summaryrefslogtreecommitdiff
path: root/editor/plugins/polygon_3d_editor_plugin.h
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/polygon_3d_editor_plugin.h')
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h
new file mode 100644
index 0000000000..6b0370541e
--- /dev/null
+++ b/editor/plugins/polygon_3d_editor_plugin.h
@@ -0,0 +1,119 @@
+/*************************************************************************/
+/* polygon_3d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef POLYGON_3D_EDITOR_PLUGIN_H
+#define POLYGON_3D_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/3d/collision_polygon_3d.h"
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/resources/immediate_mesh.h"
+
+class CanvasItemEditor;
+
+class Polygon3DEditor : public HBoxContainer {
+ GDCLASS(Polygon3DEditor, HBoxContainer);
+
+ UndoRedo *undo_redo;
+ enum Mode {
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ Button *button_create;
+ Button *button_edit;
+
+ Ref<StandardMaterial3D> line_material;
+ Ref<StandardMaterial3D> handle_material;
+
+ EditorNode *editor;
+ Panel *panel;
+ Node3D *node;
+ Ref<Resource> node_resource;
+ Ref<ImmediateMesh> imesh;
+ MeshInstance3D *imgeom;
+ MeshInstance3D *pointsm;
+ Ref<ArrayMesh> m;
+
+ MenuButton *options;
+
+ int edited_point;
+ Vector2 edited_point_pos;
+ PackedVector2Array pre_move_edit;
+ PackedVector2Array wip;
+ bool wip_active;
+ bool snap_ignore;
+
+ float prev_depth;
+
+ void _wip_close();
+ void _polygon_draw();
+ void _menu_option(int p_option);
+
+ float _get_depth();
+ PackedVector2Array _get_polygon();
+ void _set_polygon(PackedVector2Array p_poly);
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+public:
+ virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event);
+ void edit(Node *p_node);
+ Polygon3DEditor(EditorNode *p_editor);
+ ~Polygon3DEditor();
+};
+
+class Polygon3DEditorPlugin : public EditorPlugin {
+ GDCLASS(Polygon3DEditorPlugin, EditorPlugin);
+
+ Polygon3DEditor *polygon_editor;
+ EditorNode *editor;
+
+public:
+ virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return polygon_editor->forward_spatial_gui_input(p_camera, p_event); }
+
+ virtual String get_name() const override { return "Polygon3DEditor"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool p_visible) override;
+
+ Polygon3DEditorPlugin(EditorNode *p_node);
+ ~Polygon3DEditorPlugin();
+};
+
+#endif // POLYGON_3D_EDITOR_PLUGIN_H