diff options
Diffstat (limited to 'editor/plugins')
59 files changed, 485 insertions, 485 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index b3a17f7660..527803150d 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -156,14 +156,14 @@ class AbstractPolygon2DEditorPlugin : public EditorPlugin { String klass; public: - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); } - virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); } - - bool has_main_screen() const { return false; } - virtual String get_name() const { return klass; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return polygon_editor->forward_gui_input(p_event); } + virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); } + + bool has_main_screen() const override { return false; } + virtual String get_name() const override { return klass; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class); ~AbstractPolygon2DEditorPlugin(); diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index c319b648ba..5ff5da47c0 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -129,8 +129,8 @@ protected: public: static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; } - virtual bool can_edit(const Ref<AnimationNode> &p_node); - virtual void edit(const Ref<AnimationNode> &p_node); + virtual bool can_edit(const Ref<AnimationNode> &p_node) override; + virtual void edit(const Ref<AnimationNode> &p_node) override; AnimationNodeBlendSpace1DEditor(); }; diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 659b96cefa..64885aeaca 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -142,8 +142,8 @@ protected: public: static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; } - virtual bool can_edit(const Ref<AnimationNode> &p_node); - virtual void edit(const Ref<AnimationNode> &p_node); + virtual bool can_edit(const Ref<AnimationNode> &p_node) override; + virtual void edit(const Ref<AnimationNode> &p_node) override; AnimationNodeBlendSpace2DEditor(); }; diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 6bdb7e7909..3ebf623eef 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -129,10 +129,10 @@ public: void add_custom_type(const String &p_name, const Ref<Script> &p_script); void remove_custom_type(const Ref<Script> &p_script); - virtual Size2 get_minimum_size() const; + virtual Size2 get_minimum_size() const override; - virtual bool can_edit(const Ref<AnimationNode> &p_node); - virtual void edit(const Ref<AnimationNode> &p_node); + virtual bool can_edit(const Ref<AnimationNode> &p_node) override; + virtual void edit(const Ref<AnimationNode> &p_node) override; AnimationNodeBlendTreeEditor(); }; diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index fe96deecf2..e11db1390b 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -251,16 +251,16 @@ protected: void _notification(int p_what); public: - virtual Dictionary get_state() const { return anim_editor->get_state(); } - virtual void set_state(const Dictionary &p_state) { anim_editor->set_state(p_state); } + virtual Dictionary get_state() const override { return anim_editor->get_state(); } + virtual void set_state(const Dictionary &p_state) override { anim_editor->set_state(p_state); } - virtual String get_name() const { return "Anim"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Anim"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; - virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); } + virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); } AnimationPlayerEditorPlugin(EditorNode *p_node); ~AnimationPlayerEditorPlugin(); diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index c4caf2e52b..f78d90bdbf 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -182,8 +182,8 @@ protected: public: static AnimationNodeStateMachineEditor *get_singleton() { return singleton; } - virtual bool can_edit(const Ref<AnimationNode> &p_node); - virtual void edit(const Ref<AnimationNode> &p_node); + virtual bool can_edit(const Ref<AnimationNode> &p_node) override; + virtual void edit(const Ref<AnimationNode> &p_node) override; AnimationNodeStateMachineEditor(); }; diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index 79a010b0c0..356a078d99 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -101,11 +101,11 @@ class AnimationTreeEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "AnimationTree"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "AnimationTree"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; AnimationTreeEditorPlugin(EditorNode *p_node); ~AnimationTreeEditorPlugin(); diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index d5d381dee3..3fca8a1084 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -311,11 +311,11 @@ class AssetLibraryEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "AssetLib"; } - bool has_main_screen() const { return true; } - virtual void edit(Object *p_object) {} - virtual bool handles(Object *p_object) const { return false; } - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "AssetLib"; } + bool has_main_screen() const override { return true; } + virtual void edit(Object *p_object) override {} + virtual bool handles(Object *p_object) const override { return false; } + virtual void make_visible(bool p_visible) override; //virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); } //virtual Dictionary get_state() const; //virtual void set_state(const Dictionary& p_state); diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h index de176aab49..5936b91fa1 100644 --- a/editor/plugins/audio_stream_editor_plugin.h +++ b/editor/plugins/audio_stream_editor_plugin.h @@ -63,7 +63,7 @@ protected: void _draw_indicator(); void _on_input_indicator(Ref<InputEvent> p_event); void _seek_to(real_t p_x); - void _changed_callback(Object *p_changed, const char *p_prop); + void _changed_callback(Object *p_changed, const char *p_prop) override; static void _bind_methods(); public: @@ -78,11 +78,11 @@ class AudioStreamEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "Audio"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Audio"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; AudioStreamEditorPlugin(EditorNode *p_node); ~AudioStreamEditorPlugin(); diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h index 54eb0f71ec..b4c7c07562 100644 --- a/editor/plugins/baked_lightmap_editor_plugin.h +++ b/editor/plugins/baked_lightmap_editor_plugin.h @@ -56,11 +56,11 @@ protected: static void _bind_methods(); public: - virtual String get_name() const { return "BakedLightmap"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "BakedLightmap"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; BakedLightmapEditorPlugin(EditorNode *p_node); ~BakedLightmapEditorPlugin(); diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h index 2603229a46..023f1866df 100644 --- a/editor/plugins/camera_3d_editor_plugin.h +++ b/editor/plugins/camera_3d_editor_plugin.h @@ -60,11 +60,11 @@ class Camera3DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "Camera3D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Camera3D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; Camera3DEditorPlugin(EditorNode *p_node); ~Camera3DEditorPlugin(); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index c5d74c6fc9..12abf05cf9 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -649,13 +649,13 @@ class CanvasItemEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "2D"; } - bool has_main_screen() const { return true; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - virtual Dictionary get_state() const; - virtual void set_state(const Dictionary &p_state); + virtual String get_name() const override { return "2D"; } + bool has_main_screen() const override { return true; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + virtual Dictionary get_state() const override; + virtual void set_state(const Dictionary &p_state) override; CanvasItemEditor *get_canvas_item_editor() { return canvas_item_editor; } @@ -706,8 +706,8 @@ protected: void _notification(int p_what); public: - virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const; - virtual void drop_data(const Point2 &p_point, const Variant &p_data); + virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; + virtual void drop_data(const Point2 &p_point, const Variant &p_data) override; CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas_item_editor); ~CanvasItemEditorViewport(); diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h index b0be92db44..482f00a7f7 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -40,8 +40,8 @@ class CollisionPolygon2DEditor : public AbstractPolygon2DEditor { CollisionPolygon2D *node; protected: - virtual Node2D *_get_node() const; - virtual void _set_node(Node *p_polygon); + virtual Node2D *_get_node() const override; + virtual void _set_node(Node *p_polygon) override; public: CollisionPolygon2DEditor(EditorNode *p_editor); diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h index 05b8df520c..98f499031a 100644 --- a/editor/plugins/collision_polygon_3d_editor_plugin.h +++ b/editor/plugins/collision_polygon_3d_editor_plugin.h @@ -101,13 +101,13 @@ class Polygon3DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_spatial_gui_input(p_camera, p_event); } + virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return collision_polygon_editor->forward_spatial_gui_input(p_camera, p_event); } - virtual String get_name() const { return "Polygon3DEditor"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Polygon3DEditor"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; Polygon3DEditorPlugin(EditorNode *p_node); ~Polygon3DEditorPlugin(); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index 6bb621c476..083ceb4b38 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -90,14 +90,14 @@ class CollisionShape2DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); } - virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); } - - virtual String get_name() const { return "CollisionShape2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_obj); - virtual bool handles(Object *p_obj) const; - virtual void make_visible(bool visible); + virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); } + virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); } + + virtual String get_name() const override { return "CollisionShape2D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_obj) override; + virtual bool handles(Object *p_obj) const override; + virtual void make_visible(bool visible) override; CollisionShape2DEditorPlugin(EditorNode *p_editor); ~CollisionShape2DEditorPlugin(); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index fecbb8b1cd..58984d6d16 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -79,11 +79,11 @@ protected: static void _bind_methods(); public: - virtual String get_name() const { return "CPUParticles2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "CPUParticles2D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; CPUParticles2DEditorPlugin(EditorNode *p_node); ~CPUParticles2DEditorPlugin(); diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.h b/editor/plugins/cpu_particles_3d_editor_plugin.h index d9680496ba..90300daf71 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.h +++ b/editor/plugins/cpu_particles_3d_editor_plugin.h @@ -51,7 +51,7 @@ class CPUParticles3DEditor : public GPUParticles3DEditorBase { friend class CPUParticles3DEditorPlugin; - virtual void _generate_emission_points(); + virtual void _generate_emission_points() override; protected: void _notification(int p_notification); @@ -70,11 +70,11 @@ class CPUParticles3DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "CPUParticles3D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "CPUParticles3D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; CPUParticles3DEditorPlugin(EditorNode *p_node); ~CPUParticles3DEditorPlugin(); diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h index c00aa3eca5..2872f65730 100644 --- a/editor/plugins/curve_editor_plugin.h +++ b/editor/plugins/curve_editor_plugin.h @@ -43,7 +43,7 @@ class CurveEditor : public Control { public: CurveEditor(); - Size2 get_minimum_size() const; + Size2 get_minimum_size() const override; void set_curve(Ref<Curve> curve); @@ -123,8 +123,8 @@ class EditorInspectorPluginCurve : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginCurve, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; }; class CurveEditorPlugin : public EditorPlugin { @@ -133,15 +133,15 @@ class CurveEditorPlugin : public EditorPlugin { public: CurveEditorPlugin(EditorNode *p_node); - virtual String get_name() const { return "Curve"; } + virtual String get_name() const override { return "Curve"; } }; class CurvePreviewGenerator : public EditorResourcePreviewGenerator { GDCLASS(CurvePreviewGenerator, EditorResourcePreviewGenerator); public: - virtual bool handles(const String &p_type) const; - virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override; }; #endif // CURVE_EDITOR_PLUGIN_H diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h index 465041b5a7..c5ae4cd8a9 100644 --- a/editor/plugins/debugger_editor_plugin.h +++ b/editor/plugins/debugger_editor_plugin.h @@ -61,8 +61,8 @@ private: void _menu_option(int p_option); public: - virtual String get_name() const { return "Debugger"; } - bool has_main_screen() const { return false; } + virtual String get_name() const override { return "Debugger"; } + bool has_main_screen() const override { return false; } DebuggerEditorPlugin(EditorNode *p_node, MenuButton *p_menu); ~DebuggerEditorPlugin(); diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h index 8a9d6a93fb..9885efc2b5 100644 --- a/editor/plugins/editor_preview_plugins.h +++ b/editor/plugins/editor_preview_plugins.h @@ -39,9 +39,9 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator { GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator); public: - virtual bool handles(const String &p_type) const; - virtual bool generate_small_preview_automatically() const; - virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual bool generate_small_preview_automatically() const override; + virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override; EditorTexturePreviewPlugin(); }; @@ -50,9 +50,9 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator { GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator); public: - virtual bool handles(const String &p_type) const; - virtual bool generate_small_preview_automatically() const; - virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual bool generate_small_preview_automatically() const override; + virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override; EditorImagePreviewPlugin(); }; @@ -61,9 +61,9 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator { GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator); public: - virtual bool handles(const String &p_type) const; - virtual bool generate_small_preview_automatically() const; - virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual bool generate_small_preview_automatically() const override; + virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override; EditorBitmapPreviewPlugin(); }; @@ -98,9 +98,9 @@ protected: static void _bind_methods(); public: - virtual bool handles(const String &p_type) const; - virtual bool generate_small_preview_automatically() const; - virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual bool generate_small_preview_automatically() const override; + virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override; EditorMaterialPreviewPlugin(); ~EditorMaterialPreviewPlugin(); @@ -142,8 +142,8 @@ protected: static void _bind_methods(); public: - virtual bool handles(const String &p_type) const; - virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override; EditorMeshPreviewPlugin(); ~EditorMeshPreviewPlugin(); @@ -164,9 +164,9 @@ protected: static void _bind_methods(); public: - virtual bool handles(const String &p_type) const; - virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const; - virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const; + virtual bool handles(const String &p_type) const override; + virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override; + virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const override; EditorFontPreviewPlugin(); ~EditorFontPreviewPlugin(); diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h index e55f287908..85d2b6f449 100644 --- a/editor/plugins/gi_probe_editor_plugin.h +++ b/editor/plugins/gi_probe_editor_plugin.h @@ -61,11 +61,11 @@ protected: void _notification(int p_what); public: - virtual String get_name() const { return "GIProbe"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "GIProbe"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; GIProbeEditorPlugin(EditorNode *p_node); ~GIProbeEditorPlugin(); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h index c76cecb3a2..86e89bd0b0 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.h +++ b/editor/plugins/gpu_particles_2d_editor_plugin.h @@ -86,11 +86,11 @@ protected: static void _bind_methods(); public: - virtual String get_name() const { return "GPUParticles2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "GPUParticles2D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; GPUParticles2DEditorPlugin(EditorNode *p_node); ~GPUParticles2DEditorPlugin(); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h index 7838a63436..1665b3676a 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.h +++ b/editor/plugins/gpu_particles_3d_editor_plugin.h @@ -86,7 +86,7 @@ class GPUParticles3DEditor : public GPUParticles3DEditorBase { friend class GPUParticles3DEditorPlugin; - virtual void _generate_emission_points(); + virtual void _generate_emission_points() override; protected: void _notification(int p_notification); @@ -105,11 +105,11 @@ class GPUParticles3DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "GPUParticles3D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "GPUParticles3D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; GPUParticles3DEditorPlugin(EditorNode *p_node); ~GPUParticles3DEditorPlugin(); diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index 0641d54d5c..59cf787020 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -48,7 +48,7 @@ protected: static void _bind_methods(); public: - virtual Size2 get_minimum_size() const; + virtual Size2 get_minimum_size() const override; void set_gradient(const Ref<Gradient> &p_gradient); GradientEditor(); }; @@ -57,15 +57,15 @@ class EditorInspectorPluginGradient : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; }; class GradientEditorPlugin : public EditorPlugin { GDCLASS(GradientEditorPlugin, EditorPlugin); public: - virtual String get_name() const { return "ColorRamp"; } + virtual String get_name() const override { return "ColorRamp"; } GradientEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index d89631633c..87586904a3 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -100,25 +100,25 @@ class ItemListOptionButtonPlugin : public ItemListPlugin { OptionButton *ob; public: - virtual void set_object(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual int get_flags() const; + virtual void set_object(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual int get_flags() const override; - virtual void set_item_text(int p_idx, const String &p_text) { ob->set_item_text(p_idx, p_text); } - virtual String get_item_text(int p_idx) const { return ob->get_item_text(p_idx); } + virtual void set_item_text(int p_idx, const String &p_text) override { ob->set_item_text(p_idx, p_text); } + virtual String get_item_text(int p_idx) const override { return ob->get_item_text(p_idx); } - virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { ob->set_item_icon(p_idx, p_tex); } - virtual Ref<Texture2D> get_item_icon(int p_idx) const { return ob->get_item_icon(p_idx); } + virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { ob->set_item_icon(p_idx, p_tex); } + virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return ob->get_item_icon(p_idx); } - virtual void set_item_enabled(int p_idx, int p_enabled) { ob->set_item_disabled(p_idx, !p_enabled); } - virtual bool is_item_enabled(int p_idx) const { return !ob->is_item_disabled(p_idx); } + virtual void set_item_enabled(int p_idx, int p_enabled) override { ob->set_item_disabled(p_idx, !p_enabled); } + virtual bool is_item_enabled(int p_idx) const override { return !ob->is_item_disabled(p_idx); } - virtual void set_item_id(int p_idx, int p_id) { ob->set_item_id(p_idx, p_id); } - virtual int get_item_id(int p_idx) const { return ob->get_item_id(p_idx); } + virtual void set_item_id(int p_idx, int p_id) override { ob->set_item_id(p_idx, p_id); } + virtual int get_item_id(int p_idx) const override { return ob->get_item_id(p_idx); } - virtual void add_item(); - virtual int get_item_count() const; - virtual void erase(int p_idx); + virtual void add_item() override; + virtual int get_item_count() const override; + virtual void erase(int p_idx) override; ItemListOptionButtonPlugin(); }; @@ -129,36 +129,36 @@ class ItemListPopupMenuPlugin : public ItemListPlugin { PopupMenu *pp; public: - virtual void set_object(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual int get_flags() const; + virtual void set_object(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual int get_flags() const override; - virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); } - virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); } + virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); } + virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); } - virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { pp->set_item_icon(p_idx, p_tex); } - virtual Ref<Texture2D> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); } + virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); } + virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); } - virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx, p_check); } - virtual void set_item_radio_checkable(int p_idx, bool p_check) { pp->set_item_as_radio_checkable(p_idx, p_check); } - virtual bool is_item_checkable(int p_idx) const { return pp->is_item_checkable(p_idx); } - virtual bool is_item_radio_checkable(int p_idx) const { return pp->is_item_radio_checkable(p_idx); } + virtual void set_item_checkable(int p_idx, bool p_check) override { pp->set_item_as_checkable(p_idx, p_check); } + virtual void set_item_radio_checkable(int p_idx, bool p_check) override { pp->set_item_as_radio_checkable(p_idx, p_check); } + virtual bool is_item_checkable(int p_idx) const override { return pp->is_item_checkable(p_idx); } + virtual bool is_item_radio_checkable(int p_idx) const override { return pp->is_item_radio_checkable(p_idx); } - virtual void set_item_checked(int p_idx, bool p_checked) { pp->set_item_checked(p_idx, p_checked); } - virtual bool is_item_checked(int p_idx) const { return pp->is_item_checked(p_idx); } + virtual void set_item_checked(int p_idx, bool p_checked) override { pp->set_item_checked(p_idx, p_checked); } + virtual bool is_item_checked(int p_idx) const override { return pp->is_item_checked(p_idx); } - virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); } - virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); } + virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); } + virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); } - virtual void set_item_id(int p_idx, int p_id) { pp->set_item_id(p_idx, p_id); } - virtual int get_item_id(int p_idx) const { return pp->get_item_id(p_idx); } + virtual void set_item_id(int p_idx, int p_id) override { pp->set_item_id(p_idx, p_id); } + virtual int get_item_id(int p_idx) const override { return pp->get_item_id(p_idx); } - virtual void set_item_separator(int p_idx, bool p_separator) { pp->set_item_as_separator(p_idx, p_separator); } - virtual bool is_item_separator(int p_idx) const { return pp->is_item_separator(p_idx); } + virtual void set_item_separator(int p_idx, bool p_separator) override { pp->set_item_as_separator(p_idx, p_separator); } + virtual bool is_item_separator(int p_idx) const override { return pp->is_item_separator(p_idx); } - virtual void add_item(); - virtual int get_item_count() const; - virtual void erase(int p_idx); + virtual void add_item() override; + virtual int get_item_count() const override; + virtual void erase(int p_idx) override; ItemListPopupMenuPlugin(); }; @@ -171,22 +171,22 @@ class ItemListItemListPlugin : public ItemListPlugin { ItemList *pp; public: - virtual void set_object(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual int get_flags() const; + virtual void set_object(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual int get_flags() const override; - virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); } - virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); } + virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); } + virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); } - virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { pp->set_item_icon(p_idx, p_tex); } - virtual Ref<Texture2D> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); } + virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); } + virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); } - virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); } - virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); } + virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); } + virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); } - virtual void add_item(); - virtual int get_item_count() const; - virtual void erase(int p_idx); + virtual void add_item() override; + virtual int get_item_count() const override; + virtual void erase(int p_idx) override; ItemListItemListPlugin(); }; @@ -236,11 +236,11 @@ class ItemListEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "ItemList"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "ItemList"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; ItemListEditorPlugin(EditorNode *p_node); ~ItemListEditorPlugin(); diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h index 11c9f2b2a4..e034a41ddc 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.h +++ b/editor/plugins/light_occluder_2d_editor_plugin.h @@ -42,18 +42,18 @@ class LightOccluder2DEditor : public AbstractPolygon2DEditor { Ref<OccluderPolygon2D> _ensure_occluder() const; protected: - virtual Node2D *_get_node() const; - virtual void _set_node(Node *p_polygon); + virtual Node2D *_get_node() const override; + virtual void _set_node(Node *p_polygon) override; - virtual bool _is_line() const; - virtual int _get_polygon_count() const; - virtual Variant _get_polygon(int p_idx) const; - virtual void _set_polygon(int p_idx, const Variant &p_polygon) const; + virtual bool _is_line() const override; + virtual int _get_polygon_count() const override; + virtual Variant _get_polygon(int p_idx) const override; + virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override; - virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon); + virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override; - virtual bool _has_resource() const; - virtual void _create_resource(); + virtual bool _has_resource() const override; + virtual void _create_resource() override; public: LightOccluder2DEditor(EditorNode *p_editor); diff --git a/editor/plugins/line_2d_editor_plugin.h b/editor/plugins/line_2d_editor_plugin.h index bf411a070a..b3bc9df3a5 100644 --- a/editor/plugins/line_2d_editor_plugin.h +++ b/editor/plugins/line_2d_editor_plugin.h @@ -40,13 +40,13 @@ class Line2DEditor : public AbstractPolygon2DEditor { Line2D *node; protected: - virtual Node2D *_get_node() const; - virtual void _set_node(Node *p_line); + virtual Node2D *_get_node() const override; + virtual void _set_node(Node *p_line) override; - virtual bool _is_line() const; - virtual Variant _get_polygon(int p_idx) const; - virtual void _set_polygon(int p_idx, const Variant &p_polygon) const; - virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon); + virtual bool _is_line() const override; + virtual Variant _get_polygon(int p_idx) const override; + virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override; + virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override; public: Line2DEditor(EditorNode *p_editor); diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index e03cb1b3ab..a6df790620 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -83,8 +83,8 @@ class EditorInspectorPluginMaterial : public EditorInspectorPlugin { Ref<Environment> env; public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; EditorInspectorPluginMaterial(); }; @@ -93,7 +93,7 @@ class MaterialEditorPlugin : public EditorPlugin { GDCLASS(MaterialEditorPlugin, EditorPlugin); public: - virtual String get_name() const { return "Material"; } + virtual String get_name() const override { return "Material"; } MaterialEditorPlugin(EditorNode *p_node); }; @@ -102,54 +102,54 @@ class StandardMaterial3DConversionPlugin : public EditorResourceConversionPlugin GDCLASS(StandardMaterial3DConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; class ParticlesMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(ParticlesMaterialConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; class CanvasItemMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(CanvasItemMaterialConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; class ProceduralSkyMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(ProceduralSkyMaterialConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; class PanoramaSkyMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(PanoramaSkyMaterialConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; class PhysicalSkyMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(PhysicalSkyMaterialConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; #endif // MATERIAL_EDITOR_PLUGIN_H diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index 6f171a0eab..1fb0babb10 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -76,15 +76,15 @@ class EditorInspectorPluginMesh : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginMesh, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; }; class MeshEditorPlugin : public EditorPlugin { GDCLASS(MeshEditorPlugin, EditorPlugin); public: - virtual String get_name() const { return "Mesh"; } + virtual String get_name() const override { return "Mesh"; } MeshEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h index 3350a792bc..77a2b8ec34 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.h +++ b/editor/plugins/mesh_instance_3d_editor_plugin.h @@ -89,11 +89,11 @@ class MeshInstance3DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "MeshInstance3D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "MeshInstance3D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; MeshInstance3DEditorPlugin(EditorNode *p_node); ~MeshInstance3DEditorPlugin(); diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 61ce5692bc..ea13303740 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -79,11 +79,11 @@ class MeshLibraryEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "MeshLibrary"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "MeshLibrary"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_node) override; + virtual bool handles(Object *p_node) const override; + virtual void make_visible(bool p_visible) override; MeshLibraryEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index 2b0a0c137f..d1f8a3b74a 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -88,11 +88,11 @@ class MultiMeshEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "MultiMesh"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "MultiMesh"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; MultiMeshEditorPlugin(EditorNode *p_node); ~MultiMeshEditorPlugin(); diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h index 0767322c17..3c5a7c2829 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.h +++ b/editor/plugins/navigation_polygon_editor_plugin.h @@ -42,19 +42,19 @@ class NavigationPolygonEditor : public AbstractPolygon2DEditor { Ref<NavigationPolygon> _ensure_navpoly() const; protected: - virtual Node2D *_get_node() const; - virtual void _set_node(Node *p_polygon); + virtual Node2D *_get_node() const override; + virtual void _set_node(Node *p_polygon) override; - virtual int _get_polygon_count() const; - virtual Variant _get_polygon(int p_idx) const; - virtual void _set_polygon(int p_idx, const Variant &p_polygon) const; + virtual int _get_polygon_count() const override; + virtual Variant _get_polygon(int p_idx) const override; + virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override; - virtual void _action_add_polygon(const Variant &p_polygon); - virtual void _action_remove_polygon(int p_idx); - virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon); + virtual void _action_add_polygon(const Variant &p_polygon) override; + virtual void _action_remove_polygon(int p_idx) override; + virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override; - virtual bool _has_resource() const; - virtual void _create_resource(); + virtual bool _has_resource() const override; + virtual void _create_resource() override; public: NavigationPolygonEditor(EditorNode *p_editor); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index a40de78795..6a8af38742 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -122,11 +122,11 @@ public: bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum); bool intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = nullptr, bool p_sec_first = false); - virtual void clear(); - virtual void create(); - virtual void transform(); - virtual void redraw(); - virtual void free(); + virtual void clear() override; + virtual void create() override; + virtual void transform() override; + virtual void redraw() override; + virtual void free() override; virtual bool is_editable() const; @@ -826,17 +826,17 @@ public: void snap_cursor_to_plane(const Plane &p_plane); Node3DEditor *get_spatial_editor() { return spatial_editor; } - virtual String get_name() const { return "3D"; } - bool has_main_screen() const { return true; } - virtual void make_visible(bool p_visible); - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; + virtual String get_name() const override { return "3D"; } + bool has_main_screen() const override { return true; } + virtual void make_visible(bool p_visible) override; + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; - virtual Dictionary get_state() const; - virtual void set_state(const Dictionary &p_state); - virtual void clear() { spatial_editor->clear(); } + virtual Dictionary get_state() const override; + virtual void set_state(const Dictionary &p_state) override; + virtual void clear() override { spatial_editor->clear(); } - virtual void edited_scene_changed(); + virtual void edited_scene_changed() override; Node3DEditorPlugin(EditorNode *p_node); ~Node3DEditorPlugin(); diff --git a/editor/plugins/packed_scene_translation_parser_plugin.h b/editor/plugins/packed_scene_translation_parser_plugin.h index 9fead84c3f..2bd4dae995 100644 --- a/editor/plugins/packed_scene_translation_parser_plugin.h +++ b/editor/plugins/packed_scene_translation_parser_plugin.h @@ -40,8 +40,8 @@ class PackedSceneEditorTranslationParserPlugin : public EditorTranslationParserP Set<String> lookup_properties; public: - virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings); - virtual void get_recognized_extensions(List<String> *r_extensions) const; + virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings) override; + virtual void get_recognized_extensions(List<String> *r_extensions) const override; PackedSceneEditorTranslationParserPlugin(); }; diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index d0c02b28d4..6a7dffc7f8 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -116,14 +116,14 @@ class Path2DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); } - virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); } - - virtual String get_name() const { return "Path2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return path2d_editor->forward_gui_input(p_event); } + virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); } + + virtual String get_name() const override { return "Path2D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; Path2DEditorPlugin(EditorNode *p_node); ~Path2DEditorPlugin(); diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h index 3a75717b73..be275944a6 100644 --- a/editor/plugins/path_3d_editor_plugin.h +++ b/editor/plugins/path_3d_editor_plugin.h @@ -43,12 +43,12 @@ class Path3DGizmo : public EditorNode3DGizmo { mutable float orig_out_length; public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx); - virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + virtual String get_handle_name(int p_idx) const override; + virtual Variant get_handle_value(int p_idx) override; + virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) override; + virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false) override; - virtual void redraw(); + virtual void redraw() override; Path3DGizmo(Path3D *p_path = nullptr); }; @@ -56,11 +56,11 @@ class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin); protected: - Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial); + Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override; public: - String get_name() const; - int get_priority() const; + String get_name() const override; + int get_priority() const override; Path3DGizmoPlugin(); }; @@ -98,13 +98,13 @@ public: Path3D *get_edited_path() { return path; } static Path3DEditorPlugin *singleton; - virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event); + virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override; - virtual String get_name() const { return "Path3D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Path3D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; bool mirror_angle_enabled() { return mirror_handle_angle; } bool mirror_length_enabled() { return mirror_handle_length; } diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h index 8699176fe0..bdfcca8878 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.h +++ b/editor/plugins/physical_bone_3d_editor_plugin.h @@ -67,10 +67,10 @@ class PhysicalBone3DEditorPlugin : public EditorPlugin { PhysicalBone3DEditor physical_bone_editor; public: - virtual String get_name() const { return "PhysicalBone3D"; } - virtual bool handles(Object *p_object) const { return p_object->is_class("PhysicalBone3D"); } - virtual void make_visible(bool p_visible); - virtual void edit(Object *p_node); + virtual String get_name() const override { return "PhysicalBone3D"; } + virtual bool handles(Object *p_object) const override { return p_object->is_class("PhysicalBone3D"); } + virtual void make_visible(bool p_visible) override; + virtual void edit(Object *p_node) override; PhysicalBone3DEditorPlugin(EditorNode *p_editor); }; diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index 33ea7722ac..77580a5604 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -122,7 +122,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor { Vector2 snap_offset; Vector2 snap_step; - virtual void _menu_option(int p_option); + virtual void _menu_option(int p_option) override; void _cancel_editing(); void _update_polygon_editing_state(); @@ -143,16 +143,16 @@ class Polygon2DEditor : public AbstractPolygon2DEditor { void _uv_edit_popup_hide(); void _bone_paint_selected(int p_index); - int _get_polygon_count() const; + int _get_polygon_count() const override; protected: - virtual Node2D *_get_node() const; - virtual void _set_node(Node *p_polygon); + virtual Node2D *_get_node() const override; + virtual void _set_node(Node *p_polygon) override; - virtual Vector2 _get_offset(int p_idx) const; + virtual Vector2 _get_offset(int p_idx) const override; - virtual bool _has_uv() const { return true; }; - virtual void _commit_action(); + virtual bool _has_uv() const override { return true; }; + virtual void _commit_action() override; void _notification(int p_what); static void _bind_methods(); diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index 2d7a54eda5..ddfb54c40b 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -93,11 +93,11 @@ class ResourcePreloaderEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "ResourcePreloader"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "ResourcePreloader"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; ResourcePreloaderEditorPlugin(EditorNode *p_node); ~ResourcePreloaderEditorPlugin(); diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index f72ad1ec05..cc19228470 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -54,7 +54,7 @@ protected: void _notification(int p_what); public: - virtual void update_property(); + virtual void update_property() override; void setup(const NodePath &p_base_hint); EditorPropertyRootMotion(); }; @@ -63,10 +63,10 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin { GDCLASS(EditorInspectorRootMotionPlugin, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); - virtual void parse_end(); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override; + virtual void parse_end() override; }; #endif // ROOT_MOTION_EDITOR_PLUGIN_H diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 8c4b7de27d..d51c95ec4b 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -455,25 +455,25 @@ class ScriptEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "Script"; } - bool has_main_screen() const { return true; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - virtual void selected_notify(); + virtual String get_name() const override { return "Script"; } + bool has_main_screen() const override { return true; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + virtual void selected_notify() override; - virtual void save_external_data(); - virtual void apply_changes(); + virtual void save_external_data() override; + virtual void apply_changes() override; - virtual void restore_global_state(); - virtual void save_global_state(); + virtual void restore_global_state() override; + virtual void save_global_state() override; - virtual void set_window_layout(Ref<ConfigFile> p_layout); - virtual void get_window_layout(Ref<ConfigFile> p_layout); + virtual void set_window_layout(Ref<ConfigFile> p_layout) override; + virtual void get_window_layout(Ref<ConfigFile> p_layout) override; - virtual void get_breakpoints(List<String> *p_breakpoints); + virtual void get_breakpoints(List<String> *p_breakpoints) override; - virtual void edited_scene_changed(); + virtual void edited_scene_changed() override; ScriptEditorPlugin(EditorNode *p_node); ~ScriptEditorPlugin(); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 8fa380b64d..a8d7f80e7b 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -42,7 +42,7 @@ class ConnectionInfoDialog : public AcceptDialog { Label *method; Tree *tree; - virtual void ok_pressed(); + virtual void ok_pressed() override; public: void popup_connections(String p_method, Vector<Node *> p_nodes); @@ -190,50 +190,50 @@ protected: public: void _update_connected_methods(); - virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter); - virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter); + virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter) override; + virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter) override; void update_toggle_scripts_button(); - virtual void apply_code(); - virtual RES get_edited_resource() const; - virtual void set_edited_resource(const RES &p_res); - virtual Vector<String> get_functions(); - virtual void reload_text(); - virtual String get_name(); - virtual Ref<Texture2D> get_theme_icon(); - virtual bool is_unsaved(); - virtual Variant get_edit_state(); - virtual void set_edit_state(const Variant &p_state); - virtual void ensure_focus(); - virtual void trim_trailing_whitespace(); - virtual void insert_final_newline(); - virtual void convert_indent_to_spaces(); - virtual void convert_indent_to_tabs(); - virtual void tag_saved_version(); - - virtual void goto_line(int p_line, bool p_with_error = false); + virtual void apply_code() override; + virtual RES get_edited_resource() const override; + virtual void set_edited_resource(const RES &p_res) override; + virtual Vector<String> get_functions() override; + virtual void reload_text() override; + virtual String get_name() override; + virtual Ref<Texture2D> get_theme_icon() override; + virtual bool is_unsaved() override; + virtual Variant get_edit_state() override; + virtual void set_edit_state(const Variant &p_state) override; + virtual void ensure_focus() override; + virtual void trim_trailing_whitespace() override; + virtual void insert_final_newline() override; + virtual void convert_indent_to_spaces() override; + virtual void convert_indent_to_tabs() override; + virtual void tag_saved_version() override; + + virtual void goto_line(int p_line, bool p_with_error = false) override; void goto_line_selection(int p_line, int p_begin, int p_end); void goto_line_centered(int p_line); - virtual void set_executing_line(int p_line); - virtual void clear_executing_line(); + virtual void set_executing_line(int p_line) override; + virtual void clear_executing_line() override; - virtual void reload(bool p_soft); - virtual void get_breakpoints(List<int> *p_breakpoints); + virtual void reload(bool p_soft) override; + virtual void get_breakpoints(List<int> *p_breakpoints) override; - virtual void add_callback(const String &p_function, PackedStringArray p_args); - virtual void update_settings(); + virtual void add_callback(const String &p_function, PackedStringArray p_args) override; + virtual void update_settings() override; - virtual bool show_members_overview(); + virtual bool show_members_overview() override; - virtual void set_tooltip_request_func(String p_method, Object *p_obj); + virtual void set_tooltip_request_func(String p_method, Object *p_obj) override; - virtual void set_debugger_active(bool p_active); + virtual void set_debugger_active(bool p_active) override; - Control *get_edit_menu(); - virtual void clear_edit_menu(); + Control *get_edit_menu() override; + virtual void clear_edit_menu() override; static void register_editor(); - virtual void validate(); + virtual void validate() override; ScriptTextEditor(); ~ScriptTextEditor(); diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 0208b43e13..6ad3413dd7 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -50,12 +50,12 @@ class ShaderTextEditor : public CodeTextEditor { protected: static void _bind_methods(); - virtual void _load_theme_settings(); + virtual void _load_theme_settings() override; - virtual void _code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options); + virtual void _code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) override; public: - virtual void _validate_script(); + virtual void _validate_script() override; void reload_text(); @@ -134,7 +134,7 @@ public: void goto_line_selection(int p_line, int p_begin, int p_end); - virtual Size2 get_minimum_size() const { return Size2(0, 200); } + virtual Size2 get_minimum_size() const override { return Size2(0, 200); } void save_external_data(const String &p_str = ""); ShaderEditor(EditorNode *p_node); @@ -149,17 +149,17 @@ class ShaderEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "Shader"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - virtual void selected_notify(); + virtual String get_name() const override { return "Shader"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + virtual void selected_notify() override; ShaderEditor *get_shader_editor() const { return shader_editor; } - virtual void save_external_data(); - virtual void apply_changes(); + virtual void save_external_data() override; + virtual void apply_changes() override; ShaderEditorPlugin(EditorNode *p_node); ~ShaderEditorPlugin(); diff --git a/editor/plugins/shader_file_editor_plugin.h b/editor/plugins/shader_file_editor_plugin.h index 19617366b2..6858f7d933 100644 --- a/editor/plugins/shader_file_editor_plugin.h +++ b/editor/plugins/shader_file_editor_plugin.h @@ -77,11 +77,11 @@ class ShaderFileEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "ShaderFile"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "ShaderFile"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; ShaderFileEditor *get_shader_editor() const { return shader_editor; } diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h index f1ba1a3612..b8377fc914 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.h +++ b/editor/plugins/skeleton_2d_editor_plugin.h @@ -70,11 +70,11 @@ class Skeleton2DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "Skeleton2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Skeleton2D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; Skeleton2DEditorPlugin(EditorNode *p_node); ~Skeleton2DEditorPlugin(); diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index a5b8ce80a9..7843fc1754 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -190,8 +190,8 @@ class EditorInspectorPluginSkeleton : public EditorInspectorPlugin { EditorNode *editor; public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; }; class Skeleton3DEditorPlugin : public EditorPlugin { @@ -202,7 +202,7 @@ class Skeleton3DEditorPlugin : public EditorPlugin { public: Skeleton3DEditorPlugin(EditorNode *p_node); - virtual String get_name() const { return "Skeleton3D"; } + virtual String get_name() const override { return "Skeleton3D"; } }; #endif // SKELETON_3D_EDITOR_PLUGIN_H diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.h b/editor/plugins/skeleton_ik_3d_editor_plugin.h index bd4c5ba93e..c1585ea670 100644 --- a/editor/plugins/skeleton_ik_3d_editor_plugin.h +++ b/editor/plugins/skeleton_ik_3d_editor_plugin.h @@ -50,11 +50,11 @@ protected: static void _bind_methods(); public: - virtual String get_name() const { return "SkeletonIK3D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "SkeletonIK3D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; SkeletonIK3DEditorPlugin(EditorNode *p_node); ~SkeletonIK3DEditorPlugin(); diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h index c2b942fd82..8769f19b5c 100644 --- a/editor/plugins/sprite_2d_editor_plugin.h +++ b/editor/plugins/sprite_2d_editor_plugin.h @@ -102,11 +102,11 @@ class Sprite2DEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "Sprite2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Sprite2D"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; Sprite2DEditorPlugin(EditorNode *p_node); ~Sprite2DEditorPlugin(); diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index c050ae484b..ee743fe60d 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -140,11 +140,11 @@ class SpriteFramesEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "SpriteFrames"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "SpriteFrames"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; SpriteFramesEditorPlugin(EditorNode *p_node); ~SpriteFramesEditorPlugin(); diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index d9958d42e6..41daa662db 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -59,17 +59,17 @@ class EditorInspectorPluginStyleBox : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginStyleBox, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); - virtual void parse_end(); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override; + virtual void parse_end() override; }; class StyleBoxEditorPlugin : public EditorPlugin { GDCLASS(StyleBoxEditorPlugin, EditorPlugin); public: - virtual String get_name() const { return "StyleBox"; } + virtual String get_name() const override { return "StyleBox"; } StyleBoxEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 9d9025a2c4..5af020eabe 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -116,42 +116,42 @@ protected: void _bookmark_item_pressed(int p_idx); public: - virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter); - virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter); + virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter) override; + virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter) override; - virtual String get_name(); - virtual Ref<Texture2D> get_theme_icon(); - virtual RES get_edited_resource() const; - virtual void set_edited_resource(const RES &p_res); + virtual String get_name() override; + virtual Ref<Texture2D> get_theme_icon() override; + virtual RES get_edited_resource() const override; + virtual void set_edited_resource(const RES &p_res) override; void set_edited_file(const Ref<TextFile> &p_file); - virtual void reload_text(); - virtual void apply_code(); - virtual bool is_unsaved(); - virtual Variant get_edit_state(); - virtual void set_edit_state(const Variant &p_state); - virtual Vector<String> get_functions(); - virtual void get_breakpoints(List<int> *p_breakpoints); - virtual void goto_line(int p_line, bool p_with_error = false); + virtual void reload_text() override; + virtual void apply_code() override; + virtual bool is_unsaved() override; + virtual Variant get_edit_state() override; + virtual void set_edit_state(const Variant &p_state) override; + virtual Vector<String> get_functions() override; + virtual void get_breakpoints(List<int> *p_breakpoints) override; + virtual void goto_line(int p_line, bool p_with_error = false) override; void goto_line_selection(int p_line, int p_begin, int p_end); - virtual void set_executing_line(int p_line); - virtual void clear_executing_line(); - virtual void trim_trailing_whitespace(); - virtual void insert_final_newline(); - virtual void convert_indent_to_spaces(); - virtual void convert_indent_to_tabs(); - virtual void ensure_focus(); - virtual void tag_saved_version(); - virtual void update_settings(); - virtual bool show_members_overview(); - virtual bool can_lose_focus_on_node_selection() { return true; } - virtual void set_debugger_active(bool p_active); - virtual void set_tooltip_request_func(String p_method, Object *p_obj); - virtual void add_callback(const String &p_function, PackedStringArray p_args); - - virtual Control *get_edit_menu(); - virtual void clear_edit_menu(); - - virtual void validate(); + virtual void set_executing_line(int p_line) override; + virtual void clear_executing_line() override; + virtual void trim_trailing_whitespace() override; + virtual void insert_final_newline() override; + virtual void convert_indent_to_spaces() override; + virtual void convert_indent_to_tabs() override; + virtual void ensure_focus() override; + virtual void tag_saved_version() override; + virtual void update_settings() override; + virtual bool show_members_overview() override; + virtual bool can_lose_focus_on_node_selection() override { return true; } + virtual void set_debugger_active(bool p_active) override; + virtual void set_tooltip_request_func(String p_method, Object *p_obj) override; + virtual void add_callback(const String &p_function, PackedStringArray p_args) override; + + virtual Control *get_edit_menu() override; + virtual void clear_edit_menu() override; + + virtual void validate() override; static void register_editor(); diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index 63eea2b767..0d4452c662 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -43,7 +43,7 @@ class TextureEditor : public Control { protected: void _notification(int p_what); void _gui_input(Ref<InputEvent> p_event); - void _changed_callback(Object *p_changed, const char *p_prop); + void _changed_callback(Object *p_changed, const char *p_prop) override; static void _bind_methods(); public: @@ -56,15 +56,15 @@ class EditorInspectorPluginTexture : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginTexture, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; }; class TextureEditorPlugin : public EditorPlugin { GDCLASS(TextureEditorPlugin, EditorPlugin); public: - virtual String get_name() const { return "Texture2D"; } + virtual String get_name() const override { return "Texture2D"; } TextureEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h index 4c5e06a5b8..9a28d2dff8 100644 --- a/editor/plugins/texture_layered_editor_plugin.h +++ b/editor/plugins/texture_layered_editor_plugin.h @@ -66,7 +66,7 @@ class TextureLayeredEditor : public Control { protected: void _notification(int p_what); void _gui_input(Ref<InputEvent> p_event); - void _changed_callback(Object *p_changed, const char *p_prop); + void _changed_callback(Object *p_changed, const char *p_prop) override; static void _bind_methods(); public: @@ -79,15 +79,15 @@ class EditorInspectorPluginLayeredTexture : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginLayeredTexture, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; }; class TextureLayeredEditorPlugin : public EditorPlugin { GDCLASS(TextureLayeredEditorPlugin, EditorPlugin); public: - virtual String get_name() const { return "TextureLayered"; } + virtual String get_name() const override { return "TextureLayered"; } TextureLayeredEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index 8991603c0f..e9f58006a4 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -124,7 +124,7 @@ protected: Vector2 snap_point(Vector2 p_target) const; - virtual void _changed_callback(Object *p_changed, const char *p_prop); + virtual void _changed_callback(Object *p_changed, const char *p_prop) override; public: void _edit_region(); @@ -155,13 +155,13 @@ protected: void _editor_visiblity_changed(); public: - virtual String get_name() const { return "TextureRegion"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - void set_state(const Dictionary &p_state); - Dictionary get_state() const; + virtual String get_name() const override { return "TextureRegion"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + void set_state(const Dictionary &p_state) override; + Dictionary get_state() const override; TextureRegionEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index 983bfb6b50..e374dd8714 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -105,11 +105,11 @@ class ThemeEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "Theme"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "Theme"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_node) override; + virtual bool handles(Object *p_node) const override; + virtual void make_visible(bool p_visible) override; ThemeEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 135a9bd5a5..996e904853 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -231,14 +231,14 @@ protected: void _notification(int p_what); public: - virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return tile_map_editor->forward_gui_input(p_event); } - virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { tile_map_editor->forward_canvas_draw_over_viewport(p_overlay); } - - virtual String get_name() const { return "TileMap"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return tile_map_editor->forward_gui_input(p_event); } + virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { tile_map_editor->forward_canvas_draw_over_viewport(p_overlay); } + + virtual String get_name() const override { return "TileMap"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; TileMapEditorPlugin(EditorNode *p_node); ~TileMapEditorPlugin(); diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index d2687e7a4b..72eb14941c 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -284,13 +284,13 @@ class TileSetEditorPlugin : public EditorPlugin { EditorNode *editor; public: - virtual String get_name() const { return "TileSet"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); - void set_state(const Dictionary &p_state); - Dictionary get_state() const; + virtual String get_name() const override { return "TileSet"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_node) override; + virtual bool handles(Object *p_node) const override; + virtual void make_visible(bool p_visible) override; + void set_state(const Dictionary &p_state) override; + Dictionary get_state() const override; TileSetEditorPlugin(EditorNode *p_node); }; diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index b7c0fb8e45..dd9144c567 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -281,7 +281,7 @@ public: void clear_custom_types(); void add_custom_type(const String &p_name, const Ref<Script> &p_script, const String &p_description, int p_return_icon_type, const String &p_category, bool p_highend); - virtual Size2 get_minimum_size() const; + virtual Size2 get_minimum_size() const override; void edit(VisualShader *p_visual_shader); VisualShaderEditor(); }; @@ -294,11 +294,11 @@ class VisualShaderEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "VisualShader"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); + virtual String get_name() const override { return "VisualShader"; } + bool has_main_screen() const override { return false; } + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; VisualShaderEditorPlugin(EditorNode *p_node); ~VisualShaderEditorPlugin(); @@ -308,7 +308,7 @@ class VisualShaderNodePluginDefault : public VisualShaderNodePlugin { GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin); public: - virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node); + virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override; }; class EditorPropertyShaderMode : public EditorProperty { @@ -322,7 +322,7 @@ protected: public: void setup(const Vector<String> &p_options); - virtual void update_property(); + virtual void update_property() override; void set_option_button_clip(bool p_enable); EditorPropertyShaderMode(); }; @@ -331,10 +331,10 @@ class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin); public: - virtual bool can_handle(Object *p_object); - virtual void parse_begin(Object *p_object); - virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false); - virtual void parse_end(); + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; + virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override; + virtual void parse_end() override; }; class VisualShaderNodePortPreview : public Control { @@ -349,7 +349,7 @@ protected: static void _bind_methods(); public: - virtual Size2 get_minimum_size() const; + virtual Size2 get_minimum_size() const override; void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port); VisualShaderNodePortPreview(); }; @@ -358,9 +358,9 @@ class VisualShaderConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(VisualShaderConversionPlugin, EditorResourceConversionPlugin); public: - virtual String converts_to() const; - virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; + virtual String converts_to() const override; + virtual bool handles(const Ref<Resource> &p_resource) const override; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; #endif // VISUAL_SHADER_EDITOR_PLUGIN_H |