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path: root/editor/plugins/sprite_2d_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/sprite_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index e45c907e86..615fd5dba9 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -128,7 +128,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
_update_mesh_data();
debug_uv_dialog->popup_centered();
- debug_uv->update();
+ debug_uv->queue_redraw();
} break;
case MENU_OPTION_CONVERT_TO_POLYGON_2D: {
@@ -137,7 +137,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
_update_mesh_data();
debug_uv_dialog->popup_centered();
- debug_uv->update();
+ debug_uv->queue_redraw();
} break;
case MENU_OPTION_CREATE_COLLISION_POLY_2D: {
debug_uv_dialog->set_ok_button_text(TTR("Create CollisionPolygon2D"));
@@ -145,7 +145,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
_update_mesh_data();
debug_uv_dialog->popup_centered();
- debug_uv->update();
+ debug_uv->queue_redraw();
} break;
case MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D: {
@@ -154,7 +154,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
_update_mesh_data();
debug_uv_dialog->popup_centered();
- debug_uv->update();
+ debug_uv->queue_redraw();
} break;
}
@@ -302,7 +302,7 @@ void Sprite2DEditor::_update_mesh_data() {
}
}
- debug_uv->update();
+ debug_uv->queue_redraw();
}
void Sprite2DEditor::_create_node() {