diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_library_editor.cpp | 137 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 109 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 41 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 133 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.h | 21 | ||||
-rw-r--r-- | editor/plugins/texture_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 20 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 10 |
8 files changed, 386 insertions, 87 deletions
diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp index cae33edecb..c36ae1c521 100644 --- a/editor/plugins/animation_library_editor.cpp +++ b/editor/plugins/animation_library_editor.cpp @@ -149,13 +149,35 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { } switch (p_id) { case FILE_MENU_SAVE_LIBRARY: { - if (al->get_path().is_resource_file()) { + if (al->get_path().is_resource_file() && !FileAccess::exists(al->get_path() + ".import")) { EditorNode::get_singleton()->save_resource(al); break; } [[fallthrough]]; } case FILE_MENU_SAVE_AS_LIBRARY: { + // Check if we're allowed to save this + { + String al_path = al->get_path(); + if (!al_path.is_resource_file()) { + int srpos = al_path.find("::"); + if (srpos != -1) { + String base = al_path.substr(0, srpos); + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + error_dialog->set_text(TTR("This animation library can't be saved because it does not belong to the edited scene. Make it unique first.")); + error_dialog->popup_centered(); + return; + } + } + } else { + if (FileAccess::exists(al_path + ".import")) { + error_dialog->set_text(TTR("This animation library can't be saved because it was imported from another file. Make it unique first.")); + error_dialog->popup_centered(); + return; + } + } + } + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); file_dialog->set_title(TTR("Save Library")); if (al->get_path().is_resource_file()) { @@ -178,6 +200,9 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { Ref<AnimationLibrary> ald = al->duplicate(); + // TODO: should probably make all foreign animations assigned to this library + // unique too. + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name)); undo_redo->add_do_method(player, "remove_animation_library", lib_name); @@ -188,19 +213,43 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { undo_redo->add_undo_method(this, "_update_editor", player); undo_redo->commit_action(); + update_tree(); + } break; case FILE_MENU_EDIT_LIBRARY: { EditorNode::get_singleton()->push_item(al.ptr()); } break; case FILE_MENU_SAVE_ANIMATION: { - if (anim->get_path().is_resource_file()) { + if (anim->get_path().is_resource_file() && !FileAccess::exists(anim->get_path() + ".import")) { EditorNode::get_singleton()->save_resource(anim); break; } [[fallthrough]]; } case FILE_MENU_SAVE_AS_ANIMATION: { + // Check if we're allowed to save this + { + String anim_path = al->get_path(); + if (!anim_path.is_resource_file()) { + int srpos = anim_path.find("::"); + if (srpos != -1) { + String base = anim_path.substr(0, srpos); + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + error_dialog->set_text(TTR("This animation can't be saved because it does not belong to the edited scene. Make it unique first.")); + error_dialog->popup_centered(); + return; + } + } + } else { + if (FileAccess::exists(anim_path + ".import")) { + error_dialog->set_text(TTR("This animation can't be saved because it was imported from another file. Make it unique first.")); + error_dialog->popup_centered(); + return; + } + } + } + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); file_dialog->set_title(TTR("Save Animation")); if (anim->get_path().is_resource_file()) { @@ -232,6 +281,8 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { undo_redo->add_do_method(this, "_update_editor", player); undo_redo->add_undo_method(this, "_update_editor", player); undo_redo->commit_action(); + + update_tree(); } break; case FILE_MENU_EDIT_ANIMATION: { EditorNode::get_singleton()->push_item(anim.ptr()); @@ -577,19 +628,45 @@ void AnimationLibraryEditor::update_tree() { } else { libitem->set_suffix(0, ""); } - libitem->set_editable(0, true); - libitem->set_metadata(0, K); - libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons")); - libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, false, TTR("Add Animation to Library")); - libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, false, TTR("Load animation from file and add to library")); - libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, false, TTR("Paste Animation to Library from clipboard")); + Ref<AnimationLibrary> al = player->call("get_animation_library", K); - if (al->get_path().is_resource_file()) { - libitem->set_text(1, al->get_path().get_file()); - libitem->set_tooltip(1, al->get_path()); - } else { + bool animation_library_is_foreign = false; + String al_path = al->get_path(); + if (!al_path.is_resource_file()) { libitem->set_text(1, TTR("[built-in]")); + libitem->set_tooltip(1, al_path); + int srpos = al_path.find("::"); + if (srpos != -1) { + String base = al_path.substr(0, srpos); + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + animation_library_is_foreign = true; + libitem->set_text(1, TTR("[foreign]")); + } + } else { + if (FileAccess::exists(base + ".import")) { + animation_library_is_foreign = true; + libitem->set_text(1, TTR("[imported]")); + } + } + } + } else { + if (FileAccess::exists(al_path + ".import")) { + animation_library_is_foreign = true; + libitem->set_text(1, TTR("[imported]")); + } else { + libitem->set_text(1, al_path.get_file()); + } } + + libitem->set_editable(0, !animation_library_is_foreign); + libitem->set_metadata(0, K); + libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons")); + + libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, animation_library_is_foreign, TTR("Add Animation to Library")); + libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, animation_library_is_foreign, TTR("Load animation from file and add to library")); + libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, animation_library_is_foreign, TTR("Paste Animation to Library from clipboard")); + libitem->add_button(1, get_theme_icon("Save", "EditorIcons"), LIB_BUTTON_FILE, false, TTR("Save animation library to resource on disk")); libitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), LIB_BUTTON_DELETE, false, TTR("Remove animation library")); @@ -600,20 +677,38 @@ void AnimationLibraryEditor::update_tree() { for (const StringName &L : animations) { TreeItem *anitem = tree->create_item(libitem); anitem->set_text(0, L); - anitem->set_editable(0, true); + anitem->set_editable(0, !animation_library_is_foreign); anitem->set_metadata(0, L); anitem->set_icon(0, get_theme_icon("Animation", "EditorIcons")); - anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, false, TTR("Copy animation to clipboard")); - Ref<Animation> anim = al->get_animation(L); + anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, animation_library_is_foreign, TTR("Copy animation to clipboard")); - if (anim->get_path().is_resource_file()) { - anitem->set_text(1, anim->get_path().get_file()); - anitem->set_tooltip(1, anim->get_path()); - } else { + Ref<Animation> anim = al->get_animation(L); + String anim_path = anim->get_path(); + if (!anim_path.is_resource_file()) { anitem->set_text(1, TTR("[built-in]")); + anitem->set_tooltip(1, anim_path); + int srpos = anim_path.find("::"); + if (srpos != -1) { + String base = anim_path.substr(0, srpos); + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + anitem->set_text(1, TTR("[foreign]")); + } + } else { + if (FileAccess::exists(base + ".import")) { + anitem->set_text(1, TTR("[imported]")); + } + } + } + } else { + if (FileAccess::exists(anim_path + ".import")) { + anitem->set_text(1, TTR("[imported]")); + } else { + anitem->set_text(1, anim_path.get_file()); + } } - anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, false, TTR("Save animation to resource on disk")); - anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, false, TTR("Remove animation from Library")); + anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, animation_library_is_foreign, TTR("Save animation to resource on disk")); + anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, animation_library_is_foreign, TTR("Remove animation from Library")); } } } diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index ebd7525bb8..516079673d 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -55,7 +55,7 @@ void AnimationPlayerEditor::_node_removed(Node *p_node) { set_process(false); - track_editor->set_animation(Ref<Animation>()); + track_editor->set_animation(Ref<Animation>(), true); track_editor->set_root(nullptr); track_editor->show_select_node_warning(true); _update_player(); @@ -283,7 +283,28 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { Ref<Animation> anim = player->get_animation(current); { - track_editor->set_animation(anim); + bool animation_library_is_foreign = false; + if (!anim->get_path().is_resource_file()) { + int srpos = anim->get_path().find("::"); + if (srpos != -1) { + String base = anim->get_path().substr(0, srpos); + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + animation_library_is_foreign = true; + } + } else { + if (FileAccess::exists(base + ".import")) { + animation_library_is_foreign = true; + } + } + } + } else { + if (FileAccess::exists(anim->get_path() + ".import")) { + animation_library_is_foreign = true; + } + } + + track_editor->set_animation(anim, animation_library_is_foreign); Node *root = player->get_node(player->get_root()); if (root) { track_editor->set_root(root); @@ -292,7 +313,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { frame->set_max((double)anim->get_length()); } else { - track_editor->set_animation(Ref<Animation>()); + track_editor->set_animation(Ref<Animation>(), true); track_editor->set_root(nullptr); } @@ -751,14 +772,36 @@ void AnimationPlayerEditor::_animation_edit() { String current = _get_current(); if (current != String()) { Ref<Animation> anim = player->get_animation(current); - track_editor->set_animation(anim); + + bool animation_library_is_foreign = false; + if (!anim->get_path().is_resource_file()) { + int srpos = anim->get_path().find("::"); + if (srpos != -1) { + String base = anim->get_path().substr(0, srpos); + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + animation_library_is_foreign = true; + } + } else { + if (FileAccess::exists(base + ".import")) { + animation_library_is_foreign = true; + } + } + } + } else { + if (FileAccess::exists(anim->get_path() + ".import")) { + animation_library_is_foreign = true; + } + } + + track_editor->set_animation(anim, animation_library_is_foreign); Node *root = player->get_node(player->get_root()); if (root) { track_editor->set_root(root); } } else { - track_editor->set_animation(Ref<Animation>()); + track_editor->set_animation(Ref<Animation>(), true); track_editor->set_root(nullptr); } } @@ -812,13 +855,37 @@ void AnimationPlayerEditor::_update_player() { int active_idx = -1; bool no_anims_found = true; + bool foreign_global_anim_lib = false; for (const StringName &K : libraries) { if (K != StringName()) { animation->add_separator(K); } + // Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is. Ref<AnimationLibrary> library = player->get_animation_library(K); + if (K == "") { + if (!library->get_path().is_resource_file()) { + int srpos = library->get_path().find("::"); + if (srpos != -1) { + String base = library->get_path().substr(0, srpos); + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + foreign_global_anim_lib = true; + } + } else { + if (FileAccess::exists(base + ".import")) { + foreign_global_anim_lib = true; + } + } + } + } else { + if (FileAccess::exists(library->get_path() + ".import")) { + foreign_global_anim_lib = true; + } + } + } + List<StringName> animlist; library->get_animation_list(&animlist); @@ -835,7 +902,13 @@ void AnimationPlayerEditor::_update_player() { no_anims_found = false; } } -#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found) +#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), foreign_global_anim_lib) + + ITEM_CHECK_DISABLED(TOOL_NEW_ANIM); + +#undef ITEM_CHECK_DISABLED + +#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found || foreign_global_anim_lib) ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM); ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM); @@ -877,7 +950,29 @@ void AnimationPlayerEditor::_update_player() { if (!no_anims_found) { String current = animation->get_item_text(animation->get_selected()); Ref<Animation> anim = player->get_animation(current); - track_editor->set_animation(anim); + + bool animation_library_is_foreign = false; + if (!anim->get_path().is_resource_file()) { + int srpos = anim->get_path().find("::"); + if (srpos != -1) { + String base = anim->get_path().substr(0, srpos); + if (ResourceLoader::get_resource_type(base) == "PackedScene") { + if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { + animation_library_is_foreign = true; + } + } else { + if (FileAccess::exists(base + ".import")) { + animation_library_is_foreign = true; + } + } + } + } else { + if (FileAccess::exists(anim->get_path() + ".import")) { + animation_library_is_foreign = true; + } + } + + track_editor->set_animation(anim, animation_library_is_foreign); Node *root = player->get_node(player->get_root()); if (root) { track_editor->set_root(root); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index ac85eb5e1b..fc70ace331 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5020,17 +5020,36 @@ CanvasItemEditor::CanvasItemEditor() { controls_vb->set_begin(Point2(5, 5)); // To ensure that scripts can parse the list of shortcuts correctly, we have to define - // those shortcuts one by one. Define shortcut before using it (by EditorZoomWidget) - ED_SHORTCUT("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"), KeyModifierMask::SHIFT | Key::KEY_5); - ED_SHORTCUT("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"), KeyModifierMask::SHIFT | Key::KEY_4); - ED_SHORTCUT("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"), KeyModifierMask::SHIFT | Key::KEY_3); - ED_SHORTCUT("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"), KeyModifierMask::SHIFT | Key::KEY_2); - ED_SHORTCUT("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"), KeyModifierMask::SHIFT | Key::KEY_1); - ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), { (int32_t)Key::KEY_1, (int32_t)(KeyModifierMask::CMD | Key::KEY_0) }); - ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), Key::KEY_2); - ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), Key::KEY_3); - ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), Key::KEY_4); - ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), Key::KEY_5); + // those shortcuts one by one. Define shortcut before using it (by EditorZoomWidget). + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"), + { int32_t(KeyModifierMask::SHIFT | Key::KEY_5), int32_t(KeyModifierMask::SHIFT | Key::KP_5) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"), + { int32_t(KeyModifierMask::SHIFT | Key::KEY_4), int32_t(KeyModifierMask::SHIFT | Key::KP_4) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"), + { int32_t(KeyModifierMask::SHIFT | Key::KEY_3), int32_t(KeyModifierMask::SHIFT | Key::KP_3) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"), + { int32_t(KeyModifierMask::SHIFT | Key::KEY_2), int32_t(KeyModifierMask::SHIFT | Key::KP_2) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"), + { int32_t(KeyModifierMask::SHIFT | Key::KEY_1), int32_t(KeyModifierMask::SHIFT | Key::KP_1) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), + { int32_t(Key::KEY_1), int32_t(KeyModifierMask::CMD | Key::KEY_0), int32_t(Key::KP_1), int32_t(KeyModifierMask::CMD | Key::KP_0) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), + { int32_t(Key::KEY_2), int32_t(Key::KP_2) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), + { int32_t(Key::KEY_3), int32_t(Key::KP_3) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), + { int32_t(Key::KEY_4), int32_t(Key::KP_4) }); + + ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), + { int32_t(Key::KEY_5), int32_t(Key::KP_5) }); zoom_widget = memnew(EditorZoomWidget); controls_vb->add_child(zoom_widget); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index e700412188..d70c50f72a 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -47,6 +47,50 @@ #include "servers/rendering/shader_preprocessor.h" #include "servers/rendering/shader_types.h" +/*** SHADER SYNTAX HIGHLIGHTER ****/ + +Dictionary GDShaderSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) { + Dictionary color_map; + + for (const Point2i ®ion : disabled_branch_regions) { + if (p_line >= region.x && p_line <= region.y) { + Dictionary highlighter_info; + highlighter_info["color"] = disabled_branch_color; + + color_map[0] = highlighter_info; + return color_map; + } + } + + return CodeHighlighter::_get_line_syntax_highlighting_impl(p_line); +} + +void GDShaderSyntaxHighlighter::add_disabled_branch_region(const Point2i &p_region) { + ERR_FAIL_COND(p_region.x < 0); + ERR_FAIL_COND(p_region.y < 0); + + for (int i = 0; i < disabled_branch_regions.size(); i++) { + ERR_FAIL_COND_MSG(disabled_branch_regions[i].x == p_region.x, "Branch region with a start line '" + itos(p_region.x) + "' already exists."); + } + + Point2i disabled_branch_region; + disabled_branch_region.x = p_region.x; + disabled_branch_region.y = p_region.y; + disabled_branch_regions.push_back(disabled_branch_region); + + clear_highlighting_cache(); +} + +void GDShaderSyntaxHighlighter::clear_disabled_branch_regions() { + disabled_branch_regions.clear(); + clear_highlighting_cache(); +} + +void GDShaderSyntaxHighlighter::set_disabled_branch_color(const Color &p_color) { + disabled_branch_color = p_color; + clear_highlighting_cache(); +} + /*** SHADER SCRIPT EDITOR ****/ static bool saved_warnings_enabled = false; @@ -134,6 +178,7 @@ void ShaderTextEditor::set_edited_code(const String &p_code) { get_text_editor()->clear_undo_history(); get_text_editor()->call_deferred(SNAME("set_h_scroll"), 0); get_text_editor()->call_deferred(SNAME("set_v_scroll"), 0); + get_text_editor()->tag_saved_version(); _validate_script(); _line_col_changed(); @@ -263,6 +308,7 @@ void ShaderTextEditor::_load_theme_settings() { syntax_highlighter->clear_color_regions(); syntax_highlighter->add_color_region("/*", "*/", comment_color, false); syntax_highlighter->add_color_region("//", "", comment_color, true); + syntax_highlighter->set_disabled_branch_color(comment_color); text_editor->clear_comment_delimiters(); text_editor->add_comment_delimiter("/*", "*/", false); @@ -345,7 +391,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa if (!complete_from_path.ends_with("/")) { complete_from_path += "/"; } - preprocessor.preprocess(p_code, code, nullptr, nullptr, nullptr, &pp_options, _complete_include_paths); + preprocessor.preprocess(p_code, "", code, nullptr, nullptr, nullptr, nullptr, &pp_options, _complete_include_paths); complete_from_path = String(); if (pp_options.size()) { for (const ScriptLanguage::CodeCompletionOption &E : pp_options) { @@ -391,11 +437,29 @@ void ShaderTextEditor::_validate_script() { String code_pp; String error_pp; List<ShaderPreprocessor::FilePosition> err_positions; - last_compile_result = preprocessor.preprocess(code, code_pp, &error_pp, &err_positions); + List<ShaderPreprocessor::Region> regions; + String filename; + if (shader.is_valid()) { + filename = shader->get_path(); + } else if (shader_inc.is_valid()) { + filename = shader_inc->get_path(); + } + last_compile_result = preprocessor.preprocess(code, filename, code_pp, &error_pp, &err_positions, ®ions); for (int i = 0; i < get_text_editor()->get_line_count(); i++) { get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); } + + syntax_highlighter->clear_disabled_branch_regions(); + for (const ShaderPreprocessor::Region ®ion : regions) { + if (!region.enabled) { + if (filename != region.file) { + continue; + } + syntax_highlighter->add_disabled_branch_region(Point2i(region.from_line, region.to_line)); + } + } + set_error(""); set_error_count(0); @@ -843,6 +907,7 @@ void ShaderEditor::save_external_data(const String &p_str) { if (shader_inc.is_valid() && shader_inc != edited_shader_inc) { ResourceSaver::save(shader_inc); } + shader_editor->get_text_editor()->tag_saved_version(); disk_changed->hide(); } @@ -851,6 +916,10 @@ void ShaderEditor::validate_script() { shader_editor->_validate_script(); } +bool ShaderEditor::is_unsaved() const { + return shader_editor->get_text_editor()->get_saved_version() != shader_editor->get_text_editor()->get_version(); +} + void ShaderEditor::apply_shaders() { String editor_code = shader_editor->get_text_editor()->get_text(); if (shader.is_valid()) { @@ -1127,36 +1196,34 @@ ShaderEditor::ShaderEditor() { void ShaderEditorPlugin::_update_shader_list() { shader_list->clear(); for (uint32_t i = 0; i < edited_shaders.size(); i++) { - String text; - String path; - String _class; - String shader_name; - if (edited_shaders[i].shader.is_valid()) { - Ref<Shader> shader = edited_shaders[i].shader; - - path = shader->get_path(); - _class = shader->get_class(); - shader_name = shader->get_name(); - } else { - Ref<ShaderInclude> shader_inc = edited_shaders[i].shader_inc; - - path = shader_inc->get_path(); - _class = shader_inc->get_class(); - shader_name = shader_inc->get_name(); + Ref<Resource> shader = edited_shaders[i].shader; + if (shader.is_null()) { + shader = edited_shaders[i].shader_inc; } - if (path.is_resource_file()) { - text = path.get_file(); - } else if (shader_name != "") { - text = shader_name; - } else { - if (edited_shaders[i].shader.is_valid()) { - text = _class + ":" + itos(edited_shaders[i].shader->get_instance_id()); - } else { - text = _class + ":" + itos(edited_shaders[i].shader_inc->get_instance_id()); + String path = shader->get_path(); + String text = path.get_file(); + if (text.is_empty()) { + // This appears for newly created built-in shaders before saving the scene. + text = TTR("[unsaved]"); + } else if (shader->is_built_in()) { + const String &shader_name = shader->get_name(); + if (!shader_name.is_empty()) { + text = vformat("%s (%s)", shader_name, text.get_slice("::", 0)); } } + bool unsaved = false; + if (edited_shaders[i].shader_editor) { + unsaved = edited_shaders[i].shader_editor->is_unsaved(); + } + // TODO: Handle visual shaders too. + + if (unsaved) { + text += "(*)"; + } + + String _class = shader->get_class(); if (!shader_list->has_theme_icon(_class, SNAME("EditorIcons"))) { _class = "TextFile"; } @@ -1206,7 +1273,7 @@ void ShaderEditorPlugin::edit(Object *p_object) { es.shader_editor = memnew(ShaderEditor); es.shader_editor->edit(si); shader_tabs->add_child(es.shader_editor); - es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status)); + es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list)); } else { Shader *s = Object::cast_to<Shader>(p_object); for (uint32_t i = 0; i < edited_shaders.size(); i++) { @@ -1226,7 +1293,7 @@ void ShaderEditorPlugin::edit(Object *p_object) { es.shader_editor = memnew(ShaderEditor); shader_tabs->add_child(es.shader_editor); es.shader_editor->edit(s); - es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status)); + es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list)); } } @@ -1272,6 +1339,7 @@ void ShaderEditorPlugin::save_external_data() { edited_shaders[i].shader_editor->save_external_data(); } } + _update_shader_list(); } void ShaderEditorPlugin::apply_changes() { @@ -1289,6 +1357,12 @@ void ShaderEditorPlugin::_shader_selected(int p_index) { shader_tabs->set_current_tab(p_index); } +void ShaderEditorPlugin::_shader_list_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index) { + if (p_mouse_button_index == MouseButton::MIDDLE) { + _close_shader(p_item); + } +} + void ShaderEditorPlugin::_close_shader(int p_index) { int index = shader_tabs->get_current_tab(); ERR_FAIL_INDEX(index, shader_tabs->get_tab_count()); @@ -1408,6 +1482,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() { shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); vb->add_child(shader_list); shader_list->connect("item_selected", callable_mp(this, &ShaderEditorPlugin::_shader_selected)); + shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked)); main_split->add_child(vb); vb->set_custom_minimum_size(Size2(200, 300) * EDSCALE); diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 907de6ea87..0980cc4db2 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -48,6 +48,21 @@ class VisualShaderEditor; class HSplitContainer; class ShaderCreateDialog; +class GDShaderSyntaxHighlighter : public CodeHighlighter { + GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter) + +private: + Vector<Point2i> disabled_branch_regions; + Color disabled_branch_color; + +public: + virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; + + void add_disabled_branch_region(const Point2i &p_region); + void clear_disabled_branch_regions(); + void set_disabled_branch_color(const Color &p_color); +}; + class ShaderTextEditor : public CodeTextEditor { GDCLASS(ShaderTextEditor, CodeTextEditor); @@ -57,7 +72,7 @@ class ShaderTextEditor : public CodeTextEditor { _ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } }; - Ref<CodeHighlighter> syntax_highlighter; + Ref<GDShaderSyntaxHighlighter> syntax_highlighter; RichTextLabel *warnings_panel = nullptr; Ref<Shader> shader; Ref<ShaderInclude> shader_inc; @@ -185,6 +200,7 @@ public: void goto_line_selection(int p_line, int p_begin, int p_end); void save_external_data(const String &p_str = ""); void validate_script(); + bool is_unsaved() const; virtual Size2 get_minimum_size() const override { return Size2(0, 200); } @@ -226,6 +242,7 @@ class ShaderEditorPlugin : public EditorPlugin { void _update_shader_list(); void _shader_selected(int p_index); + void _shader_list_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index); void _menu_item_pressed(int p_index); void _resource_saved(Object *obj); void _close_shader(int p_index); @@ -235,8 +252,6 @@ class ShaderEditorPlugin : public EditorPlugin { void _update_shader_list_status(); public: - virtual String get_name() const override { return "Shader"; } - bool has_main_screen() const override { return false; } virtual void edit(Object *p_object) override; virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index f6b02d5f80..be382759f5 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -137,7 +137,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) { // It's okay that these colors are static since the grid color is static too. metadata_label->add_theme_color_override("font_color", Color::named("white")); - metadata_label->add_theme_color_override("font_color_shadow", Color::named("black")); + metadata_label->add_theme_color_override("font_shadow_color", Color::named("black")); metadata_label->add_theme_font_size_override("font_size", 14 * EDSCALE); metadata_label->add_theme_color_override("font_outline_color", Color::named("black")); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 4a144bc391..cf24095582 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -6063,7 +6063,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par return editor; } -void EditorPropertyShaderMode::_option_selected(int p_which) { +void EditorPropertyVisualShaderMode::_option_selected(int p_which) { Ref<VisualShader> visual_shader(Object::cast_to<VisualShader>(get_edited_object())); if (visual_shader->get_mode() == p_which) { return; @@ -6149,39 +6149,39 @@ void EditorPropertyShaderMode::_option_selected(int p_which) { undo_redo->commit_action(); } -void EditorPropertyShaderMode::update_property() { +void EditorPropertyVisualShaderMode::update_property() { int which = get_edited_object()->get(get_edited_property()); options->select(which); } -void EditorPropertyShaderMode::setup(const Vector<String> &p_options) { +void EditorPropertyVisualShaderMode::setup(const Vector<String> &p_options) { for (int i = 0; i < p_options.size(); i++) { options->add_item(p_options[i], i); } } -void EditorPropertyShaderMode::set_option_button_clip(bool p_enable) { +void EditorPropertyVisualShaderMode::set_option_button_clip(bool p_enable) { options->set_clip_text(p_enable); } -void EditorPropertyShaderMode::_bind_methods() { +void EditorPropertyVisualShaderMode::_bind_methods() { } -EditorPropertyShaderMode::EditorPropertyShaderMode() { +EditorPropertyVisualShaderMode::EditorPropertyVisualShaderMode() { options = memnew(OptionButton); options->set_clip_text(true); add_child(options); add_focusable(options); - options->connect("item_selected", callable_mp(this, &EditorPropertyShaderMode::_option_selected)); + options->connect("item_selected", callable_mp(this, &EditorPropertyVisualShaderMode::_option_selected)); } -bool EditorInspectorShaderModePlugin::can_handle(Object *p_object) { +bool EditorInspectorVisualShaderModePlugin::can_handle(Object *p_object) { return true; // Can handle everything. } -bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) { - EditorPropertyShaderMode *mode_editor = memnew(EditorPropertyShaderMode); + EditorPropertyVisualShaderMode *mode_editor = memnew(EditorPropertyVisualShaderMode); Vector<String> options = p_hint_text.split(","); mode_editor->setup(options); add_property_editor(p_path, mode_editor); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index b846c34f9e..b6a3b43754 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -529,8 +529,8 @@ public: virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override; }; -class EditorPropertyShaderMode : public EditorProperty { - GDCLASS(EditorPropertyShaderMode, EditorProperty); +class EditorPropertyVisualShaderMode : public EditorProperty { + GDCLASS(EditorPropertyVisualShaderMode, EditorProperty); OptionButton *options = nullptr; void _option_selected(int p_which); @@ -542,11 +542,11 @@ public: void setup(const Vector<String> &p_options); virtual void update_property() override; void set_option_button_clip(bool p_enable); - EditorPropertyShaderMode(); + EditorPropertyVisualShaderMode(); }; -class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { - GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin); +class EditorInspectorVisualShaderModePlugin : public EditorInspectorPlugin { + GDCLASS(EditorInspectorVisualShaderModePlugin, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object) override; |