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-rw-r--r--editor/plugins/animation_library_editor.cpp137
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp109
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp41
-rw-r--r--editor/plugins/shader_editor_plugin.cpp133
-rw-r--r--editor/plugins/shader_editor_plugin.h21
-rw-r--r--editor/plugins/texture_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp20
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h10
8 files changed, 386 insertions, 87 deletions
diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp
index cae33edecb..c36ae1c521 100644
--- a/editor/plugins/animation_library_editor.cpp
+++ b/editor/plugins/animation_library_editor.cpp
@@ -149,13 +149,35 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) {
}
switch (p_id) {
case FILE_MENU_SAVE_LIBRARY: {
- if (al->get_path().is_resource_file()) {
+ if (al->get_path().is_resource_file() && !FileAccess::exists(al->get_path() + ".import")) {
EditorNode::get_singleton()->save_resource(al);
break;
}
[[fallthrough]];
}
case FILE_MENU_SAVE_AS_LIBRARY: {
+ // Check if we're allowed to save this
+ {
+ String al_path = al->get_path();
+ if (!al_path.is_resource_file()) {
+ int srpos = al_path.find("::");
+ if (srpos != -1) {
+ String base = al_path.substr(0, srpos);
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ error_dialog->set_text(TTR("This animation library can't be saved because it does not belong to the edited scene. Make it unique first."));
+ error_dialog->popup_centered();
+ return;
+ }
+ }
+ } else {
+ if (FileAccess::exists(al_path + ".import")) {
+ error_dialog->set_text(TTR("This animation library can't be saved because it was imported from another file. Make it unique first."));
+ error_dialog->popup_centered();
+ return;
+ }
+ }
+ }
+
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file_dialog->set_title(TTR("Save Library"));
if (al->get_path().is_resource_file()) {
@@ -178,6 +200,9 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) {
Ref<AnimationLibrary> ald = al->duplicate();
+ // TODO: should probably make all foreign animations assigned to this library
+ // unique too.
+
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name));
undo_redo->add_do_method(player, "remove_animation_library", lib_name);
@@ -188,19 +213,43 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) {
undo_redo->add_undo_method(this, "_update_editor", player);
undo_redo->commit_action();
+ update_tree();
+
} break;
case FILE_MENU_EDIT_LIBRARY: {
EditorNode::get_singleton()->push_item(al.ptr());
} break;
case FILE_MENU_SAVE_ANIMATION: {
- if (anim->get_path().is_resource_file()) {
+ if (anim->get_path().is_resource_file() && !FileAccess::exists(anim->get_path() + ".import")) {
EditorNode::get_singleton()->save_resource(anim);
break;
}
[[fallthrough]];
}
case FILE_MENU_SAVE_AS_ANIMATION: {
+ // Check if we're allowed to save this
+ {
+ String anim_path = al->get_path();
+ if (!anim_path.is_resource_file()) {
+ int srpos = anim_path.find("::");
+ if (srpos != -1) {
+ String base = anim_path.substr(0, srpos);
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ error_dialog->set_text(TTR("This animation can't be saved because it does not belong to the edited scene. Make it unique first."));
+ error_dialog->popup_centered();
+ return;
+ }
+ }
+ } else {
+ if (FileAccess::exists(anim_path + ".import")) {
+ error_dialog->set_text(TTR("This animation can't be saved because it was imported from another file. Make it unique first."));
+ error_dialog->popup_centered();
+ return;
+ }
+ }
+ }
+
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file_dialog->set_title(TTR("Save Animation"));
if (anim->get_path().is_resource_file()) {
@@ -232,6 +281,8 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) {
undo_redo->add_do_method(this, "_update_editor", player);
undo_redo->add_undo_method(this, "_update_editor", player);
undo_redo->commit_action();
+
+ update_tree();
} break;
case FILE_MENU_EDIT_ANIMATION: {
EditorNode::get_singleton()->push_item(anim.ptr());
@@ -577,19 +628,45 @@ void AnimationLibraryEditor::update_tree() {
} else {
libitem->set_suffix(0, "");
}
- libitem->set_editable(0, true);
- libitem->set_metadata(0, K);
- libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons"));
- libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, false, TTR("Add Animation to Library"));
- libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, false, TTR("Load animation from file and add to library"));
- libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, false, TTR("Paste Animation to Library from clipboard"));
+
Ref<AnimationLibrary> al = player->call("get_animation_library", K);
- if (al->get_path().is_resource_file()) {
- libitem->set_text(1, al->get_path().get_file());
- libitem->set_tooltip(1, al->get_path());
- } else {
+ bool animation_library_is_foreign = false;
+ String al_path = al->get_path();
+ if (!al_path.is_resource_file()) {
libitem->set_text(1, TTR("[built-in]"));
+ libitem->set_tooltip(1, al_path);
+ int srpos = al_path.find("::");
+ if (srpos != -1) {
+ String base = al_path.substr(0, srpos);
+ if (ResourceLoader::get_resource_type(base) == "PackedScene") {
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ animation_library_is_foreign = true;
+ libitem->set_text(1, TTR("[foreign]"));
+ }
+ } else {
+ if (FileAccess::exists(base + ".import")) {
+ animation_library_is_foreign = true;
+ libitem->set_text(1, TTR("[imported]"));
+ }
+ }
+ }
+ } else {
+ if (FileAccess::exists(al_path + ".import")) {
+ animation_library_is_foreign = true;
+ libitem->set_text(1, TTR("[imported]"));
+ } else {
+ libitem->set_text(1, al_path.get_file());
+ }
}
+
+ libitem->set_editable(0, !animation_library_is_foreign);
+ libitem->set_metadata(0, K);
+ libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons"));
+
+ libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, animation_library_is_foreign, TTR("Add Animation to Library"));
+ libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, animation_library_is_foreign, TTR("Load animation from file and add to library"));
+ libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, animation_library_is_foreign, TTR("Paste Animation to Library from clipboard"));
+
libitem->add_button(1, get_theme_icon("Save", "EditorIcons"), LIB_BUTTON_FILE, false, TTR("Save animation library to resource on disk"));
libitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), LIB_BUTTON_DELETE, false, TTR("Remove animation library"));
@@ -600,20 +677,38 @@ void AnimationLibraryEditor::update_tree() {
for (const StringName &L : animations) {
TreeItem *anitem = tree->create_item(libitem);
anitem->set_text(0, L);
- anitem->set_editable(0, true);
+ anitem->set_editable(0, !animation_library_is_foreign);
anitem->set_metadata(0, L);
anitem->set_icon(0, get_theme_icon("Animation", "EditorIcons"));
- anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, false, TTR("Copy animation to clipboard"));
- Ref<Animation> anim = al->get_animation(L);
+ anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, animation_library_is_foreign, TTR("Copy animation to clipboard"));
- if (anim->get_path().is_resource_file()) {
- anitem->set_text(1, anim->get_path().get_file());
- anitem->set_tooltip(1, anim->get_path());
- } else {
+ Ref<Animation> anim = al->get_animation(L);
+ String anim_path = anim->get_path();
+ if (!anim_path.is_resource_file()) {
anitem->set_text(1, TTR("[built-in]"));
+ anitem->set_tooltip(1, anim_path);
+ int srpos = anim_path.find("::");
+ if (srpos != -1) {
+ String base = anim_path.substr(0, srpos);
+ if (ResourceLoader::get_resource_type(base) == "PackedScene") {
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ anitem->set_text(1, TTR("[foreign]"));
+ }
+ } else {
+ if (FileAccess::exists(base + ".import")) {
+ anitem->set_text(1, TTR("[imported]"));
+ }
+ }
+ }
+ } else {
+ if (FileAccess::exists(anim_path + ".import")) {
+ anitem->set_text(1, TTR("[imported]"));
+ } else {
+ anitem->set_text(1, anim_path.get_file());
+ }
}
- anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, false, TTR("Save animation to resource on disk"));
- anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, false, TTR("Remove animation from Library"));
+ anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, animation_library_is_foreign, TTR("Save animation to resource on disk"));
+ anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, animation_library_is_foreign, TTR("Remove animation from Library"));
}
}
}
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index ebd7525bb8..516079673d 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -55,7 +55,7 @@ void AnimationPlayerEditor::_node_removed(Node *p_node) {
set_process(false);
- track_editor->set_animation(Ref<Animation>());
+ track_editor->set_animation(Ref<Animation>(), true);
track_editor->set_root(nullptr);
track_editor->show_select_node_warning(true);
_update_player();
@@ -283,7 +283,28 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
Ref<Animation> anim = player->get_animation(current);
{
- track_editor->set_animation(anim);
+ bool animation_library_is_foreign = false;
+ if (!anim->get_path().is_resource_file()) {
+ int srpos = anim->get_path().find("::");
+ if (srpos != -1) {
+ String base = anim->get_path().substr(0, srpos);
+ if (ResourceLoader::get_resource_type(base) == "PackedScene") {
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ animation_library_is_foreign = true;
+ }
+ } else {
+ if (FileAccess::exists(base + ".import")) {
+ animation_library_is_foreign = true;
+ }
+ }
+ }
+ } else {
+ if (FileAccess::exists(anim->get_path() + ".import")) {
+ animation_library_is_foreign = true;
+ }
+ }
+
+ track_editor->set_animation(anim, animation_library_is_foreign);
Node *root = player->get_node(player->get_root());
if (root) {
track_editor->set_root(root);
@@ -292,7 +313,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
frame->set_max((double)anim->get_length());
} else {
- track_editor->set_animation(Ref<Animation>());
+ track_editor->set_animation(Ref<Animation>(), true);
track_editor->set_root(nullptr);
}
@@ -751,14 +772,36 @@ void AnimationPlayerEditor::_animation_edit() {
String current = _get_current();
if (current != String()) {
Ref<Animation> anim = player->get_animation(current);
- track_editor->set_animation(anim);
+
+ bool animation_library_is_foreign = false;
+ if (!anim->get_path().is_resource_file()) {
+ int srpos = anim->get_path().find("::");
+ if (srpos != -1) {
+ String base = anim->get_path().substr(0, srpos);
+ if (ResourceLoader::get_resource_type(base) == "PackedScene") {
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ animation_library_is_foreign = true;
+ }
+ } else {
+ if (FileAccess::exists(base + ".import")) {
+ animation_library_is_foreign = true;
+ }
+ }
+ }
+ } else {
+ if (FileAccess::exists(anim->get_path() + ".import")) {
+ animation_library_is_foreign = true;
+ }
+ }
+
+ track_editor->set_animation(anim, animation_library_is_foreign);
Node *root = player->get_node(player->get_root());
if (root) {
track_editor->set_root(root);
}
} else {
- track_editor->set_animation(Ref<Animation>());
+ track_editor->set_animation(Ref<Animation>(), true);
track_editor->set_root(nullptr);
}
}
@@ -812,13 +855,37 @@ void AnimationPlayerEditor::_update_player() {
int active_idx = -1;
bool no_anims_found = true;
+ bool foreign_global_anim_lib = false;
for (const StringName &K : libraries) {
if (K != StringName()) {
animation->add_separator(K);
}
+ // Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is.
Ref<AnimationLibrary> library = player->get_animation_library(K);
+ if (K == "") {
+ if (!library->get_path().is_resource_file()) {
+ int srpos = library->get_path().find("::");
+ if (srpos != -1) {
+ String base = library->get_path().substr(0, srpos);
+ if (ResourceLoader::get_resource_type(base) == "PackedScene") {
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ foreign_global_anim_lib = true;
+ }
+ } else {
+ if (FileAccess::exists(base + ".import")) {
+ foreign_global_anim_lib = true;
+ }
+ }
+ }
+ } else {
+ if (FileAccess::exists(library->get_path() + ".import")) {
+ foreign_global_anim_lib = true;
+ }
+ }
+ }
+
List<StringName> animlist;
library->get_animation_list(&animlist);
@@ -835,7 +902,13 @@ void AnimationPlayerEditor::_update_player() {
no_anims_found = false;
}
}
-#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found)
+#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), foreign_global_anim_lib)
+
+ ITEM_CHECK_DISABLED(TOOL_NEW_ANIM);
+
+#undef ITEM_CHECK_DISABLED
+
+#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found || foreign_global_anim_lib)
ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM);
ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM);
@@ -877,7 +950,29 @@ void AnimationPlayerEditor::_update_player() {
if (!no_anims_found) {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
- track_editor->set_animation(anim);
+
+ bool animation_library_is_foreign = false;
+ if (!anim->get_path().is_resource_file()) {
+ int srpos = anim->get_path().find("::");
+ if (srpos != -1) {
+ String base = anim->get_path().substr(0, srpos);
+ if (ResourceLoader::get_resource_type(base) == "PackedScene") {
+ if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
+ animation_library_is_foreign = true;
+ }
+ } else {
+ if (FileAccess::exists(base + ".import")) {
+ animation_library_is_foreign = true;
+ }
+ }
+ }
+ } else {
+ if (FileAccess::exists(anim->get_path() + ".import")) {
+ animation_library_is_foreign = true;
+ }
+ }
+
+ track_editor->set_animation(anim, animation_library_is_foreign);
Node *root = player->get_node(player->get_root());
if (root) {
track_editor->set_root(root);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index ac85eb5e1b..fc70ace331 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5020,17 +5020,36 @@ CanvasItemEditor::CanvasItemEditor() {
controls_vb->set_begin(Point2(5, 5));
// To ensure that scripts can parse the list of shortcuts correctly, we have to define
- // those shortcuts one by one. Define shortcut before using it (by EditorZoomWidget)
- ED_SHORTCUT("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"), KeyModifierMask::SHIFT | Key::KEY_5);
- ED_SHORTCUT("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"), KeyModifierMask::SHIFT | Key::KEY_4);
- ED_SHORTCUT("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"), KeyModifierMask::SHIFT | Key::KEY_3);
- ED_SHORTCUT("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"), KeyModifierMask::SHIFT | Key::KEY_2);
- ED_SHORTCUT("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"), KeyModifierMask::SHIFT | Key::KEY_1);
- ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), { (int32_t)Key::KEY_1, (int32_t)(KeyModifierMask::CMD | Key::KEY_0) });
- ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), Key::KEY_2);
- ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), Key::KEY_3);
- ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), Key::KEY_4);
- ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), Key::KEY_5);
+ // those shortcuts one by one. Define shortcut before using it (by EditorZoomWidget).
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"),
+ { int32_t(KeyModifierMask::SHIFT | Key::KEY_5), int32_t(KeyModifierMask::SHIFT | Key::KP_5) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"),
+ { int32_t(KeyModifierMask::SHIFT | Key::KEY_4), int32_t(KeyModifierMask::SHIFT | Key::KP_4) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"),
+ { int32_t(KeyModifierMask::SHIFT | Key::KEY_3), int32_t(KeyModifierMask::SHIFT | Key::KP_3) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"),
+ { int32_t(KeyModifierMask::SHIFT | Key::KEY_2), int32_t(KeyModifierMask::SHIFT | Key::KP_2) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"),
+ { int32_t(KeyModifierMask::SHIFT | Key::KEY_1), int32_t(KeyModifierMask::SHIFT | Key::KP_1) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"),
+ { int32_t(Key::KEY_1), int32_t(KeyModifierMask::CMD | Key::KEY_0), int32_t(Key::KP_1), int32_t(KeyModifierMask::CMD | Key::KP_0) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"),
+ { int32_t(Key::KEY_2), int32_t(Key::KP_2) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"),
+ { int32_t(Key::KEY_3), int32_t(Key::KP_3) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"),
+ { int32_t(Key::KEY_4), int32_t(Key::KP_4) });
+
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"),
+ { int32_t(Key::KEY_5), int32_t(Key::KP_5) });
zoom_widget = memnew(EditorZoomWidget);
controls_vb->add_child(zoom_widget);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index e700412188..d70c50f72a 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -47,6 +47,50 @@
#include "servers/rendering/shader_preprocessor.h"
#include "servers/rendering/shader_types.h"
+/*** SHADER SYNTAX HIGHLIGHTER ****/
+
+Dictionary GDShaderSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
+ Dictionary color_map;
+
+ for (const Point2i &region : disabled_branch_regions) {
+ if (p_line >= region.x && p_line <= region.y) {
+ Dictionary highlighter_info;
+ highlighter_info["color"] = disabled_branch_color;
+
+ color_map[0] = highlighter_info;
+ return color_map;
+ }
+ }
+
+ return CodeHighlighter::_get_line_syntax_highlighting_impl(p_line);
+}
+
+void GDShaderSyntaxHighlighter::add_disabled_branch_region(const Point2i &p_region) {
+ ERR_FAIL_COND(p_region.x < 0);
+ ERR_FAIL_COND(p_region.y < 0);
+
+ for (int i = 0; i < disabled_branch_regions.size(); i++) {
+ ERR_FAIL_COND_MSG(disabled_branch_regions[i].x == p_region.x, "Branch region with a start line '" + itos(p_region.x) + "' already exists.");
+ }
+
+ Point2i disabled_branch_region;
+ disabled_branch_region.x = p_region.x;
+ disabled_branch_region.y = p_region.y;
+ disabled_branch_regions.push_back(disabled_branch_region);
+
+ clear_highlighting_cache();
+}
+
+void GDShaderSyntaxHighlighter::clear_disabled_branch_regions() {
+ disabled_branch_regions.clear();
+ clear_highlighting_cache();
+}
+
+void GDShaderSyntaxHighlighter::set_disabled_branch_color(const Color &p_color) {
+ disabled_branch_color = p_color;
+ clear_highlighting_cache();
+}
+
/*** SHADER SCRIPT EDITOR ****/
static bool saved_warnings_enabled = false;
@@ -134,6 +178,7 @@ void ShaderTextEditor::set_edited_code(const String &p_code) {
get_text_editor()->clear_undo_history();
get_text_editor()->call_deferred(SNAME("set_h_scroll"), 0);
get_text_editor()->call_deferred(SNAME("set_v_scroll"), 0);
+ get_text_editor()->tag_saved_version();
_validate_script();
_line_col_changed();
@@ -263,6 +308,7 @@ void ShaderTextEditor::_load_theme_settings() {
syntax_highlighter->clear_color_regions();
syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
syntax_highlighter->add_color_region("//", "", comment_color, true);
+ syntax_highlighter->set_disabled_branch_color(comment_color);
text_editor->clear_comment_delimiters();
text_editor->add_comment_delimiter("/*", "*/", false);
@@ -345,7 +391,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
if (!complete_from_path.ends_with("/")) {
complete_from_path += "/";
}
- preprocessor.preprocess(p_code, code, nullptr, nullptr, nullptr, &pp_options, _complete_include_paths);
+ preprocessor.preprocess(p_code, "", code, nullptr, nullptr, nullptr, nullptr, &pp_options, _complete_include_paths);
complete_from_path = String();
if (pp_options.size()) {
for (const ScriptLanguage::CodeCompletionOption &E : pp_options) {
@@ -391,11 +437,29 @@ void ShaderTextEditor::_validate_script() {
String code_pp;
String error_pp;
List<ShaderPreprocessor::FilePosition> err_positions;
- last_compile_result = preprocessor.preprocess(code, code_pp, &error_pp, &err_positions);
+ List<ShaderPreprocessor::Region> regions;
+ String filename;
+ if (shader.is_valid()) {
+ filename = shader->get_path();
+ } else if (shader_inc.is_valid()) {
+ filename = shader_inc->get_path();
+ }
+ last_compile_result = preprocessor.preprocess(code, filename, code_pp, &error_pp, &err_positions, &regions);
for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
}
+
+ syntax_highlighter->clear_disabled_branch_regions();
+ for (const ShaderPreprocessor::Region &region : regions) {
+ if (!region.enabled) {
+ if (filename != region.file) {
+ continue;
+ }
+ syntax_highlighter->add_disabled_branch_region(Point2i(region.from_line, region.to_line));
+ }
+ }
+
set_error("");
set_error_count(0);
@@ -843,6 +907,7 @@ void ShaderEditor::save_external_data(const String &p_str) {
if (shader_inc.is_valid() && shader_inc != edited_shader_inc) {
ResourceSaver::save(shader_inc);
}
+ shader_editor->get_text_editor()->tag_saved_version();
disk_changed->hide();
}
@@ -851,6 +916,10 @@ void ShaderEditor::validate_script() {
shader_editor->_validate_script();
}
+bool ShaderEditor::is_unsaved() const {
+ return shader_editor->get_text_editor()->get_saved_version() != shader_editor->get_text_editor()->get_version();
+}
+
void ShaderEditor::apply_shaders() {
String editor_code = shader_editor->get_text_editor()->get_text();
if (shader.is_valid()) {
@@ -1127,36 +1196,34 @@ ShaderEditor::ShaderEditor() {
void ShaderEditorPlugin::_update_shader_list() {
shader_list->clear();
for (uint32_t i = 0; i < edited_shaders.size(); i++) {
- String text;
- String path;
- String _class;
- String shader_name;
- if (edited_shaders[i].shader.is_valid()) {
- Ref<Shader> shader = edited_shaders[i].shader;
-
- path = shader->get_path();
- _class = shader->get_class();
- shader_name = shader->get_name();
- } else {
- Ref<ShaderInclude> shader_inc = edited_shaders[i].shader_inc;
-
- path = shader_inc->get_path();
- _class = shader_inc->get_class();
- shader_name = shader_inc->get_name();
+ Ref<Resource> shader = edited_shaders[i].shader;
+ if (shader.is_null()) {
+ shader = edited_shaders[i].shader_inc;
}
- if (path.is_resource_file()) {
- text = path.get_file();
- } else if (shader_name != "") {
- text = shader_name;
- } else {
- if (edited_shaders[i].shader.is_valid()) {
- text = _class + ":" + itos(edited_shaders[i].shader->get_instance_id());
- } else {
- text = _class + ":" + itos(edited_shaders[i].shader_inc->get_instance_id());
+ String path = shader->get_path();
+ String text = path.get_file();
+ if (text.is_empty()) {
+ // This appears for newly created built-in shaders before saving the scene.
+ text = TTR("[unsaved]");
+ } else if (shader->is_built_in()) {
+ const String &shader_name = shader->get_name();
+ if (!shader_name.is_empty()) {
+ text = vformat("%s (%s)", shader_name, text.get_slice("::", 0));
}
}
+ bool unsaved = false;
+ if (edited_shaders[i].shader_editor) {
+ unsaved = edited_shaders[i].shader_editor->is_unsaved();
+ }
+ // TODO: Handle visual shaders too.
+
+ if (unsaved) {
+ text += "(*)";
+ }
+
+ String _class = shader->get_class();
if (!shader_list->has_theme_icon(_class, SNAME("EditorIcons"))) {
_class = "TextFile";
}
@@ -1206,7 +1273,7 @@ void ShaderEditorPlugin::edit(Object *p_object) {
es.shader_editor = memnew(ShaderEditor);
es.shader_editor->edit(si);
shader_tabs->add_child(es.shader_editor);
- es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status));
+ es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list));
} else {
Shader *s = Object::cast_to<Shader>(p_object);
for (uint32_t i = 0; i < edited_shaders.size(); i++) {
@@ -1226,7 +1293,7 @@ void ShaderEditorPlugin::edit(Object *p_object) {
es.shader_editor = memnew(ShaderEditor);
shader_tabs->add_child(es.shader_editor);
es.shader_editor->edit(s);
- es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status));
+ es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list));
}
}
@@ -1272,6 +1339,7 @@ void ShaderEditorPlugin::save_external_data() {
edited_shaders[i].shader_editor->save_external_data();
}
}
+ _update_shader_list();
}
void ShaderEditorPlugin::apply_changes() {
@@ -1289,6 +1357,12 @@ void ShaderEditorPlugin::_shader_selected(int p_index) {
shader_tabs->set_current_tab(p_index);
}
+void ShaderEditorPlugin::_shader_list_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index) {
+ if (p_mouse_button_index == MouseButton::MIDDLE) {
+ _close_shader(p_item);
+ }
+}
+
void ShaderEditorPlugin::_close_shader(int p_index) {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
@@ -1408,6 +1482,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vb->add_child(shader_list);
shader_list->connect("item_selected", callable_mp(this, &ShaderEditorPlugin::_shader_selected));
+ shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked));
main_split->add_child(vb);
vb->set_custom_minimum_size(Size2(200, 300) * EDSCALE);
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 907de6ea87..0980cc4db2 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -48,6 +48,21 @@ class VisualShaderEditor;
class HSplitContainer;
class ShaderCreateDialog;
+class GDShaderSyntaxHighlighter : public CodeHighlighter {
+ GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter)
+
+private:
+ Vector<Point2i> disabled_branch_regions;
+ Color disabled_branch_color;
+
+public:
+ virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override;
+
+ void add_disabled_branch_region(const Point2i &p_region);
+ void clear_disabled_branch_regions();
+ void set_disabled_branch_color(const Color &p_color);
+};
+
class ShaderTextEditor : public CodeTextEditor {
GDCLASS(ShaderTextEditor, CodeTextEditor);
@@ -57,7 +72,7 @@ class ShaderTextEditor : public CodeTextEditor {
_ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); }
};
- Ref<CodeHighlighter> syntax_highlighter;
+ Ref<GDShaderSyntaxHighlighter> syntax_highlighter;
RichTextLabel *warnings_panel = nullptr;
Ref<Shader> shader;
Ref<ShaderInclude> shader_inc;
@@ -185,6 +200,7 @@ public:
void goto_line_selection(int p_line, int p_begin, int p_end);
void save_external_data(const String &p_str = "");
void validate_script();
+ bool is_unsaved() const;
virtual Size2 get_minimum_size() const override { return Size2(0, 200); }
@@ -226,6 +242,7 @@ class ShaderEditorPlugin : public EditorPlugin {
void _update_shader_list();
void _shader_selected(int p_index);
+ void _shader_list_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index);
void _menu_item_pressed(int p_index);
void _resource_saved(Object *obj);
void _close_shader(int p_index);
@@ -235,8 +252,6 @@ class ShaderEditorPlugin : public EditorPlugin {
void _update_shader_list_status();
public:
- virtual String get_name() const override { return "Shader"; }
- bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index f6b02d5f80..be382759f5 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -137,7 +137,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
// It's okay that these colors are static since the grid color is static too.
metadata_label->add_theme_color_override("font_color", Color::named("white"));
- metadata_label->add_theme_color_override("font_color_shadow", Color::named("black"));
+ metadata_label->add_theme_color_override("font_shadow_color", Color::named("black"));
metadata_label->add_theme_font_size_override("font_size", 14 * EDSCALE);
metadata_label->add_theme_color_override("font_outline_color", Color::named("black"));
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 4a144bc391..cf24095582 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -6063,7 +6063,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par
return editor;
}
-void EditorPropertyShaderMode::_option_selected(int p_which) {
+void EditorPropertyVisualShaderMode::_option_selected(int p_which) {
Ref<VisualShader> visual_shader(Object::cast_to<VisualShader>(get_edited_object()));
if (visual_shader->get_mode() == p_which) {
return;
@@ -6149,39 +6149,39 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
undo_redo->commit_action();
}
-void EditorPropertyShaderMode::update_property() {
+void EditorPropertyVisualShaderMode::update_property() {
int which = get_edited_object()->get(get_edited_property());
options->select(which);
}
-void EditorPropertyShaderMode::setup(const Vector<String> &p_options) {
+void EditorPropertyVisualShaderMode::setup(const Vector<String> &p_options) {
for (int i = 0; i < p_options.size(); i++) {
options->add_item(p_options[i], i);
}
}
-void EditorPropertyShaderMode::set_option_button_clip(bool p_enable) {
+void EditorPropertyVisualShaderMode::set_option_button_clip(bool p_enable) {
options->set_clip_text(p_enable);
}
-void EditorPropertyShaderMode::_bind_methods() {
+void EditorPropertyVisualShaderMode::_bind_methods() {
}
-EditorPropertyShaderMode::EditorPropertyShaderMode() {
+EditorPropertyVisualShaderMode::EditorPropertyVisualShaderMode() {
options = memnew(OptionButton);
options->set_clip_text(true);
add_child(options);
add_focusable(options);
- options->connect("item_selected", callable_mp(this, &EditorPropertyShaderMode::_option_selected));
+ options->connect("item_selected", callable_mp(this, &EditorPropertyVisualShaderMode::_option_selected));
}
-bool EditorInspectorShaderModePlugin::can_handle(Object *p_object) {
+bool EditorInspectorVisualShaderModePlugin::can_handle(Object *p_object) {
return true; // Can handle everything.
}
-bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
+bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) {
- EditorPropertyShaderMode *mode_editor = memnew(EditorPropertyShaderMode);
+ EditorPropertyVisualShaderMode *mode_editor = memnew(EditorPropertyVisualShaderMode);
Vector<String> options = p_hint_text.split(",");
mode_editor->setup(options);
add_property_editor(p_path, mode_editor);
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index b846c34f9e..b6a3b43754 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -529,8 +529,8 @@ public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override;
};
-class EditorPropertyShaderMode : public EditorProperty {
- GDCLASS(EditorPropertyShaderMode, EditorProperty);
+class EditorPropertyVisualShaderMode : public EditorProperty {
+ GDCLASS(EditorPropertyVisualShaderMode, EditorProperty);
OptionButton *options = nullptr;
void _option_selected(int p_which);
@@ -542,11 +542,11 @@ public:
void setup(const Vector<String> &p_options);
virtual void update_property() override;
void set_option_button_clip(bool p_enable);
- EditorPropertyShaderMode();
+ EditorPropertyVisualShaderMode();
};
-class EditorInspectorShaderModePlugin : public EditorInspectorPlugin {
- GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin);
+class EditorInspectorVisualShaderModePlugin : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorVisualShaderModePlugin, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object) override;