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Diffstat (limited to 'editor/plugins/sample_editor_plugin.h')
-rw-r--r-- | editor/plugins/sample_editor_plugin.h | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/editor/plugins/sample_editor_plugin.h b/editor/plugins/sample_editor_plugin.h deleted file mode 100644 index 8f93026c92..0000000000 --- a/editor/plugins/sample_editor_plugin.h +++ /dev/null @@ -1,93 +0,0 @@ -/*************************************************************************/ -/* sample_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_EDITOR_PLUGIN_H -#define SAMPLE_EDITOR_PLUGIN_H - -#if 0 -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" -#include "scene/audio/sample_player.h" -#include "scene/resources/sample.h" -#include "scene/resources/sample_library.h" - - -class SampleEditor : public Panel { - - GDCLASS(SampleEditor, Panel ); - - - SamplePlayer *player; - Label *info_label; - Ref<ImageTexture> peakdisplay; - Ref<Sample> sample; - Ref<SampleLibrary> library; - TextureRect *sample_texframe; - Button *stop; - Button *play; - - void _play_pressed(); - void _stop_pressed(); - void _update_sample(); - -protected: - void _notification(int p_what); - void _gui_input(InputEvent p_event); - static void _bind_methods(); -public: - - static void generate_preview_texture(const Ref<Sample>& p_sample,Ref<ImageTexture> &p_texture); - void edit(Ref<Sample> p_sample); - SampleEditor(); -}; - - -class SampleEditorPlugin : public EditorPlugin { - - GDCLASS( SampleEditorPlugin, EditorPlugin ); - - SampleEditor *sample_editor; - EditorNode *editor; - -public: - - virtual String get_name() const { return "Sample"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); - - SampleEditorPlugin(EditorNode *p_node); - ~SampleEditorPlugin(); - -}; - -#endif - -#endif // SAMPLE_EDITOR_PLUGIN_H |