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-rw-r--r--editor/plugins/text_editor.h79
1 files changed, 41 insertions, 38 deletions
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index d3fb0c0a16..85e0fee627 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -1,45 +1,47 @@
-/*************************************************************************/
-/* text_editor.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* text_editor.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TEXT_EDITOR_H
#define TEXT_EDITOR_H
#include "script_editor_plugin.h"
+#include "editor/code_editor.h"
+
class TextEditor : public ScriptEditorBase {
GDCLASS(TextEditor, ScriptEditorBase);
private:
CodeTextEditor *code_editor = nullptr;
- Ref<TextFile> text_file;
+ Ref<Resource> edited_res;
bool editor_enabled = false;
HBoxContainer *edit_hb = nullptr;
@@ -63,8 +65,8 @@ private:
EDIT_CONVERT_INDENT_TO_TABS,
EDIT_MOVE_LINE_UP,
EDIT_MOVE_LINE_DOWN,
- EDIT_INDENT_RIGHT,
- EDIT_INDENT_LEFT,
+ EDIT_INDENT,
+ EDIT_UNINDENT,
EDIT_DELETE_LINE,
EDIT_DUPLICATE_SELECTION,
EDIT_TO_UPPERCASE,
@@ -92,7 +94,7 @@ protected:
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _prepare_edit_menu();
- Map<String, Ref<EditorSyntaxHighlighter>> highlighters;
+ HashMap<String, Ref<EditorSyntaxHighlighter>> highlighters;
void _change_syntax_highlighter(int p_idx);
void _load_theme_settings();
@@ -109,16 +111,17 @@ public:
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
- virtual void enable_editor() override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
+ virtual void enable_editor(Control *p_shortcut_context = nullptr) override;
virtual void reload_text() override;
virtual void apply_code() override;
virtual bool is_unsaved() override;
virtual Variant get_edit_state() override;
virtual void set_edit_state(const Variant &p_state) override;
+ virtual Variant get_navigation_state() override;
virtual Vector<String> get_functions() override;
- virtual Array get_breakpoints() override;
+ virtual PackedInt32Array get_breakpoints() override;
virtual void set_breakpoint(int p_line, bool p_enabled) override{};
virtual void clear_breakpoints() override{};
virtual void goto_line(int p_line, bool p_with_error = false) override;
@@ -135,7 +138,7 @@ public:
virtual bool show_members_overview() override;
virtual bool can_lose_focus_on_node_selection() override { return true; }
virtual void set_debugger_active(bool p_active) override;
- virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
+ virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
void update_toggle_scripts_button() override;