diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 1302a89e3f..915da1e802 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -756,17 +756,17 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("VectorOp", "Operators", "VisualShaderNodeVectorOp")); add_options.push_back(AddOption("ColorOp", "Operators", "VisualShaderNodeColorOp")); add_options.push_back(AddOption("TransformMult", "Operators", "VisualShaderNodeTransformMult")); - add_options.push_back(AddOption("TransformVecMult", "Operators", "VisualShaderNodeTransformVecMult")); + add_options.push_back(AddOption("TransformVectorMult", "Operators", "VisualShaderNodeTransformVecMult")); add_options.push_back(AddOption("ScalarFunc", "Functions", "VisualShaderNodeScalarFunc")); add_options.push_back(AddOption("VectorFunc", "Functions", "VisualShaderNodeVectorFunc")); add_options.push_back(AddOption("DotProduct", "Functions", "VisualShaderNodeDotProduct")); add_options.push_back(AddOption("VectorLen", "Functions", "VisualShaderNodeVectorLen")); add_options.push_back(AddOption("ScalarInterp", "Interpolation", "VisualShaderNodeScalarInterp")); add_options.push_back(AddOption("VectorInterp", "Interpolation", "VisualShaderNodeVectorInterp")); - add_options.push_back(AddOption("VectorConstruct", "Construct", "VisualShaderNodeVectorConstruct")); - add_options.push_back(AddOption("TransformConstruct", "Construct", "VisualShaderNodeTransformConstruct")); - add_options.push_back(AddOption("VectorDestruct", "Destruct", "VisualShaderNodeVectorDestruct")); - add_options.push_back(AddOption("TransformDestruct", "Destruct", "VisualShaderNodeTransformDestruct")); + add_options.push_back(AddOption("VectorCompose", "Compose", "VisualShaderNodeVectorCompose")); + add_options.push_back(AddOption("TransformCompose", "Compose", "VisualShaderNodeTransformCompose")); + add_options.push_back(AddOption("VectorDecompose", "Decompose", "VisualShaderNodeVectorDecompose")); + add_options.push_back(AddOption("TransformDecompose", "Decompose", "VisualShaderNodeTransformDecompose")); add_options.push_back(AddOption("Scalar", "Uniforms", "VisualShaderNodeScalarUniform")); add_options.push_back(AddOption("Vector", "Uniforms", "VisualShaderNodeVec3Uniform")); add_options.push_back(AddOption("Color", "Uniforms", "VisualShaderNodeColorUniform")); |