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Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 69c5cd1a28..894a3d111d 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -77,11 +77,11 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
camera->set_perspective(get_fov(), get_znear(), get_zfar());
//when not being manipulated, move softly
- float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.15);
- float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.15);
+ float free_orbit_inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.15);
+ float free_translation_inertia = EDITOR_DEF("editors/3d/translation_inertia", 0.15);
//when being manipulated, move more quickly
- float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.075);
- float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.075);
+ float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.1);
+ float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.1);
float zoom_inertia = EDITOR_DEF("editors/3d/zoom_inertia", 0.0);