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path: root/editor/plugins/sprite_frames_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 4101980e29..2d756af213 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -44,7 +44,7 @@ void SpriteFramesEditor::_open_sprite_sheet() {
file_split_sheet->clear_filters();
List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
+ ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
for (int i = 0; i < extensions.size(); i++) {
file_split_sheet->add_filter("*." + extensions[i]);
}
@@ -249,11 +249,11 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
ERR_FAIL_COND(!frames->has_animation(edited_anim));
- List<Ref<Texture> > resources;
+ List<Ref<Texture2D> > resources;
for (int i = 0; i < p_path.size(); i++) {
- Ref<Texture> resource;
+ Ref<Texture2D> resource;
resource = ResourceLoader::load(p_path[i]);
if (resource.is_null()) {
@@ -278,7 +278,7 @@ void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, in
int count = 0;
- for (List<Ref<Texture> >::Element *E = resources.front(); E; E = E->next()) {
+ for (List<Ref<Texture2D> >::Element *E = resources.front(); E; E = E->next()) {
undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos);
@@ -297,7 +297,7 @@ void SpriteFramesEditor::_load_pressed() {
file->clear_filters();
List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
+ ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
for (int i = 0; i < extensions.size(); i++)
file->add_filter("*." + extensions[i]);
@@ -310,7 +310,7 @@ void SpriteFramesEditor::_paste_pressed() {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
- Ref<Texture> r = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Texture2D> r = EditorSettings::get_singleton()->get_resource_clipboard();
if (!r.is_valid()) {
dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
dialog->set_title(TTR("Error!"));
@@ -333,7 +333,7 @@ void SpriteFramesEditor::_copy_pressed() {
if (tree->get_current() < 0)
return;
- Ref<Texture> r = frames->get_frame(edited_anim, tree->get_current());
+ Ref<Texture2D> r = frames->get_frame(edited_anim, tree->get_current());
if (!r.is_valid()) {
return;
}
@@ -356,7 +356,7 @@ void SpriteFramesEditor::_empty_pressed() {
from = frames->get_frame_count(edited_anim);
}
- Ref<Texture> r;
+ Ref<Texture2D> r;
undo_redo->create_action(TTR("Add Empty"));
undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from);
@@ -381,7 +381,7 @@ void SpriteFramesEditor::_empty2_pressed() {
from = frames->get_frame_count(edited_anim);
}
- Ref<Texture> r;
+ Ref<Texture2D> r;
undo_redo->create_action(TTR("Add Empty"));
undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from + 1);
@@ -603,7 +603,7 @@ void SpriteFramesEditor::_animation_remove_confirmed() {
undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim));
int fc = frames->get_frame_count(edited_anim);
for (int i = 0; i < fc; i++) {
- Ref<Texture> frame = frames->get_frame(edited_anim, i);
+ Ref<Texture2D> frame = frames->get_frame(edited_anim, i);
undo_redo->add_undo_method(frames, "add_frame", edited_anim, frame);
}
undo_redo->add_do_method(this, "_update_library");
@@ -688,7 +688,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
String name;
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
if (frames->get_frame(edited_anim, i).is_null()) {
@@ -775,7 +775,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
- Ref<Texture> texture = r;
+ Ref<Texture2D> texture = r;
if (texture.is_valid()) {
@@ -794,7 +794,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
String file = files[i];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
- if (!ClassDB::is_parent_class(ftype, "Texture")) {
+ if (!ClassDB::is_parent_class(ftype, "Texture2D")) {
return false;
}
}
@@ -819,7 +819,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
- Ref<Texture> texture = r;
+ Ref<Texture2D> texture = r;
if (texture.is_valid()) {
bool reorder = false;