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path: root/editor/plugins/shader_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 4bbeb33406..25906f33de 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -691,7 +691,7 @@ void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) {
context_menu->popup();
}
-ShaderEditor::ShaderEditor(EditorNode *p_node) {
+ShaderEditor::ShaderEditor() {
GLOBAL_DEF("debug/shader_language/warnings/enable", true);
GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false);
for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) {
@@ -780,7 +780,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
help_menu = memnew(MenuButton);
help_menu->set_text(TTR("Help"));
help_menu->set_switch_on_hover(true);
- help_menu->get_popup()->add_icon_item(p_node->get_gui_base()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Online Docs"), HELP_DOCS);
+ help_menu->get_popup()->add_icon_item(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Online Docs"), HELP_DOCS);
help_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
add_child(main_container);
@@ -789,7 +789,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
hbc->add_child(edit_menu);
hbc->add_child(goto_menu);
hbc->add_child(help_menu);
- hbc->add_theme_style_override("panel", p_node->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles")));
+ hbc->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles")));
VSplitContainer *editor_box = memnew(VSplitContainer);
main_container->add_child(editor_box);
@@ -849,12 +849,12 @@ bool ShaderEditorPlugin::handles(Object *p_object) const {
void ShaderEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button->show();
- editor->make_bottom_panel_item_visible(shader_editor);
+ EditorNode::get_singleton()->make_bottom_panel_item_visible(shader_editor);
} else {
button->hide();
if (shader_editor->is_visible_in_tree()) {
- editor->hide_bottom_panel();
+ EditorNode::get_singleton()->hide_bottom_panel();
}
shader_editor->apply_shaders();
}
@@ -872,12 +872,11 @@ void ShaderEditorPlugin::apply_changes() {
shader_editor->apply_shaders();
}
-ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- shader_editor = memnew(ShaderEditor(p_node));
+ShaderEditorPlugin::ShaderEditorPlugin() {
+ shader_editor = memnew(ShaderEditor);
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
- button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor);
+ button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Shader"), shader_editor);
button->hide();
_2d = false;