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path: root/editor/plugins/shader_editor_plugin.cpp
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-rw-r--r--editor/plugins/shader_editor_plugin.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index ed3b746678..3cdba9cf16 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -141,9 +141,14 @@ void ShaderTextEditor::_load_theme_settings() {
List<String> keywords;
ShaderLanguage::get_keyword_list(&keywords);
const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
+ const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ if (ShaderLanguage::is_control_flow_keyword(E->get())) {
+ syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color);
+ } else {
+ syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ }
}
// Colorize built-ins like `COLOR` differently to make them easier