_to<VisualShaderNodeUniformRef>(vsn.ptr()); + if (uniform_ref.is_valid()) { + check_result = -1; + + if (members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) { + for (int j = 0; j < uniform_ref->get_uniforms_count(); j++) { + if (visual_shader->is_port_types_compatible(uniform_ref->get_port_type_by_index(j), members_input_port_type)) { + check_result = 1; + break; + } + } + } + } + } else { + check_result = 1; + } + + if (members_output_port_type != VisualShaderNode::PORT_TYPE_MAX) { + if (check_result == 0) { + for (int j = 0; j < vsn->get_input_port_count(); j++) { + if (visual_shader->is_port_types_compatible(vsn->get_input_port_type(j), members_output_port_type)) { + check_result = 1; + break; + } + } + } + + if (check_result != 1) { + continue; + } + } + if (members_input_port_type != VisualShaderNode::PORT_TYPE_MAX) { + if (check_result == 0) { + for (int j = 0; j < vsn->get_output_port_count(); j++) { + if (visual_shader->is_port_types_compatible(vsn->get_output_port_type(j), members_input_port_type)) { + check_result = 1; + break; + } + } + } + + if (check_result != 1) { + continue; + } + } + } if ((add_options[i].func != current_func && add_options[i].func != -1) || !_is_available(add_options[i].mode)) { continue; } @@ -2588,13 +2668,25 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from void VisualShaderEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) { from_node = p_from.to_int(); from_slot = p_from_slot; - _show_members_dialog(true); + VisualShaderNode::PortType input_port_type = VisualShaderNode::PORT_TYPE_MAX; + VisualShaderNode::PortType output_port_type = VisualShaderNode::PORT_TYPE_MAX; + Ref<VisualShaderNode> node = visual_shader->get_node(get_current_shader_type(), from_node); + if (node.is_valid()) { + output_port_type = node->get_output_port_type(from_slot); + } + _show_members_dialog(true, input_port_type, output_port_type); } void VisualShaderEditor::_connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position) { to_node = p_to.to_int(); to_slot = p_to_slot; - _show_members_dialog(true); + VisualShaderNode::PortType input_port_type = VisualShaderNode::PORT_TYPE_MAX; + VisualShaderNode::PortType output_port_type = VisualShaderNode::PORT_TYPE_MAX; + Ref<VisualShaderNode> node = visual_shader->get_node(get_current_shader_type(), to_node); + if (node.is_valid()) { + input_port_type = node->get_input_port_type(to_slot); + } + _show_members_dialog(true, input_port_type, output_port_type); } void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { @@ -3036,7 +3128,13 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { } } -void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { +void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type, VisualShaderNode::PortType p_output_port_type) { + if (members_input_port_type != p_input_port_type || members_output_port_type != p_output_port_type) { + members_input_port_type = p_input_port_type; + members_output_port_type = p_output_port_type; + _update_options_menu(); + } + if (at_mouse_pos) { saved_node_pos_dirty = true; saved_node_pos = graph->get_local_mouse_position(); @@ -3114,7 +3212,7 @@ void VisualShaderEditor::_notification(int p_what) { { Color background_color = EDITOR_GET("text_editor/theme/highlighting/background_color"); Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color"); - Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color"); + Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color"); Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color"); Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color"); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 87bab16a45..fbfe1197a3 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -160,6 +160,8 @@ class VisualShaderEditor : public VBoxContainer { bool saved_node_pos_dirty; ConfirmationDialog *members_dialog; + VisualShaderNode::PortType members_input_port_type = VisualShaderNode::PORT_TYPE_MAX; + VisualShaderNode::PortType members_output_port_type = VisualShaderNode::PORT_TYPE_MAX; PopupMenu *popup_menu; PopupMenu *constants_submenu = nullptr; MenuButton *tools; @@ -227,7 +229,7 @@ class VisualShaderEditor : public VBoxContainer { Label *highend_label; void _tools_menu_option(int p_idx); - void _show_members_dialog(bool at_mouse_pos); + void _show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type = VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PortType p_output_port_type = VisualShaderNode::PORT_TYPE_MAX); void _update_graph(); |