diff options
Diffstat (limited to 'editor/plugins')
38 files changed, 2912 insertions, 2497 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp new file mode 100644 index 0000000000..2fd74d529e --- /dev/null +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -0,0 +1,619 @@ +/*************************************************************************/ +/* abstract_polygon_2d_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "abstract_polygon_2d_editor.h" + +#include "canvas_item_editor_plugin.h" + +bool AbstractPolygon2DEditor::_is_empty() const { + + if (!_get_node()) + return true; + + const int n = _get_polygon_count(); + + for (int i = 0; i < n; i++) { + + Vector<Vector2> vertices = _get_polygon(i); + + if (vertices.size() != 0) + return false; + } + + return true; +} + +int AbstractPolygon2DEditor::_get_polygon_count() const { + + return 1; +} + +Variant AbstractPolygon2DEditor::_get_polygon(int p_idx) const { + + return _get_node()->get("polygon"); +} + +void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { + + _get_node()->set("polygon", p_polygon); +} + +void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { + + Node2D *node = _get_node(); + undo_redo->add_do_method(node, "set_polygon", p_polygon); + undo_redo->add_undo_method(node, "set_polygon", p_previous); +} + +Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const { + + return Vector2(0, 0); +} + +void AbstractPolygon2DEditor::_commit_action() { + + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->commit_action(); +} + +void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) { + + _action_set_polygon(0, p_polygon); +} + +void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) { + + _action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>()); +} + +void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) { + + _action_set_polygon(p_idx, _get_polygon(p_idx), p_polygon); +} + +bool AbstractPolygon2DEditor::_has_resource() const { + + return true; +} + +void AbstractPolygon2DEditor::_create_resource() { +} + +void AbstractPolygon2DEditor::_menu_option(int p_option) { + + switch (p_option) { + + case MODE_CREATE: { + + mode = MODE_CREATE; + button_create->set_pressed(true); + button_edit->set_pressed(false); + } break; + case MODE_EDIT: { + + mode = MODE_EDIT; + button_create->set_pressed(false); + button_edit->set_pressed(true); + } break; + } +} + +void AbstractPolygon2DEditor::_notification(int p_what) { + + switch (p_what) { + + case NOTIFICATION_READY: { + + button_create->set_icon(get_icon("Edit", "EditorIcons")); + button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); + button_edit->set_pressed(true); + + get_tree()->connect("node_removed", this, "_node_removed"); + + create_resource->connect("confirmed", this, "_create_resource"); + + } break; + case NOTIFICATION_PHYSICS_PROCESS: { + + } break; + } +} + +void AbstractPolygon2DEditor::_node_removed(Node *p_node) { + + if (p_node == _get_node()) { + edit(NULL); + hide(); + + canvas_item_editor->get_viewport_control()->update(); + } +} + +void AbstractPolygon2DEditor::_wip_close() { + + if (wip.size() >= 3) { + + undo_redo->create_action(TTR("Create Poly")); + _action_add_polygon(wip); + _commit_action(); + + mode = MODE_EDIT; + button_edit->set_pressed(true); + button_create->set_pressed(false); + } + + wip.clear(); + wip_active = false; + edited_point = -1; +} + +bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { + + if (!_get_node()) + return false; + + Ref<InputEventMouseButton> mb = p_event; + + if (!_has_resource()) { + + if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { + create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?")); + create_resource->popup_centered_minsize(); + } + return (mb.is_valid() && mb->get_button_index() == 1); + } + + if (mb.is_valid()) { + + Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform(); + + Vector2 gpoint = mb->get_position(); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint = canvas_item_editor->snap_point(cpoint); + cpoint = _get_node()->get_global_transform().affine_inverse().xform(cpoint); + + //first check if a point is to be added (segment split) + real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); + + if (mode == MODE_CREATE) { + + if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + + if (!wip_active) { + + wip.clear(); + wip.push_back(cpoint); + wip_active = true; + edited_point_pos = cpoint; + edited_polygon = -1; + edited_point = 1; + canvas_item_editor->get_viewport_control()->update(); + return true; + } else { + + if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) { + //wip closed + _wip_close(); + + return true; + } else { + + wip.push_back(cpoint); + edited_point = wip.size(); + canvas_item_editor->get_viewport_control()->update(); + return true; + + //add wip point + } + } + } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { + _wip_close(); + } + } else if (mode == MODE_EDIT) { + + if (mb->get_button_index() == BUTTON_LEFT) { + + if (mb->is_pressed()) { + + if (mb->get_control()) { + + const int n_polygons = _get_polygon_count(); + + if (n_polygons >= 1) { + + Vector<Vector2> vertices = _get_polygon(n_polygons - 1); + + if (vertices.size() < 3) { + + vertices.push_back(cpoint); + undo_redo->create_action(TTR("Edit Poly")); + _action_set_polygon(n_polygons - 1, vertices); + _commit_action(); + return true; + } + } + + //search edges + int closest_poly = -1; + int closest_idx = -1; + Vector2 closest_pos; + real_t closest_dist = 1e10; + + for (int j = 0; j < n_polygons; j++) { + + PoolVector<Vector2> points = _get_polygon(j); + const Vector2 offset = _get_offset(j); + const int n_points = points.size(); + + for (int i = 0; i < n_points; i++) { + + Vector2 p[2] = { xform.xform(points[i] + offset), + xform.xform(points[(i + 1) % n_points] + offset) }; + + Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, p); + if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) + continue; //not valid to reuse point + + real_t d = cp.distance_to(gpoint); + if (d < closest_dist && d < grab_threshold) { + closest_poly = j; + closest_dist = d; + closest_pos = cp; + closest_idx = i; + } + } + } + + if (closest_idx >= 0) { + + Vector<Vector2> vertices = _get_polygon(closest_poly); + pre_move_edit = vertices; + vertices.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos)); + edited_point = closest_idx + 1; + edited_polygon = closest_poly; + edited_point_pos = xform.affine_inverse().xform(closest_pos); + + undo_redo->create_action(TTR("Insert Point")); + _action_set_polygon(closest_poly, vertices); + _commit_action(); + + return true; + } + } else { + + //look for points to move + int closest_poly = -1; + int closest_idx = -1; + Vector2 closest_pos; + real_t closest_dist = 1e10; + + const int n_polygons = _get_polygon_count(); + + for (int j = 0; j < n_polygons; j++) { + + PoolVector<Vector2> points = _get_polygon(j); + const Vector2 offset = _get_offset(j); + const int n_points = points.size(); + + for (int i = 0; i < n_points; i++) { + + Vector2 cp = xform.xform(points[i] + offset); + + real_t d = cp.distance_to(gpoint); + if (d < closest_dist && d < grab_threshold) { + closest_poly = j; + closest_dist = d; + closest_pos = cp; + closest_idx = i; + } + } + } + + if (closest_idx >= 0) { + + pre_move_edit = _get_polygon(closest_poly); + edited_polygon = closest_poly; + edited_point = closest_idx; + edited_point_pos = xform.affine_inverse().xform(closest_pos); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } + } else { + + if (edited_point != -1) { + + //apply + + Vector<Vector2> vertices = _get_polygon(edited_polygon); + ERR_FAIL_INDEX_V(edited_point, vertices.size(), false); + vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon); + + undo_redo->create_action(TTR("Edit Poly")); + _action_set_polygon(edited_polygon, pre_move_edit, vertices); + _commit_action(); + + edited_point = -1; + return true; + } + } + } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { + + int closest_poly = -1; + int closest_idx = -1; + Vector2 closest_pos; + real_t closest_dist = 1e10; + const int n_polygons = _get_polygon_count(); + + for (int j = 0; j < n_polygons; j++) { + + PoolVector<Vector2> points = _get_polygon(j); + const int n_points = points.size(); + const Vector2 offset = _get_offset(j); + + for (int i = 0; i < n_points; i++) { + + Vector2 cp = xform.xform(points[i] + offset); + + real_t d = cp.distance_to(gpoint); + if (d < closest_dist && d < grab_threshold) { + closest_poly = j; + closest_dist = d; + closest_pos = cp; + closest_idx = i; + } + } + } + + if (closest_idx >= 0) { + + PoolVector<Vector2> vertices = _get_polygon(closest_poly); + + if (vertices.size() > 3) { + + vertices.remove(closest_idx); + + undo_redo->create_action(TTR("Edit Poly (Remove Point)")); + _action_set_polygon(closest_poly, vertices); + _commit_action(); + } else { + + undo_redo->create_action(TTR("Remove Poly And Point")); + _action_remove_polygon(closest_poly); + _commit_action(); + } + + if (_is_empty()) + _menu_option(MODE_CREATE); + return true; + } + } + } + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { + + if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) { + + Vector2 gpoint = mm->get_position(); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint = canvas_item_editor->snap_point(cpoint); + edited_point_pos = _get_node()->get_global_transform().affine_inverse().xform(cpoint); + + if (!wip_active) { + + Vector<Vector2> vertices = _get_polygon(edited_polygon); + ERR_FAIL_INDEX_V(edited_point, vertices.size(), false); + vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon); + _set_polygon(edited_polygon, vertices); + } + + canvas_item_editor->get_viewport_control()->update(); + } + } + + return false; +} + +void AbstractPolygon2DEditor::_canvas_draw() { + + if (!_get_node()) + return; + + Control *vpc = canvas_item_editor->get_viewport_control(); + + Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform(); + Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); + const int n_polygons = _get_polygon_count(); + + for (int j = -1; j < n_polygons; j++) { + + if (wip_active && wip_destructive && j != -1) + continue; + + PoolVector<Vector2> points; + Vector2 offset; + + if (wip_active && j == edited_polygon) { + + points = Variant(wip); + offset = Vector2(0, 0); + } else { + + if (j == -1) + continue; + points = _get_polygon(j); + offset = _get_offset(j); + } + + if (!wip_active && j == edited_polygon && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) { + + const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color(); + const int n = pre_move_edit.size(); + for (int i = 0; i < n; i++) { + + Vector2 p, p2; + p = pre_move_edit[i] + offset; + p2 = pre_move_edit[(i + 1) % n] + offset; + + Vector2 point = xform.xform(p); + Vector2 next_point = xform.xform(p2); + + vpc->draw_line(point, next_point, col, 2); + } + } + + const int n_points = points.size(); + const Color col = Color(1, 0.3, 0.1, 0.8); + + for (int i = 0; i < n_points; i++) { + + Vector2 p, p2; + p = (j == edited_polygon && i == edited_point) ? edited_point_pos : (points[i] + offset); + if (j == edited_polygon && ((wip_active && i == n_points - 1) || (((i + 1) % n_points) == edited_point))) + p2 = edited_point_pos; + else + p2 = points[(i + 1) % n_points] + offset; + + Vector2 point = xform.xform(p); + Vector2 next_point = xform.xform(p2); + + vpc->draw_line(point, next_point, col, 2); + vpc->draw_texture(handle, point - handle->get_size() * 0.5); + } + } +} + +void AbstractPolygon2DEditor::edit(Node *p_polygon) { + + if (!canvas_item_editor) { + canvas_item_editor = CanvasItemEditor::get_singleton(); + } + + if (p_polygon) { + + _set_node(p_polygon); + + //Enable the pencil tool if the polygon is empty + if (_is_empty()) + _menu_option(MODE_CREATE); + + if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); + + wip.clear(); + wip_active = false; + edited_point = -1; + + canvas_item_editor->get_viewport_control()->update(); + + } else { + + _set_node(NULL); + + if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); + } +} + +void AbstractPolygon2DEditor::_bind_methods() { + + ClassDB::bind_method(D_METHOD("_canvas_draw"), &AbstractPolygon2DEditor::_canvas_draw); + ClassDB::bind_method(D_METHOD("_node_removed"), &AbstractPolygon2DEditor::_node_removed); + ClassDB::bind_method(D_METHOD("_menu_option"), &AbstractPolygon2DEditor::_menu_option); + ClassDB::bind_method(D_METHOD("_create_resource"), &AbstractPolygon2DEditor::_create_resource); +} + +AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive) { + + canvas_item_editor = NULL; + editor = p_editor; + undo_redo = editor->get_undo_redo(); + + wip_active = false; + edited_polygon = -1; + wip_destructive = p_wip_destructive; + + add_child(memnew(VSeparator)); + button_create = memnew(ToolButton); + add_child(button_create); + button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); + button_create->set_toggle_mode(true); + button_create->set_tooltip(TTR("Create a new polygon from scratch.")); + + button_edit = memnew(ToolButton); + add_child(button_edit); + button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); + button_edit->set_toggle_mode(true); + button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.")); + + create_resource = memnew(ConfirmationDialog); + add_child(create_resource); + create_resource->get_ok()->set_text(TTR("Create")); + + mode = MODE_EDIT; +} + +void AbstractPolygon2DEditorPlugin::edit(Object *p_object) { + + polygon_editor->edit(Object::cast_to<Node>(p_object)); +} + +bool AbstractPolygon2DEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class(klass); +} + +void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + + polygon_editor->show(); + } else { + + polygon_editor->hide(); + polygon_editor->edit(NULL); + } +} + +AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class) { + + editor = p_node; + polygon_editor = p_polygon_editor; + klass = p_class; + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor); + + polygon_editor->hide(); +} + +AbstractPolygon2DEditorPlugin::~AbstractPolygon2DEditorPlugin() { +} diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h new file mode 100644 index 0000000000..86e14694da --- /dev/null +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -0,0 +1,131 @@ +/*************************************************************************/ +/* abstract_polygon_2d_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef ABSTRACT_POLYGON_2D_EDITOR_H +#define ABSTRACT_POLYGON_2D_EDITOR_H + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "scene/2d/polygon_2d.h" +#include "scene/gui/tool_button.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class CanvasItemEditor; + +class AbstractPolygon2DEditor : public HBoxContainer { + + GDCLASS(AbstractPolygon2DEditor, HBoxContainer); + + ToolButton *button_create; + ToolButton *button_edit; + + int edited_polygon; + int edited_point; + Vector2 edited_point_pos; + Vector<Vector2> pre_move_edit; + Vector<Vector2> wip; + bool wip_active; + bool wip_destructive; + + CanvasItemEditor *canvas_item_editor; + EditorNode *editor; + Panel *panel; + ConfirmationDialog *create_resource; + +protected: + enum { + + MODE_CREATE, + MODE_EDIT, + MODE_CONT, + + }; + + int mode; + + UndoRedo *undo_redo; + + virtual void _menu_option(int p_option); + void _wip_close(); + void _canvas_draw(); + + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); + + bool _is_empty() const; + void _commit_action(); + +protected: + virtual Node2D *_get_node() const = 0; + virtual void _set_node(Node *p_polygon) = 0; + + virtual int _get_polygon_count() const; + virtual Vector2 _get_offset(int p_idx) const; + virtual Variant _get_polygon(int p_idx) const; + virtual void _set_polygon(int p_idx, const Variant &p_polygon) const; + + virtual void _action_add_polygon(const Variant &p_polygon); + virtual void _action_remove_polygon(int p_idx); + virtual void _action_set_polygon(int p_idx, const Variant &p_polygon); + virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon); + + virtual bool _has_resource() const; + virtual void _create_resource(); + +public: + bool forward_gui_input(const Ref<InputEvent> &p_event); + void edit(Node *p_polygon); + AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive = true); +}; + +class AbstractPolygon2DEditorPlugin : public EditorPlugin { + + GDCLASS(AbstractPolygon2DEditorPlugin, EditorPlugin); + + AbstractPolygon2DEditor *polygon_editor; + EditorNode *editor; + String klass; + +public: + virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); } + + bool has_main_screen() const { return false; } + virtual String get_name() const { return klass; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class); + ~AbstractPolygon2DEditorPlugin(); +}; + +#endif // ABSTRACT_POLYGON_2D_EDITOR_H diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index d7762a66df..2b9c625aa4 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -76,14 +76,14 @@ void AnimationPlayerEditor::_notification(int p_what) { } } } - frame->set_value(player->get_current_animation_pos()); - key_editor->set_anim_pos(player->get_current_animation_pos()); + frame->set_value(player->get_current_animation_position()); + key_editor->set_anim_pos(player->get_current_animation_position()); EditorNode::get_singleton()->get_property_editor()->refresh(); } else if (last_active) { //need the last frame after it stopped - frame->set_value(player->get_current_animation_pos()); + frame->set_value(player->get_current_animation_position()); } last_active = player->is_playing(); @@ -103,13 +103,11 @@ void AnimationPlayerEditor::_notification(int p_what) { get_tree()->connect("node_removed", this, "_node_removed"); add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel")); - add_constant_override("separation", get_constant("separation", "VBoxContainer")); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel")); - add_constant_override("separation", get_constant("separation", "VBoxContainer")); } break; case NOTIFICATION_THEME_CHANGED: { @@ -199,7 +197,7 @@ void AnimationPlayerEditor::_play_from_pressed() { if (current != "") { - float time = player->get_current_animation_pos(); + float time = player->get_current_animation_position(); if (current == player->get_current_animation() && player->is_playing()) { @@ -247,7 +245,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() { if (current != "") { - float time = player->get_current_animation_pos(); + float time = player->get_current_animation_position(); if (current == player->get_current_animation()) player->stop(); //so it wont blend with itself @@ -559,7 +557,7 @@ void AnimationPlayerEditor::_animation_blend() { String current = animation->get_item_text(animation->get_selected()); - blend_editor.dialog->popup_centered(Size2(400, 400)); + blend_editor.dialog->popup_centered(Size2(400, 400) * EDSCALE); blend_editor.tree->set_hide_root(true); blend_editor.tree->set_column_min_width(0, 10); @@ -946,7 +944,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { } if (player->is_valid() && !p_set) { - float cpos = player->get_current_animation_pos(); + float cpos = player->get_current_animation_position(); player->seek_delta(pos, pos - cpos); } else { @@ -1428,7 +1426,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) { editor->add_bottom_panel_item(TTR("Animation"), anim_editor); /* editor->get_viewport()->add_child(anim_editor); - anim_editor->set_area_as_parent_rect(); + anim_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); anim_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END); anim_editor->set_margin( MARGIN_TOP, 75 ); anim_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END); diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 414b091475..22d23e1c72 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -63,7 +63,7 @@ Size2 AnimationTreeEditor::_get_maximum_size() { for (List<StringName>::Element *E = order.front(); E; E = E->next()) { - Point2 pos = anim_tree->node_get_pos(E->get()); + Point2 pos = anim_tree->node_get_position(E->get()); if (click_type == CLICK_NODE && click_node == E->get()) { @@ -257,7 +257,7 @@ void AnimationTreeEditor::_popup_edit_dialog() { filter_button->hide(); edit_check->hide(); - Point2 pos = anim_tree->node_get_pos(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); + Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); Size2 size = get_node_size(edited_node); Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM)); @@ -479,7 +479,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) { Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node); - Point2 pos = anim_tree->node_get_pos(p_node); + Point2 pos = anim_tree->node_get_position(p_node); if (click_type == CLICK_NODE && click_node == p_node) { pos += click_motion - click_pos; @@ -618,7 +618,7 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 & AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node); - Point2 pos = anim_tree->node_get_pos(node); + Point2 pos = anim_tree->node_get_position(node); Size2 size = get_node_size(node); pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); @@ -674,7 +674,7 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node_id); - Point2 pos = anim_tree->node_get_pos(p_node_id); + Point2 pos = anim_tree->node_get_position(p_node_id); if (click_type == CLICK_NODE && click_node == p_node_id) { @@ -806,12 +806,12 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { } break; case CLICK_NODE: { - Point2 new_pos = anim_tree->node_get_pos(click_node) + (click_motion - click_pos); + Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos); if (new_pos.x < 5) new_pos.x = 5; if (new_pos.y < 5) new_pos.y = 5; - anim_tree->node_set_pos(click_node, new_pos); + anim_tree->node_set_position(click_node, new_pos); } break; default: {} @@ -1081,7 +1081,7 @@ StringName AnimationTreeEditor::_add_node(int p_item) { } anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name); - anim_tree->node_set_pos(name, Point2(last_x, last_y)); + anim_tree->node_set_position(name, Point2(last_x, last_y)); order.push_back(name); last_x += 10; last_y += 10; @@ -1419,13 +1419,13 @@ void AnimationTreeEditorPlugin::make_visible(bool p_visible) { //editor->animation_panel_make_visible(true); button->show(); editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_fixed_process(true); + anim_tree_editor->set_physics_process(true); } else { if (anim_tree_editor->is_visible_in_tree()) editor->hide_bottom_panel(); button->hide(); - anim_tree_editor->set_fixed_process(false); + anim_tree_editor->set_physics_process(false); } } diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 626b4f5a7f..cd53264437 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -1434,7 +1434,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { error_hb = memnew(HBoxContainer); library_main->add_child(error_hb); error_label = memnew(Label); - error_label->add_color_override("color", Color(1, 0.4, 0.3)); + error_label->add_color_override("color", get_color("error_color", "Editor")); error_hb->add_child(error_label); description = NULL; @@ -1478,7 +1478,7 @@ AssetLibraryEditorPlugin::AssetLibraryEditorPlugin(EditorNode *p_node) { addon_library = memnew(EditorAssetLibrary); addon_library->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor->get_viewport()->add_child(addon_library); - addon_library->set_area_as_parent_rect(); + addon_library->set_anchors_and_margins_preset(Control::PRESET_WIDE); addon_library->hide(); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index b28da54c6d..3f64e75bc8 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -53,6 +53,8 @@ #define MIN_ZOOM 0.01 #define MAX_ZOOM 100 +#define RULER_WIDTH 15 * EDSCALE + class SnapDialog : public ConfirmationDialog { GDCLASS(SnapDialog, ConfirmationDialog); @@ -109,13 +111,13 @@ public: label->set_h_size_flags(SIZE_EXPAND_FILL); grid_step_x = memnew(SpinBox); - grid_step_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_x->set_min(0.01); grid_step_x->set_max(SPIN_BOX_GRID_RANGE); grid_step_x->set_suffix("px"); child_container->add_child(grid_step_x); grid_step_y = memnew(SpinBox); - grid_step_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_y->set_min(0.01); grid_step_y->set_max(SPIN_BOX_GRID_RANGE); grid_step_y->set_suffix("px"); child_container->add_child(grid_step_y); @@ -149,7 +151,7 @@ public: child_container->add_child(rotation_step); } - void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) { + void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) { grid_offset_x->set_value(p_grid_offset.x); grid_offset_y->set_value(p_grid_offset.y); grid_step_x->set_value(p_grid_step.x); @@ -158,11 +160,9 @@ public: rotation_step->set_value(p_rotation_step * (180 / Math_PI)); } - void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) { - p_grid_offset.x = grid_offset_x->get_value(); - p_grid_offset.y = grid_offset_y->get_value(); - p_grid_step.x = grid_step_x->get_value(); - p_grid_step.y = grid_step_y->get_value(); + void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) { + p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value()); + p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value()); p_rotation_offset = rotation_offset->get_value() / (180 / Math_PI); p_rotation_step = rotation_step->get_value() / (180 / Math_PI); } @@ -222,6 +222,135 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { undo_redo->commit_action(); } +void CanvasItemEditor::_snap_if_closer(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation, float p_radius) { + float radius = p_radius / zoom; + float dist; + + Transform2D rot_trans = Transform2D(rotation, Point2()); + p_value = rot_trans.inverse().xform(p_value); + p_target_snap = rot_trans.inverse().xform(p_target_snap); + r_current_snap = rot_trans.inverse().xform(r_current_snap); + + dist = Math::abs(p_value.x - p_target_snap.x); + if (p_radius < 0 || dist < radius && (!r_snapped[0] || dist < Math::abs(r_current_snap.x - p_value.x))) { + r_current_snap.x = p_target_snap.x; + r_snapped[0] = true; + } + + dist = Math::abs(p_value.y - p_target_snap.y); + if (p_radius < 0 || dist < radius && (!r_snapped[1] || dist < Math::abs(r_current_snap.y - p_value.y))) { + r_current_snap.y = p_target_snap.y; + r_snapped[1] = true; + } + + r_current_snap = rot_trans.xform(r_current_snap); +} + +void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap) { + const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_current); + if (canvas_item && p_current != p_to_snap) { + Transform2D ci_transform = canvas_item->get_global_transform_with_canvas(); + Transform2D to_snap_transform = p_to_snap->get_global_transform_with_canvas(); + if (ci_transform.get_rotation() == to_snap_transform.get_rotation()) { + Point2 begin = ci_transform.xform(canvas_item->get_item_rect().get_position()); + Point2 end = ci_transform.xform(canvas_item->get_item_rect().get_position() + canvas_item->get_item_rect().get_size()); + + _snap_if_closer(p_value, begin, r_current_snap, r_snapped, ci_transform.get_rotation()); + _snap_if_closer(p_value, end, r_current_snap, r_snapped, ci_transform.get_rotation()); + } + } + for (int i = 0; i < p_current->get_child_count(); i++) { + _snap_other_nodes(p_value, r_current_snap, r_snapped, p_current->get_child(i), p_to_snap); + } +} + +Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const CanvasItem *p_canvas_item, unsigned int p_forced_modes) { + Point2 dist[2]; + bool snapped[2] = { false, false }; + + // Smart snap using the canvas position + Vector2 output = p_target; + real_t rotation = 0.0; + + if (p_canvas_item) { + Point2 begin; + Point2 end; + rotation = p_canvas_item->get_global_transform_with_canvas().get_rotation(); + + if ((snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) { + // Parent sides and center + bool can_snap = false; + if (const Control *c = Object::cast_to<Control>(p_canvas_item)) { + begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(0, 0))); + end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1))); + can_snap = true; + } else if (const CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_canvas_item->get_parent())) { + begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position()); + end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->get_item_rect().get_position() + parent_ci->get_item_rect().get_size()); + can_snap = true; + } + + if (can_snap) { + _snap_if_closer(p_target, begin, output, snapped, rotation); + _snap_if_closer(p_target, (begin + end) / 2.0, output, snapped, rotation); + _snap_if_closer(p_target, end, output, snapped, rotation); + } + } + + // Self anchors (for sides) + if ((snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) { + if (const Control *c = Object::cast_to<Control>(p_canvas_item)) { + begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP)))); + end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM)))); + _snap_if_closer(p_target, begin, output, snapped, rotation); + _snap_if_closer(p_target, end, output, snapped, rotation); + } + } + + // Self sides (for anchors) + if ((snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) { + begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position()); + end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->get_item_rect().get_position() + p_canvas_item->get_item_rect().get_size()); + _snap_if_closer(p_target, begin, output, snapped, rotation); + _snap_if_closer(p_target, end, output, snapped, rotation); + } + + // Other nodes sides + if ((snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { + _snap_other_nodes(p_target, output, snapped, get_tree()->get_edited_scene_root(), p_canvas_item); + } + } + + if (((snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && rotation == 0.0) { + // Grid + Point2 offset = grid_offset; + if (snap_relative) { + List<Node *> &selection = editor_selection->get_selected_node_list(); + if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) { + offset = Object::cast_to<Node2D>(selection[0])->get_global_position(); + } else { + offset = _find_topleftmost_point(); + } + } + Point2 grid_output; + grid_output.x = Math::stepify(p_target.x - offset.x, grid_step.x * Math::pow(2.0, grid_step_multiplier)) + offset.x; + grid_output.y = Math::stepify(p_target.y - offset.y, grid_step.y * Math::pow(2.0, grid_step_multiplier)) + offset.y; + _snap_if_closer(p_target, grid_output, output, snapped, 0.0, -1.0); + } + + if (((snap_pixel && (p_modes & SNAP_PIXEL)) || (p_forced_modes & SNAP_PIXEL)) && rotation == 0.0) { + // Pixel + output = output.snapped(Size2(1, 1)); + } + + return output; +} + +float CanvasItemEditor::snap_angle(float p_target, float p_start) const { + float offset = snap_relative ? p_start : p_target; + return (snap_rotation && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; +} + void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { Ref<InputEventKey> k = p_ev; @@ -232,22 +361,34 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { if (k->get_control()) return; - if (k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_V && drag == DRAG_NONE && can_move_pivot) { - - if (k->get_shift()) { + if (k->is_pressed() && !k->is_echo()) { + if (drag_pivot_shortcut.is_valid() && drag_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) { //move drag pivot drag = DRAG_PIVOT; - } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { - - List<Node *> &selection = editor_selection->get_selected_node_list(); - Vector2 mouse_pos = viewport->get_local_mouse_pos(); - if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { - //just in case, make it work if over viewport - mouse_pos = transform.affine_inverse().xform(mouse_pos); - mouse_pos = snap_point(mouse_pos); - - _edit_set_pivot(mouse_pos); + } else if (set_pivot_shortcut.is_valid() && set_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) { + if (!Input::get_singleton()->is_mouse_button_pressed(0)) { + List<Node *> &selection = editor_selection->get_selected_node_list(); + Vector2 mouse_pos = viewport->get_local_mouse_position(); + if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { + //just in case, make it work if over viewport + mouse_pos = transform.affine_inverse().xform(mouse_pos); + mouse_pos = snap_point(mouse_pos, SNAP_DEFAULT, _get_single_item()); + + _edit_set_pivot(mouse_pos); + } } + } else if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) { + // Multiply the grid size + grid_step_multiplier = MIN(grid_step_multiplier + 1, 12); + viewport_base->update(); + viewport->update(); + } else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) { + // Divide the grid size + Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1); + if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0) + grid_step_multiplier--; + viewport_base->update(); + viewport->update(); } } } @@ -272,38 +413,25 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) { return memnew(CanvasItemEditorSelectedItem); } -inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) { - float offset = p_snap_relative ? p_start : p_offset; - return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target; -} - -Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const { - if (snap_grid) { - p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x); - p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y); - } - if (snap_pixel) - p_target = p_target.snapped(Size2(1, 1)); - - return p_target; -} - -float CanvasItemEditor::snap_angle(float p_target, float p_start) const { - return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target; -} - Dictionary CanvasItemEditor::get_state() const { Dictionary state; state["zoom"] = zoom; state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value()); //state["ofs"]=-transform.get_origin(); - state["snap_offset"] = snap_offset; - state["snap_step"] = snap_step; + state["grid_offset"] = grid_offset; + state["grid_step"] = grid_step; state["snap_rotation_offset"] = snap_rotation_offset; state["snap_rotation_step"] = snap_rotation_step; + state["snap_active"] = snap_active; + state["snap_node_parent"] = snap_node_parent; + state["snap_node_anchors"] = snap_node_anchors; + state["snap_node_sides"] = snap_node_sides; + state["snap_other_nodes"] = snap_other_nodes; state["snap_grid"] = snap_grid; - state["snap_show_grid"] = snap_show_grid; + state["show_grid"] = show_grid; + state["show_rulers"] = show_rulers; + state["show_helpers"] = show_helpers; state["snap_rotation"] = snap_rotation; state["snap_relative"] = snap_relative; state["snap_pixel"] = snap_pixel; @@ -324,12 +452,12 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { v_scroll->set_value(ofs.y); } - if (state.has("snap_step")) { - snap_step = state["snap_step"]; + if (state.has("grid_offset")) { + grid_offset = state["grid_offset"]; } - if (state.has("snap_offset")) { - snap_offset = state["snap_offset"]; + if (state.has("grid_step")) { + grid_step = state["grid_step"]; } if (state.has("snap_rotation_step")) { @@ -340,40 +468,81 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { snap_rotation_offset = state["snap_rotation_offset"]; } + if (state.has("snap_active")) { + snap_active = state["snap_active"]; + snap_button->set_pressed(snap_active); + } + + if (state.has("snap_node_parent")) { + snap_node_parent = state["snap_node_parent"]; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT); + smartsnap_config_popup->set_item_checked(idx, snap_node_parent); + } + + if (state.has("snap_node_anchors")) { + snap_node_anchors = state["snap_node_anchors"]; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS); + smartsnap_config_popup->set_item_checked(idx, snap_node_anchors); + } + + if (state.has("snap_node_sides")) { + snap_node_sides = state["snap_node_sides"]; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES); + smartsnap_config_popup->set_item_checked(idx, snap_node_sides); + } + + if (state.has("snap_other_nodes")) { + snap_other_nodes = state["snap_other_nodes"]; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES); + smartsnap_config_popup->set_item_checked(idx, snap_other_nodes); + } + if (state.has("snap_grid")) { snap_grid = state["snap_grid"]; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked(idx, snap_grid); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); + snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); } - if (state.has("snap_show_grid")) { - snap_show_grid = state["snap_show_grid"]; - int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); - edit_menu->get_popup()->set_item_checked(idx, snap_show_grid); + if (state.has("show_grid")) { + show_grid = state["show_grid"]; + int idx = view_menu->get_popup()->get_item_index(SHOW_GRID); + view_menu->get_popup()->set_item_checked(idx, show_grid); + } + + if (state.has("show_rulers")) { + show_rulers = state["show_rulers"]; + int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS); + view_menu->get_popup()->set_item_checked(idx, show_rulers); + } + + if (state.has("show_helpers")) { + show_helpers = state["show_helpers"]; + int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS); + view_menu->get_popup()->set_item_checked(idx, show_helpers); } if (state.has("snap_rotation")) { snap_rotation = state["snap_rotation"]; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); - edit_menu->get_popup()->set_item_checked(idx, snap_rotation); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation); } if (state.has("snap_relative")) { snap_relative = state["snap_relative"]; - int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); - edit_menu->get_popup()->set_item_checked(idx, snap_relative); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE); + snap_config_menu->get_popup()->set_item_checked(idx, snap_relative); } if (state.has("snap_pixel")) { snap_pixel = state["snap_pixel"]; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx, snap_pixel); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); + snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel); } if (state.has("skeleton_show_bones")) { skeleton_show_bones = state["skeleton_show_bones"]; - int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES); - skeleton_menu->set_item_checked(idx, skeleton_show_bones); + int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES); + skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones); } viewport->update(); @@ -495,6 +664,7 @@ void CanvasItemEditor::_select_click_on_empty_area(Point2 p_click_pos, bool p_ap if (!p_append) { editor_selection->clear(); viewport->update(); + viewport_base->update(); }; if (p_box_selection) { @@ -534,6 +704,7 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po } viewport->update(); + viewport_base->update(); return still_selected; } @@ -566,7 +737,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE Vector2 drag = p_dir; if (p_snap) - drag *= snap_step; + drag *= grid_step * Math::pow(2.0, grid_step_multiplier); undo_redo->add_undo_method(canvas_item, "edit_set_state", canvas_item->edit_get_state()); @@ -649,7 +820,7 @@ int CanvasItemEditor::get_item_count() { return ic; } -CanvasItem *CanvasItemEditor::get_single_item() { +CanvasItem *CanvasItemEditor::_get_single_item() { Map<Node *, Object *> &selection = editor_selection->get_selection(); @@ -674,7 +845,7 @@ CanvasItem *CanvasItemEditor::get_single_item() { CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point) { // Returns a drag type if a resize handle is clicked - CanvasItem *canvas_item = get_single_item(); + CanvasItem *canvas_item = _get_single_item(); ERR_FAIL_COND_V(!canvas_item, DRAG_NONE); @@ -738,35 +909,7 @@ CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const return DRAG_NONE; } -float CanvasItemEditor::_anchor_snap(float p_anchor, bool *p_snapped, float p_opposite_anchor) { - bool snapped = false; - float dist, dist_min = 0.0; - float radius = 0.05 / zoom; - float basic_anchors[3] = { 0.0, 0.5, 1.0 }; - for (int i = 0; i < 3; i++) { - dist = fabs(p_anchor - basic_anchors[i]); - if (dist < radius) { - if (!snapped || dist <= dist_min) { - p_anchor = basic_anchors[i]; - dist_min = dist; - snapped = true; - } - } - } - dist = fabs(p_anchor - p_opposite_anchor); - if (p_opposite_anchor >= 0 && dist < radius) { - if (!snapped || dist <= dist_min) { - p_anchor = p_opposite_anchor; - dist_min = dist; - snapped = true; - } - } - if (p_snapped) - *p_snapped = snapped; - return p_anchor; -} - -Vector2 CanvasItemEditor::_anchor_to_position(Control *p_control, Vector2 anchor) { +Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) { ERR_FAIL_COND_V(!p_control, Vector2()); Transform2D parent_transform = p_control->get_transform().affine_inverse(); @@ -775,7 +918,7 @@ Vector2 CanvasItemEditor::_anchor_to_position(Control *p_control, Vector2 anchor return parent_transform.xform(Vector2(parent_size.x * anchor.x, parent_size.y * anchor.y)); } -Vector2 CanvasItemEditor::_position_to_anchor(Control *p_control, Vector2 position) { +Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 position) { ERR_FAIL_COND_V(!p_control, Vector2()); Size2 parent_size = p_control->get_parent_area_size(); @@ -784,7 +927,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(Control *p_control, Vector2 positi CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point) { // Returns a drag type if an anchor handle is clicked - CanvasItem *canvas_item = get_single_item(); + CanvasItem *canvas_item = _get_single_item(); ERR_FAIL_COND_V(!canvas_item, DRAG_NONE); Control *control = Object::cast_to<Control>(canvas_item); @@ -847,9 +990,10 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) { se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); + se->pre_drag_rect = canvas_item->get_item_rect(); } - if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) { + if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) { drag = DRAG_NODE_2D; drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position(); } else { @@ -920,28 +1064,12 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *p_item) { } void CanvasItemEditor::_snap_changed() { - ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + ((SnapDialog *)snap_dialog)->get_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step); + grid_step_multiplier = 0; + viewport_base->update(); viewport->update(); } -void CanvasItemEditor::_dialog_value_changed(double) { - - if (updating_value_dialog) - return; - - switch (last_option) { - - case ZOOM_SET: { - - zoom = dialog_val->get_value() / 100.0; - _update_scroll(0); - viewport->update(); - - } break; - default: {} - } -} - void CanvasItemEditor::_selection_result_pressed(int p_result) { if (selection_results.size() <= p_result) @@ -962,7 +1090,7 @@ void CanvasItemEditor::_selection_menu_hide() { void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) { - Point2 click = b->get_position(); + Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()); Node *scene = editor->get_edited_scene(); if (!scene) @@ -1070,7 +1198,7 @@ void CanvasItemEditor::_update_cursor() { viewport->set_default_cursor_shape(c); } -void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { +void CanvasItemEditor::_viewport_base_gui_input(const Ref<InputEvent> &p_event) { { EditorNode *en = editor; @@ -1092,50 +1220,26 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_DOWN) { // Scroll or pan down if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); - + _update_scroll(0); + viewport->update(); } else { - - if (zoom < MIN_ZOOM) - return; - - float prev_zoom = zoom; - zoom = zoom * (1 - (0.05 * b->get_factor())); - { - Point2 ofs = b->get_position(); - ofs = ofs / prev_zoom - ofs / zoom; - h_scroll->set_value(h_scroll->get_value() + ofs.x); - v_scroll->set_value(v_scroll->get_value() + ofs.y); - } + _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), viewport_scrollable->get_transform().affine_inverse().xform(b->get_position())); } - _update_scroll(0); - viewport->update(); return; } if (b->get_button_index() == BUTTON_WHEEL_UP) { // Scroll or pan up if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); - + _update_scroll(0); + viewport->update(); } else { - if (zoom > MAX_ZOOM) return; - - float prev_zoom = zoom; - zoom = zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95); - { - Point2 ofs = b->get_position(); - ofs = ofs / prev_zoom - ofs / zoom; - h_scroll->set_value(h_scroll->get_value() + ofs.x); - v_scroll->set_value(v_scroll->get_value() + ofs.y); - } + _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), viewport_scrollable->get_transform().affine_inverse().xform(b->get_position())); } - _update_scroll(0); - viewport->update(); return; } @@ -1216,9 +1320,9 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) { if (b->is_pressed()) { // Set the pivot point - Point2 mouse_pos = b->get_position(); + Point2 mouse_pos = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()); mouse_pos = transform.affine_inverse().xform(mouse_pos); - mouse_pos = snap_point(mouse_pos); + mouse_pos = snap_point(mouse_pos, SNAP_DEFAULT, _get_single_item()); _edit_set_pivot(mouse_pos); } return; @@ -1339,8 +1443,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { E->get().to }; - Vector2 p = Geometry::get_closest_point_to_segment_2d(b->get_position(), s); - float d = p.distance_to(b->get_position()); + Vector2 p = Geometry::get_closest_point_to_segment_2d(viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()), s); + float d = p.distance_to(viewport_scrollable->get_transform().affine_inverse().xform(b->get_position())); if (d < bone_width && d < closest_dist) { Cbone = E; closest_dist = d; @@ -1397,12 +1501,12 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } // Single selected item - CanvasItem *canvas_item = get_single_item(); + CanvasItem *canvas_item = _get_single_item(); if (canvas_item) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); ERR_FAIL_COND(!se); - Point2 click = b->get_position(); + Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()); // Rotation if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { @@ -1414,6 +1518,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); + se->pre_drag_rect = canvas_item->get_item_rect(); return; } @@ -1436,16 +1541,19 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (Object::cast_to<Control>(canvas_item)) se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); + se->pre_drag_rect = canvas_item->get_item_rect(); return; } // Drag anchor handles - if (Object::cast_to<Control>(canvas_item)) { + Control *control = Object::cast_to<Control>(canvas_item); + if (control && show_helpers && !Object::cast_to<Container>(control->get_parent())) { drag = _get_anchor_handle_drag_type(click, drag_point_from); if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); se->undo_state = canvas_item->edit_get_state(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); + se->pre_drag_rect = canvas_item->get_item_rect(); return; } } @@ -1453,7 +1561,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } // Multiple selected items - Point2 click = b->get_position(); + Point2 click = viewport_scrollable->get_transform().affine_inverse().xform(b->get_position()); if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) { // Drag the nodes @@ -1513,12 +1621,12 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { // Mouse motion event _update_cursor(); - if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) - viewport->call_deferred("grab_focus"); + if (!viewport_base->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) + viewport_base->call_deferred("grab_focus"); if (box_selecting) { // Update box selection - box_selecting_to = transform.affine_inverse().xform(m->get_position()); + box_selecting_to = transform.affine_inverse().xform(viewport_scrollable->get_transform().affine_inverse().xform(m->get_position())); viewport->update(); return; } @@ -1564,7 +1672,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } Vector2 dfrom = drag_from; - Vector2 dto = transform.affine_inverse().xform(m->get_position()); + Vector2 dto = transform.affine_inverse().xform(viewport_scrollable->get_transform().affine_inverse().xform(m->get_position())); if (canvas_item->has_meta("_edit_lock_")) continue; @@ -1598,60 +1706,74 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { continue; } + bool uniform = m->get_shift(); + bool symmetric = m->get_alt(); + + Vector2 drag_vector = + canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - + canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom); + + switch (drag) { + case DRAG_ALL: + case DRAG_NODE_2D: + dto -= drag_from - drag_point_from; + if (uniform) { + if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) { + dto.y = drag_point_from.y; + } else { + dto.x = drag_point_from.x; + } + } + break; + } + Control *control = Object::cast_to<Control>(canvas_item); if (control) { // Drag and snap the anchor - Vector2 anchor = _position_to_anchor(control, canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto - drag_from + drag_point_from)); + Transform2D c_trans_rev = canvas_item->get_global_transform_with_canvas().affine_inverse(); + + Vector2 anchor = c_trans_rev.xform(dto - drag_from + drag_point_from); + anchor = _position_to_anchor(control, anchor); + + Vector2 anchor_snapped = c_trans_rev.xform(snap_point(dto - drag_from + drag_point_from, SNAP_GRID | SNAP_OTHER_NODES, _get_single_item(), SNAP_NODE_PARENT | SNAP_NODE_SIDES)); + anchor_snapped = _position_to_anchor(control, anchor_snapped).snapped(Vector2(0.00001, 0.00001)); + + bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x); switch (drag) { case DRAG_ANCHOR_TOP_LEFT: - control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false); - control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false); + if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x); + if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y); continue; break; case DRAG_ANCHOR_TOP_RIGHT: - control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false); - control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false); + if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x); + if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y); continue; break; case DRAG_ANCHOR_BOTTOM_RIGHT: - control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false); - control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false); - continue; + if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x); + if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y); break; case DRAG_ANCHOR_BOTTOM_LEFT: - control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false); - control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false); + if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x); + if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y); continue; break; case DRAG_ANCHOR_ALL: - control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x)); - control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x)); - control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y)); - control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y)); + if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x); + if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x); + if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y); + if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y); continue; break; } } - bool uniform = m->get_shift(); - bool symmetric = m->get_alt(); - - if (drag == DRAG_ALL || drag == DRAG_NODE_2D) - dto -= drag_from - drag_point_from; - - if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) { - if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) { - dto.y = drag_point_from.y; - } else { - dto.x = drag_point_from.x; - } - } - dfrom = drag_point_from; - dto = snap_point(dto, drag_point_from); + dto = snap_point(dto, SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, _get_single_item()); - Vector2 drag_vector = + drag_vector = canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom); @@ -1901,90 +2023,180 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } } +void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Margin p_side) { + Color color = get_color("font_color", "Editor"); + color.a = 0.8; + Ref<Font> font = get_font("font", "Label"); + Size2 text_size = font->get_string_size(p_string); + switch (p_side) { + case MARGIN_LEFT: + p_position += Vector2(-text_size.x - 5, text_size.y / 2); + break; + case MARGIN_TOP: + p_position += Vector2(-text_size.x / 2, -5); + break; + case MARGIN_RIGHT: + p_position += Vector2(5, text_size.y / 2); + break; + case MARGIN_BOTTOM: + p_position += Vector2(-text_size.x / 2, text_size.y + 5); + break; + } + viewport->draw_string(font, p_position, p_string, color); +} + +void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Margin p_side) { + String str = vformat("%d px", p_value); + if (p_value != 0) { + _draw_text_at_position(p_position, str, p_side); + } +} + void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side) { + String str = vformat("%.1f %%", p_value * 100.0); if (p_value != 0) { - Color color = Color(0.8, 0.8, 0.8, 0.5); - Ref<Font> font = get_font("font", "Label"); - String str = vformat("%.1f %%", p_value * 100.0); - Size2 text_size = font->get_string_size(str); - switch (p_side) { - case MARGIN_LEFT: - p_position += Vector2(-text_size.x - 5, text_size.y / 2); - break; - case MARGIN_TOP: - p_position += Vector2(-text_size.x / 2, -5); - break; - case MARGIN_RIGHT: - p_position += Vector2(5, text_size.y / 2); - break; - case MARGIN_BOTTOM: - p_position += Vector2(-text_size.x / 2, text_size.y + 5); - break; - } - viewport->draw_string(font, p_position, str, color); + _draw_text_at_position(p_position, str, p_side); } } -void CanvasItemEditor::_viewport_draw() { +void CanvasItemEditor::_draw_rulers() { + Color graduation_color = get_color("font_color", "Editor"); + graduation_color.a = 0.5; + Color bg_color = get_color("dark_color_2", "Editor"); + Color font_color = get_color("font_color", "Editor"); + font_color.a = 0.8; + Ref<Font> font = get_font("rulers", "EditorFonts"); + + // The rule transform + Transform2D ruler_transform; + if (show_grid || snap_grid) { + ruler_transform = Transform2D(); + if (snap_relative && get_item_count() > 0) { + ruler_transform.translate(_find_topleftmost_point()); + ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier)); + } else { + ruler_transform.translate(grid_offset); + ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier)); + } + while ((transform * ruler_transform).get_scale().x < 50 || (transform * ruler_transform).get_scale().y < 50) { - // TODO fetch the viewport? + ruler_transform.scale_basis(Point2(2, 2)); + } + } else { + float basic_rule = 100; + for (int i = 0; basic_rule * zoom > 100; i++) { + basic_rule /= (i % 2) ? 5.0 : 2.0; + } + for (int i = 0; basic_rule * zoom < 100; i++) { + basic_rule *= (i % 2) ? 2.0 : 5.0; + } + ruler_transform = Transform2D(); + ruler_transform.scale(Size2(basic_rule, basic_rule)); + } - Ref<Texture> pivot = get_icon("EditorPivot", "EditorIcons"); - _update_scrollbars(); - RID ci = viewport->get_canvas_item(); + // Subdivisions + int major_subdivision = 2; + Transform2D major_subdivide = Transform2D(); + major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision)); + + int minor_subdivision = 5; + Transform2D minor_subdivide = Transform2D(); + minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision)); + + // First and last graduations to draw (in the ruler space) + Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2()); + Point2 last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(viewport->get_size()); + + // Draw top ruler + viewport_base->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color); + for (int i = Math::ceil(first.x); i < last.x; i++) { + Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)); + if (i % (major_subdivision * minor_subdivision) == 0) { + viewport_base->draw_line(Point2(position.x + RULER_WIDTH, 0), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color); + float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x; + viewport_base->draw_string(font, Point2(position.x + RULER_WIDTH + 2, font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color); + } else { + if (i % minor_subdivision == 0) { + viewport_base->draw_line(Point2(position.x + RULER_WIDTH, RULER_WIDTH * 0.33), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color); + } else { + viewport_base->draw_line(Point2(position.x + RULER_WIDTH, RULER_WIDTH * 0.66), Point2(position.x + RULER_WIDTH, RULER_WIDTH), graduation_color); + } + } + } - if (snap_show_grid) { + // Draw left ruler + viewport_base->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color); + for (int i = Math::ceil(first.y); i < last.y; i++) { + Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)); + if (i % (major_subdivision * minor_subdivision) == 0) { + viewport_base->draw_line(Point2(0, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color); + float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y; + viewport_base->draw_string(font, Point2(2, position.y + RULER_WIDTH + 2 + font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color); + } else { + if (i % minor_subdivision == 0) { + viewport_base->draw_line(Point2(RULER_WIDTH * 0.33, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color); + } else { + viewport_base->draw_line(Point2(RULER_WIDTH * 0.66, position.y + RULER_WIDTH), Point2(RULER_WIDTH, position.y + RULER_WIDTH), graduation_color); + } + } + } + viewport_base->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color); +} + +void CanvasItemEditor::_draw_focus() { + if (viewport_base->has_focus()) { + get_stylebox("Focus", "EditorStyles")->draw(viewport_base->get_canvas_item(), Rect2(Point2(), viewport_base->get_size())); + } +} + +void CanvasItemEditor::_draw_grid() { + if (show_grid) { //Draw the grid Size2 s = viewport->get_size(); int last_cell = 0; Transform2D xform = transform.affine_inverse(); - Vector2 grid_offset; - if (snap_relative && snap_grid && get_item_count() > 0) { + Vector2 real_grid_offset; + if (snap_relative && get_item_count() > 0) { Vector2 topleft = _find_topleftmost_point(); - grid_offset.x = fmod(topleft.x, snap_step.x); - grid_offset.y = fmod(topleft.y, snap_step.y); + real_grid_offset.x = fmod(topleft.x, grid_step.x * Math::pow(2.0, grid_step_multiplier)); + real_grid_offset.y = fmod(topleft.y, grid_step.y * Math::pow(2.0, grid_step_multiplier)); } else { - grid_offset = snap_offset; + real_grid_offset = grid_offset; } - if (snap_step.x != 0) { + const Color grid_minor_color = get_color("grid_minor_color", "Editor"); + if (grid_step.x != 0) { for (int i = 0; i < s.width; i++) { - int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - grid_offset.x) / snap_step.x)); + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier)))); if (i == 0) last_cell = cell; if (last_cell != cell) - viewport->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3)); + viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_minor_color); last_cell = cell; } } - if (snap_step.y != 0) { + if (grid_step.y != 0) { for (int i = 0; i < s.height; i++) { - int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - grid_offset.y) / snap_step.y)); + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - real_grid_offset.y) / (grid_step.y * Math::pow(2.0, grid_step_multiplier)))); if (i == 0) last_cell = cell; if (last_cell != cell) - viewport->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3)); + viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_minor_color); last_cell = cell; } } } +} - if (viewport->has_focus()) { - Size2 size = viewport->get_size(); - get_stylebox("Focus", "EditorStyles")->draw(ci, Rect2(Point2(), size)); - } - - Ref<Texture> lock = get_icon("Lock", "EditorIcons"); - Ref<Texture> group = get_icon("Group", "EditorIcons"); - - bool single = get_single_item() != NULL; - - Map<Node *, Object *> &selection = editor_selection->get_selection(); - +void CanvasItemEditor::_draw_selection() { bool pivot_found = false; + Ref<Texture> pivot_icon = get_icon("EditorPivot", "EditorIcons"); + bool single = _get_single_item() != NULL; + RID ci = viewport->get_canvas_item(); + Map<Node *, Object *> &selection = editor_selection->get_selection(); for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); @@ -1998,16 +2210,16 @@ void CanvasItemEditor::_viewport_draw() { Rect2 rect = canvas_item->get_item_rect(); - if (drag != DRAG_NONE && drag != DRAG_PIVOT) { + if (show_helpers && drag != DRAG_NONE && drag != DRAG_PIVOT) { const Transform2D pre_drag_xform = transform * se->pre_drag_xform; const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7); Vector2 pre_drag_endpoints[4] = { - pre_drag_xform.xform(rect.position), - pre_drag_xform.xform(rect.position + Vector2(rect.size.x, 0)), - pre_drag_xform.xform(rect.position + rect.size), - pre_drag_xform.xform(rect.position + Vector2(0, rect.size.y)) + pre_drag_xform.xform(se->pre_drag_rect.position), + pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)), + pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size), + pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(0, se->pre_drag_rect.size.y)) }; for (int i = 0; i < 4; i++) { @@ -2036,10 +2248,10 @@ void CanvasItemEditor::_viewport_draw() { if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks - if (Object::cast_to<Node2D>(canvas_item)) { - - if (Object::cast_to<Node2D>(canvas_item)->edit_has_pivot()) { - viewport->draw_texture(pivot, xform.get_origin() + (-pivot->get_size() / 2).floor()); + Node2D *node2d = Object::cast_to<Node2D>(canvas_item); + if (node2d) { + if (node2d->edit_has_pivot()) { + viewport->draw_texture(pivot_icon, xform.get_origin() + (-pivot_icon->get_size() / 2).floor()); can_move_pivot = true; pivot_found = true; } @@ -2049,12 +2261,15 @@ void CanvasItemEditor::_viewport_draw() { if (control) { Vector2 pivot_ofs = control->get_pivot_offset(); if (pivot_ofs != Vector2()) { - viewport->draw_texture(pivot, xform.xform(pivot_ofs) + (-pivot->get_size() / 2).floor()); + viewport->draw_texture(pivot_icon, xform.xform(pivot_ofs) + (-pivot_icon->get_size() / 2).floor()); } can_move_pivot = true; pivot_found = true; - if (tool == TOOL_SELECT) { + if (tool == TOOL_SELECT && show_helpers && !Object::cast_to<Container>(control->get_parent())) { + // Draw the helpers + Color color_base = Color(0.8, 0.8, 0.8, 0.5); + float anchors_values[4]; anchors_values[0] = control->get_anchor(MARGIN_LEFT); anchors_values[1] = control->get_anchor(MARGIN_TOP); @@ -2069,6 +2284,7 @@ void CanvasItemEditor::_viewport_draw() { anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i])); } + Map<Node *, Object *> &selection = editor_selection->get_selection(); // Get which anchor is dragged int dragged_anchor = -1; switch (drag) { @@ -2091,7 +2307,6 @@ void CanvasItemEditor::_viewport_draw() { // Draw the 4 lines when dragged bool snapped; Color color_snapped = Color(0.64, 0.93, 0.67, 0.5); - Color color_base = Color(0.8, 0.8, 0.8, 0.5); Vector2 corners_pos[4]; for (int i = 0; i < 4; i++) { @@ -2104,7 +2319,7 @@ void CanvasItemEditor::_viewport_draw() { float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i]; line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val); line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val); - _anchor_snap(anchors_values[i], &snapped); + snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0; viewport->draw_line(line_starts[i], line_ends[i], snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1); } @@ -2136,6 +2351,83 @@ void CanvasItemEditor::_viewport_draw() { for (int i = 0; i < 4; i++) { anchor_handle->draw_rect(ci, anchor_rects[i]); } + + // Draw the margin values and the node width/height when dragging control side + float ratio = 0.33; + Transform2D parent_transform = xform * control->get_transform().affine_inverse(); + float node_pos_in_parent[4]; + + node_pos_in_parent[0] = control->get_anchor(MARGIN_LEFT) * control->get_parent_area_size().width + control->get_margin(MARGIN_LEFT); + node_pos_in_parent[1] = control->get_anchor(MARGIN_TOP) * control->get_parent_area_size().height + control->get_margin(MARGIN_TOP); + node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * control->get_parent_area_size().width + control->get_margin(MARGIN_RIGHT); + node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * control->get_parent_area_size().height + control->get_margin(MARGIN_BOTTOM); + + switch (drag) { + case DRAG_LEFT: + case DRAG_TOP_LEFT: + case DRAG_BOTTOM_LEFT: + _draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM); + case DRAG_ALL: + Point2 start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio)); + Point2 end = start - Vector2(control->get_margin(MARGIN_LEFT), 0); + _draw_margin_at_position(control->get_margin(MARGIN_LEFT), parent_transform.xform((start + end) / 2), MARGIN_TOP); + viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); + break; + } + switch (drag) { + case DRAG_RIGHT: + case DRAG_TOP_RIGHT: + case DRAG_BOTTOM_RIGHT: + _draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM); + case DRAG_ALL: + Point2 start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio)); + Point2 end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0); + _draw_margin_at_position(control->get_margin(MARGIN_RIGHT), parent_transform.xform((start + end) / 2), MARGIN_BOTTOM); + viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); + break; + } + switch (drag) { + case DRAG_TOP: + case DRAG_TOP_LEFT: + case DRAG_TOP_RIGHT: + _draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT); + case DRAG_ALL: + Point2 start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]); + Point2 end = start - Vector2(0, control->get_margin(MARGIN_TOP)); + _draw_margin_at_position(control->get_margin(MARGIN_TOP), parent_transform.xform((start + end) / 2), MARGIN_LEFT); + viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); + break; + } + switch (drag) { + case DRAG_BOTTOM: + case DRAG_BOTTOM_LEFT: + case DRAG_BOTTOM_RIGHT: + _draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT); + case DRAG_ALL: + Point2 start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]); + Point2 end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM)); + _draw_margin_at_position(control->get_margin(MARGIN_BOTTOM), parent_transform.xform((start + end) / 2), MARGIN_RIGHT); + viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); + break; + } + + switch (drag) { + //Draw the ghost rect if the node if rotated/scaled + case DRAG_LEFT: + case DRAG_TOP_LEFT: + case DRAG_TOP: + case DRAG_TOP_RIGHT: + case DRAG_RIGHT: + case DRAG_BOTTOM_RIGHT: + case DRAG_BOTTOM: + case DRAG_BOTTOM_LEFT: + case DRAG_ALL: + if (control->get_rotation() != 0.0 || control->get_scale() != Vector2(1, 1)) { + Rect2 rect = Rect2(Vector2(node_pos_in_parent[0], node_pos_in_parent[1]), control->get_size()); + viewport->draw_rect(parent_transform.xform(rect), color_base, false); + } + break; + } } } @@ -2158,33 +2450,32 @@ void CanvasItemEditor::_viewport_draw() { } } } - - //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) ); - //E->get().last_rect = rect; } - pivot_button->set_disabled(!pivot_found); - VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D()); - - Color x_axis_color(1.0, 0.4, 0.4, 0.6); - Color y_axis_color(0.4, 1.0, 0.4, 0.6); - Color area_axis_color(0.4, 0.4, 1.0, 0.4); - Color rotate_color(0.4, 0.7, 1.0, 0.8); - - VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(h_scroll->get_min(), 0) + transform.get_origin(), Point2(h_scroll->get_max(), 0) + transform.get_origin(), x_axis_color); - VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, v_scroll->get_min()) + transform.get_origin(), Point2(0, v_scroll->get_max()) + transform.get_origin(), y_axis_color); if (box_selecting) { - Point2 bsfrom = transform.xform(drag_from); Point2 bsto = transform.xform(box_selecting_to); VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(bsfrom, bsto - bsfrom), Color(0.7, 0.7, 1.0, 0.3)); } + Color rotate_color(0.4, 0.7, 1.0, 0.8); if (drag == DRAG_ROTATE) { VisualServer::get_singleton()->canvas_item_add_line(ci, transform.xform(display_rotate_from), transform.xform(display_rotate_to), rotate_color); } +} + +void CanvasItemEditor::_draw_axis() { + RID ci = viewport->get_canvas_item(); + + Color x_axis_color(1.0, 0.4, 0.4, 0.6); + Color y_axis_color(0.4, 1.0, 0.4, 0.6); + Color area_axis_color(0.4, 0.4, 1.0, 0.4); + + Point2 origin = transform.get_origin(); + VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, origin.y), Point2(viewport->get_size().x, origin.y), x_axis_color); + VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(origin.x, 0), Point2(origin.x, viewport->get_size().y), y_axis_color); Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); @@ -2196,34 +2487,12 @@ void CanvasItemEditor::_viewport_draw() { }; for (int i = 0; i < 4; i++) { - VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color); } +} - for (List<LockList>::Element *E = lock_list.front(); E; E = E->next()) { - - Vector2 ofs = transform.xform(E->get().pos); - if (E->get().lock) { - - lock->draw(ci, ofs); - ofs.x += lock->get_width(); - } - if (E->get().group) { - - group->draw(ci, ofs); - } - } - - { - - EditorNode *en = editor; - EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); - - if (!over_plugin_list->empty()) { - - over_plugin_list->forward_draw_over_canvas(transform, viewport); - } - } +void CanvasItemEditor::_draw_bones() { + RID ci = viewport->get_canvas_item(); if (skeleton_show_bones) { int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width"); @@ -2291,9 +2560,136 @@ void CanvasItemEditor::_viewport_draw() { } } +void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_xform) { + ERR_FAIL_COND(!p_node); + + RID viewport_ci = viewport->get_canvas_item(); + + Transform2D transform_ci = p_xform; + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); + if (ci) + transform_ci = transform_ci * ci->get_transform(); + + for (int i = p_node->get_child_count() - 1; i >= 0; i--) { + _draw_locks_and_groups(p_node->get_child(i), transform_ci); + } + + if (ci) { + Ref<Texture> lock = get_icon("LockViewport", "EditorIcons"); + if (p_node->has_meta("_edit_lock_")) { + lock->draw(viewport_ci, transform_ci.xform(Point2(0, 0))); + } + + Ref<Texture> group = get_icon("GroupViewport", "EditorIcons"); + if (ci->has_meta("_edit_group_")) { + Vector2 ofs = transform_ci.xform(Point2(0, 0)); + if (ci->has_meta("_edit_lock_")) + ofs = Point2(ofs.x + lock->get_size().x, ofs.y); + group->draw(viewport_ci, ofs); + } + } +} + +void CanvasItemEditor::_build_bones_list(Node *p_node) { + ERR_FAIL_COND(!p_node); + + for (int i = 0; i < p_node->get_child_count(); i++) { + _build_bones_list(p_node->get_child(i)); + } + + CanvasItem *c = Object::cast_to<CanvasItem>(p_node); + if (c && c->is_visible_in_tree()) { + if (c->has_meta("_edit_bone_")) { + + ObjectID id = c->get_instance_id(); + if (!bone_list.has(id)) { + BoneList bone; + bone.bone = id; + bone_list[id] = bone; + } + + bone_list[id].last_pass = bone_last_frame; + } + } +} + +void CanvasItemEditor::_get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) { + ERR_FAIL_COND(!p_node); + + for (int i = 0; i < p_node->get_child_count(); i++) { + _get_encompassing_rect(p_node->get_child(i), r_rect, p_xform); + } + + CanvasItem *c = Object::cast_to<CanvasItem>(p_node); + if (c && c->is_visible_in_tree()) { + Rect2 rect = c->get_item_rect(); + Transform2D xform = p_xform * c->get_transform(); + r_rect.expand_to(xform.xform(rect.position)); + r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); + r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y))); + r_rect.expand_to(xform.xform(rect.position + rect.size)); + } +} + +void CanvasItemEditor::_draw_viewport_base() { + if (show_rulers) + _draw_rulers(); + _draw_focus(); +} + +void CanvasItemEditor::_draw_viewport() { + + // hide/show buttons depending on the selection + bool all_locked = true; + bool all_group = true; + List<Node *> &selection = editor_selection->get_selected_node_list(); + if (selection.empty()) { + all_locked = false; + all_group = false; + } else { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_lock_")) { + all_locked = false; + break; + } + } + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_group_")) { + all_group = false; + break; + } + } + } + + lock_button->set_visible(!all_locked); + lock_button->set_disabled(selection.empty()); + unlock_button->set_visible(all_locked); + group_button->set_visible(!all_group); + group_button->set_disabled(selection.empty()); + ungroup_button->set_visible(all_group); + + _update_scrollbars(); + + _draw_grid(); + _draw_selection(); + _draw_axis(); + if (editor->get_edited_scene()) + _draw_locks_and_groups(editor->get_edited_scene(), transform); + + RID ci = viewport->get_canvas_item(); + VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D()); + + EditorPluginList *over_plugin_list = editor->get_editor_plugins_over(); + if (!over_plugin_list->empty()) { + over_plugin_list->forward_draw_over_canvas(transform, viewport); + } + _draw_focus(); + _draw_bones(); +} + void CanvasItemEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_FIXED_PROCESS) { + if (p_what == NOTIFICATION_PHYSICS_PROCESS) { EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels")); @@ -2341,6 +2737,7 @@ void CanvasItemEditor::_notification(int p_what) { if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) { viewport->update(); + viewport_base->update(); se->prev_pivot = pivot; se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT]; se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT]; @@ -2351,9 +2748,9 @@ void CanvasItemEditor::_notification(int p_what) { } if (all_control && has_control) - anchor_menu->show(); + presets_menu->show(); else - anchor_menu->hide(); + presets_menu->hide(); for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) { @@ -2385,54 +2782,22 @@ void CanvasItemEditor::_notification(int p_what) { select_sb->set_default_margin(Margin(i), 4); } - select_button->set_icon(get_icon("ToolSelect", "EditorIcons")); - list_select_button->set_icon(get_icon("ListSelect", "EditorIcons")); - move_button->set_icon(get_icon("ToolMove", "EditorIcons")); - rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons")); - pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); - pivot_button->set_icon(get_icon("EditPivot", "EditorIcons")); - select_handle = get_icon("EditorHandle", "EditorIcons"); - anchor_handle = get_icon("EditorControlAnchor", "EditorIcons"); - lock_button->set_icon(get_icon("Lock", "EditorIcons")); - unlock_button->set_icon(get_icon("Unlock", "EditorIcons")); - group_button->set_icon(get_icon("Group", "EditorIcons")); - ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons")); - key_insert_button->set_icon(get_icon("Key", "EditorIcons")); - - anchor_menu->set_icon(get_icon("Anchor", "EditorIcons")); - PopupMenu *p = anchor_menu->get_popup(); - - p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT); - p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT); - p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT); - p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP); - p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM); - p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER); - p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE); - p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE); - p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE); - p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE); - p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE); - p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE); - p->add_separator(); - p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE); - p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect and Fit Parent", ANCHOR_ALIGN_WIDE_FIT); - AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed", this, "_keying_changed"); _keying_changed(); + } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons")); + } + if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { select_button->set_icon(get_icon("ToolSelect", "EditorIcons")); list_select_button->set_icon(get_icon("ListSelect", "EditorIcons")); move_button->set_icon(get_icon("ToolMove", "EditorIcons")); rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons")); + snap_button->set_icon(get_icon("Snap", "EditorIcons")); + snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons")); + skeleton_menu->set_icon(get_icon("Bone", "EditorIcons")); pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); pivot_button->set_icon(get_icon("EditPivot", "EditorIcons")); select_handle = get_icon("EditorHandle", "EditorIcons"); @@ -2441,32 +2806,62 @@ void CanvasItemEditor::_notification(int p_what) { unlock_button->set_icon(get_icon("Unlock", "EditorIcons")); group_button->set_icon(get_icon("Group", "EditorIcons")); ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons")); + key_loc_button->set_icon(get_icon("KeyPosition", "EditorIcons")); + key_rot_button->set_icon(get_icon("KeyRotation", "EditorIcons")); + key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons")); key_insert_button->set_icon(get_icon("Key", "EditorIcons")); - anchor_menu->set_icon(get_icon("Anchor", "EditorIcons")); - PopupMenu *p = anchor_menu->get_popup(); - p->clear(); + zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons")); + zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons")); + zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons")); + + presets_menu->set_icon(get_icon("ControlLayout", "EditorIcons")); + PopupMenu *p = presets_menu->get_popup(); - p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT); - p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT); + p->clear(); + p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_AND_MARGINS_PRESET_TOP_LEFT); + p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT); + p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_AND_MARGINS_PRESET_CENTER_TOP); + p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM); + p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_AND_MARGINS_PRESET_CENTER); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT); - p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP); - p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM); - p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER); + p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE); + p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_AND_MARGINS_PRESET_TOP_WIDE); + p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE); + p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE); + p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE); + p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE); - p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE); - p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE); - p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE); - p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE); - p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE); + p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE); - p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect and Fit Parent", ANCHOR_ALIGN_WIDE_FIT); + p->add_submenu_item(TTR("Anchors only"), "Anchors"); + p->set_item_icon(20, get_icon("Anchor", "EditorIcons")); + + anchors_popup->clear(); + anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT); + anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_PRESET_TOP_RIGHT); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_PRESET_BOTTOM_RIGHT); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_PRESET_BOTTOM_LEFT); + anchors_popup->add_separator(); + anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_PRESET_CENTER_LEFT); + anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_PRESET_CENTER_TOP); + anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_PRESET_CENTER_RIGHT); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_PRESET_CENTER_BOTTOM); + anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_PRESET_CENTER); + anchors_popup->add_separator(); + anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_PRESET_LEFT_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_PRESET_TOP_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_PRESET_RIGHT_WIDE); + anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_PRESET_BOTTOM_WIDE); + anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_PRESET_VCENTER_WIDE); + anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE); + anchors_popup->add_separator(); + anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE); } } @@ -2474,66 +2869,23 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { drag = DRAG_NONE; + // Clear the selection editor_selection->clear(); //_clear_canvas_items(); editor_selection->add_node(p_canvas_item); //_add_canvas_item(p_canvas_item); viewport->update(); -} - -void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) { - - if (!p_node) - return; - - CanvasItem *c = Object::cast_to<CanvasItem>(p_node); - - for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - - //CanvasItem *r=NULL; - - if (c && !c->is_set_as_toplevel()) - _find_canvas_items_span(p_node->get_child(i), r_rect, p_xform * c->get_transform()); - else - _find_canvas_items_span(p_node->get_child(i), r_rect, Transform2D()); - } - - if (c && c->is_visible_in_tree()) { - - Rect2 rect = c->get_item_rect(); - Transform2D xform = p_xform * c->get_transform(); - - LockList lock; - lock.lock = c->has_meta("_edit_lock_"); - lock.group = c->has_meta("_edit_group_"); - - if (lock.group || lock.lock) { - lock.pos = xform.xform(rect.position); - lock_list.push_back(lock); - } - - if (c->has_meta("_edit_bone_")) { - - ObjectID id = c->get_instance_id(); - if (!bone_list.has(id)) { - BoneList bone; - bone.bone = id; - bone_list[id] = bone; - } - - bone_list[id].last_pass = bone_last_frame; - } - - r_rect.expand_to(xform.xform(rect.position)); - r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); - r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y))); - r_rect.expand_to(xform.xform(rect.position + rect.size)); - } + viewport_base->update(); } void CanvasItemEditor::_update_scrollbars() { updating_scroll = true; + if (show_rulers) + viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH)); + else + viewport_scrollable->set_begin(Point2()); + Size2 size = viewport->get_size(); Size2 hmin = h_scroll->get_minimum_size(); Size2 vmin = v_scroll->get_minimum_size(); @@ -2550,11 +2902,12 @@ void CanvasItemEditor::_update_scrollbars() { Rect2 canvas_item_rect = Rect2(Point2(), screen_rect); - lock_list.clear(); bone_last_frame++; - if (editor->get_edited_scene()) - _find_canvas_items_span(editor->get_edited_scene(), canvas_item_rect, Transform2D()); + if (editor->get_edited_scene()) { + _build_bones_list(editor->get_edited_scene()); + _get_encompassing_rect(editor->get_edited_scene(), canvas_item_rect, Transform2D()); + } List<Map<ObjectID, BoneList>::Element *> bone_to_erase; @@ -2577,7 +2930,6 @@ void CanvasItemEditor::_update_scrollbars() { Point2 ofs; if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { - v_scroll->hide(); ofs.y = canvas_item_rect.position.y; } else { @@ -2638,27 +2990,54 @@ void CanvasItemEditor::_update_scroll(float) { editor->get_scene_root()->set_global_canvas_transform(transform); viewport->update(); + viewport_base->update(); } -void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { +void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_preset) { List<Node *> &selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Anchors")); + undo_redo->create_action(TTR("Change Anchors and Margins")); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Control *c = Object::cast_to<Control>(E->get()); undo_redo->add_do_method(c, "set_anchors_preset", p_preset); + switch (p_preset) { + case PRESET_TOP_LEFT: + case PRESET_TOP_RIGHT: + case PRESET_BOTTOM_LEFT: + case PRESET_BOTTOM_RIGHT: + case PRESET_CENTER_LEFT: + case PRESET_CENTER_TOP: + case PRESET_CENTER_RIGHT: + case PRESET_CENTER_BOTTOM: + case PRESET_CENTER: + undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE); + break; + case PRESET_LEFT_WIDE: + case PRESET_TOP_WIDE: + case PRESET_RIGHT_WIDE: + case PRESET_BOTTOM_WIDE: + case PRESET_VCENTER_WIDE: + case PRESET_HCENTER_WIDE: + case PRESET_WIDE: + undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE); + break; + } undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT)); undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP)); undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT)); undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM)); + undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT)); + undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP)); + undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT)); + undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM)); } undo_redo->commit_action(); } -void CanvasItemEditor::_set_full_rect() { +void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { List<Node *> &selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Change Anchors")); @@ -2666,106 +3045,128 @@ void CanvasItemEditor::_set_full_rect() { Control *c = Object::cast_to<Control>(E->get()); - undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE); - undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0); - undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0); - undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0); - undo_redo->add_do_method(c, "set_margin", MARGIN_BOTTOM, 0); + undo_redo->add_do_method(c, "set_anchors_preset", p_preset); undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT)); undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP)); undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT)); undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM)); - undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT)); - undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP)); - undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT)); - undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM)); } undo_redo->commit_action(); } +void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { + if (p_zoom < MIN_ZOOM || p_zoom > MAX_ZOOM) + return; + + float prev_zoom = zoom; + zoom = p_zoom; + Point2 ofs = p_position; + ofs = ofs / prev_zoom - ofs / zoom; + h_scroll->set_value(h_scroll->get_value() + ofs.x); + v_scroll->set_value(v_scroll->get_value() + ofs.y); + + _update_scroll(0); + viewport->update(); + viewport_base->update(); +} + +void CanvasItemEditor::_zoom_minus() { + _zoom_on_position(zoom / 2.0, viewport_scrollable->get_size() / 2.0); +} + +void CanvasItemEditor::_zoom_reset() { + _zoom_on_position(1.0, viewport_scrollable->get_size() / 2.0); +} + +void CanvasItemEditor::_zoom_plus() { + _zoom_on_position(zoom * 2.0, viewport_scrollable->get_size() / 2.0); +} + +void CanvasItemEditor::_toggle_snap(bool p_status) { + snap_active = p_status; + viewport->update(); + viewport_base->update(); +} + void CanvasItemEditor::_popup_callback(int p_op) { last_option = MenuOption(p_op); switch (p_op) { - case SNAP_USE: { - snap_grid = !snap_grid; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked(idx, snap_grid); + case SHOW_GRID: { + show_grid = !show_grid; + int idx = view_menu->get_popup()->get_item_index(SHOW_GRID); + view_menu->get_popup()->set_item_checked(idx, show_grid); viewport->update(); + viewport_base->update(); } break; - case SNAP_SHOW_GRID: { - snap_show_grid = !snap_show_grid; - int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); - edit_menu->get_popup()->set_item_checked(idx, snap_show_grid); - viewport->update(); + case SNAP_USE_NODE_PARENT: { + snap_node_parent = !snap_node_parent; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT); + smartsnap_config_popup->set_item_checked(idx, snap_node_parent); + } break; + case SNAP_USE_NODE_ANCHORS: { + snap_node_anchors = !snap_node_anchors; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS); + smartsnap_config_popup->set_item_checked(idx, snap_node_anchors); + } break; + case SNAP_USE_NODE_SIDES: { + snap_node_sides = !snap_node_sides; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES); + smartsnap_config_popup->set_item_checked(idx, snap_node_sides); + } break; + case SNAP_USE_OTHER_NODES: { + snap_other_nodes = !snap_other_nodes; + int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES); + smartsnap_config_popup->set_item_checked(idx, snap_other_nodes); + } break; + case SNAP_USE_GRID: { + snap_grid = !snap_grid; + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); + snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); } break; case SNAP_USE_ROTATION: { snap_rotation = !snap_rotation; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); - edit_menu->get_popup()->set_item_checked(idx, snap_rotation); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation); } break; case SNAP_RELATIVE: { snap_relative = !snap_relative; - int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); - edit_menu->get_popup()->set_item_checked(idx, snap_relative); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE); + snap_config_menu->get_popup()->set_item_checked(idx, snap_relative); viewport->update(); + viewport_base->update(); } break; case SNAP_USE_PIXEL: { snap_pixel = !snap_pixel; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx, snap_pixel); + int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); + snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel); } break; case SNAP_CONFIGURE: { - ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + ((SnapDialog *)snap_dialog)->set_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step); snap_dialog->popup_centered(Size2(220, 160)); } break; case SKELETON_SHOW_BONES: { skeleton_show_bones = !skeleton_show_bones; - int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES); - skeleton_menu->set_item_checked(idx, skeleton_show_bones); + int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES); + skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones); viewport->update(); } break; - case ZOOM_IN: { - if (zoom > MAX_ZOOM) - return; - zoom = zoom * (1.0 / 0.5); - _update_scroll(0); + case SHOW_HELPERS: { + show_helpers = !show_helpers; + int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS); + view_menu->get_popup()->set_item_checked(idx, show_helpers); viewport->update(); - return; } break; - case ZOOM_OUT: { - if (zoom < MIN_ZOOM) - return; - - zoom = zoom * 0.5; - _update_scroll(0); + case SHOW_RULERS: { + show_rulers = !show_rulers; + int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS); + view_menu->get_popup()->set_item_checked(idx, show_rulers); viewport->update(); - return; - + viewport_base->update(); } break; - case ZOOM_RESET: { - - zoom = 1; - _update_scroll(0); - viewport->update(); - return; - } break; - case ZOOM_SET: { - - updating_value_dialog = true; - - dialog_label->set_text(TTR("Zoom (%):")); - dialog_val->set_min(0.1); - dialog_val->set_step(0.1); - dialog_val->set_max(800); - dialog_val->set_value(zoom * 100); - value_dialog->popup_centered(Size2(200, 85)); - updating_value_dialog = false; - - } break; case LOCK_SELECTED: { List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -2842,56 +3243,103 @@ void CanvasItemEditor::_popup_callback(int p_op) { viewport->update(); } break; - case ANCHOR_ALIGN_TOP_LEFT: { + + case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: { + _set_anchors_and_margins_preset(PRESET_TOP_LEFT); + } break; + case ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT: { + _set_anchors_and_margins_preset(PRESET_TOP_RIGHT); + } break; + case ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT: { + _set_anchors_and_margins_preset(PRESET_BOTTOM_LEFT); + } break; + case ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT: { + _set_anchors_and_margins_preset(PRESET_BOTTOM_RIGHT); + } break; + case ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT: { + _set_anchors_and_margins_preset(PRESET_CENTER_LEFT); + } break; + case ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT: { + _set_anchors_and_margins_preset(PRESET_CENTER_RIGHT); + } break; + case ANCHORS_AND_MARGINS_PRESET_CENTER_TOP: { + _set_anchors_and_margins_preset(PRESET_CENTER_TOP); + } break; + case ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM: { + _set_anchors_and_margins_preset(PRESET_CENTER_BOTTOM); + } break; + case ANCHORS_AND_MARGINS_PRESET_CENTER: { + _set_anchors_and_margins_preset(PRESET_CENTER); + } break; + case ANCHORS_AND_MARGINS_PRESET_TOP_WIDE: { + _set_anchors_and_margins_preset(PRESET_TOP_WIDE); + } break; + case ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE: { + _set_anchors_and_margins_preset(PRESET_LEFT_WIDE); + } break; + case ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE: { + _set_anchors_and_margins_preset(PRESET_RIGHT_WIDE); + } break; + case ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE: { + _set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE); + } break; + case ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE: { + _set_anchors_and_margins_preset(PRESET_VCENTER_WIDE); + } break; + case ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE: { + _set_anchors_and_margins_preset(PRESET_HCENTER_WIDE); + } break; + case ANCHORS_AND_MARGINS_PRESET_WIDE: { + _set_anchors_and_margins_preset(Control::PRESET_WIDE); + } break; + + case ANCHORS_PRESET_TOP_LEFT: { _set_anchors_preset(PRESET_TOP_LEFT); } break; - case ANCHOR_ALIGN_TOP_RIGHT: { + case ANCHORS_PRESET_TOP_RIGHT: { _set_anchors_preset(PRESET_TOP_RIGHT); } break; - case ANCHOR_ALIGN_BOTTOM_LEFT: { + case ANCHORS_PRESET_BOTTOM_LEFT: { _set_anchors_preset(PRESET_BOTTOM_LEFT); } break; - case ANCHOR_ALIGN_BOTTOM_RIGHT: { + case ANCHORS_PRESET_BOTTOM_RIGHT: { _set_anchors_preset(PRESET_BOTTOM_RIGHT); } break; - case ANCHOR_ALIGN_CENTER_LEFT: { + case ANCHORS_PRESET_CENTER_LEFT: { _set_anchors_preset(PRESET_CENTER_LEFT); } break; - case ANCHOR_ALIGN_CENTER_RIGHT: { + case ANCHORS_PRESET_CENTER_RIGHT: { _set_anchors_preset(PRESET_CENTER_RIGHT); } break; - case ANCHOR_ALIGN_CENTER_TOP: { + case ANCHORS_PRESET_CENTER_TOP: { _set_anchors_preset(PRESET_CENTER_TOP); } break; - case ANCHOR_ALIGN_CENTER_BOTTOM: { + case ANCHORS_PRESET_CENTER_BOTTOM: { _set_anchors_preset(PRESET_CENTER_BOTTOM); } break; - case ANCHOR_ALIGN_CENTER: { + case ANCHORS_PRESET_CENTER: { _set_anchors_preset(PRESET_CENTER); } break; - case ANCHOR_ALIGN_TOP_WIDE: { + case ANCHORS_PRESET_TOP_WIDE: { _set_anchors_preset(PRESET_TOP_WIDE); } break; - case ANCHOR_ALIGN_LEFT_WIDE: { + case ANCHORS_PRESET_LEFT_WIDE: { _set_anchors_preset(PRESET_LEFT_WIDE); } break; - case ANCHOR_ALIGN_RIGHT_WIDE: { + case ANCHORS_PRESET_RIGHT_WIDE: { _set_anchors_preset(PRESET_RIGHT_WIDE); } break; - case ANCHOR_ALIGN_BOTTOM_WIDE: { + case ANCHORS_PRESET_BOTTOM_WIDE: { _set_anchors_preset(PRESET_BOTTOM_WIDE); } break; - case ANCHOR_ALIGN_VCENTER_WIDE: { + case ANCHORS_PRESET_VCENTER_WIDE: { _set_anchors_preset(PRESET_VCENTER_WIDE); } break; - case ANCHOR_ALIGN_HCENTER_WIDE: { + case ANCHORS_PRESET_HCENTER_WIDE: { _set_anchors_preset(PRESET_HCENTER_WIDE); } break; - case ANCHOR_ALIGN_WIDE: { - _set_anchors_preset(PRESET_WIDE); - } break; - case ANCHOR_ALIGN_WIDE_FIT: { - _set_full_rect(); + case ANCHORS_PRESET_WIDE: { + _set_anchors_preset(Control::PRESET_WIDE); } break; case ANIM_INSERT_KEY: @@ -3112,7 +3560,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { n2d->set_meta("_edit_bone_", true); if (!skeleton_show_bones) - skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); @@ -3131,7 +3579,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { n2d->set_meta("_edit_bone_", Variant()); if (!skeleton_show_bones) - skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); @@ -3151,7 +3599,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { canvas_item->set_meta("_edit_ik_", true); if (!skeleton_show_bones) - skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); @@ -3171,7 +3619,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { n2d->set_meta("_edit_ik_", Variant()); if (!skeleton_show_bones) - skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); @@ -3234,15 +3682,19 @@ void CanvasItemEditor::_focus_selection(int p_op) { void CanvasItemEditor::_bind_methods() { + ClassDB::bind_method("_zoom_minus", &CanvasItemEditor::_zoom_minus); + ClassDB::bind_method("_zoom_reset", &CanvasItemEditor::_zoom_reset); + ClassDB::bind_method("_zoom_plus", &CanvasItemEditor::_zoom_plus); + ClassDB::bind_method("_toggle_snap", &CanvasItemEditor::_toggle_snap); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback); - ClassDB::bind_method("_dialog_value_changed", &CanvasItemEditor::_dialog_value_changed); ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data); ClassDB::bind_method("_tool_select", &CanvasItemEditor::_tool_select); ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed); ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input); - ClassDB::bind_method("_viewport_draw", &CanvasItemEditor::_viewport_draw); - ClassDB::bind_method("_viewport_gui_input", &CanvasItemEditor::_viewport_gui_input); + ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport); + ClassDB::bind_method("_draw_viewport_base", &CanvasItemEditor::_draw_viewport_base); + ClassDB::bind_method("_viewport_base_gui_input", &CanvasItemEditor::_viewport_base_gui_input); ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed); ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed); ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide); @@ -3281,67 +3733,96 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb = memnew(HBoxContainer); add_child(hb); - hb->set_area_as_parent_rect(); + hb->set_anchors_and_margins_preset(Control::PRESET_WIDE); bottom_split = memnew(VSplitContainer); - bottom_split->set_v_size_flags(SIZE_EXPAND_FILL); add_child(bottom_split); + bottom_split->set_v_size_flags(SIZE_EXPAND_FILL); palette_split = memnew(HSplitContainer); - palette_split->set_v_size_flags(SIZE_EXPAND_FILL); bottom_split->add_child(palette_split); + palette_split->set_v_size_flags(SIZE_EXPAND_FILL); - Control *vp_base = memnew(Control); - vp_base->set_v_size_flags(SIZE_EXPAND_FILL); - palette_split->add_child(vp_base); - - ViewportContainer *vp = memnew(ViewportContainer); - vp->set_stretch(true); - vp_base->add_child(vp); - vp->set_area_as_parent_rect(); - vp->add_child(p_editor->get_scene_root()); + viewport_base = memnew(Control); + palette_split->add_child(viewport_base); + viewport_base->set_clip_contents(true); + viewport_base->connect("draw", this, "_draw_viewport_base"); + viewport_base->connect("gui_input", this, "_viewport_base_gui_input"); + viewport_base->set_focus_mode(FOCUS_ALL); + viewport_base->set_v_size_flags(SIZE_EXPAND_FILL); + viewport_base->set_h_size_flags(SIZE_EXPAND_FILL); + + viewport_scrollable = memnew(Control); + viewport_base->add_child(viewport_scrollable); + viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS); + viewport_scrollable->set_draw_behind_parent(true); + viewport_scrollable->set_anchors_and_margins_preset(Control::PRESET_WIDE); + viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH)); + + ViewportContainer *scene_tree = memnew(ViewportContainer); + viewport_scrollable->add_child(scene_tree); + scene_tree->set_stretch(true); + scene_tree->set_anchors_and_margins_preset(Control::PRESET_WIDE); + scene_tree->add_child(p_editor->get_scene_root()); viewport = memnew(CanvasItemEditorViewport(p_editor, this)); - vp_base->add_child(viewport); - viewport->set_area_as_parent_rect(); + viewport_scrollable->add_child(viewport); + viewport->set_mouse_filter(MOUSE_FILTER_PASS); + viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE); viewport->set_clip_contents(true); + viewport->connect("draw", this, "_draw_viewport"); h_scroll = memnew(HScrollBar); - v_scroll = memnew(VScrollBar); - viewport->add_child(h_scroll); - viewport->add_child(v_scroll); - viewport->connect("draw", this, "_viewport_draw"); - viewport->connect("gui_input", this, "_viewport_gui_input"); - h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); - v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); - h_scroll->hide(); + + v_scroll = memnew(VScrollBar); + viewport->add_child(v_scroll); + v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); v_scroll->hide(); + + HBoxContainer *zoom_hb = memnew(HBoxContainer); + viewport->add_child(zoom_hb); + zoom_hb->set_begin(Point2(5, 5)); + + zoom_minus = memnew(ToolButton); + zoom_hb->add_child(zoom_minus); + zoom_minus->connect("pressed", this, "_zoom_minus"); + zoom_minus->set_focus_mode(FOCUS_NONE); + + zoom_reset = memnew(ToolButton); + zoom_hb->add_child(zoom_reset); + zoom_reset->connect("pressed", this, "_zoom_reset"); + zoom_reset->set_focus_mode(FOCUS_NONE); + + zoom_plus = memnew(ToolButton); + zoom_hb->add_child(zoom_plus); + zoom_plus->connect("pressed", this, "_zoom_plus"); + zoom_plus->set_focus_mode(FOCUS_NONE); + updating_scroll = false; - viewport->set_focus_mode(FOCUS_ALL); handle_len = 10; first_update = true; select_button = memnew(ToolButton); - select_button->set_toggle_mode(true); hb->add_child(select_button); + select_button->set_toggle_mode(true); select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_SELECT)); select_button->set_pressed(true); select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q)); select_button->set_tooltip(TTR("Select Mode") + " $sc\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection")); move_button = memnew(ToolButton); - move_button->set_toggle_mode(true); hb->add_child(move_button); + move_button->set_toggle_mode(true); move_button->connect("pressed", this, "_tool_select", make_binds(TOOL_MOVE)); move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W)); move_button->set_tooltip(TTR("Move Mode")); rotate_button = memnew(ToolButton); - rotate_button->set_toggle_mode(true); hb->add_child(rotate_button); + rotate_button->set_toggle_mode(true); rotate_button->connect("pressed", this, "_tool_select", make_binds(TOOL_ROTATE)); rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E)); rotate_button->set_tooltip(TTR("Rotate Mode")); @@ -3349,25 +3830,59 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(memnew(VSeparator)); list_select_button = memnew(ToolButton); - list_select_button->set_toggle_mode(true); hb->add_child(list_select_button); + list_select_button->set_toggle_mode(true); list_select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_LIST_SELECT)); list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode).")); pivot_button = memnew(ToolButton); - pivot_button->set_toggle_mode(true); hb->add_child(pivot_button); + pivot_button->set_toggle_mode(true); pivot_button->connect("pressed", this, "_tool_select", make_binds(TOOL_EDIT_PIVOT)); pivot_button->set_tooltip(TTR("Click to change object's rotation pivot.")); pan_button = memnew(ToolButton); - pan_button->set_toggle_mode(true); hb->add_child(pan_button); + pan_button->set_toggle_mode(true); pan_button->connect("pressed", this, "_tool_select", make_binds(TOOL_PAN)); pan_button->set_tooltip(TTR("Pan Mode")); hb->add_child(memnew(VSeparator)); + snap_button = memnew(ToolButton); + hb->add_child(snap_button); + snap_button->set_toggle_mode(true); + snap_button->connect("toggled", this, "_toggle_snap"); + snap_button->set_tooltip(TTR("Toggles snapping")); + snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_S)); + + snap_config_menu = memnew(MenuButton); + hb->add_child(snap_config_menu); + snap_config_menu->set_h_size_flags(SIZE_SHRINK_END); + snap_config_menu->set_tooltip(TTR("Snapping options")); + + PopupMenu *p = snap_config_menu->get_popup(); + p->connect("id_pressed", this, "_popup_callback"); + p->set_hide_on_checkable_item_selection(false); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to grid")), SNAP_USE_GRID); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL); + p->add_submenu_item(TTR("Smart snapping"), "SmartSnapping"); + + smartsnap_config_popup = memnew(PopupMenu); + p->add_child(smartsnap_config_popup); + smartsnap_config_popup->set_name("SmartSnapping"); + smartsnap_config_popup->connect("id_pressed", this, "_popup_callback"); + smartsnap_config_popup->set_hide_on_checkable_item_selection(false); + smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to parent")), SNAP_USE_NODE_PARENT); + smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to node anchor")), SNAP_USE_NODE_ANCHORS); + smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to node sides")), SNAP_USE_NODE_SIDES); + smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to other nodes")), SNAP_USE_OTHER_NODES); + + hb->add_child(memnew(VSeparator)); + lock_button = memnew(ToolButton); hb->add_child(lock_button); @@ -3391,35 +3906,21 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(memnew(VSeparator)); - edit_menu = memnew(MenuButton); - edit_menu->set_text(TTR("Edit")); - hb->add_child(edit_menu); - edit_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); + skeleton_menu = memnew(MenuButton); + hb->add_child(skeleton_menu); - PopupMenu *p; - p = edit_menu->get_popup(); + p = skeleton_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap..")), SNAP_CONFIGURE); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES); p->add_separator(); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES); p->add_separator(); - p->add_submenu_item(TTR("Skeleton.."), "skeleton"); - skeleton_menu = memnew(PopupMenu); - p->add_child(skeleton_menu); - skeleton_menu->set_name("skeleton"); - skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES); - skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES); - skeleton_menu->add_separator(); - skeleton_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES); - skeleton_menu->add_separator(); - skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN); - skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN); - skeleton_menu->set_hide_on_checkable_item_selection(false); - skeleton_menu->connect("id_pressed", this, "_popup_callback"); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN); + p->connect("id_pressed", this, "_popup_callback"); + + hb->add_child(memnew(VSeparator)); view_menu = memnew(MenuButton); view_menu->set_text(TTR("View")); @@ -3427,52 +3928,49 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { view_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); p = view_menu->get_popup(); - - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_in", TTR("Zoom In")), ZOOM_IN); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_out", TTR("Zoom Out")), ZOOM_OUT); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset")), ZOOM_RESET); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_set", TTR("Zoom Set..")), ZOOM_SET); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid"), KEY_G), SHOW_GRID); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show helpers"), KEY_H), SHOW_HELPERS); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show rulers"), KEY_R), SHOW_RULERS); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION); - anchor_menu = memnew(MenuButton); - anchor_menu->set_text(TTR("Anchor")); - hb->add_child(anchor_menu); - anchor_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); - anchor_menu->hide(); + presets_menu = memnew(MenuButton); + presets_menu->set_text(TTR("Layout")); + hb->add_child(presets_menu); + presets_menu->hide(); + + p = presets_menu->get_popup(); + p->connect("id_pressed", this, "_popup_callback"); - //p = anchor_menu->get_popup(); + anchors_popup = memnew(PopupMenu); + p->add_child(anchors_popup); + anchors_popup->set_name("Anchors"); + anchors_popup->connect("id_pressed", this, "_popup_callback"); animation_hb = memnew(HBoxContainer); hb->add_child(animation_hb); animation_hb->add_child(memnew(VSeparator)); animation_hb->hide(); - key_loc_button = memnew(Button("loc")); + key_loc_button = memnew(Button); key_loc_button->set_toggle_mode(true); key_loc_button->set_flat(true); key_loc_button->set_pressed(true); key_loc_button->set_focus_mode(FOCUS_NONE); - key_loc_button->add_color_override("font_color", Color(1, 0.6, 0.6)); - key_loc_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS)); animation_hb->add_child(key_loc_button); - key_rot_button = memnew(Button("rot")); + key_rot_button = memnew(Button); key_rot_button->set_toggle_mode(true); key_rot_button->set_flat(true); key_rot_button->set_pressed(true); key_rot_button->set_focus_mode(FOCUS_NONE); - key_rot_button->add_color_override("font_color", Color(1, 0.6, 0.6)); - key_rot_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT)); animation_hb->add_child(key_rot_button); - key_scale_button = memnew(Button("scl")); + key_scale_button = memnew(Button); key_scale_button->set_toggle_mode(true); key_scale_button->set_flat(true); key_scale_button->set_focus_mode(FOCUS_NONE); - key_scale_button->add_color_override("font_color", Color(1, 0.6, 0.6)); - key_scale_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE)); animation_hb->add_child(key_scale_button); key_insert_button = memnew(Button); @@ -3502,23 +4000,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { snap_dialog->connect("confirmed", this, "_snap_changed"); add_child(snap_dialog); - value_dialog = memnew(AcceptDialog); - value_dialog->set_title(TTR("Set a Value")); - value_dialog->get_ok()->set_text(TTR("Close")); - add_child(value_dialog); - - Label *l = memnew(Label); - l->set_text(TTR("Snap (Pixels):")); - l->set_position(Point2(5, 5)); - value_dialog->add_child(l); - dialog_label = l; - - dialog_val = memnew(SpinBox); - dialog_val->set_anchor(MARGIN_RIGHT, ANCHOR_END); - dialog_val->set_begin(Point2(15, 25)); - dialog_val->set_end(Point2(-10, 25)); - value_dialog->add_child(dialog_val); - dialog_val->connect("value_changed", this, "_dialog_value_changed"); select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture)); selection_menu = memnew(PopupMenu); @@ -3527,22 +4008,35 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { selection_menu->connect("id_pressed", this, "_selection_result_pressed"); selection_menu->connect("popup_hide", this, "_selection_menu_hide"); + drag_pivot_shortcut = ED_SHORTCUT("canvas_item_editor/drag_pivot", TTR("Drag pivot from mouse position"), KEY_MASK_SHIFT | KEY_V); + set_pivot_shortcut = ED_SHORTCUT("canvas_item_editor/set_pivot", TTR("Set pivot at mouse position"), KEY_V); + + multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY); + divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE); + key_pos = true; key_rot = true; key_scale = false; + show_grid = false; + show_helpers = false; + show_rulers = false; zoom = 1; - snap_offset = Vector2(0, 0); - snap_step = Vector2(10, 10); + grid_offset = Point2(); + grid_step = Point2(10, 10); + grid_step_multiplier = 0; snap_rotation_offset = 0; snap_rotation_step = 15 / (180 / Math_PI); - snap_grid = false; - snap_show_grid = false; + snap_active = false; + snap_node_parent = true; + snap_node_anchors = true; + snap_node_sides = true; + snap_other_nodes = true; + snap_grid = true; snap_rotation = false; snap_pixel = false; skeleton_show_bones = true; - skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES), true); - updating_value_dialog = false; + skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true); box_selecting = false; //zoom=0.5; singleton = this; @@ -3571,14 +4065,14 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) { if (p_visible) { canvas_item_editor->show(); - canvas_item_editor->set_fixed_process(true); + canvas_item_editor->set_physics_process(true); VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false); - canvas_item_editor->viewport->grab_focus(); + canvas_item_editor->viewport_base->grab_focus(); } else { canvas_item_editor->hide(); - canvas_item_editor->set_fixed_process(false); + canvas_item_editor->set_physics_process(false); VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true); } } @@ -3598,7 +4092,7 @@ CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) { canvas_item_editor = memnew(CanvasItemEditor(editor)); canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor->get_viewport()->add_child(canvas_item_editor); - canvas_item_editor->set_area_as_parent_rect(); + canvas_item_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); canvas_item_editor->hide(); } @@ -3720,7 +4214,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & editor_data->get_undo_redo().add_do_property(child, property, texture); // make visible for certain node type - if (default_type == "Patch9Rect") { + if (default_type == "NinePatchRect") { editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size); } else if (default_type == "Polygon2D") { PoolVector<Vector2> list; @@ -3737,13 +4231,13 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & pos = parent->call("get_global_position"); } Transform2D trans = canvas->get_canvas_transform(); - Point2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos; - if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") { - target_pos -= texture_size / 2; + Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos; + if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "NinePatchRect") { + target_position -= texture_size / 2; } // there's nothing to be used as source position so snapping will work as absolute if enabled - target_pos = canvas->snap_point(target_pos, Vector2()); - editor_data->get_undo_redo().add_do_method(child, "set_position", target_pos); + target_position = canvas->snap_point(target_position); + editor_data->get_undo_redo().add_do_method(child, "set_position", target_position); } bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { @@ -3776,22 +4270,13 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name); editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); - Point2 pos; - Node2D *parent_node2d = Object::cast_to<Node2D>(parent); - if (parent_node2d) { - pos = parent_node2d->get_global_position(); - } else { - Control *parent_control = Object::cast_to<Control>(parent); - if (parent_control) { - pos = parent_control->get_global_position(); - } + CanvasItem *parent_ci = Object::cast_to<CanvasItem>(parent); + if (parent_ci) { + Vector2 target_pos = canvas->get_canvas_transform().affine_inverse().xform(p_point); + target_pos = canvas->snap_point(target_pos); + target_pos = parent_ci->get_global_transform_with_canvas().affine_inverse().xform(target_pos); + editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos); } - Transform2D trans = canvas->get_canvas_transform(); - Vector2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos; - // in relative snapping it may be useful for the user to take the original node position into account - Vector2 start_pos = Object::cast_to<Node2D>(instanced_scene) ? Object::cast_to<Node2D>(instanced_scene)->get_position() : target_pos; - target_pos = canvas->snap_point(target_pos, start_pos); - editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos); return true; } @@ -3823,7 +4308,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { child = memnew(TouchScreenButton); else if (default_type == "TextureRect") child = memnew(TextureRect); - else if (default_type == "Patch9Rect") + else if (default_type == "NinePatchRect") child = memnew(NinePatchRect); else child = memnew(Sprite); // default @@ -3870,6 +4355,20 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian continue; } memdelete(instanced_scene); + } else if (type == "Texture" || + type == "ImageTexture" || + type == "ViewportTexture" || + type == "CurveTexture" || + type == "GradientTexture" || + type == "StreamTexture" || + type == "AtlasTexture" || + type == "LargeTexture") { + Ref<Texture> texture = ResourceLoader::load(files[i]); + if (texture.is_valid() == false) { + continue; + } + } else { + continue; } can_instance = true; break; @@ -3971,48 +4470,46 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte types.push_back("TouchScreenButton"); // Control types.push_back("TextureRect"); - types.push_back("Patch9Rect"); + types.push_back("NinePatchRect"); target_node = NULL; editor = p_node; editor_data = editor->get_scene_tree_dock()->get_editor_data(); canvas = p_canvas; preview_node = memnew(Node2D); + accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); selector = memnew(AcceptDialog); + editor->get_gui_base()->add_child(selector); selector->set_title(TTR("Change default type")); + selector->connect("confirmed", this, "_on_change_type"); VBoxContainer *vbc = memnew(VBoxContainer); + selector->add_child(vbc); vbc->set_h_size_flags(SIZE_EXPAND_FILL); vbc->set_v_size_flags(SIZE_EXPAND_FILL); vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE); selector_label = memnew(Label); + vbc->add_child(selector_label); selector_label->set_align(Label::ALIGN_CENTER); selector_label->set_valign(Label::VALIGN_BOTTOM); selector_label->set_custom_minimum_size(Size2(0, 30) * EDSCALE); - vbc->add_child(selector_label); - - button_group.instance(); btn_group = memnew(VBoxContainer); + vbc->add_child(btn_group); btn_group->set_h_size_flags(0); + button_group.instance(); for (int i = 0; i < types.size(); i++) { CheckBox *check = memnew(CheckBox); + btn_group->add_child(check); check->set_text(types[i]); check->connect("button_down", this, "_on_select_type", varray(check)); - btn_group->add_child(check); check->set_button_group(button_group); } - vbc->add_child(btn_group); - - selector->connect("confirmed", this, "_on_change_type"); - - selector->add_child(vbc); - editor->get_gui_base()->add_child(selector); label = memnew(Label); label->add_color_override("font_color_shadow", Color(0, 0, 0, 1)); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index f61bfc9ebb..69dc25d180 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -59,6 +59,7 @@ public: float prev_anchors[4]; Transform2D pre_drag_xform; + Rect2 pre_drag_rect; CanvasItemEditorSelectedItem() { prev_rot = 0; } }; @@ -70,7 +71,6 @@ class CanvasItemEditor : public VBoxContainer { EditorNode *editor; enum Tool { - TOOL_SELECT, TOOL_LIST_SELECT, TOOL_MOVE, @@ -82,36 +82,70 @@ class CanvasItemEditor : public VBoxContainer { enum MenuOption { SNAP_USE, - SNAP_SHOW_GRID, + SNAP_USE_NODE_PARENT, + SNAP_USE_NODE_ANCHORS, + SNAP_USE_NODE_SIDES, + SNAP_USE_OTHER_NODES, + SNAP_USE_GRID, SNAP_USE_ROTATION, SNAP_RELATIVE, SNAP_CONFIGURE, SNAP_USE_PIXEL, - ZOOM_IN, - ZOOM_OUT, - ZOOM_RESET, - ZOOM_SET, + SHOW_GRID, + SHOW_HELPERS, + SHOW_RULERS, LOCK_SELECTED, UNLOCK_SELECTED, GROUP_SELECTED, UNGROUP_SELECTED, - ANCHOR_ALIGN_TOP_LEFT, - ANCHOR_ALIGN_TOP_RIGHT, - ANCHOR_ALIGN_BOTTOM_LEFT, - ANCHOR_ALIGN_BOTTOM_RIGHT, - ANCHOR_ALIGN_CENTER_LEFT, - ANCHOR_ALIGN_CENTER_RIGHT, - ANCHOR_ALIGN_CENTER_TOP, - ANCHOR_ALIGN_CENTER_BOTTOM, - ANCHOR_ALIGN_CENTER, - ANCHOR_ALIGN_TOP_WIDE, - ANCHOR_ALIGN_LEFT_WIDE, - ANCHOR_ALIGN_RIGHT_WIDE, - ANCHOR_ALIGN_BOTTOM_WIDE, - ANCHOR_ALIGN_VCENTER_WIDE, - ANCHOR_ALIGN_HCENTER_WIDE, - ANCHOR_ALIGN_WIDE, - ANCHOR_ALIGN_WIDE_FIT, + ANCHORS_AND_MARGINS_PRESET_TOP_LEFT, + ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT, + ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT, + ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT, + ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT, + ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT, + ANCHORS_AND_MARGINS_PRESET_CENTER_TOP, + ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM, + ANCHORS_AND_MARGINS_PRESET_CENTER, + ANCHORS_AND_MARGINS_PRESET_TOP_WIDE, + ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE, + ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE, + ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE, + ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE, + ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE, + ANCHORS_AND_MARGINS_PRESET_WIDE, + ANCHORS_PRESET_TOP_LEFT, + ANCHORS_PRESET_TOP_RIGHT, + ANCHORS_PRESET_BOTTOM_LEFT, + ANCHORS_PRESET_BOTTOM_RIGHT, + ANCHORS_PRESET_CENTER_LEFT, + ANCHORS_PRESET_CENTER_RIGHT, + ANCHORS_PRESET_CENTER_TOP, + ANCHORS_PRESET_CENTER_BOTTOM, + ANCHORS_PRESET_CENTER, + ANCHORS_PRESET_TOP_WIDE, + ANCHORS_PRESET_LEFT_WIDE, + ANCHORS_PRESET_RIGHT_WIDE, + ANCHORS_PRESET_BOTTOM_WIDE, + ANCHORS_PRESET_VCENTER_WIDE, + ANCHORS_PRESET_HCENTER_WIDE, + ANCHORS_PRESET_WIDE, + MARGINS_PRESET_TOP_LEFT, + MARGINS_PRESET_TOP_RIGHT, + MARGINS_PRESET_BOTTOM_LEFT, + MARGINS_PRESET_BOTTOM_RIGHT, + MARGINS_PRESET_CENTER_LEFT, + MARGINS_PRESET_CENTER_RIGHT, + MARGINS_PRESET_CENTER_TOP, + MARGINS_PRESET_CENTER_BOTTOM, + MARGINS_PRESET_CENTER, + MARGINS_PRESET_TOP_WIDE, + MARGINS_PRESET_LEFT_WIDE, + MARGINS_PRESET_RIGHT_WIDE, + MARGINS_PRESET_BOTTOM_WIDE, + MARGINS_PRESET_VCENTER_WIDE, + MARGINS_PRESET_HCENTER_WIDE, + MARGINS_PRESET_WIDE, ANIM_INSERT_KEY, ANIM_INSERT_KEY_EXISTING, ANIM_INSERT_POS, @@ -163,6 +197,8 @@ class CanvasItemEditor : public VBoxContainer { Tool tool; bool first_update; Control *viewport; + Control *viewport_base; + Control *viewport_scrollable; bool can_move_pivot; @@ -170,14 +206,28 @@ class CanvasItemEditor : public VBoxContainer { VScrollBar *v_scroll; HBoxContainer *hb; + ToolButton *zoom_minus; + ToolButton *zoom_reset; + ToolButton *zoom_plus; + Transform2D transform; + bool show_grid; + bool show_rulers; + bool show_helpers; float zoom; - Vector2 snap_offset; - Vector2 snap_step; + + Point2 grid_offset; + Point2 grid_step; + int grid_step_multiplier; + float snap_rotation_step; float snap_rotation_offset; + bool snap_active; + bool snap_node_parent; + bool snap_node_anchors; + bool snap_node_sides; + bool snap_other_nodes; bool snap_grid; - bool snap_show_grid; bool snap_rotation; bool snap_relative; bool snap_pixel; @@ -204,18 +254,6 @@ class CanvasItemEditor : public VBoxContainer { Vector<_SelectResult> selection_results; - struct LockList { - Point2 pos; - bool lock; - bool group; - LockList() { - lock = false; - group = false; - } - }; - - List<LockList> lock_list; - struct BoneList { Transform2D xform; @@ -255,6 +293,10 @@ class CanvasItemEditor : public VBoxContainer { ToolButton *move_button; ToolButton *rotate_button; + ToolButton *snap_button; + MenuButton *snap_config_menu; + PopupMenu *smartsnap_config_popup; + ToolButton *pivot_button; ToolButton *pan_button; @@ -264,12 +306,14 @@ class CanvasItemEditor : public VBoxContainer { ToolButton *group_button; ToolButton *ungroup_button; - MenuButton *edit_menu; - PopupMenu *skeleton_menu; + MenuButton *skeleton_menu; MenuButton *view_menu; HBoxContainer *animation_hb; MenuButton *animation_menu; - MenuButton *anchor_menu; + + MenuButton *presets_menu; + PopupMenu *anchors_and_margins_popup; + PopupMenu *anchors_popup; Button *key_loc_button; Button *key_rot_button; @@ -278,6 +322,9 @@ class CanvasItemEditor : public VBoxContainer { PopupMenu *selection_menu; + Control *top_ruler; + Control *left_ruler; + //PopupMenu *popup; DragType drag; Point2 drag_from; @@ -290,6 +337,11 @@ class CanvasItemEditor : public VBoxContainer { Ref<Texture> select_handle; Ref<Texture> anchor_handle; + Ref<ShortCut> drag_pivot_shortcut; + Ref<ShortCut> set_pivot_shortcut; + Ref<ShortCut> multiply_grid_step_shortcut; + Ref<ShortCut> divide_grid_step_shortcut; + int handle_len; bool _is_part_of_subscene(CanvasItem *p_item); void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, int limit = 0); @@ -300,10 +352,6 @@ class CanvasItemEditor : public VBoxContainer { ConfirmationDialog *snap_dialog; - AcceptDialog *value_dialog; - Label *dialog_label; - SpinBox *dialog_val; - CanvasItem *ref_item; void _edit_set_pivot(const Vector2 &mouse_pos); @@ -317,9 +365,8 @@ class CanvasItemEditor : public VBoxContainer { void _prepare_drag(const Point2 &p_click_pos); DragType _get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point); - float _anchor_snap(float p_anchor, bool *p_snapped = NULL, float p_opposite_anchor = -1); - Vector2 _anchor_to_position(Control *p_control, Vector2 anchor); - Vector2 _position_to_anchor(Control *p_control, Vector2 position); + Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor); + Vector2 _position_to_anchor(const Control *p_control, Vector2 position); void _popup_callback(int p_op); bool updating_scroll; @@ -330,7 +377,6 @@ class CanvasItemEditor : public VBoxContainer { void incend(float &beg, float &end, float inc, float minsize, bool p_symmetric); void _append_canvas_item(CanvasItem *p_item); - void _dialog_value_changed(double); void _snap_changed(); void _selection_result_pressed(int); void _selection_menu_hide(); @@ -339,25 +385,50 @@ class CanvasItemEditor : public VBoxContainer { Point2 _find_topleftmost_point(); - void _find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform); + void _build_bones_list(Node *p_node); + + void _get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform); Object *_get_editor_data(Object *p_what); - CanvasItem *get_single_item(); + CanvasItem *_get_single_item(); int get_item_count(); void _keying_changed(); void _unhandled_key_input(const Ref<InputEvent> &p_ev); + void _draw_text_at_position(Point2 p_position, String p_string, Margin p_side); + void _draw_margin_at_position(int p_value, Point2 p_position, Margin p_side); void _draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side); - void _viewport_gui_input(const Ref<InputEvent> &p_event); - void _viewport_draw(); + void _draw_rulers(); + void _draw_focus(); + void _draw_grid(); + void _draw_selection(); + void _draw_axis(); + void _draw_bones(); + void _draw_locks_and_groups(Node *p_node, const Transform2D &p_xform); + + void _draw_viewport(); + + void _viewport_base_gui_input(const Ref<InputEvent> &p_event); + void _draw_viewport_base(); void _focus_selection(int p_op); + void _snap_if_closer(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation = 0.0, float p_radius = 10.0); + void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap); + void _set_anchors_preset(Control::LayoutPreset p_preset); - void _set_full_rect(); + void _set_margins_preset(Control::LayoutPreset p_preset); + void _set_anchors_and_margins_preset(Control::LayoutPreset p_preset); + + void _zoom_on_position(float p_zoom, Point2 p_position = Point2()); + void _zoom_minus(); + void _zoom_reset(); + void _zoom_plus(); + + void _toggle_snap(bool p_status); HSplitContainer *palette_split; VSplitContainer *bottom_split; @@ -402,7 +473,18 @@ protected: static CanvasItemEditor *singleton; public: - Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const; + enum SnapMode { + SNAP_GRID = 1 << 0, + SNAP_PIXEL = 1 << 1, + SNAP_NODE_PARENT = 1 << 2, + SNAP_NODE_ANCHORS = 1 << 3, + SNAP_NODE_SIDES = 1 << 4, + SNAP_OTHER_NODES = 1 << 5, + + SNAP_DEFAULT = 0x03, + }; + + Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, const CanvasItem *p_canvas_item = NULL, unsigned int p_forced_modes = 0); float snap_angle(float p_target, float p_start = 0) const; Transform2D get_canvas_transform() const { return transform; } diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp index 38f95d8278..00e6d617a1 100644..100755 --- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -29,400 +29,20 @@ /*************************************************************************/ #include "collision_polygon_2d_editor_plugin.h" -#include "canvas_item_editor_plugin.h" -#include "editor/editor_settings.h" -#include "os/file_access.h" +Node2D *CollisionPolygon2DEditor::_get_node() const { -void CollisionPolygon2DEditor::_notification(int p_what) { - - switch (p_what) { - - case NOTIFICATION_READY: { - - button_create->set_icon(get_icon("Edit", "EditorIcons")); - button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); - button_edit->set_pressed(true); - get_tree()->connect("node_removed", this, "_node_removed"); - - } break; - case NOTIFICATION_FIXED_PROCESS: { - - } break; - } -} -void CollisionPolygon2DEditor::_node_removed(Node *p_node) { - - if (p_node == node) { - node = NULL; - hide(); - canvas_item_editor->get_viewport_control()->update(); - } -} - -void CollisionPolygon2DEditor::_menu_option(int p_option) { - - switch (p_option) { - - case MODE_CREATE: { - - mode = MODE_CREATE; - button_create->set_pressed(true); - button_edit->set_pressed(false); - } break; - case MODE_EDIT: { - - mode = MODE_EDIT; - button_create->set_pressed(false); - button_edit->set_pressed(true); - } break; - } -} - -void CollisionPolygon2DEditor::_wip_close() { - - undo_redo->create_action(TTR("Create Poly")); - undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); - undo_redo->add_do_method(node, "set_polygon", wip); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - wip.clear(); - wip_active = false; - mode = MODE_EDIT; - button_edit->set_pressed(true); - button_create->set_pressed(false); - edited_point = -1; -} - -bool CollisionPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { - - if (!node) - return false; - - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid()) { - Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - - Vector2 gpoint = mb->get_position(); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); - cpoint = node->get_global_transform().affine_inverse().xform(cpoint); - - Vector<Vector2> poly = node->get_polygon(); - - //first check if a point is to be added (segment split) - real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); - - switch (mode) { - - case MODE_CREATE: { - - if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { - - if (!wip_active) { - - wip.clear(); - wip.push_back(cpoint); - wip_active = true; - edited_point_pos = cpoint; - canvas_item_editor->get_viewport_control()->update(); - edited_point = 1; - return true; - } else { - - if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) { - //wip closed - _wip_close(); - - return true; - } else { - - wip.push_back(cpoint); - edited_point = wip.size(); - canvas_item_editor->get_viewport_control()->update(); - return true; - - //add wip point - } - } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { - _wip_close(); - } - - } break; - - case MODE_EDIT: { - - if (mb->get_button_index() == BUTTON_LEFT) { - if (mb->is_pressed()) { - - if (mb->get_control()) { - - if (poly.size() < 3) { - - undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_undo_method(node, "set_polygon", poly); - poly.push_back(cpoint); - undo_redo->add_do_method(node, "set_polygon", poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - return true; - } - - //search edges - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - for (int i = 0; i < poly.size(); i++) { - - Vector2 points[2] = { xform.xform(poly[i]), - xform.xform(poly[(i + 1) % poly.size()]) }; - - Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); - if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) - continue; //not valid to reuse point - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_idx = i; - } - } - - if (closest_idx >= 0) { - - pre_move_edit = poly; - poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos)); - edited_point = closest_idx + 1; - edited_point_pos = xform.affine_inverse().xform(closest_pos); - node->set_polygon(poly); - canvas_item_editor->get_viewport_control()->update(); - return true; - } - } else { - - //look for points to move - - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - for (int i = 0; i < poly.size(); i++) { - - Vector2 cp = xform.xform(poly[i]); - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_idx = i; - } - } - - if (closest_idx >= 0) { - - pre_move_edit = poly; - edited_point = closest_idx; - edited_point_pos = xform.affine_inverse().xform(closest_pos); - canvas_item_editor->get_viewport_control()->update(); - return true; - } - } - } else { - - if (edited_point != -1) { - - //apply - - ERR_FAIL_INDEX_V(edited_point, poly.size(), false); - poly[edited_point] = edited_point_pos; - undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_do_method(node, "set_polygon", poly); - undo_redo->add_undo_method(node, "set_polygon", pre_move_edit); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - - edited_point = -1; - return true; - } - } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { - - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - for (int i = 0; i < poly.size(); i++) { - - Vector2 cp = xform.xform(poly[i]); - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_idx = i; - } - } - - if (closest_idx >= 0) { - - undo_redo->create_action(TTR("Edit Poly (Remove Point)")); - undo_redo->add_undo_method(node, "set_polygon", poly); - poly.remove(closest_idx); - undo_redo->add_do_method(node, "set_polygon", poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - return true; - } - } - - } break; - } - } - - Ref<InputEventMouseMotion> mm = p_event; - - if (mm.is_valid()) { - - if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { - - Vector2 gpoint = mm->get_position(); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); - edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); - - canvas_item_editor->get_viewport_control()->update(); - } - } - - return false; + return node; } -void CollisionPolygon2DEditor::_canvas_draw() { - - if (!node) - return; - - Control *vpc = canvas_item_editor->get_viewport_control(); - - Vector<Vector2> poly; - - if (wip_active) - poly = wip; - else - poly = node->get_polygon(); - Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); +void CollisionPolygon2DEditor::_set_node(Node *p_polygon) { - for (int i = 0; i < poly.size(); i++) { - - Vector2 p, p2; - p = i == edited_point ? edited_point_pos : poly[i]; - if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)) - p2 = edited_point_pos; - else - p2 = poly[(i + 1) % poly.size()]; - - Vector2 point = xform.xform(p); - Vector2 next_point = xform.xform(p2); - - Color col = Color(1, 0.3, 0.1, 0.8); - vpc->draw_line(point, next_point, col, 2); - vpc->draw_texture(handle, point - handle->get_size() * 0.5); - } + node = Object::cast_to<CollisionPolygon2D>(p_polygon); } -void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) { - - if (!canvas_item_editor) { - canvas_item_editor = CanvasItemEditor::get_singleton(); - } - - if (p_collision_polygon) { - - node = Object::cast_to<CollisionPolygon2D>(p_collision_polygon); - //Enable the pencil tool if the polygon is empty - if (node->get_polygon().size() == 0) { - _menu_option(MODE_CREATE); - } - if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); - wip.clear(); - wip_active = false; - edited_point = -1; - canvas_item_editor->get_viewport_control()->update(); - - } else { - node = NULL; - - if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); - } -} - -void CollisionPolygon2DEditor::_bind_methods() { - - ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygon2DEditor::_menu_option); - ClassDB::bind_method(D_METHOD("_canvas_draw"), &CollisionPolygon2DEditor::_canvas_draw); - ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygon2DEditor::_node_removed); -} - -CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) { - - node = NULL; - canvas_item_editor = NULL; - editor = p_editor; - undo_redo = editor->get_undo_redo(); - - add_child(memnew(VSeparator)); - button_create = memnew(ToolButton); - add_child(button_create); - button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); - button_create->set_toggle_mode(true); - button_create->set_tooltip(TTR("Create a new polygon from scratch.")); - - button_edit = memnew(ToolButton); - add_child(button_edit); - button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); - button_edit->set_toggle_mode(true); - button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.")); - - mode = MODE_EDIT; - wip_active = false; -} - -void CollisionPolygon2DEditorPlugin::edit(Object *p_object) { - - collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); -} - -bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("CollisionPolygon2D"); -} - -void CollisionPolygon2DEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - collision_polygon_editor->show(); - } else { - - collision_polygon_editor->hide(); - collision_polygon_editor->edit(NULL); - } -} - -CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) { - - editor = p_node; - collision_polygon_editor = memnew(CollisionPolygon2DEditor(p_node)); - CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); - - collision_polygon_editor->hide(); +CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) + : AbstractPolygon2DEditor(p_editor) { } -CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin() { +CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) + : AbstractPolygon2DEditorPlugin(p_node, memnew(CollisionPolygon2DEditor(p_node)), "CollisionPolygon2D") { } diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h index 4715abd2e6..edf3bbcc08 100644..100755 --- a/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -30,78 +30,32 @@ #ifndef COLLISION_POLYGON_2D_EDITOR_PLUGIN_H #define COLLISION_POLYGON_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" +#include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/collision_polygon_2d.h" -#include "scene/gui/tool_button.h" /** @author Juan Linietsky <reduzio@gmail.com> */ -class CanvasItemEditor; +class CollisionPolygon2DEditor : public AbstractPolygon2DEditor { -class CollisionPolygon2DEditor : public HBoxContainer { + GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor); - GDCLASS(CollisionPolygon2DEditor, HBoxContainer); - - UndoRedo *undo_redo; - enum Mode { - - MODE_CREATE, - MODE_EDIT, - - }; - - Mode mode; - - ToolButton *button_create; - ToolButton *button_edit; - - CanvasItemEditor *canvas_item_editor; - EditorNode *editor; - Panel *panel; CollisionPolygon2D *node; - MenuButton *options; - - int edited_point; - Vector2 edited_point_pos; - Vector<Vector2> pre_move_edit; - Vector<Vector2> wip; - bool wip_active; - - void _wip_close(); - void _canvas_draw(); - void _menu_option(int p_option); protected: - void _notification(int p_what); - void _node_removed(Node *p_node); - static void _bind_methods(); + virtual Node2D *_get_node() const; + virtual void _set_node(Node *p_polygon); public: - bool forward_gui_input(const Ref<InputEvent> &p_event); - void edit(Node *p_collision_polygon); CollisionPolygon2DEditor(EditorNode *p_editor); }; -class CollisionPolygon2DEditorPlugin : public EditorPlugin { - - GDCLASS(CollisionPolygon2DEditorPlugin, EditorPlugin); +class CollisionPolygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin { - CollisionPolygon2DEditor *collision_polygon_editor; - EditorNode *editor; + GDCLASS(CollisionPolygon2DEditorPlugin, AbstractPolygon2DEditorPlugin); public: - virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); } - - virtual String get_name() const { return "CollisionPolygon2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - CollisionPolygon2DEditorPlugin(EditorNode *p_node); - ~CollisionPolygon2DEditorPlugin(); }; #endif // COLLISION_POLYGON_2D_EDITOR_PLUGIN_H diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp index 1c17daf425..2b31f192b3 100644 --- a/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -241,7 +241,7 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { file->connect("file_selected", this, "_import_scene_cbk"); Panel *panel = memnew(Panel); - panel->set_area_as_parent_rect(); + panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); add_child(panel); MenuButton *options = memnew(MenuButton); panel->add_child(options); @@ -289,7 +289,7 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) { theme_editor = memnew(MeshLibraryEditor(p_node)); p_node->get_viewport()->add_child(theme_editor); - theme_editor->set_area_as_parent_rect(); + theme_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); theme_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN); theme_editor->set_end(Point2(0, 22)); theme_editor->hide(); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 615cf85aa4..2754aeed06 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -53,12 +53,12 @@ CurveEditor::CurveEditor() { _presets_menu = memnew(PopupMenu); _presets_menu->set_name("_presets_menu"); - _presets_menu->add_item("Flat0", PRESET_FLAT0); - _presets_menu->add_item("Flat1", PRESET_FLAT1); - _presets_menu->add_item("Linear", PRESET_LINEAR); - _presets_menu->add_item("Ease in", PRESET_EASE_IN); - _presets_menu->add_item("Ease out", PRESET_EASE_OUT); - _presets_menu->add_item("Smoothstep", PRESET_SMOOTHSTEP); + _presets_menu->add_item(TTR("Flat0"), PRESET_FLAT0); + _presets_menu->add_item(TTR("Flat1"), PRESET_FLAT1); + _presets_menu->add_item(TTR("Linear"), PRESET_LINEAR); + _presets_menu->add_item(TTR("Ease in"), PRESET_EASE_IN); + _presets_menu->add_item(TTR("Ease out"), PRESET_EASE_OUT); + _presets_menu->add_item(TTR("Smoothstep"), PRESET_SMOOTHSTEP); _presets_menu->connect("id_pressed", this, "_on_preset_item_selected"); _context_menu->add_child(_presets_menu); } @@ -188,7 +188,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) { } else { // Drag tangent - Vector2 point_pos = curve.get_point_pos(_selected_point); + Vector2 point_pos = curve.get_point_position(_selected_point); Vector2 control_pos = get_world_pos(mpos); Vector2 dir = (control_pos - point_pos).normalized(); @@ -344,19 +344,19 @@ void CurveEditor::open_context_menu(Vector2 pos) { _curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR : _curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR; - _context_menu->set_item_checked(CONTEXT_LINEAR, is_linear); + _context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear); } else { _context_menu->add_separator(); if (_selected_point > 0) { _context_menu->add_check_item(TTR("Left linear"), CONTEXT_LEFT_LINEAR); - _context_menu->set_item_checked(CONTEXT_LEFT_LINEAR, + _context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LEFT_LINEAR), _curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR); } if (_selected_point + 1 < _curve_ref->get_point_count()) { _context_menu->add_check_item(TTR("Right linear"), CONTEXT_RIGHT_LINEAR); - _context_menu->set_item_checked(CONTEXT_RIGHT_LINEAR, + _context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_RIGHT_LINEAR), _curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR); } } @@ -378,7 +378,7 @@ int CurveEditor::get_point_at(Vector2 pos) const { const float r = _hover_radius * _hover_radius; for (int i = 0; i < curve.get_point_count(); ++i) { - Vector2 p = get_view_pos(curve.get_point_pos(i)); + Vector2 p = get_view_pos(curve.get_point_position(i)); if (p.distance_squared_to(pos) <= r) { return i; } @@ -525,8 +525,8 @@ Vector2 CurveEditor::get_tangent_view_pos(int i, TangentIndex tangent) const { else dir = Vector2(1, _curve_ref->get_point_right_tangent(i)); - Vector2 point_pos = get_view_pos(_curve_ref->get_point_pos(i)); - Vector2 control_pos = get_view_pos(_curve_ref->get_point_pos(i) + dir); + Vector2 point_pos = get_view_pos(_curve_ref->get_point_position(i)); + Vector2 control_pos = get_view_pos(_curve_ref->get_point_position(i) + dir); return point_pos + _tangents_length * (control_pos - point_pos).normalized(); } @@ -549,8 +549,8 @@ static void plot_curve_accurate(const Curve &curve, float step, T plot_func) { plot_func(Vector2(0, y), Vector2(1.f, y), true); } else { - Vector2 first_point = curve.get_point_pos(0); - Vector2 last_point = curve.get_point_pos(curve.get_point_count() - 1); + Vector2 first_point = curve.get_point_position(0); + Vector2 last_point = curve.get_point_position(curve.get_point_count() - 1); // Edge lines plot_func(Vector2(0, first_point.y), first_point, false); @@ -559,8 +559,8 @@ static void plot_curve_accurate(const Curve &curve, float step, T plot_func) { // Draw section by section, so that we get maximum precision near points. // It's an accurate representation, but slower than using the baked one. for (int i = 1; i < curve.get_point_count(); ++i) { - Vector2 a = curve.get_point_pos(i - 1); - Vector2 b = curve.get_point_pos(i); + Vector2 a = curve.get_point_position(i - 1); + Vector2 b = curve.get_point_position(i); Vector2 pos = a; Vector2 prev_pos = a; @@ -613,8 +613,8 @@ void CurveEditor::_draw() { Vector2 min_edge = get_world_pos(Vector2(0, view_size.y)); Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0)); - const Color grid_color0(0, 0, 0, 0.5); - const Color grid_color1(0, 0, 0, 0.15); + const Color grid_color0 = get_color("grid_major_color", "Editor"); + const Color grid_color1 = get_color("grid_minor_color", "Editor"); draw_line(Vector2(min_edge.x, curve.get_min_value()), Vector2(max_edge.x, curve.get_min_value()), grid_color0); draw_line(Vector2(max_edge.x, curve.get_max_value()), Vector2(min_edge.x, curve.get_max_value()), grid_color0); draw_line(Vector2(0, min_edge.y), Vector2(0, max_edge.y), grid_color0); @@ -636,7 +636,7 @@ void CurveEditor::_draw() { Ref<Font> font = get_font("font", "Label"); float font_height = font->get_height(); - const Color text_color(1, 1, 1, 0.3); + const Color text_color = get_color("font_color", "Editor"); { // X axis @@ -664,10 +664,10 @@ void CurveEditor::_draw() { if (_selected_point >= 0) { - const Color tangent_color(0.5, 0.5, 1, 1); + const Color tangent_color = get_color("accent_color", "Editor"); int i = _selected_point; - Vector2 pos = curve.get_point_pos(i); + Vector2 pos = curve.get_point_position(i); if (i != 0) { Vector2 control_pos = get_tangent_view_pos(i, TANGENT_LEFT); @@ -686,8 +686,8 @@ void CurveEditor::_draw() { draw_set_transform_matrix(_world_to_view); - const Color line_color(1, 1, 1, 0.85); - const Color edge_line_color(1, 1, 1, 0.4); + const Color line_color = get_color("highlight_color", "Editor"); + const Color edge_line_color = get_color("font_color", "Editor"); CanvasItemPlotCurve plot_func(*this, line_color, edge_line_color); plot_curve_accurate(curve, 4.f / view_size.x, plot_func); @@ -714,11 +714,11 @@ void CurveEditor::_draw() { draw_set_transform_matrix(Transform2D()); - const Color point_color(1, 1, 1); - const Color selected_point_color(1, 0.5, 0.5); + const Color point_color = get_color("font_color", "Editor"); + const Color selected_point_color = get_color("accent_color", "Editor"); for (int i = 0; i < curve.get_point_count(); ++i) { - Vector2 pos = curve.get_point_pos(i); + Vector2 pos = curve.get_point_position(i); draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(3), i == _selected_point ? selected_point_color : point_color); // TODO Circles are prettier. Needs a fix! Or a texture //draw_circle(pos, 2, point_color); @@ -728,7 +728,7 @@ void CurveEditor::_draw() { if (_hover_point != -1) { const Color hover_color = line_color; - Vector2 pos = curve.get_point_pos(_hover_point); + Vector2 pos = curve.get_point_position(_hover_point); stroke_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(_hover_radius), hover_color); } diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index e6b921c539..ed0bc60d2f 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -46,7 +46,7 @@ void LightOccluder2DEditor::_notification(int p_what) { create_poly->connect("confirmed", this, "_create_poly"); } break; - case NOTIFICATION_FIXED_PROCESS: { + case NOTIFICATION_PHYSICS_PROCESS: { } break; } diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 84620a75a5..ef3ee6a78f 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -66,7 +66,7 @@ int Line2DEditor::get_point_index_at(Vector2 gpos) { Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); for (int i = 0; i < node->get_point_count(); ++i) { - Point2 p = xform.xform(node->get_point_pos(i)); + Point2 p = xform.xform(node->get_point_position(i)); if (gpos.distance_to(p) < grab_threshold) { return i; } @@ -96,12 +96,12 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_LEFT && !mb->get_shift() && mode == MODE_EDIT) { _dragging = true; action_point = i; - moving_from = node->get_point_pos(i); + moving_from = node->get_point_position(i); moving_screen_from = gpoint; } else if ((mb->get_button_index() == BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == BUTTON_LEFT && mode == MODE_DELETE)) { undo_redo->create_action(TTR("Remove Point from Line2D")); undo_redo->add_do_method(node, "remove_point", i); - undo_redo->add_undo_method(node, "add_point", node->get_point_pos(i), i); + undo_redo->add_undo_method(node, "add_point", node->get_point_position(i), i); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); @@ -121,7 +121,7 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { _dragging = true; action_point = node->get_point_count() - 1; - moving_from = node->get_point_pos(action_point); + moving_from = node->get_point_position(action_point); moving_screen_from = gpoint; canvas_item_editor->get_viewport_control()->update(); @@ -131,8 +131,8 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && _dragging) { undo_redo->create_action(TTR("Move Point in Line2D")); - undo_redo->add_do_method(node, "set_point_pos", action_point, cpoint); - undo_redo->add_undo_method(node, "set_point_pos", action_point, moving_from); + undo_redo->add_do_method(node, "set_point_position", action_point, cpoint); + undo_redo->add_undo_method(node, "set_point_position", action_point, moving_from); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); @@ -147,7 +147,7 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (_dragging) { Vector2 cpoint = mouse_to_local_pos(mm->get_position(), mm->get_alt()); - node->set_point_pos(action_point, cpoint); + node->set_point_position(action_point, cpoint); canvas_item_editor->get_viewport_control()->update(); return true; } @@ -172,7 +172,7 @@ void Line2DEditor::_canvas_draw() { Control *vpc = canvas_item_editor->get_viewport_control(); for (int i = 0; i < len; ++i) { - Vector2 point = xform.xform(node->get_point_pos(i)); + Vector2 point = xform.xform(node->get_point_position(i)); vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false); } } diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index d2767bf1b2..6b613c1bcc 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -30,9 +30,11 @@ // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored. -#if 0 + #include "material_editor_plugin.h" +#if 0 + #include "scene/main/viewport.h" void MaterialEditor::_gui_input(InputEvent p_event) { @@ -42,7 +44,7 @@ void MaterialEditor::_gui_input(InputEvent p_event) { void MaterialEditor::_notification(int p_what) { - if (p_what==NOTIFICATION_FIXED_PROCESS) { + if (p_what==NOTIFICATION_PHYSICS_PROCESS) { } @@ -335,7 +337,7 @@ MaterialEditor::MaterialEditor() { HBoxContainer *hb = memnew( HBoxContainer ); add_child(hb); - hb->set_area_as_parent_rect(2); + hb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2); VBoxContainer *vb_shape = memnew( VBoxContainer ); hb->add_child(vb_shape); @@ -416,3 +418,41 @@ MaterialEditorPlugin::~MaterialEditorPlugin() } #endif + +String SpatialMaterialConversionPlugin::converts_to() const { + + return "ShaderMaterial"; +} +bool SpatialMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const { + + Ref<SpatialMaterial> mat = p_resource; + return mat.is_valid(); +} +Ref<Resource> SpatialMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) { + + Ref<SpatialMaterial> mat = p_resource; + ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>()); + + Ref<ShaderMaterial> smat; + smat.instance(); + + Ref<Shader> shader; + shader.instance(); + + String code = VS::get_singleton()->shader_get_code(mat->get_shader_rid()); + + shader->set_code(code); + + smat->set_shader(shader); + + List<PropertyInfo> params; + VS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), ¶ms); + + for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) { + Variant value = VS::get_singleton()->material_get_param(mat->get_rid(), E->get().name); + smat->set_shader_param(E->get().name, value); + } + + smat->set_render_priority(mat->get_render_priority()); + return smat; +} diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 10d7997a52..af9602f944 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -30,6 +30,7 @@ #ifndef MATERIAL_EDITOR_PLUGIN_H #define MATERIAL_EDITOR_PLUGIN_H +#include "editor/property_editor.h" // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored. #if 0 @@ -101,4 +102,13 @@ public: }; #endif + +class SpatialMaterialConversionPlugin : public EditorResourceConversionPlugin { + GDCLASS(SpatialMaterialConversionPlugin, EditorResourceConversionPlugin) +public: + virtual String converts_to() const; + virtual bool handles(const Ref<Resource> &p_resource) const; + virtual Ref<Resource> convert(const Ref<Resource> &p_resource); +}; + #endif // MATERIAL_EDITOR_PLUGIN_H diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index a77f022347..74618aecc2 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -47,7 +47,7 @@ void MeshEditor::_gui_input(Ref<InputEvent> p_event) { void MeshEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_FIXED_PROCESS) { + if (p_what == NOTIFICATION_PHYSICS_PROCESS) { } if (p_what == NOTIFICATION_READY) { @@ -162,7 +162,7 @@ MeshEditor::MeshEditor() { HBoxContainer *hb = memnew(HBoxContainer); add_child(hb); - hb->set_area_as_parent_rect(2); + hb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2); hb->add_spacer(); diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp index 526db3a582..86dc5c3663 100644 --- a/editor/plugins/navigation_mesh_generator.cpp +++ b/editor/plugins/navigation_mesh_generator.cpp @@ -38,9 +38,11 @@ void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> & } void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { - int current_vertex_count = p_verticies.size() / 3; + int current_vertex_count = 0; for (int i = 0; i < p_mesh->get_surface_count(); i++) { + current_vertex_count = p_verticies.size() / 3; + if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) continue; diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index de8d4f9618..6560a8dac7 100644..100755 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -29,485 +29,101 @@ /*************************************************************************/ #include "navigation_polygon_editor_plugin.h" -#include "canvas_item_editor_plugin.h" -#include "editor/editor_settings.h" -#include "os/file_access.h" +Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const { -void NavigationPolygonEditor::_notification(int p_what) { + Ref<NavigationPolygon> navpoly = node->get_navigation_polygon(); + if (!navpoly.is_valid()) { - switch (p_what) { - - case NOTIFICATION_READY: { - - button_create->set_icon(get_icon("Edit", "EditorIcons")); - button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); - button_edit->set_pressed(true); - get_tree()->connect("node_removed", this, "_node_removed"); - create_nav->connect("confirmed", this, "_create_nav"); - - } break; - case NOTIFICATION_FIXED_PROCESS: { - - } break; + navpoly = Ref<NavigationPolygon>(memnew(NavigationPolygon)); + node->set_navigation_polygon(navpoly); } + return navpoly; } -void NavigationPolygonEditor::_node_removed(Node *p_node) { - if (p_node == node) { - node = NULL; - hide(); - canvas_item_editor->get_viewport_control()->update(); - } -} +Node2D *NavigationPolygonEditor::_get_node() const { -void NavigationPolygonEditor::_create_nav() { - - if (!node) - return; - - undo_redo->create_action(TTR("Create Navigation Polygon")); - undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon))); - undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF())); - undo_redo->commit_action(); - _menu_option(MODE_CREATE); + return node; } -void NavigationPolygonEditor::_menu_option(int p_option) { +void NavigationPolygonEditor::_set_node(Node *p_polygon) { - switch (p_option) { - - case MODE_CREATE: { - - mode = MODE_CREATE; - button_create->set_pressed(true); - button_edit->set_pressed(false); - } break; - case MODE_EDIT: { - - mode = MODE_EDIT; - button_create->set_pressed(false); - button_edit->set_pressed(true); - } break; - } + node = Object::cast_to<NavigationPolygonInstance>(p_polygon); } -void NavigationPolygonEditor::_wip_close() { +int NavigationPolygonEditor::_get_polygon_count() const { - if (wip.size() >= 3) { - - undo_redo->create_action(TTR("Create Poly")); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "remove_outline", node->get_navigation_polygon()->get_outline_count()); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "add_outline", wip); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - mode = MODE_EDIT; - button_edit->set_pressed(true); - button_create->set_pressed(false); - } - - wip.clear(); - wip_active = false; - edited_point = -1; + Ref<NavigationPolygon> navpoly = node->get_navigation_polygon(); + if (navpoly.is_valid()) + return navpoly->get_outline_count(); + else + return 0; } -bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) { - - if (!node) - return false; - - if (node->get_navigation_polygon().is_null()) { - - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { - create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?"); - create_nav->popup_centered_minsize(); - } - return (mb.is_valid() && mb->get_button_index() == 1); - } - - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid()) { - - Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - - Vector2 gpoint = mb->get_position(); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); - cpoint = node->get_global_transform().affine_inverse().xform(cpoint); - - //first check if a point is to be added (segment split) - real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); - - switch (mode) { - - case MODE_CREATE: { - - if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { - - if (!wip_active) { - - wip.clear(); - wip.push_back(cpoint); - wip_active = true; - edited_point_pos = cpoint; - edited_outline = -1; - canvas_item_editor->get_viewport_control()->update(); - edited_point = 1; - return true; - } else { - - if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) { - //wip closed - _wip_close(); - - return true; - } else { - - wip.push_back(cpoint); - edited_point = wip.size(); - canvas_item_editor->get_viewport_control()->update(); - return true; - - //add wip point - } - } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { - _wip_close(); - } - - } break; - - case MODE_EDIT: { - - if (mb->get_button_index() == BUTTON_LEFT) { - if (mb->is_pressed()) { - - if (mb->get_control()) { - - //search edges - int closest_outline = -1; - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - - for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) { - - PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j); - - int pc = points.size(); - PoolVector<Vector2>::Read poly = points.read(); - - for (int i = 0; i < pc; i++) { - - Vector2 points[2] = { xform.xform(poly[i]), - xform.xform(poly[(i + 1) % pc]) }; - - Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); - if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) - continue; //not valid to reuse point - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_outline = j; - closest_pos = cp; - closest_idx = i; - } - } - } - - if (closest_idx >= 0) { - - pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline); - PoolVector<Point2> poly = pre_move_edit; - poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos)); - edited_point = closest_idx + 1; - edited_outline = closest_outline; - edited_point_pos = xform.affine_inverse().xform(closest_pos); - node->get_navigation_polygon()->set_outline(closest_outline, poly); - canvas_item_editor->get_viewport_control()->update(); - return true; - } - } else { - - //look for points to move - int closest_outline = -1; - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - - for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) { - - PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j); - - int pc = points.size(); - PoolVector<Vector2>::Read poly = points.read(); +Variant NavigationPolygonEditor::_get_polygon(int p_idx) const { - for (int i = 0; i < pc; i++) { - - Vector2 cp = xform.xform(poly[i]); - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_outline = j; - closest_idx = i; - } - } - } - - if (closest_idx >= 0) { - - pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline); - edited_point = closest_idx; - edited_outline = closest_outline; - edited_point_pos = xform.affine_inverse().xform(closest_pos); - canvas_item_editor->get_viewport_control()->update(); - return true; - } - } - } else { - - if (edited_point != -1) { - - //apply - - PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline); - ERR_FAIL_INDEX_V(edited_point, poly.size(), false); - poly.set(edited_point, edited_point_pos); - undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - - edited_point = -1; - return true; - } - } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { - - int closest_outline = -1; - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - - for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) { - - PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j); - - int pc = points.size(); - PoolVector<Vector2>::Read poly = points.read(); - - for (int i = 0; i < pc; i++) { - - Vector2 cp = xform.xform(poly[i]); - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_outline = j; - closest_idx = i; - } - } - } - - if (closest_idx >= 0) { - - PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline); - - if (poly.size() > 3) { - undo_redo->create_action(TTR("Edit Poly (Remove Point)")); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly); - poly.remove(closest_idx); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - } else { - - undo_redo->create_action(TTR("Remove Poly And Point")); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline); - poly.remove(closest_idx); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline); - undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines"); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - } - return true; - } - } - - } break; - } - } - - Ref<InputEventMouseMotion> mm = p_event; - - if (mm.is_valid()) { - - if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { - - Vector2 gpoint = mm->get_position(); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); - edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); - - canvas_item_editor->get_viewport_control()->update(); - } - } - - return false; + Ref<NavigationPolygon> navpoly = node->get_navigation_polygon(); + if (navpoly.is_valid()) + return navpoly->get_outline(p_idx); + else + return Variant(Vector<Vector2>()); } -void NavigationPolygonEditor::_canvas_draw() { - if (!node) - return; +void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { - Control *vpc = canvas_item_editor->get_viewport_control(); - if (node->get_navigation_polygon().is_null()) - return; - - Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); - - for (int j = -1; j < node->get_navigation_polygon()->get_outline_count(); j++) { - Vector<Vector2> poly; - - if (wip_active && j == edited_outline) { - poly = wip; - } else { - if (j == -1) - continue; - poly = Variant(node->get_navigation_polygon()->get_outline(j)); - } - - for (int i = 0; i < poly.size(); i++) { - - Vector2 p, p2; - p = (j == edited_outline && i == edited_point) ? edited_point_pos : poly[i]; - if (j == edited_outline && ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))) - p2 = edited_point_pos; - else - p2 = poly[(i + 1) % poly.size()]; - - Vector2 point = xform.xform(p); - Vector2 next_point = xform.xform(p2); - - Color col = Color(1, 0.3, 0.1, 0.8); - vpc->draw_line(point, next_point, col, 2); - vpc->draw_texture(handle, point - handle->get_size() * 0.5); - } - } + Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + navpoly->set_outline(p_idx, p_polygon); + navpoly->make_polygons_from_outlines(); } -void NavigationPolygonEditor::edit(Node *p_collision_polygon) { - - if (!canvas_item_editor) { - canvas_item_editor = CanvasItemEditor::get_singleton(); - } - - if (p_collision_polygon) { +void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) { - node = Object::cast_to<NavigationPolygonInstance>(p_collision_polygon); - //Enable the pencil tool if the polygon is empty - if (!node->get_navigation_polygon().is_null()) { - if (node->get_navigation_polygon()->get_polygon_count() == 0) - _menu_option(MODE_CREATE); - } - if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); - wip.clear(); - wip_active = false; - edited_point = -1; - canvas_item_editor->get_viewport_control()->update(); - - } else { - node = NULL; - - if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); - } + Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon); + undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count()); + undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); + undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines"); } -void NavigationPolygonEditor::_bind_methods() { +void NavigationPolygonEditor::_action_remove_polygon(int p_idx) { - ClassDB::bind_method(D_METHOD("_menu_option"), &NavigationPolygonEditor::_menu_option); - ClassDB::bind_method(D_METHOD("_canvas_draw"), &NavigationPolygonEditor::_canvas_draw); - ClassDB::bind_method(D_METHOD("_node_removed"), &NavigationPolygonEditor::_node_removed); - ClassDB::bind_method(D_METHOD("_create_nav"), &NavigationPolygonEditor::_create_nav); + Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx); + undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx); + undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); + undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines"); } -NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) { - node = NULL; - canvas_item_editor = NULL; - editor = p_editor; - undo_redo = editor->get_undo_redo(); +void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { - add_child(memnew(VSeparator)); - button_create = memnew(ToolButton); - add_child(button_create); - button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); - button_create->set_toggle_mode(true); - button_create->set_tooltip(TTR("Create a new polygon from scratch.")); - - button_edit = memnew(ToolButton); - add_child(button_edit); - button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); - button_edit->set_toggle_mode(true); - button_edit->set_tooltip(TTR("Edit existing polygon:") + "\n" + TTR("LMB: Move Point.") + "\n" + TTR("Ctrl+LMB: Split Segment.") + "\n" + TTR("RMB: Erase Point.")); - create_nav = memnew(ConfirmationDialog); - add_child(create_nav); - create_nav->get_ok()->set_text(TTR("Create")); - - mode = MODE_EDIT; - wip_active = false; - edited_outline = -1; + Ref<NavigationPolygon> navpoly = _ensure_navpoly(); + undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon); + undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous); + undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines"); + undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines"); } -void NavigationPolygonEditorPlugin::edit(Object *p_object) { +bool NavigationPolygonEditor::_has_resource() const { - collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); + return node && node->get_navigation_polygon().is_valid(); } -bool NavigationPolygonEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("NavigationPolygonInstance"); -} +void NavigationPolygonEditor::_create_resource() { -void NavigationPolygonEditorPlugin::make_visible(bool p_visible) { + if (!node) + return; - if (p_visible) { - collision_polygon_editor->show(); - } else { + undo_redo->create_action(TTR("Create Navigation Polygon")); + undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon))); + undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF())); + undo_redo->commit_action(); - collision_polygon_editor->hide(); - collision_polygon_editor->edit(NULL); - } + _menu_option(MODE_CREATE); } -NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) { - - editor = p_node; - collision_polygon_editor = memnew(NavigationPolygonEditor(p_node)); - CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); - - collision_polygon_editor->hide(); +NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) + : AbstractPolygon2DEditor(p_editor) { } -NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin() { +NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) + : AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") { } diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h index 7dd555e9c9..54cc347a8c 100644..100755 --- a/editor/plugins/navigation_polygon_editor_plugin.h +++ b/editor/plugins/navigation_polygon_editor_plugin.h @@ -30,83 +30,45 @@ #ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H #define NAVIGATIONPOLYGONEDITORPLUGIN_H -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" +#include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/navigation_polygon.h" -#include "scene/gui/tool_button.h" /** @author Juan Linietsky <reduzio@gmail.com> */ -class CanvasItemEditor; +class NavigationPolygonEditor : public AbstractPolygon2DEditor { -class NavigationPolygonEditor : public HBoxContainer { + GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor); - GDCLASS(NavigationPolygonEditor, HBoxContainer); - - UndoRedo *undo_redo; - enum Mode { - - MODE_CREATE, - MODE_EDIT, - - }; - - Mode mode; - - ToolButton *button_create; - ToolButton *button_edit; - - ConfirmationDialog *create_nav; - - CanvasItemEditor *canvas_item_editor; - EditorNode *editor; - Panel *panel; NavigationPolygonInstance *node; - MenuButton *options; - int edited_outline; - int edited_point; - Vector2 edited_point_pos; - PoolVector<Vector2> pre_move_edit; - Vector<Vector2> wip; - bool wip_active; + Ref<NavigationPolygon> _ensure_navpoly() const; - void _wip_close(); - void _canvas_draw(); - void _create_nav(); +protected: + virtual Node2D *_get_node() const; + virtual void _set_node(Node *p_polygon); - void _menu_option(int p_option); + virtual int _get_polygon_count() const; + virtual Variant _get_polygon(int p_idx) const; + virtual void _set_polygon(int p_idx, const Variant &p_polygon) const; -protected: - void _notification(int p_what); - void _node_removed(Node *p_node); - static void _bind_methods(); + virtual void _action_add_polygon(const Variant &p_polygon); + virtual void _action_remove_polygon(int p_idx); + virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon); + + virtual bool _has_resource() const; + virtual void _create_resource(); public: - bool forward_gui_input(const Ref<InputEvent> &p_event); - void edit(Node *p_collision_polygon); NavigationPolygonEditor(EditorNode *p_editor); }; -class NavigationPolygonEditorPlugin : public EditorPlugin { +class NavigationPolygonEditorPlugin : public AbstractPolygon2DEditorPlugin { - GDCLASS(NavigationPolygonEditorPlugin, EditorPlugin); - - NavigationPolygonEditor *collision_polygon_editor; - EditorNode *editor; + GDCLASS(NavigationPolygonEditorPlugin, AbstractPolygon2DEditorPlugin); public: - virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); } - - virtual String get_name() const { return "NavigationPolygonInstance"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - NavigationPolygonEditorPlugin(EditorNode *p_node); - ~NavigationPolygonEditorPlugin(); }; #endif // NAVIGATIONPOLYGONEDITORPLUGIN_H diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index adc8d4f091..df10ac8929 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -46,7 +46,7 @@ void Path2DEditor::_notification(int p_what) { //button_edit->set_pressed(true); } break; - case NOTIFICATION_FIXED_PROCESS: { + case NOTIFICATION_PHYSICS_PROCESS: { } break; } @@ -89,9 +89,9 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { for (int i = 0; i < curve->get_point_count(); i++) { - real_t dist_to_p = gpoint.distance_to(xform.xform(curve->get_point_pos(i))); - real_t dist_to_p_out = gpoint.distance_to(xform.xform(curve->get_point_pos(i) + curve->get_point_out(i))); - real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_pos(i) + curve->get_point_in(i))); + real_t dist_to_p = gpoint.distance_to(xform.xform(curve->get_point_position(i))); + real_t dist_to_p_out = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_out(i))); + real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_in(i))); // Check for point movement start (for point + in/out controls). if (mb->get_button_index() == BUTTON_LEFT) { @@ -100,7 +100,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { action = ACTION_MOVING_POINT; action_point = i; - moving_from = curve->get_point_pos(i); + moving_from = curve->get_point_position(i); moving_screen_from = gpoint; return true; } else if (mode == MODE_EDIT || mode == MODE_EDIT_CURVE) { @@ -129,7 +129,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(curve.ptr(), "remove_point", i); - undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_pos(i), curve->get_point_in(i), curve->get_point_out(i), i); + undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_position(i), curve->get_point_in(i), curve->get_point_out(i), i); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); @@ -171,7 +171,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { action = ACTION_MOVING_POINT; action_point = curve->get_point_count() - 1; - moving_from = curve->get_point_pos(action_point); + moving_from = curve->get_point_position(action_point); moving_screen_from = gpoint; canvas_item_editor->get_viewport_control()->update(); @@ -194,8 +194,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { case ACTION_MOVING_POINT: { undo_redo->create_action(TTR("Move Point in Curve")); - undo_redo->add_do_method(curve.ptr(), "set_point_pos", action_point, cpoint); - undo_redo->add_undo_method(curve.ptr(), "set_point_pos", action_point, moving_from); + undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint); + undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); @@ -255,7 +255,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { break; case ACTION_MOVING_POINT: { - curve->set_point_pos(action_point, cpoint); + curve->set_point_position(action_point, cpoint); } break; case ACTION_MOVING_IN: { @@ -296,17 +296,17 @@ void Path2DEditor::_canvas_draw() { for (int i = 0; i < len; i++) { - Vector2 point = xform.xform(curve->get_point_pos(i)); + Vector2 point = xform.xform(curve->get_point_position(i)); vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false, Color(1, 1, 1, 1)); if (i < len - 1) { - Vector2 pointout = xform.xform(curve->get_point_pos(i) + curve->get_point_out(i)); + Vector2 pointout = xform.xform(curve->get_point_position(i) + curve->get_point_out(i)); vpc->draw_line(point, pointout, Color(0.5, 0.5, 1.0, 0.8), 1.0); vpc->draw_texture_rect(handle, Rect2(pointout - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3)); } if (i > 0) { - Vector2 pointin = xform.xform(curve->get_point_pos(i) + curve->get_point_in(i)); + Vector2 pointin = xform.xform(curve->get_point_position(i) + curve->get_point_in(i)); vpc->draw_line(point, pointin, Color(0.5, 0.5, 1.0, 0.8), 1.0); vpc->draw_texture_rect(handle, Rect2(pointin - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3)); } @@ -389,8 +389,8 @@ void Path2DEditor::_mode_selected(int p_mode) { if (node->get_curve()->get_point_count() < 3) return; - Vector2 begin = node->get_curve()->get_point_pos(0); - Vector2 end = node->get_curve()->get_point_pos(node->get_curve()->get_point_count() - 1); + Vector2 begin = node->get_curve()->get_point_position(0); + Vector2 end = node->get_curve()->get_point_position(node->get_curve()->get_point_count() - 1); if (begin.distance_to(end) < CMP_EPSILON) return; diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp index d0f2b19ed3..fa97c96614 100644 --- a/editor/plugins/path_editor_plugin.cpp +++ b/editor/plugins/path_editor_plugin.cpp @@ -64,7 +64,7 @@ Variant PathSpatialGizmo::get_handle_value(int p_idx) const { if (p_idx < c->get_point_count()) { - original = c->get_point_pos(p_idx); + original = c->get_point_position(p_idx); return original; } @@ -79,7 +79,7 @@ Variant PathSpatialGizmo::get_handle_value(int p_idx) const { else ofs = c->get_point_out(idx); - original = ofs + c->get_point_pos(idx); + original = ofs + c->get_point_position(idx); return ofs; } @@ -108,7 +108,7 @@ void PathSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_p } Vector3 local = gi.xform(inters); - c->set_point_pos(p_idx, local); + c->set_point_position(p_idx, local); } return; @@ -119,7 +119,7 @@ void PathSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_p int idx = p_idx / 2; int t = p_idx % 2; - Vector3 base = c->get_point_pos(idx); + Vector3 base = c->get_point_position(idx); Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2)); @@ -148,12 +148,12 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p if (p_cancel) { - c->set_point_pos(p_idx, p_restore); + c->set_point_position(p_idx, p_restore); return; } - ur->create_action(TTR("Set Curve Point Pos")); - ur->add_do_method(c.ptr(), "set_point_pos", p_idx, c->get_point_pos(p_idx)); - ur->add_undo_method(c.ptr(), "set_point_pos", p_idx, p_restore); + ur->create_action(TTR("Set Curve Point Position")); + ur->add_do_method(c.ptr(), "set_point_position", p_idx, c->get_point_position(p_idx)); + ur->add_undo_method(c.ptr(), "set_point_position", p_idx, p_restore); ur->commit_action(); return; @@ -178,7 +178,7 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p c->set_point_in(p_idx, p_restore); return; } - ur->create_action(TTR("Set Curve In Pos")); + ur->create_action(TTR("Set Curve In Position")); ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx)); ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore); ur->commit_action(); @@ -189,7 +189,7 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p c->set_point_out(idx, p_restore); return; } - ur->create_action(TTR("Set Curve Out Pos")); + ur->create_action(TTR("Set Curve Out Position")); ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx)); ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore); ur->commit_action(); @@ -234,7 +234,7 @@ void PathSpatialGizmo::redraw() { for (int i = 0; i < c->get_point_count(); i++) { - Vector3 p = c->get_point_pos(i); + Vector3 p = c->get_point_position(i); handles.push_back(p); if (i > 0) { v3p.push_back(p); @@ -307,16 +307,16 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp if (rc >= 2) { PoolVector<Vector3>::Read r = v3a.read(); - if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos) < click_dist) + if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist) return false; //nope, existing for (int i = 0; i < c->get_point_count() - 1; i++) { //find the offset and point index of the place to break up int j = idx; - if (p_camera->unproject_position(gt.xform(c->get_point_pos(i + 1))).distance_to(mbpos) < click_dist) + if (p_camera->unproject_position(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist) return false; //nope, existing - while (j < rc && c->get_point_pos(i + 1) != r[j]) { + while (j < rc && c->get_point_position(i + 1) != r[j]) { Vector3 from = r[j]; Vector3 to = r[j + 1]; @@ -371,7 +371,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp if (c->get_point_count() == 0) org = path->get_transform().get_origin(); else - org = gt.xform(c->get_point_pos(c->get_point_count() - 1)); + org = gt.xform(c->get_point_position(c->get_point_count() - 1)); Plane p(org, p_camera->get_transform().basis.get_axis(2)); Vector3 ray_from = p_camera->project_ray_origin(mbpos); Vector3 ray_dir = p_camera->project_ray_normal(mbpos); @@ -392,9 +392,9 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp } else if (mb->is_pressed() && ((mb->get_button_index() == BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == BUTTON_RIGHT && curve_edit->is_pressed()))) { for (int i = 0; i < c->get_point_count(); i++) { - real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos); - real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_pos(i) + c->get_point_out(i))).distance_to(mbpos); - real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_pos(i) + c->get_point_in(i))).distance_to(mbpos); + real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos); + real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos); + real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos); // Find the offset and point index of the place to break up. // Also check for the control points. @@ -403,7 +403,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp UndoRedo *ur = editor->get_undo_redo(); ur->create_action(TTR("Remove Path Point")); ur->add_do_method(c.ptr(), "remove_point", i); - ur->add_undo_method(c.ptr(), "add_point", c->get_point_pos(i), c->get_point_in(i), c->get_point_out(i), i); + ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i); ur->commit_action(); return true; } else if (dist_to_p_out < click_dist) { @@ -496,7 +496,7 @@ void PathEditorPlugin::_close_curve() { return; if (c->get_point_count() < 2) return; - c->add_point(c->get_point_pos(0), c->get_point_in(0), c->get_point_out(0)); + c->add_point(c->get_point_position(0), c->get_point_in(0), c->get_point_out(0)); } void PathEditorPlugin::_notification(int p_what) { diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 3917c700f0..0e8c13b067 100644..100755 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -35,15 +35,27 @@ #include "os/input.h" #include "os/keyboard.h" +Node2D *Polygon2DEditor::_get_node() const { + + return node; +} + +void Polygon2DEditor::_set_node(Node *p_polygon) { + + node = Object::cast_to<Polygon2D>(p_polygon); +} + +Vector2 Polygon2DEditor::_get_offset(int p_idx) const { + + return node->get_offset(); +} + void Polygon2DEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { - button_create->set_icon(get_icon("Edit", "EditorIcons")); - button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); - button_edit->set_pressed(true); button_uv->set_icon(get_icon("Uv", "EditorIcons")); uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons")); @@ -52,43 +64,20 @@ void Polygon2DEditor::_notification(int p_what) { uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons")); b_snap_grid->set_icon(get_icon("Grid", "EditorIcons")); - b_snap_enable->set_icon(get_icon("Snap", "EditorIcons")); + b_snap_enable->set_icon(get_icon("SnapGrid", "EditorIcons")); uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons")); - get_tree()->connect("node_removed", this, "_node_removed"); - } break; - case NOTIFICATION_FIXED_PROCESS: { + case NOTIFICATION_PHYSICS_PROCESS: { } break; } } -void Polygon2DEditor::_node_removed(Node *p_node) { - - if (p_node == node) { - edit(NULL); - hide(); - - canvas_item_editor->get_viewport_control()->update(); - } -} void Polygon2DEditor::_menu_option(int p_option) { switch (p_option) { - case MODE_CREATE: { - - mode = MODE_CREATE; - button_create->set_pressed(true); - button_edit->set_pressed(false); - } break; - case MODE_EDIT: { - - mode = MODE_EDIT; - button_create->set_pressed(false); - button_edit->set_pressed(true); - } break; case MODE_EDIT_UV: { if (node->get_texture().is_null()) { @@ -153,6 +142,9 @@ void Polygon2DEditor::_menu_option(int p_option) { undo_redo->commit_action(); } break; + default: { + AbstractPolygon2DEditor::_menu_option(p_option); + } break; } } @@ -185,289 +177,6 @@ void Polygon2DEditor::_set_snap_step_y(float p_val) { uv_edit_draw->update(); } -void Polygon2DEditor::_wip_close() { - - undo_redo->create_action(TTR("Create Poly")); - undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); - undo_redo->add_do_method(node, "set_polygon", wip); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - wip.clear(); - wip_active = false; - mode = MODE_EDIT; - button_edit->set_pressed(true); - button_create->set_pressed(false); - edited_point = -1; -} - -bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { - - if (node == NULL) - return false; - - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid()) { - - Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - - Vector2 gpoint = mb->get_position(); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); - cpoint = node->get_global_transform().affine_inverse().xform(cpoint); - - Vector<Vector2> poly = Variant(node->get_polygon()); - - //first check if a point is to be added (segment split) - real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); - - switch (mode) { - - case MODE_CREATE: { - - if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { - - if (!wip_active) { - - wip.clear(); - wip.push_back(cpoint - node->get_offset()); - wip_active = true; - edited_point_pos = cpoint; - canvas_item_editor->get_viewport_control()->update(); - edited_point = 1; - return true; - } else { - - if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_threshold) { - //wip closed - _wip_close(); - - return true; - } else { - - wip.push_back(cpoint - node->get_offset()); - edited_point = wip.size(); - canvas_item_editor->get_viewport_control()->update(); - return true; - - //add wip point - } - } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { - _wip_close(); - } - - } break; - - case MODE_EDIT: { - - if (mb->get_button_index() == BUTTON_LEFT) { - if (mb->is_pressed()) { - - if (mb->get_control()) { - - if (poly.size() < 3) { - - undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_undo_method(node, "set_polygon", poly); - poly.push_back(cpoint); - undo_redo->add_do_method(node, "set_polygon", poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - return true; - } - - //search edges - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - for (int i = 0; i < poly.size(); i++) { - - Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()), - xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) }; - - Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); - if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) - continue; //not valid to reuse point - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_idx = i; - } - } - - if (closest_idx >= 0) { - - pre_move_edit = poly; - poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset()); - edited_point = closest_idx + 1; - edited_point_pos = xform.affine_inverse().xform(closest_pos); - node->set_polygon(Variant(poly)); - canvas_item_editor->get_viewport_control()->update(); - return true; - } - } else { - - //look for points to move - - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - for (int i = 0; i < poly.size(); i++) { - - Vector2 cp = xform.xform(poly[i] + node->get_offset()); - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_idx = i; - } - } - - if (closest_idx >= 0) { - - pre_move_edit = poly; - edited_point = closest_idx; - edited_point_pos = xform.affine_inverse().xform(closest_pos); - canvas_item_editor->get_viewport_control()->update(); - return true; - } - } - } else { - - if (edited_point != -1) { - - //apply - - ERR_FAIL_INDEX_V(edited_point, poly.size(), false); - poly[edited_point] = edited_point_pos - node->get_offset(); - undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_do_method(node, "set_polygon", poly); - undo_redo->add_undo_method(node, "set_polygon", pre_move_edit); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - - edited_point = -1; - return true; - } - } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { - - int closest_idx = -1; - Vector2 closest_pos; - real_t closest_dist = 1e10; - for (int i = 0; i < poly.size(); i++) { - - Vector2 cp = xform.xform(poly[i] + node->get_offset()); - - real_t d = cp.distance_to(gpoint); - if (d < closest_dist && d < grab_threshold) { - closest_dist = d; - closest_pos = cp; - closest_idx = i; - } - } - - if (closest_idx >= 0) { - - undo_redo->create_action(TTR("Edit Poly (Remove Point)")); - undo_redo->add_undo_method(node, "set_polygon", poly); - poly.remove(closest_idx); - undo_redo->add_do_method(node, "set_polygon", poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->commit_action(); - return true; - } - } - - } break; - } - } - - Ref<InputEventMouseMotion> mm = p_event; - - if (mm.is_valid()) { - - if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) { - - Vector2 gpoint = mm->get_position(); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); - edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); - - if (!wip_active) { - - Vector<Vector2> poly = Variant(node->get_polygon()); - ERR_FAIL_INDEX_V(edited_point, poly.size(), false); - poly[edited_point] = edited_point_pos - node->get_offset(); - node->set_polygon(Variant(poly)); - } - - canvas_item_editor->get_viewport_control()->update(); - } - } - - return false; -} -void Polygon2DEditor::_canvas_draw() { - - if (!node) - return; - - Control *vpc = canvas_item_editor->get_viewport_control(); - - Vector<Vector2> poly; - - if (wip_active) - poly = wip; - else - poly = Variant(node->get_polygon()); - - Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); - - if (!wip_active && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) { - - const Color col = node->get_color().contrasted(); - const int n = pre_move_edit.size(); - for (int i = 0; i < n; i++) { - - Vector2 p, p2; - p = pre_move_edit[i] + node->get_offset(); - p2 = pre_move_edit[(i + 1) % n] + node->get_offset(); - - Vector2 point = xform.xform(p); - Vector2 next_point = xform.xform(p2); - - vpc->draw_line(point, next_point, col, 2); - } - } - - for (int i = 0; i < poly.size(); i++) { - - Vector2 p, p2; - p = i == edited_point ? edited_point_pos : (poly[i] + node->get_offset()); - if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)) - p2 = edited_point_pos; - else - p2 = poly[(i + 1) % poly.size()] + node->get_offset(); - - Vector2 point = xform.xform(p); - Vector2 next_point = xform.xform(p2); - - Color col = Color(1, 0.3, 0.1, 0.8); - vpc->draw_line(point, next_point, col, 2); - vpc->draw_texture(handle, point - handle->get_size() * 0.5); - } -} - void Polygon2DEditor::_uv_mode(int p_mode) { uv_mode = UVMode(p_mode); @@ -714,44 +423,12 @@ void Polygon2DEditor::_uv_draw() { updating_uv_scroll = false; } -void Polygon2DEditor::edit(Node *p_collision_polygon) { - - if (!canvas_item_editor) { - canvas_item_editor = CanvasItemEditor::get_singleton(); - } - - if (p_collision_polygon) { - - node = Object::cast_to<Polygon2D>(p_collision_polygon); - //Enable the pencil tool if the polygon is empty - if (node->get_polygon().size() == 0) { - _menu_option(MODE_CREATE); - } - if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); - - wip.clear(); - wip_active = false; - edited_point = -1; - - } else { - - node = NULL; - - if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); - } -} - void Polygon2DEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon2DEditor::_menu_option); - ClassDB::bind_method(D_METHOD("_canvas_draw"), &Polygon2DEditor::_canvas_draw); ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode); ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw); ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input); ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed); - ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon2DEditor::_node_removed); ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap); ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid); ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x); @@ -773,35 +450,17 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const { return p_target; } -Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { - - node = NULL; - canvas_item_editor = NULL; - editor = p_editor; - undo_redo = editor->get_undo_redo(); +Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) + : AbstractPolygon2DEditor(p_editor) { snap_step = Vector2(10, 10); use_snap = false; snap_show_grid = false; - add_child(memnew(VSeparator)); - button_create = memnew(ToolButton); - add_child(button_create); - button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); - button_create->set_toggle_mode(true); - - button_edit = memnew(ToolButton); - add_child(button_edit); - button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); - button_edit->set_toggle_mode(true); - button_uv = memnew(ToolButton); add_child(button_uv); button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV)); - mode = MODE_EDIT; - wip_active = false; - uv_mode = UV_MODE_EDIT_POINT; uv_edit = memnew(AcceptDialog); add_child(uv_edit); @@ -941,35 +600,6 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { uv_edit_draw->set_clip_contents(true); } -void Polygon2DEditorPlugin::edit(Object *p_object) { - - collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); -} - -bool Polygon2DEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("Polygon2D"); -} - -void Polygon2DEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - collision_polygon_editor->show(); - } else { - - collision_polygon_editor->hide(); - collision_polygon_editor->edit(NULL); - } -} - -Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) { - - editor = p_node; - collision_polygon_editor = memnew(Polygon2DEditor(p_node)); - CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); - - collision_polygon_editor->hide(); -} - -Polygon2DEditorPlugin::~Polygon2DEditorPlugin() { +Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) + : AbstractPolygon2DEditorPlugin(p_node, memnew(Polygon2DEditor(p_node)), "Polygon2D") { } diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index f9d6a6b4b6..90da3e61c1 100644..100755 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -30,26 +30,18 @@ #ifndef POLYGON_2D_EDITOR_PLUGIN_H #define POLYGON_2D_EDITOR_PLUGIN_H -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" -#include "scene/2d/polygon_2d.h" -#include "scene/gui/tool_button.h" +#include "editor/plugins/abstract_polygon_2d_editor.h" /** @author Juan Linietsky <reduzio@gmail.com> */ -class CanvasItemEditor; +class Polygon2DEditor : public AbstractPolygon2DEditor { -class Polygon2DEditor : public HBoxContainer { + GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor); - GDCLASS(Polygon2DEditor, HBoxContainer); - - UndoRedo *undo_redo; enum Mode { - MODE_CREATE, - MODE_EDIT, - MODE_EDIT_UV, + MODE_EDIT_UV = MODE_CONT, UVEDIT_POLYGON_TO_UV, UVEDIT_UV_TO_POLYGON, UVEDIT_UV_CLEAR @@ -64,7 +56,7 @@ class Polygon2DEditor : public HBoxContainer { UV_MODE_MAX }; - Mode mode; + Polygon2D *node; UVMode uv_mode; AcceptDialog *uv_edit; @@ -90,34 +82,19 @@ class Polygon2DEditor : public HBoxContainer { AcceptDialog *error; - ToolButton *button_create; - ToolButton *button_edit; ToolButton *button_uv; - CanvasItemEditor *canvas_item_editor; - EditorNode *editor; - Panel *panel; - Polygon2D *node; - MenuButton *options; - - int edited_point; - Vector2 edited_point_pos; - Vector<Vector2> pre_move_edit; - Vector<Vector2> wip; - bool wip_active; - bool use_snap; bool snap_show_grid; Vector2 snap_offset; Vector2 snap_step; + virtual void _menu_option(int p_option); + void _uv_scroll_changed(float); void _uv_input(const Ref<InputEvent> &p_input); void _uv_draw(); void _uv_mode(int p_mode); - void _wip_close(); - void _canvas_draw(); - void _menu_option(int p_option); void _set_use_snap(bool p_use); void _set_show_grid(bool p_show); @@ -127,36 +104,26 @@ class Polygon2DEditor : public HBoxContainer { void _set_snap_step_y(float p_val); protected: + virtual Node2D *_get_node() const; + virtual void _set_node(Node *p_polygon); + + virtual Vector2 _get_offset(int p_idx) const; + void _notification(int p_what); - void _node_removed(Node *p_node); static void _bind_methods(); Vector2 snap_point(Vector2 p_target) const; public: - bool forward_gui_input(const Ref<InputEvent> &p_event); - void edit(Node *p_collision_polygon); Polygon2DEditor(EditorNode *p_editor); }; -class Polygon2DEditorPlugin : public EditorPlugin { - - GDCLASS(Polygon2DEditorPlugin, EditorPlugin); +class Polygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin { - Polygon2DEditor *collision_polygon_editor; - EditorNode *editor; + GDCLASS(Polygon2DEditorPlugin, AbstractPolygon2DEditorPlugin); public: - virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); } - - virtual String get_name() const { return "Polygon2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - Polygon2DEditorPlugin(EditorNode *p_node); - ~Polygon2DEditorPlugin(); }; #endif // POLYGON_2D_EDITOR_PLUGIN_H diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index e157ddbf90..d421b3798b 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -38,7 +38,7 @@ void ResourcePreloaderEditor::_gui_input(Ref<InputEvent> p_event) { void ResourcePreloaderEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_FIXED_PROCESS) { + if (p_what == NOTIFICATION_PHYSICS_PROCESS) { } if (p_what == NOTIFICATION_ENTER_TREE) { @@ -248,13 +248,13 @@ void ResourcePreloaderEditor::edit(ResourcePreloader *p_preloader) { } else { hide(); - set_fixed_process(false); + set_physics_process(false); } } Variant ResourcePreloaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { - TreeItem *ti = tree->get_item_at_pos(p_point); + TreeItem *ti = tree->get_item_at_position(p_point); if (!ti) return Variant(); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 9af5885a17..84808cb876 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -467,6 +467,8 @@ void ScriptEditor::_update_recent_scripts() { recent_scripts->add_separator(); recent_scripts->add_shortcut(ED_SHORTCUT("script_editor/clear_recent", TTR("Clear Recent Files"))); + + recent_scripts->set_as_minsize(); } void ScriptEditor::_open_recent_script(int p_idx) { @@ -474,7 +476,7 @@ void ScriptEditor::_open_recent_script(int p_idx) { // clear button if (p_idx == recent_scripts->get_item_count() - 1) { previous_scripts.clear(); - _update_recent_scripts(); + call_deferred("_update_recent_scripts"); return; } @@ -1278,7 +1280,11 @@ void ScriptEditor::_members_overview_selected(int p_idx) { if (!se) { return; } - se->goto_line(members_overview->get_item_metadata(p_idx)); + Dictionary state; + state["scroll_position"] = members_overview->get_item_metadata(p_idx); + state["column"] = 0; + state["row"] = members_overview->get_item_metadata(p_idx); + se->set_edit_state(state); se->ensure_focus(); } @@ -1403,8 +1409,10 @@ void ScriptEditor::_update_members_overview() { void ScriptEditor::_update_help_overview_visibility() { int selected = tab_container->get_current_tab(); - if (selected < 0 || selected >= tab_container->get_child_count()) + if (selected < 0 || selected >= tab_container->get_child_count()) { + help_overview->set_visible(false); return; + } Node *current = tab_container->get_child(tab_container->get_current_tab()); EditorHelp *se = Object::cast_to<EditorHelp>(current); @@ -1421,6 +1429,7 @@ void ScriptEditor::_update_help_overview_visibility() { } void ScriptEditor::_update_help_overview() { + help_overview->clear(); int selected = tab_container->get_current_tab(); if (selected < 0 || selected >= tab_container->get_child_count()) @@ -1432,8 +1441,6 @@ void ScriptEditor::_update_help_overview() { return; } - help_overview->clear(); - Vector<Pair<String, int> > sections = se->get_sections(); for (int i = 0; i < sections.size(); i++) { help_overview->add_item(sections[i].first); @@ -1441,9 +1448,6 @@ void ScriptEditor::_update_help_overview() { } } -void _help_overview_selected(int p_idx) { -} - void ScriptEditor::_update_script_colors() { bool script_temperature_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_enabled"); @@ -1589,6 +1593,8 @@ void ScriptEditor::_update_script_names() { _update_members_overview(); _update_help_overview(); + _update_members_overview_visibility(); + _update_help_overview_visibility(); _update_script_colors(); } @@ -1683,9 +1689,8 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool } ERR_FAIL_COND_V(!se, false); - // load script before adding as child else editor will crash at theme loading - se->set_edited_script(p_script); tab_container->add_child(se); + se->set_edited_script(p_script); se->set_tooltip_request_func("_get_debug_tooltip", this); if (se->get_edit_menu()) { se->get_edit_menu()->hide(); @@ -2237,6 +2242,7 @@ void ScriptEditor::_bind_methods() { ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts); ClassDB::bind_method("_unhandled_input", &ScriptEditor::_unhandled_input); ClassDB::bind_method("_script_changed", &ScriptEditor::_script_changed); + ClassDB::bind_method("_update_recent_scripts", &ScriptEditor::_update_recent_scripts); ClassDB::bind_method(D_METHOD("get_current_script"), &ScriptEditor::_get_current_script); ClassDB::bind_method(D_METHOD("get_open_scripts"), &ScriptEditor::_get_open_scripts); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index c875ee7011..adf65c11e1 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -168,14 +168,34 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); + colors_cache.symbol_color = symbol_color; + colors_cache.keyword_color = keyword_color; + colors_cache.basetype_color = basetype_color; + colors_cache.type_color = type_color; + colors_cache.comment_color = comment_color; + colors_cache.string_color = string_color; + + theme_loaded = true; + if (!script.is_null()) + _set_theme_for_script(); +} + +void ScriptTextEditor::_set_theme_for_script() { + + if (!theme_loaded) + return; + + TextEdit *text_edit = code_editor->get_text_edit(); + List<String> keywords; script->get_language()->get_reserved_words(&keywords); for (List<String>::Element *E = keywords.front(); E; E = E->next()) { - text_edit->add_keyword_color(E->get(), keyword_color); + text_edit->add_keyword_color(E->get(), colors_cache.keyword_color); } //colorize core types + const Color basetype_color = colors_cache.basetype_color; text_edit->add_keyword_color("String", basetype_color); text_edit->add_keyword_color("Vector2", basetype_color); text_edit->add_keyword_color("Rect2", basetype_color); @@ -210,7 +230,7 @@ void ScriptTextEditor::_load_theme_settings() { if (n.begins_with("_")) n = n.substr(1, n.length()); - text_edit->add_keyword_color(n, type_color); + text_edit->add_keyword_color(n, colors_cache.type_color); } //colorize comments @@ -223,7 +243,7 @@ void ScriptTextEditor::_load_theme_settings() { String beg = comment.get_slice(" ", 0); String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String(); - text_edit->add_color_region(beg, end, comment_color, end == ""); + text_edit->add_color_region(beg, end, colors_cache.comment_color, end == ""); } //colorize strings @@ -235,7 +255,7 @@ void ScriptTextEditor::_load_theme_settings() { String string = E->get(); String beg = string.get_slice(" ", 0); String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String(); - text_edit->add_color_region(beg, end, string_color, end == ""); + text_edit->add_color_region(beg, end, colors_cache.string_color, end == ""); } } @@ -263,10 +283,10 @@ void ScriptTextEditor::reload_text() { void ScriptTextEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_READY) { - - //emit_signal("name_changed"); - _load_theme_settings(); + switch (p_what) { + case NOTIFICATION_READY: + _load_theme_settings(); + break; } } @@ -306,7 +326,7 @@ Variant ScriptTextEditor::get_edit_state() { Dictionary state; - state["scroll_pos"] = code_editor->get_text_edit()->get_v_scroll(); + state["scroll_position"] = code_editor->get_text_edit()->get_v_scroll(); state["column"] = code_editor->get_text_edit()->cursor_get_column(); state["row"] = code_editor->get_text_edit()->cursor_get_line(); @@ -509,9 +529,9 @@ void ScriptTextEditor::ensure_focus() { void ScriptTextEditor::set_edit_state(const Variant &p_state) { Dictionary state = p_state; - code_editor->get_text_edit()->set_v_scroll(state["scroll_pos"]); code_editor->get_text_edit()->cursor_set_column(state["column"]); code_editor->get_text_edit()->cursor_set_line(state["row"]); + code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]); code_editor->get_text_edit()->grab_focus(); //int scroll_pos; @@ -556,6 +576,8 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) { emit_signal("name_changed"); code_editor->update_line_and_column(); + + _set_theme_for_script(); } void ScriptTextEditor::_validate_script() { @@ -1397,7 +1419,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { float alpha = color.size() > 3 ? color[3] : 1.0f; color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha)); } - color_panel->set_position(get_global_transform().xform(get_local_mouse_pos())); + color_panel->set_position(get_global_transform().xform(get_local_mouse_position())); } else { have_color = false; } @@ -1445,17 +1467,19 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color) { context_menu->add_separator(); context_menu->add_item(TTR("Pick Color"), EDIT_PICK_COLOR); } - context_menu->set_position(get_global_transform().xform(get_local_mouse_pos())); + context_menu->set_position(get_global_transform().xform(get_local_mouse_position())); context_menu->set_size(Vector2(1, 1)); context_menu->popup(); } ScriptTextEditor::ScriptTextEditor() { + theme_loaded = false; + code_editor = memnew(CodeTextEditor); add_child(code_editor); code_editor->add_constant_override("separation", 0); - code_editor->set_area_as_parent_rect(); + code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); code_editor->connect("validate_script", this, "_validate_script"); code_editor->connect("load_theme_settings", this, "_load_theme_settings"); code_editor->set_code_complete_func(_code_complete_scripts, this); @@ -1557,11 +1581,7 @@ ScriptTextEditor::ScriptTextEditor() { static ScriptEditorBase *create_editor(const Ref<Script> &p_script) { - if (p_script->has_source_code()) { - return memnew(ScriptTextEditor); - } - - return NULL; + return memnew(ScriptTextEditor); } void ScriptTextEditor::register_editor() { diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index f8b7470ec8..83f3ea57c0 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -57,6 +57,17 @@ class ScriptTextEditor : public ScriptEditorBase { int color_line; String color_args; + struct ColorsCache { + Color symbol_color; + Color keyword_color; + Color basetype_color; + Color type_color; + Color comment_color; + Color string_color; + } colors_cache; + + bool theme_loaded; + enum { EDIT_UNDO, EDIT_REDO, @@ -101,6 +112,7 @@ protected: void _validate_script(); void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force); void _load_theme_settings(); + void _set_theme_for_script(); void _notification(int p_what); static void _bind_methods(); diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp index 732344cb78..cd90d47896 100644 --- a/editor/plugins/shader_graph_editor_plugin.cpp +++ b/editor/plugins/shader_graph_editor_plugin.cpp @@ -54,7 +54,7 @@ void GraphColorRampEdit::_gui_input(const InputEvent& p_event) { if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) { update(); - int x = p_event->get_pos().x; + int x = p_event->get_position().x; int total_w = get_size().width-get_size().height-3; if (x>total_w+3) { @@ -333,7 +333,7 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) { if (p_event.type==InputEvent::MOUSE_BUTTON && p_event->get_button_index()==1 && p_event->is_pressed()) { update(); - Point2 p = Vector2(p_event->get_pos().x,p_event->get_pos().y)/get_size(); + Point2 p = Vector2(p_event->get_position().x,p_event->get_position().y)/get_size(); p.y=1.0-p.y; grabbed=-1; grabbing=true; @@ -384,7 +384,7 @@ void GraphCurveMapEdit::_gui_input(const InputEvent& p_event) { if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) { - Point2 p = Vector2(p_event->get_pos().x,p_event->get_pos().y)/get_size(); + Point2 p = Vector2(p_event->get_position().x,p_event->get_position().y)/get_size(); p.y=1.0-p.y; p.x = CLAMP(p.x,0.0,1.0); @@ -1205,7 +1205,7 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) { ERR_FAIL_COND(!node_map.has(p_id)); node_map[p_id]->set_offset(p_to); - graph->node_set_pos(type,p_id,p_to); + graph->node_set_position(type,p_id,p_to); } void ShaderGraphView::_duplicate_nodes_request() @@ -2463,7 +2463,7 @@ void ShaderGraphView::_create_node(int p_id) { gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED); graph_edit->add_child(gn); node_map[p_id]=gn; - gn->set_offset(graph->node_get_pos(type,p_id)); + gn->set_offset(graph->node_get_position(type,p_id)); } @@ -2657,7 +2657,7 @@ void ShaderGraphView::add_node(int p_type, const Vector2 &location) { while(true) { bool valid=true; for(List<int>::Element *E=existing.front();E;E=E->next()) { - Vector2 pos = graph->node_get_pos(type,E->get()); + Vector2 pos = graph->node_get_position(type,E->get()); if (init_ofs==pos) { init_ofs+=Vector2(20,20); valid=false; @@ -2672,7 +2672,7 @@ void ShaderGraphView::add_node(int p_type, const Vector2 &location) { UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); ur->create_action(TTR("Add Shader Graph Node")); ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid); - ur->add_do_method(graph.ptr(),"node_set_pos",type,newid,init_ofs); + ur->add_do_method(graph.ptr(),"node_set_position",type,newid,init_ofs); ur->add_undo_method(graph.ptr(),"node_remove",type,newid); ur->add_do_method(this,"_update_graph"); ur->add_undo_method(this,"_update_graph"); @@ -2765,7 +2765,7 @@ void ShaderGraphEditor::_add_node(int p_type) { void ShaderGraphEditor::_popup_requested(const Vector2 &p_position) { Vector2 scroll_ofs=graph_edits[tabs->get_current_tab()]->get_graph_edit()->get_scroll_ofs(); - next_location = get_local_mouse_pos() + scroll_ofs; + next_location = get_local_mouse_position() + scroll_ofs; popup->set_global_position(p_position); popup->set_size( Size2( 200, 0) ); popup->popup(); @@ -2921,7 +2921,7 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) //editor->get_viewport()->add_child(shader_editor); - //shader_editor->set_area_as_parent_rect(); + //shader_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); //shader_editor->hide(); } diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index a6ab36ed27..d216e47c02 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -49,19 +49,22 @@ #define DISTANCE_DEFAULT 4 -#define GIZMO_ARROW_SIZE 0.3 +#define GIZMO_ARROW_SIZE 0.35 #define GIZMO_RING_HALF_WIDTH 0.1 //#define GIZMO_SCALE_DEFAULT 0.28 #define GIZMO_SCALE_DEFAULT 0.15 #define GIZMO_PLANE_SIZE 0.2 #define GIZMO_PLANE_DST 0.3 -#define GIZMO_CIRCLE_SIZE 0.9 +#define GIZMO_CIRCLE_SIZE 1.1 +#define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3) +#define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3) #define ZOOM_MIN_DISTANCE 0.001 #define ZOOM_MULTIPLIER 1.08 #define ZOOM_INDICATOR_DELAY_S 1.5 -#define FREELOOK_MIN_SPEED 0.1 +#define FREELOOK_MIN_SPEED 0.01 +#define FREELOOK_SPEED_MULTIPLIER 1.08 #define MIN_Z 0.01 #define MAX_Z 10000 @@ -70,53 +73,93 @@ #define MAX_FOV 179 void SpatialEditorViewport::_update_camera(float p_interp_delta) { - if (orthogonal) { - //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar()); - camera->set_orthogonal(2 * cursor.distance, 0.1, 8192); - } else - camera->set_perspective(get_fov(), get_znear(), get_zfar()); - //when not being manipulated, move softly - float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.15); - float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.15); - //when being manipulated, move more quickly - float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.075); - float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.075); - - //determine if being manipulated - bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); - - float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); - float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); + bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; Cursor old_camera_cursor = camera_cursor; camera_cursor = cursor; - camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); - camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + if (p_interp_delta > 0) { + + //------- + // Perform smoothing + + if (is_freelook_active()) { - camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); - camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / translation_inertia))); + // Higher inertia should increase "lag" (lerp with factor between 0 and 1) + // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. + real_t inertia = EDITOR_GET("editors/3d/freelook/freelook_inertia"); + inertia = MAX(0.001, inertia); + real_t factor = (1.0 / inertia) * p_interp_delta; - if (p_interp_delta == 0 || is_freelook_active()) { - camera_cursor = cursor; + // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos + camera_cursor.eye_pos = old_camera_cursor.eye_pos.linear_interpolate(cursor.eye_pos, CLAMP(factor, 0, 1)); + //camera_cursor.pos = camera_cursor.eye_pos + (cursor.pos - cursor.eye_pos); + + float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); + orbit_inertia = MAX(0.0001, orbit_inertia); + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + + Vector3 forward = to_camera_transform(camera_cursor).basis.xform(Vector3(0, 0, -1)); + camera_cursor.pos = camera_cursor.eye_pos + forward * camera_cursor.distance; + + } else { + + //when not being manipulated, move softly + float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); + float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia"); + //when being manipulated, move more quickly + float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia"); + float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia"); + + float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); + + //determine if being manipulated + bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL); + + float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); + float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); + zoom_inertia = MAX(0.0001, zoom_inertia); + + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + + camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); + camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); + } } - float tolerance = 0.0001; + //------- + // Apply camera transform + + float tolerance = 0.001; bool equal = true; - if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) + if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) { equal = false; + } - if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) + if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) { equal = false; + } - if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance) + if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance) { equal = false; + } - if (!equal || p_interp_delta == 0 || is_freelook_active()) { + if (!equal || p_interp_delta == 0 || is_freelook_active() || is_orthogonal != orthogonal) { camera->set_global_transform(to_camera_transform(camera_cursor)); update_transform_gizmo_view(); + + if (orthogonal) { + //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar()); + camera->set_orthogonal(2 * cursor.distance, 0.1, 8192); + } else + camera->set_perspective(get_fov(), get_znear(), get_zfar()); } } @@ -217,7 +260,7 @@ Transform SpatialEditorViewport::_get_camera_transform() const { return camera->get_global_transform(); } -Vector3 SpatialEditorViewport::_get_camera_pos() const { +Vector3 SpatialEditorViewport::_get_camera_position() const { return _get_camera_transform().origin; } @@ -464,8 +507,7 @@ void SpatialEditorViewport::_select_region() { Vector<Plane> frustum; - Vector3 cam_pos = _get_camera_pos(); - Set<Ref<SpatialEditorGizmo> > found_gizmos; + Vector3 cam_pos = _get_camera_position(); for (int i = 0; i < 4; i++) { @@ -485,6 +527,9 @@ void SpatialEditorViewport::_select_region() { frustum.push_back(far); Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world()->get_scenario()); + Vector<Spatial *> selected; + + Node *edited_scene = get_tree()->get_edited_scene_root(); for (int i = 0; i < instances.size(); i++) { @@ -497,11 +542,14 @@ void SpatialEditorViewport::_select_region() { if (!seg.is_valid()) continue; - if (found_gizmos.has(seg)) - continue; + Spatial *root_sp = sp; + while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) { + root_sp = Object::cast_to<Spatial>(root_sp->get_owner()); + } - if (seg->intersect_frustum(camera, frustum)) - _select(sp, true, false); + if (selected.find(root_sp) == -1) + if (seg->intersect_frustum(camera, frustum)) + _select(root_sp, true, false); } } @@ -525,8 +573,6 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) { List<Node *> &selection = editor_selection->get_selected_node_list(); - //Vector3 center; - //int nc=0; for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to<Spatial>(E->get()); @@ -538,14 +584,8 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) { continue; se->original = se->sp->get_global_transform(); - //center+=se->original.origin; - //nc++; + se->original_local = se->sp->get_transform(); } - - /* - if (nc) - _edit.center=center/float(nc); - */ } static int _get_key_modifier_setting(const String &p_property) { @@ -596,7 +636,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig for (int i = 0; i < 3; i++) { - Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs; + Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5)); float grabber_radius = gs * GIZMO_ARROW_SIZE; Vector3 r; @@ -611,7 +651,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig } bool is_plane_translate = false; - // second try + // plane select if (col_axis == -1) { col_d = 1e20; @@ -697,6 +737,43 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig } } + if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE) { + + int col_axis = -1; + float col_d = 1e20; + + for (int i = 0; i < 3; i++) { + + Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * GIZMO_SCALE_OFFSET; + float grabber_radius = gs * GIZMO_ARROW_SIZE; + + Vector3 r; + + if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * 10000.0, grabber_pos, grabber_radius, &r)) { + float d = r.distance_to(ray_pos); + if (d < col_d) { + col_d = d; + col_axis = i; + } + } + } + + if (col_axis != -1) { + + if (p_highlight_only) { + + spatial_editor->select_gizmo_highlight_axis(col_axis + 9); + + } else { + //handle scale + _edit.mode = TRANSFORM_SCALE; + _compute_edit(Point2(p_screenpos.x, p_screenpos.y)); + _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis); + } + return true; + } + } + if (p_highlight_only) spatial_editor->select_gizmo_highlight_axis(-1); @@ -797,20 +874,26 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> b = p_event; if (b.is_valid()) { - + float zoom_factor = 1 + (ZOOM_MULTIPLIER - 1) * b->get_factor(); switch (b->get_button_index()) { case BUTTON_WHEEL_UP: { - scale_cursor_distance(is_freelook_active() ? ZOOM_MULTIPLIER : 1.0 / ZOOM_MULTIPLIER); + if (is_freelook_active()) + scale_freelook_speed(zoom_factor); + else + scale_cursor_distance(1.0 / zoom_factor); } break; case BUTTON_WHEEL_DOWN: { - scale_cursor_distance(is_freelook_active() ? 1.0 / ZOOM_MULTIPLIER : ZOOM_MULTIPLIER); + if (is_freelook_active()) + scale_freelook_speed(1.0 / zoom_factor); + else + scale_cursor_distance(zoom_factor); } break; case BUTTON_RIGHT: { - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if (b->is_pressed() && _edit.gizmo.is_valid()) { //restore @@ -856,11 +939,11 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (b->is_pressed()) { int mod = _get_key_modifier(b); - if (mod == _get_key_modifier_setting("editors/3d/freelook_activation_modifier")) { - freelook_active = true; + if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) { + set_freelook_active(true); } } else { - freelook_active = false; + set_freelook_active(false); } if (freelook_active && !surface->has_focus()) { @@ -908,7 +991,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (b->is_pressed()) { - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) { break; } @@ -1117,7 +1200,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { _gizmo_select(_edit.mouse_pos, true); } - NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation_scheme").operator int(); + NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); NavigationMode nav_mode = NAVIGATION_NONE; if (_edit.gizmo.is_valid()) { @@ -1169,7 +1252,28 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { case TRANSFORM_SCALE: { - Plane plane = Plane(_edit.center, _get_camera_normal()); + Vector3 motion_mask; + Plane plane; + bool plane_mv; + + switch (_edit.plane) { + case TRANSFORM_VIEW: + motion_mask = Vector3(0, 0, 0); + plane = Plane(_edit.center, _get_camera_normal()); + break; + case TRANSFORM_X_AXIS: + motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0); + plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); + break; + case TRANSFORM_Y_AXIS: + motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1); + plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); + break; + case TRANSFORM_Z_AXIS: + motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2); + plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); + break; + } Vector3 intersection; if (!plane.intersects_ray(ray_pos, ray, &intersection)) @@ -1179,42 +1283,78 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) break; - float center_click_dist = click.distance_to(_edit.center); - float center_inters_dist = intersection.distance_to(_edit.center); - if (center_click_dist == 0) - break; + Vector3 motion = intersection - click; + print_line(String(intersection) + " --- " + String(click)); + if (motion_mask != Vector3()) { - float scale = (center_inters_dist / center_click_dist) * 100.0; + motion = motion_mask.dot(motion) * motion_mask; + } else { - if (_edit.snap || spatial_editor->is_snap_enabled()) { + float center_click_dist = click.distance_to(_edit.center); + float center_inters_dist = intersection.distance_to(_edit.center); + if (center_click_dist == 0) + break; - scale = Math::stepify(scale, spatial_editor->get_scale_snap()); + float scale = center_inters_dist - center_click_dist; + motion = Vector3(scale, scale, scale); } - set_message(vformat(TTR("Scaling to %s%%."), String::num(scale, 1))); - scale /= 100.0; + List<Node *> &selection = editor_selection->get_selected_node_list(); - Transform r; - r.basis.scale(Vector3(scale, scale, scale)); + bool local_coords = (spatial_editor->are_local_coords_enabled() && motion_mask != Vector3()); // Disable local transformation for TRANSFORM_VIEW - List<Node *> &selection = editor_selection->get_selected_node_list(); + float snap = 0; + if (_edit.snap || spatial_editor->is_snap_enabled()) { + + snap = spatial_editor->get_scale_snap() / 100; + } for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to<Spatial>(E->get()); - if (!sp) + if (!sp) { continue; + } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp); - if (!se) + if (!se) { continue; + } Transform original = se->original; - + Transform original_local = se->original_local; Transform base = Transform(Basis(), _edit.center); - Transform t = base * (r * (base.inverse() * original)); + Transform t; + Vector3 local_scale; - sp->set_global_transform(t); + if (local_coords) { + + Basis g = original.basis.orthonormalized(); + Vector3 local_motion = g.inverse().xform(motion); + + if (_edit.snap || spatial_editor->is_snap_enabled()) { + local_motion.snap(Vector3(snap, snap, snap)); + } + + local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1)); + + } else { + + if (_edit.snap || spatial_editor->is_snap_enabled()) { + motion.snap(Vector3(snap, snap, snap)); + } + + Transform r; + r.basis.scale(motion + Vector3(1, 1, 1)); + t = base * (r * (base.inverse() * original)); + } + + // Apply scale + if (local_coords) { + sp->set_scale(local_scale); + } else { + sp->set_global_transform(t); + } } surface->update(); @@ -1341,6 +1481,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { case TRANSFORM_ROTATE: { Plane plane; + Vector3 axis; switch (_edit.plane) { case TRANSFORM_VIEW: @@ -1348,12 +1489,15 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { break; case TRANSFORM_X_AXIS: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0)); + axis = Vector3(1, 0, 0); break; case TRANSFORM_Y_AXIS: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1)); + axis = Vector3(0, 1, 0); break; case TRANSFORM_Z_AXIS: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2)); + axis = Vector3(0, 0, 1); break; } @@ -1369,6 +1513,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Vector3 x_axis = plane.normal.cross(y_axis).normalized(); float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center)); + if (_edit.snap || spatial_editor->is_snap_enabled()) { float snap = spatial_editor->get_rotate_snap(); @@ -1385,11 +1530,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle)))); } - Transform r; - r.basis.rotate(plane.normal, angle); - List<Node *> &selection = editor_selection->get_selected_node_list(); + bool local_coords = spatial_editor->are_local_coords_enabled(); + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to<Spatial>(E->get()); @@ -1400,27 +1544,33 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (!se) continue; - Transform original = se->original; + Transform t; - Transform base = Transform(Basis(), _edit.center); - Transform t = base * r * base.inverse() * original; + if (local_coords) { - sp->set_global_transform(t); + Transform original_local = se->original_local; + Basis rot = Basis(axis, angle); + + t.basis = original_local.get_basis() * rot; + t.origin = original_local.origin; + + sp->set_transform(t); + + } else { + + Transform original = se->original; + Transform r; + Transform base = Transform(Basis(), _edit.center); + + r.basis.rotate(plane.normal, angle); + t = base * r * base.inverse() * original; + + sp->set_global_transform(t); + } } surface->update(); - /* - VisualServer::get_singleton()->poly_clear(indicators); - - Vector<Vector3> points; - Vector<Vector3> empty; - Vector<Color> colors; - points.push_back(intersection); - points.push_back(_edit.original.origin); - colors.push_back( Color(255,155,100) ); - colors.push_back( Color(255,155,100) ); - VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty); - */ + } break; default: {} } @@ -1440,11 +1590,11 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { int mod = _get_key_modifier(m); - if (mod == _get_key_modifier_setting("editors/3d/pan_modifier")) + if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) nav_mode = NAVIGATION_PAN; - else if (mod == _get_key_modifier_setting("editors/3d/zoom_modifier")) + else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) nav_mode = NAVIGATION_ZOOM; - else if (mod == _get_key_modifier_setting("editors/3d/orbit_modifier")) + else if (mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) nav_mode = NAVIGATION_ORBIT; } else if (nav_scheme == NAVIGATION_MAYA) { @@ -1452,16 +1602,16 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { nav_mode = NAVIGATION_PAN; } - } else if (EditorSettings::get_singleton()->get("editors/3d/emulate_3_button_mouse")) { + } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) { // Handle trackpad (no external mouse) use case int mod = _get_key_modifier(m); if (mod) { - if (mod == _get_key_modifier_setting("editors/3d/pan_modifier")) + if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) nav_mode = NAVIGATION_PAN; - else if (mod == _get_key_modifier_setting("editors/3d/zoom_modifier")) + else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) nav_mode = NAVIGATION_ZOOM; - else if (mod == _get_key_modifier_setting("editors/3d/orbit_modifier")) + else if (mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) nav_mode = NAVIGATION_ORBIT; } } @@ -1494,7 +1644,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (nav_scheme == NAVIGATION_MAYA && m->get_shift()) zoom_speed *= zoom_speed_modifier; - NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/zoom_style").operator int(); + NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int(); if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) { if (m->get_relative().x > 0) scale_cursor_distance(1 - m->get_relative().x * zoom_speed); @@ -1512,7 +1662,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { case NAVIGATION_ORBIT: { Point2i relative = _get_warped_mouse_motion(m); - real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/orbit_sensitivity"); + real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); cursor.x_rot += relative.y * radians_per_pixel; @@ -1531,9 +1681,12 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (!orthogonal) { Point2i relative = _get_warped_mouse_motion(m); - real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/orbit_sensitivity"); + real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". + Transform prev_camera_transform = to_camera_transform(cursor); + cursor.x_rot += relative.y * radians_per_pixel; cursor.y_rot += relative.x * radians_per_pixel; if (cursor.x_rot > Math_PI / 2.0) @@ -1541,12 +1694,12 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (cursor.x_rot < -Math_PI / 2.0) cursor.x_rot = -Math_PI / 2.0; - // Look is like Orbit, except the cursor translates, not the camera + // Look is like the opposite of Orbit: the focus point rotates around the camera Transform camera_transform = to_camera_transform(cursor); Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); - Vector3 diff = camera->get_translation() - pos; + Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0)); + Vector3 diff = prev_pos - pos; cursor.pos += diff; - freelook_target_position += diff; name = ""; _update_name(); @@ -1644,23 +1797,57 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } +void SpatialEditorViewport::set_freelook_active(bool active_now) { + + if (!freelook_active && active_now) { + // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential + cursor = camera_cursor; + + // Make sure eye_pos is synced, because freelook referential is eye pos rather than orbit pos + Vector3 forward = to_camera_transform(cursor).basis.xform(Vector3(0, 0, -1)); + cursor.eye_pos = cursor.pos - cursor.distance * forward; + // Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active + camera_cursor.eye_pos = cursor.eye_pos; + + if (EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_speed_zoom_link")) { + // Re-adjust freelook speed from the current zoom level + real_t base_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); + freelook_speed = base_speed * cursor.distance; + } + + } else if (freelook_active && !active_now) { + // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential + cursor = camera_cursor; + } + + freelook_active = active_now; +} + void SpatialEditorViewport::scale_cursor_distance(real_t scale) { // Prevents zero distance which would short-circuit any scaling if (cursor.distance < ZOOM_MIN_DISTANCE) cursor.distance = ZOOM_MIN_DISTANCE; - real_t prev_distance = cursor.distance; cursor.distance *= scale; if (cursor.distance < ZOOM_MIN_DISTANCE) cursor.distance = ZOOM_MIN_DISTANCE; - if (is_freelook_active()) { - // In freelook mode, cursor reference is reversed so it needs to be adjusted - Vector3 forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); - cursor.pos += (cursor.distance - prev_distance) * forward; - } + zoom_indicator_delay = ZOOM_INDICATOR_DELAY_S; + surface->update(); +} + +void SpatialEditorViewport::scale_freelook_speed(real_t scale) { + + // Prevents zero distance which would short-circuit any scaling + if (freelook_speed < FREELOOK_MIN_SPEED) + freelook_speed = FREELOOK_MIN_SPEED; + + freelook_speed *= scale; + + if (freelook_speed < FREELOOK_MIN_SPEED) + freelook_speed = FREELOOK_MIN_SPEED; zoom_indicator_delay = ZOOM_INDICATOR_DELAY_S; surface->update(); @@ -1668,7 +1855,7 @@ void SpatialEditorViewport::scale_cursor_distance(real_t scale) { Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const { Point2i relative; - if (bool(EDITOR_DEF("editors/3d/warped_mouse_panning", false))) { + if (bool(EDITOR_DEF("editors/3d/navigation/warped_mouse_panning", false))) { relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); } else { relative = p_ev_mouse_motion->get_relative(); @@ -1679,7 +1866,6 @@ Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMous void SpatialEditorViewport::_update_freelook(real_t delta) { if (!is_freelook_active()) { - freelook_target_position = cursor.pos; return; } @@ -1722,21 +1908,15 @@ void SpatialEditorViewport::_update_freelook(real_t delta) { speed_modifier = true; } - real_t inertia = EDITOR_DEF("editors/3d/freelook_inertia", 0.2); - inertia = MAX(0, inertia); - const real_t base_speed = EDITOR_DEF("editors/3d/freelook_base_speed", 0.5); - const real_t modifier_speed_factor = EDITOR_DEF("editors/3d/freelook_modifier_speed_factor", 5); - - real_t speed = base_speed * cursor.distance; - if (speed_modifier) + real_t speed = freelook_speed; + if (speed_modifier) { + real_t modifier_speed_factor = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_modifier_speed_factor"); speed *= modifier_speed_factor; + } - // Higher inertia should increase "lag" (lerp with factor between 0 and 1) - // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. - - freelook_target_position += direction * speed; - real_t factor = (1.0 / (inertia + 0.001)) * delta; - cursor.pos = cursor.pos.linear_interpolate(freelook_target_position, CLAMP(factor, 0, 1)); + Vector3 motion = direction * speed * delta; + cursor.pos += motion; + cursor.eye_pos += motion; } void SpatialEditorViewport::set_message(String p_message, float p_time) { @@ -1775,7 +1955,7 @@ void SpatialEditorViewport::_notification(int p_what) { } */ - real_t delta = get_tree()->get_idle_process_time(); + real_t delta = get_process_delta_time(); if (zoom_indicator_delay > 0) { zoom_indicator_delay -= delta; @@ -1786,7 +1966,7 @@ void SpatialEditorViewport::_notification(int p_what) { _update_freelook(delta); - _update_camera(get_process_delta_time()); + _update_camera(delta); Map<Node *, Object *> &selection = editor_selection->get_selection(); @@ -1837,7 +2017,7 @@ void SpatialEditorViewport::_notification(int p_what) { last_message = message; } - message_time -= get_fixed_process_delta_time(); + message_time -= get_physics_process_delta_time(); if (message_time < 0) surface->update(); } @@ -2258,6 +2438,14 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) { //VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i], layer); + + scale_gizmo_instance[i] = VS::get_singleton()->instance_create(); + VS::get_singleton()->instance_set_base(scale_gizmo_instance[i], spatial_editor->get_scale_gizmo(i)->get_rid()); + VS::get_singleton()->instance_set_scenario(scale_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario()); + VS::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false); + //VS::get_singleton()->instance_geometry_set_flag(scale_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true); + VS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); + VS::get_singleton()->instance_set_layer_mask(scale_gizmo_instance[i], layer); } } @@ -2267,6 +2455,7 @@ void SpatialEditorViewport::_finish_gizmo_instances() { VS::get_singleton()->free(move_gizmo_instance[i]); VS::get_singleton()->free(move_plane_gizmo_instance[i]); VS::get_singleton()->free(rotate_gizmo_instance[i]); + VS::get_singleton()->free(scale_gizmo_instance[i]); } } void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { @@ -2361,14 +2550,16 @@ void SpatialEditorViewport::update_transform_gizmo_view() { VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE)); VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform); VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE)); + VisualServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform); + VisualServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE)); } } void SpatialEditorViewport::set_state(const Dictionary &p_state) { - cursor.pos = p_state["pos"]; - cursor.x_rot = p_state["x_rot"]; - cursor.y_rot = p_state["y_rot"]; + cursor.pos = p_state["position"]; + cursor.x_rot = p_state["x_rotation"]; + cursor.y_rot = p_state["y_rotation"]; cursor.distance = p_state["distance"]; bool env = p_state["use_environment"]; bool orth = p_state["use_orthogonal"]; @@ -2410,9 +2601,9 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) { Dictionary SpatialEditorViewport::get_state() const { Dictionary d; - d["pos"] = cursor.pos; - d["x_rot"] = cursor.x_rot; - d["y_rot"] = cursor.y_rot; + d["position"] = cursor.pos; + d["x_rotation"] = cursor.x_rot; + d["y_rotation"] = cursor.y_rot; d["distance"] = cursor.distance; d["use_environment"] = camera->get_environment().is_valid(); d["use_orthogonal"] = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; @@ -2454,6 +2645,7 @@ void SpatialEditorViewport::reset() { cursor.y_rot = 0.5; cursor.distance = 4; cursor.region_select = false; + cursor.pos = Vector3(); _update_name(); } @@ -2566,11 +2758,18 @@ void SpatialEditorViewport::_create_preview(const Vector<String> &files) const { String path = files[i]; RES res = ResourceLoader::load(path); Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); - if (scene != NULL) { - if (scene.is_valid()) { - Node *instance = scene->instance(); - if (instance) { - preview_node->add_child(instance); + Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); + if (mesh != NULL || scene != NULL) { + if (mesh != NULL) { + MeshInstance *mesh_instance = memnew(MeshInstance); + mesh_instance->set_mesh(mesh); + preview_node->add_child(mesh_instance); + } else { + if (scene.is_valid()) { + Node *instance = scene->instance(); + if (instance) { + preview_node->add_child(instance); + } } } editor->get_scene_root()->add_child(preview_node); @@ -2606,13 +2805,29 @@ bool SpatialEditorViewport::_cyclical_dependency_exists(const String &p_target_s } bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { - Ref<PackedScene> sdata = ResourceLoader::load(path); - if (!sdata.is_valid()) { // invalid scene - return false; + RES res = ResourceLoader::load(path); + + Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); + Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); + + Node *instanced_scene = NULL; + + if (mesh != NULL || scene != NULL) { + if (mesh != NULL) { + MeshInstance *mesh_instance = memnew(MeshInstance); + mesh_instance->set_mesh(mesh); + mesh_instance->set_name(mesh->get_name()); + instanced_scene = mesh_instance; + } else { + if (!scene.is_valid()) { // invalid scene + return false; + } else { + instanced_scene = scene->instance(); + } + } } - Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); - if (!instanced_scene) { // error on instancing + if (instanced_scene == NULL) { return false; } @@ -2661,7 +2876,8 @@ void SpatialEditorViewport::_perform_drop_data() { continue; } Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); - if (scene != NULL) { + Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); + if (mesh != NULL || scene != NULL) { bool success = _create_instance(target_node, path, drop_pos); if (!success) { error_files.push_back(path); @@ -2694,9 +2910,11 @@ bool SpatialEditorViewport::can_drop_data_fw(const Point2 &p_point, const Varian List<String> scene_extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions); + List<String> mesh_extensions; + ResourceLoader::get_recognized_extensions_for_type("Mesh", &mesh_extensions); for (int i = 0; i < files.size(); i++) { - if (scene_extensions.find(files[i].get_extension())) { + if (mesh_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) { RES res = ResourceLoader::load(files[i]); if (res.is_null()) { continue; @@ -2710,6 +2928,13 @@ bool SpatialEditorViewport::can_drop_data_fw(const Point2 &p_point, const Varian continue; } memdelete(instanced_scene); + } else if (type == "Mesh" || "ArrayMesh" || "PrimitiveMesh") { + Ref<Mesh> mesh = ResourceLoader::load(files[i]); + if (!mesh.is_valid()) { + continue; + } + } else { + continue; } can_instance = true; break; @@ -2796,7 +3021,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed ViewportContainer *c = memnew(ViewportContainer); c->set_stretch(true); add_child(c); - c->set_area_as_parent_rect(); + c->set_anchors_and_margins_preset(Control::PRESET_WIDE); viewport = memnew(Viewport); viewport->set_disable_input(true); @@ -2804,7 +3029,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed surface = memnew(Control); surface->set_drag_forwarding(this); add_child(surface); - surface->set_area_as_parent_rect(); + surface->set_anchors_and_margins_preset(Control::PRESET_WIDE); surface->set_clip_contents(true); camera = memnew(Camera); camera->set_disable_gizmo(true); @@ -2881,6 +3106,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed accept = NULL; freelook_active = false; + freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); selection_menu = memnew(PopupMenu); add_child(selection_menu); @@ -3213,6 +3439,7 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) { move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_hl : gizmo_color[i]); move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? gizmo_hl : plane_gizmo_color[i]); rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_hl : gizmo_color[i]); + scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_hl : gizmo_color[i]); } } @@ -3223,7 +3450,7 @@ void SpatialEditor::update_transform_gizmo() { bool first = true; Basis gizmo_basis; - bool local_gizmo_coords = transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_LOCAL_COORDS)); + bool local_gizmo_coords = are_local_coords_enabled(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { @@ -3674,20 +3901,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) { void SpatialEditor::_init_indicators() { - //RID mat = VisualServer::get_singleton()->fixed_material_create(); - ///VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); - //VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); - { indicator_mat.instance(); indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - //indicator_mat->set_flag(SpatialMaterial::FLAG_ONTOP,true); indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - PoolVector<Color> grid_colors[3]; PoolVector<Vector3> grid_points[3]; Vector<Color> origin_colors; @@ -3707,50 +3927,31 @@ void SpatialEditor::_init_indicators() { origin_colors.push_back(Color(axis.x, axis.y, axis.z)); origin_points.push_back(axis * 4096); origin_points.push_back(axis * -4096); -#define ORIGIN_GRID_SIZE 100 +#define ORIGIN_GRID_SIZE 50 for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) { - for (int k = -ORIGIN_GRID_SIZE; k <= ORIGIN_GRID_SIZE; k++) { + Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE; + Vector3 p1_dest = p1 * (-axis_n2 + axis_n1); + Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE; + Vector3 p2_dest = p2 * (-axis_n1 + axis_n2); - Vector3 p = axis_n1 * j + axis_n2 * k; - float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / ORIGIN_GRID_SIZE)), 2); - - Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k; - float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / ORIGIN_GRID_SIZE)), 2); - - Vector3 pk = axis_n1 * j + axis_n2 * (k + 1); - float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / ORIGIN_GRID_SIZE)), 2); - - Color trans_color = grid_color; - trans_color.a *= trans; - - Color transk_color = grid_color; - transk_color.a *= transk; - - Color transj_color = grid_color; - transj_color.a *= transj; - - if (j % 10 == 0 || k % 10 == 0) { - trans_color.a *= 2; - } - if ((k + 1) % 10 == 0) { - transk_color.a *= 2; - } - if ((j + 1) % 10 == 0) { - transj_color.a *= 2; - } + Color line_color = grid_color; + if (j == 0) { + continue; + } else if (j % 10 == 0) { + line_color *= 1.5; + } - grid_points[i].push_back(p); - grid_points[i].push_back(pk); - grid_colors[i].push_back(trans_color); - grid_colors[i].push_back(transk_color); + grid_points[i].push_back(p1); + grid_points[i].push_back(p1_dest); + grid_colors[i].push_back(line_color); + grid_colors[i].push_back(line_color); - grid_points[i].push_back(p); - grid_points[i].push_back(pj); - grid_colors[i].push_back(trans_color); - grid_colors[i].push_back(transj_color); - } + grid_points[i].push_back(p2); + grid_points[i].push_back(p2_dest); + grid_colors[i].push_back(line_color); + grid_colors[i].push_back(line_color); } grid[i] = VisualServer::get_singleton()->mesh_create(); @@ -3794,32 +3995,6 @@ void SpatialEditor::_init_indicators() { } { - cursor_mesh = VisualServer::get_singleton()->mesh_create(); - PoolVector<Vector3> cursor_points; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs, 0, 0)); - cursor_points.push_back(Vector3(-cs, 0, 0)); - cursor_points.push_back(Vector3(0, +cs, 0)); - cursor_points.push_back(Vector3(0, -cs, 0)); - cursor_points.push_back(Vector3(0, 0, +cs)); - cursor_points.push_back(Vector3(0, 0, -cs)); - cursor_material.instance(); - cursor_material->set_albedo(Color(0, 1, 1)); - cursor_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - - Array d; - d.resize(VS::ARRAY_MAX); - d[VS::ARRAY_VERTEX] = cursor_points; - VisualServer::get_singleton()->mesh_add_surface_from_arrays(cursor_mesh, VS::PRIMITIVE_LINES, d); - VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh, 0, cursor_material->get_rid()); - - cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world()->get_scenario()); - VS::get_singleton()->instance_set_layer_mask(cursor_instance, 1 << SpatialEditorViewport::GIZMO_GRID_LAYER); - - VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(cursor_instance, VS::SHADOW_CASTING_SETTING_OFF); - } - - { //move gizmo @@ -3837,6 +4012,7 @@ void SpatialEditor::_init_indicators() { move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); + scale_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); Ref<SpatialMaterial> mat = memnew(SpatialMaterial); mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); @@ -3859,25 +4035,25 @@ void SpatialEditor::_init_indicators() { Vector3 ivec3; ivec3[(i + 2) % 3] = 1; + //translate { Ref<SurfaceTool> surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); - //translate - + // Arrow profile const int arrow_points = 5; Vector3 arrow[5] = { nivec * 0.0 + ivec * 0.0, nivec * 0.01 + ivec * 0.0, - nivec * 0.01 + ivec * 1.0, - nivec * 0.1 + ivec * 1.0, - nivec * 0.0 + ivec * (1 + GIZMO_ARROW_SIZE), + nivec * 0.01 + ivec * GIZMO_ARROW_OFFSET, + nivec * 0.065 + ivec * GIZMO_ARROW_OFFSET, + nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE), }; int arrow_sides = 6; - for (int k = 0; k < 7; k++) { + for (int k = 0; k < 6; k++) { Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides); Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides); @@ -3904,7 +4080,7 @@ void SpatialEditor::_init_indicators() { surftool->commit(move_gizmo[i]); } - // plane translation + // Plane Translation { Ref<SurfaceTool> surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); @@ -3947,6 +4123,7 @@ void SpatialEditor::_init_indicators() { surftool->commit(move_plane_gizmo[i]); } + // Rotate { Ref<SurfaceTool> surftool = memnew(SurfaceTool); @@ -3960,7 +4137,7 @@ void SpatialEditor::_init_indicators() { ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE, }; - for (int k = 0; k < 33; k++) { + for (int k = 0; k < 32; k++) { Basis ma(ivec, Math_PI * 2 * float(k) / 32); Basis mb(ivec, Math_PI * 2 * float(k + 1) / 32); @@ -3986,19 +4163,55 @@ void SpatialEditor::_init_indicators() { surftool->set_material(mat); surftool->commit(rotate_gizmo[i]); } - } - } - /*for(int i=0;i<4;i++) { + // Scale + { + Ref<SurfaceTool> surftool = memnew(SurfaceTool); + surftool->begin(Mesh::PRIMITIVE_TRIANGLES); + + // Cube arrow profile + const int arrow_points = 6; + Vector3 arrow[6] = { + nivec * 0.0 + ivec * 0.0, + nivec * 0.01 + ivec * 0.0, + nivec * 0.01 + ivec * 1.0 * GIZMO_SCALE_OFFSET, + nivec * 0.07 + ivec * 1.0 * GIZMO_SCALE_OFFSET, + nivec * 0.07 + ivec * 1.11 * GIZMO_SCALE_OFFSET, + nivec * 0.0 + ivec * 1.11 * GIZMO_SCALE_OFFSET, + }; + + int arrow_sides = 4; - viewports[i]->init_gizmo_instance(i); - }*/ + for (int k = 0; k < 4; k++) { - _generate_selection_box(); + Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides); + Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides); - //Object::cast_to<EditorNode>(get_scene()->get_root_node())->get_scene_root()->add_child(camera); + for (int j = 0; j < arrow_points - 1; j++) { - //current_camera=camera; + Vector3 points[4] = { + ma.xform(arrow[j]), + mb.xform(arrow[j]), + mb.xform(arrow[j + 1]), + ma.xform(arrow[j + 1]), + }; + surftool->add_vertex(points[0]); + surftool->add_vertex(points[1]); + surftool->add_vertex(points[2]); + + surftool->add_vertex(points[0]); + surftool->add_vertex(points[2]); + surftool->add_vertex(points[3]); + } + } + + surftool->set_material(mat); + surftool->commit(scale_gizmo[i]); + } + } + } + + _generate_selection_box(); } void SpatialEditor::_finish_indicators() { @@ -4012,9 +4225,6 @@ void SpatialEditor::_finish_indicators() { //VisualServer::get_singleton()->free(poly); //VisualServer::get_singleton()->free(indicators_instance); //VisualServer::get_singleton()->free(indicators); - - VisualServer::get_singleton()->free(cursor_instance); - VisualServer::get_singleton()->free(cursor_mesh); } bool SpatialEditor::is_any_freelook_active() const { @@ -4176,7 +4386,7 @@ void SpatialEditor::_toggle_maximize_view(Object *p_viewport) { for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { if (i == (uint32_t)index) - viewports[i]->set_area_as_parent_rect(); + viewports[i]->set_anchors_and_margins_preset(Control::PRESET_WIDE); else viewports[i]->hide(); } @@ -4602,7 +4812,7 @@ SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) { spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor->get_viewport()->add_child(spatial_editor); - //spatial_editor->set_area_as_parent_rect(); + //spatial_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); spatial_editor->hide(); spatial_editor->connect("transform_key_request", editor, "_transform_keyed"); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 5f3ef2dbee..a9dd1f1327 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -131,7 +131,7 @@ private: float gizmo_scale; bool freelook_active; - Vector3 freelook_target_position; + real_t freelook_speed; PanelContainer *info; Label *info_label; @@ -157,7 +157,7 @@ private: Transform _get_camera_transform() const; int get_selected_count() const; - Vector3 _get_camera_pos() const; + Vector3 _get_camera_position() const; Vector3 _get_camera_normal() const; Vector3 _get_screen_to_space(const Vector3 &p_vector3); @@ -231,6 +231,7 @@ private: Vector3 pos; float x_rot, y_rot, distance; + Vector3 eye_pos; // Used in freelook mode bool region_select; Point2 region_begin, region_end; @@ -239,13 +240,20 @@ private: distance = 4; region_select = false; } - } cursor, camera_cursor; + }; + // Viewport camera supports movement smoothing, + // so one cursor is the real cursor, while the other can be an interpolated version. + Cursor cursor; // Immediate cursor + Cursor camera_cursor; // That one may be interpolated (don't modify this one except for smoothing purposes) void scale_cursor_distance(real_t scale); + void set_freelook_active(bool active_now); + void scale_freelook_speed(real_t scale); + real_t zoom_indicator_delay; - RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3]; + RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3], scale_gizmo_instance[3]; String last_message; String message; @@ -319,6 +327,7 @@ class SpatialEditorSelectedItem : public Object { public: Rect3 aabb; Transform original; // original location when moving + Transform original_local; Transform last_xform; // last transform Spatial *sp; RID sbox_instance; @@ -407,7 +416,7 @@ private: bool grid_enable[3]; //should be always visible if true bool grid_enabled; - Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3]; + Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3], scale_gizmo[3]; Ref<SpatialMaterial> gizmo_color[3]; Ref<SpatialMaterial> plane_gizmo_color[3]; Ref<SpatialMaterial> gizmo_hl; @@ -557,6 +566,7 @@ public: Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; } Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; } Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; } + Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; } void update_transform_gizmo(); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 7b40f69082..dc7acd9fdc 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -39,14 +39,14 @@ void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) { void SpriteFramesEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_FIXED_PROCESS) { + if (p_what == NOTIFICATION_PHYSICS_PROCESS) { } if (p_what == NOTIFICATION_ENTER_TREE) { - load->set_icon(get_icon("Folder", "EditorIcons")); - _delete->set_icon(get_icon("Del", "EditorIcons")); + load->set_icon(get_icon("Load", "EditorIcons")); + _delete->set_icon(get_icon("Remove", "EditorIcons")); new_anim->set_icon(get_icon("New", "EditorIcons")); - remove_anim->set_icon(get_icon("Del", "EditorIcons")); + remove_anim->set_icon(get_icon("Remove", "EditorIcons")); } if (p_what == NOTIFICATION_READY) { @@ -535,7 +535,7 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) { } else { hide(); - //set_fixed_process(false); + //set_physics_process(false); } } @@ -544,7 +544,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f if (!frames->has_animation(edited_anim)) return false; - int idx = tree->get_item_at_pos(p_point, true); + int idx = tree->get_item_at_position(p_point, true); if (idx < 0 || idx >= frames->get_frame_count(edited_anim)) return Variant(); @@ -609,7 +609,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (!d.has("type")) return; - int at_pos = tree->get_item_at_pos(p_point, true); + int at_pos = tree->get_item_at_position(p_point, true); if (String(d["type"]) == "resource" && d.has("resource")) { RES r = d["resource"]; @@ -643,7 +643,7 @@ void SpriteFramesEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed); ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed); ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed); - ClassDB::bind_method(D_METHOD("_file_load_request", "files", "atpos"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false)); ClassDB::bind_method(D_METHOD("_up_pressed"), &SpriteFramesEditor::_up_pressed); ClassDB::bind_method(D_METHOD("_down_pressed"), &SpriteFramesEditor::_down_pressed); @@ -667,7 +667,7 @@ SpriteFramesEditor::SpriteFramesEditor() { VBoxContainer *vbc_animlist = memnew(VBoxContainer); split->add_child(vbc_animlist); - vbc_animlist->set_custom_minimum_size(Size2(150, 0)); + vbc_animlist->set_custom_minimum_size(Size2(150, 0) * EDSCALE); //vbc_animlist->set_v_size_flags(SIZE_EXPAND_FILL); VBoxContainer *sub_vb = memnew(VBoxContainer); @@ -678,12 +678,13 @@ SpriteFramesEditor::SpriteFramesEditor() { sub_vb->add_child(hbc_animlist); new_anim = memnew(Button); + new_anim->set_flat(true); hbc_animlist->add_child(new_anim); + new_anim->set_h_size_flags(SIZE_EXPAND_FILL); new_anim->connect("pressed", this, "_animation_add"); - hbc_animlist->add_spacer(); - remove_anim = memnew(Button); + remove_anim->set_flat(true); hbc_animlist->add_child(remove_anim); remove_anim->connect("pressed", this, "_animation_remove"); @@ -720,6 +721,7 @@ SpriteFramesEditor::SpriteFramesEditor() { //animations = memnew( ItemList ); load = memnew(Button); + load->set_flat(true); load->set_tooltip(TTR("Load Resource")); hbc->add_child(load); @@ -736,14 +738,15 @@ SpriteFramesEditor::SpriteFramesEditor() { hbc->add_child(empty2); move_up = memnew(Button); - move_up->set_text(TTR("Up")); + move_up->set_text(TTR("Move (Before)")); hbc->add_child(move_up); move_down = memnew(Button); - move_down->set_text(TTR("Down")); + move_down->set_text(TTR("Move (After)")); hbc->add_child(move_down); _delete = memnew(Button); + _delete->set_flat(true); hbc->add_child(_delete); file = memnew(EditorFileDialog); @@ -818,7 +821,7 @@ SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) { editor = p_node; frames_editor = memnew(SpriteFramesEditor); - frames_editor->set_custom_minimum_size(Size2(0, 300)); + frames_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE); button = editor->add_bottom_panel_item("SpriteFrames", frames_editor); button->hide(); } diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 478ca2e972..5c965e4a05 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -57,7 +57,7 @@ StyleBoxEditor::StyleBoxEditor() { panel = memnew(Panel); add_child(panel); - panel->set_area_as_parent_rect(); + panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); Label *l = memnew(Label); l->set_text(TTR("StyleBox Preview:")); diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 90dc4cf993..855e857d80 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -38,7 +38,7 @@ void TextureEditor::_gui_input(Ref<InputEvent> p_event) { void TextureEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_FIXED_PROCESS) { + if (p_what == NOTIFICATION_PHYSICS_PROCESS) { } if (p_what == NOTIFICATION_READY) { diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 38d1350b07..0a7f3ff8f9 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -39,7 +39,7 @@ void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) { Vector2 line = (to - from).normalized() * 10; while ((to - from).length_squared() > 200) { - edit_draw->draw_line(from, from + line, Color(0.97, 0.2, 0.2), 2); + edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2); from += line * 2; } } @@ -66,6 +66,7 @@ void TextureRegionEditor::_region_draw() { VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D()); if (snap_mode == SNAP_GRID) { + Color grid_color = get_color("grid_major_color", "Editor"); Size2 s = edit_draw->get_size(); int last_cell = 0; @@ -76,7 +77,7 @@ void TextureRegionEditor::_region_draw() { if (i == 0) last_cell = cell; if (last_cell != cell) - edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3)); + edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color); last_cell = cell; } else @@ -85,7 +86,7 @@ void TextureRegionEditor::_region_draw() { if (i == 0) last_cell = cell; if (last_cell != cell) - edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), Color(0.3, 0.7, 1, 0.3)); + edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color); last_cell = cell; } } @@ -97,7 +98,7 @@ void TextureRegionEditor::_region_draw() { if (i == 0) last_cell = cell; if (last_cell != cell) - edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3)); + edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color); last_cell = cell; } else @@ -106,7 +107,7 @@ void TextureRegionEditor::_region_draw() { if (i == 0) last_cell = cell; if (last_cell != cell) - edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), Color(0.3, 0.7, 1, 0.3)); + edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color); last_cell = cell; } } @@ -137,7 +138,7 @@ void TextureRegionEditor::_region_draw() { mtx.basis_xform(rect.position + rect.size), mtx.basis_xform(rect.position + Vector2(0, rect.size.y)) }; - Color color(0.9, 0.5, 0.5); + Color color = get_color("mono_color", "Editor"); for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; @@ -773,7 +774,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { VBoxContainer *main_vb = memnew(VBoxContainer); add_child(main_vb); - main_vb->set_area_as_parent_rect(0); + main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE); HBoxContainer *hb_tools = memnew(HBoxContainer); main_vb->add_child(hb_tools); @@ -906,7 +907,7 @@ void TextureRegionEditorPlugin::edit(Object *p_object) { } bool TextureRegionEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("Sprite") || p_object->is_class("Patch9Rect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture"); + return p_object->is_class("Sprite") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture"); } void TextureRegionEditorPlugin::make_visible(bool p_visible) { diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 86ef1a489f..e500dec0ef 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -607,7 +607,7 @@ ThemeEditor::ThemeEditor() { scroll = memnew(ScrollContainer); add_child(scroll); - scroll->set_area_as_parent_rect(3); + scroll->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 3); scroll->set_margin(MARGIN_TOP, 30 * EDSCALE); //scroll->set_enable_h_scroll(true); scroll->set_enable_v_scroll(true); @@ -621,7 +621,7 @@ ThemeEditor::ThemeEditor() { main_vb = memnew(VBoxContainer); panel->add_child(main_vb); - main_vb->set_area_as_parent_rect(4 * EDSCALE); + main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 4 * EDSCALE); HBoxContainer *hb_menu = memnew(HBoxContainer); main_vb->add_child(hb_menu); @@ -648,7 +648,7 @@ ThemeEditor::ThemeEditor() { main_hb->add_child(first_vb); //main_panel->add_child(panel); - //panel->set_area_as_parent_rect(); + //panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); //panel->set_margin( MARGIN_TOP,20 ); first_vb->add_child(memnew(Label("Label"))); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index b85ffd6c67..2f2ed7bdf0 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -39,6 +39,14 @@ void TileMapEditor::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_PROCESS: { + + if (bucket_queue.size() && canvas_item_editor) { + canvas_item_editor->update(); + } + + } break; + case NOTIFICATION_ENTER_TREE: { transp->set_icon(get_icon("Transpose", "EditorIcons")); @@ -351,6 +359,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era return PoolVector<Vector2>(); } + if (id == prev_id) { + return PoolVector<Vector2>(); + } + Rect2i r = node->get_item_rect(); r.position = r.position / node->get_cell_size(); r.size = r.size / node->get_cell_size(); @@ -378,20 +390,26 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era bucket_cache = PoolVector<Vector2>(); bucket_cache_tile = prev_id; bucket_cache_rect = r; - } else { - return bucket_cache; + bucket_queue.clear(); } } PoolVector<Vector2> points; + int count = 0; + int limit = 0; + + if (preview) { + limit = 1024; + } else { + bucket_queue.clear(); + } - List<Point2i> queue; - queue.push_back(p_start); + bucket_queue.push_back(p_start); - while (queue.size()) { + while (bucket_queue.size()) { - Point2i n = queue.front()->get(); - queue.pop_front(); + Point2i n = bucket_queue.front()->get(); + bucket_queue.pop_front(); if (!r.has_point(n)) continue; @@ -409,10 +427,15 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era points.push_back(n); } - queue.push_back(n + Point2i(0, 1)); - queue.push_back(n + Point2i(0, -1)); - queue.push_back(n + Point2i(1, 0)); - queue.push_back(n + Point2i(-1, 0)); + bucket_queue.push_back(Point2i(n.x, n.y + 1)); + bucket_queue.push_back(Point2i(n.x, n.y - 1)); + bucket_queue.push_back(Point2i(n.x + 1, n.y)); + bucket_queue.push_back(Point2i(n.x - 1, n.y)); + count++; + } + + if (limit > 0 && count >= limit) { + break; } } @@ -1644,6 +1667,7 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) { tile_map_editor = memnew(TileMapEditor(p_node)); add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tile_map_editor); tile_map_editor->hide(); + tile_map_editor->set_process(true); } TileMapEditorPlugin::~TileMapEditorPlugin() { diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index de9b9e8e0d..c8f29dfb7b 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -113,6 +113,7 @@ class TileMapEditor : public VBoxContainer { Rect2i bucket_cache_rect; int bucket_cache_tile; PoolVector<Vector2> bucket_cache; + List<Point2i> bucket_queue; struct CellOp { int idx; diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 443c280428..f2f71ba6b1 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -238,7 +238,7 @@ void TileSetEditor::_bind_methods() { TileSetEditor::TileSetEditor(EditorNode *p_editor) { Panel *panel = memnew(Panel); - panel->set_area_as_parent_rect(); + panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); add_child(panel); MenuButton *options = memnew(MenuButton); panel->add_child(options); @@ -293,7 +293,7 @@ TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { tileset_editor = memnew(TileSetEditor(p_node)); p_node->get_viewport()->add_child(tileset_editor); - tileset_editor->set_area_as_parent_rect(); + tileset_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); tileset_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN); tileset_editor->set_end(Point2(0, 22)); tileset_editor->hide(); |