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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp10
2 files changed, 9 insertions, 5 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 291b939fe9..3f6769a5ad 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5751,8 +5751,10 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
ResourceLoader::get_recognized_extensions_for_type("Texture2D", &texture_extensions);
for (int i = 0; i < files.size(); i++) {
+ String extension = files[i].get_extension().to_lower();
+
// Check if dragged files with texture or scene extension can be created at least once.
- if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
+ if (texture_extensions.find(extension) || scene_extensions.find(extension)) {
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 5309a028a9..4aa0d0ca8f 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -4129,11 +4129,13 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
ResourceLoader::get_recognized_extensions_for_type("Texture", &texture_extensions);
for (int i = 0; i < files.size(); i++) {
+ String extension = files[i].get_extension().to_lower();
+
// Check if dragged files with mesh or scene extension can be created at least once.
- if (mesh_extensions.find(files[i].get_extension()) ||
- scene_extensions.find(files[i].get_extension()) ||
- material_extensions.find(files[i].get_extension()) ||
- texture_extensions.find(files[i].get_extension())) {
+ if (mesh_extensions.find(extension) ||
+ scene_extensions.find(extension) ||
+ material_extensions.find(extension) ||
+ texture_extensions.find(extension)) {
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;