diff options
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.h')
-rw-r--r-- | editor/plugins/spatial_editor_plugin.h | 138 |
1 files changed, 128 insertions, 10 deletions
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index bd449a28df..42e6a24bc5 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -43,11 +43,11 @@ class Camera; class SpatialEditor; -class SpatialEditorGizmos; +class EditorSpatialGizmoPlugin; -class SpatialEditorGizmo : public SpatialGizmo { +class EditorSpatialGizmo : public SpatialGizmo { - GDCLASS(SpatialEditorGizmo, SpatialGizmo); + GDCLASS(EditorSpatialGizmo, SpatialGizmo); bool selected; bool instanced; @@ -56,15 +56,86 @@ public: void set_selected(bool p_selected) { selected = p_selected; } bool is_selected() const { return selected; } + struct Instance { + + RID instance; + Ref<ArrayMesh> mesh; + RID skeleton; + bool billboard; + bool unscaled; + bool can_intersect; + bool extra_margin; + Instance() { + + billboard = false; + unscaled = false; + can_intersect = false; + extra_margin = false; + } + + void create_instance(Spatial *p_base, bool p_hidden = false); + }; + + Vector<Vector3> collision_segments; + Ref<TriangleMesh> collision_mesh; + + struct Handle { + Vector3 pos; + bool billboard; + }; + + Vector<Vector3> handles; + Vector<Vector3> secondary_handles; + float selectable_icon_size = -1.0f; + bool billboard_handle; + + bool valid; + bool hidden; + Spatial *base; + Vector<Instance> instances; + Spatial *spatial_node; + EditorSpatialGizmoPlugin *gizmo_plugin; + + void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); } + +protected: + static void _bind_methods(); + +public: + void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false); + void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID()); + void add_collision_segments(const Vector<Vector3> &p_lines); + void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh); + void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1); + void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard = false, bool p_secondary = false); + void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3()); + virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; + virtual Variant get_handle_value(int p_idx); virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); - virtual bool is_gizmo_handle_highlighted(int idx) const { return false; } - virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); - virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); - SpatialEditorGizmo(); + void set_spatial_node(Spatial *p_node); + Spatial *get_spatial_node() const { return spatial_node; } + Vector3 get_handle_pos(int p_idx) const; + bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); + bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); + + virtual void clear(); + virtual void create(); + virtual void transform(); + virtual void redraw(); + virtual void free(); + + //TODO remove (?) + virtual bool is_editable() const; + virtual bool can_draw() const; + + void set_hidden(bool p_hidden); + void set_plugin(EditorSpatialGizmoPlugin *p_gizmo); + + EditorSpatialGizmo(); + ~EditorSpatialGizmo(); }; class SpatialEditorViewport : public Control { @@ -233,7 +304,7 @@ private: int edited_gizmo; Point2 mouse_pos; bool snap; - Ref<SpatialEditorGizmo> gizmo; + Ref<EditorSpatialGizmo> gizmo; int gizmo_handle; Variant gizmo_initial_value; Vector3 gizmo_initial_pos; @@ -500,6 +571,7 @@ private: Button *tool_option_button[TOOL_OPT_MAX]; MenuButton *transform_menu; + MenuButton *gizmos_menu; MenuButton *view_menu; ToolButton *lock_button; @@ -531,6 +603,7 @@ private: void _xform_dialog_action(); void _menu_item_pressed(int p_option); void _menu_item_toggled(bool pressed, int p_option); + void _menu_gizmo_toggled(int p_option); HBoxContainer *hbc_menu; @@ -539,6 +612,7 @@ private: void _instance_scene(); void _init_indicators(); + void _init_gizmos_menu(); void _init_grid(); void _finish_indicators(); void _finish_grid(); @@ -558,7 +632,10 @@ private: static SpatialEditor *singleton; void _node_removed(Node *p_node); - SpatialEditorGizmos *gizmos; + Vector<Ref<EditorSpatialGizmoPlugin> > gizmo_plugins; + + void _register_all_gizmos(); + SpatialEditor(); bool is_any_freelook_active() const; @@ -632,6 +709,8 @@ public: return viewports[p_idx]; } + void register_gizmo_plugin(Ref<EditorSpatialGizmoPlugin> ref); + Camera *get_camera() { return NULL; } void edit(Spatial *p_spatial); void clear(); @@ -668,4 +747,43 @@ public: ~SpatialEditorPlugin(); }; +class EditorSpatialGizmoPlugin : public Resource { + + GDCLASS(EditorSpatialGizmoPlugin, Resource); + + bool hidden; + List<EditorSpatialGizmo *> current_gizmos; + HashMap<String, Vector<Ref<SpatialMaterial> > > materials; + +protected: + virtual bool has_gizmo(Spatial *p_spatial); + virtual Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial); + +public: + void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false); + void create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1)); + void create_handle_material(const String &p_name, bool p_billboard = false); + void add_material(const String &p_name, Ref<SpatialMaterial> p_material); + + Ref<SpatialMaterial> get_material(const String &p_name, EditorSpatialGizmo *p_gizmo = NULL); + + virtual String get_name() const = 0; + virtual bool can_be_hidden() const; + virtual bool is_selectable_when_hidden() const; + + virtual void redraw(EditorSpatialGizmo *p_gizmo) {} + virtual String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { return ""; } + virtual Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { return Variant(); } + virtual void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {} + virtual void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) {} + virtual bool is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const { return false; } + + Ref<EditorSpatialGizmo> get_gizmo(Spatial *p_spatial); + void set_hidden(bool p_hidden); + void unregister_gizmo(EditorSpatialGizmo *p_gizmo); + + EditorSpatialGizmoPlugin(); + virtual ~EditorSpatialGizmoPlugin(); +}; + #endif |