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-rw-r--r--editor/plugins/sample_player_editor_plugin.cpp202
1 files changed, 0 insertions, 202 deletions
diff --git a/editor/plugins/sample_player_editor_plugin.cpp b/editor/plugins/sample_player_editor_plugin.cpp
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index 821c7ecc01..0000000000
--- a/editor/plugins/sample_player_editor_plugin.cpp
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@@ -1,202 +0,0 @@
-/*************************************************************************/
-/* sample_player_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#if 0
-#include "sample_player_editor_plugin.h"
-
-#include "scene/resources/sample_library.h"
-
-
-void SamplePlayerEditor::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
- play->set_icon( get_icon("Play","EditorIcons") );
- stop->set_icon( get_icon("Stop","EditorIcons") );
- }
-
-}
-
-void SamplePlayerEditor::_node_removed(Node *p_node) {
-
- if(p_node==node) {
- node=NULL;
- hide();
- }
-
-}
-
-void SamplePlayerEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_play"),&SamplePlayerEditor::_play);
- ClassDB::bind_method(D_METHOD("_stop"),&SamplePlayerEditor::_stop);
-
-}
-
-
-void SamplePlayerEditor::_play() {
-
- if (!node)
- return;
- if (samples->get_item_count()<=0)
- return;
-
- node->call("play",samples->get_item_text( samples->get_selected() ));
- stop->set_pressed(false);
- play->set_pressed(true);
-}
-
-void SamplePlayerEditor::_stop() {
-
- if (!node)
- return;
- if (samples->get_item_count()<=0)
- return;
-
- node->call("stop_all");
- print_line("STOP ALL!!");
- stop->set_pressed(true);
- play->set_pressed(false);
-
-}
-
-
-void SamplePlayerEditor::_update_sample_library() {
-
- samples->clear();
- Ref<SampleLibrary> sl = node->call("get_sample_library");
- if (sl.is_null()) {
- samples->add_item("<NO SAMPLE LIBRARY>");
- return; //no sample library;
- }
-
- List<StringName> samplenames;
- sl->get_sample_list(&samplenames);
- samplenames.sort_custom<StringName::AlphCompare>();
- for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) {
- samples->add_item(E->get());
- }
-
-}
-
-void SamplePlayerEditor::edit(Node *p_sample_player) {
-
- node=p_sample_player;
- if (node) {
- _update_sample_library();
- }
-
-}
-SamplePlayerEditor::SamplePlayerEditor() {
-
-
- play = memnew( Button );
-
- play->set_position(Point2( 5, 5 ));
- play->set_toggle_mode(true);
- play->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,-250);
- play->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,-230);
- play->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0);
- play->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0);
-
- add_child(play);
-
- stop = memnew( Button );
-
- stop->set_position(Point2( 35, 5 ));
- stop->set_toggle_mode(true);
- stop->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,-220);
- stop->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,-200);
- stop->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0);
- stop->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0);
- add_child(stop);
-
- samples = memnew( OptionButton );
- samples->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_END,-190);
- samples->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,-5);
- samples->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,0);
- samples->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,0);
- add_child(samples);
-
- play->connect("pressed", this,"_play");
- stop->connect("pressed", this,"_stop");
-
-}
-
-
-void SamplePlayerEditorPlugin::edit(Object *p_object) {
-
- sample_player_editor->edit(Object::cast_to<Node>(p_object));
-}
-
-bool SamplePlayerEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("SamplePlayer2D") || p_object->is_class("SamplePlayer") || p_object->is_class("SpatialSamplePlayer");
-}
-
-void SamplePlayerEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- sample_player_editor->show();
- sample_player_editor->set_fixed_process(true);
- } else {
-
- sample_player_editor->hide();
- sample_player_editor->set_fixed_process(false);
- sample_player_editor->edit(NULL);
- }
-
-}
-
-SamplePlayerEditorPlugin::SamplePlayerEditorPlugin(EditorNode *p_node) {
-
- editor=p_node;
- sample_player_editor = memnew( SamplePlayerEditor );
- editor->get_viewport()->add_child(sample_player_editor);
-
- sample_player_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
- sample_player_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
- sample_player_editor->set_margin(MARGIN_LEFT,-250);
- sample_player_editor->set_margin(MARGIN_RIGHT,0);
- sample_player_editor->set_margin(MARGIN_TOP,0);
- sample_player_editor->set_margin(MARGIN_BOTTOM,10);
-
-
- sample_player_editor->hide();
-
-
-
-}
-
-
-SamplePlayerEditorPlugin::~SamplePlayerEditorPlugin()
-{
-}
-
-#endif