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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp7
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h3
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp12
-rw-r--r--editor/plugins/animation_player_editor_plugin.h3
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp66
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h5
-rw-r--r--editor/plugins/curve_editor_plugin.cpp63
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/gradient_editor.cpp2
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp5
-rw-r--r--editor/plugins/line_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp7
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp25
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp100
-rw-r--r--editor/plugins/node_3d_editor_plugin.h7
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp8
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp1
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/shader_editor_plugin.cpp3
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp83
-rw-r--r--editor/plugins/texture_region_editor_plugin.h2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp15
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.h2
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp8
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.h4
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp10
27 files changed, 275 insertions, 176 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index cb07d8cf01..ecb4837695 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -91,6 +91,7 @@ void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon)
void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
Node2D *node = _get_node();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(node, "set_polygon", p_polygon);
undo_redo->add_undo_method(node, "set_polygon", p_previous);
}
@@ -100,6 +101,7 @@ Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {
}
void AbstractPolygon2DEditor::_commit_action() {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
@@ -203,6 +205,7 @@ void AbstractPolygon2DEditor::_wip_close() {
if (_is_line()) {
_set_polygon(0, wip);
} else if (wip.size() >= (_is_line() ? 2 : 3)) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Create Polygon"));
_action_add_polygon(wip);
if (_has_uv()) {
@@ -254,6 +257,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
return false;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
Ref<InputEventMouseButton> mb = p_event;
if (!_has_resource()) {
@@ -611,6 +615,7 @@ void AbstractPolygon2DEditor::_bind_methods() {
}
void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
Vector<Vector2> vertices = _get_polygon(p_vertex.polygon);
if (vertices.size() > (_is_line() ? 2 : 3)) {
@@ -706,8 +711,6 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
}
AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
- undo_redo = EditorNode::get_undo_redo();
-
edited_point = PosVertex();
wip_destructive = p_wip_destructive;
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index 1fbbe67c8d..8a3db9d837 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -36,7 +36,6 @@
#include "scene/gui/box_container.h"
class CanvasItemEditor;
-class EditorUndoRedoManager;
class AbstractPolygon2DEditor : public HBoxContainer {
GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
@@ -100,8 +99,6 @@ protected:
int mode = MODE_EDIT;
- Ref<EditorUndoRedoManager> undo_redo;
-
virtual void _menu_option(int p_option);
void _wip_changed();
void _wip_close();
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index b4737976d8..1ebe81c4b0 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -39,6 +39,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning.
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
#include "editor/scene_tree_dock.h"
@@ -167,6 +168,7 @@ void AnimationPlayerEditor::_autoplay_pressed() {
return;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
String current = animation->get_item_text(animation->get_selected());
if (player->get_autoplay() == current) {
//unset
@@ -383,6 +385,7 @@ void AnimationPlayerEditor::_animation_remove_confirmed() {
if (current.contains("/")) {
current = current.get_slice("/", 1);
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Remove Animation"));
if (player->get_autoplay() == current) {
undo_redo->add_do_method(player, "set_autoplay", "");
@@ -458,6 +461,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
return;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
switch (name_dialog_op) {
case TOOL_RENAME_ANIM: {
String current = animation->get_item_text(animation->get_selected());
@@ -592,6 +596,7 @@ void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) {
String current = animation->get_item_text(animation->get_selected());
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Blend Next Changed"));
undo_redo->add_do_method(player, "animation_set_next", current, blend_editor.next->get_item_text(p_idx));
undo_redo->add_undo_method(player, "animation_set_next", current, player->animation_get_next(current));
@@ -678,6 +683,7 @@ void AnimationPlayerEditor::_blend_edited() {
float blend_time = selected->get_range(1);
float prev_blend_time = player->get_blend_time(current, to);
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Change Blend Time"));
undo_redo->add_do_method(player, "set_blend_time", current, to, blend_time);
undo_redo->add_undo_method(player, "set_blend_time", current, to, prev_blend_time);
@@ -984,10 +990,6 @@ void AnimationPlayerEditor::_update_name_dialog_library_dropdown() {
}
}
-void AnimationPlayerEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) {
- undo_redo = p_undo_redo;
-}
-
void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
if (player && pin->is_pressed()) {
return; // Ignore, pinned.
@@ -1894,7 +1896,6 @@ void AnimationPlayerEditorPlugin::_update_keying() {
}
void AnimationPlayerEditorPlugin::edit(Object *p_object) {
- anim_editor->set_undo_redo(get_undo_redo());
if (!p_object) {
return;
}
@@ -1915,7 +1916,6 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() {
anim_editor = memnew(AnimationPlayerEditor(this));
- anim_editor->set_undo_redo(EditorNode::get_undo_redo());
EditorNode::get_singleton()->add_bottom_panel_item(TTR("Animation"), anim_editor);
}
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index ae570e53f3..6370b00ea8 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -41,7 +41,6 @@
#include "scene/gui/texture_button.h"
#include "scene/gui/tree.h"
-class EditorUndoRedoManager;
class AnimationPlayerEditorPlugin;
class AnimationPlayerEditor : public VBoxContainer {
@@ -101,7 +100,6 @@ class AnimationPlayerEditor : public VBoxContainer {
LineEdit *name = nullptr;
OptionButton *library = nullptr;
Label *name_title = nullptr;
- Ref<EditorUndoRedoManager> undo_redo;
Ref<Texture2D> autoplay_icon;
Ref<Texture2D> reset_icon;
@@ -237,7 +235,6 @@ public:
void ensure_visibility();
- void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo);
void edit(AnimationPlayer *p_player);
void forward_force_draw_over_viewport(Control *p_overlay);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 291b939fe9..1d6f41d4c4 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -868,6 +868,7 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite
return;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(action_name);
for (CanvasItem *ci : modified_canvas_items) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
@@ -934,6 +935,7 @@ void CanvasItemEditor::_add_node_pressed(int p_result) {
return;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Move Node(s) to Position"));
for (Node *node : nodes_to_move) {
CanvasItem *ci = Object::cast_to<CanvasItem>(node);
@@ -1022,6 +1024,7 @@ void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) {
}
bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
@@ -4000,10 +4003,6 @@ void CanvasItemEditor::_selection_changed() {
selected_from_canvas = false;
}
-void CanvasItemEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) {
- undo_redo = p_undo_redo;
-}
-
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
Array selection = editor_selection->get_selected_nodes();
if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) {
@@ -4278,6 +4277,7 @@ void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
}
void CanvasItemEditor::_popup_callback(int p_op) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
last_option = MenuOption(p_op);
switch (p_op) {
case SHOW_ORIGIN: {
@@ -4983,7 +4983,6 @@ CanvasItemEditor::CanvasItemEditor() {
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- undo_redo = EditorNode::get_singleton()->get_undo_redo();
editor_selection = EditorNode::get_singleton()->get_editor_selection();
editor_selection->add_editor_plugin(this);
editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
@@ -5434,7 +5433,6 @@ CanvasItemEditor::CanvasItemEditor() {
CanvasItemEditor *CanvasItemEditor::singleton = nullptr;
void CanvasItemEditorPlugin::edit(Object *p_object) {
- canvas_item_editor->set_undo_redo(EditorNode::get_undo_redo());
canvas_item_editor->edit(Object::cast_to<CanvasItem>(p_object));
}
@@ -5581,37 +5579,38 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
String name = path.get_file().get_basename();
child->set_name(Node::adjust_name_casing(name));
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
Ref<Texture2D> texture = ResourceCache::get_ref(path);
if (parent) {
- editor_data->get_undo_redo()->add_do_method(parent, "add_child", child, true);
- editor_data->get_undo_redo()->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
- editor_data->get_undo_redo()->add_do_reference(child);
- editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", child);
+ undo_redo->add_do_method(parent, "add_child", child, true);
+ undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(child);
+ undo_redo->add_undo_method(parent, "remove_child", child);
} else { // If no parent is selected, set as root node of the scene.
- editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child);
- editor_data->get_undo_redo()->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
- editor_data->get_undo_redo()->add_do_reference(child);
- editor_data->get_undo_redo()->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr);
+ undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child);
+ undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(child);
+ undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr);
}
if (parent) {
String new_name = parent->validate_child_name(child);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- editor_data->get_undo_redo()->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
- editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
+ undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
+ undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
}
if (Object::cast_to<TouchScreenButton>(child) || Object::cast_to<TextureButton>(child)) {
- editor_data->get_undo_redo()->add_do_property(child, "texture_normal", texture);
+ undo_redo->add_do_property(child, "texture_normal", texture);
} else {
- editor_data->get_undo_redo()->add_do_property(child, "texture", texture);
+ undo_redo->add_do_property(child, "texture", texture);
}
// make visible for certain node type
if (Object::cast_to<Control>(child)) {
Size2 texture_size = texture->get_size();
- editor_data->get_undo_redo()->add_do_property(child, "rect_size", texture_size);
+ undo_redo->add_do_property(child, "rect_size", texture_size);
} else if (Object::cast_to<Polygon2D>(child)) {
Size2 texture_size = texture->get_size();
Vector<Vector2> list = {
@@ -5620,7 +5619,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
Vector2(texture_size.width, texture_size.height),
Vector2(0, texture_size.height)
};
- editor_data->get_undo_redo()->add_do_property(child, "polygon", list);
+ undo_redo->add_do_property(child, "polygon", list);
}
// Compute the global position
@@ -5629,7 +5628,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
// there's nothing to be used as source position so snapping will work as absolute if enabled
target_position = canvas_item_editor->snap_point(target_position);
- editor_data->get_undo_redo()->add_do_method(child, "set_global_position", target_position);
+ undo_redo->add_do_method(child, "set_global_position", target_position);
}
bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
@@ -5654,15 +5653,16 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
- editor_data->get_undo_redo()->add_do_method(parent, "add_child", instantiated_scene, true);
- editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_owner", edited_scene);
- editor_data->get_undo_redo()->add_do_reference(instantiated_scene);
- editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", instantiated_scene);
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->add_do_method(parent, "add_child", instantiated_scene, true);
+ undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene);
+ undo_redo->add_do_reference(instantiated_scene);
+ undo_redo->add_undo_method(parent, "remove_child", instantiated_scene);
String new_name = parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), path, new_name);
- editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)) + "/" + new_name));
+ undo_redo->add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), path, new_name);
+ undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)) + "/" + new_name));
CanvasItem *instance_ci = Object::cast_to<CanvasItem>(instantiated_scene);
if (instance_ci) {
@@ -5676,7 +5676,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
// Preserve instance position of the original scene.
target_pos += instance_ci->_edit_get_position();
- editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_position", target_pos);
+ undo_redo->add_do_method(instantiated_scene, "set_position", target_pos);
}
return true;
@@ -5694,7 +5694,8 @@ void CanvasItemEditorViewport::_perform_drop_data() {
Vector<String> error_files;
- editor_data->get_undo_redo()->create_action(TTR("Create Node"));
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Create Node"));
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
@@ -5725,7 +5726,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
}
}
- editor_data->get_undo_redo()->commit_action();
+ undo_redo->commit_action();
if (error_files.size() > 0) {
String files_str;
@@ -5751,8 +5752,10 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
ResourceLoader::get_recognized_extensions_for_type("Texture2D", &texture_extensions);
for (int i = 0; i < files.size(); i++) {
+ String extension = files[i].get_extension().to_lower();
+
// Check if dragged files with texture or scene extension can be created at least once.
- if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
+ if (texture_extensions.find(extension) || scene_extensions.find(extension)) {
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
@@ -5916,7 +5919,6 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(CanvasItemEditor *p_canvas_it
texture_node_types.push_back("NinePatchRect");
target_node = nullptr;
- editor_data = SceneTreeDock::get_singleton()->get_editor_data();
canvas_item_editor = p_canvas_item_editor;
preview_node = memnew(Control);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 3ade048e4b..ba193a67b8 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -45,7 +45,6 @@
class EditorData;
class CanvasItemEditorViewport;
class ViewPanner;
-class EditorUndoRedoManager;
class CanvasItemEditorSelectedItem : public Object {
GDCLASS(CanvasItemEditorSelectedItem, Object);
@@ -401,8 +400,6 @@ private:
void _prepare_grid_menu();
void _on_grid_menu_id_pressed(int p_id);
- Ref<EditorUndoRedoManager> undo_redo;
-
List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true);
Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list);
void _expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true);
@@ -548,7 +545,6 @@ public:
Tool get_current_tool() { return tool; }
void set_current_tool(Tool p_tool);
- void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo);
void edit(CanvasItem *p_canvas_item);
void focus_selection();
@@ -593,7 +589,6 @@ class CanvasItemEditorViewport : public Control {
Node *target_node = nullptr;
Point2 drop_pos;
- EditorData *editor_data = nullptr;
CanvasItemEditor *canvas_item_editor = nullptr;
Control *preview_node = nullptr;
AcceptDialog *accept = nullptr;
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 4aee9b879e..c7bb6b79ef 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -37,6 +37,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
CurveEditor::CurveEditor() {
_selected_point = -1;
@@ -139,14 +140,13 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) {
if (!mb.is_pressed() && _dragging && mb.get_button_index() == MouseButton::LEFT) {
_dragging = false;
if (_has_undo_data) {
- Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
-
- ur->create_action(_selected_tangent == TANGENT_NONE ? TTR("Modify Curve Point") : TTR("Modify Curve Tangent"));
- ur->add_do_method(*_curve_ref, "_set_data", _curve_ref->get_data());
- ur->add_undo_method(*_curve_ref, "_set_data", _undo_data);
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(_selected_tangent == TANGENT_NONE ? TTR("Modify Curve Point") : TTR("Modify Curve Tangent"));
+ undo_redo->add_do_method(*_curve_ref, "_set_data", _curve_ref->get_data());
+ undo_redo->add_undo_method(*_curve_ref, "_set_data", _undo_data);
// Note: this will trigger one more "changed" signal even if nothing changes,
// but it's ok since it would have fired every frame during the drag anyways
- ur->commit_action();
+ undo_redo->commit_action();
_has_undo_data = false;
}
@@ -301,13 +301,11 @@ void CurveEditor::on_preset_item_selected(int preset_id) {
break;
}
- Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
- ur->create_action(TTR("Load Curve Preset"));
-
- ur->add_do_method(&curve, "_set_data", curve.get_data());
- ur->add_undo_method(&curve, "_set_data", previous_data);
-
- ur->commit_action();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Load Curve Preset"));
+ undo_redo->add_do_method(&curve, "_set_data", curve.get_data());
+ undo_redo->add_undo_method(&curve, "_set_data", previous_data);
+ undo_redo->commit_action();
}
void CurveEditor::_curve_changed() {
@@ -435,8 +433,8 @@ CurveEditor::TangentIndex CurveEditor::get_tangent_at(Vector2 pos) const {
void CurveEditor::add_point(Vector2 pos) {
ERR_FAIL_COND(_curve_ref.is_null());
- Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
- ur->create_action(TTR("Remove Curve Point"));
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Remove Curve Point"));
Vector2 point_pos = get_world_pos(pos);
if (point_pos.y < 0.0) {
@@ -449,22 +447,21 @@ void CurveEditor::add_point(Vector2 pos) {
int i = _curve_ref->add_point(point_pos);
_curve_ref->remove_point(i);
- ur->add_do_method(*_curve_ref, "add_point", point_pos);
- ur->add_undo_method(*_curve_ref, "remove_point", i);
-
- ur->commit_action();
+ undo_redo->add_do_method(*_curve_ref, "add_point", point_pos);
+ undo_redo->add_undo_method(*_curve_ref, "remove_point", i);
+ undo_redo->commit_action();
}
void CurveEditor::remove_point(int index) {
ERR_FAIL_COND(_curve_ref.is_null());
- Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
- ur->create_action(TTR("Remove Curve Point"));
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Remove Curve Point"));
Curve::Point p = _curve_ref->get_point(index);
- ur->add_do_method(*_curve_ref, "remove_point", index);
- ur->add_undo_method(*_curve_ref, "add_point", p.position, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode);
+ undo_redo->add_do_method(*_curve_ref, "remove_point", index);
+ undo_redo->add_undo_method(*_curve_ref, "add_point", p.position, p.left_tangent, p.right_tangent, p.left_mode, p.right_mode);
if (index == _selected_point) {
set_selected_point(-1);
@@ -474,14 +471,14 @@ void CurveEditor::remove_point(int index) {
set_hover_point_index(-1);
}
- ur->commit_action();
+ undo_redo->commit_action();
}
void CurveEditor::toggle_linear(TangentIndex tangent) {
ERR_FAIL_COND(_curve_ref.is_null());
- Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
- ur->create_action(TTR("Toggle Curve Linear Tangent"));
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Toggle Curve Linear Tangent"));
if (tangent == TANGENT_NONE) {
tangent = _selected_tangent;
@@ -493,8 +490,8 @@ void CurveEditor::toggle_linear(TangentIndex tangent) {
Curve::TangentMode prev_mode = _curve_ref->get_point_left_mode(_selected_point);
Curve::TangentMode mode = is_linear ? Curve::TANGENT_FREE : Curve::TANGENT_LINEAR;
- ur->add_do_method(*_curve_ref, "set_point_left_mode", _selected_point, mode);
- ur->add_undo_method(*_curve_ref, "set_point_left_mode", _selected_point, prev_mode);
+ undo_redo->add_do_method(*_curve_ref, "set_point_left_mode", _selected_point, mode);
+ undo_redo->add_undo_method(*_curve_ref, "set_point_left_mode", _selected_point, prev_mode);
} else {
bool is_linear = _curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR;
@@ -502,11 +499,11 @@ void CurveEditor::toggle_linear(TangentIndex tangent) {
Curve::TangentMode prev_mode = _curve_ref->get_point_right_mode(_selected_point);
Curve::TangentMode mode = is_linear ? Curve::TANGENT_FREE : Curve::TANGENT_LINEAR;
- ur->add_do_method(*_curve_ref, "set_point_right_mode", _selected_point, mode);
- ur->add_undo_method(*_curve_ref, "set_point_right_mode", _selected_point, prev_mode);
+ undo_redo->add_do_method(*_curve_ref, "set_point_right_mode", _selected_point, mode);
+ undo_redo->add_undo_method(*_curve_ref, "set_point_right_mode", _selected_point, prev_mode);
}
- ur->commit_action();
+ undo_redo->commit_action();
}
void CurveEditor::set_selected_point(int index) {
@@ -755,10 +752,10 @@ void CurveEditor::_draw() {
float width = view_size.x - 60 * EDSCALE;
if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) {
text_color.a *= 0.4;
- draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, width, -1, font_size, text_color);
+ draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, width, font_size, -1, text_color);
} else if (curve.get_point_count() == 0) {
text_color.a *= 0.4;
- draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, width, -1, font_size, text_color);
+ draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, width, font_size, -1, text_color);
}
}
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 997dc0b2b5..5f9446c3b1 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -93,7 +93,7 @@ Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from,
return Ref<Texture2D>();
}
- img = atlas->get_rect(atex->get_region());
+ img = atlas->get_region(atex->get_region());
} else {
Ref<Texture2D> tex = p_from;
if (tex.is_valid()) {
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp
index 822f303d93..7039ada10a 100644
--- a/editor/plugins/gradient_editor.cpp
+++ b/editor/plugins/gradient_editor.cpp
@@ -99,7 +99,7 @@ void GradientEditor::_gradient_changed() {
void GradientEditor::_ramp_changed() {
editing = true;
- Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());
undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index e7ef65c32b..f2c46cc9e8 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -30,6 +30,9 @@
#include "light_occluder_2d_editor_plugin.h"
+#include "editor/editor_node.h"
+#include "editor/editor_undo_redo_manager.h"
+
Ref<OccluderPolygon2D> LightOccluder2DEditor::_ensure_occluder() const {
Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
if (!occluder.is_valid()) {
@@ -81,6 +84,7 @@ void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) co
void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
Ref<OccluderPolygon2D> occluder = _ensure_occluder();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(occluder.ptr(), "set_polygon", p_polygon);
undo_redo->add_undo_method(occluder.ptr(), "set_polygon", p_previous);
}
@@ -94,6 +98,7 @@ void LightOccluder2DEditor::_create_resource() {
return;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Create Occluder Polygon"));
undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(Ref<RefCounted>()));
diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp
index d73761d770..9182b23867 100644
--- a/editor/plugins/line_2d_editor_plugin.cpp
+++ b/editor/plugins/line_2d_editor_plugin.cpp
@@ -30,6 +30,9 @@
#include "line_2d_editor_plugin.h"
+#include "editor/editor_node.h"
+#include "editor/editor_undo_redo_manager.h"
+
Node2D *Line2DEditor::_get_node() const {
return node;
}
@@ -52,6 +55,7 @@ void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
Node2D *_node = _get_node();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(_node, "set_points", p_polygon);
undo_redo->add_undo_method(_node, "set_points", p_previous);
}
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 8f3553b8cf..664e18f555 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -30,6 +30,9 @@
#include "navigation_polygon_editor_plugin.h"
+#include "editor/editor_node.h"
+#include "editor/editor_undo_redo_manager.h"
+
Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const {
Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
if (!navpoly.is_valid()) {
@@ -73,6 +76,7 @@ void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon)
void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon);
undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count());
undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
@@ -81,6 +85,7 @@ void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx);
undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx);
undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
@@ -89,6 +94,7 @@ void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon);
undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous);
undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
@@ -104,6 +110,7 @@ void NavigationPolygonEditor::_create_resource() {
return;
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Create Navigation Polygon"));
undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(Ref<RefCounted>()));
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 0f0d60c171..0af2a13df2 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -110,7 +110,9 @@ void EditorNode3DGizmo::clear() {
collision_mesh = Ref<TriangleMesh>();
instances.clear();
handles.clear();
+ handle_ids.clear();
secondary_handles.clear();
+ secondary_handle_ids.clear();
}
void EditorNode3DGizmo::redraw() {
@@ -406,12 +408,15 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
return;
}
- ERR_FAIL_COND(!spatial_node);
+ ERR_FAIL_NULL(spatial_node);
+
+ Vector<Vector3> &handle_list = p_secondary ? secondary_handles : handles;
+ Vector<int> &id_list = p_secondary ? secondary_handle_ids : handle_ids;
if (p_ids.is_empty()) {
- ERR_FAIL_COND_MSG((!handles.is_empty() && !handle_ids.is_empty()) || (!secondary_handles.is_empty() && !secondary_handle_ids.is_empty()), "Fail");
+ ERR_FAIL_COND_MSG(!id_list.is_empty(), "IDs must be provided for all handles, as handles with IDs already exist.");
} else {
- ERR_FAIL_COND_MSG(handles.size() != handle_ids.size() || secondary_handles.size() != secondary_handle_ids.size(), "Fail");
+ ERR_FAIL_COND_MSG(p_handles.size() != p_ids.size(), "The number of IDs should be the same as the number of handles.");
}
bool is_current_hover_gizmo = Node3DEditor::get_singleton()->get_current_hover_gizmo() == this;
@@ -464,19 +469,17 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
}
instances.push_back(ins);
- Vector<Vector3> &h = p_secondary ? secondary_handles : handles;
- int current_size = h.size();
- h.resize(current_size + p_handles.size());
+ int current_size = handle_list.size();
+ handle_list.resize(current_size + p_handles.size());
for (int i = 0; i < p_handles.size(); i++) {
- h.write[current_size + i] = p_handles[i];
+ handle_list.write[current_size + i] = p_handles[i];
}
if (!p_ids.is_empty()) {
- Vector<int> &ids = p_secondary ? secondary_handle_ids : handle_ids;
- current_size = ids.size();
- ids.resize(current_size + p_ids.size());
+ current_size = id_list.size();
+ id_list.resize(current_size + p_ids.size());
for (int i = 0; i < p_ids.size(); i++) {
- ids.write[current_size + i] = p_ids[i];
+ id_list.write[current_size + i] = p_ids[i];
}
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 5309a028a9..7febb50f5c 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -40,6 +40,7 @@
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
#include "editor/plugins/script_editor_plugin.h"
@@ -2664,7 +2665,7 @@ void Node3DEditorViewport::_notification(int p_what) {
return;
}
if (preview_node->is_inside_tree()) {
- preview_node_pos = _get_instance_position(preview_node_viewport_pos);
+ preview_node_pos = spatial_editor->snap_point(_get_instance_position(preview_node_viewport_pos));
Transform3D preview_gl_transform = Transform3D(Basis(), preview_node_pos);
preview_node->set_global_transform(preview_gl_transform);
if (!preview_node->is_visible()) {
@@ -2898,6 +2899,7 @@ void Node3DEditorViewport::_draw() {
}
void Node3DEditorViewport::_menu_option(int p_option) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
switch (p_option) {
case VIEW_TOP: {
cursor.y_rot = 0;
@@ -3748,24 +3750,45 @@ void Node3DEditorViewport::assign_pending_data_pointers(Node3D *p_preview_node,
Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const {
const float MAX_DISTANCE = 50.0;
+ const float FALLBACK_DISTANCE = 5.0;
Vector3 world_ray = _get_ray(p_pos);
Vector3 world_pos = _get_ray_pos(p_pos);
- Vector3 point = world_pos + world_ray * MAX_DISTANCE;
-
PhysicsDirectSpaceState3D *ss = get_tree()->get_root()->get_world_3d()->get_direct_space_state();
PhysicsDirectSpaceState3D::RayParameters ray_params;
ray_params.from = world_pos;
- ray_params.to = world_pos + world_ray * MAX_DISTANCE;
+ ray_params.to = world_pos + world_ray * camera->get_far();
PhysicsDirectSpaceState3D::RayResult result;
if (ss->intersect_ray(ray_params, result)) {
- point = result.position;
+ return result.position;
+ }
+
+ const bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
+
+ // The XZ plane.
+ Vector3 intersection;
+ Plane plane(Vector3(0, 1, 0));
+ if (plane.intersects_ray(world_pos, world_ray, &intersection)) {
+ if (is_orthogonal || world_pos.distance_to(intersection) <= MAX_DISTANCE) {
+ return intersection;
+ }
+ }
+
+ // Plane facing the camera using fallback distance.
+ if (is_orthogonal) {
+ plane = Plane(world_ray, cursor.pos - world_ray * (cursor.distance - FALLBACK_DISTANCE));
+ } else {
+ plane = Plane(world_ray, world_pos + world_ray * FALLBACK_DISTANCE);
+ }
+ if (plane.intersects_ray(world_pos, world_ray, &intersection)) {
+ return intersection;
}
- return point;
+ // Not likely, but just in case...
+ return world_pos + world_ray * FALLBACK_DISTANCE;
}
AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_top_level_transform) {
@@ -4027,15 +4050,16 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
}
- editor_data->get_undo_redo()->add_do_method(parent, "add_child", instantiated_scene, true);
- editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_owner", EditorNode::get_singleton()->get_edited_scene());
- editor_data->get_undo_redo()->add_do_reference(instantiated_scene);
- editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", instantiated_scene);
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->add_do_method(parent, "add_child", instantiated_scene, true);
+ undo_redo->add_do_method(instantiated_scene, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(instantiated_scene);
+ undo_redo->add_undo_method(parent, "remove_child", instantiated_scene);
String new_name = parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instance_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name);
- editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
+ undo_redo->add_do_method(ed, "live_debug_instance_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name);
+ undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
Node3D *node3d = Object::cast_to<Node3D>(instantiated_scene);
if (node3d) {
@@ -4045,29 +4069,30 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
gl_transform = parent_node3d->get_global_gizmo_transform();
}
- gl_transform.origin = spatial_editor->snap_point(preview_node_pos);
+ gl_transform.origin = preview_node_pos;
gl_transform.basis *= node3d->get_transform().basis;
- editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_global_transform", gl_transform);
+ undo_redo->add_do_method(instantiated_scene, "set_global_transform", gl_transform);
}
return true;
}
void Node3DEditorViewport::_perform_drop_data() {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
if (spatial_editor->get_preview_material_target().is_valid()) {
GeometryInstance3D *geometry_instance = Object::cast_to<GeometryInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target()));
MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target()));
if (mesh_instance && spatial_editor->get_preview_material_surface() != -1) {
- editor_data->get_undo_redo()->create_action(vformat(TTR("Set Surface %d Override Material"), spatial_editor->get_preview_material_surface()));
- editor_data->get_undo_redo()->add_do_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_material());
- editor_data->get_undo_redo()->add_undo_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_reset_material());
- editor_data->get_undo_redo()->commit_action();
+ undo_redo->create_action(vformat(TTR("Set Surface %d Override Material"), spatial_editor->get_preview_material_surface()));
+ undo_redo->add_do_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_material());
+ undo_redo->add_undo_method(geometry_instance, "set_surface_override_material", spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_reset_material());
+ undo_redo->commit_action();
} else if (geometry_instance) {
- editor_data->get_undo_redo()->create_action(TTR("Set Material Override"));
- editor_data->get_undo_redo()->add_do_method(geometry_instance, "set_material_override", spatial_editor->get_preview_material());
- editor_data->get_undo_redo()->add_undo_method(geometry_instance, "set_material_override", spatial_editor->get_preview_reset_material());
- editor_data->get_undo_redo()->commit_action();
+ undo_redo->create_action(TTR("Set Material Override"));
+ undo_redo->add_do_method(geometry_instance, "set_material_override", spatial_editor->get_preview_material());
+ undo_redo->add_undo_method(geometry_instance, "set_material_override", spatial_editor->get_preview_reset_material());
+ undo_redo->commit_action();
}
_remove_preview_material();
@@ -4078,7 +4103,7 @@ void Node3DEditorViewport::_perform_drop_data() {
Vector<String> error_files;
- editor_data->get_undo_redo()->create_action(TTR("Create Node"));
+ undo_redo->create_action(TTR("Create Node"));
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
@@ -4096,7 +4121,7 @@ void Node3DEditorViewport::_perform_drop_data() {
}
}
- editor_data->get_undo_redo()->commit_action();
+ undo_redo->commit_action();
if (error_files.size() > 0) {
String files_str;
@@ -4129,11 +4154,13 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
ResourceLoader::get_recognized_extensions_for_type("Texture", &texture_extensions);
for (int i = 0; i < files.size(); i++) {
+ String extension = files[i].get_extension().to_lower();
+
// Check if dragged files with mesh or scene extension can be created at least once.
- if (mesh_extensions.find(files[i].get_extension()) ||
- scene_extensions.find(files[i].get_extension()) ||
- material_extensions.find(files[i].get_extension()) ||
- texture_extensions.find(files[i].get_extension())) {
+ if (mesh_extensions.find(extension) ||
+ scene_extensions.find(extension) ||
+ material_extensions.find(extension) ||
+ texture_extensions.find(extension)) {
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
@@ -4262,6 +4289,7 @@ void Node3DEditorViewport::commit_transform() {
TTRC("Translate"),
TTRC("Scale"),
};
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(_transform_name[_edit.mode]);
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -4667,9 +4695,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
_edit.gizmo_handle_secondary = false;
index = p_index;
- editor_data = SceneTreeDock::get_singleton()->get_editor_data();
editor_selection = EditorNode::get_singleton()->get_editor_selection();
- undo_redo = EditorNode::get_singleton()->get_undo_redo();
orthogonal = false;
auto_orthogonal = false;
@@ -5753,6 +5779,7 @@ void Node3DEditor::_xform_dialog_action() {
t.basis.rotate(rotate);
t.origin = translate;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("XForm Dialog"));
const List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -5864,6 +5891,7 @@ void Node3DEditor::_update_camera_override_viewport(Object *p_viewport) {
}
void Node3DEditor::_menu_item_pressed(int p_option) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
switch (p_option) {
case MENU_TOOL_SELECT:
case MENU_TOOL_MOVE:
@@ -7049,6 +7077,7 @@ void Node3DEditor::_snap_selected_nodes_to_floor() {
}
if (snapped_to_floor) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Snap Nodes to Floor"));
// Perform snapping if at least one node can be snapped
@@ -7118,6 +7147,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) {
ERR_FAIL_COND(!base);
Node *new_sun = preview_sun->duplicate();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Add Preview Sun to Scene"));
undo_redo->add_do_method(base, "add_child", new_sun, true);
// Move to the beginning of the scene tree since more "global" nodes
@@ -7151,6 +7181,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
new_env->set_camera_attributes(preview_environment->get_camera_attributes()->duplicate(true));
}
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Add Preview Environment to Scene"));
undo_redo->add_do_method(base, "add_child", new_env, true);
// Move to the beginning of the scene tree since more "global" nodes
@@ -7290,14 +7321,6 @@ Vector<int> Node3DEditor::get_subgizmo_selection() {
return ret;
}
-void Node3DEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) {
- undo_redo = p_undo_redo;
-}
-
-Ref<EditorUndoRedoManager> Node3DEditor::get_undo_redo() {
- return undo_redo;
-}
-
void Node3DEditor::add_control_to_menu_panel(Control *p_control) {
context_menu_hbox->add_child(p_control);
}
@@ -7748,7 +7771,6 @@ Node3DEditor::Node3DEditor() {
gizmo.scale = 1.0;
viewport_environment = Ref<Environment>(memnew(Environment));
- undo_redo = EditorNode::get_singleton()->get_undo_redo();
VBoxContainer *vbc = this;
custom_camera = nullptr;
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 7dbe153efd..5ea1bf6dc1 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -53,7 +53,6 @@ class Node3DEditorViewport;
class SubViewportContainer;
class DirectionalLight3D;
class WorldEnvironment;
-class EditorUndoRedoManager;
class ViewportRotationControl : public Control {
GDCLASS(ViewportRotationControl, Control);
@@ -203,9 +202,7 @@ private:
Node *target_node = nullptr;
Point2 drop_pos;
- EditorData *editor_data = nullptr;
EditorSelection *editor_selection = nullptr;
- Ref<EditorUndoRedoManager> undo_redo;
CheckBox *preview_camera = nullptr;
SubViewportContainer *subviewport_container = nullptr;
@@ -686,7 +683,6 @@ private:
HBoxContainer *context_menu_hbox = nullptr;
void _generate_selection_boxes();
- Ref<EditorUndoRedoManager> undo_redo;
int camera_override_viewport_id;
@@ -835,9 +831,6 @@ public:
Ref<Environment> get_viewport_environment() { return viewport_environment; }
- void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo);
- Ref<EditorUndoRedoManager> get_undo_redo();
-
void add_control_to_menu_panel(Control *p_control);
void remove_control_from_menu_panel(Control *p_control);
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 3f8ca825c0..6218c887fb 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -32,8 +32,10 @@
#include "core/input/input_event.h"
#include "core/math/geometry_2d.h"
+#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/2d/skeleton_2d.h"
#include "scene/gui/menu_button.h"
@@ -150,6 +152,7 @@ void Polygon2DEditor::_sync_bones() {
Array new_bones = node->call("_get_bones");
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Sync Bones"));
undo_redo->add_do_method(node, "_set_bones", new_bones);
undo_redo->add_undo_method(node, "_set_bones", prev_bones);
@@ -279,6 +282,7 @@ void Polygon2DEditor::_uv_edit_popup_hide() {
}
void Polygon2DEditor::_menu_option(int p_option) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
switch (p_option) {
case MODE_EDIT_UV: {
if (node->get_texture().is_null()) {
@@ -391,6 +395,7 @@ void Polygon2DEditor::_update_polygon_editing_state() {
void Polygon2DEditor::_commit_action() {
// Makes that undo/redoing actions made outside of the UV editor still affect its polygon.
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->add_do_method(uv_edit_draw, "queue_redraw");
undo_redo->add_undo_method(uv_edit_draw, "queue_redraw");
undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport");
@@ -458,8 +463,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
mtx.columns[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
- Ref<InputEventMouseButton> mb = p_input;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index 21647d1b69..e35e794b24 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -36,6 +36,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
void ResourcePreloaderEditor::_notification(int p_what) {
switch (p_what) {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index e4f0192c64..4ff3919e9b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3892,7 +3892,7 @@ ScriptEditor::ScriptEditor() {
vbc->add_child(disk_changed_list);
disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
- disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts));
+ disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts).bind(false));
disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 456c28d887..2f80e41dd4 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -32,6 +32,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/text_shader_editor.h"
#include "editor/plugins/visual_shader_editor_plugin.h"
@@ -225,7 +226,7 @@ void ShaderEditorPlugin::_close_shader(int p_index) {
memdelete(c);
edited_shaders.remove_at(p_index);
_update_shader_list();
- EditorNode::get_singleton()->get_undo_redo()->clear_history(); // To prevent undo on deleted graphs.
+ EditorNode::get_undo_redo()->clear_history(); // To prevent undo on deleted graphs.
}
void ShaderEditorPlugin::_resource_saved(Object *obj) {
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index f0a08cb4f5..a7a8d526d0 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -86,8 +86,8 @@ void TextureRegionEditor::_region_draw() {
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
- edit_draw->draw_rect(Rect2(Point2(), base_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
- edit_draw->draw_texture(base_tex, Point2());
+ edit_draw->draw_rect(Rect2(Point2(), preview_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
+ edit_draw->draw_texture(preview_tex, Point2());
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
const Color color = get_theme_color(SNAME("mono_color"), SNAME("Editor"));
@@ -905,6 +905,13 @@ void TextureRegionEditor::edit(Object *p_obj) {
if (atlas_tex.is_valid()) {
atlas_tex->disconnect("changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
}
+
+ node_sprite_2d = nullptr;
+ node_sprite_3d = nullptr;
+ node_ninepatch = nullptr;
+ obj_styleBox = Ref<StyleBoxTexture>(nullptr);
+ atlas_tex = Ref<AtlasTexture>(nullptr);
+
if (p_obj) {
node_sprite_2d = Object::cast_to<Sprite2D>(p_obj);
node_sprite_3d = Object::cast_to<Sprite3D>(p_obj);
@@ -926,13 +933,8 @@ void TextureRegionEditor::edit(Object *p_obj) {
p_obj->connect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
}
_edit_region();
- } else {
- node_sprite_2d = nullptr;
- node_sprite_3d = nullptr;
- node_ninepatch = nullptr;
- obj_styleBox = Ref<StyleBoxTexture>(nullptr);
- atlas_tex = Ref<AtlasTexture>(nullptr);
}
+
edit_draw->queue_redraw();
popup_centered_ratio(0.5);
request_center = true;
@@ -946,20 +948,80 @@ void TextureRegionEditor::_texture_changed() {
}
void TextureRegionEditor::_edit_region() {
+ CanvasItem::TextureFilter filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+
Ref<Texture2D> texture = nullptr;
if (atlas_tex.is_valid()) {
texture = atlas_tex->get_atlas();
} else if (node_sprite_2d) {
texture = node_sprite_2d->get_texture();
+ filter = node_sprite_2d->get_texture_filter_in_tree();
} else if (node_sprite_3d) {
texture = node_sprite_3d->get_texture();
+
+ StandardMaterial3D::TextureFilter filter_3d = node_sprite_3d->get_texture_filter();
+
+ switch (filter_3d) {
+ case StandardMaterial3D::TEXTURE_FILTER_NEAREST:
+ filter = CanvasItem::TEXTURE_FILTER_NEAREST;
+ break;
+ case StandardMaterial3D::TEXTURE_FILTER_LINEAR:
+ filter = CanvasItem::TEXTURE_FILTER_LINEAR;
+ break;
+ case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
+ filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+ break;
+ case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
+ filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
+ break;
+ case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
+ filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC;
+ break;
+ case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
+ filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC;
+ break;
+ default:
+ // fallback to project default
+ filter = CanvasItem::TEXTURE_FILTER_PARENT_NODE;
+ break;
+ }
} else if (node_ninepatch) {
texture = node_ninepatch->get_texture();
+ filter = node_ninepatch->get_texture_filter_in_tree();
} else if (obj_styleBox.is_valid()) {
texture = obj_styleBox->get_texture();
}
+ // occurs when get_texture_filter_in_tree reaches the scene root
+ if (filter == CanvasItem::TEXTURE_FILTER_PARENT_NODE) {
+ SubViewport *root = EditorNode::get_singleton()->get_scene_root();
+
+ if (root != nullptr) {
+ Viewport::DefaultCanvasItemTextureFilter filter_default = root->get_default_canvas_item_texture_filter();
+
+ // depending on default filter, set filter to match, otherwise fall back on nearest w/ mipmaps
+ switch (filter_default) {
+ case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST:
+ filter = CanvasItem::TEXTURE_FILTER_NEAREST;
+ break;
+ case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR:
+ filter = CanvasItem::TEXTURE_FILTER_LINEAR;
+ break;
+ case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
+ filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
+ break;
+ case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
+ default:
+ filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+ break;
+ }
+ } else {
+ filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+ }
+ }
+
if (texture.is_null()) {
+ preview_tex->set_diffuse_texture(nullptr);
_zoom_reset();
hscroll->hide();
vscroll->hide();
@@ -967,6 +1029,9 @@ void TextureRegionEditor::_edit_region() {
return;
}
+ preview_tex->set_texture_filter(filter);
+ preview_tex->set_diffuse_texture(texture);
+
if (cache_map.has(texture->get_rid())) {
autoslice_cache = cache_map[texture->get_rid()];
autoslice_is_dirty = false;
@@ -1002,6 +1067,8 @@ TextureRegionEditor::TextureRegionEditor() {
atlas_tex = Ref<AtlasTexture>(nullptr);
undo_redo = EditorNode::get_singleton()->get_undo_redo();
+ preview_tex = Ref<CanvasTexture>(memnew(CanvasTexture));
+
snap_step = Vector2(10, 10);
snap_separation = Vector2(0, 0);
snap_mode = SNAP_NONE;
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index e3bbaf49fc..7eda4f469f 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -86,6 +86,8 @@ class TextureRegionEditor : public AcceptDialog {
Ref<StyleBoxTexture> obj_styleBox;
Ref<AtlasTexture> atlas_tex;
+ Ref<CanvasTexture> preview_tex;
+
Rect2 rect;
Rect2 rect_prev;
float prev_margin = 0.0f;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index f1dfba6f35..ab54a093f2 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -33,7 +33,9 @@
#include "tiles_editor_plugin.h"
#include "editor/editor_inspector.h"
+#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/progress_dialog.h"
#include "editor/editor_node.h"
@@ -1310,6 +1312,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
}
void TileSetAtlasSourceEditor::_end_dragging() {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
switch (drag_type) {
case DRAG_TYPE_CREATE_TILES:
undo_redo->create_action(TTR("Create tiles"));
@@ -1540,6 +1543,8 @@ HashMap<Vector2i, List<const PropertyInfo *>> TileSetAtlasSourceEditor::_group_p
}
void TileSetAtlasSourceEditor::_menu_option(int p_option) {
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+
switch (p_option) {
case TILE_DELETE: {
List<PropertyInfo> list;
@@ -1997,7 +2002,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() {
continue;
}
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
- Vector2 position = rect.get_center();
+ Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform();
xform.translate_local(position);
@@ -2021,7 +2026,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() {
continue;
}
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E.tile, E.alternative);
- Vector2 position = rect.get_center();
+ Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E.tile, E.alternative);
Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform();
xform.translate_local(position);
@@ -2198,6 +2203,7 @@ void TileSetAtlasSourceEditor::_auto_create_tiles() {
Vector2i separation = tile_set_atlas_source->get_separation();
Vector2i texture_region_size = tile_set_atlas_source->get_texture_region_size();
Size2i grid_size = tile_set_atlas_source->get_atlas_grid_size();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Create tiles in non-transparent texture regions"));
for (int y = 0; y < grid_size.y; y++) {
for (int x = 0; x < grid_size.x; x++) {
@@ -2243,6 +2249,7 @@ void TileSetAtlasSourceEditor::_auto_remove_tiles() {
Vector2i texture_region_size = tile_set_atlas_source->get_texture_region_size();
Vector2i grid_size = tile_set_atlas_source->get_atlas_grid_size();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Remove tiles in fully transparent texture regions"));
List<PropertyInfo> list;
@@ -2336,8 +2343,6 @@ void TileSetAtlasSourceEditor::_bind_methods() {
}
TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
- undo_redo = EditorNode::get_undo_redo();
-
set_process_unhandled_key_input(true);
set_process_internal(true);
@@ -2366,7 +2371,6 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_proxy_object->connect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_tile_proxy_object_changed));
tile_inspector = memnew(EditorInspector);
- tile_inspector->set_undo_redo(undo_redo);
tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
tile_inspector->edit(tile_proxy_object);
tile_inspector->set_use_folding(true);
@@ -2414,7 +2418,6 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
atlas_source_proxy_object->connect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_atlas_source_proxy_object_changed));
atlas_source_inspector = memnew(EditorInspector);
- atlas_source_inspector->set_undo_redo(undo_redo);
atlas_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
atlas_source_inspector->edit(atlas_source_proxy_object);
middle_vbox_container->add_child(atlas_source_inspector);
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h
index badb702e29..8e217e359f 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.h
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h
@@ -114,8 +114,6 @@ private:
TileSetAtlasSource *tile_set_atlas_source = nullptr;
int tile_set_atlas_source_id = TileSet::INVALID_SOURCE;
- Ref<EditorUndoRedoManager> undo_redo;
-
bool tile_set_changed_needs_update = false;
// -- Properties painting --
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
index ef69326686..3b711a568e 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -35,6 +35,7 @@
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/item_list.h"
@@ -235,6 +236,7 @@ void TileSetScenesCollectionSourceEditor::_scenes_list_item_activated(int p_inde
void TileSetScenesCollectionSourceEditor::_source_add_pressed() {
int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Add a Scene Tile"));
undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", Ref<PackedScene>(), scene_id);
undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
@@ -249,6 +251,7 @@ void TileSetScenesCollectionSourceEditor::_source_delete_pressed() {
ERR_FAIL_COND(selected_indices.size() <= 0);
int scene_id = scene_tiles_list->get_item_metadata(selected_indices[0]);
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Remove a Scene Tile"));
undo_redo->add_do_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
undo_redo->add_undo_method(tile_set_scenes_collection_source, "create_scene_tile", tile_set_scenes_collection_source->get_scene_tile_scene(scene_id), scene_id);
@@ -400,6 +403,7 @@ void TileSetScenesCollectionSourceEditor::_drop_data_fw(const Point2 &p_point, c
Ref<PackedScene> resource = ResourceLoader::load(files[i]);
if (resource.is_valid()) {
int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Add a Scene Tile"));
undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", resource, scene_id);
undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
@@ -453,8 +457,6 @@ void TileSetScenesCollectionSourceEditor::_bind_methods() {
}
TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
- undo_redo = EditorNode::get_undo_redo();
-
// -- Right side --
HSplitContainer *split_container_right_side = memnew(HSplitContainer);
split_container_right_side->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -479,7 +481,6 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
scenes_collection_source_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_scenes_collection_source_proxy_object_changed));
scenes_collection_source_inspector = memnew(EditorInspector);
- scenes_collection_source_inspector->set_undo_redo(undo_redo);
scenes_collection_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
scenes_collection_source_inspector->edit(scenes_collection_source_proxy_object);
middle_vbox_container->add_child(scenes_collection_source_inspector);
@@ -495,7 +496,6 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
tile_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_action_buttons).unbind(1));
tile_inspector = memnew(EditorInspector);
- tile_inspector->set_undo_redo(undo_redo);
tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
tile_inspector->edit(tile_proxy_object);
tile_inspector->set_use_folding(true);
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
index 0284b45c0f..7270cccbd8 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
@@ -37,8 +37,6 @@
#include "scene/gui/item_list.h"
#include "scene/resources/tile_set.h"
-class UndoRedo;
-
class TileSetScenesCollectionSourceEditor : public HBoxContainer {
GDCLASS(TileSetScenesCollectionSourceEditor, HBoxContainer);
@@ -97,8 +95,6 @@ private:
TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
int tile_set_source_id = -1;
- Ref<EditorUndoRedoManager> undo_redo;
-
bool tile_set_scenes_collection_source_changed_needs_update = false;
// Source inspector.
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 336ce9e4c8..4fdfaed50e 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -430,7 +430,7 @@ void VersionControlEditorPlugin::_discard_file(String p_file_path, EditorVCSInte
CHECK_PLUGIN_INITIALIZED();
EditorVCSInterface::get_singleton()->discard_file(p_file_path);
}
- // FIXIT: The project.godot file shows weird behaviour
+ // FIXIT: The project.godot file shows weird behavior
EditorFileSystem::get_singleton()->update_file(p_file_path);
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 9b6ff894b9..c8f6a2431d 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -4062,7 +4062,7 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input,
bool type_changed = next_input_type != prev_input_type;
- Ref<EditorUndoRedoManager> undo_redo_man = EditorNode::get_undo_redo();
+ Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo();
undo_redo_man->create_action(TTR("Visual Shader Input Type Changed"));
undo_redo_man->add_do_method(p_input.ptr(), "set_input_name", p_name);
@@ -4131,7 +4131,7 @@ void VisualShaderEditor::_parameter_ref_select_item(Ref<VisualShaderNodeParamete
bool type_changed = p_parameter_ref->get_parameter_type_by_name(p_name) != p_parameter_ref->get_parameter_type_by_name(prev_name);
- Ref<EditorUndoRedoManager> undo_redo_man = EditorNode::get_undo_redo();
+ Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo();
undo_redo_man->create_action(TTR("ParameterRef Name Changed"));
undo_redo_man->add_do_method(p_parameter_ref.ptr(), "set_parameter_name", p_name);
@@ -4175,7 +4175,7 @@ void VisualShaderEditor::_varying_select_item(Ref<VisualShaderNodeVarying> p_var
bool is_getter = Ref<VisualShaderNodeVaryingGetter>(p_varying.ptr()).is_valid();
- Ref<EditorUndoRedoManager> undo_redo_man = EditorNode::get_undo_redo();
+ Ref<EditorUndoRedoManager> &undo_redo_man = EditorNode::get_undo_redo();
undo_redo_man->create_action(TTR("Varying Name Changed"));
undo_redo_man->add_do_method(p_varying.ptr(), "set_varying_name", p_name);
@@ -5892,7 +5892,7 @@ public:
return;
}
- Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
updating = true;
undo_redo->create_action(TTR("Edit Visual Property:") + " " + p_property, UndoRedo::MERGE_ENDS);
@@ -6094,7 +6094,7 @@ void EditorPropertyVisualShaderMode::_option_selected(int p_which) {
return;
}
- Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo();
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Visual Shader Mode Changed"));
//do is easy
undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which);