diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 37 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 4 |
2 files changed, 36 insertions, 5 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c5b84f0af1..2e20e068d7 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -88,7 +88,6 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) { } else { if (changed) { // to avoid tree collapse _clear_buffer(); - _update_custom_nodes(); _update_options_menu(); _update_preview(); } @@ -178,7 +177,7 @@ bool VisualShaderEditor::_is_available(int p_mode) { return (p_mode == -1 || (p_mode & current_mode) != 0); } -void VisualShaderEditor::_update_custom_nodes() { +void VisualShaderEditor::update_custom_nodes() { clear_custom_types(); List<StringName> class_list; ScriptServer::get_global_class_list(&class_list); @@ -228,6 +227,7 @@ void VisualShaderEditor::_update_custom_nodes() { add_custom_type(name, script, description, return_icon_type, category, sub_category); } } + _update_options_menu(); } String VisualShaderEditor::_get_description(int p_idx) { @@ -1219,6 +1219,23 @@ void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node, editing_port = p_port; } +void VisualShaderEditor::_add_custom_node(const String &p_path) { + + int idx = -1; + + for (int i = custom_node_option_idx; i < add_options.size(); i++) { + if (add_options[i].script.is_valid()) { + if (add_options[i].script->get_path() == p_path) { + idx = i; + break; + } + } + } + if (idx != -1) { + _add_node(idx); + } +} + void VisualShaderEditor::_add_texture_node(const String &p_path) { VisualShaderNodeTexture *texture = (VisualShaderNodeTexture *)_add_node(texture_node_option_idx, -1); texture->set_texture(ResourceLoader::load(p_path)); @@ -2072,14 +2089,24 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } else if (d.has("files")) { if (d["files"].get_type() == Variant::POOL_STRING_ARRAY) { + int j = 0; PoolStringArray arr = d["files"]; for (int i = 0; i < arr.size(); i++) { String type = ResourceLoader::get_resource_type(arr[i]); - if (ClassDB::get_parent_class(type) == "Texture") { - saved_node_pos = p_point + Vector2(0, i * 210 * EDSCALE); + if (type == "GDScript") { + Ref<Script> script = ResourceLoader::load(arr[i]); + if (script->get_instance_base_type() == "VisualShaderNodeCustom") { + saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); + saved_node_pos_dirty = true; + _add_custom_node(arr[i]); + j++; + } + } else if (ClassDB::get_parent_class(type) == "Texture") { + saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE); saved_node_pos_dirty = true; _add_texture_node(arr[i]); + j++; } } } @@ -2698,6 +2725,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("DdYS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Derivative in 'y' using local differencing."), VisualShaderNodeScalarDerivativeFunc::FUNC_Y, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true)); add_options.push_back(AddOption("Sum", "Special", "Derivative", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeVectorDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true)); add_options.push_back(AddOption("SumS", "Special", "Derivative", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and 'y'."), VisualShaderNodeScalarDerivativeFunc::FUNC_SUM, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true)); + custom_node_option_idx = add_options.size(); ///////////////////////////////////////////////////////////////////// @@ -2739,6 +2767,7 @@ void VisualShaderEditorPlugin::make_visible(bool p_visible) { //editor->animation_panel_make_visible(true); button->show(); editor->make_bottom_panel_item_visible(visual_shader_editor); + visual_shader_editor->update_custom_nodes(); visual_shader_editor->set_process_input(true); //visual_shader_editor->set_process(true); } else { diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index d56e223057..700e7cfd7d 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -149,13 +149,14 @@ class VisualShaderEditor : public VBoxContainer { Vector<AddOption> add_options; int texture_node_option_idx; + int custom_node_option_idx; List<String> keyword_list; void _draw_color_over_button(Object *obj, Color p_color); + void _add_custom_node(const String &p_path); void _add_texture_node(const String &p_path); VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1); - void _update_custom_nodes(); void _update_options_menu(); void _show_preview_text(); @@ -255,6 +256,7 @@ protected: static void _bind_methods(); public: + void update_custom_nodes(); void add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin); void remove_plugin(const Ref<VisualShaderNodePlugin> &p_plugin); |