diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/replication_editor_plugin.cpp | 645 | ||||
-rw-r--r-- | editor/plugins/replication_editor_plugin.h | 135 |
2 files changed, 0 insertions, 780 deletions
diff --git a/editor/plugins/replication_editor_plugin.cpp b/editor/plugins/replication_editor_plugin.cpp deleted file mode 100644 index 3e06a6739f..0000000000 --- a/editor/plugins/replication_editor_plugin.cpp +++ /dev/null @@ -1,645 +0,0 @@ -/*************************************************************************/ -/* replication_editor_plugin.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "replication_editor_plugin.h" - -#include "editor/editor_node.h" -#include "editor/editor_scale.h" -#include "editor/inspector_dock.h" -#include "scene/gui/dialogs.h" -#include "scene/gui/tree.h" -#include "scene/multiplayer/multiplayer_synchronizer.h" - -void ReplicationEditor::_pick_node_filter_text_changed(const String &p_newtext) { - TreeItem *root_item = pick_node->get_scene_tree()->get_scene_tree()->get_root(); - - Vector<Node *> select_candidates; - Node *to_select = nullptr; - - String filter = pick_node->get_filter_line_edit()->get_text(); - - _pick_node_select_recursive(root_item, filter, select_candidates); - - if (!select_candidates.is_empty()) { - for (int i = 0; i < select_candidates.size(); ++i) { - Node *candidate = select_candidates[i]; - - if (((String)candidate->get_name()).to_lower().begins_with(filter.to_lower())) { - to_select = candidate; - break; - } - } - - if (!to_select) { - to_select = select_candidates[0]; - } - } - - pick_node->get_scene_tree()->set_selected(to_select); -} - -void ReplicationEditor::_pick_node_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates) { - if (!p_item) { - return; - } - - NodePath np = p_item->get_metadata(0); - Node *node = get_node(np); - - if (!p_filter.is_empty() && ((String)node->get_name()).findn(p_filter) != -1) { - p_select_candidates.push_back(node); - } - - TreeItem *c = p_item->get_first_child(); - - while (c) { - _pick_node_select_recursive(c, p_filter, p_select_candidates); - c = c->get_next(); - } -} - -void ReplicationEditor::_pick_node_filter_input(const Ref<InputEvent> &p_ie) { - Ref<InputEventKey> k = p_ie; - - if (k.is_valid()) { - switch (k->get_keycode()) { - case Key::UP: - case Key::DOWN: - case Key::PAGEUP: - case Key::PAGEDOWN: { - pick_node->get_scene_tree()->get_scene_tree()->gui_input(k); - pick_node->get_filter_line_edit()->accept_event(); - } break; - default: - break; - } - } -} - -void ReplicationEditor::_pick_node_selected(NodePath p_path) { - Node *root = current->get_node(current->get_root_path()); - ERR_FAIL_COND(!root); - Node *node = get_node(p_path); - ERR_FAIL_COND(!node); - NodePath path_to = root->get_path_to(node); - adding_node_path = path_to; - prop_selector->select_property_from_instance(node); -} - -void ReplicationEditor::_pick_new_property() { - if (current == nullptr) { - EditorNode::get_singleton()->show_warning(TTR("Select a replicator node in order to pick a property to add to it.")); - return; - } - Node *root = current->get_node(current->get_root_path()); - if (!root) { - EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new property to synchronize without a root.")); - return; - } - pick_node->popup_scenetree_dialog(); - pick_node->get_filter_line_edit()->clear(); - pick_node->get_filter_line_edit()->grab_focus(); -} - -void ReplicationEditor::_add_sync_property(String p_path) { - config = current->get_replication_config(); - - if (config.is_valid() && config->has_property(p_path)) { - EditorNode::get_singleton()->show_warning(TTR("Property is already being synchronized.")); - return; - } - - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); - undo_redo->create_action(TTR("Add property to synchronizer")); - - if (config.is_null()) { - config.instantiate(); - current->set_replication_config(config); - undo_redo->add_do_method(current, "set_replication_config", config); - undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>()); - _update_config(); - } - - undo_redo->add_do_method(config.ptr(), "add_property", p_path); - undo_redo->add_undo_method(config.ptr(), "remove_property", p_path); - undo_redo->add_do_method(this, "_update_config"); - undo_redo->add_undo_method(this, "_update_config"); - undo_redo->commit_action(); -} - -void ReplicationEditor::_pick_node_property_selected(String p_name) { - String adding_prop_path = String(adding_node_path) + ":" + p_name; - - _add_sync_property(adding_prop_path); -} - -/// ReplicationEditor -ReplicationEditor::ReplicationEditor() { - set_v_size_flags(SIZE_EXPAND_FILL); - set_custom_minimum_size(Size2(0, 200) * EDSCALE); - - delete_dialog = memnew(ConfirmationDialog); - delete_dialog->connect("cancelled", callable_mp(this, &ReplicationEditor::_dialog_closed), varray(false)); - delete_dialog->connect("confirmed", callable_mp(this, &ReplicationEditor::_dialog_closed), varray(true)); - add_child(delete_dialog); - - error_dialog = memnew(AcceptDialog); - error_dialog->set_ok_button_text(TTR("Close")); - error_dialog->set_title(TTR("Error!")); - add_child(error_dialog); - - VBoxContainer *vb = memnew(VBoxContainer); - vb->set_v_size_flags(SIZE_EXPAND_FILL); - add_child(vb); - - pick_node = memnew(SceneTreeDialog); - add_child(pick_node); - pick_node->register_text_enter(pick_node->get_filter_line_edit()); - pick_node->set_title(TTR("Pick a node to synchronize:")); - pick_node->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_selected)); - pick_node->get_filter_line_edit()->connect("text_changed", callable_mp(this, &ReplicationEditor::_pick_node_filter_text_changed)); - pick_node->get_filter_line_edit()->connect("gui_input", callable_mp(this, &ReplicationEditor::_pick_node_filter_input)); - - prop_selector = memnew(PropertySelector); - add_child(prop_selector); - prop_selector->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_property_selected)); - - HBoxContainer *hb = memnew(HBoxContainer); - vb->add_child(hb); - - add_pick_button = memnew(Button); - add_pick_button->connect("pressed", callable_mp(this, &ReplicationEditor::_pick_new_property)); - add_pick_button->set_text(TTR("Add property to sync..")); - hb->add_child(add_pick_button); - VSeparator *vs = memnew(VSeparator); - vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0)); - hb->add_child(vs); - hb->add_child(memnew(Label(TTR("Path:")))); - np_line_edit = memnew(LineEdit); - np_line_edit->set_placeholder(":property"); - np_line_edit->set_h_size_flags(SIZE_EXPAND_FILL); - hb->add_child(np_line_edit); - add_from_path_button = memnew(Button); - add_from_path_button->connect("pressed", callable_mp(this, &ReplicationEditor::_add_pressed)); - add_from_path_button->set_text(TTR("Add from path")); - hb->add_child(add_from_path_button); - vs = memnew(VSeparator); - vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0)); - hb->add_child(vs); - pin = memnew(Button); - pin->set_flat(true); - pin->set_toggle_mode(true); - hb->add_child(pin); - - tree = memnew(Tree); - tree->set_hide_root(true); - tree->set_columns(4); - tree->set_column_titles_visible(true); - tree->set_column_title(0, TTR("Properties")); - tree->set_column_expand(0, true); - tree->set_column_title(1, TTR("Spawn")); - tree->set_column_expand(1, false); - tree->set_column_custom_minimum_width(1, 100); - tree->set_column_title(2, TTR("Sync")); - tree->set_column_custom_minimum_width(2, 100); - tree->set_column_expand(2, false); - tree->set_column_expand(3, false); - tree->create_item(); - tree->connect("button_clicked", callable_mp(this, &ReplicationEditor::_tree_button_pressed)); - tree->connect("item_edited", callable_mp(this, &ReplicationEditor::_tree_item_edited)); - tree->set_v_size_flags(SIZE_EXPAND_FILL); - vb->add_child(tree); - - drop_label = memnew(Label); - drop_label->set_text(TTR("Add properties using the buttons above or\ndrag them them from the inspector and drop them here.")); - drop_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - drop_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); - tree->add_child(drop_label); - drop_label->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - - tree->set_drag_forwarding(this); -} - -void ReplicationEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_update_config"), &ReplicationEditor::_update_config); - ClassDB::bind_method(D_METHOD("_update_checked", "property", "column", "checked"), &ReplicationEditor::_update_checked); - ClassDB::bind_method("_can_drop_data_fw", &ReplicationEditor::_can_drop_data_fw); - ClassDB::bind_method("_drop_data_fw", &ReplicationEditor::_drop_data_fw); - - ADD_SIGNAL(MethodInfo("keying_changed")); -} - -bool ReplicationEditor::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { - Dictionary d = p_data; - if (!d.has("type")) { - return false; - } - String t = d["type"]; - if (t != "obj_property") { - return false; - } - Object *obj = d["object"]; - if (!obj) { - return false; - } - Node *node = Object::cast_to<Node>(obj); - if (!node) { - return false; - } - - return true; -} - -void ReplicationEditor::_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { - if (current == nullptr) { - EditorNode::get_singleton()->show_warning(TTR("Select a replicator node in order to pick a property to add to it.")); - return; - } - Node *root = current->get_node(current->get_root_path()); - if (!root) { - EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new property to synchronize without a root.")); - return; - } - - Dictionary d = p_data; - if (!d.has("type")) { - return; - } - String t = d["type"]; - if (t != "obj_property") { - return; - } - Object *obj = d["object"]; - if (!obj) { - return; - } - Node *node = Object::cast_to<Node>(obj); - if (!node) { - return; - } - - String path = root->get_path_to(node); - path += ":" + String(d["property"]); - - _add_sync_property(path); -} - -void ReplicationEditor::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_ENTER_TREE: - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); - add_pick_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - pin->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"))); - } break; - - case NOTIFICATION_VISIBILITY_CHANGED: { - update_keying(); - } break; - } -} - -void ReplicationEditor::_add_pressed() { - if (!current) { - error_dialog->set_text(TTR("Please select a MultiplayerSynchronizer first.")); - error_dialog->popup_centered(); - return; - } - if (current->get_root_path().is_empty()) { - error_dialog->set_text(TTR("The MultiplayerSynchronizer needs a root path.")); - error_dialog->popup_centered(); - return; - } - String np_text = np_line_edit->get_text(); - if (np_text.find(":") == -1) { - np_text = ":" + np_text; - } - NodePath prop = NodePath(np_text); - if (prop.is_empty()) { - return; - } - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); - undo_redo->create_action(TTR("Add property")); - config = current->get_replication_config(); - if (config.is_null()) { - config.instantiate(); - current->set_replication_config(config); - undo_redo->add_do_method(current, "set_replication_config", config); - undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>()); - _update_config(); - } - undo_redo->add_do_method(config.ptr(), "add_property", prop); - undo_redo->add_undo_method(config.ptr(), "remove_property", prop); - undo_redo->add_do_method(this, "_update_config"); - undo_redo->add_undo_method(this, "_update_config"); - undo_redo->commit_action(); -} - -void ReplicationEditor::_tree_item_edited() { - TreeItem *ti = tree->get_edited(); - if (!ti || config.is_null()) { - return; - } - int column = tree->get_edited_column(); - ERR_FAIL_COND(column < 1 || column > 2); - const NodePath prop = ti->get_metadata(0); - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); - bool value = ti->is_checked(column); - String method; - if (column == 1) { - undo_redo->create_action(TTR("Set spawn property")); - method = "property_set_spawn"; - } else { - undo_redo->create_action(TTR("Set sync property")); - method = "property_set_sync"; - } - undo_redo->add_do_method(config.ptr(), method, prop, value); - undo_redo->add_undo_method(config.ptr(), method, prop, !value); - undo_redo->add_do_method(this, "_update_checked", prop, column, value); - undo_redo->add_undo_method(this, "_update_checked", prop, column, !value); - undo_redo->commit_action(); -} - -void ReplicationEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) { - if (p_button != MouseButton::LEFT) { - return; - } - - TreeItem *ti = Object::cast_to<TreeItem>(p_item); - if (!ti) { - return; - } - deleting = ti->get_metadata(0); - delete_dialog->set_text(TTR("Delete Property?") + "\n\"" + ti->get_text(0) + "\""); - delete_dialog->popup_centered(); -} - -void ReplicationEditor::_dialog_closed(bool p_confirmed) { - if (deleting.is_empty() || config.is_null()) { - return; - } - if (p_confirmed) { - const NodePath prop = deleting; - int idx = config->property_get_index(prop); - bool spawn = config->property_get_spawn(prop); - bool sync = config->property_get_sync(prop); - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); - undo_redo->create_action(TTR("Remove Property")); - undo_redo->add_do_method(config.ptr(), "remove_property", prop); - undo_redo->add_undo_method(config.ptr(), "add_property", prop, idx); - undo_redo->add_undo_method(config.ptr(), "property_set_spawn", prop, spawn); - undo_redo->add_undo_method(config.ptr(), "property_set_sync", prop, sync); - undo_redo->add_do_method(this, "_update_config"); - undo_redo->add_undo_method(this, "_update_config"); - undo_redo->commit_action(); - } - deleting = NodePath(); -} - -void ReplicationEditor::_update_checked(const NodePath &p_prop, int p_column, bool p_checked) { - if (!tree->get_root()) { - return; - } - TreeItem *ti = tree->get_root()->get_first_child(); - while (ti) { - if (ti->get_metadata(0).operator NodePath() == p_prop) { - ti->set_checked(p_column, p_checked); - return; - } - ti = ti->get_next(); - } -} - -void ReplicationEditor::update_keying() { - /// TODO make keying usable. -#if 0 - bool keying_enabled = false; - EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); - if (is_visible_in_tree() && config.is_valid() && editor_history->get_path_size() > 0) { - Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0)); - keying_enabled = Object::cast_to<Node>(obj) != nullptr; - } - - if (keying_enabled == keying) { - return; - } - - keying = keying_enabled; - emit_signal(SNAME("keying_changed")); -#endif -} - -void ReplicationEditor::_update_config() { - deleting = NodePath(); - tree->clear(); - tree->create_item(); - drop_label->set_visible(true); - if (!config.is_valid()) { - update_keying(); - return; - } - TypedArray<NodePath> props = config->get_properties(); - if (props.size()) { - drop_label->set_visible(false); - } - for (int i = 0; i < props.size(); i++) { - const NodePath path = props[i]; - _add_property(path, config->property_get_spawn(path), config->property_get_sync(path)); - } - update_keying(); -} - -void ReplicationEditor::edit(MultiplayerSynchronizer *p_sync) { - if (current == p_sync) { - return; - } - current = p_sync; - if (current) { - config = current->get_replication_config(); - } else { - config.unref(); - } - _update_config(); -} - -Ref<Texture2D> ReplicationEditor::_get_class_icon(const Node *p_node) { - if (!p_node || !has_theme_icon(p_node->get_class(), "EditorIcons")) { - return get_theme_icon(SNAME("ImportFail"), SNAME("EditorIcons")); - } - return get_theme_icon(p_node->get_class(), "EditorIcons"); -} - -void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, bool p_sync) { - String prop = String(p_property); - TreeItem *item = tree->create_item(); - item->set_selectable(0, false); - item->set_selectable(1, false); - item->set_selectable(2, false); - item->set_selectable(3, false); - item->set_text(0, prop); - item->set_metadata(0, prop); - Node *root_node = current && !current->get_root_path().is_empty() ? current->get_node(current->get_root_path()) : nullptr; - Ref<Texture2D> icon = _get_class_icon(root_node); - if (root_node) { - String path = prop.substr(0, prop.find(":")); - String subpath = prop.substr(path.size()); - Node *node = root_node->get_node_or_null(path); - if (!node) { - node = root_node; - } - item->set_text(0, String(node->get_name()) + ":" + subpath); - icon = _get_class_icon(node); - } - item->set_icon(0, icon); - item->add_button(3, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - item->set_text_alignment(1, HORIZONTAL_ALIGNMENT_CENTER); - item->set_cell_mode(1, TreeItem::CELL_MODE_CHECK); - item->set_checked(1, p_spawn); - item->set_editable(1, true); - item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_CENTER); - item->set_cell_mode(2, TreeItem::CELL_MODE_CHECK); - item->set_checked(2, p_sync); - item->set_editable(2, true); -} - -void ReplicationEditor::property_keyed(const String &p_property) { - ERR_FAIL_COND(!current || config.is_null()); - Node *root = current->get_node(current->get_root_path()); - ERR_FAIL_COND(!root); - EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); - ERR_FAIL_COND(history->get_path_size() == 0); - Node *node = Object::cast_to<Node>(ObjectDB::get_instance(history->get_path_object(0))); - ERR_FAIL_COND(!node); - if (node->is_class("MultiplayerSynchronizer")) { - error_dialog->set_text(TTR("Properties of 'MultiplayerSynchronizer' cannot be configured for replication.")); - error_dialog->popup_centered(); - return; - } - if (history->get_path_size() > 1 || p_property.get_slice_count(":") > 1) { - error_dialog->set_text(TTR("Subresources cannot yet be configured for replication.")); - error_dialog->popup_centered(); - return; - } - - String path = root->get_path_to(node); - for (int i = 1; i < history->get_path_size(); i++) { - String prop = history->get_path_property(i); - ERR_FAIL_COND(prop == ""); - path += ":" + prop; - } - path += ":" + p_property; - - NodePath prop = path; - UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); - undo_redo->create_action(TTR("Add property")); - undo_redo->add_do_method(config.ptr(), "add_property", prop); - undo_redo->add_undo_method(config.ptr(), "remove_property", prop); - undo_redo->add_do_method(this, "_update_config"); - undo_redo->add_undo_method(this, "_update_config"); - undo_redo->commit_action(); -} - -/// ReplicationEditorPlugin -ReplicationEditorPlugin::ReplicationEditorPlugin() { - repl_editor = memnew(ReplicationEditor); - button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Replication"), repl_editor); - button->hide(); - repl_editor->get_pin()->connect("pressed", callable_mp(this, &ReplicationEditorPlugin::_pinned)); -} - -ReplicationEditorPlugin::~ReplicationEditorPlugin() { -} - -void ReplicationEditorPlugin::_keying_changed() { - // TODO make lock usable. - //InspectorDock::get_inspector_singleton()->set_keying(repl_editor->has_keying(), this); -} - -void ReplicationEditorPlugin::_property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance) { - if (!repl_editor->has_keying()) { - return; - } - repl_editor->property_keyed(p_keyed); -} - -void ReplicationEditorPlugin::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_ENTER_TREE: { - //Node3DEditor::get_singleton()->connect("transform_key_request", callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request)); - InspectorDock::get_inspector_singleton()->connect("property_keyed", callable_mp(this, &ReplicationEditorPlugin::_property_keyed)); - repl_editor->connect("keying_changed", callable_mp(this, &ReplicationEditorPlugin::_keying_changed)); - // TODO make lock usable. - //InspectorDock::get_inspector_singleton()->connect("object_inspected", callable_mp(repl_editor, &ReplicationEditor::update_keying)); - get_tree()->connect("node_removed", callable_mp(this, &ReplicationEditorPlugin::_node_removed)); - } break; - } -} - -void ReplicationEditorPlugin::_node_removed(Node *p_node) { - if (p_node && p_node == repl_editor->get_current()) { - repl_editor->edit(nullptr); - if (repl_editor->is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - button->hide(); - repl_editor->get_pin()->set_pressed(false); - } -} - -void ReplicationEditorPlugin::_pinned() { - if (!repl_editor->get_pin()->is_pressed()) { - if (repl_editor->is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - button->hide(); - } -} - -void ReplicationEditorPlugin::edit(Object *p_object) { - repl_editor->edit(Object::cast_to<MultiplayerSynchronizer>(p_object)); -} - -bool ReplicationEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("MultiplayerSynchronizer"); -} - -void ReplicationEditorPlugin::make_visible(bool p_visible) { - if (p_visible) { - //editor->hide_animation_player_editors(); - //editor->animation_panel_make_visible(true); - button->show(); - EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor); - } else if (!repl_editor->get_pin()->is_pressed()) { - if (repl_editor->is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - button->hide(); - } -} diff --git a/editor/plugins/replication_editor_plugin.h b/editor/plugins/replication_editor_plugin.h deleted file mode 100644 index df3d97f884..0000000000 --- a/editor/plugins/replication_editor_plugin.h +++ /dev/null @@ -1,135 +0,0 @@ -/*************************************************************************/ -/* replication_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef REPLICATION_EDITOR_PLUGIN_H -#define REPLICATION_EDITOR_PLUGIN_H - -#include "editor/editor_plugin.h" -#include "scene/resources/scene_replication_config.h" - -#include "editor/editor_spin_slider.h" -#include "editor/property_editor.h" -#include "editor/property_selector.h" - -class ConfirmationDialog; -class MultiplayerSynchronizer; -class Tree; - -class ReplicationEditor : public VBoxContainer { - GDCLASS(ReplicationEditor, VBoxContainer); - -private: - MultiplayerSynchronizer *current = nullptr; - - AcceptDialog *error_dialog = nullptr; - ConfirmationDialog *delete_dialog = nullptr; - Button *add_pick_button = nullptr; - Button *add_from_path_button = nullptr; - LineEdit *np_line_edit = nullptr; - - Label *drop_label = nullptr; - - Ref<SceneReplicationConfig> config; - NodePath deleting; - Tree *tree = nullptr; - bool keying = false; - - PropertySelector *prop_selector = nullptr; - SceneTreeDialog *pick_node = nullptr; - NodePath adding_node_path; - - Button *pin = nullptr; - - Ref<Texture2D> _get_class_icon(const Node *p_node); - - void _add_pressed(); - void _tree_item_edited(); - void _tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button); - void _update_checked(const NodePath &p_prop, int p_column, bool p_checked); - void _update_config(); - void _dialog_closed(bool p_confirmed); - void _add_property(const NodePath &p_property, bool p_spawn = true, bool p_sync = true); - - void _pick_node_filter_text_changed(const String &p_newtext); - void _pick_node_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates); - void _pick_node_filter_input(const Ref<InputEvent> &p_ie); - void _pick_node_selected(NodePath p_path); - - void _pick_new_property(); - void _pick_node_property_selected(String p_name); - - bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; - void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); - - void _add_sync_property(String p_path); - -protected: - static void _bind_methods(); - - void _notification(int p_what); - -public: - void update_keying(); - void edit(MultiplayerSynchronizer *p_object); - bool has_keying() const { return keying; } - MultiplayerSynchronizer *get_current() const { return current; } - void property_keyed(const String &p_property); - - Button *get_pin() { return pin; } - ReplicationEditor(); - ~ReplicationEditor() {} -}; - -class ReplicationEditorPlugin : public EditorPlugin { - GDCLASS(ReplicationEditorPlugin, EditorPlugin); - -private: - Button *button = nullptr; - ReplicationEditor *repl_editor = nullptr; - - void _node_removed(Node *p_node); - void _keying_changed(); - void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance); - - void _pinned(); - -protected: - void _notification(int p_what); - -public: - virtual void edit(Object *p_object) override; - virtual bool handles(Object *p_object) const override; - virtual void make_visible(bool p_visible) override; - - ReplicationEditorPlugin(); - ~ReplicationEditorPlugin(); -}; - -#endif // REPLICATION_EDITOR_PLUGIN_H |