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Diffstat (limited to 'editor/plugins/polygon_2d_editor_plugin.h')
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h19
1 files changed, 7 insertions, 12 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index c994867705..94eb3f49e8 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -29,11 +29,11 @@
#ifndef POLYGON_2D_EDITOR_PLUGIN_H
#define POLYGON_2D_EDITOR_PLUGIN_H
-#include "editor/editor_plugin.h"
#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
#include "scene/2d/polygon_2d.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/button_group.h"
+#include "scene/gui/tool_button.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
@@ -42,7 +42,7 @@ class CanvasItemEditor;
class Polygon2DEditor : public HBoxContainer {
- GDCLASS(Polygon2DEditor, HBoxContainer );
+ GDCLASS(Polygon2DEditor, HBoxContainer);
UndoRedo *undo_redo;
enum Mode {
@@ -88,8 +88,6 @@ class Polygon2DEditor : public HBoxContainer {
Vector2 uv_drag_from;
bool updating_uv_scroll;
-
-
AcceptDialog *error;
ToolButton *button_create;
@@ -114,7 +112,7 @@ class Polygon2DEditor : public HBoxContainer {
Vector2 snap_step;
void _uv_scroll_changed(float);
- void _uv_input(const InputEvent& p_input);
+ void _uv_input(const InputEvent &p_input);
void _uv_draw();
void _uv_mode(int p_mode);
void _wip_close();
@@ -136,22 +134,20 @@ protected:
Vector2 snap_point(Vector2 p_target) const;
public:
-
- bool forward_gui_input(const InputEvent& p_event);
+ bool forward_gui_input(const InputEvent &p_event);
void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
};
class Polygon2DEditorPlugin : public EditorPlugin {
- GDCLASS( Polygon2DEditorPlugin, EditorPlugin );
+ GDCLASS(Polygon2DEditorPlugin, EditorPlugin);
Polygon2DEditor *collision_polygon_editor;
EditorNode *editor;
public:
-
- virtual bool forward_canvas_gui_input(const Transform2D& p_canvas_xform,const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
virtual String get_name() const { return "Polygon2D"; }
bool has_main_screen() const { return false; }
@@ -161,7 +157,6 @@ public:
Polygon2DEditorPlugin(EditorNode *p_node);
~Polygon2DEditorPlugin();
-
};
#endif // POLYGON_2D_EDITOR_PLUGIN_H