diff options
Diffstat (limited to 'editor/plugins')
109 files changed, 3847 insertions, 3234 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index c928b95642..ecb4837695 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -91,6 +91,7 @@ void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Node2D *node = _get_node(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(node, "set_polygon", p_polygon); undo_redo->add_undo_method(node, "set_polygon", p_previous); } @@ -100,6 +101,7 @@ Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const { } void AbstractPolygon2DEditor::_commit_action() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); @@ -203,6 +205,7 @@ void AbstractPolygon2DEditor::_wip_close() { if (_is_line()) { _set_polygon(0, wip); } else if (wip.size() >= (_is_line() ? 2 : 3)) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Create Polygon")); _action_add_polygon(wip); if (_has_uv()) { @@ -254,6 +257,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return false; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Ref<InputEventMouseButton> mb = p_event; if (!_has_resource()) { @@ -561,8 +565,8 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset); const Vector2 point = xform.xform(p); - const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); - p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate); + const Color overlay_modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); + p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, overlay_modulate); if (vertex == hover_point) { Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label")); @@ -611,6 +615,7 @@ void AbstractPolygon2DEditor::_bind_methods() { } void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Vector<Vector2> vertices = _get_polygon(p_vertex.polygon); if (vertices.size() > (_is_line() ? 2 : 3)) { @@ -706,8 +711,6 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c } AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) { - undo_redo = EditorNode::get_undo_redo(); - edited_point = PosVertex(); wip_destructive = p_wip_destructive; diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index 1fbbe67c8d..8414945223 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -36,7 +36,7 @@ #include "scene/gui/box_container.h" class CanvasItemEditor; -class EditorUndoRedoManager; +class ConfirmationDialog; class AbstractPolygon2DEditor : public HBoxContainer { GDCLASS(AbstractPolygon2DEditor, HBoxContainer); @@ -100,8 +100,6 @@ protected: int mode = MODE_EDIT; - Ref<EditorUndoRedoManager> undo_redo; - virtual void _menu_option(int p_option); void _wip_changed(); void _wip_close(); diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 0e941ad433..f16a6bfa88 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -381,6 +381,8 @@ void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) { file_loaded = ResourceLoader::load(p_file); if (file_loaded.is_valid()) { _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } else { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed.")); } } diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index c8b01cb54b..54aa227c96 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -40,7 +40,8 @@ #include "scene/gui/separator.h" #include "scene/gui/tree.h" -class EditorUndoRedoManager; +class CheckBox; +class PanelContainer; class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index f75dcdf2d6..3ec8324e1d 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -42,6 +42,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" +#include "scene/gui/grid_container.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/main/window.h" @@ -315,6 +316,8 @@ void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) { file_loaded = ResourceLoader::load(p_file); if (file_loaded.is_valid()) { _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } else { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed.")); } } @@ -406,11 +409,11 @@ void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) { making_triangle.clear(); if (p_tool == 2) { - Vector<Vector2> points; + Vector<Vector2> bl_points; for (int i = 0; i < blend_space->get_blend_point_count(); i++) { - points.push_back(blend_space->get_blend_point_position(i)); + bl_points.push_back(blend_space->get_blend_point_position(i)); } - Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points); + Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(bl_points); for (int i = 0; i < tr.size(); i++) { blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]); } @@ -494,8 +497,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { //triangles first for (int i = 0; i < blend_space->get_triangle_count(); i++) { - Vector<Vector2> points; - points.resize(3); + Vector<Vector2> bl_points; + bl_points.resize(3); for (int j = 0; j < 3; j++) { int point_idx = blend_space->get_triangle_point(i, j); @@ -509,11 +512,11 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s; point.y = s.height - point.y; - points.write[j] = point; + bl_points.write[j] = point; } for (int j = 0; j < 3; j++) { - blend_space_draw->draw_line(points[j], points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true); + blend_space_draw->draw_line(bl_points[j], bl_points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true); } Color color; @@ -530,7 +533,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { color, color }; - blend_space_draw->draw_primitive(points, colors, Vector<Vector2>()); + blend_space_draw->draw_primitive(bl_points, colors, Vector<Vector2>()); } points.clear(); @@ -560,19 +563,19 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { } if (making_triangle.size()) { - Vector<Vector2> points; + Vector<Vector2> bl_points; for (int i = 0; i < making_triangle.size(); i++) { Vector2 point = blend_space->get_blend_point_position(making_triangle[i]); point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s; point.y = s.height - point.y; - points.push_back(point); + bl_points.push_back(point); } - for (int i = 0; i < points.size() - 1; i++) { - blend_space_draw->draw_line(points[i], points[i + 1], linecolor, Math::round(2 * EDSCALE), true); + for (int i = 0; i < bl_points.size() - 1; i++) { + blend_space_draw->draw_line(bl_points[i], bl_points[i + 1], linecolor, Math::round(2 * EDSCALE), true); } - blend_space_draw->draw_line(points[points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true); + blend_space_draw->draw_line(bl_points[bl_points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true); } ///draw cursor position diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 1f015a1804..e4512b78a3 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -40,6 +40,10 @@ #include "scene/gui/separator.h" #include "scene/gui/tree.h" +class CheckBox; +class OptionButton; +class PanelContainer; + class EditorUndoRedoManager; class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index ca7b2d0015..6d00e77a4b 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -153,7 +153,8 @@ void AnimationNodeBlendTreeEditor::update_graph() { node->add_child(name); node->set_slot(0, false, 0, Color(), true, read_only ? -1 : 0, get_theme_color(SNAME("font_color"), SNAME("Label"))); name->connect("text_submitted", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed).bind(agnode), CONNECT_DEFERRED); - name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out).bind(name, agnode), CONNECT_DEFERRED); + name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out).bind(agnode), CONNECT_DEFERRED); + name->connect("text_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_rename_lineedit_changed), CONNECT_DEFERRED); base = 1; node->set_show_close_button(true); node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request).bind(E), CONNECT_DEFERRED); @@ -262,10 +263,10 @@ void AnimationNodeBlendTreeEditor::update_graph() { node->add_theme_color_override("resizer_color", c); } - List<AnimationNodeBlendTree::NodeConnection> connections; - blend_tree->get_node_connections(&connections); + List<AnimationNodeBlendTree::NodeConnection> node_connections; + blend_tree->get_node_connections(&node_connections); - for (const AnimationNodeBlendTree::NodeConnection &E : connections) { + for (const AnimationNodeBlendTree::NodeConnection &E : node_connections) { StringName from = E.output_node; StringName to = E.input_node; int to_idx = E.input_index; @@ -273,9 +274,9 @@ void AnimationNodeBlendTreeEditor::update_graph() { graph->connect_node(from, 0, to, to_idx); } - float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"); + float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity"); graph->set_minimap_opacity(graph_minimap_opacity); - float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"); + float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature"); graph->set_connection_lines_curvature(graph_lines_curvature); } @@ -283,6 +284,8 @@ void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) { file_loaded = ResourceLoader::load(p_file); if (file_loaded.is_valid()) { _add_node(MENU_LOAD_FILE_CONFIRM); + } else { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed.")); } } @@ -293,9 +296,9 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { if (p_idx == MENU_LOAD_FILE) { open_file->clear_filters(); - List<String> filters; - ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters); - for (const String &E : filters) { + List<String> ext_filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &ext_filters); + for (const String &E : ext_filters) { open_file->add_filter("*." + E); } open_file->popup_file_dialog(); @@ -611,10 +614,10 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano HashSet<String> paths; HashMap<String, RBSet<String>> types; { - List<StringName> animations; - player->get_animation_list(&animations); + List<StringName> animation_list; + player->get_animation_list(&animation_list); - for (const StringName &E : animations) { + for (const StringName &E : animation_list) { Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { String track_path = anim->track_get_path(i); @@ -795,8 +798,8 @@ void AnimationNodeBlendTreeEditor::_removed_from_graph() { } void AnimationNodeBlendTreeEditor::_update_editor_settings() { - graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); - graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning"))); + graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); + graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning"))); } void AnimationNodeBlendTreeEditor::_update_theme() { @@ -970,10 +973,10 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima //recreate connections graph->clear_connections(); - List<AnimationNodeBlendTree::NodeConnection> connections; - blend_tree->get_node_connections(&connections); + List<AnimationNodeBlendTree::NodeConnection> node_connections; + blend_tree->get_node_connections(&node_connections); - for (const AnimationNodeBlendTree::NodeConnection &E : connections) { + for (const AnimationNodeBlendTree::NodeConnection &E : node_connections) { StringName from = E.output_node; StringName to = E.input_node; int to_idx = E.input_index; @@ -991,13 +994,18 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima } update_graph(); // Needed to update the signal connections with the new name. + current_node_rename_text = String(); } -void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) { - if (le == nullptr) { +void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Ref<AnimationNode> p_node) { + if (current_node_rename_text.is_empty()) { return; // The text_submitted signal triggered the graph update and freed the LineEdit. } - _node_renamed(le->call("get_text"), p_node); + _node_renamed(current_node_rename_text, p_node); +} + +void AnimationNodeBlendTreeEditor::_node_rename_lineedit_changed(const String &p_text) { + current_node_rename_text = p_text; } bool AnimationNodeBlendTreeEditor::can_edit(const Ref<AnimationNode> &p_node) { @@ -1048,9 +1056,9 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { graph->connect("popup_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_request)); graph->connect("connection_to_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_to_empty)); graph->connect("connection_from_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_from_empty)); - float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"); + float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity"); graph->set_minimap_opacity(graph_minimap_opacity); - float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"); + float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature"); graph->set_connection_lines_curvature(graph_lines_curvature); VSeparator *vs = memnew(VSeparator); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 46e0d18c69..112c824d8e 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -31,17 +31,22 @@ #ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H #define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H -#include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "scene/animation/animation_blend_tree.h" #include "scene/gui/button.h" #include "scene/gui/graph_edit.h" +#include "scene/gui/panel_container.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class AcceptDialog; +class CheckBox; class ProgressBar; class EditorFileDialog; +class EditorProperty; class EditorUndoRedoManager; +class MenuButton; +class PanelContainer; class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin); @@ -92,9 +97,11 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which); void _node_renamed(const String &p_text, Ref<AnimationNode> p_node); - void _node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node); + void _node_renamed_focus_out(Ref<AnimationNode> p_node); + void _node_rename_lineedit_changed(const String &p_text); void _node_changed(const StringName &p_node_name); + String current_node_rename_text; bool updating; void _connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 5406aada09..85739d0d8f 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -39,6 +39,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "editor/scene_tree_dock.h" @@ -128,14 +129,11 @@ void AnimationPlayerEditor::_notification(int p_what) { { Ref<Image> autoplay_img = autoplay_icon->get_image(); Ref<Image> reset_img = reset_icon->get_image(); - Ref<Image> autoplay_reset_img; Size2 icon_size = autoplay_img->get_size(); - autoplay_reset_img.instantiate(); - autoplay_reset_img->create(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format()); + Ref<Image> autoplay_reset_img = Image::create_empty(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format()); autoplay_reset_img->blit_rect(autoplay_img, Rect2i(Point2i(), icon_size), Point2i()); autoplay_reset_img->blit_rect(reset_img, Rect2i(Point2i(), icon_size), Point2i(icon_size.x, 0)); - autoplay_reset_icon.instantiate(); - autoplay_reset_icon->set_image(autoplay_reset_img); + autoplay_reset_icon = ImageTexture::create_from_image(autoplay_reset_img); } stop->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); @@ -170,6 +168,7 @@ void AnimationPlayerEditor::_autoplay_pressed() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); String current = animation->get_item_text(animation->get_selected()); if (player->get_autoplay() == current) { //unset @@ -302,6 +301,8 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying(); _animation_key_editor_seek(timeline_position, false); + + emit_signal("animation_selected", current); } void AnimationPlayerEditor::_animation_new() { @@ -384,6 +385,7 @@ void AnimationPlayerEditor::_animation_remove_confirmed() { if (current.contains("/")) { current = current.get_slice("/", 1); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Animation")); if (player->get_autoplay() == current) { undo_redo->add_do_method(player, "set_autoplay", ""); @@ -459,6 +461,7 @@ void AnimationPlayerEditor::_animation_name_edited() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (name_dialog_op) { case TOOL_RENAME_ANIM: { String current = animation->get_item_text(animation->get_selected()); @@ -593,6 +596,7 @@ void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) { String current = animation->get_item_text(animation->get_selected()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Blend Next Changed")); undo_redo->add_do_method(player, "animation_set_next", current, blend_editor.next->get_item_text(p_idx)); undo_redo->add_undo_method(player, "animation_set_next", current, player->animation_get_next(current)); @@ -679,6 +683,7 @@ void AnimationPlayerEditor::_blend_edited() { float blend_time = selected->get_range(1); float prev_blend_time = player->get_blend_time(current, to); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Blend Time")); undo_redo->add_do_method(player, "set_blend_time", current, to, blend_time); undo_redo->add_undo_method(player, "set_blend_time", current, to, prev_blend_time); @@ -720,7 +725,18 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) { if (p_state.has("player")) { Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]); if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { + if (player) { + if (player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { + player->disconnect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); + } + } player = Object::cast_to<AnimationPlayer>(n); + if (player) { + if (!player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { + player->connect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); + } + } + _update_player(); EditorNode::get_singleton()->make_bottom_panel_item_visible(this); set_process(true); @@ -826,13 +842,13 @@ void AnimationPlayerEditor::_update_player() { } // Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is. - Ref<AnimationLibrary> library = player->get_animation_library(K); + Ref<AnimationLibrary> anim_library = player->get_animation_library(K); if (K == "") { - foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(library); + foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(anim_library); } List<StringName> animlist; - library->get_animation_list(&animlist); + anim_library->get_animation_list(&animlist); for (const StringName &E : animlist) { String path = K; @@ -874,6 +890,11 @@ void AnimationPlayerEditor::_update_player() { onion_toggle->set_disabled(no_anims_found); onion_skinning->set_disabled(no_anims_found); + if (hack_disable_onion_skinning) { + onion_toggle->set_disabled(true); + onion_skinning->set_disabled(true); + } + _update_animation_list_icons(); updating = false; @@ -908,19 +929,19 @@ void AnimationPlayerEditor::_update_player() { void AnimationPlayerEditor::_update_animation_list_icons() { for (int i = 0; i < animation->get_item_count(); i++) { - String name = animation->get_item_text(i); + String anim_name = animation->get_item_text(i); if (animation->is_item_disabled(i) || animation->is_item_separator(i)) { continue; } Ref<Texture2D> icon; - if (name == player->get_autoplay()) { - if (name == SceneStringNames::get_singleton()->RESET) { + if (anim_name == player->get_autoplay()) { + if (anim_name == SceneStringNames::get_singleton()->RESET) { icon = autoplay_reset_icon; } else { icon = autoplay_icon; } - } else if (name == SceneStringNames::get_singleton()->RESET) { + } else if (anim_name == SceneStringNames::get_singleton()->RESET) { icon = reset_icon; } @@ -929,7 +950,7 @@ void AnimationPlayerEditor::_update_animation_list_icons() { } void AnimationPlayerEditor::_update_name_dialog_library_dropdown() { - StringName current_library_name = StringName(); + StringName current_library_name; if (animation->has_selectable_items()) { String current_animation_name = animation->get_item_text(animation->get_selected()); Ref<Animation> current_animation = player->get_animation(current_animation_name); @@ -969,17 +990,22 @@ void AnimationPlayerEditor::_update_name_dialog_library_dropdown() { } } -void AnimationPlayerEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { if (player && pin->is_pressed()) { return; // Ignore, pinned. } + + if (player) { + if (player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { + player->disconnect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); + } + } player = p_player; if (player) { + if (!player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { + player->connect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); + } _update_player(); if (onion.enabled) { @@ -1146,6 +1172,10 @@ void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) { } } +void AnimationPlayerEditor::_animation_libraries_updated() { + _animation_player_changed(player); +} + void AnimationPlayerEditor::_list_changed() { if (is_visible_in_tree()) { _update_player(); @@ -1351,8 +1381,8 @@ void AnimationPlayerEditor::_free_onion_layers() { void AnimationPlayerEditor::_prepare_onion_layers_1() { // This would be called per viewport and we want to act once only. - int64_t frame = get_tree()->get_frame(); - if (frame == onion.last_frame) { + int64_t cur_frame = get_tree()->get_frame(); + if (cur_frame == onion.last_frame) { return; } @@ -1361,7 +1391,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_1() { return; } - onion.last_frame = frame; + onion.last_frame = cur_frame; // Refresh viewports with no onion layers overlaid. onion.can_overlay = false; @@ -1540,6 +1570,7 @@ void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_animation_edit"), &AnimationPlayerEditor::_animation_edit); ClassDB::bind_method(D_METHOD("_animation_resource_edit"), &AnimationPlayerEditor::_animation_resource_edit); ClassDB::bind_method(D_METHOD("_animation_player_changed"), &AnimationPlayerEditor::_animation_player_changed); + ClassDB::bind_method(D_METHOD("_animation_libraries_updated"), &AnimationPlayerEditor::_animation_libraries_updated); ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed); ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate); @@ -1547,6 +1578,8 @@ void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_prepare_onion_layers_2"), &AnimationPlayerEditor::_prepare_onion_layers_2); ClassDB::bind_method(D_METHOD("_start_onion_skinning"), &AnimationPlayerEditor::_start_onion_skinning); ClassDB::bind_method(D_METHOD("_stop_onion_skinning"), &AnimationPlayerEditor::_stop_onion_skinning); + + ADD_SIGNAL(MethodInfo("animation_selected", PropertyInfo(Variant::STRING, "name"))); } AnimationPlayerEditor *AnimationPlayerEditor::singleton = nullptr; @@ -1678,6 +1711,16 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug onion_skinning->get_popup()->add_check_item(TTR("Include Gizmos (3D)"), ONION_SKINNING_INCLUDE_GIZMOS); hb->add_child(onion_skinning); + // FIXME: Onion skinning disabled for now as it's broken and triggers fast + // flickering red/blue modulation (GH-53870). + if (hack_disable_onion_skinning) { + onion_toggle->set_disabled(true); + onion_toggle->set_tooltip_text(TTR("Onion Skinning temporarily disabled due to rendering bug.")); + + onion_skinning->set_disabled(true); + onion_skinning->set_tooltip_text(TTR("Onion Skinning temporarily disabled due to rendering bug.")); + } + hb->add_child(memnew(VSeparator)); pin = memnew(Button); @@ -1853,7 +1896,6 @@ void AnimationPlayerEditorPlugin::_update_keying() { } void AnimationPlayerEditorPlugin::edit(Object *p_object) { - anim_editor->set_undo_redo(get_undo_redo()); if (!p_object) { return; } @@ -1874,7 +1916,6 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) { AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() { anim_editor = memnew(AnimationPlayerEditor(this)); - anim_editor->set_undo_redo(EditorNode::get_undo_redo()); EditorNode::get_singleton()->add_bottom_panel_item(TTR("Animation"), anim_editor); } diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index a37a9debef..6370b00ea8 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -41,7 +41,6 @@ #include "scene/gui/texture_button.h" #include "scene/gui/tree.h" -class EditorUndoRedoManager; class AnimationPlayerEditorPlugin; class AnimationPlayerEditor : public VBoxContainer { @@ -101,7 +100,6 @@ class AnimationPlayerEditor : public VBoxContainer { LineEdit *name = nullptr; OptionButton *library = nullptr; Label *name_title = nullptr; - Ref<EditorUndoRedoManager> undo_redo; Ref<Texture2D> autoplay_icon; Ref<Texture2D> reset_icon; @@ -131,6 +129,8 @@ class AnimationPlayerEditor : public VBoxContainer { AnimationTrackEditor *track_editor = nullptr; static AnimationPlayerEditor *singleton; + bool hack_disable_onion_skinning = true; // Temporary hack for GH-53870. + // Onion skinning. struct { // Settings. @@ -193,6 +193,7 @@ class AnimationPlayerEditor : public VBoxContainer { void _blend_edited(); void _animation_player_changed(Object *p_pl); + void _animation_libraries_updated(); void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false); void _animation_key_editor_anim_len_changed(float p_len); @@ -234,7 +235,6 @@ public: void ensure_visibility(); - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void edit(AnimationPlayer *p_player); void forward_force_draw_over_viewport(Control *p_overlay); @@ -264,7 +264,7 @@ public: virtual void make_visible(bool p_visible) override; virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } - virtual void forward_spatial_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } + virtual void forward_3d_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } AnimationPlayerEditorPlugin(); ~AnimationPlayerEditorPlugin(); diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 461326a47b..cc709182a8 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -420,7 +420,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv if (mm.is_valid()) { state_machine_draw->grab_focus(); - String new_over_node = StringName(); + String new_over_node; int new_over_node_what = -1; if (tool_select->is_pressed()) { for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order. @@ -974,6 +974,8 @@ void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) { file_loaded = ResourceLoader::load(p_file); if (file_loaded.is_valid()) { _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } else { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed.")); } } diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index d0828a5f52..180f238834 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -31,16 +31,17 @@ #ifndef ANIMATION_STATE_MACHINE_EDITOR_H #define ANIMATION_STATE_MACHINE_EDITOR_H -#include "editor/editor_plugin.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "scene/animation/animation_node_state_machine.h" -#include "scene/gui/button.h" #include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" +class ConfirmationDialog; class EditorFileDialog; class EditorUndoRedoManager; +class OptionButton; +class PanelContainer; class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 3c9486cdaa..51b65e8eb0 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -243,19 +243,19 @@ void EditorAssetLibraryItemDescription::configure(const String &p_title, int p_a } void EditorAssetLibraryItemDescription::add_preview(int p_id, bool p_video, const String &p_url) { - Preview preview; - preview.id = p_id; - preview.video_link = p_url; - preview.is_video = p_video; - preview.button = memnew(Button); - preview.button->set_icon(previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons"))); - preview.button->set_toggle_mode(true); - preview.button->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDescription::_preview_click).bind(p_id)); - preview_hb->add_child(preview.button); + Preview new_preview; + new_preview.id = p_id; + new_preview.video_link = p_url; + new_preview.is_video = p_video; + new_preview.button = memnew(Button); + new_preview.button->set_icon(previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons"))); + new_preview.button->set_toggle_mode(true); + new_preview.button->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDescription::_preview_click).bind(p_id)); + preview_hb->add_child(new_preview.button); if (!p_video) { - preview.image = previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons")); + new_preview.image = previews->get_theme_icon(SNAME("ThumbnailWait"), SNAME("EditorIcons")); } - preview_images.push_back(preview); + preview_images.push_back(new_preview); if (preview_images.size() == 1 && !p_video) { _preview_click(p_id); } @@ -460,7 +460,7 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) { void EditorAssetLibraryItemDownload::_close() { // Clean up downloaded file. DirAccess::remove_file_or_error(download->get_download_file()); - queue_delete(); + queue_free(); } bool EditorAssetLibraryItemDownload::can_install() const { @@ -832,7 +832,7 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons } } - image_queue[p_queue_id].request->queue_delete(); + image_queue[p_queue_id].request->queue_free(); image_queue.erase(p_queue_id); _update_image_queue(); @@ -868,7 +868,7 @@ void EditorAssetLibrary::_update_image_queue() { } while (to_delete.size()) { - image_queue[to_delete.front()->get()].request->queue_delete(); + image_queue[to_delete.front()->get()].request->queue_free(); image_queue.erase(to_delete.front()->get()); to_delete.pop_front(); } diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index 070d25e29f..2795892c2e 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -50,6 +50,9 @@ #include "scene/gui/texture_button.h" #include "scene/main/http_request.h" +class EditorFileDialog; +class MenuButton; + class EditorAssetLibraryItem : public PanelContainer { GDCLASS(EditorAssetLibraryItem, PanelContainer); diff --git a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp index d670197c53..e21a50a434 100644 --- a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp +++ b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp @@ -44,8 +44,8 @@ void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) { } void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited); if (!randomizer) { @@ -76,12 +76,12 @@ void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_und end = MIN(MAX(p_from_index, p_to_pos) + 1, end); } -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); // Save layers' properties. if (p_from_index < 0) { - undo_redo->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos); + undo_redo_man->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_undo_method(randomizer, "add_stream", p_from_index); + undo_redo_man->add_undo_method(randomizer, "add_stream", p_from_index); } List<PropertyInfo> properties; @@ -107,11 +107,11 @@ void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_und #undef ADD_UNDO if (p_from_index < 0) { - undo_redo->add_do_method(randomizer, "add_stream", p_to_pos); + undo_redo_man->add_do_method(randomizer, "add_stream", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(randomizer, "remove_stream", p_from_index); + undo_redo_man->add_do_method(randomizer, "remove_stream", p_from_index); } else { - undo_redo->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos); + undo_redo_man->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos); } } diff --git a/editor/plugins/bit_map_editor_plugin.h b/editor/plugins/bit_map_editor_plugin.h index b045f8c751..8c65b1b6f1 100644 --- a/editor/plugins/bit_map_editor_plugin.h +++ b/editor/plugins/bit_map_editor_plugin.h @@ -31,9 +31,12 @@ #ifndef BIT_MAP_EDITOR_PLUGIN_H #define BIT_MAP_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/resources/bit_map.h" +class TextureRect; + class BitMapEditor : public VBoxContainer { GDCLASS(BitMapEditor, VBoxContainer); diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 46e2fe41af..c834e0e93e 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -63,16 +63,16 @@ StringName BoneMapperButton::get_profile_bone_name() const { void BoneMapperButton::set_state(BoneMapState p_state) { switch (p_state) { case BONE_MAP_STATE_UNSET: { - circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/unset")); + circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/unset")); } break; case BONE_MAP_STATE_SET: { - circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/set")); + circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/set")); } break; case BONE_MAP_STATE_MISSING: { - circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/missing")); + circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/missing")); } break; case BONE_MAP_STATE_ERROR: { - circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/error")); + circle->set_modulate(EDITOR_GET("editors/bone_mapper/handle_colors/error")); } break; default: { } break; @@ -1309,7 +1309,7 @@ void BoneMapEditor::create_editors() { void BoneMapEditor::fetch_objects() { skeleton = nullptr; - // Hackey... but it may be the easist way to get a selected object from "ImporterScene". + // Hackey... but it may be the easiest way to get a selected object from "ImporterScene". SceneImportSettings *si = SceneImportSettings::get_singleton(); if (!si) { return; diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h index 55261ab477..16e5403978 100644 --- a/editor/plugins/bone_map_editor_plugin.h +++ b/editor/plugins/bone_map_editor_plugin.h @@ -206,7 +206,6 @@ class BoneMapEditor : public VBoxContainer { BoneMapper *bone_mapper = nullptr; void fetch_objects(); - void clear_editors(); void create_editors(); protected: diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 8dc08e3a93..0fe77ec400 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -116,6 +116,7 @@ public: grid_offset_x->set_allow_greater(true); grid_offset_x->set_suffix("px"); grid_offset_x->set_h_size_flags(Control::SIZE_EXPAND_FILL); + grid_offset_x->set_select_all_on_focus(true); child_container->add_child(grid_offset_x); grid_offset_y = memnew(SpinBox); @@ -125,6 +126,7 @@ public: grid_offset_y->set_allow_greater(true); grid_offset_y->set_suffix("px"); grid_offset_y->set_h_size_flags(Control::SIZE_EXPAND_FILL); + grid_offset_y->set_select_all_on_focus(true); child_container->add_child(grid_offset_y); label = memnew(Label); @@ -138,6 +140,7 @@ public: grid_step_x->set_allow_greater(true); grid_step_x->set_suffix("px"); grid_step_x->set_h_size_flags(Control::SIZE_EXPAND_FILL); + grid_step_x->set_select_all_on_focus(true); child_container->add_child(grid_step_x); grid_step_y = memnew(SpinBox); @@ -146,6 +149,7 @@ public: grid_step_y->set_allow_greater(true); grid_step_y->set_suffix("px"); grid_step_y->set_h_size_flags(Control::SIZE_EXPAND_FILL); + grid_step_y->set_select_all_on_focus(true); child_container->add_child(grid_step_y); child_container = memnew(GridContainer); @@ -164,6 +168,7 @@ public: primary_grid_steps->set_allow_greater(true); primary_grid_steps->set_suffix(TTR("steps")); primary_grid_steps->set_h_size_flags(Control::SIZE_EXPAND_FILL); + primary_grid_steps->set_select_all_on_focus(true); child_container->add_child(primary_grid_steps); container->add_child(memnew(HSeparator)); @@ -184,6 +189,7 @@ public: rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); rotation_offset->set_suffix("deg"); rotation_offset->set_h_size_flags(Control::SIZE_EXPAND_FILL); + rotation_offset->set_select_all_on_focus(true); child_container->add_child(rotation_offset); label = memnew(Label); @@ -196,6 +202,7 @@ public: rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); rotation_step->set_suffix("deg"); rotation_step->set_h_size_flags(Control::SIZE_EXPAND_FILL); + rotation_step->set_select_all_on_focus(true); child_container->add_child(rotation_step); container->add_child(memnew(HSeparator)); @@ -214,6 +221,7 @@ public: scale_step->set_allow_greater(true); scale_step->set_h_size_flags(Control::SIZE_EXPAND_FILL); scale_step->set_step(0.01f); + scale_step->set_select_all_on_focus(true); child_container->add_child(scale_step); } @@ -304,7 +312,7 @@ void CanvasItemEditor::_snap_other_nodes( Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions, const Node *p_current) { - const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_current); + const CanvasItem *ci = Object::cast_to<CanvasItem>(p_current); // Check if the element is in the exception bool exception = false; @@ -315,12 +323,12 @@ void CanvasItemEditor::_snap_other_nodes( } }; - if (canvas_item && !exception) { - Transform2D ci_transform = canvas_item->get_global_transform_with_canvas(); + if (ci && !exception) { + Transform2D ci_transform = ci->get_global_transform_with_canvas(); if (fmod(ci_transform.get_rotation() - p_transform_to_snap.get_rotation(), (real_t)360.0) == 0.0) { - if (canvas_item->_edit_use_rect()) { - Point2 begin = ci_transform.xform(canvas_item->_edit_get_rect().get_position()); - Point2 end = ci_transform.xform(canvas_item->_edit_get_rect().get_position() + canvas_item->_edit_get_rect().get_size()); + if (ci->_edit_use_rect()) { + Point2 begin = ci_transform.xform(ci->_edit_get_rect().get_position()); + Point2 end = ci_transform.xform(ci->_edit_get_rect().get_position() + ci->_edit_get_rect().get_size()); _snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, begin, p_snap_target, ci_transform.get_rotation()); _snap_if_closer_point(p_value, r_current_snap, r_current_snap_target, end, p_snap_target, ci_transform.get_rotation()); @@ -404,7 +412,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig // Other nodes sides if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { - Transform2D to_snap_transform = Transform2D(); + Transform2D to_snap_transform; List<const CanvasItem *> exceptions = List<const CanvasItem *>(); for (const CanvasItem *E : p_other_nodes_exceptions) { exceptions.push_back(E); @@ -528,14 +536,14 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li ERR_FAIL_COND_V(p_list.is_empty(), Rect2()); // Handles the first element - CanvasItem *canvas_item = p_list.front()->get(); - Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().get_center()), Size2()); + CanvasItem *ci = p_list.front()->get(); + Rect2 rect = Rect2(ci->get_global_transform_with_canvas().xform(ci->_edit_get_rect().get_center()), Size2()); // Expand with the other ones - for (CanvasItem *canvas_item2 : p_list) { - Transform2D xform = canvas_item2->get_global_transform_with_canvas(); + for (CanvasItem *ci2 : p_list) { + Transform2D xform = ci2->get_global_transform_with_canvas(); - Rect2 current_rect = canvas_item2->_edit_get_rect(); + Rect2 current_rect = ci2->_edit_get_rect(); rect.expand_to(xform.xform(current_rect.position)); rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0))); rect.expand_to(xform.xform(current_rect.position + current_rect.size)); @@ -553,24 +561,24 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c return; } - const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); + const CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item && !canvas_item->is_set_as_top_level()) { - _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); + if (ci && !ci->is_set_as_top_level()) { + _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * ci->get_transform(), p_canvas_xform); } else { - const CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node); - _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform); + const CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); + _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), cl ? cl->get_transform() : p_canvas_xform); } } - if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(canvas_item))) { + if (ci && ci->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(ci))) { Transform2D xform = p_canvas_xform; - if (!canvas_item->is_set_as_top_level()) { + if (!ci->is_set_as_top_level()) { xform *= p_parent_xform; } - xform *= canvas_item->get_transform(); - Rect2 rect = canvas_item->_edit_get_rect(); + xform *= ci->get_transform(); + Rect2 rect = ci->_edit_get_rect(); if (r_first) { r_rect = Rect2(xform.xform(rect.get_center()), Size2()); r_first = false; @@ -599,14 +607,14 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no } const real_t grab_distance = EDITOR_GET("editors/polygon_editor/point_grab_radius"); - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item) { - if (!canvas_item->is_set_as_top_level()) { - _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); + if (ci) { + if (!ci->is_set_as_top_level()) { + _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * ci->get_transform(), p_canvas_xform); } else { - _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); + _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, ci->get_transform(), p_canvas_xform); } } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); @@ -614,18 +622,18 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no } } - if (canvas_item && canvas_item->is_visible_in_tree()) { + if (ci && ci->is_visible_in_tree()) { Transform2D xform = p_canvas_xform; - if (!canvas_item->is_set_as_top_level()) { + if (!ci->is_set_as_top_level()) { xform *= p_parent_xform; } - xform = (xform * canvas_item->get_transform()).affine_inverse(); + xform = (xform * ci->get_transform()).affine_inverse(); const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length() / zoom; - if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) { - Node2D *node = Object::cast_to<Node2D>(canvas_item); + if (ci->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) { + Node2D *node = Object::cast_to<Node2D>(ci); _SelectResult res; - res.item = canvas_item; + res.item = ci; res.z_index = node ? node->get_z_index() : 0; res.has_z = node; r_items.push_back(res); @@ -647,13 +655,13 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel node = scene->get_deepest_editable_node(node); } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(node); + CanvasItem *ci = Object::cast_to<CanvasItem>(node); if (!p_allow_locked) { // Replace the node by the group if grouped while (node && node != scene->get_parent()) { - CanvasItem *canvas_item_tmp = Object::cast_to<CanvasItem>(node); - if (canvas_item_tmp && node->has_meta("_edit_group_")) { - canvas_item = canvas_item_tmp; + CanvasItem *ci_tmp = Object::cast_to<CanvasItem>(node); + if (ci_tmp && node->has_meta("_edit_group_")) { + ci = ci_tmp; } node = node->get_parent(); } @@ -662,18 +670,18 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel // Check if the canvas item is already in the list (for groups or scenes) bool duplicate = false; for (int j = 0; j < i; j++) { - if (r_items[j].item == canvas_item) { + if (r_items[j].item == ci) { duplicate = true; break; } } //Remove the item if invalid - if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || (!p_allow_locked && _is_node_locked(canvas_item))) { + if (!ci || duplicate || (ci != scene && ci->get_owner() != scene && !scene->is_editable_instance(ci->get_owner())) || (!p_allow_locked && _is_node_locked(ci))) { r_items.remove_at(i); i--; } else { - r_items.write[i].item = canvas_item; + r_items.write[i].item = ci; } } } @@ -686,7 +694,7 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n return; } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); Node *scene = EditorNode::get_singleton()->get_edited_scene(); bool editable = p_node == scene || p_node->get_owner() == scene || p_node == scene->get_deepest_editable_node(p_node); @@ -695,37 +703,37 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n if (!lock_children || !editable) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item) { - if (!canvas_item->is_set_as_top_level()) { - _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); + if (ci) { + if (!ci->is_set_as_top_level()) { + _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * ci->get_transform(), p_canvas_xform); } else { - _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); + _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, ci->get_transform(), p_canvas_xform); } } else { - CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node); - _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform); + CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); + _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform); } } } - if (canvas_item && canvas_item->is_visible_in_tree() && !locked && editable) { + if (ci && ci->is_visible_in_tree() && !locked && editable) { Transform2D xform = p_canvas_xform; - if (!canvas_item->is_set_as_top_level()) { + if (!ci->is_set_as_top_level()) { xform *= p_parent_xform; } - xform *= canvas_item->get_transform(); + xform *= ci->get_transform(); - if (canvas_item->_edit_use_rect()) { - Rect2 rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + Rect2 rect = ci->_edit_get_rect(); if (p_rect.has_point(xform.xform(rect.position)) && p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) && p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) && p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) { - r_items->push_back(canvas_item); + r_items->push_back(ci); } } else { if (p_rect.has_point(xform.xform(Point2()))) { - r_items->push_back(canvas_item); + r_items->push_back(ci); } } } @@ -765,11 +773,11 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retrieve_locked, bool remove_canvas_item_if_parent_in_selection) { List<CanvasItem *> selection; for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(canvas_item))) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (ci && ci->is_visible_in_tree() && ci->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(ci))) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); if (se) { - selection.push_back(canvas_item); + selection.push_back(ci); } } } @@ -805,7 +813,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 Rect2 parent_rect = p_control->get_parent_anchorable_rect(); - Vector2 output = Vector2(); + Vector2 output; if (p_control->is_layout_rtl()) { output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x; } else { @@ -819,18 +827,18 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items original_transform = Transform2D(); bool transform_stored = false; - for (CanvasItem *canvas_item : p_canvas_items) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + for (CanvasItem *ci : p_canvas_items) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); if (se) { if (!transform_stored) { - original_transform = canvas_item->get_global_transform(); + original_transform = ci->get_global_transform(); transform_stored = true; } - se->undo_state = canvas_item->_edit_get_state(); - se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); - if (canvas_item->_edit_use_rect()) { - se->pre_drag_rect = canvas_item->_edit_get_rect(); + se->undo_state = ci->_edit_get_state(); + se->pre_drag_xform = ci->get_global_transform_with_canvas(); + if (ci->_edit_use_rect()) { + se->pre_drag_rect = ci->_edit_get_rect(); } else { se->pre_drag_rect = Rect2(); } @@ -839,20 +847,20 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items } void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) { - for (CanvasItem *canvas_item : drag_selection) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); - canvas_item->_edit_set_state(se->undo_state); + for (CanvasItem *ci : drag_selection) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); + ci->_edit_set_state(se->undo_state); } } void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) { List<CanvasItem *> modified_canvas_items; - for (CanvasItem *canvas_item : p_canvas_items) { - Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item)->undo_state; - Dictionary new_state = canvas_item->_edit_get_state(); + for (CanvasItem *ci : p_canvas_items) { + Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci)->undo_state; + Dictionary new_state = ci->_edit_get_state(); if (old_state.hash() != new_state.hash()) { - modified_canvas_items.push_back(canvas_item); + modified_canvas_items.push_back(ci); } } @@ -860,17 +868,18 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(action_name); - for (CanvasItem *canvas_item : modified_canvas_items) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + for (CanvasItem *ci : modified_canvas_items) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); if (se) { - undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); - undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state); + undo_redo->add_do_method(ci, "_edit_set_state", ci->_edit_get_state()); + undo_redo->add_undo_method(ci, "_edit_set_state", se->undo_state); if (commit_bones) { for (const Dictionary &F : se->pre_drag_bones_undo_state) { - canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent()); - undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); - undo_redo->add_undo_method(canvas_item, "_edit_set_state", F); + ci = Object::cast_to<CanvasItem>(ci->get_parent()); + undo_redo->add_do_method(ci, "_edit_set_state", ci->_edit_get_state()); + undo_redo->add_undo_method(ci, "_edit_set_state", F); } } } @@ -919,13 +928,12 @@ void CanvasItemEditor::_add_node_pressed(int p_result) { [[fallthrough]]; } case ADD_MOVE: { - if (p_result == ADD_MOVE) { - nodes_to_move = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list(); - } + nodes_to_move = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list(); if (nodes_to_move.is_empty()) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Node(s) to Position")); for (Node *node : nodes_to_move) { CanvasItem *ci = Object::cast_to<CanvasItem>(node); @@ -1014,6 +1022,7 @@ void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) { } bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Ref<InputEventMouseButton> b = p_event; Ref<InputEventMouseMotion> m = p_event; @@ -1318,9 +1327,9 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Filters the selection with nodes that allow setting the pivot drag_selection = List<CanvasItem *>(); - for (CanvasItem *canvas_item : selection) { - if (canvas_item->_edit_use_pivot()) { - drag_selection.push_back(canvas_item); + for (CanvasItem *ci : selection) { + if (ci->_edit_use_pivot()) { + drag_selection.push_back(ci); } } @@ -1334,8 +1343,8 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } else { new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, nullptr, drag_selection); } - for (CanvasItem *canvas_item : drag_selection) { - canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); + for (CanvasItem *ci : drag_selection) { + ci->_edit_set_pivot(ci->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } drag_type = DRAG_PIVOT; @@ -1355,8 +1364,8 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } else { new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL); } - for (CanvasItem *canvas_item : drag_selection) { - canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); + for (CanvasItem *ci : drag_selection) { + ci->_edit_set_pivot(ci->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } return true; } @@ -1408,11 +1417,11 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { if (drag_selection.size() > 0) { drag_type = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(b->get_position()); - CanvasItem *canvas_item = drag_selection[0]; - if (canvas_item->_edit_use_pivot()) { - drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot()); + CanvasItem *ci = drag_selection[0]; + if (ci->_edit_use_pivot()) { + drag_rotation_center = ci->get_global_transform_with_canvas().xform(ci->_edit_get_pivot()); } else { - drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin(); + drag_rotation_center = ci->get_global_transform_with_canvas().get_origin(); } _save_canvas_item_state(drag_selection); return true; @@ -1425,11 +1434,11 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { // Rotate the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); - for (CanvasItem *canvas_item : drag_selection) { + for (CanvasItem *ci : drag_selection) { drag_to = transform.affine_inverse().xform(m->get_position()); //Rotate the opposite way if the canvas item's compounded scale has an uneven number of negative elements - bool opposite = (canvas_item->get_global_transform().get_scale().sign().dot(canvas_item->get_transform().get_scale().sign()) == 0); - canvas_item->_edit_set_rotation(snap_angle(canvas_item->_edit_get_rotation() + (opposite ? -1 : 1) * (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), canvas_item->_edit_get_rotation())); + bool opposite = (ci->get_global_transform().get_scale().sign().dot(ci->get_transform().get_scale().sign()) == 0); + ci->_edit_set_rotation(snap_angle(ci->_edit_get_rotation() + (opposite ? -1 : 1) * (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), ci->_edit_get_rotation())); viewport->queue_redraw(); } return true; @@ -1477,9 +1486,9 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && b->is_double_click() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - CanvasItem *canvas_item = selection[0]; - if (!canvas_item->get_scene_file_path().is_empty() && canvas_item != EditorNode::get_singleton()->get_edited_scene()) { - EditorNode::get_singleton()->open_request(canvas_item->get_scene_file_path()); + CanvasItem *ci = selection[0]; + if (!ci->get_scene_file_path().is_empty() && ci != EditorNode::get_singleton()->get_edited_scene()) { + EditorNode::get_singleton()->open_request(ci->get_scene_file_path()); return true; } } @@ -1641,10 +1650,10 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - CanvasItem *canvas_item = selection[0]; - if (canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) { - Rect2 rect = canvas_item->_edit_get_rect(); - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); + CanvasItem *ci = selection[0]; + if (ci->_edit_use_rect() && _is_node_movable(ci)) { + Rect2 rect = ci->_edit_get_rect(); + Transform2D xform = transform * ci->get_global_transform_with_canvas(); const Vector2 endpoints[4] = { xform.xform(rect.position), @@ -1689,7 +1698,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { drag_type = resize_drag; drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List<CanvasItem *>(); - drag_selection.push_back(canvas_item); + drag_selection.push_back(ci); _save_canvas_item_state(drag_selection); return true; } @@ -1702,40 +1711,34 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) { // Resize the node if (m.is_valid()) { - CanvasItem *canvas_item = drag_selection[0]; - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItem *ci = drag_selection[0]; + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); //Reset state - canvas_item->_edit_set_state(se->undo_state); + ci->_edit_set_state(se->undo_state); bool uniform = m->is_shift_pressed(); bool symmetric = m->is_alt_pressed(); - Rect2 local_rect = canvas_item->_edit_get_rect(); + Rect2 local_rect = ci->_edit_get_rect(); real_t aspect = local_rect.get_size().y / local_rect.get_size().x; Point2 current_begin = local_rect.get_position(); Point2 current_end = local_rect.get_position() + local_rect.get_size(); - Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size(); - Point2 min_end = (symmetric) ? (current_begin + current_end + canvas_item->_edit_get_minimum_size()) / 2.0 : current_begin + canvas_item->_edit_get_minimum_size(); + Point2 max_begin = (symmetric) ? (current_begin + current_end - ci->_edit_get_minimum_size()) / 2.0 : current_end - ci->_edit_get_minimum_size(); + Point2 min_end = (symmetric) ? (current_begin + current_end + ci->_edit_get_minimum_size()) / 2.0 : current_begin + ci->_edit_get_minimum_size(); Point2 center = (current_begin + current_end) / 2.0; drag_to = transform.affine_inverse().xform(m->get_position()); - Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse(); + Transform2D xform = ci->get_global_transform_with_canvas(); Point2 drag_to_snapped_begin; Point2 drag_to_snapped_end; - // last call decides which snapping lines are drawn - if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT) { - drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); - drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); - } else { - drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); - drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, canvas_item); - } + drag_to_snapped_end = snap_point(xform.xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci); + drag_to_snapped_begin = snap_point(xform.xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, ci); - Point2 drag_begin = xform.xform(drag_to_snapped_begin); - Point2 drag_end = xform.xform(drag_to_snapped_end); + Point2 drag_begin = xform.affine_inverse().xform(drag_to_snapped_begin); + Point2 drag_end = xform.affine_inverse().xform(drag_to_snapped_end); // Horizontal resize if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) { @@ -1787,7 +1790,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { current_begin.y = 2.0 * center.y - current_end.y; } } - canvas_item->_edit_set_rect(Rect2(current_begin, current_end - current_begin)); + ci->_edit_set_rect(Rect2(current_begin, current_end - current_begin)); return true; } @@ -1850,11 +1853,11 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_ctrl_pressed()) || tool == TOOL_SCALE)) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { - CanvasItem *canvas_item = selection[0]; + CanvasItem *ci = selection[0]; - if (_is_node_movable(canvas_item)) { - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + if (_is_node_movable(ci)) { + Transform2D xform = transform * ci->get_global_transform_with_canvas(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; drag_type = DRAG_SCALE_BOTH; @@ -1873,7 +1876,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List<CanvasItem *>(); - drag_selection.push_back(canvas_item); + drag_selection.push_back(ci); _save_canvas_item_state(drag_selection); return true; } @@ -1885,12 +1888,12 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { // Resize the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); - CanvasItem *canvas_item = drag_selection[0]; + CanvasItem *ci = drag_selection[0]; drag_to = transform.affine_inverse().xform(m->get_position()); - Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse(); - Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse(); + Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform; bool uniform = m->is_shift_pressed(); @@ -1900,7 +1903,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { Point2 drag_to_local = simple_xform.xform(drag_to); Point2 offset = drag_to_local - drag_from_local; - Size2 scale = canvas_item->_edit_get_scale(); + Size2 scale = ci->_edit_get_scale(); Size2 original_scale = scale; real_t ratio = scale.y / scale.x; if (drag_type == DRAG_SCALE_BOTH) { @@ -1938,7 +1941,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { } } - canvas_item->_edit_set_scale(scale); + ci->_edit_set_scale(scale); return true; } @@ -1999,9 +2002,9 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { if (selection.size() > 0) { drag_type = DRAG_MOVE; - CanvasItem *canvas_item = selection[0]; - Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse(); - Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized(); + CanvasItem *ci = selection[0]; + Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse(); + Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; if (show_transformation_gizmos) { @@ -2057,12 +2060,9 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } } - int index = 0; - for (CanvasItem *canvas_item : drag_selection) { - Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); - - canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); - index++; + for (CanvasItem *ci : drag_selection) { + Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform(); + ci->_edit_set_position(ci->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); } return true; } @@ -2180,12 +2180,9 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { new_pos = previous_pos + (drag_to - drag_from); } - int index = 0; - for (CanvasItem *canvas_item : drag_selection) { - Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); - - canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); - index++; + for (CanvasItem *ci : drag_selection) { + Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform(); + ci->_edit_set_position(ci->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); } } return true; @@ -2263,15 +2260,15 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { Node *node = item; while (node && node != scene->get_parent()) { - CanvasItem *canvas_item_tmp = Object::cast_to<CanvasItem>(node); - if (canvas_item_tmp && node->has_meta("_edit_group_")) { + CanvasItem *ci_tmp = Object::cast_to<CanvasItem>(node); + if (ci_tmp && node->has_meta("_edit_group_")) { locked = 2; } node = node->get_parent(); } } - String suffix = String(); + String suffix; if (locked == 1) { suffix = " (" + TTR("Locked") + ")"; } else if (locked == 2) { @@ -2325,16 +2322,16 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } // Find the item to select - CanvasItem *canvas_item = nullptr; + CanvasItem *ci = nullptr; Vector<_SelectResult> selection = Vector<_SelectResult>(); // Retrieve the canvas items _get_canvas_items_at_pos(click, selection); if (!selection.is_empty()) { - canvas_item = selection[0].item; + ci = selection[0].item; } - if (!canvas_item) { + if (!ci) { // Start a box selection if (!b->is_shift_pressed()) { // Clear the selection if not additive @@ -2348,7 +2345,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { box_selecting_to = drag_from; return true; } else { - bool still_selected = _select_click_on_item(canvas_item, click, b->is_shift_pressed()); + bool still_selected = _select_click_on_item(ci, click, b->is_shift_pressed()); // Start dragging if (still_selected) { // Drag the node(s) if requested @@ -2488,16 +2485,16 @@ bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) { // Compute the nodes names and icon position Vector<_HoverResult> hovering_results_tmp; for (int i = 0; i < hovering_results_items.size(); i++) { - CanvasItem *canvas_item = hovering_results_items[i].item; + CanvasItem *ci = hovering_results_items[i].item; - if (canvas_item->_edit_use_rect()) { + if (ci->_edit_use_rect()) { continue; } _HoverResult hover_result; - hover_result.position = canvas_item->get_global_transform_with_canvas().get_origin(); - hover_result.icon = EditorNode::get_singleton()->get_object_icon(canvas_item); - hover_result.name = canvas_item->get_name(); + hover_result.position = ci->get_global_transform_with_canvas().get_origin(); + hover_result.icon = EditorNode::get_singleton()->get_object_icon(ci); + hover_result.name = ci->get_name(); hovering_results_tmp.push_back(hover_result); } @@ -2534,31 +2531,33 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; bool release_lmb = (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT); // Required to properly release some stuff (e.g. selection box) while panning. - if (EditorSettings::get_singleton()->get("editors/panning/simple_panning") || !pan_pressed || release_lmb) { - if ((accepted = _gui_input_rulers_and_guides(p_event))) { + if (EDITOR_GET("editors/panning/simple_panning") || !pan_pressed || release_lmb) { + accepted = true; + if (_gui_input_rulers_and_guides(p_event)) { // print_line("Rulers and guides"); - } else if ((accepted = EditorNode::get_singleton()->get_editor_plugins_over()->forward_gui_input(p_event))) { + } else if (EditorNode::get_singleton()->get_editor_plugins_over()->forward_gui_input(p_event)) { // print_line("Plugin"); - } else if ((accepted = _gui_input_open_scene_on_double_click(p_event))) { + } else if (_gui_input_open_scene_on_double_click(p_event)) { // print_line("Open scene on double click"); - } else if ((accepted = _gui_input_scale(p_event))) { + } else if (_gui_input_scale(p_event)) { // print_line("Set scale"); - } else if ((accepted = _gui_input_pivot(p_event))) { + } else if (_gui_input_pivot(p_event)) { // print_line("Set pivot"); - } else if ((accepted = _gui_input_resize(p_event))) { + } else if (_gui_input_resize(p_event)) { // print_line("Resize"); - } else if ((accepted = _gui_input_rotate(p_event))) { + } else if (_gui_input_rotate(p_event)) { // print_line("Rotate"); - } else if ((accepted = _gui_input_move(p_event))) { + } else if (_gui_input_move(p_event)) { // print_line("Move"); - } else if ((accepted = _gui_input_anchors(p_event))) { + } else if (_gui_input_anchors(p_event)) { // print_line("Anchors"); - } else if ((accepted = _gui_input_select(p_event))) { + } else if (_gui_input_select(p_event)) { // print_line("Selection"); - } else if ((accepted = _gui_input_ruler_tool(p_event))) { + } else if (_gui_input_ruler_tool(p_event)) { // print_line("Measure"); } else { // print_line("Not accepted"); + accepted = false; } } @@ -2720,7 +2719,7 @@ void CanvasItemEditor::_draw_focus() { } void CanvasItemEditor::_draw_guides() { - Color guide_color = EditorSettings::get_singleton()->get("editors/2d/guides_color"); + Color guide_color = EDITOR_GET("editors/2d/guides_color"); Transform2D xform = viewport_scrollable->get_transform() * transform; // Guides already there. @@ -2769,7 +2768,7 @@ void CanvasItemEditor::_draw_guides() { } void CanvasItemEditor::_draw_smart_snapping() { - Color line_color = EditorSettings::get_singleton()->get("editors/2d/smart_snapping_line_color"); + Color line_color = EDITOR_GET("editors/2d/smart_snapping_line_color"); if (snap_target[0] != SNAP_TARGET_NONE && snap_target[0] != SNAP_TARGET_GRID) { viewport->draw_set_transform_matrix(viewport->get_transform() * transform * snap_transform); viewport->draw_line(Point2(0, -1.0e+10F), Point2(0, 1.0e+10F), line_color); @@ -2791,7 +2790,7 @@ void CanvasItemEditor::_draw_rulers() { int font_size = get_theme_font_size(SNAME("rulers_size"), SNAME("EditorFonts")); // The rule transform - Transform2D ruler_transform = Transform2D(); + Transform2D ruler_transform; if (grid_snap_active || _is_grid_visible()) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { @@ -2817,11 +2816,11 @@ void CanvasItemEditor::_draw_rulers() { // Subdivisions int major_subdivision = 2; - Transform2D major_subdivide = Transform2D(); + Transform2D major_subdivide; major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision)); int minor_subdivision = 5; - Transform2D minor_subdivide = Transform2D(); + Transform2D minor_subdivide; minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision)); // First and last graduations to draw (in the ruler space) @@ -2887,7 +2886,7 @@ void CanvasItemEditor::_draw_grid() { // Draw a "primary" line every several lines to make measurements easier. // The step is configurable in the Configure Snap dialog. - const Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color"); + const Color secondary_grid_color = EDITOR_GET("editors/2d/grid_color"); const Color primary_grid_color = Color(secondary_grid_color.r, secondary_grid_color.g, secondary_grid_color.b, secondary_grid_color.a * 2.5); @@ -3033,7 +3032,7 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color); - Point2 v_angle_text_pos = Point2(); + Point2 v_angle_text_pos; v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5); viewport->draw_string_outline(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); @@ -3044,7 +3043,7 @@ void CanvasItemEditor::_draw_ruler_tool() { viewport->draw_string_outline(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color); viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color); - Point2 h_angle_text_pos = Point2(); + Point2 h_angle_text_pos; h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width); if (begin.y < end.y) { h_angle_text_pos.y = end.y + text_height * 1.5; @@ -3310,16 +3309,16 @@ void CanvasItemEditor::_draw_selection() { Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")); Ref<Texture2D> previous_position_icon = get_theme_icon(SNAME("EditorPositionPrevious"), SNAME("EditorIcons")); - RID ci = viewport->get_canvas_item(); + RID vp_ci = viewport->get_canvas_item(); List<CanvasItem *> selection = _get_edited_canvas_items(true, false); bool single = selection.size() == 1; for (CanvasItem *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); - bool item_locked = canvas_item->has_meta("_edit_lock_"); + bool item_locked = ci->has_meta("_edit_lock_"); // Draw the previous position if we are dragging the node if (show_helpers && @@ -3329,7 +3328,7 @@ void CanvasItemEditor::_draw_selection() { const Transform2D pre_drag_xform = transform * se->pre_drag_xform; const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7); - if (canvas_item->_edit_use_rect()) { + if (ci->_edit_use_rect()) { Vector2 pre_drag_endpoints[4] = { pre_drag_xform.xform(se->pre_drag_rect.position), pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)), @@ -3345,11 +3344,11 @@ void CanvasItemEditor::_draw_selection() { } } - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); + Transform2D xform = transform * ci->get_global_transform_with_canvas(); // Draw the selected items position / surrounding boxes - if (canvas_item->_edit_use_rect()) { - Rect2 rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + Rect2 rect = ci->_edit_get_rect(); const Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), @@ -3367,7 +3366,7 @@ void CanvasItemEditor::_draw_selection() { viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, Math::round(2 * EDSCALE)); } } else { - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); viewport->draw_texture(position_icon, -(position_icon->get_size() / 2)); @@ -3376,9 +3375,9 @@ void CanvasItemEditor::_draw_selection() { if (single && !item_locked && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks // Draw the pivot - if (canvas_item->_edit_use_pivot()) { + if (ci->_edit_use_pivot()) { // Draw the node's pivot - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); @@ -3387,15 +3386,15 @@ void CanvasItemEditor::_draw_selection() { } // Draw control-related helpers - Control *control = Object::cast_to<Control>(canvas_item); + Control *control = Object::cast_to<Control>(ci); if (control && _is_node_movable(control)) { _draw_control_anchors(control); _draw_control_helpers(control); } // Draw the resize handles - if (tool == TOOL_SELECT && canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) { - Rect2 rect = canvas_item->_edit_get_rect(); + if (tool == TOOL_SELECT && ci->_edit_use_rect() && _is_node_movable(ci)) { + Rect2 rect = ci->_edit_get_rect(); const Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), @@ -3409,12 +3408,12 @@ void CanvasItemEditor::_draw_selection() { Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); ofs *= Math_SQRT2 * (select_handle->get_size().width / 2); - select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); + select_handle->draw(vp_ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); ofs = (endpoints[i] + endpoints[next]) / 2; ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2); - select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor()); + select_handle->draw(vp_ci, (ofs - (select_handle->get_size() / 2)).floor()); } } @@ -3422,8 +3421,8 @@ void CanvasItemEditor::_draw_selection() { bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT); if (tool == TOOL_MOVE && show_transformation_gizmos) { - if (_is_node_movable(canvas_item)) { - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + if (_is_node_movable(ci)) { + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE); @@ -3452,8 +3451,8 @@ void CanvasItemEditor::_draw_selection() { // Draw the rescale handles if (show_transformation_gizmos && ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y)) { - if (_is_node_movable(canvas_item)) { - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + if (_is_node_movable(ci)) { + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); @@ -3563,9 +3562,9 @@ void CanvasItemEditor::_draw_axis() { if (show_viewport) { RID ci = viewport->get_canvas_item(); - Color area_axis_color = EditorSettings::get_singleton()->get("editors/2d/viewport_border_color"); + Color area_axis_color = EDITOR_GET("editors/2d/viewport_border_color"); - Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height")); + Size2 screen_size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height")); Vector2 screen_endpoints[4] = { transform.xform(Vector2(0, 0)), @@ -3587,16 +3586,16 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) { return; } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); - if (canvas_item && !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); + if (ci && !ci->is_visible_in_tree()) { return; } Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; - if (canvas_item && !canvas_item->is_set_as_top_level()) { - parent_xform = parent_xform * canvas_item->get_transform(); + if (ci && !ci->is_set_as_top_level()) { + parent_xform = parent_xform * ci->get_transform(); } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); parent_xform = Transform2D(); @@ -3607,12 +3606,12 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans _draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform); } - if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) { + if (ci && !ci->_edit_use_rect() && (!editor_selection->is_selected(ci) || _is_node_locked(ci))) { Transform2D xform = transform * canvas_xform * parent_xform; // Draw the node's position Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPositionUnselected"), SNAME("EditorIcons")); - Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); + Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); viewport->draw_texture(position_icon, -position_icon->get_size() / 2, Color(1.0, 1.0, 1.0, 0.5)); @@ -3718,16 +3717,16 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) { return; } - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); - if (canvas_item && !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); + if (ci && !ci->is_visible_in_tree()) { return; } Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; - if (canvas_item && !canvas_item->is_set_as_top_level()) { - parent_xform = parent_xform * canvas_item->get_transform(); + if (ci && !ci->is_set_as_top_level()) { + parent_xform = parent_xform * ci->get_transform(); } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); parent_xform = Transform2D(); @@ -3738,19 +3737,19 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p _draw_locks_and_groups(p_node->get_child(i), parent_xform, canvas_xform); } - RID viewport_canvas_item = viewport->get_canvas_item(); - if (canvas_item) { + RID viewport_ci = viewport->get_canvas_item(); + if (ci) { real_t offset = 0; Ref<Texture2D> lock = get_theme_icon(SNAME("LockViewport"), SNAME("EditorIcons")); if (p_node->has_meta("_edit_lock_") && show_edit_locks) { - lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); + lock->draw(viewport_ci, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); offset += lock->get_size().x; } Ref<Texture2D> group = get_theme_icon(SNAME("GroupViewport"), SNAME("EditorIcons")); - if (canvas_item->has_meta("_edit_group_") && show_edit_locks) { - group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); + if (ci->has_meta("_edit_group_") && show_edit_locks) { + group->draw(viewport_ci, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); //offset += group->get_size().x; } } @@ -3869,9 +3868,9 @@ void CanvasItemEditor::_update_editor_settings() { context_menu_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), SNAME("EditorStyles"))); - panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); - pan_speed = int(EditorSettings::get_singleton()->get("editors/panning/2d_editor_pan_speed")); - warped_panning = bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")); + panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); + pan_speed = int(EDITOR_GET("editors/panning/2d_editor_pan_speed")); + warped_panning = bool(EDITOR_GET("editors/panning/warped_mouse_panning")); } void CanvasItemEditor::_notification(int p_what) { @@ -3883,16 +3882,16 @@ void CanvasItemEditor::_notification(int p_what) { // Update the viewport if the canvas_item changes List<CanvasItem *> selection = _get_edited_canvas_items(true); - for (CanvasItem *canvas_item : selection) { - CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + for (CanvasItem *ci : selection) { + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci); Rect2 rect; - if (canvas_item->_edit_use_rect()) { - rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + rect = ci->_edit_get_rect(); } else { rect = Rect2(); } - Transform2D xform = canvas_item->get_transform(); + Transform2D xform = ci->get_transform(); if (rect != se->prev_rect || xform != se->prev_xform) { viewport->queue_redraw(); @@ -3900,7 +3899,7 @@ void CanvasItemEditor::_notification(int p_what) { se->prev_xform = xform; } - Control *control = Object::cast_to<Control>(canvas_item); + Control *control = Object::cast_to<Control>(ci); if (control) { real_t anchors[4]; Vector2 pivot; @@ -3921,7 +3920,7 @@ void CanvasItemEditor::_notification(int p_what) { } } - if (canvas_item->_edit_use_pivot()) { + if (ci->_edit_use_pivot()) { nb_having_pivot++; } } @@ -3990,10 +3989,6 @@ void CanvasItemEditor::_selection_changed() { selected_from_canvas = false; } -void CanvasItemEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { Array selection = editor_selection->get_selected_nodes(); if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) { @@ -4017,7 +4012,7 @@ void CanvasItemEditor::_update_scrollbars() { Size2 vmin = v_scroll->get_minimum_size(); // Get the visible frame. - Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height")); + Size2 screen_rect = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height")); Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height)); // Calculate scrollable area. @@ -4034,7 +4029,7 @@ void CanvasItemEditor::_update_scrollbars() { Size2 size = viewport->get_size(); Point2 begin = canvas_item_rect.position; Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom; - bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view")); + bool constrain_editor_view = bool(EDITOR_GET("editors/2d/constrain_editor_view")); if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { real_t centered = -(size.y / 2) / zoom + screen_rect.y / 2; @@ -4182,17 +4177,17 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor(); te->make_insert_queue(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item || !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci || !ci->is_visible_in_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = Object::cast_to<Node2D>(canvas_item); + if (Object::cast_to<Node2D>(ci)) { + Node2D *n2d = Object::cast_to<Node2D>(ci); if (key_pos && p_location) { te->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing); @@ -4239,8 +4234,8 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, } } - } else if (Object::cast_to<Control>(canvas_item)) { - Control *ctrl = Object::cast_to<Control>(canvas_item); + } else if (Object::cast_to<Control>(ci)) { + Control *ctrl = Object::cast_to<Control>(ci); if (key_pos) { te->insert_node_value_key(ctrl, "position", ctrl->get_position(), p_on_existing); @@ -4268,6 +4263,7 @@ void CanvasItemEditor::_update_override_camera_button(bool p_game_running) { } void CanvasItemEditor::_popup_callback(int p_op) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); last_option = MenuOption(p_op); switch (p_op) { case SHOW_ORIGIN: { @@ -4388,16 +4384,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "set_meta", "_edit_lock_", true); - undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_lock_"); + undo_redo->add_do_method(ci, "set_meta", "_edit_lock_", true); + undo_redo->add_undo_method(ci, "remove_meta", "_edit_lock_"); undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } @@ -4410,16 +4406,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_lock_"); - undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_lock_", true); + undo_redo->add_do_method(ci, "remove_meta", "_edit_lock_"); + undo_redo->add_undo_method(ci, "set_meta", "_edit_lock_", true); undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } @@ -4432,16 +4428,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "set_meta", "_edit_group_", true); - undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_group_"); + undo_redo->add_do_method(ci, "set_meta", "_edit_group_", true); + undo_redo->add_undo_method(ci, "remove_meta", "_edit_group_"); undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } @@ -4454,16 +4450,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E); - if (!canvas_item || !canvas_item->is_inside_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E); + if (!ci || !ci->is_inside_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_group_"); - undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_group_", true); + undo_redo->add_do_method(ci, "remove_meta", "_edit_group_"); + undo_redo->add_undo_method(ci, "set_meta", "_edit_group_", true); undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } @@ -4494,17 +4490,17 @@ void CanvasItemEditor::_popup_callback(int p_op) { const HashMap<Node *, Object *> &selection = editor_selection->get_selection(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item || !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci || !ci->is_visible_in_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = Object::cast_to<Node2D>(canvas_item); + if (Object::cast_to<Node2D>(ci)) { + Node2D *n2d = Object::cast_to<Node2D>(ci); PoseClipboard pc; pc.pos = n2d->get_position(); pc.rot = n2d->get_rotation(); @@ -4540,17 +4536,17 @@ void CanvasItemEditor::_popup_callback(int p_op) { HashMap<Node *, Object *> &selection = editor_selection->get_selection(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item || !canvas_item->is_visible_in_tree()) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci || !ci->is_visible_in_tree()) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } - if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = Object::cast_to<Node2D>(canvas_item); + if (Object::cast_to<Node2D>(ci)) { + Node2D *n2d = Object::cast_to<Node2D>(ci); if (key_pos) { n2d->set_position(Vector2()); @@ -4561,8 +4557,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (key_scale) { n2d->set_scale(Vector2(1, 1)); } - } else if (Object::cast_to<Control>(canvas_item)) { - Control *ctrl = Object::cast_to<Control>(canvas_item); + } else if (Object::cast_to<Control>(ci)) { + Control *ctrl = Object::cast_to<Control>(ci); if (key_pos) { ctrl->set_position(Point2()); @@ -4656,28 +4652,28 @@ void CanvasItemEditor::_focus_selection(int p_op) { const HashMap<Node *, Object *> &selection = editor_selection->get_selection(); for (const KeyValue<Node *, Object *> &E : selection) { - CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key); - if (!canvas_item) { + CanvasItem *ci = Object::cast_to<CanvasItem>(E.key); + if (!ci) { continue; } - if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { + if (ci->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } // counting invisible items, for now - //if (!canvas_item->is_visible_in_tree()) continue; + //if (!ci->is_visible_in_tree()) continue; ++count; Rect2 item_rect; - if (canvas_item->_edit_use_rect()) { - item_rect = canvas_item->_edit_get_rect(); + if (ci->_edit_use_rect()) { + item_rect = ci->_edit_get_rect(); } else { item_rect = Rect2(); } - Vector2 pos = canvas_item->get_global_transform().get_origin(); - Vector2 scale = canvas_item->get_global_transform().get_scale(); - real_t angle = canvas_item->get_global_transform().get_rotation(); + Vector2 pos = ci->get_global_transform().get_origin(); + Vector2 scale = ci->get_global_transform().get_scale(); + real_t angle = ci->get_global_transform().get_rotation(); Transform2D t(angle, Vector2(0.f, 0.f)); item_rect = t.xform(item_rect); @@ -4973,7 +4969,6 @@ CanvasItemEditor::CanvasItemEditor() { snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; - undo_redo = EditorNode::get_singleton()->get_undo_redo(); editor_selection = EditorNode::get_singleton()->get_editor_selection(); editor_selection->add_editor_plugin(this); editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw)); @@ -5058,6 +5053,7 @@ CanvasItemEditor::CanvasItemEditor() { zoom_widget = memnew(EditorZoomWidget); controls_vb->add_child(zoom_widget); zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE); + zoom_widget->set_shortcut_context(this); zoom_widget->connect("zoom_changed", callable_mp(this, &CanvasItemEditor::_update_zoom)); panner.instantiate(); @@ -5314,7 +5310,7 @@ CanvasItemEditor::CanvasItemEditor() { p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KeyModifierMask::SHIFT | Key::F), VIEW_FRAME_TO_SELECTION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/clear_guides", TTR("Clear Guides")), CLEAR_GUIDES); p->add_separator(); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale"), KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL | Key::P), PREVIEW_CANVAS_SCALE); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale")), PREVIEW_CANVAS_SCALE); main_menu_hbox->add_child(memnew(VSeparator)); @@ -5423,7 +5419,6 @@ CanvasItemEditor::CanvasItemEditor() { CanvasItemEditor *CanvasItemEditor::singleton = nullptr; void CanvasItemEditorPlugin::edit(Object *p_object) { - canvas_item_editor->set_undo_redo(EditorNode::get_undo_redo()); canvas_item_editor->edit(Object::cast_to<CanvasItem>(p_object)); } @@ -5452,6 +5447,15 @@ void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) { canvas_item_editor->set_state(p_state); } +void CanvasItemEditorPlugin::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + connect("scene_changed", callable_mp((CanvasItem *)canvas_item_editor->get_viewport_control(), &CanvasItem::queue_redraw).unbind(1)); + connect("scene_closed", callable_mp((CanvasItem *)canvas_item_editor->get_viewport_control(), &CanvasItem::queue_redraw).unbind(1)); + } break; + } +} + CanvasItemEditorPlugin::CanvasItemEditorPlugin() { canvas_item_editor = memnew(CanvasItemEditor); canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -5531,7 +5535,7 @@ void CanvasItemEditorViewport::_remove_preview() { if (preview_node->get_parent()) { for (int i = preview_node->get_child_count() - 1; i >= 0; i--) { Node *node = preview_node->get_child(i); - node->queue_delete(); + node->queue_free(); preview_node->remove_child(node); } EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node); @@ -5561,37 +5565,38 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & String name = path.get_file().get_basename(); child->set_name(Node::adjust_name_casing(name)); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Ref<Texture2D> texture = ResourceCache::get_ref(path); if (parent) { - editor_data->get_undo_redo()->add_do_method(parent, "add_child", child, true); - editor_data->get_undo_redo()->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene()); - editor_data->get_undo_redo()->add_do_reference(child); - editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", child); + undo_redo->add_do_method(parent, "add_child", child, true); + undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene()); + undo_redo->add_do_reference(child); + undo_redo->add_undo_method(parent, "remove_child", child); } else { // If no parent is selected, set as root node of the scene. - editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child); - editor_data->get_undo_redo()->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene()); - editor_data->get_undo_redo()->add_do_reference(child); - editor_data->get_undo_redo()->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); + undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child); + undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene()); + undo_redo->add_do_reference(child); + undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); } if (parent) { String new_name = parent->validate_child_name(child); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), child->get_class(), new_name); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); + undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), child->get_class(), new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); } if (Object::cast_to<TouchScreenButton>(child) || Object::cast_to<TextureButton>(child)) { - editor_data->get_undo_redo()->add_do_property(child, "texture_normal", texture); + undo_redo->add_do_property(child, "texture_normal", texture); } else { - editor_data->get_undo_redo()->add_do_property(child, "texture", texture); + undo_redo->add_do_property(child, "texture", texture); } // make visible for certain node type if (Object::cast_to<Control>(child)) { Size2 texture_size = texture->get_size(); - editor_data->get_undo_redo()->add_do_property(child, "rect_size", texture_size); + undo_redo->add_do_property(child, "rect_size", texture_size); } else if (Object::cast_to<Polygon2D>(child)) { Size2 texture_size = texture->get_size(); Vector<Vector2> list = { @@ -5600,7 +5605,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & Vector2(texture_size.width, texture_size.height), Vector2(0, texture_size.height) }; - editor_data->get_undo_redo()->add_do_property(child, "polygon", list); + undo_redo->add_do_property(child, "polygon", list); } // Compute the global position @@ -5609,7 +5614,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & // there's nothing to be used as source position so snapping will work as absolute if enabled target_position = canvas_item_editor->snap_point(target_position); - editor_data->get_undo_redo()->add_do_method(child, "set_global_position", target_position); + undo_redo->add_do_method(child, "set_global_position", target_position); } bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { @@ -5619,13 +5624,13 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons } Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); - if (!instantiated_scene) { // error on instancing + if (!instantiated_scene) { // Error on instantiation. return false; } Node *edited_scene = EditorNode::get_singleton()->get_edited_scene(); - if (!edited_scene->get_scene_file_path().is_empty()) { // cyclical instancing + if (!edited_scene->get_scene_file_path().is_empty()) { // Cyclic instantiation. if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) { memdelete(instantiated_scene); return false; @@ -5634,15 +5639,16 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path)); - editor_data->get_undo_redo()->add_do_method(parent, "add_child", instantiated_scene, true); - editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_owner", edited_scene); - editor_data->get_undo_redo()->add_do_reference(instantiated_scene); - editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", instantiated_scene); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); + undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene); + undo_redo->add_do_reference(instantiated_scene); + undo_redo->add_undo_method(parent, "remove_child", instantiated_scene); String new_name = parent->validate_child_name(instantiated_scene); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), path, new_name); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)) + "/" + new_name)); + undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), path, new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)) + "/" + new_name)); CanvasItem *instance_ci = Object::cast_to<CanvasItem>(instantiated_scene); if (instance_ci) { @@ -5656,7 +5662,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons // Preserve instance position of the original scene. target_pos += instance_ci->_edit_get_position(); - editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_position", target_pos); + undo_redo->add_do_method(instantiated_scene, "set_position", target_pos); } return true; @@ -5674,7 +5680,8 @@ void CanvasItemEditorViewport::_perform_drop_data() { Vector<String> error_files; - editor_data->get_undo_redo()->create_action(TTR("Create Node")); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Create Node")); for (int i = 0; i < selected_files.size(); i++) { String path = selected_files[i]; @@ -5705,7 +5712,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { } } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); if (error_files.size() > 0) { String files_str; @@ -5713,7 +5720,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { files_str += error_files[i].get_file().get_basename() + ","; } files_str = files_str.substr(0, files_str.length() - 1); - accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.get_data())); + accept->set_text(vformat(TTR("Error instantiating scene from %s"), files_str.get_data())); accept->popup_centered(); } } @@ -5731,8 +5738,10 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian ResourceLoader::get_recognized_extensions_for_type("Texture2D", &texture_extensions); for (int i = 0; i < files.size(); i++) { + String extension = files[i].get_extension().to_lower(); + // Check if dragged files with texture or scene extension can be created at least once. - if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) { + if (texture_extensions.find(extension) || scene_extensions.find(extension)) { Ref<Resource> res = ResourceLoader::load(files[i]); if (res.is_null()) { continue; @@ -5896,7 +5905,6 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(CanvasItemEditor *p_canvas_it texture_node_types.push_back("NinePatchRect"); target_node = nullptr; - editor_data = SceneTreeDock::get_singleton()->get_editor_data(); canvas_item_editor = p_canvas_item_editor; preview_node = memnew(Control); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index b731d3cc7d..cc98aa8c51 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -42,10 +42,12 @@ #include "scene/gui/texture_rect.h" #include "scene/main/canvas_item.h" +class AcceptDialog; +class ConfirmationDialog; class EditorData; class CanvasItemEditorViewport; +class MenuButton; class ViewPanner; -class EditorUndoRedoManager; class CanvasItemEditorSelectedItem : public Object { GDCLASS(CanvasItemEditorSelectedItem, Object); @@ -337,12 +339,12 @@ private: Point2 drag_start_origin; DragType drag_type = DRAG_NONE; - Point2 drag_from = Vector2(); - Point2 drag_to = Vector2(); + Point2 drag_from; + Point2 drag_to; Point2 drag_rotation_center; List<CanvasItem *> drag_selection; int dragged_guide_index = -1; - Point2 dragged_guide_pos = Point2(); + Point2 dragged_guide_pos; bool is_hovering_h_guide = false; bool is_hovering_v_guide = false; @@ -401,8 +403,6 @@ private: void _prepare_grid_menu(); void _on_grid_menu_id_pressed(int p_id); - Ref<EditorUndoRedoManager> undo_redo; - List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true); Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list); void _expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true); @@ -548,7 +548,6 @@ public: Tool get_current_tool() { return tool; } void set_current_tool(Tool p_tool); - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void edit(CanvasItem *p_canvas_item); void focus_selection(); @@ -563,6 +562,9 @@ class CanvasItemEditorPlugin : public EditorPlugin { CanvasItemEditor *canvas_item_editor = nullptr; +protected: + void _notification(int p_what); + public: virtual String get_name() const override { return "2D"; } bool has_main_screen() const override { return true; } @@ -590,7 +592,6 @@ class CanvasItemEditorViewport : public Control { Node *target_node = nullptr; Point2 drop_pos; - EditorData *editor_data = nullptr; CanvasItemEditor *canvas_item_editor = nullptr; Control *preview_node = nullptr; AcceptDialog *accept = nullptr; diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index bb6092755e..00b7845cee 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "scene/gui/grid_container.h" #include "scene/gui/separator.h" // Inspector controls. @@ -810,25 +811,12 @@ void ControlEditorToolbar::_container_flags_selected(int p_flags, bool p_vertica undo_redo->commit_action(); } -Vector2 ControlEditorToolbar::_anchor_to_position(const Control *p_control, Vector2 anchor) { - ERR_FAIL_COND_V(!p_control, Vector2()); - - Transform2D parent_transform = p_control->get_transform().affine_inverse(); - Rect2 parent_rect = p_control->get_parent_anchorable_rect(); - - if (p_control->is_layout_rtl()) { - return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x - parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y)); - } else { - return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y)); - } -} - Vector2 ControlEditorToolbar::_position_to_anchor(const Control *p_control, Vector2 position) { ERR_FAIL_COND_V(!p_control, Vector2()); Rect2 parent_rect = p_control->get_parent_anchorable_rect(); - Vector2 output = Vector2(); + Vector2 output; if (p_control->is_layout_rtl()) { output.x = (parent_rect.size.x == 0) ? 0.0 : (parent_rect.size.x - p_control->get_transform().xform(position).x - parent_rect.position.x) / parent_rect.size.x; } else { diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h index 22267cbc04..14886e77a4 100644 --- a/editor/plugins/control_editor_plugin.h +++ b/editor/plugins/control_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef CONTROL_EDITOR_PLUGIN_H #define CONTROL_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" @@ -45,6 +46,7 @@ #include "scene/gui/texture_rect.h" class EditorUndoRedoManager; +class GridContainer; // Inspector controls. class ControlPositioningWarning : public MarginContainer { @@ -222,7 +224,6 @@ class ControlEditorToolbar : public HBoxContainer { void _anchor_mode_toggled(bool p_status); void _container_flags_selected(int p_flags, bool p_vertical); - Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor); Vector2 _position_to_anchor(const Control *p_control, Vector2 position); bool _is_node_locked(const Node *p_node); List<Control *> _get_edited_controls(); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index e56fd5dfe3..a0e6771768 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -110,8 +110,8 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() { int vpc = 0; { - Vector<uint8_t> data = img->get_data(); - const uint8_t *r = data.ptr(); + Vector<uint8_t> img_data = img->get_data(); + const uint8_t *r = img_data.ptr(); for (int i = 0; i < s.width; i++) { for (int j = 0; j < s.height; j++) { diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index 06ca208463..694162588b 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -36,10 +36,13 @@ #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/box_container.h" -class EditorPlugin; +class CheckBox; +class ConfirmationDialog; class SpinBox; class EditorFileDialog; class EditorUndoRedoManager; +class MenuButton; +class OptionButton; class CPUParticles2DEditorPlugin : public EditorPlugin { GDCLASS(CPUParticles2DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 8d1df0b32c..c7bb6b79ef 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" CurveEditor::CurveEditor() { _selected_point = -1; @@ -139,14 +140,13 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) { if (!mb.is_pressed() && _dragging && mb.get_button_index() == MouseButton::LEFT) { _dragging = false; if (_has_undo_data) { - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); - - ur->create_action(_selected_tangent == TANGENT_NONE ? TTR("Modify Curve Point") : TTR("Modify Curve Tangent")); - ur->add_do_method(*_curve_ref, "_set_data", _curve_ref->get_data()); - ur->add_undo_method(*_curve_ref, "_set_data", _undo_data); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(_selected_tangent == TANGENT_NONE ? TTR("Modify Curve Point") : TTR("Modify Curve Tangent")); + undo_redo->add_do_method(*_curve_ref, "_set_data", _curve_ref->get_data()); + undo_redo->add_undo_method(*_curve_ref, "_set_data", _undo_data); // Note: this will trigger one more "changed" signal even if nothing changes, // but it's ok since it would have fired every frame during the drag anyways - ur->commit_action(); + undo_redo->commit_action(); _has_undo_data = false; } @@ -301,13 +301,11 @@ void CurveEditor::on_preset_item_selected(int preset_id) { break; } - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); - ur->create_action(TTR("Load Curve Preset")); - - ur->add_do_method(&curve, "_set_data", curve.get_data()); - ur->add_undo_method(&curve, "_set_data", previous_data); - - ur->commit_action(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Load Curve Preset")); + undo_redo->add_do_method(&curve, "_set_data", curve.get_data()); + undo_redo->add_undo_method(&curve, "_set_data", previous_data); + undo_redo->commit_action(); } void CurveEditor::_curve_changed() { @@ -435,8 +433,8 @@ CurveEditor::TangentIndex CurveEditor::get_tangent_at(Vector2 pos) const { void CurveEditor::add_point(Vector2 pos) { ERR_FAIL_COND(_curve_ref.is_null()); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); - ur->create_action(TTR("Remove Curve Point")); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Remove Curve Point")); Vector2 point_pos = get_world_pos(pos); if (point_pos.y < 0.0) { @@ -449,22 +447,21 @@ void CurveEditor::add_point(Vector2 pos) { int i = _curve_ref->add_point(point_pos); _curve_ref->remove_point(i); - ur->add_do_method(*_curve_ref, "add_point", point_pos); - ur->add_undo_method(*_curve_ref, "remove_point", i); - - ur->commit_action(); + undo_redo->add_do_method(*_curve_ref, "add_point", point_pos); + undo_redo->add_undo_method(*_curve_ref, "remove_point", i); + undo_redo->commit_action(); } void CurveEditor::remove_point(int index) { ERR_FAIL_COND(_curve_ref.is_null()); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); - ur->create_action(TTR("Remove Curve Point")); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Remove Curve Point")); Curve::Point p = _curve_ref->get_point(index); - ur->add_do_method(*_curve_ref, "remove_point", index); - ur->add_undo_method(*_curve_ref, "add_point", p.position, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode); + undo_redo->add_do_method(*_curve_ref, "remove_point", index); + undo_redo->add_undo_method(*_curve_ref, "add_point", p.position, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode); if (index == _selected_point) { set_selected_point(-1); @@ -474,14 +471,14 @@ void CurveEditor::remove_point(int index) { set_hover_point_index(-1); } - ur->commit_action(); + undo_redo->commit_action(); } void CurveEditor::toggle_linear(TangentIndex tangent) { ERR_FAIL_COND(_curve_ref.is_null()); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); - ur->create_action(TTR("Toggle Curve Linear Tangent")); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Toggle Curve Linear Tangent")); if (tangent == TANGENT_NONE) { tangent = _selected_tangent; @@ -493,8 +490,8 @@ void CurveEditor::toggle_linear(TangentIndex tangent) { Curve::TangentMode prev_mode = _curve_ref->get_point_left_mode(_selected_point); Curve::TangentMode mode = is_linear ? Curve::TANGENT_FREE : Curve::TANGENT_LINEAR; - ur->add_do_method(*_curve_ref, "set_point_left_mode", _selected_point, mode); - ur->add_undo_method(*_curve_ref, "set_point_left_mode", _selected_point, prev_mode); + undo_redo->add_do_method(*_curve_ref, "set_point_left_mode", _selected_point, mode); + undo_redo->add_undo_method(*_curve_ref, "set_point_left_mode", _selected_point, prev_mode); } else { bool is_linear = _curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR; @@ -502,11 +499,11 @@ void CurveEditor::toggle_linear(TangentIndex tangent) { Curve::TangentMode prev_mode = _curve_ref->get_point_right_mode(_selected_point); Curve::TangentMode mode = is_linear ? Curve::TANGENT_FREE : Curve::TANGENT_LINEAR; - ur->add_do_method(*_curve_ref, "set_point_right_mode", _selected_point, mode); - ur->add_undo_method(*_curve_ref, "set_point_right_mode", _selected_point, prev_mode); + undo_redo->add_do_method(*_curve_ref, "set_point_right_mode", _selected_point, mode); + undo_redo->add_undo_method(*_curve_ref, "set_point_right_mode", _selected_point, prev_mode); } - ur->commit_action(); + undo_redo->commit_action(); } void CurveEditor::set_selected_point(int index) { @@ -755,10 +752,10 @@ void CurveEditor::_draw() { float width = view_size.x - 60 * EDSCALE; if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) { text_color.a *= 0.4; - draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, width, -1, font_size, text_color); + draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, width, font_size, -1, text_color); } else if (curve.get_point_count() == 0) { text_color.a *= 0.4; - draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, width, -1, font_size, text_color); + draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, width, font_size, -1, text_color); } } @@ -799,13 +796,13 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons Curve &curve = **curve_ref; // FIXME: Should be ported to use p_size as done in b2633a97 - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); + int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size"); thumbnail_size *= EDSCALE; Ref<Image> img_ref; img_ref.instantiate(); Image &im = **img_ref; - im.create(thumbnail_size, thumbnail_size / 2, false, Image::FORMAT_RGBA8); + im.initialize_data(thumbnail_size, thumbnail_size / 2, false, Image::FORMAT_RGBA8); Color bg_color(0.1, 0.1, 0.1, 1.0); diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h index 5cf3b16a06..5503ce96ff 100644 --- a/editor/plugins/curve_editor_plugin.h +++ b/editor/plugins/curve_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef CURVE_EDITOR_PLUGIN_H #define CURVE_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "editor/editor_resource_preview.h" #include "scene/resources/curve.h" diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index 40e7dfead2..dd6187c264 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -69,7 +69,7 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) { debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, using one-click deploy for Android will only export an executable without the project data.\nThe filesystem will be provided from the project by the editor over the network.\nOn Android, deploying will use the USB cable for faster performance. This option speeds up testing for projects with large assets.")); debug_menu->add_separator(); - debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_collision_shapes", TTR("Visible Collision Shapes")), RUN_DEBUG_COLLISONS); + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_collision_shapes", TTR("Visible Collision Shapes")), RUN_DEBUG_COLLISIONS); debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, collision shapes and raycast nodes (for 2D and 3D) will be visible in the running project.")); debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_paths", TTR("Visible Paths")), RUN_DEBUG_PATHS); @@ -150,10 +150,10 @@ void DebuggerEditorPlugin::_menu_option(int p_option) { EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_deploy_remote_debug", !ischecked); } break; - case RUN_DEBUG_COLLISONS: { - bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEBUG_COLLISONS)); - debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_COLLISONS), !ischecked); - EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_collisons", !ischecked); + case RUN_DEBUG_COLLISIONS: { + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEBUG_COLLISIONS)); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_COLLISIONS), !ischecked); + EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_collisions", !ischecked); } break; case RUN_DEBUG_PATHS: { @@ -190,7 +190,7 @@ void DebuggerEditorPlugin::_notification(int p_what) { void DebuggerEditorPlugin::_update_debug_options() { bool check_deploy_remote = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false); bool check_file_server = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false); - bool check_debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisons", false); + bool check_debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisions", false); bool check_debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false); bool check_debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false); bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", true); @@ -204,7 +204,7 @@ void DebuggerEditorPlugin::_update_debug_options() { _menu_option(RUN_FILE_SERVER); } if (check_debug_collisions) { - _menu_option(RUN_DEBUG_COLLISONS); + _menu_option(RUN_DEBUG_COLLISIONS); } if (check_debug_paths) { _menu_option(RUN_DEBUG_PATHS); diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h index d8871128c3..c706acdb5c 100644 --- a/editor/plugins/debugger_editor_plugin.h +++ b/editor/plugins/debugger_editor_plugin.h @@ -48,7 +48,7 @@ private: enum MenuOptions { RUN_FILE_SERVER, RUN_LIVE_DEBUG, - RUN_DEBUG_COLLISONS, + RUN_DEBUG_COLLISIONS, RUN_DEBUG_PATHS, RUN_DEBUG_NAVIGATION, RUN_DEPLOY_REMOTE_DEBUG, diff --git a/editor/plugins/editor_debugger_plugin.cpp b/editor/plugins/editor_debugger_plugin.cpp index 4ce3d7cfd5..5dd3038c0e 100644 --- a/editor/plugins/editor_debugger_plugin.cpp +++ b/editor/plugins/editor_debugger_plugin.cpp @@ -32,7 +32,7 @@ #include "editor/debugger/script_editor_debugger.h" -void EditorDebuggerPlugin::_breaked(bool p_really_did, bool p_can_debug, String p_message, bool p_has_stackdump) { +void EditorDebuggerSession::_breaked(bool p_really_did, bool p_can_debug, String p_message, bool p_has_stackdump) { if (p_really_did) { emit_signal(SNAME("breaked"), p_can_debug); } else { @@ -40,22 +40,22 @@ void EditorDebuggerPlugin::_breaked(bool p_really_did, bool p_can_debug, String } } -void EditorDebuggerPlugin::_started() { +void EditorDebuggerSession::_started() { emit_signal(SNAME("started")); } -void EditorDebuggerPlugin::_stopped() { +void EditorDebuggerSession::_stopped() { emit_signal(SNAME("stopped")); } -void EditorDebuggerPlugin::_bind_methods() { - ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerPlugin::send_message); - ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EditorDebuggerPlugin::register_message_capture); - ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EditorDebuggerPlugin::unregister_message_capture); - ClassDB::bind_method(D_METHOD("has_capture", "name"), &EditorDebuggerPlugin::has_capture); - ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerPlugin::is_breaked); - ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerPlugin::is_debuggable); - ClassDB::bind_method(D_METHOD("is_session_active"), &EditorDebuggerPlugin::is_session_active); +void EditorDebuggerSession::_bind_methods() { + ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerSession::send_message, DEFVAL(Array())); + ClassDB::bind_method(D_METHOD("toggle_profiler", "profiler", "enable", "data"), &EditorDebuggerSession::toggle_profiler, DEFVAL(Array())); + ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerSession::is_breaked); + ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerSession::is_debuggable); + ClassDB::bind_method(D_METHOD("is_active"), &EditorDebuggerSession::is_active); + ClassDB::bind_method(D_METHOD("add_session_tab", "control"), &EditorDebuggerSession::add_session_tab); + ClassDB::bind_method(D_METHOD("remove_session_tab", "control"), &EditorDebuggerSession::remove_session_tab); ADD_SIGNAL(MethodInfo("started")); ADD_SIGNAL(MethodInfo("stopped")); @@ -63,62 +63,131 @@ void EditorDebuggerPlugin::_bind_methods() { ADD_SIGNAL(MethodInfo("continued")); } -void EditorDebuggerPlugin::attach_debugger(ScriptEditorDebugger *p_debugger) { - debugger = p_debugger; - if (debugger) { - debugger->connect("started", callable_mp(this, &EditorDebuggerPlugin::_started)); - debugger->connect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped)); - debugger->connect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked)); - } +void EditorDebuggerSession::add_session_tab(Control *p_tab) { + ERR_FAIL_COND(!p_tab || !debugger); + debugger->add_debugger_tab(p_tab); + tabs.insert(p_tab); } -void EditorDebuggerPlugin::detach_debugger(bool p_call_debugger) { - if (debugger) { - debugger->disconnect("started", callable_mp(this, &EditorDebuggerPlugin::_started)); - debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped)); - debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked)); - if (p_call_debugger && get_script_instance()) { - debugger->remove_debugger_plugin(get_script_instance()->get_script()); - } - debugger = nullptr; - } +void EditorDebuggerSession::remove_session_tab(Control *p_tab) { + ERR_FAIL_COND(!p_tab || !debugger); + debugger->remove_debugger_tab(p_tab); + tabs.erase(p_tab); } -void EditorDebuggerPlugin::send_message(const String &p_message, const Array &p_args) { +void EditorDebuggerSession::send_message(const String &p_message, const Array &p_args) { ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger"); debugger->send_message(p_message, p_args); } -void EditorDebuggerPlugin::register_message_capture(const StringName &p_name, const Callable &p_callable) { +void EditorDebuggerSession::toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data) { ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger"); - debugger->register_message_capture(p_name, p_callable); + debugger->toggle_profiler(p_profiler, p_enable, p_data); } -void EditorDebuggerPlugin::unregister_message_capture(const StringName &p_name) { - ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger"); - debugger->unregister_message_capture(p_name); -} - -bool EditorDebuggerPlugin::has_capture(const StringName &p_name) { - ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); - return debugger->has_capture(p_name); -} - -bool EditorDebuggerPlugin::is_breaked() { +bool EditorDebuggerSession::is_breaked() { ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); return debugger->is_breaked(); } -bool EditorDebuggerPlugin::is_debuggable() { +bool EditorDebuggerSession::is_debuggable() { ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); return debugger->is_debuggable(); } -bool EditorDebuggerPlugin::is_session_active() { +bool EditorDebuggerSession::is_active() { ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); return debugger->is_session_active(); } +void EditorDebuggerSession::detach_debugger() { + if (!debugger) { + return; + } + debugger->disconnect("started", callable_mp(this, &EditorDebuggerSession::_started)); + debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped)); + debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked)); + debugger->disconnect("tree_exited", callable_mp(this, &EditorDebuggerSession::_debugger_gone_away)); + for (Control *tab : tabs) { + debugger->remove_debugger_tab(tab); + } + tabs.clear(); + debugger = nullptr; +} + +void EditorDebuggerSession::_debugger_gone_away() { + debugger = nullptr; + tabs.clear(); +} + +EditorDebuggerSession::EditorDebuggerSession(ScriptEditorDebugger *p_debugger) { + ERR_FAIL_COND(!p_debugger); + debugger = p_debugger; + debugger->connect("started", callable_mp(this, &EditorDebuggerSession::_started)); + debugger->connect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped)); + debugger->connect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked)); + debugger->connect("tree_exited", callable_mp(this, &EditorDebuggerSession::_debugger_gone_away), CONNECT_ONE_SHOT); +} + +EditorDebuggerSession::~EditorDebuggerSession() { + detach_debugger(); +} + +/// EditorDebuggerPlugin + EditorDebuggerPlugin::~EditorDebuggerPlugin() { - detach_debugger(true); + clear(); +} + +void EditorDebuggerPlugin::clear() { + for (int i = 0; i < sessions.size(); i++) { + sessions[i]->detach_debugger(); + } + sessions.clear(); +} + +void EditorDebuggerPlugin::create_session(ScriptEditorDebugger *p_debugger) { + sessions.push_back(Ref<EditorDebuggerSession>(memnew(EditorDebuggerSession(p_debugger)))); + setup_session(sessions.size() - 1); +} + +void EditorDebuggerPlugin::setup_session(int p_idx) { + GDVIRTUAL_CALL(_setup_session, p_idx); +} + +Ref<EditorDebuggerSession> EditorDebuggerPlugin::get_session(int p_idx) { + ERR_FAIL_INDEX_V(p_idx, sessions.size(), nullptr); + return sessions[p_idx]; +} + +Array EditorDebuggerPlugin::get_sessions() { + Array ret; + for (int i = 0; i < sessions.size(); i++) { + ret.push_back(sessions[i]); + } + return ret; +} + +bool EditorDebuggerPlugin::has_capture(const String &p_message) const { + bool ret = false; + if (GDVIRTUAL_CALL(_has_capture, p_message, ret)) { + return ret; + } + return false; +} + +bool EditorDebuggerPlugin::capture(const String &p_message, const Array &p_data, int p_session_id) { + bool ret = false; + if (GDVIRTUAL_CALL(_capture, p_message, p_data, p_session_id, ret)) { + return ret; + } + return false; +} + +void EditorDebuggerPlugin::_bind_methods() { + GDVIRTUAL_BIND(_setup_session, "session_id"); + GDVIRTUAL_BIND(_has_capture, "capture"); + GDVIRTUAL_BIND(_capture, "message", "data", "session_id"); + ClassDB::bind_method(D_METHOD("get_session", "id"), &EditorDebuggerPlugin::get_session); + ClassDB::bind_method(D_METHOD("get_sessions"), &EditorDebuggerPlugin::get_sessions); } diff --git a/editor/plugins/editor_debugger_plugin.h b/editor/plugins/editor_debugger_plugin.h index b602c36912..46f8f17cc2 100644 --- a/editor/plugins/editor_debugger_plugin.h +++ b/editor/plugins/editor_debugger_plugin.h @@ -35,29 +35,62 @@ class ScriptEditorDebugger; -class EditorDebuggerPlugin : public Control { - GDCLASS(EditorDebuggerPlugin, Control); +class EditorDebuggerSession : public RefCounted { + GDCLASS(EditorDebuggerSession, RefCounted); private: + HashSet<Control *> tabs; + ScriptEditorDebugger *debugger = nullptr; void _breaked(bool p_really_did, bool p_can_debug, String p_message, bool p_has_stackdump); void _started(); void _stopped(); + void _debugger_gone_away(); protected: static void _bind_methods(); public: - void attach_debugger(ScriptEditorDebugger *p_debugger); - void detach_debugger(bool p_call_debugger); - void send_message(const String &p_message, const Array &p_args); - void register_message_capture(const StringName &p_name, const Callable &p_callable); - void unregister_message_capture(const StringName &p_name); - bool has_capture(const StringName &p_name); + void detach_debugger(); + + void add_session_tab(Control *p_tab); + void remove_session_tab(Control *p_tab); + void send_message(const String &p_message, const Array &p_args = Array()); + void toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data = Array()); bool is_breaked(); bool is_debuggable(); - bool is_session_active(); + bool is_active(); + + EditorDebuggerSession(ScriptEditorDebugger *p_debugger); + ~EditorDebuggerSession(); +}; + +class EditorDebuggerPlugin : public RefCounted { + GDCLASS(EditorDebuggerPlugin, RefCounted); + +private: + List<Ref<EditorDebuggerSession>> sessions; + +protected: + static void _bind_methods(); + +public: + void create_session(ScriptEditorDebugger *p_debugger); + void clear(); + + virtual void setup_session(int p_idx); + virtual bool capture(const String &p_message, const Array &p_data, int p_session); + virtual bool has_capture(const String &p_capture) const; + + Ref<EditorDebuggerSession> get_session(int p_session_id); + Array get_sessions(); + + GDVIRTUAL3R(bool, _capture, const String &, const Array &, int); + GDVIRTUAL1RC(bool, _has_capture, const String &); + GDVIRTUAL1(_setup_session, int); + + EditorDebuggerPlugin() {} ~EditorDebuggerPlugin(); }; diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 59b8f31720..5f9446c3b1 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -93,7 +93,7 @@ Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from, return Ref<Texture2D>(); } - img = atlas->get_rect(atex->get_region()); + img = atlas->get_region(atex->get_region()); } else { Ref<Texture2D> tex = p_from; if (tex.is_valid()) { @@ -210,9 +210,7 @@ Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from, } } - Ref<Image> img; - img.instantiate(); - img->create(bm->get_size().width, bm->get_size().height, false, Image::FORMAT_L8, data); + Ref<Image> img = Image::create_from_data(bm->get_size().width, bm->get_size().height, false, Image::FORMAT_L8, data); if (img->is_compressed()) { if (img->decompress() != OK) { @@ -483,17 +481,15 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const Ref<Resource> &p_from, int line = 0; int col = 0; - Ref<Image> img; - img.instantiate(); int thumbnail_size = MAX(p_size.x, p_size.y); - img->create(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8); + Ref<Image> img = Image::create_empty(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8); - Color bg_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/background_color"); - Color keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/keyword_color"); - Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/control_flow_keyword_color"); - Color text_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/text_color"); - Color symbol_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/symbol_color"); - Color comment_color = EditorSettings::get_singleton()->get("text_editor/theme/highlighting/comment_color"); + Color bg_color = EDITOR_GET("text_editor/theme/highlighting/background_color"); + Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color"); + Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color"); + Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color"); + Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color"); + Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); if (bg_color.a == 0) { bg_color = Color(0, 0, 0, 0); @@ -660,9 +656,7 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const Ref<Resource> &p_f //post_process_preview(img); - Ref<Image> image; - image.instantiate(); - image->create(w, h, false, Image::FORMAT_RGB8, img); + Ref<Image> image = Image::create_from_data(w, h, false, Image::FORMAT_RGB8, img); return ImageTexture::create_from_image(image); } diff --git a/editor/plugins/editor_resource_conversion_plugin.cpp b/editor/plugins/editor_resource_conversion_plugin.cpp index 91394dbac7..a5f12d1352 100644 --- a/editor/plugins/editor_resource_conversion_plugin.cpp +++ b/editor/plugins/editor_resource_conversion_plugin.cpp @@ -38,27 +38,18 @@ void EditorResourceConversionPlugin::_bind_methods() { String EditorResourceConversionPlugin::converts_to() const { String ret; - if (GDVIRTUAL_CALL(_converts_to, ret)) { - return ret; - } - - return ""; + GDVIRTUAL_CALL(_converts_to, ret); + return ret; } bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) const { - bool ret; - if (GDVIRTUAL_CALL(_handles, p_resource, ret)) { - return ret; - } - - return false; + bool ret = false; + GDVIRTUAL_CALL(_handles, p_resource, ret); + return ret; } Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const { Ref<Resource> ret; - if (GDVIRTUAL_CALL(_convert, p_resource, ret)) { - return ret; - } - - return Ref<Resource>(); + GDVIRTUAL_CALL(_convert, p_resource, ret); + return ret; } diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp index ba11479714..33992314b0 100644 --- a/editor/plugins/font_config_plugin.cpp +++ b/editor/plugins/font_config_plugin.cpp @@ -154,7 +154,7 @@ void EditorPropertyFontMetaOverride::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - if (Object::cast_to<Button>(button_add)) { + if (button_add) { button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); } } break; @@ -260,7 +260,7 @@ void EditorPropertyFontMetaOverride::update_property() { } else { // Queue children for deletion, deleting immediately might cause errors. for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) { - property_vbox->get_child(i)->queue_delete(); + property_vbox->get_child(i)->queue_free(); } button_add = nullptr; } @@ -457,7 +457,7 @@ void EditorPropertyOTVariation::update_property() { } else { // Queue children for deletion, deleting immediately might cause errors. for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) { - property_vbox->get_child(i)->queue_delete(); + property_vbox->get_child(i)->queue_free(); } } @@ -549,7 +549,7 @@ void EditorPropertyOTFeatures::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - if (Object::cast_to<Button>(button_add)) { + if (button_add) { button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); } } break; @@ -662,7 +662,7 @@ void EditorPropertyOTFeatures::update_property() { } else { // Queue children for deletion, deleting immediately might cause errors. for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) { - property_vbox->get_child(i)->queue_delete(); + property_vbox->get_child(i)->queue_free(); } button_add = nullptr; } diff --git a/editor/plugins/gdextension_export_plugin.h b/editor/plugins/gdextension_export_plugin.h index e1d68d97b5..c5f7d2a047 100644 --- a/editor/plugins/gdextension_export_plugin.h +++ b/editor/plugins/gdextension_export_plugin.h @@ -107,7 +107,7 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p for (const String &E : p_features) { tags.append(E); } - ERR_FAIL_MSG(vformat("Couldn't export extension: %s. No suitable library found for export flags: %s", p_path, String(", ").join(tags))); + ERR_FAIL_MSG(vformat("No suitable library found. The libraries' tags referred to an invalid feature flag. Possible feature flags for your platform: %s", p_path, String(", ").join(tags))); } List<String> dependencies; diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index e2d19c34e6..891b9efa4f 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -207,8 +207,8 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { int vpc = 0; { - Vector<uint8_t> data = img->get_data(); - const uint8_t *r = data.ptr(); + Vector<uint8_t> img_data = img->get_data(); + const uint8_t *r = img_data.ptr(); for (int i = 0; i < s.width; i++) { for (int j = 0; j < s.height; j++) { @@ -299,7 +299,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { } img.instantiate(); - img->create(w, h, false, Image::FORMAT_RGF, texdata); + img->set_data(w, h, false, Image::FORMAT_RGF, texdata); pm->set_emission_point_texture(ImageTexture::create_from_image(img)); pm->set_emission_point_count(vpc); @@ -315,7 +315,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { } img.instantiate(); - img->create(w, h, false, Image::FORMAT_RGBA8, colordata); + img->set_data(w, h, false, Image::FORMAT_RGBA8, colordata); pm->set_emission_color_texture(ImageTexture::create_from_image(img)); } @@ -335,7 +335,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { } img.instantiate(); - img->create(w, h, false, Image::FORMAT_RGF, normdata); + img->set_data(w, h, false, Image::FORMAT_RGF, normdata); pm->set_emission_normal_texture(ImageTexture::create_from_image(img)); } else { diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h index 0229b57c10..0a0ea21c1f 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.h +++ b/editor/plugins/gpu_particles_2d_editor_plugin.h @@ -37,8 +37,12 @@ #include "scene/gui/box_container.h" #include "scene/gui/spin_box.h" +class CheckBox; +class ConfirmationDialog; class EditorFileDialog; class EditorUndoRedoManager; +class MenuButton; +class OptionButton; class GPUParticles2DEditorPlugin : public EditorPlugin { GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index d91cbb6571..db3a46d1f1 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -255,8 +255,8 @@ void GPUParticles3DEditor::_menu_option(int p_option) { } } break; case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { - Ref<ParticleProcessMaterial> material = node->get_process_material(); - if (material.is_null()) { + Ref<ParticleProcessMaterial> mat = node->get_process_material(); + if (mat.is_null()) { EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticleProcessMaterial' is required.")); return; } @@ -366,13 +366,13 @@ void GPUParticles3DEditor::_generate_emission_points() { Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img)); Ref<ImageTexture> tex = ImageTexture::create_from_image(image); - Ref<ParticleProcessMaterial> material = node->get_process_material(); - ERR_FAIL_COND(material.is_null()); + Ref<ParticleProcessMaterial> mat = node->get_process_material(); + ERR_FAIL_COND(mat.is_null()); if (normals.size() > 0) { - material->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); - material->set_emission_point_count(point_count); - material->set_emission_point_texture(tex); + mat->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); + mat->set_emission_point_count(point_count); + mat->set_emission_point_texture(tex); Vector<uint8_t> point_img2; point_img2.resize(w * h * 3 * sizeof(float)); @@ -390,11 +390,11 @@ void GPUParticles3DEditor::_generate_emission_points() { } Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2)); - material->set_emission_normal_texture(ImageTexture::create_from_image(image2)); + mat->set_emission_normal_texture(ImageTexture::create_from_image(image2)); } else { - material->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS); - material->set_emission_point_count(point_count); - material->set_emission_point_texture(tex); + mat->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS); + mat->set_emission_point_count(point_count); + mat->set_emission_point_texture(tex); } } diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h index 17bdfa6e3f..e5b264cfe4 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.h +++ b/editor/plugins/gpu_particles_3d_editor_plugin.h @@ -35,6 +35,10 @@ #include "scene/3d/gpu_particles_3d.h" #include "scene/gui/spin_box.h" +class ConfirmationDialog; +class HBoxContainer; +class MenuButton; +class OptionButton; class SceneTreeDialog; class GPUParticles3DEditorBase : public Control { diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h index 684279039a..2c1f49df29 100644 --- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h @@ -37,6 +37,7 @@ struct EditorProgress; class EditorFileDialog; +class HBoxContainer; class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin { GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin); diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp index c13b162db6..f6d5adcd68 100644 --- a/editor/plugins/gradient_editor.cpp +++ b/editor/plugins/gradient_editor.cpp @@ -90,8 +90,8 @@ void GradientEditor::_gradient_changed() { } editing = true; - Vector<Gradient::Point> points = gradient->get_points(); - set_points(points); + Vector<Gradient::Point> grad_points = gradient->get_points(); + set_points(grad_points); set_interpolation_mode(gradient->get_interpolation_mode()); queue_redraw(); editing = false; @@ -99,7 +99,7 @@ void GradientEditor::_gradient_changed() { void GradientEditor::_ramp_changed() { editing = true; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); @@ -203,6 +203,7 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) { grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); + return; } // Delete point on right click. diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index ab191d83e2..f3859e74d3 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef GRADIENT_EDITOR_PLUGIN_H #define GRADIENT_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "gradient_editor.h" diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp index dc01a52bb3..561dca4fc6 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp +++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp @@ -121,13 +121,12 @@ void GradientTexture2DEditorRect::_notification(int p_what) { Size2 rect_size = get_size(); // Get the size and position to draw the texture and handles at. - size = Size2(texture->get_width() * rect_size.height / texture->get_height(), rect_size.height); - if (size.width > rect_size.width) { - size.width = rect_size.width; - size.height = texture->get_height() * size.width / texture->get_width(); - } - offset = ((rect_size - size + handle_size) / 2).round(); - size -= handle_size; + // Subtract handle sizes so they stay inside the preview, but keep the texture's aspect ratio. + Size2 available_size = rect_size - handle_size; + Size2 ratio = available_size / texture->get_size(); + size = MIN(ratio.x, ratio.y) * texture->get_size(); + offset = ((rect_size - size) / 2).round(); + checkerboard->set_rect(Rect2(offset, size)); draw_set_transform(offset); @@ -180,8 +179,9 @@ GradientTexture2DEditorRect::GradientTexture2DEditorRect() { checkerboard = memnew(TextureRect); checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE); + checkerboard->set_ignore_texture_size(true); checkerboard->set_draw_behind_parent(true); - add_child(checkerboard); + add_child(checkerboard, false, INTERNAL_MODE_FRONT); set_custom_minimum_size(Size2(0, 250 * EDSCALE)); } diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.h b/editor/plugins/gradient_texture_2d_editor_plugin.h index 9faf33152a..0737300498 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.h +++ b/editor/plugins/gradient_texture_2d_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H #define GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "editor/editor_spin_slider.h" diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp index 153eab32d2..b67f0f6ad2 100644 --- a/editor/plugins/input_event_editor_plugin.cpp +++ b/editor/plugins/input_event_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "input_event_editor_plugin.h" +#include "editor/event_listener_line_edit.h" +#include "editor/input_event_configuration_dialog.h" + void InputEventConfigContainer::_bind_methods() { } @@ -63,13 +66,13 @@ void InputEventConfigContainer::set_event(const Ref<InputEvent> &p_event) { Ref<InputEventJoypadMotion> jm = p_event; if (k.is_valid()) { - config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_KEY); + config_dialog->set_allowed_input_types(INPUT_KEY); } else if (m.is_valid()) { - config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_MOUSE_BUTTON); + config_dialog->set_allowed_input_types(INPUT_MOUSE_BUTTON); } else if (jb.is_valid()) { - config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_JOY_BUTTON); + config_dialog->set_allowed_input_types(INPUT_JOY_BUTTON); } else if (jm.is_valid()) { - config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_JOY_MOTION); + config_dialog->set_allowed_input_types(INPUT_JOY_MOTION); } input_event = p_event; diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index e7ef65c32b..f2c46cc9e8 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "light_occluder_2d_editor_plugin.h" +#include "editor/editor_node.h" +#include "editor/editor_undo_redo_manager.h" + Ref<OccluderPolygon2D> LightOccluder2DEditor::_ensure_occluder() const { Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon(); if (!occluder.is_valid()) { @@ -81,6 +84,7 @@ void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) co void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Ref<OccluderPolygon2D> occluder = _ensure_occluder(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(occluder.ptr(), "set_polygon", p_polygon); undo_redo->add_undo_method(occluder.ptr(), "set_polygon", p_previous); } @@ -94,6 +98,7 @@ void LightOccluder2DEditor::_create_resource() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Create Occluder Polygon")); undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D))); undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(Ref<RefCounted>())); diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 31053f90b8..9182b23867 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "line_2d_editor_plugin.h" +#include "editor/editor_node.h" +#include "editor/editor_undo_redo_manager.h" + Node2D *Line2DEditor::_get_node() const { return node; } @@ -51,9 +54,10 @@ void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { } void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { - Node2D *node = _get_node(); - undo_redo->add_do_method(node, "set_points", p_polygon); - undo_redo->add_undo_method(node, "set_points", p_previous); + Node2D *_node = _get_node(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->add_do_method(_node, "set_points", p_polygon); + undo_redo->add_undo_method(_node, "set_points", p_previous); } Line2DEditor::Line2DEditor() {} diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 8e64434d8b..076fd5e537 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef MATERIAL_EDITOR_PLUGIN_H #define MATERIAL_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "editor/plugins/editor_resource_conversion_plugin.h" #include "scene/3d/camera_3d.h" @@ -45,7 +46,7 @@ class SubViewportContainer; class MaterialEditor : public Control { GDCLASS(MaterialEditor, Control); - Vector2 rot = Vector2(); + Vector2 rot; HBoxContainer *layout_2d = nullptr; ColorRect *rect_instance = nullptr; diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index 6394cb1171..b8d6562c5c 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef MESH_EDITOR_PLUGIN_H #define MESH_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/3d/camera_3d.h" #include "scene/3d/light_3d.h" diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index c502d47669..d5cdb70ccf 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -270,6 +270,24 @@ void MeshInstance3DEditor::_menu_option(int p_option) { case MENU_OPTION_CREATE_OUTLINE_MESH: { outline_dialog->popup_centered(Vector2(200, 90)); } break; + case MENU_OPTION_CREATE_DEBUG_TANGENTS: { + Ref<EditorUndoRedoManager> ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Create Debug Tangents")); + + MeshInstance3D *tangents = node->create_debug_tangents_node(); + + if (tangents) { + Node *owner = get_tree()->get_edited_scene_root(); + + ur->add_do_reference(tangents); + ur->add_do_method(node, "add_child", tangents, true); + ur->add_do_method(tangents, "set_owner", owner); + + ur->add_undo_method(node, "remove_child", tangents); + } + + ur->commit_action(); + } break; case MENU_OPTION_CREATE_UV2: { Ref<ArrayMesh> mesh2 = node->get_mesh(); if (!mesh2.is_valid()) { @@ -511,6 +529,7 @@ MeshInstance3DEditor::MeshInstance3DEditor() { options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Create Outline Mesh..."), MENU_OPTION_CREATE_OUTLINE_MESH); options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a static outline mesh. The outline mesh will have its normals flipped automatically.\nThis can be used instead of the StandardMaterial Grow property when using that property isn't possible.")); + options->get_popup()->add_item(TTR("Create Debug Tangents"), MENU_OPTION_CREATE_DEBUG_TANGENTS); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("View UV1"), MENU_OPTION_DEBUG_UV1); options->get_popup()->add_item(TTR("View UV2"), MENU_OPTION_DEBUG_UV2); diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h index 7968176744..81ba263be0 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.h +++ b/editor/plugins/mesh_instance_3d_editor_plugin.h @@ -35,6 +35,10 @@ #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class ConfirmationDialog; +class MenuButton; + class MeshInstance3DEditor : public Control { GDCLASS(MeshInstance3DEditor, Control); @@ -46,6 +50,7 @@ class MeshInstance3DEditor : public Control { MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES, MENU_OPTION_CREATE_NAVMESH, MENU_OPTION_CREATE_OUTLINE_MESH, + MENU_OPTION_CREATE_DEBUG_TANGENTS, MENU_OPTION_CREATE_UV2, MENU_OPTION_DEBUG_UV1, MENU_OPTION_DEBUG_UV2, diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 420ebe5942..6654b03a0d 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -191,7 +191,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, } } - Vector<Ref<Texture2D>> textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EditorSettings::get_singleton()->get("editors/grid_map/preview_size")); + Vector<Ref<Texture2D>> textures = EditorInterface::get_singleton()->make_mesh_previews(meshes, &transforms, EDITOR_GET("editors/grid_map/preview_size")); int j = 0; for (int i = 0; i < ids.size(); i++) { if (mesh_instances.find(ids[i])) { diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index 5773989d0d..76f86cfa5d 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -36,6 +36,10 @@ #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class ConfirmationDialog; +class MenuButton; +class OptionButton; class SceneTreeDialog; class MultiMeshEditor : public Control { diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index 8f3553b8cf..664e18f555 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -30,6 +30,9 @@ #include "navigation_polygon_editor_plugin.h" +#include "editor/editor_node.h" +#include "editor/editor_undo_redo_manager.h" + Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const { Ref<NavigationPolygon> navpoly = node->get_navigation_polygon(); if (!navpoly.is_valid()) { @@ -73,6 +76,7 @@ void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) { Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon); undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count()); undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); @@ -81,6 +85,7 @@ void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) { void NavigationPolygonEditor::_action_remove_polygon(int p_idx) { Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx); undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx); undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); @@ -89,6 +94,7 @@ void NavigationPolygonEditor::_action_remove_polygon(int p_idx) { void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon); undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous); undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); @@ -104,6 +110,7 @@ void NavigationPolygonEditor::_create_resource() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Create Navigation Polygon")); undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon))); undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(Ref<RefCounted>())); diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index ec6ea7f39b..0af2a13df2 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -110,7 +110,9 @@ void EditorNode3DGizmo::clear() { collision_mesh = Ref<TriangleMesh>(); instances.clear(); handles.clear(); + handle_ids.clear(); secondary_handles.clear(); + secondary_handle_ids.clear(); } void EditorNode3DGizmo::redraw() { @@ -231,7 +233,7 @@ void EditorNode3DGizmo::commit_subgizmos(const Vector<int> &p_ids, const Vector< gizmo_plugin->commit_subgizmos(this, p_ids, p_restore, p_cancel); } -void EditorNode3DGizmo::set_spatial_node(Node3D *p_node) { +void EditorNode3DGizmo::set_node_3d(Node3D *p_node) { ERR_FAIL_NULL(p_node); spatial_node = p_node; } @@ -406,12 +408,15 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref< return; } - ERR_FAIL_COND(!spatial_node); + ERR_FAIL_NULL(spatial_node); + + Vector<Vector3> &handle_list = p_secondary ? secondary_handles : handles; + Vector<int> &id_list = p_secondary ? secondary_handle_ids : handle_ids; if (p_ids.is_empty()) { - ERR_FAIL_COND_MSG((!handles.is_empty() && !handle_ids.is_empty()) || (!secondary_handles.is_empty() && !secondary_handle_ids.is_empty()), "Fail"); + ERR_FAIL_COND_MSG(!id_list.is_empty(), "IDs must be provided for all handles, as handles with IDs already exist."); } else { - ERR_FAIL_COND_MSG(handles.size() != handle_ids.size() || secondary_handles.size() != secondary_handle_ids.size(), "Fail"); + ERR_FAIL_COND_MSG(p_handles.size() != p_ids.size(), "The number of IDs should be the same as the number of handles."); } bool is_current_hover_gizmo = Node3DEditor::get_singleton()->get_current_hover_gizmo() == this; @@ -464,19 +469,17 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref< } instances.push_back(ins); - Vector<Vector3> &h = p_secondary ? secondary_handles : handles; - int current_size = h.size(); - h.resize(current_size + p_handles.size()); + int current_size = handle_list.size(); + handle_list.resize(current_size + p_handles.size()); for (int i = 0; i < p_handles.size(); i++) { - h.write[current_size + i] = p_handles[i]; + handle_list.write[current_size + i] = p_handles[i]; } if (!p_ids.is_empty()) { - Vector<int> &ids = p_secondary ? secondary_handle_ids : handle_ids; - current_size = ids.size(); - ids.resize(current_size + p_ids.size()); + current_size = id_list.size(); + id_list.resize(current_size + p_ids.size()); for (int i = 0; i < p_ids.size(); i++) { - ids.write[current_size + i] = p_ids[i]; + id_list.write[current_size + i] = p_ids[i]; } } } @@ -839,8 +842,8 @@ void EditorNode3DGizmo::_bind_methods() { ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorNode3DGizmo::add_collision_triangles); ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale", "modulate"), &EditorNode3DGizmo::add_unscaled_billboard, DEFVAL(1), DEFVAL(Color(1, 1, 1))); ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "ids", "billboard", "secondary"), &EditorNode3DGizmo::add_handles, DEFVAL(false), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorNode3DGizmo::_set_spatial_node); - ClassDB::bind_method(D_METHOD("get_spatial_node"), &EditorNode3DGizmo::get_spatial_node); + ClassDB::bind_method(D_METHOD("set_node_3d", "node"), &EditorNode3DGizmo::_set_node_3d); + ClassDB::bind_method(D_METHOD("get_node_3d"), &EditorNode3DGizmo::get_node_3d); ClassDB::bind_method(D_METHOD("get_plugin"), &EditorNode3DGizmo::get_plugin); ClassDB::bind_method(D_METHOD("clear"), &EditorNode3DGizmo::clear); ClassDB::bind_method(D_METHOD("set_hidden", "hidden"), &EditorNode3DGizmo::set_hidden); @@ -1039,7 +1042,7 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) { } ref->set_plugin(this); - ref->set_spatial_node(p_spatial); + ref->set_node_3d(p_spatial); ref->set_hidden(current_state == HIDDEN); current_gizmos.push_back(ref.ptr()); @@ -1078,11 +1081,9 @@ void EditorNode3DGizmoPlugin::_bind_methods() { } bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { - bool success; - if (GDVIRTUAL_CALL(_has_gizmo, p_spatial, success)) { - return success; - } - return false; + bool success = false; + GDVIRTUAL_CALL(_has_gizmo, p_spatial, success); + return success; } Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) { @@ -1099,19 +1100,15 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) } bool EditorNode3DGizmoPlugin::can_be_hidden() const { - bool ret; - if (GDVIRTUAL_CALL(_can_be_hidden, ret)) { - return ret; - } - return true; + bool ret = true; + GDVIRTUAL_CALL(_can_be_hidden, ret); + return ret; } bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const { - bool ret; - if (GDVIRTUAL_CALL(_is_selectable_when_hidden, ret)) { - return ret; - } - return false; + bool ret = false; + GDVIRTUAL_CALL(_is_selectable_when_hidden, ret); + return ret; } void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { @@ -1119,27 +1116,21 @@ void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { } bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - bool ret; - if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) { - return ret; - } - return false; + bool ret = false; + GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret); + return ret; } String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { String ret; - if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) { - return ret; - } - return ""; + GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret); + return ret; } Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { Variant ret; - if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) { - return ret; - } - return Variant(); + GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret); + return ret; } void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { @@ -1151,34 +1142,26 @@ void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, in } int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const { - int ret; - if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret)) { - return ret; - } - return -1; + int ret = -1; + GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret); + return ret; } Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const { - TypedArray<Transform3D> frustum; + TypedArray<Plane> frustum; frustum.resize(p_frustum.size()); for (int i = 0; i < p_frustum.size(); i++) { frustum[i] = p_frustum[i]; } Vector<int> ret; - if (GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret)) { - return ret; - } - - return Vector<int>(); + GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret); + return ret; } Transform3D EditorNode3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const { Transform3D ret; - if (GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) { - return ret; - } - - return Transform3D(); + GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret); + return ret; } void EditorNode3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) { @@ -1217,7 +1200,7 @@ EditorNode3DGizmoPlugin::EditorNode3DGizmoPlugin() { EditorNode3DGizmoPlugin::~EditorNode3DGizmoPlugin() { for (int i = 0; i < current_gizmos.size(); ++i) { current_gizmos[i]->set_plugin(nullptr); - current_gizmos[i]->get_spatial_node()->remove_gizmo(current_gizmos[i]); + current_gizmos[i]->get_node_3d()->remove_gizmo(current_gizmos[i]); } if (Node3DEditor::get_singleton()) { Node3DEditor::get_singleton()->update_all_gizmos(); @@ -1261,7 +1244,7 @@ String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int } Variant Light3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node()); + Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_node_3d()); if (p_id == 0) { return light->get_param(Light3D::PARAM_RANGE); } @@ -1300,7 +1283,7 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec } void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node()); + Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_node_3d()); Transform3D gt = light->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -1344,7 +1327,7 @@ void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, } void Light3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node()); + Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_node_3d()); if (p_cancel) { light->set_param(p_id == 0 ? Light3D::PARAM_RANGE : Light3D::PARAM_SPOT_ANGLE, p_restore); @@ -1364,7 +1347,7 @@ void Light3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_i } void Light3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node()); + Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_node_3d()); Color color = light->get_color().srgb_to_linear() * light->get_correlated_color().srgb_to_linear(); color = color.linear_to_srgb(); @@ -1526,12 +1509,12 @@ String AudioStreamPlayer3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo * } Variant AudioStreamPlayer3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_node_3d()); return player->get_emission_angle(); } void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_node_3d()); Transform3D gt = player->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -1568,7 +1551,7 @@ void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo } void AudioStreamPlayer3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_node_3d()); if (p_cancel) { player->set_emission_angle(p_restore); @@ -1583,7 +1566,7 @@ void AudioStreamPlayer3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gi } void AudioStreamPlayer3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - const AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); + const AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -1762,7 +1745,7 @@ int Camera3DGizmoPlugin::get_priority() const { } String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node()); + Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_node_3d()); if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) { return "FOV"; @@ -1772,7 +1755,7 @@ String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, in } Variant Camera3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node()); + Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_node_3d()); if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) { return camera->get_fov(); @@ -1782,7 +1765,7 @@ Variant Camera3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, } void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node()); + Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_node_3d()); Transform3D gt = camera->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -1811,7 +1794,7 @@ void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, } void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node()); + Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_node_3d()); if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) { if (p_cancel) { @@ -1838,7 +1821,7 @@ void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_ } void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node()); + Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -1937,6 +1920,7 @@ void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { #undef ADD_QUAD p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); p_gizmo->add_handles(handles, get_material("handles")); } @@ -1962,7 +1946,7 @@ bool MeshInstance3DGizmoPlugin::can_be_hidden() const { } void MeshInstance3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - MeshInstance3D *mesh = Object::cast_to<MeshInstance3D>(p_gizmo->get_spatial_node()); + MeshInstance3D *mesh = Object::cast_to<MeshInstance3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -1998,7 +1982,7 @@ int OccluderInstance3DGizmoPlugin::get_priority() const { } String OccluderInstance3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - const OccluderInstance3D *cs = Object::cast_to<OccluderInstance3D>(p_gizmo->get_spatial_node()); + const OccluderInstance3D *cs = Object::cast_to<OccluderInstance3D>(p_gizmo->get_node_3d()); Ref<Occluder3D> o = cs->get_occluder(); if (o.is_null()) { @@ -2017,7 +2001,7 @@ String OccluderInstance3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p } Variant OccluderInstance3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - OccluderInstance3D *oi = Object::cast_to<OccluderInstance3D>(p_gizmo->get_spatial_node()); + OccluderInstance3D *oi = Object::cast_to<OccluderInstance3D>(p_gizmo->get_node_3d()); Ref<Occluder3D> o = oi->get_occluder(); if (o.is_null()) { @@ -2043,7 +2027,7 @@ Variant OccluderInstance3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo } void OccluderInstance3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - OccluderInstance3D *oi = Object::cast_to<OccluderInstance3D>(p_gizmo->get_spatial_node()); + OccluderInstance3D *oi = Object::cast_to<OccluderInstance3D>(p_gizmo->get_node_3d()); Ref<Occluder3D> o = oi->get_occluder(); if (o.is_null()) { @@ -2130,7 +2114,7 @@ void OccluderInstance3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, } void OccluderInstance3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - OccluderInstance3D *oi = Object::cast_to<OccluderInstance3D>(p_gizmo->get_spatial_node()); + OccluderInstance3D *oi = Object::cast_to<OccluderInstance3D>(p_gizmo->get_node_3d()); Ref<Occluder3D> o = oi->get_occluder(); if (o.is_null()) { @@ -2181,7 +2165,7 @@ void OccluderInstance3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_giz } void OccluderInstance3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - OccluderInstance3D *occluder_instance = Object::cast_to<OccluderInstance3D>(p_gizmo->get_spatial_node()); + OccluderInstance3D *occluder_instance = Object::cast_to<OccluderInstance3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2250,7 +2234,7 @@ bool Sprite3DGizmoPlugin::can_be_hidden() const { } void Sprite3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_spatial_node()); + Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2282,7 +2266,7 @@ bool Label3DGizmoPlugin::can_be_hidden() const { } void Label3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Label3D *label = Object::cast_to<Label3D>(p_gizmo->get_spatial_node()); + Label3D *label = Object::cast_to<Label3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2296,10 +2280,10 @@ void Label3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Marker3DGizmoPlugin::Marker3DGizmoPlugin() { pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - cursor_points = Vector<Vector3>(); + Vector<Vector3> cursor_points; Vector<Color> cursor_colors; - const float cs = 0.25; + const float cs = 1.0; // Add more points to create a "hard stop" in the color gradient. cursor_points.push_back(Vector3(+cs, 0, 0)); cursor_points.push_back(Vector3()); @@ -2367,9 +2351,22 @@ int Marker3DGizmoPlugin::get_priority() const { } void Marker3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { + const Marker3D *marker = Object::cast_to<Marker3D>(p_gizmo->get_node_3d()); + const real_t extents = marker->get_gizmo_extents(); + const Transform3D xform(Basis::from_scale(Vector3(extents, extents, extents))); + p_gizmo->clear(); - p_gizmo->add_mesh(pos3d_mesh); - p_gizmo->add_collision_segments(cursor_points); + p_gizmo->add_mesh(pos3d_mesh, Ref<Material>(), xform); + + const Vector<Vector3> points = { + Vector3(-extents, 0, 0), + Vector3(+extents, 0, 0), + Vector3(0, -extents, 0), + Vector3(0, +extents, 0), + Vector3(0, 0, -extents), + Vector3(0, 0, +extents), + }; + p_gizmo->add_collision_segments(points); } //// @@ -2393,7 +2390,7 @@ int PhysicalBone3DGizmoPlugin::get_priority() const { void PhysicalBone3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); - PhysicalBone3D *physical_bone = Object::cast_to<PhysicalBone3D>(p_gizmo->get_spatial_node()); + PhysicalBone3D *physical_bone = Object::cast_to<PhysicalBone3D>(p_gizmo->get_node_3d()); if (!physical_bone) { return; @@ -2528,7 +2525,7 @@ int RayCast3DGizmoPlugin::get_priority() const { } void RayCast3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - RayCast3D *raycast = Object::cast_to<RayCast3D>(p_gizmo->get_spatial_node()); + RayCast3D *raycast = Object::cast_to<RayCast3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2566,7 +2563,7 @@ int ShapeCast3DGizmoPlugin::get_priority() const { } void ShapeCast3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - ShapeCast3D *shapecast = Object::cast_to<ShapeCast3D>(p_gizmo->get_spatial_node()); + ShapeCast3D *shapecast = Object::cast_to<ShapeCast3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2584,7 +2581,7 @@ void ShapeCast3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { ///// void SpringArm3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - SpringArm3D *spring_arm = Object::cast_to<SpringArm3D>(p_gizmo->get_spatial_node()); + SpringArm3D *spring_arm = Object::cast_to<SpringArm3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2636,7 +2633,7 @@ int VehicleWheel3DGizmoPlugin::get_priority() const { } void VehicleWheel3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - VehicleWheel3D *car_wheel = Object::cast_to<VehicleWheel3D>(p_gizmo->get_spatial_node()); + VehicleWheel3D *car_wheel = Object::cast_to<VehicleWheel3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2712,7 +2709,7 @@ bool SoftBody3DGizmoPlugin::is_selectable_when_hidden() const { } void SoftBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -2753,17 +2750,17 @@ String SoftBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, } Variant SoftBody3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_node_3d()); return Variant(soft_body->is_point_pinned(p_id)); } void SoftBody3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_node_3d()); soft_body->pin_point_toggle(p_id); } bool SoftBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_node_3d()); return soft_body->is_point_pinned(p_id); } @@ -2809,12 +2806,12 @@ String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DG } Variant VisibleOnScreenNotifier3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node()); + VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_node_3d()); return notifier->get_aabb(); } void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node()); + VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_node_3d()); Transform3D gt = notifier->get_global_transform(); @@ -2866,7 +2863,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p } void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node()); + VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_node_3d()); if (p_cancel) { notifier->set_aabb(p_restore); @@ -2881,7 +2878,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(const EditorNode3DGizmo } void VisibleOnScreenNotifier3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node()); + VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -3001,12 +2998,12 @@ String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_giz } Variant GPUParticles3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node()); + GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d()); return particles->get_visibility_aabb(); } void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node()); + GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d()); Transform3D gt = particles->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -3057,7 +3054,7 @@ void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int } void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node()); + GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d()); if (p_cancel) { particles->set_visibility_aabb(p_restore); @@ -3072,7 +3069,7 @@ void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, } void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node()); + GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -3148,7 +3145,7 @@ int GPUParticlesCollision3DGizmoPlugin::get_priority() const { } String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - const Node3D *cs = p_gizmo->get_spatial_node(); + const Node3D *cs = p_gizmo->get_node_3d(); if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) { return "Radius"; @@ -3162,21 +3159,21 @@ String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGiz } Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - const Node3D *cs = p_gizmo->get_spatial_node(); + const Node3D *cs = p_gizmo->get_node_3d(); if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) { - return p_gizmo->get_spatial_node()->call("get_radius"); + return p_gizmo->get_node_3d()->call("get_radius"); } if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) { - return Vector3(p_gizmo->get_spatial_node()->call("get_extents")); + return Vector3(p_gizmo->get_node_3d()->call("get_extents")); } return Variant(); } void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - Node3D *sn = p_gizmo->get_spatial_node(); + Node3D *sn = p_gizmo->get_node_3d(); Transform3D gt = sn->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -3222,7 +3219,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g } void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - Node3D *sn = p_gizmo->get_spatial_node(); + Node3D *sn = p_gizmo->get_node_3d(); if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) { if (p_cancel) { @@ -3252,7 +3249,7 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo * } void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Node3D *cs = p_gizmo->get_spatial_node(); + Node3D *cs = p_gizmo->get_node_3d(); p_gizmo->clear(); @@ -3430,12 +3427,12 @@ String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gi } Variant ReflectionProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_node_3d()); return AABB(probe->get_extents(), probe->get_origin_offset()); } void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_node_3d()); Transform3D gt = probe->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -3492,7 +3489,7 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in } void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_node_3d()); AABB restore = p_restore; @@ -3512,7 +3509,7 @@ void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, } void ReflectionProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -3609,12 +3606,12 @@ String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p } Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node()); + Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); return decal->get_extents(); } void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node()); + Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); Transform3D gt = decal->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -3645,7 +3642,7 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bo } void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node()); + Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); Vector3 restore = p_restore; @@ -3662,7 +3659,7 @@ void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, } void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node()); + Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -3749,12 +3746,12 @@ String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int } Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node()); + VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d()); return probe->get_extents(); } void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node()); + VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d()); Transform3D gt = probe->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -3785,7 +3782,7 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, } void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node()); + VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d()); Vector3 restore = p_restore; @@ -3802,7 +3799,7 @@ void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_i } void VoxelGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node()); + VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d()); Ref<Material> material = get_material("voxel_gi_material", p_gizmo); Ref<Material> icon = get_material("voxel_gi_icon", p_gizmo); @@ -3913,7 +3910,7 @@ int LightmapGIGizmoPlugin::get_priority() const { void LightmapGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Ref<Material> icon = get_material("baked_indirect_light_icon", p_gizmo); - LightmapGI *baker = Object::cast_to<LightmapGI>(p_gizmo->get_spatial_node()); + LightmapGI *baker = Object::cast_to<LightmapGI>(p_gizmo->get_node_3d()); Ref<LightmapGIData> data = baker->get_light_data(); p_gizmo->add_unscaled_billboard(icon, 0.05); @@ -4163,13 +4160,13 @@ int CollisionObject3DGizmoPlugin::get_priority() const { } void CollisionObject3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_gizmo->get_spatial_node()); + CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); - List<uint32_t> owners; - co->get_shape_owners(&owners); - for (uint32_t &owner_id : owners) { + List<uint32_t> owner_ids; + co->get_shape_owners(&owner_ids); + for (uint32_t &owner_id : owner_ids) { Transform3D xform = co->shape_owner_get_transform(owner_id); Object *owner = co->shape_owner_get_owner(owner_id); // Exclude CollisionShape3D and CollisionPolygon3D as they have their gizmo. @@ -4214,7 +4211,7 @@ int CollisionShape3DGizmoPlugin::get_priority() const { } String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - const CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node()); + const CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_node_3d()); Ref<Shape3D> s = cs->get_shape(); if (s.is_null()) { @@ -4245,7 +4242,7 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g } Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node()); + CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_node_3d()); Ref<Shape3D> s = cs->get_shape(); if (s.is_null()) { @@ -4281,7 +4278,7 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p } void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node()); + CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_node_3d()); Ref<Shape3D> s = cs->get_shape(); if (s.is_null()) { @@ -4395,7 +4392,7 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i } void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node()); + CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_node_3d()); Ref<Shape3D> s = cs->get_shape(); if (s.is_null()) { @@ -4499,7 +4496,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo } void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node()); + CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -4751,9 +4748,9 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { if (err == OK) { Vector<Vector3> points2; points2.resize(md.edges.size() * 2); - for (int i = 0; i < md.edges.size(); i++) { - points2.write[i * 2 + 0] = md.vertices[md.edges[i].a]; - points2.write[i * 2 + 1] = md.vertices[md.edges[i].b]; + for (uint32_t i = 0; i < md.edges.size(); i++) { + points2.write[i * 2 + 0] = md.vertices[md.edges[i].vertex_a]; + points2.write[i * 2 + 1] = md.vertices[md.edges[i].vertex_b]; } p_gizmo->add_lines(points2, material); @@ -4814,7 +4811,7 @@ int CollisionPolygon3DGizmoPlugin::get_priority() const { } void CollisionPolygon3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - CollisionPolygon3D *polygon = Object::cast_to<CollisionPolygon3D>(p_gizmo->get_spatial_node()); + CollisionPolygon3D *polygon = Object::cast_to<CollisionPolygon3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -4861,7 +4858,7 @@ int NavigationRegion3DGizmoPlugin::get_priority() const { } void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - NavigationRegion3D *navigationregion = Object::cast_to<NavigationRegion3D>(p_gizmo->get_spatial_node()); + NavigationRegion3D *navigationregion = Object::cast_to<NavigationRegion3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); Ref<NavigationMesh> navigationmesh = navigationregion->get_navigation_mesh(); @@ -5021,7 +5018,7 @@ int NavigationLink3DGizmoPlugin::get_priority() const { } void NavigationLink3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_node_3d()); RID nav_map = link->get_world_3d()->get_navigation_map(); real_t search_radius = NavigationServer3D::get_singleton()->map_get_link_connection_radius(nav_map); @@ -5106,12 +5103,12 @@ String NavigationLink3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g } Variant NavigationLink3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_node_3d()); return p_id == 0 ? link->get_start_location() : link->get_end_location(); } void NavigationLink3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_node_3d()); Transform3D gt = link->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -5144,7 +5141,7 @@ void NavigationLink3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i } void NavigationLink3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_node_3d()); if (p_cancel) { if (p_id == 0) { @@ -5444,7 +5441,7 @@ int Joint3DGizmoPlugin::get_priority() const { } void Joint3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Joint3D *joint = Object::cast_to<Joint3D>(p_gizmo->get_spatial_node()); + Joint3D *joint = Object::cast_to<Joint3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); @@ -5877,11 +5874,11 @@ String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, i } Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - return Vector3(p_gizmo->get_spatial_node()->call("get_extents")); + return Vector3(p_gizmo->get_node_3d()->call("get_extents")); } void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - Node3D *sn = p_gizmo->get_spatial_node(); + Node3D *sn = p_gizmo->get_node_3d(); Transform3D gt = sn->get_global_transform(); Transform3D gi = gt.affine_inverse(); @@ -5910,7 +5907,7 @@ void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id } void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - Node3D *sn = p_gizmo->get_spatial_node(); + Node3D *sn = p_gizmo->get_node_3d(); if (p_cancel) { sn->call("set_extents", p_restore); @@ -5925,11 +5922,11 @@ void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p } void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Node3D *cs = p_gizmo->get_spatial_node(); + Node3D *cs = p_gizmo->get_node_3d(); p_gizmo->clear(); - if (RS::FogVolumeShape(int(p_gizmo->get_spatial_node()->call("get_shape"))) != RS::FOG_VOLUME_SHAPE_WORLD) { + if (RS::FogVolumeShape(int(p_gizmo->get_node_3d()->call("get_shape"))) != RS::FOG_VOLUME_SHAPE_WORLD) { const Ref<Material> material = get_material("shape_material", p_gizmo); const Ref<Material> material_internal = diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h index 5924f8571a..d7e3e03f61 100644 --- a/editor/plugins/node_3d_editor_gizmos.h +++ b/editor/plugins/node_3d_editor_gizmos.h @@ -72,7 +72,7 @@ class EditorNode3DGizmo : public Node3DGizmo { Vector<Instance> instances; Node3D *spatial_node = nullptr; - void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Node3D>(p_node)); } + void _set_node_3d(Node *p_node) { set_node_3d(Object::cast_to<Node3D>(p_node)); } protected: static void _bind_methods(); @@ -116,8 +116,8 @@ public: void set_selected(bool p_selected) { selected = p_selected; } bool is_selected() const { return selected; } - void set_spatial_node(Node3D *p_node); - Node3D *get_spatial_node() const { return spatial_node; } + void set_node_3d(Node3D *p_node); + Node3D *get_node_3d() const { return spatial_node; } Ref<EditorNode3DGizmoPlugin> get_plugin() const { return gizmo_plugin; } bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum); void handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id, bool &r_secondary); @@ -338,7 +338,6 @@ class Marker3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(Marker3DGizmoPlugin, EditorNode3DGizmoPlugin); Ref<ArrayMesh> pos3d_mesh; - Vector<Vector3> cursor_points; public: bool has_gizmo(Node3D *p_spatial) override; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 33aad0ac61..ca6d65bd57 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -40,6 +40,7 @@ #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/node_3d_editor_gizmos.h" #include "editor/plugins/script_editor_plugin.h" @@ -939,7 +940,7 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) { } static Key _get_key_modifier_setting(const String &p_property) { - switch (EditorSettings::get_singleton()->get(p_property).operator int()) { + switch (EDITOR_GET(p_property).operator int()) { case 0: return Key::NONE; case 1: @@ -1328,7 +1329,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) { } } - String suffix = String(); + String suffix; if (locked == 1) { suffix = " (" + TTR("Locked") + ")"; } else if (locked == 2) { @@ -1356,7 +1357,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { EditorNode *en = EditorNode::get_singleton(); EditorPluginList *force_input_forwarding_list = en->get_editor_plugins_force_input_forwarding(); if (!force_input_forwarding_list->is_empty()) { - EditorPlugin::AfterGUIInput discard = force_input_forwarding_list->forward_spatial_gui_input(camera, p_event, true); + EditorPlugin::AfterGUIInput discard = force_input_forwarding_list->forward_3d_gui_input(camera, p_event, true); if (discard == EditorPlugin::AFTER_GUI_INPUT_STOP) { return; } @@ -1369,7 +1370,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { EditorNode *en = EditorNode::get_singleton(); EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); if (!over_plugin_list->is_empty()) { - EditorPlugin::AfterGUIInput discard = over_plugin_list->forward_spatial_gui_input(camera, p_event, false); + EditorPlugin::AfterGUIInput discard = over_plugin_list->forward_3d_gui_input(camera, p_event, false); if (discard == EditorPlugin::AFTER_GUI_INPUT_STOP) { return; } @@ -1401,7 +1402,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } break; case MouseButton::RIGHT: { - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); if (b->is_pressed() && _edit.gizmo.is_valid()) { //restore @@ -1481,7 +1482,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { commit_transform(); break; // just commit the edit, stop processing the event so we don't deselect the object } - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) { break; } @@ -1650,12 +1651,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } se->gizmo->commit_subgizmos(ids, restore, false); - spatial_editor->update_transform_gizmo(); } else { commit_transform(); } _edit.mode = TRANSFORM_NONE; set_message(""); + spatial_editor->update_transform_gizmo(); } surface->queue_redraw(); } @@ -1709,7 +1710,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { _transform_gizmo_select(_edit.mouse_pos, true); } - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); NavigationMode nav_mode = NAVIGATION_NONE; if (_edit.gizmo.is_valid()) { @@ -1782,7 +1783,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { nav_mode = NAVIGATION_PAN; } } - } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) { + } else if (EDITOR_GET("editors/3d/navigation/emulate_3_button_mouse")) { // Handle trackpad (no external mouse) use case const Key mod = _get_key_modifier(m); @@ -1835,7 +1836,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Ref<InputEventPanGesture> pan_gesture = p_event; if (pan_gesture.is_valid()) { - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); NavigationMode nav_mode = NAVIGATION_NONE; if (nav_scheme == NAVIGATION_GODOT) { @@ -1889,7 +1890,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { return; } - if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) { + if (EDITOR_GET("editors/3d/navigation/emulate_numpad")) { const Key code = k->get_physical_keycode(); if (code >= Key::KEY_0 && code <= Key::KEY_9) { k->set_keycode(code - Key::KEY_0 + Key::KP_0); @@ -2086,7 +2087,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { - const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); real_t pan_speed = 1 / 150.0; if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { @@ -2098,8 +2099,8 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const camera_transform.translate_local(cursor.pos); camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot); camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); - const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis"); - const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); + const bool invert_x_axis = EDITOR_GET("editors/3d/navigation/invert_x_axis"); + const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis"); Vector3 translation( (invert_x_axis ? -1 : 1) * -p_relative.x * pan_speed, (invert_y_axis ? -1 : 1) * p_relative.y * pan_speed, @@ -2110,14 +2111,14 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const } void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { - const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); real_t zoom_speed = 1 / 80.0; if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { zoom_speed *= 10; } - NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int(); + NavigationZoomStyle zoom_style = (NavigationZoomStyle)EDITOR_GET("editors/3d/navigation/zoom_style").operator int(); if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) { if (p_relative.x > 0) { scale_cursor_distance(1 - p_relative.x * zoom_speed); @@ -2143,10 +2144,10 @@ void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, cons _menu_option(VIEW_PERSPECTIVE); } - const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); + const real_t degrees_per_pixel = EDITOR_GET("editors/3d/navigation_feel/orbit_sensitivity"); const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel); - const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); - const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis"); + const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis"); + const bool invert_x_axis = EDITOR_GET("editors/3d/navigation/invert_x_axis"); if (invert_y_axis) { cursor.x_rot -= p_relative.y * radians_per_pixel; @@ -2176,9 +2177,9 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const } // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things. - const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale); + const real_t degrees_per_pixel = real_t(EDITOR_GET("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale); const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel); - const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); + const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis"); // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". const Transform3D prev_camera_transform = to_camera_transform(cursor); @@ -2215,9 +2216,9 @@ void Node3DEditorViewport::set_freelook_active(bool active_now) { // Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active camera_cursor.eye_pos = cursor.eye_pos; - if (EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_speed_zoom_link")) { + if (EDITOR_GET("editors/3d/freelook/freelook_speed_zoom_link")) { // Re-adjust freelook speed from the current zoom level - real_t base_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); + real_t base_speed = EDITOR_GET("editors/3d/freelook/freelook_base_speed"); freelook_speed = base_speed * cursor.distance; } @@ -2299,7 +2300,7 @@ void Node3DEditorViewport::_update_freelook(real_t delta) { return; } - const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int(); + const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EDITOR_GET("editors/3d/freelook/freelook_navigation_scheme").operator int(); Vector3 forward; if (navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { @@ -2375,12 +2376,12 @@ void Node3DEditorPlugin::edited_scene_changed() { void Node3DEditorViewport::_project_settings_changed() { //update shadow atlas if changed - int shadowmap_size = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_size"); - bool shadowmap_16_bits = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_16_bits"); - int atlas_q0 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv"); - int atlas_q1 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv"); - int atlas_q2 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv"); - int atlas_q3 = ProjectSettings::get_singleton()->get("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv"); + int shadowmap_size = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_size"); + bool shadowmap_16_bits = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_16_bits"); + int atlas_q0 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv"); + int atlas_q1 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv"); + int atlas_q2 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv"); + int atlas_q3 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv"); viewport->set_positional_shadow_atlas_size(shadowmap_size); viewport->set_positional_shadow_atlas_16_bits(shadowmap_16_bits); @@ -2393,13 +2394,16 @@ void Node3DEditorViewport::_project_settings_changed() { // Update MSAA, screen-space AA and debanding if changed - const int msaa_mode = ProjectSettings::get_singleton()->get("rendering/anti_aliasing/quality/msaa_3d"); + const int msaa_mode = GLOBAL_GET("rendering/anti_aliasing/quality/msaa_3d"); viewport->set_msaa_3d(Viewport::MSAA(msaa_mode)); const int ssaa_mode = GLOBAL_GET("rendering/anti_aliasing/quality/screen_space_aa"); viewport->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode)); const bool use_taa = GLOBAL_GET("rendering/anti_aliasing/quality/use_taa"); viewport->set_use_taa(use_taa); + const bool transparent_background = GLOBAL_GET("rendering/transparent_background"); + viewport->set_transparent_background(transparent_background); + const bool use_debanding = GLOBAL_GET("rendering/anti_aliasing/quality/use_debanding"); viewport->set_use_debanding(use_debanding); @@ -2429,11 +2433,12 @@ void Node3DEditorViewport::_notification(int p_what) { } break; case NOTIFICATION_VISIBILITY_CHANGED: { - bool visible = is_visible_in_tree(); + bool vp_visible = is_visible_in_tree(); - set_process(visible); + set_process(vp_visible); + set_physics_process(vp_visible); - if (visible) { + if (vp_visible) { orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL)); _update_name(); _update_camera(0); @@ -2441,7 +2446,7 @@ void Node3DEditorViewport::_notification(int p_what) { set_freelook_active(false); } call_deferred(SNAME("update_transform_gizmo_view")); - rotation_control->set_visible(EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo")); + rotation_control->set_visible(EDITOR_GET("editors/3d/navigation/show_viewport_rotation_gizmo")); } break; case NOTIFICATION_RESIZED: { @@ -2655,6 +2660,21 @@ void Node3DEditorViewport::_notification(int p_what) { } } break; + case NOTIFICATION_PHYSICS_PROCESS: { + if (!update_preview_node) { + return; + } + if (preview_node->is_inside_tree()) { + preview_node_pos = spatial_editor->snap_point(_get_instance_position(preview_node_viewport_pos)); + Transform3D preview_gl_transform = Transform3D(Basis(), preview_node_pos); + preview_node->set_global_transform(preview_gl_transform); + if (!preview_node->is_visible()) { + preview_node->show(); + } + } + update_preview_node = false; + } break; + case NOTIFICATION_ENTER_TREE: { surface->connect("draw", callable_mp(this, &Node3DEditorViewport::_draw)); surface->connect("gui_input", callable_mp(this, &Node3DEditorViewport::_sinput)); @@ -2735,12 +2755,12 @@ static void draw_indicator_bar(Control &p_surface, real_t p_fill, const Ref<Text void Node3DEditorViewport::_draw() { EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over(); if (!over_plugin_list->is_empty()) { - over_plugin_list->forward_spatial_draw_over_viewport(surface); + over_plugin_list->forward_3d_draw_over_viewport(surface); } EditorPluginList *force_over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_force_over(); if (!force_over_plugin_list->is_empty()) { - force_over_plugin_list->forward_spatial_force_draw_over_viewport(surface); + force_over_plugin_list->forward_3d_force_draw_over_viewport(surface); } if (surface->has_focus()) { @@ -2802,7 +2822,7 @@ void Node3DEditorViewport::_draw() { Math::round(2 * EDSCALE)); } if (previewing) { - Size2 ss = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height")); + Size2 ss = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height")); float aspect = ss.aspect(); Size2 s = get_size(); @@ -2879,6 +2899,7 @@ void Node3DEditorViewport::_draw() { } void Node3DEditorViewport::_menu_option(int p_option) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (p_option) { case VIEW_TOP: { cursor.y_rot = 0; @@ -2967,7 +2988,7 @@ void Node3DEditorViewport::_menu_option(int p_option) { Transform3D xform; if (orthogonal) { xform = sp->get_global_transform(); - xform.basis.set_euler(camera_transform.basis.get_euler()); + xform.basis = Basis::from_euler(camera_transform.basis.get_euler()); } else { xform = camera_transform; xform.scale_basis(sp->get_scale()); @@ -3445,7 +3466,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() { const real_t d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y; const real_t dd = MAX(Math::abs(d0 - d1), CMP_EPSILON); - const real_t gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); + const real_t gizmo_size = EDITOR_GET("editors/3d/manipulator_gizmo_size"); // At low viewport heights, multiply the gizmo scale based on the viewport height. // This prevents the gizmo from growing very large and going outside the viewport. const int viewport_base_height = 400 * MAX(1, EDSCALE); @@ -3471,7 +3492,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() { } for (int i = 0; i < 3; i++) { - Transform3D axis_angle = Transform3D(); + Transform3D axis_angle; if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) { axis_angle = axis_angle.looking_at(xform.basis.get_column(i).normalized(), xform.basis.get_column((i + 1) % 3).normalized()); } @@ -3729,24 +3750,45 @@ void Node3DEditorViewport::assign_pending_data_pointers(Node3D *p_preview_node, Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const { const float MAX_DISTANCE = 50.0; + const float FALLBACK_DISTANCE = 5.0; Vector3 world_ray = _get_ray(p_pos); Vector3 world_pos = _get_ray_pos(p_pos); - Vector3 point = world_pos + world_ray * MAX_DISTANCE; - PhysicsDirectSpaceState3D *ss = get_tree()->get_root()->get_world_3d()->get_direct_space_state(); PhysicsDirectSpaceState3D::RayParameters ray_params; ray_params.from = world_pos; - ray_params.to = world_pos + world_ray * MAX_DISTANCE; + ray_params.to = world_pos + world_ray * camera->get_far(); PhysicsDirectSpaceState3D::RayResult result; if (ss->intersect_ray(ray_params, result)) { - point = result.position; + return result.position; + } + + const bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL; + + // The XZ plane. + Vector3 intersection; + Plane plane(Vector3(0, 1, 0)); + if (plane.intersects_ray(world_pos, world_ray, &intersection)) { + if (is_orthogonal || world_pos.distance_to(intersection) <= MAX_DISTANCE) { + return intersection; + } + } + + // Plane facing the camera using fallback distance. + if (is_orthogonal) { + plane = Plane(world_ray, cursor.pos - world_ray * (cursor.distance - FALLBACK_DISTANCE)); + } else { + plane = Plane(world_ray, world_pos + world_ray * FALLBACK_DISTANCE); + } + if (plane.intersects_ray(world_pos, world_ray, &intersection)) { + return intersection; } - return point; + // Not likely, but just in case... + return world_pos + world_ray * FALLBACK_DISTANCE; } AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_top_level_transform) { @@ -3762,7 +3804,7 @@ AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, boo if (child) { AABB child_bounds = _calculate_spatial_bounds(child, false); - if (bounds.size == Vector3() && Object::cast_to<Node3D>(p_parent)) { + if (bounds.size == Vector3() && p_parent) { bounds = child_bounds; } else { bounds.merge_with(child_bounds); @@ -3770,7 +3812,7 @@ AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, boo } } - if (bounds.size == Vector3() && !Object::cast_to<Node3D>(p_parent)) { + if (bounds.size == Vector3() && !p_parent) { bounds = AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); } @@ -3843,7 +3885,7 @@ void Node3DEditorViewport::_remove_preview_node() { if (preview_node->get_parent()) { for (int i = preview_node->get_child_count() - 1; i >= 0; i--) { Node *node = preview_node->get_child(i); - node->queue_delete(); + node->queue_free(); preview_node->remove_child(node); } EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node); @@ -3880,8 +3922,8 @@ bool Node3DEditorViewport::_apply_preview_material(ObjectID p_target, const Poin Vector3 xform_ray = ai.basis.xform(world_ray).normalized(); Vector3 xform_pos = ai.xform(world_pos); - for (int surface = 0; surface < surface_count; surface++) { - Ref<TriangleMesh> surface_mesh = mesh->generate_surface_triangle_mesh(surface); + for (int surface_idx = 0; surface_idx < surface_count; surface_idx++) { + Ref<TriangleMesh> surface_mesh = mesh->generate_surface_triangle_mesh(surface_idx); Vector3 rpos, rnorm; if (surface_mesh->intersect_ray(xform_pos, xform_ray, rpos, rnorm)) { @@ -3894,7 +3936,7 @@ bool Node3DEditorViewport::_apply_preview_material(ObjectID p_target, const Poin } if (dist < closest_dist) { - closest_surface = surface; + closest_surface = surface_idx; closest_dist = dist; } } @@ -3997,7 +4039,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po return false; } - if (!EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path().is_empty()) { // cyclical instancing + if (!EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path().is_empty()) { // Cyclic instantiation. if (_cyclical_dependency_exists(EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path(), instantiated_scene)) { memdelete(instantiated_scene); return false; @@ -4008,47 +4050,49 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path)); } - editor_data->get_undo_redo()->add_do_method(parent, "add_child", instantiated_scene, true); - editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_owner", EditorNode::get_singleton()->get_edited_scene()); - editor_data->get_undo_redo()->add_do_reference(instantiated_scene); - editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", instantiated_scene); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); + undo_redo->add_do_method(instantiated_scene, "set_owner", EditorNode::get_singleton()->get_edited_scene()); + undo_redo->add_do_reference(instantiated_scene); + undo_redo->add_undo_method(parent, "remove_child", instantiated_scene); String new_name = parent->validate_child_name(instantiated_scene); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instance_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); + undo_redo->add_do_method(ed, "live_debug_instantiate_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); Node3D *node3d = Object::cast_to<Node3D>(instantiated_scene); if (node3d) { - Transform3D global_transform; + Transform3D gl_transform; Node3D *parent_node3d = Object::cast_to<Node3D>(parent); if (parent_node3d) { - global_transform = parent_node3d->get_global_gizmo_transform(); + gl_transform = parent_node3d->get_global_gizmo_transform(); } - global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point)); - global_transform.basis *= node3d->get_transform().basis; + gl_transform.origin = preview_node_pos; + gl_transform.basis *= node3d->get_transform().basis; - editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_global_transform", global_transform); + undo_redo->add_do_method(instantiated_scene, "set_global_transform", gl_transform); } return true; } void Node3DEditorViewport::_perform_drop_data() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (spatial_editor->get_preview_material_target().is_valid()) { GeometryInstance3D *geometry_instance = Object::cast_to<GeometryInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target())); MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target())); if (mesh_instance && spatial_editor->get_preview_material_surface() != -1) { - editor_data->get_undo_redo()->create_action(vformat(TTR("Set Surface %d Override Material"), spatial_editor->get_preview_material_surface())); - editor_data->get_undo_redo()->add_do_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_material()); - editor_data->get_undo_redo()->add_undo_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_reset_material()); - editor_data->get_undo_redo()->commit_action(); + undo_redo->create_action(vformat(TTR("Set Surface %d Override Material"), spatial_editor->get_preview_material_surface())); + undo_redo->add_do_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_material()); + undo_redo->add_undo_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_reset_material()); + undo_redo->commit_action(); } else if (geometry_instance) { - editor_data->get_undo_redo()->create_action(TTR("Set Material Override")); - editor_data->get_undo_redo()->add_do_method(geometry_instance, "set_material_override", spatial_editor->get_preview_material()); - editor_data->get_undo_redo()->add_undo_method(geometry_instance, "set_material_override", spatial_editor->get_preview_reset_material()); - editor_data->get_undo_redo()->commit_action(); + undo_redo->create_action(TTR("Set Material Override")); + undo_redo->add_do_method(geometry_instance, "set_material_override", spatial_editor->get_preview_material()); + undo_redo->add_undo_method(geometry_instance, "set_material_override", spatial_editor->get_preview_reset_material()); + undo_redo->commit_action(); } _remove_preview_material(); @@ -4059,7 +4103,7 @@ void Node3DEditorViewport::_perform_drop_data() { Vector<String> error_files; - editor_data->get_undo_redo()->create_action(TTR("Create Node")); + undo_redo->create_action(TTR("Create Node")); for (int i = 0; i < selected_files.size(); i++) { String path = selected_files[i]; @@ -4077,7 +4121,7 @@ void Node3DEditorViewport::_perform_drop_data() { } } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); if (error_files.size() > 0) { String files_str; @@ -4085,12 +4129,14 @@ void Node3DEditorViewport::_perform_drop_data() { files_str += error_files[i].get_file().get_basename() + ","; } files_str = files_str.substr(0, files_str.length() - 1); - accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.get_data())); + accept->set_text(vformat(TTR("Error instantiating scene from %s"), files_str.get_data())); accept->popup_centered(); } } -bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { +bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { + preview_node_viewport_pos = p_point; + bool can_instantiate = false; if (!preview_node->is_inside_tree() && spatial_editor->get_preview_material().is_null()) { @@ -4108,11 +4154,13 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant ResourceLoader::get_recognized_extensions_for_type("Texture", &texture_extensions); for (int i = 0; i < files.size(); i++) { + String extension = files[i].get_extension().to_lower(); + // Check if dragged files with mesh or scene extension can be created at least once. - if (mesh_extensions.find(files[i].get_extension()) || - scene_extensions.find(files[i].get_extension()) || - material_extensions.find(files[i].get_extension()) || - texture_extensions.find(files[i].get_extension())) { + if (mesh_extensions.find(extension) || + scene_extensions.find(extension) || + material_extensions.find(extension) || + texture_extensions.find(extension)) { Ref<Resource> res = ResourceLoader::load(files[i]); if (res.is_null()) { continue; @@ -4154,6 +4202,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant } if (can_instantiate) { _create_preview_node(files); + preview_node->hide(); } } } else { @@ -4163,8 +4212,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant } if (can_instantiate) { - Transform3D global_transform = Transform3D(Basis(), _get_instance_position(p_point)); - preview_node->set_global_transform(global_transform); + update_preview_node = true; return true; } @@ -4241,6 +4289,7 @@ void Node3DEditorViewport::commit_transform() { TTRC("Translate"), TTRC("Scale"), }; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(_transform_name[_edit.mode]); List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -4646,9 +4695,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p _edit.gizmo_handle_secondary = false; index = p_index; - editor_data = SceneTreeDock::get_singleton()->get_editor_data(); editor_selection = EditorNode::get_singleton()->get_editor_selection(); - undo_redo = EditorNode::get_singleton()->get_undo_redo(); orthogonal = false; auto_orthogonal = false; @@ -4773,10 +4820,9 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p view_menu->get_popup()->connect("id_pressed", callable_mp(this, &Node3DEditorViewport::_menu_option)); display_submenu->connect("id_pressed", callable_mp(this, &Node3DEditorViewport::_menu_option)); view_menu->set_disable_shortcuts(true); -#ifndef _MSC_VER -#warning this needs to be fixed -#endif - //if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { + + // TODO: Re-evaluate with new OpenGL3 renderer, and implement. + //if (OS::get_singleton()->get_current_video_driver() == OS::RENDERING_DRIVER_OPENGL3) { if (false) { // Alternate display modes only work when using the Vulkan renderer; make this explicit. const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL); @@ -4918,7 +4964,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p accept = nullptr; freelook_active = false; - freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); + freelook_speed = EDITOR_GET("editors/3d/freelook/freelook_base_speed"); selection_menu = memnew(PopupMenu); add_child(selection_menu); @@ -5733,6 +5779,7 @@ void Node3DEditor::_xform_dialog_action() { t.basis.rotate(rotate); t.origin = translate; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("XForm Dialog")); const List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -5844,6 +5891,7 @@ void Node3DEditor::_update_camera_override_viewport(Object *p_viewport) { } void Node3DEditor::_menu_item_pressed(int p_option) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (p_option) { case MENU_TOOL_SELECT: case MENU_TOOL_MOVE: @@ -6171,9 +6219,9 @@ void fragment() { grid_mat[i]->set_shader(grid_shader); } - grid_enable[0] = EditorSettings::get_singleton()->get("editors/3d/grid_xy_plane"); - grid_enable[1] = EditorSettings::get_singleton()->get("editors/3d/grid_yz_plane"); - grid_enable[2] = EditorSettings::get_singleton()->get("editors/3d/grid_xz_plane"); + grid_enable[0] = EDITOR_GET("editors/3d/grid_xy_plane"); + grid_enable[1] = EDITOR_GET("editors/3d/grid_yz_plane"); + grid_enable[2] = EDITOR_GET("editors/3d/grid_xz_plane"); grid_visible[0] = grid_enable[0]; grid_visible[1] = grid_enable[1]; grid_visible[2] = grid_enable[2]; @@ -6223,7 +6271,7 @@ void fragment() { break; } - col.a = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_opacity"); + col.a = EDITOR_GET("editors/3d/manipulator_gizmo_opacity"); move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); @@ -6639,23 +6687,23 @@ void Node3DEditor::_init_grid() { Vector<Vector3> grid_points[3]; Vector<Vector3> grid_normals[3]; - Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color"); - Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color"); - int grid_size = EditorSettings::get_singleton()->get("editors/3d/grid_size"); - int primary_grid_steps = EditorSettings::get_singleton()->get("editors/3d/primary_grid_steps"); + Color primary_grid_color = EDITOR_GET("editors/3d/primary_grid_color"); + Color secondary_grid_color = EDITOR_GET("editors/3d/secondary_grid_color"); + int grid_size = EDITOR_GET("editors/3d/grid_size"); + int primary_grid_steps = EDITOR_GET("editors/3d/primary_grid_steps"); // Which grid planes are enabled? Which should we generate? - grid_enable[0] = grid_visible[0] = EditorSettings::get_singleton()->get("editors/3d/grid_xy_plane"); - grid_enable[1] = grid_visible[1] = EditorSettings::get_singleton()->get("editors/3d/grid_yz_plane"); - grid_enable[2] = grid_visible[2] = EditorSettings::get_singleton()->get("editors/3d/grid_xz_plane"); + grid_enable[0] = grid_visible[0] = EDITOR_GET("editors/3d/grid_xy_plane"); + grid_enable[1] = grid_visible[1] = EDITOR_GET("editors/3d/grid_yz_plane"); + grid_enable[2] = grid_visible[2] = EDITOR_GET("editors/3d/grid_xz_plane"); // Offsets division_level for bigger or smaller grids. // Default value is -0.2. -1.0 gives Blender-like behavior, 0.5 gives huge grids. - real_t division_level_bias = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_bias"); + real_t division_level_bias = EDITOR_GET("editors/3d/grid_division_level_bias"); // Default largest grid size is 8^2 when primary_grid_steps is 8 (64m apart, so primary grid lines are 512m apart). - int division_level_max = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_max"); + int division_level_max = EDITOR_GET("editors/3d/grid_division_level_max"); // Default smallest grid size is 1cm, 10^-2 (default value is -2). - int division_level_min = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_min"); + int division_level_min = EDITOR_GET("editors/3d/grid_division_level_min"); ERR_FAIL_COND_MSG(division_level_max < division_level_min, "The 3D grid's maximum division level cannot be lower than its minimum division level."); if (primary_grid_steps != 10) { // Log10 of 10 is 1. @@ -6755,8 +6803,8 @@ void Node3DEditor::_init_grid() { // Don't draw lines over the origin if it's enabled. if (!(origin_enabled && Math::is_zero_approx(position_a))) { - Vector3 line_bgn = Vector3(); - Vector3 line_end = Vector3(); + Vector3 line_bgn; + Vector3 line_end; line_bgn[a] = position_a; line_end[a] = position_a; line_bgn[b] = bgn_b; @@ -6771,8 +6819,8 @@ void Node3DEditor::_init_grid() { } if (!(origin_enabled && Math::is_zero_approx(position_b))) { - Vector3 line_bgn = Vector3(); - Vector3 line_end = Vector3(); + Vector3 line_bgn; + Vector3 line_end; line_bgn[b] = position_b; line_end[b] = position_b; line_bgn[a] = bgn_a; @@ -6930,14 +6978,18 @@ HashSet<RID> _get_physics_bodies_rid(Node *node) { } void Node3DEditor::snap_selected_nodes_to_floor() { + do_snap_selected_nodes_to_floor = true; +} + +void Node3DEditor::_snap_selected_nodes_to_floor() { const List<Node *> &selection = editor_selection->get_selected_node_list(); Dictionary snap_data; for (Node *E : selection) { Node3D *sp = Object::cast_to<Node3D>(E); if (sp) { - Vector3 from = Vector3(); - Vector3 position_offset = Vector3(); + Vector3 from; + Vector3 position_offset; // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin HashSet<VisualInstance3D *> vi = _get_child_nodes<VisualInstance3D>(sp); @@ -6967,9 +7019,10 @@ void Node3DEditor::snap_selected_nodes_to_floor() { } } if (!found_valid_shape && vi.size()) { - AABB aabb = (*vi.begin())->get_transformed_aabb(); + VisualInstance3D *begin = *vi.begin(); + AABB aabb = begin->get_global_transform().xform(begin->get_aabb()); for (const VisualInstance3D *I : vi) { - aabb.merge_with(I->get_transformed_aabb()); + aabb.merge_with(I->get_global_transform().xform(I->get_aabb())); } Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); from = aabb.position + size; @@ -7024,6 +7077,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() { } if (snapped_to_floor) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Snap Nodes to Floor")); // Perform snapping if at least one node can be snapped @@ -7093,6 +7147,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { ERR_FAIL_COND(!base); Node *new_sun = preview_sun->duplicate(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Preview Sun to Scene")); undo_redo->add_do_method(base, "add_child", new_sun, true); // Move to the beginning of the scene tree since more "global" nodes @@ -7126,6 +7181,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) { new_env->set_camera_attributes(preview_environment->get_camera_attributes()->duplicate(true)); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Preview Environment to Scene")); undo_redo->add_do_method(base, "add_child", new_env, true); // Move to the beginning of the scene tree since more "global" nodes @@ -7227,6 +7283,13 @@ void Node3DEditor::_notification(int p_what) { tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false); } } break; + + case NOTIFICATION_PHYSICS_PROCESS: { + if (do_snap_selected_nodes_to_floor) { + _snap_selected_nodes_to_floor(); + do_snap_selected_nodes_to_floor = false; + } + } } } @@ -7258,14 +7321,6 @@ Vector<int> Node3DEditor::get_subgizmo_selection() { return ret; } -void Node3DEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - -Ref<EditorUndoRedoManager> Node3DEditor::get_undo_redo() { - return undo_redo; -} - void Node3DEditor::add_control_to_menu_panel(Control *p_control) { context_menu_hbox->add_child(p_control); } @@ -7583,7 +7638,7 @@ void Node3DEditor::_preview_settings_changed() { { // preview sun Transform3D t; - t.basis = Basis(Vector3(sun_rotation.x, sun_rotation.y, 0)); + t.basis = Basis::from_euler(Vector3(sun_rotation.x, sun_rotation.y, 0)); preview_sun->set_transform(t); sun_direction->queue_redraw(); preview_sun->set_param(Light3D::PARAM_ENERGY, sun_energy->get_value()); @@ -7716,7 +7771,6 @@ Node3DEditor::Node3DEditor() { gizmo.scale = 1.0; viewport_environment = Ref<Environment>(memnew(Environment)); - undo_redo = EditorNode::get_singleton()->get_undo_redo(); VBoxContainer *vbc = this; custom_camera = nullptr; @@ -8014,12 +8068,15 @@ Node3DEditor::Node3DEditor() { snap_dialog->add_child(snap_dialog_vbc); snap_translate = memnew(LineEdit); + snap_translate->set_select_all_on_focus(true); snap_dialog_vbc->add_margin_child(TTR("Translate Snap:"), snap_translate); snap_rotate = memnew(LineEdit); + snap_rotate->set_select_all_on_focus(true); snap_dialog_vbc->add_margin_child(TTR("Rotate Snap (deg.):"), snap_rotate); snap_scale = memnew(LineEdit); + snap_scale->set_select_all_on_focus(true); snap_dialog_vbc->add_margin_child(TTR("Scale Snap (%):"), snap_scale); _snap_update(); @@ -8038,6 +8095,7 @@ Node3DEditor::Node3DEditor() { settings_fov->set_min(MIN_FOV); settings_fov->set_step(0.1); settings_fov->set_value(EDITOR_GET("editors/3d/default_fov")); + settings_fov->set_select_all_on_focus(true); settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov); settings_znear = memnew(SpinBox); @@ -8045,6 +8103,7 @@ Node3DEditor::Node3DEditor() { settings_znear->set_min(MIN_Z); settings_znear->set_step(0.01); settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near")); + settings_znear->set_select_all_on_focus(true); settings_vbc->add_margin_child(TTR("View Z-Near:"), settings_znear); settings_zfar = memnew(SpinBox); @@ -8052,6 +8111,7 @@ Node3DEditor::Node3DEditor() { settings_zfar->set_min(MIN_Z); settings_zfar->set_step(0.1); settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far")); + settings_zfar->set_select_all_on_focus(true); settings_vbc->add_margin_child(TTR("View Z-Far:"), settings_zfar); for (uint32_t i = 0; i < VIEWPORTS_COUNT; ++i) { @@ -8077,6 +8137,7 @@ Node3DEditor::Node3DEditor() { for (int i = 0; i < 3; i++) { xform_translate[i] = memnew(LineEdit); xform_translate[i]->set_h_size_flags(SIZE_EXPAND_FILL); + xform_translate[i]->set_select_all_on_focus(true); xform_hbc->add_child(xform_translate[i]); } @@ -8090,6 +8151,7 @@ Node3DEditor::Node3DEditor() { for (int i = 0; i < 3; i++) { xform_rotate[i] = memnew(LineEdit); xform_rotate[i]->set_h_size_flags(SIZE_EXPAND_FILL); + xform_rotate[i]->set_select_all_on_focus(true); xform_hbc->add_child(xform_rotate[i]); } @@ -8103,6 +8165,7 @@ Node3DEditor::Node3DEditor() { for (int i = 0; i < 3; i++) { xform_scale[i] = memnew(LineEdit); xform_scale[i]->set_h_size_flags(SIZE_EXPAND_FILL); + xform_scale[i]->set_select_all_on_focus(true); xform_hbc->add_child(xform_scale[i]); } @@ -8347,10 +8410,12 @@ void Node3DEditorPlugin::make_visible(bool p_visible) { if (p_visible) { spatial_editor->show(); spatial_editor->set_process(true); + spatial_editor->set_physics_process(true); } else { spatial_editor->hide(); spatial_editor->set_process(false); + spatial_editor->set_physics_process(false); } } diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index c76f534c22..a8d3bfb70c 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -39,6 +39,7 @@ #include "scene/3d/light_3d.h" #include "scene/3d/visual_instance_3d.h" #include "scene/3d/world_environment.h" +#include "scene/gui/box_container.h" #include "scene/gui/color_picker.h" #include "scene/gui/panel_container.h" #include "scene/gui/spin_box.h" @@ -47,13 +48,17 @@ #include "scene/resources/fog_material.h" #include "scene/resources/sky_material.h" +class AcceptDialog; +class CheckBox; +class ConfirmationDialog; class EditorData; +class MenuButton; class Node3DEditor; class Node3DEditorViewport; +class OptionButton; class SubViewportContainer; class DirectionalLight3D; class WorldEnvironment; -class EditorUndoRedoManager; class ViewportRotationControl : public Control { GDCLASS(ViewportRotationControl, Control); @@ -193,6 +198,9 @@ private: void _menu_option(int p_option); void _set_auto_orthogonal(); Node3D *preview_node = nullptr; + bool update_preview_node = false; + Point2 preview_node_viewport_pos; + Vector3 preview_node_pos; AABB *preview_bounds = nullptr; Vector<String> selected_files; AcceptDialog *accept = nullptr; @@ -200,9 +208,7 @@ private: Node *target_node = nullptr; Point2 drop_pos; - EditorData *editor_data = nullptr; EditorSelection *editor_selection = nullptr; - Ref<EditorUndoRedoManager> undo_redo; CheckBox *preview_camera = nullptr; SubViewportContainer *subviewport_container = nullptr; @@ -413,7 +419,7 @@ private: bool _create_instance(Node *parent, String &path, const Point2 &p_point); void _perform_drop_data(); - bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; + bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); void _project_settings_changed(); @@ -569,7 +575,7 @@ private: bool grid_enabled = false; bool grid_init_draw = false; Camera3D::ProjectionType grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE; - Vector3 grid_camera_last_update_position = Vector3(); + Vector3 grid_camera_last_update_position; Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3], axis_gizmo[3]; Ref<StandardMaterial3D> gizmo_color[3]; @@ -683,7 +689,6 @@ private: HBoxContainer *context_menu_hbox = nullptr; void _generate_selection_boxes(); - Ref<EditorUndoRedoManager> undo_redo; int camera_override_viewport_id; @@ -720,6 +725,9 @@ private: void _selection_changed(); void _refresh_menu_icons(); + bool do_snap_selected_nodes_to_floor = false; + void _snap_selected_nodes_to_floor(); + // Preview Sun and Environment uint32_t world_env_count = 0; @@ -767,7 +775,7 @@ private: WorldEnvironment *preview_environment = nullptr; bool preview_env_dangling = false; Ref<Environment> environment; - Ref<CameraAttributesPhysical> camera_attributes; + Ref<CameraAttributesPractical> camera_attributes; Ref<ProceduralSkyMaterial> sky_material; bool sun_environ_updating = false; @@ -829,9 +837,6 @@ public: Ref<Environment> get_viewport_environment() { return viewport_environment; } - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); - Ref<EditorUndoRedoManager> get_undo_redo(); - void add_control_to_menu_panel(Control *p_control); void remove_control_from_menu_panel(Control *p_control); diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index 13eca79010..d2015b2bb8 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -33,10 +33,12 @@ #include "editor/editor_plugin.h" #include "scene/2d/path_2d.h" +#include "scene/gui/box_container.h" #include "scene/gui/separator.h" class CanvasItemEditor; class EditorUndoRedoManager; +class MenuButton; class Path2DEditor : public HBoxContainer { GDCLASS(Path2DEditor, HBoxContainer); diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index adfaf11264..d7953bf4e0 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -264,45 +264,45 @@ void Path3DGizmo::redraw() { if (Path3DEditorPlugin::singleton->get_edited_path() == path) { v3p.clear(); - Vector<Vector3> handles; - Vector<Vector3> sec_handles; + Vector<Vector3> handle_points; + Vector<Vector3> sec_handle_points; for (int i = 0; i < c->get_point_count(); i++) { Vector3 p = c->get_point_position(i); - handles.push_back(p); + handle_points.push_back(p); // push Out points first so they get selected if the In and Out points are on top of each other. if (i < c->get_point_count() - 1) { v3p.push_back(p); v3p.push_back(p + c->get_point_out(i)); - sec_handles.push_back(p + c->get_point_out(i)); + sec_handle_points.push_back(p + c->get_point_out(i)); } if (i > 0) { v3p.push_back(p); v3p.push_back(p + c->get_point_in(i)); - sec_handles.push_back(p + c->get_point_in(i)); + sec_handle_points.push_back(p + c->get_point_in(i)); } } if (v3p.size() > 1) { add_lines(v3p, path_thin_material); } - if (handles.size()) { - add_handles(handles, handles_material); + if (handle_points.size()) { + add_handles(handle_points, handles_material); } - if (sec_handles.size()) { - add_handles(sec_handles, sec_handles_material, Vector<int>(), false, true); + if (sec_handle_points.size()) { + add_handles(sec_handle_points, sec_handles_material, Vector<int>(), false, true); } } } Path3DGizmo::Path3DGizmo(Path3D *p_path) { path = p_path; - set_spatial_node(p_path); + set_node_3d(p_path); orig_in_length = 0; orig_out_length = 0; } -EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { +EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { if (!path) { return EditorPlugin::AFTER_GUI_INPUT_PASS; } diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h index 53e4e2efa8..a2816c89ae 100644 --- a/editor/plugins/path_3d_editor_plugin.h +++ b/editor/plugins/path_3d_editor_plugin.h @@ -37,6 +37,8 @@ #include "scene/3d/path_3d.h" #include "scene/gui/separator.h" +class MenuButton; + class Path3DGizmo : public EditorNode3DGizmo { GDCLASS(Path3DGizmo, EditorNode3DGizmo); @@ -101,7 +103,7 @@ public: Path3D *get_edited_path() { return path; } static Path3DEditorPlugin *singleton; - virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override; + virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override; virtual String get_name() const override { return "Path3D"; } bool has_main_screen() const override { return false; } diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 58a3a07c43..6218c887fb 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -32,8 +32,10 @@ #include "core/input/input_event.h" #include "core/math/geometry_2d.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/2d/skeleton_2d.h" #include "scene/gui/menu_button.h" @@ -67,7 +69,7 @@ void Polygon2DEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); + uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); } break; case NOTIFICATION_READY: { @@ -150,6 +152,7 @@ void Polygon2DEditor::_sync_bones() { Array new_bones = node->call("_get_bones"); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Sync Bones")); undo_redo->add_do_method(node, "_set_bones", new_bones); undo_redo->add_undo_method(node, "_set_bones", prev_bones); @@ -279,6 +282,7 @@ void Polygon2DEditor::_uv_edit_popup_hide() { } void Polygon2DEditor::_menu_option(int p_option) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (p_option) { case MODE_EDIT_UV: { if (node->get_texture().is_null()) { @@ -299,7 +303,7 @@ void Polygon2DEditor::_menu_option(int p_option) { } if (EditorSettings::get_singleton()->has_setting("interface/dialogs/uv_editor_bounds")) { - uv_edit->popup(EditorSettings::get_singleton()->get("interface/dialogs/uv_editor_bounds")); + uv_edit->popup(EDITOR_GET("interface/dialogs/uv_editor_bounds")); } else { uv_edit->popup_centered_ratio(0.85); } @@ -391,6 +395,7 @@ void Polygon2DEditor::_update_polygon_editing_state() { void Polygon2DEditor::_commit_action() { // Makes that undo/redoing actions made outside of the UV editor still affect its polygon. + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(uv_edit_draw, "queue_redraw"); undo_redo->add_undo_method(uv_edit_draw, "queue_redraw"); undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport"); @@ -458,8 +463,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { mtx.columns[2] = -uv_draw_ofs; mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); - Ref<InputEventMouseButton> mb = p_input; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index d878d3f9af..6021401e4f 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -33,11 +33,17 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" +class AcceptDialog; +class ButtonGroup; +class HScrollBar; class HSlider; +class MenuButton; class Panel; class ScrollContainer; class SpinBox; +class TextureRect; class ViewPanner; +class VScrollBar; class Polygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp index 2b3a5c3e23..dc6ae6be96 100644 --- a/editor/plugins/polygon_3d_editor_plugin.cpp +++ b/editor/plugins/polygon_3d_editor_plugin.cpp @@ -109,7 +109,7 @@ void Polygon3DEditor::_wip_close() { undo_redo->commit_action(); } -EditorPlugin::AfterGUIInput Polygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { +EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { if (!node) { return EditorPlugin::AFTER_GUI_INPUT_PASS; } diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h index 0eb02a39e2..fe8e2ce36d 100644 --- a/editor/plugins/polygon_3d_editor_plugin.h +++ b/editor/plugins/polygon_3d_editor_plugin.h @@ -34,10 +34,12 @@ #include "editor/editor_plugin.h" #include "scene/3d/collision_polygon_3d.h" #include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/box_container.h" #include "scene/resources/immediate_mesh.h" class CanvasItemEditor; class EditorUndoRedoManager; +class MenuButton; class Polygon3DEditor : public HBoxContainer { GDCLASS(Polygon3DEditor, HBoxContainer); @@ -90,7 +92,7 @@ protected: static void _bind_methods(); public: - virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event); + virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event); void edit(Node *p_node); Polygon3DEditor(); ~Polygon3DEditor(); @@ -102,7 +104,7 @@ class Polygon3DEditorPlugin : public EditorPlugin { Polygon3DEditor *polygon_editor = nullptr; public: - virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return polygon_editor->forward_spatial_gui_input(p_camera, p_event); } + virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return polygon_editor->forward_3d_gui_input(p_camera, p_event); } virtual String get_name() const override { return "Polygon3DEditor"; } bool has_main_screen() const override { return false; } diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index 21647d1b69..e35e794b24 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -36,6 +36,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" void ResourcePreloaderEditor::_notification(int p_what) { switch (p_what) { diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index ef80283dae..59641e2561 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -33,6 +33,7 @@ #include "editor/editor_plugin.h" #include "scene/gui/dialogs.h" +#include "scene/gui/panel_container.h" #include "scene/gui/tree.h" #include "scene/main/resource_preloader.h" diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index de30c4100d..a38a040814 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "root_motion_editor_plugin.h" #include "editor/editor_node.h" +#include "scene/animation/animation_player.h" +#include "scene/animation/animation_tree.h" #include "scene/main/window.h" void EditorPropertyRootMotion::_confirmed() { diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index 5b8c1d77b3..7134b48c36 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -32,9 +32,8 @@ #define ROOT_MOTION_EDITOR_PLUGIN_H #include "editor/editor_inspector.h" -#include "editor/editor_spin_slider.h" -#include "editor/property_selector.h" -#include "scene/animation/animation_tree.h" + +class Tree; class EditorPropertyRootMotion : public EditorProperty { GDCLASS(EditorPropertyRootMotion, EditorProperty); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 18561fe3a0..4ff3919e9b 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -49,6 +49,7 @@ #include "editor/find_in_files.h" #include "editor/node_dock.h" #include "editor/plugins/shader_editor_plugin.h" +#include "editor/plugins/text_shader_editor.h" #include "scene/main/window.h" #include "scene/scene_string_names.h" #include "script_text_editor.h" @@ -58,19 +59,15 @@ /*** SYNTAX HIGHLIGHTER ****/ String EditorSyntaxHighlighter::_get_name() const { - String ret; - if (GDVIRTUAL_CALL(_get_name, ret)) { - return ret; - } - return "Unnamed"; + String ret = "Unnamed"; + GDVIRTUAL_CALL(_get_name, ret); + return ret; } PackedStringArray EditorSyntaxHighlighter::_get_supported_languages() const { PackedStringArray ret; - if (GDVIRTUAL_CALL(_get_supported_languages, ret)) { - return ret; - } - return PackedStringArray(); + GDVIRTUAL_CALL(_get_supported_languages, ret); + return ret; } Ref<EditorSyntaxHighlighter> EditorSyntaxHighlighter::_create() const { @@ -127,12 +124,12 @@ void EditorStandardSyntaxHighlighter::_update_cache() { } } - const Ref<Script> script = _get_edited_resource(); - if (script.is_valid()) { + const Ref<Script> scr = _get_edited_resource(); + if (scr.is_valid()) { /* Core types. */ const Color basetype_color = EDITOR_GET("text_editor/theme/highlighting/base_type_color"); List<String> core_types; - script->get_language()->get_core_type_words(&core_types); + scr->get_language()->get_core_type_words(&core_types); for (const String &E : core_types) { highlighter->add_keyword_color(E, basetype_color); } @@ -141,9 +138,9 @@ void EditorStandardSyntaxHighlighter::_update_cache() { const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color"); const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color"); List<String> keywords; - script->get_language()->get_reserved_words(&keywords); + scr->get_language()->get_reserved_words(&keywords); for (const String &E : keywords) { - if (script->get_language()->is_control_flow_keyword(E)) { + if (scr->get_language()->is_control_flow_keyword(E)) { highlighter->add_keyword_color(E, control_flow_keyword_color); } else { highlighter->add_keyword_color(E, keyword_color); @@ -152,19 +149,19 @@ void EditorStandardSyntaxHighlighter::_update_cache() { /* Member types. */ const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); - StringName instance_base = script->get_instance_base_type(); + StringName instance_base = scr->get_instance_base_type(); if (instance_base != StringName()) { List<PropertyInfo> plist; ClassDB::get_property_list(instance_base, &plist); for (const PropertyInfo &E : plist) { - String name = E.name; + String prop_name = E.name; if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) { continue; } - if (name.contains("/")) { + if (prop_name.contains("/")) { continue; } - highlighter->add_member_keyword_color(name, member_variable_color); + highlighter->add_member_keyword_color(prop_name, member_variable_color); } List<String> clist; @@ -177,7 +174,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { /* Comments */ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); List<String> comments; - script->get_language()->get_comment_delimiters(&comments); + scr->get_language()->get_comment_delimiters(&comments); for (const String &comment : comments) { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); @@ -187,7 +184,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() { /* Strings */ const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color"); List<String> strings; - script->get_language()->get_string_delimiters(&strings); + scr->get_language()->get_string_delimiters(&strings); for (const String &string : strings) { String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); @@ -404,7 +401,7 @@ String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) { } void ScriptEditor::_breaked(bool p_breaked, bool p_can_debug) { - if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) { + if (bool(EDITOR_GET("text_editor/external/use_external_editor"))) { return; } @@ -430,8 +427,8 @@ void ScriptEditor::_goto_script_line2(int p_line) { } void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { if (edit(p_script, p_line, 0)) { EditorNode::get_singleton()->push_item(p_script.ptr()); @@ -446,15 +443,15 @@ void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) { } void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { continue; } - if ((script != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == script->get_path()) { + if ((scr != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) { se->set_executing_line(p_line); } } @@ -462,15 +459,15 @@ void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) { } void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { continue; } - if ((script != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == script->get_path()) { + if ((scr != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) { se->clear_executing_line(); } } @@ -478,19 +475,19 @@ void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) { } void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_enabled) { - Ref<Script> script = Object::cast_to<Script>(*p_script); - if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) { + Ref<Script> scr = Object::cast_to<Script>(*p_script); + if (scr.is_valid() && (scr->has_source_code() || scr->get_path().is_resource_file())) { // Update if open. for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); - if (se && se->get_edited_resource()->get_path() == script->get_path()) { + if (se && se->get_edited_resource()->get_path() == scr->get_path()) { se->set_breakpoint(p_line, p_enabled); return; } } // Handle closed. - Dictionary state = script_editor_cache->get_value(script->get_path(), "state"); + Dictionary state = script_editor_cache->get_value(scr->get_path(), "state"); Array breakpoints; if (state.has("breakpoints")) { breakpoints = state["breakpoints"]; @@ -504,8 +501,8 @@ void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_ breakpoints.push_back(p_line); } state["breakpoints"] = breakpoints; - script_editor_cache->set_value(script->get_path(), "state", state); - EditorDebuggerNode::get_singleton()->set_breakpoint(script->get_path(), p_line + 1, false); + script_editor_cache->set_value(scr->get_path(), "state", state); + EditorDebuggerNode::get_singleton()->set_breakpoint(scr->get_path(), p_line + 1, false); } } @@ -565,7 +562,7 @@ void ScriptEditor::_save_history() { Node *n = tab_container->get_current_tab_control(); if (Object::cast_to<ScriptEditorBase>(n)) { - history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); + history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_navigation_state(); } if (Object::cast_to<EditorHelp>(n)) { history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); @@ -600,7 +597,7 @@ void ScriptEditor::_go_to_tab(int p_idx) { Node *n = tab_container->get_current_tab_control(); if (Object::cast_to<ScriptEditorBase>(n)) { - history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); + history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_navigation_state(); } if (Object::cast_to<EditorHelp>(n)) { history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); @@ -626,9 +623,9 @@ void ScriptEditor::_go_to_tab(int p_idx) { Object::cast_to<ScriptEditorBase>(c)->ensure_focus(); } - Ref<Script> script = Object::cast_to<ScriptEditorBase>(c)->get_edited_resource(); - if (script != nullptr) { - notify_script_changed(script); + Ref<Script> scr = Object::cast_to<ScriptEditorBase>(c)->get_edited_resource(); + if (scr != nullptr) { + notify_script_changed(scr); } Object::cast_to<ScriptEditorBase>(c)->validate(); @@ -704,9 +701,9 @@ void ScriptEditor::_open_recent_script(int p_idx) { ResourceLoader::get_recognized_extensions_for_type("Script", &extensions); if (extensions.find(path.get_extension())) { - Ref<Script> script = ResourceLoader::load(path); - if (script.is_valid()) { - edit(script, true); + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + edit(scr, true); return; } } @@ -728,9 +725,9 @@ void ScriptEditor::_open_recent_script(int p_idx) { } else { EditorNode::get_singleton()->load_resource(res_path); } - Ref<Script> script = ResourceLoader::load(path); - if (script.is_valid()) { - edit(script, true); + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + edit(scr, true); return; } } else if (!path.is_resource_file()) { @@ -773,9 +770,9 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { previous_scripts.push_back(file->get_path()); } - Ref<Script> script = file; - if (script.is_valid()) { - notify_script_close(script); + Ref<Script> scr = file; + if (scr.is_valid()) { + notify_script_close(scr); } } } @@ -850,8 +847,8 @@ void ScriptEditor::_close_docs_tab() { void ScriptEditor::_copy_script_path() { ScriptEditorBase *se = _get_current_editor(); if (se) { - Ref<Resource> script = se->get_edited_resource(); - DisplayServer::get_singleton()->clipboard_set(script->get_path()); + Ref<Resource> scr = se->get_edited_resource(); + DisplayServer::get_singleton()->clipboard_set(scr->get_path()); } } @@ -907,9 +904,9 @@ void ScriptEditor::_resave_scripts(const String &p_str) { continue; } - Ref<Resource> script = se->get_edited_resource(); + Ref<Resource> scr = se->get_edited_resource(); - if (script->is_built_in()) { + if (scr->is_built_in()) { continue; //internal script, who cares } @@ -927,13 +924,13 @@ void ScriptEditor::_resave_scripts(const String &p_str) { } } - Ref<TextFile> text_file = script; + Ref<TextFile> text_file = scr; if (text_file != nullptr) { se->apply_code(); _save_text_file(text_file, text_file->get_path()); break; } else { - EditorNode::get_singleton()->save_resource(script); + EditorNode::get_singleton()->save_resource(scr); } se->tag_saved_version(); } @@ -948,9 +945,9 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) { continue; } - Ref<Resource> script = se->get_edited_resource(); + Ref<Resource> scr = se->get_edited_resource(); - if (script == p_res) { + if (scr == p_res) { se->tag_saved_version(); } } @@ -1105,8 +1102,8 @@ Ref<Script> ScriptEditor::_get_current_script() { ScriptEditorBase *current = _get_current_editor(); if (current) { - Ref<Script> script = current->get_edited_resource(); - return script != nullptr ? script : nullptr; + Ref<Script> scr = current->get_edited_resource(); + return scr != nullptr ? scr : nullptr; } else { return nullptr; } @@ -1124,6 +1121,7 @@ TypedArray<Script> ScriptEditor::_get_open_scripts() const { bool ScriptEditor::toggle_scripts_panel() { list_split->set_visible(!list_split->is_visible()); + EditorSettings::get_singleton()->set_project_metadata("scripts_panel", "show_scripts_panel", list_split->is_visible()); return list_split->is_visible(); } @@ -1282,7 +1280,7 @@ void ScriptEditor::_menu_option(int p_option) { Ref<Resource> resource = current->get_edited_resource(); Ref<TextFile> text_file = resource; - Ref<Script> script = resource; + Ref<Script> scr = resource; if (text_file != nullptr) { file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); @@ -1299,26 +1297,15 @@ void ScriptEditor::_menu_option(int p_option) { break; } - if (script != nullptr) { - Vector<DocData::ClassDoc> documentations = script->get_documentation(); - for (int j = 0; j < documentations.size(); j++) { - const DocData::ClassDoc &doc = documentations.get(j); - if (EditorHelp::get_doc_data()->has_doc(doc.name)) { - EditorHelp::get_doc_data()->remove_doc(doc.name); - } - } + if (scr.is_valid()) { + clear_docs_from_script(scr); } EditorNode::get_singleton()->push_item(resource.ptr()); EditorNode::get_singleton()->save_resource_as(resource); - if (script != nullptr) { - Vector<DocData::ClassDoc> documentations = script->get_documentation(); - for (int j = 0; j < documentations.size(); j++) { - const DocData::ClassDoc &doc = documentations.get(j); - EditorHelp::get_doc_data()->add_doc(doc); - update_doc(doc.name); - } + if (scr.is_valid()) { + update_docs_from_script(scr); } } break; @@ -1376,18 +1363,18 @@ void ScriptEditor::_menu_option(int p_option) { _copy_script_path(); } break; case SHOW_IN_FILE_SYSTEM: { - const Ref<Resource> script = current->get_edited_resource(); - String path = script->get_path(); + const Ref<Resource> scr = current->get_edited_resource(); + String path = scr->get_path(); if (!path.is_empty()) { - if (script->is_built_in()) { + if (scr->is_built_in()) { path = path.get_slice("::", 0); // Show the scene instead. } FileSystemDock *file_system_dock = FileSystemDock::get_singleton(); file_system_dock->navigate_to_path(path); // Ensure that the FileSystem dock is visible. - TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control(); - tab_container->set_current_tab(tab_container->get_tab_idx_from_control(file_system_dock)); + TabContainer *dock_tab_container = (TabContainer *)file_system_dock->get_parent_control(); + dock_tab_container->set_current_tab(dock_tab_container->get_tab_idx_from_control(file_system_dock)); } } break; case CLOSE_DOCS: { @@ -1497,7 +1484,7 @@ void ScriptEditor::_show_save_theme_as_dialog() { file_dialog_option = THEME_SAVE_AS; file_dialog->clear_filters(); file_dialog->add_filter("*.tet"); - file_dialog->set_current_path(EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(EditorSettings::get_singleton()->get("text_editor/theme/color_theme"))); + file_dialog->set_current_path(EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(EDITOR_GET("text_editor/theme/color_theme"))); file_dialog->popup_file_dialog(); file_dialog->set_title(TTR("Save Theme As...")); } @@ -1611,7 +1598,7 @@ void ScriptEditor::_notification(int p_what) { EditorNode::get_singleton()->disconnect("stop_pressed", callable_mp(this, &ScriptEditor::_editor_stop)); } break; - case NOTIFICATION_WM_WINDOW_FOCUS_IN: { + case NOTIFICATION_APPLICATION_FOCUS_IN: { _test_script_times_on_disk(); _update_modified_scripts_for_external_editor(); } break; @@ -1644,12 +1631,12 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (se) { - Ref<Script> script = se->get_edited_resource(); - if (script == nullptr || !script.is_valid()) { + Ref<Script> scr = se->get_edited_resource(); + if (scr == nullptr || !scr.is_valid()) { continue; } - if (script->is_built_in() && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed + if (scr->is_built_in() && scr->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed _close_tab(i, false); i--; } @@ -1677,12 +1664,12 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { continue; } - Ref<Script> script = se->get_edited_resource(); - if (script == nullptr) { + Ref<Script> scr = se->get_edited_resource(); + if (scr == nullptr) { continue; } - String base = script->get_path(); + String base = scr->get_path(); loaded_scripts.insert(base); if (base.begins_with("local://") || base.is_empty()) { continue; @@ -1743,7 +1730,7 @@ void ScriptEditor::ensure_select_current() { if (tab_container->get_tab_count() && tab_container->get_current_tab() >= 0) { ScriptEditorBase *se = _get_current_editor(); if (se) { - se->enable_editor(); + se->enable_editor(this); if (!grab_focus_block && is_visible_in_tree()) { se->ensure_focus(); @@ -1832,7 +1819,7 @@ void ScriptEditor::_update_members_overview() { } Vector<String> functions = se->get_functions(); - if (EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically")) { + if (EDITOR_GET("text_editor/script_list/sort_members_outline_alphabetically")) { functions.sort(); } @@ -1899,9 +1886,9 @@ void ScriptEditor::_update_help_overview() { } void ScriptEditor::_update_script_colors() { - bool script_temperature_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/script_temperature_enabled"); + bool script_temperature_enabled = EDITOR_GET("text_editor/script_list/script_temperature_enabled"); - int hist_size = EditorSettings::get_singleton()->get("text_editor/script_list/script_temperature_history_size"); + int hist_size = EDITOR_GET("text_editor/script_list/script_temperature_history_size"); Color hot_color = get_theme_color(SNAME("accent_color"), SNAME("Editor")); hot_color.set_s(hot_color.get_s() * 0.9); Color cold_color = get_theme_color(SNAME("font_color"), SNAME("Editor")); @@ -1945,9 +1932,9 @@ void ScriptEditor::_update_script_names() { } script_list->clear(); - bool split_script_help = EditorSettings::get_singleton()->get("text_editor/script_list/group_help_pages"); - ScriptSortBy sort_by = (ScriptSortBy)(int)EditorSettings::get_singleton()->get("text_editor/script_list/sort_scripts_by"); - ScriptListName display_as = (ScriptListName)(int)EditorSettings::get_singleton()->get("text_editor/script_list/list_script_names_as"); + bool split_script_help = EDITOR_GET("text_editor/script_list/group_help_pages"); + ScriptSortBy sort_by = (ScriptSortBy)(int)EDITOR_GET("text_editor/script_list/sort_scripts_by"); + ScriptListName display_as = (ScriptListName)(int)EDITOR_GET("text_editor/script_list/list_script_names_as"); Vector<_ScriptEditorItemData> sedata; @@ -2015,7 +2002,7 @@ void ScriptEditor::_update_script_names() { Vector<String> full_script_paths; for (int j = 0; j < sedata.size(); j++) { String name = sedata[j].name.replace("(*)", ""); - ScriptListName script_display = (ScriptListName)(int)EditorSettings::get_singleton()->get("text_editor/script_list/list_script_names_as"); + ScriptListName script_display = (ScriptListName)(int)EDITOR_GET("text_editor/script_list/list_script_names_as"); switch (script_display) { case DISPLAY_NAME: { name = name.get_file(); @@ -2117,7 +2104,7 @@ void ScriptEditor::_update_script_names() { ScriptEditorBase *se = _get_current_editor(); if (se) { - se->enable_editor(); + se->enable_editor(this); _update_selected_editor_menu(); } } @@ -2134,16 +2121,6 @@ void ScriptEditor::_update_script_names() { _update_script_colors(); } -void ScriptEditor::_update_script_connections() { - for (int i = 0; i < tab_container->get_tab_count(); i++) { - ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(tab_container->get_tab_control(i)); - if (!ste) { - continue; - } - ste->_update_connected_methods(); - } -} - Ref<TextFile> ScriptEditor::_load_text_file(const String &p_path, Error *r_error) const { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; @@ -2203,20 +2180,20 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, return false; } - Ref<Script> script = p_resource; + Ref<Script> scr = p_resource; // Don't open dominant script if using an external editor. bool use_external_editor = - EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") || - (script.is_valid() && script->get_language()->overrides_external_editor()); - use_external_editor = use_external_editor && !(script.is_valid() && script->is_built_in()); // Ignore external editor for built-in scripts. - const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change"); + EDITOR_GET("text_editor/external/use_external_editor") || + (scr.is_valid() && scr->get_language()->overrides_external_editor()); + use_external_editor = use_external_editor && !(scr.is_valid() && scr->is_built_in()); // Ignore external editor for built-in scripts. + const bool open_dominant = EDITOR_GET("text_editor/behavior/files/open_dominant_script_on_scene_change"); const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene(); - if (script.is_valid() && script->get_language()->overrides_external_editor()) { + if (scr.is_valid() && scr->get_language()->overrides_external_editor()) { if (should_open) { - Error err = script->get_language()->open_in_external_editor(script, p_line >= 0 ? p_line : 0, p_col); + Error err = scr->get_language()->open_in_external_editor(scr, p_line >= 0 ? p_line : 0, p_col); if (err != OK) { ERR_PRINT("Couldn't open script in the overridden external text editor"); } @@ -2228,8 +2205,8 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, (EditorDebuggerNode::get_singleton()->get_dump_stack_script() != p_resource || EditorDebuggerNode::get_singleton()->get_debug_with_external_editor()) && p_resource->get_path().is_resource_file() && !p_resource->is_class("VisualScript")) { - String path = EditorSettings::get_singleton()->get("text_editor/external/exec_path"); - String flags = EditorSettings::get_singleton()->get("text_editor/external/exec_flags"); + String path = EDITOR_GET("text_editor/external/exec_path"); + String flags = EDITOR_GET("text_editor/external/exec_flags"); List<String> args; bool has_file_flag = false; @@ -2290,9 +2267,9 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, continue; } - if ((script != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) { + if ((scr != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) { if (should_open) { - se->enable_editor(); + se->enable_editor(this); if (tab_container->get_current_tab() != i) { _go_to_tab(i); @@ -2335,9 +2312,9 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, } se->add_syntax_highlighter(highlighter); - if (script != nullptr && !highlighter_set) { + if (scr != nullptr && !highlighter_set) { PackedStringArray languages = highlighter->_get_supported_languages(); - if (languages.has(script->get_language()->get_name())) { + if (languages.has(scr->get_language()->get_name())) { se->set_syntax_highlighter(highlighter); highlighter_set = true; } @@ -2348,7 +2325,7 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, tab_container->add_child(se); if (p_grab_focus) { - se->enable_editor(); + se->enable_editor(this); } // If we delete a script within the filesystem, the original resource path @@ -2418,7 +2395,7 @@ void ScriptEditor::save_current_script() { Ref<Resource> resource = current->get_edited_resource(); Ref<TextFile> text_file = resource; - Ref<Script> script = resource; + Ref<Script> scr = resource; if (text_file != nullptr) { current->apply_code(); @@ -2426,14 +2403,8 @@ void ScriptEditor::save_current_script() { return; } - if (script != nullptr) { - Vector<DocData::ClassDoc> documentations = script->get_documentation(); - for (int j = 0; j < documentations.size(); j++) { - const DocData::ClassDoc &doc = documentations.get(j); - if (EditorHelp::get_doc_data()->has_doc(doc.name)) { - EditorHelp::get_doc_data()->remove_doc(doc.name); - } - } + if (scr.is_valid()) { + clear_docs_from_script(scr); } if (resource->is_built_in()) { @@ -2448,13 +2419,8 @@ void ScriptEditor::save_current_script() { EditorNode::get_singleton()->save_resource(resource); } - if (script != nullptr) { - Vector<DocData::ClassDoc> documentations = script->get_documentation(); - for (int j = 0; j < documentations.size(); j++) { - const DocData::ClassDoc &doc = documentations.get(j); - EditorHelp::get_doc_data()->add_doc(doc); - update_doc(doc.name); - } + if (scr.is_valid()) { + update_docs_from_script(scr); } } @@ -2492,32 +2458,21 @@ void ScriptEditor::save_all_scripts() { if (!edited_res->is_built_in()) { Ref<TextFile> text_file = edited_res; - Ref<Script> script = edited_res; + Ref<Script> scr = edited_res; if (text_file != nullptr) { _save_text_file(text_file, text_file->get_path()); continue; } - if (script != nullptr) { - Vector<DocData::ClassDoc> documentations = script->get_documentation(); - for (int j = 0; j < documentations.size(); j++) { - const DocData::ClassDoc &doc = documentations.get(j); - if (EditorHelp::get_doc_data()->has_doc(doc.name)) { - EditorHelp::get_doc_data()->remove_doc(doc.name); - } - } + if (scr.is_valid()) { + clear_docs_from_script(scr); } EditorNode::get_singleton()->save_resource(edited_res); //external script, save it - if (script != nullptr) { - Vector<DocData::ClassDoc> documentations = script->get_documentation(); - for (int j = 0; j < documentations.size(); j++) { - const DocData::ClassDoc &doc = documentations.get(j); - EditorHelp::get_doc_data()->add_doc(doc); - update_doc(doc.name); - } + if (scr.is_valid()) { + update_docs_from_script(scr); } } else { // For built-in scripts, save their scenes instead. @@ -2567,13 +2522,13 @@ void ScriptEditor::reload_scripts(bool p_refresh_only) { continue; } - Ref<Script> script = edited_res; - if (script != nullptr) { - Ref<Script> rel_script = ResourceLoader::load(script->get_path(), script->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); - ERR_CONTINUE(!rel_script.is_valid()); - script->set_source_code(rel_script->get_source_code()); - script->set_last_modified_time(rel_script->get_last_modified_time()); - script->reload(true); + Ref<Script> scr = edited_res; + if (scr != nullptr) { + Ref<Script> rel_scr = ResourceLoader::load(scr->get_path(), scr->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + ERR_CONTINUE(!rel_scr.is_valid()); + scr->set_source_code(rel_scr->get_source_code()); + scr->set_last_modified_time(rel_scr->get_last_modified_time()); + scr->reload(true); } Ref<TextFile> text_file = edited_res; @@ -2646,17 +2601,17 @@ void ScriptEditor::_editor_stop() { void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args) { ERR_FAIL_COND(!p_obj); - Ref<Script> script = p_obj->get_script(); - ERR_FAIL_COND(!script.is_valid()); + Ref<Script> scr = p_obj->get_script(); + ERR_FAIL_COND(!scr.is_valid()); - EditorNode::get_singleton()->push_item(script.ptr()); + EditorNode::get_singleton()->push_item(scr.ptr()); for (int i = 0; i < tab_container->get_tab_count(); i++) { ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i)); if (!se) { continue; } - if (se->get_edited_resource() != script) { + if (se->get_edited_resource() != scr) { continue; } @@ -2667,7 +2622,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const script_list->select(script_list->find_metadata(i)); // Save the current script so the changes can be picked up by an external editor. - if (!script.ptr()->is_built_in()) { // But only if it's not built-in script. + if (!scr.ptr()->is_built_in()) { // But only if it's not built-in script. save_current_script(); } @@ -2699,26 +2654,26 @@ void ScriptEditor::_save_layout() { void ScriptEditor::_editor_settings_changed() { textfile_extensions.clear(); - const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false); + const Vector<String> textfile_ext = ((String)(EDITOR_GET("docks/filesystem/textfile_extensions"))).split(",", false); for (const String &E : textfile_ext) { textfile_extensions.insert(E); } - trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save"); - convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save"); - use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type"); + trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save"); + convert_indent_on_save = EDITOR_GET("text_editor/behavior/files/convert_indent_on_save"); + use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type"); - members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/show_members_overview"); - help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index"); + members_overview_enabled = EDITOR_GET("text_editor/script_list/show_members_overview"); + help_overview_enabled = EDITOR_GET("text_editor/help/show_help_index"); _update_members_overview_visibility(); _update_help_overview_visibility(); _update_autosave_timer(); if (current_theme.is_empty()) { - current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); - } else if (current_theme != String(EditorSettings::get_singleton()->get("text_editor/theme/color_theme"))) { - current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); + current_theme = EDITOR_GET("text_editor/theme/color_theme"); + } else if (current_theme != String(EDITOR_GET("text_editor/theme/color_theme"))) { + current_theme = EDITOR_GET("text_editor/theme/color_theme"); EditorSettings::get_singleton()->load_text_editor_theme(); } @@ -2801,7 +2756,7 @@ void ScriptEditor::_update_autosave_timer() { return; } - float autosave_time = EditorSettings::get_singleton()->get("text_editor/behavior/files/autosave_interval_secs"); + float autosave_time = EDITOR_GET("text_editor/behavior/files/autosave_interval_secs"); if (autosave_time > 0) { autosave_timer->set_wait_time(autosave_time); autosave_timer->start(); @@ -2817,7 +2772,6 @@ void ScriptEditor::_tree_changed() { waiting_update_names = true; call_deferred(SNAME("_update_script_names")); - call_deferred(SNAME("_update_script_connections")); } void ScriptEditor::_split_dragged(float) { @@ -3340,6 +3294,29 @@ void ScriptEditor::update_doc(const String &p_name) { } } +void ScriptEditor::clear_docs_from_script(const Ref<Script> &p_script) { + ERR_FAIL_COND(p_script.is_null()); + + Vector<DocData::ClassDoc> documentations = p_script->get_documentation(); + for (int j = 0; j < documentations.size(); j++) { + const DocData::ClassDoc &doc = documentations.get(j); + if (EditorHelp::get_doc_data()->has_doc(doc.name)) { + EditorHelp::get_doc_data()->remove_doc(doc.name); + } + } +} + +void ScriptEditor::update_docs_from_script(const Ref<Script> &p_script) { + ERR_FAIL_COND(p_script.is_null()); + + Vector<DocData::ClassDoc> documentations = p_script->get_documentation(); + for (int j = 0; j < documentations.size(); j++) { + const DocData::ClassDoc &doc = documentations.get(j); + EditorHelp::get_doc_data()->add_doc(doc); + update_doc(doc.name); + } +} + void ScriptEditor::_update_selected_editor_menu() { for (int i = 0; i < tab_container->get_tab_count(); i++) { bool current = tab_container->get_current_tab() == i; @@ -3379,7 +3356,7 @@ void ScriptEditor::_update_history_pos(int p_new_pos) { Node *n = tab_container->get_current_tab_control(); if (Object::cast_to<ScriptEditorBase>(n)) { - history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); + history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_navigation_state(); } if (Object::cast_to<EditorHelp>(n)) { history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); @@ -3390,13 +3367,14 @@ void ScriptEditor::_update_history_pos(int p_new_pos) { n = history[history_pos].control; - if (Object::cast_to<ScriptEditorBase>(n)) { - Object::cast_to<ScriptEditorBase>(n)->set_edit_state(history[history_pos].state); - Object::cast_to<ScriptEditorBase>(n)->ensure_focus(); + ScriptEditorBase *seb = Object::cast_to<ScriptEditorBase>(n); + if (seb) { + seb->set_edit_state(history[history_pos].state); + seb->ensure_focus(); - Ref<Script> script = Object::cast_to<ScriptEditorBase>(n)->get_edited_resource(); - if (script != nullptr) { - notify_script_changed(script); + Ref<Script> scr = seb->get_edited_resource(); + if (scr != nullptr) { + notify_script_changed(scr); } } @@ -3432,9 +3410,9 @@ Vector<Ref<Script>> ScriptEditor::get_open_scripts() const { continue; } - Ref<Script> script = se->get_edited_resource(); - if (script != nullptr) { - out_scripts.push_back(script); + Ref<Script> scr = se->get_edited_resource(); + if (scr != nullptr) { + out_scripts.push_back(scr); } } @@ -3456,10 +3434,10 @@ TypedArray<ScriptEditorBase> ScriptEditor::_get_open_script_editors() const { void ScriptEditor::set_scene_root_script(Ref<Script> p_script) { // Don't open dominant script if using an external editor. bool use_external_editor = - EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") || + EDITOR_GET("text_editor/external/use_external_editor") || (p_script.is_valid() && p_script->get_language()->overrides_external_editor()); use_external_editor = use_external_editor && !(p_script.is_valid() && p_script->is_built_in()); // Ignore external editor for built-in scripts. - const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/behavior/files/open_dominant_script_on_scene_change"); + const bool open_dominant = EDITOR_GET("text_editor/behavior/files/open_dominant_script_on_scene_change"); if (open_dominant && !use_external_editor && p_script.is_valid()) { edit(p_script); @@ -3485,9 +3463,9 @@ void ScriptEditor::_help_search(String p_text) { } void ScriptEditor::_open_script_request(const String &p_path) { - Ref<Script> script = ResourceLoader::load(p_path); - if (script.is_valid()) { - script_editor->edit(script, false); + Ref<Script> scr = ResourceLoader::load(p_path); + if (scr.is_valid()) { + script_editor->edit(scr, false); return; } @@ -3552,9 +3530,9 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb EditorNode::get_singleton()->load_scene(fpath); return; } else { - Ref<Script> script = res; - if (script.is_valid()) { - edit(script); + Ref<Script> scr = res; + if (scr.is_valid()) { + edit(scr); ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor()); if (ste) { @@ -3614,7 +3592,6 @@ void ScriptEditor::_bind_methods() { ClassDB::bind_method("_goto_script_line2", &ScriptEditor::_goto_script_line2); ClassDB::bind_method("_copy_script_path", &ScriptEditor::_copy_script_path); - ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections); ClassDB::bind_method("_help_class_open", &ScriptEditor::_help_class_open); ClassDB::bind_method("_help_tab_goto", &ScriptEditor::_help_tab_goto); ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts); @@ -3651,8 +3628,8 @@ ScriptEditor::ScriptEditor() { waiting_update_names = false; pending_auto_reload = false; auto_reload_running_scripts = true; - members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/script_list/show_members_overview"); - help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index"); + members_overview_enabled = EDITOR_GET("text_editor/script_list/show_members_overview"); + help_overview_enabled = EDITOR_GET("text_editor/help/show_help_index"); VBoxContainer *main_container = memnew(VBoxContainer); add_child(main_container); @@ -3697,6 +3674,7 @@ ScriptEditor::ScriptEditor() { overview_vbox->set_v_size_flags(SIZE_EXPAND_FILL); list_split->add_child(overview_vbox); + list_split->set_visible(EditorSettings::get_singleton()->get_project_metadata("scripts_panel", "show_scripts_panel", true)); buttons_hbox = memnew(HBoxContainer); overview_vbox->add_child(buttons_hbox); @@ -3710,7 +3688,7 @@ ScriptEditor::ScriptEditor() { members_overview_alphabeta_sort_button->set_flat(true); members_overview_alphabeta_sort_button->set_tooltip_text(TTR("Toggle alphabetical sorting of the method list.")); members_overview_alphabeta_sort_button->set_toggle_mode(true); - members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/script_list/sort_members_outline_alphabetically")); + members_overview_alphabeta_sort_button->set_pressed(EDITOR_GET("text_editor/script_list/sort_members_outline_alphabetically")); members_overview_alphabeta_sort_button->connect("toggled", callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort)); buttons_hbox->add_child(members_overview_alphabeta_sort_button); @@ -3824,12 +3802,12 @@ ScriptEditor::ScriptEditor() { script_search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option)); menu_hb->add_child(script_search_menu); - MenuButton *debug_menu = memnew(MenuButton); - menu_hb->add_child(debug_menu); - debug_menu->hide(); // Handled by EditorDebuggerNode below. + MenuButton *debug_menu_btn = memnew(MenuButton); + menu_hb->add_child(debug_menu_btn); + debug_menu_btn->hide(); // Handled by EditorDebuggerNode below. EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton(); - debugger->set_script_debug_button(debug_menu); + debugger->set_script_debug_button(debug_menu_btn); debugger->connect("goto_script_line", callable_mp(this, &ScriptEditor::_goto_script_line)); debugger->connect("set_execution", callable_mp(this, &ScriptEditor::_set_execution)); debugger->connect("clear_execution", callable_mp(this, &ScriptEditor::_clear_execution)); @@ -3914,7 +3892,7 @@ ScriptEditor::ScriptEditor() { vbc->add_child(disk_changed_list); disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL); - disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts)); + disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts).bind(false)); disk_changed->set_ok_button_text(TTR("Reload")); disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); @@ -3952,9 +3930,9 @@ ScriptEditor::ScriptEditor() { history_pos = -1; edit_pass = 0; - trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/trim_trailing_whitespace_on_save"); - convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/behavior/files/convert_indent_on_save"); - use_space_indentation = EditorSettings::get_singleton()->get("text_editor/behavior/indent/type"); + trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save"); + convert_indent_on_save = EDITOR_GET("text_editor/behavior/files/convert_indent_on_save"); + use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type"); ScriptServer::edit_request_func = _open_script_request; diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 1e78dc4ec4..3f84ded0a2 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -48,6 +48,7 @@ #include "scene/resources/text_file.h" class EditorFileDialog; +class TextureRect; class EditorSyntaxHighlighter : public SyntaxHighlighter { GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter) @@ -139,13 +140,14 @@ public: virtual Ref<Resource> get_edited_resource() const = 0; virtual Vector<String> get_functions() = 0; virtual void set_edited_resource(const Ref<Resource> &p_res) = 0; - virtual void enable_editor() = 0; + virtual void enable_editor(Control *p_shortcut_context = nullptr) = 0; virtual void reload_text() = 0; virtual String get_name() = 0; virtual Ref<Texture2D> get_theme_icon() = 0; virtual bool is_unsaved() = 0; virtual Variant get_edit_state() = 0; virtual void set_edit_state(const Variant &p_state) = 0; + virtual Variant get_navigation_state() = 0; virtual void goto_line(int p_line, bool p_with_error = false) = 0; virtual void set_executing_line(int p_line) = 0; virtual void clear_executing_line() = 0; @@ -403,7 +405,6 @@ class ScriptEditor : public PanelContainer { void _filter_scripts_text_changed(const String &p_newtext); void _filter_methods_text_changed(const String &p_newtext); void _update_script_names(); - void _update_script_connections(); bool _sort_list_on_update; void _members_overview_selected(int p_idx); @@ -509,6 +510,8 @@ public: void goto_help(const String &p_desc) { _help_class_goto(p_desc); } void update_doc(const String &p_name); + void clear_docs_from_script(const Ref<Script> &p_script); + void update_docs_from_script(const Ref<Script> &p_script); bool can_take_away_focus() const; diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index aef84919d2..0d12d07aa7 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -151,7 +151,7 @@ void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) { code_editor->update_line_and_column(); } -void ScriptTextEditor::enable_editor() { +void ScriptTextEditor::enable_editor(Control *p_shortcut_context) { if (editor_enabled) { return; } @@ -161,6 +161,15 @@ void ScriptTextEditor::enable_editor() { _enable_code_editor(); _validate_script(); + + if (p_shortcut_context) { + for (int i = 0; i < edit_hb->get_child_count(); ++i) { + Control *c = cast_to<Control>(edit_hb->get_child(i)); + if (c) { + c->set_shortcut_context(p_shortcut_context); + } + } + } } void ScriptTextEditor::_load_theme_settings() { @@ -267,6 +276,7 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) { void ScriptTextEditor::_error_clicked(Variant p_line) { if (p_line.get_type() == Variant::INT) { + code_editor->get_text_editor()->remove_secondary_carets(); code_editor->get_text_editor()->set_caret_line(p_line.operator int64_t()); } } @@ -289,11 +299,13 @@ void ScriptTextEditor::reload_text() { te->tag_saved_version(); code_editor->update_line_and_column(); + _validate_script(); } void ScriptTextEditor::add_callback(const String &p_function, PackedStringArray p_args) { String code = code_editor->get_text_editor()->get_text(); int pos = script->get_language()->find_function(p_function, code); + code_editor->get_text_editor()->remove_secondary_carets(); if (pos == -1) { //does not exist code_editor->get_text_editor()->deselect(); @@ -313,7 +325,7 @@ bool ScriptTextEditor::show_members_overview() { } void ScriptTextEditor::update_settings() { - code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EditorSettings::get_singleton()->get("text_editor/appearance/gutters/show_info_gutter")); + code_editor->get_text_editor()->set_gutter_draw(connection_gutter, EDITOR_GET("text_editor/appearance/gutters/show_info_gutter")); code_editor->update_editor_settings(); } @@ -346,6 +358,10 @@ void ScriptTextEditor::set_edit_state(const Variant &p_state) { } } +Variant ScriptTextEditor::get_navigation_state() { + return code_editor->get_navigation_state(); +} + void ScriptTextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) { code_editor->convert_case(p_case); } @@ -682,7 +698,7 @@ static void _find_changed_scripts_for_external_editor(Node *p_base, Node *p_curr } void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_for_script) { - if (!bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) { + if (!bool(EDITOR_GET("text_editor/external/use_external_editor"))) { return; } @@ -696,25 +712,25 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo } for (const Ref<Script> &E : scripts) { - Ref<Script> script = E; + Ref<Script> scr = E; - if (p_for_script.is_valid() && p_for_script != script) { + if (p_for_script.is_valid() && p_for_script != scr) { continue; } - if (script->is_built_in()) { + if (scr->is_built_in()) { continue; //internal script, who cares, though weird } - uint64_t last_date = script->get_last_modified_time(); - uint64_t date = FileAccess::get_modified_time(script->get_path()); + uint64_t last_date = scr->get_last_modified_time(); + uint64_t date = FileAccess::get_modified_time(scr->get_path()); if (last_date != date) { - Ref<Script> rel_script = ResourceLoader::load(script->get_path(), script->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); - ERR_CONTINUE(!rel_script.is_valid()); - script->set_source_code(rel_script->get_source_code()); - script->set_last_modified_time(rel_script->get_last_modified_time()); - script->update_exports(); + Ref<Script> rel_scr = ResourceLoader::load(scr->get_path(), scr->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + ERR_CONTINUE(!rel_scr.is_valid()); + scr->set_source_code(rel_scr->get_source_code()); + scr->set_last_modified_time(rel_scr->get_last_modified_time()); + scr->update_exports(); _trigger_live_script_reload(); } @@ -975,10 +991,10 @@ void ScriptTextEditor::_update_connected_methods() { Vector<Node *> nodes = _find_all_node_for_script(base, base, script); HashSet<StringName> methods_found; for (int i = 0; i < nodes.size(); i++) { - List<Connection> connections; - nodes[i]->get_signals_connected_to_this(&connections); + List<Connection> signal_connections; + nodes[i]->get_signals_connected_to_this(&signal_connections); - for (const Connection &connection : connections) { + for (const Connection &connection : signal_connections) { if (!(connection.flags & CONNECT_PERSIST)) { continue; } @@ -1056,14 +1072,22 @@ void ScriptTextEditor::_update_connected_methods() { inherited_script = inherited_script->get_base_script(); } - if (found_base_class.is_empty() && base_class) { - List<MethodInfo> methods; - ClassDB::get_method_list(base_class, &methods); - for (int j = 0; j < methods.size(); j++) { - if (methods[j].name == name) { - found_base_class = "builtin:" + base_class; + if (found_base_class.is_empty()) { + while (base_class) { + List<MethodInfo> methods; + ClassDB::get_method_list(base_class, &methods, true); + for (int j = 0; j < methods.size(); j++) { + if (methods[j].name == name) { + found_base_class = "builtin:" + base_class; + break; + } + } + + ClassDB::ClassInfo *base_class_ptr = ClassDB::classes.getptr(base_class)->inherits_ptr; + if (base_class_ptr == nullptr) { break; } + base_class = base_class_ptr->name; } } @@ -1177,21 +1201,19 @@ void ScriptTextEditor::_edit_option(int p_op) { case EDIT_MOVE_LINE_DOWN: { code_editor->move_lines_down(); } break; - case EDIT_INDENT_LEFT: { + case EDIT_INDENT: { Ref<Script> scr = script; if (scr.is_null()) { return; } - - tx->unindent_lines(); + tx->indent_lines(); } break; - case EDIT_INDENT_RIGHT: { + case EDIT_UNINDENT: { Ref<Script> scr = script; if (scr.is_null()) { return; } - - tx->indent_lines(); + tx->unindent_lines(); } break; case EDIT_DELETE_LINE: { code_editor->delete_lines(); @@ -1356,6 +1378,7 @@ void ScriptTextEditor::_edit_option(int p_op) { return; } + tx->remove_secondary_carets(); int line = tx->get_caret_line(); // wrap around @@ -1382,6 +1405,7 @@ void ScriptTextEditor::_edit_option(int p_op) { return; } + tx->remove_secondary_carets(); int line = tx->get_caret_line(); // wrap around if (line <= (int)bpoints[0]) { @@ -1402,21 +1426,21 @@ void ScriptTextEditor::_edit_option(int p_op) { } break; case HELP_CONTEXTUAL: { - String text = tx->get_selected_text(); + String text = tx->get_selected_text(0); if (text.is_empty()) { - text = tx->get_word_under_caret(); + text = tx->get_word_under_caret(0); } if (!text.is_empty()) { emit_signal(SNAME("request_help"), text); } } break; case LOOKUP_SYMBOL: { - String text = tx->get_word_under_caret(); + String text = tx->get_word_under_caret(0); if (text.is_empty()) { - text = tx->get_selected_text(); + text = tx->get_selected_text(0); } if (!text.is_empty()) { - _lookup_symbol(text, tx->get_caret_line(), tx->get_caret_column()); + _lookup_symbol(text, tx->get_caret_line(0), tx->get_caret_column(0)); } } break; } @@ -1583,9 +1607,24 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const return nullptr; } -void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { - const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; +static String _quote_drop_data(const String &str) { + // This function prepares a string for being "dropped" into the script editor. + // The string can be a resource path, node path or property name. + + const bool using_single_quotes = EDITOR_GET("text_editor/completion/use_single_quotes"); + + String escaped = str.c_escape(); + + // If string is double quoted, there is no need to escape single quotes. + // We can revert the extra escaping added in c_escape(). + if (!using_single_quotes) { + escaped = escaped.replace("\\'", "\'"); + } + return escaped.quote(using_single_quotes ? "'" : "\""); +} + +void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { Dictionary d = p_data; CodeEdit *te = code_editor->get_text_editor(); @@ -1594,6 +1633,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data int col = pos.x; if (d.has("type") && String(d["type"]) == "resource") { + te->remove_secondary_carets(); Ref<Resource> res = d["resource"]; if (!res.is_valid()) { return; @@ -1611,6 +1651,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } if (d.has("type") && (String(d["type"]) == "files" || String(d["type"]) == "files_and_dirs")) { + te->remove_secondary_carets(); Array files = d["files"]; String text_to_drop; @@ -1621,9 +1662,9 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } if (preload) { - text_to_drop += "preload(" + String(files[i]).c_escape().quote(quote_style) + ")"; + text_to_drop += "preload(" + _quote_drop_data(String(files[i])) + ")"; } else { - text_to_drop += String(files[i]).c_escape().quote(quote_style); + text_to_drop += _quote_drop_data(String(files[i])); } } @@ -1634,6 +1675,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } if (d.has("type") && String(d["type"]) == "nodes") { + te->remove_secondary_carets(); Node *scene_root = get_tree()->get_edited_scene_root(); if (!scene_root) { EditorNode::get_singleton()->show_warning(TTR("Can't drop nodes without an open scene.")); @@ -1668,7 +1710,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } for (const String &segment : path.split("/")) { if (!segment.is_valid_identifier()) { - path = path.c_escape().quote(quote_style); + path = _quote_drop_data(path); break; } } @@ -1703,7 +1745,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data for (const String &segment : path.split("/")) { if (!segment.is_valid_identifier()) { - path = path.c_escape().quote(quote_style); + path = _quote_drop_data(path); break; } } @@ -1718,7 +1760,10 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } if (d.has("type") && String(d["type"]) == "obj_property") { - const String text_to_drop = String(d["property"]).c_escape().quote(quote_style); + te->remove_secondary_carets(); + // It is unclear whether properties may contain single or double quotes. + // Assume here that double-quotes may not exist. We are escaping single-quotes if necessary. + const String text_to_drop = _quote_drop_data(String(d["property"])); te->set_caret_line(row); te->set_caret_column(col); @@ -1738,8 +1783,8 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { local_pos = mb->get_global_position() - tx->get_global_position(); create_menu = true; } else if (k.is_valid() && k->is_action("ui_menu", true)) { - tx->adjust_viewport_to_caret(); - local_pos = tx->get_caret_draw_pos(); + tx->adjust_viewport_to_caret(0); + local_pos = tx->get_caret_draw_pos(0); create_menu = true; } @@ -1748,8 +1793,9 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { int row = pos.y; int col = pos.x; - tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click")); + tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click")); if (tx->is_move_caret_on_right_click_enabled()) { + tx->remove_secondary_carets(); if (tx->has_selection()) { int from_line = tx->get_selection_from_line(); int to_line = tx->get_selection_to_line(); @@ -1769,10 +1815,10 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { String word_at_pos = tx->get_word_at_pos(local_pos); if (word_at_pos.is_empty()) { - word_at_pos = tx->get_word_under_caret(); + word_at_pos = tx->get_word_under_caret(0); } if (word_at_pos.is_empty()) { - word_at_pos = tx->get_selected_text(); + word_at_pos = tx->get_selected_text(0); } bool has_color = (word_at_pos == "Color"); @@ -1867,8 +1913,8 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p context_menu->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL); context_menu->add_separator(); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT); context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); @@ -1958,18 +2004,6 @@ void ScriptTextEditor::_enable_code_editor() { add_child(connection_info_dialog); - edit_hb->add_child(search_menu); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); - search_menu->get_popup()->add_separator(); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace_in_files"), REPLACE_IN_FILES); - search_menu->get_popup()->add_separator(); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/contextual_help"), HELP_CONTEXTUAL); - search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); - edit_hb->add_child(edit_menu); edit_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_prepare_edit_menu)); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); @@ -1980,38 +2014,73 @@ void ScriptTextEditor::_enable_code_editor() { edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE); edit_menu->get_popup()->add_separator(); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/evaluate_selection"), EDIT_EVALUATE); edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/fold_all_lines"), EDIT_FOLD_ALL_LINES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unfold_all_lines"), EDIT_UNFOLD_ALL_LINES); + { + PopupMenu *sub_menu = memnew(PopupMenu); + sub_menu->set_name("line_menu"); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); + sub_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); + edit_menu->get_popup()->add_child(sub_menu); + edit_menu->get_popup()->add_submenu_item(TTR("Line"), "line_menu"); + } + { + PopupMenu *sub_menu = memnew(PopupMenu); + sub_menu->set_name("folding_menu"); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/fold_all_lines"), EDIT_FOLD_ALL_LINES); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unfold_all_lines"), EDIT_UNFOLD_ALL_LINES); + sub_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); + edit_menu->get_popup()->add_child(sub_menu); + edit_menu->get_popup()->add_submenu_item(TTR("Folding"), "folding_menu"); + } edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_completion_query"), EDIT_COMPLETE); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/evaluate_selection"), EDIT_EVALUATE); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/trim_trailing_whitespace"), EDIT_TRIM_TRAILING_WHITESAPCE); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_spaces"), EDIT_CONVERT_INDENT_TO_SPACES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_tabs"), EDIT_CONVERT_INDENT_TO_TABS); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/auto_indent"), EDIT_AUTO_INDENT); + { + PopupMenu *sub_menu = memnew(PopupMenu); + sub_menu->set_name("indent_menu"); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_spaces"), EDIT_CONVERT_INDENT_TO_SPACES); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_tabs"), EDIT_CONVERT_INDENT_TO_TABS); + sub_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/auto_indent"), EDIT_AUTO_INDENT); + sub_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); + edit_menu->get_popup()->add_child(sub_menu); + edit_menu->get_popup()->add_submenu_item(TTR("Indentation"), "indent_menu"); + } edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); edit_menu->get_popup()->add_separator(); - - edit_menu->get_popup()->add_child(convert_case); - edit_menu->get_popup()->add_submenu_item(TTR("Convert Case"), "convert_case"); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KeyModifierMask::SHIFT | Key::F4), EDIT_TO_UPPERCASE); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KeyModifierMask::SHIFT | Key::F5), EDIT_TO_LOWERCASE); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KeyModifierMask::SHIFT | Key::F6), EDIT_CAPITALIZE); - convert_case->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); - + { + PopupMenu *sub_menu = memnew(PopupMenu); + sub_menu->set_name("convert_case"); + sub_menu->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KeyModifierMask::SHIFT | Key::F4), EDIT_TO_UPPERCASE); + sub_menu->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KeyModifierMask::SHIFT | Key::F5), EDIT_TO_LOWERCASE); + sub_menu->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KeyModifierMask::SHIFT | Key::F6), EDIT_CAPITALIZE); + sub_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); + edit_menu->get_popup()->add_child(sub_menu); + edit_menu->get_popup()->add_submenu_item(TTR("Convert Case"), "convert_case"); + } edit_menu->get_popup()->add_child(highlighter_menu); edit_menu->get_popup()->add_submenu_item(TTR("Syntax Highlighter"), "highlighter_menu"); highlighter_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_change_syntax_highlighter)); + edit_hb->add_child(search_menu); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); + search_menu->get_popup()->add_separator(); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace_in_files"), REPLACE_IN_FILES); + search_menu->get_popup()->add_separator(); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/contextual_help"), HELP_CONTEXTUAL); + search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); + _load_theme_settings(); edit_hb->add_child(goto_menu); @@ -2070,7 +2139,7 @@ ScriptTextEditor::ScriptTextEditor() { update_settings(); - code_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line")); + code_editor->get_text_editor()->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line")); code_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true); code_editor->get_text_editor()->set_context_menu_enabled(false); @@ -2086,9 +2155,6 @@ ScriptTextEditor::ScriptTextEditor() { edit_menu->set_switch_on_hover(true); edit_menu->set_shortcut_context(this); - convert_case = memnew(PopupMenu); - convert_case->set_name("convert_case"); - highlighter_menu = memnew(PopupMenu); highlighter_menu->set_name("highlighter_menu"); @@ -2133,7 +2199,6 @@ ScriptTextEditor::~ScriptTextEditor() { memdelete(color_panel); memdelete(edit_hb); memdelete(edit_menu); - memdelete(convert_case); memdelete(highlighter_menu); memdelete(search_menu); memdelete(goto_menu); @@ -2158,8 +2223,8 @@ void ScriptTextEditor::register_editor() { // Leave these at zero, same can be accomplished with tab/shift-tab, including selection. // The next/previous in history shortcut in this case makes a lot more sense. - ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), Key::NONE); - ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), Key::NONE); + ED_SHORTCUT("script_text_editor/indent", TTR("Indent"), Key::NONE); + ED_SHORTCUT("script_text_editor/unindent", TTR("Unindent"), KeyModifierMask::SHIFT | Key::TAB); ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KeyModifierMask::CMD_OR_CTRL | Key::K); ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KeyModifierMask::ALT | Key::F); ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), Key::NONE); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 8d2fb98721..5fd12674b3 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -79,7 +79,6 @@ class ScriptTextEditor : public ScriptEditorBase { PopupMenu *breakpoints_menu = nullptr; PopupMenu *highlighter_menu = nullptr; PopupMenu *context_menu = nullptr; - PopupMenu *convert_case = nullptr; GotoLineDialog *goto_line_dialog = nullptr; ScriptEditorQuickOpen *quick_open = nullptr; @@ -117,8 +116,8 @@ class ScriptTextEditor : public ScriptEditorBase { EDIT_TOGGLE_COMMENT, EDIT_MOVE_LINE_UP, EDIT_MOVE_LINE_DOWN, - EDIT_INDENT_RIGHT, - EDIT_INDENT_LEFT, + EDIT_INDENT, + EDIT_UNINDENT, EDIT_DELETE_LINE, EDIT_DUPLICATE_SELECTION, EDIT_PICK_COLOR, @@ -207,7 +206,7 @@ public: virtual void apply_code() override; virtual Ref<Resource> get_edited_resource() const override; virtual void set_edited_resource(const Ref<Resource> &p_res) override; - virtual void enable_editor() override; + virtual void enable_editor(Control *p_shortcut_context = nullptr) override; virtual Vector<String> get_functions() override; virtual void reload_text() override; virtual String get_name() override; @@ -215,6 +214,7 @@ public: virtual bool is_unsaved() override; virtual Variant get_edit_state() override; virtual void set_edit_state(const Variant &p_state) override; + virtual Variant get_navigation_state() override; virtual void ensure_focus() override; virtual void trim_trailing_whitespace() override; virtual void insert_final_newline() override; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 13aba0a884..2f80e41dd4 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -30,1172 +30,13 @@ #include "shader_editor_plugin.h" -#include "core/io/resource_loader.h" -#include "core/io/resource_saver.h" -#include "core/os/keyboard.h" -#include "core/os/os.h" -#include "core/version_generated.gen.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" -#include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" +#include "editor/plugins/text_shader_editor.h" #include "editor/plugins/visual_shader_editor_plugin.h" -#include "editor/project_settings_editor.h" #include "editor/shader_create_dialog.h" -#include "scene/gui/split_container.h" -#include "servers/display_server.h" -#include "servers/rendering/shader_preprocessor.h" -#include "servers/rendering/shader_types.h" - -/*** SHADER SYNTAX HIGHLIGHTER ****/ - -Dictionary GDShaderSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) { - Dictionary color_map; - - for (const Point2i ®ion : disabled_branch_regions) { - if (p_line >= region.x && p_line <= region.y) { - Dictionary highlighter_info; - highlighter_info["color"] = disabled_branch_color; - - color_map[0] = highlighter_info; - return color_map; - } - } - - return CodeHighlighter::_get_line_syntax_highlighting_impl(p_line); -} - -void GDShaderSyntaxHighlighter::add_disabled_branch_region(const Point2i &p_region) { - ERR_FAIL_COND(p_region.x < 0); - ERR_FAIL_COND(p_region.y < 0); - - for (int i = 0; i < disabled_branch_regions.size(); i++) { - ERR_FAIL_COND_MSG(disabled_branch_regions[i].x == p_region.x, "Branch region with a start line '" + itos(p_region.x) + "' already exists."); - } - - Point2i disabled_branch_region; - disabled_branch_region.x = p_region.x; - disabled_branch_region.y = p_region.y; - disabled_branch_regions.push_back(disabled_branch_region); - - clear_highlighting_cache(); -} - -void GDShaderSyntaxHighlighter::clear_disabled_branch_regions() { - disabled_branch_regions.clear(); - clear_highlighting_cache(); -} - -void GDShaderSyntaxHighlighter::set_disabled_branch_color(const Color &p_color) { - disabled_branch_color = p_color; - clear_highlighting_cache(); -} - -/*** SHADER SCRIPT EDITOR ****/ - -static bool saved_warnings_enabled = false; -static bool saved_treat_warning_as_errors = false; -static HashMap<ShaderWarning::Code, bool> saved_warnings; -static uint32_t saved_warning_flags = 0U; - -void ShaderTextEditor::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_THEME_CHANGED: { - if (is_visible_in_tree()) { - _load_theme_settings(); - if (warnings.size() > 0 && last_compile_result == OK) { - warnings_panel->clear(); - _update_warning_panel(); - } - } - } break; - } -} - -Ref<Shader> ShaderTextEditor::get_edited_shader() const { - return shader; -} - -Ref<ShaderInclude> ShaderTextEditor::get_edited_shader_include() const { - return shader_inc; -} - -void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) { - set_edited_shader(p_shader, p_shader->get_code()); -} - -void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader, const String &p_code) { - if (shader == p_shader) { - return; - } - if (shader.is_valid()) { - shader->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); - } - shader = p_shader; - shader_inc = Ref<ShaderInclude>(); - - set_edited_code(p_code); - - if (shader.is_valid()) { - shader->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); - } -} - -void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc) { - set_edited_shader_include(p_shader_inc, p_shader_inc->get_code()); -} - -void ShaderTextEditor::_shader_changed() { - // This function is used for dependencies (include changing changes main shader and forces it to revalidate) - if (block_shader_changed) { - return; - } - dependencies_version++; - _validate_script(); -} - -void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc, const String &p_code) { - if (shader_inc == p_shader_inc) { - return; - } - if (shader_inc.is_valid()) { - shader_inc->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); - } - shader_inc = p_shader_inc; - shader = Ref<Shader>(); - - set_edited_code(p_code); - - if (shader_inc.is_valid()) { - shader_inc->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); - } -} - -void ShaderTextEditor::set_edited_code(const String &p_code) { - _load_theme_settings(); - - get_text_editor()->set_text(p_code); - get_text_editor()->clear_undo_history(); - get_text_editor()->call_deferred(SNAME("set_h_scroll"), 0); - get_text_editor()->call_deferred(SNAME("set_v_scroll"), 0); - get_text_editor()->tag_saved_version(); - - _validate_script(); - _line_col_changed(); -} - -void ShaderTextEditor::reload_text() { - ERR_FAIL_COND(shader.is_null()); - - CodeEdit *te = get_text_editor(); - int column = te->get_caret_column(); - int row = te->get_caret_line(); - int h = te->get_h_scroll(); - int v = te->get_v_scroll(); - - te->set_text(shader->get_code()); - te->set_caret_line(row); - te->set_caret_column(column); - te->set_h_scroll(h); - te->set_v_scroll(v); - - te->tag_saved_version(); - - update_line_and_column(); -} - -void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) { - warnings_panel = p_warnings_panel; -} - -void ShaderTextEditor::_load_theme_settings() { - CodeEdit *text_editor = get_text_editor(); - Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color"); - if (updated_marked_line_color != marked_line_color) { - for (int i = 0; i < text_editor->get_line_count(); i++) { - if (text_editor->get_line_background_color(i) == marked_line_color) { - text_editor->set_line_background_color(i, updated_marked_line_color); - } - } - marked_line_color = updated_marked_line_color; - } - - syntax_highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color")); - syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color")); - syntax_highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color")); - syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color")); - - syntax_highlighter->clear_keyword_colors(); - - const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color"); - const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color"); - - List<String> keywords; - ShaderLanguage::get_keyword_list(&keywords); - - for (const String &E : keywords) { - if (ShaderLanguage::is_control_flow_keyword(E)) { - syntax_highlighter->add_keyword_color(E, control_flow_keyword_color); - } else { - syntax_highlighter->add_keyword_color(E, keyword_color); - } - } - - List<String> pp_keywords; - ShaderPreprocessor::get_keyword_list(&pp_keywords, false); - - for (const String &E : pp_keywords) { - syntax_highlighter->add_keyword_color(E, keyword_color); - } - - // Colorize built-ins like `COLOR` differently to make them easier - // to distinguish from keywords at a quick glance. - - List<String> built_ins; - - if (shader_inc.is_valid()) { - for (int i = 0; i < RenderingServer::SHADER_MAX; i++) { - for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) { - for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) { - built_ins.push_back(F.key); - } - } - - const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i)); - - for (int j = 0; j < modes.size(); j++) { - const ShaderLanguage::ModeInfo &info = modes[j]; - - if (!info.options.is_empty()) { - for (int k = 0; k < info.options.size(); k++) { - built_ins.push_back(String(info.name) + "_" + String(info.options[k])); - } - } else { - built_ins.push_back(String(info.name)); - } - } - } - } else if (shader.is_valid()) { - for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) { - for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) { - built_ins.push_back(F.key); - } - } - - const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); - - for (int i = 0; i < modes.size(); i++) { - const ShaderLanguage::ModeInfo &info = modes[i]; - - if (!info.options.is_empty()) { - for (int j = 0; j < info.options.size(); j++) { - built_ins.push_back(String(info.name) + "_" + String(info.options[j])); - } - } else { - built_ins.push_back(String(info.name)); - } - } - } - - const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color"); - - for (const String &E : built_ins) { - syntax_highlighter->add_keyword_color(E, user_type_color); - } - - // Colorize comments. - const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); - syntax_highlighter->clear_color_regions(); - syntax_highlighter->add_color_region("/*", "*/", comment_color, false); - syntax_highlighter->add_color_region("//", "", comment_color, true); - syntax_highlighter->set_disabled_branch_color(comment_color); - - text_editor->clear_comment_delimiters(); - text_editor->add_comment_delimiter("/*", "*/", false); - text_editor->add_comment_delimiter("//", "", true); - - if (!text_editor->has_auto_brace_completion_open_key("/*")) { - text_editor->add_auto_brace_completion_pair("/*", "*/"); - } - - // Colorize preprocessor include strings. - const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color"); - syntax_highlighter->add_color_region("\"", "\"", string_color, false); - - if (warnings_panel) { - // Warnings panel. - warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts"))); - warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"))); - } -} - -void ShaderTextEditor::_check_shader_mode() { - String type = ShaderLanguage::get_shader_type(get_text_editor()->get_text()); - - Shader::Mode mode; - - if (type == "canvas_item") { - mode = Shader::MODE_CANVAS_ITEM; - } else if (type == "particles") { - mode = Shader::MODE_PARTICLES; - } else if (type == "sky") { - mode = Shader::MODE_SKY; - } else if (type == "fog") { - mode = Shader::MODE_FOG; - } else { - mode = Shader::MODE_SPATIAL; - } - - if (shader->get_mode() != mode) { - set_block_shader_changed(true); - shader->set_code(get_text_editor()->get_text()); - set_block_shader_changed(false); - _load_theme_settings(); - } -} - -static ShaderLanguage::DataType _get_global_shader_uniform_type(const StringName &p_variable) { - RS::GlobalShaderParameterType gvt = RS::get_singleton()->global_shader_parameter_get_type(p_variable); - return (ShaderLanguage::DataType)RS::global_shader_uniform_type_get_shader_datatype(gvt); -} - -static String complete_from_path; - -static void _complete_include_paths_search(EditorFileSystemDirectory *p_efsd, List<ScriptLanguage::CodeCompletionOption> *r_options) { - if (!p_efsd) { - return; - } - for (int i = 0; i < p_efsd->get_file_count(); i++) { - if (p_efsd->get_file_type(i) == SNAME("ShaderInclude")) { - String path = p_efsd->get_file_path(i); - if (path.begins_with(complete_from_path)) { - path = path.replace_first(complete_from_path, ""); - } - r_options->push_back(ScriptLanguage::CodeCompletionOption(path, ScriptLanguage::CODE_COMPLETION_KIND_FILE_PATH)); - } - } - for (int j = 0; j < p_efsd->get_subdir_count(); j++) { - _complete_include_paths_search(p_efsd->get_subdir(j), r_options); - } -} - -static void _complete_include_paths(List<ScriptLanguage::CodeCompletionOption> *r_options) { - _complete_include_paths_search(EditorFileSystem::get_singleton()->get_filesystem(), r_options); -} - -void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) { - List<ScriptLanguage::CodeCompletionOption> pp_options; - List<ScriptLanguage::CodeCompletionOption> pp_defines; - ShaderPreprocessor preprocessor; - String code; - complete_from_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path()).get_base_dir(); - if (!complete_from_path.ends_with("/")) { - complete_from_path += "/"; - } - preprocessor.preprocess(p_code, "", code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths); - complete_from_path = String(); - if (pp_options.size()) { - for (const ScriptLanguage::CodeCompletionOption &E : pp_options) { - r_options->push_back(E); - } - return; - } - for (const ScriptLanguage::CodeCompletionOption &E : pp_defines) { - r_options->push_back(E); - } - - ShaderLanguage sl; - String calltip; - ShaderLanguage::ShaderCompileInfo info; - info.global_shader_uniform_type_func = _get_global_shader_uniform_type; - - if (shader.is_null()) { - info.is_include = true; - - sl.complete(code, info, r_options, calltip); - get_text_editor()->set_code_hint(calltip); - return; - } - _check_shader_mode(); - info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())); - info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); - info.shader_types = ShaderTypes::get_singleton()->get_types(); - - sl.complete(code, info, r_options, calltip); - get_text_editor()->set_code_hint(calltip); -} - -void ShaderTextEditor::_validate_script() { - emit_signal(SNAME("script_changed")); // Ensure to notify that it changed, so it is applied - - String code; - - if (shader.is_valid()) { - _check_shader_mode(); - code = shader->get_code(); - } else { - code = shader_inc->get_code(); - } - - ShaderPreprocessor preprocessor; - String code_pp; - String error_pp; - List<ShaderPreprocessor::FilePosition> err_positions; - List<ShaderPreprocessor::Region> regions; - String filename; - if (shader.is_valid()) { - filename = shader->get_path(); - } else if (shader_inc.is_valid()) { - filename = shader_inc->get_path(); - } - last_compile_result = preprocessor.preprocess(code, filename, code_pp, &error_pp, &err_positions, ®ions); - - for (int i = 0; i < get_text_editor()->get_line_count(); i++) { - get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); - } - - syntax_highlighter->clear_disabled_branch_regions(); - for (const ShaderPreprocessor::Region ®ion : regions) { - if (!region.enabled) { - if (filename != region.file) { - continue; - } - syntax_highlighter->add_disabled_branch_region(Point2i(region.from_line, region.to_line)); - } - } - - set_error(""); - set_error_count(0); - - if (last_compile_result != OK) { - //preprocessor error - ERR_FAIL_COND(err_positions.size() == 0); - - String error_text = error_pp; - int error_line = err_positions.front()->get().line; - if (err_positions.size() == 1) { - // Error in main file - error_text = "error(" + itos(error_line) + "): " + error_text; - } else { - error_text = "error(" + itos(error_line) + ") in include " + err_positions.back()->get().file.get_file() + ":" + itos(err_positions.back()->get().line) + ": " + error_text; - set_error_count(err_positions.size() - 1); - } - - set_error(error_text); - set_error_pos(error_line - 1, 0); - for (int i = 0; i < get_text_editor()->get_line_count(); i++) { - get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); - } - get_text_editor()->set_line_background_color(error_line - 1, marked_line_color); - - set_warning_count(0); - - } else { - ShaderLanguage sl; - - sl.enable_warning_checking(saved_warnings_enabled); - uint32_t flags = saved_warning_flags; - if (shader.is_null()) { - if (flags & ShaderWarning::UNUSED_CONSTANT) { - flags &= ~(ShaderWarning::UNUSED_CONSTANT); - } - if (flags & ShaderWarning::UNUSED_FUNCTION) { - flags &= ~(ShaderWarning::UNUSED_FUNCTION); - } - if (flags & ShaderWarning::UNUSED_STRUCT) { - flags &= ~(ShaderWarning::UNUSED_STRUCT); - } - if (flags & ShaderWarning::UNUSED_UNIFORM) { - flags &= ~(ShaderWarning::UNUSED_UNIFORM); - } - if (flags & ShaderWarning::UNUSED_VARYING) { - flags &= ~(ShaderWarning::UNUSED_VARYING); - } - } - sl.set_warning_flags(flags); - - ShaderLanguage::ShaderCompileInfo info; - info.global_shader_uniform_type_func = _get_global_shader_uniform_type; - - if (shader.is_null()) { - info.is_include = true; - } else { - Shader::Mode mode = shader->get_mode(); - info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(mode)); - info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(mode)); - info.shader_types = ShaderTypes::get_singleton()->get_types(); - } - - code = code_pp; - //compiler error - last_compile_result = sl.compile(code, info); - - if (last_compile_result != OK) { - String error_text; - int error_line; - Vector<ShaderLanguage::FilePosition> include_positions = sl.get_include_positions(); - if (include_positions.size() > 1) { - //error is in an include - error_line = include_positions[0].line; - error_text = "error(" + itos(error_line) + ") in include " + include_positions[include_positions.size() - 1].file + ":" + itos(include_positions[include_positions.size() - 1].line) + ": " + sl.get_error_text(); - set_error_count(include_positions.size() - 1); - } else { - error_line = sl.get_error_line(); - error_text = "error(" + itos(error_line) + "): " + sl.get_error_text(); - set_error_count(0); - } - set_error(error_text); - set_error_pos(error_line - 1, 0); - get_text_editor()->set_line_background_color(error_line - 1, marked_line_color); - } else { - set_error(""); - } - - if (warnings.size() > 0 || last_compile_result != OK) { - warnings_panel->clear(); - } - warnings.clear(); - for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) { - warnings.push_back(E->get()); - } - if (warnings.size() > 0 && last_compile_result == OK) { - warnings.sort_custom<WarningsComparator>(); - _update_warning_panel(); - } else { - set_warning_count(0); - } - } - - emit_signal(SNAME("script_validated"), last_compile_result == OK); // Notify that validation finished, to update the list of scripts -} - -void ShaderTextEditor::_update_warning_panel() { - int warning_count = 0; - - warnings_panel->push_table(2); - for (int i = 0; i < warnings.size(); i++) { - ShaderWarning &w = warnings[i]; - - if (warning_count == 0) { - if (saved_treat_warning_as_errors) { - String error_text = "error(" + itos(w.get_line()) + "): " + w.get_message() + " " + TTR("Warnings should be fixed to prevent errors."); - set_error_pos(w.get_line() - 1, 0); - set_error(error_text); - get_text_editor()->set_line_background_color(w.get_line() - 1, marked_line_color); - } - } - - warning_count++; - int line = w.get_line(); - - // First cell. - warnings_panel->push_cell(); - warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - if (line != -1) { - warnings_panel->push_meta(line - 1); - warnings_panel->add_text(TTR("Line") + " " + itos(line)); - warnings_panel->add_text(" (" + w.get_name() + "):"); - warnings_panel->pop(); // Meta goto. - } else { - warnings_panel->add_text(w.get_name() + ":"); - } - warnings_panel->pop(); // Color. - warnings_panel->pop(); // Cell. - - // Second cell. - warnings_panel->push_cell(); - warnings_panel->add_text(w.get_message()); - warnings_panel->pop(); // Cell. - } - warnings_panel->pop(); // Table. - - set_warning_count(warning_count); -} - -void ShaderTextEditor::_bind_methods() { - ADD_SIGNAL(MethodInfo("script_validated", PropertyInfo(Variant::BOOL, "valid"))); -} - -ShaderTextEditor::ShaderTextEditor() { - syntax_highlighter.instantiate(); - get_text_editor()->set_syntax_highlighter(syntax_highlighter); -} - -/*** SCRIPT EDITOR ******/ - -void ShaderEditor::_menu_option(int p_option) { - switch (p_option) { - case EDIT_UNDO: { - shader_editor->get_text_editor()->undo(); - } break; - case EDIT_REDO: { - shader_editor->get_text_editor()->redo(); - } break; - case EDIT_CUT: { - shader_editor->get_text_editor()->cut(); - } break; - case EDIT_COPY: { - shader_editor->get_text_editor()->copy(); - } break; - case EDIT_PASTE: { - shader_editor->get_text_editor()->paste(); - } break; - case EDIT_SELECT_ALL: { - shader_editor->get_text_editor()->select_all(); - } break; - case EDIT_MOVE_LINE_UP: { - shader_editor->move_lines_up(); - } break; - case EDIT_MOVE_LINE_DOWN: { - shader_editor->move_lines_down(); - } break; - case EDIT_INDENT_LEFT: { - if (shader.is_null()) { - return; - } - shader_editor->get_text_editor()->unindent_lines(); - } break; - case EDIT_INDENT_RIGHT: { - if (shader.is_null()) { - return; - } - shader_editor->get_text_editor()->indent_lines(); - } break; - case EDIT_DELETE_LINE: { - shader_editor->delete_lines(); - } break; - case EDIT_DUPLICATE_SELECTION: { - shader_editor->duplicate_selection(); - } break; - case EDIT_TOGGLE_COMMENT: { - if (shader.is_null()) { - return; - } - - shader_editor->toggle_inline_comment("//"); - - } break; - case EDIT_COMPLETE: { - shader_editor->get_text_editor()->request_code_completion(); - } break; - case SEARCH_FIND: { - shader_editor->get_find_replace_bar()->popup_search(); - } break; - case SEARCH_FIND_NEXT: { - shader_editor->get_find_replace_bar()->search_next(); - } break; - case SEARCH_FIND_PREV: { - shader_editor->get_find_replace_bar()->search_prev(); - } break; - case SEARCH_REPLACE: { - shader_editor->get_find_replace_bar()->popup_replace(); - } break; - case SEARCH_GOTO_LINE: { - goto_line_dialog->popup_find_line(shader_editor->get_text_editor()); - } break; - case BOOKMARK_TOGGLE: { - shader_editor->toggle_bookmark(); - } break; - case BOOKMARK_GOTO_NEXT: { - shader_editor->goto_next_bookmark(); - } break; - case BOOKMARK_GOTO_PREV: { - shader_editor->goto_prev_bookmark(); - } break; - case BOOKMARK_REMOVE_ALL: { - shader_editor->remove_all_bookmarks(); - } break; - case HELP_DOCS: { - OS::get_singleton()->shell_open(vformat("%s/tutorials/shaders/shader_reference/index.html", VERSION_DOCS_URL)); - } break; - } - if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) { - shader_editor->get_text_editor()->call_deferred(SNAME("grab_focus")); - } -} - -void ShaderEditor::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_ENTER_TREE: - case NOTIFICATION_THEME_CHANGED: { - PopupMenu *popup = help_menu->get_popup(); - popup->set_item_icon(popup->get_item_index(HELP_DOCS), get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - } break; - - case NOTIFICATION_WM_WINDOW_FOCUS_IN: { - _check_for_external_edit(); - } break; - } -} - -void ShaderEditor::_editor_settings_changed() { - shader_editor->update_editor_settings(); - - shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/appearance/whitespace/line_spacing")); - shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false); - shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false); -} - -void ShaderEditor::_show_warnings_panel(bool p_show) { - warnings_panel->set_visible(p_show); -} - -void ShaderEditor::_warning_clicked(Variant p_line) { - if (p_line.get_type() == Variant::INT) { - shader_editor->get_text_editor()->set_caret_line(p_line.operator int64_t()); - } -} - -void ShaderEditor::_bind_methods() { - ClassDB::bind_method("_show_warnings_panel", &ShaderEditor::_show_warnings_panel); - ClassDB::bind_method("_warning_clicked", &ShaderEditor::_warning_clicked); - - ADD_SIGNAL(MethodInfo("validation_changed")); -} - -void ShaderEditor::ensure_select_current() { -} - -void ShaderEditor::goto_line_selection(int p_line, int p_begin, int p_end) { - shader_editor->goto_line_selection(p_line, p_begin, p_end); -} - -void ShaderEditor::_project_settings_changed() { - _update_warnings(true); -} - -void ShaderEditor::_update_warnings(bool p_validate) { - bool changed = false; - - bool warnings_enabled = GLOBAL_GET("debug/shader_language/warnings/enable").booleanize(); - if (warnings_enabled != saved_warnings_enabled) { - saved_warnings_enabled = warnings_enabled; - changed = true; - } - - bool treat_warning_as_errors = GLOBAL_GET("debug/shader_language/warnings/treat_warnings_as_errors").booleanize(); - if (treat_warning_as_errors != saved_treat_warning_as_errors) { - saved_treat_warning_as_errors = treat_warning_as_errors; - changed = true; - } - - bool update_flags = false; - - for (int i = 0; i < ShaderWarning::WARNING_MAX; i++) { - ShaderWarning::Code code = (ShaderWarning::Code)i; - bool value = GLOBAL_GET("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code(code).to_lower()); - - if (saved_warnings[code] != value) { - saved_warnings[code] = value; - update_flags = true; - changed = true; - } - } - - if (update_flags) { - saved_warning_flags = (uint32_t)ShaderWarning::get_flags_from_codemap(saved_warnings); - } - - if (p_validate && changed && shader_editor && shader_editor->get_edited_shader().is_valid()) { - shader_editor->validate_script(); - } -} - -void ShaderEditor::_check_for_external_edit() { - bool use_autoreload = bool(EDITOR_GET("text_editor/behavior/files/auto_reload_scripts_on_external_change")); - - if (shader_inc.is_valid()) { - if (shader_inc->get_last_modified_time() != FileAccess::get_modified_time(shader_inc->get_path())) { - if (use_autoreload) { - _reload_shader_include_from_disk(); - } else { - disk_changed->call_deferred(SNAME("popup_centered")); - } - } - return; - } - - if (shader.is_null() || shader->is_built_in()) { - return; - } - - if (shader->get_last_modified_time() != FileAccess::get_modified_time(shader->get_path())) { - if (use_autoreload) { - _reload_shader_from_disk(); - } else { - disk_changed->call_deferred(SNAME("popup_centered")); - } - } -} - -void ShaderEditor::_reload_shader_from_disk() { - Ref<Shader> rel_shader = ResourceLoader::load(shader->get_path(), shader->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); - ERR_FAIL_COND(!rel_shader.is_valid()); - - shader_editor->set_block_shader_changed(true); - shader->set_code(rel_shader->get_code()); - shader_editor->set_block_shader_changed(false); - shader->set_last_modified_time(rel_shader->get_last_modified_time()); - shader_editor->reload_text(); -} - -void ShaderEditor::_reload_shader_include_from_disk() { - Ref<ShaderInclude> rel_shader_include = ResourceLoader::load(shader_inc->get_path(), shader_inc->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); - ERR_FAIL_COND(!rel_shader_include.is_valid()); - - shader_editor->set_block_shader_changed(true); - shader_inc->set_code(rel_shader_include->get_code()); - shader_editor->set_block_shader_changed(false); - shader_inc->set_last_modified_time(rel_shader_include->get_last_modified_time()); - shader_editor->reload_text(); -} - -void ShaderEditor::_reload() { - if (shader.is_valid()) { - _reload_shader_from_disk(); - } else if (shader_inc.is_valid()) { - _reload_shader_include_from_disk(); - } -} - -void ShaderEditor::edit(const Ref<Shader> &p_shader) { - if (p_shader.is_null() || !p_shader->is_text_shader()) { - return; - } - - if (shader == p_shader) { - return; - } - - shader = p_shader; - shader_inc = Ref<ShaderInclude>(); - - shader_editor->set_edited_shader(shader); -} - -void ShaderEditor::edit(const Ref<ShaderInclude> &p_shader_inc) { - if (p_shader_inc.is_null()) { - return; - } - - if (shader_inc == p_shader_inc) { - return; - } - - shader_inc = p_shader_inc; - shader = Ref<Shader>(); - - shader_editor->set_edited_shader_include(p_shader_inc); -} - -void ShaderEditor::save_external_data(const String &p_str) { - if (shader.is_null() && shader_inc.is_null()) { - disk_changed->hide(); - return; - } - - apply_shaders(); - - Ref<Shader> edited_shader = shader_editor->get_edited_shader(); - if (edited_shader.is_valid()) { - ResourceSaver::save(edited_shader); - } - if (shader.is_valid() && shader != edited_shader) { - ResourceSaver::save(shader); - } - - Ref<ShaderInclude> edited_shader_inc = shader_editor->get_edited_shader_include(); - if (edited_shader_inc.is_valid()) { - ResourceSaver::save(edited_shader_inc); - } - if (shader_inc.is_valid() && shader_inc != edited_shader_inc) { - ResourceSaver::save(shader_inc); - } - shader_editor->get_text_editor()->tag_saved_version(); - - disk_changed->hide(); -} - -void ShaderEditor::validate_script() { - shader_editor->_validate_script(); -} - -bool ShaderEditor::is_unsaved() const { - return shader_editor->get_text_editor()->get_saved_version() != shader_editor->get_text_editor()->get_version(); -} - -void ShaderEditor::apply_shaders() { - String editor_code = shader_editor->get_text_editor()->get_text(); - if (shader.is_valid()) { - String shader_code = shader->get_code(); - if (shader_code != editor_code || dependencies_version != shader_editor->get_dependencies_version()) { - shader_editor->set_block_shader_changed(true); - shader->set_code(editor_code); - shader_editor->set_block_shader_changed(false); - shader->set_edited(true); - } - } - if (shader_inc.is_valid()) { - String shader_inc_code = shader_inc->get_code(); - if (shader_inc_code != editor_code || dependencies_version != shader_editor->get_dependencies_version()) { - shader_editor->set_block_shader_changed(true); - shader_inc->set_code(editor_code); - shader_editor->set_block_shader_changed(false); - shader_inc->set_edited(true); - } - } - - dependencies_version = shader_editor->get_dependencies_version(); -} - -void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { - Ref<InputEventMouseButton> mb = ev; - - if (mb.is_valid()) { - if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { - CodeEdit *tx = shader_editor->get_text_editor(); - - Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position()); - int row = pos.y; - int col = pos.x; - tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click")); - - if (tx->is_move_caret_on_right_click_enabled()) { - if (tx->has_selection()) { - int from_line = tx->get_selection_from_line(); - int to_line = tx->get_selection_to_line(); - int from_column = tx->get_selection_from_column(); - int to_column = tx->get_selection_to_column(); - - if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) { - // Right click is outside the selected text - tx->deselect(); - } - } - if (!tx->has_selection()) { - tx->set_caret_line(row, true, false); - tx->set_caret_column(col); - } - } - _make_context_menu(tx->has_selection(), get_local_mouse_position()); - } - } - - Ref<InputEventKey> k = ev; - if (k.is_valid() && k->is_pressed() && k->is_action("ui_menu", true)) { - CodeEdit *tx = shader_editor->get_text_editor(); - tx->adjust_viewport_to_caret(); - _make_context_menu(tx->has_selection(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos())); - context_menu->grab_focus(); - } -} - -void ShaderEditor::_update_bookmark_list() { - bookmarks_menu->clear(); - - bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); - bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL); - bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT); - bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV); - - PackedInt32Array bookmark_list = shader_editor->get_text_editor()->get_bookmarked_lines(); - if (bookmark_list.size() == 0) { - return; - } - - bookmarks_menu->add_separator(); - - for (int i = 0; i < bookmark_list.size(); i++) { - String line = shader_editor->get_text_editor()->get_line(bookmark_list[i]).strip_edges(); - // Limit the size of the line if too big. - if (line.length() > 50) { - line = line.substr(0, 50); - } - - bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\""); - bookmarks_menu->set_item_metadata(-1, bookmark_list[i]); - } -} - -void ShaderEditor::_bookmark_item_pressed(int p_idx) { - if (p_idx < 4) { // Any item before the separator. - _menu_option(bookmarks_menu->get_item_id(p_idx)); - } else { - shader_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx)); - } -} - -void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) { - context_menu->clear(); - if (p_selection) { - context_menu->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT); - context_menu->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY); - } - - context_menu->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE); - context_menu->add_separator(); - context_menu->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL); - context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); - context_menu->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO); - - context_menu->add_separator(); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); - - context_menu->set_position(get_screen_position() + p_position); - context_menu->reset_size(); - context_menu->popup(); -} - -ShaderEditor::ShaderEditor() { - GLOBAL_DEF("debug/shader_language/warnings/enable", true); - GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false); - for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) { - GLOBAL_DEF("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code((ShaderWarning::Code)i).to_lower(), true); - } - _update_warnings(false); - - shader_editor = memnew(ShaderTextEditor); - - shader_editor->connect("script_validated", callable_mp(this, &ShaderEditor::_script_validated)); - - shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); - shader_editor->add_theme_constant_override("separation", 0); - shader_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - - shader_editor->connect("show_warnings_panel", callable_mp(this, &ShaderEditor::_show_warnings_panel)); - shader_editor->connect("script_changed", callable_mp(this, &ShaderEditor::apply_shaders)); - EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ShaderEditor::_editor_settings_changed)); - ProjectSettingsEditor::get_singleton()->connect("confirmed", callable_mp(this, &ShaderEditor::_project_settings_changed)); - - shader_editor->get_text_editor()->set_code_hint_draw_below(EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line")); - - shader_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true); - shader_editor->get_text_editor()->set_context_menu_enabled(false); - shader_editor->get_text_editor()->connect("gui_input", callable_mp(this, &ShaderEditor::_text_edit_gui_input)); - - shader_editor->update_editor_settings(); - - context_menu = memnew(PopupMenu); - add_child(context_menu); - context_menu->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option)); - - VBoxContainer *main_container = memnew(VBoxContainer); - HBoxContainer *hbc = memnew(HBoxContainer); - - edit_menu = memnew(MenuButton); - edit_menu->set_shortcut_context(this); - edit_menu->set_text(TTR("Edit")); - edit_menu->set_switch_on_hover(true); - - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO); - edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE); - edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL); - edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION); - edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_completion_query"), EDIT_COMPLETE); - edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option)); - - search_menu = memnew(MenuButton); - search_menu->set_shortcut_context(this); - search_menu->set_text(TTR("Search")); - search_menu->set_switch_on_hover(true); - - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); - search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option)); - - MenuButton *goto_menu = memnew(MenuButton); - goto_menu->set_shortcut_context(this); - goto_menu->set_text(TTR("Go To")); - goto_menu->set_switch_on_hover(true); - goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option)); - - goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE); - goto_menu->get_popup()->add_separator(); - - bookmarks_menu = memnew(PopupMenu); - bookmarks_menu->set_name("Bookmarks"); - goto_menu->get_popup()->add_child(bookmarks_menu); - goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks"); - _update_bookmark_list(); - bookmarks_menu->connect("about_to_popup", callable_mp(this, &ShaderEditor::_update_bookmark_list)); - bookmarks_menu->connect("index_pressed", callable_mp(this, &ShaderEditor::_bookmark_item_pressed)); - - help_menu = memnew(MenuButton); - help_menu->set_text(TTR("Help")); - help_menu->set_switch_on_hover(true); - help_menu->get_popup()->add_item(TTR("Online Docs"), HELP_DOCS); - help_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option)); - - add_child(main_container); - main_container->add_child(hbc); - hbc->add_child(search_menu); - hbc->add_child(edit_menu); - hbc->add_child(goto_menu); - hbc->add_child(help_menu); - hbc->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); - - VSplitContainer *editor_box = memnew(VSplitContainer); - main_container->add_child(editor_box); - editor_box->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - editor_box->set_v_size_flags(SIZE_EXPAND_FILL); - editor_box->add_child(shader_editor); - - FindReplaceBar *bar = memnew(FindReplaceBar); - main_container->add_child(bar); - bar->hide(); - shader_editor->set_find_replace_bar(bar); - - warnings_panel = memnew(RichTextLabel); - warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); - warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); - warnings_panel->set_meta_underline(true); - warnings_panel->set_selection_enabled(true); - warnings_panel->set_focus_mode(FOCUS_CLICK); - warnings_panel->hide(); - warnings_panel->connect("meta_clicked", callable_mp(this, &ShaderEditor::_warning_clicked)); - editor_box->add_child(warnings_panel); - shader_editor->set_warnings_panel(warnings_panel); - - goto_line_dialog = memnew(GotoLineDialog); - add_child(goto_line_dialog); - - disk_changed = memnew(ConfirmationDialog); - - VBoxContainer *vbc = memnew(VBoxContainer); - disk_changed->add_child(vbc); - - Label *dl = memnew(Label); - dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?")); - vbc->add_child(dl); - - disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload)); - disk_changed->set_ok_button_text(TTR("Reload")); - - disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); - disk_changed->connect("custom_action", callable_mp(this, &ShaderEditor::save_external_data)); - - add_child(disk_changed); - - _editor_settings_changed(); -} void ShaderEditorPlugin::_update_shader_list() { shader_list->clear(); @@ -1241,7 +82,7 @@ void ShaderEditorPlugin::_update_shader_list() { shader_list->select(shader_tabs->get_current_tab()); } - for (int i = 1; i < FILE_MAX; i++) { + for (int i = FILE_SAVE; i < FILE_MAX; i++) { file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(i), edited_shaders.size() == 0); } @@ -1250,7 +91,7 @@ void ShaderEditorPlugin::_update_shader_list() { void ShaderEditorPlugin::_update_shader_list_status() { for (int i = 0; i < shader_list->get_item_count(); i++) { - ShaderEditor *se = Object::cast_to<ShaderEditor>(shader_tabs->get_tab_control(i)); + TextShaderEditor *se = Object::cast_to<TextShaderEditor>(shader_tabs->get_tab_control(i)); if (se) { if (se->was_compilation_successful()) { shader_list->set_item_tag_icon(i, Ref<Texture2D>()); @@ -1285,7 +126,7 @@ void ShaderEditorPlugin::edit(Object *p_object) { } } es.shader_inc = Ref<ShaderInclude>(si); - es.shader_editor = memnew(ShaderEditor); + es.shader_editor = memnew(TextShaderEditor); es.shader_editor->edit(si); shader_tabs->add_child(es.shader_editor); es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list)); @@ -1305,7 +146,7 @@ void ShaderEditorPlugin::edit(Object *p_object) { shader_tabs->add_child(es.visual_shader_editor); es.visual_shader_editor->edit(vs.ptr()); } else { - es.shader_editor = memnew(ShaderEditor); + es.shader_editor = memnew(TextShaderEditor); shader_tabs->add_child(es.shader_editor); es.shader_editor->edit(s); es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list)); @@ -1330,7 +171,7 @@ void ShaderEditorPlugin::make_visible(bool p_visible) { void ShaderEditorPlugin::selected_notify() { } -ShaderEditor *ShaderEditorPlugin::get_shader_editor(const Ref<Shader> &p_for_shader) { +TextShaderEditor *ShaderEditorPlugin::get_shader_editor(const Ref<Shader> &p_for_shader) { for (uint32_t i = 0; i < edited_shaders.size(); i++) { if (edited_shaders[i].shader == p_for_shader) { return edited_shaders[i].shader_editor; @@ -1385,7 +226,7 @@ void ShaderEditorPlugin::_close_shader(int p_index) { memdelete(c); edited_shaders.remove_at(p_index); _update_shader_list(); - EditorNode::get_singleton()->get_undo_redo()->clear_history(); // To prevent undo on deleted graphs. + EditorNode::get_undo_redo()->clear_history(); // To prevent undo on deleted graphs. } void ShaderEditorPlugin::_resource_saved(Object *obj) { @@ -1424,6 +265,9 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) { } else { EditorNode::get_singleton()->save_resource(edited_shaders[index].shader_inc); } + if (edited_shaders[index].shader_editor) { + edited_shaders[index].shader_editor->tag_saved_version(); + } } break; case FILE_SAVE_AS: { int index = shader_tabs->get_current_tab(); @@ -1442,6 +286,9 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) { } EditorNode::get_singleton()->save_resource_as(edited_shaders[index].shader_inc, path); } + if (edited_shaders[index].shader_editor) { + edited_shaders[index].shader_editor->tag_saved_version(); + } } break; case FILE_INSPECT: { int index = shader_tabs->get_current_tab(); @@ -1592,7 +439,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() { file_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditorPlugin::_menu_item_pressed)); file_hb->add_child(file_menu); - for (int i = 2; i < FILE_MAX; i++) { + for (int i = FILE_SAVE; i < FILE_MAX; i++) { file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(i), true); } diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index f48b2fc70e..1ae419053e 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -31,181 +31,15 @@ #ifndef SHADER_EDITOR_PLUGIN_H #define SHADER_EDITOR_PLUGIN_H -#include "editor/code_editor.h" #include "editor/editor_plugin.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/panel_container.h" -#include "scene/gui/rich_text_label.h" -#include "scene/gui/tab_container.h" -#include "scene/gui/text_edit.h" -#include "scene/main/timer.h" -#include "scene/resources/shader.h" -#include "scene/resources/shader_include.h" -#include "servers/rendering/shader_warnings.h" -class ItemList; -class VisualShaderEditor; class HSplitContainer; +class ItemList; +class MenuButton; class ShaderCreateDialog; - -class GDShaderSyntaxHighlighter : public CodeHighlighter { - GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter) - -private: - Vector<Point2i> disabled_branch_regions; - Color disabled_branch_color; - -public: - virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; - - void add_disabled_branch_region(const Point2i &p_region); - void clear_disabled_branch_regions(); - void set_disabled_branch_color(const Color &p_color); -}; - -class ShaderTextEditor : public CodeTextEditor { - GDCLASS(ShaderTextEditor, CodeTextEditor); - - Color marked_line_color = Color(1, 1, 1); - - struct WarningsComparator { - _ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } - }; - - Ref<GDShaderSyntaxHighlighter> syntax_highlighter; - RichTextLabel *warnings_panel = nullptr; - Ref<Shader> shader; - Ref<ShaderInclude> shader_inc; - List<ShaderWarning> warnings; - Error last_compile_result = Error::OK; - - void _check_shader_mode(); - void _update_warning_panel(); - - bool block_shader_changed = false; - void _shader_changed(); - - uint32_t dependencies_version = 0; // Incremented if deps changed - -protected: - void _notification(int p_what); - static void _bind_methods(); - virtual void _load_theme_settings() override; - - virtual void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) override; - -public: - void set_block_shader_changed(bool p_block) { block_shader_changed = p_block; } - uint32_t get_dependencies_version() const { return dependencies_version; } - - virtual void _validate_script() override; - - void reload_text(); - void set_warnings_panel(RichTextLabel *p_warnings_panel); - - Ref<Shader> get_edited_shader() const; - Ref<ShaderInclude> get_edited_shader_include() const; - - void set_edited_shader(const Ref<Shader> &p_shader); - void set_edited_shader(const Ref<Shader> &p_shader, const String &p_code); - void set_edited_shader_include(const Ref<ShaderInclude> &p_include); - void set_edited_shader_include(const Ref<ShaderInclude> &p_include, const String &p_code); - void set_edited_code(const String &p_code); - - ShaderTextEditor(); -}; - -class ShaderEditor : public MarginContainer { - GDCLASS(ShaderEditor, MarginContainer); - - enum { - EDIT_UNDO, - EDIT_REDO, - EDIT_CUT, - EDIT_COPY, - EDIT_PASTE, - EDIT_SELECT_ALL, - EDIT_MOVE_LINE_UP, - EDIT_MOVE_LINE_DOWN, - EDIT_INDENT_LEFT, - EDIT_INDENT_RIGHT, - EDIT_DELETE_LINE, - EDIT_DUPLICATE_SELECTION, - EDIT_TOGGLE_COMMENT, - EDIT_COMPLETE, - SEARCH_FIND, - SEARCH_FIND_NEXT, - SEARCH_FIND_PREV, - SEARCH_REPLACE, - SEARCH_GOTO_LINE, - BOOKMARK_TOGGLE, - BOOKMARK_GOTO_NEXT, - BOOKMARK_GOTO_PREV, - BOOKMARK_REMOVE_ALL, - HELP_DOCS, - }; - - MenuButton *edit_menu = nullptr; - MenuButton *search_menu = nullptr; - PopupMenu *bookmarks_menu = nullptr; - MenuButton *help_menu = nullptr; - PopupMenu *context_menu = nullptr; - RichTextLabel *warnings_panel = nullptr; - uint64_t idle = 0; - - GotoLineDialog *goto_line_dialog = nullptr; - ConfirmationDialog *erase_tab_confirm = nullptr; - ConfirmationDialog *disk_changed = nullptr; - - ShaderTextEditor *shader_editor = nullptr; - bool compilation_success = true; - - void _menu_option(int p_option); - mutable Ref<Shader> shader; - mutable Ref<ShaderInclude> shader_inc; - - void _editor_settings_changed(); - void _project_settings_changed(); - - void _check_for_external_edit(); - void _reload_shader_from_disk(); - void _reload_shader_include_from_disk(); - void _reload(); - void _show_warnings_panel(bool p_show); - void _warning_clicked(Variant p_line); - void _update_warnings(bool p_validate); - - void _script_validated(bool p_valid) { - compilation_success = p_valid; - emit_signal(SNAME("validation_changed")); - } - - uint32_t dependencies_version = 0xFFFFFFFF; - -protected: - void _notification(int p_what); - static void _bind_methods(); - void _make_context_menu(bool p_selection, Vector2 p_position); - void _text_edit_gui_input(const Ref<InputEvent> &p_ev); - - void _update_bookmark_list(); - void _bookmark_item_pressed(int p_idx); - -public: - bool was_compilation_successful() const { return compilation_success; } - void apply_shaders(); - void ensure_select_current(); - void edit(const Ref<Shader> &p_shader); - void edit(const Ref<ShaderInclude> &p_shader_inc); - void goto_line_selection(int p_line, int p_begin, int p_end); - void save_external_data(const String &p_str = ""); - void validate_script(); - bool is_unsaved() const; - - virtual Size2 get_minimum_size() const override { return Size2(0, 200); } - - ShaderEditor(); -}; +class TabContainer; +class TextShaderEditor; +class VisualShaderEditor; class ShaderEditorPlugin : public EditorPlugin { GDCLASS(ShaderEditorPlugin, EditorPlugin); @@ -213,12 +47,14 @@ class ShaderEditorPlugin : public EditorPlugin { struct EditedShader { Ref<Shader> shader; Ref<ShaderInclude> shader_inc; - ShaderEditor *shader_editor = nullptr; + TextShaderEditor *shader_editor = nullptr; VisualShaderEditor *visual_shader_editor = nullptr; }; LocalVector<EditedShader> edited_shaders; + // Always valid operations come first in the enum, file-specific ones + // should go after FILE_SAVE which is used to build the menu accordingly. enum { FILE_NEW, FILE_NEW_INCLUDE, @@ -265,7 +101,7 @@ public: virtual void make_visible(bool p_visible) override; virtual void selected_notify() override; - ShaderEditor *get_shader_editor(const Ref<Shader> &p_for_shader); + TextShaderEditor *get_shader_editor(const Ref<Shader> &p_for_shader); VisualShaderEditor *get_visual_shader_editor(const Ref<Shader> &p_for_shader); virtual void save_external_data() override; diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h index 295725b751..6794f72955 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.h +++ b/editor/plugins/skeleton_2d_editor_plugin.h @@ -35,6 +35,9 @@ #include "scene/2d/skeleton_2d.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class MenuButton; + class Skeleton2DEditor : public Control { GDCLASS(Skeleton2DEditor, Control); diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 2478ac9514..58c25c1a5d 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -587,25 +587,25 @@ void Skeleton3DEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data void Skeleton3DEditor::move_skeleton_bone(NodePath p_skeleton_path, int32_t p_selected_boneidx, int32_t p_target_boneidx) { Node *node = get_node_or_null(p_skeleton_path); - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); - ERR_FAIL_NULL(skeleton); + Skeleton3D *skeleton_node = Object::cast_to<Skeleton3D>(node); + ERR_FAIL_NULL(skeleton_node); Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); ur->create_action(TTR("Set Bone Parentage")); // If the target is a child of ourselves, we move only *us* and not our children. - if (skeleton->is_bone_parent_of(p_target_boneidx, p_selected_boneidx)) { - const BoneId parent_idx = skeleton->get_bone_parent(p_selected_boneidx); - const int bone_count = skeleton->get_bone_count(); + if (skeleton_node->is_bone_parent_of(p_target_boneidx, p_selected_boneidx)) { + const BoneId parent_idx = skeleton_node->get_bone_parent(p_selected_boneidx); + const int bone_count = skeleton_node->get_bone_count(); for (BoneId i = 0; i < bone_count; ++i) { - if (skeleton->get_bone_parent(i) == p_selected_boneidx) { - ur->add_undo_method(skeleton, "set_bone_parent", i, skeleton->get_bone_parent(i)); - ur->add_do_method(skeleton, "set_bone_parent", i, parent_idx); - skeleton->set_bone_parent(i, parent_idx); + if (skeleton_node->get_bone_parent(i) == p_selected_boneidx) { + ur->add_undo_method(skeleton_node, "set_bone_parent", i, skeleton_node->get_bone_parent(i)); + ur->add_do_method(skeleton_node, "set_bone_parent", i, parent_idx); + skeleton_node->set_bone_parent(i, parent_idx); } } } - ur->add_undo_method(skeleton, "set_bone_parent", p_selected_boneidx, skeleton->get_bone_parent(p_selected_boneidx)); - ur->add_do_method(skeleton, "set_bone_parent", p_selected_boneidx, p_target_boneidx); - skeleton->set_bone_parent(p_selected_boneidx, p_target_boneidx); + ur->add_undo_method(skeleton_node, "set_bone_parent", p_selected_boneidx, skeleton_node->get_bone_parent(p_selected_boneidx)); + ur->add_do_method(skeleton_node, "set_bone_parent", p_selected_boneidx, p_target_boneidx); + skeleton_node->set_bone_parent(p_selected_boneidx, p_target_boneidx); update_joint_tree(); ur->commit_action(); @@ -1082,7 +1082,7 @@ void Skeleton3DEditor::select_bone(int p_idx) { Skeleton3DEditor::~Skeleton3DEditor() { singleton = nullptr; - handles_mesh_instance->queue_delete(); + handles_mesh_instance->queue_free(); Node3DEditor *ne = Node3DEditor::get_singleton(); @@ -1128,7 +1128,7 @@ Skeleton3DEditorPlugin::Skeleton3DEditorPlugin() { Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin); } -EditorPlugin::AfterGUIInput Skeleton3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { +EditorPlugin::AfterGUIInput Skeleton3DEditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { Skeleton3DEditor *se = Skeleton3DEditor::get_singleton(); Node3DEditor *ne = Node3DEditor::get_singleton(); if (se && se->is_edit_mode()) { @@ -1234,7 +1234,7 @@ int Skeleton3DGizmoPlugin::get_priority() const { } int Skeleton3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const { - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_spatial_node()); + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_node_3d()); ERR_FAIL_COND_V(!skeleton, -1); Skeleton3DEditor *se = Skeleton3DEditor::get_singleton(); @@ -1277,18 +1277,18 @@ int Skeleton3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gi } Transform3D Skeleton3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const { - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_spatial_node()); + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_node_3d()); ERR_FAIL_COND_V(!skeleton, Transform3D()); return skeleton->get_bone_global_pose(p_id); } void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) { - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_spatial_node()); + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_node_3d()); ERR_FAIL_COND(!skeleton); // Prepare for global to local. - Transform3D original_to_local = Transform3D(); + Transform3D original_to_local; int parent_idx = skeleton->get_bone_parent(p_id); if (parent_idx >= 0) { original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx); @@ -1296,7 +1296,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi Basis to_local = original_to_local.get_basis().inverse(); // Prepare transform. - Transform3D t = Transform3D(); + Transform3D t; // Basis. t.basis = to_local * p_transform.get_basis(); @@ -1313,7 +1313,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi } void Skeleton3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) { - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_spatial_node()); + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_node_3d()); ERR_FAIL_COND(!skeleton); Skeleton3DEditor *se = Skeleton3DEditor::get_singleton(); @@ -1346,7 +1346,7 @@ void Skeleton3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, c } void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_spatial_node()); + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_gizmo->get_node_3d()); p_gizmo->clear(); int selected = -1; @@ -1355,10 +1355,10 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { selected = se->get_selected_bone(); } - Color bone_color = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_colors/skeleton"); - Color selected_bone_color = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_colors/selected_bone"); - real_t bone_axis_length = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_settings/bone_axis_length"); - int bone_shape = EditorSettings::get_singleton()->get("editors/3d_gizmos/gizmo_settings/bone_shape"); + Color bone_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/skeleton"); + Color selected_bone_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/selected_bone"); + real_t bone_axis_length = EDITOR_GET("editors/3d_gizmos/gizmo_settings/bone_axis_length"); + int bone_shape = EDITOR_GET("editors/3d_gizmos/gizmo_settings/bone_shape"); LocalVector<Color> axis_colors; axis_colors.push_back(Node3DEditor::get_singleton()->get_theme_color(SNAME("axis_x_color"), SNAME("Editor"))); diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index 9747ed8374..9f02d144ed 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -238,7 +238,7 @@ class Skeleton3DEditorPlugin : public EditorPlugin { EditorInspectorPluginSkeleton *skeleton_plugin = nullptr; public: - virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override; + virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override; bool has_main_screen() const override { return false; } virtual bool handles(Object *p_object) const override; diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h index b87f108bd2..ae1083ed41 100644 --- a/editor/plugins/sprite_2d_editor_plugin.h +++ b/editor/plugins/sprite_2d_editor_plugin.h @@ -35,6 +35,10 @@ #include "scene/2d/sprite_2d.h" #include "scene/gui/spin_box.h" +class AcceptDialog; +class ConfirmationDialog; +class MenuButton; + class Sprite2DEditor : public Control { GDCLASS(Sprite2DEditor, Control); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index d0a1ddafa1..cf8cc71db7 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -67,14 +67,18 @@ int SpriteFramesEditor::_sheet_preview_position_to_frame_index(const Point2 &p_p const Size2i block_size = frame_size + separation; const Point2i position = p_position / sheet_zoom - offset; - if (position.x % block_size.x > frame_size.x || position.y % block_size.y > frame_size.y) { + if (position.x < 0 || position.y < 0) { + return -1; // Out of bounds. + } + + if (position.x % block_size.x >= frame_size.x || position.y % block_size.y >= frame_size.y) { return -1; // Gap between frames. } const Point2i frame = position / block_size; const Size2i frame_count = _get_frame_count(); - if (frame.x < 0 || frame.y < 0 || frame.x >= frame_count.x || frame.y >= frame_count.y) { - return -1; // Out of bound. + if (frame.x >= frame_count.x || frame.y >= frame_count.y) { + return -1; // Out of bounds. } return frame_count.x * frame.y + frame.x; @@ -414,16 +418,16 @@ void SpriteFramesEditor::_notification(int p_what) { load_sheet->set_icon(get_theme_icon(SNAME("SpriteSheet"), SNAME("EditorIcons"))); copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons"))); paste->set_icon(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons"))); - empty->set_icon(get_theme_icon(SNAME("InsertBefore"), SNAME("EditorIcons"))); - empty2->set_icon(get_theme_icon(SNAME("InsertAfter"), SNAME("EditorIcons"))); + empty_before->set_icon(get_theme_icon(SNAME("InsertBefore"), SNAME("EditorIcons"))); + empty_after->set_icon(get_theme_icon(SNAME("InsertAfter"), SNAME("EditorIcons"))); move_up->set_icon(get_theme_icon(SNAME("MoveLeft"), SNAME("EditorIcons"))); move_down->set_icon(get_theme_icon(SNAME("MoveRight"), SNAME("EditorIcons"))); - _delete->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + delete_frame->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons"))); zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons"))); - new_anim->set_icon(get_theme_icon(SNAME("New"), SNAME("EditorIcons"))); - remove_anim->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + add_anim->set_icon(get_theme_icon(SNAME("New"), SNAME("EditorIcons"))); + delete_anim->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); anim_search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); split_sheet_zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); split_sheet_zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons"))); @@ -1016,19 +1020,19 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) { hide(); } - new_anim->set_disabled(read_only); - remove_anim->set_disabled(read_only); + add_anim->set_disabled(read_only); + delete_anim->set_disabled(read_only); anim_speed->set_editable(!read_only); anim_loop->set_disabled(read_only); load->set_disabled(read_only); load_sheet->set_disabled(read_only); copy->set_disabled(read_only); paste->set_disabled(read_only); - empty->set_disabled(read_only); - empty2->set_disabled(read_only); + empty_before->set_disabled(read_only); + empty_after->set_disabled(read_only); move_up->set_disabled(read_only); move_down->set_disabled(read_only); - _delete->set_disabled(read_only); + delete_frame->set_disabled(read_only); } void SpriteFramesEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { @@ -1095,8 +1099,8 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant & } for (int i = 0; i < files.size(); i++) { - String file = files[i]; - String ftype = EditorFileSystem::get_singleton()->get_file_type(file); + String f = files[i]; + String ftype = EditorFileSystem::get_singleton()->get_file_type(f); if (!ClassDB::is_parent_class(ftype, "Texture2D")) { return false; @@ -1187,18 +1191,16 @@ SpriteFramesEditor::SpriteFramesEditor() { HBoxContainer *hbc_animlist = memnew(HBoxContainer); sub_vb->add_child(hbc_animlist); - new_anim = memnew(Button); - new_anim->set_flat(true); - new_anim->set_tooltip_text(TTR("New Animation")); - hbc_animlist->add_child(new_anim); - new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add)); + add_anim = memnew(Button); + add_anim->set_flat(true); + hbc_animlist->add_child(add_anim); + add_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add)); - remove_anim = memnew(Button); - remove_anim->set_flat(true); - remove_anim->set_tooltip_text(TTR("Remove Animation")); - hbc_animlist->add_child(remove_anim); - remove_anim->set_disabled(true); - remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove)); + delete_anim = memnew(Button); + delete_anim->set_flat(true); + hbc_animlist->add_child(delete_anim); + delete_anim->set_disabled(true); + delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove)); anim_search_box = memnew(LineEdit); hbc_animlist->add_child(anim_search_box); @@ -1215,6 +1217,11 @@ SpriteFramesEditor::SpriteFramesEditor() { animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited)); animations->set_allow_reselect(true); + add_anim->set_shortcut_context(animations); + add_anim->set_shortcut(ED_SHORTCUT("sprite_frames/new_animation", TTR("Add Animation"), KeyModifierMask::CMD_OR_CTRL | Key::N)); + delete_anim->set_shortcut_context(animations); + delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE)); + HBoxContainer *hbc_anim_speed = memnew(HBoxContainer); hbc_anim_speed->add_child(memnew(Label(TTR("Speed:")))); vbc_animlist->add_child(hbc_anim_speed); @@ -1244,54 +1251,45 @@ SpriteFramesEditor::SpriteFramesEditor() { load = memnew(Button); load->set_flat(true); - load->set_tooltip_text(TTR("Add a Texture from File")); hbc->add_child(load); load_sheet = memnew(Button); load_sheet->set_flat(true); - load_sheet->set_tooltip_text(TTR("Add Frames from a Sprite Sheet")); hbc->add_child(load_sheet); hbc->add_child(memnew(VSeparator)); copy = memnew(Button); copy->set_flat(true); - copy->set_tooltip_text(TTR("Copy")); hbc->add_child(copy); paste = memnew(Button); paste->set_flat(true); - paste->set_tooltip_text(TTR("Paste")); hbc->add_child(paste); hbc->add_child(memnew(VSeparator)); - empty = memnew(Button); - empty->set_flat(true); - empty->set_tooltip_text(TTR("Insert Empty (Before)")); - hbc->add_child(empty); + empty_before = memnew(Button); + empty_before->set_flat(true); + hbc->add_child(empty_before); - empty2 = memnew(Button); - empty2->set_flat(true); - empty2->set_tooltip_text(TTR("Insert Empty (After)")); - hbc->add_child(empty2); + empty_after = memnew(Button); + empty_after->set_flat(true); + hbc->add_child(empty_after); hbc->add_child(memnew(VSeparator)); move_up = memnew(Button); move_up->set_flat(true); - move_up->set_tooltip_text(TTR("Move (Before)")); hbc->add_child(move_up); move_down = memnew(Button); move_down->set_flat(true); - move_down->set_tooltip_text(TTR("Move (After)")); hbc->add_child(move_down); - _delete = memnew(Button); - _delete->set_flat(true); - _delete->set_tooltip_text(TTR("Delete")); - hbc->add_child(_delete); + delete_frame = memnew(Button); + delete_frame->set_flat(true); + hbc->add_child(delete_frame); hbc->add_spacer(); @@ -1333,13 +1331,40 @@ SpriteFramesEditor::SpriteFramesEditor() { load->connect("pressed", callable_mp(this, &SpriteFramesEditor::_load_pressed)); load_sheet->connect("pressed", callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet)); - _delete->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed)); + delete_frame->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed)); copy->connect("pressed", callable_mp(this, &SpriteFramesEditor::_copy_pressed)); paste->connect("pressed", callable_mp(this, &SpriteFramesEditor::_paste_pressed)); - empty->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed)); - empty2->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed)); + empty_before->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed)); + empty_after->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed)); move_up->connect("pressed", callable_mp(this, &SpriteFramesEditor::_up_pressed)); move_down->connect("pressed", callable_mp(this, &SpriteFramesEditor::_down_pressed)); + + load->set_shortcut_context(tree); + load->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_file", TTR("Add frame from file"), KeyModifierMask::CMD_OR_CTRL | Key::O)); + load_sheet->set_shortcut_context(tree); + load_sheet->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_sheet", TTR("Add frames from sprite sheet"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O)); + delete_frame->set_shortcut_context(tree); + delete_frame->set_shortcut(ED_SHORTCUT("sprite_frames/delete", TTR("Delete Frame"), Key::KEY_DELETE)); + copy->set_shortcut_context(tree); + copy->set_shortcut(ED_SHORTCUT("sprite_frames/copy", TTR("Copy Frame"), KeyModifierMask::CMD_OR_CTRL | Key::C)); + paste->set_shortcut_context(tree); + paste->set_shortcut(ED_SHORTCUT("sprite_frames/paste", TTR("Paste Frame"), KeyModifierMask::CMD_OR_CTRL | Key::V)); + empty_before->set_shortcut_context(tree); + empty_before->set_shortcut(ED_SHORTCUT("sprite_frames/empty_before", TTR("Insert Empty (Before Selected)"), KeyModifierMask::ALT | Key::LEFT)); + empty_after->set_shortcut_context(tree); + empty_after->set_shortcut(ED_SHORTCUT("sprite_frames/empty_after", TTR("Insert Empty (After Selected)"), KeyModifierMask::ALT | Key::RIGHT)); + move_up->set_shortcut_context(tree); + move_up->set_shortcut(ED_SHORTCUT("sprite_frames/move_left", TTR("Move Frame Left"), KeyModifierMask::CMD_OR_CTRL | Key::LEFT)); + move_down->set_shortcut_context(tree); + move_down->set_shortcut(ED_SHORTCUT("sprite_frames/move_right", TTR("Move Frame Right"), KeyModifierMask::CMD_OR_CTRL | Key::RIGHT)); + + zoom_out->set_shortcut_context(tree); + zoom_out->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_out", TTR("Zoom Out"), + { int32_t(KeyModifierMask::CMD_OR_CTRL | Key::MINUS), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_SUBTRACT) })); + zoom_in->set_shortcut_context(tree); + zoom_in->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_in", TTR("Zoom In"), + { int32_t(KeyModifierMask::CMD_OR_CTRL | Key::EQUAL), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_ADD) })); + file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request).bind(-1)); loading_scene = false; sel = -1; @@ -1500,7 +1525,7 @@ SpriteFramesEditor::SpriteFramesEditor() { _zoom_reset(); // Ensure the anim search box is wide enough by default. - // Not by setting its minimum size so it can still be shrinked if desired. + // Not by setting its minimum size so it can still be shrunk if desired. set_split_offset(56 * EDSCALE); } diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index 092f556c63..5fc3fe4481 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -61,11 +61,11 @@ class SpriteFramesEditor : public HSplitContainer { Button *load = nullptr; Button *load_sheet = nullptr; - Button *_delete = nullptr; + Button *delete_frame = nullptr; Button *copy = nullptr; Button *paste = nullptr; - Button *empty = nullptr; - Button *empty2 = nullptr; + Button *empty_before = nullptr; + Button *empty_after = nullptr; Button *move_up = nullptr; Button *move_down = nullptr; Button *zoom_out = nullptr; @@ -75,8 +75,8 @@ class SpriteFramesEditor : public HSplitContainer { bool loading_scene; int sel; - Button *new_anim = nullptr; - Button *remove_anim = nullptr; + Button *add_anim = nullptr; + Button *delete_anim = nullptr; LineEdit *anim_search_box = nullptr; Tree *animations = nullptr; diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 76332b2d10..03cff74bdb 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -108,7 +108,7 @@ void TextEditor::set_edited_resource(const Ref<Resource> &p_res) { code_editor->update_line_and_column(); } -void TextEditor::enable_editor() { +void TextEditor::enable_editor(Control *p_shortcut_context) { if (editor_enabled) { return; } @@ -116,6 +116,15 @@ void TextEditor::enable_editor() { editor_enabled = true; _load_theme_settings(); + + if (p_shortcut_context) { + for (int i = 0; i < edit_hb->get_child_count(); ++i) { + Control *c = cast_to<Control>(edit_hb->get_child(i)); + if (c) { + c->set_shortcut_context(p_shortcut_context); + } + } + } } void TextEditor::add_callback(const String &p_function, PackedStringArray p_args) { @@ -150,6 +159,7 @@ void TextEditor::reload_text() { te->tag_saved_version(); code_editor->update_line_and_column(); + _validate_script(); } void TextEditor::_validate_script() { @@ -221,6 +231,10 @@ void TextEditor::set_edit_state(const Variant &p_state) { ensure_focus(); } +Variant TextEditor::get_navigation_state() { + return code_editor->get_navigation_state(); +} + void TextEditor::trim_trailing_whitespace() { code_editor->trim_trailing_whitespace(); } @@ -325,12 +339,12 @@ void TextEditor::_edit_option(int p_op) { case EDIT_MOVE_LINE_DOWN: { code_editor->move_lines_down(); } break; - case EDIT_INDENT_LEFT: { - tx->unindent_lines(); - } break; - case EDIT_INDENT_RIGHT: { + case EDIT_INDENT: { tx->indent_lines(); } break; + case EDIT_UNINDENT: { + tx->unindent_lines(); + } break; case EDIT_DELETE_LINE: { code_editor->delete_lines(); } break; @@ -435,11 +449,12 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { int row = pos.y; int col = pos.x; - tx->set_move_caret_on_right_click_enabled(EditorSettings::get_singleton()->get("text_editor/behavior/navigation/move_caret_on_right_click")); + tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click")); bool can_fold = tx->can_fold_line(row); bool is_folded = tx->is_line_folded(row); if (tx->is_move_caret_on_right_click_enabled()) { + tx->remove_secondary_carets(); if (tx->has_selection()) { int from_line = tx->get_selection_from_line(); int to_line = tx->get_selection_to_line(); @@ -466,9 +481,9 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventKey> k = ev; if (k.is_valid() && k->is_pressed() && k->is_action("ui_menu", true)) { CodeEdit *tx = code_editor->get_text_editor(); - int line = tx->get_caret_line(); - tx->adjust_viewport_to_caret(); - _make_context_menu(tx->has_selection(), tx->can_fold_line(line), tx->is_line_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos())); + int line = tx->get_caret_line(0); + tx->adjust_viewport_to_caret(0); + _make_context_menu(tx->has_selection(0), tx->can_fold_line(line), tx->is_line_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos(0))); context_menu->grab_focus(); } } @@ -493,8 +508,8 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); context_menu->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO); context_menu->add_separator(); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT); context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); if (p_selection) { @@ -574,8 +589,8 @@ TextEditor::TextEditor() { edit_menu->get_popup()->add_separator(); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/fold_all_lines"), EDIT_FOLD_ALL_LINES); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 15f7c45653..486a0f2c23 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -63,8 +63,8 @@ private: EDIT_CONVERT_INDENT_TO_TABS, EDIT_MOVE_LINE_UP, EDIT_MOVE_LINE_DOWN, - EDIT_INDENT_RIGHT, - EDIT_INDENT_LEFT, + EDIT_INDENT, + EDIT_UNINDENT, EDIT_DELETE_LINE, EDIT_DUPLICATE_SELECTION, EDIT_TO_UPPERCASE, @@ -111,12 +111,13 @@ public: virtual Ref<Texture2D> get_theme_icon() override; virtual Ref<Resource> get_edited_resource() const override; virtual void set_edited_resource(const Ref<Resource> &p_res) override; - virtual void enable_editor() override; + virtual void enable_editor(Control *p_shortcut_context = nullptr) override; virtual void reload_text() override; virtual void apply_code() override; virtual bool is_unsaved() override; virtual Variant get_edit_state() override; virtual void set_edit_state(const Variant &p_state) override; + virtual Variant get_navigation_state() override; virtual Vector<String> get_functions() override; virtual PackedInt32Array get_breakpoints() override; virtual void set_breakpoint(int p_line, bool p_enabled) override{}; diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp new file mode 100644 index 0000000000..767eeaefc5 --- /dev/null +++ b/editor/plugins/text_shader_editor.cpp @@ -0,0 +1,1196 @@ +/*************************************************************************/ +/* text_shader_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "text_shader_editor.h" + +#include "core/version_generated.gen.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" +#include "editor/filesystem_dock.h" +#include "editor/project_settings_editor.h" +#include "scene/gui/split_container.h" +#include "servers/rendering/shader_preprocessor.h" +#include "servers/rendering/shader_types.h" + +/*** SHADER SYNTAX HIGHLIGHTER ****/ + +Dictionary GDShaderSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) { + Dictionary color_map; + + for (const Point2i ®ion : disabled_branch_regions) { + if (p_line >= region.x && p_line <= region.y) { + Dictionary highlighter_info; + highlighter_info["color"] = disabled_branch_color; + + color_map[0] = highlighter_info; + return color_map; + } + } + + return CodeHighlighter::_get_line_syntax_highlighting_impl(p_line); +} + +void GDShaderSyntaxHighlighter::add_disabled_branch_region(const Point2i &p_region) { + ERR_FAIL_COND(p_region.x < 0); + ERR_FAIL_COND(p_region.y < 0); + + for (int i = 0; i < disabled_branch_regions.size(); i++) { + ERR_FAIL_COND_MSG(disabled_branch_regions[i].x == p_region.x, "Branch region with a start line '" + itos(p_region.x) + "' already exists."); + } + + Point2i disabled_branch_region; + disabled_branch_region.x = p_region.x; + disabled_branch_region.y = p_region.y; + disabled_branch_regions.push_back(disabled_branch_region); + + clear_highlighting_cache(); +} + +void GDShaderSyntaxHighlighter::clear_disabled_branch_regions() { + disabled_branch_regions.clear(); + clear_highlighting_cache(); +} + +void GDShaderSyntaxHighlighter::set_disabled_branch_color(const Color &p_color) { + disabled_branch_color = p_color; + clear_highlighting_cache(); +} + +/*** SHADER SCRIPT EDITOR ****/ + +static bool saved_warnings_enabled = false; +static bool saved_treat_warning_as_errors = false; +static HashMap<ShaderWarning::Code, bool> saved_warnings; +static uint32_t saved_warning_flags = 0U; + +void ShaderTextEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_THEME_CHANGED: { + if (is_visible_in_tree()) { + _load_theme_settings(); + if (warnings.size() > 0 && last_compile_result == OK) { + warnings_panel->clear(); + _update_warning_panel(); + } + } + } break; + } +} + +Ref<Shader> ShaderTextEditor::get_edited_shader() const { + return shader; +} + +Ref<ShaderInclude> ShaderTextEditor::get_edited_shader_include() const { + return shader_inc; +} + +void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) { + set_edited_shader(p_shader, p_shader->get_code()); +} + +void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader, const String &p_code) { + if (shader == p_shader) { + return; + } + if (shader.is_valid()) { + shader->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); + } + shader = p_shader; + shader_inc = Ref<ShaderInclude>(); + + set_edited_code(p_code); + + if (shader.is_valid()) { + shader->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); + } +} + +void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc) { + set_edited_shader_include(p_shader_inc, p_shader_inc->get_code()); +} + +void ShaderTextEditor::_shader_changed() { + // This function is used for dependencies (include changing changes main shader and forces it to revalidate) + if (block_shader_changed) { + return; + } + dependencies_version++; + _validate_script(); +} + +void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc, const String &p_code) { + if (shader_inc == p_shader_inc) { + return; + } + if (shader_inc.is_valid()) { + shader_inc->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); + } + shader_inc = p_shader_inc; + shader = Ref<Shader>(); + + set_edited_code(p_code); + + if (shader_inc.is_valid()) { + shader_inc->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed)); + } +} + +void ShaderTextEditor::set_edited_code(const String &p_code) { + _load_theme_settings(); + + get_text_editor()->set_text(p_code); + get_text_editor()->clear_undo_history(); + get_text_editor()->call_deferred(SNAME("set_h_scroll"), 0); + get_text_editor()->call_deferred(SNAME("set_v_scroll"), 0); + get_text_editor()->tag_saved_version(); + + _validate_script(); + _line_col_changed(); +} + +void ShaderTextEditor::reload_text() { + ERR_FAIL_COND(shader.is_null()); + + CodeEdit *te = get_text_editor(); + int column = te->get_caret_column(); + int row = te->get_caret_line(); + int h = te->get_h_scroll(); + int v = te->get_v_scroll(); + + te->set_text(shader->get_code()); + te->set_caret_line(row); + te->set_caret_column(column); + te->set_h_scroll(h); + te->set_v_scroll(v); + + te->tag_saved_version(); + + update_line_and_column(); +} + +void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) { + warnings_panel = p_warnings_panel; +} + +void ShaderTextEditor::_load_theme_settings() { + CodeEdit *te = get_text_editor(); + Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color"); + if (updated_marked_line_color != marked_line_color) { + for (int i = 0; i < te->get_line_count(); i++) { + if (te->get_line_background_color(i) == marked_line_color) { + te->set_line_background_color(i, updated_marked_line_color); + } + } + marked_line_color = updated_marked_line_color; + } + + syntax_highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color")); + syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color")); + syntax_highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color")); + syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color")); + + syntax_highlighter->clear_keyword_colors(); + + const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color"); + const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color"); + + List<String> keywords; + ShaderLanguage::get_keyword_list(&keywords); + + for (const String &E : keywords) { + if (ShaderLanguage::is_control_flow_keyword(E)) { + syntax_highlighter->add_keyword_color(E, control_flow_keyword_color); + } else { + syntax_highlighter->add_keyword_color(E, keyword_color); + } + } + + List<String> pp_keywords; + ShaderPreprocessor::get_keyword_list(&pp_keywords, false); + + for (const String &E : pp_keywords) { + syntax_highlighter->add_keyword_color(E, keyword_color); + } + + // Colorize built-ins like `COLOR` differently to make them easier + // to distinguish from keywords at a quick glance. + + List<String> built_ins; + + if (shader_inc.is_valid()) { + for (int i = 0; i < RenderingServer::SHADER_MAX; i++) { + for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) { + for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) { + built_ins.push_back(F.key); + } + } + + const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i)); + + for (int j = 0; j < modes.size(); j++) { + const ShaderLanguage::ModeInfo &mode_info = modes[j]; + + if (!mode_info.options.is_empty()) { + for (int k = 0; k < mode_info.options.size(); k++) { + built_ins.push_back(String(mode_info.name) + "_" + String(mode_info.options[k])); + } + } else { + built_ins.push_back(String(mode_info.name)); + } + } + } + } else if (shader.is_valid()) { + for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) { + for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) { + built_ins.push_back(F.key); + } + } + + const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); + + for (int i = 0; i < modes.size(); i++) { + const ShaderLanguage::ModeInfo &mode_info = modes[i]; + + if (!mode_info.options.is_empty()) { + for (int j = 0; j < mode_info.options.size(); j++) { + built_ins.push_back(String(mode_info.name) + "_" + String(mode_info.options[j])); + } + } else { + built_ins.push_back(String(mode_info.name)); + } + } + } + + const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color"); + + for (const String &E : built_ins) { + syntax_highlighter->add_keyword_color(E, user_type_color); + } + + // Colorize comments. + const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); + syntax_highlighter->clear_color_regions(); + syntax_highlighter->add_color_region("/*", "*/", comment_color, false); + syntax_highlighter->add_color_region("//", "", comment_color, true); + syntax_highlighter->set_disabled_branch_color(comment_color); + + te->clear_comment_delimiters(); + te->add_comment_delimiter("/*", "*/", false); + te->add_comment_delimiter("//", "", true); + + if (!te->has_auto_brace_completion_open_key("/*")) { + te->add_auto_brace_completion_pair("/*", "*/"); + } + + // Colorize preprocessor include strings. + const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color"); + syntax_highlighter->add_color_region("\"", "\"", string_color, false); + + if (warnings_panel) { + // Warnings panel. + warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts"))); + warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"))); + } +} + +void ShaderTextEditor::_check_shader_mode() { + String type = ShaderLanguage::get_shader_type(get_text_editor()->get_text()); + + Shader::Mode mode; + + if (type == "canvas_item") { + mode = Shader::MODE_CANVAS_ITEM; + } else if (type == "particles") { + mode = Shader::MODE_PARTICLES; + } else if (type == "sky") { + mode = Shader::MODE_SKY; + } else if (type == "fog") { + mode = Shader::MODE_FOG; + } else { + mode = Shader::MODE_SPATIAL; + } + + if (shader->get_mode() != mode) { + set_block_shader_changed(true); + shader->set_code(get_text_editor()->get_text()); + set_block_shader_changed(false); + _load_theme_settings(); + } +} + +static ShaderLanguage::DataType _get_global_shader_uniform_type(const StringName &p_variable) { + RS::GlobalShaderParameterType gvt = RS::get_singleton()->global_shader_parameter_get_type(p_variable); + return (ShaderLanguage::DataType)RS::global_shader_uniform_type_get_shader_datatype(gvt); +} + +static String complete_from_path; + +static void _complete_include_paths_search(EditorFileSystemDirectory *p_efsd, List<ScriptLanguage::CodeCompletionOption> *r_options) { + if (!p_efsd) { + return; + } + for (int i = 0; i < p_efsd->get_file_count(); i++) { + if (p_efsd->get_file_type(i) == SNAME("ShaderInclude")) { + String path = p_efsd->get_file_path(i); + if (path.begins_with(complete_from_path)) { + path = path.replace_first(complete_from_path, ""); + } + r_options->push_back(ScriptLanguage::CodeCompletionOption(path, ScriptLanguage::CODE_COMPLETION_KIND_FILE_PATH)); + } + } + for (int j = 0; j < p_efsd->get_subdir_count(); j++) { + _complete_include_paths_search(p_efsd->get_subdir(j), r_options); + } +} + +static void _complete_include_paths(List<ScriptLanguage::CodeCompletionOption> *r_options) { + _complete_include_paths_search(EditorFileSystem::get_singleton()->get_filesystem(), r_options); +} + +void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) { + List<ScriptLanguage::CodeCompletionOption> pp_options; + List<ScriptLanguage::CodeCompletionOption> pp_defines; + ShaderPreprocessor preprocessor; + String code; + complete_from_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path()).get_base_dir(); + if (!complete_from_path.ends_with("/")) { + complete_from_path += "/"; + } + preprocessor.preprocess(p_code, "", code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths); + complete_from_path = String(); + if (pp_options.size()) { + for (const ScriptLanguage::CodeCompletionOption &E : pp_options) { + r_options->push_back(E); + } + return; + } + for (const ScriptLanguage::CodeCompletionOption &E : pp_defines) { + r_options->push_back(E); + } + + ShaderLanguage sl; + String calltip; + ShaderLanguage::ShaderCompileInfo comp_info; + comp_info.global_shader_uniform_type_func = _get_global_shader_uniform_type; + + if (shader.is_null()) { + comp_info.is_include = true; + + sl.complete(code, comp_info, r_options, calltip); + get_text_editor()->set_code_hint(calltip); + return; + } + _check_shader_mode(); + comp_info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())); + comp_info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())); + comp_info.shader_types = ShaderTypes::get_singleton()->get_types(); + + sl.complete(code, comp_info, r_options, calltip); + get_text_editor()->set_code_hint(calltip); +} + +void ShaderTextEditor::_validate_script() { + emit_signal(SNAME("script_changed")); // Ensure to notify that it changed, so it is applied + + String code; + + if (shader.is_valid()) { + _check_shader_mode(); + code = shader->get_code(); + } else { + code = shader_inc->get_code(); + } + + ShaderPreprocessor preprocessor; + String code_pp; + String error_pp; + List<ShaderPreprocessor::FilePosition> err_positions; + List<ShaderPreprocessor::Region> regions; + String filename; + if (shader.is_valid()) { + filename = shader->get_path(); + } else if (shader_inc.is_valid()) { + filename = shader_inc->get_path(); + } + last_compile_result = preprocessor.preprocess(code, filename, code_pp, &error_pp, &err_positions, ®ions); + + for (int i = 0; i < get_text_editor()->get_line_count(); i++) { + get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); + } + + syntax_highlighter->clear_disabled_branch_regions(); + for (const ShaderPreprocessor::Region ®ion : regions) { + if (!region.enabled) { + if (filename != region.file) { + continue; + } + syntax_highlighter->add_disabled_branch_region(Point2i(region.from_line, region.to_line)); + } + } + + set_error(""); + set_error_count(0); + + if (last_compile_result != OK) { + //preprocessor error + ERR_FAIL_COND(err_positions.size() == 0); + + String err_text = error_pp; + int err_line = err_positions.front()->get().line; + if (err_positions.size() == 1) { + // Error in main file + err_text = "error(" + itos(err_line) + "): " + err_text; + } else { + err_text = "error(" + itos(err_line) + ") in include " + err_positions.back()->get().file.get_file() + ":" + itos(err_positions.back()->get().line) + ": " + err_text; + set_error_count(err_positions.size() - 1); + } + + set_error(err_text); + set_error_pos(err_line - 1, 0); + for (int i = 0; i < get_text_editor()->get_line_count(); i++) { + get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); + } + get_text_editor()->set_line_background_color(err_line - 1, marked_line_color); + + set_warning_count(0); + + } else { + ShaderLanguage sl; + + sl.enable_warning_checking(saved_warnings_enabled); + uint32_t flags = saved_warning_flags; + if (shader.is_null()) { + if (flags & ShaderWarning::UNUSED_CONSTANT) { + flags &= ~(ShaderWarning::UNUSED_CONSTANT); + } + if (flags & ShaderWarning::UNUSED_FUNCTION) { + flags &= ~(ShaderWarning::UNUSED_FUNCTION); + } + if (flags & ShaderWarning::UNUSED_STRUCT) { + flags &= ~(ShaderWarning::UNUSED_STRUCT); + } + if (flags & ShaderWarning::UNUSED_UNIFORM) { + flags &= ~(ShaderWarning::UNUSED_UNIFORM); + } + if (flags & ShaderWarning::UNUSED_VARYING) { + flags &= ~(ShaderWarning::UNUSED_VARYING); + } + } + sl.set_warning_flags(flags); + + ShaderLanguage::ShaderCompileInfo comp_info; + comp_info.global_shader_uniform_type_func = _get_global_shader_uniform_type; + + if (shader.is_null()) { + comp_info.is_include = true; + } else { + Shader::Mode mode = shader->get_mode(); + comp_info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(mode)); + comp_info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(mode)); + comp_info.shader_types = ShaderTypes::get_singleton()->get_types(); + } + + code = code_pp; + //compiler error + last_compile_result = sl.compile(code, comp_info); + + if (last_compile_result != OK) { + String err_text; + int err_line; + Vector<ShaderLanguage::FilePosition> include_positions = sl.get_include_positions(); + if (include_positions.size() > 1) { + //error is in an include + err_line = include_positions[0].line; + err_text = "error(" + itos(err_line) + ") in include " + include_positions[include_positions.size() - 1].file + ":" + itos(include_positions[include_positions.size() - 1].line) + ": " + sl.get_error_text(); + set_error_count(include_positions.size() - 1); + } else { + err_line = sl.get_error_line(); + err_text = "error(" + itos(err_line) + "): " + sl.get_error_text(); + set_error_count(0); + } + set_error(err_text); + set_error_pos(err_line - 1, 0); + get_text_editor()->set_line_background_color(err_line - 1, marked_line_color); + } else { + set_error(""); + } + + if (warnings.size() > 0 || last_compile_result != OK) { + warnings_panel->clear(); + } + warnings.clear(); + for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) { + warnings.push_back(E->get()); + } + if (warnings.size() > 0 && last_compile_result == OK) { + warnings.sort_custom<WarningsComparator>(); + _update_warning_panel(); + } else { + set_warning_count(0); + } + } + + emit_signal(SNAME("script_validated"), last_compile_result == OK); // Notify that validation finished, to update the list of scripts +} + +void ShaderTextEditor::_update_warning_panel() { + int warning_count = 0; + + warnings_panel->push_table(2); + for (int i = 0; i < warnings.size(); i++) { + ShaderWarning &w = warnings[i]; + + if (warning_count == 0) { + if (saved_treat_warning_as_errors) { + String error_text = "error(" + itos(w.get_line()) + "): " + w.get_message() + " " + TTR("Warnings should be fixed to prevent errors."); + set_error_pos(w.get_line() - 1, 0); + set_error(error_text); + get_text_editor()->set_line_background_color(w.get_line() - 1, marked_line_color); + } + } + + warning_count++; + int line = w.get_line(); + + // First cell. + warnings_panel->push_cell(); + warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + if (line != -1) { + warnings_panel->push_meta(line - 1); + warnings_panel->add_text(TTR("Line") + " " + itos(line)); + warnings_panel->add_text(" (" + w.get_name() + "):"); + warnings_panel->pop(); // Meta goto. + } else { + warnings_panel->add_text(w.get_name() + ":"); + } + warnings_panel->pop(); // Color. + warnings_panel->pop(); // Cell. + + // Second cell. + warnings_panel->push_cell(); + warnings_panel->add_text(w.get_message()); + warnings_panel->pop(); // Cell. + } + warnings_panel->pop(); // Table. + + set_warning_count(warning_count); +} + +void ShaderTextEditor::_bind_methods() { + ADD_SIGNAL(MethodInfo("script_validated", PropertyInfo(Variant::BOOL, "valid"))); +} + +ShaderTextEditor::ShaderTextEditor() { + syntax_highlighter.instantiate(); + get_text_editor()->set_syntax_highlighter(syntax_highlighter); +} + +/*** SCRIPT EDITOR ******/ + +void TextShaderEditor::_menu_option(int p_option) { + switch (p_option) { + case EDIT_UNDO: { + shader_editor->get_text_editor()->undo(); + } break; + case EDIT_REDO: { + shader_editor->get_text_editor()->redo(); + } break; + case EDIT_CUT: { + shader_editor->get_text_editor()->cut(); + } break; + case EDIT_COPY: { + shader_editor->get_text_editor()->copy(); + } break; + case EDIT_PASTE: { + shader_editor->get_text_editor()->paste(); + } break; + case EDIT_SELECT_ALL: { + shader_editor->get_text_editor()->select_all(); + } break; + case EDIT_MOVE_LINE_UP: { + shader_editor->move_lines_up(); + } break; + case EDIT_MOVE_LINE_DOWN: { + shader_editor->move_lines_down(); + } break; + case EDIT_INDENT: { + if (shader.is_null()) { + return; + } + shader_editor->get_text_editor()->indent_lines(); + } break; + case EDIT_UNINDENT: { + if (shader.is_null()) { + return; + } + shader_editor->get_text_editor()->unindent_lines(); + } break; + case EDIT_DELETE_LINE: { + shader_editor->delete_lines(); + } break; + case EDIT_DUPLICATE_SELECTION: { + shader_editor->duplicate_selection(); + } break; + case EDIT_TOGGLE_COMMENT: { + if (shader.is_null()) { + return; + } + + shader_editor->toggle_inline_comment("//"); + + } break; + case EDIT_COMPLETE: { + shader_editor->get_text_editor()->request_code_completion(); + } break; + case SEARCH_FIND: { + shader_editor->get_find_replace_bar()->popup_search(); + } break; + case SEARCH_FIND_NEXT: { + shader_editor->get_find_replace_bar()->search_next(); + } break; + case SEARCH_FIND_PREV: { + shader_editor->get_find_replace_bar()->search_prev(); + } break; + case SEARCH_REPLACE: { + shader_editor->get_find_replace_bar()->popup_replace(); + } break; + case SEARCH_GOTO_LINE: { + goto_line_dialog->popup_find_line(shader_editor->get_text_editor()); + } break; + case BOOKMARK_TOGGLE: { + shader_editor->toggle_bookmark(); + } break; + case BOOKMARK_GOTO_NEXT: { + shader_editor->goto_next_bookmark(); + } break; + case BOOKMARK_GOTO_PREV: { + shader_editor->goto_prev_bookmark(); + } break; + case BOOKMARK_REMOVE_ALL: { + shader_editor->remove_all_bookmarks(); + } break; + case HELP_DOCS: { + OS::get_singleton()->shell_open(vformat("%s/tutorials/shaders/shader_reference/index.html", VERSION_DOCS_URL)); + } break; + } + if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) { + shader_editor->get_text_editor()->call_deferred(SNAME("grab_focus")); + } +} + +void TextShaderEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + PopupMenu *popup = help_menu->get_popup(); + popup->set_item_icon(popup->get_item_index(HELP_DOCS), get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + } break; + + case NOTIFICATION_APPLICATION_FOCUS_IN: { + _check_for_external_edit(); + } break; + } +} + +void TextShaderEditor::_editor_settings_changed() { + shader_editor->update_editor_settings(); + + shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing")); + shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false); + shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false); +} + +void TextShaderEditor::_show_warnings_panel(bool p_show) { + warnings_panel->set_visible(p_show); +} + +void TextShaderEditor::_warning_clicked(Variant p_line) { + if (p_line.get_type() == Variant::INT) { + shader_editor->get_text_editor()->set_caret_line(p_line.operator int64_t()); + } +} + +void TextShaderEditor::_bind_methods() { + ClassDB::bind_method("_show_warnings_panel", &TextShaderEditor::_show_warnings_panel); + ClassDB::bind_method("_warning_clicked", &TextShaderEditor::_warning_clicked); + + ADD_SIGNAL(MethodInfo("validation_changed")); +} + +void TextShaderEditor::ensure_select_current() { +} + +void TextShaderEditor::goto_line_selection(int p_line, int p_begin, int p_end) { + shader_editor->goto_line_selection(p_line, p_begin, p_end); +} + +void TextShaderEditor::_project_settings_changed() { + _update_warnings(true); +} + +void TextShaderEditor::_update_warnings(bool p_validate) { + bool changed = false; + + bool warnings_enabled = GLOBAL_GET("debug/shader_language/warnings/enable").booleanize(); + if (warnings_enabled != saved_warnings_enabled) { + saved_warnings_enabled = warnings_enabled; + changed = true; + } + + bool treat_warning_as_errors = GLOBAL_GET("debug/shader_language/warnings/treat_warnings_as_errors").booleanize(); + if (treat_warning_as_errors != saved_treat_warning_as_errors) { + saved_treat_warning_as_errors = treat_warning_as_errors; + changed = true; + } + + bool update_flags = false; + + for (int i = 0; i < ShaderWarning::WARNING_MAX; i++) { + ShaderWarning::Code code = (ShaderWarning::Code)i; + bool value = GLOBAL_GET("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code(code).to_lower()); + + if (saved_warnings[code] != value) { + saved_warnings[code] = value; + update_flags = true; + changed = true; + } + } + + if (update_flags) { + saved_warning_flags = (uint32_t)ShaderWarning::get_flags_from_codemap(saved_warnings); + } + + if (p_validate && changed && shader_editor && shader_editor->get_edited_shader().is_valid()) { + shader_editor->validate_script(); + } +} + +void TextShaderEditor::_check_for_external_edit() { + bool use_autoreload = bool(EDITOR_GET("text_editor/behavior/files/auto_reload_scripts_on_external_change")); + + if (shader_inc.is_valid()) { + if (shader_inc->get_last_modified_time() != FileAccess::get_modified_time(shader_inc->get_path())) { + if (use_autoreload) { + _reload_shader_include_from_disk(); + } else { + disk_changed->call_deferred(SNAME("popup_centered")); + } + } + return; + } + + if (shader.is_null() || shader->is_built_in()) { + return; + } + + if (shader->get_last_modified_time() != FileAccess::get_modified_time(shader->get_path())) { + if (use_autoreload) { + _reload_shader_from_disk(); + } else { + disk_changed->call_deferred(SNAME("popup_centered")); + } + } +} + +void TextShaderEditor::_reload_shader_from_disk() { + Ref<Shader> rel_shader = ResourceLoader::load(shader->get_path(), shader->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + ERR_FAIL_COND(!rel_shader.is_valid()); + + shader_editor->set_block_shader_changed(true); + shader->set_code(rel_shader->get_code()); + shader_editor->set_block_shader_changed(false); + shader->set_last_modified_time(rel_shader->get_last_modified_time()); + shader_editor->reload_text(); +} + +void TextShaderEditor::_reload_shader_include_from_disk() { + Ref<ShaderInclude> rel_shader_include = ResourceLoader::load(shader_inc->get_path(), shader_inc->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + ERR_FAIL_COND(!rel_shader_include.is_valid()); + + shader_editor->set_block_shader_changed(true); + shader_inc->set_code(rel_shader_include->get_code()); + shader_editor->set_block_shader_changed(false); + shader_inc->set_last_modified_time(rel_shader_include->get_last_modified_time()); + shader_editor->reload_text(); +} + +void TextShaderEditor::_reload() { + if (shader.is_valid()) { + _reload_shader_from_disk(); + } else if (shader_inc.is_valid()) { + _reload_shader_include_from_disk(); + } +} + +void TextShaderEditor::edit(const Ref<Shader> &p_shader) { + if (p_shader.is_null() || !p_shader->is_text_shader()) { + return; + } + + if (shader == p_shader) { + return; + } + + shader = p_shader; + shader_inc = Ref<ShaderInclude>(); + + shader_editor->set_edited_shader(shader); +} + +void TextShaderEditor::edit(const Ref<ShaderInclude> &p_shader_inc) { + if (p_shader_inc.is_null()) { + return; + } + + if (shader_inc == p_shader_inc) { + return; + } + + shader_inc = p_shader_inc; + shader = Ref<Shader>(); + + shader_editor->set_edited_shader_include(p_shader_inc); +} + +void TextShaderEditor::save_external_data(const String &p_str) { + if (shader.is_null() && shader_inc.is_null()) { + disk_changed->hide(); + return; + } + + apply_shaders(); + + Ref<Shader> edited_shader = shader_editor->get_edited_shader(); + if (edited_shader.is_valid()) { + ResourceSaver::save(edited_shader); + } + if (shader.is_valid() && shader != edited_shader) { + ResourceSaver::save(shader); + } + + Ref<ShaderInclude> edited_shader_inc = shader_editor->get_edited_shader_include(); + if (edited_shader_inc.is_valid()) { + ResourceSaver::save(edited_shader_inc); + } + if (shader_inc.is_valid() && shader_inc != edited_shader_inc) { + ResourceSaver::save(shader_inc); + } + shader_editor->get_text_editor()->tag_saved_version(); + + disk_changed->hide(); +} + +void TextShaderEditor::validate_script() { + shader_editor->_validate_script(); +} + +bool TextShaderEditor::is_unsaved() const { + return shader_editor->get_text_editor()->get_saved_version() != shader_editor->get_text_editor()->get_version(); +} + +void TextShaderEditor::tag_saved_version() { + shader_editor->get_text_editor()->tag_saved_version(); +} + +void TextShaderEditor::apply_shaders() { + String editor_code = shader_editor->get_text_editor()->get_text(); + if (shader.is_valid()) { + String shader_code = shader->get_code(); + if (shader_code != editor_code || dependencies_version != shader_editor->get_dependencies_version()) { + shader_editor->set_block_shader_changed(true); + shader->set_code(editor_code); + shader_editor->set_block_shader_changed(false); + shader->set_edited(true); + } + } + if (shader_inc.is_valid()) { + String shader_inc_code = shader_inc->get_code(); + if (shader_inc_code != editor_code || dependencies_version != shader_editor->get_dependencies_version()) { + shader_editor->set_block_shader_changed(true); + shader_inc->set_code(editor_code); + shader_editor->set_block_shader_changed(false); + shader_inc->set_edited(true); + } + } + + dependencies_version = shader_editor->get_dependencies_version(); +} + +void TextShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { + Ref<InputEventMouseButton> mb = ev; + + if (mb.is_valid()) { + if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { + CodeEdit *tx = shader_editor->get_text_editor(); + + Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position()); + int row = pos.y; + int col = pos.x; + tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click")); + + if (tx->is_move_caret_on_right_click_enabled()) { + tx->remove_secondary_carets(); + if (tx->has_selection()) { + int from_line = tx->get_selection_from_line(); + int to_line = tx->get_selection_to_line(); + int from_column = tx->get_selection_from_column(); + int to_column = tx->get_selection_to_column(); + + if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) { + // Right click is outside the selected text + tx->deselect(); + } + } + if (!tx->has_selection()) { + tx->set_caret_line(row, true, false); + tx->set_caret_column(col); + } + } + _make_context_menu(tx->has_selection(), get_local_mouse_position()); + } + } + + Ref<InputEventKey> k = ev; + if (k.is_valid() && k->is_pressed() && k->is_action("ui_menu", true)) { + CodeEdit *tx = shader_editor->get_text_editor(); + tx->adjust_viewport_to_caret(); + _make_context_menu(tx->has_selection(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos())); + context_menu->grab_focus(); + } +} + +void TextShaderEditor::_update_bookmark_list() { + bookmarks_menu->clear(); + + bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); + bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL); + bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT); + bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV); + + PackedInt32Array bookmark_list = shader_editor->get_text_editor()->get_bookmarked_lines(); + if (bookmark_list.size() == 0) { + return; + } + + bookmarks_menu->add_separator(); + + for (int i = 0; i < bookmark_list.size(); i++) { + String line = shader_editor->get_text_editor()->get_line(bookmark_list[i]).strip_edges(); + // Limit the size of the line if too big. + if (line.length() > 50) { + line = line.substr(0, 50); + } + + bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\""); + bookmarks_menu->set_item_metadata(-1, bookmark_list[i]); + } +} + +void TextShaderEditor::_bookmark_item_pressed(int p_idx) { + if (p_idx < 4) { // Any item before the separator. + _menu_option(bookmarks_menu->get_item_id(p_idx)); + } else { + shader_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx)); + } +} + +void TextShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) { + context_menu->clear(); + if (p_selection) { + context_menu->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT); + context_menu->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY); + } + + context_menu->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE); + context_menu->add_separator(); + context_menu->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL); + context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); + context_menu->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO); + + context_menu->add_separator(); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE); + + context_menu->set_position(get_screen_position() + p_position); + context_menu->reset_size(); + context_menu->popup(); +} + +TextShaderEditor::TextShaderEditor() { + GLOBAL_DEF("debug/shader_language/warnings/enable", true); + GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false); + for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) { + GLOBAL_DEF("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code((ShaderWarning::Code)i).to_lower(), true); + } + _update_warnings(false); + + shader_editor = memnew(ShaderTextEditor); + + shader_editor->connect("script_validated", callable_mp(this, &TextShaderEditor::_script_validated)); + + shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); + shader_editor->add_theme_constant_override("separation", 0); + shader_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); + + shader_editor->connect("show_warnings_panel", callable_mp(this, &TextShaderEditor::_show_warnings_panel)); + shader_editor->connect("script_changed", callable_mp(this, &TextShaderEditor::apply_shaders)); + EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &TextShaderEditor::_editor_settings_changed)); + ProjectSettingsEditor::get_singleton()->connect("confirmed", callable_mp(this, &TextShaderEditor::_project_settings_changed)); + + shader_editor->get_text_editor()->set_code_hint_draw_below(EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line")); + + shader_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true); + shader_editor->get_text_editor()->set_context_menu_enabled(false); + shader_editor->get_text_editor()->connect("gui_input", callable_mp(this, &TextShaderEditor::_text_edit_gui_input)); + + shader_editor->update_editor_settings(); + + context_menu = memnew(PopupMenu); + add_child(context_menu); + context_menu->connect("id_pressed", callable_mp(this, &TextShaderEditor::_menu_option)); + + VBoxContainer *main_container = memnew(VBoxContainer); + HBoxContainer *hbc = memnew(HBoxContainer); + + edit_menu = memnew(MenuButton); + edit_menu->set_shortcut_context(this); + edit_menu->set_text(TTR("Edit")); + edit_menu->set_switch_on_hover(true); + + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO); + edit_menu->get_popup()->add_separator(); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE); + edit_menu->get_popup()->add_separator(); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL); + edit_menu->get_popup()->add_separator(); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION); + edit_menu->get_popup()->add_separator(); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_completion_query"), EDIT_COMPLETE); + edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextShaderEditor::_menu_option)); + + search_menu = memnew(MenuButton); + search_menu->set_shortcut_context(this); + search_menu->set_text(TTR("Search")); + search_menu->set_switch_on_hover(true); + + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); + search_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextShaderEditor::_menu_option)); + + MenuButton *goto_menu = memnew(MenuButton); + goto_menu->set_shortcut_context(this); + goto_menu->set_text(TTR("Go To")); + goto_menu->set_switch_on_hover(true); + goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextShaderEditor::_menu_option)); + + goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE); + goto_menu->get_popup()->add_separator(); + + bookmarks_menu = memnew(PopupMenu); + bookmarks_menu->set_name("Bookmarks"); + goto_menu->get_popup()->add_child(bookmarks_menu); + goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks"); + _update_bookmark_list(); + bookmarks_menu->connect("about_to_popup", callable_mp(this, &TextShaderEditor::_update_bookmark_list)); + bookmarks_menu->connect("index_pressed", callable_mp(this, &TextShaderEditor::_bookmark_item_pressed)); + + help_menu = memnew(MenuButton); + help_menu->set_text(TTR("Help")); + help_menu->set_switch_on_hover(true); + help_menu->get_popup()->add_item(TTR("Online Docs"), HELP_DOCS); + help_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextShaderEditor::_menu_option)); + + add_child(main_container); + main_container->add_child(hbc); + hbc->add_child(search_menu); + hbc->add_child(edit_menu); + hbc->add_child(goto_menu); + hbc->add_child(help_menu); + hbc->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); + + VSplitContainer *editor_box = memnew(VSplitContainer); + main_container->add_child(editor_box); + editor_box->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); + editor_box->set_v_size_flags(SIZE_EXPAND_FILL); + editor_box->add_child(shader_editor); + + FindReplaceBar *bar = memnew(FindReplaceBar); + main_container->add_child(bar); + bar->hide(); + shader_editor->set_find_replace_bar(bar); + + warnings_panel = memnew(RichTextLabel); + warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); + warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); + warnings_panel->set_meta_underline(true); + warnings_panel->set_selection_enabled(true); + warnings_panel->set_focus_mode(FOCUS_CLICK); + warnings_panel->hide(); + warnings_panel->connect("meta_clicked", callable_mp(this, &TextShaderEditor::_warning_clicked)); + editor_box->add_child(warnings_panel); + shader_editor->set_warnings_panel(warnings_panel); + + goto_line_dialog = memnew(GotoLineDialog); + add_child(goto_line_dialog); + + disk_changed = memnew(ConfirmationDialog); + + VBoxContainer *vbc = memnew(VBoxContainer); + disk_changed->add_child(vbc); + + Label *dl = memnew(Label); + dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?")); + vbc->add_child(dl); + + disk_changed->connect("confirmed", callable_mp(this, &TextShaderEditor::_reload)); + disk_changed->set_ok_button_text(TTR("Reload")); + + disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); + disk_changed->connect("custom_action", callable_mp(this, &TextShaderEditor::save_external_data)); + + add_child(disk_changed); + + _editor_settings_changed(); +} diff --git a/editor/plugins/text_shader_editor.h b/editor/plugins/text_shader_editor.h new file mode 100644 index 0000000000..c2094342ed --- /dev/null +++ b/editor/plugins/text_shader_editor.h @@ -0,0 +1,200 @@ +/*************************************************************************/ +/* text_shader_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEXT_SHADER_EDITOR_H +#define TEXT_SHADER_EDITOR_H + +#include "editor/code_editor.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/rich_text_label.h" +#include "servers/rendering/shader_warnings.h" + +class GDShaderSyntaxHighlighter : public CodeHighlighter { + GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter) + +private: + Vector<Point2i> disabled_branch_regions; + Color disabled_branch_color; + +public: + virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; + + void add_disabled_branch_region(const Point2i &p_region); + void clear_disabled_branch_regions(); + void set_disabled_branch_color(const Color &p_color); +}; + +class ShaderTextEditor : public CodeTextEditor { + GDCLASS(ShaderTextEditor, CodeTextEditor); + + Color marked_line_color = Color(1, 1, 1); + + struct WarningsComparator { + _ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } + }; + + Ref<GDShaderSyntaxHighlighter> syntax_highlighter; + RichTextLabel *warnings_panel = nullptr; + Ref<Shader> shader; + Ref<ShaderInclude> shader_inc; + List<ShaderWarning> warnings; + Error last_compile_result = Error::OK; + + void _check_shader_mode(); + void _update_warning_panel(); + + bool block_shader_changed = false; + void _shader_changed(); + + uint32_t dependencies_version = 0; // Incremented if deps changed + +protected: + void _notification(int p_what); + static void _bind_methods(); + virtual void _load_theme_settings() override; + + virtual void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) override; + +public: + void set_block_shader_changed(bool p_block) { block_shader_changed = p_block; } + uint32_t get_dependencies_version() const { return dependencies_version; } + + virtual void _validate_script() override; + + void reload_text(); + void set_warnings_panel(RichTextLabel *p_warnings_panel); + + Ref<Shader> get_edited_shader() const; + Ref<ShaderInclude> get_edited_shader_include() const; + + void set_edited_shader(const Ref<Shader> &p_shader); + void set_edited_shader(const Ref<Shader> &p_shader, const String &p_code); + void set_edited_shader_include(const Ref<ShaderInclude> &p_include); + void set_edited_shader_include(const Ref<ShaderInclude> &p_include, const String &p_code); + void set_edited_code(const String &p_code); + + ShaderTextEditor(); +}; + +class TextShaderEditor : public MarginContainer { + GDCLASS(TextShaderEditor, MarginContainer); + + enum { + EDIT_UNDO, + EDIT_REDO, + EDIT_CUT, + EDIT_COPY, + EDIT_PASTE, + EDIT_SELECT_ALL, + EDIT_MOVE_LINE_UP, + EDIT_MOVE_LINE_DOWN, + EDIT_INDENT, + EDIT_UNINDENT, + EDIT_DELETE_LINE, + EDIT_DUPLICATE_SELECTION, + EDIT_TOGGLE_COMMENT, + EDIT_COMPLETE, + SEARCH_FIND, + SEARCH_FIND_NEXT, + SEARCH_FIND_PREV, + SEARCH_REPLACE, + SEARCH_GOTO_LINE, + BOOKMARK_TOGGLE, + BOOKMARK_GOTO_NEXT, + BOOKMARK_GOTO_PREV, + BOOKMARK_REMOVE_ALL, + HELP_DOCS, + }; + + MenuButton *edit_menu = nullptr; + MenuButton *search_menu = nullptr; + PopupMenu *bookmarks_menu = nullptr; + MenuButton *help_menu = nullptr; + PopupMenu *context_menu = nullptr; + RichTextLabel *warnings_panel = nullptr; + uint64_t idle = 0; + + GotoLineDialog *goto_line_dialog = nullptr; + ConfirmationDialog *erase_tab_confirm = nullptr; + ConfirmationDialog *disk_changed = nullptr; + + ShaderTextEditor *shader_editor = nullptr; + bool compilation_success = true; + + void _menu_option(int p_option); + mutable Ref<Shader> shader; + mutable Ref<ShaderInclude> shader_inc; + + void _editor_settings_changed(); + void _project_settings_changed(); + + void _check_for_external_edit(); + void _reload_shader_from_disk(); + void _reload_shader_include_from_disk(); + void _reload(); + void _show_warnings_panel(bool p_show); + void _warning_clicked(Variant p_line); + void _update_warnings(bool p_validate); + + void _script_validated(bool p_valid) { + compilation_success = p_valid; + emit_signal(SNAME("validation_changed")); + } + + uint32_t dependencies_version = 0xFFFFFFFF; + +protected: + void _notification(int p_what); + static void _bind_methods(); + void _make_context_menu(bool p_selection, Vector2 p_position); + void _text_edit_gui_input(const Ref<InputEvent> &p_ev); + + void _update_bookmark_list(); + void _bookmark_item_pressed(int p_idx); + +public: + bool was_compilation_successful() const { return compilation_success; } + void apply_shaders(); + void ensure_select_current(); + void edit(const Ref<Shader> &p_shader); + void edit(const Ref<ShaderInclude> &p_shader_inc); + void goto_line_selection(int p_line, int p_begin, int p_end); + void save_external_data(const String &p_str = ""); + void validate_script(); + bool is_unsaved() const; + void tag_saved_version(); + + virtual Size2 get_minimum_size() const override { return Size2(0, 200); } + + TextShaderEditor(); +}; + +#endif // TEXT_SHADER_EDITOR_H diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h index 7795c83c8a..6790f6f2d5 100644 --- a/editor/plugins/texture_3d_editor_plugin.h +++ b/editor/plugins/texture_3d_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef TEXTURE_3D_EDITOR_PLUGIN_H #define TEXTURE_3D_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/gui/spin_box.h" #include "scene/resources/shader.h" diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index be382759f5..4aed7a92a2 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -29,7 +29,6 @@ /*************************************************************************/ #include "texture_editor_plugin.h" - #include "editor/editor_scale.h" TextureRect *TexturePreview::get_texture_display() { @@ -123,6 +122,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) { add_child(checkerboard); texture_display = memnew(TextureRect); + texture_display->set_texture_filter(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS); texture_display->set_texture(p_texture); texture_display->set_anchors_preset(TextureRect::PRESET_FULL_RECT); texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index 9beada556c..d7312bfcb4 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -31,9 +31,13 @@ #ifndef TEXTURE_EDITOR_PLUGIN_H #define TEXTURE_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" +#include "scene/gui/margin_container.h" #include "scene/resources/texture.h" +class TextureRect; + class TexturePreview : public MarginContainer { GDCLASS(TexturePreview, MarginContainer); diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h index f4dbc104c8..16a2f65386 100644 --- a/editor/plugins/texture_layered_editor_plugin.h +++ b/editor/plugins/texture_layered_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef TEXTURE_LAYERED_EDITOR_PLUGIN_H #define TEXTURE_LAYERED_EDITOR_PLUGIN_H +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/gui/spin_box.h" #include "scene/resources/shader.h" diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 8e04391a94..b0c8597adf 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -86,8 +86,8 @@ void TextureRegionEditor::_region_draw() { mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx); - edit_draw->draw_rect(Rect2(Point2(), base_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false); - edit_draw->draw_texture(base_tex, Point2()); + edit_draw->draw_rect(Rect2(Point2(), preview_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false); + edit_draw->draw_texture(preview_tex, Point2()); RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D()); const Color color = get_theme_color(SNAME("mono_color"), SNAME("Editor")); @@ -242,7 +242,7 @@ void TextureRegionEditor::_region_draw() { hscroll->set_value((hscroll->get_min() + hscroll->get_max() - hscroll->get_page()) / 2); vscroll->set_value((vscroll->get_min() + vscroll->get_max() - vscroll->get_page()) / 2); // This ensures that the view is updated correctly. - callable_mp(this, &TextureRegionEditor::_pan_callback).bind(Vector2(1, 0)).call_deferredp(nullptr, 0); + callable_mp(this, &TextureRegionEditor::_pan_callback).bind(Vector2(1, 0)).call_deferred(); request_center = false; } @@ -835,7 +835,7 @@ void TextureRegionEditor::_notification(int p_what) { [[fallthrough]]; } case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); + panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) { @@ -905,6 +905,13 @@ void TextureRegionEditor::edit(Object *p_obj) { if (atlas_tex.is_valid()) { atlas_tex->disconnect("changed", callable_mp(this, &TextureRegionEditor::_texture_changed)); } + + node_sprite_2d = nullptr; + node_sprite_3d = nullptr; + node_ninepatch = nullptr; + obj_styleBox = Ref<StyleBoxTexture>(nullptr); + atlas_tex = Ref<AtlasTexture>(nullptr); + if (p_obj) { node_sprite_2d = Object::cast_to<Sprite2D>(p_obj); node_sprite_3d = Object::cast_to<Sprite3D>(p_obj); @@ -926,13 +933,8 @@ void TextureRegionEditor::edit(Object *p_obj) { p_obj->connect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed)); } _edit_region(); - } else { - node_sprite_2d = nullptr; - node_sprite_3d = nullptr; - node_ninepatch = nullptr; - obj_styleBox = Ref<StyleBoxTexture>(nullptr); - atlas_tex = Ref<AtlasTexture>(nullptr); } + edit_draw->queue_redraw(); popup_centered_ratio(0.5); request_center = true; @@ -946,20 +948,80 @@ void TextureRegionEditor::_texture_changed() { } void TextureRegionEditor::_edit_region() { + CanvasItem::TextureFilter filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; + Ref<Texture2D> texture = nullptr; if (atlas_tex.is_valid()) { texture = atlas_tex->get_atlas(); } else if (node_sprite_2d) { texture = node_sprite_2d->get_texture(); + filter = node_sprite_2d->get_texture_filter_in_tree(); } else if (node_sprite_3d) { texture = node_sprite_3d->get_texture(); + + StandardMaterial3D::TextureFilter filter_3d = node_sprite_3d->get_texture_filter(); + + switch (filter_3d) { + case StandardMaterial3D::TEXTURE_FILTER_NEAREST: + filter = CanvasItem::TEXTURE_FILTER_NEAREST; + break; + case StandardMaterial3D::TEXTURE_FILTER_LINEAR: + filter = CanvasItem::TEXTURE_FILTER_LINEAR; + break; + case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: + filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; + break; + case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: + filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; + break; + case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: + filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC; + break; + case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: + filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC; + break; + default: + // fallback to project default + filter = CanvasItem::TEXTURE_FILTER_PARENT_NODE; + break; + } } else if (node_ninepatch) { texture = node_ninepatch->get_texture(); + filter = node_ninepatch->get_texture_filter_in_tree(); } else if (obj_styleBox.is_valid()) { texture = obj_styleBox->get_texture(); } + // occurs when get_texture_filter_in_tree reaches the scene root + if (filter == CanvasItem::TEXTURE_FILTER_PARENT_NODE) { + SubViewport *root = EditorNode::get_singleton()->get_scene_root(); + + if (root != nullptr) { + Viewport::DefaultCanvasItemTextureFilter filter_default = root->get_default_canvas_item_texture_filter(); + + // depending on default filter, set filter to match, otherwise fall back on nearest w/ mipmaps + switch (filter_default) { + case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: + filter = CanvasItem::TEXTURE_FILTER_NEAREST; + break; + case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: + filter = CanvasItem::TEXTURE_FILTER_LINEAR; + break; + case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: + filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; + break; + case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: + default: + filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; + break; + } + } else { + filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; + } + } + if (texture.is_null()) { + preview_tex->set_diffuse_texture(nullptr); _zoom_reset(); hscroll->hide(); vscroll->hide(); @@ -967,6 +1029,9 @@ void TextureRegionEditor::_edit_region() { return; } + preview_tex->set_texture_filter(filter); + preview_tex->set_diffuse_texture(texture); + if (cache_map.has(texture->get_rid())) { autoslice_cache = cache_map[texture->get_rid()]; autoslice_is_dirty = false; @@ -1002,6 +1067,8 @@ TextureRegionEditor::TextureRegionEditor() { atlas_tex = Ref<AtlasTexture>(nullptr); undo_redo = EditorNode::get_singleton()->get_undo_redo(); + preview_tex = Ref<CanvasTexture>(memnew(CanvasTexture)); + snap_step = Vector2(10, 10); snap_separation = Vector2(0, 0); snap_mode = SNAP_NONE; diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index e3bbaf49fc..48cbb6b70e 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -32,6 +32,7 @@ #define TEXTURE_REGION_EDITOR_PLUGIN_H #include "canvas_item_editor_plugin.h" +#include "editor/editor_inspector.h" #include "editor/editor_plugin.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" @@ -41,6 +42,7 @@ class ViewPanner; class EditorUndoRedoManager; +class OptionButton; class TextureRegionEditor : public AcceptDialog { GDCLASS(TextureRegionEditor, AcceptDialog); @@ -86,6 +88,8 @@ class TextureRegionEditor : public AcceptDialog { Ref<StyleBoxTexture> obj_styleBox; Ref<AtlasTexture> atlas_tex; + Ref<CanvasTexture> preview_tex; + Rect2 rect; Rect2 rect_prev; float prev_margin = 0.0f; diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index e2ed8e44c4..5d02e4e437 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -2481,7 +2481,7 @@ void ThemeTypeEditor::_update_type_items() { { for (int i = color_items_list->get_child_count() - 1; i >= 0; i--) { Node *node = color_items_list->get_child(i); - node->queue_delete(); + node->queue_free(); color_items_list->remove_child(node); } @@ -2510,7 +2510,7 @@ void ThemeTypeEditor::_update_type_items() { { for (int i = constant_items_list->get_child_count() - 1; i >= 0; i--) { Node *node = constant_items_list->get_child(i); - node->queue_delete(); + node->queue_free(); constant_items_list->remove_child(node); } @@ -2543,7 +2543,7 @@ void ThemeTypeEditor::_update_type_items() { { for (int i = font_items_list->get_child_count() - 1; i >= 0; i--) { Node *node = font_items_list->get_child(i); - node->queue_delete(); + node->queue_free(); font_items_list->remove_child(node); } @@ -2581,7 +2581,7 @@ void ThemeTypeEditor::_update_type_items() { { for (int i = font_size_items_list->get_child_count() - 1; i >= 0; i--) { Node *node = font_size_items_list->get_child(i); - node->queue_delete(); + node->queue_free(); font_size_items_list->remove_child(node); } @@ -2614,7 +2614,7 @@ void ThemeTypeEditor::_update_type_items() { { for (int i = icon_items_list->get_child_count() - 1; i >= 0; i--) { Node *node = icon_items_list->get_child(i); - node->queue_delete(); + node->queue_free(); icon_items_list->remove_child(node); } @@ -2652,7 +2652,7 @@ void ThemeTypeEditor::_update_type_items() { { for (int i = stylebox_items_list->get_child_count() - 1; i >= 0; i--) { Node *node = stylebox_items_list->get_child(i); - node->queue_delete(); + node->queue_free(); stylebox_items_list->remove_child(node); } diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index 9f89a047cb..b54aa5de6c 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -45,6 +45,8 @@ #include "scene/resources/theme.h" class EditorFileDialog; +class PanelContainer; +class TabContainer; class ThemeItemImportTree : public VBoxContainer { GDCLASS(ThemeItemImportTree, VBoxContainer); diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index 8cc96201e7..fdd8a80ad3 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -459,7 +459,7 @@ void SceneThemeEditorPreview::_reload_scene() { for (int i = preview_content->get_child_count() - 1; i >= 0; i--) { Node *node = preview_content->get_child(i); - node->queue_delete(); + node->queue_free(); preview_content->remove_child(node); } diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp index d7e08db954..167c6d169b 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.cpp +++ b/editor/plugins/tiles/atlas_merging_dialog.cpp @@ -47,9 +47,7 @@ void AtlasMergingDialog::_generate_merged(Vector<Ref<TileSetAtlasSource>> p_atla merged_mapping.clear(); if (p_atlas_sources.size() >= 2) { - Ref<Image> output_image; - output_image.instantiate(); - output_image->create(1, 1, false, Image::FORMAT_RGBA8); + Ref<Image> output_image = Image::create_empty(1, 1, false, Image::FORMAT_RGBA8); // Compute the new texture region size. Vector2i new_texture_region_size; diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index c823487279..4fe7178e7e 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -192,6 +192,19 @@ void TileAtlasView::_draw_base_tiles() { rect = rect.intersection(Rect2i(Vector2(), texture->get_size())); if (rect.size.x > 0 && rect.size.y > 0) { base_tiles_draw->draw_texture_rect_region(texture, rect, rect); + } + } + } + } + + // Draw dark overlay after for performance reasons. + for (int x = 0; x < grid_size.x; x++) { + for (int y = 0; y < grid_size.y; y++) { + Vector2i coords = Vector2i(x, y); + if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) { + Rect2i rect = Rect2i((texture_region_size + separation) * coords + margins, texture_region_size + separation); + rect = rect.intersection(Rect2i(Vector2(), texture->get_size())); + if (rect.size.x > 0 && rect.size.y > 0) { base_tiles_draw->draw_rect(rect, Color(0.0, 0.0, 0.0, 0.5)); } } @@ -242,23 +255,34 @@ void TileAtlasView::_draw_base_tiles() { // Draw the tile. TileMap::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0, frame); + } + } - // Draw, the texture in the separation areas - if (separation.x > 0) { - Rect2i right_sep_rect = Rect2i(base_frame_rect.get_position() + Vector2i(base_frame_rect.size.x, 0), Vector2i(separation.x, base_frame_rect.size.y)); - right_sep_rect = right_sep_rect.intersection(Rect2i(Vector2(), texture->get_size())); - if (right_sep_rect.size.x > 0 && right_sep_rect.size.y > 0) { - base_tiles_draw->draw_texture_rect_region(texture, right_sep_rect, right_sep_rect); - base_tiles_draw->draw_rect(right_sep_rect, Color(0.0, 0.0, 0.0, 0.5)); + // Draw Dark overlay on separation in its own pass. + if (separation.x > 0 || separation.y > 0) { + for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) { + Vector2i atlas_coords = tile_set_atlas_source->get_tile_id(i); + + for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(atlas_coords); frame++) { + // Update the y to max value. + Rect2i base_frame_rect = tile_set_atlas_source->get_tile_texture_region(atlas_coords, frame); + + if (separation.x > 0) { + Rect2i right_sep_rect = Rect2i(base_frame_rect.get_position() + Vector2i(base_frame_rect.size.x, 0), Vector2i(separation.x, base_frame_rect.size.y)); + right_sep_rect = right_sep_rect.intersection(Rect2i(Vector2(), texture->get_size())); + if (right_sep_rect.size.x > 0 && right_sep_rect.size.y > 0) { + //base_tiles_draw->draw_texture_rect_region(texture, right_sep_rect, right_sep_rect); + base_tiles_draw->draw_rect(right_sep_rect, Color(0.0, 0.0, 0.0, 0.5)); + } } - } - if (separation.y > 0) { - Rect2i bottom_sep_rect = Rect2i(base_frame_rect.get_position() + Vector2i(0, base_frame_rect.size.y), Vector2i(base_frame_rect.size.x + separation.x, separation.y)); - bottom_sep_rect = bottom_sep_rect.intersection(Rect2i(Vector2(), texture->get_size())); - if (bottom_sep_rect.size.x > 0 && bottom_sep_rect.size.y > 0) { - base_tiles_draw->draw_texture_rect_region(texture, bottom_sep_rect, bottom_sep_rect); - base_tiles_draw->draw_rect(bottom_sep_rect, Color(0.0, 0.0, 0.0, 0.5)); + if (separation.y > 0) { + Rect2i bottom_sep_rect = Rect2i(base_frame_rect.get_position() + Vector2i(0, base_frame_rect.size.y), Vector2i(base_frame_rect.size.x + separation.x, separation.y)); + bottom_sep_rect = bottom_sep_rect.intersection(Rect2i(Vector2(), texture->get_size())); + if (bottom_sep_rect.size.x > 0 && bottom_sep_rect.size.y > 0) { + //base_tiles_draw->draw_texture_rect_region(texture, bottom_sep_rect, bottom_sep_rect); + base_tiles_draw->draw_rect(bottom_sep_rect, Color(0.0, 0.0, 0.0, 0.5)); + } } } } @@ -298,7 +322,7 @@ void TileAtlasView::_draw_base_tiles_texture_grid() { void TileAtlasView::_draw_base_tiles_shape_grid() { // Draw the shapes. - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Vector2i tile_shape_size = tile_set->get_tile_size(); for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) { Vector2i tile_id = tile_set_atlas_source->get_tile_id(i); @@ -509,7 +533,7 @@ void TileAtlasView::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); + panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); } break; case NOTIFICATION_READY: { @@ -533,11 +557,11 @@ TileAtlasView::TileAtlasView() { panel->set_v_size_flags(SIZE_EXPAND_FILL); add_child(panel); - // Scrollingsc zoom_widget = memnew(EditorZoomWidget); add_child(zoom_widget); zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE); zoom_widget->connect("zoom_changed", callable_mp(this, &TileAtlasView::_zoom_widget_changed).unbind(1)); + zoom_widget->set_shortcut_context(this); button_center_view = memnew(Button); button_center_view->set_icon(get_theme_icon(SNAME("CenterView"), SNAME("EditorIcons"))); diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index 11e389f78b..ce176e3a99 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -128,7 +128,7 @@ void GenericTilePolygonEditor::_base_control_draw() { real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius"); - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons")); const Ref<Texture2D> add_handle = get_theme_icon(SNAME("EditorHandleAdd"), SNAME("EditorIcons")); const Ref<StyleBox> focus_stylebox = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles")); @@ -212,8 +212,8 @@ void GenericTilePolygonEditor::_base_control_draw() { for (int i = 0; i < (int)polygons.size(); i++) { const Vector<Vector2> &polygon = polygons[i]; for (int j = 0; j < polygon.size(); j++) { - const Color modulate = (tinted_polygon_index == i && tinted_point_index == j) ? Color(0.5, 1, 2) : Color(1, 1, 1); - base_control->draw_texture(handle, xform.xform(polygon[j]) - handle->get_size() / 2, modulate); + const Color poly_modulate = (tinted_polygon_index == i && tinted_point_index == j) ? Color(0.5, 1, 2) : Color(1, 1, 1); + base_control->draw_texture(handle, xform.xform(polygon[j]) - handle->get_size() / 2, poly_modulate); } } } @@ -831,6 +831,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() { editor_zoom_widget = memnew(EditorZoomWidget); editor_zoom_widget->set_position(Vector2(5, 5)); editor_zoom_widget->connect("zoom_changed", callable_mp(this, &GenericTilePolygonEditor::_zoom_changed).unbind(1)); + editor_zoom_widget->set_shortcut_context(this); root->add_child(editor_zoom_widget); button_center_view = memnew(Button); @@ -884,7 +885,7 @@ void TileDataDefaultEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_s void TileDataDefaultEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) { if (drag_type == DRAG_TYPE_PAINT_RECT) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); p_canvas_item->draw_set_transform_matrix(p_transform); @@ -1116,7 +1117,7 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2 Color color = Color(1, 1, 1); if (p_selected) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); selection_color.set_v(0.9); color = selection_color; @@ -1141,7 +1142,7 @@ void TileDataDefaultEditor::setup_property_editor(Variant::Type p_type, String p // Update everything. if (property_editor) { - property_editor->queue_delete(); + property_editor->queue_free(); } // Update the dummy object. @@ -1204,7 +1205,7 @@ TileDataDefaultEditor::TileDataDefaultEditor() { } TileDataDefaultEditor::~TileDataDefaultEditor() { - toolbar->queue_delete(); + toolbar->queue_free(); memdelete(dummy_object); } @@ -1215,7 +1216,7 @@ void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Tran Vector2i tile_set_tile_size = tile_set->get_tile_size(); Color color = Color(1.0, 0.0, 0.0); if (p_selected) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } @@ -1237,7 +1238,7 @@ void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform Color color = Color(1.0, 1.0, 1.0); if (p_selected) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } @@ -1251,7 +1252,7 @@ void TileDataYSortEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D Color color = Color(1.0, 1.0, 1.0); if (p_selected) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } @@ -1263,7 +1264,7 @@ void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Tra TileData *tile_data = _get_tile_data(p_cell); ERR_FAIL_COND(!tile_data); - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); Color color = grid_color.darkened(0.2); if (p_selected) { @@ -1407,11 +1408,11 @@ void TileDataCollisionEditor::_polygons_changed() { dummy_object->remove_dummy_property(vformat("polygon_%d_one_way_margin", i)); } for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way", i)); i++) { - property_editors[vformat("polygon_%d_one_way", i)]->queue_delete(); + property_editors[vformat("polygon_%d_one_way", i)]->queue_free(); property_editors.erase(vformat("polygon_%d_one_way", i)); } for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way_margin", i)); i++) { - property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_delete(); + property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_free(); property_editors.erase(vformat("polygon_%d_one_way_margin", i)); } } @@ -1582,7 +1583,7 @@ void TileDataCollisionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfor // Draw all shapes. Vector<Color> color; if (p_selected) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); selection_color.a = 0.7; color.push_back(selection_color); @@ -1755,7 +1756,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET_RECT) { // Draw selection rectangle. - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); p_canvas_item->draw_set_transform_matrix(p_transform); @@ -1982,6 +1983,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } } drag_last_pos = mm->get_position(); + accept_event(); } else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_BITS) { int terrain_set = Dictionary(drag_painted_value)["terrain_set"]; int terrain = Dictionary(drag_painted_value)["terrain"]; @@ -2031,14 +2033,15 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } } drag_last_pos = mm->get_position(); + accept_event(); } } Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MouseButton::LEFT) { + if (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { - if (picker_button->is_pressed()) { + if (mb->get_button_index() == MouseButton::LEFT && picker_button->is_pressed()) { Vector2i coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mb->get_position()); coords = p_tile_set_atlas_source->get_tile_at_coords(coords); if (coords != TileSetSource::INVALID_ATLAS_COORDS) { @@ -2065,6 +2068,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t terrain_set_property_editor->update_property(); _update_terrain_selector(); picker_button->set_pressed(false); + accept_event(); } } else { Vector2i coords = p_tile_atlas_view->get_atlas_tile_coords_at_pos(mb->get_position()); @@ -2076,6 +2080,10 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t int terrain_set = int(dummy_object->get("terrain_set")); int terrain = int(dummy_object->get("terrain")); if (terrain_set == -1 || !tile_data || tile_data->get_terrain_set() != terrain_set) { + // Paint terrain sets. + if (mb->get_button_index() == MouseButton::RIGHT) { + terrain_set = -1; + } if (mb->is_ctrl_pressed()) { // Paint terrain set with rect. drag_type = DRAG_TYPE_PAINT_TERRAIN_SET_RECT; @@ -2111,9 +2119,14 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } drag_last_pos = mb->get_position(); } + accept_event(); } else if (tile_data->get_terrain_set() == terrain_set) { + // Paint terrain bits. + if (mb->get_button_index() == MouseButton::RIGHT) { + terrain = -1; + } if (mb->is_ctrl_pressed()) { - // Paint terrain set with rect. + // Paint terrain bits with rect. drag_type = DRAG_TYPE_PAINT_TERRAIN_BITS_RECT; drag_modified.clear(); Dictionary painted_dict; @@ -2168,6 +2181,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } drag_last_pos = mb->get_position(); } + accept_event(); } } } else { @@ -2195,18 +2209,21 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t for (const TileMapCell &E : edited) { Vector2i coords = E.get_atlas_coords(); TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0); - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.alternative_tile), tile_data->get_terrain_set()); undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.alternative_tile), drag_painted_value); - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain", coords.x, coords.y, E.alternative_tile), tile_data->get_terrain()); - for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { - TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - if (tile_data->is_valid_terrain_peering_bit(bit)) { - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.alternative_tile), tile_data->get_terrain_peering_bit(bit)); + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.alternative_tile), tile_data->get_terrain_set()); + if (tile_data->get_terrain_set() >= 0) { + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain", coords.x, coords.y, E.alternative_tile), tile_data->get_terrain()); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (tile_data->is_valid_terrain_peering_bit(bit)) { + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.alternative_tile), tile_data->get_terrain_peering_bit(bit)); + } } } } undo_redo->commit_action(true); drag_type = DRAG_TYPE_NONE; + accept_event(); } else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET) { undo_redo->create_action(TTR("Painting Terrain Set")); for (KeyValue<TileMapCell, Variant> &E : drag_modified) { @@ -2214,17 +2231,20 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), drag_painted_value); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), dict["terrain_set"]); - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain", coords.x, coords.y, E.key.alternative_tile), dict["terrain"]); - Array array = dict["terrain_peering_bits"]; - for (int i = 0; i < array.size(); i++) { - TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - if (tile_set->is_valid_terrain_peering_bit(dict["terrain_set"], bit)) { - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]); + if (int(dict["terrain_set"]) >= 0) { + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain", coords.x, coords.y, E.key.alternative_tile), dict["terrain"]); + Array array = dict["terrain_peering_bits"]; + for (int i = 0; i < array.size(); i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (tile_set->is_valid_terrain_peering_bit(dict["terrain_set"], bit)) { + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]); + } } } } undo_redo->commit_action(false); drag_type = DRAG_TYPE_NONE; + accept_event(); } else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_BITS) { Dictionary painted = Dictionary(drag_painted_value); int terrain_set = int(painted["terrain_set"]); @@ -2248,6 +2268,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } undo_redo->commit_action(false); drag_type = DRAG_TYPE_NONE; + accept_event(); } else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_BITS_RECT) { Dictionary painted = Dictionary(drag_painted_value); int terrain_set = int(painted["terrain_set"]); @@ -2317,6 +2338,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } undo_redo->commit_action(true); drag_type = DRAG_TYPE_NONE; + accept_event(); } } } @@ -2353,6 +2375,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi } drag_last_pos = mm->get_position(); + accept_event(); } else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_BITS) { Dictionary painted = Dictionary(drag_painted_value); int terrain_set = int(painted["terrain_set"]); @@ -2405,14 +2428,15 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi } } drag_last_pos = mm->get_position(); + accept_event(); } } Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MouseButton::LEFT) { + if (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT) { if (mb->is_pressed()) { - if (picker_button->is_pressed()) { + if (mb->get_button_index() == MouseButton::LEFT && picker_button->is_pressed()) { Vector3i tile = p_tile_atlas_view->get_alternative_tile_at_pos(mb->get_position()); Vector2i coords = Vector2i(tile.x, tile.y); int alternative_tile = tile.z; @@ -2442,6 +2466,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi terrain_set_property_editor->update_property(); _update_terrain_selector(); picker_button->set_pressed(false); + accept_event(); } } else { int terrain_set = int(dummy_object->get("terrain_set")); @@ -2451,75 +2476,87 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi Vector2i coords = Vector2i(tile.x, tile.y); int alternative_tile = tile.z; - TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile); + if (coords != TileSetSource::INVALID_ATLAS_COORDS) { + TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile); - if (terrain_set == -1 || !tile_data || tile_data->get_terrain_set() != terrain_set) { - drag_type = DRAG_TYPE_PAINT_TERRAIN_SET; - drag_modified.clear(); - drag_painted_value = int(dummy_object->get("terrain_set")); - if (coords != TileSetSource::INVALID_ATLAS_COORDS) { - TileMapCell cell; - cell.source_id = 0; - cell.set_atlas_coords(coords); - cell.alternative_tile = alternative_tile; - Dictionary dict; - dict["terrain_set"] = tile_data->get_terrain_set(); - Array array; - for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { - TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - array.push_back(tile_data->is_valid_terrain_peering_bit(bit) ? tile_data->get_terrain_peering_bit(bit) : -1); + if (terrain_set == -1 || !tile_data || tile_data->get_terrain_set() != terrain_set) { + // Paint terrain sets. + if (mb->get_button_index() == MouseButton::RIGHT) { + terrain_set = -1; } - dict["terrain_peering_bits"] = array; - drag_modified[cell] = dict; - tile_data->set_terrain_set(drag_painted_value); - } - drag_last_pos = mb->get_position(); - } else if (tile_data->get_terrain_set() == terrain_set) { - // Paint terrain bits. - drag_type = DRAG_TYPE_PAINT_TERRAIN_BITS; - drag_modified.clear(); - Dictionary painted_dict; - painted_dict["terrain_set"] = terrain_set; - painted_dict["terrain"] = terrain; - drag_painted_value = painted_dict; - - if (coords != TileSetSource::INVALID_ATLAS_COORDS) { - TileMapCell cell; - cell.source_id = 0; - cell.set_atlas_coords(coords); - cell.alternative_tile = alternative_tile; - - // Save the old terrain_set and terrains bits. - Dictionary dict; - dict["terrain_set"] = tile_data->get_terrain_set(); - dict["terrain"] = tile_data->get_terrain(); - Array array; - for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { - TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - array.push_back(tile_data->is_valid_terrain_peering_bit(bit) ? tile_data->get_terrain_peering_bit(bit) : -1); + drag_type = DRAG_TYPE_PAINT_TERRAIN_SET; + drag_modified.clear(); + drag_painted_value = int(dummy_object->get("terrain_set")); + if (coords != TileSetSource::INVALID_ATLAS_COORDS) { + TileMapCell cell; + cell.source_id = 0; + cell.set_atlas_coords(coords); + cell.alternative_tile = alternative_tile; + Dictionary dict; + dict["terrain_set"] = tile_data->get_terrain_set(); + Array array; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + array.push_back(tile_data->is_valid_terrain_peering_bit(bit) ? tile_data->get_terrain_peering_bit(bit) : -1); + } + dict["terrain_peering_bits"] = array; + drag_modified[cell] = dict; + tile_data->set_terrain_set(drag_painted_value); } - dict["terrain_peering_bits"] = array; - drag_modified[cell] = dict; + drag_last_pos = mb->get_position(); + accept_event(); + } else if (tile_data->get_terrain_set() == terrain_set) { + // Paint terrain bits. + if (mb->get_button_index() == MouseButton::RIGHT) { + terrain = -1; + } + // Paint terrain bits. + drag_type = DRAG_TYPE_PAINT_TERRAIN_BITS; + drag_modified.clear(); + Dictionary painted_dict; + painted_dict["terrain_set"] = terrain_set; + painted_dict["terrain"] = terrain; + drag_painted_value = painted_dict; - // Set the terrain bit. - Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); + if (coords != TileSetSource::INVALID_ATLAS_COORDS) { + TileMapCell cell; + cell.source_id = 0; + cell.set_atlas_coords(coords); + cell.alternative_tile = alternative_tile; - Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set); - if (Geometry2D::is_point_in_polygon(mb->get_position() - position, polygon)) { - tile_data->set_terrain(terrain); - } - for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { - TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - if (tile_set->is_valid_terrain_peering_bit(terrain_set, bit)) { - polygon = tile_set->get_terrain_peering_bit_polygon(terrain_set, bit); - if (Geometry2D::is_point_in_polygon(mb->get_position() - position, polygon)) { - tile_data->set_terrain_peering_bit(bit, terrain); + // Save the old terrain_set and terrains bits. + Dictionary dict; + dict["terrain_set"] = tile_data->get_terrain_set(); + dict["terrain"] = tile_data->get_terrain(); + Array array; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + array.push_back(tile_data->is_valid_terrain_peering_bit(bit) ? tile_data->get_terrain_peering_bit(bit) : -1); + } + dict["terrain_peering_bits"] = array; + drag_modified[cell] = dict; + + // Set the terrain bit. + Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); + Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); + + Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set); + if (Geometry2D::is_point_in_polygon(mb->get_position() - position, polygon)) { + tile_data->set_terrain(terrain); + } + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (tile_set->is_valid_terrain_peering_bit(terrain_set, bit)) { + polygon = tile_set->get_terrain_peering_bit_polygon(terrain_set, bit); + if (Geometry2D::is_point_in_polygon(mb->get_position() - position, polygon)) { + tile_data->set_terrain_peering_bit(bit, terrain); + } } } } + drag_last_pos = mb->get_position(); + accept_event(); } - drag_last_pos = mb->get_position(); } } } else { @@ -2528,16 +2565,19 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi for (KeyValue<TileMapCell, Variant> &E : drag_modified) { Dictionary dict = E.value; Vector2i coords = E.key.get_atlas_coords(); - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), dict["terrain_set"]); undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), drag_painted_value); - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain", coords.x, coords.y, E.key.alternative_tile), dict["terrain"]); - Array array = dict["terrain_peering_bits"]; - for (int i = 0; i < array.size(); i++) { - undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]); + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), dict["terrain_set"]); + if (int(dict["terrain_set"]) >= 0) { + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain", coords.x, coords.y, E.key.alternative_tile), dict["terrain"]); + Array array = dict["terrain_peering_bits"]; + for (int i = 0; i < array.size(); i++) { + undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]); + } } } undo_redo->commit_action(false); drag_type = DRAG_TYPE_NONE; + accept_event(); } else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_BITS) { Dictionary painted = Dictionary(drag_painted_value); int terrain_set = int(painted["terrain_set"]); @@ -2561,6 +2601,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi } undo_redo->commit_action(false); drag_type = DRAG_TYPE_NONE; + accept_event(); } } } @@ -2622,32 +2663,32 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() { } TileDataTerrainsEditor::~TileDataTerrainsEditor() { - toolbar->queue_delete(); + toolbar->queue_free(); memdelete(dummy_object); } Variant TileDataNavigationEditor::_get_painted_value() { - Ref<NavigationPolygon> navigation_polygon; - navigation_polygon.instantiate(); + Ref<NavigationPolygon> nav_polygon; + nav_polygon.instantiate(); for (int i = 0; i < polygon_editor->get_polygon_count(); i++) { Vector<Vector2> polygon = polygon_editor->get_polygon(i); - navigation_polygon->add_outline(polygon); + nav_polygon->add_outline(polygon); } - navigation_polygon->make_polygons_from_outlines(); - return navigation_polygon; + nav_polygon->make_polygons_from_outlines(); + return nav_polygon; } void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) { TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); - Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer); + Ref<NavigationPolygon> nav_polygon = tile_data->get_navigation_polygon(navigation_layer); polygon_editor->clear_polygons(); - if (navigation_polygon.is_valid()) { - for (int i = 0; i < navigation_polygon->get_outline_count(); i++) { - polygon_editor->add_polygon(navigation_polygon->get_outline(i)); + if (nav_polygon.is_valid()) { + for (int i = 0; i < nav_polygon->get_outline_count(); i++) { + polygon_editor->add_polygon(nav_polygon->get_outline(i)); } } polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); @@ -2656,8 +2697,8 @@ void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) { TileData *tile_data = p_tile_set_atlas_source->get_tile_data(p_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); - Ref<NavigationPolygon> navigation_polygon = p_value; - tile_data->set_navigation_polygon(navigation_layer, navigation_polygon); + Ref<NavigationPolygon> nav_polygon = p_value; + tile_data->set_navigation_polygon(navigation_layer, nav_polygon); polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } @@ -2705,9 +2746,9 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo // Draw all shapes. RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); - Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer); - if (navigation_polygon.is_valid()) { - Vector<Vector2> verts = navigation_polygon->get_vertices(); + Ref<NavigationPolygon> nav_polygon = tile_data->get_navigation_polygon(navigation_layer); + if (nav_polygon.is_valid()) { + Vector<Vector2> verts = nav_polygon->get_vertices(); if (verts.size() < 3) { return; } @@ -2717,16 +2758,16 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color(); #endif // DEBUG_ENABLED if (p_selected) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); selection_color.a = 0.7; color = selection_color; } RandomPCG rand; - for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) { + for (int i = 0; i < nav_polygon->get_polygon_count(); i++) { // An array of vertices for this polygon. - Vector<int> polygon = navigation_polygon->get_polygon(i); + Vector<int> polygon = nav_polygon->get_polygon(i); Vector<Vector2> vertices; vertices.resize(polygon.size()); for (int j = 0; j < polygon.size(); j++) { diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 395c9b0248..93f9df4d6e 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -396,7 +396,7 @@ void TileMapEditorTilesPlugin::_update_scenes_collection_view() { } // Icon size update. - int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE; + int int_size = int(EDITOR_GET("filesystem/file_dialog/thumbnail_size")) * EDSCALE; scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size)); } @@ -460,7 +460,7 @@ void TileMapEditorTilesPlugin::_update_theme() { source_sort_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Sort"), SNAME("EditorIcons"))); select_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons"))); paint_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); - line_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("CurveLinear"), SNAME("EditorIcons"))); + line_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Line"), SNAME("EditorIcons"))); rect_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Rectangle"), SNAME("EditorIcons"))); bucket_tool_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Bucket"), SNAME("EditorIcons"))); @@ -739,7 +739,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(Key::CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) { // Do nothing } else { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); tile_map->draw_cells_outline(p_overlay, tile_map_selection, selection_color, xform); } @@ -844,9 +844,9 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over const int fading = 5; // Draw the lines of the grid behind the preview. - bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); + bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid"); if (display_grid) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) { drawn_grid_rect = drawn_grid_rect.grow(fading); for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) { @@ -1682,7 +1682,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() { } // Draw the selection. - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); for (const TileMapCell &E : tile_set_selection) { if (E.source_id == source_id && E.alternative_tile == 0) { @@ -2002,6 +2002,7 @@ void TileMapEditorTilesPlugin::_set_source_sort(int p_sort) { } TilesEditorPlugin::get_singleton()->set_sorting_option(p_sort); _update_tile_set_sources_list(); + EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "tile_source_sort", p_sort); } void TileMapEditorTilesPlugin::_bind_methods() { @@ -2266,6 +2267,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { patterns_help_label = memnew(Label); patterns_help_label->set_text(TTR("Drag and drop or paste a TileMap selection here to store a pattern.")); + patterns_help_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); patterns_help_label->set_anchors_and_offsets_preset(Control::PRESET_CENTER); patterns_item_list->add_child(patterns_help_label); @@ -2347,27 +2349,27 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrain_path_o } HashMap<Vector2i, TileMapCell> output; - for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &E : terrain_fill_output) { - if (painted_set.has(E.key)) { + for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : terrain_fill_output) { + if (painted_set.has(kv.key)) { // Paint a random tile with the correct terrain for the painted path. - output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value); + output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value); } else { // Avoids updating the painted path from the output if the new pattern is the same as before. - bool keep_old = false; - TileMapCell cell = tile_map->get_cell(tile_map_layer, E.key); + TileSet::TerrainsPattern in_map_terrain_pattern = TileSet::TerrainsPattern(*tile_set, p_terrain_set); + TileMapCell cell = tile_map->get_cell(tile_map_layer, kv.key); if (cell.source_id != TileSet::INVALID_SOURCE) { TileSetSource *source = *tile_set->get_source(cell.source_id); TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); if (atlas_source) { // Get tile data. TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile); - if (tile_data && tile_data->get_terrains_pattern() == E.value) { - keep_old = true; + if (tile_data && tile_data->get_terrain_set() == p_terrain_set) { + in_map_terrain_pattern = tile_data->get_terrains_pattern(); } } } - if (!keep_old) { - output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value); + if (in_map_terrain_pattern != kv.value) { + output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value); } } } @@ -2394,24 +2396,28 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrain_patter } HashMap<Vector2i, TileMapCell> output; - for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &E : terrain_fill_output) { - if (painted_set.has(E.key)) { + for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : terrain_fill_output) { + if (painted_set.has(kv.key)) { // Paint a random tile with the correct terrain for the painted path. - output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value); + output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value); } else { // Avoids updating the painted path from the output if the new pattern is the same as before. - TileMapCell cell = tile_map->get_cell(tile_map_layer, E.key); + TileSet::TerrainsPattern in_map_terrain_pattern = TileSet::TerrainsPattern(*tile_set, p_terrain_set); + TileMapCell cell = tile_map->get_cell(tile_map_layer, kv.key); if (cell.source_id != TileSet::INVALID_SOURCE) { TileSetSource *source = *tile_set->get_source(cell.source_id); TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); if (atlas_source) { // Get tile data. TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile); - if (tile_data && !(tile_data->get_terrains_pattern() == E.value)) { - output[E.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, E.value); + if (tile_data && tile_data->get_terrain_set() == p_terrain_set) { + in_map_terrain_pattern = tile_data->get_terrains_pattern(); } } } + if (in_map_terrain_pattern != kv.value) { + output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value); + } } } return output; @@ -2428,20 +2434,16 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_line(Vector2i return HashMap<Vector2i, TileMapCell>(); } - if (selected_type == SELECTED_TYPE_CONNECT) { - return _draw_terrain_path_or_connect(TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell), selected_terrain_set, selected_terrain, true); - } else if (selected_type == SELECTED_TYPE_PATH) { - return _draw_terrain_path_or_connect(TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell), selected_terrain_set, selected_terrain, false); - } else { // SELECTED_TYPE_PATTERN - TileSet::TerrainsPattern terrains_pattern; - if (p_erase) { - terrains_pattern = TileSet::TerrainsPattern(*tile_set, selected_terrain_set); - } else { - terrains_pattern = selected_terrains_pattern; + if (p_erase) { + return _draw_terrain_pattern(TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell), selected_terrain_set, TileSet::TerrainsPattern(*tile_set, selected_terrain_set)); + } else { + if (selected_type == SELECTED_TYPE_CONNECT) { + return _draw_terrain_path_or_connect(TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell), selected_terrain_set, selected_terrain, true); + } else if (selected_type == SELECTED_TYPE_PATH) { + return _draw_terrain_path_or_connect(TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell), selected_terrain_set, selected_terrain, false); + } else { // SELECTED_TYPE_PATTERN + return _draw_terrain_pattern(TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell), selected_terrain_set, selected_terrains_pattern); } - - Vector<Vector2i> line = TileMapEditor::get_line(tile_map, p_start_cell, p_end_cell); - return _draw_terrain_pattern(line, selected_terrain_set, terrains_pattern); } } @@ -2468,16 +2470,14 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_rect(Vector2i } } - if (selected_type == SELECTED_TYPE_CONNECT || selected_type == SELECTED_TYPE_PATH) { - return _draw_terrain_path_or_connect(to_draw, selected_terrain_set, selected_terrain, true); - } else { // SELECTED_TYPE_PATTERN - TileSet::TerrainsPattern terrains_pattern; - if (p_erase) { - terrains_pattern = TileSet::TerrainsPattern(*tile_set, selected_terrain_set); - } else { - terrains_pattern = selected_terrains_pattern; + if (p_erase) { + return _draw_terrain_pattern(to_draw, selected_terrain_set, TileSet::TerrainsPattern(*tile_set, selected_terrain_set)); + } else { + if (selected_type == SELECTED_TYPE_CONNECT || selected_type == SELECTED_TYPE_PATH) { + return _draw_terrain_path_or_connect(to_draw, selected_terrain_set, selected_terrain, true); + } else { // SELECTED_TYPE_PATTERN + return _draw_terrain_pattern(to_draw, selected_terrain_set, selected_terrains_pattern); } - return _draw_terrain_pattern(to_draw, selected_terrain_set, terrains_pattern); } } @@ -2609,16 +2609,14 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_bucket_fill(Ve cells_to_draw_as_vector.append(cell); } - if (selected_type == SELECTED_TYPE_CONNECT || selected_type == SELECTED_TYPE_PATH) { - return _draw_terrain_path_or_connect(cells_to_draw_as_vector, selected_terrain_set, selected_terrain, true); - } else { // SELECTED_TYPE_PATTERN - TileSet::TerrainsPattern terrains_pattern; - if (p_erase) { - terrains_pattern = TileSet::TerrainsPattern(*tile_set, selected_terrain_set); - } else { - terrains_pattern = selected_terrains_pattern; + if (p_erase) { + return _draw_terrain_pattern(cells_to_draw_as_vector, selected_terrain_set, TileSet::TerrainsPattern(*tile_set, selected_terrain_set)); + } else { + if (selected_type == SELECTED_TYPE_CONNECT || selected_type == SELECTED_TYPE_PATH) { + return _draw_terrain_path_or_connect(cells_to_draw_as_vector, selected_terrain_set, selected_terrain, true); + } else { // SELECTED_TYPE_PATTERN + return _draw_terrain_pattern(cells_to_draw_as_vector, selected_terrain_set, selected_terrains_pattern); } - return _draw_terrain_pattern(cells_to_draw_as_vector, selected_terrain_set, terrains_pattern); } } @@ -3026,9 +3024,9 @@ void TileMapEditorTerrainsPlugin::forward_canvas_draw_over_viewport(Control *p_o const int fading = 5; // Draw the lines of the grid behind the preview. - bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); + bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid"); if (display_grid) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) { drawn_grid_rect = drawn_grid_rect.grow(fading); for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) { @@ -3198,10 +3196,10 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { TreeItem *selected_tree_item = terrains_tree->get_selected(); if (selected_tree_item && selected_tree_item->get_metadata(0)) { Dictionary metadata_dict = selected_tree_item->get_metadata(0); - int selected_terrain_set = metadata_dict["terrain_set"]; - int selected_terrain_id = metadata_dict["terrain_id"]; - ERR_FAIL_INDEX(selected_terrain_set, tile_set->get_terrain_sets_count()); - ERR_FAIL_INDEX(selected_terrain_id, tile_set->get_terrains_count(selected_terrain_set)); + int sel_terrain_set = metadata_dict["terrain_set"]; + int sel_terrain_id = metadata_dict["terrain_id"]; + ERR_FAIL_INDEX(sel_terrain_set, tile_set->get_terrain_sets_count()); + ERR_FAIL_INDEX(sel_terrain_id, tile_set->get_terrains_count(sel_terrain_set)); // Add the two first generic modes int item_index = terrains_tile_list->add_icon_item(main_vbox_container->get_theme_icon(SNAME("TerrainConnect"), SNAME("EditorIcons"))); @@ -3219,13 +3217,13 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { // Sort the items in a map by the number of corresponding terrains. RBMap<int, RBSet<TileSet::TerrainsPattern>> sorted; - for (const TileSet::TerrainsPattern &E : per_terrain_terrains_patterns[selected_terrain_set][selected_terrain_id]) { + for (const TileSet::TerrainsPattern &E : per_terrain_terrains_patterns[sel_terrain_set][sel_terrain_id]) { // Count the number of matching sides/terrains. int count = 0; for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - if (tile_set->is_valid_terrain_peering_bit(selected_terrain_set, bit) && E.get_terrain_peering_bit(bit) == selected_terrain_id) { + if (tile_set->is_valid_terrain_peering_bit(sel_terrain_set, bit) && E.get_terrain_peering_bit(bit) == sel_terrain_id) { count++; } } @@ -3242,7 +3240,7 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { bool transpose = false; double max_probability = -1.0; - for (const TileMapCell &cell : tile_set->get_tiles_for_terrains_pattern(selected_terrain_set, terrains_pattern)) { + for (const TileMapCell &cell : tile_set->get_tiles_for_terrains_pattern(sel_terrain_set, terrains_pattern)) { Ref<TileSetSource> source = tile_set->get_source(cell.source_id); Ref<TileSetAtlasSource> atlas_source = source; @@ -3284,7 +3282,7 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() { void TileMapEditorTerrainsPlugin::_update_theme() { paint_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); - line_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("CurveLinear"), SNAME("EditorIcons"))); + line_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Line"), SNAME("EditorIcons"))); rect_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Rectangle"), SNAME("EditorIcons"))); bucket_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Bucket"), SNAME("EditorIcons"))); @@ -3423,7 +3421,7 @@ void TileMapEditor::_notification(int p_what) { warning_pattern_texture = get_theme_icon(SNAME("WarningPattern"), SNAME("EditorIcons")); advanced_menu_button->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); toggle_grid_button->set_icon(get_theme_icon(SNAME("Grid"), SNAME("EditorIcons"))); - toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); + toggle_grid_button->set_pressed(EDITOR_GET("editors/tiles_editor/display_grid")); toggle_highlight_selected_layer_button->set_icon(get_theme_icon(SNAME("TileMapHighlightSelected"), SNAME("EditorIcons"))); } break; @@ -3438,7 +3436,7 @@ void TileMapEditor::_notification(int p_what) { } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); + toggle_grid_button->set_pressed(EDITOR_GET("editors/tiles_editor/display_grid")); } break; case NOTIFICATION_VISIBILITY_CHANGED: { @@ -3697,8 +3695,8 @@ void TileMapEditor::_update_layers_selection() { } void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); TileMap *tile_map = Object::cast_to<TileMap>(p_edited); if (!tile_map) { @@ -3729,12 +3727,12 @@ void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_ end = MIN(MAX(p_from_index, p_to_pos) + 1, end); } -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); // Save layers' properties. if (p_from_index < 0) { - undo_redo->add_undo_method(tile_map, "remove_layer", p_to_pos < 0 ? tile_map->get_layers_count() : p_to_pos); + undo_redo_man->add_undo_method(tile_map, "remove_layer", p_to_pos < 0 ? tile_map->get_layers_count() : p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_undo_method(tile_map, "add_layer", p_from_index); + undo_redo_man->add_undo_method(tile_map, "add_layer", p_from_index); } List<PropertyInfo> properties; @@ -3760,11 +3758,11 @@ void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_ #undef ADD_UNDO if (p_from_index < 0) { - undo_redo->add_do_method(tile_map, "add_layer", p_to_pos); + undo_redo_man->add_do_method(tile_map, "add_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_map, "remove_layer", p_from_index); + undo_redo_man->add_do_method(tile_map, "remove_layer", p_from_index); } else { - undo_redo->add_do_method(tile_map, "move_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(tile_map, "move_layer", p_from_index, p_to_pos); } } @@ -3881,9 +3879,9 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { } // Draw the grid. - bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); + bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid"); if (display_grid) { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position; diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index f64743442a..d425862694 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -33,7 +33,9 @@ #include "tiles_editor_plugin.h" #include "editor/editor_inspector.h" +#include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/progress_dialog.h" #include "editor/editor_node.h" @@ -561,9 +563,9 @@ void TileSetAtlasSourceEditor::_update_fix_selected_and_hovered_tiles() { void TileSetAtlasSourceEditor::_update_atlas_source_inspector() { // Update visibility. - bool visible = tools_button_group->get_pressed_button() == tool_setup_atlas_source_button; - atlas_source_inspector_label->set_visible(visible); - atlas_source_inspector->set_visible(visible); + bool inspector_visible = tools_button_group->get_pressed_button() == tool_setup_atlas_source_button; + atlas_source_inspector_label->set_visible(inspector_visible); + atlas_source_inspector->set_visible(inspector_visible); } void TileSetAtlasSourceEditor::_update_tile_inspector() { @@ -671,7 +673,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() { } } for (int i = tile_set->get_occlusion_layers_count(); tile_data_editors.has(vformat("occlusion_layer_%d", i)); i++) { - tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_delete(); + tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_free(); tile_data_editors.erase(vformat("occlusion_layer_%d", i)); } @@ -710,7 +712,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() { } } for (int i = tile_set->get_physics_layers_count(); tile_data_editors.has(vformat("physics_layer_%d", i)); i++) { - tile_data_editors[vformat("physics_layer_%d", i)]->queue_delete(); + tile_data_editors[vformat("physics_layer_%d", i)]->queue_free(); tile_data_editors.erase(vformat("physics_layer_%d", i)); } @@ -728,7 +730,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() { } } for (int i = tile_set->get_navigation_layers_count(); tile_data_editors.has(vformat("navigation_layer_%d", i)); i++) { - tile_data_editors[vformat("navigation_layer_%d", i)]->queue_delete(); + tile_data_editors[vformat("navigation_layer_%d", i)]->queue_free(); tile_data_editors.erase(vformat("navigation_layer_%d", i)); } @@ -761,7 +763,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() { } } for (int i = tile_set->get_custom_data_layers_count(); tile_data_editors.has(vformat("custom_data_%d", i)); i++) { - tile_data_editors[vformat("custom_data_%d", i)]->queue_delete(); + tile_data_editors[vformat("custom_data_%d", i)]->queue_free(); tile_data_editors.erase(vformat("custom_data_%d", i)); } @@ -895,7 +897,7 @@ void TileSetAtlasSourceEditor::_update_atlas_view() { // Create a bunch of buttons to add alternative tiles. for (int i = 0; i < alternative_tiles_control->get_child_count(); i++) { - alternative_tiles_control->get_child(i)->queue_delete(); + alternative_tiles_control->get_child(i)->queue_free(); } Vector2i pos; @@ -1321,6 +1323,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven } void TileSetAtlasSourceEditor::_end_dragging() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (drag_type) { case DRAG_TYPE_CREATE_TILES: undo_redo->create_action(TTR("Create tiles")); @@ -1551,6 +1554,8 @@ HashMap<Vector2i, List<const PropertyInfo *>> TileSetAtlasSourceEditor::_group_p } void TileSetAtlasSourceEditor::_menu_option(int p_option) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + switch (p_option) { case TILE_DELETE: { List<PropertyInfo> list; @@ -1678,7 +1683,7 @@ Array TileSetAtlasSourceEditor::_get_selection_as_array() { void TileSetAtlasSourceEditor::_tile_atlas_control_draw() { // Colors. - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); // Draw the selected tile. @@ -1969,7 +1974,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_mouse_exited() { } void TileSetAtlasSourceEditor::_tile_alternatives_control_draw() { - Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); + Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); // Update the hovered alternative tile. @@ -2008,7 +2013,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() { continue; } Rect2i rect = tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2 position = rect.get_center(); + Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform(); xform.translate_local(position); @@ -2032,7 +2037,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() { continue; } Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E.tile, E.alternative); - Vector2 position = rect.get_center(); + Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E.tile, E.alternative); Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform(); xform.translate_local(position); @@ -2054,6 +2059,13 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() { } void TileSetAtlasSourceEditor::_tile_set_changed() { + if (tile_set->get_source_count() == 0) { + // No sources, so nothing to do here anymore. + tile_set->disconnect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_tile_set_changed)); + tile_set = Ref<TileSet>(); + return; + } + tile_set_changed_needs_update = true; } @@ -2071,14 +2083,14 @@ void TileSetAtlasSourceEditor::_atlas_source_proxy_object_changed(String p_what) } void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(!undo_redo.is_valid()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(!undo_redo_man.is_valid()); -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); AtlasTileProxyObject *tile_data_proxy = Object::cast_to<AtlasTileProxyObject>(p_edited); if (tile_data_proxy) { - UndoRedo *internal_undo_redo = undo_redo->get_history_for_object(tile_data_proxy).undo_redo; + UndoRedo *internal_undo_redo = undo_redo_man->get_history_for_object(tile_data_proxy).undo_redo; internal_undo_redo->start_force_keep_in_merge_ends(); Vector<String> components = String(p_property).split("/", true, 2); @@ -2111,7 +2123,7 @@ void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo TileSetAtlasSource *atlas_source = atlas_source_proxy->get_edited(); ERR_FAIL_COND(!atlas_source); - UndoRedo *internal_undo_redo = undo_redo->get_history_for_object(atlas_source).undo_redo; + UndoRedo *internal_undo_redo = undo_redo_man->get_history_for_object(atlas_source).undo_redo; internal_undo_redo->start_force_keep_in_merge_ends(); PackedVector2Array arr; @@ -2202,6 +2214,7 @@ void TileSetAtlasSourceEditor::_auto_create_tiles() { Vector2i separation = tile_set_atlas_source->get_separation(); Vector2i texture_region_size = tile_set_atlas_source->get_texture_region_size(); Size2i grid_size = tile_set_atlas_source->get_atlas_grid_size(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Create tiles in non-transparent texture regions")); for (int y = 0; y < grid_size.y; y++) { for (int x = 0; x < grid_size.x; x++) { @@ -2247,6 +2260,7 @@ void TileSetAtlasSourceEditor::_auto_remove_tiles() { Vector2i texture_region_size = tile_set_atlas_source->get_texture_region_size(); Vector2i grid_size = tile_set_atlas_source->get_atlas_grid_size(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove tiles in fully transparent texture regions")); List<PropertyInfo> list; @@ -2340,8 +2354,6 @@ void TileSetAtlasSourceEditor::_bind_methods() { } TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { - undo_redo = EditorNode::get_undo_redo(); - set_process_unhandled_key_input(true); set_process_internal(true); @@ -2370,7 +2382,6 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tile_proxy_object->connect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_tile_proxy_object_changed)); tile_inspector = memnew(EditorInspector); - tile_inspector->set_undo_redo(undo_redo); tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); tile_inspector->edit(tile_proxy_object); tile_inspector->set_use_folding(true); @@ -2418,7 +2429,6 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { atlas_source_proxy_object->connect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_atlas_source_proxy_object_changed)); atlas_source_inspector = memnew(EditorInspector); - atlas_source_inspector->set_undo_redo(undo_redo); atlas_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); atlas_source_inspector->edit(atlas_source_proxy_object); middle_vbox_container->add_child(atlas_source_inspector); diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index badb702e29..8e217e359f 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -114,8 +114,6 @@ private: TileSetAtlasSource *tile_set_atlas_source = nullptr; int tile_set_atlas_source_id = TileSet::INVALID_SOURCE; - Ref<EditorUndoRedoManager> undo_redo; - bool tile_set_changed_needs_update = false; // -- Properties painting -- diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index 80a8318bbb..eaae9555dc 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -329,6 +329,7 @@ void TileSetEditor::_set_source_sort(int p_sort) { } } _update_sources_list(old_selected); + EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "tile_source_sort", p_sort); } void TileSetEditor::_notification(int p_what) { @@ -406,11 +407,11 @@ void TileSetEditor::_tab_changed(int p_tab_changed) { } void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); - TileSet *tile_set = Object::cast_to<TileSet>(p_edited); - if (!tile_set) { + TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited); + if (!ed_tile_set) { return; } @@ -420,18 +421,18 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ int begin = 0; int end; if (p_array_prefix == "occlusion_layer_") { - end = tile_set->get_occlusion_layers_count(); + end = ed_tile_set->get_occlusion_layers_count(); } else if (p_array_prefix == "physics_layer_") { - end = tile_set->get_physics_layers_count(); + end = ed_tile_set->get_physics_layers_count(); } else if (p_array_prefix == "terrain_set_") { - end = tile_set->get_terrain_sets_count(); + end = ed_tile_set->get_terrain_sets_count(); } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int() && components[1] == "terrain_") { int terrain_set = components[0].trim_prefix("terrain_set_").to_int(); - end = tile_set->get_terrains_count(terrain_set); + end = ed_tile_set->get_terrains_count(terrain_set); } else if (p_array_prefix == "navigation_layer_") { - end = tile_set->get_navigation_layers_count(); + end = ed_tile_set->get_navigation_layers_count(); } else if (p_array_prefix == "custom_data_layer_") { - end = tile_set->get_custom_data_layers_count(); + end = ed_tile_set->get_custom_data_layers_count(); } else { ERR_FAIL_MSG("Invalid array prefix for TileSet."); } @@ -451,10 +452,10 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ end = MIN(MAX(p_from_index, p_to_pos) + 1, end); } -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); // Save layers' properties. List<PropertyInfo> properties; - tile_set->get_property_list(&properties); + ed_tile_set->get_property_list(&properties); for (PropertyInfo pi : properties) { if (pi.name.begins_with(p_array_prefix)) { String str = pi.name.trim_prefix(p_array_prefix); @@ -468,17 +469,17 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ if (to_char_index > 0) { int array_index = str.left(to_char_index).to_int(); if (array_index >= begin && array_index < end) { - ADD_UNDO(tile_set, pi.name); + ADD_UNDO(ed_tile_set, pi.name); } } } } // Save properties for TileSetAtlasSources tile data - for (int i = 0; i < tile_set->get_source_count(); i++) { - int source_id = tile_set->get_source_id(i); + for (int i = 0; i < ed_tile_set->get_source_count(); i++) { + int source_id = ed_tile_set->get_source_id(i); - Ref<TileSetAtlasSource> tas = tile_set->get_source(source_id); + Ref<TileSetAtlasSource> tas = ed_tile_set->get_source(source_id); if (tas.is_valid()) { for (int j = 0; j < tas->get_tiles_count(); j++) { Vector2i tile_id = tas->get_tile_id(j); @@ -536,68 +537,68 @@ void TileSetEditor::_move_tile_set_array_element(Object *p_undo_redo, Object *p_ // Add do method. if (p_array_prefix == "occlusion_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_occlusion_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_occlusion_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_occlusion_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_occlusion_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_occlusion_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_occlusion_layer", p_from_index, p_to_pos); } } else if (p_array_prefix == "physics_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_physics_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_physics_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_physics_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_physics_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_physics_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_physics_layer", p_from_index, p_to_pos); } } else if (p_array_prefix == "terrain_set_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_terrain_set", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_terrain_set", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_terrain_set", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_terrain_set", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_terrain_set", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_terrain_set", p_from_index, p_to_pos); } } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int() && components[1] == "terrain_") { int terrain_set = components[0].trim_prefix("terrain_set_").to_int(); if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_terrain", terrain_set, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_terrain", terrain_set, p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_terrain", terrain_set, p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_terrain", terrain_set, p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_terrain", terrain_set, p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_terrain", terrain_set, p_from_index, p_to_pos); } } else if (p_array_prefix == "navigation_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_navigation_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_navigation_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_navigation_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_navigation_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_navigation_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_navigation_layer", p_from_index, p_to_pos); } } else if (p_array_prefix == "custom_data_layer_") { if (p_from_index < 0) { - undo_redo->add_do_method(tile_set, "add_custom_data_layer", p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "add_custom_data_layer", p_to_pos); } else if (p_to_pos < 0) { - undo_redo->add_do_method(tile_set, "remove_custom_data_layer", p_from_index); + undo_redo_man->add_do_method(ed_tile_set, "remove_custom_data_layer", p_from_index); } else { - undo_redo->add_do_method(tile_set, "move_custom_data_layer", p_from_index, p_to_pos); + undo_redo_man->add_do_method(ed_tile_set, "move_custom_data_layer", p_from_index, p_to_pos); } } } void TileSetEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - Ref<EditorUndoRedoManager> undo_redo = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); - ERR_FAIL_COND(undo_redo.is_null()); + Ref<EditorUndoRedoManager> undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo); + ERR_FAIL_COND(undo_redo_man.is_null()); -#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); - TileSet *tile_set = Object::cast_to<TileSet>(p_edited); - if (tile_set) { +#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property)); + TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited); + if (ed_tile_set) { Vector<String> components = p_property.split("/", true, 3); - for (int i = 0; i < tile_set->get_source_count(); i++) { - int source_id = tile_set->get_source_id(i); + for (int i = 0; i < ed_tile_set->get_source_count(); i++) { + int source_id = ed_tile_set->get_source_id(i); - Ref<TileSetAtlasSource> tas = tile_set->get_source(source_id); + Ref<TileSetAtlasSource> tas = ed_tile_set->get_source(source_id); if (tas.is_valid()) { for (int j = 0; j < tas->get_tiles_count(); j++) { Vector2i tile_id = tas->get_tile_id(j); @@ -648,7 +649,12 @@ void TileSetEditor::edit(Ref<TileSet> p_tile_set) { // Add the listener again. if (tile_set.is_valid()) { tile_set->connect("changed", callable_mp(this, &TileSetEditor::_tile_set_changed)); - _update_sources_list(); + if (first_edit) { + first_edit = false; + _set_source_sort(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "tile_source_sort", 0)); + } else { + _update_sources_list(); + } _update_patterns_list(); } @@ -695,7 +701,7 @@ TileSetEditor::TileSetEditor() { source_sort_button = memnew(MenuButton); source_sort_button->set_flat(true); - source_sort_button->set_tooltip_text(TTR("Sort sources")); + source_sort_button->set_tooltip_text(TTR("Sort Sources")); PopupMenu *p = source_sort_button->get_popup(); p->connect("id_pressed", callable_mp(this, &TileSetEditor::_set_source_sort)); @@ -795,6 +801,7 @@ TileSetEditor::TileSetEditor() { patterns_help_label = memnew(Label); patterns_help_label->set_text(TTR("Add new patterns in the TileMap editing mode.")); + patterns_help_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); patterns_help_label->set_anchors_and_offsets_preset(Control::PRESET_CENTER); patterns_item_list->add_child(patterns_help_label); @@ -802,9 +809,3 @@ TileSetEditor::TileSetEditor() { EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("TileSet"), callable_mp(this, &TileSetEditor::_move_tile_set_array_element)); EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetEditor::_undo_redo_inspector_callback)); } - -TileSetEditor::~TileSetEditor() { - if (tile_set.is_valid()) { - tile_set->disconnect("changed", callable_mp(this, &TileSetEditor::_tile_set_changed)); - } -} diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h index 3b9b80dac4..76a471db74 100644 --- a/editor/plugins/tiles/tile_set_editor.h +++ b/editor/plugins/tiles/tile_set_editor.h @@ -83,6 +83,8 @@ private: AtlasMergingDialog *atlas_merging_dialog = nullptr; TileProxiesManagerDialog *tile_proxies_manager_dialog = nullptr; + bool first_edit = true; + // Patterns. ItemList *patterns_item_list = nullptr; Label *patterns_help_label = nullptr; @@ -107,7 +109,6 @@ public: void edit(Ref<TileSet> p_tile_set); TileSetEditor(); - ~TileSetEditor(); }; #endif // TILE_SET_EDITOR_H diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index f7622e68ab..3b711a568e 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -35,6 +35,7 @@ #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "scene/gui/item_list.h" @@ -235,6 +236,7 @@ void TileSetScenesCollectionSourceEditor::_scenes_list_item_activated(int p_inde void TileSetScenesCollectionSourceEditor::_source_add_pressed() { int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add a Scene Tile")); undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", Ref<PackedScene>(), scene_id); undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id); @@ -249,6 +251,7 @@ void TileSetScenesCollectionSourceEditor::_source_delete_pressed() { ERR_FAIL_COND(selected_indices.size() <= 0); int scene_id = scene_tiles_list->get_item_metadata(selected_indices[0]); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove a Scene Tile")); undo_redo->add_do_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id); undo_redo->add_undo_method(tile_set_scenes_collection_source, "create_scene_tile", tile_set_scenes_collection_source->get_scene_tile_scene(scene_id), scene_id); @@ -323,7 +326,7 @@ void TileSetScenesCollectionSourceEditor::_update_scenes_list() { } // Icon size update. - int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE; + int int_size = int(EDITOR_GET("filesystem/file_dialog/thumbnail_size")) * EDSCALE; scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size)); } @@ -400,6 +403,7 @@ void TileSetScenesCollectionSourceEditor::_drop_data_fw(const Point2 &p_point, c Ref<PackedScene> resource = ResourceLoader::load(files[i]); if (resource.is_valid()) { int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add a Scene Tile")); undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", resource, scene_id); undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id); @@ -453,8 +457,6 @@ void TileSetScenesCollectionSourceEditor::_bind_methods() { } TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { - undo_redo = EditorNode::get_undo_redo(); - // -- Right side -- HSplitContainer *split_container_right_side = memnew(HSplitContainer); split_container_right_side->set_h_size_flags(SIZE_EXPAND_FILL); @@ -479,7 +481,6 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { scenes_collection_source_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_scenes_collection_source_proxy_object_changed)); scenes_collection_source_inspector = memnew(EditorInspector); - scenes_collection_source_inspector->set_undo_redo(undo_redo); scenes_collection_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); scenes_collection_source_inspector->edit(scenes_collection_source_proxy_object); middle_vbox_container->add_child(scenes_collection_source_inspector); @@ -495,7 +496,6 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() { tile_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_action_buttons).unbind(1)); tile_inspector = memnew(EditorInspector); - tile_inspector->set_undo_redo(undo_redo); tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); tile_inspector->edit(tile_proxy_object); tile_inspector->set_use_folding(true); diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h index 0284b45c0f..7270cccbd8 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h @@ -37,8 +37,6 @@ #include "scene/gui/item_list.h" #include "scene/resources/tile_set.h" -class UndoRedo; - class TileSetScenesCollectionSourceEditor : public HBoxContainer { GDCLASS(TileSetScenesCollectionSourceEditor, HBoxContainer); @@ -97,8 +95,6 @@ private: TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr; int tile_set_source_id = -1; - Ref<EditorUndoRedoManager> undo_redo; - bool tile_set_scenes_collection_source_changed_needs_update = false; // Source inspector. diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 17115519e2..4239e2c981 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -66,12 +66,14 @@ void TilesEditorPlugin::_thread() { pattern_preview_sem.wait(); pattern_preview_mutex.lock(); - if (pattern_preview_queue.size()) { + if (pattern_preview_queue.size() == 0) { + pattern_preview_mutex.unlock(); + } else { QueueItem item = pattern_preview_queue.front()->get(); pattern_preview_queue.pop_front(); pattern_preview_mutex.unlock(); - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); + int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size"); thumbnail_size *= EDSCALE; Vector2 thumbnail_size2 = Vector2(thumbnail_size, thumbnail_size); @@ -90,7 +92,7 @@ void TilesEditorPlugin::_thread() { TypedArray<Vector2i> used_cells = tile_map->get_used_cells(0); - Rect2 encompassing_rect = Rect2(); + Rect2 encompassing_rect; encompassing_rect.set_position(tile_map->map_to_local(used_cells[0])); for (int i = 0; i < used_cells.size(); i++) { Vector2i cell = used_cells[i]; @@ -129,9 +131,7 @@ void TilesEditorPlugin::_thread() { Callable::CallError error; item.callback.callp(args_ptr, 2, r, error); - viewport->queue_delete(); - } else { - pattern_preview_mutex.unlock(); + viewport->queue_free(); } } } @@ -264,12 +264,12 @@ void TilesEditorPlugin::set_sorting_option(int p_option) { source_sort = p_option; } -List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> tile_set) const { - SourceNameComparator::tile_set = tile_set; +List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> p_tile_set) const { + SourceNameComparator::tile_set = p_tile_set; List<int> source_ids; - for (int i = 0; i < tile_set->get_source_count(); i++) { - source_ids.push_back(tile_set->get_source_id(i)); + for (int i = 0; i < p_tile_set->get_source_count(); i++) { + source_ids.push_back(p_tile_set->get_source_id(i)); } switch (source_sort) { diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h index b1fe6f8df6..fe0d8179bc 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.h +++ b/editor/plugins/tiles/tiles_editor_plugin.h @@ -71,7 +71,7 @@ private: // For synchronization. int atlas_sources_lists_current = 0; float atlas_view_zoom = 1.0; - Vector2 atlas_view_scroll = Vector2(); + Vector2 atlas_view_scroll; void _tile_map_changed(); @@ -122,7 +122,7 @@ public: // Sorting. void set_sorting_option(int p_option); - List<int> get_sorted_sources(const Ref<TileSet> tile_set) const; + List<int> get_sorted_sources(const Ref<TileSet> p_tile_set) const; virtual void edit(Object *p_object) override; virtual bool handles(Object *p_object) const override; diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index 336ce9e4c8..4fdfaed50e 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -430,7 +430,7 @@ void VersionControlEditorPlugin::_discard_file(String p_file_path, EditorVCSInte CHECK_PLUGIN_INITIALIZED(); EditorVCSInterface::get_singleton()->discard_file(p_file_path); } - // FIXIT: The project.godot file shows weird behaviour + // FIXIT: The project.godot file shows weird behavior EditorFileSystem::get_singleton()->update_file(p_file_path); } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 7c4326cde1..a052d8860e 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -86,11 +86,9 @@ void VisualShaderNodePlugin::set_editor(VisualShaderEditor *p_editor) { } Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) { - Object *ret; - if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) { - return Object::cast_to<Control>(ret); - } - return nullptr; + Object *ret = nullptr; + GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret); + return Object::cast_to<Control>(ret); } void VisualShaderNodePlugin::_bind_methods() { @@ -1235,11 +1233,11 @@ void VisualShaderEditor::_update_nodes() { Ref<Resource> res = ResourceLoader::load(script_path); ERR_FAIL_COND(res.is_null()); ERR_FAIL_COND(!res->is_class("Script")); - Ref<Script> script = Ref<Script>(res); + Ref<Script> scr = Ref<Script>(res); Ref<VisualShaderNodeCustom> ref; ref.instantiate(); - ref->set_script(script); + ref->set_script(scr); if (!ref->is_available(visual_shader->get_mode(), visual_shader->get_shader_type())) { continue; } @@ -1278,7 +1276,7 @@ void VisualShaderEditor::_update_nodes() { Dictionary dict; dict["name"] = name; - dict["script"] = script; + dict["script"] = scr; dict["description"] = description; dict["return_icon_type"] = return_icon_type; @@ -1358,7 +1356,7 @@ void VisualShaderEditor::_update_options_menu() { Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor")); Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor")); - static bool low_driver = ProjectSettings::get_singleton()->get("rendering/renderer/rendering_method") == "gl_compatibility"; + static bool low_driver = GLOBAL_GET("rendering/renderer/rendering_method") == "gl_compatibility"; HashMap<String, TreeItem *> folders; @@ -1705,9 +1703,9 @@ void VisualShaderEditor::_update_graph() { } } - List<VisualShader::Connection> connections; - visual_shader->get_node_connections(type, &connections); - graph_plugin->set_connections(connections); + List<VisualShader::Connection> node_connections; + visual_shader->get_node_connections(type, &node_connections); + graph_plugin->set_connections(node_connections); Vector<int> nodes = visual_shader->get_node_list(type); @@ -1724,7 +1722,7 @@ void VisualShaderEditor::_update_graph() { graph_plugin->make_dirty(false); - for (const VisualShader::Connection &E : connections) { + for (const VisualShader::Connection &E : node_connections) { int from = E.from_node; int from_idx = E.from_port; int to = E.to_node; @@ -1733,9 +1731,9 @@ void VisualShaderEditor::_update_graph() { graph->connect_node(itos(from), from_idx, itos(to), to_idx); } - float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"); + float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity"); graph->set_minimap_opacity(graph_minimap_opacity); - float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"); + float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature"); graph->set_connection_lines_curvature(graph_lines_curvature); } @@ -1899,45 +1897,45 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; - if (from_node == p_node) { + if (cn_from_node == p_node) { if (p_expand) { - if (from_port > p_port) { // reconnect ports after expanded ports - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + if (cn_from_port > p_port) { // reconnect ports after expanded ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port + type_size, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port + type_size, to_node, to_port); + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port + type_size, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port + type_size, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port + type_size, cn_to_node, cn_to_port); } } else { - if (from_port > p_port + type_size) { // reconnect ports after expanded ports - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + if (cn_from_port > p_port + type_size) { // reconnect ports after expanded ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_port - type_size, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port - type_size, to_node, to_port); + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port - type_size, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port - type_size, to_node, to_port); - } else if (from_port > p_port) { // disconnect component ports - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - type_size, cn_to_node, cn_to_port); + } else if (cn_from_port > p_port) { // disconnect component ports + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); } } } @@ -1973,30 +1971,30 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; - - if (to_node == p_node) { - if (to_port == p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - } else if (to_port > p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port - 1); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port - 1); - - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port - 1); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port - 1); + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; + + if (cn_to_node == p_node) { + if (cn_to_port == p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + } else if (cn_to_port > p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); + + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port - 1); } } } @@ -2022,30 +2020,30 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; - - if (from_node == p_node) { - if (from_port == p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - } else if (from_port > p_port) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - - undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, from_node, from_port - 1, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port - 1, to_node, to_port); - - undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port - 1, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port - 1, to_node, to_port); + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; + + if (cn_from_node == p_node) { + if (cn_from_port == p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + } else if (cn_from_port > p_port) { + undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); + + undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); + undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port - 1, cn_to_node, cn_to_port); } } } @@ -2932,16 +2930,16 @@ void VisualShaderEditor::_add_varying(const String &p_name, VisualShader::Varyin void VisualShaderEditor::_remove_varying(const String &p_name) { undo_redo->create_action(vformat(TTR("Remove Varying from Visual Shader: %s"), p_name)); - VisualShader::VaryingMode mode = visual_shader->get_varying_mode(p_name); + VisualShader::VaryingMode var_mode = visual_shader->get_varying_mode(p_name); undo_redo->add_do_method(visual_shader.ptr(), "remove_varying", p_name); - undo_redo->add_undo_method(visual_shader.ptr(), "add_varying", p_name, mode, visual_shader->get_varying_type(p_name)); + undo_redo->add_undo_method(visual_shader.ptr(), "add_varying", p_name, var_mode, visual_shader->get_varying_type(p_name)); undo_redo->add_do_method(this, "_update_varyings"); undo_redo->add_undo_method(this, "_update_varyings"); for (int i = 0; i <= VisualShader::TYPE_LIGHT; i++) { - if (mode == VisualShader::VARYING_MODE_FRAG_TO_LIGHT && i == 0) { + if (var_mode == VisualShader::VARYING_MODE_FRAG_TO_LIGHT && i == 0) { continue; } @@ -2967,10 +2965,10 @@ void VisualShaderEditor::_remove_varying(const String &p_name) { } } - List<VisualShader::Connection> connections; - visual_shader->get_node_connections(type, &connections); + List<VisualShader::Connection> node_connections; + visual_shader->get_node_connections(type, &node_connections); - for (VisualShader::Connection &E : connections) { + for (VisualShader::Connection &E : node_connections) { Ref<VisualShaderNodeVaryingGetter> var_getter = Object::cast_to<VisualShaderNodeVaryingGetter>(visual_shader->get_node(type, E.from_node).ptr()); if (var_getter.is_valid() && E.from_port > 0) { undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); @@ -3625,12 +3623,6 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos, VisualShaderNod node_filter->select_all(); } -void VisualShaderEditor::_show_varying_menu() { - varying_options->set_item_disabled(int(VaryingMenuOptions::REMOVE), visual_shader->get_varyings_count() == 0); - varying_options->set_position(graph->get_screen_position() + varying_button->get_position() + Size2(0, varying_button->get_size().height)); - varying_options->popup(); -} - void VisualShaderEditor::_varying_menu_id_pressed(int p_idx) { switch (VaryingMenuOptions(p_idx)) { case VaryingMenuOptions::ADD: { @@ -3679,10 +3671,10 @@ void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) { void VisualShaderEditor::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); - graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning"))); - graph->set_minimap_opacity(EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity")); - graph->set_connection_lines_curvature(EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature")); + graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); + graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning"))); + graph->set_minimap_opacity(EDITOR_GET("editors/visual_editors/minimap_opacity")); + graph->set_connection_lines_curvature(EDITOR_GET("editors/visual_editors/lines_curvature")); _update_graph(); } break; @@ -3702,12 +3694,12 @@ void VisualShaderEditor::_notification(int p_what) { category = category->get_next(); } - graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); - graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning"))); + graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); + graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning"))); [[fallthrough]]; } case NOTIFICATION_THEME_CHANGED: { - highend_label->set_modulate(get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); + highend_label->set_modulate(get_theme_color(SNAME("highend_color"), SNAME("Editor"))); node_filter->set_right_icon(Control::get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); @@ -3847,10 +3839,10 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<CopyItem> &r_items, Li } } - List<VisualShader::Connection> connections; - visual_shader->get_node_connections(type, &connections); + List<VisualShader::Connection> node_connections; + visual_shader->get_node_connections(type, &node_connections); - for (const VisualShader::Connection &E : connections) { + for (const VisualShader::Connection &E : node_connections) { if (nodes.has(E.from_node) && nodes.has(E.to_node)) { r_connections.push_back(E); } @@ -3961,15 +3953,15 @@ void VisualShaderEditor::_duplicate_nodes() { int type = get_current_shader_type(); List<CopyItem> items; - List<VisualShader::Connection> connections; + List<VisualShader::Connection> node_connections; - _dup_copy_nodes(type, items, connections); + _dup_copy_nodes(type, items, node_connections); if (items.is_empty()) { return; } - _dup_paste_nodes(type, items, connections, Vector2(10, 10) * EDSCALE, true); + _dup_paste_nodes(type, items, node_connections, Vector2(10, 10) * EDSCALE, true); } void VisualShaderEditor::_copy_nodes(bool p_cut) { @@ -4064,11 +4056,11 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input, bool type_changed = next_input_type != prev_input_type; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("Visual Shader Input Type Changed")); + Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo(); + undo_redo_man->create_action(TTR("Visual Shader Input Type Changed")); - undo_redo->add_do_method(p_input.ptr(), "set_input_name", p_name); - undo_redo->add_undo_method(p_input.ptr(), "set_input_name", prev_name); + undo_redo_man->add_do_method(p_input.ptr(), "set_input_name", p_name); + undo_redo_man->add_undo_method(p_input.ptr(), "set_input_name", prev_name); if (type_changed) { for (int type_id = 0; type_id < VisualShader::TYPE_MAX; type_id++) { @@ -4098,30 +4090,30 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input, List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); for (const VisualShader::Connection &E : conns) { - int from_node = E.from_node; - int from_port = E.from_port; - int to_node = E.to_node; - int to_port = E.to_port; - - if (from_node == id) { - bool is_incompatible_types = !visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, to_node)->get_input_port_type(to_port)); - - if (is_incompatible_types || from_port > type_size) { - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_port, to_node, to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, from_node, from_port, to_node, to_port); + int cn_from_node = E.from_node; + int cn_from_port = E.from_port; + int cn_to_node = E.to_node; + int cn_to_port = E.to_port; + + if (cn_from_node == id) { + bool is_incompatible_types = !visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, cn_to_node)->get_input_port_type(cn_to_port)); + + if (is_incompatible_types || cn_from_port > type_size) { + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, cn_from_node, cn_from_port, cn_to_node, cn_to_port); } } } - undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); - undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); } } } - undo_redo->commit_action(); + undo_redo_man->commit_action(); } void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParameterRef> p_parameter_ref, String p_name) { @@ -4133,11 +4125,11 @@ void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParamete bool type_changed = p_parameter_ref->get_parameter_type_by_name(p_name) != p_parameter_ref->get_parameter_type_by_name(prev_name); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("ParameterRef Name Changed")); + Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo(); + undo_redo_man->create_action(TTR("ParameterRef Name Changed")); - undo_redo->add_do_method(p_parameter_ref.ptr(), "set_parameter_name", p_name); - undo_redo->add_undo_method(p_parameter_ref.ptr(), "set_parameter_name", prev_name); + undo_redo_man->add_do_method(p_parameter_ref.ptr(), "set_parameter_name", p_name); + undo_redo_man->add_undo_method(p_parameter_ref.ptr(), "set_parameter_name", prev_name); // update output port for (int type_id = 0; type_id < VisualShader::TYPE_MAX; type_id++) { @@ -4152,20 +4144,20 @@ void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParamete if (visual_shader->is_port_types_compatible(p_parameter_ref->get_parameter_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } - undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); - undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); break; } } - undo_redo->commit_action(); + undo_redo_man->commit_action(); } void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_varying, String p_name) { @@ -4177,11 +4169,11 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var bool is_getter = Ref<VisualShaderNodeVaryingGetter>(p_varying.ptr()).is_valid(); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); - undo_redo->create_action(TTR("Varying Name Changed")); + Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo(); + undo_redo_man->create_action(TTR("Varying Name Changed")); - undo_redo->add_do_method(p_varying.ptr(), "set_varying_name", p_name); - undo_redo->add_undo_method(p_varying.ptr(), "set_varying_name", prev_name); + undo_redo_man->add_do_method(p_varying.ptr(), "set_varying_name", p_name); + undo_redo_man->add_undo_method(p_varying.ptr(), "set_varying_name", prev_name); VisualShader::VaryingType vtype = p_varying->get_varying_type_by_name(p_name); VisualShader::VaryingType prev_vtype = p_varying->get_varying_type_by_name(prev_name); @@ -4189,8 +4181,8 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var bool type_changed = vtype != prev_vtype; if (type_changed) { - undo_redo->add_do_method(p_varying.ptr(), "set_varying_type", vtype); - undo_redo->add_undo_method(p_varying.ptr(), "set_varying_type", prev_vtype); + undo_redo_man->add_do_method(p_varying.ptr(), "set_varying_type", vtype); + undo_redo_man->add_undo_method(p_varying.ptr(), "set_varying_type", prev_vtype); } // update ports @@ -4209,32 +4201,32 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var if (visual_shader->is_port_types_compatible(p_varying->get_varying_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } else { if (E.to_node == id) { if (visual_shader->is_port_types_compatible(p_varying->get_varying_type_by_name(p_name), visual_shader->get_node(type, E.from_node)->get_output_port_type(E.from_port))) { continue; } - undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port); } } } } - undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); - undo_redo->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_do_method(graph_plugin.ptr(), "update_node", type_id, id); + undo_redo_man->add_undo_method(graph_plugin.ptr(), "update_node", type_id, id); break; } } - undo_redo->commit_action(); + undo_redo_man->commit_action(); } void VisualShaderEditor::_float_constant_selected(int p_which) { @@ -4336,7 +4328,7 @@ void VisualShaderEditor::_update_varying_tree() { } } - varying_options->set_item_disabled(int(VaryingMenuOptions::REMOVE), count == 0); + varying_button->get_popup()->set_item_disabled(int(VaryingMenuOptions::REMOVE), count == 0); } void VisualShaderEditor::_varying_create() { @@ -4515,8 +4507,8 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da for (int i = 0; i < arr.size(); i++) { String type = ResourceLoader::get_resource_type(arr[i]); if (type == "GDScript") { - Ref<Script> script = ResourceLoader::load(arr[i]); - if (script->get_instance_base_type() == "VisualShaderNodeCustom") { + Ref<Script> scr = ResourceLoader::load(arr[i]); + if (scr->get_instance_base_type() == "VisualShaderNodeCustom") { saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE); saved_node_pos_dirty = true; @@ -4686,9 +4678,9 @@ VisualShaderEditor::VisualShaderEditor() { graph->set_show_zoom_label(true); add_child(graph); graph->set_drag_forwarding(this); - float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"); + float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity"); graph->set_minimap_opacity(graph_minimap_opacity); - float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"); + float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature"); graph->set_connection_lines_curvature(graph_lines_curvature); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT); @@ -4811,17 +4803,15 @@ VisualShaderEditor::VisualShaderEditor() { graph->get_zoom_hbox()->move_child(add_node, 0); add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog).bind(false, VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PORT_TYPE_MAX)); - varying_button = memnew(Button); - varying_button->set_flat(true); + varying_button = memnew(MenuButton); varying_button->set_text(TTR("Manage Varyings")); + varying_button->set_switch_on_hover(true); graph->get_zoom_hbox()->add_child(varying_button); - varying_button->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_varying_menu)); - varying_options = memnew(PopupMenu); - add_child(varying_options); - varying_options->add_item(TTR("Add Varying"), int(VaryingMenuOptions::ADD)); - varying_options->add_item(TTR("Remove Varying"), int(VaryingMenuOptions::REMOVE)); - varying_options->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_varying_menu_id_pressed)); + PopupMenu *varying_menu = varying_button->get_popup(); + varying_menu->add_item(TTR("Add Varying"), int(VaryingMenuOptions::ADD)); + varying_menu->add_item(TTR("Remove Varying"), int(VaryingMenuOptions::REMOVE)); + varying_menu->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_varying_menu_id_pressed)); preview_shader = memnew(Button); preview_shader->set_flat(true); @@ -5087,23 +5077,23 @@ VisualShaderEditor::VisualShaderEditor() { const String &compare_func_desc = TTR("Returns the boolean result of the %s comparison between two parameters."); - add_options.push_back(AddOption("Equal", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), { VisualShaderNodeCompare::FUNC_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("GreaterThan", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("GreaterThanEqual", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("Equal (==)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), { VisualShaderNodeCompare::FUNC_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("GreaterThan (>)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("GreaterThanEqual (>=)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("If", "Conditional/Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("IsInf", "Conditional/Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_INF }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("IsNaN", "Conditional/Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_NAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("LessThan", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), { VisualShaderNodeCompare::FUNC_LESS_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("LessThanEqual", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), { VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("NotEqual", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), { VisualShaderNodeCompare::FUNC_NOT_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("Switch", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Switch2D", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 2D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("SwitchBool", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_BOOLEAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("SwitchFloat", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("SwitchInt", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated integer scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_INT }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("SwitchTransform", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated transform if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_TRANSFORM }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - - add_options.push_back(AddOption("Compare", "Conditional/Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("LessThan (<)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), { VisualShaderNodeCompare::FUNC_LESS_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("LessThanEqual (<=)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), { VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("NotEqual (!=)", "Conditional/Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), { VisualShaderNodeCompare::FUNC_NOT_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("Switch (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Switch2D (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 2D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("SwitchBool (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_BOOLEAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); + add_options.push_back(AddOption("SwitchFloat (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("SwitchInt (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated integer scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_INT }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("SwitchTransform (==)", "Conditional/Functions", "VisualShaderNodeSwitch", TTR("Returns an associated transform if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_TRANSFORM }, VisualShaderNode::PORT_TYPE_TRANSFORM)); + + add_options.push_back(AddOption("Compare (==)", "Conditional/Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("Is", "Conditional/Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("BooleanConstant", "Conditional/Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), {}, VisualShaderNode::PORT_TYPE_BOOLEAN)); @@ -5246,6 +5236,9 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Light", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light", "LIGHT"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("LightColor", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color", "LIGHT_COLOR"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("LightPosition", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_position", "LIGHT_POSITION"), { "light_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("LightDirection", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_direction", "LIGHT_DIRECTION"), { "light_direction" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("LightIsDirectional", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_is_directional", "LIGHT_IS_DIRECTIONAL"), { "light_is_directional" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("LightEnergy", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_energy", "LIGHT_ENERGY"), { "light_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("LightVertex", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "light_vertex", "LIGHT_VERTEX"), { "light_vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Normal", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal", "NORMAL"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("PointCoord", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord", "POINT_COORD"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); @@ -5305,7 +5298,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("EmitParticle", "Particles", "VisualShaderNodeParticleEmit", "", {}, -1, TYPE_FLAGS_PROCESS | TYPE_FLAGS_PROCESS_CUSTOM | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("ParticleAccelerator", "Particles", "VisualShaderNodeParticleAccelerator", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("ParticleRandomness", "Particles", "VisualShaderNodeParticleRandomness", "", {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles/Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("MultiplyByAxisAngle (*)", "Particles/Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("BoxEmitter", "Particles/Emitters", "VisualShaderNodeParticleBoxEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("MeshEmitter", "Particles/Emitters", "VisualShaderNodeParticleMeshEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); @@ -5356,10 +5349,10 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Max", "Scalar/Functions", "VisualShaderNodeFloatOp", TTR("Returns the greater of two values."), { VisualShaderNodeFloatOp::OP_MAX }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Min", "Scalar/Functions", "VisualShaderNodeFloatOp", TTR("Returns the lesser of two values."), { VisualShaderNodeFloatOp::OP_MIN }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Mix", "Scalar/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two scalars."), { VisualShaderNodeMix::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("MultiplyAdd", "Scalar/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on scalars."), { VisualShaderNodeMultiplyAdd::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Negate", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Negate", "Scalar/Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeIntFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("OneMinus", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), { VisualShaderNodeFloatFunc::FUNC_ONEMINUS }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Scalar/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on scalars."), { VisualShaderNodeMultiplyAdd::OP_TYPE_SCALAR }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Negate (*-1)", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Negate (*-1)", "Scalar/Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeIntFunc::FUNC_NEGATE }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("OneMinus (1-)", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), { VisualShaderNodeFloatFunc::FUNC_ONEMINUS }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Pow", "Scalar/Functions", "VisualShaderNodeFloatOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeFloatOp::OP_POW }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Radians", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeFloatFunc::FUNC_RADIANS }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Reciprocal", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("1.0 / scalar"), { VisualShaderNodeFloatFunc::FUNC_RECIPROCAL }, VisualShaderNode::PORT_TYPE_SCALAR)); @@ -5378,21 +5371,21 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("TanH", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TANH }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Trunc", "Scalar/Functions", "VisualShaderNodeFloatFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeFloatFunc::FUNC_TRUNC }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Add", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), { VisualShaderNodeFloatOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Add", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), { VisualShaderNodeIntOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("BitwiseAND", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_AND }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("BitwiseLeftShift", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("BitwiseOR", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_OR }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("BitwiseRightShift", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("BitwiseXOR", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_XOR }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("Divide", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), { VisualShaderNodeFloatOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Divide", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), { VisualShaderNodeIntOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("Multiply", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Multiply", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), { VisualShaderNodeIntOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("Add (+)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), { VisualShaderNodeFloatOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Add (+)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), { VisualShaderNodeIntOp::OP_ADD }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseAND (&)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_AND }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseLeftShift (<<)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseOR (|)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), { VisualShaderNodeIntOp::OP_BITWISE_OR }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseRightShift (>>)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("BitwiseXOR (^)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), { VisualShaderNodeIntOp::OP_BITWISE_XOR }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("Divide (/)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), { VisualShaderNodeFloatOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Divide (/)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), { VisualShaderNodeIntOp::OP_DIV }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("Multiply (*)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Multiply (*)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), { VisualShaderNodeIntOp::OP_MUL }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); add_options.push_back(AddOption("Remainder", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Returns the remainder of the two floating-point scalars."), { VisualShaderNodeFloatOp::OP_MOD }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Remainder", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Returns the remainder of the two integer scalars."), { VisualShaderNodeIntOp::OP_MOD }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); - add_options.push_back(AddOption("Subtract", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), { VisualShaderNodeFloatOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Subtract", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), { VisualShaderNodeIntOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); + add_options.push_back(AddOption("Subtract (-)", "Scalar/Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), { VisualShaderNodeFloatOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Subtract (-)", "Scalar/Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), { VisualShaderNodeIntOp::OP_SUB }, VisualShaderNode::PORT_TYPE_SCALAR_INT)); add_options.push_back(AddOption("FloatConstant", "Scalar/Variables", "VisualShaderNodeFloatConstant", TTR("Scalar floating-point constant."), {}, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("IntConstant", "Scalar/Variables", "VisualShaderNodeIntConstant", TTR("Scalar integer constant."), {}, VisualShaderNode::PORT_TYPE_SCALAR_INT)); @@ -5449,12 +5442,12 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Inverse", "Transform/Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), { VisualShaderNodeTransformFunc::FUNC_INVERSE }, VisualShaderNode::PORT_TYPE_TRANSFORM)); add_options.push_back(AddOption("Transpose", "Transform/Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), { VisualShaderNodeTransformFunc::FUNC_TRANSPOSE }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("Add", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), { VisualShaderNodeTransformOp::OP_ADD }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("Divide", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), { VisualShaderNodeTransformOp::OP_A_DIV_B }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("Multiply", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), { VisualShaderNodeTransformOp::OP_AxB }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("MultiplyComp", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), { VisualShaderNodeTransformOp::OP_AxB_COMP }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("Subtract", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), { VisualShaderNodeTransformOp::OP_A_MINUS_B }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("TransformVectorMult", "Transform/Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Add (+)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Sums two transforms."), { VisualShaderNodeTransformOp::OP_ADD }, VisualShaderNode::PORT_TYPE_TRANSFORM)); + add_options.push_back(AddOption("Divide (/)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Divides two transforms."), { VisualShaderNodeTransformOp::OP_A_DIV_B }, VisualShaderNode::PORT_TYPE_TRANSFORM)); + add_options.push_back(AddOption("Multiply (*)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), { VisualShaderNodeTransformOp::OP_AxB }, VisualShaderNode::PORT_TYPE_TRANSFORM)); + add_options.push_back(AddOption("MultiplyComp (*)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), { VisualShaderNodeTransformOp::OP_AxB_COMP }, VisualShaderNode::PORT_TYPE_TRANSFORM)); + add_options.push_back(AddOption("Subtract (-)", "Transform/Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), { VisualShaderNodeTransformOp::OP_A_MINUS_B }, VisualShaderNode::PORT_TYPE_TRANSFORM)); + add_options.push_back(AddOption("TransformVectorMult (*)", "Transform/Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("TransformConstant", "Transform/Variables", "VisualShaderNodeTransformConstant", TTR("Transform constant."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM)); add_options.push_back(AddOption("TransformParameter", "Transform/Variables", "VisualShaderNodeTransformParameter", TTR("Transform parameter."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM)); @@ -5570,21 +5563,21 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("MixS", "Vector/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("MixS", "Vector/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("MixS", "Vector/Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_4D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("MultiplyAdd", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("MultiplyAdd", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("MultiplyAdd", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Negate", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Negate", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Negate", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("MultiplyAdd (a * b + c)", "Vector/Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("Negate (*-1)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("Negate (*-1)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Negate (*-1)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); add_options.push_back(AddOption("Normalize", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Normalize", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Normalize", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("OneMinus", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("OneMinus", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("OneMinus", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Pow", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Pow", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Pow", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("OneMinus (1-)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("OneMinus (1-)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("OneMinus (1-)", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("Pow (^)", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("Pow (^)", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Pow (^)", "Vector/Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); add_options.push_back(AddOption("Radians", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Radians", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Radians", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); @@ -5629,9 +5622,9 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("StepS", "Vector/Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("StepS", "Vector/Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("StepS", "Vector/Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_4D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Sum", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); - add_options.push_back(AddOption("Sum", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); - add_options.push_back(AddOption("Sum", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); + add_options.push_back(AddOption("Sum (+)", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); + add_options.push_back(AddOption("Sum (+)", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); + add_options.push_back(AddOption("Sum (+)", "Vector/Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); add_options.push_back(AddOption("Tan", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Tan", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Tan", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); @@ -5642,21 +5635,21 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Trunc", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Trunc", "Vector/Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Add", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 2D vector to 2D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Add", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Add", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 4D vector to 4D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Divide", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Divide", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Divide", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Multiply", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Multiply", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Multiply", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("Add (+)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 2D vector to 2D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("Add (+)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Add (+)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Adds 4D vector to 4D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("Divide (/)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("Divide (/)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Divide (/)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Divides 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("Multiply (*)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("Multiply (*)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Multiply (*)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 4D vector by 4D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); add_options.push_back(AddOption("Remainder", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 2D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Remainder", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 3D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Remainder", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 4D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Subtract", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 2D vector from 2D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Subtract", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Subtract", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 4D vector from 4D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); + add_options.push_back(AddOption("Subtract (-)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 2D vector from 2D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); + add_options.push_back(AddOption("Subtract (-)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Subtract (-)", "Vector/Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 4D vector from 4D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); add_options.push_back(AddOption("Vector2Constant", "Vector/Variables", "VisualShaderNodeVec2Constant", TTR("2D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Vector2Parameter", "Vector/Variables", "VisualShaderNodeVec2Parameter", TTR("2D vector parameter."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D)); @@ -5891,7 +5884,7 @@ public: return; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); updating = true; undo_redo->create_action(TTR("Edit Visual Property:") + " " + p_property, UndoRedo::MERGE_ENDS); @@ -6093,7 +6086,7 @@ void EditorPropertyVisualShaderMode::_option_selected(int p_which) { return; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Visual Shader Mode Changed")); //do is easy undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which); @@ -6226,9 +6219,9 @@ void VisualShaderNodePortPreview::_shader_changed() { } } - Ref<ShaderMaterial> material; - material.instantiate(); - material->set_shader(preview_shader); + Ref<ShaderMaterial> mat; + mat.instantiate(); + mat->set_shader(preview_shader); //find if a material is also being edited and copy parameters to this one @@ -6249,12 +6242,12 @@ void VisualShaderNodePortPreview::_shader_changed() { List<PropertyInfo> params; src_mat->get_shader()->get_shader_uniform_list(¶ms); for (const PropertyInfo &E : params) { - material->set(E.name, src_mat->get(E.name)); + mat->set(E.name, src_mat->get(E.name)); } } } - set_material(material); + set_material(mat); } void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port) { @@ -6268,7 +6261,7 @@ void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, Visua } Size2 VisualShaderNodePortPreview::get_minimum_size() const { - int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visual_shader/port_preview_size"); + int port_preview_size = EDITOR_GET("editors/visual_editors/visual_shader/port_preview_size"); return Size2(port_preview_size, port_preview_size) * EDSCALE; } diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index f7e033d753..e673051eb3 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -32,20 +32,13 @@ #define VISUAL_SHADER_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" +#include "editor/editor_properties.h" #include "editor/plugins/editor_resource_conversion_plugin.h" #include "scene/resources/visual_shader.h" -class Button; -class CodeEdit; -class CodeHighlighter; class CurveEditor; class GraphEdit; class GraphNode; -class PopupMenu; -class PopupPanel; -class RichTextLabel; -class TextEdit; -class Tree; class VisualShaderEditor; class EditorUndoRedoManager; @@ -172,8 +165,7 @@ class VisualShaderEditor : public VBoxContainer { Ref<VisualShader> visual_shader; GraphEdit *graph = nullptr; Button *add_node = nullptr; - Button *varying_button = nullptr; - PopupMenu *varying_options = nullptr; + MenuButton *varying_button = nullptr; Button *preview_shader = nullptr; OptionButton *edit_type = nullptr; @@ -290,7 +282,6 @@ class VisualShaderEditor : public VBoxContainer { void _tools_menu_option(int p_idx); void _show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type = VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PortType p_output_port_type = VisualShaderNode::PORT_TYPE_MAX); - void _show_varying_menu(); void _varying_menu_id_pressed(int p_idx); void _show_add_varying_dialog(); void _show_remove_varying_dialog(); diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h index 43d6f71e26..feff3b4f35 100644 --- a/editor/plugins/voxel_gi_editor_plugin.h +++ b/editor/plugins/voxel_gi_editor_plugin.h @@ -37,6 +37,7 @@ class EditorFileDialog; struct EditorProgress; +class HBoxContainer; class VoxelGIEditorPlugin : public EditorPlugin { GDCLASS(VoxelGIEditorPlugin, EditorPlugin); 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