summaryrefslogtreecommitdiff
path: root/editor/plugins/visual_shader_editor_plugin.h
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index ede6513b83..869e00ca5d 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -89,7 +89,7 @@ private:
HashMap<int, InputPort> input_ports;
HashMap<int, Port> output_ports;
VBoxContainer *preview_box = nullptr;
- LineEdit *uniform_name = nullptr;
+ LineEdit *parameter_name = nullptr;
CodeEdit *expression_edit = nullptr;
CurveEditor *curve_editors[3] = { nullptr, nullptr, nullptr };
};
@@ -110,7 +110,7 @@ public:
void set_connections(const List<VisualShader::Connection> &p_connections);
void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node);
void register_output_port(int p_id, int p_port, TextureButton *p_button);
- void register_uniform_name(int p_id, LineEdit *p_uniform_name);
+ void register_parameter_name(int p_id, LineEdit *p_parameter_name);
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
void register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor);
@@ -129,8 +129,8 @@ public:
void set_node_position(VisualShader::Type p_type, int p_id, const Vector2 &p_position);
void refresh_node_ports(VisualShader::Type p_type, int p_node);
void set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value);
- void update_uniform_refs();
- void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
+ void update_parameter_refs();
+ void set_parameter_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
void update_curve(int p_node_id);
void update_curve_xyz(int p_node_id);
void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
@@ -269,8 +269,8 @@ class VisualShaderEditor : public VBoxContainer {
CLEAR_COPY_BUFFER,
SEPARATOR2, // ignore
FLOAT_CONSTANTS,
- CONVERT_CONSTANTS_TO_UNIFORMS,
- CONVERT_UNIFORMS_TO_CONSTANTS,
+ CONVERT_CONSTANTS_TO_PARAMETERS,
+ CONVERT_PARAMETERS_TO_CONSTANTS,
SEPARATOR3, // ignore
SET_COMMENT_TITLE,
SET_COMMENT_DESCRIPTION,
@@ -340,7 +340,7 @@ class VisualShaderEditor : public VBoxContainer {
int curve_xyz_node_option_idx;
List<String> keyword_list;
- List<VisualShaderNodeUniformRef> uniform_refs;
+ List<VisualShaderNodeParameterRef> uniform_refs;
void _draw_color_over_button(Object *obj, Color p_color);
@@ -390,14 +390,14 @@ class VisualShaderEditor : public VBoxContainer {
int from_slot = -1;
HashSet<int> selected_constants;
- HashSet<int> selected_uniforms;
+ HashSet<int> selected_parameters;
int selected_comment = -1;
int selected_float_constant = -1;
- void _convert_constants_to_uniforms(bool p_vice_versa);
+ void _convert_constants_to_parameters(bool p_vice_versa);
void _replace_node(VisualShader::Type p_type_id, int p_node_id, const StringName &p_from, const StringName &p_to);
void _update_constant(VisualShader::Type p_type_id, int p_node_id, Variant p_var, int p_preview_port);
- void _update_uniform(VisualShader::Type p_type_id, int p_node_id, Variant p_var, int p_preview_port);
+ void _update_parameter(VisualShader::Type p_type_id, int p_node_id, Variant p_var, int p_preview_port);
void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position);
void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position);
@@ -413,8 +413,8 @@ class VisualShaderEditor : public VBoxContainer {
void _comment_desc_confirm();
void _comment_desc_text_changed();
- void _uniform_line_edit_changed(const String &p_text, int p_node_id);
- void _uniform_line_edit_focus_out(Object *line_edit, int p_node_id);
+ void _parameter_line_edit_changed(const String &p_text, int p_node_id);
+ void _parameter_line_edit_focus_out(Object *line_edit, int p_node_id);
void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output);
@@ -449,7 +449,7 @@ class VisualShaderEditor : public VBoxContainer {
void _custom_mode_toggled(bool p_enabled);
void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
- void _uniform_select_item(Ref<VisualShaderNodeUniformRef> p_uniform, String p_name);
+ void _parameter_ref_select_item(Ref<VisualShaderNodeParameterRef> p_parameter_ref, String p_name);
void _varying_select_item(Ref<VisualShaderNodeVarying> p_varying, String p_name);
void _float_constant_selected(int p_which);
@@ -498,8 +498,8 @@ class VisualShaderEditor : public VBoxContainer {
bool _is_available(int p_mode);
void _update_created_node(GraphNode *node);
- void _update_uniforms(bool p_update_refs);
- void _update_uniform_refs(HashSet<String> &p_names);
+ void _update_parameters(bool p_update_refs);
+ void _update_parameter_refs(HashSet<String> &p_names);
void _update_varyings();
void _visibility_changed();