diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.cpp | 10 | ||||
-rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 58 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/gdextension_export_plugin.h | 95 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 18 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/path_3d_editor_plugin.cpp | 63 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_proxies_manager_dialog.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_proxies_manager_dialog.h | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_set_atlas_source_editor.cpp | 9 | ||||
-rw-r--r-- | editor/plugins/version_control_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 |
13 files changed, 173 insertions, 96 deletions
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 0f67663948..dbd1b12a94 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -376,11 +376,11 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { undo_redo->commit_action(); } -void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position) { +void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_node_position) { _update_options_menu(p_has_input_ports); use_position_from_popup_menu = true; position_from_popup_menu = p_node_position; - add_node->get_popup()->set_position(p_popup_position); + add_node->get_popup()->set_position(graph->get_screen_position() + graph->get_local_mouse_position()); add_node->get_popup()->reset_size(); add_node->get_popup()->popup(); } @@ -390,7 +390,7 @@ void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) { return; } - _popup(false, graph->get_screen_position() + graph->get_local_mouse_position(), p_position); + _popup(false, p_position); } void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) { @@ -401,7 +401,7 @@ void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, in Ref<AnimationNode> node = blend_tree->get_node(p_from); if (node.is_valid()) { from_node = p_from; - _popup(true, p_release_position, graph->get_global_mouse_position()); + _popup(true, p_release_position); } } @@ -414,7 +414,7 @@ void AnimationNodeBlendTreeEditor::_connection_from_empty(const String &p_to, in if (node.is_valid()) { to_node = p_to; to_slot = p_to_slot; - _popup(false, p_release_position, graph->get_global_mouse_position()); + _popup(false, p_release_position); } } diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index fb19cce147..4b55aa9b3f 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -117,7 +117,7 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { void _filter_toggled(); Ref<AnimationNode> _filter_edit; - void _popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position); + void _popup(bool p_has_input_ports, const Vector2 &p_node_position); void _popup_request(const Vector2 &p_position); void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position); void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index f8ebd377d1..5183a738ae 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -199,6 +199,7 @@ void AnimationPlayerEditor::_play_pressed() { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->play(current); } @@ -211,13 +212,12 @@ void AnimationPlayerEditor::_play_from_pressed() { if (!current.is_empty()) { float time = player->get_current_animation_position(); - if (current == player->get_assigned_animation() && player->is_playing()) { player->stop(); //so it won't blend with itself } - - player->play(current); + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->seek(time); + player->play(current); } //unstop @@ -237,6 +237,7 @@ void AnimationPlayerEditor::_play_bw_pressed() { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->play(current, -1, -1, true); } @@ -252,9 +253,9 @@ void AnimationPlayerEditor::_play_bw_from_pressed() { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } - - player->play(current, -1, -1, true); + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->seek(time); + player->play(current, -1, -1, true); } //unstop @@ -1564,6 +1565,53 @@ void AnimationPlayerEditor::_pin_pressed() { SceneTreeDock::get_singleton()->get_tree_editor()->update_tree(); } +bool AnimationPlayerEditor::_validate_tracks(const Ref<Animation> p_anim) { + bool is_valid = true; + if (!p_anim.is_valid()) { + return true; // There is a problem outside of the animation track. + } + int len = p_anim->get_track_count(); + for (int i = 0; i < len; i++) { + Animation::TrackType ttype = p_anim->track_get_type(i); + if (ttype == Animation::TYPE_ROTATION_3D) { + int key_len = p_anim->track_get_key_count(i); + for (int j = 0; j < key_len; j++) { + Quaternion q; + p_anim->rotation_track_get_key(i, j, &q); + ERR_BREAK_EDMSG(!q.is_normalized(), "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', rotation track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key."); + } + } else if (ttype == Animation::TYPE_VALUE) { + int key_len = p_anim->track_get_key_count(i); + if (key_len == 0) { + continue; + } + switch (p_anim->track_get_key_value(i, 0).get_type()) { + case Variant::QUATERNION: { + for (int j = 0; j < key_len; j++) { + Quaternion q = Quaternion(p_anim->track_get_key_value(i, j)); + if (!q.is_normalized()) { + is_valid = false; + ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', value track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key."); + } + } + } break; + case Variant::TRANSFORM3D: { + for (int j = 0; j < key_len; j++) { + Transform3D t = Transform3D(p_anim->track_get_key_value(i, j)); + if (!t.basis.orthonormalized().is_rotation()) { + is_valid = false; + ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', value track: '" + p_anim->track_get_path(i) + "' contains corrupted basis (some axes are too close other axis or scaled by zero) Transform3D key."); + } + } + } break; + default: { + } break; + } + } + } + return is_valid; +} + void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new); ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename); diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 6370b00ea8..53d460fc9e 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -212,6 +212,8 @@ class AnimationPlayerEditor : public VBoxContainer { void _start_onion_skinning(); void _stop_onion_skinning(); + bool _validate_tracks(const Ref<Animation> p_anim); + void _pin_pressed(); String _get_current() const; diff --git a/editor/plugins/gdextension_export_plugin.h b/editor/plugins/gdextension_export_plugin.h index c5f7d2a047..d62691c76d 100644 --- a/editor/plugins/gdextension_export_plugin.h +++ b/editor/plugins/gdextension_export_plugin.h @@ -54,58 +54,36 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p String entry_symbol = config->get_value("configuration", "entry_symbol"); - List<String> libraries; - - config->get_section_keys("libraries", &libraries); - - bool could_export = false; - for (const String &E : libraries) { - Vector<String> tags = E.split("."); - bool all_tags_met = true; - for (int i = 0; i < tags.size(); i++) { - String tag = tags[i].strip_edges(); - if (!p_features.has(tag)) { - all_tags_met = false; - break; - } - } - - if (all_tags_met) { - String library_path = config->get_value("libraries", E); - if (!library_path.begins_with("res://")) { - print_line("Skipping export of out-of-project library " + library_path); - continue; - } - add_shared_object(library_path, tags); - - if (p_features.has("iOS") && (library_path.ends_with(".a") || library_path.ends_with(".xcframework"))) { - String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n" - "extern void add_ios_init_callback(void (*cb)());\n" - "\n" - "extern \"C\" void $ENTRY();\n" - "void $ENTRY_init() {\n" - " if (&$ENTRY) register_dynamic_symbol((char *)\"$ENTRY\", (void *)$ENTRY);\n" - "}\n" - "struct $ENTRY_struct {\n" - " $ENTRY_struct() {\n" - " add_ios_init_callback($ENTRY_init);\n" - " }\n" - "};\n" - "$ENTRY_struct $ENTRY_struct_instance;\n\n"; - additional_code = additional_code.replace("$ENTRY", entry_symbol); - add_ios_cpp_code(additional_code); - - String linker_flags = "-Wl,-U,_" + entry_symbol; - add_ios_linker_flags(linker_flags); - } - could_export = true; - break; + PackedStringArray tags; + String library_path = NativeExtension::find_extension_library( + p_path, config, [p_features](String p_feature) { return p_features.has(p_feature); }, &tags); + if (!library_path.is_empty()) { + add_shared_object(library_path, tags); + + if (p_features.has("iOS") && (library_path.ends_with(".a") || library_path.ends_with(".xcframework"))) { + String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n" + "extern void add_ios_init_callback(void (*cb)());\n" + "\n" + "extern \"C\" void $ENTRY();\n" + "void $ENTRY_init() {\n" + " if (&$ENTRY) register_dynamic_symbol((char *)\"$ENTRY\", (void *)$ENTRY);\n" + "}\n" + "struct $ENTRY_struct {\n" + " $ENTRY_struct() {\n" + " add_ios_init_callback($ENTRY_init);\n" + " }\n" + "};\n" + "$ENTRY_struct $ENTRY_struct_instance;\n\n"; + additional_code = additional_code.replace("$ENTRY", entry_symbol); + add_ios_cpp_code(additional_code); + + String linker_flags = "-Wl,-U,_" + entry_symbol; + add_ios_linker_flags(linker_flags); } - } - if (!could_export) { - Vector<String> tags; + } else { + Vector<String> features_vector; for (const String &E : p_features) { - tags.append(E); + features_vector.append(E); } ERR_FAIL_MSG(vformat("No suitable library found. The libraries' tags referred to an invalid feature flag. Possible feature flags for your platform: %s", p_path, String(", ").join(tags))); } @@ -115,11 +93,11 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p config->get_section_keys("dependencies", &dependencies); } - for (const String &E : libraries) { - Vector<String> tags = E.split("."); + for (const String &E : dependencies) { + Vector<String> dependency_tags = E.split("."); bool all_tags_met = true; - for (int i = 0; i < tags.size(); i++) { - String tag = tags[i].strip_edges(); + for (int i = 0; i < dependency_tags.size(); i++) { + String tag = dependency_tags[i].strip_edges(); if (!p_features.has(tag)) { all_tags_met = false; break; @@ -129,13 +107,12 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p if (all_tags_met) { Dictionary dependency = config->get_value("dependencies", E); for (const Variant *key = dependency.next(nullptr); key; key = dependency.next(key)) { - String library_path = *key; + String dependency_path = *key; String target_path = dependency[*key]; - if (!library_path.begins_with("res://")) { - print_line("Skipping export of out-of-project library " + library_path); - continue; + if (dependency_path.is_relative_path()) { + dependency_path = p_path.get_base_dir().path_join(dependency_path); } - add_shared_object(library_path, tags, target_path); + add_shared_object(dependency_path, dependency_tags, target_path); } break; } diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 44126b4497..c97de80a76 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -92,6 +92,9 @@ void ViewportNavigationControl::_notification(int p_what) { if (!is_connected("mouse_exited", callable_mp(this, &ViewportNavigationControl::_on_mouse_exited))) { connect("mouse_exited", callable_mp(this, &ViewportNavigationControl::_on_mouse_exited)); } + if (!is_connected("mouse_entered", callable_mp(this, &ViewportNavigationControl::_on_mouse_entered))) { + connect("mouse_entered", callable_mp(this, &ViewportNavigationControl::_on_mouse_entered)); + } } break; case NOTIFICATION_DRAW: { @@ -112,7 +115,7 @@ void ViewportNavigationControl::_draw() { float radius = get_size().x / 2.0; const bool focused = focused_index != -1; - draw_circle(center, radius, Color(0.5, 0.5, 0.5, focused ? 0.25 : 0.05)); + draw_circle(center, radius, Color(0.5, 0.5, 0.5, focused || hovered ? 0.35 : 0.15)); const Color c = focused ? Color(0.9, 0.9, 0.9, 0.9) : Color(0.5, 0.5, 0.5, 0.25); @@ -123,6 +126,9 @@ void ViewportNavigationControl::_draw() { } void ViewportNavigationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { + hovered = false; + queue_redraw(); + if (focused_index != -1 && focused_index != p_index) { return; } @@ -233,7 +239,13 @@ void ViewportNavigationControl::_update_navigation() { } } +void ViewportNavigationControl::_on_mouse_entered() { + hovered = true; + queue_redraw(); +} + void ViewportNavigationControl::_on_mouse_exited() { + hovered = false; queue_redraw(); } @@ -5133,7 +5145,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p // Prevent visible spacing between frame time labels. top_right_vbox->add_theme_constant_override("separation", 0); - const int navigation_control_size = 200; + const int navigation_control_size = 150; position_control = memnew(ViewportNavigationControl); position_control->set_navigation_mode(Node3DEditorViewport::NAVIGATION_MOVE); @@ -8408,7 +8420,7 @@ Node3DEditor::Node3DEditor() { EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.9); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); EDITOR_DEF_RST("editors/3d/navigation/show_viewport_rotation_gizmo", true); - EDITOR_DEF_RST("editors/3d/navigation/show_viewport_navigation_gizmo", DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_TOUCHSCREEN)); + EDITOR_DEF_RST("editors/3d/navigation/show_viewport_navigation_gizmo", DisplayServer::get_singleton()->screen_is_touchscreen()); current_hover_gizmo_handle = -1; current_hover_gizmo_handle_secondary = false; diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 04fc030f2b..ed555d86c3 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -930,6 +930,7 @@ class ViewportNavigationControl : public Control { Node3DEditorViewport *viewport = nullptr; Vector2i focused_mouse_start; Vector2 focused_pos; + bool hovered = false; int focused_index = -1; Node3DEditorViewport::NavigationMode nav_mode = Node3DEditorViewport::NavigationMode::NAVIGATION_NONE; @@ -939,6 +940,7 @@ protected: void _notification(int p_what); virtual void gui_input(const Ref<InputEvent> &p_event) override; void _draw(); + void _on_mouse_entered(); void _on_mouse_exited(); void _process_click(int p_index, Vector2 p_position, bool p_pressed); void _process_drag(int p_index, Vector2 p_position, Vector2 p_relative_position); diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 5a7b0321b7..63ca78d6c0 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -240,38 +240,63 @@ void Path3DGizmo::redraw() { return; } - Vector<Vector3> v3a = c->tessellate(); - //Vector<Vector3> v3a=c->get_baked_points(); + real_t interval = 0.1; + const real_t length = c->get_baked_length(); - int v3s = v3a.size(); - if (v3s == 0) { - return; - } - Vector<Vector3> v3p; - const Vector3 *r = v3a.ptr(); - - // BUG: the following won't work when v3s, avoid drawing as a temporary workaround. - for (int i = 0; i < v3s - 1; i++) { - v3p.push_back(r[i]); - v3p.push_back(r[i + 1]); - //v3p.push_back(r[i]); - //v3p.push_back(r[i]+Vector3(0,0.2,0)); - } + // 1. Draw curve and bones. + if (length > CMP_EPSILON) { + const int sample_count = int(length / interval) + 2; + interval = length / (sample_count - 1); // Recalculate real interval length. + + Vector<Transform3D> frames; + frames.resize(sample_count); + + { + Transform3D *w = frames.ptrw(); + + for (int i = 0; i < sample_count; i++) { + w[i] = c->sample_baked_with_rotation(i * interval, true, true); + } + } + + const Transform3D *r = frames.ptr(); + Vector<Vector3> v3p; + for (int i = 0; i < sample_count - 1; i++) { + const Vector3 p1 = r[i].origin; + const Vector3 p2 = r[i + 1].origin; + const Vector3 side = r[i].basis.get_column(0); + const Vector3 up = r[i].basis.get_column(1); + const Vector3 forward = r[i].basis.get_column(2); + + // Curve segment. + v3p.push_back(p1); + v3p.push_back(p2); + + // Fish Bone. + v3p.push_back(p1); + v3p.push_back(p1 + (side - forward) * 0.06); + + v3p.push_back(p1); + v3p.push_back(p1 + (-side - forward) * 0.06); + + v3p.push_back(p1); + v3p.push_back(p1 + up * 0.03); + } - if (v3p.size() > 1) { add_lines(v3p, path_material); add_collision_segments(v3p); } + // 2. Draw handles. if (Path3DEditorPlugin::singleton->get_edited_path() == path) { - v3p.clear(); + Vector<Vector3> v3p; Vector<Vector3> handle_points; Vector<Vector3> sec_handle_points; for (int i = 0; i < c->get_point_count(); i++) { Vector3 p = c->get_point_position(i); handle_points.push_back(p); - // push Out points first so they get selected if the In and Out points are on top of each other. + // Push out points first so they get selected if the In and Out points are on top of each other. if (i < c->get_point_count() - 1) { v3p.push_back(p); v3p.push_back(p + c->get_point_out(i)); diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index 7058b28e68..40557f9b8e 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -36,7 +36,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/gui/separator.h" -void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list, MouseButton p_mouse_button_index) { +void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list) { if (p_mouse_button_index != MouseButton::RIGHT) { return; } diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h index e2363eb809..09c8068336 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.h +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h @@ -61,7 +61,7 @@ private: EditorPropertyInteger *alternative_to_property_editor = nullptr; PopupMenu *popup_menu = nullptr; - void _right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list, MouseButton p_mouse_button_index); + void _right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list); void _menu_id_pressed(int p_id); void _delete_selected_bindings(); void _update_lists(); diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index ae7570e161..7ed84423bc 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -2345,6 +2345,15 @@ void TileSetAtlasSourceEditor::_notification(int p_what) { tile_set_changed_needs_update = false; } } break; + + case NOTIFICATION_EXIT_TREE: { + for (KeyValue<String, TileDataEditor *> &E : tile_data_editors) { + Control *toolbar = E.value->get_toolbar(); + if (toolbar->get_parent() == tool_settings_tile_data_toolbar_container) { + tool_settings_tile_data_toolbar_container->remove_child(toolbar); + } + } + } break; } } diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index 86aa897c78..369a59c443 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -988,7 +988,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { metadata_dialog->set_title(TTR("Create Version Control Metadata")); metadata_dialog->set_min_size(Size2(200, 40)); metadata_dialog->get_ok_button()->connect(SNAME("pressed"), callable_mp(this, &VersionControlEditorPlugin::_create_vcs_metadata_files)); - version_control_actions->add_child(metadata_dialog); + add_child(metadata_dialog); VBoxContainer *metadata_vb = memnew(VBoxContainer); metadata_dialog->add_child(metadata_vb); @@ -1017,7 +1017,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { set_up_dialog->set_min_size(Size2(600, 100)); set_up_dialog->add_cancel_button("Cancel"); set_up_dialog->set_hide_on_ok(true); - version_control_actions->add_child(set_up_dialog); + add_child(set_up_dialog); Button *set_up_apply_button = set_up_dialog->get_ok_button(); set_up_apply_button->set_text(TTR("Apply")); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index f32e0bdfa2..9990d5c06f 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -5209,6 +5209,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("NodePositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("CameraVisibleLayers", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS"), { "camera_visible_layers" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionView", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_view", "NODE_POSITION_VIEW"), { "node_position_view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Binormal", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal", "BINORMAL"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); @@ -5228,6 +5229,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("NodePositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("CameraVisibleLayers", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS"), { "camera_visible_layers" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionView", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_view", "NODE_POSITION_VIEW"), { "node_position_view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Albedo", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo", "ALBEDO"), { "albedo" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); |