diff options
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index e3389f25cf..b8d4cf57e3 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -70,7 +70,6 @@ void ShaderTextEditor::_load_theme_settings() { Color line_number_color = EDITOR_GET("text_editor/highlighting/line_number_color"); Color caret_color = EDITOR_GET("text_editor/highlighting/caret_color"); Color caret_background_color = EDITOR_GET("text_editor/highlighting/caret_background_color"); - Color indent_guide_color = EDITOR_GET("text_editor/highlighting/indent_guide_color"); Color text_selected_color = EDITOR_GET("text_editor/highlighting/text_selected_color"); Color selection_color = EDITOR_GET("text_editor/highlighting/selection_color"); Color brace_mismatch_color = EDITOR_GET("text_editor/highlighting/brace_mismatch_color"); @@ -99,7 +98,6 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->add_color_override("line_number_color", line_number_color); get_text_edit()->add_color_override("caret_color", caret_color); get_text_edit()->add_color_override("caret_background_color", caret_background_color); - get_text_edit()->add_color_override("indent_guide_color", indent_guide_color); get_text_edit()->add_color_override("font_selected_color", text_selected_color); get_text_edit()->add_color_override("selection_color", selection_color); get_text_edit()->add_color_override("brace_mismatch_color", brace_mismatch_color); @@ -370,7 +368,6 @@ void ShaderEditor::_editor_settings_changed() { shader_editor->get_text_edit()->set_indent_size(EditorSettings::get_singleton()->get("text_editor/indent/size")); shader_editor->get_text_edit()->set_indent_using_spaces(EditorSettings::get_singleton()->get("text_editor/indent/type")); shader_editor->get_text_edit()->set_auto_indent(EditorSettings::get_singleton()->get("text_editor/indent/auto_indent")); - shader_editor->get_text_edit()->set_draw_indent_guides(EditorSettings::get_singleton()->get("text_editor/indent/draw_indent_guides")); shader_editor->get_text_edit()->set_draw_tabs(EditorSettings::get_singleton()->get("text_editor/indent/draw_tabs")); shader_editor->get_text_edit()->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_line_numbers")); shader_editor->get_text_edit()->set_syntax_coloring(EditorSettings::get_singleton()->get("text_editor/highlighting/syntax_highlighting")); |